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Support my work on Patreon- https://patreon.com/realdavejackson Discord, Socials and more- https://linktr.ee/talesfromthebacklog Join Dave and special guest Josh Leslie as they discuss Skate Story, developed by Sam Eng and published by Devolver Digital in 2025. How does the skating compare to touchstone games like Tony Hawk's Pro Skater or skate.? How does its poetic storytelling land? How do the aesthetics enhance other aspects of the game? All this and more- enjoy! Guest info: Josh Leslie (he/him) Check out IndieQuest podcast https://indiequest.buzzsprout.com/ Check out The Monthly Mishap podcast https://monthlymishap.buzzsprout.com/ TIMESTAMPS 0:00 Title Card 0:21 Introductions 5:00 Our Histories with Skate Story 9:05 Top-Level Thoughts 16:00 Story Setup and Poetic Storytelling 23:42 Open Zones and City Life 27:58 Visuals and Music 41:00 Skating and Downhill Sections 50:48 Boss Encounters and Challenges 59:43 Plan and Perform 1:03:30 Recommendations 1:07:13 Josh's Work- IndieQuest and The Monthly Mishap 1:11:34 Spoiler Wall & Patron Thank-Yous 1:13:21 Spoilers- Eating the Moons 1:31:08 Spoilers- Emotional Arc & Interpretations 1:50:20 Spoilers- Final Boss and Ending 1:56:32 Spoilers- We Still Exist Music used in the episode: Collapsing, Like Clouds Into Smoke (Blood Cultures), Where the City Can't See (Blood Cultures), Redvoid (John Fio), Lyceum (John Fio), Alcian Blue (Blood Cultures), Hole in the Sun (Blood Cultures), Godhook (John Fio) Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Weltherrschaft Live #1 by Gamespodcast.de
Support my work on Patreon- https://patreon.com/realdavejackson Discord, Socials and more- https://linktr.ee/talesfromthebacklog Bioshock is a title that carries weight, nearly 20 years after its 2007 release by 2K Boston and 2K Australia, and it feels like one that every gaming podcast eventually talks about. And hey, it's our turn this time- Bioshock has long been a favorite of mine that I've revisited through the years. But when put under the Tales from the Backlog microscope, does it hold up under pressure or does it spring a leak? Listen in to find out. Guest info: Joseph Hooper (he/him) Check out Crossplay Conversations https://www.youtube.com/@crossplayconvos Check out Can't Pause on YouTube https://www.youtube.com/@cantpause Check out Player Player https://playerplayerpod.com/ TIMESTAMPS 0:00 Title Card 0:26 Introductions 5:25 Our Histories with Bioshock 9:20 Top-Level Thoughts 14:25 Story Setup 21:30 Learning Backstory Via Audio Logs 26:40 Rapture and Ideology 35:18 Big Daddies, Little Sisters and Moral Choices 44:24 Combat Mechanics 54:00 Some Immersive Sim DNA 1:03:29 Combat Balance & Difficulty 1:13:26 Visual Design and Music/Sound 1:22:27 Who Do We Recommend Bioshock To? 1:24:38 Joseph's Podcasts and YouTube Channel 1:28:26 Spoiler Wall and Patron Thank-Yous 1:30:13 Spoilers- Would You Kindly? and Fontaine 1:44:48 Spoilers- Rapture's Downfall 2:01:37 Spoilers- Other Major Players 2:14:00 Spoilers- Big Daddy and Endings Music used in the episode is credited to Garry Schyman unless otherwise noted. Tracks used: Under the Sea (Bobby Darin), Welcome to Rapture, Mr. Bubbles - Little Sister, Dancers on a String (Reprise), Through the Docks, Cohen's Masterpiece, Leaving Rapture Gameplay footage used with permission from World of Longplays on YouTube, gameplay by Spazbo4. www.longplays.org Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Welcome back to the Infinite Lives and Games Podcast! In this episode I catch up with a longtime good friend Zack for a journey through the world of RPGs, with a special spotlight on the legendary game Chrono Trigger. Whether you're a seasoned RPG player or new to the genre, you'll love this energetic and thoughtful conversation.Zack shares how his earliest memories of Super Mario Bros. 3 and watching his brother play Chrono Trigger ignited a lifelong passion for RPGs. We dig into what makes RPGs so emotionally resonant and narratively rich discussing exploration, character growth, and the unique satisfaction of leveling up and discovering new worlds.With Chrono Trigger as the centerpiece, Zack goes deep into the game's captivating time travel mechanics, iconic character design by Akira Toriyama, and its unforgettable soundtrack. The conversation explores why Chrono Trigger stands the test of time, the ways it influenced Zack's taste in games, and even some personal hopes for a long awaited remake.Whether you're curious about what makes RPGs so special or looking for recommendations on where to start, this episode promises plenty of insights, personal stories, and a healthy dose of gaming nostalgia. Key Takeaways:Motivation behind exploring characters and stories in RPGsDiscussion on why the game continues to resonate: nostalgia, story, design perfectionThe evolution of RPGs and their influence on other genresKey Timestamps[0:00] – Chrono Trigger Sparked RPG Obsession[4:14] – Why I Love RPGs[11:23] – RPGs vs Regular Games[22:29] – Prehistoric Monster Sparks Apocalypse[29:39] – The Perfect RPG Experience[32:02] - Embracing Change in RPGs[40:13] - Redefining RPG BoundariesConnect with: ZackInstagram - WeabnendopkballTwitch - ItsboigwapesDon't forget to also follow us across all social media accounts including:Instagram - @InfinitelivesandgamesTiktok - @InfinitelivesandgamesFacebook - @InfinitelivesandgamesTwitch - @InfinitelivesandgamesYouTube - @InfinitelivesandgamesAnd if you want to be a part of the show then please do not hesitate to contact me so we can get your messages and your experiences with your games out there. Stay tuned and stay infinite!
With the upcoming release of the Armies Of Italy book for Bolt Action Version 3, we thought it would be a good idea to discuss all three sets of exciting, new national rules that the Italians get and what that means for this iconic army on the tabletop.
In Folge 203 des PC Games Podcast laden wir euch auf eine Reise durch die Zeit ein. Genauer gesagt auf eine Reise durch die Historie von Xbox und Microsoft. Vor kurzem gab es schließlich den großen Knall: Der langjährige CEO Phil Spencer und Xbox-Präsidentin Sarah Bond schieden aus ihren Ämtern aus. Obwohl es im Vorfeld immer wieder Gerüchte gab, kam die letztliche Entscheidung doch sehr plötzlich und unrühmlich.Der PC Games Podcast - der offizielle Videospielpodcast der PC Games - erscheint seit über einem Jahrzehnt regelmäßig und liefert dabei wöchentlich gleich mehrere Talks zum riesigen Thema Videospiele.Unser Moderationsteam, Michi Grünwald und Annika Menzel, deckt dabei etliche Bereiche ab: Review-Gespräche und Previews zu brandaktuellen Games, nostalgische Rückblicke, Reports, Interviews und vieles mehr. Dabei gibt es natürlich auch immer mal wieder spannende Insights in die Spielebranche und in die Redaktion des ältesten, noch aktiven Videospielmagazins Deutschlands - seit 1992 am Start!Unser Spiele-Podcast ist vollkommen kostenlos zugänglich und neben unseren Webseiten auch auf allen großen Podcast-Plattformen - von Apple Music bis hin zu Spotify - zu finden.
Support my work on Patreon- https://patreon.com/realdavejackson Discord, Socials and more- https://linktr.ee/talesfromthebacklog I always tend to take note when a game from previous generations gets a remaster and the general consensus is "hell yeah, finally!", which just so happened to be the case when Ghost Trick: Phantom Detective (Capcom, 2010) got the HD treatment in 2023. The DS is a real blind spot for me, as are the works of ShuTakumi, so this has been on my backlog list for a while now. Listen in to find out how my guest and I felt about it! Guest info: Steve aka Blinkoom (he/him) Check out IndieQuest podcast https://polymedianetwork.com/indiequest Check out Polykill podcast https://polymedianetwork.com/podcast Check out Steve's YouTube channel https://www.youtube.com/@Blinkoom Follow Steve on Twitch https://www.twitch.tv/blinkoom TIMESTAMPS 0:00 Title Card 0:21 Introductions 5:37 Our Histories with Ghost Trick 9:20 Top-Level Thoughts About Ghost Trick 13:26 Story Setup 19:11 Ghost Tricks and Puzzles 37:16 Where Does the Charm Come From? 49:35 Handheld Console Pacing 55:09 Closing Thoughts and Recommendations 1:01:10 Steve's Work 1:04:54 Spoiler Wall and Patron Thank-Yous 1:06:38 Spoilers- Favorite Levels/Puzzles 1:22:50 Spoilers- More Story Thoughts 1:34:15 Spoilers- Big Mysteries and Reveals 1:43:21 Spoilers- Ending Music used in the episode is credited to Masakazu Sugimori. Tracks used: Ghost Trick, Prologue, Cabanela, Lynn ~ A Targeted Redhead, 4 Minutes Before Death, The Last Desperate Struggle, Epilogue ~ The End of the "Night" Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
PocketGamer.biz head of content Craig Chapple and news editor Aaron Astle talk through the latest games industry news on the 85th episode of the Week in Mobile Games Podcast.On this week's show we discuss:- The Xbox leadership changes and what it means for Microsoft's games division.- Pokémon's 30th anniversary.- The UK ASA's decision to issue an enforcement notice on loot box transparency for mobile game ads and store listings.- Blizzard's reveal of Overwatch Rush - Another MOBA?!- Our big interview with the director of the Umamusume: Pretty Derby movie.** Let's Connect **
Support my work on Patreon- https://patreon.com/realdavejackson Discord, Socials and more- https://linktr.ee/talesfromthebacklog Ghost of Tsushima (2020) was one of my favorite games of that year, and happens to be episode 2(!!) of this podcast, an early game that screamed to me "you should talk about this into a microphone for 2+ hours). That being the case, Sucker Punch's follow-up, Ghost of Yotei, was an instant day-one buy. And while the things I expected to impress were great, there were certain aspects of the game that felt worse to me than Tsushima's version. Did I change over the past five years? Did the game adjust to industry trends? A secret third answer? All of this is part of the discussion, so I hope you enjoy it! Guest info: Jacob Price (he/him) Check out The Pre-Order Bonus podcast https://www.buzzsprout.com/747596 Check out Jake's reviews at So Many Games https://somanygames.co.uk/ Follow on Twitch https://www.twitch.tv/chipdip18 Follow on BlueSky https://bsky.app/profile/chipdip.bsky.social TIMESTAMPS 0:00 Title Card 0:23 Introductions 5:18 Our Histories With This Series/Game 9:24 Opening Thoughts About Ghost of Yotei 18:50 Story Setup, Atsu and Revenge Stories 26:59 Presentation and Comparisons to Westerns 35:24 A Well-Made Known Commodity and Further Worldbuilding 49:51 Open World Design and Reward Structure 1:10:23 Stealth and Clearing Camps 1:16:33 Duels and Boss Fights 1:31:45 Closing Thoughts 1:37:34 The Pre-Order Bonus and So Many Games 1:42:12 Spoiler Wall and Patron Thank-Yous 1:44:02 Spoiler Section- The Onryo and Ghost Connections 1:57:56 The Snake, The Oni and The Kitsune 2:14:46 The Spider, The Dragon and Saito Music used in the episode is credited to Toma Otowa: Ghost of Yotei, The Yotei Six, The Wrath of the Ghost, The Wilds of Ezo, Battle No.3, Battle No.1, Atsu's Theme Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Welcome back guys the another episode of the Infinite Lives and Games Podcast! In this episode I sit down with special guest Lynx Cosplays to dive deep into the vibrant world of cosplay. From her early days starting at just 12 years old with an obsession for Fullmetal Alchemist and Bleach, to her journey building intricate costumes and forging lasting friendships, Lynx shares how cosplay has shaped her identity, brought her into unique communities, and allowed her to embrace and celebrate her culture.Whether you're curious how to get started with cosplay, want the inside scoop on convention life, or are interested in the impact of fast fashion and social media on cosplayers, this episode is packed with personal stories, practical advice, and heartfelt moments. Discover how Lynx balances her passion for cosplay with real life responsibilities, including caregiving, and hear how she creates meaningful connections through collaborations and community events.If you've ever felt drawn to cosplay, anime, gaming, or just expressing yourself in new ways, you won't want to miss this conversation!Key Takeaways:How cosplay influenced self-identity, gender expression, and self confidenceThe impact of anime/game popularity on cosplay choicesImportance of sharing and supporting diverse stories and backgroundsKey Timestamps[5:30] – Finding Myself Through Cosplay[13:33] – Cosplay Journey and Identity[19:59] – Cosplay Memories and Closet Creations[34:44] – Cosplay and Cultural Connection[43:33] – Busy Schedule and Cosplay Planning[47:17] - Managing Cosplay Photoshoot Logistics[57:10] - Overcoming Social Media FearsEpisode Quote "It's the best feeling in the world. And not only that, it's just like multiple communities, right? We have all these group chats. We all are really supportive of one another. It's amazing. And I wouldn't have thought till this day to be able to find something like that." - Lynx CosplayConnect with: Lync CosplayInstagram - @Hylialy.lynxYouTube Channel - @Lync CosplaysTiktok - @Lynx CosplaysTwitter - @HylialynxcosplayDon't forget to also follow us across all social media accounts including:Instagram - @InfinitelivesandgamesTiktok - @InfinitelivesandgamesFacebook - @InfinitelivesandgamesTwitch - @InfinitelivesandgamesYouTube - @InfinitelivesandgamesAnd if you want to be a part of the show then please do not hesitate to contact me so we can get your messages and your experiences with your games out there. Stay tuned and stay infinite!
Post First Practice Games Podcast Ep. 90 by Fantasy Take TV - SuperCoach AFL
Wir sind wieder zurück! Die Pause des PC Games Podcas t war länger als gedacht, doch im Gegenzug kommen wir mit neuen, spannenden Ideen um die Ecke. In Folge 202 möchten wir euch auf den aktuellen Stand der Dinge bringen und äußern uns zu Updates rund um das Moderationsteam und eine neue Herangehensweise in Sachen Themenauswahl.Wir freuen uns auf euer Feedback im Kommentarbereich des Forums, bei Spotify, auf YouTube und anderen Plattformen. Teilt uns mit, was ihr von den Ideen des "neuen" PC Games Podcast haltet und welche Bedenken ihr eventuell habt. Wir nehmen uns die Zeit und gehen auf eure Kommentare ein.Doch damit nicht genug: Direkt in der ersten Folge nach dem Wiederbeginn möchten wir ein Thema in den Mittelpunkt stellen, dass derzeit viele Grusel-Fans bewegt. Innerhalb von wenigen Wochen kamen Little Nightmares 3 und Reanimal auf den Markt. Brisant dabei: Reanimal wurde von den Tarsier Studios, den Machern der Little-Nightmares-Reihe, entwickelt, während der dritte Teil der kleinen Albträume aus der Feder von Supermassive Games kommt.Schauen wir auf die Wertungen der beiden Spiele stellt sich heraus, dass Reanimal insgesamt deutlich besser abschneidet. Doch woran liegt das? Hat Supermassive Games das Prinzip von Little Nightmares nicht verstanden? Wir rücken einmal die Historie des britischen Entwicklerteams in den Mittelpunkt, das sich seit Jahren größtenteils dem Horror-Genre widmet.Es ist dabei fix zu erkennen, dass sich vor allem in den letzten Spielen ein Trend abzeichnet. Sowohl die Titel der Dark Pictures Anthology als auch The Casting of Frank Stone kämpfen immer wieder mit den selben Problemen. Über die möchten wir im Podcast mit euch sprechen und wir wagen dabei auch einen Blick in die Zukunft, schließlich steht mit Directive 8020 noch dieses Jahr die Fortsetzung der Dark-Pictures-Reihe an. Wir wünschen euch viel Spaß beim Anhören der aktuellen Folge und nicht vergessen: Lasst fleißig Kommentare da!Der PC Games Podcast - der offizielle Videospielpodcast der PC Games - erscheint seit über einem Jahrzehnt regelmäßig und liefert dabei wöchentlich gleich mehrere Talks zum riesigen Thema Videospiele.Unser Moderationsteam, Michi Grünwald und Annika Menzel, deckt dabei etliche Bereiche ab: Review-Gespräche und Previews zu brandaktuellen Games, nostalgische Rückblicke, Reports, Interviews und vieles mehr. Dabei gibt es natürlich auch immer mal wieder spannende Insights in die Spielebranche und in die Redaktion des ältesten, noch aktiven Videospielmagazins Deutschlands - seit 1992 am Start!Unser Spiele-Podcast ist vollkommen kostenlos zugänglich und neben unseren Webseiten auch auf allen großen Podcast-Plattformen - von Apple Music bis hin zu Spotify - zu finden.
PocketGamer.biz head of content Craig Chapple, deputy editor Paige Cook and news editor Aaron Astle talk through the latest games industry news on the 84th episode of the Week in Mobile Games Podcast.On this week's show we discuss:Scopely's big deal for Pixel Flow developer Loom Games.The January 2026 mobile game revenue and download charts.Matthew Ball's State of Video Gaming 2026 report.Pokémon Go's PvP revamp.The closure of Call of Duty Warzone: Mobile's servers set for April 2026.The fall of Unity's shares by 91% since November 2021.** Let's Connect **
Support my work on Patreon- https://patreon.com/realdavejackson Discord, Socials and more- https://linktr.ee/talesfromthebacklog The Pokémon franchise got a long-awaited shakeup with 2022's Legends: Arceus, changing the game structure, catching and battling mechanics and setting. But now that Legends has become its own subseries with 2025's Legends: Z-A, all eyes were on its own innovations and changes, such as the new real-time battle system and one-city setting. Check out the discussion for our thoughts on all of it! Guest info: Kenneth Shepard (he/him) Check out Ken's work at Kotaku https://kotaku.com/author/kennethshepard Check out Normandy FM podcast https://soundcloud.com/normandyfm Follow on BlueSky https://bsky.app/profile/shepardcdr.bsky.social TIMESTAMPS 0:00 Title Card 0:22 Introductions 4:15 Our Histories with Pokémon 7:10 Opening Thoughts about Pokémon Legends Z-A 16:56 Story Setup & Connections to X&Y 21:29 Our Starter Pokémon, Wild Zones & Lumiose City 43:04 New Battle System, Mega Battles and Battle Zones 1:02:47 Ken's Work at Kotaku and Normandy FM 1:05:52 Spoiler Wall and Patron Thank-Yous 1:08:26 Spoiler Section- Our Final Teams & Connections to Certain Pokémon 1:13:52 Dungeons and Story Chat 1:29:57 Endgame and Ending Music used in the episode has a large ensemble of composers and no individualized credits at this time. All credits to Game Freak and The Pokémon Company. Tracks used: Lumiose City (Day), Battle Zone, Trainer Battle, Lumiose City (Night), Hotel Z, Battle! Vs Trainer (Z-A Royale) Check out Dave on Pages of Play for "The Meeting of the Makers"- https://podcasts.apple.com/us/podcast/mom-the-meeting-of-makers/id1755937349?i=1000749250884 Chekc out Dave on Underplayed for Hollow Knight: Silksong- https://podcasts.apple.com/us/podcast/underplayed/id1606954029 Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Are you curious about how to start playing the new edition of Konflikt '47? Well, this is the episode for you! While this works for all gamers of all experience levels, we do address a few topics from the point of view of an incoming Bolt Action player. For more experienced Konflikt players, we also discuss a few controversial topics about how to use "less K'47" types of units on the tabletop. Definitely worth a listen!
PocketGamer.biz head of content Craig Chapple, deputy editor Paige Cook and news editor Aaron Astle talk through the latest games industry news on the 83rd episode of the Week in Mobile Games Podcast.On this week's show we take a look at:Supercell's financials and CEO Ilkka Paananen's big blog post focusing on mobile game innovation.The Clash Royale content creator storm.Pokémon and Mario head to the Super Bowl.Square Enix's financials and Final Fantasy's future.Resident Evil Survival Unit's success and game design.Roblox's blowout year and concerns around child safety on the platform.** Let's Connect **
Pre Practice Games Podcast Ep. 89 by Fantasy Take TV - SuperCoach AFL
It's a design-focused episode! Fischer and Maxine go deep into the challenges of designing role cards, we finally start chipping away at our backlog of listener questions, and we share our thoughts on Sorcery: Contested Realm.(00:00:00) Intro(00:03:28) What's Happening!?(00:13:23) Fischer's Design Corner w/ Maxine Newman(00:54:06) Listener Questions(01:30:15) Stuff We're Into... (it's Sorcery
Support my work on Patreon- https://patreon.com/realdavejackson Discord, Socials and more- https://linktr.ee/talesfromthebacklog Goodnight Universe had a lot to live up to as the spiritual successor to Before Your Eyes, utilizing the same innovative webcam-based gameplay mechanics to tell a story...about a psychic baby? Well, the premise sounded weird but these creators had earned my trust, and it turns out that this might be the perfect way to play as a baby in a video game. Goodnight Universe turned out to be interesting, if not great, and won me over in a few key ways. Check out the discussion for more! Guest info: Jill Grodt (she/her) Read Jill's work at The Indie Informer https://the-indie-in-former.com/ Find The Indie Council podcast here https://www.youtube.com/@theindieinformer TIMESTAMPS 0:00 Title Card 0:30 Introductions 8:01 Our Histories with Goodnight Universe 11:51 Opening Thoughts About Goodnight Universe 17:49 Story Setup, Characters and "The Cave" 31:28 Camera Tracking Tech & Gameplay 41:06 What Didn't Work? 52:28 Closing Thoughts and Recommendations 55:36 The Indie Informer 59:27 Spoiler Wall and Patron Thank-Yous 1:01:00 Spoiler Section- Big Reveals 1:27:35 Spoiler Section- The Family Music used in the episode is credited to Oliver Lewin. Tracks used: Homecoming, A New Channel, Normal Boy, Being Orson, Your Room Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
PocketGamer.biz head of content Craig Chapple, deputy editor Paige Cook and news editor Aaron Astle talk through the latest games industry news on the 82nd episode of the Week in Mobile Games Podcast.On this week's show we take a look at:Google's AI world-building tech Project Genie and why investors are concerned.Ares Interactive's $70 million funding round.Fire Emblem Heroes' ninth anniversary.Nintendo Switch 2 sales.Lil Wayne's Clash Royale virtual halftime show.Iron Lung's box office success.** Let's Connect **
Leo (@nerdkit ) e Rafael Vandroy (@rafaelvandroy) atravessam o portal do Passando de Nível para fazer as primeiras indicações de 2026.No episódio de hoje, Leo e Rafael entram no modo indicação e trazem duas experiências completamente diferentes, mas igualmente marcantes.De um lado, um RPG tático brutal, onde cada decisão pesa, o mundo reage às suas escolhas e sobreviver exige estratégia, sacrifício e sangue frio. Um jogo que respeita o jogador e não tem medo de mostrar as consequências do caos.Do outro, uma proposta inesperada, mais intimista e provocativa, que mistura narrativa, escolhas e um senso de urgência constante. Um jogo que brinca com o tempo, com a responsabilidade e com a sensação de estar sempre um passo atrás do controle. Duas indicações, dois caminhos distintos
Support my work on Patreon- https://patreon.com/realdavejackson Discord, Socials and more- https://linktr.ee/talesfromthebacklog In the eyes of many football fans, 2004 was the greatest year for football games. It also happened to be the last year before EA secured the exclusive rights to the NFL license, leaving many fans wishing we could go back to the way things were back then, and we were left with two games that many consider to be some of the best sports games ever made- Madden 2005 (EA Tiburon) and ESPN NFL 2K5 (Visual Concepts). 20+ years later, which game stands on top? That's what we aim to decide in this episode! Guest info: Chris Coplien (he/him) and Adam Gumbert (he/him) Check out Chris on all things Retro Hangover https://linktr.ee/retrohangover Check out Adam on The Tier List: A Video Game Podcast https://www.youtube.com/@AdamGumby Check out Adam on Respawn, Aim, Fire https://www.youtube.com/@respawnaimfire TIMESTAMPS 0:00 Title Card 0:16 Introductions 4:22 Personal Histories 12:51 Our Real-Life Football Fandom 24:15 Head-to-Head: Gameplay 48:40 Head-to-Head: Gameday Presentation 1:05:24 Head-to-Head: Game Modes 1:22:50 The Final Decision 1:33:28 Respawn Aim Fire, The Tier List: A Video Game Podcast, Retro Hangover 1:38:37 Patron Thank-Yous Social Media: BlueSky- https://bsky.app/profile/tftblpod.bsky.social Instagram- https://www.instagram.com/talesfromthebacklog/ Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Want more Dark Souls 2 podcasts? Support my work on Patreon- https://patreon.com/realdavejackson Join the Tales from the Backlog Discord server- https://discord.gg/kAqSBb6jH2 Buy me a coffee on Ko-fi- https://ko-fi.com/realdavejackson Every beloved series has its black sheep- Mario has Sunshine, Zelda has the DS games, and Dark Souls has Dark Souls 2. But to me, the things that make Dark Souls 2 divisive are the things that make it interesting. Not every new decision is a home run, but they're all ripe for discussion. And hey, good thing we have this podcast! And it's episode 200! Guest info: Ryan Batie (they/them) Check out the Pitch Drop Network https://pitchdrop.net/ Get bonus Pitch Drop shows via their Patreon https://www.patreon.com/c/pitchdrop TIMESTAMPS 0:00 Title Card 0:15 Introductions 7:18 Our Histories with Dark Souls 11:19 Opening Thoughts about Dark Souls 2 18:51 Story and Themes Setup- Memory, Hollowing, World Design 30:26 More Theme Setup 35:51 Vibes, Atmosphere and Music 43:37 Examining Gameplay Changes 1:22:18 DLCs, Multiplayer and Comedy 1:31:42 Closing Thoughts and Recommendations 1:34:25 Lightning Strikes Thrice Podcast & Pitch Drop Network 1:39:33 Spoiler Wall and Patron Thank-Yous 1:41:18 Spoiler Section- Trouble Areas 1:52:00 Spoiler Section- Vendrick's Story and Connections to Dark Souls 2:11:59 Spoiler Section- Aldia and The First Sin 2:21:56 Lucatiel and the Giants Music used in the episode is credited to Motoi Sakuraba, unless otherwise noted. Tracks used: Main Menu, Majula, Ruins Sentinel (Yuka Kitamura), Milfanito, Fire Keepers, Fume Knight, Remains Social Media: BlueSky- https://bsky.app/profile/tftblpod.bsky.social Instagram- https://www.instagram.com/talesfromthebacklog/ Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Support my work on Patreon- https://patreon.com/realdavejackson Join the Tales from the Backlog Discord server- https://discord.gg/kAqSBb6jH2 Buy me a coffee on Ko-fi- https://ko-fi.com/realdavejackson Very few games have ever had the hype cycle that Hollow Knight: Silksong (Team Cherry, 2025) had, so the question remained once the game was finally released- did it live up to the hype? Clown masks and Nintendo Direct comment section explosions quickly gave way to Discourse surrounding Silksong's difficulty and sometimes anti-QoL approach. So was the juice worth the squeeze? Listen in to find out. Guest info: Jenny Windom (she/her) Check out Geeks & Grounds podcast https://www.geeksandgrounds.com/ Check out Jenny's YouTube channel https://www.youtube.com/kimchica TIMESTAMPS 0:00 Title Card 0:13 Introductions 9:06 Our Histories with Hollow Knight and Silksong 12:45 Opening Thoughts about Silksong 18:26 Difficulty and Accessibility 23:19 Story Setup and Visuals 27:31 The Pilgrimage, Characters and Voice Acting 36:25 The Pilgrimage and Anti-QoL Design 48:29 Challenge Ramp-Up and Difficulty Curve 57:53 Silksong- A Good Teacher & Overcoming Challenge 1:05:47 Metroidvania Design, Visuals and Music 1:14:18 Boss Fights, Combat Challenges and Runbacks 1:33:42 Crests, Tools, Customization 1:40:40 Closing Thoughts/Recommendations 1:45:54 Geeks & Grounds and Jenny's Other Work 1:51:22 Spoiler Wall and Patron Thank-Yous 1:53:13 Spoiler Section- Favorite Boss Fights 2:18:22 Spoiler Section- The Citadel and Faith 2:27:46 Spoiler Section- Hornet's Growth, Sherma and Community 2:45:23 Spoiler Section- Motherhood and Endings Music used in the episode is credited to Christopher Larkin. Tracks used: Silksong, Bone Bottom, Trobbio, Cogwork Dancers, Bilewater, Far Fields, Lost Lace, Fleatopia Social Media: BlueSky- https://bsky.app/profile/tftblpod.bsky.social Instagram- https://www.instagram.com/talesfromthebacklog/ Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
We are joined by the big boss at Warlord Games, John Stallard, to talk all things Warlord! We start by reviewing the huge year that was 2025 before digging into the launch of Konflikt '47. We also explore the miniature creation/design process and how technological innovation is crucial in miniature design and production. We also dive in John's past and what that means for Warlord's future AND have some fun with some trivia.
Support my work on Patreon- https://patreon.com/realdavejackson Join the Tales from the Backlog Discord server- https://discord.gg/kAqSBb6jH2 Buy me a coffee on Ko-fi- https://ko-fi.com/realdavejackson In the midst of so many games and podcasts with heavy story themes, sometimes it's nice to just play a video game-ass video game. And so here we have Crazy Taxi (Sega, 2000), plowing through a bunch of mailboxes on its way to the podcast schedule. This is a seminal game, especially for Dreamcast owners and arcade-goers, that I had somehow never played before. So what was it like playing for the first time in 2025? Listen in to find out! Guest info: Darren Hupke (he/him) * Find all of Darren's work https://pixelsandpolygons.net/ * Follow on BlueSky https://bsky.app/profile/darrenhupke.bsky.social TIMESTAMPS * 0:00 Title Card * 0:11 Introductions * 4:05 Our Histories with Crazy Taxi * 9:56 Opening Thoughts About Crazy Taxi * 13:50 Game Setup * 23:34 Crazy Box Mode and Advanced Maneuvers * 31:26 Sense of Humor, Future Crazy Taxis and Soundtrack * 43:39 Real Life Crazy Taxis and Product Placement * 49:40 Closing Thoughts and Recommendations * 55:00 Darren's Books and Pixels & Polygons * 1:00:31 Announcements and Patron Thank-Yous Music used in the episode: All I Want (The Offspring), Ten in 2010 (Bad Religion), Change the World (The Offspring) Social Media: BlueSky- https://bsky.app/profile/tftblpod.bsky.social Instagram- https://www.instagram.com/talesfromthebacklog/ Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Support my work on Patreon- https://patreon.com/realdavejackson Join the Tales from the Backlog Discord server and make your own resolutions!- https://discord.gg/kAqSBb6jH2 Buy me a coffee on Ko-fi- https://ko-fi.com/realdavejackson For the past few years, we've been making "backlog resolutions" each year- choosing a list of games from our libraries that we keep telling ourselves "I'm gonna play that someday" and....playing them! What a concept! Well, we're playing most of them. In what's becoming a yearly tradition, I'm joined by some friends to discuss our experience throughout the year. Guest info: * CtrlAltNoob (she/her)- find her work at https://ctrlaltnoob.com/ and follow on BlueSky https://bsky.app/profile/ctrlaltnoob.bsky.social * Taylor/Athunderheart (she/they)- Follow on Instagram https://www.instagram.com/athunderheart/ and BlueSky https://bsky.app/profile/athunderheart.bsky.social * Soccr (any/all)- Follow on BlueSky https://bsky.app/profile/soccr.bsky.social TIMESTAMPS * 0:00 Title Card * 0:11 Introductions * 4:45 Stats from 2025's Resolutions * 7:11 General Thoughts and Experiences * 21:31 Resolutions Success Stories * 53:33 Patron Thank-Yous * 55:37 Why Didn't We Play Them All? * 1:25:57 Lessons & Strategies for 2026 * 1:40:59 Sneak Peek at Our 2026 Lists * 1:59:40 Closing Thoughts * 2:10:37 Guest Plugs Music used in the episode: * Bless My Stars (Akitaka Tohyama - Beautiful Katamari OST) * a forty-six story motel (RJ Lake - El Paso, Elsewhere OST) * Mortol (Gameplay) (Eirik Suhrke - UFO 50 OST) * Bionic Bay (Francisco Javier Pérez - Bionic Bay OST) Check out Dave talking about NieR: Automata on Pixel Project Radio https://linktr.ee/pixelprojectradio Check out the King of Games 1999 FINALE on Retro Hangover https://linktr.ee/retrohangover Social Media: BlueSky- https://bsky.app/profile/tftblpod.bsky.social Instagram- https://www.instagram.com/talesfromthebacklog/ Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
The Warlord Games Official Podcast is back with a huge first episode for 2026. In this episode we take an in depth look at the upcoming Armies Of Imperial Japan for Bolt Action Third Edition.
Das Jahr 2025 ist zu Ende, doch das macht gar nichts, denn 2026 erwartet uns bereits das nächste aufregende Gaming-Jahr. Es geht auch nach Clair Obscur: Expedition 33, Kingdom Come: Deliverance 2 und Silksong mit tollen Spielen weiter. Allein in den ersten drei Monaten des Jahres kommen mit Resident Evil: Requiem, Crimson Desert und 007: First Light dicke Brocken auf uns zu.In Folge 201 des PC Games Podcast spricht Moderator Michi Grünwald mit Annika Menzel und Carlo Siebenhüner über deren Hoffnungen und Erwartungen für das kommende Jahr. Jeder aus dem Trio darf außerdem drei Titel vorstellen, auf die er/sie sich besonders freut - wir küren also eine persönliche Wunschliste.Die drei von der Tankstelle aus der Redaktion stellen dazu noch einige Hot Takes auf, von denen sie überzeugt sind, dass sie im nächsten Jahr passieren. Und da sind einige spannende Dinge dabei! Spielt in den Kommentaren gerne mit und verratet uns eure heiß ersehnten Titel des nächsten Jahres und platziert eure eigenen Hot Takes. Noch ein kurzer Hinweis in eigener Sache: Nach Folge 201 verschwinden wir für kurze Zeit in der verdienten Podcast-Winterpause, um stärker wiederzukommen. Jetzt wünschen wir euch aber viel Spaß beim Anhören der aktuellen Ausgabe!Der PC Games Podcast - der offizielle Videospielpodcast der PC Games - erscheint seit über einem Jahrzehnt regelmäßig und liefert dabei wöchentlich gleich mehrere Talks zum riesigen Thema Videospiele.Unser Moderationsteam, Michi Grünwald und Vivi Ziermann, deckt dabei etliche Bereiche ab: Review-Gespräche und Previews zu brandaktuellen Games, nostalgische Rückblicke, Reports, Interviews und vieles mehr. Dabei gibt es natürlich auch immer mal wieder spannende Insights in die Spielebranche und in die Redaktion des ältesten, noch aktiven Videospielmagazins Deutschlands - seit 1992 am Start!Unser Spiele-Podcast ist vollkommen kostenlos zugänglich und neben unseren Webseiten auch auf allen großen Podcast-Plattformen - von Apple Music bis hin zu Spotify - zu finden. Eine Auflistung mit direktem Link zur verfügbaren Plattform findet ihr hier am Ende des Artikels. Gute Zeit euch.
Support my work on Patreon- https://patreon.com/realdavejackson Join the Tales from the Backlog Discord server- https://discord.gg/kAqSBb6jH2 Buy me a coffee on Ko-fi- https://ko-fi.com/realdavejackson All paid patrons can listen to a bonus episode about our favorite non-2025 games that we played this year! https://www.patreon.com/posts/our-favorite-non-146887020 It's that time! End of the year time! Games of the year time! This year I polled Discord and Patreon members on their favorites of the year, tallied them up, and here are the results! Then, I close out the show with my own top 10 and some other thoughts as we bring the 2025th year to a close. Please enjoy! TIMESTAMPS * 0:00 Title Card and Introduction * 4:50 Community Honorable Mentions * 10:10 Community Top 10 * 28:31 Dave's Honorable Mentions * 30:02 Dave's #10 * 32:14 Dave's #9 * 35:06 Dave's #8 * 38:21 Dave's #7 * 41:43 Dave's #6 * 46:05 Dave's #5 * 49:12 Dave's #4 * 54:18 Dave's #3 * 57:58 Dave's #2 * 1:04:27 Dave's #1 * 1:14:34 Closing Thoughts * 1:21:50 Patron Thank-Yous Music used in the episode: * Your Host for Tonight (Chipzel- Dicey Dungeons OST) * Beginner's Luck (Chipzel- Dicey Dungeons OST) * Polarity (Francisco Javier Pérez- Bionic Bay OST) * Monoco (Lorien Testard- Clair Obscur: Expedition 33 OST) * Gestral Beach- Is It a Gestral or a Volleyball (Lorien Testard- Clair Obscur: Expedition 33 OST) * Lumiose City (Day) (Shota Kageyama, Carlos Eiene- Pokemon Legends Z-A OST) * Story of All Manor (Trigg & Gusset- Blue Prince OST) * Manor- Our Painted Home (Lorien Testard- Clair Obscur: Expedition 33 OST) * Lumiose City (Night) (Shota Kageyama, Carlos Eiene- Pokemon Legends Z-A OST) * The Storm (Olivier Deriviere- South of Midnight OST) * Mysterious Swamps (Olivier Deriviere- South of Midnight OST) * Enter Sektori (Tommy Baynen- Sektori OST) * The Beauty of Nature (Miwako Chinone- Monster Hunter Wilds OST) * Many Nights a Whisper (fingerspit- Many Nights a Whisper OST) * Ten Years Ago You Were Chosen (fingerspit- Many Nights a Whisper OST) * Signalchaser (Amos Roddy- Citizen Sleeper 2: Starward Vector OST) * Suncatchers (Amos Roddy- Citizen Sleeper 2: Starward Vector OST) * Introduction (C418- Wanderstop OST) * Simon's Theme (Trigg & Gusset- Blue Prince OST) * Bilewater (Christopher Larkin- Hollow Knight: Silksong OST) * Bellhart (Christopher Larkin- Hollow Knight: Silksong OST) * Une vie à t'aimer (Lorien Testard, Alice Duport-Percier, Victor Borba- Clair Obscur: Expedition 33 OST) * Gestral Beach- I'd Rather Play Petanque (Lorien Testard, Alice Duport-Percier, Victor Borba- Clair Obscur: Expedition 33 OST) * Battle Theme No. 1 (Toma Otowa- Ghost of Yotei OST) * Raise the Sails (Saori Yoshida- Like a Dragon: Pirate Yakuza in Hawaii OST) Social Media: BlueSky- https://bsky.app/profile/tftblpod.bsky.social Instagram- https://www.instagram.com/talesfromthebacklog/ Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
200 Folgen PC Games Podcast - das bedeutet, wir lassen die Party so richtig steigen. Und was braucht man für eine ordentliche Feier? Richtig, viele Leute! In unserer XXL-Jubiläumsausgabe laden die Moderatoren Vivi Ziermann und Michi Grünwald deswegen einige Gäste ein, die ihre Glückwünsche persönlich überbringen möchten.Doch nicht nur das: Wir plaudern über die Historie des Podcasts, erzählen einige witzige Anekdoten und schwelgen in der Vergangenheit. Außerdem lassen wir unsere Gäste nicht aus der virtuellen Tonkabine, ehe sie uns nicht ihr Spiel des Jahres verraten haben. Auch einen kurzen Ausblick ins nächste Jahr wagen wir mit allen, da ist schließlich schon wieder einiges geboten.Verratet uns in den Kommentaren einmal, wie lange ihr schon dabei seid. Habt ihr erst zum Relaunch des PC Games Podcast zu uns gefunden, oder verfolgt ihr das Ganze schon länger? Wir freuen uns auf jeden Fall auf die nächsten 200 Ausgaben mit euch und wünschen euch nun viel Spaß beim Anhören der aktuellen Folge!Der PC Games Podcast - der offizielle Videospielpodcast der PC Games - erscheint seit über einem Jahrzehnt regelmäßig und liefert dabei wöchentlich gleich mehrere Talks zum riesigen Thema Videospiele.Unser Moderationsteam, Michi Grünwald und Vivi Ziermann, deckt dabei etliche Bereiche ab: Review-Gespräche und Previews zu brandaktuellen Games, nostalgische Rückblicke, Reports, Interviews und vieles mehr. Dabei gibt es natürlich auch immer mal wieder spannende Insights in die Spielebranche und in die Redaktion des ältesten, noch aktiven Videospielmagazins Deutschlands - seit 1992 am Start!Unser Spiele-Podcast ist vollkommen kostenlos zugänglich und neben unseren Webseiten auch auf allen großen Podcast-Plattformen - von Apple Music bis hin zu Spotify - zu finden.
2025 was an absolutely stacked year for indie games...so we brought friends.This week on JK! Games, we're joined by Emily and Kate from No Small Games to break down our Top 3 Indie Games of 2025. Each of us brings three picks, we go around the horn from third to first, and talk about why these games stood out in 2025.
Support my work on Patreon- https://patreon.com/realdavejackson Join the Tales from the Backlog Discord server- https://discord.gg/kAqSBb6jH2 Buy me a coffee on Ko-fi- https://ko-fi.com/realdavejackson With the world being the way it is, it's a rare treat to play a game that's just pure joy from start to finish, and that is exactly what Astro Bot (Team Asobi, Sony, 2024) brings. From the opening cutscene to the final boss, Astro Bot is both one of the greatest platformers ever made and a joyous celebration of 30 years of Playstation history. I treasure a game like this as a player, and almost even moreso as a critic. I hope you enjoy the discussion! Guest info: Josh Covel (he/him) * Check out Still Loading Podcast https://www.stillloadingpodcast.com/ TIMESTAMPS * 0:00 Title Card * 0:33 Introductions * 6:11 Our Histories with Astro Bot * 9:42 Opening Thoughts * 13:06 Game Setup and Playstation History * 23:08 Criticisms of The Playstation Tie-Ins * 39:34 Gameplay & Powerups * 49:20 Complexity and Difficulty * 1:00:19 Collectibles and Secrets * 1:08:15 Music and Sound Design * 1:23:55 Closing Thoughts and Recommendations * 1:29:13 Still Loading Podcast * 1:34:58 Spoiler Wall and Patron Thank-Yous * 1:37:34 Spoiler Section- Playstation Themed Levels * 2:01:43 Final Level and Miscellaneous Favorite Things Music used in the episode is credited to Kenneth C M Young. Tracks used: I Am Astro Bot (ASTRO BOT Remix), Disco Tree, Big Wave, You Know What You've Got To Do, Drake's BOTtune, Bot of War Social Media: BlueSky- https://bsky.app/profile/tftblpod.bsky.social Instagram- https://www.instagram.com/talesfromthebacklog/ Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Das Jahr 2025 neigt sich dem Ende, die Feiertage stehen vor der Tür. Die beste Gelegenheit für uns, einen Blick zurück auf das vergangene Jahr zu werfen. In Folge 199 des PC Games Podcast sprechen wir über die größten Ereignisse, die die Gaming-Branche in diesem Jahr bewegt haben, über unsere Spiele-Highlights des Jahres und verteilen ein paar persönliche Spiele-Awards.Gemeinsam mit den Redakteuren Matthias Dammes und Viktor Eippert lassen wir die Höhen und Tiefen von 2025 noch einmal Revue passieren und sprechen darüber, warum das letzte Jahr in vielen Bereichen ein absolutes Ausnahmejahr gewesen ist. Neben der Vorstellung der persönlichen Top 3 der einzelnen Redakteure verleihen wir auch in diesem Jahr wieder unsere eigenen virtuellen Preise. Welches Spiel ist 2025 wohl das hässlichste gewesen? Oder das mit dem höchsten Cringe-Faktor? Seid gespannt!Lasst uns in den Kommentaren wissen, welche Spiele euch 2025 am besten gefallen haben und unbedingt auf eine Top-Liste gehören. Was haltet ihr von den neuen Entwicklungen in der Gaming-Szene? Freut euch außerdem auf unsere nächste Podcast-Folge. Denn dann steht die große Jubiläumsfolge an, mit vielen tollen Gästen. Aber jetzt erstmal viel Spaß beim Anhören der aktuellen Ausgabe!Der PC Games Podcast - der offizielle Videospielpodcast der PC Games - erscheint seit über einem Jahrzehnt regelmäßig und liefert dabei wöchentlich gleich mehrere Talks zum riesigen Thema Videospiele.Unser Moderationsteam, Michi Grünwald und Vivi Ziermann, deckt dabei etliche Bereiche ab: Review-Gespräche und Previews zu brandaktuellen Games, nostalgische Rückblicke, Reports, Interviews und vieles mehr. Dabei gibt es natürlich auch immer mal wieder spannende Insights in die Spielebranche und in die Redaktion des ältesten, noch aktiven Videospielmagazins Deutschlands - seit 1992 am Start!Unser Spiele-Podcast ist vollkommen kostenlos zugänglich und neben unseren Webseiten auch auf allen großen Podcast-Plattformen - von Apple Music bis hin zu Spotify - zu finden.
Support my work on Patreon- https://patreon.com/realdavejackson Join the Tales from the Backlog Discord server- https://discord.gg/kAqSBb6jH2 Buy me a coffee on Ko-fi- https://ko-fi.com/realdavejackson There is a certain type of atmospheric (usually) indie game that gets praised for its tone, vibes and emotional impact, but sometimes criticized for underbaked or limited gameplay mechanics. Walking sims used to get the brunt of this, but the same could also be said for games like Sword of the Sea director Matt Nava's most famous works, Journey and Abzu. Sword of the Sea may not be an intentional response to those criticisms, but it does add more "involved" gameplay into the fold, incorporating sand surfing and tricks into your verb set. It then begs the discussion- on paper, adding more involved gameplay is good, right? But is that always the case? Guest info: AndresPlays (he/him) * Twitch, Writing and More https://linktr.ee/andresplays93 * Follow on BlueSky https://bsky.app/profile/andresplays.bsky.social TIMESTAMPS * 0:00 Title Card * 0:19 Introductions * 4:50 Our Histories With Matt Nava's Games and Sword of the Sea * 7:43 Opening Thoughts About Sword of the Sea * 14:35 Game Setup and Visual Presentation * 20:00 Speed and Sand Surfing * 36:16 Music and Visual Presentation * 39:54 Lack of Punch and Impact * 56:01 Top-Level Story Thoughts * 1:01:05 Closing Thoughts and Recommendations * 1:06:24 AndresPlays- Writing, Streaming and Little Victories * 1:11:37 Spoiler Wall & Patron Thank-Yous * 1:14:28 Spoiler Section- Story Interpretations * 1:28:05 Hype Moments and Ending Music used in the episode is credited to Austin Wintory. Tracks used: From a drop, a flame, One drop remained, Unpredictable and joyous, Swimming in the sky, Sacred River, A city where none live Check out Dave on Geeks & Grounds analyzing Final Fantasy X https://www.geeksandgrounds.com/ Check out Dave on Pixel Project Radio analyzing NieR: Automata https://linktr.ee/pixelprojectradio Check out Dave on the King of Games 1999 https://linktr.ee/retrohangover Social Media: BlueSky- https://bsky.app/profile/tftblpod.bsky.social Instagram- https://www.instagram.com/talesfromthebacklog/ Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Alle Jahre wieder lädt Moderator Geoff Keighley im Dezember zu den Game Awards ein. Neben der Preisverleihung, bei der unter anderem das Spiel des Jahres gekürt wird, gibt es auch viele neue Trailer und Ankündigungen zu sehen. Wir haben uns die Nacht um die Ohren geschlagen und verraten euch in Folge 198 des PC Games Podcast, was ihr verpasst habt und auf welche Titel ihr euch im kommenden Jahr besonders freuen könnt.Von Tomb Raider: Catalyst über Star Wars: Fate of the Old Republic bis hin zu Control Resonant waren für jeden Fan der unterschiedlichen Genres spannende Spiele-Ankündigungen dabei. Doch auch die Preisverleihung hatte einiges zu bieten. Unter anderem mit Clair Obscur: Expedition 33, Kingdom Come: Deliverance 2, Hollow Knight: Silksong, Split Fiction, Hades 2 und Ghost of Yotei gab es schließlich mehrere Anwärter, die ordentlich abräumen konnten.Lasst uns in den Kommentaren wissen, welche Ankündigung für euch am vielversprechendsten ist und, ob ihr mit dem Spiel des Jahres zufrieden seid? Falls nicht, verratet uns doch, in welchen Titel ihr dieses Jahr am meisten Zeit investiert habt. Freut euch außerdem auf die nächsten drei Podcast-Folgen, denn die werden ganz besonders. Aber zunächst einmal wünschen wir euch viel Spaß beim Anhören der aktuellen Ausgabe!Der PC Games Podcast - der offizielle Videospielpodcast der PC Games - erscheint seit über einem Jahrzehnt regelmäßig und liefert dabei wöchentlich gleich mehrere Talks zum riesigen Thema Videospiele.Unser Moderationsteam, Michi Grünwald und Vivi Ziermann, deckt dabei etliche Bereiche ab: Review-Gespräche und Previews zu brandaktuellen Games, nostalgische Rückblicke, Reports, Interviews und vieles mehr. Dabei gibt es natürlich auch immer mal wieder spannende Insights in die Spielebranche und in die Redaktion des ältesten, noch aktiven Videospielmagazins Deutschlands - seit 1992 am Start!Unser Spiele-Podcast ist vollkommen kostenlos zugänglich und neben unseren Webseiten auch auf allen großen Podcast-Plattformen - von Apple Music bis hin zu Spotify - zu finden.
Support my work on Patreon- https://patreon.com/realdavejackson Join the Tales from the Backlog Discord server- https://discord.gg/kAqSBb6jH2 Buy me a coffee on Ko-fi- https://ko-fi.com/realdavejackson One of the best things about the thriving indie game scene is that dead genres come back to life, and nothing exemplifies that more than the return of the blobber/first-person dungeon crawler with Almost Human's Legend of Grimrock series. Combining the thrill of exploration in those old school games with modern sensibilities, Legend of Grimrock 2 is one of the best RPGs I've ever played, and I couldn't wait to discuss it on the show. Guest info: Shane Selterre (he/him) * Check out everything Retro Hangover! https://linktr.ee/retrohangover TIMESTAMPS * 0:00 Title Card * 0:24 Introductions * 5:02 Our Histories with Legend of Grimrock 2 * 13:03 Opening Thoughts about Legend of Grimrock 2 * 17:04 Story Setup * 21:18 Dungeon Crawling...Outside? * 25:58 Party Creation and the Combat Dance * 37:00 Situational Awareness * 45:18 Exploration and Inventory * 52:31 Puzzles and Traps * 1:03:18 Character Building * 1:27:19 Music and Sound Design * 1:33:13 Closing Thoughts and Recommendations * 1:37:49 Retro Hangover Podcast * 1:42:54 Spoiler Wall and Patron Thank-Yous * 1:45:37 Spoiler Section- Favorite Stuff * 2:02:29 Spoiler Section- Final Bosses and Endings Music used in the episode is credited to Scoring Helsinki: Main Theme, Prologue (The Isle), Battle Is On Pt. 1, Master and the Apprentice, Credits Theme Check out Dave on Geeks & Grounds https://www.geeksandgrounds.com/ Check out Dave on Pixel Project Radio https://linktr.ee/pixelprojectradio Check out the King of Games 1999 https://retrohangover.captivate.fm/episode/king-of-games-99-round-4-match-1-silent-hill-vs-tony-hawks-pro-skater Social Media: BlueSky- https://bsky.app/profile/tftblpod.bsky.social Instagram- https://www.instagram.com/talesfromthebacklog/ Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Nach einer gefühlten Ewigkeit des Wartens ist es nun endlich so weit und Fans können sich in den neusten Ableger der Metroid-Prime-Reihe stürzen. Obwohl die Entwicklung von Metroid Prime 4 so einige Stolpersteine zu verkraften hatte, liegen die Erwartungen der Fans ausgesprochen hoch, immerhin waren hier erneut die erfahrenen Entwickler der Retro Studios am Werk. Am 04. Dezember war es schließlich so weit und Spieler konnten sich auf Switch 1 und 2 erneut mit Samus Aran ins Kampfgetümmel stürzen. Allerdings fielen die ersten Reaktionen und Reviews sehr gemischt aus.In Folge 197 des PC Games Podcast nehmen wir Metroid Prime 4: Beyond daher ganz genau unter die Lupe. Wir reden über die vielen Neuerungen, die der neue Nintendo-Titel mit sich bringt, und alte Stärken der Reihe. Unser Tester Felix Schütz erklärt dabei ganz genau, was Fans der Reihe, aber auch Neueinsteiger von dem Titel erwarten können und warum die Meinungen und Kritiken so stark auseinandergehen.Außerdem werfen wir einen kurzen Blick auf die vergangenen Teile und verraten, welcher für Neueinsteiger am besten geeignet wäre. Lasst uns doch in den Kommentaren wissen, ob ihr den neusten Metroid-Teil bereits gespielt habt und wie eure Eindrücke sind. Seid ihr schon lange Fans der Serie oder erst ganz frisch dabei? Wir freuen uns auf eure Kommentare. Jetzt wünschen wir euch viel Spaß beim Anhören der aktuellen Ausgabe!Der PC Games Podcast - der offizielle Videospielpodcast der PC Games - erscheint seit über einem Jahrzehnt regelmäßig und liefert dabei wöchentlich gleich mehrere Talks zum riesigen Thema Videospiele.Unser Moderationsteam, Michi Grünwald und Vivi Ziermann, deckt dabei etliche Bereiche ab: Review-Gespräche und Previews zu brandaktuellen Games, nostalgische Rückblicke, Reports, Interviews und vieles mehr. Dabei gibt es natürlich auch immer mal wieder spannende Insights in die Spielebranche und in die Redaktion des ältesten, noch aktiven Videospielmagazins Deutschlands - seit 1992 am Start!Unser Spiele-Podcast ist vollkommen kostenlos zugänglich und neben unseren Webseiten auch auf allen großen Podcast-Plattformen - von Apple Music bis hin zu Spotify - zu finden.
Support my work on Patreon- https://patreon.com/realdavejackson Join the Tales from the Backlog Discord server- https://discord.gg/kAqSBb6jH2 Buy me a coffee on Ko-fi- https://ko-fi.com/realdavejackson What could Nintendo possibly do to follow up the game that "saved gaming" for me? Well, they simply iterated on and evolved everything about Breath of the Wild to make one of the most creativity and freedom-focused games ever. It's simple, really- why don't more people think of this? Sarcasm aside, Tears of the Kingdom is an absolute wonder, and we're lucky to have it. Hope you enjoy the discussion! Guest info: Michael Berger (he/him) * Check out Bits of Time on YouTube https://www.youtube.com/@bitsoftimemedia * Check out the Bits of Time podcast https://podcasts.apple.com/us/podcast/bits-of-time/id1616941089 * Check out everything else Michael is doing https://campsite.bio/matterofmichael TIMESTAMPS * 0:00 Title Card * 0:21 Introductions * 5:35 Our Histories with Zelda and Tears of the Kingdom * 8:49 Opening Thoughts About Tears of the Kingdom * 16:39 Story Setup * 20:26 Storytelling and Nonlinear Design * 25:34 Emergent Story and the Adventure * 29:52 Link's New Toys * 48:58 Emergent Gameplay and the Magic of Scrounging * 57:18 Dungeons and Boss Fights * 1:03:15 Enemy and Boss Variety * 1:08:07 The Depths and Exploration * 1:16:33 Art Design and Music * 1:23:20 Final Thoughts and Recommendations * 1:31:31 Bits of Time * 1:36:11 Spoiler Wall and Patron Thank-Yous * 1:38:25 Spoiler Section- Favorite Temples and Backstory * 2:03:11 Final Boss and Ending Music used in the episode is credited to Hajime Wakai, Manaka Kataoka, Maasa Miyoshi, Masato Ohashi and Tsukasa Usui. Tracks used: Title, Hyrule Castle - Upheaval, Shrine Battle, Seized Construct Battle, Skydive, Lookout Landing, Ganondorf's Theme, Final Dive Social Media: BlueSky- https://bsky.app/profile/tftblpod.bsky.social Instagram- https://www.instagram.com/talesfromthebacklog/ Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Project Motor Racing steht derzeit im Zentrum der Kritik. Vor allem auf Steam ziehen die Leute ein äußerst negatives Fazit über die Racing Sim von Entwickler Straight4 und Publisher Giants Software. Lediglich 21 Prozent der Rezensionen fallen derzeit positiv aus. Doch ist die Welle an Empörung komplett gerechtfertigt oder übertrieben?In Folge 196 des PC Games Podcast plaudert Moderator Michi Grünwald mit Content Creator und Sim-Racer Champion Joe über den verkorksten Release von PMR. Das Duo verrät euch, wo die Hauptprobleme liegen, und warum es für die Zukunft trotz Schwierigkeiten noch Hoffnung gibt. Das Handling der meisten Fahrzeuge ist schließlich nicht so schlecht, wie es im Moment häufig dargestellt wird.Wir sprechen aber auch über Alternativen im Genre der Rennsimulationen. Wir erklären beispielsweise, was RaceRoom, Assetto Corsa EVO, iRacing und Automobilista 2 besser machen als Project Motor Racing. Lasst uns gerne in den Kommentaren wissen, ob ihr schon Runden gedreht habt, oder euch der Launch kaltlässt. Wir wünschen euch viel Spaß beim Anhören der aktuellen Ausgabe!Wer nicht genug vom Sim Racing bekommt, darf natürlich auch in unsere neue Rubrik schauen: In der PCG Garage stellen wir monatlich bestimmte Themen und Hardware ins Rampenlicht. Während sich in Folge eins alles um die Faszination von Rennsimulationen dreht, machen wir in Folge zwei einen Abstecher in die Vergangenheit der DTM in Spielen.Der PC Games Podcast - der offizielle Videospielpodcast der PC Games - erscheint seit über einem Jahrzehnt regelmäßig und liefert dabei wöchentlich gleich mehrere Talks zum riesigen Thema Videospiele.Unser Moderationsteam, Michi Grünwald und Vivi Ziermann, deckt dabei etliche Bereiche ab: Review-Gespräche und Previews zu brandaktuellen Games, nostalgische Rückblicke, Reports, Interviews und vieles mehr. Dabei gibt es natürlich auch immer mal wieder spannende Insights in die Spielebranche und in die Redaktion des ältesten, noch aktiven Videospielmagazins Deutschlands - seit 1992 am Start!Unser Spiele-Podcast ist vollkommen kostenlos zugänglich und neben unseren Webseiten auch auf allen großen Podcast-Plattformen - von Apple Music bis hin zu Spotify - zu finden.
Support my work on Patreon- https://patreon.com/realdavejackson Join the Tales from the Backlog Discord server- https://discord.gg/kAqSBb6jH2 Buy me a coffee on Ko-fi- https://ko-fi.com/realdavejackson Some games just stand out from the pack, and with its episodic anime structure, QTE-heavy cutscenes and South Asian religious inspirations, there is nothing quite like Asura's Wrath (CyberConnect2, Capcom, 2012). A quintessential flawed game that everyone should try, Asura's Wrath overcomes its bad combat and dated approach to player engagement by just simply being cooler and more hype than basically every other game. Listen in to find out more! Guest info: Nick (he/him) and Will (he/him) of Friday Night Gamecast * Check out Friday Night Gamecast https://fridaynightgamecast.buzzsprout.com/ * Follow on BlueSky https://bsky.app/profile/fngcpod.bsky.social * Follow on Instagram https://www.instagram.com/fridaynightgamecast/ TIMESTAMPS * 0:00 Title Card * 0:27 Introductions * 5:17 Our Histories with Asura's Wrath * 11:16 Top-Level Thoughts * 19:44 Story Setup and Worldbuilding * 28:47 Episodic Anime Structure * 37:03 Presentation and Spectacle * 43:48 More QTEs Than You Can Shake a Stick At * 51:33 Action Gameplay * 1:14:00 Closing Thoughts and Recommendations * 1:17:26 Friday Night Gamecast * 1:20:28 Spoiler Wall & Patron Thank-Yous * 1:22:32 Spoiler Section- Hype Moments, The Gohma and the Demigods * 1:46:55 Spoiler Section- Asura's Revenge & Epilogue Music used in the episode is credited to Chikayo Fukuda. Tracks used: Main Theme, Furious, Orphan Wolf Legend - Fang, One Who Spins Ideas, Option, Asura's Wrath, In Your Belief, Trembling Belief Catch Dave on Geeks & Grounds all of November and December for a deep dive into Final Fantasy X: https://www.geeksandgrounds.com/ Social Media: BlueSky- https://bsky.app/profile/tftblpod.bsky.social Instagram- https://www.instagram.com/talesfromthebacklog/ Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Alle Jahre wieder kommt das Christuskind, aber auch ein neuer Teil der Call-of-Duty-Reihe. Black Ops 7 ist derzeit in aller Munde, die Schlagzeilen zum Spiel von Publisher Activision fallen allerdings eher negativ aus. In unseren Tests zu Multiplayer und Kampagne wurden wir doch sehr überrascht, was uns der Shooter in diesem Jahr so bietet. Eine äußerst abgedrehte Story trifft auf einen Mehrspieler-Modus, der in der Identitätskrise zu stecken scheint.In Folge 195 des PC Games Podcast greifen wir das Thema auf und stellen die Frage: Quo vadis, Call of Duty? Moderator Michi Grünwald sitzt dieses Mal mit Redakteur Stefan Wilhelm in der virtuellen Tonkabine und gemeinsam besprechen sie die Erlebnisse aus Black Ops 7 sowie die komplette Entwicklung der Marke CoD."Was bedeutet der Rückgang der Spielerzahlen für die Zukunft? Was passiert im nächsten Jahr? Welche positiven Erkenntnisse lassen sich aus dem schwierigen Release ziehen?" Es gibt genug Themen für ein spannendes Gespräch unseres Duos. Was haltet ihr vom neuen Call of Duty? Lasst es uns gerne in den Kommentaren wissen. Wir wünschen euch viel Spaß beim Anhören der aktuellen Folge!Der PC Games Podcast - der offizielle Videospielpodcast der PC Games - erscheint seit über einem Jahrzehnt regelmäßig und liefert dabei wöchentlich gleich mehrere Talks zum riesigen Thema Videospiele.Unser Moderationsteam, Michi Grünwald und Vivi Ziermann, deckt dabei etliche Bereiche ab: Review-Gespräche und Previews zu brandaktuellen Games, nostalgische Rückblicke, Reports, Interviews und vieles mehr. Dabei gibt es natürlich auch immer mal wieder spannende Insights in die Spielebranche und in die Redaktion des ältesten, noch aktiven Videospielmagazins Deutschlands - seit 1992 am Start!Unser Spiele-Podcast ist vollkommen kostenlos zugänglich und neben unseren Webseiten auch auf allen großen Podcast-Plattformen - von Apple Music bis hin zu Spotify - zu finden.
Support my work on Patreon- https://patreon.com/realdavejackson Join the Tales from the Backlog Discord server- https://discord.gg/kAqSBb6jH2 Buy me a coffee on Ko-fi- https://ko-fi.com/realdavejackson Ever have one of those games that sits in your library, untouched for years, until something finally gives you the push to play it...and you end up kicking yourself for waiting so long? That's Heaven's Vault, and without our community Backlog Resolutions challenge, I would have missed out on one of the coolest games I think I've ever played. Listen in to find out why! Guest info: Rebekah Valentine (she/her) * Read Reb's work on IGN https://www.ign.com/person/duckvalentine * Follow on BlueSky https://bsky.app/profile/duckvalentine.bsky.social * Check out Nintendo Voice Chat https://podcasts.apple.com/us/podcast/nintendo-voice-chat/id276268457 TIMESTAMPS * 0:00 Title Card * 0:22 Intros * 5:05 Our Histories with Heaven's Vault and Language Learning * 9:43 Opening Thoughts * 14:30 Story Setup and Reactive Storytelling * 29:37 Aliyah and Six * 35:52 Language Learning * 50:22 Visuals and Music * 55:40 Closing Thoughts and Recommendations * 58:13 Reb's Work at IGN * 1:01:34 Spoiler Wall and Patron Thank-Yous * 1:03:35 Spoiler Section- What Happened in Our Playthroughs? * 1:35:53 Spoiler Section- Language Discoveries * 1:44:40 Spoiler Section- The Wildest Turn of Events * 2:03:54 Spoiler Section- Ending Discussion Music used in the episode is credited to Laurence Chapman. Tracks used: An Ancient Language, The Desperate Ways, Before the Fall, The Nebula, Fantasia on One Good Moon, Heaven's Vault, An Ancient Language (Cello & Piano) Social Media: BlueSky- https://bsky.app/profile/tftblpod.bsky.social Instagram- https://www.instagram.com/talesfromthebacklog/ Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
"Brot und Spiele" in Folge 194 des PC Games Podcast. Moderator Michi Grünwald hat sich Redakteur Viktor Eippert und den Strategiespiel-Experten Radlerauge geschnappt und spricht mit den beiden über Anno 117: Pax Romana. Das Aufbauspiel von Ubisoft gibt's seit dem 13. November und überzeugt Tester und Fans. Sogar vom besten Anno aller Zeiten ist teilweise die Rede.Unser Trio plaudert darüber, was Pax Romana im Vergleich zu Vorgängern und der Genre-Konkurrenz richtig macht, und ob sich das Spiel auch für Neueinsteiger eignet. Außerdem geht es in unserer Runde darum, welche Neuerungen sehr gut funktionieren und in welchen Bereichen es noch Verbesserungspotenzial gibt.Habt ihr bereits Anno 117 gespielt und wie gefällt euch der neue Teil der Reihe? Lasst uns eure Meinung gerne in den Kommentaren wissen. Unseren ausführlichen XXL-Test zum Aufbauspiel findet ihr auf unserer Website. Wenn ihr möchtet, dürft ihr natürlich auch Radlerauge in seinen Streams auf Twitch besuchen. Und zu guter Letzt wünschen wir euch viel Spaß beim Anhören der aktuellen Ausgabe!
Support my work on Patreon- https://patreon.com/realdavejackson Join the Tales from the Backlog Discord server- https://discord.gg/kAqSBb6jH2 Buy me a coffee on Ko-fi- https://ko-fi.com/realdavejackson Modern Pokémon games are divisive, but rarely due to technical performance. Pokémon Scarlet and Violet (Game Freak, 2022) released in an embarrassing state, and are hoping for a comeback with their recent Switch 2 editions. So now that the bugs are squashed and the framerate is stable, what kind of game was lurking under all of those issues? Listen in to find out. Guest info: Kate Hunter (she/any) and Emily Merritt (she/her) * Check out the No Small Games podcast and website https://nosmallgames.com/ * Follow Kate on BlueSky https://bsky.app/profile/katerblossom.bsky.social * Follow Emily on BlueSky https://bsky.app/profile/aspecificegg.bsky.social TIMESTAMPS * 0:00 Title Card * 0:16 Intros * 5:53 Our Personal Histories with Pokémon * 12:52 Opening Thoughts About Pokémon Scarlet & Violet * 21:44 World and Story Setup * 36:07 Nonlinear Design * 42:50 Is the Story Actually Good, or Are We Grading On a Curve? * 54:25 Visuals/Presentation * 1:01:37 Open World Design * 1:17:28 New Quick Battle System * 1:22:28 Combat, Team Building and Challenge? * 1:41:08 Closing Thoughts and Recommendations * 1:47:16 No Small Games * 1:54:07 Spoiler Wall and Patron Thank-Yous * 1:56:55 Spoiler Section- Our Teams, Area Zero, Ending * 2:28:06 Spoiler Section- DLCs Music used in the episode: * Title Screen (Junichi Masuda, Go Ichinose) * Home (Junichi Masuda) * Poco Path (Junichi Masuda) * Battle! (Trainer Battle) (Junichi Masuda) * Area Zero (GAME FREAK) * Pokémon Center (Junichi Masuda) * Welcome to the Paldea Region! (Minako Adachi, Toby Fox) Check out Dave on Geeks & Grounds in November and December- https://www.geeksandgrounds.com/ Check out Dave on the Character Issues podcast- https://www.buzzsprout.com/1306474 Check out Dave on Nostalgium Arcanum- https://nostalgiumarcanum.fireside.fm/ Social Media: BlueSky- https://bsky.app/profile/tftblpod.bsky.social Instagram- https://www.instagram.com/talesfromthebacklog/ Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Support my work on Patreon- https://patreon.com/realdavejackson Join the Tales from the Backlog Discord server- https://discord.gg/kAqSBb6jH2 Buy me a coffee on Ko-fi- https://ko-fi.com/realdavejackson Pseudoregalia (Rittzler, 2023) represents a few things that are either making a resurgence or breaking out within indie games lately- retro PS1/N64 style graphics, megastructures, and 3D platformers. Combining incredibly tight and expressive platforming with nonlinear Metroidvania design and a vibey soundtrack, Pseudoregalia is a very good snack of a game, though not without some critical discussion points. Guest info: Beau aka Bo__Po (he/him) * Check out Underplayed podcast https://open.spotify.com/show/3qRQdjTtDRE1GZbFHhSYgu * Follow Beau on Twitch https://www.twitch.tv/bo__po * Follow on BlueSky https://bsky.app/profile/bo-po.bsky.social TIMESTAMPS * 0:00 Title Card * 0:14 Introductions * 5:02 Personal Histories with Pseudoregalia * 11:21 Opening Thoughts * 18:52 Story Setup * 24:42 Movement and Creativity * 38:10 Open-Ended Design * 47:50 The Map and Getting Lost * 58:01 Combat * 1:04:41 Visual Aesthetic and Music * 1:12:57 Closing Thoughts and Recommendations * 1:20:00 UnderPlayed podcast and Beau on Twitch * 1:26:11 Spoiler Wall & Patron Thank-Yous * 1:27:51 Spoiler Section Music used in the episode: * Remnants of the Dream (potatoTeto) * Revival (potatoTeto) * Their Subdued History (potatoTeto) * Outside the Castle Walls (potatoTeto) * Delirious Acting (potatoTeto) * Paramnesiac (still crisp) Social Media: BlueSky- https://bsky.app/profile/tftblpod.bsky.social Instagram- https://www.instagram.com/talesfromthebacklog/ Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Support my work on Patreon- https://patreon.com/realdavejackson Join the Tales from the Backlog Discord server- https://discord.gg/kAqSBb6jH2 Buy me a coffee on Ko-fi- https://ko-fi.com/realdavejackson Nobody is more skeptical of a new Soulslike on the block than me. Too often, Soulslikes build around the superficial qualities of FromSoftware's hits and neglect the secret sauce (or miss it entirely). Luckily for me and those who feel the same way, Round8 Studio and Neowiz knocked it out of the park with their Pinocchio-inspired Soulslike, Lies of P. I felt right at home playing through this, and it turned into a really fun conversation. Guest info: Rob Garcia (he/him) and Kelvin Rolon (he/him) * Check out The Gaming Duo https://www.gamingduopod.com/ * Follow on BlueSky https://bsky.app/profile/thegamingduo.bsky.social TIMESTAMPS * 0:00 Title Card * 0:28 Intros * 5:40 Personal Histories with Soulsborne and Lies of P * 11:50 Personal Histories with Pinocchio * 15:40 Opening Thoughts About Lies of P * 19:20 Story Setup and Adapting Pinocchio * 34:33 Visual Design * 41:14 Music * 49:09 Difficulty and How to Succeed * 58:56 Weapons and Tools * 1:18:17 Level Design and Exploration * 1:28:21 Boss Fights * 1:33:45 Closing Thoughts and Recommendations * 1:38:14 The Gaming Duo Podcast * 1:41:38 SPOILER WALL and Patron Thank-Yous * 1:43:38 Spoiler Section- Top 3 Boss Fights * 2:05:26 Story Discussion * 2:19:47 Backstory, Comparisons to the Book and Post-Credits Scene Music used in the episode is from the Lies of P OST. Tracks used: * Main Menu (Round8 Studio Sound Team, YK Music) * Divine Service (Electronic Boutique) * Feel (DJ Mocha, Seo Ja Young) * Dreadful March (Studio LAY-BACK) * Judgement of Mourning (Studio LAY-BACK) * Hotel Krat (Studio LAY-BACK) * Quixotic (bermei.inazawa, foolen) * Eventide Hotel (Silun Lee) Social Media: BlueSky- https://bsky.app/profile/tftblpod.bsky.social Instagram- https://www.instagram.com/talesfromthebacklog/ Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
TRIGGER WARNING: This episode features discussions around alcoholism and addiction, sexual assault, and suicideThe only scarier than capitalism, is capitalism in space!This week Jared, Ky, and Ben are joined by Matt Storm (aka Stormageddon) to discuss Mouthwashing! This high-res low-poly psychological horror takes place on a space freighter travelling through, well space. But what happens when things begin to fall apart? Tensions rise, crew mates turn upon each other, and everything is not as it seems. The real question? Is Mouthwashing as good as people say it is?Find Matt and all of their links here!:https://linktr.ee/dj_stormagedddonFind all of our socials as well as our discord server here!:https://linktr.ee/PlayAlongPodcast Episodes of this podcast go up every Tuesday at 9 am PSTIntro and outro music is done by https://boqeh.bandcamp.comMusic Break: Main Theme (Mouthwashing)
Support my work on Patreon- https://patreon.com/realdavejackson Join the Tales from the Backlog Discord server- https://discord.gg/kAqSBb6jH2 Buy me a coffee on Ko-fi- https://ko-fi.com/realdavejackson As I said way back in The Outer Wilds episode, I respect the hell out of that game and think it's a miracle, but I didn't love it as much as others, and I kind of wish I could Eternal Sunshine that game out of my mind and try again. But as it turns out, the Echoes of the Eye expansion gave me just that chance. Did lightning strike twice? Did the game that "you can only truly play once" work again? Listen in and find out. Guest info: Rick Firestone (he/him) * Check out Pixel Project Radio https://linktr.ee/pixelprojectradio * Follow Rick on Bluesky https://bsky.app/profile/pixelprojectradio.bsky.social TIMESTAMPS * 0:00 Title Card * 0:23 Introductions * 6:08 Thoughts About Outer Wilds * 9:11 Thoughts About Echoes of the Eye * 24:14 Pixel Project Radio Podcast * 26:42 SPOILER WALL and Patron Thank-Yous * 28:40 Spoiler Section- Initial Discoveries * 48:05 Spoiler Section- A New World to Explore * 1:24:00 Spoiler Section- Story Analysis and Endings Music used in the episode is credited to Andrew Prahlow. Tracks used: The River, River's End, Elegy for the Rings, Echoes of the Eye, Departure Check out Dave on Retro Hangover's King of Games '99 series: https://linktr.ee/retrohangover Check out Dave on The Tiny Game Chronicles: https://tinyurl.com/m5jhfat9 Social Media: BlueSky- https://bsky.app/profile/tftblpod.bsky.social Instagram- https://www.instagram.com/talesfromthebacklog/ Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures