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In this Remastered Episode of the RPGBOT.Podcast, we summon the horrors that make your players ask, ‘Can I roll to nope?' In this episode, the RPGBOT.Podcast team delves into the weird, the squishy, and the utterly incomprehensible world of Aberrations—those delightful horrors that break the rules of reality and challenge players' expectations. From Mind Flayers to Gibbering Mouthers, the hosts explore how these creatures can be used to discomfort, disorient, and delight your game table. Whether you're looking to run a horror campaign, design a disturbing encounter, or just want to terrify your players with something that doesn't have a front or back, this episode will help you lean into the madness. Meeting an Ancient Aboleth – dScryb (affiliate link) RPGBOT.Podcast Episodes RPGBOT.Podcast Episode 10 – Horror Kobold Press Tome of Heroes: the Wit and Wisdom of Brian Suskind – RPGBOT.News S2E53 Journeys Through the Radiant Citadel – RPGBOT.News S2E57 Dice Math – RPGBOT.Podcast S2E92 Keith Baker on Eberron – RPGBOT.Masterclass S3E3 Keys from the Golden Vault – RPGBOT.News S3E17 The Undead – A Guide to Incorporating Undead Creatures in TTRPGs – RPGBOT.Podcast S3E28 The Undead II: A Guide for Role Playing Undead Creatures in TTRPGs – RPGBOT.Podcast S3E30 Content from RPGBOT.net Call of Cthulhu Starter Set – A Review Other Stuff Baldur's Gate Chaosium Basic Roleplaying System (affiliate link) Monstrous Races (affiliate link) Key Takeaways Aberrations thrive on unpredictability: Their alien logic and bizarre abilities create dynamic and disorienting encounters that force players to think outside the stat block. They are story tools, not just combatants: Aberrations can shape entire arcs, create cults, distort time and space, and redefine a campaign's tone. Use description and mechanics together: Emphasize the unnatural—describe how a Beholder's eye twitches in impossible ways, or how an Aboleth speaks directly into a PC's nightmares. Madness and corruption are your allies: Aberrations are best when they leave a lingering mark, be it psychic scars, corrupted NPCs, or twisted reality. Players should come prepared to counter tricks, not just tank hits: Aberrations reward clever tactics, good preparation, and understanding of their lore. Suggested Resources Volo's Guide to Monsters – Excellent for Mind Flayer and Beholder lore. Tasha's Cauldron of Everything – Optional rules for madness and tone setting. Spelljammer: Adventures in Space – For space aberrations and bizarre origin stories. Call of Cthulhu RPG – If you want to go full horror inspiration. If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners. If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings. Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
In this Remastered Episode of the RPGBOT.Podcast, we summon the horrors that make your players ask, ‘Can I roll to nope?' In this episode, the RPGBOT.Podcast team delves into the weird, the squishy, and the utterly incomprehensible world of Aberrations—those delightful horrors that break the rules of reality and challenge players' expectations. From Mind Flayers to Gibbering Mouthers, the hosts explore how these creatures can be used to discomfort, disorient, and delight your game table. Whether you're looking to run a horror campaign, design a disturbing encounter, or just want to terrify your players with something that doesn't have a front or back, this episode will help you lean into the madness. Meeting an Ancient Aboleth – dScryb (affiliate link) RPGBOT.Podcast Episodes RPGBOT.Podcast Episode 10 – Horror Kobold Press Tome of Heroes: the Wit and Wisdom of Brian Suskind – RPGBOT.News S2E53 Journeys Through the Radiant Citadel – RPGBOT.News S2E57 Dice Math – RPGBOT.Podcast S2E92 Keith Baker on Eberron – RPGBOT.Masterclass S3E3 Keys from the Golden Vault – RPGBOT.News S3E17 The Undead – A Guide to Incorporating Undead Creatures in TTRPGs – RPGBOT.Podcast S3E28 The Undead II: A Guide for Role Playing Undead Creatures in TTRPGs – RPGBOT.Podcast S3E30 Content from RPGBOT.net Call of Cthulhu Starter Set – A Review Other Stuff Baldur's Gate Chaosium Basic Roleplaying System (affiliate link) Monstrous Races (affiliate link) Key Takeaways Aberrations thrive on unpredictability: Their alien logic and bizarre abilities create dynamic and disorienting encounters that force players to think outside the stat block. They are story tools, not just combatants: Aberrations can shape entire arcs, create cults, distort time and space, and redefine a campaign's tone. Use description and mechanics together: Emphasize the unnatural—describe how a Beholder's eye twitches in impossible ways, or how an Aboleth speaks directly into a PC's nightmares. Madness and corruption are your allies: Aberrations are best when they leave a lingering mark, be it psychic scars, corrupted NPCs, or twisted reality. Players should come prepared to counter tricks, not just tank hits: Aberrations reward clever tactics, good preparation, and understanding of their lore. Suggested Resources Volo's Guide to Monsters – Excellent for Mind Flayer and Beholder lore. Tasha's Cauldron of Everything – Optional rules for madness and tone setting. Spelljammer: Adventures in Space – For space aberrations and bizarre origin stories. Call of Cthulhu RPG – If you want to go full horror inspiration. If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners. If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings. Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
If your evil character isn't at least pretending to be helpful, they're not evil—they're just unemployed. In this episode of the RPGBOT.Podcast, the hosts dive deep into the dark, morally murky world of evil characters in tabletop RPGs. With Ash leading the charge, the conversation focuses on how to play a character with evil tendencies without destroying the game, the party, or your friendships. The hosts explore different shades of evil alignments, the narrative value of morally compromised PCs, and offer practical advice on how to maintain group cohesion when one of the players is clearly up to no good. From selfish rogues to power-hungry warlocks, the cast lays out the dos and don'ts of roleplaying antagonistic characters responsibly. This episode balances philosophical alignment discussion with real-world table etiquette, all while keeping things lighthearted, insightful, and occasionally disturbing in the best way. If you've ever wanted to play the villain—but not be one—this is your guide. Check out our Best of Season 1 and Best of Season 2 playlists! Get in on the DungeonFlow Beta at DungeonFlow.app MATERIALS REFERENCED IN THIS EPISODE RPGBOT.Podcast Episodes RPGBOT.Podcast S2E9 – Alignment (part 1 of 2) RPGBOT.Podcast S2E9 – Alignment (part 2 of 2) Content from RPGBOT.net Otherworldly Patrons and You – DnD 5e Dark Gifts or Distinctive Quirks? – DnD 5e Villains – RPGBOT.Podcast S2E58 Other Stuff Book of Vile Darkness (3e) (affiliate link) Monstrous Races (affiliate link) Tasha's Cauldron of Everything (affiliate link) Way of the Wicked (affiliate link) Key Takeaways: Evil characters can enhance a TTRPG story if they're crafted with intention and communication. Session Zero is the place to set expectations and make sure everyone is on board. A "safe sociopath" in-game should never be a real-life problem player. Evil characters should elevate the story—not just hog the spotlight or sow chaos. It's okay to play dark themes—but not at the cost of trust at the table. Redemption arcs and “gray morality” often make more compelling characters than cartoon villains. If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners. If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings. Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
If your evil character isn't at least pretending to be helpful, they're not evil—they're just unemployed. In this episode of the RPGBOT.Podcast, the hosts dive deep into the dark, morally murky world of evil characters in tabletop RPGs. With Ash leading the charge, the conversation focuses on how to play a character with evil tendencies without destroying the game, the party, or your friendships. The hosts explore different shades of evil alignments, the narrative value of morally compromised PCs, and offer practical advice on how to maintain group cohesion when one of the players is clearly up to no good. From selfish rogues to power-hungry warlocks, the cast lays out the dos and don'ts of roleplaying antagonistic characters responsibly. This episode balances philosophical alignment discussion with real-world table etiquette, all while keeping things lighthearted, insightful, and occasionally disturbing in the best way. If you've ever wanted to play the villain—but not be one—this is your guide. Check out our Best of Season 1 and Best of Season 2 playlists! Get in on the DungeonFlow Beta at DungeonFlow.app MATERIALS REFERENCED IN THIS EPISODE RPGBOT.Podcast Episodes RPGBOT.Podcast S2E9 – Alignment (part 1 of 2) RPGBOT.Podcast S2E9 – Alignment (part 2 of 2) Content from RPGBOT.net Otherworldly Patrons and You – DnD 5e Dark Gifts or Distinctive Quirks? – DnD 5e Villains – RPGBOT.Podcast S2E58 Other Stuff Book of Vile Darkness (3e) (affiliate link) Monstrous Races (affiliate link) Tasha's Cauldron of Everything (affiliate link) Way of the Wicked (affiliate link) Key Takeaways: Evil characters can enhance a TTRPG story if they're crafted with intention and communication. Session Zero is the place to set expectations and make sure everyone is on board. A "safe sociopath" in-game should never be a real-life problem player. Evil characters should elevate the story—not just hog the spotlight or sow chaos. It's okay to play dark themes—but not at the cost of trust at the table. Redemption arcs and “gray morality” often make more compelling characters than cartoon villains. If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners. If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings. Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
Continuing our exploration of the monstrous races, we take a look at Ogres.
Continuing our exploration of the monstrous races, we take a look at the Jarthals.
The start of season six has us exploring the monstrous races, starting with the Deltarians.
In this remastered episode of the RPGBOT.Podcast, we talk to Keith Baker, creator of the Eberron setting, about the setting, its real-world history, and how to tell amazing stories in it. Keith shares insights into one of the most complex and interesting official settings, as well as years of experience and insight telling exciting pulp/noir stories in a setting so novel that it defines the “dungeonpunk” genre. Keith Baker is an American game designer and author best known for creating the Eberron campaign setting for Dungeons & Dragons. In 2002, Baker won Wizards of the Coast's Fantasy Setting Search contest, which led to the development of Eberron, a unique world blending high magic, noir intrigue, and pulp adventure. In addition to his work on D&D, Baker has contributed to a variety of tabletop games, including the card game Gloom, and has written novels set in the Eberron universe. He is highly regarded for his imaginative world-building and innovative game design. Links Keith Baker Twogether Studios Eberron Novels Patreon Keith Baker on DMsGuild Wayfinder's Guide to Eberron (affiliate link) Exploring Eberron (affiliate link) Chronicles of Eberron (affiliate link) RPGBOT.Podcast Episodes Dragonlance: Shadow of the Dragon Queen – RPGBOT.News S2E97 DnD 5e Eberron: Rising from the Last War (affiliate link) Monstrous Races on DMsGuild (affiliate link) Van Richten's Guide to Ravenloft (affiliate link) Other Stuff Gloom (affiliate link) If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners. If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings. Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra Twitter: @RPGBOTDOTNET Facebook: rpgbotbotdotnet Bluesky:rpgbot.bsky.social Ash Ely Professional Game Master on StartPlaying.Games Twitter: @GravenAshes YouTube@ashravenmedia Randall James @JackAmateur Amateurjack.com Producer Dan @Lzr_illuminati
In this remastered episode of the RPGBOT.Podcast, we talk to Keith Baker, creator of the Eberron setting, about the setting, its real-world history, and how to tell amazing stories in it. Keith shares insights into one of the most complex and interesting official settings, as well as years of experience and insight telling exciting pulp/noir stories in a setting so novel that it defines the “dungeonpunk” genre. Keith Baker is an American game designer and author best known for creating the Eberron campaign setting for Dungeons & Dragons. In 2002, Baker won Wizards of the Coast's Fantasy Setting Search contest, which led to the development of Eberron, a unique world blending high magic, noir intrigue, and pulp adventure. In addition to his work on D&D, Baker has contributed to a variety of tabletop games, including the card game Gloom, and has written novels set in the Eberron universe. He is highly regarded for his imaginative world-building and innovative game design. Links Keith Baker Twogether Studios Eberron Novels Patreon Keith Baker on DMsGuild Wayfinder's Guide to Eberron (affiliate link) Exploring Eberron (affiliate link) Chronicles of Eberron (affiliate link) RPGBOT.Podcast Episodes Dragonlance: Shadow of the Dragon Queen – RPGBOT.News S2E97 DnD 5e Eberron: Rising from the Last War (affiliate link) Monstrous Races on DMsGuild (affiliate link) Van Richten's Guide to Ravenloft (affiliate link) Other Stuff Gloom (affiliate link) If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners. If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings. Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra Twitter: @RPGBOTDOTNET Facebook: rpgbotbotdotnet Bluesky:rpgbot.bsky.social Ash Ely Professional Game Master on StartPlaying.Games Twitter: @GravenAshes YouTube@ashravenmedia Randall James @JackAmateur Amateurjack.com Producer Dan @Lzr_illuminati
On this episode of the RPGBOT.News, we celebrate RPGBOT's 10-year anniversary and look back upon RPGBOT's real-world history, which until now has never been documented or examined. If you've enjoyed the show, please rate and review us on Apple Podcasts, and rate us on Spotify or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners. MATERIALS REFERENCED IN THIS EPISODE RPGBOT.Podcast Episodes RPGBOT.Podcast Episode 10 – Horror Keith Baker on Eberron – RPGBOT.Masterclass S3E3 Content from RPGBOT.new DnD 5e – The Hexblade Warlock Handbook The Monsterizer The Quartermancer Other Stuff AmateurJack.com Donjon.bin.sh – The random generators that Tyler mentioned Monstrous Races (affiliate link) Monstrous Races 2 (affiliate link) Treantmonk SNL: Schweddy Balls
On this episode of the RPGBOT.News, we celebrate RPGBOT's 10-year anniversary and look back upon RPGBOT's real-world history, which until now has never been documented or examined. If you've enjoyed the show, please rate and review us on Apple Podcasts, and rate us on Spotify or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners. MATERIALS REFERENCED IN THIS EPISODE RPGBOT.Podcast Episodes RPGBOT.Podcast Episode 10 – Horror Keith Baker on Eberron – RPGBOT.Masterclass S3E3 Content from RPGBOT.new DnD 5e – The Hexblade Warlock Handbook The Monsterizer The Quartermancer Other Stuff AmateurJack.com Donjon.bin.sh – The random generators that Tyler mentioned Monstrous Races (affiliate link) Monstrous Races 2 (affiliate link) Treantmonk SNL: Schweddy Balls
On this episode of the RPGBOT.Podcast, we discuss aberrations. We look at all the weirdness from both a player's and a DM's perspective, and look at ways to make aberrations interesting and engaging in your game. If you've enjoyed the show, please rate and review us on Apple Podcasts, and rate us on Spotify or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners. Check out our Best of Season 1 and Best of Season 2 playlists! MATERIALS REFERENCED IN THIS EPISODE Meeting an Ancient Aboleth – dScryb (affiliate link) RPGBOT.Podcast Episodes RPGBOT.Podcast Episode 10 – Horror Kobold Press Tome of Heroes: the Wit and Wisdom of Brian Suskind – RPGBOT.News S2E53 Journeys Through the Radiant Citadel – RPGBOT.News S2E57 Dice Math – RPGBOT.Podcast S2E92 Keith Baker on Eberron – RPGBOT.Masterclass S3E3 Keys from the Golden Vault – RPGBOT.News S3E17 The Undead – A Guide to Incorporating Undead Creatures in TTRPGs – RPGBOT.Podcast S3E28 The Undead II: A Guide for Role Playing Undead Creatures in TTRPGs – RPGBOT.Podcast S3E30 Content from RPGBOT.net Call of Cthulhu Starter Set – A Review Other Stuff Baldur's Gate Chaosium Basic Roleplaying System (affiliate link) Monstrous Races (affiliate link) Music by GeriArt on Pixabay Closing Theme Music by Bluemount Score from Pixabay
On this episode of the RPGBOT.Podcast, we discuss aberrations. We look at all the weirdness from both a player's and a DM's perspective, and look at ways to make aberrations interesting and engaging in your game. If you've enjoyed the show, please rate and review us on Apple Podcasts, and rate us on Spotify or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners. Check out our Best of Season 1 and Best of Season 2 playlists! MATERIALS REFERENCED IN THIS EPISODE Meeting an Ancient Aboleth – dScryb (affiliate link) RPGBOT.Podcast Episodes RPGBOT.Podcast Episode 10 – Horror Kobold Press Tome of Heroes: the Wit and Wisdom of Brian Suskind – RPGBOT.News S2E53 Journeys Through the Radiant Citadel – RPGBOT.News S2E57 Dice Math – RPGBOT.Podcast S2E92 Keith Baker on Eberron – RPGBOT.Masterclass S3E3 Keys from the Golden Vault – RPGBOT.News S3E17 The Undead – A Guide to Incorporating Undead Creatures in TTRPGs – RPGBOT.Podcast S3E28 The Undead II: A Guide for Role Playing Undead Creatures in TTRPGs – RPGBOT.Podcast S3E30 Content from RPGBOT.net Call of Cthulhu Starter Set – A Review Other Stuff Baldur's Gate Chaosium Basic Roleplaying System (affiliate link) Monstrous Races (affiliate link) Music by GeriArt on Pixabay Closing Theme Music by Bluemount Score from Pixabay
On this episode of the RPGBOT.Podcast, we discuss playing evil characters in TTRPGs. We discuss important guidelines for safely playing an evil character in, ideas for playing an evil character successfully, and how you can run a game for an evil party. If you've enjoyed the show, please rate and review us on Apple Podcasts, and rate us on Spotify or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners. Check out our Best of Season 1 and Best of Season 2 playlists! MATERIALS REFERENCED IN THIS EPISODE RPGBOT.Podcast Episodes RPGBOT.Podcast S2E9 – Alignment (part 1 of 2) RPGBOT.Podcast S2E9 – Alignment (part 2 of 2) Content from RPGBOT.net Otherworldly Patrons and You – DnD 5e Dark Gifts or Distinctive Quirks? – DnD 5e Villains – RPGBOT.Podcast S2E58 Other Stuff Book of Vile Darkness (3e) (affiliate link) Monstrous Races (affiliate link) Tasha's Cauldron of Everything (affiliate link) Way of the Wicked (affiliate link) Music by GeriArt on Pixabay Closing Theme Music by Bluemount Score from Pixabay
On this episode of the RPGBOT.Podcast, we discuss playing evil characters in TTRPGs. We discuss important guidelines for safely playing an evil character in, ideas for playing an evil character successfully, and how you can run a game for an evil party. If you've enjoyed the show, please rate and review us on Apple Podcasts, and rate us on Spotify or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners. Check out our Best of Season 1 and Best of Season 2 playlists! MATERIALS REFERENCED IN THIS EPISODE RPGBOT.Podcast Episodes RPGBOT.Podcast S2E9 – Alignment (part 1 of 2) RPGBOT.Podcast S2E9 – Alignment (part 2 of 2) Content from RPGBOT.net Otherworldly Patrons and You – DnD 5e Dark Gifts or Distinctive Quirks? – DnD 5e Villains – RPGBOT.Podcast S2E58 Other Stuff Book of Vile Darkness (3e) (affiliate link) Monstrous Races (affiliate link) Tasha's Cauldron of Everything (affiliate link) Way of the Wicked (affiliate link) Music by GeriArt on Pixabay Closing Theme Music by Bluemount Score from Pixabay
In this RPGBOT.Masterclass, we talk to Keith Baker, creator of the Eberron setting, about the setting, its real-world history, and how to tell amazing stories in it. Keith shares insights into one of the most complex and interesting official settings, as well as years of experience and insight telling exciting pulp/noir stories in a setting so novel that it defines the “dungeonpunk” genre. Paizo press provided review materials for this episode. If you've enjoyed the show, please rate and review us on Apple Podcasts, and rate us on Spotify or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners. Materials Referenced in this Episode Keith Baker Twogether Studios Eberron Novels Patreon Keith Baker on DMsGuild Wayfinder's Guide to Eberron (affiliate link) Exploring Eberron (affiliate link) Chronicles of Eberron (affiliate link) RPGBOT.Podcast Episodes Dragonlance: Shadow of the Dragon Queen – RPGBOT.News S2E97 DnD 5e Eberron: Rising from the Last War (affiliate link) Monstrous Races on DMsGuild (affiliate link) Van Richten's Guide to Ravenloft (affiliate link) Other Stuff Gloom (affiliate link) ATTRIBUTIONS: Show Opening: Music by Music_For_Videos from Pixabay Show Closing: Music by Lesfm from Pixabay Show Art: Image by czu_czu_PL from Pixabay
In this RPGBOT.Masterclass, we talk to Keith Baker, creator of the Eberron setting, about the setting, its real-world history, and how to tell amazing stories in it. Keith shares insights into one of the most complex and interesting official settings, as well as years of experience and insight telling exciting pulp/noir stories in a setting so novel that it defines the “dungeonpunk” genre. Paizo press provided review materials for this episode. If you've enjoyed the show, please rate and review us on Apple Podcasts, and rate us on Spotify or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners. Materials Referenced in this Episode Keith Baker Twogether Studios Eberron Novels Patreon Keith Baker on DMsGuild Wayfinder's Guide to Eberron (affiliate link) Exploring Eberron (affiliate link) Chronicles of Eberron (affiliate link) RPGBOT.Podcast Episodes Dragonlance: Shadow of the Dragon Queen – RPGBOT.News S2E97 DnD 5e Eberron: Rising from the Last War (affiliate link) Monstrous Races on DMsGuild (affiliate link) Van Richten's Guide to Ravenloft (affiliate link) Other Stuff Gloom (affiliate link) ATTRIBUTIONS: Show Opening: Music by Music_For_Videos from Pixabay Show Closing: Music by Lesfm from Pixabay Show Art: Image by czu_czu_PL from Pixabay
Far from losing steam in the digital age, tabletop games are booming thanks to their collaborative and tactile nature. In fact, today's guest believes that video games can learn a lot from tabletop RPGs – and vice versa! Today, we're joined by Tyler Kamstra, a software developer by trade who plays a whole lot of Dungeons and Dragons and other tabletop RPGs in his spare time. Tyler is also the founder and primary author of RPGBOT.net, an online resource for tabletop roleplaying games, including informative articles, online tools, and the RPGBOT.Podcast. We discuss the crossover between video games, board games, and tabletop RPGs, whereTyler fills us in on some of the exciting developments taking place in the tabletop gaming world. We take a look at some of the joys and perils of leadership, how you can benefit from building an open and respectful corporate culture that promotes transparent feedback, and what the future holds for RPGBOT.net. To learn all this and more from an expert from the tabletop world, make sure to tune in today! Topics discussed in this episode: - Overlap between video games and tabletop RPGs - What pen and paper can learn from digital and vice versa - Why collaborative storytelling makes games memorable – even if they suck! - How RPGBOT.net has evolved from a solo passion project - Areas of leadership that Tyler finds difficult - The importance of building feedback into your culture - Why professional leadership can be about breaking stuff The origin story of RPGBOT.net - How Tyler became known for his character optimization content - The role RPGBOT.net plays in the tabletop space today - Developing needs in the space and how the ecosystem is evolving - What the future of RPGBOT.net looks like Follow Tyler on LinkedIn and Twitter. You can also visit his website and discover his Monstrous Races series on Dungeon Masters Guild. Check out RPGBOT.net and listen to the RPGBOT.Podcast to learn more about tabletop roleplaying games and become a better player! For more tips on how to staff your dev team, email us at info@valarinconsulting.com to set up a free 90-minute call! For more episodes head to the Building Better Games Podlink. Connect with us: TikTok Instagram LinkedIn YouTube
In this final episode of season one we take a look at creating monsters and monstrous races for your world setting.
We all know there are a ton of player races in D&D 5e. However, some of players favorite characters to make are the plethora of DnD monster races available to play. Yuan-ti? Goblin? Orc? You want it, we probably got it! Is this a good thing for the game, or does it spell doom for the game?Welcome to DumpStat! Join the legendary lich overlord Brill and the level 12 fighter Doc in an epic quest to uncover the best-kept secrets and tricks for running the world's most popular role-playing game. We're your top D&D podcast, producing new episodes every week on Friday by 7PM EST.Support the show (https://www.patreon.com/DumpStatPodcast)
Finishing up with Mandeville's travels, we visit the palace of the Mongol khan, the fortress paradise of the Old Man of the Mountain, and a land that never sees the sun. If you like what you hear and want to chip in to support the podcast, my Patreon is here, my Ko-fi is here, and Paypal is here. I'm on Twitter @circus_human, Instagram @humancircuspod, my website is www.humancircuspodcast.com, and I have some things on Redbubble at https://www.redbubble.com/people/humancircus. Sources: Sir John Mandeville: The Book of Marvels and Travels, translated by Anthony Bale. Oxford University Press, 2012. The Travels of Sir John Mandeville, translated by Charles Moseley. Penguin, 2005. The Book of John Mandeville, edited by Tamarah Kohanski and C. David Benson. Medieval Institute Publications, 2007. Friedman, John Block. The Monstrous Races in Medieval Art and Thought. Syracuse University Press, 2000. Higgins, Iain Macleod. Writing East: The "Travels" of Sir John Mandeville. University of Pennsylvania Press, 1997. Jackson, Peter. The Mongols and the West: 1221-1410. Routledge, 2018. Metlitzki, Dorothee. The Matter of Araby in Medieval England. Yale University Press, 2005. Tzanaki, Rosemary. Mandeville's Medieval Audiences: A Study on the Reception of the Book of Sir John Mandeville (1371-1550). Taylor & Francis, 2017. Verner, Lisa. The Epistemology of the Monstrous in the Middle Ages. Routledge, 2005. Learn more about your ad choices. Visit megaphone.fm/adchoices
Mandeville goes east into Greater India, and we go with him, following, as he follows the path of Odoric of Pordenone, into India, into the sea and its islands, and into a discussion of medieval hybrids and monsters, and what they mean. We'll find Amazons, the hand of St. Thomas, and people with neither noses nor eyes. If you like what you hear and want to chip in to support the podcast, my Patreon is here, my Ko-fi is here, and Paypal is here. I'm on Twitter @circus_human, Instagram @humancircuspod, my website is www.humancircuspodcast.com, and I have some things on Redbubble at https://www.redbubble.com/people/humancircus. Sources: Sir John Mandeville: The Book of Marvels and Travels, translated by Anthony Bale. Oxford University Press, 2012. The Travels of Sir John Mandeville, translated by Charles Moseley. Penguin, 2005. Cathay and the Way Thither Vol. II. Hakluyt Society, 1913. Andyshak, Sarah Catherine. Figural and Discursive Depictions of the Other in the Travels of Sir John Mandeville. Florida State University Libraries, 2009. Friedman, John Block. The Monstrous Races in Medieval Art and Thought. Syracuse University Press, 2000. Greenblatt, Stephen. Marvellous Possessions: The Wonder of the New World. University of Chicago Press, 1991. Higgins, Iain Macleod. Writing East: The "Travels" of Sir John Mandeville. University of Pennsylvania Press, 1997. Patterson, Robert. Mandeville's Intolerance: The Contest for Souls and Sacred Sites in The Travels of Sir John Mandeville. Washington University in St. Louis, 2009. Schildgen, Brenda Deen. Dante and the Orient. University of Illinois Press, 2002. Tzanaki, Rosemary. Mandeville's Medieval Audiences: A Study on the Reception of the Book of Sir John Mandeville (1371-1550). Taylor & Francis, 2017. Verner, Lisa. The Epistemology of the Monstrous in the Middle Ages. Routledge, 2005. Learn more about your ad choices. Visit megaphone.fm/adchoices
Our traveller reaches Egypt. He writes of wondrous gardens of balsam, of the pyramids and their purpose, of the recent history of the sultanate, and of the Mamluk Sultan's views of Latin Christian life. If you like what you hear and want to chip in to support the podcast, my Patreon is here, my Ko-fi is here, and Paypal is here. I'm on Twitter @circus_human, Instagram @humancircuspod, my website is www.humancircuspodcast.com, and I have some things on Redbubble at https://www.redbubble.com/people/humancircus. Sources: Sir John Mandeville: The Book of Marvels and Travels, translated by Anthony Bale. Oxford University Press, 2012. The Travels of Sir John Mandeville, translated by Charles Moseley. Penguin, 2005. Cobb, Paul M. The Race for Paradise: An Islamic History of the Crusades. Oxford University Press, 2016. Friedman, John Block. The Monstrous Races in Medieval Art and Thought. Syracuse University Press, 2000. Greenblatt, Stephen. Marvellous Possessions: The Wonder of the New World. University of Chicago Press, 1991. Higgins, Iain Macleod. Writing East: The "Travels" of Sir John Mandeville. University of Pennsylvania Press, 1997. Legassie, Shayne. The Medieval Invention of Travel. University of Chicago Press, 2017. Lindsay, James E. Daily Life in the Medieval Islamic World. Greenwood Publishing Group, 2005. Milwright, Marcus. "The Balsam of Maṭariyya: An Exploration of a Medieval Panacea," in Bulletin of the School of Oriental and African Studies, University of London. Vol. 66, No. 2 (2003). Routledge Revivals: Trade, Travel and Exploration in the Middle Ages (2000): An Encyclopedia. Edited by John Block Friedman & Kristen Mossler Figg. Taylor & Francis, 2017. Semeonis, Symon. The Journey of Symon Semeonis from Ireland to the Holy Land. The Dublin Institute for Advanced Studies, 1960. Tzanaki, Rosemary. Mandeville's Medieval Audiences: A Study on the Reception of the Book of Sir John Mandeville (1371-1550). Taylor & Francis, 2017. Learn more about your ad choices. Visit megaphone.fm/adchoices
Episode 20. This week we discuss travel sequences and how DMs approach the more monstrous races. Also my wife played a Minotaur. Intro and outro music - "Marty Gots a Plan" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License creativecommons.org/licenses/by/3.0/
This week we delve into DMsguild creator Tyler Kamstra's Dungeons and Dragons 5e supplement Monstrous Races. Whether you’re playing an all-monster party or just want to play a monstrous race in an otherwise normal party, this document presents rules for playing every creature in the Monster Manual, new feats and backgrounds for monstrous characters, analysis of officially published races, highly detailed rules for building your own races, new rules for tiny races, and rules for templates for player characters. This supplement is for 5th-edition Dungeons and Dragons. What is in this document? 228 playable races (every creature in the Monster Manual, no exceptions!) 116 subraces 13 templates for Player Characters, including new rules for Lycanthropes and Vampires Design notes discussing how everything in the document was built and suggestions for changing everything to fit your game Rules for Tiny, Large, Huge, and Gargantuan player races New feats New backgrounds Get your Monstrous Races: https://tinyurl.com/y2jrath9 Pick up our Unearthed Tips and Tricks Book Here: https://tinyurl.com/yaehqxr3 Show Notes: https://tinyurl.com/y2wtqrr2 Become a patreon donor at https://www.patreon.com/critacademy and help support the show. Enjoy the show live and on camera and even chat with us during the show. Get a free audio book at www.audibletrial.com/critacademy Visit us us at www.critacademy.com
DMST 29 - I am so sorry for our mouth sounds. It's lunchtime in the studio. Adam ST: You never know the hidden talents of people by looking at them (NPCs, too) Fundamental Topic: Monstrous PC Options for 5th Edition Cloudsinger 5E airs over on our YouTube Channel, Questers Way, every Friday at 6:00pm Our lore and event-filled website: qwaygameon.com Our community center website: questersway.com Our awesome art is done by the amazing Chelsea Cottle. Find her and her art here: https://www.instagram.com/ccottleart/ If you like what we do, this podcast now has a crowdfunding campaign to help us continue growing the show: https://patron.podbean.com/QWayGM Adamus’s professional Patreon: https://www.patreon.com/AdamusDrakeGames
This week, Dan and Garin get their hands dirty in the newest supplement by Tyler Kamstra, "Monstrous Races 2"! In this newest addition to the Monstrous Races works, Tyler makes playable races out of all of the monsters featured in Volo's Guide to Monsters, fully equipped with flaws, as well as design notes to justify the builds. Garin also peppers in a special Barbarian subclass, that we are sure you'll love! You cannot miss out on this episode, or the supplements featured. Be sure to check it out in the links below! Patreon: http://patreon.com/dndcharacterlab Monstrous Races 2 (It's a dollar for the month of Oct. 2018!): https://bit.ly/2IM0KVv Monstrous Races (2 bucks for the month of Oct. 2018!): https://bit.ly/2C9dIvo Path of the Reaver: https://bit.ly/2Ogoyqv That Sh*t Flay (Monstrous Races) [The episode where we feature the first supplement with all of the monsters from the monster manual in playable race form]: https://bit.ly/2FIsbx6 Shirts and Merch: Http://shop.spreadshirt.com/dndcharacterlab Twitter: http://twitter.com/dndcharacterlab Facebook: http://facebook.com/dndcharacterlab
Let’s get down. It’s time to get monstrous up in here. Shawn and Chris fang up for a discussion on the Unearthed Arcana article on Centaurs and Minatours. Enjoy and […]
This week, Garin and Dan dive into the "Monstrous Races" supplement available on DMs Guild, by Tyler Kamstra. This supplement turns every last darn monster from the 5e Core Monster Manual into a playable race! Though tough to choose just one, Garin and Dan bring in their best monster baby creations and go head to head in the lab. Check it out!! Patreon: http://patreon.com/dndcharacterlab Shirts: http://shop.spreadshirt.com/dndcharacterlab Monstrous Races: http://bit.ly/2IkoKOQ
In the lead up to this week's episode where we dive into the exciting supplement known simply as, "Monstrous Races" --that features all of the Monster Manual Monsters as PLAYABLE 5E PC RACES!-- we dive deep into the mind of the genius behind it, Tyler Kamstra. So, grab a potion, and stay a while. We're chattin'. Monstrous Races: http://bit.ly/2oV1LBP Our Patreon! http://patreon.com/dndcharacterlab