Podcasts about Eberron

Dungeons & Dragons fictional campaign setting

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  • Jul 30, 2026LATEST
Eberron

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Latest podcast episodes about Eberron

Knocked Prone Podcast
Eberron Ep. 4: Tag, You're It (The Sharnbound Saga)

Knocked Prone Podcast

Play Episode Listen Later Jul 30, 2026 40:10


Send us Fan MailWho would have thought that tagging a random airship would come back to bite the dnd party?Now, an airship captained by a mysterious Warforged covered in every Dragonmark bears down on the crew's stolen speedboat, grappling hooks flying and revenge on the horizon.Can the party outrun their past, welcome a mysterious new ally, and make it to Sharn in one piece... or will someone be left behind?Listen now to find out.Support the show

The RPGBOT.Podcast
2026-2027 DND RELEASE SCHEDULE: A Roadmap Written in Blood and Marketing

The RPGBOT.Podcast

Play Episode Listen Later Jul 30, 2026 64:44


Wizards of the Coast has revealed its plans for the future of Dungeons & Dragons, and apparently the strategy is simple: fix D&D Beyond, return to Gen Con, outsource adventures to people who know what they are doing, cross over with World of Warcraft, and traumatize a convention hall full of children with a Dark Sun trailer featuring a freshly removed spine. Tyler attended the secret briefing and emerged with five pages of notes, several enormous announcements, and absolutely no idea what D&D Icons are. So prepare yourselves for new books, old settings, digital upgrades, live puppies, and enough upcoming content to make your wallet roll a death save. EnWorld: President of WotC Steps Down Forbidden Lands (affiliate link) Show Notes Wizards of the Coast has revealed its roadmap for Dungeons & Dragons through 2027, and Tyler is here to unload everything he learned during an embargoed presentation. We begin at Gen Con, which Wizards plans to turn into the recurring home for its annual D&D announcements. There will be a massive convention presence, live events, streams, adoptable puppies, and something called D&D Icons. Everyone involved seems extremely excited about Icons. Unfortunately, nobody appears capable of explaining what they actually are. D&D Beyond is also getting a substantial overhaul. Wizards plans to introduce tools for finding groups, allow local game stores to advertise events, and form an official partnership with StartPlaying. The mobile app is being redesigned, the character builder and rules engine are being rebuilt, and new DM tools, improved search, and campaign-creation features are somewhere on the horizon. Several details remain vague, partly because the presentation's prerecorded D&D Beyond video stopped working halfway through. Technology! On the video game side, Wizards appears to be pulling back from its plan to release a major game every year. Several projects have reportedly been canceled, but Warlock and Exodus remain in development. Warlock will feature a protagonist whose patron is Tasha, while Exodus is shaping up as a science-fiction RPG with strong Mass Effect energy and a tabletop tie-in that nobody on the podcast entirely understands. The tabletop schedule begins with Arcana Unleashed, a large rules expansion containing eight subclasses, ten backgrounds, twenty-nine feats, thirty-three spells, group patrons, magical factions, forty-seven magic items, and nineteen creature stat blocks. It will also introduce evolving magic items that can grow alongside the characters using them. Its companion campaign, Deadfall, is an espionage-focused adventure running from levels 11 through 20. The characters must save Thay by opposing Szass Tam, which means the situation has become so dire that saving Thay somehow qualifies as the good outcome. The Season of Champions brings a full Dungeons & Dragons crossover with World of Warcraft. The book is being led by longtime D&D designer and Warcraft fan James Wyatt and will include eleven species, six subclasses, iconic locations, recognizable characters, dungeons, monsters designed to provide a raid-like experience, a DM screen, and a map pack with a digital adventure. It will also come in three different editions, allowing Horde and Alliance fans to continue fighting the most important battle of all: which logo belongs on the front of the book. Then comes Dark Sun. Wizards is presenting Athas as the first mature D&D setting, complete with shrink-wrapped books, content warnings, extreme violence, and a trailer that apparently wastes no time separating people from their spinal columns. Dark Sun will receive separate setting and gameplay expansions, a limited-edition Player's Handbook, a new Scion class, a DM screen, maps, and some form of adventure support. The gameplay material alone is expected to approach five hundred pages, suggesting that Wizards is not returning to Athas quietly. Greyhawk will also return during the 2027 Season of Sword and Sorcery. Crown of the Witch Queen is a 160-page adventure featuring Tasha's daughter as its central antagonist, supported by a map pack and DM screen. The final 2027 season, the Season of Rebellion, was announced without details, leaving everyone to speculate angrily until Wizards decides to explain itself. Perhaps the largest long-term change is Wizards' plan for annual setting support produced in partnership with established third-party publishers. Ghostfire Gaming will work on Ravenloft, Visionary Products and Designs will handle Eberron, and Kobold Press will support the Forgotten Realms. Wizards is also developing something with the Hickmans, although details remain scarce. The approach could finally give neglected settings regular adventures and character options, but it also raises questions about outsourcing, quality control, digital-only releases, and whether D&D is about to recreate the overwhelming flood of material from the third-edition era. Despite those concerns, the group is cautiously optimistic. Wizards seems willing to experiment, work with proven creators, support more settings, focus on tabletop products, and admit that maybe trying to become a video game company was not the best use of everyone's time. It could produce an exciting new era for D&D, or it could become an exhausting avalanche of crossovers and subscription content. Either way, Ash will be waiting for the D&D and Family Guy campaign setting so they can finally say they warned us. Key Takeaways Gen Con is becoming D&D's annual announcement hub. Wizards intends to reveal future product roadmaps there instead of relying on scattered online presentations. D&D Beyond is being extensively rebuilt. Planned improvements include group-finding tools, local game-store listings, StartPlaying integration, a redesigned app, a new character builder, a new rules engine, better search, DM tools, and campaign creation. Arcana Unleashed is a major player-focused expansion. It includes subclasses, feats, spells, backgrounds, factions, patrons, dozens of magic items, and new rules for items that evolve with their owners. Deadfall finally supports high-level campaigning. The adventure runs from levels 11 through 20 and sends the party into an espionage conflict against Szass Tam in Thay. The World of Warcraft crossover is a full product line. It includes numerous playable species, subclasses, famous locations, raid-inspired encounters, accessories, digital content, and three different cover editions. Dark Sun is returning without being noticeably softened. Wizards is positioning it as a mature setting with separate lore and gameplay books, graphic content warnings, hundreds of pages of material, and promised adventure support. Greyhawk returns with Crown of the Witch Queen. The adventure will feature Tasha's daughter as the antagonist and lean into a colorful, operatic sword-and-sorcery style. Classic settings may receive annual support. Wizards is partnering with experienced publishers to produce new Ravenloft, Eberron, and Forgotten Realms material, with another Hickman-related project also in development. Third-party partnerships could solve D&D's setting problem. Instead of leaving worlds unsupported for years, specialized publishers can create material while Wizards focuses on core rules and major releases. The biggest risk is content overload. More books, digital releases, partnerships, settings, and crossovers could strengthen the game, but they could also recreate the crowded and difficult-to-navigate release schedule of earlier editions. The overall mood is cautiously optimistic. The announcements suggest that Wizards is taking creative risks, investing in tabletop content, and making decisions that could benefit both players and the wider TTRPG industry. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia https://ashelydm.com/ https://ashelydm.com/ Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati

RPGBOT.Podcast
2026-2027 DND RELEASE SCHEDULE: A Roadmap Written in Blood and Marketing

RPGBOT.Podcast

Play Episode Listen Later Jul 30, 2026 64:44


Wizards of the Coast has revealed its plans for the future of Dungeons & Dragons, and apparently the strategy is simple: fix D&D Beyond, return to Gen Con, outsource adventures to people who know what they are doing, cross over with World of Warcraft, and traumatize a convention hall full of children with a Dark Sun trailer featuring a freshly removed spine. Tyler attended the secret briefing and emerged with five pages of notes, several enormous announcements, and absolutely no idea what D&D Icons are. So prepare yourselves for new books, old settings, digital upgrades, live puppies, and enough upcoming content to make your wallet roll a death save. EnWorld: President of WotC Steps Down Forbidden Lands (affiliate link) Show Notes Wizards of the Coast has revealed its roadmap for Dungeons & Dragons through 2027, and Tyler is here to unload everything he learned during an embargoed presentation. We begin at Gen Con, which Wizards plans to turn into the recurring home for its annual D&D announcements. There will be a massive convention presence, live events, streams, adoptable puppies, and something called D&D Icons. Everyone involved seems extremely excited about Icons. Unfortunately, nobody appears capable of explaining what they actually are. D&D Beyond is also getting a substantial overhaul. Wizards plans to introduce tools for finding groups, allow local game stores to advertise events, and form an official partnership with StartPlaying. The mobile app is being redesigned, the character builder and rules engine are being rebuilt, and new DM tools, improved search, and campaign-creation features are somewhere on the horizon. Several details remain vague, partly because the presentation's prerecorded D&D Beyond video stopped working halfway through. Technology! On the video game side, Wizards appears to be pulling back from its plan to release a major game every year. Several projects have reportedly been canceled, but Warlock and Exodus remain in development. Warlock will feature a protagonist whose patron is Tasha, while Exodus is shaping up as a science-fiction RPG with strong Mass Effect energy and a tabletop tie-in that nobody on the podcast entirely understands. The tabletop schedule begins with Arcana Unleashed, a large rules expansion containing eight subclasses, ten backgrounds, twenty-nine feats, thirty-three spells, group patrons, magical factions, forty-seven magic items, and nineteen creature stat blocks. It will also introduce evolving magic items that can grow alongside the characters using them. Its companion campaign, Deadfall, is an espionage-focused adventure running from levels 11 through 20. The characters must save Thay by opposing Szass Tam, which means the situation has become so dire that saving Thay somehow qualifies as the good outcome. The Season of Champions brings a full Dungeons & Dragons crossover with World of Warcraft. The book is being led by longtime D&D designer and Warcraft fan James Wyatt and will include eleven species, six subclasses, iconic locations, recognizable characters, dungeons, monsters designed to provide a raid-like experience, a DM screen, and a map pack with a digital adventure. It will also come in three different editions, allowing Horde and Alliance fans to continue fighting the most important battle of all: which logo belongs on the front of the book. Then comes Dark Sun. Wizards is presenting Athas as the first mature D&D setting, complete with shrink-wrapped books, content warnings, extreme violence, and a trailer that apparently wastes no time separating people from their spinal columns. Dark Sun will receive separate setting and gameplay expansions, a limited-edition Player's Handbook, a new Scion class, a DM screen, maps, and some form of adventure support. The gameplay material alone is expected to approach five hundred pages, suggesting that Wizards is not returning to Athas quietly. Greyhawk will also return during the 2027 Season of Sword and Sorcery. Crown of the Witch Queen is a 160-page adventure featuring Tasha's daughter as its central antagonist, supported by a map pack and DM screen. The final 2027 season, the Season of Rebellion, was announced without details, leaving everyone to speculate angrily until Wizards decides to explain itself. Perhaps the largest long-term change is Wizards' plan for annual setting support produced in partnership with established third-party publishers. Ghostfire Gaming will work on Ravenloft, Visionary Products and Designs will handle Eberron, and Kobold Press will support the Forgotten Realms. Wizards is also developing something with the Hickmans, although details remain scarce. The approach could finally give neglected settings regular adventures and character options, but it also raises questions about outsourcing, quality control, digital-only releases, and whether D&D is about to recreate the overwhelming flood of material from the third-edition era. Despite those concerns, the group is cautiously optimistic. Wizards seems willing to experiment, work with proven creators, support more settings, focus on tabletop products, and admit that maybe trying to become a video game company was not the best use of everyone's time. It could produce an exciting new era for D&D, or it could become an exhausting avalanche of crossovers and subscription content. Either way, Ash will be waiting for the D&D and Family Guy campaign setting so they can finally say they warned us. Key Takeaways Gen Con is becoming D&D's annual announcement hub. Wizards intends to reveal future product roadmaps there instead of relying on scattered online presentations. D&D Beyond is being extensively rebuilt. Planned improvements include group-finding tools, local game-store listings, StartPlaying integration, a redesigned app, a new character builder, a new rules engine, better search, DM tools, and campaign creation. Arcana Unleashed is a major player-focused expansion. It includes subclasses, feats, spells, backgrounds, factions, patrons, dozens of magic items, and new rules for items that evolve with their owners. Deadfall finally supports high-level campaigning. The adventure runs from levels 11 through 20 and sends the party into an espionage conflict against Szass Tam in Thay. The World of Warcraft crossover is a full product line. It includes numerous playable species, subclasses, famous locations, raid-inspired encounters, accessories, digital content, and three different cover editions. Dark Sun is returning without being noticeably softened. Wizards is positioning it as a mature setting with separate lore and gameplay books, graphic content warnings, hundreds of pages of material, and promised adventure support. Greyhawk returns with Crown of the Witch Queen. The adventure will feature Tasha's daughter as the antagonist and lean into a colorful, operatic sword-and-sorcery style. Classic settings may receive annual support. Wizards is partnering with experienced publishers to produce new Ravenloft, Eberron, and Forgotten Realms material, with another Hickman-related project also in development. Third-party partnerships could solve D&D's setting problem. Instead of leaving worlds unsupported for years, specialized publishers can create material while Wizards focuses on core rules and major releases. The biggest risk is content overload. More books, digital releases, partnerships, settings, and crossovers could strengthen the game, but they could also recreate the crowded and difficult-to-navigate release schedule of earlier editions. The overall mood is cautiously optimistic. The announcements suggest that Wizards is taking creative risks, investing in tabletop content, and making decisions that could benefit both players and the wider TTRPG industry. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia https://ashelydm.com/ https://ashelydm.com/ Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati

The Clash of Krits
Eberron 1.5 Ep11: Freedom

The Clash of Krits

Play Episode Listen Later Jul 26, 2026 124:35


The Family reunited with Baron and Godrick they take on the battle for their lives to escape the house of Vol. https://linktr.ee/clashofkrits   Support us on https://patreon.com/ClashofKrits to get access to our after show "Late Night Traffic" and More!

Knocked Prone Podcast
Eberron Ep. 3: RiteAid of the Dead (The Sharnbound Saga)

Knocked Prone Podcast

Play Episode Listen Later Jul 21, 2026 40:47 Transcription Available


Send us Fan MailOur Adventurers happen upon a distillery of the Red Water Potion that seems to be permeating the forest floor with its fog. They see a group of sleepwalking zombies surrounding the owner of the Factory, who happens to have access to the party's ride to Sharn. Support the show

The Clash of Krits
Eberron 1.5 Ep10: A Fathers Duty

The Clash of Krits

Play Episode Listen Later Jul 19, 2026 93:27


The Family tries to find a way out with unexpected help. https://linktr.ee/clashofkrits   Support us on https://patreon.com/ClashofKrits to get access to our after show "Late Night Traffic" and More!

Me And Steve Talk RPG's
224: In my Eberron w/ Daryl

Me And Steve Talk RPG's

Play Episode Listen Later Jul 14, 2026 69:41


This week I'm joined by Daryl of the How We Roll podcast to have a chat about customizing settings.  We chat around things we've done and experienced, and how it can make for a more memorable experience.   d20 Network Spotlight -- Eberron Renewed - https://zencastr.com/Eberron-Renewed   Links for How We Roll & Casual Nerdity -- https://howwerollgaming.com/   Game of the Week      Daryl -- Justice League Unlimited (Quickstart) -- https://www.drivethrurpg.com//product/565209/justice-league-unlimited-the-roleplaying-game-quickplay?affiliate_id=2018399      Steve S: Patriot Spies -- https://www.drivethrurpg.com//product/573851/patriot-spies-a-revolutionary-war-role-playing-game-with-everything-needed-to-play?affiliate_id=2018399   *We have an affiliate link with Drive-Thru RPG.  All this does, is give us a small percentage of your purchase cost on Drive-Thru as a "referral bonus".  It does not cost you, as a consumer, anything extra.*   We greatly appreciate the donations of our Patreon supporters: Eric Witman, Jeff McKinney, Joshua Gopal-Boyd, Dave Smith, and Dec!  Y'all make keeping this going possible!   As always folks, have fun, be kind to each other, and go play some rpgs!   Join the conversation on our Discord! Me And Steve RPG Discord  https://discord.gg/5wWNcYW You can reach us at meandsteverpg@gmail.com On Facebook as Me and Steve RPG Podcast On YouTube at https://www.youtube.com/channel/UCpps0vVXLSGrOdM8i4ntFiQ On BlueSky @meandsteverpg.bsky.social Our Drive-Thru RPG affiliate link https://www.drivethrurpg.com/?affiliate_id=2018399 Support us on Patreon:  https://www.patreon.com/MeandSteveTalkRPGs We are proud members of the d20 Radio Network! http://www.d20radio.com/main/ d20 Radio Discord Server:  https://discord.gg/aj3JdFtSM8 #ttrpg #tabletoproleplaying #indieRPG

The Clash of Krits
Eberron 1.5 Ep9: Price to pay

The Clash of Krits

Play Episode Listen Later Jul 12, 2026 123:27


The Family is split yet again, Shellgon accepts an offer he cant refuse. https://linktr.ee/clashofkrits   Support us on https://patreon.com/ClashofKrits to get access to our after show "Late Night Traffic" and More!

The Clash of Krits
Eberron 1.5 Ep8: The Lady of Plague

The Clash of Krits

Play Episode Listen Later Jul 5, 2026 98:52


The Family encounter an unexpected guest while trying to retrieve Kora  https://linktr.ee/clashofkrits   Support us on https://patreon.com/ClashofKrits to get access to our after show "Late Night Traffic" and More!

The Clash of Krits
Eberron 1.5 Ep7: The lady of Death Erandis

The Clash of Krits

Play Episode Listen Later Jun 28, 2026 77:51


The family find more information about Lady Erandis and one step closer to Kora.   https://linktr.ee/clashofkrits   Support us on https://patreon.com/ClashofKrits to get access to our after show "Late Night Traffic" and More!

The Clash of Krits
Eberron 1.5 Ep6: Vol

The Clash of Krits

Play Episode Listen Later Jun 21, 2026 90:01


The team encounter house Vol. https://linktr.ee/clashofkrits   Support us on https://patreon.com/ClashofKrits to get access to our after show "Late Night Traffic" and More!

Knocked Prone Podcast
Eberron Ep. 2 Redwater Redemption (The Sharnbound Saga)

Knocked Prone Podcast

Play Episode Listen Later Jun 18, 2026 42:48


Send us Fan MailAfter crash-landing the airship in the daggerwood forest, our party finds themselves in a magical red fog with only a handful of survivors. Wanting to come up with an action plan on how to get out of the forest before the fog makes them fall asleep (potentially forever) the party calls the survivors together and forwards an expedition out of the forest to send back help for the other survivors. Our party levelled up between this session and the last taking the following subclasses:Battle Smith Artificer (V1KT0R)College of Whispers Bard (Vel)A 2nd level of Warlock (Sid)Thanks for joining along in this modern day Eberron Campaign! We sure appreciate you taking the time to read this description (Go ahead and gain a point of inspiration)Support the show

Knocked Prone Podcast
Eberron Ep. 1: Frequent Flyers on Spirit Airlines (The Sharnbound Saga)

Knocked Prone Podcast

Play Episode Listen Later Jun 11, 2026 60:27


Send us Fan MailWelcome to Sharn!!!Well, not yet, I suppose. Our story will begin with three adventurers on their way to a modern-day version of Sharn in the campaign setting of Eberron.This campaign will host a rotating cast of player characters because scheduling is the true BBEG, and Kade has a bunch of friends who have asked to play D&D with him over the years!Our adventurers for this session are:A Dragonborn Warlock/Bard named Nessiderok (Sid), who made a literal deal with the devilA Warforged Artificer named V1KT0R, who is one of the few Warforged surviving the last war purge.A Changeling Bard named Vel, who has changed their identity so many times, they can't remember who they really are.In this episode, our adventurers board an Airship bound for the City of Sharn. They encounter Halfling Mobster Pirates with Tommy Guns, an electric elemental powering the airship they stand on, and a whole slew of NPCs to talk to as the party goes down.Support the show

Freelance Heroism
On the Trail

Freelance Heroism

Play Episode Listen Later Jun 8, 2026 57:26


The party decides to follow in the footsteps of Eberron's Rayne and discover where his mission went awry. Email us your questions at: FreelanceHeroismPodcast@gmail.com Visit Freelance Heroism on Facebook! https://www.facebook.com/freelanceheroism/ We have a Patreon! Any support you can provide goes toward us giving you a better podcast listening experience: https://www.patreon.com/Freelance_heroism Check out Deece's webcomic! http://www.1d4rounds.com/ Find the cast on BlueSky: Deece: https://bsky.app/profile/roguist.bsky.social Rae: https://bsky.app/profile/raedrie.bsky.social You can find our gameplay videos on our YouTube page: https://www.youtube.com/channel/UC6TwfLOFsl192ExdAugebgg/ You can check out our web page here: https://rss.com/podcasts/freelancehero/ Intro theme is Waltz op. 64 no 2 in c-sharp minor composed by Frédéric Chopin and performed by Olga Gurevich. License: The song is permitted for commercial use under license public domain, non copyrighted. http://www.orangefreesounds.com/

The Clash of Krits
Eberron 1.5 ep4: The Chase

The Clash of Krits

Play Episode Listen Later Jun 7, 2026 82:15


Shellgon and Del set out to find Kora before its to late. https://linktr.ee/clashofkrits   Support us on https://patreon.com/ClashofKrits to get access to our after show "Late Night Traffic" and More!

The Clash of Krits
Eberron 1.5 Ep3: Cannith

The Clash of Krits

Play Episode Listen Later May 31, 2026 104:42


The family regroup at a Cannith base in Karnath. https://linktr.ee/clashofkrits   Support us on https://patreon.com/ClashofKrits to get access to our after show "Late Night Traffic" and More!

eberron cannith
Due Draghi al Microfono
Perché Eberron è così? Il setting più strano di Dungeons&Dragons

Due Draghi al Microfono

Play Episode Listen Later May 25, 2026 26:41


Questo podcast è sostenuto dai sue Patreon. Per unirti ai Draghi e ottenere mirabolanti ricompense - **Patreon DueDraghiPlus**: https://patreon.com/DueDraghiPlusIn questo episodio di Due Draghi al Microfono, Emilio e Giada esplorano Eberron partendo da un punto di vista particolare: i suoi treni. Eberron è un'ambientazione per Dungeons&Dragons particolare ed è una delle preferite dei Due Draghi. Partite con noi per scoprirne di più!## Link utili- **Patreon DueDraghiPlus**: https://patreon.com/DueDraghiPlus- **Storie di Vapore** (Actual play): https://open.spotify.com/show/5tExscuC59ILdVBHxDF2kz?si=9f2aac14cb17432a- **Due Draghi al Tavolo**: https://open.spotify.com/show/78Db3i2bBJd5MFtdOxSyr1?si=cbc054b558d94700- **Travels & Dragons**: https://travelsanddragons.it/## Fonti- https://keith-baker.com/- https://eberron.fandom.com/wiki/Eberron_Wiki- Eberron Campaign Setting, Keith Baker 2004- Eberron Rising from the Last War, Keith Baker 2019- Exploring Eberron, Keith Baker 2020

The Clash of Krits
Eberron 1.5 Ep2: Shellgon Terrapace

The Clash of Krits

Play Episode Listen Later May 24, 2026 71:08


Shellgon's shell is backed against the wall. https://linktr.ee/clashofkrits   Support us on https://patreon.com/ClashofKrits to get access to our after show "Late Night Traffic" and More!

The Clash of Krits
Eberron 1.5 Ep1: Kora

The Clash of Krits

Play Episode Listen Later May 17, 2026 100:28


The C.O.K crew start another tale in the Eberron universe. https://linktr.ee/clashofkrits   Support us on https://patreon.com/ClashofKrits to get access to our after show "Late Night Traffic" and More!

Dungeons & Dragons Lorecast
Eberron: Age of Dragons w/ Roll for Lore

Dungeons & Dragons Lorecast

Play Episode Listen Later Apr 11, 2026 59:38


Our beloved friends, Sean and Jess, from Roll for Lore stop by The Tower once again! This time around we are going to the VERY start of Eberron... the AGE OF DRAGONS! DnD Lorecast Discord | DnD Lorecast t-shirts, stickers and more! Order Lore TA Shaun's Alien novel, PERFECT ORGANISMS, out now! Order Lore TA Shaun's Solomon Kane novel, SUFFER THE WITCH, out now! Links: Lore TA Shaun's second novel, The Dissonance, is out NOW Pantheon/PRH! Buy it ANYWHERE books are sold! And pick up Shaun's Conan the Barbarian ebook short story, also available now! The 616 Files - Shaun and Sergio's OTHER nerdy podcast! A deep dive into the 616 Marvel Universe, comic by comic, year by year Fandom University - And yet ANOTHER nerdy podcast! Multi-episodes arcs deep-diving into various nerdy topics *SEASON 1 NOW COMPLETE* Check out all the socials at dndlorecast.com And send us a note! Email us at dndlorecast@gmail.com  ROBOTSRADIO.net - Smart Shows for Interesting People. Explore all the awesome shows on the network. Robots Radio Network Discord: discord.gg/JXKfVhM Learn more about your ad choices. Visit megaphone.fm/adchoices

Dungeons & Dragons Lorecast
Eberron: Age of Dragons w/ Roll for Lore

Dungeons & Dragons Lorecast

Play Episode Listen Later Apr 11, 2026 59:38


Our beloved friends, Sean and Jess, from Roll for Lore stop by The Tower once again! This time around we are going to the VERY start of Eberron... the AGE OF DRAGONS! DnD Lorecast Discord | DnD Lorecast t-shirts, stickers and more! Order Lore TA Shaun's Alien novel, PERFECT ORGANISMS, out now! Order Lore TA Shaun's Solomon Kane novel, SUFFER THE WITCH, out now! Links: Lore TA Shaun's second novel, The Dissonance, is out NOW Pantheon/PRH! Buy it ANYWHERE books are sold! And pick up Shaun's Conan the Barbarian ebook short story, also available now! The 616 Files - Shaun and Sergio's OTHER nerdy podcast! A deep dive into the 616 Marvel Universe, comic by comic, year by year Fandom University - And yet ANOTHER nerdy podcast! Multi-episodes arcs deep-diving into various nerdy topics *SEASON 1 NOW COMPLETE* Check out all the socials at dndlorecast.com And send us a note! Email us at dndlorecast@gmail.com  ROBOTSRADIO.net - Smart Shows for Interesting People. Explore all the awesome shows on the network. Robots Radio Network Discord: discord.gg/JXKfVhM Learn more about your ad choices. Visit megaphone.fm/adchoices

Think Like A Game Designer
50 Episodes of Game Design Wisdom

Think Like A Game Designer

Play Episode Listen Later Mar 18, 2026 116:45


Guests featured:* Keith Baker* Monty Cook* Raph Koster* Richard Garfield* John Zinser* Elizabeth Hargrave* Eric Lang00:03:06 — Keith BakerLesson: Creating a world that becomes a playable game.Baker explains how he designed the Eberron setting and why fantasy worlds need recognizable hooks that players can quickly understand.00:17:31 — Monty CookLesson: How RPG worlds and systems come together in design.Cook discusses the process of building role-playing games and the interplay between storytelling, mechanics, and player experience.00:23:24 — Raph KosterLesson: Designing games through structured creative practice.Koster explains his ideation process, how he takes notes and prototypes ideas, and why constraints and deliberate practice help designers develop new game concepts.00:33:18 — Richard GarfieldLesson: Spend your “complexity points” wisely.Garfield talks about balancing innovation and accessibility, emphasizing that too much novelty can make games harder for players to understand.00:40:33 — John ZinserLesson: A successful game needs a strong hook.Zinser explains how publishers evaluate games and why clear differentiation is critical when pitching or launching a new title.01:04:36 — Elizabeth HargraveLesson: Passionate themes can unlock new audiences.Hargrave discusses how Wingspan succeeded by pairing a unique theme with mechanics that reinforce that theme.01:17:03 — Eric LangLesson: Great games come from iteration and cutting what doesn't serve the design.Lang discusses engine design, playtesting, and how cohesion between theme and mechanics strengthens a game.If you've ever had a game idea but didn't know how to turn it into a real, playable design, my Design Labs program walks you through the entire process. With 60+ lessons, practical assignments, and a private Discord community, you'll learn how to move from inspiration to prototype, playtesting, iteration, and publishing.Learn More at JustinGaryDesigns.com This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit justingarydesign.substack.com/subscribe

Sweden Rolls
PAGE 3 Eberron Oneshot

Sweden Rolls

Play Episode Listen Later Mar 2, 2026 96:33


Andreas joins Chris Pramas, Jenn Ellis and Keith Baker, GMed by Brett King. So yes, Andreas is playing D&D in Eberron with Keith Baker, the creator of Eberron. Not daunting at all, not in any way...We're normally an actual play podcast where professional actors play the best of Swedish RPGs published in Swedish! But sometimes, Andreas does interviews with other people from the ttrpg community. This time he joins a D&D Eberron oneshot!Music by: Andreas Lundström

Sweden Rolls
PAGE 3 - Panel on World Building

Sweden Rolls

Play Episode Listen Later Feb 16, 2026 80:01


Andreas joins a panel on Worldbuilding, along with the esteemed Tiffany "Rose" Nickel, Jenn Ellis, and James Panarella!We're normally an actual play podcast where professional actors play the best of Swedish RPGs published in Swedish! But sometimes, Andreas does interviews with other people from the ttrpg community. This time he joins a panel at PAGE 3!Music by: Andreas Lundström

The RPGBOT.Podcast
D&D CAMPAIGN SETTINGS - The Multiverse is a Soda Fountain and We're Bad at Choosing

The RPGBOT.Podcast

Play Episode Listen Later Jan 22, 2026 72:54


Welcome to the RPGBOT.Podcast, where tonight we bravely attempt to eat the entire Dungeons & Dragons campaign setting menu in one sitting. No tie-ins, no supplements, no "this was technically in Dragon Magazine once" nonsense: just the official D&D settings, served tasting-menu style. From post-apocalyptic deserts where magic killed the planet, to punk fantasy with robot soldiers, to the setting so generic it's basically carbonated water, we're ranking, roasting, and reminiscing about the worlds that shaped tabletop roleplaying games. Grab your character sheet, loosen your belt, and prepare for Forgotten Realms Coke vs Greyhawk Pepsi discourse. Show Notes In this episode of the RPGBOT.Podcast, we review the official Dungeons & Dragons campaign settings created by Wizards of the Coast (excluding licensed tie-ins and sub-settings) to help players and Dungeon Masters understand what makes each world distinct. Rather than deep dives, this episode delivers a high-level overview of each D&D setting's tone, themes, and playstyle, helping listeners decide which campaign setting best fits their table. Campaign Settings Covered Birthright – A kingdom-management focused D&D setting where divine bloodlines grant rulers supernatural authority. Ideal for players who want politics, rulership, and domain-level play alongside traditional adventuring. Dark Sun – A grimdark, post-apocalyptic fantasy setting defined by ecological collapse, psionics, scarce resources, and moral ambiguity. One of D&D's darkest campaign settings. Dragonlance – Epic fantasy rooted in legendary novels, fallen gods, returning dragons, and mythic heroism. A classic D&D setting built around narrative arcs and world-shaking events. Eberron – A pulp fantasy and dungeon-punk setting where magic functions as technology. Airships, warforged, political intrigue, and post-war fallout define this highly popular D&D world. Forgotten Realms – The default D&D campaign setting for 5e. High-magic, high-fantasy, dense lore, iconic characters, and flexible adventure design make it the most widely recognized setting. Greyhawk – The original published D&D setting, emphasizing sword-and-sorcery, moral ambiguity, and classic fantasy roots tied to iconic spells and characters. Mystara – A simplified fantasy setting originally designed for Basic D&D, featuring lighter tone, fewer races, and a more approachable style for new or younger players. Nentir Vale – A minimalist fourth-edition setting designed as a flexible framework rather than a fully realized world—perfect for Dungeon Masters who prefer homebrew. Planescape – A multiversal setting centered on Sigil, the City of Doors. Philosophical factions, planar travel, cosmic weirdness, and reality-bending concepts define this fan-favorite. Ravenloft – Gothic horror fantasy featuring cursed domains, tragic villains, and psychological dread. A setting focused on atmosphere, consequences, and survival. Spelljammer – Space fantasy for D&D, blending swashbuckling adventure with crystal spheres, astral travel, and magical ships sailing between worlds. Key Takeaways Not all D&D campaign settings are designed for the same playstyle—some emphasize politics, others horror, survival, or pulp action. Forgotten Realms works as the most flexible and accessible default setting, especially for new players. Eberron stands out for its coherent worldbuilding and logical use of magic as technology. Dark Sun and Ravenloft require player buy-in due to their heavy themes and darker tone. Planescape offers unmatched freedom and philosophical depth but demands strong DM preparation. Nentir Vale exists primarily as a DM toolkit rather than a narrative world. Older settings like Greyhawk, Dragonlance, and Mystara remain relevant for groups seeking classic fantasy vibes or nostalgia-driven campaigns. Dungeon Masters should choose a setting that reinforces—not fights—the story they want to tell. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati

RPGBOT.Podcast
D&D CAMPAIGN SETTINGS - The Multiverse is a Soda Fountain and We're Bad at Choosing

RPGBOT.Podcast

Play Episode Listen Later Jan 22, 2026 72:54


Welcome to the RPGBOT.Podcast, where tonight we bravely attempt to eat the entire Dungeons & Dragons campaign setting menu in one sitting. No tie-ins, no supplements, no "this was technically in Dragon Magazine once" nonsense: just the official D&D settings, served tasting-menu style. From post-apocalyptic deserts where magic killed the planet, to punk fantasy with robot soldiers, to the setting so generic it's basically carbonated water, we're ranking, roasting, and reminiscing about the worlds that shaped tabletop roleplaying games. Grab your character sheet, loosen your belt, and prepare for Forgotten Realms Coke vs Greyhawk Pepsi discourse. Show Notes In this episode of the RPGBOT.Podcast, we review the official Dungeons & Dragons campaign settings created by Wizards of the Coast (excluding licensed tie-ins and sub-settings) to help players and Dungeon Masters understand what makes each world distinct. Rather than deep dives, this episode delivers a high-level overview of each D&D setting's tone, themes, and playstyle, helping listeners decide which campaign setting best fits their table. Campaign Settings Covered Birthright – A kingdom-management focused D&D setting where divine bloodlines grant rulers supernatural authority. Ideal for players who want politics, rulership, and domain-level play alongside traditional adventuring. Dark Sun – A grimdark, post-apocalyptic fantasy setting defined by ecological collapse, psionics, scarce resources, and moral ambiguity. One of D&D's darkest campaign settings. Dragonlance – Epic fantasy rooted in legendary novels, fallen gods, returning dragons, and mythic heroism. A classic D&D setting built around narrative arcs and world-shaking events. Eberron – A pulp fantasy and dungeon-punk setting where magic functions as technology. Airships, warforged, political intrigue, and post-war fallout define this highly popular D&D world. Forgotten Realms – The default D&D campaign setting for 5e. High-magic, high-fantasy, dense lore, iconic characters, and flexible adventure design make it the most widely recognized setting. Greyhawk – The original published D&D setting, emphasizing sword-and-sorcery, moral ambiguity, and classic fantasy roots tied to iconic spells and characters. Mystara – A simplified fantasy setting originally designed for Basic D&D, featuring lighter tone, fewer races, and a more approachable style for new or younger players. Nentir Vale – A minimalist fourth-edition setting designed as a flexible framework rather than a fully realized world—perfect for Dungeon Masters who prefer homebrew. Planescape – A multiversal setting centered on Sigil, the City of Doors. Philosophical factions, planar travel, cosmic weirdness, and reality-bending concepts define this fan-favorite. Ravenloft – Gothic horror fantasy featuring cursed domains, tragic villains, and psychological dread. A setting focused on atmosphere, consequences, and survival. Spelljammer – Space fantasy for D&D, blending swashbuckling adventure with crystal spheres, astral travel, and magical ships sailing between worlds. Key Takeaways Not all D&D campaign settings are designed for the same playstyle—some emphasize politics, others horror, survival, or pulp action. Forgotten Realms works as the most flexible and accessible default setting, especially for new players. Eberron stands out for its coherent worldbuilding and logical use of magic as technology. Dark Sun and Ravenloft require player buy-in due to their heavy themes and darker tone. Planescape offers unmatched freedom and philosophical depth but demands strong DM preparation. Nentir Vale exists primarily as a DM toolkit rather than a narrative world. Older settings like Greyhawk, Dragonlance, and Mystara remain relevant for groups seeking classic fantasy vibes or nostalgia-driven campaigns. Dungeon Masters should choose a setting that reinforces—not fights—the story they want to tell. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati

The RPGBOT.Podcast
EBERRON - FORGE OF THE ARTIFICER 2: Mobile Bastions and Divorced-Dad Energy

The RPGBOT.Podcast

Play Episode Listen Later Jan 12, 2026 70:08


Welcome back to RPGBOT.Podcast, where Ash is a Top GM™, Tyler is still emotionally processing Bastions, and Randall has discovered that Eberron finally lets you live your best divorced-dad-with-a-houseboat fantasy. In Part 2 of our review of Eberron: Forge of the Artificer, we leave the artificer workshop behind and dive headfirst into dragonmarked intrigue, mobile bastions, noir detectives, political backstabbing, and the deeply dangerous question: "What if my base could walk?" This episode contains airships, crime fiction, economic monopolies, and at least one moment where we realize the answer to most Eberron problems is "build a bigger construct." Show Notes In RPGBOT.Podcast – Eberron: Forge of the Artificer (Part 2), the hosts continue their in-depth review of the book by shifting focus away from the artificer class and into the broader Eberron ecosystem. This episode examines the character options beyond artificers, including dragonmarked feats, reworked species, and the lore implications of opening dragonmarks to wider character concepts. From there, the discussion moves into Bastions, including mobile bases like airships, lightning rail trains, and ships—raising important questions about gameplay practicality, narrative freedom, and whether your party should legally be allowed to own a war machine. The back half of the episode explores Eberron's storytelling frameworks, including noir-inspired Sharn inquisitives, dragonmarked house intrigue, and campaign structures built around politics, monopolies, and inevitable wars. Key Takeaways Dragonmarks are the backbone of this book. If you like dragonmarked houses, intrigue, and economic power struggles, this chapter delivers in spades. New species updates are a big win. Warforged as constructs, kalashtar as aberrations, and revamped korovar (half-elves) meaningfully impact gameplay and spell interactions. Dragonmark feats heavily favor spellcasters. Martials should be cautious—many benefits scale best with spellcasting. Mobile Bastions are conceptually excellent and mechanically… messy. Airships, trains, and ships are cool, but DMs will need to smooth the edges. Eberron leans hard into genre play. Noir detective stories, Renaissance-style intrigue, and political drama are clearly supported. High-level play quietly breaks old Eberron assumptions. The book embraces higher-level NPCs and epic conflicts, even if it bends earlier canon. Everything eventually leads to war. Political intrigue, dragonmarked monopolies, and bastions all point toward large-scale conflict—and that's very on-brand for Eberron. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati

RPGBOT.Podcast
EBERRON - FORGE OF THE ARTIFICER 2: Mobile Bastions and Divorced-Dad Energy

RPGBOT.Podcast

Play Episode Listen Later Jan 12, 2026 70:08


Welcome back to RPGBOT.Podcast, where Ash is a Top GM™, Tyler is still emotionally processing Bastions, and Randall has discovered that Eberron finally lets you live your best divorced-dad-with-a-houseboat fantasy. In Part 2 of our review of Eberron: Forge of the Artificer, we leave the artificer workshop behind and dive headfirst into dragonmarked intrigue, mobile bastions, noir detectives, political backstabbing, and the deeply dangerous question: "What if my base could walk?" This episode contains airships, crime fiction, economic monopolies, and at least one moment where we realize the answer to most Eberron problems is "build a bigger construct." Show Notes In RPGBOT.Podcast – Eberron: Forge of the Artificer (Part 2), the hosts continue their in-depth review of the book by shifting focus away from the artificer class and into the broader Eberron ecosystem. This episode examines the character options beyond artificers, including dragonmarked feats, reworked species, and the lore implications of opening dragonmarks to wider character concepts. From there, the discussion moves into Bastions, including mobile bases like airships, lightning rail trains, and ships—raising important questions about gameplay practicality, narrative freedom, and whether your party should legally be allowed to own a war machine. The back half of the episode explores Eberron's storytelling frameworks, including noir-inspired Sharn inquisitives, dragonmarked house intrigue, and campaign structures built around politics, monopolies, and inevitable wars. Key Takeaways Dragonmarks are the backbone of this book. If you like dragonmarked houses, intrigue, and economic power struggles, this chapter delivers in spades. New species updates are a big win. Warforged as constructs, kalashtar as aberrations, and revamped korovar (half-elves) meaningfully impact gameplay and spell interactions. Dragonmark feats heavily favor spellcasters. Martials should be cautious—many benefits scale best with spellcasting. Mobile Bastions are conceptually excellent and mechanically… messy. Airships, trains, and ships are cool, but DMs will need to smooth the edges. Eberron leans hard into genre play. Noir detective stories, Renaissance-style intrigue, and political drama are clearly supported. High-level play quietly breaks old Eberron assumptions. The book embraces higher-level NPCs and epic conflicts, even if it bends earlier canon. Everything eventually leads to war. Political intrigue, dragonmarked monopolies, and bastions all point toward large-scale conflict—and that's very on-brand for Eberron. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati

The RPGBOT.Podcast
EBERRON: FORGE OF THE ARTIFICER 1 - Union-Approved War-Forged Opinions

The RPGBOT.Podcast

Play Episode Listen Later Jan 8, 2026 79:44


Welcome back to RPGBOT.Podcast, where optimism is optional, feedback is weaponized, and today we're firing up the lightning rails straight into Eberron: Forge of the Artificer. This is Part 1 of our review, which means we're here to ask the most important questions first: Does this book actually understand artificers? Does it respect Eberron's magic-as-industry vibe? And will Ash rant about corporate design decisions like an angry warforged with a union card? Spoiler: yes. Probably several times. Grab your tool proficiencies and buckle up—this is Eberron, where magic is practical, progress has consequences, and feedback is delivered with a hammer. NOTE: WE GOT SEVERAL RULES WRONG IN THIS EPISODE. We recorded after an initial read of the book, and I hadn't had time to analyze things in depth, so we made several mistakes. Check our full Artificer class guide, which represents the more accurately. Show Notes In RPGBOT.Podcast – Eberron: Forge of the Artificer Part 1, the crew kicks off a deep-dive review of Wizards of the Coast's newest Eberron supplement, focusing on core themes, design intent, and early impressions rather than final verdicts. This episode sets the foundation for the full review by examining how Forge of the Artificer approaches Eberron's defining pillars: magical technology, artificer identity, pulp action, and noir-inspired worldbuilding. Along the way, the hosts reflect on feedback culture, creator intent, and how production environments shape the final product—because you can't talk about artificers without talking about how things are made. Covered in Part 1: First impressions of Eberron: Forge of the Artificer Artificers as a class fantasy vs. mechanical execution Eberron's "magic as infrastructure" philosophy Tone consistency with classic Eberron (pulp + noir) Early signs of passion vs. corporate checkbox design What this book signals for future D&D 2024 content This is a setup episode—laying groundwork, raising expectations, and sharpening knives for Part 2. Key Takeaways Eberron still lives or dies on tone. The book's success hinges on whether it treats magic as an economic force, not just spell flavor. Artificers need identity, not just options. New tools are exciting, but the real test is whether the class fantasy feels coherent and intentional. Design fingerprints matter. You can feel when a book is made with enthusiasm—and when it's made to hit a release window. This is a promising start, not a final judgment. Part 1 is about signals and foundations; Part 2 will be about payoff. Feedback culture comes full circle. The episode opens with feedback talk for a reason: the hosts apply that same lens to the book itself. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati

RPGBOT.Podcast
EBERRON: FORGE OF THE ARTIFICER 1 - Union-Approved War-Forged Opinions

RPGBOT.Podcast

Play Episode Listen Later Jan 8, 2026 79:44


Welcome back to RPGBOT.Podcast, where optimism is optional, feedback is weaponized, and today we're firing up the lightning rails straight into Eberron: Forge of the Artificer. This is Part 1 of our review, which means we're here to ask the most important questions first: Does this book actually understand artificers? Does it respect Eberron's magic-as-industry vibe? And will Ash rant about corporate design decisions like an angry warforged with a union card? Spoiler: yes. Probably several times. Grab your tool proficiencies and buckle up—this is Eberron, where magic is practical, progress has consequences, and feedback is delivered with a hammer. NOTE: WE GOT SEVERAL RULES WRONG IN THIS EPISODE. We recorded after an initial read of the book, and I hadn't had time to analyze things in depth, so we made several mistakes. Check our full Artificer class guide, which represents the more accurately. Show Notes In RPGBOT.Podcast – Eberron: Forge of the Artificer Part 1, the crew kicks off a deep-dive review of Wizards of the Coast's newest Eberron supplement, focusing on core themes, design intent, and early impressions rather than final verdicts. This episode sets the foundation for the full review by examining how Forge of the Artificer approaches Eberron's defining pillars: magical technology, artificer identity, pulp action, and noir-inspired worldbuilding. Along the way, the hosts reflect on feedback culture, creator intent, and how production environments shape the final product—because you can't talk about artificers without talking about how things are made. Covered in Part 1: First impressions of Eberron: Forge of the Artificer Artificers as a class fantasy vs. mechanical execution Eberron's "magic as infrastructure" philosophy Tone consistency with classic Eberron (pulp + noir) Early signs of passion vs. corporate checkbox design What this book signals for future D&D 2024 content This is a setup episode—laying groundwork, raising expectations, and sharpening knives for Part 2. Key Takeaways Eberron still lives or dies on tone. The book's success hinges on whether it treats magic as an economic force, not just spell flavor. Artificers need identity, not just options. New tools are exciting, but the real test is whether the class fantasy feels coherent and intentional. Design fingerprints matter. You can feel when a book is made with enthusiasm—and when it's made to hit a release window. This is a promising start, not a final judgment. Part 1 is about signals and foundations; Part 2 will be about payoff. Feedback culture comes full circle. The episode opens with feedback talk for a reason: the hosts apply that same lens to the book itself. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati

Dungeon Master of None
384 - Eberron: Forge of the Artificer

Dungeon Master of None

Play Episode Listen Later Dec 29, 2025 46:19


On the 6th day of Wizardsmas, Matt and Rob return to Eberron and Khorvaire to talk about the newest book in our favorite magitech pulp universe, Eberron: Forge of the Artificer! Music: Pac Div - Roll the Dice Follow Dungeon Master of None on Blue Sky: https://bsky.app/profile/dmofnone.bsky.social   Join our Patreon for bonus episodes: https://www.patreon.com/DungeonMasterOfNone   Join the DMofNone Discord!

It's A Mimic!
Eberron: Forge of the Artificer - Review (L067)

It's A Mimic!

Play Episode Listen Later Dec 17, 2025 52:12


This Legend Lore episode sees Adam and Dave dig into the newest (and shortest) WotC book, Eberron: Forge of the Artificer. Opening Theme and Intro 0:00 Expectations 0:35 Eberron: Forge of the Artificer 6:09 Impressions 41:56 Outro & Closing Theme 50:20 DON'T FORGET TO LIKE & SUBSCRIBE! Patreon at https://www.patreon.com/user?u=84724626 Website: https://www.itsamimic.com Email at info@itsamimic.com Social: Instagram at https://www.instagram.com/itsamimic/?hl=en Threads at https://www.threads.net/@itsamimicpodcast Facebook at https://www.facebook.com/itsamimic/ Reddit at https://www.reddit.com/r/ItsaMimic/ Find Us On: Spotify at https://open.spotify.com/show/3Y19VxSxLKyfg0gY0yUeU1 Apple Podcasts https://podcasts.apple.com/us/podcast/its-a-mimic/id1450770037 Podbean at https://itsamimic.podbean.com/ YouTube at https://www.youtube.com/channel/UCzQmvEufzxPHWrFSZbB8uuw Dungeon Master 1:  Adam Nason Dungeon Master 2:  CB Dave Narrator:  CB Dave Script By:  Adam Nason, CB Dave Produced By:  CB Dave Director:  Adam Nason Editor:  Adam Nason Executive Producer:  Adam Nason Main Theme:  Cory Wiebe Musical Scores:  Tyler Gibson Logo by:  Megan Lengle Other Artwork is owned by Wizards of the Coast. This episode is meant to be used as an inspirational supplement for Dungeons & Dragons 5th Edition and tabletop roleplaying games in general.  It's A Mimic! does not own the rights to any Wizards of the Coasts products.

Happy Jacks RPG Podcast
HJRP S36E12 | First System Impressions, Extroverts Supporting Introverts, & IPs Made for Play

Happy Jacks RPG Podcast

Play Episode Listen Later Dec 13, 2025 89:19


◇ Ed from Mn, now in Fl. asks about how a first experience forms a lasting opinion of a system, Clara asks how extroverted players can support introverted players, & From the Archive 2022: Weaselcreature asks about playing in RPG IPs like Traveller's setting and  Eberron vs. pop culture IPs like Marvel and Star Wars | Hosts: Kimi, Bill & Adam ◇ 00:33◇ Welcome & Episode Summary 01:26◇ Announcements 03:14◇ Indie Designer of the Month: Ross Payton https://www.patreon.com/RPPR 06:12◇ Mailbag 1 36:18◇ Mailbag 2 60:02◇ Mailbag 3 – From the Archive 80:48◇ Episode Closing 86:52◇ Music ◇ Email happyjacksrpg@gmail.com or post in our Discord server to send in your own topic or question for the show! ◇ Find us on Youtube ◇ Twitch ◇ Twitter ◇ Instagram ◇ Facebook ◇ Discord or find all our podcast feeds on your favorite Podcast platform! happyjacksrpg.carrd.co ◇ Subscribe to our Actual Play Feed! We have a backlog of campaigns in over 20 RPG systems and new games running all the time. ◇ Become a Patreon! All the money goes into maintaining and improving the quality of our shows. patreon.com/happyjacksrpg Ⓒ2025 Happy Jacks RPG Network www.happyjacks.org

Grumpy Dungeon Masters
Episode 262 – Is Eberron Forge of the Artificer Any Good?

Grumpy Dungeon Masters

Play Episode Listen Later Dec 9, 2025 66:38


The guys look at the new Dungeons & Dragons book Eberron: Forge of the Artificer. At 112 pages it's kind of slim, but does it have content? Also how to store miniatures so you can find them and a magical blowgun that will ruin your players characters day.

DnDiscussions
Episode 147 – New Book Releases plus the 2025 Holiday Oneshot Idea

DnDiscussions

Play Episode Listen Later Dec 8, 2025 71:24


Ryan and Ben talk about the newest Forgotten Realms and Eberron books then dive into their yearly holiday oneshot. Community Pages: Everything you need to know about the new Forgotten Realms books; What's new with the Artificer; Forge your story with 5 inventive artificer subclasses; Polygon's Eberron: Forge of the Artificer article; Ed Greenwood's Realmsbound: … Continue reading "Episode 147 – New Book Releases plus the 2025 Holiday Oneshot Idea"

The RPGBOT.Podcast
FORGOTTEN REALMS: ADVENTURES IN FAERUN: Dales, Deserts, and Dumb Decisions - The RPGBOT Grand Tour

The RPGBOT.Podcast

Play Episode Listen Later Dec 8, 2025 85:47


What do you get when you mix 40 years of Dungeons & Dragons lore, a 288-page setting book, and three podcasters who can't agree on how to pronounce "Myth Drannor"? Chaos. Pure, lore-filled, map-crossing, Elminster-cheese-eating chaos. In this episode, the RPGBOT crew dives headlong into Forgotten Realms: Adventures in Faerûn, a sourcebook that's equal parts nostalgia trip and travel brochure for DMs who think "Sword Coast" is just too mainstream. Show Notes In this episode of the RPGBOT.Podcast, hosts Tyler Kamstra, Randall James, and Ash Ely crack open the 288-page Forgotten Realms: Adventures in Faerûn sourcebook from Wizards of the Coast, exploring what's new, what's reimagined, and what's just plain weird in the most iconic D&D setting of all time. Forgotten Realms: Heroes of Faerun (affiliate link) The crew discusses how the book merges setting material and short adventures, offering 51 one-shots that span the breadth of Faerûn, from the frozen wastes of Icewind Dale to the desert empires of Calimshan, and even the Fey-touched Moonshae Isles. Along the way, they highlight new DM tools, renown systems, and bastion support, while poking fun at typos, timeline contradictions, and the ever-mysterious fate of Karlach from Baldur's Gate 3. The review covers: How Adventures in Faerûn expands beyond the Sword Coast Adventurer's Guide to become a true campaign-scale setting book. 51 new adventures—mini-campaigns that span levels 1–13 across multiple regions. Deep dives into the Dalelands, Icewind Dale, Calimshan, and the Moonshae Isles, with highlights on lore, adventure hooks, and design philosophy. The new renown and bastion systems, adapted for Faerûn's cultures and factions. Smart mechanical updates for survival horror (Icewind Dale) and environmental challenges (Calim Desert lightning storms). A surprising technological twist in Calimshan, where "mechanical wonders" push the setting toward Eberron-style magitech. Philosophical debates on epic vs. heroic fantasy, timeline sanity, and whether the word "wonk" is, in fact, a real word. Key Takeaways A True Return to the Realms: Adventures in Faerûn successfully modernizes the Forgotten Realms setting for the 2024 ruleset while honoring 40+ years of D&D lore. Massive Replay Value: With 51 one-shot adventures and regional micro-campaigns, this book can sustain countless play sessions. DM-Friendly Design: The addition of DM Toolboxes, renown tables, and bastion options helps DMs run localized adventures or full-scale journeys across the continent. Lore for Every Taste: Whether you love the snowy peril of Icewind Dale, the sizzling intrigue of Calimshan, or the mythic eco-fantasy of the Moonshae Isles, there's a region tailored to your campaign style. Respectful Revisions: The update smartly removes dated elements (like Calimshan's old slavery lore) and replaces them with creative world-building and inclusive modernization. New Adventuring Philosophies: Players are encouraged to embrace "main character energy"—epic fantasy with unique character backstories tied to Faerûn's iconic legacy. Tyler Still Can't Spell: The first typo in the book arrives in the opening sentence—and the RPGBOT crew finds that deeply relatable. Join the RPGBOT Patreon If you enjoy deep dives into tabletop worlds, expert analysis of D&D mechanics, and chaotic lore debates about elves, cheese, and lightning sand—support the show on Patreon.com/RPGBOT. Members get ad-free episodes, behind-the-scenes discussions, and early access to new RPGBOT.Reviews. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati

RPGBOT.Podcast
FORGOTTEN REALMS: ADVENTURES IN FAERUN: Dales, Deserts, and Dumb Decisions - The RPGBOT Grand Tour

RPGBOT.Podcast

Play Episode Listen Later Dec 8, 2025 85:47


What do you get when you mix 40 years of Dungeons & Dragons lore, a 288-page setting book, and three podcasters who can't agree on how to pronounce "Myth Drannor"? Chaos. Pure, lore-filled, map-crossing, Elminster-cheese-eating chaos. In this episode, the RPGBOT crew dives headlong into Forgotten Realms: Adventures in Faerûn, a sourcebook that's equal parts nostalgia trip and travel brochure for DMs who think "Sword Coast" is just too mainstream. Show Notes In this episode of the RPGBOT.Podcast, hosts Tyler Kamstra, Randall James, and Ash Ely crack open the 288-page Forgotten Realms: Adventures in Faerûn sourcebook from Wizards of the Coast, exploring what's new, what's reimagined, and what's just plain weird in the most iconic D&D setting of all time. Forgotten Realms: Heroes of Faerun (affiliate link) The crew discusses how the book merges setting material and short adventures, offering 51 one-shots that span the breadth of Faerûn, from the frozen wastes of Icewind Dale to the desert empires of Calimshan, and even the Fey-touched Moonshae Isles. Along the way, they highlight new DM tools, renown systems, and bastion support, while poking fun at typos, timeline contradictions, and the ever-mysterious fate of Karlach from Baldur's Gate 3. The review covers: How Adventures in Faerûn expands beyond the Sword Coast Adventurer's Guide to become a true campaign-scale setting book. 51 new adventures—mini-campaigns that span levels 1–13 across multiple regions. Deep dives into the Dalelands, Icewind Dale, Calimshan, and the Moonshae Isles, with highlights on lore, adventure hooks, and design philosophy. The new renown and bastion systems, adapted for Faerûn's cultures and factions. Smart mechanical updates for survival horror (Icewind Dale) and environmental challenges (Calim Desert lightning storms). A surprising technological twist in Calimshan, where "mechanical wonders" push the setting toward Eberron-style magitech. Philosophical debates on epic vs. heroic fantasy, timeline sanity, and whether the word "wonk" is, in fact, a real word. Key Takeaways A True Return to the Realms: Adventures in Faerûn successfully modernizes the Forgotten Realms setting for the 2024 ruleset while honoring 40+ years of D&D lore. Massive Replay Value: With 51 one-shot adventures and regional micro-campaigns, this book can sustain countless play sessions. DM-Friendly Design: The addition of DM Toolboxes, renown tables, and bastion options helps DMs run localized adventures or full-scale journeys across the continent. Lore for Every Taste: Whether you love the snowy peril of Icewind Dale, the sizzling intrigue of Calimshan, or the mythic eco-fantasy of the Moonshae Isles, there's a region tailored to your campaign style. Respectful Revisions: The update smartly removes dated elements (like Calimshan's old slavery lore) and replaces them with creative world-building and inclusive modernization. New Adventuring Philosophies: Players are encouraged to embrace "main character energy"—epic fantasy with unique character backstories tied to Faerûn's iconic legacy. Tyler Still Can't Spell: The first typo in the book arrives in the opening sentence—and the RPGBOT crew finds that deeply relatable. Join the RPGBOT Patreon If you enjoy deep dives into tabletop worlds, expert analysis of D&D mechanics, and chaotic lore debates about elves, cheese, and lightning sand—support the show on Patreon.com/RPGBOT. Members get ad-free episodes, behind-the-scenes discussions, and early access to new RPGBOT.Reviews. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati

The Game Design Round Table
Season: RPG - Constructing Eberron with Keith Baker

The Game Design Round Table

Play Episode Listen Later Nov 25, 2025 56:15


In this RPG episode, hosts Dirk Knemeyer and David Heron welcome legendary designer Keith Baker, writer and designer for Eberron, to explore the world-building and design philosophies behind one of D&D's most iconic settings. Keith discusses the origins of Eberron, how each edition carries its core essence forward, and the influence of his work on projects like Phoenix. They dive into player autonomy, narrative flexibility, and what makes these choices succeed at the table. A rich, insightful conversation for anyone who loves worldbuilding or wants to understand the craft behind great RPG settings.

The Clash of Krits
Eberron Ep8: The Mourning

The Clash of Krits

Play Episode Listen Later Aug 31, 2025 187:18


Things have reached their Climax as we witness the finale of Ghost Team. https://linktr.ee/clashofkrits   Support us on https://patreon.com/ClashofKrits to get access to our after show "Late Night Traffic" and More!   (WARNING, THIS EPISODE IS OVER THREE HOURS LONG. TAKE YOUR TIME AND ENJOY.)

The Clash of Krits
Eberron Ep7: Whatever it Takes

The Clash of Krits

Play Episode Listen Later Jul 27, 2025 108:11


The Ghost Unit come to find out where their loyalties lie. https://linktr.ee/clashofkrits   Support us on https://patreon.com/ClashofKrits to get access to our after show "Late Night Traffic" and More!

RogueWatson - D&D Live Play
Eberron Delay, Stranger Things Adventure, Forgotten Realms Art reveal | This Week in D&D

RogueWatson - D&D Live Play

Play Episode Listen Later Jul 25, 2025 59:59


Weekly live stream covering D&D news.Streamed live on July 24, 2025.Chat with us in the Official Discord Server: https://discord.gg/AjvtemjSupport the channel at https://www.patreon.com/Roguewatson

Morrus' Unofficial Tabletop RPG Talk
357 | Eberron Delays, Stranger Things, Forgotten Realms, Thundercats, Critical Role Video Games

Morrus' Unofficial Tabletop RPG Talk

Play Episode Listen Later Jul 25, 2025 61:08 Transcription Available


Livestreaming as always Friday at 2pm UK time (9am ET)! This week we'll be talking about the Eberron delays, the new Stranger Things D&D box set, the Forgotten Realms product cover reveals, Cthulhu in D&D, Thundercats TTRPG, Critical Role video games, and more! Eberron: Forge of the Artificer Delayed Until December D&D's October Product Revealed to Be Stranger Things Tie-In Here's The Covers of BOTH of November's Forgotten Realms Books Forgotten Realms Books to Have Several Digital DLCs, Including One Featuring Asterion Cthulhu by Torchlight Brings Mythos To D&D Warframe--Powered By Starfinder--Coming To A Tabletop Near You! Thundercats Are On The Move! Thundercats Are Loose! Critical Role Announces Video Game Development Plans ENNIE Award Dream Date Guide 2025 Monstrous Menagerie II is Now Available!

The Eldritch Lorecast
#199. Is This the Critical Role Video Game We Wanted?

The Eldritch Lorecast

Play Episode Listen Later Jul 23, 2025 57:18


Critical Role announces their first video game, WotC boasts the BIGGEST D&D starter set ever, Eberron is delayed, and is "D&D in a Castle" offering a new career path?Unlock the Grim Hollow Player's Guide, today! https://www.kickstarter.com/projects/ghostfiregaming/grim-hollow?ref=3hjfbfEmail your questions to podcast@ghostfiregaming.comBen: @TheBenByrneDael: @DailyDaelJames: @jamesjhaeckShawn: @shawnmerwinEditor:  @ZsDante  Topics:00:00 - Intro01:12 - TTRPG from video games06:41 - Starfinder video game10:28 - Critical Role's video game17:08 - Grim Hollow: The Player's Guide releases19:35 - D&D's BIGGEST ever starter set27:42 - New Stranger Things D&D box set33:54 - Eberron book delayed35:54 - Green Ronin vs Diamond40:05 - Draughts worker strike41:16 - D&D DM University

Sly Flourish's Lazy DM Prep
Eberron Forge of the Artificer is Weird – Lazy RPG Talk Show

Sly Flourish's Lazy DM Prep

Play Episode Listen Later Jul 21, 2025 62:38


D&D and RPG news and commentary by Mike Shea of https://slyflourish.com Contents 00:00 Show Start 00:38 Sly Flourish News: Take it Easy, Prep Three Quests, Shadowdark Adventure, Creative Spark Appearance, 03:12 Sly Flourish News:  Lazy 5e Treasure Generator 06:00 D&D & RPG News: Black Flag Released in Creative Commons 11:45 Commentary: Eberron Forge of the Artificer is a Weird Product 24:16 Commentary: 2025 D&D Starter Set 33:20 DM Tip: Experiences Running the D&D 2024 Death Knight 42:29 DM Tip: Lazy 5e Magic Item Prices 52:20 Patreon Question: Where Do Your RPG Tips Come From? 57:15 Patreon Question: Converting D&D 2024 Material Back to 2014 Links Subscribe to the Sly Flourish Newsletter Support Sly Flourish on Patreon Buy Sly Flourish Books: Take It easy Prep Three Quests Guest on Creative Spark talking about being an RPG YouTuber Black Flag released in the CC Eberron Forge of the Artificer delayed D&D Starter Set Info RPG Tips in the Creative Commons

Morrus' Unofficial Tabletop RPG Talk
356 | Eberron Species, D&D Starter Set, New M&M Edition, Critical Role Tour

Morrus' Unofficial Tabletop RPG Talk

Play Episode Listen Later Jul 18, 2025 69:42 Transcription Available


Livestreaming as always Fridays at 2pm UK time (9am ET)! This week we'll be talking about the species in the upcoming Eberron book, the new D&D starter set's price, a new edition of Mutants & Masterminds, 7th Sea being taken on my Studio Agate, Critical Role's new tour, and more! Wizards of the Coast Reveals Revised Eberron Species Details Heroes of the Borderlands Starter Set Price Point Revealed Train To Be A Pro Dm At 'D&D' 'Dungeon Master University' Paizo Inc. Names Industry Veteran Christian Moore as First Chief Growth Officer Paizo Partners with Titan Forge and MyMiniFactory to Offer Premium STLs and Print-On-Demand Miniatures Critical Role Announces 2026 Live Tour Dates, Three Shows in Europe New Edition of Mutants & Masterminds Coming Soon Studio Agate Takes Over 7th Sea From Chaosium University of Chicago announces Hemlock Numerous Objections To Diamond's ''Hostage Inventory'' Plan Group Battling Diamond Has Nine Comic Publishers We've Talked Dogs, Cats, Tigers, Zombies and Beetles... But We Know What You REALLY Want Is A Dragon Wyrmling

Morrus' Unofficial Tabletop RPG Talk
355 | Eberron Contents, ENnies Nominees, Pets & Sidekicks With Guest Paul Hughes

Morrus' Unofficial Tabletop RPG Talk

Play Episode Listen Later Jul 11, 2025 111:39 Transcription Available


Livestreaming as always today at 2pm UK time (9am ET)! This week we'll be talking about the contents of the upcoming Eberron book, congratulating this year's ENnies nominees, and chatting about Pets & Sidekicks with special guest Paul Hughes! Pets & Sidekicks chat starts at 1 hours 7 minutes into the podcast. Eberron: Forge of the Artificer Page Count, Contents Revealed Dungeons & Dragons Shifts to Franchise Model, Dan Ayoub Named as Head Ray Winninger Explains What ‘Franchise Model' Means D&D Beyond's Users Online Over Last Year Introducing Paizo Plus Congrats To 2025's ENnie Nominees! Dragonbane Miniatures Coming to Kickstarter New One Ring and Lord of the Rings Starter Sets Launching at Gen Con Exploration Guide Announced for Star Trek Adventures 2E Jess Lanzillo Joins White Wolf as Creative Director Green Ronin Crowdfunding Legal Defense Fund In Fight Against Diamond Distrubutors Today's The Day You Meet Your New Best Friend--Pets & Sidekicks Launches On Kickstarter! Ride A Giant Beetle Into Battle In Pets & Sidekicks! Even Familiars Like Cats Can Level Up In Pets & Sidekicks 

The Clash of Krits
Eberron Ep6: The Terror Within

The Clash of Krits

Play Episode Listen Later Jun 29, 2025 105:17


Ghost Unit is on Edge after their departure from Sharn, trust becomes scarce. https://linktr.ee/clashofkrits   Support us on https://patreon.com/ClashofKrits to get access to our after show "Late Night Traffic" and More!

The Clash of Krits
Eberron Ep5: Dragons Tower

The Clash of Krits

Play Episode Listen Later May 25, 2025 118:45


Ghost Unit A  has their big confrontation with Lukar. https://linktr.ee/clashofkrits   Support us on https://patreon.com/ClashofKrits to get access to our after show "Late Night Traffic" and More!

eberron dragons tower
The Glass Cannon Podcast
Glass Cannon Radio #12 – Erik Mona, Skid Maher, D&D Campaign Settings

The Glass Cannon Podcast

Play Episode Listen Later Apr 10, 2025 120:21


The new Book Club book is announced! Plus, Erik Mona (Paizo) and Skid Maher (GCN) join the show to discuss epic D&D campaign settings, including Greyhawk, Forgotten Realms, Dark Sun, Eberron, Planescape, Dragonlance and more! Watch the video here: https://youtu.be/3bdUsq-DI_8 0:00 Intro 7:30 Greyhawk 40:30 Forgotten Realms 1:09:50 Elevator Pitch 1:33:40 Setting Prep 1:45:15 Beat McD Access exclusive podcasts, ad-free episodes, and livestreams with a 30-day free trial with code "GCN30" at jointhenaish.com. Join Troy Lavallee, Joe O'Brien, Skid Maher, Matthew Capodicasa, Sydney Amanuel, and Kate Stamas as they tour the country. Get your tickets today at https://hubs.li/Q03cn8wr0. For more podcasts and livestreams, visit https://hubs.li/Q03cmY380. Learn more about your ad choices. Visit megaphone.fm/adchoices

Dungeon Master of None
340 - Frontiers of Eberron

Dungeon Master of None

Play Episode Listen Later Jan 16, 2025 69:56


Matt and Rob strap on their spurs and ride off into the sunset with Keith Baker and the Eberron crew, reviewing Frontiers of Eberron, the latest (and maybe last?) Eberron splatbook for 5e. It's got a gazetteer, a starting town, an adventure, monstrous races, warforged cowboys, and more! Frontiers of Eberron: Quickstone https://www.dmsguild.com/product/493112/Frontiers-of-Eberron-Quickstone  Follow Dungeon Master of None on Blue Sky:  https://bsky.app/profile/dmofnone.bsky.social  https://www.patreon.com/DungeonMasterOfNone  Join the DMofNone Discord! Music: Pac Div - Roll the Dice Marty Robbins - Big Iron Will Smith - Wild Wild West Johnny Western - The Ballad of Paladin