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This week on Player Attack, we're headed out to the far reaches of the galaxy. First up, it's survival time as Jessica explores Oxygen Not Included, a new experience from Don't Starve developer Klei. The game is packed with adorable features and creatures, and some unique interstellar residents, but - you guessed it - easy to pick up, fiendishly difficult to master. You can forget everything you think you know about driving a spaceship. Turns out that it's not at all like flying a plane, and a lot more like piloting a giant, floating submarine. At least, that's the approach Flat Earth Games is taking, with the upcoming release of Objects In Space - a game that also encourages you to build your own cockpit. And as if all that wasn't enough, in the latest clip from Angelo's Player A-Chat series, we sat down with local Adelaide games writer James O'Connor to chat about freelance writing, kids' magazines, video game academia, and the thesis he wrote about player-driven narratives in GTA IV. ...plus, of course, we have all the latest in gaming news - this is Player Attack! http://www.playerattack.com
Ayden & Kash are at GX Australia and are joined by Leigh from Flat Earth Games in Sydney, talking about Objects In Space, the inspirations of gameplay and the rig build and much more! You can follow Flat Earth Games/Leigh/Objects In Space on twitter here: https://twitter.com/fegames https://twitter.com/objectsgame Omny: https://omny.fm/shows/player-one/playlists/player-one-completionist (Completionist Podcast) https://omny.fm/shows/player-one/playlists/podcast (Player One Bytes Podcast) Itunes: https://itunes.apple.com/us/podcast/player-one-completionist-2017/id1091841541?mt=2 (Completionist Podcast) https://itunes.apple.com/au/podcast/player-one-bytes/id1049651847?mt=2 (Player One Bytes Podcast)
Krister Collin is an award-winning game developer, having worked for Flat Earth Games, Epiphany Games, and Well Placed Cactus. He is the organiser of the monthly IGDA Sydney Beer & Pixel events, and is a Game Design Teacher at the Academy of Interactive Entertainment.
We’re back from our two-week break and we’re hitting the ground running, Gianni has returned from the land of pineapples and beaches to host once again. First off this week we’re talking justice for cheaters in online games. With player vs player elements in pretty much every title these days, the temptation to cheat can be too much for some people. But the creators of Overwatch, Blizzard have found a unique way to take down cheaters and keep them out of their servers for good. This week we spoke to sibling founders Elissa and Leigh Harris of Flat Earth Games. They spoke to us about their game “Objects in Space”. This space fairing simulator strays away from classic twitch based space combat to a more strategic system management style game coupled with a unique home built physical interface. Elissa and Leigh tell us how they are taking the genre into a new direction. You can find out more about their game at www.objectsgame.com With many new developers making great games, systems like Steam Greenlight can really get the ball rolling. But sadly there is a new disturbing trend is rearing its head in the gaming world. Organisations posing as legitimate publishers are now approaching small inexperienced developers promising huge exposure and a guaranteed audience for a “small” percentage of profits, only to leave them high and dry when things don’t go as planned. The team discuss ways to weed out the frauds and the difference between social media statistics and true audience engagement. You can find us on all the social media sites, Twitter, Facebook, Instagram, Twitch, YouTube and Steam. Just search for "pixelsift".
Cassandra Wright, James Noble and Warren Davies discuss the changing online landscape with the shutting down of Yahoo and changes to online tax returns.They're also speaking with guest Felicity Fenner, curator of People Like Us, an exhibition looking at the interrelationship between art technology and the human experience.And Leigh and Elissa Harris from Flat Earth Games come in to talk about their new game Objects in Space.
Rae Johnston is a Journalist for Gizmodo Australia, and was previously the Commercial Editor for Gizmodo, Kotaku, and Lifehacker.She has done PR work for Surprise Attack and Flat Earth Games, Co-ordination and hosting for EB Games Expo, co-created and presented for Tech Space, was the Lifestyle Editor for TechLife Magazine, was an original presenter/reviewer for Save Point TV, and has been working professionally as an actor/voice actor for over a decade.She is a high profile advocate for the games industry, regularly appearing on morning TV shows, is heavily involved with the cosplay community, and regularly MC's at events from Oz Comic-Con to Haven.
Leigh Harris is the Director of indie games studio Flat Earth Games, and Game Design Teacher at AIE. Over his 15 year career in the games industry he has worked for Take Two Interactive, was the ANZ Public Relations Manager for Rockstar Games, was the Editor for MCV Pacific and Develop Online, and spent time as a Freelance Journalist.
In studio: Jody Macregor, Candi Payne, Razor and Sean “Minion” Mccarthy. This week, Sean reviews the latest expansion to World of Warcraft: Warlords of Draenor. The three amigos review Metrocide, an open world stealth game by indie studio Flat Earth Games. We hear an interview with Alex Hutchison, creative director of Far Cry 4. Thanks [...]
Brian Tyler and Jonathan Miley speak with the co-founders of Flat Earth Games, Rohan and Leigh Harris. The teams recently released a Mac version of the previously iOS exclusive TownCraft, an isometric medieval city building. This is an archived episode of DarkCast Interviews that originally appeared on Darkstation.com