Podcasts about Kotaku

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Latest podcast episodes about Kotaku

This Week in Startups
A rogue OpenAI agent hacked Australia's government. Does this matter? | E2342

This Week in Startups

Play Episode Listen Later Sep 25, 2026 85:53


This Week In Startups is made possible by: https://lightfield.app/ http://getpaper.ai/twist https://conservationfund.org/ http://Plaud.ai/twist https://www.athena.com/jcal Today's show: An OpenAI agent breached Australia's Medicare statistics portal in June, and it took 84 days for the Frontier Lab to publicly acknowledge it. Jason and Lon dig into whether this is an important cautionary tale about alignment, or if PM Anthony Albanese looking to join the AI conversation. Then Bryant Chou of Ploy joins to explain skipping pre-seed and seed entirely to raise $27M, and why he's taking his time to build his all-in-one agentic solution for running businesses. Learn why Google is launching four TPUs into orbit for Project Suncatcher. PLUS, how many robots a week is Tesla now shipping with Optimus, and Jensen Huang told Ezra Klein basic math no longer matters. Is he right? Can we forget long division, at last? Guests: Bryant Chou on X: https://x.com/bryantchou PloyAI: https://ploy.ai/ Relevant Links: Ploy raises $27M seed led by First Round Capital and Y Combinator (Founderland) → https://www.founderland.ai/articles/webflow-co-founder-launches-ai-marketing-platform-with-27m-s-mqj8o952 OpenAI's $2M-in-tokens offer to every YC startup(TechCrunch via Yahoo) → https://finance.yahoo.com/sectors/technology/articles/sam-altman-makes-mic-drop-212302858.html Original Bloomberg report on the a16z probe → https://www.bloomberg.com/news/articles/2026-08-17/andreessen-horowitz-focus-of-doj-probe-over-board-directors Google: Project Suncatcher's first test launch on SpaceX's Transporter-18 → https://blog.google/innovation-and-ai/models-and-research/google-research/google-project-suncatcher-facts/ ABC News (Australia): full timeline, from the June 18 breach to OpenAI's Sept. 10 email → https://www.abc.net.au/news/2026-09-24/ai-agent-accessed-australian-government-site-pm-says/107189078 Ando emerges from stealth with $20M to take on Slack (TechCrunch) → https://techcrunch.com/2026/09/24/ando-eyes-slack-as-it-builds-team-messaging-platform-for-humans-and-agents-to-work-together/ Google's $900M investment in SpaceX's $1B round, January 2015 (VentureBeat) → https://venturebeat.com/technology/google-confirms-it-put-900m-into-spacexs-1b-round Tesla ramps Optimus to several hundred robots a week; hands are the bottleneck (Electrek, summarizing The Information) → https://electrek.co/2026/09/25/tesla-optimus-production-ramp-hands-ai-generalization-problems/ Jensen Huang tells Ezra Klein forgetting basic math may not matter, and that he doesn't know his own address (Kotaku) → https://kotaku.com/nvidia-ceo-doesnt-care-that-kids-are-forgetting-basic-math-because-of-ai-i-actually-dont-know-my-address-2000737092 Sydney Sweeney's Novig "Just Sports" ad and the athlete backlash, including Amy Hunt's comment (Yahoo) → https://www.yahoo.com/entertainment/celebrity/articles/sydney-sweeney-novig-ad-controversy-172900515.html Nike exits the S&P 100 after 18 years (Fortune) → https://fortune.com/2026/09/08/nike-stock-plummets-sp500-market-cap-index/ The Further Mis-Adventures of Cliff Booth trailer: David Fincher directs Tarantino's script; IMAX Nov. 25, Netflix Dec. 23 (Variety) → https://variety.com/2026/film/news/the-further-mis-adventures-cliff-booth-trailer-brad-pitt-1236701901/ Timestamps: 0:00 Whoop fire alarm: Jason's dry-aged steak incident 4:45 News: an OpenAI agent breached Australia's Medicare statistics portal 12:48 Scraper or hack? Australia's PM jumps into the AI safety debate 13:31 News: Google launches four TPUs into orbit for Project Suncatcher 18:27 Guest: Bryant Chou of PloyAI 20:07 AD: Paper is the legal backbone for thousands of startup founders and fund managers - including Launch. Use getpaper.ai/twist to get your cap table free for a year - or two years if you're leaving Carta. 21:11 Ploy's thesis: your website as your hardest working employee 27:05 Why a repeat unicorn founder went back to Y Combinator 38:55 The DOJ probe into a16z's Databricks and Fivetran board seats 44:57 "Nobody's thinking about you": Jason's stair story 45:17 Frontier models vs. your own model, and OpenAI's $2M YC token deal 54:04 News: Ando wants to replace Slack with agent-native chat 1:01:08 News: Tesla ramps Optimus to several hundred robots a week 1:04:48 Off-Duty: Jensen Huang tells Ezra Klein basic math may not matter 1:08:31 The MIT "Your Brain on ChatGPT" EEG study 1:09:57 Jason's five-part reset: sleep, diet, exercise, socializing, meditation 1:11:45 Off-Duty: Sydney Sweeney's Novig ad backlash 1:21:07 The Further Mis-Adventures of Cliff Booth trailer 1:23:41 Jason's first car: a 1970 Mustang GrandeSubscribe to the TWiST500 newsletter: https://ticker.thisweekinstartups.com Check out the TWIST500: https://www.twist500.com Subscribe to This Week in Startups on Apple: https://rb.gy/v19fcp Follow Lon: X: https://x.com/lons Follow Jason: X: https://twitter.com/Jason LinkedIn: https://www.linkedin.com/in/jasoncalacanis Check out all our partner offers: https://partners.launch.co/ Great TWIST interviews: Will Guidara, Eoghan McCabe, Steve Huffman, Brian Chesky, Bob Moesta, Aaron Levie, Sophia Amoruso, Reid Hoffman, Frank Slootman, Billy McFarland Subscribe to our Substack Newsletters! TWiST: https://twistartups.substack.com/ TWiAI: https://www.thisweekinai.ai/ TWiVC: https://thisweekinvc.substack.com/ Follow TWiST: Twitter: https://twitter.com/TWiStartups YouTube: https://www.youtube.com/thisweekin Instagram: https://www.instagram.com/thisweekinstartups TikTok: https://www.tiktok.com/@thisweekinstartups Substack: https://twistartups.substack.com

Aftermath Hours
Bobby Kotick's Been Sending Legal Threats To Games Journalists

Aftermath Hours

Play Episode Listen Later Sep 25, 2026 99:14


On this week's episode, Nathan and Chris are joined by Nathan's former Washington Post colleague, Mikhail Klimentov, to discuss the latter's years-in-the-making report on former Activision CEO Bobby Kotick's pattern of legal threats against publications who've reported on him in ways that he perceives to be inaccurate. We dig into why the story took so long to find a home, what Kotick—no longer running Activision and obviously quite wealthy—stands to gain from this, and how the knowledge that such a thing could happen shapes reporting coming out of sites without the time or resources to combat a defamation suit. Then we move on to this week's big headline: more layoffs at Microsoft, this time reducing Halo Studios to a shell of its former self and putting Activision in charge of a series synonymous with Xbox going forward. We come to the conclusion that Microsoft has no overriding, long-term plan at this point; its decision making—like that of many other C-suites in the video game space—is largely reactive, and the end result is chaos. Finally, we talk about something everybody should try at least once: playing Half-Life Alyx in VR at Gita's birthday party.Watch the report here: https://youtu.be/kKwpp-Bn8jI?si=lfEF7aoa_HOa6t6KCredits- Hosts: Chris Person, Luke Plunkett and special guest Mikhail Klimentov- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Triple Click
Fire Emblem, Wolverine, and Control Resonant (with Lucy James)

Triple Click

Play Episode Listen Later Sep 24, 2026 93:58


Jason's on assignment, so Kirk and Maddy are joined by guest host Lucy James of the lookingfor.game newsletter and the FPS podcast! They share some early impressions of Fire Emblem: Fortune's Weave, some final thoughts on Marvel's Wolverine, along with a (well signposted) spoiler discussion, and Kirk and Lucy also share some bonus early impressions of Control Resonant. ONE MORE THINGKirk: Control ResonantMaddy: The Guy She Was Interested In Wasn't A Guy At All (ongoing manga, soon to be anime)Lucy: Ride Lonesome by BeckLINKS & REFERENCE:The timestamp for the Wolverine spoiler jump: 1:03:39Lucy's newsletter lookingfor.game and her podcast, Friends Per SecondFriends Per Second's episode on Marvel's WolverineGame File's 2024 reporting on the Wolverine leadership change Kirk's 2017 Kotaku re-review of Batman: Arkham Knight“Ride Lonesome” by Beck from Ride Lonesome, 2026WhiskeyClone.Net - A Beck Fansite Help support this show and unlock bonus content! Become a member at https://maximumfun.org/jointripleclick

Clownfish TV: Audio Edition
Kotaku ATTACKS Female Japanese Game Dev Over Elon Musk?!

Clownfish TV: Audio Edition

Play Episode Listen Later Sep 20, 2026 26:29


Kotaku is angry that female Japanese game dev Ikumi Nakamura invited Elon Musk to play her game Kemuri at the Tokyo Game Show. And now they're going so far as to basically call her a n*zi sympathizer. So Kotaku is harassing women in games. Oh, the irony... Watch the podcast episodes on YouTube and all major podcast hosts including Spotify. CLOWNFISH TV is an independent, opinionated news and commentary podcast that covers Entertainment and Tech from a consumer's point of view. We talk about Gaming, Comics, Anime, TV, Movies, Animation and more. Hosted by Kneon and Geeky Sparkles. Get more news, views and reviews on Clownfish TV News - https://more.clownfishtv.com/ On YouTube - https://www.youtube.com/c/ClownfishTV On Spotify - https://open.spotify.com/show/4Tu83D1NcCmh7K1zHIedvg On Apple Podcasts - https://podcasts.apple.com/us/podcast/clownfish-tv-audio-edition/id1726838629 MORE CLOWNFISH TV - Official Merch Store: http://ClownfishMinus.com Facebook - https://facebook.com/ClownfishTV X - https://x.com/ClownfishTVcom Clownfish TV subreddit: https://www.reddit.com/r/ClownfishTVOfficial/ Disclaimer: This series is produced by Clownfish Studios and WebReef Media, and is part of ClownfishTV.com. Opinions expressed by our contributors do not necessarily reflect the views of our guests, affiliates, sponsors, or advertisers. ClownfishTV.com is an unofficial news source and has no connection to any company that we may cover. This channel and website and the content made available through this site are for educational, entertainment and informational purposes only. These so-called “fair uses” are permitted even if the use of the work would otherwise be infringing. #Podcast #Commentary #News #Reaction #Gaming #Comedy #Entertainment #Hollywood #PopCulture #Tech #Anime #FYP Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.

Aftermath Hours
A Framework For VR

Aftermath Hours

Play Episode Listen Later Sep 18, 2026 106:57


This week, Chris and Luke talk to The Verge's Sean Hollister about the Steam Frame, Valve's latest foray into the VR space. Both Chris and Sean reviewed it, and we get into the current state of VR, if it can be salvaged, the Beta test nature of reviewing Valve's hardware and more. We also talk about FEX (the emulator that lets the Frame play full PC games) and the Big Picture consequences that this device might have on smaller, cheaper handhelds. Credits- Hosts: Chris Person, Luke Plunkett and special guest Sean Hollister- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Triple Click
Nintendo Hype, Steam Taxes, and the Best Games Ever [Mailbag]

Triple Click

Play Episode Listen Later Sep 17, 2026 74:50


Kirk, Jason, and Maddy open up the mailbag to tackle listener questions about the expectations surrounding Nintendo surprises, what Valve's 30% Steam sales cut means for studios, Wikipedia's "list of video games listed among the best," one listener's Triple Click Dream, and more.One More Thing:Kirk: Marvel's WolverineMaddy: The Rehearsal S2 (finally)Jason: Sleep Deprivation (AKA: The NFL Is Back, Baby)LINKSOne listener's Claude-assisted database of Triple Click One(s) More Thing(s)List of video games listed among the best (Wikipedia)Kirk's 2018 review of Red Dead Redemption 2Tim Rogers' Kotaku review of Football Help support this show and unlock bonus content! Become a member at https://maximumfun.org/jointripleclick

Side Scrollers - Daily Video Game and Entertainment Podcast
Kotaku MELTDOWN Over Blacklisting + Nintendo Direct DISSAPOINTS + More | Side Scrollers

Side Scrollers - Daily Video Game and Entertainment Podcast

Play Episode Listen Later Sep 9, 2026 128:41


ONLY 5 Days Left to get your Sin City Ticket: https://thespacelv.com/event/side-scrollers-presents-sin-city/Don't give YouTube 30% of your support: https://streamlabs.com/stutteringcraig/tipArch: https://www.youtube.com/@TheArchCast00:00 Intro04:00 Dog Talk / Rabbies Craig!22:00 Norwegian Royalty With Arch!26:47 Hard News27:15 Legend Of Zelda Trump Game42:00 Lindsay Clancy Juror Interviews51:19 Patrick Clancy Gonna Sue?01:04:13 Everything Is Tracking You!01:11:00 Craig's Gonna Die01:13:58 Kotaku Meltdown Over Blacklisting01:27:35 Internet Detox01:29:38 Today's Sponsor01:33:55 Nintendo Direct Reeee-cap01:46:58 Zelda Remake X Kotaku01:55:26 Gaming History

Aftermath Hours
Zero Company Left If You Furlough Everyone (with Stephen Totilo)

Aftermath Hours

Play Episode Listen Later Sep 4, 2026 91:40


On this week's episode, Chris and Luke are joined by Stephen Totilo, formerly everybody's boss at Kotaku and currently breaking stories at GameFile. The latest scoop is about Bit Reactor, developers of the latest inheritor of the “XCOM-like” crown, Star Wars Zero Company – and how most of the people who worked on it have been left in employment limbo, despite releasing the game to stellar reviews. But covering all of that left Stephen with little time to review the actual game, so it's up to noted tactics-heads Chris & Luke to tell us how the game actually stacks up. And then while Stephen hops off to put his kids to bed, Chris and Luke will stick around for some Mailbag questions about what media they might enjoy better if they weren't quite so media-pilled.Credits- Hosts: Chris Person, Luke Plunkett and special guest Stephen Totilo- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

head left washington post aftermath vice mailbag xcom kotaku furlough gita jackson nathan grayson stephen totilo chris person luke plunkett
My Perfect Console with Simon Parkin
Mike Diver, journalist, author (Aliens: The Video Games)

My Perfect Console with Simon Parkin

Play Episode Listen Later Sep 1, 2026 87:01


Mike Diver is a British journalist, editor, and author whose career has moved fluidly between music criticism and video games writing, always with an eye for subculture, history, and stories beyond the mainstream. He began at the music website Drowned in Sound, where he rose to become content editor, before going on to work with Clash and contribute to publications including Kerrang! and Rock Sound.Later, he turned increasingly to video games, writing for outlets including Edge and Kotaku - as well as heading up teams at VICE Gaming (later Waypoint) and GAMINGbible - and bringing the same curiosity and critical energy to games culture, retro hardware, and the history of the medium. Alongside his journalism, he has written six books on video games and edited several more, covering subjects from indie games and esports to Sonic the Hedgehog and Final Fantasy. His latest book, Aliens: The Video Games, continues that fascination with the way great pop-cultural worlds mutate and endure through interactive form.LINKSMike Diver – website & bookMike Diver – Aliens: The Video Games: An Unofficial Guide (Waterstones, out 30 August 2026)Aliens: The Video Games – publisher White Owl / Pen and SwordAlien games discussedAlien: Isolation – SteamAliens: Dark Descent – SteamAliens: Colonial Marines – WikipediaAliens: Infestation (Nintendo DS) – WikipediaAliens vs. Predator (Capcom, 1994 arcade) – WikipediaAlien: Rogue Incursion – SteamAlien: Isolation 2 – official announcement trailerMike's Perfect ConsoleSensible Soccer (1992) – WikipediaSensible World of Soccer – WikipediaStreets of Rage 2 – WikipediaStreets of Rage 4 – official siteSnatcher – Wikipedia1944: The Loop Master – WikipediaCapcom Arcade 2nd Stadium (includes 1944) – SteamThe Witcher 3: Wild Hunt – official siteThe Witcher 3: Wild Hunt – SteamOther games and references mentionedDrowned in Sound – Wikipedia (music website where Mike began his career)Vice Gaming / Waypoint – WikipediaAftermath – independent games journalism siteRespec – independent games journalism siteMina the Hollower – Yacht Club GamesYuzo Koshiro – composer of Streets of Rage 2 soundtrack, WikipediaHideo Kojima – WikipediaEvercade – retro gaming handheldNext week's guestSarah Maria Griffin – official websiteEat the Ones You Love – Sarah Maria Griffin's latest novel (Waterstones)Sarah Maria Griffin – writing about video games for The GuardianSupport the showMy Perfect Console – episode archiveSupport My Perfect Console on PatreonBecome a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsoleTake the Acast listener survey to help shape the show: My Perfect Console with Simon Parkin Survey 2025 Hosted on Acast. See acast.com/privacy for more information.

Aftermath Hours
The One Billion Dollar Video Game

Aftermath Hours

Play Episode Listen Later Aug 28, 2026 100:50


On this week's episode, Nathan, Chris, and Riley recap the highs (read: mids) and lows of Geoff Keighley's least consequential annual advertisement fest, Gamescom Opening Night Live. The new expansion for Witcher 3—yes, the one that originally came out in 2015—looks cool, as does an arguably even longer-awaited continuation of a beloved series: Pony Island 2. But otherwise, it was hard not to let our eyes glaze over as Geoff and co ladled out a slurry of same-y looking games that embraced AI, shamelessly cribbed notes from other series, or both (see: Hoyoverse, Krafton). Then, a whole day later—which will pass to you like seconds thanks to editing magic—Kotaku's resident GTA beat reporter Zack Zwiezen joins us to talk about the latest developments in GTA VI's lengthy leak saga and, of course, the weird Netflix extended preview that Rockstar inconsiderately chose to air on Thursday, 24 hours after we typically record.Credits- Hosts: Nathan Grayson, Chris Person, Riley MacLeod and special guest Zack Zwiezen- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Tales from the Backlog
228: Golden Sun (with Rebekah Valentine)

Tales from the Backlog

Play Episode Listen Later Aug 26, 2026 152:39


Support my work on Patreon- https://patreon.com/realdavejackson Discord, Socials and more- https://linktr.ee/talesfromthebacklog It's not every day you revisit a favorite game from your teenage years, but today is that day as special guest Rebekah Valentine (Kotaku) joins me to discuss Golden Sun, one of the most beloved Game Boy Advance games. Camelot and Nintendo ended up splitting the game into two, and in this episode we focus on the first game, though we do discuss The Lost Age quite a bit as well. As always, no spoilers for a while- enjoy! Guest info: Rebekah Valentine (she/her) Check out her work at Kotaku https://kotaku.com/author/rvalentine Check out Reb's look back at Golden Sun https://kotaku.com/25-years-ago-golden-sun-video-game-adventure-2000721340 Check out Reb writing as if it were 2002 again https://kotaku.com/golden-sun-the-lost-age-sequel-warp-week-2000723015 Follow on Bluesky https://bsky.app/profile/duckvalentine.bsky.social TIMESTAMPS 0:00 Title Card 0:18 Introductions 5:30 Our Histories with Golden Sun 12:47 Top Level Thoughts 17:42 Acknowledging The Lost Age 25:31 Story Setup 33:50 Golden Sins and Silent Protagonists 44:29 Story Thoughts 52:25 Combat and Djinn System 1:09:18 Equipment, Resource Conservation, Puzzles 1:28:25 Soundtrack 1:38:22 Wrap-Up Thoughts and Who Should Play? 1:45:15 Reb's Work at Kotaku 1:50:06 Spoiler Wall and Patron Thank-Yous 1:52:27 Spoilers- Golden Sun's Story and The Lost Age Setup 2:12:42 Spoilers- Dave Might Play The Lost Age? Music used in the episode is credited to Motoi Sakuraba. Tracks used: Main Theme, World Map, Enemy Battle, Lighthouse Theme, Sol Sanctum, Main Menu, Battle With Saturos, Vale and Vault Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures

Aftermath Hours
Nothing About GTA VI's Launch Can Be Normal

Aftermath Hours

Play Episode Listen Later Aug 21, 2026 91:51


On this week's episode, Nathan, Chris, and Luke of Aftermath convene to discuss the pre-math of Grand Theft Auto VI's impending, insanely anticipated release. With a Netflix preview of the game—itself pretty unprecedented—a week away, fired Rockstar workers are asking fans not to boycott the game while a hacker group has taken to leaking gameplay footage that hints at various systems (gas for cars?) while broadly… looking pretty much like you'd expect a Grand Theft Auto game to look. We talk about how GTA reached these dizzying highs of hype in the first place and how a rapidly changing industry all but guarantees that no single video game ever will again. We also ponder the funniest possible outcome: What if GTA VI, the latest installment in a series known for low-brow humor and surface-level satire, turns out to be nuanced and thoughtful?Credits- Hosts: Nathan Grayson, Chris Person and Luke Plunkett- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

The Game Deflators
The Game Deflators E407 | Sony's “Wall of Silence” and GTA 6 Marketing Strategy

The Game Deflators

Play Episode Listen Later Aug 17, 2026 70:41


Wolverine PS5 bundle, Hobbit MTG set, Sony disc secrecy, GTA 6 Netflix exclusive, D&D prep, and a Reel Fishing PS1 review. Chapters: 00:00 Introduction to Game Deflators Podcast 00:21 Recent Game Pickups and 3D Printing Adventures 03:04 Dungeons and Dragons Campaigns and Character Development 09:06 Comic Book Discussions: Saga and Fables 14:15 TV Shows and Their Adaptations 15:58 Exploring Finny the Fish: Gameplay and Mechanics 18:49 Mad Maestro: Controller Challenges and Gameplay Experience 19:46 Lost Ember: A Journey Through Reincarnation and Exploration 23:07 Book Finds: R.A. Salvatore's Works and Collecting 24:51 Ryan's Gaming Updates: Fighting Games and Progression 30:12 Quick News: PlayStation 5 Wolverine Edition and Magic the Gathering 38:38 The Future of Physical Gaming: Sony's Wall of Silence 45:03 The Gatekeeping of Game Development Knowledge 46:08 Take Two's Marketing Strategy with Netflix 50:04 The Future of Marketing in Gaming 57:17 Real Fishing: A Nostalgic Dive into Gaming John and Ryan kick off the episode with their recent gaming pickups, including John's new D&D miniature materials and 3D‑printing prep for an upcoming campaign, while Ryan shares what's been grabbing his attention this week. They move into news with Sony's newly revealed Marvel's Wolverine PS5 bundle, breaking down the Battle Yellow and Adamantium designs, and limited‑edition appeal. The conversation then shifts to Magic: The Gathering as The Hobbit crossover set becomes one of the most unique releases of the year, prompting discussion about cross‑media collaborations and collector hype. Next, they explore Kotaku's report on Sony's secrecy around disc manufacturing, reacting to the “wall of silence” that makes homebrew disc creation nearly impossible — especially as PlayStation moves away from physical media entirely. The guys also break down Take‑Two CEO Strauss Zelnick's defense of Rockstar's decision to debut the GTA 6 extended look as a timed Netflix exclusive, discussing whether this strategy helps or hurts fans and how it fits into Rockstar's broader marketing push. To wrap up the episode, the Inflation Deflation Game of the Week features a review of Reel Fishing on PS1, as John and Ryan revisit the relaxing classic and evaluate its current market value. Find us on TheGameDeflators.com Twitter - www.twitter.com/GameDeflators Facebook - www.facebook.com/TheGameDeflators Instagram - www.instagram.com/thegamedeflators The views and opinions expressed on this channel are solely those of the author. The content within these recordings are property of their respective Designers, Writers, Creators, Owners, Organizations, Companies and Producers. Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted. Permission for intro and outro music provided by Matthew Huffaker http://www.youtube.com/user/teknoaxe 2_25_18

Aftermath Hours
Alex Jones Popped Like A Balloon (With The Onion CEO Ben Collins)

Aftermath Hours

Play Episode Listen Later Aug 14, 2026 81:33


On this week's episode, Nathan and Gita are joined by Ben Collins of The Onion, because, against all odds, he and his comedic cohort have managed to transform Infowars—until recently one of the internet's deepest, darkest toilets—into something funny and good. We discuss how the new Infowars came to be, its larger goal of providing monetary aid to the Sandy Hook families Alex Jones spent years tormenting, and those families' reaction to the new Tim Heidecker-led show's deranged shenanigans. We also delve into the particulars of satirizing something as inherently absurd as Infowars, as well as the ins and outs of how the show gets made on a regular basis. This includes, of course, an answer to the question on everyone's mind: Is Tim Heidecker's voice OK? (Barely.)Credits- Hosts: Nathan Grayson, Gita Jackson, and special guest Ben Collins- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Aftermath Hours
Balkanize The Video Game Industry (With Rami Ismail)

Aftermath Hours

Play Episode Listen Later Aug 7, 2026 98:24


On this week's episode, Nathan and Riley are joined by game developer, consultant, and general industry luminary Rami Ismail to discuss his new Levelling The Playing Field series of courses aimed at making “the critical less-spoken parts of indie gamedev accessible away from expensive visa-locked hotel bars.” These come at a time when the industry is in a massive state of flux, to put it lightly, with layoffs and closures ravaging triple-A studios while indies are forced to appease the ever-changing whims of Steam and penny-pinching publishers. We talk about what it means to release something like this now and whether chunks of it are potentially outdated on launch, as well as the ways indies and publishers—in their attempts to head money troubles off at the pass—often play it too safe and doom themselves to obscurity in the process. Speaking of doom, we then move on to Saudi Arabia's deal to purchase EA, which finally went through this week. What will this mean for the company and the many studios under its umbrella? Obviously the future is vast and unknowable, but the answer is layoffs. Finally, we speculate as to what would happen if the world ended tomorrow and, eons later, aliens dug through the ruins (they'd correctly ascertain that Stardew Valley slaps).Credits- Hosts: Nathan Grayson, Riley MacLeod, & special guest Rami Ismail- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

DLC
663: Zack Zwiezen: Halo: Campaign Evolved, Splatoon Raiders, New Sony statement on physical discs, New Xbox statement on the future, EA's aquisition, Hitman: Absolution, GTA Online, Alice is Missing

DLC

Play Episode Listen Later Aug 3, 2026 113:02


Jeff and Christian welcome Zack Zwiezen from Kotaku to the show this week to discuss the pushback against Sony on physical discs, the four pillars of the new XBOX strategy, the Game Industry Hardship Bundle, and more!The Playlist:Zack: GTA Online / Splatoon RaidersChristian: Hitman: AbsolutionJeff: Halo: Campaign EvolvedTabletop Time:Zack: DND onlineJeff: Alice is MissingParting Gifts!!

Aftermath Hours
The Hater's Guide To Hating (With Ed Zitron)

Aftermath Hours

Play Episode Listen Later Jul 31, 2026 111:35


On this week's very special Hater Week episode, Nathan, Chris, and Riley are joined by the crown prince of hating himself, Ed Zitron. We talk to Ed about what it means to be an effective hater in his wheelhouse—going after the companies that are taking everyone for a ride (to hell) on the AI Express—and beyond. But whether the topic is games, tech, or whatever else, one truth pervades: To be a good hater, you must also, at your core, be a lover. You've got to be equally studious whether you're obsessing over something genuinely cool or something that deserves to be ground to pulp by a thousand garbage disposals. In that spirit, we also discuss our greatest hates and our greatest loves. And of course, we decide which JoJo from JoJo's Bizarre Adventure is the biggest hater.Credits- Hosts: Nathan Grayson, Chris Person, Riley MacLeod, & special guest Ed Zitron- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Pixelated Playgrounds

In this episode of Pixelated Playgrounds, Bryan and Josh take the throne in Titanium Court! Developed by New York-based creator AP Thomson and published by Fellow Traveller, Titanium Court is a strategy game that mashes match-3, tower defense, and roguelike mechanics together as you command the eponymous Court in battle against the enemy. Between runs, you retreat home for visual-novel-style story beats, courtier interactions, and a slow unraveling of exactly what this strange, fairy court actually is.Winner of the Seumas McNally Grand Prize and the Excellence in Design award at this year's Independent Games Festival, Titanium Court has earned a reputation for writing that's genuinely funny without leaning on snark, and for a genre mash-up that is singular rather than derivative. Listen in as Bryan and Josh dig into how the match-3 and tower-defense layers actually talk to each other mechanically, whether the randomness undercuts or reinforces the tactics, and whether this IGF winner lives up to the hype. So grab your keys, you're going home! Eventually. Maybe.Three Word Reviews:Bryan - World's a Stage Josh - Keeps You GuessingShow Notes: Rebecca Valentine's Interview with AP Thompson for Kotaku

Aftermath Hours
FromSoft Sicko Sh*t

Aftermath Hours

Play Episode Listen Later Jul 17, 2026 87:35


On this week's episode, Nathan and Chris are joined by Tyler Colp of PC Gamer to discuss an extremely pressing business matter: Chris wrote almost 9,000 words about his favorite FromSoftware farming spots, and somehow, he still has more to say about them. Tyler, a fellow FromSoft sicko, happily indulges him. We discuss all sorts of obscure nooks and crannies in games like Dark Souls and Elden Ring, as well as larger topics like Sekiro's (perhaps unearned) status as the studio's dark horse. And of course, we spend plenty of time talking about Bloodborne's legendary Cum Dungeon.Credits- Hosts: Nathan Grayson, Chris Person, & special guest Tyler Colp- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Aftermath Hours
Chudbox Series X (With Reb Valentine)

Aftermath Hours

Play Episode Listen Later Jul 10, 2026 94:12


On this week's episode, Nathan and Gita are joined by Kotaku's Reb Valentine to discuss that which has long been prophesied (derogatory): The Xbox layoffs finally happened, and they've somehow proven even worse than expected. Thousands of jobs lost, seemingly with little regard for institutional knowledge or what the people in question actually, you know, did. Now remaining teams—cut to the bone—are left to pick up the pieces. Why did Microsoft choose to go about things so haphazardly? What happens to the studios that got hit the hardest, and is the decision to put Obsidian, in particular, on Fallout a sign of things to come? And who, really, is to blame for this catastrophic unforced error? Then we talk about a small handful of bright spots in our week—for example, Summer Games Done Quick, which is just the best. Lastly, we (joined briefly by Chris Person) rave about the new version of Ghost In The Shell.Credits- Hosts: Nathan Grayson, Gita Jackson, Chris Person, & special guest Reb Valentine- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

The Besties
Sony Kills Discs, Nintendo Revives Star Fox

The Besties

Play Episode Listen Later Jul 3, 2026 52:38


Griffin needed to take this week off, but our guest was more than prepared to talk about the week's huge gaming news. Stephen Totilo, the founder of Game File and former EIC of Kotaku, explains the cause and fallout of Sony's decision to cease physical game production in 2028. In more joyful news, Nintendo remade Starfox for the second time! And Frushtick and Plante have impressions to share! Get the full list of games (and other stuff) discussed at www.besties.fan. Want more episodes? Join us at patreon.com/thebesties for three bonus episodes each month! Get the full list of games (and other stuff) discussed at www.besties.fan. Want more episodes? Join us at patreon.com/thebesties for three bonus episodes each month!

Aftermath Hours
Farewell Physical Media, We Hardly Knew Ye

Aftermath Hours

Play Episode Listen Later Jul 3, 2026 76:41


On this week's episode, Nathan and Riley are joined by Wes Fenlon of PC Gamer to discuss his new project: Warp Point, a web 1.0-style webring of video game blogs for the modern era. We discuss how the current internet is dying while a new one struggles to be born and whether or not newer generations will take to a format with which most millennials are intimately acquainted. Does that even matter, though, or is a fixation on numbers and scale one of the main reasons the modern internet turned out so rancid in the first place? Then we move on to the news of the week: Xbox layoffs haven't even happened yet, but they're already causing turmoil for companies like Hitman and 007 First Light maker IO Interactive, and—on the other side of our rapidly escalating industry collapse—Sony announced that it's phasing out physical discs entirely, a quake that will surely be followed by countless ripples. To cheer ourselves up, we invent the ultimate video game controller, which doubles as the world's most complicated guitar.Credits- Hosts: Nathan Grayson, Riley MacLeod, and special guest Wes Fenlon- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

The Dropshot - A Call of Duty Podcast
Episode 593: GTA 6 Is $100 For a Code in a Box (And You'll Buy It)

The Dropshot - A Call of Duty Podcast

Play Episode Listen Later Jun 29, 2026 100:39


GTA 6 pre-orders are live, the price is confirmed, and the internet is melting down — so naturally that's the whole episode. Raz and Jake break down the $80 standard / $100 Ultimate pricing, the "physical copy" that's really just a download code in a box with no disc, and whether you're actually losing anything (spoiler: lending to your buddies, and not much else). Then it's the free-market case for why $80 is eminently fair, the cost-per-hour argument that makes GTA the cheapest entertainment on Earth, and the uncomfortable truth that the loudest complainers have already pre-ordered. Then, meanwhile: EMPULSE. The $15 Titanfall-like from the Splitgate devs launched into early access with no store, no battle pass, and no microtransactions — and the guys explain, with the utmost confidence and zero gameplay watched, exactly why it's dead on arrival. Paint bombs included. Plus: 50 million GTA 6 pre-orders, companies closing on launch day, and a $1,000 bet on EMPULSE failing inside three months. 0:00 — Intro & "we have no likes" cold open 1:34 — GTA 6 pre-orders are live: $80 standard, $100 Ultimate 2:58 — The "code in a box": a physical copy with no disc 4:47 — Is the disc even a loss? Lending, Blockbuster, PS2 days 9:00 — Servers, Stop Killing Games & whether discs matter anymore 12:17 — Onto pricing: is $80 fair? "That person does not exist" 15:31 — The $100 Ultimate Edition: scam or just a menu? 19:22 — Does $80 GTA give every other studio license to charge $80? 23:00 — Big Macs, Netflix & the "communists in our comments" tangent 31:00 — Cost-per-hour: video games are the cheapest entertainment on Earth 34:22 — The one scummy thing: PC release delayed behind console 39:59 — Back to physical ownership: resale, lending, longevity 43:13 — Did GTA kill the disc? No — it was already dead 1:00:30 — Why no disc, really: anti-leak vs. just cheaper (part 2) 1:05:20 — Ultimate Edition breakdown: tattoos, car finds, gang raid 1:06:30 — Day-one Ultimate content: cut from the base game? 1:06:40 — "We're going to pre-order anyway, aren't we?" 1:09:54 — Is GTA review-proof? Outrage-proof? The Kotaku prediction 1:11:06 — Vote with your wallet & why a boycott is inconceivable 1:18:40 — 50M pre-orders, $4B, companies closing on launch day 1:11:06 — MEANWHILE: EMPULSE, the $15 Splitgate-devs shooter 1:13:01 — "This game will fail" — the arena shooter genre is dead 1:18:10 — No store, no battle pass, no microtransactions = $60k revenue 1:23:31 — "60 grand, baby" & the $1,000 bet it fails in 3 months 1:30:20 — GTA vs EMPULSE juxtaposition & "consumer-friendly?" rebuttal 1:32:31 — Announcements: bonus eps, Patreon, shoutouts, sign-off _Note: timestamps may be slightly misaligned on podcast apps (but not on YouTube) due to dynamic ads._ The podcast is available wherever you listen to podcasts, and ad-free & early access versions - as well as bonus episodes - are available to all of our Patreon (https://www.patreon.com/thedropshot) supporters. We stream the podcast live on our YouTube (https://www.youtube.com/c/thedropshotpodcast) every Saturday morning at ~9 o'clock Pacific Time. We typically start the stream 30 minutes early to answer viewer questions, banter, and chat. Links for everything are below. Thanks for checking us out!

Aftermath Hours
Full Steam (Machine) Ahead

Aftermath Hours

Play Episode Listen Later Jun 26, 2026 88:02


On this week's episode, Chris, Gita and Luke discuss the recent price announcement for Valve's console-competitor, the Steam Machine - it's $1,049 USD, but unfortunately that's kind of just what computers cost now. All that said, Chris does make it sound like a pretty cool little PC. Then we'll turn our attention to the grand monolith casting a dark shadow across the gaming release calendar: Grand Theft Auto VI. Has there ever been this much hype for a game? Will there ever be again? And why does none of it strike a chord with Luke, who is ostensibly a GTA guy? And finally we'll hit the Mailbag for a little bit of inside baseball, and to sing a song for some unsung heroes of video game development.Credits- Hosts: Chris Person, Gita Jackson & Luke Plunkett- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Aftermath Hours
GOTY Season Came Early

Aftermath Hours

Play Episode Listen Later Jun 19, 2026 98:26


On this week's episode, Nathan and Chris are joined by a second Chris, this one of the Plante variety, to discuss the latter's Earliest Game Of The Year awards. Why now? Because games that release near the beginning of the year often get ignored or forgotten by the time GOTY season rolls around. Also, as of now, nearly 11,000 games have already come out this year. We ask Chris why, despite a glut of same-y industry award shows, he believes we need more—not less—and what the value of those shows could be if they focused more on specific types of games or just generally dared to be weirder. Then we move on to the latest grim tidings out of Microsoft, where multiple studios including Double Fine, Compulsion, and Ninja Theory are now on the chopping block. What's the plan here? Is there one? Was there ever—at least in terms of building a coherent identity around Xbox? Lastly, Nathan gets to talk about the UFC's White House card, to the surprise and delight of no one.Credits- Hosts: Nathan Grayson, Chris Person & special guest Chris Plante- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Aftermath Hours
Bummer Game Fest

Aftermath Hours

Play Episode Listen Later Jun 12, 2026 84:26


On this week's episode, Nathan and Luke are joined by Ethan Gach of noted Aftermath origin story Kotaku dot com to discuss… well, originally we were gonna talk about Summer Game Fest, but then—moments before we began recording—news broke that Xbox is on the verge of yet another devastating round of layoffs. We find ourselves once again lamenting the irreparable damage Microsoft has done to the video game industry, made all the more puzzling by the fact that the company seemed intent on acting like it was doing an about face following the appointment of Asha Sharma as Xbox's new head. But now here we are, just a scant few months later. At least this makes it easier than ever to boycott Microsoft! Then we move on to the games industry party that preceded this week's ice-cold bucket of water: Summer Game Fest. Ethan, who was in attendance, gives us his appraisal of Geoff's latest carnival. The verdict: There were some cool games, and the whole thing left people with the mistaken impression that the industry can be normal and functional. But overall, the event was light on surprises. Finally, we nearly drop the ball on the mailbag, but readers save us from a terrible fate.Credits- Hosts: Nathan Grayson, Luke Plunkett, and special guest Ethan Gach- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Aftermath Hours
Lost In The Backrooms

Aftermath Hours

Play Episode Listen Later Jun 5, 2026 84:54


On this week's episode, Nathan and Chris are joined by musician, writer, and game developer Liz Ryerson hot on the heels of counterprogramming Summer Game Fest with the second annual Unearthed Treasure Room showcase. The basic idea? SGF is made up of nearly 20 showcases of games yet to come—too many, frankly!—but there are countless already-released games that deserve another shot. We discuss why it's important to counterprogram something as commercialized as SGF despite a relatively tiny viewership, as well as what games can look like when they're less constrained by the bounds of specific genres. Then we get lost in Backrooms, the film sensation based on YouTube videos (that were in turn based on a 4chan meme). How does the movie draw on video game aesthetics to create something that feels fresh? And is this new crop of YouTubers turned filmmakers—as also demonstrated by Obsession—the injection of new life Hollywood has been looking for? Or is this another, perhaps slightly more subtle example of popular people and properties being squeezed into tired molds? Lastly, in honor of God Of War's magnificent new gelatinous cube, we discuss other shapes we'd like to see anthropomorphized in games.Credits- Hosts: Nathan Grayson, Chris Person, and special guest Liz Ryerson- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

99 Questions
99Q - Kenneth Shepard

99 Questions

Play Episode Listen Later May 31, 2026 128:20


Kenneth Shepard (writer for Kotaku, host of Normandy FM, formerly Polygon & Fanbyte) flash-forges an omni-blade so sharp that it can cut clean through a ninety-nine question interview. Join Kenneth and I as we rank some of his favorite games of all time, being a "new" New Yorker, Mega Raichu, his Danganronpa tattoo, Starburst Minis, Duke Hoover, dolphin noises, & videogame crushes.

Aftermath Hours
Zero Steam Decks: For People Who Aren't Rich

Aftermath Hours

Play Episode Listen Later May 29, 2026 99:42


On this week's episode, Nathan, Chris, and Gita bid farewell to the Aftermath Twitch channel—at least, in terms of using it to record the podcast—and turn their sights toward a pre-recorded, more-thoroughly-edited future (coming soon!). We also discuss Valve's decision to massively increase the Steam Deck's price thanks to “global logistical challenges” (read: AI and an incredibly stupid war) and how what seems to be the end of affordable consumer hardware might impact the games industry five or ten years down the line. Then we talk about the latest Boots Riley movie, I Love Boosters, and how intensely good it is by virtue of embracing a singular vision—the kind film industry outsiders rarely get the opportunity to put on screen these days. After that, we dive into the weeds of what it means to play and enjoy a game—in this case, Zero Parades: For Dead Spies—despite thorny origins. Lastly, Gita and Nathan debate the merits of two popular bands, Paramore and Sleep Token, even though both of their opinions are wrong.Credits- Hosts: Chris Person, Gita Jackson, and Luke Plunkett- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Aftermath Hours
A New (Forza) Horizon

Aftermath Hours

Play Episode Listen Later May 22, 2026 106:58


On this week's episode, Nathan and Luke are joined by Jordan Hoffstetter of the incredibly-named Tran Girlismo podcast, a show about car culture and living during the decline of empire. We use Forza Horizon 6, the latest in Microsoft's long-running open-world racing series, as a jumping off point to discuss Forza, Gran Turismo, Japan, irritating story elements in racing games, and the F1 series' surprisingly great “Breaking Point” career mode. Then we move on to some sobering news: Destiny 2 is ceasing operations as a live-service game and being put on life support. It's the end of an era in multiple senses. Finally, Luke tells us about his still-ongoing 20-year battle with the final boss of Legend of Zelda: The Minish Cap, and we discover the magic of Applerankings.com.Credits- Hosts: Nathan Grayson and Luke Plunkett- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

My Perfect Console with Simon Parkin
Stephen Totilo, journalist, editor.

My Perfect Console with Simon Parkin

Play Episode Listen Later May 19, 2026 100:18


Stephen Totilo is an American journalist whose career has helped redefine how video games are reported and understood. After studying at Columbia's Graduate School of Journalism, he became MTV News' first dedicated video game reporter in 2005, bringing serious coverage of the medium to a mainstream audience. Four years later he joined Kotaku, where he rose to become editor-in-chief and spent nearly a decade pushing the site toward deeper reporting, broader cultural coverage, and a more ambitious vision of what games journalism could be. My guest later joined Axios, building its games coverage through a widely read newsletter before striking out on his own. Now, as the founder and author of the popular Substack Game File, he continues to pursue the stories he believes matter most—combining deep industry reporting with a conviction that games, and the journalism around them, should be taken seriously.Become a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsoleTake the Acast listener survey to help shape the show: My Perfect Console with Simon Parkin Survey 2025 Hosted on Acast. See acast.com/privacy for more information.

Aftermath Hours
Remembering Being A Teenager

Aftermath Hours

Play Episode Listen Later May 15, 2026 86:49


On this week's pod, Luke, Gita and Chris got together to talk about the game that people inexplicably cannot stop talking about: Mixtape. We talk about the way that it's portrayal of teen nostalgia hits, and more frequently, doesn't hit, as well as the bizarre series of conversations that are occurring about this game on social media. Then, Chris and Gita chat about the orb-tastic Saros, a game for total sickos that these two sickos are truly enjoying.Credits- Hosts: Chris Person, Gita Jackson, and Luke Plunkett- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Aftermath Hours
Fantastic Mr Star Fox (With Alanah Pearce)

Aftermath Hours

Play Episode Listen Later May 8, 2026 90:52


On this week's episode, Nathan is outnumbered by Australians when Alanah Pearce—games writer, voice actor, YouTuber, and filmmaker extraordinaire—joins the show (and also Luke is there). We discuss Alanah's new production company, Charred Pictures, and its goal of involving indie developers in the process of adapting games into movies and TV shows. We also talk about the overall state of video game adaptations and the glut of tales that have already been told. Then we dig into the controversial (at least, in Hollywood) element of Alanah's operation: She's working with YouTubers where possible to secure funding, which she believes makes perfect sense when they're fans of the games being adapted. What, in this day and age of content creators being everywhere, still causes film execs to balk at the idea? After that, we move on to an arguably even more consequential discussion: Star Fox looks fucked up now. But maybe that's not such a bad thing? Lastly, we throw up our hands at Xbox's inconsistent (to say the least) approach to AI and then come to the only remaining logical conclusion: Aftermath should be put in charge of Xbox.Credits- Hosts: Nathan Grayson, Luke Plunkett, and special guest Alanah Pearce- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Scandalous Games
Jack Thompson v. Rockstar (with Jay Brandstetter from I'm From the Internet), Part 1: Bully bullies Bully

Scandalous Games

Play Episode Listen Later May 5, 2026 71:15


Historian Kevin Impellizeri shares a story of a video game controversy to his friends: Kate Lynch, Ryan Weaver, and special guest Jay Brandstetter from the internet history podcast I'm From the Internet.  This time around, as we await the long-anticipated release of Grand Theft Auto VI, we go back to the well of stories about infamous anti-video game lawyer Jack Thompson and take a closer look at his legal feuds with Rockstar and Take-Two.Topics discussed include: we nerd out over the Saints Row series, Bully, and early 2000s wrestling; the corrupting influences of Dennis the Menace and Home Alone; Jack fights a judge and nearly winds up in jail, and Jack Thompson: classic rock fan.If you liked this episode, you owe it to yourself to read through Jack's 2008 disbarment ruling. See: The Florida Bar v. John Bruce Thompson, Case No. SC 07-80: 71, https://supremecourt.flcourts.gov/content/download/375112/file/07-80_ROR.pdf.Be sure to check out the Peaceaholics' August 25, 2006, protest of Bully: TSP Episode 1: Peaceholics' protest of Rockstar,” softwarepirate, August 25, 2006, https://www.youtube.com/watch?v=nm6An_SPGQw. You can also read Thompson's full, unabridged rant against Judge Friedman over his Bully ruling here: “Thompson Verbally Attacks Judge,” Kotaku, October 13, 2006, https://web.archive.org/web/20061030105555/http://www.kotaku.com/gaming/jack-thompson/thompson-verbally-attacks-judge-207578.php. Be sure to check out Jay's show, I'm From the Internet, wherever you get your podcasts: https://shows.acast.com/im-from-the-internet-a-podcast-about-somethingawfulcom.More info, including show notes and sources at http://scandalousgamespodcast.wordpress.com. 

British Culture: Albion Never Dies
The Britishess of 007 First Light [Episode 214]

British Culture: Albion Never Dies

Play Episode Listen Later May 4, 2026 37:07


Don't be shy, send me a message!The new James Bond video game releases at the end of this month, but how 'British' will this latest iteration of 007 really be?This is a no spoilers look at everything we've seen so far, as I ask first 'What is Britishness?' (as always), ponder the relevance of medium (games in particular), before picking out a few things I noticed in the various playthroughs I've watched of the game itself. Nothing to spoil surprises, just little things to look out for.My recommended rabbit hole is a Sid Meier  interview for Kotaku gaming magazine. I referenced one from 2010, but there is also this one from a little later: https://kotaku.com/the-father-of-civilization-584568276I recorded this whilst a little under the weather, so not too much editing, apologies for any repetitions or errors.Support the showhttps://www.albionneverdies.com/

Aftermath Hours
Suddenly, Saudi (Investment Money Is Drying Up)

Aftermath Hours

Play Episode Listen Later May 1, 2026 71:03


On this week's episode, Nathan, Chris, and Luke have a merry old time discussing cheery news from a normal week. For example: A video game CEO casually said the quiet part out loud by opining during a routine interview that “We've been a little bit too romantic about the idea that we should have employees and give people long-term job security,” suggesting that it's time to instead rely heavily on a merry-go-round of beleaguered contractors. And this CEO is also the head of the head of the UK trade body for the games industry. Great! We also discuss Saudi Arabia's divestment from LIV Golf, the first of many dominoes apparently to fall as its soft-power-hungry Public Investment Fund runs low on money. Is the games industry next? According to early reports, it sounds like at least some part of it is! Lastly, we talk about something that's actually cool—the new Steam controller, which Chris is loving—before envisioning the darkest possible special interest: Mario Party historian.Credits- Hosts: Nathan Grayson, Chris Person, and Luke Plunkett- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Aftermath Hours
Pragmata Is Uncle-Core (With Rebekah Valentine)

Aftermath Hours

Play Episode Listen Later Apr 24, 2026 87:42


On this week's episode, Nathan, Chris, and Riley are joined by games reporter extraordinaire Rebekah Valentine, formerly of IGN and now (very) newly of Kotaku—which of course none of us have ever heard of. We ask her about the whys and hows of her big move to a site that—fingers crossed—seems to be in the midst of a renaissance, as well as little things like The State Of Games Journalism. We also discuss the way discourse around games has evolved as games journalism's influence has waned, handily exemplified by the absolutely deranged takes that Capcom's otherwise great new action game, Pragmata, is generating. Chris argues that a) it's not (ew) “pro-natalist propaganda,” and b) that it's actually uncle-core, which is different from a dad game in several crucial ways. Finally, we decide how many rooms in a house is too many, not that anybody who works for Aftermath knows much about that.Credits- Hosts: Nathan Grayson, Chris Person, Riley MacLeod & special guest Rebekah Valentine- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

head washington post aftermath vice uncle capcom ign kotaku gita jackson rebekah valentine nathan grayson chris person luke plunkett
Clownfish TV: Audio Edition
Mandalorian and Grogu Looks Like A$$ Media Says...

Clownfish TV: Audio Edition

Play Episode Listen Later Apr 23, 2026 11:51


The Mandalorian and Grogu keeps getting pummeled by the 'friendly' media. Sites like Kotaku, Polygon and Gizmodo are saying the upcoming Star Wars movie looks bland AF and like a cheap Netflix streaming series. And these are the same outlets that loved The Last Jedi and attacked anyone who didn't as a chud. Uh oh... Watch the podcast episodes on YouTube and all major podcast hosts including Spotify. CLOWNFISH TV is an independent, opinionated news and commentary podcast that covers Entertainment and Tech from a consumer's point of view. We talk about Gaming, Comics, Anime, TV, Movies, Animation and more. Hosted by Kneon and Geeky Sparkles. Get more news, views and reviews on Clownfish TV News - https://more.clownfishtv.com/ On YouTube - https://www.youtube.com/c/ClownfishTV On Spotify - https://open.spotify.com/show/4Tu83D1NcCmh7K1zHIedvg On Apple Podcasts - https://podcasts.apple.com/us/podcast/clownfish-tv-audio-edition/id1726838629 MORE CLOWNFISH TV - Official Merch Store: http://ClownfishMinus.com Facebook - https://facebook.com/ClownfishTV X - https://x.com/ClownfishTVcom Clownfish TV subreddit: https://www.reddit.com/r/ClownfishTVOfficial/ Disclaimer: This series is produced by Clownfish Studios and WebReef Media, and is part of ClownfishTV.com. Opinions expressed by our contributors do not necessarily reflect the views of our guests, affiliates, sponsors, or advertisers. ClownfishTV.com is an unofficial news source and has no connection to any company that we may cover. This channel and website and the content made available through this site are for educational, entertainment and informational purposes only. These so-called “fair uses” are permitted even if the use of the work would otherwise be infringing. #StarWars #Disney #Movies #Podcast #Commentary #News #Reaction #Gaming #Comedy #Entertainment #Hollywood #PopCulture #Tech #Anime #FYP Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.

Aftermath Hours
Dosa Divas: Nightreign

Aftermath Hours

Play Episode Listen Later Apr 17, 2026 69:06


On this week's episode, Nathan and Gita are joined by Chandana Ekanayake, director of Dosa Divas, a new turn-based RPG about cooking, culture, and reconciling with loved ones. Also, mechs. We discuss the game's inspirations, as well as the way food and other elements of culture are often stripped of their original context and commodified—which allows for the dehumanization of the very people who made the food in the first place. We also talk about what it takes for a small studio to keep the lights on as the video game industry sinks deeper and deeper into the swamps of tumult and how that experience—including, unfortunately, layoffs—surfaces in Dosa Divas as a theme. Lastly, we share our favorite dishes to serve friends and say what everyone else is thinking: The Pope was cooler before he went corporate.Credits- Hosts: Nathan Grayson, Gita Jackson, and special guest Chandana Ekanayake- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Aftermath Hours
Who's Afraid Of The Big Bad Leftist Twitch Streamer (With Kat Abughazaleh)

Aftermath Hours

Play Episode Listen Later Apr 10, 2026 86:50


On a this week's episode, Nathan and Gita are joined by journalist-turned-politician Kat Abughazaleh, who recently managed to nearly win the Democratic congressional primary in Illinois despite odds being stacked against her. We discuss what she learned from her narrow defeat, both in terms of politics and an unexpected tool in her fundraising arsenal: livestreaming on Twitch. We also talk about her plans for the future now that she's at least for the moment out of the political limelight and, of course, her great idea for a video game (it's kinda like Pikmin or maybe Untitled Goose Game, except with cats). Then we move on to a subject near and debatably dear to Kat's heart: Politicians and mainstream media can't be normal about Hasan Piker, just as they refused to be normal about her. The Democrats and hating their own increasingly successful left flank—name a more iconic duo. Finally, we talk about our favorite ways to prepare the humble potato. Credits- Hosts: Nathan Grayson, Gita Jackson, and special guest Kat Abughazaleh- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Nice Games Club
GDC 2026 Special (Part 2)

Nice Games Club

Play Episode Listen Later Apr 9, 2026


WARNING: This episode is even longer than last week's! Settle into the back half of GDC 2026 with tales from your nice hosts about interesting talks, the "new" Festival Hall, what it feels like to be up for multiple major industry awards, running into people you know for the first time, and flying home to a impending snowstorm.In this Patreon-exclusive video, Lydia thought to mark her first GDC by capturing her first impressions of the conference's Festival Hall. Sign up at any level for instant access or, if you're not ready to enter a financial relationship with the program, you can purchase it à la carte!0:02:44GDC 2026 - (Dale's) Monday/TuesdayWeaponized Play: How Extremist Networks are Targeting Children in Online GamesKatia Potapov, Rita Fabi, Jang Kim, Jessa MelleaGame Developer ConferencePage to Booth: Table-Reading and Performance Recording Live DemoAlexa Ray Corriea, Sam Maggs, Ben Starr, Jennifer Hale, Khris Brown, Amanda Rose SmithGame Developer Conference0:09:34GDC 2026 - WednesdayRules of the Game 2026: Revealing Techniques from Resourceful DesignersGame Developer ConferenceImprov Games for Game DevelopersRez GrahamGame Developer ConferenceDecolonizing Play and the Rise of African Game Development (2013-2026)Eyram TawiaGame Developer ConferenceSerious Games RoundtableMatthew Lee, Kathleen YinGame Developer Conference'SILENT HILL f': The Challenges of Creating a Melee-Only Horror GameAl YangGame Developer ConferenceTest Like the Top Studios: Actionable Player Insights in 60 MinutesHeather De BernardiGame Developer ConferenceThe IGF 2026 Winners Are An Exceptional Selection Of Indie Games You're Going T…John WalkerKotakuTrump administration's "cruel and unnecessary" acts called out by Titanium Cour…Mark WarrenRock Paper Shotgun0:56:54GDC 2026 - ThursdayBuilding a Critically Acclaimed Licensed Game in 18 MonthsAmanda FaroughGame Developer ConferenceXbox Gaming for Everyone Community Networking Lounge Returns to GDC 2026MIcrosoftNobody Reads Anything: How Narrative Can Communicate So Other Disciplines Actua…Mark Slutsky, Laura Michet, Kevin SnowGame Developer ConferenceVeterans Q&A for New Writers and Narrative DesignersGame Developer ConferenceGaming the System: Creating Your Own Path to a Narrative Design CareerZoe Calamar, Luca Azenaro-AceroGame Developer Conference Worst.Game.Ever. Fixing Diabetes Management with a Video GameSam GlassenbergGame Developer Conference1:33:03GDC 2026 - FridayDigital Folklore: Crafting Playable Memory Through Photogrammetry and Animation…Verda MunirGame Developer ConferenceSan Francisco Railway Museum & Gift ShopThe Dialogue Design Panel: A Role with a Million NamesCharles Pateman, Kareem Shuman, Monet Gardiner, Heather Plunkard-SergeGame Developer ConferenceTop 10 Ways to Get Your Game Ready For SuccessShawn Alexander AllenGame Developer ConferenceLive Sky Sound Bath and MeditationthatgamecompanyInstagramEssential Debugging Skills for Every DeveloperRez GrahamGame Developer ConferenceExperimental Games ShowcaseGame Developer ConferenceExperimental Games Showcase DemosGame Developer Conference

Forbes Talks
Fans Blast ‘Pokémon Champions' Game—As Nintendo Wipes ‘Pokopia' Stock Gains

Forbes Talks

Play Episode Listen Later Apr 9, 2026 3:44


Nintendo's new “Pokémon Champions” game is facing a negative response from fans who say the graphics are poor and the gameplay is limited, a stark reversal from the acclaimed “Pokémon Pokopia” game it released just weeks ago, as Nintendo erases the gains “Pokopia” helped its stock make. Key Facts Nintendo and The Pokémon Company released “Pokémon Champions” on Wednesday for Switch and Switch 2 devices, with a forthcoming mobile game slated to release sometime later this year.  Unlike most “Pokémon” franchise games, “Champions” is free to download for Switch devices but offers in-game purchases. But the fan response to “Champions” appears mixed-to-negative so far, with plenty of posts on X and the Pokémon subreddit describing poor graphics quality, a limited selection of Pokémon to use and other apparent glitches and gameplay limitations.  Nintendo released “Champions” as it loses most of the stock gains it made following the release of “Pokopia,” which sold 2 million copies in four days and earned strong reviews, lifting Nintendo's share price nearly 20%. Nintendo's stock closed at its lowest level in a month in Tokyo markets on Wednesday, sliding more than 1.5% from the day prior. What Are Fans Saying About “pokémon Champions”? A primary complaint among “Pokémon” fans is the graphics on “Champions” are allegedly poor. Many fans complained the game appears to run on a 30 frames-per-second rate, slower than previous games like “Pokopia,” which reports say can run close to 60 fps. Some players reported bugs with transferring their Pokémon from the Pokémon Home app, and other gamers made posts on Reddit and X reporting what appear to be gameplay glitches. Fans also complained the game does not support the standard 6 vs. 6 battle format, in which a player and their opponent both use a full team of six Pokémon to battle one another. The game instead supports using three or four Pokémon in single or double battles. Kenneth Shepard, a writer for gaming publication Kotaku, wrote he is “astounded by the limitations” the game is placing on battling, saying it is “constricting competitive play in a way” the Pokémon series has not before. Some negative posts about “Champions” garnered attention on social media. “How many months did we wait for to get a functionally worse game?” one user posted on X alongside a video depicting an apparent in-game glitch, garnering 3 million views and 18,000 likes. Centro Leaks, a widely followed social media account that posts Pokémon news and rumors, called the game's launch “TERRIBLE” in a post listing multiple alleged flaws, garnering 23,000 likes.  Key Background The release of the tepidly received “Champions” comes just weeks after Nintendo released its best-reviewed Pokémon game to date. “Pokopia” is the best-reviewed Pokémon game on Metacritic, a video game review aggregator, with a score of 89 out of 100. The game usurped the title from “Pokemon Y,” which was released for 3DS consoles in 2013. Some gamers noted the apparent irony of Nintendo releasing a well-received and a poorly received game back-to-back. “The Pokémon Company had to balance the scales somehow after getting all that goodwill from Pokopia's success,” a top comment on Reddit states. Tangent Other pressures have caused Nintendo's stock price to fall in recent months. Though the success of “Pokopia” gave Nintendo stock a boost after months of decline, Joost van Dreunen, CEO of gaming consulting firm Aldora and professor at New York University's Stern School of Business, previously told Forbes the success of one game wouldn't alleviate other structural concerns like the surging cost of memory chips. Increased demand for RAM memory chips by AI data centers has siphoned supply from consumer products, making these chips more expensive for game manufacturers. The gaming industry was also rocked over the past year by President Donald Trump's tariffs, which hit countries including China and Vietnam—where many gaming devices are manufactured—particularly hard, forcing some gaming companies to raise prices on their flagship consoles. Bloomberg also reported in March that Nintendo would pull back on Switch 2 console manufacturing as demand fell behind expectations during the 2025 holiday season, which caused the company's stock to decline as much as 6% in one day. Read the full story on Forbes: By Conor Murray https://www.forbes.com/sites/conormurray/2026/04/08/fans-blast-pokmon-champions-game-as-nintendo-wipes-pokopia-stock-gains/ Learn more about your ad choices. Visit megaphone.fm/adchoices

The Metacast
The Future of Games Media: AI, Substack, and the Rise of Independent Journalism

The Metacast

Play Episode Listen Later Mar 31, 2026 74:49


In this episode, host Kalie Moore sits down with Stephen Totilo, founder of Game File and a veteran games journalist with over two decades of experience across MTV News, Kotaku, and Axios to unpack how the media landscape around gaming is rapidly evolving. As traditional outlets shrink and more journalists go independent, Stephen shares what it actually looks like to build a sustainable, subscription-based publication and why he chose to bet on himself rather than join another institution. The conversation explores the shift from institutional media power to individual credibility, and how trust, audience relationships, and direct monetization are reshaping journalism in real time - while also raising new challenges for discovery, sustainability, and the next generation of reporters entering the field.Kalie and Stephen also dive into the realities of running an independent media business, from balancing reporting with entrepreneurship to navigating ethical considerations in a world where sources can also be subscribers. They discuss the growing intersection between journalism, the creator economy, and AI, including how Stephen uses AI tools for transcription and translation to unlock stories that would have previously been inaccessible, while also confronting the rise of “AI slop” in pitches and content. The episode closes with practical advice for game developers and PR professionals on how to work with modern media, emphasizing the importance of storytelling, understanding reporter incentives, and building meaningful relationships in an increasingly fragmented media ecosystem.We'd also like to thank modl.ai for making this episode possible! Using a combination of computer vision, reasoning models, and feedback loops, modl:QA+ autonomously explores builds, detects bugs, and generates actionable reports that sync directly with your existing workflows. To learn more, visit modl.ai.If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.Who's On:Guest - Stephen Totilo: https://www.linkedin.com/in/stephen-totilo-8208a94/Host - Kalie Moore: https://www.linkedin.com/in/kaliemoore/ Watch the episode: YouTube ChannelFor more episodes and details: Podcast WebsiteFree newsletter: Naavik DigestFollow us: Twitter | LinkedIn | WebsiteSound design by Gavin Mc Cabe.Links Mentioned:https://www.gamefile.news/https://www.echomark.com/

Aftermath Hours
The Woke Week Special (With Michael Hobbes)

Aftermath Hours

Play Episode Listen Later Mar 27, 2026 90:54


On a this week's (very special) episode, Nathan and Gita are joined by podcasting royalty, Michael Hobbes of If Books Could Kill and Maintenance Phase, to discuss Aftermath's latest, greatest, possibly dumbest event, Woke Week, as well as Michael's true passion: video game speedruns. What was Woke 1? What were its true ills versus those centrist pundits have wrongly tried to diagnose? And why are Woke 1 and Woke 2 fighting? Can they stop? There are also multiple shocking—to Michael—reveals throughout the episode, such as Nathan's role in Gamergate. We fill him in on all the deep gamer lore and some recent drama involving Chris and Bluesky that exemplified the Woke 1 vs 2 divide. Finally, we decide which games constitute the Woke 2 canon, and we pick out a mascot (Kirby).Credits- Hosts: Nathan Grayson, Gita Jackson, Chris Person, and special guest Michael Hobbes- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

My Perfect Console with Simon Parkin
Evan Narcisse, writer (Rise of the Black Panther, Spider-Man, Wu-Tang: Ruse of the Deceiver) - Live @ University of Chicago

My Perfect Console with Simon Parkin

Play Episode Listen Later Mar 24, 2026 99:27


Evan Narcisse is an American writer, journalist, and narrative designer whose work spans comics, criticism, and video games. After graduating from New York University, he began his career as a culture and technology journalist, writing for outlets including Time, Kotaku, and The Atlantic, where he explored the intersection of race, identity, and storytelling in popular media. He left journalism to become a writer for Marvel Comics, and there helped redefine a cultural icon with Rise of the Black Panther. As a narrative designer he has contributed to several major video game projects, including Marvel's Spider-Man: Miles Morales, Redfall, and Black Panther. Now, as a senior writer for Brass Lion Entertainment, he's working on a new action title from the Wu-Tang Clan. Across mediums, his work combines sharp insight with deep empathy, expanding how, and for whom, stories are told.Recorded live at the University of Chicago. Become a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsoleTake the Acast listener survey to help shape the show: My Perfect Console with Simon Parkin Survey 2025 Hosted on Acast. See acast.com/privacy for more information.

Aftermath Hours
WipeJoust

Aftermath Hours

Play Episode Listen Later Mar 20, 2026 97:27


On this week's episode, Nathan and Luke are joined by Samantha Kalman, a game developer who's worked on everything from experimental indies to Apex Legends, to discuss her very cool-looking new game, Verses: Hyper-Kinetic Aerial Joust, and the fraught industry climate surrounding it. What does it mean that even somebody with such a proven track record has been unable to secure funding via traditional channels? And can a Patreon, a podcast, and a dream really keep an inventive idea afloat in such choppy waters? More broadly, what will the games industry—or games industries, considering how many different types of games there are—look like when it rises from the ashes of this increasingly unstable moment? Questions far outnumber answers, but nobody could've predicted that games as we know them now would emerge from the industry crash of 1983, so some kind of future awaits us. What it will look like is anyone's guess. Also, Samantha tells us about a truly wild Mega Man novelization in which the blue bomber becomes a real boy.Credits- Hosts: Nathan Grayson, Luke Plunkett, and special guest Samantha Kalman- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

head washington post aftermath vice apex legends mega man kotaku gita jackson nathan grayson chris person luke plunkett samantha kalman
Nice Games Club
"We need more train service in this country." What We Did On Our Winter Break (2025-26)

Nice Games Club

Play Episode Listen Later Mar 5, 2026


Your nice hosts had an eventful time off from new episodes, but now they're back! So yeah, this is a long one...What The Show Did on Winter Break (2025-26)Boot the Dispute - a thing that solves your problems!YouTubeArt & Fear Observations on the Perils (and Rewards) of ArtmakingDavid Bayles and Ted OrlandLydia's WebsiteGlomNice Games ClubWhat Each of Us Did On Winter Break (2025-26)IDGATC Global Game Jam 2026Global Game JamThe first recorded character exploration of Henle, Lydia's D&D character, written over a year before the campaign started.Lydia finally started acting on the feedback the Nice Hosts gave on the memory mechanic she developed for D&D 5eUntitled Memory MechanicWebinar | Whose Game Is It Anyway? Live Learning Game Design ImprovYouTubeJunction Jam interest formStar Trek: The Cruise Blippo+The 50 best games of 2025PolygonThe 12 Best Video Games Of 2025KotakuThe best games of 2025AV ClubThe 25 Best Games Of 2025, RankedInverseThe Besties game of the year 2025 is...The BestiesBaby Steps leads 28th annual IGF Awards nominationsChris KerrGame DeveloperThe New York Game Awards 2026 Winners Have Been Revealed!Philip WatsonCGMagazine

Tales from the Backlog
203: Pokémon Legends: Z-A (with Kenneth Shepard)

Tales from the Backlog

Play Episode Listen Later Feb 18, 2026 111:57


Support my work on Patreon- https://patreon.com/realdavejackson Discord, Socials and more- https://linktr.ee/talesfromthebacklog The Pokémon franchise got a long-awaited shakeup with 2022's Legends: Arceus, changing the game structure, catching and battling mechanics and setting. But now that Legends has become its own subseries with 2025's Legends: Z-A, all eyes were on its own innovations and changes, such as the new real-time battle system and one-city setting. Check out the discussion for our thoughts on all of it! Guest info: Kenneth Shepard (he/him) Check out Ken's work at Kotaku https://kotaku.com/author/kennethshepard Check out Normandy FM podcast https://soundcloud.com/normandyfm Follow on BlueSky https://bsky.app/profile/shepardcdr.bsky.social TIMESTAMPS 0:00 Title Card 0:22 Introductions 4:15 Our Histories with Pokémon 7:10 Opening Thoughts about Pokémon Legends Z-A 16:56 Story Setup & Connections to X&Y 21:29 Our Starter Pokémon, Wild Zones & Lumiose City 43:04 New Battle System, Mega Battles and Battle Zones 1:02:47 Ken's Work at Kotaku and Normandy FM 1:05:52 Spoiler Wall and Patron Thank-Yous 1:08:26 Spoiler Section- Our Final Teams & Connections to Certain Pokémon 1:13:52 Dungeons and Story Chat 1:29:57 Endgame and Ending Music used in the episode has a large ensemble of composers and no individualized credits at this time. All credits to Game Freak and The Pokémon Company. Tracks used: Lumiose City (Day), Battle Zone, Trainer Battle, Lumiose City (Night), Hotel Z, Battle! Vs Trainer (Z-A Royale) Check out Dave on Pages of Play for "The Meeting of the Makers"- https://podcasts.apple.com/us/podcast/mom-the-meeting-of-makers/id1755937349?i=1000749250884 Chekc out Dave on Underplayed for Hollow Knight: Silksong- https://podcasts.apple.com/us/podcast/underplayed/id1606954029 Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures

Sacred Symbols: A PlayStation Podcast
#396 | These Changing Years, They Add To Your Confusion

Sacred Symbols: A PlayStation Podcast

Play Episode Listen Later Feb 2, 2026 252:00


With the chase for AI obliterating affordability in computing-related markets, it should come as no surprise that Sony may be deliberating a delay for PlayStation 6's rollout and release. But recent commentary from a well-connected financial analyst suggests that PS6's purported delay may be more substantial than we thought, perhaps precipitated by more factors than we initially thought. When does the gaming world need the next PlayStation? Could we go potentially several more years on PS5 alone? We discuss. Plus: Chris has played Highguard extensively and has a lot to say, Rockstar may take our advice and forego physical copies of GTAVI at launch to avoid spoilers, Ubisoft unions are agitating for an international strike at the publisher's many offices, MLB: The Show 26 gets its cover athlete and a release date, and more. Then: Listener inquiries! Are mini-maps useful or distracting? How do we feel about Final Fantasy VII Remake's new "Streamlined Progression" update? Is New Game+ functionality catering to an older, diminishing audience? Did Dustin enjoy his romantic California getaway with Brad? This week, PrizePicks has a special Max Discount for the Big Game, live in the app now! Drake Maye just needs 1 passing yard for the Max Discount to win! Just add another player to your line up and if your picks hit you can cash in! Visit https://prizepicks.onelink.me/LME0/SACRED and use code SACRED and get $50 in lineups when you play your first $5 lineup! This episode is sponsored by BetterHelp. Give online therapy a try at https://www.betterhelp.com/symbols and get on your way to being your best self Sign up for your $1 per month trial period at https://www.shopify.com/sacred Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement. 0:00:00 - Intro0:18:45 - Dustin's weekend away0:30:16 - The Persona concert0:42:43 - 2026 snow storm0:53:47 - Football story1:00:25 - PlayStation 6 could be delayed1:28:06 - PS5 Pro and Portal attach rates1:34:00 - Real PS4 Portable1:37:12 - Rumor that GTA VI will be digital only at launch1:50:21 - Ubisoft strike2:13:38 - MLB: The Show cover revealed2:17:03 - February PS+ games2:21:00 - What We're Playing (Front Mission 1st Remake, Castlevania Requiem, Highguard, The Exit 8, Splinter Cell: Pandora Tomorrow, Code Vein II)3:15:47 - Mini maps in games3:23:29 - FF7 Remake update3:29:17 - Should we support PlayStation live service?3:36:34 - Are huge games unsustainable?3:46:37 - Kotaku evolved?3:54:25 - Is replaying games unc coded? Learn more about your ad choices. Visit podcastchoices.com/adchoices

The Ringer-Verse
The Online Shooters Shoot-Out: ‘Battlefield' vs. ‘Call of Duty' vs. ‘ARC Raiders' | Button Mash

The Ringer-Verse

Play Episode Listen Later Nov 18, 2025 83:57


Ben is joined by Kotaku's Claire Jackson and Zack Zwiezen as they react to the just-announced nominations for the Game Awards (focusing on the Game of the Year candidates, the record number of nominations for ‘Clair Obscur,' and the debate about the definition of “indie”) and then break down the industry implications, player considerations, and AI ramifications of the competition brewing among a trio of online-multiplayer powerhouse shooters: ‘Battlefield 6,' ‘Call of Duty: Black Ops 7,' and ‘ARC Raiders.' Intro (0:00) The Game Awards nominations (3:23) The first-person shooter showdown (22:10) Host: Ben Lindbergh Guests: Claire Jackson and Zack Zwiezen Senior Producer: Steve Ahlman Additional Production Support: Arjuna Ramgopowell Learn more about your ad choices. Visit podcastchoices.com/adchoices