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DiscordPatreon'The ASAP Sword Coast Chronicles' is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.Support this podcast at — https://redcircle.com/asapweekly-rocket-league-podcast/donationsAdvertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy
Our party address the dragon in the room and discuss how to adequately prepare for their daring escape.Come join us on social media, and leave a 5 star review on PodchaserTwitterInstagramDweezil VanzaphirPodchaserKo-FiThe Dice and Desire podcast is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.
The party finds a creative solution to completing the temple ceremony, then has to deal with a storm at sea and its aftermath. They name no less than 3 "pets" and discover something truly horrifying in the flotsam. REFERENCE SECTION Join us on Discord: https://discord.gg/j7yjGunFY8 Follow us on Bluesky: Nature Check: @naturecheckgaming Sheryl/DM: @rovingnaturalist Nancy/Kae: @scibugs Cindy/Nautia: @unboundpage Peter/Cedric: @peterlcoffey Channel art by Sheryl/The Roving Naturalist, Andrew/The First Watch, and Cassi/@Cassiroll The Arda Campaign is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.
In this week's episode, we chat with Chris Pramas of Green Ronin Publishing! We hear about adapting a series of novels as a TTRPG, implementing spaceship combat without writing a physics textbook, and the importance of considering what a fantasy city would smell like. Our conversation goes deep into the lifecycle of a tabletop game, the economics of the publishing industry, and the complications of crowdfunding. Spoilers abound for The Expanse and Broken Earth novel series. Thanks to Reilly for editing out the part where Jake tried to say "Fifth Season" but accidentally said "Fifth Element".Chris Pramas is the founder and co-owner of Green Ronin Publishing. They're the publisher behind Mutants and Masterminds and Fantasy Age as well as some very in-depth adaptations. We talk about the adaptations for The Fifth Season as well as The Expanse in quite a bit of detail, but their original content like Lost Island of the Pirate Queen is also extremely fun and flavourful. This year has been their 25th anniversary, so they've been doing some cool monthly specials. Also, the bankruptcy of their physical books distributor has had them in a bit of a bind over the past few months, so possibly consider helping them out?Green Ronin Publishing also has some community sites for people interested in building their own game supplements:AGE Creators Alliance is for Adventure Game Engine supplements.Chronicle System Guild is for Sword Chronicle supplements, which is the genericized version of the A Song of Ice and Fire system.Atomic Think Tank is a forum for Green Ronin TTRPGs more broadly.Chris has some great recommendations for nonfiction history:SPQR: A History of Ancient Rome by Mary BeardThe Bright Ages: A New History of Medieval Europe by Matthew Gabriele and David M PerryReturn of a King: The Battle for Afghanistan, 1839-42 by William DalrympleWilliam Dalrymple and Anita Anand's podcast EmpireFinally, while we were putting these show notes together, we found the program for GenCon 2000, and it's an excellent examples of turn-of-the-century TTRPG graphic design. Head on over to our website to check it out. If you've enjoyed this interview, maybe go check out the first time we met Chris way back at OrcaCon 2025!For more conversations about publishing TTRPGs, go listen to our interview with David about self-publishing TTRPGs, our interview with Simon about minis (where we talk a lot about indie TTRPG publishing in the 90s), and our interview with Selius about publishing a third-party D&D supplement. For a discussion about TTRPG adaptations of sprawling fictional universes from the point of view of a GM, go listen to this episode with Jesse about playing a campaign in the Dune system.For some Flashlights where we talk about the history of Wizards of the Coast, here's the one where we talk about magazines and the birth of Paizo and here's the one where we talk about Chris Cox's tenure as Hasbro CEO. Thanks to Emmett for providing this week's intro! Emmett is one of the writers of the Heir of Smoke D&D supplement, which is extremely cool. If you like the music on the show, go check out more of Reilly's music. You can also listen to Reilly's DJ sets on Mixcloud.Follow us wherever you get your podcasts, including Spotify, Apple Podcasts, and YouTube. You can also get episodes right from the source at our RSS feed. If you enjoy Campaign Spotlight, consider subscribing to our Patreon or supporting us on Ko-Fi. A special thanks to Hannah W, Jake K, Perry C, Elvin Prince, Jason K, and Smokie Derg for supporting us on Patreon!For more on the show, including links to all our social media, visit our website. ★ Support this podcast on Patreon ★
Tijd voor een verhaal in Cormyr met in de hoofdrol: goblins. Ofwel, vier spelers (waaronder twee gastspelers) duiken in een groene huid voor deze one-shot. Ofja... one-shot? Of zit hier meer achter? "DnDutch" and other materials by Vechel Fantasy is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. (C) Wizards of the Coast LLC. The music tracks are made by Arcane Anthems. This work is licensed under a Creative Commons Attribution 4.0 International License. I am a proud Patreon supporter! The intro track and the 'main DnDutch track' are made and bought from Ruben Verkerke.
Join the Antimatter Annihilators on their mission to do sick tricks across the multiverse and become as cool as humanly possible! Our crew will face psychic crocodiles, industry sponsors and parental curfews in this action-packed slugblasting adventure. Check it! Krystal gets noticed. Nia takes a nap. Toby tricks it up. Conan has a panic attack.This one shot uses the Slugblaster system by Mikey Hamm and published by Mythworks.Find our special guest Shamini as one of the RPGeeks on Youtube.Music by Chloe Elliott: Not A CrimeAlive and/or DeadA World of Many ColoursArtwork by Eiriol Evans.Sound effects from Zapsplat.Join our Discord server here for free!Support us by becoming a patron on Patreon.Check out the Deck of Many Aces original soundtrack on music streaming services like Spotify.Other projects:Listen to Am and Chloe on RWD. You can find them on Twitter and Instagram @RWD_Pod.Listen to Chloe voice Quinn/ Cynthia in C4DAC3U5.Listen to Chloe voice Eadith in Legend of the Bones.Sign up to Ellie's mailing list here to keep updated on all their creative projects.Asexuality and Aromantic Resources:The Asexual Visibility and Education NetworkThe Aromantic-spectrum Union for Recognition, Education, and AdvocacyDeck of Many Aces is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards of the Coast. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC. All the characters in this podcast are fictitious, and any resemblance to actual persons, living or dead, is purely coincidental.Support this show http://supporter.acast.com/deck-of-many-aces. Hosted on Acast. See acast.com/privacy for more information.
The party explores an ancient elven tower, with links to a shadowy realm.Welcome to Patron DnD, where Platinum-level patrons and I get together to play Dungeons & Dragons via Discord and Roll20. Dragonlance: Shadow of the Dragon Queen is published by Wizards of the Coast, and set in the world of Krynn. We are using the updated 2024 5e rules.Recap at RogueWatson.comStarring:Cere, level 6 dwarf Cleric Domain of LightDarryl, level 6 human Barbarian BerserkerEllowyn, level 6 kender Bard College of LoreElyas, level 6 human Divination WizardKazra, level 6 human Champion FighterShop for tabletop games, CCGs, miniatures, RPG supplies and more at our sponsor, Noble Knight Games: https://www.nobleknight.com?awid=1553Music by Kevin MacLeod https://incompetech.com/music/royalty-free/music.htmlLicensed under Creative Commons: By Attribution 4.0https://creativecommons.org/licenses/by/4.0/Character art by DemnixChat with us in the Official Discord Server: https://discord.gg/AjvtemjSupport the channel at https://www.patreon.com/Roguewatson
Matías spent some time with fellow local DMs Bailey and Anders to talk about an art they hope many of their fellow gamers will one day try! Host: Matías Valero (he/they) Guests: Bailey Fazzio (she/her), Anders Hultstrom (he/him) Producer: Scott Hebert (he/him) Anders' bardic persona can be found on YouTube at The Common House Bard! --- LIVE SHOW DETAILS, at a NEW VENUE: Our next live show will be on Saturday, January 10th, 2026, 7:00pm, and it will be located at Studio Four, part of the St. Louis County Depot. The entrance is easy to find at the corner of 5th Avenue West and Michigan Street, and it's nestled between two public parking lots for easy access, and it is once again completely free! --- "Twin Portals" is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC. --- Scott Hebert is a fiscal year 2025 recipient of a Creative Individuals grant from the Minnesota State Arts Board. This activity is made possible by the voters of Minnesota through a grant from the Minnesota State Arts Board, thanks to a legislative appropriation by the Minnesota State Legislature; and by a grant from the National Endowment for the Arts. --- The title song, "Avernum," used with permission, and thanks to Leeland Campana of Star Wolf. --- Content Inquiries: twinportalsgame@gmail.com Business Inquiries: scootalongproductions@gmail.com
Frohe Weihnachten, liebe Diceys!
In this adventure, Adam steps into the role of Dungeon Master as three beautiful witches explore a strange autumn festival and the terrors within... PROLOGUE Opening Theme 0:00 Introduction 0:23 ACT I: CAER-KONIG The Hook, Line, and Sinker 7:40 Eglendar's Favour 38:18 Preparations 48:24 ACT II: HEADING NORTH Into the Wilderness 1:09:18 The Sharpening 1:30:38 Regroup 1:45:54 ACT III - SNOW & ICE Blizzard 1:53:59 Shelter 2:10:34 On Thin Ice 2:35:37 ACT IV - DWARVEN VALLEY Fire and Blood in the Snow 2:54:51 Granduin's Inner Warmth 3:22:38 EPILOGUE Outroduction 3:52:52 Closing Theme 4:05:48 DON'T FORGET TO LIKE & SUBSCRIBE! Patreon at https://www.patreon.com/user?u=84724626 Website: https://www.itsamimic.com Email at info@itsamimic.com Social: Instagram at https://www.instagram.com/itsamimic/?hl=en Threads at https://www.threads.net/@itsamimicpodcast Facebook at https://www.facebook.com/itsamimic/ Reddit at https://www.reddit.com/r/ItsaMimic/ Find Us On: Spotify at https://open.spotify.com/show/3Y19VxSxLKyfg0gY0yUeU1 Apple Podcasts https://podcasts.apple.com/us/podcast/its-a-mimic/id1450770037 Podbean at https://itsamimic.podbean.com/ YouTube at https://www.youtube.com/channel/UCzQmvEufzxPHWrFSZbB8uuw Dungeon Master: Adam Nason Barthed: Tyler Gibson Neville: Sean O'Coin Rikki: Megan Lengle Script By: Adam Nason, Megan Lengle, Sean O'Coin, and Tyler Gibson Director: Adam Nason Editor: Adam Nason Executive Producer: Adam Nason Main Theme: Cory Wiebe and Tyler Gibson Musical Scores: Tyler Gibson Logo by: Megan Lengle Other Artwork is owned by Wizards of the Coast. This episode is meant to be used as an inspirational supplement for Dungeons & Dragons 5th Edition and tabletop roleplaying games in general. It's A Mimic! does not own the rights to any Wizards of the Coast products.
We're trying out Daggerheart by running a mash-up campaign of Call from the Netherdeep (from Critical Role) and The Eyes of the Lich Queen from WotC. https://shop.critrole.com/products/critical-role-call-of-the-netherdeep This program is a production of the Murfreesboro Murder Hobo Old-School Gaming Association. Follow us at https://www.facebook.com/share/15H9JmPEYFN/ and https://www.instagram.com/mightydeedspod?igsh=d3VheW5tcHZxeGN2 https://discord.gg/dQPqvYN44 Support us at patreon.com/MightyDeedsPod
Our adventurers make their way through the castle in search of a dragon. What will they find?Come join us on social media, and leave a 5 star review on PodchaserTwitterInstagramDweezil VanzaphirPodchaserKo-FiThe Dice and Desire podcast is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.
Join me as I review Dalamar the Dark by Nancy Varian Berberick live! Share your thoughts on this first novel in the Dragonlance Classics series, released by Wizards of the Coast on January 1, 2000. You can buy a copy here: https://amzn.to/4pVk32n https://youtube.com/live/k7cjbWY25Cg About Dalamar the Dark A talent for magic runs like fire through the blood of Dalamar Argent. Yet he is only a servant in the house of an elvish lord, not worthy of the High Art of Sorcery and denied all but the most grudging teaching. As war simmers on the borders of Silvanesti, Dalamar will find a way to learn his art. His quest will take him along dark paths toward an awesome destiny. Show Notes Intro Welcome to another DragonLance Saga review episode. It is Kirinor, Frostkolt the 24th. My name is Adam and today I am going to give you my review of Dalamar the Dark by Nancy Varian Berberick. I would like to take a moment and thank the DLSaga members and Patreon patrons, and invite you to consider becoming a member or patron. You can even pick up Dragonlance media using my affiliate links. This is my perspective only, and if you have any thoughts or disagree with mine, I invite you to share them in YouTube chat. Review What a wonderful novel thus far. I wasn't sure how much of the world would be involved in Dalamar's tale, but it is thus far inextricably linked to the fall of Silvanesti. We start with Dalamar as the servant, as is normal in Silvanesti culture, to another servant, though he claims to be lord Eflid. He is upset with Dalamar, as Dalamar refuses to degrade himself to those whom he knows are not his betters, and Eflid is nothing close to equal. Finally having had enough, Eflid tells his Lord Ralan that he no longer wishes to maintain the young elf in his employ. Coincidentally enough a cleric of Eli named Lord Tellin has arrived to speak with lord Ralan. He is in love with Lady Lynntha, but he cannot propose as his house is lower than Lord Ralans, and the Woodshapers never marry out of their class. Lord Tellin gives a scroll of a song that Lady Lynntha enjoys singing to Lord Ralan to pass along, and he asks a favor of Tellin in return. To take on Dalamar as a servant. This strikes Telin as off, but he agrees. He immediately sends Dalamar to learn more magic, as he wants him to be as useful as possible. Silvanesti can only learn the White magic of Solinari, Red and Black are considered Blasphemous. Even though Dalamad secretly has volumes of black magic tomes secreted away that he studies as possible. Dalamar approached Lord Tellin about the state of the war in Silvanesti, suggesting he has a plan that may be more effective than what Lord Garan of House Protector is employing. This is shocking and a concern far beyond the scope of a meager servant like Dalamar, but the proposal is so brash that it just might work, and Lord Tellin agrees to present it to th eSpeaker. This is where we get a lot of background on Lorac Caladon and his daily life with Alhana Starbreeze, his daughter. She is clearly a devoted and loving daughter, and Lorac a troubled and tormented king. He wakes from a nightmare about the Dragon Orb, and tells Alhana how he rescued it from Istar when he took his Test of High Sorcery. Alhana even woke to see him streaming as if in a dream, clutching the Dragon orb, which called out to her as well. She ignored it and made sure her father was put to bed and resting. Lord Tellin and Dalamar arrive and are greeted by the Speaker of the Stars Lorak, Lady Ylle of house Mystic, and Lord Garan of House Protector. They all scoff at the notion that Lord Tellin has anything to offer and are taken aback in shock as Dalamar speaks to the Speaker himself and offers his plan. To Lorac's credit, he was willing to hear the plan of using illusions to make the Dragon Army believe it is being flanked, then having the actual army flank it for real. This is again, near blasphemous, but the king wants to try it as their current tactics are failing. We get to know a lot about the Red Dragonarmy, led by Dragon Highlord Phair Caron at this time. She is a devoted highlord to Takhisis and hates elves for having had poor experiences with them as a whore in her youth. She is loved and respected by her troops as much as they fear her. She reminds me of Kitiara a great deal. She is supported by a mysterious mage Tramd o' the Dark, who uses the dead to project himself into battle, not allowing anyone to see his true form. He discovers Dalamar's spellbooks that he was hiding. The battle goes off as expected, but the Dragon Army soon discovers it’s all an illusion and their armies are killing each other. They locate the wizards projecting the spells and take them out, Dalamar is among them, but he is also among the survivors. Tellin is healing as he can, but fears the battle has turned and they must retreat. His continued attempt to bring Lynntha with him proved to be useless, the Dragonarmy routed the forces of Silvanesti, and Tellin fell back as far as the mages area, nearly the only one alive. He saw Dalamar face off against a dragon and its rider. Dalamar cast light, temporarily blinding the beast and rider, and himself. As the rider grabbed Dalamar, Tellin intercepted and killed him, while being killed in the process. Wildrunners found Dalamar and brought him back to Silvanost. Lorac demanded to know if they could stand against these forces and his commander could not convince him that they could. He sent them off to Southern Ergoth with all the refugees, and stayed there alone to deal with the threat using th eDragon Orb. Alhana left the migration seeking assistance from port cities, and the elves remained in Silvamori in Southern Ergoth for the duration of the war. It was there that Dalamar heard about his homeland being a nightmare, and also freed by a human mage named Raistlin Majere. This stuck in Dalamar’s mind, as he continued to study magic, wondering if he would ever get to take the Test. THey eventually returned with Porthios to Silvanesti, and it was truly a wreck as rumored. Dalamar went to see if his books were safe, and everything was gone or rotting. He declared himself the student of Nuitari and wildrunners captured him after overhearing it. THey brought him to the capital where he was forced to take the Ceremony of Darkness. This would declare him a Dark Elf, and dead to all Silvanesti. He saw his future in short clipped visions out of context, it was interesting to read but wholly inconsistent with the river of time, as it can change as it flows. As he was cast out, he wandered the land learning what he could, searching for magic, and ending in Tarsis. He continued to study in the library there, then went looking for the Forest of Wayreth. It eventually found him through a mage named Regene of Schallsea who brought him into the tower and had him wait patiently for someone to notice him. He was delivered to his test which focused on his devolution to magic over his homeland or power. He was transported to Istar, to the Tower of High Sorcery and allowed Lorac Caladon to take the Dragon Orb from it before Istar's destruction. When he completed his test he was approached by Ladonna and given the second half of his test, to seek out and destroy Tramd o' the Dark. He was assisting Kitiara Uth Matar, the Blue Dragon Highlord as she built up her armies. Her victory would end the balance that the Orders of High Sorcery need, and thus Dalamar must side with the balance, and destroy him. He left Wayreth to Tarsis and was followed by Regene. She made a case for her joining him, and he accepted. They ended up having sex and enjoying their time together. They traveled to the dark citadel where Tramd dwelt and faced off against Blade, a blue dragon. It wounded Regene, but they defeated it, going further into the citadel, until trapped by Tramd. Regene was behind a magical barrier as Tramd gave Dalamar an offer, join them and be a Dragon highlord over any nation he chose. Dalamar refused, and Tramd sent a beast after Regene, who narrowly defeated it. Dalamar faced off against Tramd's avatar and narrowly defeated it, then met the true Tramd in his chambers. He beheaded the mage, and carried Regene back to the Tower of High Sorcery. We then pick up where the prelude left off in the epilogue. Dalamar enters the Tower of High Sorcery in Palanthas as the apprentice to Raistlin Majere. A young man feared by all in the Orders of High Sorcery. You truly feel the weight of Raistlin through the other characters' eyes, and it’s great. He is as bad ass you you ever wanted him to be in this time, and it is so great seeing him through Dalamar's eyes. The fear, the respect, the desire to learn even as he is betraying him for the balance of magic and the Orders of High Sorcery. This is a fantastic novel that you have to read if you are a Dragonlance fan. You learn so much about this fantastic mage and the nation of Silvanesti, and even the Orders of High Sorcery. It is well worth your time and the author continues to be a shining example of quality in the Dragonlance Saga. Outro And that's it for my review of Dalamar the Dark by Nancy Varian Berberick. What did you think of Dalamar's journey? Do you think he earned the trust of the Orders of High Sorcery? And finally, do you enjoy how authors depict magic differently from the game Dungeons and Dragons? Feel free to email me at info@dlsaga.com or leave a comment below. I would like to thank Creator Patron Aaron Hardy, Producer Patron Azrael, and Developer Patron Chris Androu! I would also like to take a moment and remind you to subscribe to this YouTube channel, ring the bell to get notified about upcoming videos and click the like button. This all goes to help other Dragonlance fans learn about this channel and its content. This channel is all about celebrating the wonderful world of the Dragonlance Saga, and I hope you will join me in the celebration. Thank you for watching, this has been Adam with DragonLance Saga and until next time Slàinte mhath (slan-ge-var).
Hey! You got your dragon in my dungeon! You got your dungeon around my dragon! What? DMs Rob and Matt find out if the two great tastes, taste great together as they review WotC's new-ish adventure anthology, Dragon Delves. Dragon Delves Adventure Anthology Follow Dungeon Master of None on Blue Sky: https://bsky.app/profile/dmofnone.bsky.social Join our Patreon for bonus episodes: https://www.patreon.com/DungeonMasterOfNone Join the DMofNone Discord!
In this episode of Epic Realms, we sit down with game designer Rodney Thompson for an in depth conversation about his journey through tabletop roleplaying games, board games, and video game design. Rodney shares how his early love of Dungeons and Dragons and the West End Games Star Wars RPG shaped his creative path, from college gaming marathons to building homebrew content that eventually opened the door to professional game design. We explore Rodney's time at Wizards of the Coast, including his work on the Star Wars Saga Edition RPG and how lessons from D20 Modern and early fourth edition ideas influenced its structure. Rodney reflects on what worked, what he would change today, and why supporting game masters with strong tools is critical to a game's longevity. The conversation also dives into Rodney's role as a sandbox designer in video games, including his work at Bungie on Destiny. He explains what sandbox design means in both tabletop and video games, how player experience and emotional fantasy drive design decisions, and why iteration and playtesting matter so much across mediums. We also discuss the transition from roleplaying games to board games with Lords of Waterdeep, the lessons learned from physical components and resource management, and how those ideas feed back into RPG design. Finally, Rodney talks about Scratchpad Publishing and his latest tabletop RPG, Neon City Outlaws, a cyberpunk heist and rebellion game that lets players build their city as they play, complete with faction politics, revolution mechanics, and body swapping technology. This episode is a thoughtful look at storytelling through games, creative evolution, and what it means to design experiences that bring people together at the table. Check out Scratchpad Publishing here - https://scratchpadpublishing.com
In this episode, Ehlwyn, Kasi, and Steve sit down with 25 (plus one) more questions from the listeners. DON'T FORGET TO LIKE & SUBSCRIBE! Patreon at https://www.patreon.com/user?u=84724626 Website: https://www.itsamimic.com Email at info@itsamimic.com Social: Instagram at https://www.instagram.com/itsamimic/?hl=en Threads at https://www.threads.net/@itsamimicpodcast Facebook at https://www.facebook.com/itsamimic/ Reddit at https://www.reddit.com/r/ItsaMimic/ Find Us On: Spotify at https://open.spotify.com/show/3Y19VxSxLKyfg0gY0yUeU1 Apple Podcasts https://podcasts.apple.com/us/podcast/its-a-mimic/id1450770037 Podbean at https://itsamimic.podbean.com/ YouTube at https://www.youtube.com/channel/UCzQmvEufzxPHWrFSZbB8uuw Dungeon Master 1: Kasi Just Kasi Dungeon Master 2: Stephen Golding Dungeon Master 3: Ehlwyn (Ellie for Short) Written by: Ehlwyn (Ellie for Short), Kasi Just Kasi, and Stephen Golding Producer: Stephen Golding Director: Kasi Just Kasi Editor: Adam Nason Executive Producer: Adam Nason Main Theme: Cory Wiebe Musical Scores: Tyler Gibson Logo by: Megan Lengle Other Artwork is owned by Wizards of the Coast. This episode is meant to be used as an inspirational supplement for Dungeons & Dragons 5th Edition and tabletop roleplaying games in general. It's A Mimic! does not own the rights to any Wizards of the Coasts products.
Have you ever wondered what would happen if Baldur's Gate 3 romance options escaped into your tabletop rules? Today, we dive into Astarion's Book of Hungers, where vampires are sexy, feats are thirsty, and WotC's DLC pricing… is definitely giving "gaslight, gatekeep, vampire spawn." The team reviews the digital-only D&D supplement Astarion's Book of Hungers, a Baldur's Gate-themed 32-page add-on focused on vampires, Dhampir characters, feats, and mini-adventures, tied to Faerûn but clearly intended as DLC-style tabletop content. Highlights Dhampir species updated, but weakened from 2014 (loss of Deathless Nature, bite now unarmed strike). New backgrounds tied to vampire themes (Devotee, Survivor, Carouser) with strong roleplay hooks. Feat quality varies from flavorful to "why is this here" (looking at you, Bomber). Epic boons are thematically fun but situational. Bestiary mostly devils + vampire variants (Infernalist, Wardens). Two adventures, but they're basically the same fight twice set in Rat's Run Tavern. Show Notes In this episode of the RPGBOT.Podcast, the crew reviews Astarion's Book of Hungers, the digital-only supplement featuring the updated Dhampir species, vampire-flavored feats, new backgrounds, devil monsters, and two short adventures centered around the Rat's Run Tavern in Baldur's Gate. The hosts analyze the design changes, compare Dhampir options between the 2014 and 2024 rules, evaluate feat quality, and critique the DLC-like release strategy. They share lore details about Astarion, his abusive sire Kassador, and how Baldur's Gate 3 influenced this supplement's tone and art direction. Listeners get practical advice on when the rules matter, when the flavor shines, and whether this $15 digital release actually delivers value, or whether players are better off saving their money for bigger releases. Key Takeaways Dhampir changes are mechanical changes; same flavor, less abusable. New feats range from fun to unoptimized; several needed Unearthed Arcana playtesting. Bestiary is small but flavorful with devil-focused lore. Adventures feel duplicated and minimal. The value proposition feels overpriced for what's delivered. Strong warnings that this sets an unwelcome D&D DLC precedent. Join the RPGBOT Patreon If you enjoy episodes like this, join the RPGBOT Patreon, where you can: Listen to RPGBOT.Podcast recording sessions live Get ad-free RPGBOT.net content Listen to ad-free episodes of the podcast And be part of every critical fail, hot take, and vampire thirst moment (purely for research purposes, of course). Join the RPGBOT Patreon and support deep-dive TTRPG analysis with zero commercials interrupting your build planning. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
Have you ever wondered what would happen if Baldur's Gate 3 romance options escaped into your tabletop rules? Today, we dive into Astarion's Book of Hungers, where vampires are sexy, feats are thirsty, and WotC's DLC pricing… is definitely giving "gaslight, gatekeep, vampire spawn." The team reviews the digital-only D&D supplement Astarion's Book of Hungers, a Baldur's Gate-themed 32-page add-on focused on vampires, Dhampir characters, feats, and mini-adventures, tied to Faerûn but clearly intended as DLC-style tabletop content. Highlights Dhampir species updated, but weakened from 2014 (loss of Deathless Nature, bite now unarmed strike). New backgrounds tied to vampire themes (Devotee, Survivor, Carouser) with strong roleplay hooks. Feat quality varies from flavorful to "why is this here" (looking at you, Bomber). Epic boons are thematically fun but situational. Bestiary mostly devils + vampire variants (Infernalist, Wardens). Two adventures, but they're basically the same fight twice set in Rat's Run Tavern. Show Notes In this episode of the RPGBOT.Podcast, the crew reviews Astarion's Book of Hungers, the digital-only supplement featuring the updated Dhampir species, vampire-flavored feats, new backgrounds, devil monsters, and two short adventures centered around the Rat's Run Tavern in Baldur's Gate. The hosts analyze the design changes, compare Dhampir options between the 2014 and 2024 rules, evaluate feat quality, and critique the DLC-like release strategy. They share lore details about Astarion, his abusive sire Kassador, and how Baldur's Gate 3 influenced this supplement's tone and art direction. Listeners get practical advice on when the rules matter, when the flavor shines, and whether this $15 digital release actually delivers value, or whether players are better off saving their money for bigger releases. Key Takeaways Dhampir changes are mechanical changes; same flavor, less abusable. New feats range from fun to unoptimized; several needed Unearthed Arcana playtesting. Bestiary is small but flavorful with devil-focused lore. Adventures feel duplicated and minimal. The value proposition feels overpriced for what's delivered. Strong warnings that this sets an unwelcome D&D DLC precedent. Join the RPGBOT Patreon If you enjoy episodes like this, join the RPGBOT Patreon, where you can: Listen to RPGBOT.Podcast recording sessions live Get ad-free RPGBOT.net content Listen to ad-free episodes of the podcast And be part of every critical fail, hot take, and vampire thirst moment (purely for research purposes, of course). Join the RPGBOT Patreon and support deep-dive TTRPG analysis with zero commercials interrupting your build planning. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
It's 1979, TSR is publishing Keep on the Borderlands. It's 1984, TSR is publishing Keep on the Borderlands. It's 2011, WotC is playtesting Keep on the Borderlands. It's 2018, Goodman Games is publishing Keep on the Borderlands. It's 2025, WotC is publishing Keep on the Borderlands. DMs Rob and Matt are here for the first day of Wizardsmas, to review the new starter set for Dungeons and Dragons 2025, Heroes of the Borderlands Starter Set. Is it the best starter set for new players? Tune in to the review to find out! Plus, if you are running this starter set listen for some tips on how to prepare this adventure! Links: Heroes of the Borderlands Internet Archive, Keep on the Borderlands: https://archive.org/details/tsr09034b2ddadventure013keepontheborderlands DnDNext Playtest, Caves of Chaos Music: Pac Div - Roll the Dice Follow Dungeon Master of None on Blue Sky: https://bsky.app/profile/dmofnone.bsky.social Join our Patreon for bonus episodes: https://www.patreon.com/DungeonMasterOfNone Join the DMofNone Discord!
Introducing Mekka on Andri's birthday! Adam asks the patrons 20 random questions (and one bonus question), to get to know them a little bit better. DON'T FORGET TO LIKE & SUBSCRIBE! Patreon at https://www.patreon.com/user?u=84724626 Website: https://www.itsamimic.com Email at info@itsamimic.com Social: Instagram at https://www.instagram.com/itsamimic/?hl=en Threads at https://www.threads.net/@itsamimicpodcast Facebook at https://www.facebook.com/itsamimic/ Reddit at https://www.reddit.com/r/ItsaMimic/ Find Us On: Spotify at https://open.spotify.com/show/3Y19VxSxLKyfg0gY0yUeU1 Apple Podcasts https://podcasts.apple.com/us/podcast/its-a-mimic/id1450770037 Podbean at https://itsamimic.podbean.com/ YouTube at https://www.youtube.com/channel/UCzQmvEufzxPHWrFSZbB8uuw Host: Adam Nason DM 1: Scott DM 2: Robert DM 3: Mekka DM 4: Gerald DM 5: Andri Questions By: The Cast & Crew of It's A Mimic! Director: Adam Nason Editor: Adam Nason Executive Producer: Adam Nason Main Theme: Cory Wiebe Musical Scores: Tyler Gibson Logo by: Megan Lengle Other Artwork is owned by Wizards of the Coast. This episode is meant to be used as an inspirational supplement for Dungeons & Dragons 5th Edition and tabletop roleplaying games in general. It's A Mimic! does not own the rights to any Wizards of the Coasts products.
Dave has gotten into Magic the Gathering (with a little help from D) and we are here to talk about everything in Magic. FRom the start of the game, a few classic sets, to Universes Beyond, let's dig in!
Scott and Adam wrap up their series on adapting A Fistful of Flowers from Pathfinder to D&D! DON'T FORGET TO LIKE & SUBSCRIBE! Patreon at https://www.patreon.com/user?u=84724626 Website: https://www.itsamimic.com Email at info@itsamimic.com Social: Instagram at https://www.instagram.com/itsamimic/?hl=en Threads at https://www.threads.net/@itsamimicpodcast Facebook at https://www.facebook.com/itsamimic/ Reddit at https://www.reddit.com/r/ItsaMimic/ Find Us On: Spotify at https://open.spotify.com/show/3Y19VxSxLKyfg0gY0yUeU1 Apple Podcasts https://podcasts.apple.com/us/podcast/its-a-mimic/id1450770037 Podbean at https://itsamimic.podbean.com/ YouTube at https://www.youtube.com/channel/UCzQmvEufzxPHWrFSZbB8uuw Dungeon Master 1: Adam Nason Dungeon Master 2: Scott Narrator: Adam Nason Script By: Adam Nason, Scott Director: Adam Nason Editor: Adam Nason Executive Producer: Adam Nason Main Theme: Adam Nason and Tyler Gibson Musical Scores: Tyler Gibson Logo by: Megan Lengle Other Artwork is owned by Wizards of the Coast. This episode is meant to be used as an inspirational supplement for Dungeons & Dragons 5th Edition and tabletop roleplaying games in general. It's A Mimic! does not own the rights to any Wizards of the Coasts products.
Join me as I review Murder in Tarsis by John Maddox Roberts live! Share your thoughts on this first novel in the Dragonlance Classics series, released by Wizards of the Coast on October 1, 1999. You can buy a copy here: https://amzn.to/48RPymI https://youtube.com/live/9Hb3au-Y5aM About Murder in Tarsis Who killed Ambassador Bloodarrow? When the Lord of Tarsis finds himself with a politically volatile murder on his hands, he turns to the three most expendable inhabitants of the city of a solution. A mercenary, a poet-assassin, and a thief might not be everyone’s first choice for detectives. But they find they’re quite good at bringing murderers to justice. Perhaps a little too good . . . Show Notes Intro Welcome to another DragonLance Saga review episode. It is Misham, Frostkolt the 18th. My name is Adam and today I am going to give you my review of Murder in Tarsis by John Maddox Roberts. I would like to take a moment and thank the DLSaga members and Patreon patrons, and invite you to consider becoming a member or patron. You can even pick up Dragonlance media using my affiliate links. This is my perspective only, and if you have any thoughts or disagree with mine, I invite you to share them in YouTube chat. Review This is a very interesting novel that I was not anticipating. It starts with an aristocrat hiring an assassin, Nistur, to kill a mercenary, Ironwood. As Nistur approached the merc in a bar, he offered him a job to get him to leave with him. Ironwood agreed and left, but Nistur admitted to being hired to kill him, and they began their fight. Nistur is honorable, and a poet at heart, but he is effective as an assassin, however Ironwood is nearly equal to the task of killing him. However, he succumbs to his knee giving out and as Nistur goes in for the kill, Ironwood punches him with the Knot of Thanalus. This casts a magical geas on Nistur which forces him to serve Ironwood. They are spied on by thief Shellring who is hired to take the now nigh unconscious Ironwood to a healer. They arrive at the healer, Stunbog's residence in Harbor town. He lives with the barbarian woman Nysra. They take care of the mercenary who suffers from a slow acting poison from a black dragon bite. Then we cut over to a council meeting between the Lord of Tarsis and his counselors. They are discussing the coming threat of the new chieftain of the nomads of the Plains of Dust, Kyaga Strongbow. His representatives arrive and make unbelievable demands of them, but being shrewd merchants and bankers they begin to barter. The chieftain will arrive in two days, so they must come to an accord, or he will sack the city. That night as they entertain the guests the lord of Tarsis spews dissent into the nomads’ ears, trying to turn them against one another. The following night the representative is discovered murdered, creating a pretty big problem for the Lord of Tarsis. As Kyaga arrives he gives them five days to discover and hand over the killer or killers or the town is going to be sacked. The Lord of Taris is beside himself as each of his councilors would turn against him to take his seat, so he can't trust anyone from Tarsis. Meanwhile Ironwood and Nistur are trying ot find mercenary work with the city for the oncoming war, but Ironwood has a reputation for being cursed, due to the Dragon bite. So no one will hire them, It ends in a fight with them locked in jail. They use Shellring the thief to send word to the Lord of Tarsis taht they are in fact acclaimed detectives and they would discover the murderer for him. With no other option the lord grants them his seal and sets them to work. They find no real information on the city wall, but discover the ambassador was killed with a wire around his neck and hauled up to the statue where his body was found. Now they search the town for information and an old Aghar dwarf named Granny Toadflower asked to meet them in her home. It happens to be in the worst part of town, so they all go together, hoping there is safety in numbers. Once there they are told to seek the lightning lizard, beware the musician and the lying eyes. This only confounds them, and when they leave they are confronted by two rival gangs working together to kill them. They fought the unskilled kids off and questioned one who told them that they were hired by a masked man. All the nobles in Tarsis wear masks, then the group makes note and continues to the nomads camp to question the chieftains. They learned that some of them are more willing to turn from Kyaga than others, but upon returning to Stunbog, they realised the shaman has a sigil on his hand. As Stunbog researched the sigil, Mysra was being visited by her long thought dead brother. The investigation was returned to and they questioned many nobles, only to see as much potential of backstabbing as any nomad, and the sudden death of Gulak Horsetamer, being hung in Melkar’s courtyard put him at the top of the convenient killer list. Kyaga demanded to have the murderer on the morrow or war will fall on Tarsis. The group learns of Mysra and Stunbog being captured and sent to the prisons for engaging with the enemy, Mysra's brother, and the group goes into the sewers to search for the dwarves to get into the prisons. They learn of a massive lizard in the tunnels they may have to fight off, if it wakes as they tunnel under the prison. They get Stunbog and Mysra out and the lizard wakes. Ironwood ends up defeating it and it melts off his black dragon armor that was stuck on him as if by a curse. They all realize the truth after Ironwood shares his history and Stunbog reveals the effect of the sigil. They confront the Lord of Tarsis and Kyaga as they are delivering Melkas as the murderer, even though he denies it. It turned out that Ironwood was joined by a bard named Boreas when they went to fight the small dragon years back. Ironwood was left for dead and took the skin to make armor. Boreas took the heart and used it to increase his charisma and authority, then used the sigil to change his appearance. He posed as the shaman heralding his own legend, and the councilor who hired Nistur to kill Ironwood. Then he killed his own men to frame the Tarsinians so he could take the city over and investigate the library underneath which would allow him to control more than just the nomads. But in true Scooby-Doo fashion, he was discovered in the final moments by our heroes and revealed. Then a massive Black dragon that has been searching for its child found the heart that Boreas had and took it and him away, as the nomads and Tarsinians begin battling and the heroes leave town to fight corruption elsewhere. It was a fun story, but as soon as we learned about Ironwood’s past, it revealed everything. I like these little mysteries a lot, and would even welcome a second installment. The characters were all believable and entertaining, even though it was really short, just a couple hundred pages. If you are a fan of mysteries, dragonlance, or one-off novellas set in Tarsis, I would highly recommend this novel. You could do a lot worse and it's a fun read. Outro And that's it for my review of Murder in Tarsis by John Maddox Roberts. What did you think of the twist? Do you think dragons can smell their children’s hearts and skin? And finally, do you know of any other great Dragonlance mystery stories? Feel free to email me at info@dlsaga.com or leave a comment below. I would like to thank Creator Patron Aaron Hardy, Producer Patron Azrael, and Developer Patron Chris Androu! I would also like to take a moment and remind you to subscribe to this YouTube channel, ring the bell to get notified about upcoming videos and click the like button. This all goes to help other Dragonlance fans learn about this channel and its content. This channel is all about celebrating the wonderful world of the Dragonlance Saga, and I hope you will join me in the celebration. Thank you for watching, this has been Adam with DragonLance Saga and until next time Slàinte mhath (slan-ge-var).
Send us a textRolling in the Netherdeep has evolved into Few and Far Between!!Few And Far Between Ep 146The Return of Castor StarblazerThe strange Castor Starblazer models for the life drawing class. Later, Lapuhs sees something that she had believed to be forever gone.Watch us live on Wednesdays 4:30 Eastern/1:30 Pacific on Twitch!Thanks to Critical Role for helping us build worlds of adventure!Connect with us via our Linktree!Ron Murphy – DM, @ron88keysRBDMLaphus Prismawing - Jaiden Ramirez, @ffoxtrotXIVOrgoth Skullcrusher - Bill Roper, @billfreakinroperNorth Star Maedrick - Jaime R. Bishop, @steelcladvicarFollow us on Twitter at @SeveredSonsDnD or on Instagram!Join our Discord! Join our Patreon!Now, you can support us through the Buzzsprout website too!Give us a review on Apple Podcasts, Podchaser, Spotify, GoodPods or on our Twitter page and we'll read it on the air. Support the show
This Legend Lore episode sees Adam and Dave dig into the newest (and shortest) WotC book, Eberron: Forge of the Artificer. Opening Theme and Intro 0:00 Expectations 0:35 Eberron: Forge of the Artificer 6:09 Impressions 41:56 Outro & Closing Theme 50:20 DON'T FORGET TO LIKE & SUBSCRIBE! Patreon at https://www.patreon.com/user?u=84724626 Website: https://www.itsamimic.com Email at info@itsamimic.com Social: Instagram at https://www.instagram.com/itsamimic/?hl=en Threads at https://www.threads.net/@itsamimicpodcast Facebook at https://www.facebook.com/itsamimic/ Reddit at https://www.reddit.com/r/ItsaMimic/ Find Us On: Spotify at https://open.spotify.com/show/3Y19VxSxLKyfg0gY0yUeU1 Apple Podcasts https://podcasts.apple.com/us/podcast/its-a-mimic/id1450770037 Podbean at https://itsamimic.podbean.com/ YouTube at https://www.youtube.com/channel/UCzQmvEufzxPHWrFSZbB8uuw Dungeon Master 1: Adam Nason Dungeon Master 2: CB Dave Narrator: CB Dave Script By: Adam Nason, CB Dave Produced By: CB Dave Director: Adam Nason Editor: Adam Nason Executive Producer: Adam Nason Main Theme: Cory Wiebe Musical Scores: Tyler Gibson Logo by: Megan Lengle Other Artwork is owned by Wizards of the Coast. This episode is meant to be used as an inspirational supplement for Dungeons & Dragons 5th Edition and tabletop roleplaying games in general. It's A Mimic! does not own the rights to any Wizards of the Coasts products.
We're trying out Daggerheart by running a mash-up campaign of Call from the Netherdeep (from Critical Role) and The Eyes of the Lich Queen from WotC. https://shop.critrole.com/products/critical-role-call-of-the-netherdeep This program is a production of the Murfreesboro Murder Hobo Old-School Gaming Association. Follow us at https://www.facebook.com/share/15H9JmPEYFN/ and https://www.instagram.com/mightydeedspod?igsh=d3VheW5tcHZxeGN2 https://discord.gg/dQPqvYN44 Support us at patreon.com/MightyDeedsPod
All combatants are getting tired as the battle comes to its conclusion. Who will be the victors?Come join us on social media, and leave a 5 star review on PodchaserTwitterInstagramDweezil VanzaphirPodchaserKo-FiThe Dice and Desire podcast is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.
Paying your DM can change the dynamic at your D&D table, but do paid dungeon masters ruin the TTRPG hobby for everyone? Meanwhile, WotC makes a pact for the next D&D video game: Warlock!LAST CHANCE to Late Pledge to Grim Hollow: https://www.kickstarter.com/projects/ghostfiregaming/grim-hollow?ref=5z40qvEmail your questions to podcast@ghostfiregaming.comBen: @TheBenByrneDael: @DailyDaelJames: @jamesjhaeckShawn: @shawnmerwinEditor: @jberrt Topics:00:00 - Intro01:05 - Divinity trailer04:24 - Warlock D&D game19:43 - Jason Carl departs White Wolf24:30 - New head of D&D!26:59 - Holiday stream schedule28:55 - Finding regular players40:54 - Paid GMing
This episode sees three banditos sit down and talk about criminals in Dungeons and Dragons. Cold Open 0:00 Opening Theme & Intro 2:02 Themes & Lore 2:38 The Numbers 5:28 Feat 11:15 Gear 12:55 Missing Features 15:22 Inspirations 20:31 Outro & Closing Theme 50:41 Post Credits (incl. Inescapable Prison) 53:18 DON'T FORGET TO LIKE & SUBSCRIBE! Patreon at https://www.patreon.com/user?u=84724626 Website: https://www.itsamimic.com Email at info@itsamimic.com Social: Instagram at https://www.instagram.com/itsamimic/?hl=en Threads at https://www.threads.net/@itsamimicpodcast Facebook at https://www.facebook.com/itsamimic/ Reddit at https://www.reddit.com/r/ItsaMimic/ Find Us On: Spotify at https://open.spotify.com/show/3Y19VxSxLKyfg0gY0yUeU1 Apple Podcasts https://podcasts.apple.com/us/podcast/its-a-mimic/id1450770037 Podbean at https://itsamimic.podbean.com/ YouTube at https://www.youtube.com/channel/UCzQmvEufzxPHWrFSZbB8uuw Dungeon Master 1: Megan Lengle Dungeon Master 2: Adam Nason Dungeon Master 3: Sean O'Coin Narrator: Pepperina Sparklegem Script By: Adam Nason, Megan Lengle, Sean O'Coin Produced By: Adam Nason Director: Megan Lengle Editor: Adam Nason Executive Producer: Adam Nason Main Theme: Cory Wiebe Musical Scores: Tyler Gibson Logo by: Megan Lengle Other Artwork is owned by Wizards of the Coast. This episode is meant to be used as an inspirational supplement for Dungeons & Dragons 5th Edition and tabletop roleplaying games in general. It's A Mimic! does not own the rights to any Wizards of the Coasts products.
The Housewives entertain a guest who is definitely not Prince Garon; Nancy and Trixie reveal a surprise and Kiki plays racquetball.View maps and ancillary content for this episode here: https://drive.google.com/drive/folders/1W4wJj6lSzjp8ucSFHQFypuqliOo_pEhd?usp=share_linkWant more RHODND? Join us on Patreon! Access ad-free episodes, player character sheets, DM notes and confessionals, mini-campaigns like Below Deck: Saxpira and The Traitors: Saxpira, our full length behind-the-scenes podcast, video versions of our episodes, merch drops, live events in our Discord Mansion, and more at www.patreon.com/housewivesofdnd. Shop RHODND merch at https://housewivesofdnd-shop.fourthwall.com/RHoDnD is an actual play D&D podcast. Our DMs are Valen Shore and Alison Zatta, and this episode's players are Riley Rose Critchlow, Kosha Patel, Misha Reeves, Amanda Schuckman, and Kylee Thurman, with special guest star, Beth May! Sound design by Josh Ewing, Revision Sound and original music by Valen Shore. Produced by Reality RPG. RHoDnD is a parody production and is not affiliated with Bravo or Wizards of the Coast. Send us your thoughts at housewivesofdnd@gmail.com! Hosted on Acast. See acast.com/privacy for more information.
it's time to wrap up our time in Brore! Fully rested (and levelled up), our party make a quick stop to visit their allies before they cast one more teleport in search of answers. After all, no one ever did turn out to have the solution to the time crisis... Toz sends a coded message. Raina is set on a path. Delphi offers sanctuary. Morgan gets talked down from a social faux pas. Music by Chloe Elliott: A New World Dawns (Main Theme) The Wide World Out There The Witch is Dead Glitch in Reality Artwork by Eiriol Evans. Sound effects from Zapsplat. Join our Discord server here for free! Support us by becoming a patron on Patreon. Check out the Deck of Many Aces original soundtrack on music streaming services like Spotify. Other projects: Listen to Am and Chloe on RWD. You can find them on Twitter and Instagram @RWD_Pod. Listen to Chloe voice Quinn/ Cynthia in C4DAC3U5. Listen to Chloe voice Eadith in Legend of the Bones. Sign up to Ellie's mailing list here to keep updated on all their creative projects. Asexuality and Aromantic Resources: The Asexual Visibility and Education Network The Aromantic-spectrum Union for Recognition, Education, and Advocacy Deck of Many Aces is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards of the Coast. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC. All the characters in this podcast are fictitious, and any resemblance to actual persons, living or dead, is purely coincidental.Support this show http://supporter.acast.com/deck-of-many-aces. Hosted on Acast. See acast.com/privacy for more information.
Ellowyn communes with her god, who tasks them with purifying the Sunward Fortress of the evil that lurks below.Welcome to Patron DnD, where Platinum-level patrons and I get together to play Dungeons & Dragons via Discord and Roll20. Dragonlance: Shadow of the Dragon Queen is published by Wizards of the Coast, and set in the world of Krynn. We are using the updated 2024 5e rules.Recap at RogueWatson.comStarring:Ellowyn, level 6 kender Bard College of LoreElyas, level 6 human Divination WizardKazra, level 6 human Champion FighterKorl, level 6 dwarf Bard College of DanceRowan, level 6, elf Ranger Gloomstalker/RogueShop for tabletop games, CCGs, miniatures, RPG supplies and more at our sponsor, Noble Knight Games: https://www.nobleknight.com?awid=1553Music by Kevin MacLeod https://incompetech.com/music/royalty-free/music.htmlLicensed under Creative Commons: By Attribution 4.0https://creativecommons.org/licenses/by/4.0/Character art by DemnixChat with us in the Official Discord Server: https://discord.gg/AjvtemjSupport the channel at https://www.patreon.com/Roguewatson
This is my fourth and final episode talking about 30 big design evolutions since I started working at Wizards of the Coast in October 1995. This is based on a three-part series I did in my Making Magic column.
It's a jam-packed, rain-soaked, holiday-fueled episode of KentNow! Mark dives into some serious nerd news with Magic: The Gathering's massive 2025 success and what's coming in 2026—think TMNT, Marvel, Star Trek, and The Hobbit (yes, Wizards of the Coast is right here in our backyard). Tracy is fully in her Swiftie era with the new Taylor Swift docuseries dropping on Disney+, complete with Eras Tour finales and a Travis Kelce cameo or two. The crew debates Christmas movie classics (and once again asks the very important question: Is Die Hard a Christmas movie?), talks holiday favorites, and reminds everyone that after all this rain and wind, now's the time to get winter-weather ready—emergency kits included. On the City side, we celebrate Kent PD's Community Education unit for taking home the big trophy in the Battle of the Badges Holiday Lights, honor Councilmember Brenda Fincher's 12 years of service as she heads into retirement and recap a busy week of Council meetings and budget updates. We also check in on Mayor Ralph's recent trip to Olympia to discuss Kent's 2026 legislative priorities. Plus: Spring Kent 101 enrollment is open, the Christmas Rush 5K is this weekend (kids run free!), Santa's mailbox is open, tiny yetis are hiding downtown, and we wrap it all up with some delightfully weird Christmas facts you didn't know you needed. Grab some cocoa, stay dry, and hit play.
Fifty years after its inception, Dungeons & Dragons has become more than just a fantasy game for nerds. It's a cultural phenomenon, thanks in part to Netflix's “Stranger Things” and livestream channels like Critical Role. So how can D&D's parent company Wizards of the Coast keep the momentum going and deliver more innovations? Ryan Dancey, former VP at Wizards of the Coast, breaks down this D&D ‘Golden Age' and explains what it will take for the game to enter a new digital realm. Be the first to know about Wondery's newest podcasts, curated recommendations, and more! Sign up now at https://wondery.fm/wonderynewsletterListen to Business Wars on the Wondery App or wherever you get your podcasts. Experience all episodes ad-free and be the first to binge the newest season. Unlock exclusive early access by joining Wondery+ in the Wondery App or on Apple Podcasts. Start your free trial today by visiting wondery.com/links/business-wars/ now.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
A surprisingly deadly and chaotic fight ensues in the Sky barn, leading Granny to encounter a strange otherworldly figure during a near-death experience. Will this be the end of the Sidebars???Featuring:Erika Jayne as Taryn GrimSeverin Gourley as Dexter ClementineKasia Wayfinder as Granny Sabinkaand Julz Burgisser as DMVisit www.fateofisen.com to learn more.Fate of Isen is one of the Feedspot top D&D podcasts in the world! Check out Feedspot here.If you like the show, please feel free to follow us on social media (@fateofisen) or support us on Patreon! ★ Support this podcast on Patreon ★ Intro, outro, and recap music by freesound user, Tyops, and ambient sound by TabletopAudio.com
If you've ever wondered what happens when three grown adults argue passionately about grammar, moonbeams, seagulls, and the metaphysics of Strahd's horse, all before actually starting the podcast, this episode is for you. Join us as we journey into Heroes of Faerûn, where the subclasses are shiny, the Rangers are frosty, and the Fighters are apparently running a full unionized workplace. Grab your bag of rats (don't ask), center your Moonbeam, and enjoy the chaos. Show Notes In this episode of the RPGBOT.Podcast, the crew continues their deep-dive review of Dungeons & Dragons Heroes of Faerûn, the first major D&D 2024 splatbook offering new character options, subclasses, spells, epic boons, and setting lore. Building off Part 1's work, the hosts, Randall James, Tyler Kamstra, and Ash Ely, dig into the subclass content of the book with their usual combination of mechanical rigor, Shakespearean comedy, and at least one argument about whether it's a hero or an hero. The team analyzes each of the eight new Heroes of Faerûn subclasses, comparing their final published versions to the Unearthed Arcana playtests and to classic 2014 analogues: College of the Moon Bard blends druidic flavor with support-focused magic, teleportation, and weirdly effective Moonbeam healing loops involving birds and french fries. Knowledge Domain Cleric, updated from 2014, remains a powerhouse of divination, foresight, and skill mastery—Tyler's official religion. Banneret Fighter, once the Purple Dragon Knight, is reborn as a charismatic battlefield commander who turns every Second Wind and Action Surge into a team-wide buff. "This is our subclass, comrade." Oath of Noble Genies Paladin channels elemental smites, shifting resistances, and the magic of Earth, Air, Fire, and Water into a versatile new oath. Winterwalker Ranger arrives as a chilly striker specializing in cold damage, Hunter's Mark synergies, and making Frostraven Conservationists everywhere cry. Additional discussion previews the Sign of the Three Rogue, Spellfire Sorcery Sorcerer, and Bladesinger Wizard, with the team offering insights into where each subclass sits within the new 2024 design philosophy. Along the way, the hosts recount a dramatic Curse of Strahd in-game betrayal, debate 1990s kids' TV fever dreams, and reveal how a basket of fries can become an infinite healing engine. It's a glorious mess. It's D&D. It's RPGBOT. Materials References in This Episode Forgotten Realms: Adventures in Faerun (affiliate link) Forgotten Realms: Heroes of Faerun (affiliate link) Key Takeaways General Heroes of Faerûn is the first true D&D 2024 character-option splatbook, in the tradition of Xanathar's and Tasha's, packed with subclasses, feats, spells, and lore. The majority of subclasses saw significant nerfs from Unearthed Arcana, reinforcing WotC's new balance philosophy. College of the Moon Bard A hybrid support bard borrowing from druidic themes. Strong teleport-invisibility support, limited offensive tools, and a wild Moonbeam healing mechanic ripe for table shenanigans. Knowledge Domain Cleric A faithful update of the 2014 version. Expertise in two knowledge skills, powerful divination tools, short-rest spell economy, and endgame foresight. One of the strongest "planning" subclasses in D&D 2024. Banneret Fighter A complete reimagining of the Purple Dragon Knight, now an excellent party leader and tactical commander. Shares Second Wind healing, grants team-wide advantages, and enables coordinated movement and attacks through Action Surge. Simple to play, powerful in groups, great for new players wanting high impact. Oath of Noble Genies Paladin The "elements paladin," using Elemental Smites for flavorful battlefield control. Highly flexible and accessible, though spell list may feel inconsistent. Winterwalker Ranger Cold-focused striker with explosive damage potential toned down from UA. Hunter's Mark dependency remains but gains flavorful ice-themed tools. Solid, straightforward, and thematically cohesive. Overall Subclass diversity in Heroes of Faerûn sets a strong precedent for future 2024 design. Party-support subclasses (Banneret, Moon Bard) shine particularly bright. This book positions itself as the real launch point for 2024 character customization. Join the RPGBOT Patreon If you love deep-dive subclass analysis, mechanical breakdowns, and the occasional moonbeam-powered seagull disaster, consider supporting us on Patreon. You'll get ad-free episodes, early access, bonus content, and the deep satisfaction of knowing you helped make this show possible. Join the RPGBOT Patreon today and help us keep creating the content you love. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
Send us a textRolling in the Netherdeep has evolved into Few and Far Between!!Few And Far Between Ep 145ReunionNorth introduces Cas to Lapuhs and Orgoth, and together they begin to formulate a plan. Later, North and Lapuhs attend a life drawing class.Watch us live on Wednesdays 4:30 Eastern/1:30 Pacific on Twitch!Thanks to Critical Role for helping us build worlds of adventure!Connect with us via our Linktree!Ron Murphy – DM, @ron88keysRBDMLaphus Prismawing - Jaiden Ramirez, @ffoxtrotXIVOrgoth Skullcrusher - Bill Roper, @billfreakinroperNorth Star Maedrick - Jaime R. Bishop, @steelcladvicarFollow us on Twitter at @SeveredSonsDnD or on Instagram!Join our Discord! Join our Patreon!Now, you can support us through the Buzzsprout website too!Give us a review on Apple Podcasts, Podchaser, Spotify, GoodPods or on our Twitter page and we'll read it on the air. Support the show
Some serious damage is dealt out as our heroes continue the fight.Come join us on social media, and leave a 5 star review on PodchaserTwitterInstagramDweezil VanzaphirPodchaserKo-FiThe Dice and Desire podcast is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.
Send us a textWelcome to You Heard it Here Last where we talk about news, you've already heard.We have a little D&D announcement coming out of Wizards of the Coast that I'm actually kind of interested in.https://www.enworld.org/threads/wizards-of-the-coast-re-registers-dark-sun-with-uspto.716113/Wizards of the Coast recently filed an application to register Dark Sun in the US, a sign that D&D could be bringing back the campaign setting in the near future. That's the opening sentence to the article about the move on EN world. The article goes on to point out that the trademark on Dark Suns lapsed a year ago and that this might be basic paperwork, but I'm kinda holding out hope.Dark Sun was an original campaign world set on a post-apocalyptic desert planet and in my opinion the only interesting setting D&D has ever had. It was dark, gritty, and at the time of it's release in 1991 genre-bending. It was also a little controversial at the time and I think it would be even more so today. The setting had slavery, genocide, and leaned into racial themes such as the “muls” a half human half dwarf created for forced labor. I'm not sure those would fly today.Chirstina, this seems like a setting just dripping with ethical issues and your our ethical expert…thoughts?[Kick to Christina]Next on our list is a cultural mile marker. One of those things that can really tell you where you are at in the great timeline. If you doubted that roleplaying had become a common hobby then this is the final piece of information you have been waiting for to change your mind.https://www.enworld.org/threads/review-of-how-to-dungeon-master-parenting.716272/This new book, designed for expecting families breaks down parenting in a way that gamers will understand. Move over Dr. Spock, we have How to Dungeon Master Parenting. While I haven't read the book, the article on EN World is enough to sell me on it.Christina, from a cultural standpoint, how important is a book like this that mergers our favorite hobby with raising kids?[Kick to Christina]And there you have it, all the news that you've already heard.
This episode looks at Manticores in Dungeons & Dragons, and all the unique things that you may need to know about them! Cold Open 0:00 Opening Theme & Intro 1:39 Themes & Lore 3:06 Stats 7:39 What's Changed 11:15 Inspirations 14:02 Outro & Closing Theme 40:16 Post Credits (incl 4e Manticores) 49:43 DON'T FORGET TO LIKE & SUBSCRIBE! Patreon at https://www.patreon.com/user?u=84724626 Website: https://www.itsamimic.com Email at info@itsamimic.com Social: Instagram at https://www.instagram.com/itsamimic/?hl=en Threads at https://www.threads.net/@itsamimicpodcast Facebook at https://www.facebook.com/itsamimic/ Reddit at https://www.reddit.com/r/ItsaMimic/ Find Us On: Spotify at https://open.spotify.com/show/3Y19VxSxLKyfg0gY0yUeU1 Apple Podcasts https://podcasts.apple.com/us/podcast/its-a-mimic/id1450770037 Podbean at https://itsamimic.podbean.com/ YouTube at https://www.youtube.com/channel/UCzQmvEufzxPHWrFSZbB8uuw Dungeon Master 1: Terry "The Sheriff" Williams Dungeon Master 2: Adam Nason Dungeon Master 3: CB Dave Narrator: Brad McMann Script By: Adam Nason, CB Dave, Terry "The Sheriff" Williams Produced By: Adam Nason Director: Terry "The Sheriff" Williams Editor: Adam Nason Executive Producer: Adam Nason Main Theme: Cory Wiebe Musical Scores: Tyler Gibson Logo by: Megan Lengle Other Artwork is owned by Wizards of the Coast. This episode is meant to be used as an inspirational supplement for Dungeons & Dragons 5th Edition and tabletop roleplaying games in general. It's A Mimic! does not own the rights to any Wizards of the Coasts products.
Sweden Rolls' Andreas Lundström was down at DreieichCon in Germany in mid November, and came home with some interviews, and a panel! The Future of TTRPGs was discussed, and Andreas was invited, along with Chris Pramas (Green Ronin & WFRP) Andy Law (WFRP & official map maker of Critical Role's Tal'Dorei and other stuff) and Tobias Hauser (from German publisher Donnerhaus).
Send us a textSevered SonsThe Five of PentaclesEpisode 101After receiving visions of Ythryn's past, the Sons are attacked by a five headed mutant monstrosity! Visit our Linktree!Thanks to Wizards of the Coast, Roll20, DnD Beyond, Monument Studios, and thanks to Syrinscape! Theme Music by Ron MurphyBecause Epic Games Need Epic Sound!Episode CreditsRon Murphy – DM, @ron88keysRBDMThe Severed Sons are:Spitz - Claire Clauson, @themmeslothDonaar – Paul Gary, @thepaulgaryThe Tortle – Josh Helgeson, @joshinaround88Farren – Zach Burrell, @zachburrell10This has been a Severed Studios production. Follow us on Twitter and Bluesky at @SeveredStudios!Join our Discord! Join our Patreon!Now you can support us through Buzzsprout as well!Give us a review on Apple Podcasts, Podchaser, Spotify, GoodPods or on our Twitter page and we'll read it on the air. Stay frosty! Support the show
The Alien RPG Core Rulebook is the beginning of the horror, but is the book itself a nightmare to use? Opening Theme & Intro 0:00 Expectations 0:49 Alien RPG Core Rulebook 9:48 Impressions 1:04:57 Outro & Closing Theme 1:16:45 DON'T FORGET TO LIKE & SUBSCRIBE! Patreon at https://www.patreon.com/user?u=84724626 Website: https://www.itsamimic.com Email at info@itsamimic.com Social: Instagram at https://www.instagram.com/itsamimic/?hl=en Threads at https://www.threads.net/@itsamimicpodcast Facebook at https://www.facebook.com/itsamimic/ Reddit at https://www.reddit.com/r/ItsaMimic/ Find Us On: Spotify at https://open.spotify.com/show/3Y19VxSxLKyfg0gY0yUeU1 Apple Podcasts https://podcasts.apple.com/us/podcast/its-a-mimic/id1450770037 Podbean at https://itsamimic.podbean.com/ YouTube at https://www.youtube.com/channel/UCzQmvEufzxPHWrFSZbB8uuw Dungeon Master 1: Adam Nason Dungeon Master 2: Sean O'Coin Narrator: Coffee Bitch Dave Script By: Adam Nason and Sean O'Coin Produced By: Adam Nason Director: Adam Nason Editor: Adam Nason Executive Producer: Adam Nason Main Theme: Cory Wiebe Musical Scores: Tyler Gibson Logo by: Megan Lengle Other Artwork is owned by Wizards of the Coast. This episode is meant to be used as an inspirational supplement for Dungeons & Dragons 5th Edition and tabletop roleplaying games in general. It's A Mimic! does not own the rights to any Wizards of the Coasts products.
What do you get when you mix 40 years of Dungeons & Dragons lore, a 288-page setting book, and three podcasters who can't agree on how to pronounce "Myth Drannor"? Chaos. Pure, lore-filled, map-crossing, Elminster-cheese-eating chaos. In this episode, the RPGBOT crew dives headlong into Forgotten Realms: Adventures in Faerûn, a sourcebook that's equal parts nostalgia trip and travel brochure for DMs who think "Sword Coast" is just too mainstream. Show Notes In this episode of the RPGBOT.Podcast, hosts Tyler Kamstra, Randall James, and Ash Ely crack open the 288-page Forgotten Realms: Adventures in Faerûn sourcebook from Wizards of the Coast, exploring what's new, what's reimagined, and what's just plain weird in the most iconic D&D setting of all time. Forgotten Realms: Heroes of Faerun (affiliate link) The crew discusses how the book merges setting material and short adventures, offering 51 one-shots that span the breadth of Faerûn, from the frozen wastes of Icewind Dale to the desert empires of Calimshan, and even the Fey-touched Moonshae Isles. Along the way, they highlight new DM tools, renown systems, and bastion support, while poking fun at typos, timeline contradictions, and the ever-mysterious fate of Karlach from Baldur's Gate 3. The review covers: How Adventures in Faerûn expands beyond the Sword Coast Adventurer's Guide to become a true campaign-scale setting book. 51 new adventures—mini-campaigns that span levels 1–13 across multiple regions. Deep dives into the Dalelands, Icewind Dale, Calimshan, and the Moonshae Isles, with highlights on lore, adventure hooks, and design philosophy. The new renown and bastion systems, adapted for Faerûn's cultures and factions. Smart mechanical updates for survival horror (Icewind Dale) and environmental challenges (Calim Desert lightning storms). A surprising technological twist in Calimshan, where "mechanical wonders" push the setting toward Eberron-style magitech. Philosophical debates on epic vs. heroic fantasy, timeline sanity, and whether the word "wonk" is, in fact, a real word. Key Takeaways A True Return to the Realms: Adventures in Faerûn successfully modernizes the Forgotten Realms setting for the 2024 ruleset while honoring 40+ years of D&D lore. Massive Replay Value: With 51 one-shot adventures and regional micro-campaigns, this book can sustain countless play sessions. DM-Friendly Design: The addition of DM Toolboxes, renown tables, and bastion options helps DMs run localized adventures or full-scale journeys across the continent. Lore for Every Taste: Whether you love the snowy peril of Icewind Dale, the sizzling intrigue of Calimshan, or the mythic eco-fantasy of the Moonshae Isles, there's a region tailored to your campaign style. Respectful Revisions: The update smartly removes dated elements (like Calimshan's old slavery lore) and replaces them with creative world-building and inclusive modernization. New Adventuring Philosophies: Players are encouraged to embrace "main character energy"—epic fantasy with unique character backstories tied to Faerûn's iconic legacy. Tyler Still Can't Spell: The first typo in the book arrives in the opening sentence—and the RPGBOT crew finds that deeply relatable. Join the RPGBOT Patreon If you enjoy deep dives into tabletop worlds, expert analysis of D&D mechanics, and chaotic lore debates about elves, cheese, and lightning sand—support the show on Patreon.com/RPGBOT. Members get ad-free episodes, behind-the-scenes discussions, and early access to new RPGBOT.Reviews. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
Come along as Lucas leads 4 adventurers on a quest for the Frog of Holding, a mysterious and powerful creature from The Book of Extinction! Will our heroes be able to cross fields of wompers and deal with an infestation of passenger pigeons? REFERENCE SECTION Join us on Discord: https://discord.gg/j7yjGunFY8 The Book of Extinction: https://scintilla.studio/extinction/ Follow us on Twitter: Nature Check: @CheckNature Lucas/DM: @SparkOtter Sheryl/Breena: @RvingNaturalist Chelsea/Esculenta: @ChelseaHerps Ethan/Karell: @johannaschwrtz Maria/Kira: @JusttheZooofUs Channel art by Sheryl/The Roving Naturalist and Andrew/The First Watch "The Frog of Holding" is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.
This is part three of a four-part series talking about 30 big design evolutions since I started working at Wizards of the Coast in October 1995. This is based on a three-part series I did in my Making Magic column.
The Housewives strive to impress a precocious artificer and the harshest critic in Other City; Cass and Sasha have a long-awaited conversation.View maps and ancillary content for this episode here: https://drive.google.com/drive/folders/1NU5CIyFfSCgXGleoywtZ4UHPdYceHN8-?usp=share_linkWant more RHODND? Join us on Patreon! Access ad-free episodes, player character sheets, DM notes and confessionals, mini-campaigns like Below Deck: Saxpira and The Traitors: Saxpira, our full length behind-the-scenes podcast, video versions of our episodes, merch drops, live events in our Discord Mansion, and more at www.patreon.com/housewivesofdnd. Shop RHODND merch at https://housewivesofdnd-shop.fourthwall.com/RHoDnD is an actual play D&D podcast. Our DMs are Valen Shore and Alison Zatta, and this episode's players are Riley Rose Critchlow, Kosha Patel, Misha Reeves, Amanda Schuckman, and Kylee Thurman, with special guest star, Beth May! Sound design by Josh Ewing, Revision Sound and original music by Valen Shore. Produced by Reality RPG. RHoDnD is a parody production and is not affiliated with Bravo or Wizards of the Coast. Send us your thoughts at housewivesofdnd@gmail.com! Hosted on Acast. See acast.com/privacy for more information.
This podcast is part two of a four-part series talking about the 30 big design evolutions since I started working at Wizards of the Coast in October 1995. This is based on a three-part series I did in my Making Magic column.