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Recorded at Metatopia 2024 Hosted by Jim Dagg, Misha Bushyager, Whitney Delaglio & Amanda Valentine Game design is art. And play. And craft. So what about when you just want to hone your craft and find joy in something, but don't want to make it a second-job? In an industry where success is defined by quitting your day job or running a $1M crowdfunding campaign, HOW do you shake the hustle vibe and let yourself enjoy design as a hobby?
Recorded at Metatopia 2020 Presented by Misha Bushyager, Elsa Sjunneson, Kristen Roberts Explicitly feminist world-building will consider all the ways that traditionally domestic tasks and arts enrich your setting and shape your characters. From textiles to food, child-rearing to death rituals, considering the ways these details fit together will make for deeper, richer game experiences. These principles apply across all game forms
Recorded at Metatopia Online 2020 Presented by Anne Ratchat, Spider Perry, Misha Bushyager, Mids Meinberg, Pamela Punzalan. For all the merits of the genre, it is not an exaggerated statement to say that horror is the least accessible genres in analog gaming. Between mechanics that require physical ability, the habitual use of monsters whose descriptions sound uncomfortably close to home, and the widespread misunderstanding of how mental health and mental illnesses work, a large swath of players are alienated before the game even begins. In this panel, we will use the recurrent inaccessible themes in horror to explore how one can build a more accessible game from the core mechanics out.
Recorded at Metatopia 2019 Presented by Christopher O'Neill, Adriel Wilson, Cat Tobin, Misha Bushyager. Role playing as a HOBBY continues to evolve and mature. Has role-playing now gotten big enough to be considered a MEDIUM? Join us for a lively and passionate discussion on the concept that role-playing has become more than just games, but a medium - a channel for communication, information, and entertainment. In this panel, we will look at whether role-playing is a medium, and if so, what that means for our hobby. The panelists all represent different aspects of designing and publishing role playing games and bring diverse and interesting points of view around the topic.
Recorded at Metatopia 2019 Presented by Jason Pitre, Misha Bushyager, James Mendez Hodes. Some of the best games deal with heavy topics and challenging subject matter. Creators who look to design or publish games addressing sensitive subject matter need to do due diligence to reduce the chance their work could do harm. In this panel, we will discuss how creators can ethically do the legwork and research to tackle issues of race, sexuality, identity, and trauma.
This summer we’re taking time away from playing our games to meet the people who make our games and lead our communities. We were so excited to follow up with Misha Bushyager after our first meeting at BreakoutCon 2018. Misha Bushyager is a longtime gamer and designer working on making sure the next generation of geeks sees themselves represented. She's a panelist, writer, editor, proofreader, and sensitivity reader for tabletop RPGs and larps. She's one of the founders of New Agenda Publishing and a curator for More Seats at the Table. She worked on Orun, #Feminism, Chill:SAVE, Lovecraftesque, Dead Scare, Misspent Youth:Sell Out With Me, Masks:Unbound, and the as yet unpublished larp Nightingales. During the interview we mentioned Rosenstrasse by Moyra Turkington & Jessica Hammer and you can find out more by visiting http://www.unrulydesigns.com/rosenstrasse/ Misha also recommended an article by James Mendez Hodes titled "May I Play A Character From Another Race?" and you can read that article by visiting https://jamesmendezhodes.com/blog/2019/2/14/may-i-play-a-character-from-another-race Finally, be sure to check out the Orun Quickstart available at DriveThru RPG by visiting https://www.drivethrurpg.com/product/243777/ORUN-PostApotheosis-Space-Opera-RPG--QuickStart Terrible Warriors is made possible thanks to Patreon supporters at Patreon.com/terriblewarriors Follow us on Twitter @dicewarriors and and join us this summer every other Saturday on Twitch.tv as we play through Shadowrun in the second season of the Cambridge Chronicles at https://www.twitch.tv/terriblewarriors/ You can can book Justin today to run your game at the Storm Crow Manor in Toronto, Ontario by visiting DMDineTO.com!
Recorded at Metatopia 2018 Presented by Mabel Harper, Avonelle Wing, Misha Bushyager, and Eli Eaton. A discussion about why some people, specifically members of minority groups, might feel drawn to darker games and survival narratives, and how fiction of this nature both describes reality and can also provide answers, empowerment, and revolutionary verve in a world that is hostile to racial, sexual, ethnic, and gender minorities
Recorded at BreakoutCon 2019 Presented by Anne Ratchat, Misha Bushyager, James Mendez Hodes, Eli Eaton & Jonaya Kemper with moderation by Jason Pitre Knowing how to support people is always difficult. When considering different backgrounds and identities, good intentions can backfire. This panel will introduce what to consider when being an ally and some ways to assist in a productive manner. EDITOR's NOTE: The audio recorder stopped recording 2/3rds of the way into this panel, but the content here is still quite valuable. Enjoy!
Recorded at Breakout 2019 Presented by Nicole Winchester, Mo Turkington, Misha Bushyager, Sharang Biswas & Jonaya Kemper with moderation by Jason Pitre Different individuals, communities, countries, and cultures have different ideas about what LARPs and roleplaying games should and should not address, and as gaming communities interact on and offline these ideas often come into conflict. What is acceptable in a game, and who gets to make that decision? How do we have productive and compassionate conversations about these issues? Are there things that games are not equipped to address, or are we limiting games by limiting their subjects?
Recorded at Metatopia 2018 Presented by Julia Ellingboe, Moyra Turkington, Jonaya Kemper, and Misha Bushyager. "Intersectional Feminism: Game Design That Tackles Topics that Matter". Designing historical games is complicated, especially when we're telling the stories of people who are often forgotten. How do we handle those stories without accidentally perpetuating or compounding existing damage?
This is the audio from the Dead and Forgotten Games panel at Gauntlet Con 2018. The panel moderator was Rach Shelkey. The panelists were Rich Rogers, Misha Bushyager, and Phil Vecchione. Links Our website www.gauntlet-rpg.com Our Patreon patreon.com/gauntlet Follow us on Twitter @GauntletRPG
In this brand new BONUS EPISODE, we are talking to Misha Bushyager, one of three lead developers on Orun, the Afro-Futurist, sci-fi, space opera now available on Kickstarter! Take a listen to our talk here and get a sense of her work and what you can expect from Orun. Orun sounds great and is available on Kickstarter now: https://www.kickstarter.com/projects/newagendapubs/orun?ref=nav_search&result=project&term=Orun Find Misha at: https://www.facebook.com/BlackGirlGameWorks https://blackgirlgameworks.com/ https://www.facebook.com/NewAgendaPublishing/
Misha and I sit down and talk about game design, what inspires and pushes Misha to create, how she moves through and past mistakes, her experience being a black woman in the RPG community, how important it is to showcase black women, and not just black women who show-case euro-centric beauty norms, and so much more.
Lowell is joined by Misha Bushyager from New Agenda Publishing! Timecodes 00:00:22 - Overview and rules of Orun 00:13:16 - Tech in Orun 00:16:00 - Other projects 00:20:33 - Black designers in roleplaying games 00:24:35 - African themes in roleplaying games (and representation in games, generally) 00:32:06 - Orun wrap-up Links Orun Kickstarter https://www.kickstarter.com/projects/newagendapubs/orun Our website www.gauntlet-rpg.com Our Patreon patreon.com/gauntlet Follow us on Twitter @GauntletRPG
Our newest actual play episode where Misha Bushyager of New Agenda Publishing graciously offers to be our GM for their Afro-futurist space opera Orun! Not only did the setting and system for Orun blow us all away, but the game is currently smashing through its funding goals on Kickstarter. Check it out!
Writer, designer, and #Feminism co-editor Misha Bushyager joins us to talk worldbuilding, YouTube, and blending the personal and historical in game design. Also: Alex learns what a Steak-umm is. Misha on G+ Misha on Twitter War Birds #Feminism Earthdawn Shadowrun Rolemaster The Duvet Trick Apocalypse World 14 Days The Watch Epyllion Fastaval Chill Lovecraftesque Masks Chain World Female Re-Enactors of Distinction
Gaming As Other: Moving Beyond Tokenism Recorded at Metatopia 2014 Presented by Misha Bushyager, Julia Ellingboe, Ajit George & Mark Diaz Truman John Stavropolous moderates as our panelists continue the discussion about the challenges faced by ethnic minorities and people of color within the hobby. In this panel, they will tackle how gaming companies, designers, conventions and communities can effectively bring greater diversity to their ranks, mentor emerging voices, and share leadership roles. Episode 58: Moving Beyond Tokenism Play Now | Play in Popup | Download (165) You can subscribe to us here! RSS Feed iTunes
Hacking Apocalypse World Recorded at Metatopia 2014 Presented by Vincent Baker, Misha Bushyager, Marissa Kelly, Mark Richardson & Mark Diaz Truman. Learn about the Apocalypse World engine and why it has become popular amongst indie designers. This will be a panel of veteran *World players and *World game designers, including the designer of Apocalypse World! Episode 40: Hacking Apocalypse World Play Now | Play in Popup | Download (343)