Podcasts about Kotaku

Video game website and blog

  • 988PODCASTS
  • 2,200EPISODES
  • 1h 14mAVG DURATION
  • 5WEEKLY NEW EPISODES
  • May 31, 2026LATEST

POPULARITY

20192020202120222023202420252026

Categories



Best podcasts about Kotaku

Show all podcasts related to kotaku

Latest podcast episodes about Kotaku

99 Questions
99Q - Kenneth Shepard

99 Questions

Play Episode Listen Later May 31, 2026 128:20


Kenneth Shepard (writer for Kotaku, host of Normandy FM, formerly Polygon & Fanbyte) flash-forges an omni-blade so sharp that it can cut clean through a ninety-nine question interview. Join Kenneth and I as we rank some of his favorite games of all time, being a "new" New Yorker, Mega Raichu, his Danganronpa tattoo, Starburst Minis, Duke Hoover, dolphin noises, & videogame crushes.

Aftermath Hours
Zero Steam Decks: For People Who Aren't Rich

Aftermath Hours

Play Episode Listen Later May 29, 2026 99:42


On this week's episode, Nathan, Chris, and Gita bid farewell to the Aftermath Twitch channel—at least, in terms of using it to record the podcast—and turn their sights toward a pre-recorded, more-thoroughly-edited future (coming soon!). We also discuss Valve's decision to massively increase the Steam Deck's price thanks to “global logistical challenges” (read: AI and an incredibly stupid war) and how what seems to be the end of affordable consumer hardware might impact the games industry five or ten years down the line. Then we talk about the latest Boots Riley movie, I Love Boosters, and how intensely good it is by virtue of embracing a singular vision—the kind film industry outsiders rarely get the opportunity to put on screen these days. After that, we dive into the weeds of what it means to play and enjoy a game—in this case, Zero Parades: For Dead Spies—despite thorny origins. Lastly, Gita and Nathan debate the merits of two popular bands, Paramore and Sleep Token, even though both of their opinions are wrong.Credits- Hosts: Chris Person, Gita Jackson, and Luke Plunkett- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Aftermath Hours
A New (Forza) Horizon

Aftermath Hours

Play Episode Listen Later May 22, 2026 106:58


On this week's episode, Nathan and Luke are joined by Jordan Hoffstetter of the incredibly-named Tran Girlismo podcast, a show about car culture and living during the decline of empire. We use Forza Horizon 6, the latest in Microsoft's long-running open-world racing series, as a jumping off point to discuss Forza, Gran Turismo, Japan, irritating story elements in racing games, and the F1 series' surprisingly great “Breaking Point” career mode. Then we move on to some sobering news: Destiny 2 is ceasing operations as a live-service game and being put on life support. It's the end of an era in multiple senses. Finally, Luke tells us about his still-ongoing 20-year battle with the final boss of Legend of Zelda: The Minish Cap, and we discover the magic of Applerankings.com.Credits- Hosts: Nathan Grayson and Luke Plunkett- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

My Perfect Console with Simon Parkin
Stephen Totilo, journalist, editor.

My Perfect Console with Simon Parkin

Play Episode Listen Later May 19, 2026 100:18


Stephen Totilo is an American journalist whose career has helped redefine how video games are reported and understood. After studying at Columbia's Graduate School of Journalism, he became MTV News' first dedicated video game reporter in 2005, bringing serious coverage of the medium to a mainstream audience. Four years later he joined Kotaku, where he rose to become editor-in-chief and spent nearly a decade pushing the site toward deeper reporting, broader cultural coverage, and a more ambitious vision of what games journalism could be. My guest later joined Axios, building its games coverage through a widely read newsletter before striking out on his own. Now, as the founder and author of the popular Substack Game File, he continues to pursue the stories he believes matter most—combining deep industry reporting with a conviction that games, and the journalism around them, should be taken seriously.Become a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsoleTake the Acast listener survey to help shape the show: My Perfect Console with Simon Parkin Survey 2025 Hosted on Acast. See acast.com/privacy for more information.

Aftermath Hours
Remembering Being A Teenager

Aftermath Hours

Play Episode Listen Later May 15, 2026 86:49


On this week's pod, Luke, Gita and Chris got together to talk about the game that people inexplicably cannot stop talking about: Mixtape. We talk about the way that it's portrayal of teen nostalgia hits, and more frequently, doesn't hit, as well as the bizarre series of conversations that are occurring about this game on social media. Then, Chris and Gita chat about the orb-tastic Saros, a game for total sickos that these two sickos are truly enjoying.Credits- Hosts: Chris Person, Gita Jackson, and Luke Plunkett- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Aftermath Hours
Fantastic Mr Star Fox (With Alanah Pearce)

Aftermath Hours

Play Episode Listen Later May 8, 2026 90:52


On this week's episode, Nathan is outnumbered by Australians when Alanah Pearce—games writer, voice actor, YouTuber, and filmmaker extraordinaire—joins the show (and also Luke is there). We discuss Alanah's new production company, Charred Pictures, and its goal of involving indie developers in the process of adapting games into movies and TV shows. We also talk about the overall state of video game adaptations and the glut of tales that have already been told. Then we dig into the controversial (at least, in Hollywood) element of Alanah's operation: She's working with YouTubers where possible to secure funding, which she believes makes perfect sense when they're fans of the games being adapted. What, in this day and age of content creators being everywhere, still causes film execs to balk at the idea? After that, we move on to an arguably even more consequential discussion: Star Fox looks fucked up now. But maybe that's not such a bad thing? Lastly, we throw up our hands at Xbox's inconsistent (to say the least) approach to AI and then come to the only remaining logical conclusion: Aftermath should be put in charge of Xbox.Credits- Hosts: Nathan Grayson, Luke Plunkett, and special guest Alanah Pearce- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Scandalous Games
Jack Thompson v. Rockstar (with Jay Brandstetter from I'm From the Internet), Part 1: Bully bullies Bully

Scandalous Games

Play Episode Listen Later May 5, 2026 71:15


Historian Kevin Impellizeri shares a story of a video game controversy to his friends: Kate Lynch, Ryan Weaver, and special guest Jay Brandstetter from the internet history podcast I'm From the Internet.  This time around, as we await the long-anticipated release of Grand Theft Auto VI, we go back to the well of stories about infamous anti-video game lawyer Jack Thompson and take a closer look at his legal feuds with Rockstar and Take-Two.Topics discussed include: we nerd out over the Saints Row series, Bully, and early 2000s wrestling; the corrupting influences of Dennis the Menace and Home Alone; Jack fights a judge and nearly winds up in jail, and Jack Thompson: classic rock fan.If you liked this episode, you owe it to yourself to read through Jack's 2008 disbarment ruling. See: The Florida Bar v. John Bruce Thompson, Case No. SC 07-80: 71, https://supremecourt.flcourts.gov/content/download/375112/file/07-80_ROR.pdf.Be sure to check out the Peaceaholics' August 25, 2006, protest of Bully: TSP Episode 1: Peaceholics' protest of Rockstar,” softwarepirate, August 25, 2006, https://www.youtube.com/watch?v=nm6An_SPGQw. You can also read Thompson's full, unabridged rant against Judge Friedman over his Bully ruling here: “Thompson Verbally Attacks Judge,” Kotaku, October 13, 2006, https://web.archive.org/web/20061030105555/http://www.kotaku.com/gaming/jack-thompson/thompson-verbally-attacks-judge-207578.php. Be sure to check out Jay's show, I'm From the Internet, wherever you get your podcasts: https://shows.acast.com/im-from-the-internet-a-podcast-about-somethingawfulcom.More info, including show notes and sources at http://scandalousgamespodcast.wordpress.com. 

British Culture: Albion Never Dies
The Britishess of 007 First Light [Episode 214]

British Culture: Albion Never Dies

Play Episode Listen Later May 4, 2026 37:07


Don't be shy, send me a message!The new James Bond video game releases at the end of this month, but how 'British' will this latest iteration of 007 really be?This is a no spoilers look at everything we've seen so far, as I ask first 'What is Britishness?' (as always), ponder the relevance of medium (games in particular), before picking out a few things I noticed in the various playthroughs I've watched of the game itself. Nothing to spoil surprises, just little things to look out for.My recommended rabbit hole is a Sid Meier  interview for Kotaku gaming magazine. I referenced one from 2010, but there is also this one from a little later: https://kotaku.com/the-father-of-civilization-584568276I recorded this whilst a little under the weather, so not too much editing, apologies for any repetitions or errors.Support the showhttps://www.albionneverdies.com/

Aftermath Hours
Suddenly, Saudi (Investment Money Is Drying Up)

Aftermath Hours

Play Episode Listen Later May 1, 2026 71:03


On this week's episode, Nathan, Chris, and Luke have a merry old time discussing cheery news from a normal week. For example: A video game CEO casually said the quiet part out loud by opining during a routine interview that “We've been a little bit too romantic about the idea that we should have employees and give people long-term job security,” suggesting that it's time to instead rely heavily on a merry-go-round of beleaguered contractors. And this CEO is also the head of the head of the UK trade body for the games industry. Great! We also discuss Saudi Arabia's divestment from LIV Golf, the first of many dominoes apparently to fall as its soft-power-hungry Public Investment Fund runs low on money. Is the games industry next? According to early reports, it sounds like at least some part of it is! Lastly, we talk about something that's actually cool—the new Steam controller, which Chris is loving—before envisioning the darkest possible special interest: Mario Party historian.Credits- Hosts: Nathan Grayson, Chris Person, and Luke Plunkett- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Aftermath Hours
Pragmata Is Uncle-Core (With Rebekah Valentine)

Aftermath Hours

Play Episode Listen Later Apr 24, 2026 87:42


On this week's episode, Nathan, Chris, and Riley are joined by games reporter extraordinaire Rebekah Valentine, formerly of IGN and now (very) newly of Kotaku—which of course none of us have ever heard of. We ask her about the whys and hows of her big move to a site that—fingers crossed—seems to be in the midst of a renaissance, as well as little things like The State Of Games Journalism. We also discuss the way discourse around games has evolved as games journalism's influence has waned, handily exemplified by the absolutely deranged takes that Capcom's otherwise great new action game, Pragmata, is generating. Chris argues that a) it's not (ew) “pro-natalist propaganda,” and b) that it's actually uncle-core, which is different from a dad game in several crucial ways. Finally, we decide how many rooms in a house is too many, not that anybody who works for Aftermath knows much about that.Credits- Hosts: Nathan Grayson, Chris Person, Riley MacLeod & special guest Rebekah Valentine- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

head washington post aftermath vice uncle capcom ign kotaku gita jackson rebekah valentine nathan grayson luke plunkett chris person
Clownfish TV: Audio Edition
Mandalorian and Grogu Looks Like A$$ Media Says...

Clownfish TV: Audio Edition

Play Episode Listen Later Apr 23, 2026 11:51


The Mandalorian and Grogu keeps getting pummeled by the 'friendly' media. Sites like Kotaku, Polygon and Gizmodo are saying the upcoming Star Wars movie looks bland AF and like a cheap Netflix streaming series. And these are the same outlets that loved The Last Jedi and attacked anyone who didn't as a chud. Uh oh... Watch the podcast episodes on YouTube and all major podcast hosts including Spotify. CLOWNFISH TV is an independent, opinionated news and commentary podcast that covers Entertainment and Tech from a consumer's point of view. We talk about Gaming, Comics, Anime, TV, Movies, Animation and more. Hosted by Kneon and Geeky Sparkles. Get more news, views and reviews on Clownfish TV News - https://more.clownfishtv.com/ On YouTube - https://www.youtube.com/c/ClownfishTV On Spotify - https://open.spotify.com/show/4Tu83D1NcCmh7K1zHIedvg On Apple Podcasts - https://podcasts.apple.com/us/podcast/clownfish-tv-audio-edition/id1726838629 MORE CLOWNFISH TV - Official Merch Store: http://ClownfishMinus.com Facebook - https://facebook.com/ClownfishTV X - https://x.com/ClownfishTVcom Clownfish TV subreddit: https://www.reddit.com/r/ClownfishTVOfficial/ Disclaimer: This series is produced by Clownfish Studios and WebReef Media, and is part of ClownfishTV.com. Opinions expressed by our contributors do not necessarily reflect the views of our guests, affiliates, sponsors, or advertisers. ClownfishTV.com is an unofficial news source and has no connection to any company that we may cover. This channel and website and the content made available through this site are for educational, entertainment and informational purposes only. These so-called “fair uses” are permitted even if the use of the work would otherwise be infringing. #StarWars #Disney #Movies #Podcast #Commentary #News #Reaction #Gaming #Comedy #Entertainment #Hollywood #PopCulture #Tech #Anime #FYP Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.

Aftermath Hours
Dosa Divas: Nightreign

Aftermath Hours

Play Episode Listen Later Apr 17, 2026 69:06


On this week's episode, Nathan and Gita are joined by Chandana Ekanayake, director of Dosa Divas, a new turn-based RPG about cooking, culture, and reconciling with loved ones. Also, mechs. We discuss the game's inspirations, as well as the way food and other elements of culture are often stripped of their original context and commodified—which allows for the dehumanization of the very people who made the food in the first place. We also talk about what it takes for a small studio to keep the lights on as the video game industry sinks deeper and deeper into the swamps of tumult and how that experience—including, unfortunately, layoffs—surfaces in Dosa Divas as a theme. Lastly, we share our favorite dishes to serve friends and say what everyone else is thinking: The Pope was cooler before he went corporate.Credits- Hosts: Nathan Grayson, Gita Jackson, and special guest Chandana Ekanayake- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Aftermath Hours
Who's Afraid Of The Big Bad Leftist Twitch Streamer (With Kat Abughazaleh)

Aftermath Hours

Play Episode Listen Later Apr 10, 2026 86:50


On a this week's episode, Nathan and Gita are joined by journalist-turned-politician Kat Abughazaleh, who recently managed to nearly win the Democratic congressional primary in Illinois despite odds being stacked against her. We discuss what she learned from her narrow defeat, both in terms of politics and an unexpected tool in her fundraising arsenal: livestreaming on Twitch. We also talk about her plans for the future now that she's at least for the moment out of the political limelight and, of course, her great idea for a video game (it's kinda like Pikmin or maybe Untitled Goose Game, except with cats). Then we move on to a subject near and debatably dear to Kat's heart: Politicians and mainstream media can't be normal about Hasan Piker, just as they refused to be normal about her. The Democrats and hating their own increasingly successful left flank—name a more iconic duo. Finally, we talk about our favorite ways to prepare the humble potato. Credits- Hosts: Nathan Grayson, Gita Jackson, and special guest Kat Abughazaleh- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Nice Games Club
GDC 2026 Special (Part 2)

Nice Games Club

Play Episode Listen Later Apr 9, 2026


WARNING: This episode is even longer than last week's! Settle into the back half of GDC 2026 with tales from your nice hosts about interesting talks, the "new" Festival Hall, what it feels like to be up for multiple major industry awards, running into people you know for the first time, and flying home to a impending snowstorm.In this Patreon-exclusive video, Lydia thought to mark her first GDC by capturing her first impressions of the conference's Festival Hall. Sign up at any level for instant access or, if you're not ready to enter a financial relationship with the program, you can purchase it à la carte!0:02:44GDC 2026 - (Dale's) Monday/TuesdayWeaponized Play: How Extremist Networks are Targeting Children in Online GamesKatia Potapov, Rita Fabi, Jang Kim, Jessa MelleaGame Developer ConferencePage to Booth: Table-Reading and Performance Recording Live DemoAlexa Ray Corriea, Sam Maggs, Ben Starr, Jennifer Hale, Khris Brown, Amanda Rose SmithGame Developer Conference0:09:34GDC 2026 - WednesdayRules of the Game 2026: Revealing Techniques from Resourceful DesignersGame Developer ConferenceImprov Games for Game DevelopersRez GrahamGame Developer ConferenceDecolonizing Play and the Rise of African Game Development (2013-2026)Eyram TawiaGame Developer ConferenceSerious Games RoundtableMatthew Lee, Kathleen YinGame Developer Conference'SILENT HILL f': The Challenges of Creating a Melee-Only Horror GameAl YangGame Developer ConferenceTest Like the Top Studios: Actionable Player Insights in 60 MinutesHeather De BernardiGame Developer ConferenceThe IGF 2026 Winners Are An Exceptional Selection Of Indie Games You're Going T…John WalkerKotakuTrump administration's "cruel and unnecessary" acts called out by Titanium Cour…Mark WarrenRock Paper Shotgun0:56:54GDC 2026 - ThursdayBuilding a Critically Acclaimed Licensed Game in 18 MonthsAmanda FaroughGame Developer ConferenceXbox Gaming for Everyone Community Networking Lounge Returns to GDC 2026MIcrosoftNobody Reads Anything: How Narrative Can Communicate So Other Disciplines Actua…Mark Slutsky, Laura Michet, Kevin SnowGame Developer ConferenceVeterans Q&A for New Writers and Narrative DesignersGame Developer ConferenceGaming the System: Creating Your Own Path to a Narrative Design CareerZoe Calamar, Luca Azenaro-AceroGame Developer Conference Worst.Game.Ever. Fixing Diabetes Management with a Video GameSam GlassenbergGame Developer Conference1:33:03GDC 2026 - FridayDigital Folklore: Crafting Playable Memory Through Photogrammetry and Animation…Verda MunirGame Developer ConferenceSan Francisco Railway Museum & Gift ShopThe Dialogue Design Panel: A Role with a Million NamesCharles Pateman, Kareem Shuman, Monet Gardiner, Heather Plunkard-SergeGame Developer ConferenceTop 10 Ways to Get Your Game Ready For SuccessShawn Alexander AllenGame Developer ConferenceLive Sky Sound Bath and MeditationthatgamecompanyInstagramEssential Debugging Skills for Every DeveloperRez GrahamGame Developer ConferenceExperimental Games ShowcaseGame Developer ConferenceExperimental Games Showcase DemosGame Developer Conference

Forbes Talks
Fans Blast ‘Pokémon Champions' Game—As Nintendo Wipes ‘Pokopia' Stock Gains

Forbes Talks

Play Episode Listen Later Apr 9, 2026 3:44


Nintendo's new “Pokémon Champions” game is facing a negative response from fans who say the graphics are poor and the gameplay is limited, a stark reversal from the acclaimed “Pokémon Pokopia” game it released just weeks ago, as Nintendo erases the gains “Pokopia” helped its stock make. Key Facts Nintendo and The Pokémon Company released “Pokémon Champions” on Wednesday for Switch and Switch 2 devices, with a forthcoming mobile game slated to release sometime later this year.  Unlike most “Pokémon” franchise games, “Champions” is free to download for Switch devices but offers in-game purchases. But the fan response to “Champions” appears mixed-to-negative so far, with plenty of posts on X and the Pokémon subreddit describing poor graphics quality, a limited selection of Pokémon to use and other apparent glitches and gameplay limitations.  Nintendo released “Champions” as it loses most of the stock gains it made following the release of “Pokopia,” which sold 2 million copies in four days and earned strong reviews, lifting Nintendo's share price nearly 20%. Nintendo's stock closed at its lowest level in a month in Tokyo markets on Wednesday, sliding more than 1.5% from the day prior. What Are Fans Saying About “pokémon Champions”? A primary complaint among “Pokémon” fans is the graphics on “Champions” are allegedly poor. Many fans complained the game appears to run on a 30 frames-per-second rate, slower than previous games like “Pokopia,” which reports say can run close to 60 fps. Some players reported bugs with transferring their Pokémon from the Pokémon Home app, and other gamers made posts on Reddit and X reporting what appear to be gameplay glitches. Fans also complained the game does not support the standard 6 vs. 6 battle format, in which a player and their opponent both use a full team of six Pokémon to battle one another. The game instead supports using three or four Pokémon in single or double battles. Kenneth Shepard, a writer for gaming publication Kotaku, wrote he is “astounded by the limitations” the game is placing on battling, saying it is “constricting competitive play in a way” the Pokémon series has not before. Some negative posts about “Champions” garnered attention on social media. “How many months did we wait for to get a functionally worse game?” one user posted on X alongside a video depicting an apparent in-game glitch, garnering 3 million views and 18,000 likes. Centro Leaks, a widely followed social media account that posts Pokémon news and rumors, called the game's launch “TERRIBLE” in a post listing multiple alleged flaws, garnering 23,000 likes.  Key Background The release of the tepidly received “Champions” comes just weeks after Nintendo released its best-reviewed Pokémon game to date. “Pokopia” is the best-reviewed Pokémon game on Metacritic, a video game review aggregator, with a score of 89 out of 100. The game usurped the title from “Pokemon Y,” which was released for 3DS consoles in 2013. Some gamers noted the apparent irony of Nintendo releasing a well-received and a poorly received game back-to-back. “The Pokémon Company had to balance the scales somehow after getting all that goodwill from Pokopia's success,” a top comment on Reddit states. Tangent Other pressures have caused Nintendo's stock price to fall in recent months. Though the success of “Pokopia” gave Nintendo stock a boost after months of decline, Joost van Dreunen, CEO of gaming consulting firm Aldora and professor at New York University's Stern School of Business, previously told Forbes the success of one game wouldn't alleviate other structural concerns like the surging cost of memory chips. Increased demand for RAM memory chips by AI data centers has siphoned supply from consumer products, making these chips more expensive for game manufacturers. The gaming industry was also rocked over the past year by President Donald Trump's tariffs, which hit countries including China and Vietnam—where many gaming devices are manufactured—particularly hard, forcing some gaming companies to raise prices on their flagship consoles. Bloomberg also reported in March that Nintendo would pull back on Switch 2 console manufacturing as demand fell behind expectations during the 2025 holiday season, which caused the company's stock to decline as much as 6% in one day. Read the full story on Forbes: By Conor Murray https://www.forbes.com/sites/conormurray/2026/04/08/fans-blast-pokmon-champions-game-as-nintendo-wipes-pokopia-stock-gains/ Learn more about your ad choices. Visit megaphone.fm/adchoices

The Metacast
The Future of Games Media: AI, Substack, and the Rise of Independent Journalism

The Metacast

Play Episode Listen Later Mar 31, 2026 74:49


In this episode, host Kalie Moore sits down with Stephen Totilo, founder of Game File and a veteran games journalist with over two decades of experience across MTV News, Kotaku, and Axios to unpack how the media landscape around gaming is rapidly evolving. As traditional outlets shrink and more journalists go independent, Stephen shares what it actually looks like to build a sustainable, subscription-based publication and why he chose to bet on himself rather than join another institution. The conversation explores the shift from institutional media power to individual credibility, and how trust, audience relationships, and direct monetization are reshaping journalism in real time - while also raising new challenges for discovery, sustainability, and the next generation of reporters entering the field.Kalie and Stephen also dive into the realities of running an independent media business, from balancing reporting with entrepreneurship to navigating ethical considerations in a world where sources can also be subscribers. They discuss the growing intersection between journalism, the creator economy, and AI, including how Stephen uses AI tools for transcription and translation to unlock stories that would have previously been inaccessible, while also confronting the rise of “AI slop” in pitches and content. The episode closes with practical advice for game developers and PR professionals on how to work with modern media, emphasizing the importance of storytelling, understanding reporter incentives, and building meaningful relationships in an increasingly fragmented media ecosystem.We'd also like to thank modl.ai for making this episode possible! Using a combination of computer vision, reasoning models, and feedback loops, modl:QA+ autonomously explores builds, detects bugs, and generates actionable reports that sync directly with your existing workflows. To learn more, visit modl.ai.If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.Who's On:Guest - Stephen Totilo: https://www.linkedin.com/in/stephen-totilo-8208a94/Host - Kalie Moore: https://www.linkedin.com/in/kaliemoore/ Watch the episode: YouTube ChannelFor more episodes and details: Podcast WebsiteFree newsletter: Naavik DigestFollow us: Twitter | LinkedIn | WebsiteSound design by Gavin Mc Cabe.Links Mentioned:https://www.gamefile.news/https://www.echomark.com/

Destiny Digest
Destiny Digest #132: Marathon Sales Numbers Are In

Destiny Digest

Play Episode Listen Later Mar 30, 2026 107:48


THIS WEEK: Marathon's third week since launch has brought with it some interesting news. First up, Cryo Archive has moved to Thursdays going forward. How has that change affected the lobbies and other maps for Bungie's new extraction shooter? There's also some sale numbers that have been circulating around, as well. All this while Destiny 2's latest iteration of Guardian Games are underway. Tiddly and the Dans discuss the states of both games and your audience questions in this episode. We're also well on the way to the first tier of YouTube monetization! Please consider dropping a follow!Destiny Digest is a weekly Destiny 2 podcast covering game updates, community conversations, sandbox discussion, and news from across the gaming world. Hosted by Danfinity, EpicDan22, BonafideHiro, Eseipha, Samikat, and Tiddly. New episodes go live every Monday on YouTube and wherever you get your podcasts.---| SOURCES | "Marathon has sold 1.2M copies across Steam, PS5, and Xbox" by Rhys Elliott, The Alinea Insight Newsletter - https://alineaanalytics.substack.com/p/marathon-has-sold-12m-copies-across"Some People Are So Desperate To Hate Marathon They've Embraced A Fake Conspiracy About Paid Reddit Posts" by Lewis Parker, Kotaku - https://kotaku.com/marathon-content-farm-discord-reddit-posts-bungie-fake-2000682208"This Week in Destiny - 03/26/2026" by Destiny 2 Community Team, Bungie.net - https://www.bungie.net/7/en/News/Article/twid-03-26-2026---Watch live every Sunday at 6:30 PM ET on Twitch:https://twitch.tv/destinydigestSubscribe on YouTube:https://www.youtube.com/@DestinyDigestPodListen and subscribe wherever you get podcasts.Ratings and reviews make a real difference for independent shows:Spotify: https://open.spotify.com/show/51utOpaycri2x7WotgVlFXApple Podcasts: https://podcasts.apple.com/us/podcast/destiny-digest/id1638939545PocketCasts: https://pca.st/iczgzkt1On Bluesky? Follow the whole crew with our Starter Pack:https://bsky.app/starter-pack/danfinity.gg/3lbrtal4y7c2rFollow Danfinity: https://danfinity.ggFollow Bona: https://bsky.app/profile/bonafidehiro.bsky.socialFollow EpicDan: https://linktr.ee/epicdan22Follow Eseipha: https://bsky.app/profile/eseipha.bsky.socialFollow Sami: https://linktr.ee/samikatplaysFollow Tiddly: https://bsky.app/profile/tiddly.bsky.social| CHAPTERS |00:00:00 Intro & Welcome00:01:18 Housekeeping00:02:08 What We've Been Playing00:02:52 EpicDan22's Cryo Archive Weekend00:03:50 Cryo Archive Mechanics Explained (Exfil & Security Clearance)00:10:24 Cryo vs. Ranked Overlap & Lobby Sweat00:12:54 Bungie's Responsiveness vs. Destiny's Slow Cadence00:16:07 Tiddly: Slay the Spire 2 Addiction00:18:52 Dan's Marathon Squad Stories00:25:32 Rook Alliances00:32:36 Guardian Games Remix: Worth Playing?00:36:38 Guardian Games Weapons Breakdown00:41:32 Destiny 2 Activity Schedule (Trials, Iron Banner)00:43:03 Content Drought & Returning Players00:45:22 Bungie's Communication Silence & The June Window00:49:07 Industry News: Epic Games Lays Off 1,000 Employees00:51:52 Marathon Sales Numbers (1.2M Copies, $55M Revenue)00:54:02 Season Wipes & Player Retention Concerns01:01:53 Cryo Archive's Compiler Boss: Too Exclusive?01:09:50 The Fake Marathon Astroturfing Conspiracy (Kotaku)01:16:08 Q&A: Is Bungie Pulling a Half-Life 3?01:20:05 What Comes After June for Destiny 2?01:27:38 Could Destiny 2 Sunset After June?01:34:03 Q&A: Does Marathon's Art Style Work?01:38:13 Upcoming Games We're Excited For01:44:41 Sign-Off & Where to Find the Hosts#DestinyDigest #Destiny2 #Marathon

Aftermath Hours
The Woke Week Special (With Michael Hobbes)

Aftermath Hours

Play Episode Listen Later Mar 27, 2026 90:54


On a this week's (very special) episode, Nathan and Gita are joined by podcasting royalty, Michael Hobbes of If Books Could Kill and Maintenance Phase, to discuss Aftermath's latest, greatest, possibly dumbest event, Woke Week, as well as Michael's true passion: video game speedruns. What was Woke 1? What were its true ills versus those centrist pundits have wrongly tried to diagnose? And why are Woke 1 and Woke 2 fighting? Can they stop? There are also multiple shocking—to Michael—reveals throughout the episode, such as Nathan's role in Gamergate. We fill him in on all the deep gamer lore and some recent drama involving Chris and Bluesky that exemplified the Woke 1 vs 2 divide. Finally, we decide which games constitute the Woke 2 canon, and we pick out a mascot (Kirby).Credits- Hosts: Nathan Grayson, Gita Jackson, Chris Person, and special guest Michael Hobbes- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

My Perfect Console with Simon Parkin
Evan Narcisse, writer (Rise of the Black Panther, Spider-Man, Wu-Tang: Ruse of the Deceiver) - Live @ University of Chicago

My Perfect Console with Simon Parkin

Play Episode Listen Later Mar 24, 2026 99:27


Evan Narcisse is an American writer, journalist, and narrative designer whose work spans comics, criticism, and video games. After graduating from New York University, he began his career as a culture and technology journalist, writing for outlets including Time, Kotaku, and The Atlantic, where he explored the intersection of race, identity, and storytelling in popular media. He left journalism to become a writer for Marvel Comics, and there helped redefine a cultural icon with Rise of the Black Panther. As a narrative designer he has contributed to several major video game projects, including Marvel's Spider-Man: Miles Morales, Redfall, and Black Panther. Now, as a senior writer for Brass Lion Entertainment, he's working on a new action title from the Wu-Tang Clan. Across mediums, his work combines sharp insight with deep empathy, expanding how, and for whom, stories are told.Recorded live at the University of Chicago. Become a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsoleTake the Acast listener survey to help shape the show: My Perfect Console with Simon Parkin Survey 2025 Hosted on Acast. See acast.com/privacy for more information.

Aftermath Hours
WipeJoust

Aftermath Hours

Play Episode Listen Later Mar 20, 2026 97:27


On this week's episode, Nathan and Luke are joined by Samantha Kalman, a game developer who's worked on everything from experimental indies to Apex Legends, to discuss her very cool-looking new game, Verses: Hyper-Kinetic Aerial Joust, and the fraught industry climate surrounding it. What does it mean that even somebody with such a proven track record has been unable to secure funding via traditional channels? And can a Patreon, a podcast, and a dream really keep an inventive idea afloat in such choppy waters? More broadly, what will the games industry—or games industries, considering how many different types of games there are—look like when it rises from the ashes of this increasingly unstable moment? Questions far outnumber answers, but nobody could've predicted that games as we know them now would emerge from the industry crash of 1983, so some kind of future awaits us. What it will look like is anyone's guess. Also, Samantha tells us about a truly wild Mega Man novelization in which the blue bomber becomes a real boy.Credits- Hosts: Nathan Grayson, Luke Plunkett, and special guest Samantha Kalman- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

head washington post aftermath vice apex legends mega man kotaku gita jackson nathan grayson luke plunkett chris person samantha kalman
Aftermath Hours
Pokopia Is A Viva Piñatalike

Aftermath Hours

Play Episode Listen Later Mar 13, 2026 91:40


Today Gita and Chris are joined by our good friend Stella to talk about job precarity in the Game Dev world and her own recent troubles getting screwed over. Then we discuss Pokopia, the best game on the Nintendo Switch 2, which manages to fuse what we enjoyed about both Viva Piñata, NieR, and Dragon Quest Builders? We then answer your reader questions!Credits- Hosts: Gita Jackson, Chris Person, and special guest Stella Sacco- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Aftermath Hours
The Sordid Saga Of Clickout

Aftermath Hours

Play Episode Listen Later Mar 6, 2026 80:28


On this week's episode, Nathan and Luke are joined by Jack Ryan – the investigative journalist, as opposed to the Tom Clancy character – to discuss his months-in-the-making report on Clickout, a secretive company that has taken to buying up once-revered video game websites like The Escapist and filling them with AI and gambling. Why is Clickout so secretive? How is it getting away with this? Why target video game websites, specifically? What does a company get out of burying them in borderline-incoherent garbage? And what goes into reporting out this kind of story when a company has proven more than willing to bare its legal fangs at others in the past? We answer all those questions and more — and then we choose which video game characters we'd like to preside over us in court, should it come to that.Credits- Hosts: Nathan Grayson, Luke Plunkett, and special guest Jack Ryan- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Nice Games Club
"We need more train service in this country." What We Did On Our Winter Break (2025-26)

Nice Games Club

Play Episode Listen Later Mar 5, 2026


Your nice hosts had an eventful time off from new episodes, but now they're back! So yeah, this is a long one...What The Show Did on Winter Break (2025-26)Boot the Dispute - a thing that solves your problems!YouTubeArt & Fear Observations on the Perils (and Rewards) of ArtmakingDavid Bayles and Ted OrlandLydia's WebsiteGlomNice Games ClubWhat Each of Us Did On Winter Break (2025-26)IDGATC Global Game Jam 2026Global Game JamThe first recorded character exploration of Henle, Lydia's D&D character, written over a year before the campaign started.Lydia finally started acting on the feedback the Nice Hosts gave on the memory mechanic she developed for D&D 5eUntitled Memory MechanicWebinar | Whose Game Is It Anyway? Live Learning Game Design ImprovYouTubeJunction Jam interest formStar Trek: The Cruise Blippo+The 50 best games of 2025PolygonThe 12 Best Video Games Of 2025KotakuThe best games of 2025AV ClubThe 25 Best Games Of 2025, RankedInverseThe Besties game of the year 2025 is...The BestiesBaby Steps leads 28th annual IGF Awards nominationsChris KerrGame DeveloperThe New York Game Awards 2026 Winners Have Been Revealed!Philip WatsonCGMagazine

Aftermath Hours
Leon Kennedy Is Italian American

Aftermath Hours

Play Episode Listen Later Feb 27, 2026 85:23


On this week's episode, Nathan is joined by two media luminaries, Polygon editor-at-large Giovanni Colantonio and freelancer/Aftermath columnist Joshua Rivera, to discuss all things Resident Evil: where it's coming from, where it's going, and of course, the newly released Resident Evil Requiem. The series has spent its past few installments promising a fresh start; does Requiem actually deliver, or is it lured astray by the siren's call of Leon Kennedy-flavored nostalgia? And during an era that's decidedly post-zombie, what makes this series, in particular, so enduring? Also, Giovanni's review of Requiem, which put the game in conversation with the atomic bombings of Hiroshima and Nagasaki, drew some pretty vocal criticism online. We discuss whether or not the text of the game actually supports that kind of close thematic read. Finally, we come up with some truly diabolical remake ideas for old-school games and conclude that there's actually no such thing as a long or short game. Who needs to stick around for 100 hours when you can make your own ending whenever you want to?Credits- Hosts: Nathan Grayson, and special guests Joshua Rivera and Giovanni Colantino- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Aftermath Hours
Open AI-owa

Aftermath Hours

Play Episode Listen Later Feb 20, 2026 93:19


On this week's episode, Nathan, Chris, and Riley find themselves tangled in a rat king of interrelated AI stories: leftists apparently hate technology because they're rejecting AI (and the mass exploitation that comes with it), the computer – a theoretically magical device hijacked by tech industry perverts – has become massively more expensive as a result of AI, and a former indie games luminary has dived into the deep end of AI psychosis and given agents free reign to blow $10,000 on the stock market. Keeping in mind that AI is nothing but stringing together sentences by predicting words at mass scale, we maintain a theme by moving along to prediction markets like Polymarket and Kalshi, which also had a big week with the former announcing Substack integration. How is “data” that arises from what is functionally just gambling useful to writers, news organizations, or anyone? Beats us! But here we are. Finally, we answer an all-timer of a mailbag question: “How many owls would you have to see in a day before you thought something weird was going on?”Credits- Hosts: Nathan Grayson, Chris Person, and Riley MacLeod- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Tales from the Backlog
203: Pokémon Legends: Z-A (with Kenneth Shepard)

Tales from the Backlog

Play Episode Listen Later Feb 18, 2026 111:57


Support my work on Patreon- https://patreon.com/realdavejackson Discord, Socials and more- https://linktr.ee/talesfromthebacklog The Pokémon franchise got a long-awaited shakeup with 2022's Legends: Arceus, changing the game structure, catching and battling mechanics and setting. But now that Legends has become its own subseries with 2025's Legends: Z-A, all eyes were on its own innovations and changes, such as the new real-time battle system and one-city setting. Check out the discussion for our thoughts on all of it! Guest info: Kenneth Shepard (he/him) Check out Ken's work at Kotaku https://kotaku.com/author/kennethshepard Check out Normandy FM podcast https://soundcloud.com/normandyfm Follow on BlueSky https://bsky.app/profile/shepardcdr.bsky.social TIMESTAMPS 0:00 Title Card 0:22 Introductions 4:15 Our Histories with Pokémon 7:10 Opening Thoughts about Pokémon Legends Z-A 16:56 Story Setup & Connections to X&Y 21:29 Our Starter Pokémon, Wild Zones & Lumiose City 43:04 New Battle System, Mega Battles and Battle Zones 1:02:47 Ken's Work at Kotaku and Normandy FM 1:05:52 Spoiler Wall and Patron Thank-Yous 1:08:26 Spoiler Section- Our Final Teams & Connections to Certain Pokémon 1:13:52 Dungeons and Story Chat 1:29:57 Endgame and Ending Music used in the episode has a large ensemble of composers and no individualized credits at this time. All credits to Game Freak and The Pokémon Company. Tracks used: Lumiose City (Day), Battle Zone, Trainer Battle, Lumiose City (Night), Hotel Z, Battle! Vs Trainer (Z-A Royale) Check out Dave on Pages of Play for "The Meeting of the Makers"- https://podcasts.apple.com/us/podcast/mom-the-meeting-of-makers/id1755937349?i=1000749250884 Chekc out Dave on Underplayed for Hollow Knight: Silksong- https://podcasts.apple.com/us/podcast/underplayed/id1606954029 Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures

Splash Damage
Episode 140: Relooted is Another Failure Games Journalists are Propping Up

Splash Damage

Play Episode Listen Later Feb 14, 2026


Relooted, an African-developed game about black people heisting museums for artifacts to return them to the cultures from which they came, released to a resounding 57 players on Steam. Despite being an utter failure for “modern audiences,” Kotaku and PC Gamer are covering the game as if it's actually popular. We discuss the situation along with TheGamer's complaints about Overwatch's new female hero design, RuneScape going woke, and the delay of the third Horizon game due to a spinoff no one asked for.

Aftermath Hours
The Top Of The Jank Pile

Aftermath Hours

Play Episode Listen Later Feb 13, 2026 87:42


On this week's episode, Gita and Luke welcome special guest Brendan Caldwell of the newly-launched website jank.cool, which is all about PC gaming. Brendan is quickly learning how owning a website can be both exciting (you're your own boss, no one else can tell you what to do or what to write about) and very scary (how even do websites work?). But if it gives you a place to publish your weird trauma about getting attacked by Australian magpies under the guise of reviewing video games, the rest of it is worth it. Then in video game land - aside from the usual layoffs updates, a horrifically normal thing - Luke gives us his impressions of Romeo Is A Dead Man, Gita's got strong feelings about the romance options in Cyberpunk 2077, Brendan's trolling his friends in co-op auto mechanic sim Car Service Together, and Overwatch is back in all of our lives (much to Luke's ire & dissociation). And in the Mailbag we'll reveal the ratio of dead-body cleanup requests to demo mixtapes we receive on behalf of other businesses also named Aftermath, and recruit other orphaned video game mascot characters to send to the Olympics.Credits- Hosts: Gita Jackson, Luke Plunkett, and special guest Brendan Caldwell- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Aftermath Hours
No Ethical Consumption Under Jetpack Cat-pitalism

Aftermath Hours

Play Episode Listen Later Feb 6, 2026 74:28


On this week's episode, Nathan is joined by two very special guests – former (until, you guessed it, layoffs) Verge reporter Ash Parrish and prolific freelancer Joshua Rivera – for a special announcement: both will soon be regularly contributing to Aftermath! Ash will be blogging a day per week, and Joshua is the monthly columnist prophesied in our subscriber goals. We discuss our shared histories at Kotaku, as well as current beats and interests (ask Ash about monster fucking). Then we delve into the media landscape at large, where we can't even go a week without, for example, The Washington Post laying off hundreds of people. Next our light and breezy conversation takes us to Epstein Island thanks to former Activision CEO Bobby Kotick's involvement with the convicted sex criminal. Oh, we also talk about this week's Nintendo Direct and Overwatch, which is no longer Overwatch 2, but is also not Overwatch 1.Credits- Hosts: Nathan Grayson, and special guests Ash Parrish & Joshua Rivera- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Sacred Symbols: A PlayStation Podcast
#396 | These Changing Years, They Add To Your Confusion

Sacred Symbols: A PlayStation Podcast

Play Episode Listen Later Feb 2, 2026 252:00


With the chase for AI obliterating affordability in computing-related markets, it should come as no surprise that Sony may be deliberating a delay for PlayStation 6's rollout and release. But recent commentary from a well-connected financial analyst suggests that PS6's purported delay may be more substantial than we thought, perhaps precipitated by more factors than we initially thought. When does the gaming world need the next PlayStation? Could we go potentially several more years on PS5 alone? We discuss. Plus: Chris has played Highguard extensively and has a lot to say, Rockstar may take our advice and forego physical copies of GTAVI at launch to avoid spoilers, Ubisoft unions are agitating for an international strike at the publisher's many offices, MLB: The Show 26 gets its cover athlete and a release date, and more. Then: Listener inquiries! Are mini-maps useful or distracting? How do we feel about Final Fantasy VII Remake's new "Streamlined Progression" update? Is New Game+ functionality catering to an older, diminishing audience? Did Dustin enjoy his romantic California getaway with Brad? This week, PrizePicks has a special Max Discount for the Big Game, live in the app now! Drake Maye just needs 1 passing yard for the Max Discount to win! Just add another player to your line up and if your picks hit you can cash in! Visit https://prizepicks.onelink.me/LME0/SACRED and use code SACRED and get $50 in lineups when you play your first $5 lineup! This episode is sponsored by BetterHelp. Give online therapy a try at https://www.betterhelp.com/symbols and get on your way to being your best self Sign up for your $1 per month trial period at https://www.shopify.com/sacred Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement. 0:00:00 - Intro0:18:45 - Dustin's weekend away0:30:16 - The Persona concert0:42:43 - 2026 snow storm0:53:47 - Football story1:00:25 - PlayStation 6 could be delayed1:28:06 - PS5 Pro and Portal attach rates1:34:00 - Real PS4 Portable1:37:12 - Rumor that GTA VI will be digital only at launch1:50:21 - Ubisoft strike2:13:38 - MLB: The Show cover revealed2:17:03 - February PS+ games2:21:00 - What We're Playing (Front Mission 1st Remake, Castlevania Requiem, Highguard, The Exit 8, Splinter Cell: Pandora Tomorrow, Code Vein II)3:15:47 - Mini maps in games3:23:29 - FF7 Remake update3:29:17 - Should we support PlayStation live service?3:36:34 - Are huge games unsustainable?3:46:37 - Kotaku evolved?3:54:25 - Is replaying games unc coded? Learn more about your ad choices. Visit podcastchoices.com/adchoices

Pixel Project Radio
Born of God and Void | Hollow Knight Analysis (Ep. 168)

Pixel Project Radio

Play Episode Listen Later Jan 30, 2026 127:04 Transcription Available


(00:00:00) Introduction to the Podcast (00:04:07) Personal Histories and Community Forum (00:12:42) Development and Design Philosophy (00:30:51) Mechanics (01:01:41) Music and Sound (01:17:27) Lore and Story (01:58:32) Wrapping Up Please consider supporting the show on Patreon!You can also click the following to join our free Discord server, or connect with us on Bluesky, Instagram, and TikTok!"No cost too great. No mind to think. No will to break. No voice to cry suffering. Born of God and Void."We're finally doing it: might be pretty late to the party, but today we're talking all about Hollow Knight, the metroidvania that had — and arguably still has — the gaming world rapt since 2017. Co-host Doug (Nostalgium Arcanum, Playing by Ear) joins the show to look into just what makes this game work...and what makes it work so impeccably well. Hollow Knight is rich with thematic strands, lurid visuals, affecting music, and enough lore to make even the most dedicated Wiki editor blush. Hope you love the show today. Enjoy!Kotaku interview w/ Kirk Hamilton Team Cherry AMA Larkin Interview Full game script c/o mossbagThank you for listening! Want to reach out to PPR? Send your questions, comments, and recommendations to pixelprojectradio@gmail.com! And as ever, any ratings and/or reviews left on your platform of choice are greatly appreciated!

Aftermath Hours
ICE OUT (With Ben Hanson)

Aftermath Hours

Play Episode Listen Later Jan 30, 2026 62:08


On this week's episode, Nathan and Riley are joined by Ben Hanson of worker-owned media outlet MinnMax to talk about what it's been like covering games – and just generally existing – amid ICE's violent occupation of Minnesota. Ben tells us about the strange juxtaposition of tragedy (abandoned cars, large portions of the population terrified to leave their homes) and triumph (ordinary people working together to protect their neighbors on a previously unprecedented scale, the generally good vibes of any given protest) that characterizes Minnesotans' daily existence. He also explains his decision to publish a video demonstrating what ICE is doing to people in Minnesota on the YouTube channel of MinnMax, which, again, typically focuses on video games. Keep politics out of games? Kinda hard to do when politics are literally banging down your door.Credits- Hosts: Nathan Grayson, Riley MacLeod, and special guest Ben Hanson- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Aftermath Hours
The Queen's Golden Wii (With Keza MacDonald)

Aftermath Hours

Play Episode Listen Later Jan 23, 2026 74:47


On this week's episode, Nathan and Chris are joined by Keza MacDonald – currently of The Guardian and formerly of Kotaku UK way back in the day – to talk about her new book, Super Nintendo: The Game-Changing Company That Unlocked the Power of Play. We discuss Nintendo's vast history, dating all the way back to 1889, as well as how its innovative past gave way to the Switch 2 era, perhaps its most iterative yet. Keza also tells us all sorts of stories about legendary figures like Mario creator Shigeru Miyamoto, who despite his sunny exterior, is actually a very intense boss. Also, that famous “a delayed game is eventually good, but a rushed game is forever bad” quote? He didn't say it! Finally, we talk about our favorite journalism rabbit holes, of which we have many.Credits- Hosts: Nathan Grayson, Chris Person, and special guest Keza MacDonald- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Aftermath Hours
Board The Mothership (With Maddy Myers and Zoë Hannah)

Aftermath Hours

Play Episode Listen Later Jan 16, 2026 84:25


On this week's episode, Nathan and Gita are joined by Maddy Myers and Zoë Hannah, both formerly of Polygon – you know, before all the bad stuff happened – and now of the newly announced Mothership, a site at the intersection of gender and games. Maddy and Zoë tell us about their plans for the site and what it means to launch a publication like this in an era when feminist media has been gutted, and even venerable institutions like Teen Vogue – a primary inspiration for Mothership – have fallen. Then we talk about how much money $8 is (actually $10, but also possibly $5). We also imagine what might happen if Asmongold, fresh off being retweeted by JD Vance, travels to The White House and gives Donald Trump some kind of plague. Nothing too bad, of course!Credits- Hosts: Nathan Grayson, Gita Jackson, & special guests Maddy Myers and Zoë Hannah- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Aftermath Hours
Grand Theft Auto 2026

Aftermath Hours

Play Episode Listen Later Jan 9, 2026 85:33


On our first episode of 2026, Nathan, Chris, and Riley start the year off with a bang, or at least the next best thing: a discussion about video games. We begin by reflecting on Nathan's time attending Awesome Games Done Quick, the annual speedrunning marathon that raises money for charity and just generally rules. Gaming communities can be forces for good – at least, when they don't allow their ranks to be overwhelmed by shitheads. Who knew? Then we move on to less positive happenings: Ubisoft just shut down an entire studio mere weeks after its workers voted to unionize. Suspicious, to say the least. Finally, we close out the show by predicting the year ahead for video games with 100 percent, crystal-clear accuracy.Credits- Hosts: Nathan Grayson, Chris Person, and Riley MacLeod- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Side Scrollers - Daily Video Game and Entertainment Podcast
SOMALI FRAUD BLAMED ON WHITE GUYS + KOTAKU BLAMES TRUMP FOR EVERYTHING + MORE | SIDE SCROLLERS

Side Scrollers - Daily Video Game and Entertainment Podcast

Play Episode Listen Later Dec 30, 2025 128:11


Cecil: https://www.youtube.com/@GoodBadFlicksBecome a Side Scrollers PLUS Member at http://www.SideScrollersPlus.com Use promo code “YOUTUBE” for an annual discount. You also get Rumble Premium INCLUDED!Robocop Reaction: https://sidescrollers.locals.com/post/7508370/plus-exclusive-this-robocop-fan-remake-will-shoot-your-dick-offIf you're a Normal Man, hit the subscribe button: https://bit.ly/SubToSideScrollers. If not, regret it forever.Support Our Partners on Side Scrollers PLUS:

Bullet Points
Episode 103 - 2025 in Review

Bullet Points

Play Episode Listen Later Dec 22, 2025 118:49


Gather the family around the fire, turn up grandma's hearing aids, and settle in for Bullet Points' annual look at our favourite and least favourite games of the year. As always, we're joined by Kotaku's Ethan Gach for a discussion of 2025 games like: Clair Obscur: Expedition 33, Kingdom Come: Deliverance II, Roadcraft, The Seance of Blake Manor, Ball x Pit, Silent Hill f, Elden Ring Nightreign, and more.

Aftermath Hours
Can't Spell Larian Without A And I

Aftermath Hours

Play Episode Listen Later Dec 19, 2025 94:50


On this week's episode, Nathan, Chris, and Riley convene one last time to close out 2025, a notably horrible year for the world but a pretty solid one for Aftermath. We begin by talking about a controversy that was unexpected, to say the least: Larian, riding a wave of goodwill by making perhaps the ultimate example of a big game for people and by people in Baldur's Gate 3, ran right off the road by openly embracing AI. The studio's CEO, Swen Vincke, has spent the past several days both digging his heels in and doing damage control, but the furor continues. Will the studio change its ways? Or will those of us opposed to AI have a difficult decision to make when Larian's next and apparently biggest game, Divinity, comes out in… probably still a lot of years? Then we hand out our first ever Stuff Of The Year awards to the games, trends, events, people, cats, nontroversies, and everything else that defined our 2025. Finally, we come up with a rock-solid concept for Aftermath Muppets.Credits- Hosts: Nathan Grayson, Chris Person, and Riley MacLeod- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Reap the Spoils
Bonus - The Game Awards 2025

Reap the Spoils

Play Episode Listen Later Dec 14, 2025 140:51


It's that time of year again! The Game Awards aired on December 11, and we're closing out 2025 by talking about the various award winners and big announcements. Join us as we discuss some troubling reports, the big sweep you probably expected, and how Geoff's got it down bad for a certain Muppet.Note: The music track at the start of the episode is “Gestral Village - Fight for the Win (Uno Puncho),” composed by Lorien Testard for the Clair Obscur: Expedition 33 - Nos vies en Lumière Bonus Edition album. We in no way have or claim ownership of this music."‘We were effectively props': young stars of game development feel let down by the ‘gaming Oscars'" by Alyssa Mercante (via The Guardian): https://www.theguardian.com/games/2025/nov/11/future-class-gamings-oscars-game-awards"Some Nominated Devs Can't Even Afford To Be A Part Of The Game Awards" by Alyssa Mercante (via Kotaku): https://kotaku.com/game-awards-geoff-keighley-tickets-trailers-clair-obscur-2000652243"The Expedition 33 & Dispatch Game Awards drama." by Charalanahzard (Alanah Pearce): https://www.youtube.com/watch?v=AYFAlImQR74Email us at: dcellmedia@gmail.com

Aftermath Hours
A Lot Of Great Games Will Never Win Game Awards

Aftermath Hours

Play Episode Listen Later Dec 12, 2025 91:46


This week, Gita, Riley, and Chris talk about many games that came out recently that will never win a Game Award, and what our attitudes about the event are. First, the enigmatic Ys-alike Angeline Era, a beautiful game with thoughtful design. Second, the toe tapping Rhythm Doctor which feels like it takes cues from Rhythm Tengoku and iNIS games like Ouendan. Then we discuss Skate Story, Faustian Tony Hawk with an incredible soundtrack that reminds us of Arctic Eggs. We give a shoutout to Demonschool, which has surprisingly good combat. Finally we discuss Shadow Labyrinth, the Dark Pac-Man game (announced at The Game Awards) that came out over the summer and has shockingly deep roots in UGSF lore.Lastly, we shout out Nightreign as one of our favorite games of the year and talk about its freaky new characters. We also answer your questions about peppermint treats, the NY game dev scene, AI and more!Credits- Hosts: Chris Person, Gita Jackson, and Riley MacLeod- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

head ai ny washington post aftermath vice game awards gita great games kotaku ys never win inis demonschool gita jackson nathan grayson rhythm doctor ouendan luke plunkett chris person
Legendary Adventures - A Legend of Zelda Podcast

Season 12 Bonus 2   This week we're going to be talking about how Zelda dungeons are made. This episode is to use a February 2015 article from Kotaku as a jumping off point. Steven Totilo asked Zelda series producer Eiji Aonuma directly about how Zelda Dungeons were designed. He gave some general answers, and I will try to supplement his answers with some additional information from other interviews with the developers of the Zelda series.    Legendary Adventures is a Legend of Zelda playthrough podcast. I'm exploring the evolution of the Zelda game series by playing through each game in release order, excluding spin-off releases.   Follow Legendary Adventures on social media. Facebook: https://www.facebook.com/LegendaryAdventuresPodcast Instagram: https://www.instagram.com/legendaryadventurespod/ Youtube: https://www.youtube.com/@legendaryadventurespod   Sources: https://kotaku.com/how-a-zelda-dungeon-is-made-1686291960  https://www.nintendo.com/en-gb/Iwata-Asks/Iwata-Asks-The-Legend-of-Zelda-Spirit-Tracks/Iwata-Asks-Zelda-Handheld-History-/Bonus-2-The-Story-of-the-Second-Quest/Bonus-2-The-Story-of-the-Second-Quest-234014.html  https://www.ign.com/articles/1999/03/19/gdc-miyamoto-keynote-speech  https://archive.org/details/ShigeruMiyamotoGdcKeynote1999  https://www.nintendo.com/en-gb/Iwata-Asks/Iwata-Asks-The-Legend-of-Zelda-Spirit-Tracks/Iwata-Asks-Zelda-Handheld-History-/Bonus-2-The-Story-of-the-Second-Quest/Bonus-2-The-Story-of-the-Second-Quest-234014.html  https://web.archive.org/web/20140813003701/http://www.zelda.com/universe/game/twilightprincess/inside09.jsp  https://web.archive.org/web/20140813003727/http://www.zelda.com/universe/game/twilightprincess/inside14.jsp  https://news.denfaminicogamer.jp/english/a170609b/3 

story legend of zelda kotaku eiji aonuma zelda dungeon
Aftermath Hours
No More Horses Around (With Eyepatch Wolf)

Aftermath Hours

Play Episode Listen Later Dec 5, 2025 108:44


On this week's episode, Nathan, Gita, and Chris are joined by the one and only John “Super Eyepatch Wolf” Walsh, YouTuber extraordinaire and, now, author of The Bizarre World Of Fake Games, a book about exactly what it says it's about: meticulously crafted settings and rule sets for games that don't actually exist. Walsh explains his fixation with fake games and how, as he sees it, they broaden the landscape of who can create and imagine games in the first place. He also gives us a history lesson about proto-fake games like the almost unnervingly strange Codex Seraphinianus. Then we discuss more modern, regrettably AI-driven fake game trends like Bird Game 3, which has become a bonafide TikTok sensation. After that, we move on to the week's biggest video game news: Horses, an otherwise off-the-beaten-path art game from a small indie studio, got banned on Steam for reasons that remain unclear, causing a series of cascading impacts on other stores like Epic and Humble. What does it mean for a single storefront to essentially have sole say over what and what does not constitute acceptable art? And why is everyone losing their minds over a game that, according to Chris, is actually pretty tame? Lastly, we share our wild animal horror stories.Credits- Hosts: Nathan Grayson, Gita Jackson, Chris Person, & special guest Eyepatch Wolf- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

The Xboxcast
Theres Ga-No Remote Desktop For You!

The Xboxcast

Play Episode Listen Later Dec 5, 2025 102:55


Kyle and Lee talk Linux.  Yes, Microsoft is that bad, that the biggest Microsoft fans are now actively using Linux.  (And hating it... But less than Windows 11!) ----more----   SPECIAL ANNOUNCEMENT It's that time of year - The XboxCast Game Awards for 2025! And voting is now live. Get voting now!   And now on with The Regular Show!  

Games At Work dot Biz
e534 — Hiding in Plain Sight

Games At Work dot Biz

Play Episode Listen Later Nov 24, 2025 29:22


Photo by Tim Wildsmith on Unsplash Published 24 November 2025 e534 with Michael, Andy and Michael – AI and ML training data, camouflage, ppen source Zork, Deadpool VR, NPH movies and a whole lot more. Michael, Andy and Michael start things off with with an intriguing AI analysis of the heist from the Louvre. The Ars Technica article takes the examples of mathematical machine learning and human psychology to show how both were defeated what was considered to be ordinary versus suspicious. This is a terrific reminder on the importance of the training data sets used for AI models and how the “performance of normality became the perfect camouflage”. Michael R highlights the On Intelligence book, and Michael M brings up visual pattern recognition of the human form which ghillie suits help disguise. Switching to a hackster.io article, the die is cast – or rather the die is 3d printed. Andy shares his thoughts on this bluetooth enabled die, and mentions how dice have featured prominently in the the podcast over the years. E132 from 2016 appears to be the earliest reference to dice in the show notes. Next up is Microsoft's announcement to open source the Zork family of text based adventure games from Infocom. Zork is another favorite of the podcast, and e78 from 2014 is the earliest reference! Then the team discusses the Deadpool VR game. The Kotaku article mentions that Neil Patrick Harris does the Deadpool voice acting in the game. This leads the cohosts down the rabbit hole of NPH acting with a number of movies and TV shows. Oh, and the reason for the “I don't want a McRib” part of the show title was because the Kotaku article kept serving up McDonalds McRib ads to Michael M, while Michael R with his PiHole does not get such ads. What is your favorite NPH movie or tv show? Have your bots

Aftermath Hours
MrBeast Dreams Of Elon (With Kat Tenbarge And Steven Asarch)

Aftermath Hours

Play Episode Listen Later Nov 21, 2025 101:10


On this week's episode, we're joined by two of the finest internet culture reporters to ever lace up their boots and wade into the muck, Kat Tenbarge and Steven Asarch, to discuss why MrBeast's new theme park, Beast Land, is so bad – and why quality was never the point in the first place. Spoiler alert: It's a giant ad, as many so-called theme parks, activations, and experiences are these days. We live in an era of flimsy disposability where nothing – whether it's a short-form video or a branded IRL pop up – is built to last. Then we discuss the latest platform to go all in on invasive age verification tech: Roblox, which will require use of a facial age estimation system and ID checks to access chat. On one hand, Roblox has had more than its fair share of child predation scandals at this point, so it has every incentive to at least perform comprehensiveness here. On the other, Roblox's real problems run much deeper, and a suite of data-hungry surveillance tools won't solve them. Finally, Kat shares a wild story about the time someone commissioned her, then an ASMRtist, to make a video in which she turned them into a puppet.Credits- Hosts: Chris Person, Gita Jackson, and Riley MacLeod- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

The Ringer-Verse
The Online Shooters Shoot-Out: ‘Battlefield' vs. ‘Call of Duty' vs. ‘ARC Raiders' | Button Mash

The Ringer-Verse

Play Episode Listen Later Nov 18, 2025 83:57


Ben is joined by Kotaku's Claire Jackson and Zack Zwiezen as they react to the just-announced nominations for the Game Awards (focusing on the Game of the Year candidates, the record number of nominations for ‘Clair Obscur,' and the debate about the definition of “indie”) and then break down the industry implications, player considerations, and AI ramifications of the competition brewing among a trio of online-multiplayer powerhouse shooters: ‘Battlefield 6,' ‘Call of Duty: Black Ops 7,' and ‘ARC Raiders.' Intro (0:00) The Game Awards nominations (3:23) The first-person shooter showdown (22:10) Host: Ben Lindbergh Guests: Claire Jackson and Zack Zwiezen Senior Producer: Steve Ahlman Additional Production Support: Arjuna Ramgopowell Learn more about your ad choices. Visit podcastchoices.com/adchoices

Wizard and the Bruiser
Videogame Journalism Part 2: Elegic Boogaloo with Mike Drucker

Wizard and the Bruiser

Play Episode Listen Later Nov 17, 2025 91:13


Video game magazines came and then the internet delivered a killshot and dropped a giant bomb on video game journalism. Holden walks us through the journey of how it all started pure before the corporate overlords did the thing they do of taking over and firing lots of decent people, and where that leaves us now. Guest Mike Drucker (Author of Good Game, No Rematch) joins with his own personal perspective on all of it. If you were wondering when we'd get to the interoffice politics of Kotaku.com, you'll love this episode.Want even more Nerd of Mouth? Support us on Patreon! www.patreon.com/nerdofmouth Subscribe to SiriusXM Podcasts+ to listen to new episodes of Nerd of Mouth ad-free.Start a free trial now on Apple Podcasts or by visiting siriusxm.com/podcastsplus. Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.

Aftermath Hours
It Came From Outer Space

Aftermath Hours

Play Episode Listen Later Nov 14, 2025 91:37


This week, Chris, Riley, and Gita raise our heads above the water of Aftermath's relaunched website to talk, excitingly, about things that aren't relaunching a website. To start, Chris and Gita talk about the movie Bugonia, a remake of 2003's Save the Green Planet. We talk about how it's different from the original, for better and worse, and what it says about class, society, and whether or not humanity is a failed experiment.Then we talk about Breaking Bad creator Vince Gilligan's new Apple TV show Pluribus. We're a bit divided on it, with some of us liking the tough exterior of its main character and others not quite sold yet. We discuss where we hope the show goes–no “Carol learns to love,” please!--and, if the point of art is to communicate with others, whether or not art can exist in the show's world.Last, Chris pitches us all on how great Lumines Arise is before we move on to the mailbag, where we appreciate the newly-announced Steam Machine, discuss what games it should launch with, and talk about where we find a respite from staring at the news all day. Credits- Hosts: Chris Person, Gita Jackson, and Riley MacLeod- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Aftermath Hours
Aftermath's Two-Year Anniversary Spectacular

Aftermath Hours

Play Episode Listen Later Nov 7, 2025 111:55


On this week's episode, the WHOLE gang – Nathan, Gita, Chris, Riley, Luke, Isaiah, and Nicole – gather to celebrate Aftermath's two-year anniversary. We begin by announcing that we're relaunching the site next week, but not with all the bullshit bells and whistles you'd typically expect from this sort of thing. Instead, it'll still be the simple, streamlined Aftermath you've come to know and love, but sleeker, more professional, and easier to use. We're very excited for you all to try it out! We then move on to a discussion of how far the site and the underlying business have come, as well as our proudest accomplishments and our hopes and dreams for the future. We want to hire more people and make space for fresh voices, and while that was a pipe dream when we first launched, we're now tantalizingly on the cusp. Year three, ideally, is when it all happens. Thanks for sticking with us. We wouldn't – and literally couldn't – be here without you.Credits- Hosts: Nathan Grayson, Gita Jackson, Chris Person, Riley MacLeod, & Luke Plunkett, with Isaiah Colbert & Nicole Carpenter- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Aftermath Hours
Master Commander-In-Chief

Aftermath Hours

Play Episode Listen Later Oct 31, 2025 87:36


On this week's episode, Nathan, Gita, and Chris bathe in the afterglow of Aftermath's first-ever in-person party before hinting at big changes to come (the good kind) as a result of the site's upcoming second anniversary. Then we discuss the United States government's sudden gaming fixation, following a week of Halo memes from White House and Department Of Homeland Security accounts, as well as JD Vance's embarrassing reveal that he not only stays abreast of Twitch drama but is fluent in CollarGate, a widespread nontroversy about Hasan Piker turning out to be a secret dog torturer. After that, we move on to Amazon's devastating layoff of 14,000 people, including many of those working on New World, a once-popular MMO that's now being wound down. As it turns out, like many others, Amazon tried to take on Steam, and also like many others, it failed miserably. Finally, in honor of the surprise 3.0 update, we share our Animal Crossing: New Horizon opinions (Nintendo was too inspired by cozy games, a genre it basically invented with… Animal Crossing.)Credits- Hosts: Nathan Grayson, Gita Jackson, & Chris Person- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.