Dungeons and Dragons 5e Descent into Avernus. An Australian DnD group playing through the Baldurs Gate: Descent into Avernus using Adventurers League format
HPK - half party kill The group finally extinguish the cataclysmic fire battle Soth and a special guest with the hand of Vecna.
The Party Leave Ebberon with the third piece of the rod of seven parts. The arrive back in Sigil and make their way t the Crooked House, following clues to the source of the fabled Sword of Kaz.
Vecna: Nest of the Eldrich Eye
The party fight to prevent a famous sage from falling into the hands of the Black Armada
Dungeons and Dragons actual play (live cast) False Hydra
There is no war in the east vs the dragon army Morwen is not an orphan and did not grow up with Felwin There are payments for an additional PC in the party ledger Berlington Hold is gone.... gone... People are vanishing... and being forgotten, or false records of people that never existed are being created The Messiah of Dagon is somewhere in Dragons Roost. It may have been the party that transported her hidden in the bilge of a smugglers vessel.
Wyllowwood level 5 of Dungeon of the Mad Mage adapted to Call from the Deep and Ghosts of Saltmarsh
level five of undermountain wyllow wood
Lamenting Lighthouse part 2 Ghosts of Saltmarsh / Call from the Deep level 6
dungeons and dragons actual play