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The end of April also marks the official end of the previous year's games calendar, as all of the Big 5 games industry awards shows (Golden Joysticks, The Game Awards, DICE, Game Developers' Choice, and the BAFTAs) have now been and gone. Which is useful because it means that here at Indieventure, we get to draw a line under 2024 at long last and turn our attentions firmly to the future of games released in 2025 – which, naturally, we'll be legally allowed to talk about until April 2026. It's the way of things. But before we wave a fond farewell to a year that actually ended four months ago – and don't you dare remind us that we're totally undeniably ⅓ of the way through 2025 already – we're wrapping things up here by ceremonially rolling up the red carpet Indieventure-style. If this isn't your first trip around the sun with us, you'll know that mostly means "Rebecca gets very excited about award show stats", but this year we have some insider insight as well, since Rachel actually appeared on the BBC as part of their BAFTA Games coverage! If industry accolades chat isn't your thing, don't worry, though, because we've also taken this opportunity to revisit some indie games from 2024 that we really wanted to cover but – mainly for reasons of there being so many of the things – didn't get around to until now. Stick around for belated chats about Anthology of the Killer, Arco, Arctic Eggs, Echo Point Nova, and Loco Motive, as well as brief swings by Lorelei and the Laser Eyes (again) and Vampire Therapist… plus more Blue Prince because we simply can't help ourselves. Last but not least, this episode's batch of hyperfixations sees Rebecca trying to reconcile the cognitive dissonance of falling hard for historical girl power pop opera Six: The Musical and sci-fi romance gacha game Love & Deepspace during the same two-week period; Liam confirming what we already suspected about Strange Scaffold's latest game, survival horror match-3 mashup Creepy Redneck Dinosaur Mansion 3 (it's really good!); and Rachel discovering that The Rehearsal: Season 2 is completely unlike The Rehearsal: Season 1 and makes for strange and compelling watching. Our music was written and performed by Ollie Newbury! Find him on Instagram at @newbsmusic. Meanwhile, you can find us at indieventurepodcast.co.uk or wherever you listen to podcasts. Don't forget that you can now join our dedicated Discord too, and be sure to check out our new Steam Curator page if you simply still can't get enough of us!
Amy “levels up” her video game knowledge with Game Developer Ashley Ruhl, who teaches us about feminism in gaming, Gamergate, women wastelanders, 'pink games', and how all of us can help support gender equity and representation in this massively popular pastime. Donate to Breaking Down PatriarchyAshley Ruhl is a Narrative Director, Narrative Designer, Cinematic Designer, and Writer exclusively in games. Over the past 13 years she has focused on a multi-prong approach of character-driven narrative, eye-catching cinematics, and intuitive game design. She was the first woman at Telltale to hold the titles of Episodic Director and Assistant Episodic Director, credited for Episode 3 and Episode 1 of "Tales from the Borderlands" respectively, and was selected for Forbes "30 under 30" list in video games in 2016. Ruhl focuses on cinematic delivery and strong emotional agency in game narrative, creating memorable moments that encourage players to be authors of their own stories.
From a bedroom coder to Game Developer's Conference OG to the creator of one of the greatest one-on-one action strategy games of the 8 bit era, Jeff Johannigman worked for some of the most legendary companies of the 80s, Epyx, Electronic Arts, and Origin. In Part 1, we talk about those early days, including the making of games such as G.I. Joe and Savage Empire and working with important figures like Ihor Wolosenko, Dani Bunten, Chris Crawford, Warren Spector, and Richard Garriot. Jeff's insight and storytelling skill make this a wonderful chat. Recorded: September 2024 Video version: https://www.patreon.com/posts/jeff-johannigman-125624209 Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or https://bsky.app/profile/vgnrtm.bsky.social Or videogamenewsroomtimemachine@gmail.com Links: https://www.linkedin.com/in/johannigman/ https://en.wikipedia.org/wiki/Atari_Program_Exchange https://www.mobygames.com/person/2821/jeff-johannigman/credits/ https://www.mobygames.com/company/14/br%C3%B8derbund-software-inc/ Jerry Wolosenko - Synapse - https://www.patreon.com/posts/42014024 The Video Game Crash 40th Anniversary - Part 2: Everyone Else - https://www.patreon.com/posts/video-game-crash-76259421 The Video Game Crash 40th Anniversary - Part 1: Atari - https://www.patreon.com/posts/video-game-crash-75643983 https://en.wikipedia.org/wiki/Relax_(video_game) https://en.wikipedia.org/wiki/Epyx Michael Katz Part 1 - Coleco - Epyx - Mattel - https://www.patreon.com/posts/35169258 https://www.mobygames.com/game/10151/gi-joe-a-real-american-hero/ https://en.wikipedia.org/wiki/Barbie_(1984_video_game) https://www.gamesthatwerent.com/2013/07/g-i-joe-c64-early-glimpse/ https://www.mobygames.com/person/962/dennis-caswell/ https://www.mobygames.com/game/115/starflight/ Don Daglow Part 1 - PDP - Mattel - Intellivision - EA https://www.patreon.com/posts/38445119 https://www.mobygames.com/game/1353/demon-stalkers/ https://www.mobygames.com/person/8515/danielle-berry/ https://boardgamegeek.com/boardgame/182619/mule-the-board-game https://www.reddit.com/r/amiga/comments/pbj1qp/why_electronic_arts_is_committed_to_the_amiga_1985/?rdt=32890 https://www.mobygames.com/game/company:2/platform:genesis/sort:-date/page:1/ https://www.mobygames.com/game/1837/gauntlet/screenshots/macintosh/ https://www.mobygames.com/game/1837/gauntlet/screenshots/macintosh/586818/ https://www.mobygames.com/person/127/warren-spector/ https://www.wcnews.com/wcpedia/Blueprints https://www.mobygames.com/game/823/wing-commander-ii-vengeance-of-the-kilrathi/ https://wiki.ultimacodex.com/wiki/File:Savage_empire_large.jpg https://gdconf.com/about-gdc Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Copyright Karl Kuras
Side Quests is back and this episode's host is game designer, programmer and young physicist, Giuseppe Navarria! The game he is talking about today is Another World by Éric Chahi and Delphine Software. We have a Patreon! Gain access to episode shout outs, bonus podcasts, reviews, early downloads of regular episodes, an exclusive rss feed and more! Click here! You can find the show on Bluesky, Instagram and YouTube! Please rate and review us on Apple Podcasts! Rate us on Spotify! Wanna join the Certain POV Discord? Click here!
In this exciting episode, I sit down with two of my incredibly talented students who took their passion for gaming to the next level, by designing and developing their very own virtual reality game. We dive into their creative process, the challenges they faced bringing their vision to life, and what it's like to build immersive experiences as high school students. From coding obstacles to design breakthroughs, this conversation offers a behind-the-scenes look at what it takes to create in the ever-evolving world of VR. Whether you're an aspiring developer, a curious gamer, or an educator looking for inspiration, this is one episode you won't want to miss!Thank you, Mr. Clifford and Mr. Gergye, for being my students.
Frank and Jon take the Geek Freaks Podcast on the road to the Rancho Cordova Gaming Expo! In this lively, unscripted episode, they bring the energy of the con straight to your speakers. From running the prize wheel and chatting with fans to deep dives on fan service and the rise of adult animation, this episode is packed with fun, insight, and plenty of con-floor chaos. Plus, they highlight unforgettable moments in fan service history, including a touching tribute to Technoblade in the Minecraft Movie. Expect laughs, great conversations, and an authentic expo experience! ⏱️ Timestamps and Topics 00:00 - Expo Kickoff: Frank and Jon set the scene at Rancho Cordova 00:22 - Prize Wheel Madness: Trivia, giveaways, and Geek Box questions 01:00 - Cosplay, Game Developers, and Mario Kart Tournaments 04:00 - April's Must-Watch Shows: Handmaid's Tale, Black Mirror, Hacks, The Last of Us, Andor 07:43 - Booth Highlights: Skateboards gone, comics given, and fan engagement 08:28 - Fan Trivia Fun: Spaceships, action figures, and fantasy recipes 10:08 - Adult Animation Explosion: Bob's Burgers, Family Guy, and why this trend is booming 14:52 - Should Frank Start an Adult Animation Podcast? 16:07 - Collectibles Worth Lining Up For at Cons 17:12 - Fan Service Deep Dive: What works and what flops 20:22 - The Pitfalls of Fan Service: Rise of Skywalker and Multiverse of Madness 23:06 - Balancing Fan Service and Storytelling 25:40 - Honoring Technoblade in Minecraft Movie: Fan Service at its best 30:49 - Final Thoughts from the Con Floor
The video game industry is huge. Last year alone it generated an estimated $187 billion dollars in revenue. But it's also facing a host of serious issues: massive layoffs, the advent of A.I., games that take years to be released, and a schism between big and small developers.This week's Reporter's Notebook takes us inside this evolving industry with NPR's Vincent Acovino, who recently covered the annual Game Developer's Conference in San Francisco.For sponsor-free episodes of Consider This, sign up for Consider This+ via Apple Podcasts or at plus.npr.org.Email us at considerthis@npr.org.Learn more about sponsor message choices: podcastchoices.com/adchoicesNPR Privacy Policy
Die Strategen präsentieren mit einer Event Special Folge 07 vom MWC2025 die Innovation-Highlights mit Bezug zu Gaming sowie dem neusten Hype aus den USA u.a. von der GDC2025.Im Detail geht es um:- WiFi Sensing & AI Phones- VR & Robotik- Ferngesteuerte Autos für Erwachsene- Eine neue Gaming-Platform speziell für Management-Spiele- Mobile Minispiele - Der neuste Hype aus den USA- Innovationen der GDC2025- Gewinner des Game Awards 2025 (Strategietitel!)- Kulinarisches aus Barcelona- Sondervermögen Games?- News von EA & Lucasfilm GamesHört rein, gebt gerne Feedback, hinterlasst gerne eine Bewertung oder ein Kommentar & empfehlt den Podcast euren Freunden und sprecht darüber!Links zur Show: https://linktr.ee/diestrategenBis zum nächsten mal!
In this episode, the boys discuss a variety of topics and ultimately debate whether game developers should be unionized. Want to connect with our community? Join our Discord server and participate in gaming sessions, watch parties, streams, or simply just come vibe and meet new people from all over.Join our Discord - https://discord.gg/thesummitThe Summit Links - https://allmylinks.com/thesummitpodcastEmail - thesummitpodcast24@gmail.comConnect with the Hosts:YaBoyAshy: https://allmylinks.com/yaboyashyRainakaCj: https://linktr.ee/rainakacjRazor: https://linktr.ee/razorsjsStryker: https://linktr.ee/almightystryker
Jeff Grubb is joined by Jan Ochoa to chat about February's top selling games and hardware, an Insudtry-Wide union getting founded for any game developer to join, Xbox Adaptive Joysticks are available now, and other stories for your Wednesday!
Send us a textIn this episode of The Unrestricted Podcast, I chop it up with the multi-talented DJ Afrolicious—a professional DJ, University of Utah alum, pro wrestler, and game developer! From rocking crowds with music to stepping into the wrestling ring and even creating video games, Afrolicious is proving that creativity has no limits.We dive into:
Send us a textIn this episode of The Unrestricted Podcast, I chop it up with the multi-talented DJ Afrolicious—a professional DJ, University of Utah alum, pro wrestler, and game developer! From rocking crowds with music to stepping into the wrestling ring and even creating video games, Afrolicious is proving that creativity has no limits.We dive into:
Zero to Start VR Podcast: Unity development from concept to Oculus test channel
It's Game ON with GDC in San Francisco at the Moscone Convention Center, March 17th through the 21st. On our first episode of 2025 we're checking outThe Top Game Developer Trends heading into GDC 2025 The Meta Horizon Start Guide to GDC XR events and other happenings featured on gdcparties.comFind out why you don't have to have a GDC pass to enjoy some of the best gaming industry panels and networking of the year! Thanks for listening! Happy installing... FEATURED LINKS:The Top Game Developer Trends heading into GDC 2025 - Beth Elderkin, GDCMeta Horizon Start Program - MetaGDC Vault- GDC Unity GDC Events - Unity.comStaying Safe and Healthy at GDC - GDCCONNECT WITH SICILIANA:LinkedInsicilianatrevino.comSubscribe to Zero to Start on your favorite podcast platformFollow our podcast page on LinkedIn!
Google's Chirp 3 is coming to Vertex AI, Roblox announces text-to-shape generator Cube 3D, Alphabet spins off laser internet startup Taara. Show Notes
Google's Chirp 3 is coming to Vertex AI, Roblox announces text-to-shape generator Cube 3D, Alphabet spins off laser internet startup Taara. MP3 Please SUBSCRIBE HERE for free or get DTNS Live ad-free. A special thanks to all our supporters–without you, none of this would be possible. If you enjoy what you see you can supportContinue reading "Discord Announces Social SDK For Game Developers – DTH"
Who are the best developers in the games industry today? Jake and Sam answer that question by power ranking the top 35 studios (based on the list they built two episodes ago). Check out the final list below the timecodes if you like spoilers! Timecodes: 00:00:00 - Intro/Housekeeping (Lilo & Stitch Live-Action Trailer Reaction, Springtime Emotions, NFL Free Agency News) | 00:09:26 - Main Topic: The 2025 Game Developer Power Ranking (Ranking The Top 35) | 00:56:27 - Draft Day Starring Kevin Costner (Pokémon Legends Z-A, Wanderstop) 1:01:23 - Game, Watch, Listen (MOVIES: Emilia Pérez, The Gorge | TV: The White Lotus, Paradise | MUSIC: Johnny Blue Skies / Sturgill Simpson - Passage du Desir, The Weeknd - Hurry Up Tomorrow) Shoutout to Mizuki Kuroiwa for the incredible podcast artwork and to Thomniverse Remix for the music. Send any questions, comments, or concerns to thesupermosherbrothersshow@gmail.com. Thanks for listening! 1. Nintendo Entertainment Planning & Development 2. FromSoftware 3. Capcom 4. Insomniac 5. Naughty Dog 6. Rockstar Games 7. Supergiant Games 8. Larian Studios 9. Remedy Entertainment 10. Valve 11. Kojima Productions 12. id Software 13. Ryu Ga Gotoku Studio 14. Sucker Punch 15. Sony Santa Monica 16. P-Studio (Atlus) 17. CD Projekt Red 18. Obsidian Entertainment 19. MachineGames 20. Respawn Entertainment 21. Square Enix Creative Business Unit I 22. Team Asobi 23. Housemarque 24. Arkane Studios 25. Epic Games 26. Blizzard Entertainment 27. Treyarch 28. Riot Games 29. Monolith Soft 30. Playground Games 31. Intelligent Systems 32. miHoYo 33. IO Interactive 34. Game Freak 35. Ubisoft Quebec
Developing a high quality game as a solo game developer is challenging. This session will focus on overcoming obstacles that you will face when trying to complete a full game production, building your reputation as a professional/expert in the industry, establishing your brand, networking with relevant experts/business associates and marketing/self publishing your game. I share my journey and lessons I learned as an African game developer pursuing a full-time career as a solo game developer.
Marcos Muller, Director of Abu Dhabi talks about how the city is building a world-class gaming ecosystem from the ground up. From talent development to job creation and community engagement, Abu Dhabi Gaming is making big moves to attract studios, support developers, and put the region on the global gaming map. Marcos shares insights on the incentives for game studios, and the growth of the gaming economy in the UAE, and even breaks down some misconceptions about life in Abu Dhabi. If you're a game dev, investor, or just curious about emerging gaming hubs, this episode is a must-listen!connect with Marcos: www.linkedin.com/in/mmhabig/Chapters:00:00 – Intro & Welcome Marcos Muller02:15 – Why Abu Dhabi is Investing in Gaming06:30 – Building a Sustainable Gaming Ecosystem12:45 – The Role of Incubators, Accelerators & Studios18:20 – Financial Incentives & Support for Game Companies23:40 – Addressing the Talent Gap: Visas, Universities & Local Growth30:10 – What Makes Abu Dhabi Attractive for Game Developers?37:55 – Busting Myths About Living & Working in Abu Dhabi45:20 – Abu Dhabi's Long-Term Vision for Gaming50:05 – Final Thoughts & Advice for Game Developers
If sports can power rank teams and The Big Picture can power rank actors, then Jake and Sam can power rank game developers. The boys kick off a two-part episode to build 2025's definitive power ranking of game studios by narrowing down their list to 35 contenders. Timecodes: 00:00:00 - Intro/Housekeeping (Marc Maron's Live Show) | 00:03:13 - Main Topic: The 2025 Game Developer Power Ranking (Picking The Top 35) | 00:27:40 - Main Topic: The 2025 Game Developer Power Ranking (The Eliminations) | Shoutout to Mizuki Kuroiwa for the incredible podcast artwork and to Thomniverse Remix for the music. Send any questions, comments, or concerns to thesupermosherbrothersshow@gmail.com. Thanks for listening! An explanation of Nintendo EPD: https://naavik.co/digest/nintendo-games-teams/ The Unranked Top 35 (in alphabetical order): Arkane Studios Blizzard Entertainment CD Projekt Red Capcom Epic Games FromSoftware Game Freak Housemarque id Software IO Interactive Insomniac Intelligent Systems Kojima Productions Larian Studios MachineGames miHoYo Monolith Soft Naughty Dog Nintendo Entertainment Planning & Development Obsidian Entertainment P-Studio (Atlus) Playground Games Remedy Entertainment Respawn Entertainment Riot Games Rockstar Games Ryu Ga Gotoku Studio Sony Santa Monica Square Enix Creative Business Unit I Sucker Punch Supergiant Games Team Asobi Treyarch Ubisoft Quebec Valve
2K developer Bryan Williams sits down with Matt Black of WrestleZone to discuss the upcoming release of WWE 2K25. Topics discussed include the upcoming DLC announcement, women's midcard championships, Universe mode, Tag Team AI, server stability, and so much more.
What if your customer support wasn't just about fixing problems—but actually informed your approach to content strategy?In this episode, Austin geeks out over Baldur's Gate 3 (because what other video game has 7,000 different possible endings?
Creative tech entrepreneur Sam Ramlu leads a busy life with three ventures including gaming studios Mighty Eyes and Mad Carnival, and a digital developer called Method.
From Fledgling Artist_Poet_Game Developer to Internet Troll__
From Fledgling Artist_Poet_Game Developer to Internet Troll??
Jen Donahoe sits down with Alexandra Takei, a rising star who's making waves in the gaming industry. They dive into what it takes to bridge the gap between business and creativity in gaming, the hard-earned lessons from startups, and how proactive collaboration can drive innovation. Alexandra discusses empathy and mentorship's critical role in her career and shares advice for those navigating the fast-paced gaming ecosystem. 01:04 About Alex Takei03:43 Early Career and Entry into Gaming10:30 Blizzard Experience and Mentorship23:51 PJourney to Content Creation29:11 Venture Capital and Bitcraft34:51 Understanding Game Complexity and Business Models35:32 The Importance of Team Inclusivity36:27 Challenges of Pitching and Raising Money37:14 Navigating Game Development Constraints38:14 Startup Dynamics vs. Big Companies39:20 Wearing Multiple Hats in a Startup42:20 Empathy and Flexibility in Leadership50:55 The Role of Mentorship57:52 Final Advice for Aspiring Professionals01:00:57 Alex's Sign-Off gaming industry, podcasting, venture capital, Blizzard, mentorship, career journey, game development, business strategy, content creation, women in gaming, gaming, business, empathy, mentorship, startups, game development, career advice, leadership, women in gaming, entrepreneurship
The year has begun, and the industry is already off to an intense start. On this episode, we discuss the business decisions behind the Switch 2's departure from “Weird Nintendo,” Ubisoft's precarious position, the U.S. ruffling Tencent's feathers, and the Consumer Financial Protection Bureau's move to regulate premium game currency. You can support Virtual Economy's growth via our Ko-Fi and also purchase Virtual Economy merchandise! TIME STAMPS [00:03:27] - The Switch 2 has finally been announced [00:19:11] - The United States labels Tencent a military asset [00:22:16] - The U.S. Consumer Financial Protection Bureau turns its eye to premium game currency [00:26:15] - The U.S. Federal Trade Commission sets new precedent regarding sales of loot boxes [00:37:16] - Investment Interlude [00:48:47] - Quick Hits [00:54:39] - Labor Report SOURCES US designates Tencent and CATL as Chinese military companies | The Verge LFG (Looking for gamers): CFPB wants to hear about your video game loot | Consumer Financial Protection Bureau CFPB Seeks Input on Digital Payment Privacy and Consumer Protections | Consumer Financial Protection Bureau Banking in video games and virtual worlds | Consumer Financial Protection Bureau Genshin Impact Game Developer Will be Banned from Selling Lootboxes to Teens Under 16 without Parental Consent, Pay a $20 Million Fine to Settle FTC Charges | U.S. Federal Trade Commission INVESTMENT INTERLUDE Ex-Annapurna Video-Game Staff to Absorb Former Take-Two Indie Label | Bloomberg (Paywall) Strategic Update | Ubisoft ANALYSIS: Ubisoft Faces Its Most Challenging Year in its History | Insider Gaming Tencent, Guillemot Family Said to Mull Ubisoft Asset Venture | Bloomberg (Paywall) NetEase pulls funding for another studio: Former Halo Infinite design head says Jar of Sparks is 'halting work' while it looks for a new publisher | PC Gamer Maximum Entertainment divests Merge Games assets to Silver Lining | GamesBeat LABOR REPORT Suicide Squad: Kill the Justice League developer Rocksteady hit by end-of-year layoffs | Eurogamer The First Gaming Layoffs Of 2025 Have Happened | Insider Gaming via YNA EXCLUSIVE – Cloud Imperium Games Undergoes Major Shake-Up to Hit Deadlines | Insider Gaming GameStop is Silently Shutting Down More US Stores | Insider Gaming Robocraft 2 developer Freejam shuts down | Game Developer Splash Damage is Ending Development on Transformers: Reactivate and Scaling Down | Splash Damage on Twitter Toadman Interactive has been Closed by Daybreak | Senol Kandemir on LinkedIn Microsoft conducts 'small' layoffs across various divisions | Game Developer VR studio Soul Assembly has laid off 15 percent of its workforce | Game Developer Group Customer Harassment Policy | Square Enix STJV union calls for extended strike at Don't Nod with layoffs looming | Game Developer
AAA game devs are reportedly very concerned about what YouTubers think about their games. Game developers are increasingly concerned about the impact of negative YouTube reviews on public perception and sales, prompting them to seek feedback from dedicated fans to better understand audience dissatisfaction. 00:00 Game developers fear YouTubers' negative reviews affecting public perception and sales, prompting a shift towards consulting dedicated fans for feedback. 02:33 Big game developers fear YouTube critics as negative reviews highlight real audience dissatisfaction, despite some critics lacking constructive feedback. 04:19 Game developers are increasingly fearful of YouTube critics, as negative feedback can significantly impact their products and sales. 05:34 Game developers need to listen to fan criticism rather than dismiss it, as only a few major YouTubers are holding them accountable. 07:00 Game developers fear backlash from a silent majority of dissatisfied players, as vocal critics on platforms like YouTube can significantly impact their products' reception. 08:00 Negative reactions to game trailers indicate widespread public disapproval, often leading to poor sales and significant failures in the gaming industry. 09:16 Critics confuse developers with vague complaints, while many oppose forced diversity in games but fear backlash for their views. 10:50 Dustborne failed to deliver, and a parody sequel embracing its flaws could have been more entertaining.
#353"The super-powerful beam or whatever."Roundtable2024.06.27This week, your nice hosts talk about code that isn't yours and ask about the natural conclusion of the narrative. Mark is handy, Ellen kinda wants to add a note, and Stephen is grounded.It looked so easy in the brochure, but the brochure lied - Antony Ingram, HagertyCode Libraries0:07:41Mark LaCroixProductionProgrammingToolsBest practices for writing code comments - Ellen Spertus, Stack Overflow BlogDeclare namespaces to organize types - Microsoft LearnYour nice hosts discussed licensing in a previous episode:"What's a little grand larceny?"Game OversStephen McGregorGame DesignNarrativeAlternatives to the Game Over screen - Game DeveloperWe didn't mention it in the episode for some reason, but our "Metroidvania-lite" game Widget Satchel had no deaths, game overs, or failure states.
Every game developer has to start somewhere. Today, I review the lousy games that kicked off today's biggest development studios! JOIN THE DISCORD: https://discord.gg/pEDZDp4kTG FOLLOW ME ON TWITCH and watch me record the show LIVE: https://www.twitch.tv/psdailypod/ You can follow me on Bluesky at psdailypod: https://bsky.app/profile/psdailypod.bsky.social