Welcome to The Mind and the Martyr Podcast! A retelling of a live streamed Dungeons and Dragons 5E game set in the home brewed world of Veika! Join us LIVE Mondays @ 6pm PST https://www.twitch.tv/friendswhorolldice
The Party is tasked with retrieving magical seeds, necessary in Nawi's upcoming ceremony.
The party is whisked away to the Verdant Vale. A magical place that their friend Nawi calls home.
The party strategizes for a stratospheric recon mission. Only to be swept away somewhere else.
The party is called to the Queen's chambers to share what they know about the strange disappearances.
The party settles in to their new home. Perhaps settles into their new body. And they get a summons from the queen.
We fast forward as the party settles into their new home and prepare for their next steps
The party continue to fight a strange bard with control of the dead.
The party says goodbye for now to a treasured friend.
After defeating a strange creature, the party sets off to find more answers
Our 50th Episode! The party is confronted by Mariana Vyleerke in the Queen's throne room!
Harmony uses their strange device to show the party more hidden truths.
Harmony leads the party to a strange cavern. In which, they are allowed to see an answer... to any question.
The party has awakened an ancient entity. They explore further to discover who has been defacing this temple.
The party investigates an ancient temple... and awakens... something...
The party comes across strange creatures in hidden ruins
in a Quid Pro Quo arrangement with the magical shopkeep Kada. The party goes in search of a strange cave that is said to contain a substance of magical regeneration.
The party enjoys a dinner with Queen Ellawynn. Afterwards, Airiden confronts her sister Esther.
Yep, you guessed it! The party goes shopping for cool shit!
The party plans their next steps before returning to report to Queen Ellawynn.
The party faces off against a psychic demon! Afterwards they learn more of their tentative ally "Perhaps".
The party tries to help contain whatever force is draining the forest of energy.
The party meets the queen of Ansieya and is given a new quest and a new ally.
The party travels, prisoner in tow, to the kingdom of Ansieya.
The party must face off against Airiden's past. Specifically, her own sister.
The party investigates the Kruthick infestation further. They discover much more than they bargained for...
The party investigates the kruthick hive that has consumed the city of Zentaein.
The party prepares to leave Jeinzo, when they are offered a contract to help rid Zentaein of Kruthik.
The party attempt to reason with the leader of a giant worm colony.
With help from new friends, the party set off to rid Jeinzo of a worm infestation.
After suffering a great loss, the party tries to regroup and move forward, with the help from a new friend.
The party leaves the city of Qin with their new friend Dawan. They come across a beautiful natural phenomenon, and a horrible echo from Airiden's past.
The party is awakened by strange thunder claps. They hunt for the source and encounter a new ally.
The party leaves the deserted Ylten in hopes to find answers...
Secrets from Airiden's past are revealed while the mystery surrounding the party's new friend Blink remain in shadow.
The party returns to an empty Ylten. Strange piles of dust are scattered throughout the city, oddly reminiscent of the disappearances on the air ship.
In order to rid Jotra of a magical poison, the party must travel with their new acquaintance Blink in search of an Obsidian Dragon.
After returning to the material plane, the party heads back to Ylten to find the city besieged. It seems they were away longer than they thought.
The party is reunited briefly, but Athanos is given an opportunity he can not pass up.
While in Jaheth 'Bal, Soop, Jotra and Orrin enter a cooking competition. Meanwhile Airiden witnesses Ishtyn and Athanos conversing with a mysterious figure.
After learning there is a fourth sister, and they all served the Core Snake, the party returns to Jaheth Bal to find Istyn's mother-in-law.
In attempts to get an audience with Sispe, the party must navigate the political structure of the Fire Plane.
After defeating a monster and some... risque revelation, the party hunkers down to research the politics of the fire plane.
While in the Fire Plane, the party attempts to earn some coin and blow off some steam by battling a mysterious creature in a gladiatorial arena.
The party travels to the elemental plane of fire in search for Sispe.
After defeating the "Blue Blurs" with help from Athanos in the form of a GIANT LAVA SNAKE... The party is set upon by a new stranger could this be one of the Orcish druids they've been searching for?
The party searches for the T'akavem druid circle for a way to access the Fire plane
The party searches for a way to lift the curse of silence that has been placed on Airiden
The party finds out what it's like to go toe to toe with an agent of the Magicanum!
The party discovers that the volcano Thaith is actually Kailara, the sister tree to Saiya where Orrin's Monastic Order has made their home. They hunt for a way to find the missing piece that will help lift Ishtyn's mark.