Cauldron of Worlds is a podcast focused on creating various story universes and worlds. In it author Chad Corrie shares some tips and ideas on what he's learned over the years in creating his own various story universes as well as providing some insight into some of the nuts and bolts (and behind th…
The final episode of Cauldron of Worlds wherein Chad shares some parting thoughts and information. Thank you for your time and support over these last three seasons!
In this penultimate episode of season three Chad talks about developing different versions of Earth as we know it for use in your own world settings.
In this episode we explore the idea of a multiverse and how you can begin digging into it for your own world(s).
With the start of this new season we also adopt a new format, moving into a quarterly release schedule. In this episode Chad talks about working with others in joint creation efforts.
In this episode we take a look at crafting or fine tuning your world setting for roleplaying games and just what that might look like in general.
In this episode we take a look at crafting or fine tuning your world setting for audio options and just what that might look like in general.
In this episode we explore some differences creating worlds for strictly comic-- and book--based settings.
A look at how far and how deep you want to take your world building. Or in other words, setting up and defining your world building parameters.
This episode discusses how to flesh out your own take on magic in your world setting.
This episode discusses how to flesh out and establish various kingdoms, societies, and nations in your world setting.
Chad answers some questions related to world design and other related topics. If you'd like to send in some questions of your own, send them to cauldron(at)chadcorrie.com.
We wrap up our look at developing belief systems for your world setting by exploring the concept of a secular worldview.
We continue our look at developing belief systems for your world setting by exploring the concept of philosophies.
Continuing from the previous episode about belief systems, we talk about how to develop and use polytheistic belief systems in a world setting.
Continuing from the previous episode about belief systems, we talk about how to develop and use monotheistic belief systems in a world setting.
This first episode of the second season introduces the concept of belief systems and how to create and use them in your world settings.
In this final episode of season one we take a look at creating monsters and monstrous races for your world setting.
In this episode we talk some about how you can go about creating races for your world settings by use of a template that covers their most common and helpful aspects.
In this episode we talk some about the basics of working with and designing continents and landmasses for your world setting.
Continuing the macro to micro approach to world building today we tackle creating a planet——sharing some approaches and ideas to take that can help spur you on in building your own.
Continuing the macro to micro approach to world building today we tackle cosmology——namely what it is and some ideas on how to develop your own.
In this episode we take a look at monetary systems: how to develop one, what they can be used for, and some other benefits they can provide to your world setting and overall world development narrative.
In this episode Chad introduces another part of world building that often gets overlooked, that is figuring out the system or systems of weights and measures being used in your world setting.
In this episode we take a look at calendars and timekeeping—namely some various ways you can use them in your world along with sharing some simple ways it can be done without causing too much extra work or headache on your part.
Chad discusses some tips on how to craft a historical spine for your world/world setting--going for both the general history and the more regional/refined sorts of history. *New format adopted this episode.
In this episode of Cauldron of Worlds we'll be taking a look at how the creation of three simple guides can help make all your world building efforts more effective and consistent.
In this episode we talk about some of the basic elements that help build the foundation for future world design: developing and/or finding a touchstone, premise, and purpose for your world.
This is a simple summary of what you can expect from Cauldron of Worlds--what the focus and purpose of the series is in general. It also allows a sample of how things will sound (again in general).