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WTD S2E49 Highway to Drek ********************* To Prisma Gem to get paid, but no man's land is not for the weak, the meek, or the only not armed to the teeth ********************* Content Warning: Profanity, sexual references, descriptions of violence, Drug/Alcohol use, and homebrewed rules. ********************* Promo: Friend & Foe Adventure Co Website: https://linktr.ee/FFAdventureCo ********************** Support us on Patreon, or our Merch shop Linktree to all our links Join our Discord Show art by Nyltin ********************** Music from Epidemic Sound (referral link) Hosting by Podbean (referral link) Shadowrun is owned by The Topps Company, Inc. and Catalyst Games
Shadowrun Reloaded - Episode 1.05 - "Family Ties" (with recap from Ep 4) from our actual play Shadowrun TTRPG campaign Welcome to episode 5 of our series: Shadowrun Reloaded This series is previously unreleased episodes beginning from way back in 2018 of our actual play Shadowrun 5th edition campaign 1.0 games, now reimagined, remixed and reissued here on this podcast, so allow me to welcome you to our series: Shadowrun Reloaded We're looking forward to finally sharing almost 20+/- previously unreleased Shadowrun 5th edition actual play stories now into podcast format. *Note though that this is the real deal, and early days, complete with a few fumbles, glitches, side tracks, banter, and lots of questions about the crunchy SR 5e system (there's some SR newbs at the table here to learn the ropes so now you can learn along with them) - About that SR5 system, occasionally we 'rule of cool' or house-rule, in order to generally streamline our storytelling in this rich and intense setting, but it is essentially SR 5e rules and world as much as possible. From Sidequests Live plays Shadowrun 5th ed. with gm Todd. Actual play stream 2018. --------------------------------------------------(originally recorded summer 2018)--------------------------------------- We hope you enjoy our storytelling and feel free to please drop us a line as we explore the wonderful rich world of Shadowrun. -------------------CREDITS--------------------------------------------- *Images and music used are all Creative commons. ' *Specific Music attribution credits are all included at the end credits and are available on our website. CC 3.0 and CC 4.0 respectively - We are not endorsed or affiliated with copyright holders for the games we play or the music and images used here-in. *Images from Pixabay. *Special Thanks goes to all content creators, especially Kevin MacLeod at Incompetech. Find updates on Instagram: @sidequestslive ----------------------------------------------------------------
Session 2: Ghostpunchers! Part 2: Kirby Road Beatdown One trucker ghost down and beaten on camera, pure authentic entertainment for the masses. Trideo viewers and stay at home mothers will love it! But there's gotta be more lurking in the shadows of this decades haunted road. What will the Adept Mystics fight next? Find out! Cast: Chris - GM Dave - Trevor “Huey” Riggs (Troll Physical Adept and Ex-Beat Cop) Aaron - Alatar “Jonathan Strange” Pollando (Elf Former Wage Mage) Musical Credits: Epic Unease by Kevin MacLeod Link: https://incompetech.filmmusic.io/song/3714-epic-unease License: https://filmmusic.io/standard-license There It Is by Kevin MacLeod Link: https://incompetech.filmmusic.io/song/4519-there-it-is License: https://filmmusic.io/standard-license "Bet You Can ver 2" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/ "The Way Out" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/
WTD S2E48 The danger with Horizon ********************* The team deals with the Humanus hit squad, They got Bella Acid and down… what to do, what to do? Plane, train or Automobile… ********************* Content Warning: Profanity, sexual references, descriptions of violence, Drug/Alcohol use, and homebrewed rules. ********************* Promo: Friend & Foe Adventure Co Website: https://linktr.ee/FFAdventureCo ********************** Support us on Patreon, or our Merch shop Linktree to all our links Join our Discord Show art by Nyltin ********************** Music from Epidemic Sound (referral link) Hosting by Podbean (referral link) Shadowrun is owned by The Topps Company, Inc. and Catalyst Games **********************
Soixante-seizième épisode de Jeux d'Ombres, le podcast d'Ombres Portées 2.0 consacré aux parties jouées de Shadowrun. Cet épisode poursuit la campagne Netzgewitter située à Berlin en 2080, jouée avec Shadowrun : Anarchy.Dans les épisodes précédents : Alors que les Shaders les traquent, nos runners poursuivent leur enquête dans la Hauergasse en slalomant entre saucisses, pintes de bière et clubs de strip. Tous les coups sont permis pour récupérer le fragment en premier.Vous pouvez trouver sur la Matrice un plan de Caligarikiez et un de ses alentours.Remerciements particuliers à Scott Buckley (https://www.scottbuckley.com.au) dont nous utilisons les morceaux accessibles sous licence CC-BY 4.0.Crédits :Andreas AAS Schroth pour les illustrations de Netzgewitter et notamment la vignette de cette série de podcasts.Pegasus Press, éditeur allemand de Shadowrun et de la campagne Netzgewitter.Catalyst Game Labs, éditeur de Shadowrun.Black Book Editions, éditeur français de Shadowrun et de Shadowrun : Anarchy dont les règles sont utilisées dans cette série de podcast.Shadowrun et la Matrice sont des marques déposées et / ou des marques de fabrique de The Topps Company, Inc. aux États-Unis et / ou dans d'autres pays.
Soixante-seizième épisode de Jeux d'Ombres, le podcast d'Ombres Portées 2.0 consacré aux parties jouées de Shadowrun. Cet épisode poursuit la campagne Netzgewitter située à Berlin en 2080, jouée avec Shadowrun : Anarchy.Dans les épisodes précédents : Alors que les Shaders les traquent, nos runners poursuivent leur enquête dans la Hauergasse en slalomant entre saucisses, pintes de bière et clubs de strip. Tous les coups sont permis pour récupérer le fragment en premier.Vous pouvez trouver sur la Matrice un plan de Caligarikiez et un de ses alentours.Remerciements particuliers à Scott Buckley (https://www.scottbuckley.com.au) dont nous utilisons les morceaux accessibles sous licence CC-BY 4.0.Crédits :Andreas AAS Schroth pour les illustrations de Netzgewitter et notamment la vignette de cette série de podcasts.Pegasus Press, éditeur allemand de Shadowrun et de la campagne Netzgewitter.Catalyst Game Labs, éditeur de Shadowrun.Black Book Editions, éditeur français de Shadowrun et de Shadowrun : Anarchy dont les règles sont utilisées dans cette série de podcast.Shadowrun et la Matrice sont des marques déposées et / ou des marques de fabrique de The Topps Company, Inc. aux États-Unis et / ou dans d'autres pays.
SaltPOD 0006, Summer 2025 Release date: June 30, 2025 Welcome gamers! If you are a board gamer, a social gamer, or someone who loves RPGs, SaltCON is a place for you. Welcome back to SaltPOD, your dedicated deep dive into the vibrant world of SaltCon and the incredible community that makes it tick! If you're new here, SaltPOD is your backstage pass, your insider scoop, your direct line to all things SaltCON. SaltCON – the biggest and best tabletop gaming convention in the Mountain West! We're here to explore the amazing games, the fantastic people, and the unforgettable experiences that make SaltCon a must-attend event year after year. Get ready to level up your excitement!" This episode we are reviewing all the great things that happened at SaltCON Summer which happened June 6th through the 8th at the Davis Conference Center, in Layton City. The first Summer event is the smallest of the events that happen at the Davis Conference Center, but that does not mean there is a shortage of events and fun to be had. This was still three days that were packed full of RPG events, Board Game events, Social gaming events, and even a tournament or two to be played in. So sit back and let's dig in. We have a lot to talk about. Vendor Hall Some very cool stuff for gaming drinks, games, and gaming accessories. https://www.facebook.com/diethuludimension/ https://www.etsy.com/shop/DiceChaos/ https://wyvernwarfare.com/ https://www.facebook.com/Fictionmobile/ https://binarycocoa.com/ https://aalazersquirrel.com/ https://www.4xpgaming.com/ Hot Games: Andromeda's Edge Cat Blues: The Big Gig Creature Caravan Critter Kitchen Finspan House of Fado SETI: Search for Extraterrestrial Intelligence Slay the Spire: The Board Game Play to Win Games I played a handful of games from this game on the shelves, there were around 30 games that were there to try out and to get a chance to win them. Even if you just wanted to review the rules and enter to win the game that is an option, but this is a great way to try a game and see if you want to have a chance to win them. https://saltcon.com/summer-play-to-win/ Gaming library A huge game library with over 2500 games to check out and play. Classic games, and new games alike. There were 278 different events the attendees could sign up for. 178 Total RPG events. 85 RPG events 26 Pathfinder events 67 Dungeons and Dragons Adventurers League events Pathfinder Society: Salt of the Ocean Multi Table Event In the Eye of Abendego, the storm has receded just enough to reveal two particularly interesting new sites: one is a wrecked Pathfinder ship and the other an ancient island associated with prophesiers and demons. With some help from an old pirate friend, the Pathfinders are kitted up in order to investigate these two new occurrences, however it seems like she wasn't the only pirate with her eyes on these strange new prizes. The Society will have to face the dangers of sea and storm as they sail to their goal, hoping to beat their rivals to the hidden secrets! This event was played with multiple tables running simultaneously, at multiple level tiers. The Pathfinder Society came out victorious! D&D Adventurers League: Hold Back the Dead Multi Table Event The Adventurer's League had some close calls, and not everyone made it out alive this time... but the dead have been vanquished. For now. Hold Back the Dead is a multi-table Dungeons & Dragons adventure where heroes must defend a stronghold under siege by an overwhelming undead force. As the tide of the dead rises, players work together across tables to uncover the source of the invasion and prevent an ancient evil from breaking through. Designed for epic coordination and tense decisions, it blends horror, heroism, and high-stakes combat in a dynamic battlefield setting. Playtests for new RPG systems were available at SaltCON Summer with the highlights being Untold RPG and Nephilim the Forsaken, brought in by local game designers. SaltCON End of Summer will have a stronger focus on prototype RPG systems and welcomes game developers to join the SaltCON GameMasters Guild on Discord or Facebook to learn more about bringing their systems to the convention. Total sessions run: 175 Other popular games included Cyberpunk Red, Shadowdark, Call of Cthulhu, Shadowrun, Vampire the Masquerade, The Electric State, BESM, Nimble 2, Dragonbane, DC20, and many more! Game Swap Flea Market Saturday for 2-hours Tournaments Sabacc EventsBroadway Murder Mystery - Groomed for Murder! This was a big hit and will return for End of Summer with rumor of a second game being added. Grilled to Death Nebula: A 4X inspired Big Group Game Tichu around with Danny We had about half of the attendees learning Tichu for the first time, it was really cool to see them pick up strategies after each hand! There were many surprising outcomes, including many successful and unsuccessful Tichu calls, hands that looked certain, than turned upside down, and many laughs. Everyone that I spoke to that was learning for the first time was excited to get the game, and play some more! Blood on the Clock Tower Nine different event and one how to play event Mini Painting Seminar Saturday 1:30 64 total board game events Board Game Events 30 Board Game Events Meeple Nation events 34 Meeple Nation Board Game Events What a way to start the Summer of Gaming. So what is next? SaltCON End of Summer August 29-31 1000 badges Game library RPG area Tons of RPG events Hot Games No-Ship Math Trade Game swap Open all three days Flea Market Saturday 9-10AM Figure Painting Saturday 12:30 -3:30PM Vendors Reserved tables Four left Next Year SaltCON is adding a Sixth Event. One that will have many people very excited. SaltCON Cruise August 7-14 Leaving Seattle and cruising up to Alaska and then back to Seattle. Limited to 100 spots Gaming Library Room Block If you have any questions feel free to email us at MeepleNation@gmail.com. We are always excited to hear about new games and exciting events and great times. And with that we have completed another deep dive into the salty goodness of SaltCon! We hope you're as excited as we are for all the fun and games. Remember, SaltPOD is your ongoing connection to these amazing events. But the board gaming adventure doesn't stop here! If you love in-depth discussions, diverse perspectives, and talking about all things board games, be sure to check out our regular podcast, Meeple Nation! There we have episodes serving up fantastic content week after week. Until next time, keep rolling those dice, and we'll see you at SaltCon!"Thanks for listening.
WTD S2E47 Acid Drop ********************* The would be army delt with. The team has Bella now the “easy” part to the plane and cash out….. Right? ********************* Content Warning: Profanity, sexual references, descriptions of violence, Drug/Alcohol use, and homebrewed rules. ********************* Promo: The Arcology Podcast Website: https://arcologypodcast.com/ ********************** Support us on Patreon, or our Merch shop Linktree to all our links Join our Discord Show art by Nyltin ********************** Music from Epidemic Sound (referral link) Hosting by Podbean (referral link) Shadowrun is owned by The Topps Company, Inc. and Catalyst Games
The GTS (Season 2): The Adept Mystics! Session 1: Ghostpunchers! Part 1: We are Back, we are SO Back! 2 Months since the Muskoka Desert run, some things have been changing and shaking up in the GTS and north of it. Our Runners, the Adept Mystics have taken a break from running in the Shadows, but no ones out for long. A new job, one that seems pretty legit and straightforward has been dropped in their laps. Punch some ghosts for a Trideo pilot episode. What could go wrong? Cast: Chris - GM Dave - Trevor “Huey” Riggs (Troll Physical Adept and Ex-Beat Cop) Aaron - Alatar “Jonathan Strange” Pollando (Elf Former Wage Mage) Crystal Chris - Yorgen Fal (Banshee Street Samurai) Musical Credits: Epic Unease by Kevin MacLeod Link: https://incompetech.filmmusic.io/song/3714-epic-unease License: https://filmmusic.io/standard-license There It Is by Kevin MacLeod Link: https://incompetech.filmmusic.io/song/4519-there-it-is License: https://filmmusic.io/standard-license "Bet You Can ver 2" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/ "The Way Out" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/
WTD S2E46 Boaty McShotgun ********************* The team runs in to save Bella Acid and decides that 3 on army is a fair fight ********************* Content Warning: Profanity, sexual references, descriptions of violence, Drug/Alcohol use, and homebrewed rules. ********************* Promo: The Arcology Podcast Website: https://arcologypodcast.com/ ********************** Support us on Patreon, or our Merch shop Linktree to all our links Join our Discord Show art by Nyltin ********************** Music from Epidemic Sound (referral link) Hosting by Podbean (referral link) Shadowrun is owned by The Topps Company, Inc. and Catalyst Games
Soixante-quinzième épisode de Jeux d'Ombres, le podcast d'Ombres Portées 2.0 consacré aux parties jouées de Shadowrun. Cet épisode poursuit la campagne Netzgewitter située à Berlin en 2080, jouée avec Shadowrun : Anarchy.Dans les épisodes précédents : Confortablement installés à un authentique café à l'Oase, un troquet turc, les runners ont deviné qu'un fragment de Kristallkind se planque quelque part dans les méandres de la Hauergasse. Mais ils ne sont pas les seuls sur la piste, car ils viennent tout juste de repérer la silhouette désormais familière de Breakdown et de ses sbires qui fendent la foule des fêtards à quelques mètres d'eux.Vous pouvez trouver sur la Matrice un plan de Caligarikiez et un de ses alentours.Remerciements particuliers à Scott Buckley (https://www.scottbuckley.com.au) dont nous utilisons les morceaux accessibles sous licence CC-BY 4.0.Crédits :Andreas AAS Schroth pour les illustrations de Netzgewitter et notamment la vignette de cette série de podcasts.Pegasus Press, éditeur allemand de Shadowrun et de la campagne Netzgewitter.Catalyst Game Labs, éditeur de Shadowrun.Black Book Editions, éditeur français de Shadowrun et de Shadowrun : Anarchy dont les règles sont utilisées dans cette série de podcast.Shadowrun et la Matrice sont des marques déposées et / ou des marques de fabrique de The Topps Company, Inc. aux États-Unis et / ou dans d'autres pays.
Soixante-quinzième épisode de Jeux d'Ombres, le podcast d'Ombres Portées 2.0 consacré aux parties jouées de Shadowrun. Cet épisode poursuit la campagne Netzgewitter située à Berlin en 2080, jouée avec Shadowrun : Anarchy.Dans les épisodes précédents : Confortablement installés à un authentique café à l'Oase, un troquet turc, les runners ont deviné qu'un fragment de Kristallkind se planque quelque part dans les méandres de la Hauergasse. Mais ils ne sont pas les seuls sur la piste, car ils viennent tout juste de repérer la silhouette désormais familière de Breakdown et de ses sbires qui fendent la foule des fêtards à quelques mètres d'eux.Vous pouvez trouver sur la Matrice un plan de Caligarikiez et un de ses alentours.Remerciements particuliers à Scott Buckley (https://www.scottbuckley.com.au) dont nous utilisons les morceaux accessibles sous licence CC-BY 4.0.Crédits :Andreas AAS Schroth pour les illustrations de Netzgewitter et notamment la vignette de cette série de podcasts.Pegasus Press, éditeur allemand de Shadowrun et de la campagne Netzgewitter.Catalyst Game Labs, éditeur de Shadowrun.Black Book Editions, éditeur français de Shadowrun et de Shadowrun : Anarchy dont les règles sont utilisées dans cette série de podcast.Shadowrun et la Matrice sont des marques déposées et / ou des marques de fabrique de The Topps Company, Inc. aux États-Unis et / ou dans d'autres pays.
Shadowrun Reloaded - Episode 1.04 - "Family & Stegacorns" from our actual play campaign 1.0 Welcome to episode 4 of our series: Shadowrun Reloaded This series is previously unreleased episodes beginning from way back in 2018 of our actual play Shadowrun 5th edition campaign 1.0 games, now reimagined, remixed and reissued here on this podcast, so allow me to welcome you to our series: Shadowrun Reloaded We're looking forward to finally sharing almost 20+/- previously unreleased Shadowrun 5th edition actual play stories now into podcast format. *Note though that this is the real deal, and early days, complete with a few fumbles, glitches, side tracks, banter, and lots of questions about the crunchy SR 5e system (there's some SR newbs at the table here to learn the ropes so now you can learn along with them) - About that SR5 system, occasionally we 'rule of cool' or houserule, in order to generally streamline our storytelling in this rich and intense setting, but it is essentially SR 5e rules and world as much as possible. From SidequestsLive plays Shadowrun 5th ed. with gm Todd. Actual play stream 2018. Shadowrun Reloaded - Episode 1.04 - "Family & Stegacorns" from our actual play campaign 1.0 --------------------------------------------------(originally aired summer 2018) We hope you enjoy our storytelling and feel free to please drop us a line as we explore the wonderful rich world of Shadowrun. -------------------CREDITS--------------------------------------------- *Images and music used are all Creative commons. ' *Specific Music attribution credits are all included at the end credits and are available on our website. CC 3.0 and CC 4.0 respectively - We are not endorsed or affiliated with copyright holders for the games we play or the music and images used here-in. *Images from Pixabay. *Special Thanks goes to all content creators, especially Kevin MacLeod at Incompetech. Find updates on Instagram: @sidequestslive ----------------------------------------------------------------
WTD S2E45 This is docked up ********************* The team gets to the mission sit, and well,l Drek has hit the ever-living fa ********************* Content Warning: Profanity, sexual references, descriptions of violence, Drug/Alcohol use, and homebrewed rules. ********************* Promo: The Arcology Podcast Website: https://arcologypodcast.com/ ********************** Support us on Patreon, or our Merch shop Linktree to all our links Join our Discord Show art by Nyltin ********************** Music from Epidemic Sound (referral link) Hosting by Podbean (referral link) Shadowrun is owned by The Topps Company, Inc. and Catalyst Games **********************
Michael Grassl ist zu Besuch und hat eine Geschichte für uns. Und die Gang versucht, die andere Gang davon zu überzeugen, das Ganggebiet zu wechseln, aber dann kommt eine dritte Gang, und das Einzige, was hilft, ist SUT und MANABALL!!! Ihr könnt das ganze Interview mit Micha kostenlos auf unserer Patreon-Seite hören. Wir haben über Universalsysteme gesprochen, über Erwartungswerte von Würfelwürfen, auf welchen Cons das Polyfeder-Team unterwegs ist und wie es mit Subversion und anderen Spielen aus dem Hause Polyfeder aussieht. Michael Grassl, aka Der Schattenläufer: https://lordofthedices.de/ Polyfeder: https://www.polyfeder-verlag.de/home Die Battlemap kommt von Dyson's Dodecahedron: https://dysonlogos.blog/maps/ KoFi: https://ko-fi.com/igni_ap Patreon: https://patreon.com/IgniActualplay Igni Actual plays: https://linktr.ee/bugmasterigni Dieser Podcast ist veröffentlicht unter einer Creative Commons License 4.0 https://creativecommons.org/licenses/by-nc/4.0/ Musik: https://www.professorkliq.com/ (Crystals, Electric Telepathy – Movements EP) https://www.epidemicsound.com/ https://tabletopaudio.com/ (Dark Future) Intro Music by: Joint C Beat Laboratory - Tavern Smoke https://linktr.ee/jcbl Other Music by: Independent Music Licensing Collective (IMLC) - EAZY / READY OR NOT Sounds by: https://freesound.org/ https://pixabay.com/ https://www.epidemicsound.com Pegasus: https://pegasus.de/ Genesis: https://www.rpgframework.de/index.php/de/startseite/ https://www.patreon.com/rpgframework https://discord.gg/DMpbmE3m SixthWorldCharactersheet (Roll20) https://discord.gg/MB5KsKFe https://www.patreon.com/ChuzGaming
WTD S2E44 Stuffing their booms! ********************* The stuffer shack is attacked and Sparkles does what Sparkles does best…. Throws a grenade! ********************* Content Warning: Profanity, sexual references, descriptions of violence, Drug/Alcohol use, and homebrewed rules. ********************* Promo: The Arcology Podcast Website: https://arcologypodcast.com/ ********************** Support us on Patreon, or our Merch shop Linktree to all our links Join our Discord Show art by Nyltin ********************** Music from Epidemic Sound (referral link) Hosting by Podbean (referral link) Shadowrun is owned by The Topps Company, Inc. and Catalyst Games **********************
Soixante-quatorzième épisode de Jeux d'Ombres, le podcast d'Ombres Portées 2.0 consacré aux parties jouées de Shadowrun. Cet épisode poursuit la campagne Netzgewitter située à Berlin en 2080, jouée avec Shadowrun : Anarchy.Dans les épisodes précédents : Après mûre réflexion, Gentle et ses comparses ont identifié deux endroits où pourraient se terrer les fragments restants de l'IA. Nos runners, ratant rarement une occasion de lever le coude, optent pour visiter d'abord la Hauergasse, une véritable rue de la soif coincée au cœur d'un centre commercial.Vous pouvez trouver sur la Matrice un plan de Caligarikiez et un de ses alentours.Remerciements particuliers à Scott Buckley (https://www.scottbuckley.com.au) dont nous utilisons les morceaux accessibles sous licence CC-BY 4.0.Crédits :Andreas AAS Schroth pour les illustrations de Netzgewitter et notamment la vignette de cette série de podcasts.Pegasus Press, éditeur allemand de Shadowrun et de la campagne Netzgewitter.Catalyst Game Labs, éditeur de Shadowrun.Black Book Editions, éditeur français de Shadowrun et de Shadowrun : Anarchy dont les règles sont utilisées dans cette série de podcast.Shadowrun et la Matrice sont des marques déposées et / ou des marques de fabrique de The Topps Company, Inc. aux États-Unis et / ou dans d'autres pays.
Soixante-quatorzième épisode de Jeux d'Ombres, le podcast d'Ombres Portées 2.0 consacré aux parties jouées de Shadowrun. Cet épisode poursuit la campagne Netzgewitter située à Berlin en 2080, jouée avec Shadowrun : Anarchy.Dans les épisodes précédents : Après mûre réflexion, Gentle et ses comparses ont identifié deux endroits où pourraient se terrer les fragments restants de l'IA. Nos runners, ratant rarement une occasion de lever le coude, optent pour visiter d'abord la Hauergasse, une véritable rue de la soif coincée au cœur d'un centre commercial.Vous pouvez trouver sur la Matrice un plan de Caligarikiez et un de ses alentours.Remerciements particuliers à Scott Buckley (https://www.scottbuckley.com.au) dont nous utilisons les morceaux accessibles sous licence CC-BY 4.0.Crédits :Andreas AAS Schroth pour les illustrations de Netzgewitter et notamment la vignette de cette série de podcasts.Pegasus Press, éditeur allemand de Shadowrun et de la campagne Netzgewitter.Catalyst Game Labs, éditeur de Shadowrun.Black Book Editions, éditeur français de Shadowrun et de Shadowrun : Anarchy dont les règles sont utilisées dans cette série de podcast.Shadowrun et la Matrice sont des marques déposées et / ou des marques de fabrique de The Topps Company, Inc. aux États-Unis et / ou dans d'autres pays.
WTD S2E48 The danger with Horizon ********************* The team deals with the Humanus hit squad, They got Bella Acid and down… what to do, what to do? Plane, train or Automobile… ********************* Content Warning: Profanity, sexual references, descriptions of violence, Drug/Alcohol use, and homebrewed rules. ********************* Promo: Friend & Foe Adventure Co Website: https://linktr.ee/FFAdventureCo ********************** Support us on Patreon, or our Merch shop Linktree to all our links Join our Discord Show art by Nyltin ********************** Music from Epidemic Sound (referral link) Hosting by Podbean (referral link) Shadowrun is owned by The Topps Company, Inc. and Catalyst Games **********************
Was ist "Die Welt von …?" Wenn wir über Video- und Computerspiele sprechen, die entweder elaborat ausgestaltete eigene Welten mit Hintergrundgeschichten haben oder über solche, die ihre Welt aus Literatur, Rollenspiel oder Film borgen, nehmen wir uns zuweilen die Zeit und sprechen ausführlicher über Lore jener Welten als das in den regulären Folgen möglich wäre. Im Format Die Welt von… erforschen Rahel Schmitz und Mháire Stritter die Legenden, die Geografie, die Geschichte, die Politik von diesen fiktiven Welten. Rahel und Mháire holen sich dabei von Fall zu Fall ergänzende Expertise von ausgewiesenen Kennern und Kennerinnen der jeweiligen Welt. Diesmal kommt im Podcast neben den Sprecherinnen auch der Autor und Illustrator Andreas Schroth zu Wort, der ist auch Chefredakteur von Shadowrun. Worum geht's: Das Pen&Paper-Rollenspiel Shadowrun katapultiert uns in eine nahe Cyberpunk-Zukunft, in der die Magie erwacht ist und Metamenschen in Form von Elfen, Orks, Zwerge und Trolle entstanden sind. Es ist eine Zukunft, in der es schamanische Geister und Hacker gibt, Drachen und Megakonzerne, Cyberimplantate und Zauberei. Doch wie passen die die glitzernde Welt der Konzerne, die digitale Anarchie der Netzwerke und die wiedererstandene Magie zusammen? In dieser Episode werfen wir einen Blick auf die Mythen, Konflikte und Schauplätze der Welt von Shadowrun. Podcast-Credits: Sprecher, Redaktion: Rahel Schmitz, Mháire Stritter Audioproduktion: Fabian Langer, Christian Schmidt Titelgrafik: Paul Schmidt Intro, Outro: Nino Kerl (Ansage); Chris Hülsbeck (Musik) Wir danken Andreas Schroth für seine Bereitschaft, mit uns über Shadowrun zu sprechen. Ah, und Gunnar, der gibt eingangs einen kurzen Abriss über die Video- und Computerspiele in diesem Setting.
WTD S2E43 Runner raid ********************* With a gunshot firing, there is a moment where we get to see how Sparkles started her runner life, and get a peak on her past. ********************* Content Warning: Profanity, sexual references, descriptions of violence, Drug/Alcohol use, and homebrewed rules. ********************* Promo: No Latency Youtube: https://linktr.ee/NoLatency ********************** Support us on Patreon, or our Merch shop Linktree to all our links Join our Discord Show art by Nyltin ********************** Music from Epidemic Sound (referral link) Hosting by Podbean (referral link) Shadowrun is owned by The Topps Company, Inc. and Catalyst Games
Willkommen in der düsteren Zukunft... oder dem grellen Neonlicht eurer Lieblings-Podcast-App!
WTD S2E42 Nova Hot ********************* New mission: New trouble… same team, On the docet simple mission… babysit a nova popstar ********************* Content Warning: Profanity, sexual references, descriptions of violence, Drug/Alcohol use, and homebrewed rules. ********************* Promo: No Latency Youtube: https://linktr.ee/NoLatency ********************** Support us on Patreon, or our Merch shop Linktree to all our links Join our Discord Show art by Nyltin ********************** Music from Epidemic Sound (referral link) Hosting by Podbean (referral link) Shadowrun is owned by The Topps Company, Inc. and Catalyst Games **********************
"Der Regen war grau, das Neonlicht krank – und unser Safehouse schwamm darin wie ein letzter Gedanke, den die Stadt längst vergessen hatte. Und ich? Keine Aufgabe. Keine Agentenbox. Nur die müden Subprozessoren von McFlys Deck und 'ne halbleere Flasche Binärwhiskey, der nach heißem Plastik schmeckte." Igni Actual plays: https://linktr.ee/bugmasterigni KoFi: https://ko-fi.com/igni_ap Patreon: https://patreon.com/IgniActualplay Dieser Podcast ist veröffentlicht unter einer Creative Commons License 4.0 https://creativecommons.org/licenses/by-nc/4.0/ Musik: https://www.professorkliq.com/ (Crystals, Electric Telepathy – Movements EP) https://www.epidemicsound.com/ https://tabletopaudio.com/ (Dark Future) Sounds by: https://freesound.org/ https://pixabay.com/ https://www.epidemicsound.com Pegasus: https://pegasus.de/ Genesis: https://www.rpgframework.de/index.php/de/startseite/ https://www.patreon.com/rpgframework https://discord.gg/DMpbmE3m SixthWorldCharactersheet (Roll20) https://discord.gg/MB5KsKFe https://www.patreon.com/ChuzGaming
WTD S2E41 Downtime Safehouse ********************* WTD Presents HGWTD with some Safehouse shopping! ********************* Content Warning: Profanity, sexual references, descriptions of violence, Drug/Alcohol use, and homebrewed rules. ********************* Promo: No Latency Youtube: https://linktr.ee/NoLatency ********************** Support us on Patreon, or our Merch shop Linktree to all our links Join our Discord Show art by Nyltin ********************** Music from Epidemic Sound (referral link) Hosting by Podbean (referral link) Shadowrun is owned by The Topps Company, Inc. and Catalyst Games **********************
The first episode from the American continent!
WTD S2E40 Downtime New Wheels ********************* With the help of Motorhead and some luck, the team has some new wheels and some puppies. ********************* Content Warning: Profanity, sexual references, descriptions of violence, Drug/Alcohol use, and homebrewed rules. ********************* Promo: No Latency Youtube: https://linktr.ee/NoLatency ********************** Support us on Patreon, or our Merch shop Linktree to all our links Join our Discord Show art by Nyltin ********************** Music from Epidemic Sound (referral link) Hosting by Podbean (referral link) Shadowrun is owned by The Topps Company, Inc. and Catalyst Games **********************
Send us a textIn 2003 Shane Hensley and Pinnacle Entertainment released a brand-new generic roleplaying game. The game was called Savage Worlds and it kinda made a splash.The game emphasized speed of play over detail. That may not seem like much today, but at the time it was revolutionary. You see Dungeons and Dragons 3.5 was also released in 2003, which would go on to birth Pathfinder. Steve Jackson Games had 5 years' worth of source books available for their Generic Universal Roleplaying System. The market at that time was filled with games like Hero, Shadowrun, and Rolemaster,In other words, in 2003 we were at the height of crunch in our roleplaying games.And when I say crunch I am not talking about the candy bar.I'm talking about games with rules, hundreds of pages of rules. I'm talking about math, lots and lots of math. I'm talking about tables to cross-reference everything your characters might do. You see at the turn of the century most TTRPG's were focused on simulations. Trying to make the games as real as possible and to do that, you gotta lean hard into the rules.Shane Hensely changed that with Savage Worlds. By focusing on streamlining the systems and making sure your games were moving fast and your players where having fun he opened the doors for massive changes in how we see our roleplaying games.I would argue that Savage Worlds help bring about D&D 5e, Blades in the Dark, Powered by the Apocalypse, Mork Borg, and basically anything today that is considered rules light.I'm not the only one that thinks Savage Worlds is an impressive game.The game received the 2003 Origin Gamers' Choice Award for best role-playing game. Scott Taylor for Black Gate in 2013 rated Savage Worlds as Honorable Mention #1 in the top ten role-playing games of all time.But now I have to admit my own stupidity.When Savage Worlds came out in 2003 I wasn't interested. I saw it as a direct attack against my favorite game GURPS so I lifted my nose and kept playing GURPS. It wasn't until recently that I started diving into Savage Worlds and man did I miss the boat on this one.In this episode we are going to review Savage Worlds and talk about the game, the game system, why it's cool and why you should give it a shot.Mike, when did you first play Savage Worlds?[Kick to Mike]Christina, What about you?[Kick to Christina]
WTD S2E39 Ghosted ********************* The team wakes up to find something amiss. ********************* Content Warning: Profanity, sexual references, descriptions of violence, Drug/Alcohol use, and homebrewed rules. ********************* Promo: No Latency Youtube: https://linktr.ee/NoLatency ********************** Support us on Patreon, or our Merch shop Linktree to all our links Join our Discord Show art by Nyltin ********************** Music from Epidemic Sound (referral link) Hosting by Podbean (referral link) Shadowrun is owned by The Topps Company, Inc. and Catalyst Games **********************
WTD S2E38 Payday ********************* The time for the meet up, to see if they want the next part of the job and get their money. ********************* Content Warning: Profanity, sexual references, descriptions of violence, Drug/Alcohol use, and homebrewed rules. ********************* Promo: The Hard Knocks Sorority Podcast Youtube: https://www.youtube.com/@ProkopSkillful ********************** Support us on Patreon, or our Merch shop Linktree to all our links Join our Discord Show art by Nyltin ********************** Music from Epidemic Sound (referral link) Hosting by Podbean (referral link) Shadowrun is owned by The Topps Company, Inc. and Catalyst Games **********************
WTD S2E37 Scouting out ********************* Deck in hand and P dexter and Voltage make a run for it. But is seems the Deck has more then proof and team are now face to face with the Captain of the GCG ********************* Content Warning: Profanity, sexual references, descriptions of violence, Drug/Alcohol use, and homebrewed rules. ********************* Promo: The Hard Knocks Sorority Podcast Youtube: https://www.youtube.com/@ProkopSkillful ********************** Support us on Patreon, or our Merch shop Linktree to all our links Join our Discord Show art by Nyltin ********************** Music from Epidemic Sound (referral link) Hosting by Podbean (referral link) Shadowrun is owned by The Topps Company, Inc. and Catalyst Games **********************
WTD S2E36 P for Petty ********************* Dexter gets into the locked room and does the dive for the info and the proof ********************* Content Warning: Profanity, sexual references, descriptions of violence, Drug/Alcohol use, and homebrewed rules. ********************** Music from Epidemic Sound Hosting by Podbean Shadowrun is owned by The Topps Company, Inc. and Catalyst Games ********************* Promo: The Hard Knocks Sorority Podcast Youtube: https://www.youtube.com/@ProkopSkillful ********************* Support us on Patreon, or our Merch shop Linktree to all our links Join our Discord Show art by Nyltin ********************** Music from Epidemic Sound (referral link) Hosting by Podbean (referral link) Shadowrun is owned by The Topps Company, Inc. and Catalyst Games **********************
WTD S2E35 Deadbolt ********************* The other side of the team is up. And they want to get the security system. But there is a problem… ********************* Content Warning: Profanity, sexual references, descriptions of violence, Drug/Alcohol use, and homebrewed rules. ********************* Promo: The Hard Knocks Sorority Podcast Youtube: https://www.youtube.com/@ProkopSkillful ********************** Support us on Patreon, or our Merch shop Linktree to all our links Join our Discord Show art by Nyltin ********************** Music from Epidemic Sound (referral link) Hosting by Podbean (referral link) Shadowrun is owned by The Topps Company, Inc. and Catalyst Games **********************
In our very last interview of Season 3, we chat with Ev about spontaneous goblinization, nanite infestation, and a future Seattle that's even grimmer than the one we live in. Quite a bit of Seattle talk in this one, but also a lot of discussion of playing a TTRPG in a grounded and realistic world where actions have consequences. Also, spoilers for iZombie, Mr Robot, and possibly Oceans Eleven? Jake would like to sincerely apologize for making a Homestuck reference.In addition to the Shadowrun system, Ev mentions a few other science fiction-themed TTRPG systems:ParaoniaEclipse PhaseRogue TraderOnly WarJake mentions this Flashlight from last season where we tried out a system that uses a bunch of lookup tables for combat.To get used to the rhythm and rules of Shadowrun, Ev recommends checking out the Shadowrun subreddit, the Complex Action YouTube channel, this massive PDF tome called Shadowrun Storytime, and the Shadowrun: Dragonfall and Shadowrun: Hong Kong CRPGs. You can find more about Ev's music and events here and you can find more about Impact Foundation events here. Maybe we'll head to a future Impact Foundation event to interview people about their PCs? This week's intro comes from Rex, who was a guest in Season 2! Go check out Rex's writing projects.If you like the music on the show, go check out more of Reilly's music. Follow us wherever you get your podcasts, including Spotify, Apple Podcasts, and YouTube. You can also get episodes right from the source at our RSS feed. If you enjoy Campaign Spotlight, consider subscribing to our Patreon. For more on the show, including links to all our social media, visit our website. ★ Support this podcast on Patreon ★
fl00k is back with his friend J4ZZ to bring you all the news the GOVERNMENT and the CORPO MEDIA won't give you (#FreeSkum) Aliens, do they walk among us? Wait, who's that? This is supposed to be a secure channel!CAST:fl00k- CydJ4ZZ- ShannonFEATURING: What the Dice! Their second season is a Shadowrun 5e actual play with a KILLER setting. Seriously, check them out!https://linktr.ee/whatthediceEdited and Produced by CydMusic by Karl Casey @ White Bat Audio
In this week's Flashlight, we're at Vulpine Taproom in Seattle! We hear about the appropriate attire for a fantasy cosplay wedding, the hazards of getting emotionally invested in a gimmick character, and the downsides of having a life outside of gaming. Thank you so much to Vulpine Taproom for letting us record at your game night.Thanks to Josh, Chris, Abraham, Shoe, Brandon, Sean, and another Chris for taking the time to talk with us! (And, once again, serious gratitude to Vulpine Taproom.) As usual, we have some notes on our conversations:Abraham mentioned the Mothership system as well as the original Dragonlance setting which starts with Dragons of Despair. We talked about why TSR had to release so many sourcebooks back in this Season 2 Flashlight about the history of D&D.We discuss the right system for running a cyberpunk-themed game with Shoe. Neither of us remembers the year for Cyberpunk Red - it's 2045. Sorry about this. We also discuss the Shadowrun system, which you'll be hearing about in next week's interview! Also, if anyone has any suggestions for running a cyberpunk-themed game, send them our way and we'll pass them along to Shoe.When we talk with Chris (the second Chris) we discuss Cortex and also mention Lancer. You might remember Lancer from last episode's s interview with Tyler. We ended up talking with way more people than we can fit in a single episode. Given that we're getting close to the end of Season 3, the second half of our evening at Vulpine Taproom will likely end up in Season 4. You'll hear more from some of these people in that episode. If you like the music on the show, go check out more of Reilly's music. Follow us wherever you get your podcasts, including Spotify, Apple Podcasts, and YouTube. You can also get episodes right from the source at our RSS feed. If you enjoy Campaign Spotlight, consider subscribing to our Patreon. For more on the show, including links to all our social media, visit our website. ★ Support this podcast on Patreon ★
There's no official D&D news this week--for the first time ever? But we have plenty of other tabletop RPG news to delve into! Plus some unrelated rants about James Bond and stuff, for reasons. And don't forget we record live every Friday at 2pm UK time/9am Eastern. Join us live or catch up later on YouTube! ‘Solasta 2' Set To Bring Even More D&D Vibes To Your PC – Demo Around The Corner Kobold Press Announces 'Cosy' RPG Riverbank New Shadowrun Fiction Anthology, Looking for Submissions Creative Director – World of Darkness Patreon Survey of creators Tabletop Arts Fund Alice in Wonderland by Alippio Dungeon Scrawl Character Creation: The Tabletop Role-Players Oral History Project Planestrider's Journal Now Available! What's the Companions Compendium? Bleak Expectations: A Dickensian Adventure for 12th Level Characters
Depois da quase acidental descoberta do jogo de RPG sobre mechas gigantes, Lancer. Didi Braguinha e André Rumjanek convidam Bruno Mares, um dos criadores da Tria Editora, para falar sobre o jogo.De robôs gigantescos a apocalipses distantes, em um mundo que superou seus problemas e explora as novas dimensões do espaço com seus enormes mechas. E mais importante ainda: FRETE ESPACIAL!Jogos mencionados neste episódio (mesmo que brevemente):Wingspan, Lobisomen, Múmia, Starfinder, Dungeons & Dragons 4ª Edição, Shadowrun, Battletech, Heat: Pedal to the Metal, Oath e Marvel United.Para saber mais sobre este episódio e os jogos mencionados: Lancer | Fabuloso PodcastSe você ainda não conhece ou faz parte, fale conosco no nosso Fabuloso DiscordE para as redes sociais: Fabuloso Podcast no Instagram
Thank you so much for tuning in to Gateway Frequencies. We at the Canadian American Nations Private Radio welcome your support, and invite you to make that support monetary. CAST:Skylar DuBois- MaddieRoxie Webb- CydPhilben Combs- EricFEATURING: Pride Against Prejudice, a Shadowrun 4e Actual Play set in New York. Check them out here:https://open.spotify.com/show/0mXHCGCOfBeAruSuqfuLBj?si=3e33e7f451234249
The entire cast is here for this one as we finally talk about the "free" city under the control of a dragon...No we aren't talking Essen. Welcome to Denver where you are at the whim of Ghostwalker, but are also near the biggest data haven on the planet! Lets dive in and see what this plex has to offer.SINless Actual Play: Spotify: https://open.spotify.com/show/7A1SkBE7i56Wj8WA32HtaM YouTube:https://www.youtube.com/playlist?list=PLwEO24mRuGCTYPQL6CF2L0fGcasH4j7KlPatreon: https://patreon.com/critical_hits Discord: https://discord.gg/CStZa3KxTwitch: https://twitch.tv/criticalhitslive
In this week's episode, we take a look at five tips for outlining your novel. I also take a look at audiobook sales for 2024. This week's coupon code will get you 50% off the audiobook of Wizard-Thief, Book #2 in the Half-Elven Thief series, (as excellently narrated by Leanne Woodward) at my Payhip store: WIZARD50 The coupon code is valid through February 21, 2025. So if you need a new audiobook for spring, we've got you covered! 00:00:00 Introduction and Writing Updates Hello, everyone. Welcome to Episode 237 of The Pulp Writer Show. My name is Jonathan Moeller. Today is January 31st, 2025, and today we're discussing five tips for outlining your novel. Before we get to that, we will have Coupon of the Week, an update on my current writing projects, Question of the Week, and then a look at how my audiobooks performed in 2024. First up, Coupon of the Week. This week's coupon code will get you 50% off the audiobook of Wizard Thief, Book Number Two in the Half-Eleven Thief series (as excellently narrated by Leanne Woodward) at my Payhip store. That coupon code is WIZARD50. Both the coupon code and the link to the store will be in the show notes for this episode. This coupon code will be valid through February the 21st, 2025. So if you need a new audiobook to get you through the February doldrums, we have got you covered. And now an update on my current writing and audiobook projects. I am very, very, very pleased to report that Shield of Deception, the fourth book in The Shield War series, is done. As soon as I am finished recording this episode, I'm going to start publishing it at all the stores. So by the time this episode goes live, you should be able to get it at your favorite ebook store. I'm very pleased this is done because I think this is the longest book I have written in the last four years, which of course I picked to do over the Christmas holiday and was in the process of switching over to a new desktop computer. Great planning on my part, but the book is done and hopefully you should be able to enjoy it soon at your favorite ebook store. Now that Shield of Deception is done, my next project will be Ghost in the Assembly and I'm pleased to report I'm 20,000 words into that. So I'm hopefully on track to have that come out sometime in March. My secondary project is also going to be Shield of Battle, the fifth book in the Shield War series, and hopefully that will be in April, if all goes well. In audiobook news, Cloak of Masks is now finally available at all audiobook stores: Audible, Amazon, Apple, Google Play, Chirp, and all the others. A reminder that you can also get Ghost Armor Omnibus One, the combination of the first three Ghost Armor books (as excellently narrated by Hollis McCarthy), at Audible, Apple, and Amazon. 00:02:15 Question of the Week Now it's time for Question of the Week, which is intended to inspire enjoyable discussions of interesting topics. This week's topic: do you watch the special features on the DVD when you watch a movie? I'm talking about the making of and the director and cast and crew interviews and so forth. Not all DVDs have them of course, but some do. We have a few responses to this question. Justin says: It depends on the movie. The special features in Monty Python and the Holy Grail Special Edition are a must-see in my opinion. John says: I watched all the Lord of the Rings Extended Edition extras. Really great material. I know I've watched others, but I can't recall offhand. Definitely the gold standard. Tom says: My general pattern is to watch the trailer, then the movie, then the deleted scenes. Sometimes I'll watch parts of the special features if their name caches my eye, not often though. James says: With On-Demand through my cable provider, I just watch the movies. Being part of the PC Master Race, I've never had a gaming console to play DVDs on. I haven't bought a DVD in ages. I used to belong to Redbox, but they're not even in business anymore. Elizabeth says: Sometimes, or play in another language with English subtitles. Brandy says: Sometimes. I watched The Lord of the Rings special features and enjoyed it. I also watch historical extras or look them up. Bonnie says: I think I may have once? I usually just watch the movie, haven't watched anything in ages, though. Juana says: Yes. After the feature things are interesting! Tracy says: I do. For myself, the inspiration for this question was that I couldn't think of anything to watch, so I was watching the special features on The Lord of the Rings Extended Editions box set, which a few people have already mentioned. I really think those are the gold standard for DVD special features. Not too many special features have middle aged literature professors discussing the origins of the book that inspired the movie. There's like six discs worth of special features in the Extended Edition Lord of the Rings DVDs, and if you watch all of them, it's really a very interesting and comprehensive documentary on how those three movies were made. If you get the Oppenheimer Blu-ray, the special features that come with that are also quite interesting and worth watching in my opinion. 00:04:18 Audiobook Sales in 2024 Now let's talk a little bit about how my audiobooks did in 2024. Ebook sales were down a bit from 2023 to 2024, but my audiobook sales were up from 2023 to 2024. So here are my Top 10 bestselling audiobooks of 2024. It's nice to note that audio (at least for me) was up, in 2024 in a time of general economic contraction. So that's nice. Now my Top 10 audiobooks: The Ghosts: Omnibus One 2. Frostborn: The Gorgon Spirit 3. Frostborn: The Dark Warden 4. Frostborn: The Broken Mage 5. Frostborn: The World Gate 6. Frostborn: The False King 7. Frostborn: Excalibur 8. Frostborn: The Dwarven Prince 9. Dragonskull: Omnibus One 10. Frostborn: The High Lords So I have to admit, it's nice to see the Frostborn books still in the Top 10 there because they've long ago made back their production costs. So now it's just a pure profit at this point, which is nice. And it's also amusing that The Ghosts Omnibus One remains my bestselling audiobook of all time just because it's so long. Now let's see how those sales broke down by vendor because as you know, I sell my audiobooks through several different platforms. And so let's see how they did: ACX (Audible, Amazon, Apple): 76.54% 2. Google Play: 9.84% 3. Storytel: 5.08% 4. Hoopla: 2.73% 5. Spotify: 2.27% 6. Chirp: 1.05% 7. Under 1%: Kobo, Scribd, Audiobooks.com, Overdrive, TuneIn, Bibliotheca, Nook, and Anyplay So as we can see, Audible in the form of ACX is still pretty dominant, but there is growth on the other platforms, especially Google Play. I was not expecting Google Play to come in second. I would've thought it would've been Chirp or Spotify, but it seems Google Play did very well for me for audiobooks for 2024. So thanks for listening everyone, or at least listening to the audiobooks. We're not done with the podcast yet, so let's now move on to our main topic. 00:06:34 Main Topic: 5 Tips for Creating an Outline for Your Novel Now let's move on to our main topic, five tips for creating an outline for your novel. In the fiction writing community, there's generally two schools of thoughts, outliners (of which I am definitely one), and discovery writers, who feel that starting with outlines sort of drains the process of its fun and magic. Though I heard an interesting point from one of Brandon Sanderson's videos recently where he said that all outliners do have a little bit of discovery writer in them because if you look at your outline, it'll say something like “there is a chase scene.” Then when you get to that part of the book, you write out eight to ten pages of the chase scene or whatever that you come up with on the spot and then later refine and improve through editing. So that's a good point, but I do think outlining is more useful in general for writing than not outlining is. So why outline? As I mentioned, many writers do not outline, but I do think outlining does help, especially with beginning writers. For one, it saves time because if you follow the outline, you're less likely to go down a blind alley and realize you have to drop the last 10 or 20,000 words you wrote. It helps prevent getting stuck and not knowing what to write next. And it also really helps because it'll save you time in editing because you're less likely to have to rewrite large portions of the book. And it's also helpful for maintaining continuity as well. I found also that outlining in advance is good because it forces you to think about things before you start because we all know writers who get really excited about writing, get a third of the way through, and then don't know where to go next. It's because they haven't thought it through. Outlining forces you to really think through the middle, which is where a lot of writers get stuck, and it also forces you to think through the ending and make sure it properly resolves the conflicts and stakes raised in the story. As an example, I know a beginning writer who did not create an outline when setting out to write for the first time, although she had a strong setting and liked her characters, she realized about halfway through that the conflict wasn't enough to carry her whole story and that changing the conflict or raising the stakes would change the tone of the story too much. And unfortunately, she decided to abandon the draft. You could look at that one way, that it was months of wasted effort for her that could have been prevented with a couple hours of outlining, though I think it's better to look at it as a valuable learning experience where she learned that yes, outlining really will help me with my writing and just sort of had to learn that the hard way through attempting to write without an outline first. #1: So our first tip for outlining novels is to learn story structure. It's hard to write an outline without understanding good story structure, but the flip side is if you do understand story structure and put good story structure into your outline, it will be all the easier to write your novel. The basic story structure that everyone learns in English class when they're talking about short stories (or should learn an English class when they're talking about short stories), is introduction, conflict, rising action, climax, and resolution. That is essentially basic short story structure that's in short stories and in novels, however long. A longer novel of course we'll have subplots and sort of sub conflicts and maybe false ends and red herrings, but that basic story structure is there throughout. So our first tip for good outlining is to understand story structure. And if you try to hold to that basic five step story structure when you're first starting out, especially when you're first starting out, you'll probably find it a lot easier to go. #2: Start with the problem. What do we mean by that? First, think of the main conflicts and then start outlining to move the characters/locations around them accordingly. Work the hardest on understanding your central conflict. Your protagonist must have a problem that results in a serious conflict. Now, serious conflict doesn't necessarily imply violence, though in genres such as a thriller and mystery, it can. The conflict must be emotionally significant and serious for the protagonist where there are real stakes involved. The example I usually go to for this is the movie The King Speech, which is a highly fictionalized version of Britain's King George VI learning to overcome his stutter to speak in public. At no point in the movie is George VI in any physical danger. His wife and children love and respect him, and he's generally well regarded by everyone who knows him. However, the problem is he can't speak in public effectively, and this is a huge emotional problem for him. And frankly, one with serious stakes after his brother abdicates and he becomes king. He needs to be able to speak effectively in public or he won't be able to carry out his duties well. So this conflict of dealing with his stutter and his speech impediment is central to the movie. And even though he's not in any physical danger, it nonetheless has very high stakes for him, which is why I say that the problem has to be emotionally significant and have high stakes for the protagonist. And there are ways to do that without violence, though of course, if you're writing fantasy or a thriller, you can use all the violence you want. You can help create a significant conflict and problem for your character by asking yourself a few questions. What conflicts and actions lead up to it? What is causing this conflict to happen? What are the stakes? What will happen if it doesn't resolve favorably? And why is the character involved? What must they do to resolve the conflict? For an example from my own books, I'm going to talk about Half-Elven Thief, which is available on Amazon and Kindle Unlimited if you want to go read that. In Half-Elven Thief, the main character is Rivah, who is a member of a fantasy Thieves Guild in her city. She's massively in debt to her immediate superior in the Thieves Guild who hates her and has been using that debt to exploit work from her and considering selling her into slavery to recover the debt. However, a massive and very dangerous job comes to the Thieves Guild, and Rivah is the one assigned to take the job, and if she pulls off the job, her debt will be repaid and she doesn't have this debt hanging over her head anymore. But the job is to steal a spell book from a very dangerous and powerful wizard, so there's every chance she'll be killed in the process. So the central conflict of Half-Elven Thief, that Rivah needs to steal this spell book from this very dangerous wizard, and the stakes for that is so she can get out from under this debt her superior has been holding over her head for the last three years. So hopefully that is a helpful example of a conflict with serious stakes for the protagonist. #3: Our third tip is to start with simple. What is the book's blurb or elevator pitch for this story? Write that first. There's a couple different ways you can do that. I've sometimes described my Cloak Games/Cloak Mage series as Shadow Run meets The Dresden Files, which can be a starting point. I've heard people describe the Caina series as Black Widow meets Conan the Barbarian, which is another way to do it. To return to our previous two examples, in The King's Speech, the precise pitch is “faced with becoming King George VI must overcome his speech/stutter and face his emotional problems in order to effectively exercise his office.” And with my book Half-Elven Thief, the elevator pitch was, “in order to escape a dangerous debt, a thief is forced to steal a spell book from a dangerous wizard.” So that is the one sentence starting point, and you can use that to build the conflict. Another potential way to do this is to write the blurb for your book and then build the conflict off that. For example, here is the blurb for another one of my books, Ghost in the Serpent, which is available at all ebook stores. Anyway, the blurb: “A deadly poison. A hidden cult of sorcerers. Only Caina can find the truth. Caina is a countess of the Empire, an advisor and friend of three powerful monarchs, but she was once a nightfighter with the Ghosts, the spies and assassins of the Emperor and faced lethal sorcerers and corrupt lords. And when a hidden cult of malevolent sorcerers emerges from the shadows, Caina will show them that she has forgotten none of her old skills.” So what is this blurb doing? It is introducing the setting and the characters, Caina and the Empire, focusing on the conflict and stakes and focusing on how they relate to Caina. And that allows us to sort of expand out into the conflict. If you read the book, you know that the plot is someone tries to poison Caina and fails. As she investigates what happened, she discovers that her husband had two children that he didn't know about, and for some reason this mysterious cult is trying to kill both Caina and these children, which pulls her deeper into the mystery. So that is the stakes and the conflict, and that is how I was able to build the book around them. #4: Our fourth tip is to just start. Just pick a time, grab your laptop or your notebook or whatever, and just start writing down an outline for your short story or a synopsis. Don't research things about your story while you're outlining. You can just write “TO BE RESEARCHED LATER” in capital letters, which is what I do sometimes. Don't research the perfect way to make an outline, just sit down and make an outline. How I outline personally is what I usually do is I have the central conflict in mind, like the example with Rivah, and then I sit down and write a synopsis of what I want to happen and then I chop up the synopsis into chapters and I go from there. My outlines tend to be about 1,000 to 2,000 words long, depending on the length of the book. For example, Shield of Deception, which I just published, was on the longer side. It came to about 120,000 words and the outline was about 2,000 words. And it basically started out as a long synopsis I wrote, and then I chopped up the synopsis into chapters and went from there. I included major story beats, where the characters were going to go, and what they did. It doesn't get too detailed. Each chapter…the book had 30 chapters. So each chapter generally was described with about 80 words in the outline, maybe a hundred words, depending on what goes on. The detail varies. Basically, like in a chapter outline, I'll say “Character X comes and confronts Character Y and then they fight.” Then I will extemporize and make up the conversation when I actually get to the writing. What I try to include in all the outlines is story beats that have to be in the story. The character has to be here or the plot doesn't make sense, or they have to go this location or it's a massive plot hole, or they have to think of this or it causes a plot hole, that kind of thing, which is part of the value of the outlining process is that it forces you to think of these things in advance. What I don't include is that I don't get too super detailed because to return to the Brandon Sanderson example from earlier in the show, when you get to the actual scene, there is a bit of discovery writing, like where I'll write where Character X confronts Character Y about whatever they're arguing about. Then the actual conversation I will just write when I arrive there. #5: And our fifth and final tip, try a different style of outlining if you're struggling. There are different outlining techniques and styles out there. Here are two examples. There's the Snowflake Method by Randy Ingermanson, which is where you start with a one sentence summary, build up to a paragraph, and continue to add detail in depth. There's also Dean Koontz's story structure from his book, How to Write Bestselling Fiction. His story structure is: Get your character into trouble as quickly as possible Their plans backfire Things escalate until defeat seems inevitable Victory against all odds If you're having trouble starting an outline, that might be a good way to do it. That said, there is no magic bullet. There is not a magic outlining style or perfect outlining style that will guarantee success. So don't get lost in endless reading or studying different kinds of outlines. A finished outline is better than waiting for a perfect one. And in that vein, a book that you have actually written, even if it's not as cool as you want it to be, is still infinitely better than a book that exists only in your head. And all that said, those five tips for outlining, I'm about to do all that myself. There is in the tech industry a phrase called “eating the dog food” or “eating your own dog food,” which means if you make a product and sell a product, you should probably be using the product a great deal. And Microsoft in particular was known for leaning on this. And for myself, I'm going to be doing everything I just talked about here because over the next few days, I'll be writing the outline for Shield of Battle, which at the moment consists of only four sentences I jotted down when I had ideas. I'll be applying all those techniques myself to write the outline for Shield of Battle, and hopefully it will work well for me. I think it will. I think these tips, if you want to start outlining your novels before you write them, would hopefully be helpful for you as well. So that is it for this week. Thank you for listening to The Pulp Writer Show. I hope you found the show useful. A reminder that you can listen to all the back episodes at https://thepulpwritershow.com. If you enjoyed the podcast, please leave a review on your podcasting platform of choice. Stay safe and stay healthy and see you all next week.
Join us as we jump into another of the Big 10. This time we are looking at the only corp that is owned by a dragon. Just what does S&K provide, besides nearly everything that you use in your daily lives. Come find out and more! SINless Actual Play: Spotify: https://open.spotify.com/show/7A1SkBE7i56Wj8WA32HtaM YouTube: https://www.youtube.com/playlist?list=PLwEO24mRuGCTYPQL6CF2L0fGcasH4j7Kl Patreon: https://patreon.com/critical_hits Discord: https://discord.gg/CStZa3Kx Twitch: https://twitch.tv/criticalhitslive
Send us a textWelcome to You Heard it Here Last where we talk about news, you've already heard.I know this is supposed to be about gaming news, but I thought this article over at MIT Technology Review was really interesting.https://www.technologyreview.com/2024/12/31/1109612/biggest-worst-ai-artificial-intelligence-flops-fails-2024/The Biggest AI Flops of 2024 breaks down a number of issues and problems with AI and how it threatens the future of the technology.The article starts with AI Slop…you know, all the crap AI that fills up the social media space and just annoys the hell out of you. The article only gets worse from there. From warping our perceptions of real-world events to giving us “tips” to add glue to pizza as a topping…yea, it's bad.I highly recommend reading the article. As a neophyte to AI it helped me come to terms with the good and bad of the technology. A technology I might add, that will have a great effect on roleplaying.What did you guys think about it?[Kick to Mike and Christina]I love starter sets. I think they are a great way to get into a game. They usually come with everything you need to play the game and gives you an easy way into the hobby. I also love printed media. I use and enjoy .pdf's for games, but for me they never take the place of something I can hold in my hand.While looking through a list of start set deals, I came across this one for Shadowrun The Sixth World Edition.https://www.enworld.org/threads/rpg-print-news-%E2%80%93-rpg-boxed-starter-sets-to-try-for-the-new-year.709353/They are currently offering the box set for 21.95. That's a great deal for a classic game.And that's why I wanted to bring it up. Shadowrun is one of the classic TTRPGs and spawned a long series of video games. Heavily influenced on the cyberpunk writings of William Gibson, Shadowrun added fantasy races to future tech making it something different, something interesting.And I have never played it.I know shame on me.I want to change that this year. I want to play Shadowrun.Have you guys ever played Shadowrun and if so, do you like it?[Kick to Mike and Christina]And there you have it, make sure you like and subscribe so you don't miss an episode of You Heard it Here Last where we talk about news, you've already heard.
WTD S2E21 Car-b-gone ********************* The Johnson wants something simple. A car from an ex-wife. And that is it ********************* Content Warning: Profanity, sexual references, descriptions of violence, Drug/Alcohol use, and homebrewed rules. ********************* Promo: Cosmopunk https://cosmopunk.carrd.co/ ********************** Support us on Patreon, or our Merch shop Linktree to all our links Join our Discord Show art by Nyltin ********************** Music from Epidemic Sound (referral link) Hosting by Podbean (referral link) Shadowrun is owned by The Topps Company, Inc. and Catalyst Games **********************
WTD S2E20 Johnson with a personal problem ********************* Vetted Johnson has two jobs that need to be done, the team needs to meet the Johnson and pick the run. Could this be the start of a fun run or a fragged-up run? ********************* Content Warning: Profanity, sexual references, descriptions of violence, Drug/Alcohol use, and homebrewed rules. ********************* Promo: Cosmopunk https://cosmopunk.carrd.co/ ********************** Support us on Patreon, or our Merch shop Linktree to all our links Join our Discord Show art by Nyltin ********************** Music from Epidemic Sound (referral link) Hosting by Podbean (referral link) Shadowrun is owned by The Topps Company, Inc. and Catalyst Games **********************
WTD S2E19 Downtime part 4 ********************* A mark on a lamp post, a bump on the head, and Voltage and Cypher get to pal around. Then the team meets up for a chat and possible job ********************* Content Warning: Profanity, sexual references, descriptions of violence, Drug/Alcohol use, and homebrewed rules. ********************* Promo: Cosmopunk https://cosmopunk.carrd.co/ ********************** Support us on Patreon, or our Merch shop Linktree to all our links Join our Discord Show art by Nyltin ********************** Music from Epidemic Sound (referral link) Hosting by Podbean (referral link) Shadowrun is owned by The Topps Company, Inc. and Catalyst Games **********************
WTD S2E18 Downtime part 3 ********************* Cowboy and Sparkles meet up eat and talk shop ********************* Content Warning: Profanity, sexual references, descriptions of violence, Drug/Alcohol use, and homebrewed rules. ********************* Promo: Cosmopunk https://cosmopunk.carrd.co/ ********************** Support us on Patreon, or our Merch shop Linktree to all our links Join our Discord Show art by Nyltin ********************** Music from Epidemic Sound (referral link) Hosting by Podbean (referral link) Shadowrun is owned by The Topps Company, Inc. and Catalyst Games **********************
Greetings, esteemed Cabalists, and well met upon this fine occasion of another discourse from the Lords of the Dungeon. Today, the Lords doth speak of the final chapter in their most revered Shadowrun campaign, which now draweth to its close, and the commencement of a new journey within the realm of Pathfinder. Thereafter, they turn their attentions to the matter of forming a band of adventurers. With great care, they discuss the gathering of the party, and how they might craft a fellowship that is unified in both spirit and purpose, ensuring that all may partake in the adventure with joy and harmony, each role complementing the other, so as to maximize the delight of all involved.