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Kings and Generals: History for our Future
3.183 Fall and Rise of China: The end was near for Changkufeng

Kings and Generals: History for our Future

Play Episode Listen Later Jan 5, 2026 33:25


Last time we spoke about the second Russian Counter Offensive over the Heights. Night operations opened the action: scouts moved in darkness, wires were cut, and Hill 52 fell before dawn, followed by Shachaofeng as dawn pressed the front. The Russians responded with a heavy counterattack, tanks, aircraft, and sustained artillery, yet the Japanese adapted quickly, shifting guns and reinforcing sectors to hold the crest. By 3–5 August, Japanese and Soviet forces fought in a fragmented front across multiple sectors: Hill 52, Changkufeng, Shachaofeng, the lake. Japanese commanders coordinated between infantry, engineers, and mountain artillery, while seeking long-range support from Kwantung Army. Soviet artillery sought to disrupt lines of communication and press from the Crestline with massed tanks and air strikes. Despite intense bombardments and repeated tank assaults, Japanese regimental guns, antitank teams, and close-quarters defense bore the brunt of the defense, inflicting heavy Soviet losses. Yet in the end the Japanese had yet again repelled the enemy from the heights.   #183 The end was near for Changkufeng Welcome to the Fall and Rise of China Podcast, I am your dutiful host Craig Watson. But, before we start I want to also remind you this podcast is only made possible through the efforts of Kings and Generals over at Youtube. Perhaps you want to learn more about the history of Asia? Kings and Generals have an assortment of episodes on history of asia and much more  so go give them a look over on Youtube. So please subscribe to Kings and Generals over at Youtube and to continue helping us produce this content please check out www.patreon.com/kingsandgenerals. If you are still hungry for some more history related content, over on my channel, the Pacific War Channel where I cover the history of China and Japan from the 19th century until the end of the Pacific War. While the front-line fighting raged on 6 August, Tokyo moved to supply the 19th Division with the coveted long-range artillery and antiaircraft support. In the evening, the Korea Army officially learned from the AGS that, by Imperial order, the Kwantung Army would add the strength already informally approved: four 7.5-centimeter field guns, two 15-centimeter cannons, two 10-centimeter railway guns, and two 7.5-centimeter antiaircraft guns. The North China Area Army would also provide mobile antiaircraft units. The Korea Army estimated that the field and heavy artillery reinforcements would reach the town of Tumen on 7–8 August. The new guns were expected to ease the division's pressure in due course. The fighting continued on the 7th. The 75th Infantry observed that, despite the Russians' vigorous attacks aimed at capturing Hill 52 and Changkufeng on 6 August, they failed at both objectives and were repelled with heavy losses. Because of the Soviets' ignominious defeat at Changkufeng, they seemed determined to seize Hill 52 on 7 August. Most of the shallow and isolated Japanese positions at Hill 52 had been shattered by bombardments. Some men retrieved Japanese corpses still piled atop one another; the wounded were to proceed to the rear by themselves. Many had not eaten since the morning of 6 August, yet morale remained high. It was decided to knock out the Soviets' advancing tanks under the cover of darkness, employing infantry and engineers. At 03:00, these elements moved against the armor 150 meters behind the Russian wire, killed some advancing infantry, and destroyed two tanks. The infantry platoon leader, Warrant Officer Kanaoka, jumped aboard a tank, pried open the turret, and fought with his blade as blood dripped from the blade. The eastern sky brightened as he stood there smiling and holding his bloodied sword; at that moment, Private First Class Kimura exploded a grenade inside the tank, which promptly blew up. The assault force returned safely at dawn. At dawn, from heavy-weapon positions 200–300 meters in front, the Soviets opened fire, exploiting gaps between the smashed armor. Since 04:00, sixty Russian tanks had been moving south on the far side of Khasan. By daybreak, more than ten machines could be seen in the dip northeast of Hill 52, with several dozen other tanks newly active along Hill 29 Crestline as infantry deployed in gullies. At 05:30, Russian artillery began firing from all directions. In addition to shelling from Gaho, Hill 29, and Maanshan, the Soviets directed flank fire against Hill 52, using two rapid-fire guns 700 meters northeast and three mountain guns on the slope of Changkufeng. As the works at Hill 52 were progressively pulverized, K. Sato dispatched reinforcements from the 76th Regiment there. Near 11:00, the Russian barrage intensified and became more accurate; positions were destroyed one by one, and casualties rose. A new apex of fury occurred between 13:30 and 14:30, when a pall of smoke blanketed the region, producing a ghastly impression. Russian planes bombed and strafed Hill 52 from 11:00; a raid by twelve bombers against the western slope at 13:30 was particularly fierce, though many bombs fell harmlessly into the Tumen. The Russian lines were built up gradually, and all types of Soviet weapons were employed. From 14:30, about 100 Russians approached, led by four tanks, and penetrated the defense positions. Close-quarter counterattacks were launched by elements of three Japanese infantry companies, a machine-gun platoon, and an engineer platoon. One officer recalled "It was tough and costly fighting. Men were overrun by tanks, some losing limbs." Nine engineers linked up with the infantry, placing explosives under tank turrets and blowing up two machines. During the crisis, with tanks and infantry overrunning his lines. From the right wing, in the Eleventh Company sector, the Japanese fought fiercely against Soviet heavy weapons and infantry who had advanced to point-blank range. Master Sergeant Suzuki, acting company commander, on his own initiative ordered the main force to counterattack. Through coordinated action, the Japanese knocked out four tanks that had penetrated their positions. Two enemy battalions that had "come close bravely" were nearly wiped out. Total Soviet strength committed in this sector amounted to three battalions and forty tanks. Japanese losses on the Hill 52 front were heavy indeed: seventy-four had been killed and eighty-five wounded, one hundred fifty-nine out of three hundred twenty-eight men in action. The remnants of one infantry company were commanded by a superior private; sergeants led two other infantry and two machine-gun companies. Seven of thirteen heavy weapons were inoperable.  Meanwhile 9th Company elements defended Noguchi Hill, 800 meters southeast of Changkufeng. By 05:00 on 7 August, Soviet troops facing the hill numbered 200 infantry, five tanks, and two rapid-fire guns. From positions set up the previous night along the lake, the Russians opened fire at dawn while 50 soldiers moved to attack with the tanks in support. Captain Noguchi's men poured fire on the enemy and inflicted heavy losses. But the Russians, who possessed superior supporting fire, fought their way forward until, after 40 minutes, they got within 70 meters. The Soviet tanks disappeared into a dead angle near the lakeshore. When the fog lifted at 06:00, the Russians on the southeast slope of Changkufeng fired down at Noguchi Hill with four heavy machine guns. Seven tanks, advancing anew from the gully northeast of Hill 52, came as close as 80 to 200 meters, deployed to encircle, and opened fire. By now, eight Japanese had been killed and five wounded; most of the light machine guns and grenade dischargers had been crippled and all three heavy weapons were out of action. The Russians attacked again at 08:00, hurling grenades and shouting. A dozen tanks operated in support of two infantry companies. The Japanese responded with grenades; yellow and black smoke masked the heights, and the scene was extremely impressive. Desperate hand-to-hand combat raged along the sector for a half-hour until the Soviets fell back after suffering enormous losses.  At 10:40, the Russians assaulted with infantry from the southeast front and from the Changkufeng direction, aided by tanks from the zone between. Captain Noguchi sortied with his remnant, charged the Russians, and drove them off. In this fighting, however, he was shot in the chest and most of his subordinates were killed or wounded. Somehow the captain stayed on his feet. He and six survivors threw grenades at the Russians, who were now behind the Japanese, and then he led a last charge back to the highest positions. Once the enemy had been evicted, Captain Noguchi collapsed. Only three or four soldiers were in fighting condition. The captain begged them to report to Sato, but, refusing to abandon him, the men managed to help him down to the rear. It was 11:30. Captain Noguchi's unit, which had fought bravely since the first combat on 6 August, had been destroyed. Of 78 officers and men, 40 lay killed and another 31 wounded. The hill had been lost. Meanwhile, Soviet bombardment of the Hill 52 district had been heavy, and phone contact with the regiment was severed. Suddenly, the indomitable Captain Noguchi appeared at headquarters, and the regiment finally learned that the foe had penetrated the defenses. The bleeding captain pleaded for a counterattack and kept trying to return to the fight; K. Sato had to restrain him by ordering him to leave for the rear. It was true that the position Captain Noguchi had occupied was the key point connecting Hill 52 and Changkufeng. But Sato reasoned that if they held solidly to the latter hills, their defenses would never be in danger, and it would be easy to retake Noguchi Hill at any time by concentrating fire from all the high ground and by employing artillery, once strength could be spared. Around sunset, however, Sato received an order from the brigade, and a report came from Changkufeng that "our troops' brave fighting has tied us over the crisis." Reassured, Sato proceeded to Hill 52, cheered on Kojima and the soldiers, and examined the condition of the wounded and the heaped-up corpses.  The 75th Infantry estimated that there had been 900 Russian casualties in the right sector and that more than ten tanks and three heavy machine guns had been put out of action. The regiment itself had lost four officers killed and had four wounded. In the entire right sector which included 1,332 men in action, 140 had been killed and 180 wounded. Seven soldiers of the 75th Infantry were also listed as missing in action but presumed dead. Total casualties including the missing, as a percentage of those listed as engaged, amounted to 25 percent for the right sector unit. On the 7th, the unit had lost 19 machine guns and 11 grenade dischargers. As of 18:00 on 7 August, Japanese intelligence estimated that the Russians had committed a grand total of 25 infantry battalions, up six from 6 August, 80 artillery pieces, up 10, and 200 tanks . Situation maps showed one Soviet infantry battalion east of Changkufeng, another north of Hill 52, armor and infantry in unknown strength east of that hill, and artillery positions from northeast to southeast of Khasan. On the 7th, spotters also observed seven large steamers entering Posyet and Khansi, as well as one 10,000-ton vessel at Yangomudy. At least 200 or 300 enemy soldiers in the Karanchin sector were working to strengthen positions. Units moving south from Novokievsk included 350 trucks, 60 tanks, and 400 troops. Heading north from the region of the battlefield were 100 trucks and 150 horsemen. Meanwhile, on the front in eastern Manchuria, elements of the Kwantung Army's 8th Division had forcibly ousted a small party of Soviet border trespassers. The "punch" had gone out of the Russians in the Hill 52 sector after their thorough defeat on 6 and 7 August, but they continued to build up firepower, deploying heavy weapons and artillery observation posts. The bombardments grew more accurate; even regiment and brigade headquarters lost their last dead angles. By daylight on the 8th, two Soviet infantry battalions plus tanks were deployed on the Hill 52 front. Their main forces were distributed along a line 800 meters from the Japanese, and snipers and machine gunners held positions 200 to 300 meters away. "Each time they detected movement, they sniped at us and interfered with our observation." From 09:00, the Japanese sustained scattered artillery fire. At 13:30 there was a bombing raid by 15 planes, but no casualties were incurred. Soviet guns pounded Hill 52 around 18:30, and the Japanese suffered four or five casualties, but morale was generally high, and they sought to strengthen and repair their positions throughout the night. On the Changkufeng front, which had drawn rather serious attention, Russian heavy guns opened slow fire after 05:00 from east of Khasan and from Maanshan. Through the night of 7–8 August, Soviet infantry had assembled near the lake crossing. Russian troop strength increased beyond one-and-a-half battalions. The defenders ran out of grenades and had to resort to rocks, but by 10:00 the Soviet assault waves began to weaken after five hours of fierce resistance. Supporting the Japanese lines had been barrages by grenade launchers, flank fire by a heavy-machine-gun platoon at Chiangchunfeng, and supported by the mountain artillery. Around 10:30, the attackers fled to Khasan. The battlefield quieted, but enemy snipers dug foxholes 300 meters away and kept up persistent fire, and infantry mounted repeated attacks in varying strength.    Since morning, the mountain gun and the two battalion guns at Fangchuanting had engaged infantry and machine guns that appeared on the middle of the Changkufeng crest as well as in the Hill 52 area. The timely fire from these guns caused severe losses, especially to Russian observation posts. But Lieutenant Maeoka, who commanded the mountain platoon from Changkufeng, was wounded badly at 10:30. The mountain battalion also fired at targets in the Changkufeng sector from the Korean side of the Tumen. At 13:20, the Russians pressed new attacks against Changkufeng from three sides, using a total of two companies and three tanks. Although they got close and attacked persistently, they were driven off each time; these afternoon efforts were not very vigorous. Fighters strafed at low altitude and more than ten bombers attacked near 15:00, igniting fires in the village of Fangchuanting. The raids by planes and guns caused frequent cuts in signal lines again. At 06:50 on the 8th, Soviet forces in the left sector resumed their efforts until they were pinned down at 100 meters and had to dig in. Excepting spotter posts, everyone must enter shelters from warning till all-clear. Meanwhile, T. Sato estimated that although enemy attacks were aimed mainly against Changkufeng, there existed some danger that hostile forces would cross the Tumen near Yangkuanping and launch a sudden attack against our left rear, as actions in that area had become pronounced. He accordingly issued an order at 17:00: all of us, superiors as well as subordinates, must overcome exhaustion, make nighttime guardings rigorous, and leave the foe not the slightest opening between friendly battalions or from the shores of the Tumen River.  Suetaka estimated in the morning of the 8th that the Russians were trying to generate propaganda advantageous to them at home and abroad by staking their honor and seizing Changkufeng quickly. From the standpoint of overall political tactics, it was imperative to thwart their intentions. The enemy relied consistently on elements that remained on the Crestline southeast of Changkufeng and served as a base; they must be deprived of that attack base. If his assault plans were to be successful, the 37th Brigade would require reinforcement. The first battalion-size elements of Cho's infantry were arriving. As an initial step, Hanyu's battalion should cross the Tumen and join the brigade, while the main body of the regiment, due that afternoon, should be ready to enter the lines. The division chief of staff issued an order in the name of Suetaka, stipulating that the division would secure its positions while adhering to the great policy of nonexpansion. At 22:30 Morimoto speculated that the Russians were hoping for the good fortune of retaking Changkufeng. Strict guard measures were enjoined. Eventually, before midnight, Suetaka met Cho at Seikaku station. To implement Suetaka's request that the Russian foothold southeast of Changkufeng be wiped out soon, Morimoto decided in the morning to employ the new battalion from Cho's regiment. But since Hanyu's unit was delayed by enemy fire, Morimoto had to turn to the reserve 76th Regiment. At 16:00 Okido was told to prepare an attack, using one infantry battalion and an engineer squad. The mission was to take advantage of darkness to expel the foe remaining on Changkufeng, secure the heights in concert with the elements on the hill, and smash any serious attack at night. At 17:00 Okido issued his detailed order. Enemy elements were located near the cliff close to the northern top of Changkufeng. Apparently hostile bases existed in scattered fashion on the southern slopes as well, as well as a rather large base on the middle of Akahage "Red Bald" Hill, formerly held by Captain Noguchi's company. The regiment was to drive those forces north of Hill 52. The 3rd Battalion commander, Major Hashimoto Seishiro, was to direct both companies' assaults, and, once the foe had been ousted, secure the locations until dawn, after which he would return to the reserve unit.  On the 8th, at 19:30, Hashimoto proceeded with his battalion staff to the foot of Changkufeng and conferred with Major Sato and Captain Shimomura, the majors commanding the units with which he was to cooperate. The assault units moved out from Chiangchunfeng, but their timing was thrown off by a half-hour of artillery checking fire from northeast of the lake. At 20:50, Captain Iwai's 10th Company, supported by a machine-gun platoon, attacked the rock corner on the east side of Changkufeng. After cutting down Soviet sentries, the Japanese rushed in; 40–50 Russian soldiers retreated toward Akahage. On that hill there had been only 20–30 Soviet troops to begin with, but their strength had been built up to two companies plus tanks and infantry guns. The Russians laid down violent small-arms fire, causing 17 Japanese casualties in a short period, after which 30–40 enemy soldiers sought to counterattack. The Japanese drove back this effort, readied their own offensive, and continued to launch close assaults against the heavy-machine-gun nest at the rock corner. Simultaneously, Captain Shidara's 7th Company jumped off with five attached demolition engineers. The 1st Platoon broke through the entanglements and cut down lookouts while the 2nd Platoon proceeded to mop up footholds on the north side—about ten Russian soldiers who dotted the slope at four locations. In the process, the company ran into the positions Iwai had been attacking. Terrain and enemy fire dictated a detour south of the ridgeline. Shidara's men moved up behind Iwai on the right, joining Hashimoto's command. The battalion commander consolidated his lines and directed reconnaissance preparatory to an attack against Akahage. Hours passed; Okido, at the command post, decided it might be wiser to wait till daybreak and call for artillery support. Hashimoto then issued his own instructions from the eastern salient, cautioning his men to dig in well. Near 04:00 the redeployments were completed, but construction did not progress due to the rocky terrain; soldiers were barely able to scoop knee-high firing trenches by daybreak. Total Russian losses on the 8th were estimated to exceed 1,500. More than 100 tanks were claimed publicly, and it was "confirmed" that since the 1st, six planes had been shot down, two of which had fallen behind Japanese lines. In Tokyo, the war ministry and the Gaimusho denied categorically that the Russians had retaken Changkufeng. Soviet troops had attempted to rush positions 600 feet from the crest at 1400 hours; after two and a half hours of furious hand-to-hand fighting, they were beaten off with presumably heavy casualties on both sides. Soviet tanks were reported moving north from Posyet Bay, though it remained unclear whether this indicated withdrawal or strategic movement. Right sector casualties were relatively light on 8 August: eight killed and 41 wounded, the 75th Infantry suffering five and 38 of these respectively. Officer casualties were proportionately high: two wounded in the 75th Regiment, one in the 76th Regiment, and a fourth in the mountain artillery. Personnel rosters of the 75th Regiment, as of 30 July and 8 August, showed a reduction from 1,403 to 826, down 41 percent. The cumulative effect of Japanese losses and the scale of Soviet commitment troubled the Korea Army. Suetaka reported Japanese casualties as: through 2 August, 45 killed, 120 wounded; from 3-5 August, 25 killed, 60 wounded; since 6 August, killed unknown, 200 wounded. Remarkably, the same casualty totals were released publicly by the war ministry on the night of the 8th. Throughout 9 August at 15:20 the Japanese were hit by a very intense barrage from Hill 29. The mountain gun was damaged by shellfire and had to be moved to the foot of Fangchuanting. Tanaka had ordered his artillery to conduct long-range artillery neutralization and communications-cutoff fire, and short-range neutralization as well as checking fire. The accuracy of our artillery elements had improved, and the power of our guns had been enhanced greatly. On the left, from 05:30, T. Sato dispatched an antitank platoon, under cover of mist, to finish off immobilized Soviet tanks whose main armament was still operational and which had done some severe firing the day before. As the day wore on, spirits rose, for the men heard the roar of friendly 15-cm cannon laying down mighty neutralization fire against enemy artillery. Near 14:15, Russian troops were detected creeping forward in the woods 400 meters away on the right. Supporting mountain artillery wiped out this threat in short order. Suetaka decided to move his division headquarters to Seikaku and his combat command post to the Matsu'otsuho message center. Anxiety about the Wuchiatzu sector to the north had diminished greatly; in addition, the entire strength of the division had already been brought to the front. Lastly, dealings with the Seoul and Tokyo levels had by now become rather secondary in importance. Suetaka could discern the steady, disturbing exhaustion of his front-line troops. On the other hand, newly arrived Cho was raring to go. After receiving authorization from Suetaka, Cho allowed Nakajima's battalion to cross the river at Matsu'otsuho but kept Osuga's battalion on the Korean bank as division reserve. Since Tanaka had surmised that the Russians' intention was to direct their main offensive effort against the Japanese right wing, it seemed best to transfer the mountain guns to strengthen the right sector positions. The brigade order of 17:30 endorsed Tanaka's shift of defensive emphasis, particularly with regard to the artillery and the new elements from Cho's regiment. Morimoto added that the core of the Soviet assault force southeast of Changkufeng amounted to two infantry battalions. T. Sato accordingly ordered Obo's battalion to integrate its heavy firepower and deliver swift fire in timely fashion. Soon afterward, Obo discerned a massed battalion of Russian infantry, who had been hauled up by trucks, on the northeastern skirt of Changkufeng. He unleashed every available weapon, organic and attached, at 19:30. The Soviets seemed taken completely by surprise; they showed extreme bewilderment and dispersed in an instant. The right sector unit estimated that on 9 August it had caused 450 casualties, stopped five tanks, and knocked out one light artillery piece and seven heavy machine guns. Japanese casualties in the right sector had amounted to 28 killed and 43 wounded. Ammunition expenditures were considerably higher than on the 8th.  During the night of 9–10 August, the 74th Infantry reinforcements crossed the Tumen steadily. In the early hours, Okido concluded that Soviet attack designs had been frustrated for the time being. The Hill 52 front was relatively calm. Soviet automatic weapons and riflemen were still deployed 200 to 300 meters from Japanese positions, where they sniped selectively. Russian artillery was quiet, apparently as the result of the movement of the main Japanese artillery force to the right wing and the arrival of long-range guns. The 75th Regiment command post at Fangchuanting was the focal point of Japanese artillery activity. Firing began at 07:10, when four battalion guns engaged and smashed two Soviet mountain pieces.  As for Soviet ground assaults, one company attacked at Changkufeng as early as 05:20 under cover of fog but was driven off after 40 minutes. The Russians struck again from three directions in formidable strength between 09:00 and 10:00. Morimoto, growing concerned about the danger of irruptions through gaps between Changkufeng and Shachaofeng, sent elements of Nakajima's battalion to Chiangchunfeng. Since the right wing of the Russians atop Changkufeng was spilling onto the western slopes, at 10:30 Nakajima had his heavy machine guns and battalion guns lay down strong fire from the peak of Chiangchunfeng. Meanwhile, heavy weapons from the left sector were also contributing to the repulse of the morning assaults. A battalion of Soviet infantry attacked Changkufeng all afternoon. Fierce gunfire by the 75th Regiment at 14:00 routed troops massing on the slopes facing the red flag. Considerable losses were inflicted on 75 Russians sighted northeast of Hill 52. An enemy company on the Khasan shore and another two east of Akahage Hill were attempting to occupy positions from which to strike Fangchuanting with the support of two rapid-fire guns. By 17:00 the Russians had been repulsed by the energetic fire of Japanese small arms, battalion guns, and artillery. Soviet forces dispersed toward the lakeshore and Hill 52, leaving many corpses behind. The last important firing by Japanese battalion guns at Fangchuanting on the 10th was a mission against the eastern slopes of Changkufeng at 18:00. Thereafter, the battle zone grew still.  In the left sector, T. Sato concluded that, to secure Changkufeng, it would be best to reinforce flank fire instead of concentrating on the direct attack or defense of the Changkufeng district. He therefore made arrangements with Okido to borrow one machine-gun platoon and assign it to Obo. As of 05:30, enemy troops were still holding a line 300 meters from the positions of Obo's right battalion and 800 to 1,000 meters ahead of Takenouchi's left battalion. Shortly afterward, good news was received at the left sector command post: the last battalion of the 73rd Regiment was to have left Nanam at 16:00 on 9 August and would arrive in the near future. On the right wing of the left sector, the Russians facing Kadokura's company began to operate energetically from 09:00, advancing in two lines, 150 meters apart, with a total strength of one company: two platoons up, one platoon back. They were supported by forces on the high ground north of Khasan and on Akahage. Kadokura waited for the enemy to close to 200 meters before ordering his men to open fire; particularly effective was the flanking fire by the machine-gun company and by elements of Okuda's company. Many heavy artillery shells were hitting the Japanese lines now, but defensive fire pinned down the attacking infantry for a while, 100 meters from the breastworks. Then 30 or 40 Soviet soldiers, covered by firepower, worked forward as close as 30 meters, hurling grenades and giving every indication of mounting a charge. The Japanese responded with grenades. At the same time, the left-flank squad of Kadokura's company was being annihilated. Thus encouraged, Russian assault troops plunged close, whereupon Kadokura assembled his available men, a dozen or so, from the command teams and runners—and grappled with the foe at point-blank range. An ammunition man joined in the melee and broke up the Soviet assault by expert use of hand grenades. The second echelon gradually fell back around 10:30, in the face of heavy fire laid down by the machine guns and Okuda's company. The Russians appeared to be adjusting their deployment but made no further efforts to close. At Changkufeng, meanwhile, two or three enemy companies were approaching the crest. Left sector raiding fire caused the Russians to flee. Japanese casualties in the old right sector had been nine killed and 22 wounded on 10 August. It was estimated that Soviet casualties amounted to 600 killed or wounded, with five heavy machine guns knocked out. By this time, the Soviets had committed their maximum infantry and artillery strength: 27 battalions and 100 guns, the same as on 9 August but up 17 battalions and 60 units since 3 August. Higher headquarters reported no tanks at the front, though 75th Infantry situation maps indicated some Soviet armor still faced Hill 52 sector. Although Japanese officers insisted that Changkufeng Hill remained in Japanese possession, they acknowledged increased casualties due to the accuracy of Soviet shelling. Losses were not as severe as might have been expected because the enemy did not time their charges with their bombardments; Japanese troops lay in trenches and met the attackers with grenades. Every combat unit of the 19th Division had been committed. Nevertheless, the maimed and the fresh battalions had amounted to a combined maximum strength of only 12 infantry battalions and 37 artillery pieces, primarily 75-mm mountain guns, without armor or aircraft. These forces had to cope with 27 enemy infantry battalions and 100 artillery pieces, including many long-range guns, as well as sizable tank and aerial units. Every echelon, regiment, division, and army, had voiced the need for troop replacements and reinforcements.  By evening of 10 August, the situation had deteriorated to the point that the division chief of staff sent Seoul a very long and painful message that ended with: "There is danger of radical change in combat situation in few days if matters go on. It is estimated that this division has only one or two days left in which it can retain definite freedom of action,initiative to advance or retreat. Even if overall situation should develop to our advantage in next three or four days, we ought to be patient from broader standpoint, and be satisfied with our achievement, that Japanese Army has manifested its strength against enemy till now. While we do retain freedom of action, it would be appropriate to solve incident now through speedy diplomatic negotiations. Such measures are entirely up to Korea Army and high command but, so far as division is concerned, there is no other way except of course to make desperate efforts to maintain occupation line for sake of mission. Please take these matters into sympathetic consideration and conduct appropriate measures urgently". I would like to take this time to remind you all that this podcast is only made possible through the efforts of Kings and Generals over at Youtube. Please go subscribe to Kings and Generals over at Youtube and to continue helping us produce this content please check out www.patreon.com/kingsandgenerals. If you are still hungry after that, give my personal channel a look over at The Pacific War Channel at Youtube, it would mean a lot to me. Night raids and artillery opened the fight, with Hill 52 and Changkufeng changing hands amid intense Soviet tank and air assaults. Japanese forces, aided by engineers, infantry, and mountain guns, mounted tenacious defense, repelling repeated Soviet breakthroughs though suffering heavy casualties. By August 10, Japanese divisions faced mounting exhaustion and warnings of potential strategic shifts, while both sides suffered substantial casualties and material losses.

Furidashi Game Design Academy
136. Metal Gear 2: Solid Snake (1990) | Year of Metal Gear | S6E03

Furidashi Game Design Academy

Play Episode Listen Later Dec 24, 2025 60:46


In this episode we discuss Kojima's response to Konami's attempt to make a Metal Gear sequel without him and how, in so doing, established the baseline for what "stealth games" would become. We also compare its gameplay to the more expansive Clair Obscur: Expedition 33 to show how it tries to force the player into a near paranoic sense of hyperawareness. Substack: https://gamedesigndiscourse.substack.com/ Patreon: https://www.patreon.com/furidashi Lauryn: https://bsky.app/profile/espressocat.bsky.social Nicholas: https://bsky.app/profile/academicality.bsky.social

All Elite Arcade
2025 MEGA ARCADE AWARD SHOW

All Elite Arcade

Play Episode Listen Later Dec 22, 2025 131:59


In this week's mega-show, Chugs and Uno are counting down their definitive Top 10 Games of 2025. Will heavy hitters like Elden Ring: Nightreign and Death Stranding 2 dominate the lists? Can Expedition 33 or the long-awaited Silksong snag the #1 spot? Or do the boys have a massive surprise waiting at the finish line?Strap in for an epic countdown, plus the Upper Deck Arcade Mailbag and a special Kojima-inspired Producer Quiz!Get the AEW SP Game Used from Upper Deck: https://bit.ly/3XpHOmx Learn more about your ad choices. Visit podcastchoices.com/adchoices

Monjes Fanáticos
388 - Hitos 2025 parte 1

Monjes Fanáticos

Play Episode Listen Later Dec 20, 2025 48:06


"¿Te perdiste entre tantos estrenos este año? No te preocupes, nosotros te damos el mapa.Hacemos el repaso definitivo de los hitos geek que marcaron el año: cine, videojuegos y anime, en esta primera parte.El Superman De Gunn, los 4 Fantásticos...Metroid, Expedition 33 y Kojima !!!One Punch Man, Demon Slayer, Sakamoto Days, Solo LEveling, Frieren y Los diarios de la boticaria...."De todo lo que mencionamos hoy... ¿Cuál fue para ti el momento más épico del 2025? ¡Te leo en los comentarios! "

The Stage Select
Episode 084: Kojima's a Hack.

The Stage Select

Play Episode Listen Later Dec 17, 2025 187:10


It's a big week, as we're joined by Friend of the Show (and star of Man Finds Tape!) John Gholson to talk about his new movie, being a hungry actor, and The Game Awards. Also other things!00:00 Musical theater11:08 John talks about the response to Man Finds Tape and the struggle of full-time acting40:57 Kill Bill: The Whole Bloody Affair52:45 Catching up with John's recent gaming, Dispatch01:09:44 Marvel Cosmic Invasion01:29:48 Final thoughts on Death Stranding 201:49:24 Ghost of Yotei02:02:55 Blade Runner, becoming a home owner02:14:33 Recapping The Game Awards 2025Please support John's next project, Terms and Conditions if you can! https://seedandspark.com/fund/terms-conditions#storyTheme song and interstitial music by Megan McDuffee: https://meganmcduffee.comLogo and artwork by John GholsonAnnouncer: John GholsonJoin our Discord, learn about how you can support the show, and more: https://linktr.ee/TheStageSelectEmail: thestageselectpod@gmail.comCopyright 2024 Space Monkey Mafia Productions

High Potion
Episode 236: The Game Awards 2025!

High Potion

Play Episode Listen Later Dec 15, 2025 69:49


Witness the end of a friendship between Geoff and Kojima.Shadow of the ErdSteve merch!⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Shadow of the ErdSteve - High Potion - T-Shirt | TeePublic⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Come hang out on stream!www.twitch.tv/blueharvestpodFollow us on Twitter at: @highpotionpodFollow Steve at: @stonedcobraFollow Hawes at: @blueharvestpodCheck out our store at: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠T-Shirts by High Potion Podcast | TeePublic⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Send us emails or voice messages to highpotionpod@gmail.com to be featured on a future episode!

Optometric Insights Media
#25 The Myopia Podcast - Randy Kojima: Using Topography to Predict Myopia Management Success

Optometric Insights Media

Play Episode Listen Later Dec 15, 2025 22:51


Geekzone Podcast
GZ115: PLAY - Mein Touchpad war zu klein

Geekzone Podcast

Play Episode Listen Later Dec 14, 2025 119:40


Zum letzten Mal in diesem Jahr geht's bei uns um Games... aber nicht nur das, um ein wenig die Summervibes in den Winter zu bringen vergnügen wir uns auch mit XX-Content - für XXX hat es allerdings nicht gereicht. Auch das doppelte X reicht aber, um die HDR-Mania in den kleinsten, auch akustischen Winkel des Podcasts vordringen zu lassen, quasi vom Pazifik bis zum Viktoriasee - wenn man diese Strecke mit dem winzig-goldigen Touchpad denn wirklich zurücklegen könnte. Statt dessen dürft ihr lernen, warum Dr. Indiana Jones (den viel zu vorhersehbaren XXX-Witz mit Diana Jones sparen wir uns an dieser Stelle) vermutlich kein Teil der italienischen Mafia wäre und auch Nathan Drake gern seine kleinen krummen Touren durchzieht, aber vermutlich eher nichts mit dem organisierten Verbrechen zu tun hat. Ansonsten versuchen Peter und Christian, den armen Fipps zu Strumpfhosen-Helden-Geschichten zu zwingen (was ja eigentlich wenig Gegenwehr erwarten lassen würde, aber der erfreut sich aktuell eher an interstellaren Schwertkämpferinnen ohne Strumpfhosen), während Tax eh lieber Föten im Inkubator-Bauchtascherl spazieren trägt. Das ist schon eine komische Bande hier. - The Game Awards RECAP (alle) - Status: CoD BO7 - Singleplayer / Coop-Kampagne (Philipp) - Status: Arc Raiders (Philipp) - Harte Ware: Logitech Pro X SE (Philipp) - Stellar Blade (Philipp, Sidekick: Christian) - Fazit: Ghost of Yotei (Christian, Sidekick: Peter) - Fazit: Dispatch (Christian, Sidekick: Peter) - Mandragora (Christian) - Status: Death Stranding 2 (Tax) - Mafia: The Old Country - 60 Min angespielt (Tax) - Quickies: - Retro Gamer Sonderheft - Die 90er Jahre (Peter) - Marvel Cosmic Invasion (Philipp) - Sektori (Christian) [Geekzone 2025 bei Backloggd](https://backloggd.com/u/katzenmann/list/geekzone-play-2025/)

Black Op Radio
#1281 – Sterling and Peggy Seagrave

Black Op Radio

Play Episode Listen Later Dec 12, 2025 159:23


Show #512 and #538 - Original airdate: Feb 3, 2011 Part One Interview - Sterling Seagrave Gold Warriors Operation Golden Lily Article 14 of the 1951 treaty voids any return of money The Black Eagle Trust: slush fund loot by Ed Lansdale The M Fund and Richard Nixon Ed Lansdale, Napolean Valariano, Chrles Bohanon, The Nugan Hand bank scandle Play video CIA took Ethiopian money and use in 1948 for Italian election Federal Reserve paper... worthlessPart Two Interview - Sterling & Peggy Seagrave Author of Gold Warriors (Show #512), Madame Chiang Kai-shek, the Marcos's, Japanese war loot Ed Lansdale, Allen Dulles, thousands of years of accumulated wealth, Lansdale stumbled on some, General Donovan attached Lansdale to G2 in the Philippines, Charles Bohannan, Napoleon Valeriano Landlords with immense properties, General Yamashita Tomoyuki, Major Kojima Kashii Torturing of Kojima, stashing of enormous treasure, twelve sites, two meter high stacks of 75 kilo gold bars Lansdale briefed in Manila, Tokyo and Washington, Clark Clifford persuaded Truman to keep it secret Take and keep the gold and treasure, Donovan getting pissed, based in Panama, Meyer Lansky, "Bugsy" Siegel Claire Chennault's Flying Tigers, flying dope and tungsten over the Hump, conflict between Donovan and Dulles camps Only one bar of gold recovered from the Nazi stash, everything else was melted down and disappeared Clark Air Base, World Anti-Communist League, there hasn't been an audit of Fort Knox in over 50 years Gold Bearer Certificates, everybody is getting swindled, totally unknown, private planes, Presidents are handicapped The guys who own the bankers are the boss, the Power Elite are anonymous, the Federal Reserve, private bankers The reason JFK was removed, he decided to change US currency, the Fed is a fraud Ed Lansdale told Prouty he operated "with a blank check book from Uncle Sam" China White Heroin, BCCI (Bank of Credit and Commerce International), the Vatican, Malta, Macao Members of the Knights of Malta, published 11 books, now the twelfth, Stanley Ho, Phil Graham, Eugene Meyer Graham persuaded Kennedy to take LBJ as his running mate, killing the Pope with a cup of tea Bush and Cheney got in the back door by a coup d'état, you get Republicans, you get swindled, Real evil, it was Cheney and company, The only good left... Ron Paul or Jesse Ventura Third party candidates, siphoning of resources and money out of America, Jefferson vs.. Hamilton, Americans just getting the shaft, the Rothschilds, new book, Red Sky In The Morning Our enemy was going to be the Communists, two young Americans, after the war, in the Philippines, the Huk movement 400 hundred years of Spanish Catholic rule, 50 years under the US, United Fruit, the Pentagon, paper fiat currency Mrs. Clinton saying and they (Russia and China) are our enemies, invent a Cold War, Ray Cline, Madame Chiang Kai-shek Sterling grew up on the Burma China border Latest book Red Sky in the Morning:  

Double Barrel Gaming
NEW Info On Kojima Production's Overdose For XBOX GAME STUDIOS

Double Barrel Gaming

Play Episode Listen Later Dec 11, 2025 86:04


TIME STAMPS:00:00:01 Community Guest Intros00:00:30 The Black Friday sales numbers are IN, and like we all expected, Xbox Series consoles didn't chart because they didn't do any promotional work. (Oh No, Xbox Is OUT Of The Hardware Business.....AGAIN00:30:00 NEW Info On Kojima Production's Overdose For XBOX GAME STUDIOS01:00:00 The Game Awards statue update: Its NOT Lords of the Fallen 2, God of War, Elder Scrolls OR Diablo IV, NEW INFO Just Broke That Sheds Some Light!01:35:00 Panel Outros and Special Message to the Community!

One Life Left's Podcast
Grumpy Innkeepers - #597

One Life Left's Podcast

Play Episode Listen Later Dec 10, 2025 62:19


This week we discuss the Black Friday sales results, the Monster Hunter Wilds director asking players to have another go, "learning" from Kojima, post Postal post AI post (I dunno...) and Something Something The Old Republic. There's also a Minecraft guide for parents and there's that game that Simon can't talk about. As promised in the show, here is a link to someone else not talking about the same game: https://auratriolo.com/blog/2025/11/05/igf-games-i-want-to-talk-about-2026/ It's Xmas Maraoke, that also doubles as our One Life Left Xmas Party, on Friday 19th December at Loading Bar, Stoke Newington, London. There are no Maraoke's planned for a while after this one so please come along or, if you can't, then encourage someone else to come in your place! Tickets are available here: https://luma.com/jw1avrwi It's your last chance to get a letter broadcast in 2025!! Maybe tell us what your top 5 games for 2025 are! Hurry up and tell us at team@onelifeleft.com or hop onto our Discord and leave a letter there. Link below! TTFN,Team OLL x Links: The OLL Everything Link!http://hello.onelifeleft.com/ The Maraoke Everything Link!https://hello.maraoke.com Block Words Link!https://blockwords.app/ The Shure link!https://tag.gs/OneLifeLeft_Shure Reviews: The Legend of Zelda: The Wind WakerTomb Raider: Definitive EditionAssassins Creed Shadows Learn more about your ad choices. Visit podcastchoices.com/adchoices

Games Talk Live
Xbox Kojima Game Might Fail? | X-Mas Giveaway Announcement | GTL #179

Games Talk Live

Play Episode Listen Later Dec 10, 2025 79:32


Tonight @HargeetChani1 , and I discuss all the gaming news of the last week and more... Hargeet's new book : https://shop.chani.us/Hargeet can be found on Discord at "HChani" on YT: @HargeetChani1 GTL Merch: https://tinyurl.com/2vfse7pdFollow Me: @JFonzerrelli on TwitterEmail Contact: TheGamerFonz@Gmail.com

Giga Bytes Podcast
Giga Bytes Podcast #390 Hoy hablamos de varios rumores pre Game Awards, la saga de Wb y Mucho más!!!

Giga Bytes Podcast

Play Episode Listen Later Dec 9, 2025 65:25


Giga Bytes Podcast #390 Hoy hablamos de varios rumores pre Game Awards, la saga de Wb y Mucho más!!! Paramount inicia adquisición hostil de WB por $108b Metroid Prime 4: Beyond Lego Batman Legacy of the Dark Knight a los Game Awards Black Friday 2025: PS5 Domina, mejor semana para PS5 Pro desde su lanzamiento US: PS5 1St (47%), Switch 2 2nd (24%), NEX Playground 3rd (14%) UK: PS5 1st (62%), Switch 2 2nd (23%), 3rd Xbox Series (10%) Phantom Blade Zero a recibir nuevo trailer y fecha de lanzamiento durante los Game Awards Teaser trailer Supergirl esta semana (TGAs?) Kojima: no sabe si OD funcionara, Physnit buscando nuevos gimicks para el titulo The Boys a lanza última temporada el 8 de abril Resident Evil Requiem a lanzar nuevo trailer en los Game Awards Severance S3 a comenzar filmacion de abril a diciembre 2026, lanza verano 2027 Euphoria S3 abril 2026 Star Wars A New Hope 50 anniversary Theatrical a cines Febrero 19 2027 Endgame regresa a Cines Sept 25, 2026, rumor nuevo post credit Katsuhiro Harada se ira de Bandai Namco luego de 30 anos Pelicula de los Simpsons se mueve a 9-3-2027 Peaky Blinders The Immortal Man a cines marzo 6 (limitado) marzo 20 en Netflix Bad Robot Games y Playstation Studios se unen para publicar primer título desarrollado internamente (4P Coop) Romeo is a Dead Man lanzara Feb 11 2026 PS/XB/PC Judas: (Ken Levine) Recibe Update en PS Blog Justin Lin (Fast & Furious) a dirigir película de Helldivers ]Sigueme y Suscribete: Facebook.com/elgiga Youtube.com/elgiga947 Instagram.com/elgiga947                                                                                                                                    Twitch.tv/elgiga947 Twitter.com/elgiga947 Giga Bytes Podcast   #monsterenergypr @monsterenergy @Stephreyesmarketing @caribbeanxsports @eriberto213 #gigabytespodcast #NintendoSwitch2 #PS5 #MarvelTokonFightingSouls #MarvelCosmicInvasion #Wolverine #Saros #GhostofYotei #NexPlayground #ResidentEvilRequiem #MetroidPrime4 #GhostofYotei #Switch #Xbox #PSSR #PS5Pro #Xbox #Switch2 #Review #Playstation #Switch2 @tiendasmesalve #gigabytespodcast #TGA2025 #PSPortal

Kinda Funny Games Daily: Video Games News Podcast
Guardians of The Galaxy, Deus Ex Studio in Trouble - Kinda Funny Games Daily 12.03.25

Kinda Funny Games Daily: Video Games News Podcast

Play Episode Listen Later Dec 3, 2025 75:36


Solo Leveling: ARISE OVERDRIVE is out now! Head on over to Steam to begin Sung Jinwoo's epic journey:https://ntiny.link/kfgoverdrive Go to http://sundaysfordogs.com/kindafunny to get 50% off your first order. Exclusive $35 off Carver Mat at https://on.auraframes.com/KINDAFUNNY. Promo Code KINDAFUNNY Eidos-Montreal lays off staff, Kojima is giving a keynote at GDC, and Saudi Arabia Will Own 93 Percent Of EA. Thank you for the support! Run of Show - - Start - Housekeeping Today after, KFGD, you'll get: If you're a Kinda Funny Member: The Roper Report   - - Report: Embracer-owned Eidos-Montreal lays off staff - Hideo Kojima to Deliver GDC's First Keynote in Five Years at the GDC Festival of Gaming - Ad - SuperChats - Saudi Arabia Will Own 93 Percent Of EA When The Deal Is Done - Call Of Duty Is Underperforming In 2025, Analyst Says, Citing Burnout, Creative Decisions, And AI Slop - The Marathon art issue has been resolved - Wee News! - SuperChats & You‘re Wrong Learn more about your ad choices. Visit megaphone.fm/adchoices

Grind my Metal Gears
The Creative Gene

Grind my Metal Gears

Play Episode Listen Later Dec 3, 2025 148:06


Now that we've wrapped up DS2, it's time return to the world of books as we dig into The Creative Gene: A collection of essays by Kojima about his favorite books, movies, and various other things. We gain a lot of insight into his thematic inspirations, where many of the ideas for Death Stranding came from, some biographical info about the man, and his thoughts about life and the connections we make. Join us as we pour through this collection, and come to a startling conclusion about Kojima's gaming habits.Episode 73: Kojima, Get Your Library Card

Player: Engage
ENCORE: From AAA to Indie: How Proactive Game Devs Change the Industry with Willem Kranendonk

Player: Engage

Play Episode Listen Later Dec 2, 2025 52:20


Dive deep into the strategic mindset of level design, the shift from AAA development to indie studio entrepreneurship, and a radical new business model for creating innovative "Cocktail Games."Key Takeaways & Discussion PointsThe Reality of Level Design Beyond Architecture: Willem, a former level designer at Velan (Knockout City) and Zynga (Star Wars Hunters) , defines level design not as architecture, but as the execution of the game's intent and vision. You are the "great implementers" who build the playground for the core mechanics. Finding the Fun: Execution requires risk-taking. Good levels break the traditional norms—like the restrictive three-lane structure in some shooters —to find unexpected fun and keep the experience fresh. Inspiration Outside the Engine: To avoid creative blocks, step outside your comfort zone. Willem found inspiration for a level in Knockout City (Rooftop Rumble) by listening to Pink Floyd and used JFK assassination podcasts to conceptualize Darth Vader's Castle.

LIVE and IN COLOR with Wolfie “D”
Jeremiah Plunkett and Krull tell the NWA Title/Satoshi Kojima Story on GMBMPW!

LIVE and IN COLOR with Wolfie “D”

Play Episode Listen Later Dec 1, 2025 60:18


#jeremiahplunkett #satoshikojima #nwa #gmbmpwWelcome to Episode 27 of the Best Of jamesrockstreet Productions! Home to the Give Me Back My Pro Wrestling and Live and In Color with Wolfie D podcasts, Sheik's Shorts and more! So, sit back and enjoy as we bring you some of the very best stories, you'll never hear anywhere else! @GMBMPW @livewolfied @jamesrockstreet Everywhere!Today we bring you the first half of a bonus episode of Give Me Back My Pro Wrestling with Jeremiah Plunkett & Krull! We're discussing the entire story about the match between Jeremiah Plunkett and the NWA World's champ, at that time, Satoshi Kojima! Bruce Tharpe and Tracy Smothers are in the mix and so much more! Enjoy! If you'd like to hear the rest of the episode, follow this link: https://youtu.be/dVVKeKKtMhwVisit our Give Me Back My Pro Wrestling podcast page! https://podcasters.spotify.com/pod/show/gmbmpwFOLLOW & SUBSCRIBE:https://facebook.com/gmbmpwhttps://facebook.com/groups/gmbmpw/https://instagram.com/gmbmpwhttps://twitter.com/gmbmpwhttps://www.youtube.com/@GMBMPWMusic from #InAudio: https://inaudio.org/Upbeat Gospel Trap by Infraction Feel So Good*Check out Sheik's Shorts: https://youtube.com/playlist?list=PL0oL-yrnIHtlaVHamAApDquYBXeGaHS8vCheck out the Live and In Color with Wolfie D podcast: https://podcasters.spotify.com/pod/show/wolfiedVISIT OUR AWESOME SPONSORS!-Captain's Corner (Conventions, Virtual Signings and more!): https://www.facebook.com/captinscorner-T's Westside Original Gourmet Sauces: https://www.westsidesauces.com-MAGIC MIND: Get 45% off the Magic Mind bundle with our link:https://www.magicmind.com/LIVEINCOJAN #magicmind #mentalwealth #mentalperformance-MANSCAPED: 20% OFF with code WOLFIE at https://manscaped.comADVERTISE WITH US! For business and advertising inquiries contact us at gmbmpw@gmail.comVery Special Thanks To: -Sludge (@sludge_cast) for the "Give Me Back My Pro Wrestling" entrance theme!-Tracy Byrd and A Gathering Of None for the "Sheik Fell Down A Rabbit Hole" & "Name Game" theme songs! © 2025, jamesrockstreet Productions

Optometric Insights Media
#6 The Myopia Podcast - Randy Kojima: Topographies to Enhance Myopia Management Success

Optometric Insights Media

Play Episode Listen Later Nov 21, 2025 21:28


Send us a textJoin us as we explore the fascinating topographies that play a crucial role in enhancing myopia management success.Randy Kojima, with years of experience and a wealth of knowledge, guides us through the intricate landscapes of myopia management strategies. From innovative technologies to strategic interventions, we uncover the topographical nuances that can make a significant impact on effectively managing myopia.Discover the latest advancements in myopia research and gain valuable insights into the importance of personalized approaches. Randy shares real-world case studies and success stories, shedding light on how topographies have transformed the landscape of myopia management for both practitioners and patients alike.Whether you're a seasoned optometrist, a curious researcher, or someone affected by myopia, this episode provides a comprehensive exploration of the tools and techniques that contribute to successful myopia management outcomes.Tune in as we navigate through the multifaceted terrains of myopia management with Randy Kojima, unraveling the complexities and discovering the topographical keys to achieving success in the field. Don't miss this insightful conversation on The Myopia Podcast!About Randy Kojima:Randy Kojima is the Clinical Research and Development Director for Precision Technology based in Vancouver, Canada. He also serves as Research Scientist and Clinical Instructor at the Pacific University College of Optometry in Forest Grove, Oregon. Additionally, he is a clinical advisor to Medmont Instruments in Melbourne, Australia.Randy has published numerous articles and submitted posters on various contact lens related topics as well as been a contributing author in a number of text book chapters. He lectures globally and enjoys sharing insights, methods and research with eye care colleagues from around the world.Randy is a Fellow of the American Academy of Optometry, the British Contact Lens Association, the Scleral Lens Education Society and the International Academy of Orthokeratology.Review for Myopia Management: https://reviewofmm.com/------If you're considering or have ever considered getting a virtual team member for your practice check out hiredteem.com, mention The Myopia Podcast when signing up for a $250 dollar discount off of your first month's teem member.https://hireteem.com/myopia-podcast/

Fantasmagieria - podcast o grach wideo.
Fantasmagieria - Podcast 656 - “Komu para-komputer”

Fantasmagieria - podcast o grach wideo.

Play Episode Listen Later Nov 20, 2025 126:53


Zapowiedź nowego gadżetu od Valve, który w magiczny sposób służyć ma konwertowaniu konsolowców na pecetowców, rozpaliła gawiedź graczy. Kubłem zimnej wody może okazać się cena owego para-komputera aka Steam Machine. Drugim tematem odcinka są nominacje do The Game Awards 2025. Mocny rok, ale czy wszystko tam ma sens? (00:00:00) Wejście kotka (00:04:52) Powrót Guild Wars (00:07:08) Kojima x [...]

Unqualified Game Chat
Remember Death Stranding 2? and Final Fantasy Figuring Itself Out

Unqualified Game Chat

Play Episode Listen Later Nov 13, 2025 33:58


In episode 125 of Unqualified Game Chat, Spencer and I get real about how Death Stranding 2 fell off the radar fast and what that says about how single-player games survive in today's cycle. We talk about Kojima's influence, why studios invest in his work beyond sales, and how remakes are teaching tools for younger developers. We also dig into the Final Fantasy series—what went wrong, what still works, and which entries hold up best.

Gong! - Il podcast di RoundTwo
Kojima, Zerocalcare & un MMO Mobile per Horizon - Episodio 442

Gong! - Il podcast di RoundTwo

Play Episode Listen Later Nov 13, 2025 23:32


Kojima annuncia un anime di Death Stranding in collaborazione con Disney +, mentre si trova nell'occhio del ciclone per la questione Zerocalcare.PlayStation invece esporta le sue IP su mobile, con due prodotti, dedicati rispettivamente a Horizon e Ratchet & Clank, che non sembrano particolarmente intriganti.

La Órbita De Endor - podcast-
LODE 16x09 – METAL GEAR SOLID – 1998

La Órbita De Endor - podcast-

Play Episode Listen Later Nov 10, 2025 403:03


La Órbita de Endor se enfrasca en una de las aventuras de espionaje más cinematográficas que ha dado el videojuego de los años 90. Con este especial de METAL GEAR SOLID de 1998, obra del maestro Hideo Kojima y Konami, el primero de la saga MGS propiamente dicha que arrancó en la primera Playstation, rendimos tributo a Solid Snake, uno de los personajes más fascinantes del mundo del videojuego. Por supuesto, será necesario hablar de los titulos en 2D que realmente iniciaron la saga, y de cómo Kojima llegó a sacar en 1987 aquel Metal Gear de MSX 2, así como su secuela bastarda, Snake´s Revenge y la verdadera secuela oficial Metal Gear 2: Solid Snake (no confundir con Metal Gear Solid 2: Sons of Liberty), todo ello antes del Metal Gear Solid que hoy nos ocupa. Junto a Jaime Angulo, Vicenç Sanz y Antonio Runa, todos ellos con badana en frente y pistola con silenciador, atrévete a infiltrarte en un podcast de sigilo y acción como nunca has escuchado. Escucha el episodio completo en la app de iVoox, o descubre todo el catálogo de iVoox Originals

Level 857 Video Game Podcast
Broken at Launch: Games That Got Good After Release

Level 857 Video Game Podcast

Play Episode Listen Later Nov 10, 2025 163:46


We call out and breakdown the games that launched as buggy messes but became beloved masterpieces, thanks to the dedication of hardworking, tenacious developers! Stick around as we sound off on this week's biggest gaming headlines and share what's been keeping our controllers busy!Level 857 Video Game Podcast Ep-381: Broken at Launch: Games That Got Good After Release00:00 - Intro05:02 - Games Played Discussion - Double Dragon Revive, Army of 2: 40th Day21:09 - Al played Claire Obscure expedition 33, Ninja Gaiden 434:01 - Choc played Resident Evil 2 remake, Marvel Rivals Zombie, Ghost of Yotei44:22 - Turb played Final Fantasy Tactics, Hollow Knight Silksong56:58 - Stikz played Horizon Forbidden West1:02:56 - Stal played Star Wars Jedi Survivor1:14:10 - Indie Game of the Week Spotlight - Hollow Knight1:19:26 - Halo: Campaign Evolved Is the Final Nail in the Coffin for the Xbox Exclusive — but in Truth the PS5 Version Comes as No Surprise1:28:38 - We asked Phil Spencer about the "Xbox's Next Console", Kojima's "OD", the future of the "Halo" series, and other curious things.1:38:24 - Crash Bandicoot Set to Return — as a Netflix Animated Series1:41:57 - Nintendo Raises Hardware Forecast as Switch 2 Sales Hit 10.36 Million, Continuing Streak as the Biggest Console Launch of All Time1:49:23 - Break: Free Game Giveaway Reminder1:54:50 - Broken at Launch: Games That Got Good After Release2:38:10 - Game Giveaway Winner AnnouncementIf you enjoyed the podcast and would like to show support, feel free to do so in any of the following ways below:(1) Subscribe and share this podcast with close friends/family(2) Rate/Review us on your preferred podcasting platform: https://podcasters.spotify.com/pod/show/level857(3) Become a member on either Fourthwall or Patreon for exclusive perks and discounts on merch! https://www.857ent.com/#membership(4) Hit the bell and subscribe to our live podcast and multiplayer, co-op gaming channel: https://goo.gl/Zy9RTD***Special shout out to all of our supporters, especially our Boss Level Members***John L.

PlayStation Latest
The Cloud Of War: The PS Portal Ascends - FPS: A PlayStation Podcast Ep: 254

PlayStation Latest

Play Episode Listen Later Nov 9, 2025 95:07


Sunny and Alex breakdown and discuss the latest update to the PS Portal. They also discuss Kojima, Capcom sales numbers and more. Want to listen to more PlayStation Episodes... Become a Patron for just £1 a month to help support the show and in return you will receive: - Episodes up to 3 days Early Access - Advertisement free episodes - Extra PlayStation shows every week Golden Joystick Award 2025 Predictions - https://www.patreon.com/posts/golden-joystick-142986093?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_creator&utm_content=join_link Our Wishes for the next Astro game - www.patreon.com/posts/next-astro-…content=join_link Let's talk about Xbox and Game Pass - www.patreon.com/posts/ea-sports-i…content=join_link Our Updated most anticipated games for the remainder of 2025 - www.patreon.com/posts/most-antici…content=join_link The Making of Uncharted - www.patreon.com/posts/making-of-4…content=join_link

Opt-In with Dr. April Jasper
Merging Minds: The Future of Myopia with Dr. Jackson Lau & Dr. Randy Kojima

Opt-In with Dr. April Jasper

Play Episode Listen Later Nov 7, 2025 47:32


What happens when passion for ending myopia meets cutting-edge technology and science? In this special episode, the tables are turned as I step into the interview seat alongside Dr. Jackson Lau, Director of Professional Affairs at Euclid Vision Corporation, and Randy Kojima, a leader in R&D for Euclid, Visionary, KATT, and Medmont. Together, we explore the next generation of myopia management and get an inside look at Medmont's newest multi-function device — the Medmont Meridia Vantage.

Kapital
K189. Javi López & Héctor García. La rama de oro

Kapital

Play Episode Listen Later Nov 7, 2025 101:26


El secreto del dinero es que es más fácil ganarlo cuando dejas de buscarlo. Los proyectos, para que funcionen, tienen que ser desinteresados. Héctor compartía fotografías de sus paseos por Tokio en Kirainet. Javi le pidió a la IA un vídeo de sus vacaciones. Y yo recuerdo abrir un blog cuando estudiaba para compartir mis reflexiones sobre el mercado. Esos tres proyectos, sin una motivación económica, llevaron luego a derivadas imprevistas. La vida hay que tomársela como un juego.Antiguos episodios.K80. Javi López. Emprender jugando.Kapital es posible gracias a sus colaboradores:⁠⁠Balance Phone⁠⁠. El móvil sin distracciones.Balance Phone nace como una rebelión contra la dependencia digital. Un teléfono sin redes, sin juegos, sin algoritmos que compiten por tu atención. Solo lo esencial. Diseñado para familias que quieren dar un primer móvil sin riesgos a sus hijos y para minimalistas digitales que quieren recuperar el control. No es un Nokia. Es un Samsung con sistema operativo propio, el Balance OS, que bloquea de raíz todo contenido adictivo (redes, pornografía, juegos, apuestas y streaming) y simplifica la interfaz para que usarlo sea una decisión, no un reflejo. 9 meses después de su lanzamiento más de 3.000 persones ya usan Balance Phone. Y lo más importante, con un tiempo de uso diario de 1 hora y 41 minutos, 3 horas por debajo de la media.En Balance Phone no quieren que vivas sin móvil. Quieren que vivas mejor con él.Utiliza el código KAPITAL en su fantástica web para obtener un descuento de 20€.⁠Smartick⁠. El método online de matemáticas y lectura.¿Quieres el mejor futuro para tus hijos? En deporte, España es una potencia mundial, pero en matemáticas y comprensión lectora sigue sin remontar en PISA. Tú puedes cambiar eso para tus hijos. Si tienen entre 4 y 14 años, con Smartick conseguirán dominar los pilares de su educación: matemáticas, comprensión lectora, escribir bien y con claridad, pensamiento crítico. Solo 15 minutos y listos, con un método online personalizado y basado en evidencias científicas. Detrás hay más de 100 expertos en didáctica, empeñados en que tus hijos alcancen su máximo potencial. Cada día recibirás un informe con su evolución y la posibilidad de consultar en todo momento con el equipo. Smartick fomenta la constancia, el gusto por el reto, los buenos hábitos… y también un uso responsable de la tecnología.Prueba 7 días gratis y, si contratas, consigue un precio especial añadiendo el código KAPITAL.Patrocina Kapital. Toda la información en este link.Índice:0:32 No intentes gestionar tu carrera.9:32 Siempre hay un ikigai escondido.22:42 Aprender a golpetazos.30:26 Las fotografías en el blog de Kirai.46:27 Amar el proceso de la IA, no el resultado.57:41 Ford compró tiempo trabajando de carpintero.1:14:18 Baja la barrera de entrada para los más jóvenes.1:22:52 Nunca sigas todas las reglas.1:26:03 ¿Por qué hay tan buenos creativos en Japón?1:33:45 Kojima como rōnin de Konami.1:37:26 Hacer el flâneur en Tokio.Apuntes:Ikigai. Héctor García & Francesc Miralles.Un geek en Japón. Héctor García.La magia de Japón. Héctor García.El cántico de Cthulhu. Javi López.Soul. Pete Docter & Kemp Powers.3Blue1Brown. Grant Sanderson.Monkey Island. La Órbita de Endor.Sakamoto days. Yuto Suzuki.

Jogabilidade (Games)
Vértice #495: Vampire Bloodlines 2, Matrix do Kojima, Leon em RE Requiem, Gex Trilogy e mais!

Jogabilidade (Games)

Play Episode Listen Later Nov 6, 2025 161:55


Essa semana, sentimos o poder e o vazio de Vampire Bloodlines 2, encontramos conforto na trilogia Gex e abraçamos a simplicidade de Mafia: The Old Country. Nas notícias, demissões e fechamentos na Amazon Games, as questões jurídicas da Nintendo, a vez que Hideo Kojima quase fez Matrix, rumores de Resident Evil Requiem e mais! 00:06:08: Demissões na Amazon 00:21:46: Atualizações no processo da Nintendo contra Palworld 00:30:02: Nintendo ganha processo contra streamer de jogos piratas 00:36:25: Hideo Kojima quase dirigiu um jogo de Matrix 00:43:33: Os vazamentos do Leon em Resident Evil Requiem são reais? 00:54:03: Brasileiro ganha o campeonato de The King of Fighters 00:55:04: Vampire: The Masquerade – Bloodlines 2 01:47:04: Dispatch Episódio 3 e 4 01:53:14: Perguntas dos ouvintes 02:04:33: Finalmentes: Gex Trilogy 02:17:23: Finalmentes: Mafia: The Old Country Contribua | Twitter | YouTube | Twitch | Contato

Sacred Symbols: A PlayStation Podcast
#383 | I Can Dodge Bullets?

Sacred Symbols: A PlayStation Podcast

Play Episode Listen Later Nov 3, 2025 248:54


An old piece of games industry lore has recently reemerged, and it has people wondering about a tantalizing what-if. Back in 1999, The Matrix hit theaters, and the co-creators of the film happened to have been huge fans of Hideo Kojima, himself a year removed from the launch of Metal Gear Solid. And, as was reported at the time, there was potential that Konami would allow Kojima to pursue a licensed Matrix game post-MGS. A lot of new information has since emerged about what did and didn't happen here, and it makes for a great conversation starter. So let's lean into it, shall we? Our conclusion: Perhaps Kojima doing MGS2 instead of a Matrix game means he likely dodged a bullet (pardon the pun). Other news this week includes some quiet updates seemingly being made to PlayStation Portal's functionality, leaks from Bluepoint's cancelled God of War game, the most recent China Hero Project title in the form of Loulan: The Cursed Sand, and more. Then: Listener inquiries! Following Freedom Wars, Patapon, and Everybody's Golf, what should Sony's and Bandai Namco's next collaborative re-release be? Do PC players have any reason to invest in the modern PlayStation ecosystem? Will the culture war consume Naughty Dog's Intergalactic? Does Colin type so fast that his keyboard smokes? Download Cash App Today: https://capl.onelink.me/vFut/ty57yree #CashAppPod. Cash App is a financial services platform, not a bank. Banking services provided by Cash App's bank partner(s). Prepaid debit cards issued by Sutton Bank, Member FDIC. See terms and conditions at https://cash.app/legal/us/en-us/card-agreement. Discounts and promotions provided by Cash App, a Block, Inc. brand. Visit http://cash.app/legal/podcast for full disclosures Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement. 0:00:00 - Intro0:43:10 - RIP Nick Mangold0:44:13 - stand down non-traditional candy0:50:45 - Chris wills glass Snapple back0:55:36 - New York location lore0:59:19 - PS+ Premium streaming to Portal leaked1:12:23 - Bluepoint's cancelled God of War game leaks1:22:33 - Sony isn't interested in buying WB1:30:51 - Konami turned down a Kojima Matrix game1:48:20 - Loulan: The Cursed Sand is the next China Hero Project game1:58:19 - Square Enix is cracking down on Dragon Quest spoilers2:11:02 - November PS+ Games2:13:51 - What We've Been Playing (Ghost of Yotei, PowerWash Simulator 2, Plants vs. Zombies: Replanted, Battlefield 6, Vampire Survivors)2:41:13 - What Japan Studio game will get released by Bandai Namco?2:45:10 - Halo and the US government2:54:17 - Gaming ads on Sacred3:11:04 - Wait for PS6?3:20:24 - The console war lives in on services3:38:25 - Is Intergalactic the next target? Learn more about your ad choices. Visit podcastchoices.com/adchoices

All Elite Arcade
Dental Plan! Lisa Needs Braces!

All Elite Arcade

Play Episode Listen Later Nov 3, 2025 77:56


On this week's Arcade, Uno and Chugs run through two monster collabs that just launched: Fortnite x The Simpsons and Vampire Survivors x Balatro. Uno is absolutely hooked on the indie detective hit, The Séance of Blake Manor, while Chugs has been getting into more Silent Hill f and talks about his most recent special showcase stream.In gaming news, the boys break down everything they loved from the ID@Xbox showcase, Pokémon Legends Z-A lands as the 5th biggest launch in franchise history, Nintendo loses its Pokémon-catching patent case in Japan and Kojima recently discovers he was once offered a Matrix game to his complete surprise.The new AEW memorabilia launch from Upper Deck Authenticated features a lineup of standout autographed pieces! Available now: https://bit.ly/426EH5X Learn more about your ad choices. Visit podcastchoices.com/adchoices

Crubcast
#129 What is the hardest game series to get into?

Crubcast

Play Episode Listen Later Nov 3, 2025 58:46


We all have that one game series that seems like it'd be pretty cool to enjoy, but it's just far too daunting to actually take the time to experience. The Witcher, Yakuza, Kingdom Hearts, Fortnite...yeah, Fortnite. Which one is objectively the most difficult though? MORE PLACES TO FIND USCrubscribe ► https://bit.ly/CrubcastGet the show early and get exclusive content at our Patreon ► https://www.patreon.com/crubOur Crubcasts are recorded LIVE at https://www.twitch.tv/crub_official every Tuesday at 7pm Eastern, with EXCLUSIVE Pre- and Post-ShowsJoin our Discord ► https://crub.org/joinBlueSky ► https://bsky.app/profile/crub.orgCome join our Steam group ► https://steamcommunity.com/groups/crubclubPodcasts are available on Apple, Google, Spotify, and other platforms are available at ► https://crub.orgSHOW NOTESMoriarty's Kojima hot takes that are mentioned: https://www.youtube.com/watch?v=l1izPM5aebYThe video discussing the first Pokemon movie:https://www.youtube.com/watch?v=T4DUvX_lBeQTODAY'S CRUBCAST HOSTSKevin: https://www.youtube.com/@TheGoldenBoltNicco: https://www.youtube.com/channel/UCl56kbl3tb-KiGEHT7MUGUgMoriarty: https://www.youtube.com/@reallycoolTrav: https://www.youtube.com/@ThatTravGuyCHAPTERS00:00 What's a long running game podcast that you are getting into05:50 yakuza mentioned10:31 Surprise, Bioshock also mentioned15:02 Fortnite? Technically a spinoff. Technically.21:20 Franchises where the spin-offs feel kind of required (Marvel movies)24:02 Remember that Metal Gear remake? 32:35 Your grandparents talk about Kingdom Hearts (they're right)42:59 Which fans to actually listen to when getting into something45:12 What is the objectively hardest series to get into? ★ Support this podcast on Patreon ★

Chiclana & Friends
La Persiana - 098 - Kojima los llama The Patriots

Chiclana & Friends

Play Episode Listen Later Nov 1, 2025 71:13


Si te gusta lo que escuchas y quieres apoyar esta empresita, ven a ver el programa en directo de lunes a jueves a las 18:00h en Twitch.tv/chiclanafriends

The Pixelated Sausage Podcast
I'm So Glad Kojima Didn't Make a Matrix Game - The Pixelated Sausage Show

The Pixelated Sausage Podcast

Play Episode Listen Later Oct 31, 2025


This week's episode features rumors of the next Xbox removing the paywall for online multiplayer, Kojima almost maybe making a Matrix game, and games: Reus 2, Amanda the Adventurer 2, Halloween 1985, REDEX, Blaster Force 3000, and Science Skaters. Anyway and as always, thank you for watching or listening, I hope you enjoy this here episode, and I hope you have a wonderful wonderful rest of your day. (And if you haven't already, or are a listener and not a watcher, please like, subscribe, hit the bell, and all that jazz; it may not seem like much, but it goes a long way in helping support the show and site in general. I would appreciate it greatly.)

PixelLit
Give Me Back My BB (Death Stranding Vol. 1 - Part 3)

PixelLit

Play Episode Listen Later Oct 31, 2025 59:07


We wrap Vol. 1 of Death Stranding! We will get to Vol. 2 eventually but hope ya'll had fun listening to us discuss Kojima's reading of American expansionism and frontier stuff and also smishsmortion?Our Socials Follow us at patreon.com/pixellitpod and hop into our Discord! Blue Sky: https://bsky.app/profile/pixellitpod.com Instagram: https://instagram.com/pixellitpodBook SynopsisMysterious explosions have rocked the planet, setting off a series of supernatural phenomena known as the Death Stranding. Spectral creatures that devour the living have pushed humanity to the brink of extinction, causing countries to fall and survivors to scatter and live in pockets of isolation. Sam Porter Bridges, the legendary porter with the ability to return from the world of the dead, has been entrusted with a critical mission by the President of the United Cities of America. He must journey across this ravaged landscape crawling with otherworldly threats to reconnect cities and people and rebuild America one step at a time.

The Nextlander Podcast
221: Mortal Monday

The Nextlander Podcast

Play Episode Listen Later Oct 30, 2025 149:28


If you want to hear us gush for like an hour about Mortal Kombat: Legacy Kollection, this is the episode for you, and we also fit in discussion of Halo on PlayStation and the increasing demands on the Xbox business, the Kojima Matrix game that almost was, Once Upon a Katamari, Dead Reset, Jackbox 11, and... wait, did you think we forgot Death Stranding 2? THINK AGAIN. CHAPTERS (00:00:00) NOTE: Some timecodes may be inaccurate for versions other than the ad-free Patreon version due to dynamic ad insertions. Please use caution if skipping around to avoid spoilers. Thanks for listening. (00:00:10) Intro (00:01:39) Health insurance premiums are too high for nugget challenges (00:08:15) Mortal Kombat: Legacy Kollection  |  [PC (Microsoft Windows), Nintendo Switch, Nintendo Switch 2]  |  Oct 30, 2025 (00:58:52) First Break (00:58:57) The Jackbox Party Pack 11  |  [Linux, Mac, PC (Microsoft Windows)]  |  Oct 23, 2025 (01:02:12) Dead Reset  |  [Mac, Nintendo Switch, PC (Microsoft Windows), PlayStation 5, Xbox Series X|S, Xbox One, iOS, Android]  |  Sep 11, 2025 (01:03:07) Once Upon a Katamari  |  [PlayStation 5, Xbox Series X|S, Nintendo Switch, PC (Microsoft Windows)]  |  Oct 24, 2025 (01:08:49) Ball x Pit  |  [PlayStation 5, Mac, PC (Microsoft Windows), Xbox Series X|S, Nintendo Switch]  |  Oct 15, 2025 (01:11:10) Death Stranding 2: On The Beach  |  [PlayStation 5]  |  Jun 26, 2025 (01:11:37) [Spoilers] Some story moments and locations are talked about. (01:26:41) Second Break (01:27:50) Xbox and Microsoft continue to be in the news. (01:51:32) EA staff reportedly being urged to engage with a lot of AI (01:58:40) Konami says Kojima was asked to make a Matrix game? (02:06:58) Battle Arena Toshinden franchise getting a re-release? (02:11:18) Emails (02:18:39) Wrapping up and thanks (02:23:59) Mysterious Benefactor Shoutouts (02:26:07) Nextlander content updates (02:29:16) See ya!

Grind my Metal Gears
Death Stranding 2 - 4

Grind my Metal Gears

Play Episode Listen Later Oct 22, 2025 69:44


Death Stranding 2 is the game that keeps on giving. First we've got Mamoru Oshii dishing out pizzas and teaching us Pizza-Do Karate, then there's Usada Pekora, and then there's one of the sickest cutscenes we've ever seen in a Kojima game where a jokerfied guitar wielding Higgs fights a giant samurai mech man who may or may not be our baby? God, this game rules.Episode 70: This Too is Pizza-Do

Jogabilidade (Games)
Vértice #492: Trails in the Sky, Little Nightmares 3, BGS 2025, Próxima Geração e mais!

Jogabilidade (Games)

Play Episode Listen Later Oct 15, 2025 180:43


Essa semana, praticamos o esporte radical que é revistar jogos queridos com Trails in the Sky 1st Chapter e enfrentamos pesadelos à dois em Little Nightmares III. Nas notícias, a BGS 2025, Kojima no Brasil, novas informações sobre a próxima geração de consoles, o mais novo Assassin's Creed cancelado e mais! 00:08:44: Brasil Game Show 2025 00:34:11: Indies na BGS 01:04:09: Detalhes dos consoles da próxima geração 01:27:07: Pesquisa indica que jogadores estão comprando menos jogos 01:36:15: Ubisoft cancelou um Assassin's Creed 01:43:48: Desenvolvedores de MindsEye denunciam chefes do estúdio 01:51:29: Vazamentos de Pokémon 01:53:13: Trails in the Sky 1st Chapter 02:14:02: Little Nightmares 3 02:33:57: Perguntas dos ouvintes 02:55:11: Finalmentes: Corrida da platina Contribua | Twitter | YouTube | Twitch | Contato

MotherChip - Overloadr
Notícias da Nave Mãe #308 - O encontro de fãs com Kojima na BGS, retorno de Marathon e Mina the Hollower adiado

MotherChip - Overloadr

Play Episode Listen Later Oct 14, 2025 80:12


A Brasil Game Show aconteceu na última semana e contou com a vinda de Hideo Kojima, cujo encontro com fãs passou por alguns problemas. Também tivemos uma matéria falando de um Assassin's Creed cancelado internamente por conta do clima político, um retorno de Marathon e um adiamento de Mina the Hollower.Participantes:Guilherme JacobsHeitor De PaolaAssuntos abordados:00:00 - Kojima em São Paulo06:00 - Um pouquinho de BGS e problemas no Meet & Greet do Kojima28:00 - Ubisoft teria desistido de Assassin's ambientado após a guerra civil dos EUA42:00 - Marathon retorna com uma n ova rodada de testes fechados45:00 - Clair Obscur: Expedition 33 ganhará novos chefes, desafios e surpresas58:00 - Mina the Hollower foi adiado poucas semanas antes do lançamento previsto1:02:00 - Novos rumores em torno do próximo Xbox e PlayStation 6Venha fazer parte do Discord do Overloadr! Hosted on Acast. See acast.com/privacy for more information.

Filthy Casuals with Tommy Dassalo, Ben Vernel and Adam Knox
Episode 519: Ghost of Yotei, Final Fantasy Tactics

Filthy Casuals with Tommy Dassalo, Ben Vernel and Adam Knox

Play Episode Listen Later Oct 7, 2025 81:36


Oppressive regimes are buying games companies and prices for subscription services are skyrocketing but at least Kojima is still doing his damn thing. We wrap up the announcements from the recent Beyond The Strand presentation and we sink our teeth into Ghost of Yotei, a classic revenge story set in a massive and beautiful open world. Plus we've played some Final Fantasy Tactics and Mario Galaxy 2!Get an exclusive 15% discount on Saily data plans! Use code FILTHY at checkout. Download the Saily app or go to https://saily.com/filthy Hosted on Acast. See acast.com/privacy for more information.

Tim Butterly’s Show
Ep. 082 - Simple Pleasures

Tim Butterly’s Show

Play Episode Listen Later Oct 5, 2025 61:32


Join us for bonus stuff every week at https://www.patreon.com/timbutterly Support the show and start your free online Hims visit today. Visit https://www.hims.com/TBS  Get 20% off sitewide + free shipping @HouseOfAtlas with the code TBS at https://houseofatlas.com/TBS! #houseofatlaspod  I'm rambling to myself and showing off my motorcycle while breaking down the future we're all in for. From the dangers of AI and the rise of Tilly Norwood to population conspiracies and Kojima's Death Stranding 2, I think i'm really connecting dots here. I also dive into comedians and Tom Brady bringing thier talents to Riyadh, Saudi Arabia.   

School of Movies
Metal Gear Solid 2: Sons of Liberty & 3: Snake Eater

School of Movies

Play Episode Listen Later Oct 3, 2025 156:37


[School of Everything Else 2025] This is a follow-up to our 2021 episode on the legendary 1998 original PS1 Metal Gear Solid. This time I have brought in Willow to explore the two major PS2 instalments. We begin with what feels like creator Hideo Kojima answering the impossible question as to how to improve upon his first masterpiece (which goes so far beyond the two MSX games as to leave them feeling like prototypes) by trolling the fanboys who wanted a power fantasy. In the most audacious bait-and-switch of all time, our grizzled hero Solid Snake is snatched away from our control, and instead we are slid into the skin-tight bodysuit of blonde-haired rookie, Raiden. What follows is metatextual in the extreme, frequently absurd, occasionally groan-inducing and at times frighteningly prescient. Then we go back in time to the mid-1960s with Snake Eater; an epic Cold War crawl through the Russian jungle. This entry in the series houses one of the most memorable and tragic antagonists in video gaming history, coupled with one of the most powerful conclusions. This one, with its overly complex camouflage, foraging and first-aid most definitely warranted its recent Delta remake. In my playthrough the mechanics effected the story in a way that even meta-minded Kojima could not have intended. (NOTE: These were originally released as barebones, raw footage After School Club episodes. This presentation involved an editorial overhaul with music and game clips finally in place.) Next Week: Django Unchained

Orange Lounge Radio
Orange Lounge Radio 1063 - 9/28/2025

Orange Lounge Radio

Play Episode Listen Later Sep 30, 2025 134:07


Tokyo Game Show happened this last week, and while once a non-factor in Japan, Microsoft is making efforts to show their progress in Japanese developed and targeted game releases. We go over the announcements in Microsoft's latest event, and get excited of course about a new Forza Horizon title! However, with the political situation in the US continuing to lead to high prices, will Microsoft have any chance of success? We talk about all this and much more in another week of the longest running gaming podcast, Orange Lounge Radio!   Also in the News:   * Sony State of Play Announcements from This Week * Niantic x Kojima Collaboration, and what the Press is Getting Wrong * EA Likely to Go Private (confirmed after broadcast) * Bowser Leaving Nintendo, the Real One   All this and more on the show where EVERY gamer has a voice-- Orange Lounge Radio! LIVE on the VOG Network, Sunday nights at 6 Pacific, 9 Eastern www.vognetwork.com Mailbag: participate (at) orangeloungeradio dot com

Sacred Symbols: A PlayStation Podcast
#378 | Underneath, the New Skin Breathes

Sacred Symbols: A PlayStation Podcast

Play Episode Listen Later Sep 29, 2025 266:44


The "where are the games?!" crowd is having a bad week, because PlayStation's most recent State of Play showed that plenty is indeed incoming for your PS5. For starters, Insomniac's long-dormant Wolverine has reemerged. Revealed four years ago and having clearly gone through some tribulations behind-the-scenes, Wolverine is slated for PlayStation 5 next fall, and it looks violent and grisly in all the right ways. Coming sooner from first party, however, is Housemarque's Returnal sequel Saros, launching in March of '26. It looks awesome, and we're to get back to shootin'. But as if these two games didn't give us enough to talk about, there's more: Microsoft Flight Simulator is the next Xbox-aligned game PS5-bound (with Forza Horizon 6 somewhere behind it), the original Deus Ex is getting the remaster treatment, a God of War DualSense has been revealed in recognition of the franchise's 20th anniversary, Kojima both revealed a Physint poster and showed off his new horror title OD, and much more. Then: Listener inquiries! What's going on with the PS5 Pro's many technical issues? Will NetEase's F2P game Ananta be as insane as it seems? Why do we have such a problem with the premise of licensed games? Is Boar's Head's fine deli meat becoming too expensive for the average consumer? Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement. 0:00:00 - Intro0:21:17 - Sony mascots owning a gentlemen's club0:26:19 - Boar's Head prices0:32:22 - Colin in wedding vows0:34:04 - Ghost of Yotei hype low?0:40:21 - State of Play - Wolverine1:05:31 - Saros1:16:39 - Microsoft Flight Simulator 20241:31:35 - PlayStation Pulse elevate speakers1:39:34 - Smaller SoP announcements2:11:18 - Kojima announcements2:29:25 - Forza Horizon 6 announced, coming to PS52:32:57 - PlayStation Franchise Rewards2:40:27 - Metal Gear Solid Collection Vol 22:46:46 - Yakuza announcements2:48:24 - A new Mafia game has been greenlit2:50:04 - New player habits data from Ampere Analysis2:51:48 - What We've Been Playing (Cronos: The New Dawn, Puzzle Quest: Immortal Edition, Baby Steps, Borderlands 4, Hitman 1-3, Silent Hill f)3:23:52 - Current feelings on PS5 Pro3:36:00 - Ananta copying Spider-man, GTA etc3:44:24 - Negative outlook on licensed games4:00:09 - Best gamer at LSM4:07:37 - Top 5 genres Learn more about your ad choices. Visit podcastchoices.com/adchoices

Mega64 Podcast
Mega64 Podcast #783 - Derrick's Gone.

Mega64 Podcast

Play Episode Listen Later Sep 27, 2025 103:19


With Derrick sidelined by the FCC this week, the rest of the crew takes the reins to deliver a packed episode. We pull back the curtain on our new show Cringe Lords, Rocco showcases some gameplay from a couple upcoming Sega titles, and we dive into all the latest Kojima announcements.

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The FrogPants Studios Ultra Feed!
CORE 489: Straight Out of Hades

The FrogPants Studios Ultra Feed!

Play Episode Listen Later Sep 26, 2025 232:06


Happy ten years to CORE! Plus, Beau reminds us about a Kojima credit card coming soon. Highlights from TGS like Kojima's new horror game OD and Capcom announcements including C. Viper in SF6, Mega Man Star Force Legacy Collection, Pragmata, and Onimusha: Way of the Sword. PlayStation's State of Play brought a bag of goodies: Saros, Zero Parades for Dead Spies, Flight Simulator 2024, a Deus Ex remaster, Mega Man in Sonic Racing, Dynasty Warriors 3 Complete, Code Vein 2, Let it Die: Inferno, Chronoscript, new Pulse speakers, and Wolverine. (Which looked REALLY good.) Plus all the usual fun times at CORE.SHARED PLAY THIS WEEKScott and Jon both spent time in Megabonk, which is far better than its looks suggest.Sonic Racing CrossWorlds was played by Scott and Jon.Hades II saw time from all of us, with Beau having already played in Early Access and a bit more today.Borderlands 4 continued, mainly Beau.More No Man's Sky, though not much new to report, Beau included.SCOTTPlenty of Deep Rock Galactic: Survivor.Three hours of Metal Gear Solid Delta — very Kojima.Tried the demo for Slots & Daggers, which will be a day-one buy.JONFortnite remains a regular, especially the Blitz mode.BEAUSkate in Early Access.More Hollow Knight: Silksong.Some Heroes of the Storm, though waiting on the new patch. Hosted on Acast. See acast.com/privacy for more information.

Punching Up: A Nintendo Podcast
Could Switch 2 Get A Price Hike?

Punching Up: A Nintendo Podcast

Play Episode Listen Later Sep 25, 2025 156:03


This week the Punching Up crew discuss the recent Xbox price increases and if Nintendo may as well in the future, Why we're getting Dragon Quest VII Reimagined now, Kojima's new projects and more! Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement. Timestamps:  0:00:00 - Intro0:28:28 - Xbox Price Hike0:40:07 - LEGO rumors0:48:02 - Why Dragon Quest VII Remake now?0:53:04 - Nintendo of America Outsources Customer Support0:59:38 - What we're Playing1:25:38 - Kojima Event1:37:36 - Closing Questions2:23:08 - Borderlands 4 delayed for Switch 2 Learn more about your ad choices. Visit podcastchoices.com/adchoices

Technical Alpha
Technical Alpha 262 - Legally Distinct Monster Training

Technical Alpha

Play Episode Listen Later Sep 25, 2025 68:18


This week we talk about Nintendo being Nintendo with their Virtual Boy, Xbox raising prices on their consoles again, Kojima with the double header PhysInt and OD Knock, SC2 Patches, and more!

Giant Bombcast
909: Jan Got Raptured

Giant Bombcast

Play Episode Listen Later Sep 23, 2025 158:32 Transcription Available


Jan's back! Kind of! We hit a few tech snags while recording this one, BUT that didn't stop the usual crew from coming together to tell you all about the new Skate, Silent Hill f, Megabonk, and much more. After that, all the important video game news of the week (Kojima's making... A credit card?) and your emails!

PS I Love You XOXO: PlayStation Podcast by Kinda Funny
Kojima's OD Trailer Live Reaction & More - Kinda Funny Gamescast

PS I Love You XOXO: PlayStation Podcast by Kinda Funny

Play Episode Listen Later Sep 23, 2025 72:25


Go to http://shadyrays.com and use code FUNNY for 35% off polarized sunglasses. Go to http://factormeals.com/kindafunny50off and use code kindafunny50off to get 50% off your first box, plus Free Breakfast for 1 Year. Thank you for the support! Run of Show - - Start - Housekeeping - OD Trailer Reactions - Ads - Physint - Death Stranding - Sake Learn more about your ad choices. Visit megaphone.fm/adchoices

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Kinda Funny Gamescast: Video Game Podcast
Kojima's OD Trailer Live Reaction & More - Kinda Funny Gamescast

Kinda Funny Gamescast: Video Game Podcast

Play Episode Listen Later Sep 23, 2025 72:25


Go to http://shadyrays.com and use code FUNNY for 35% off polarized sunglasses. Go to http://factormeals.com/kindafunny50off and use code kindafunny50off to get 50% off your first box, plus Free Breakfast for 1 Year. Thank you for the support! Run of Show - - Start - Housekeeping - OD Trailer Reactions - Ads - Physint - Death Stranding - Sake Learn more about your ad choices. Visit megaphone.fm/adchoices

funny run kojima live reactions kinda funny gamescast
Kinda Funny Xcast - An Xbox Podcast
Kojima's OD Trailer Live Reaction & More - Kinda Funny Gamescast

Kinda Funny Xcast - An Xbox Podcast

Play Episode Listen Later Sep 23, 2025 72:25


Go to http://shadyrays.com and use code FUNNY for 35% off polarized sunglasses. Go to http://factormeals.com/kindafunny50off and use code kindafunny50off to get 50% off your first box, plus Free Breakfast for 1 Year. Thank you for the support! Run of Show - - Start - Housekeeping - OD Trailer Reactions - Ads - Physint - Death Stranding - Sake Learn more about your ad choices. Visit megaphone.fm/adchoices

funny run kojima live reactions kinda funny gamescast