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RPG Next Podcast
MDS1E18 – O Velho Moedor de Ossos | RPG D&D 5e

RPG Next Podcast

Play Episode Listen Later May 26, 2025


Tarrasque na Bota apresenta: Maldição de Strahd, uma aventura do RPG D&D 5e. Episódio 18 – O Velho Moedor de Ossos. Após um combate mortal contra um formidável inimigo, Bulgor, o Bárbaro, e Renesmee, a Bruxa Giomorgo, são traídos pela fada que os contratou. Separados do restante do grupo, são enviados para os planos do pavor nas terras de Baróvia, onde a única maneira de escapar é enfrentar o responsável por capturá-los: o Primeiro Vampiro, Conde Strahd Von Zarovich.  ATENÇÃO: Esse podcast é recomendado para maiores de 16 anos. Com a participação de: Vinicius Watzl Shelly Gustavo Zattoni Roberta Manaa Thiago Araújo como o Mestre da Aventura Edição de: Vinicius Watzl Uma produção RPG Next. NOVIDADE!!! Para tornar a sua experiência ainda mais fácil e prática, agora disponibilizamos nossos conteúdos exclusivos do Apoia.se também no Spotify! Assim, você pode acessar tudo em um só lugar, sem precisar alternar entre plataformas. Quer saber como ativar essa opção e ouvir nossos episódios exclusivos diretamente no Spotify? Acesse este artigo com o passo a passo:

Descent into Avernus: Dungeons and Dragons
S07E20 - Ch8 Avernus (live) - Tiamat - Vecna: Eve of Ruin

Descent into Avernus: Dungeons and Dragons

Play Episode Listen Later Apr 27, 2025 264:24


Descent into Avernus: Dungeons and Dragons
S07E19 - Ch8 Avernus (live) - Red Belvidere Casino - Vecna: Eve of Ruin

Descent into Avernus: Dungeons and Dragons

Play Episode Listen Later Apr 17, 2025 225:01


Nerd Best Friends
Episode 70 - Top 5 Villains

Nerd Best Friends

Play Episode Listen Later Apr 16, 2025 66:48


It's our newest Top 5, this time NERDING OUT about our favorite bad guys and gals! Dr. Intern Joan is back! Analese is loving the literary baddies and Rob is loves going back to childhood scares.Also in this episode: hockey drinking game or a power hour, Friendly Neighborhood Spiderman and great theme songs, goofin and cheesin, true crime, reality tv shows like the Amazing Race, Vecna, The Monkey, crane machines for schools. Talk Nerdy to Me TRAILER SWAP: check out the Total Conundrum podcast, all about the spooky, the unexplained, and a good listen! Bonus episodes for subscribers on Patreon! Get bonus content on Patreon Hosted on Acast. See acast.com/privacy for more information.

Pen & Paper
DUNGEONS & DRAGONS - 4 FINGER FÜR VECNA | Nachts im Museum des Bösen #2

Pen & Paper

Play Episode Listen Later Apr 12, 2025 143:19


WERBUNG | Das neue Regelwerk findet ihr auf deutsch unter https://rbtv.to/dnd-vecna - vorbestellen! Alternativ könnt ihr es auch auf englisch hier bestellen: https://rbtv.to/vecna_en /WERBUNG Nach einem Einbruch in das MUSEUM DES BÖSEN stehen die Helden von DUNGEONS & DRAGONS - 4 FINGER FÜR VECNA / VIER FINGER FÜR VECNA ihrem bisher größten Gegner gegenüber: einem Gedankenschinder. Werden die Charaktere von Haselnuuuss, Florentin Will, Nils Bomhoff und Mháire Stritter es schaffen, dem Fängen des Bösen zu entkommen? Und können sie den Finger von VECNA aus dem Museum stehlen oder kommt ihnen ein findiger Dieb oder eine gerissene Gestaltwandlerin zuvor? Spielleiter Steffen Grziwa hat wieder die ein oder andere Überraschung vorbereitet. Diese Sendung entsteht in Zusammenarbeit mit dem Team hinter Dungeons and Dragons.

Pen & Paper
4 FINGER FÜR VECNA - Pre-Show | Recap von Nachts Museum des Bösen #1

Pen & Paper

Play Episode Listen Later Apr 11, 2025 29:48


WERBUNG | Das neue Regelwerk findet ihr auf deutsch unter [Link weiter unten] - vorbestellen! Alternativ könnt ihr es auch auf englisch hier bestellen: [Link weiter unten] /WERBUNG Steffen Grziwa stellt seine Spieler und Spielerinnen auf die Probe: Wer kann sich noch daran erinnern, was im letzten Teil des DUNGEONS & DRAGONS-Abenteuers passiert ist? Haselnuuuss, Florentin Will, Nils Bomhoff und Mháire Stritter rekapitulieren gemeinsam mit ihrem Spielleiter was im MUSEUM DES BÖSEN innerhalb der PEN & PAPER 4 FINGER FÜR VECNA-Kampagne passiert ist und bereiten sich auf den großen Kampf gegen den Gedankenschinder vor. Diese Sendung entsteht in Zusammenarbeit mit dem Team hinter D&D 4 Finger für Vecna. nd

Agile Mentors Podcast
#141: Cooking Up a Killer Retrospective with Brian Milner

Agile Mentors Podcast

Play Episode Listen Later Apr 9, 2025 30:20


Tired of “What went well?” and “What didn’t”? Brian Milner is here to help you cook up retrospectives that actually get your team thinking, collaborating, and improving. From creative themes to actionable frameworks, this is your behind-the-scenes guide to better retros. Overview Do your retrospectives feel more “check-the-box” than game-changing? Brian Milner shares his full recipe for planning and facilitating retrospectives that actually matter. Whether your team is stuck in repetition, tuning out, or phoning it in, Brian’s step-by-step approach will show you how to bring structure, creativity, and energy back into the room. Brian walks you through the five essential components of a retrospective, including how to match formats to your team’s personality, align activities with Agile's three pillars (transparency, inspection, and adaptation), and spark meaningful change with every session. References and resources mentioned in the show: Stranger Things Retrospective Download Agile Retrospectives by Esther Derby & Diana Larsen Retromat Blog: Overcoming Four Common Problems with Retrospectives by Mike Cohn Blog: Does a Scrum Team Need a Retrospective Every Sprint? By Mike Cohn #139 The Retrospective Reset with Cort Sharp Retrospectives Repair Guide Better Retrospectives Subscribe to the Agile Mentors Podcast Want to get involved? This show is designed for you, and we’d love your input. Enjoyed what you heard today? Please leave a rating and a review. It really helps, and we read every single one. Got an Agile subject you’d like us to discuss or a question that needs an answer? Share your thoughts with us at podcast@mountaingoatsoftware.com This episode’s presenters are: Brian Milner is SVP of coaching and training at Mountain Goat Software. He's passionate about making a difference in people's day-to-day work, influenced by his own experience of transitioning to Scrum and seeing improvements in work/life balance, honesty, respect, and the quality of work. Auto-generated Transcript: Brian Milner (00:00) Welcome in Agile Mentors. We are back for another episode of the Agile Mentors podcast, like we always do. And I'm with you as always, Brian Milner. Today we have with us, me, just me. Now, before you get frustrated with that or think we're copping out in some way, this is intentional. I wanted to have an episode to myself because and working through all this stuff around retrospectives, I thought that it might be good to take an episode here. And I kind of thought of it sort of like a cooking episode, right? Like if you watch a cooking show, you know, Gordon Ramsay show or something, they'll walk you through how they make something. And it's from start to finish. They show you the ingredients. They show you how everything's put together. And then you see this beautiful dish at the end. Well, I've often compared the way that you can format a retrospective to a little bit like a meal, because a meal has different courses in it. And a retrospective should have these themed areas or repeatable sections of it. And so I thought of it a little bit like making a meal. So I thought I'd just walk you through a little bit step by step. what I'm thinking here and how I would go about doing it. this is, you know, we're cooking up something special here. It's a kind of a recipe here that's, you know, equal parts creative and effective. It's a way to try to keep your retrospectives interesting, but also keep them to be solid and where you can have an actual outcome that comes from this. And you actually make definitive changes here with your team as a result. So there's a couple of retrospective courses that I have coming out where I go into detail about all these things, but I wanted to take an episode where I could walk you through and just have you kind of peer over my shoulder a little bit about how I might do this if I was going to create a retrospective for a team. So first starters, I think we have to understand that there is a menu to follow, right? And I kind of use this menu metaphor because one of the great things about when you go out and you have a meal at a nice restaurant is there's a repeatable pattern to it. You kind of expect that they're gonna bring you a drink first and then maybe you have, if it's a really fancy restaurant, maybe you have appetizers first or hors d'oeuvres even before appetizers, then you maybe have appetizers or not. Then you have a main course and maybe you have a salad even before the main course and then you have a a meal, and then you have some kind of a dessert afterwards, maybe even some kind of a cocktail at the end of the meal or coffee at the end of the meal. But there's sort of a pattern to it. And regardless of what restaurant you go to, you kind of repeat that same pattern. Now, I know that there's times you'll be, this is where the metaphor kind of breaks down a little bit, I get it. You may not have the same pieces every time. And what we're going to be talking about here as a retrospective pattern is that, yes, you should sort of follow the same pattern. You can't really get to, let's say, dessert. You can't just skip and go to dessert, right? You've got to go through this journey of the other sections so that you can end up at dessert and really fully appreciate it, right, and get the most out of it. So that's where this metaphor is a little bit of a, starts to break down a little tiny bit. But. I want to talk about here first why retrospectives matter and why they often go stale. I think they often go stale for a lot of reasons, but one of the chief reasons I've encountered when I work with teams is that the Scrum Master on the team really only has a small amount of formats and styles that they have to work with. They have a small little set in their toolbox. And they may even rotate through a few of them. But at the end of the day, it's kind of a small toolbox. There's only a few tools in there. And if I'm a team, if I'm a member of that team, you can imagine how I might get bored. And I might think this is not really worthwhile if I'm showing up every single time and I'm hearing the same exact questions. What did I do? What do we do well? What do we not do so well? Do I have any roadblocks? If I'm just asked that same thing every time, then I might not feel like this is a very worthwhile thing. Or I might get to the point where I feel like, gosh, I've answered the same question, you know, three sprints in a row. I just, got nothing more for you Scrum Master. I just, I can't dig any deeper. I've given you everything and it just feels like this is the, you know, groundhog day. We're doing the same thing over and over again, but nothing's really changing. So. I think it's important that we be able to switch things up, but it's not change just for change sake. That's why I think that having a structure of some kind can give you that pattern to fall back on that can make it effective, but then also can provide variety, can make it something that changes over time as you do this with your team. Doesn't mean that you can't ever repeat a format that you've used. I don't think that's a bad thing. I just wouldn't want to repeat the same, just handful, small little number of them over and over again. That's going to get repetitive and it's going to make people a little frustrated. The other thing is I think you have to match these to the personality of your team. Your team might be more outgoing or they might be more introverted. You might have people who prefer activities or little more, you know, kind of quiet activities or some that are more verbal, you know, require more discussion. That's really an individual thing for your team. So I think you have to think as you go through this, what's going to work for these people, right? For this set of individuals that I am working with. You know, I always say there's kind of a first commandment for Scrum Masters, know thy team. And I think that's really something that's important for us to grasp onto is we have to know our team. can't coach to the average. Right? We have to coach to the individual, to what we have on our team, because your team is unique. That set of individuals has never come together anywhere else in the world. Right? Those personalities. And what you want is to find out how to make that set of people work well together. Right? How do they work best together? Not how does every other team in the world work best or how does the average team work best? How does your team work best? Right? So with all of this is sort of setting this and saying that there should be a pattern. I do want to give the hat tip here and say that the Esther Derby Dinah Larson book on retrospectives is one I strongly recommend. In fact, pretty much my whole career as a trainer, I have said, when people say if there's one book, if I'm to be a Scrum Master, if there's one book that you would say would be really impactful to me from pretty much day one, I have pointed to that book. It's called Agile Retrospectives, Esther Derby, Dinah Larson. And in that book, they lay out a pattern of kind of five phases that go through it. I'm going to distill it down because to me, it's sort of the three middle ones that are the most important. I will talk about the two on the ends here as well and kind of put that on top of these three. But sometimes I find people find it easier if they just remember what I'm gonna teach you here about the three that are in the middle. So in Scrum Master classes, we will talk often about how there's these three pillars of the Agile process or three pillars of empiricism. Empiricism says that we learn through experience. Well, I always say in class, it's not enough to just do the wrong thing over and over again. I gain a lot of experience by doing the wrong thing over and over, but I don't learn from it. And the three pillars are what's needed to make sure you learn from them. And I'm sure you've heard these before, but if you haven't, transparency, inspection, adaptation. Those are the three. Transparency meaning we're not going to be clouded about how we do the work. We're going to be very transparent, open about it. We're going to try to reveal how we work best as much as possible. Inspection, that we're going to actually take time and pause and try to figure out not just what happened, that would be transparency, right? What's the reality of what just happened? But inspecting says, why did this happen? Right? What's the root cause of it? I don't want to just deal with the symptoms, right? If we just try to cure the symptoms over and over again, we still have the same disease, we still have the same illness, and we're not really getting to the root cause. So inspection says, we're going to take time out to actually get to the root cause. And then adaptation, the last one, is probably the most important step here, because if you figure out what's wrong, but you don't ever do anything about it, well, we're doomed to have the same exact discussion again. So adaptation says, now that you know what the problem is, what are you going to try different? We may not even know exactly what the right thing to do is, but we got to try something. What we know for certain is what we did didn't work. That's the one thing we absolutely can't do again, is exactly what we did. We've got to try something new so that we move on, right? So that we find out more information and get closer to whatever our final solution is. So transparency, inspection, adaptation, those three actually serve as a good guideline or three phases you can think about for your retrospectives. There needs to be a transparency phase where you try to figure out what happened this last sprint. there needs to be an inspection phase where now that we know what happened, we got to ask the question, why did it happen? And we need to get to the root cause of why it happened. Now that we know what that is, then we have to move on to adaptation to say, what are we going to do about it? How are we going to take this knowledge we just gained and actually make a change? So we need activities around all three. And what I'm saying here to you is that can serve as your menu. I can do lots of different activities that would match these three areas. Now, I do, again, want to go back to the Esther Derby, Dinah Larson book, because their five phases adds one on the beginning, one on the end, which I actually do think are very helpful. The first one is kind of opening the retrospective. It's a way of trying to just start to get voices in the room. And this is something I will often do as well. Just a quick, quick exercise to just get people to start talking. And that's one of the ways you can start to get a quieter group to get involved is throw them something really easy to respond to right out of the gate. And then the last one is to close the retrospective. Closing the retrospective is a great way to then try to sum it all up and say, well, here's the takeaways, here's the things we're going to do about it, and we're going to move forward from here. Opening the retrospective to that introduction can also then review what you talked about at the end of the last. retrospective. You can say, here are the things that we decided, and let's talk about what's been done about them before you start to inspect the current retrospective. So given that, right, I know I'm going fast here, but you can rewind and listen back to this if you need to. But if you think about that, that you have these kind of phased approaches, and think of it like a menu, right? There's different courses to my menu. Well, I'm not going to serve the same meal every time. That would be boring. So I got to find out different things I can serve for each course of my retrospective. Now, here's where it gets interesting, right? Because there are lots of tools out there. And there's a website that I often recommend called RetroMAT. RetroMAT is a great site where you can go to, and it has those five phases. You can kind of scroll through different exercises for each of the five phases. they sort of have, you you can kind of mix and match and create your own menu based off of that. And doing that is absolutely free. Now they have paid things there as well. They're not a sponsor. I don't get any kickbacks or anything from them. But they have some paid activities as well as far as having things like Mural and Miro templates that you can use if you want to do that as well. So there's lots of things you can do there to thank them for what they put together. But there are times when Maybe you're trying to fit this to your team specifically, or you've grown tired of the exercises that you're used to, and you want to find some new dynamic to add into your retrospective. So what I'm going to do is kind of walk you through what I would do if I wanted to take some kind of a theme and create a new retrospective that's themed around a certain topic. Now I will say that this theme is gonna go just in one of our sections. So it's not going to go throughout it. I'm not gonna be that creative here with you on it, because I don't think you need to be. I don't think you need to have this, it's not like a theme to party, right? You can just take the theme and use it in one of the sections. So what would I do for something like this? Well, I'd start with, as I said, some way to kind of open the retrospective. And I like to have little quick activities as I said, that just get voices in the room. an example of things I've done in the past. Ask the team a quick question like, if this last sprint were a song title, what song title would you use to describe this last sprint? And people can use whatever kind of music they like, right? It doesn't matter. They can just call it any songs that they're familiar with. Or do movie titles. I've had a lot of fun in the past doing that with teams where I'll say, hey, shout out a movie title that might represent this last sprint. You just want to find something quick that people can shout out like one or two word answers, right? Or a small sentence in the case of a song title or movie title or something like that. But something that they can tie it into, right? And it doesn't have to be anything that makes perfect sense, right? It can be kind of crazy. It can be... You know, if this last sprint were a flavor of Starburst or, you know, an color, what color would it be and why? And just have people, you know, shout out whatever they think the answer would be. They might have to be a little creative with their answers when they do that. But that's okay. You're just giving them an opportunity to have a few voices start to enter the conversation. Don't force anyone, right? Don't force anyone to shout out, but give them an opportunity to. So I'm going to open the retrospective with some kind of fun, quick exercise like that. Probably won't take more than five minutes, okay? Then I want to move into that transparency section. And the way I frame transparency is what actually happened this last sprint? What was the reality of what happened this last sprint? So here's where I'm going to inject a themed kind of approach. And I just, I go through a couple of examples in our courses where I talk about doing this, but I picked a different one here for this podcast episode that I've put together right before this recording to try to walk you through a little bit of how I did this. So I tried to pick something that was a little more relevant to today. I know that this is popular and people are looking forward to the next season, which is about to come out. sometime soon, I know they've been shooting it, but I picked the theme, Stranger Things. And I just thought, what if my team, you know, had, I knew there were some people on my team really into Stranger Things, or what if I just knew they were aware of it, they knew what it was, and I wanted to have a theme built around this. So here's how easy it is to do this. I went to chat GPT, and I asked it to give me some, you know, putting together a retrospective that I want to theme it around stranger things. And give me some major themes from Stranger Things that might align to Some different ways of collecting information around what actually happened this last sprint. And. They gave me a long list of different things. And I read through these and kind of tweaked them, talked back and forth with it a little bit, kind of refined. And I distilled it down to five sort of themes or categories I thought would be fun and would kind of challenge the group to think along different lines of thought. So here's what I came up with with Chat GPT's help. My first category. I called running up that hill. And what I put for the prompt for this one is what felt like an uphill battle this sprint? Now just think about that, right? In traditional sprints, there's lots of things that are just, I'm essentially asking what was the obstacles? What were the hurdles in this sprint? But I'm getting them to think about it in little different way by saying, what was an uphill battle in this sprint? And even that subtle rewording, of that prompt can trigger people's brains to work in a different way and get them to think along different lines. If I just ask over and over again, you know, what was a blocker of this sprint or what blockers do we encounter this sprint? If I use those same words over and over, I get sort of immunized against them and I can't really think about anything new. But just phrasing it that little slightly different way, what felt like an uphill battle this sprint I think can really trigger some new ways of thinking. So that was my first category. The second one that I came up with, big theme here in Stranger Things, was the upside down. And I related it this way to say, what is completely upside down right now? What is the opposite of what it should be right now? Now here, I'm trying to get them to think about things that are not really going well, right? Things that are going the opposite direction that they should, and it's upside down from what should be the normal. Right? And again, we're just thinking along this theme of stranger things and I'm tricking their brains a little bit into thinking along a different line, right? To examine it from a different point of view. My third category that I thought would be fun was I titled Vecna's Curse. And what I prompted here for this one was what haunted the team this sprint or kept coming back up to bite us. And The idea here is to get them to think about things that were maybe decisions we wish we had made differently. These could have been decisions in the past. It didn't have to be a decision from this sprint. But what are those things that we felt kind of like was like Vecna's curse? It was just something that kept rearing its ugly head. And it was just a struggle for us to get around. My fourth one, just to have a little fun. I call the fourth one Surfer Boy Pizza. And what I put as a prompt on this one was, where did we bring the chill? Where did we bring the creative spin to a tough solution during the sprint? So here I'm wanting to celebrate good things, right? And I'm asking that in a funny way. So it brings some humor to it, puts them in a better mood, and also gets them to think along a maybe a little bit of a different line in this area to think, all right, well, what do we get really creative about? What do we have to be really creative about in this sprint? What kind of tough solutions did we really conquer? Did we really nail in this sprint? And I'm just theming around that loose theme of that surfer boy pizza from the last season. And then the last one, I couldn't have categories here without mentioning Hellfire Club. So the last one was Hellfire Club. And the prompt I put for it was, where could we bring more of kind of that Hellfire Club vibe, planning, teamwork, shared adventure, right? Just the fun. Where could we put more of that vibe into our team and to how we operate? Now, this is getting them to think about something that might otherwise be a little bit of a uncomfortable thing to think about, right? Because Now we're getting into interpersonal dynamics. We're getting into how the team actually works and fits together. And that's why I chose this theme, because I wanted it to be just kind of a, even maybe a sneaky back doorway of getting their brains to start to examine, yeah, what would have made this more fun? Or what would have made this, how could we have, I've asked often in retrospectives, what would it take for us to be the team that everyone else wishes they were on? Well, That's what I'm asking here, essentially. So I've got my five themes. And I even then went forward and created and kind of get some images for each one of those, like icons for each one of those things. Just created a board and mural for this and put each of those things up. Had a big block space next to each one where people could put Post-it notes. So what I would do here in the retrospective is I'd introduce this. I'd give them the prompts for each of the section and say, all right, let's take a few minutes. Everyone can add Post-its to any of these sections, but try to think through several of them and put several of them up here on the screen or physical board if we're in the same space. But take a few moments here to think through each category and see if there's anything that you can think of that you would add to each area. So we take, I don't know, five, 10 minutes to do that. normally time that, I just see when it starts to slow down. And there's generally a point there where you can kind of intuitively feel it and feel like, you know, the group's ready to move on. So whenever that time comes, I'll call a halt to it and I'll say, all right, now that we've done this, I want us to try to narrow down what's on the board. So let's give you each three votes. And I do this usually with dot voting or something along that line. where they have three dots they can place on three different sticky notes across all five categories. And what I tell them is find the three that are the most important of all the things here, what are the three that are most important and put your vote on those top three. And by doing this, having the team vote on it, then we surface the most important three out of the entire group, right? It's not to say we ignore the others, but we're going to try, we can't focus on everything in our time that we have. So, whether our top three, and then I start with the first one, right? So right now, all we've done is kind of the introduction of the sprint. We've done a transparency section. Now we move into the inspection. Now there's lots of different things you can do here, but what I put together for this retrospective was taking them through sort of a five whys activity. So I would take that first one, I'd have them examine it and look at it and say, all right, let's ask the question why five times for this one. Why did this happen? whatever they answer, then we say, all right, well, why did that happen then? And we ask why, it doesn't have to technically be five times, but you need to ask it enough to where you get down to something that you can say, yeah, that's definitely the root cause, right? That's what's underneath all this. All that followed it, all that came afterwards was all stuff that came as a result of us making that decision. So once we have our root cause, we can repeat that again for the other two. if we have time, but if we're starting to run out of time, I kind of watch my time box there. And once I realize we need to move into solutioning, then we'll move on into the adaptation portion. In adaptation, we just take each single one, and we kind of repeat this process of getting possible answers across the team. So for the number one issue that you guys identified, here's our root cause. Let's take some post-its here. or let's take some suggestions of what we might possibly do to counteract this in the next sprint. So we get those things that come up. Then we'll talk through each one, and we'll try to build consensus as a team as to the most important step to take. So for each item, I want what's the one most important thing to do. So we'll identify that, again, as time allows, I want to at least do the most important thing. If we have time for more than that, great, we'll get to the second and third. But I think it's so important to just, whatever the biggest, most important thing is, make sure you have an action item for that thing. And here's where I just caution you. It doesn't have to be, hey, we've knocked it out. We've cleared it. We've solved it in the next sprint. It just has to be that we've taken a step towards solving it, right? What's the old phrase, a journey of a thousand miles starts with a single step. Well, the same thing goes for our teams. And this is oftentimes why teams get stuck, is they just feel paralyzed. Hey, there's nothing we can do about this. It's such a huge issue. Well, that's not true. What's the next step you can take? So take the next step. Make sure that the team understands what it is. And make sure we understand who is going to be responsible for that. And do that for as many as you can get through. Then get to the closing the retrospective part of it. Kind of wrap up. Remind them, here's the journey we've taken, here's what we've uncovered, and here's what we're gonna do differently for next time. And now those items, they should go straight into your next sprint backlog, not product backlog, sprint backlog, right? They don't need to be prioritized because the product owner has been with you, they should have been with you in this meeting, it's the entire Scrum team. So the product owner has weighed in as well. This has been a team collective decision. So now those items should go into your sprint backlog, and you should do something about them in this next sprint. That's the whole concept of the Kaizen comes first, right? The good change should happen before we do anything else so we can get the benefit of it over a longer period of time. So that's kind of the idea here. And I wanted to give you that kind of really quick flyby to help you kind of see how to go about doing something like this, right? And I just picked one theme. I just picked Stranger Things because I thought it would be fun to work on. I thought it would be a fun kind of theme. And it might be fun for a team I was working with. But maybe that's not something that aligns to your team. Maybe your team has a bunch of people who are really into cricket. Well, do a cricket-themed one. Maybe you have a team that's around the Academy Awards time. And everyone's talking about, and now people don't do this as much anymore, but. Maybe they're all talking about who's going to Oscars this year or something. Well, do an Oscar-themed one. Or it can be around anything. Do it around award shows in general. It doesn't have to be just Oscars, but do it around any kind of award show. And you can pick up different themes. Again, if you're stuck, ask your favorite large language model and see what it comes up with. It's not all going to be gems that comes from that, but you can pick and choose and refine it, which is exactly what I did with my five themes for this. So I hope you see how easy it is to do that. It doesn't have to be complicated. You don't have to be extremely creative to do this. You can make use of the tools that you have available to you. And as a Scrum Master, you can keep this fresh. You can tailor this to the team that you have. What is your team really into? What's the theme that they would really resonate with? Choose that. Go with that. Create a theme around that and see what they think about it. Afterwards, ask them, hey, did this work all right? Did you like this? I hope that's been useful to you. If you like this and you want to hear more like this, come to our website to mountngoatsoftware.com and check out our courses that we're launching actually this week, Better Retrospectives and the Retrospective Repair Guide. Those are the two that we really want to have you kind of think about. Come to our site, find out more about them. Better Retrospectives is all about just the expert level retrospectives course really gets into the heart of a lot of these issues at a very, very deep level. The retrospectives repair guide is taking the 10 most asked questions that we have about retrospectives at Mountain Goat Software and giving you really deep dives on how to solution those, how to problem solve those top 10 issues. And the great news for you is if you're listening to this in real time, right, when we've launched this, We're launching this as a two-for-one special. We'll not have that special again. So it's $99 that you get both of those courses. You don't have to pick and choose from them. You can give $99. They're prerecorded. You can watch them at your own pace. This is for people who want this knowledge, who want these answers. And I know when I was a Scrum Master starting out, there was a lot of, I followed a kind of the pattern that Mike established with his sprint repair guide. I bought that when I was coming up as a scrum master because I needed answers to some of the questions that he had in that scrum repair guide. Well, take a look at the 10 that we have for our retrospective repair guide. Maybe you'll find one of those things that's really tripping you up and maybe just getting the answer to one of those is going to be worth the money for you. I encourage you to go to our site, check it out. Don't miss this. It's a limited time cart that's opened. It's only going to be open for a week. So if you're listening to this when we launch it, don't delay, don't wait until next week. If you hear this next week, then you're running out of time. So make sure that you take advantage of the time that you have here so that you can get these two courses, two for the price of one here at our launch. Again, we won't do that again. So I hope you found this to be useful. It's just a little taste of the kind of thing that's in those courses for you. And if retrospectives are something that you're struggling with, or if retrospectives are something that you just feel like, man, it really could be more. It really could deliver more for my team. Check out these two courses. I really think they're gonna help a lot of teams out there. That's why we put them together. So that'll wrap it up. I hope you've enjoyed this and we'll talk to you next time. on another episode of the Agile Mentors Podcast.

Stranger Danger - A Stranger Things Podcast
Stranger Things 4EVA : Vecna's Curse - Part VI

Stranger Danger - A Stranger Things Podcast

Play Episode Listen Later Apr 9, 2025 29:55


Stranger Friends!!! I apologize for the delay, but I was very busy in March! However, I'm finally back talking about the next 10 minutes of Vecna's Curse for STRANGER THINGS 4EVA! We find out more about Enzo, we find Fred might be in trouble, and for the first time we hear the name, Victor Creel!SUPPORT:Merch Store | Buy Me a CoffeeFOLLOW:Bluesky | Twitter | Instagram | Threads | YouTube | Facebook | TikTokCONTACT:strangerdanger@fansnotexperts.com | Leave a Message on the Stranger Hotline!Advertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy

Pen & Paper
DUNGEONS & DRAGONS - 4 FINGER FÜR VECNA | Nachts im Museum des Bösen #1

Pen & Paper

Play Episode Listen Later Apr 5, 2025 213:31


WERBUNG | Das neue Regelwerk findet ihr auf deutsch unter [Link weiter unten] vorbestellen! Alternativ könnt ihr es auch auf englisch hier bestellen: [Link weiter unten] /WERBUNG DUNGEONS & DRAGONS - VIER FINGER FÜR VECNA geht endlich weiter! Doch die Gruppe hat sich getrennt: Die Charaktere von Haselnuuuss und Florentin Will begeben sich alleine auf die Suche nach dem dritten Finger von Vecna und bekommen dabei Konkurrenz von Nils Bomhoff und Mháire Stritter, deren Charaktere angeheuert wurden, um ihnen zuvor zu kommen. Doch was Spielleiter Steffen Grziwa für sie im Museum des Bösen vorbereitet hat, hätte keiner von den vier Ahnen können. Viel Spaß bei diesem Heist Movie der etwas anderen Art! Diese Sendung entsteht in Zusammenarbeit mit dem Team hinter Dungeons and Dragons.

Descent into Avernus: Dungeons and Dragons
S07E18 - Ch8 Avernus (live) - Arkhan the Cruel - Vecna: Eve of Ruin

Descent into Avernus: Dungeons and Dragons

Play Episode Listen Later Apr 2, 2025 192:19


Ham Radio: A Stranger Things Podcast
“It wasn't supposed to end like this.” | S4, Ch. 7 Script Breakdown | Part 13

Ham Radio: A Stranger Things Podcast

Play Episode Listen Later Mar 28, 2025 66:53


In the thirteenth installment of this series, Ashley and Jasmin discuss the conclusion to the epic showdown between 001 and Eleven at the lab and how Vecna's demise and his arrival in the Upside Down differs from the script. Want to try Editing with Riverside? Try it out for free at https://bit.ly/3z4Nb22 Please consider leaving us a rating & review!Theme Music: ⁠Stranger Things Theme Song (Salvation Synthwave Remix) by Neon Nights⁠Follow us on:⁠Instagram⁠ | ⁠Twitter⁠ | ⁠YouTube⁠ | ⁠Discord⁠Follow Jasmin on:⁠Instagram⁠ | ⁠Tumblr ⁠| ⁠TikTok⁠Follow Ashley on: Instagram⁠Enjoy our ST Fanfic "Stranger Years: College" on Ao3⁠Have an episode suggestion or a theory you would like to share or hear us discuss? Email us at hamradiomedia@gmail.comHam Radio: A Stranger Things Podcast is proudly presented by Ham Radio Media

Beanstalk
#175 Vier Finger für Vecna, Outquizzed und jede Menge Po(r)N

Beanstalk

Play Episode Listen Later Mar 23, 2025


Caster: Stefan, Niklas, Andreas | In dieser Folge sprechen wir über Vier Finger über Vecna, Outquizzed, Game Fights, Star Quest, LMG und Po(r)N Beanstalk #175 als mp3 herunterladen Timecodes 00:00:25 Begrüßung 00:02:37 Vier Finger für Vecna 00:07:39 Outquizzed 00:13:30 Game Fights 00:16:53 Star Quest 00:21:19 LMG 00:25:41 Po(r)N

Grumpy Dungeon Masters
Episode 226 – Eve Of Vecna Wins Again

Grumpy Dungeon Masters

Play Episode Listen Later Mar 18, 2025 73:32


GDM Christopher takes down another party at Adventures League. Jay & Kristian talk about the RPG game Mothership. Also some talk about a really old D&D video game and some incredibly wild monsters that will never become official.

Descent into Avernus: Dungeons and Dragons
S07E17 - Ch8 Avernus - Vecna: Eve of Ruin

Descent into Avernus: Dungeons and Dragons

Play Episode Listen Later Mar 4, 2025 225:01


Primordial Radio Podcast
EP425 - The STRANGER THINGS of SLEEP TOKEN + Jamie Campbell Bower (Vecna)

Primordial Radio Podcast

Play Episode Listen Later Feb 26, 2025 50:59


Listen to Primordial Radio 24/7: https://links.primordialradio.com/listen Could Sleep Token land a spot on the Stranger Things Season 5 soundtrack? With Jamie Campbell Bower (Vecna) recently dropping a Sleep Token cover, it's hard not to wonder if this is more than just a cool crossover moment. Could it be a subtle hint of what's to come? This week, Moose & Pete dive into some fun speculation, asking whether Sleep Token could have their own Metallica: Master of Puppets moment in the upcoming season. With their atmospheric and haunting sound, the band feels like a natural fit for the dark, supernatural world of Stranger Things. Tracks like Take Me Back to Eden, Chokehold, and The Summoning seamlessly blend ethereal melodies with crushing intensity - perfect for the eerie aesthetic of the show. The guys also chat about the legacy of Download Festival and how it has evolved over the years. From line-up strategies to the balance between marketing and artistic integrity, they explore the festival's adaptability in an ever-changing music landscape. Plus, they discuss the growing role of digital innovations in live music and whether hologram performances are the future or just a passing gimmick. Episode Breakdown Why nostalgia still plays a huge role in music and entertainment The rise of Sleep Token and their possible Stranger Things crossover How cultural moments can elevate lesser-known bands to prominence How Download Festival has adapted to changing musical trends The debate over holograms in live performances—innovation or gimmick? Why authenticity can't be manufactured—it must come from real experiences Check out our chosen charity Metal For Good and some of the great charity work they do here https://metalforgood.org/ https://primordialradio.com https://www.instagram.com/primordialradio https://tiktok.com/@primordialradio https://www.facebook.com/primordialradio https://www.x.com/primordialradio​

Descent into Avernus: Dungeons and Dragons
S07E16b - Ch7 Kaz the Betrayer - Vecna: Eve of Ruin

Descent into Avernus: Dungeons and Dragons

Play Episode Listen Later Feb 25, 2025 145:46


Ham Radio: A Stranger Things Podcast
“Why is this wizard so obsessed with clocks?” | S4, Ch. 7 Script Breakdown | Part 10

Ham Radio: A Stranger Things Podcast

Play Episode Listen Later Feb 21, 2025 61:12


In the tenth installment of this series, Ashley and Jasmin dissect Vecna's unforgettable monologue and delve into his memories alongside Nancy as she witnesses his family's demise.Want to try Editing with Riverside? Try it out for free at https://bit.ly/3z4Nb22 Please consider leaving us a rating & review!Theme Music: ⁠Stranger Things Theme Song (Salvation Synthwave Remix) by Neon Nights⁠Follow us on:⁠Instagram⁠ | ⁠Twitter⁠ | ⁠YouTube⁠ | ⁠Discord⁠Follow Jasmin on:⁠Instagram⁠ | ⁠Tumblr ⁠| ⁠TikTok⁠Follow Ashley on: Instagram⁠Enjoy our ST Fanfic "Stranger Years: College" on Ao3⁠Have an episode suggestion or a theory you would like to share or hear us discuss? Email us at hamradiomedia@gmail.comHam Radio: A Stranger Things Podcast is proudly presented by Ham Radio Media

Dungeons & Randomness: A Tabletop RPG Podcast

"Tribute" Group Forsaken recreate the ritual of Vecna in order to cleanse Donhurst of the undead. You can help support us on Patreon and help unlock awesome stuff for the whole community. patreon.com/dandr Join our Discord: https://discord.gg/X9m2ZsK7n2 Check out Music d20 here: https://www.patreon.com/musicd20 Jemi Page - https://jemi.app/dandr/ D&R Twitter - https://twitter.com/DandRpodcast D&R Facebook - https://www.facebook.com/DungeonsandR... D&R Reddit - https://www.reddit.com/r/DungeonsAndR... D&R Instagram - https://www.instagram.com/dungeonsand... D&R Tiktok - https://www.tiktok.com/@dandrpodcast Learn more about your ad choices. Visit podcastchoices.com/adchoices

Ham Radio: A Stranger Things Podcast
“You think you need them but you don't.” | S4, Ch. 7 Script Breakdown | Part 9

Ham Radio: A Stranger Things Podcast

Play Episode Listen Later Dec 14, 2024 60:41


In the ninth installment of this series, Ashley and Jasmin break down the titular massacre at Hawkins Lab, discuss how Nancy gets pulled into a trance by Vecna, and debate where demobats come from. Our new website is live! Check it out here!  Want to try Editing with Riverside? Try it out for free at https://bit.ly/3z4Nb22  Please consider leaving us a rating & review! Theme Music: ⁠Stranger Things Theme Song (Salvation Synthwave Remix) by Neon Nights⁠ Follow us on: ⁠Instagram⁠ | ⁠Twitter⁠ | ⁠YouTube⁠ | ⁠Discord⁠ Follow Jasmin on: ⁠Instagram⁠ | ⁠Tumblr ⁠| ⁠TikTok⁠ Follow Ashley on: Instagram ⁠Enjoy our ST Fanfic "Stranger Years: College" on Ao3⁠ Have an episode suggestion or a theory you would like to share or hear us discuss? Email us at hamradiomedia@gmail.com Ham Radio: A Stranger Things Podcast is proudly presented by Ham Radio Media

Pen & Paper
DUNGEONS & DRAGONS - 4 Finger für Vecna | Tief im Unterreich #2

Pen & Paper

Play Episode Listen Later Nov 30, 2024 160:54


WERBUNG | Das neue Regelwerk findet ihr auf deutsch unter [Link weiter unten] vorbestellen! Alternativ könnt ihr es auch auf englisch hier bestellen: [Link weiter unten] /WERBUNG DUNGEONS & DRAGONS - VIER FINGER FÜR VECNA geht in die nächste Runde der Kampagne! Heute führen unsere Held:innen Sofia Kats, Sarah Kälberer, Haselnuuuss und Florentin Will den zweiten Teil der Kampagnesuchen fort. Die Suche nach dem zweiten Finger geht weiter in die von schlimmen Sagen umwitterte Unwelt. Viel Spaß! Diese Sendung entsteht in Zusammenarbeit mit dem Team hinter Dungeons and Dragons.

Pen & Paper
DUNGEONS & DRAGONS - 4 Finger für Vecna | Tief im Unterreich #1

Pen & Paper

Play Episode Listen Later Nov 23, 2024 175:51


WERBUNG | Das neue Regelwerk findet ihr auf deutsch unter [Link weiter unten] vorbestellen! Alternativ könnt ihr es auch auf englisch hier bestellen: [Link weiter unten] /WERBUNG Es geht weiter mit DUNGEONS & DRAGONS - VIER FINGER FÜR VECNA! Nach den ersten beiden Folgen starten wir nun den zweiten Teil der Kampagne Unsere Held:innen Sofia Kats, Sarah Kälberer, Haselnuuuss und Florentin Will suchen weiter nach dem ersten Finger und müssen dafür sogar in die von schlimmen Sagen umwitterte Unwelt. Schaffen sie es, ihren Verstand bei sich zu behalten? Findet es heraus! Diese Sendung entsteht in Zusammenarbeit mit dem Team hinter Dungeons and Dragons.

Knocked Prone Podcast
Dead Season Ep. 23: Dying D&D Gods Pt. 2 (FT. Joshua Lorimer)

Knocked Prone Podcast

Play Episode Listen Later Nov 22, 2024 43:58


Pen & Paper
DUNGEONS & DRAGONS - 4 Finger für Vecna | Die Pre-Show von Tief im Unterreich #1

Pen & Paper

Play Episode Listen Later Nov 22, 2024 32:18


WERBUNG | Das neue Regelwerk findet ihr auf deutsch unter [Link weiter unten] vorbestellen! Alternativ könnt ihr es auch auf englisch hier bestellen: [Link weiter unten] /WERBUNG Bevor wir in den dritten Teil der Pen & Paper DUNGEONS & DRAGONS - VIER FINGER FÜR VECNA-Kampagne starten, stellt Spielleiter Steffen Grziwa die Änderungen seit der letzten Folge vor und spricht mit den Spieler:innen Sofia Kats, Sarah Kälberer, Florentin Will und Haselnuuuss. Viel Spaß! Diese Sendung entsteht in Zusammenarbeit mit dem Team hinter Dungeons and Dragons.

Ham Radio: A Stranger Things Podcast
ST5 Filming Updates - Bonus Ep. 7

Ham Radio: A Stranger Things Podcast

Play Episode Listen Later Nov 5, 2024 19:59


In this bonus episode, Jasmin breaks down weeks 31 - 38 of filming for ST5 where we got a BTS video for Geeked Week where two fans got to see props from the show, more BTS photos from Director & Producer Shawn Levy, and a tour of the hang out room on set from Caleb McLaughlin. ST5 Broadcast Channel: https://ig.me/j/AbZ-GMA1ETUzJBkD/  Upside Down Spores  Lucas drawing  MBB Latte Video  Walkie Talkie Video Costume Video  Hang out room tour  Nail art photo  Vecna make up photo  Halloween Decorations  Geeked Week Video: https://www.youtube.com/watch?v=L51yLUOinU4  Shawn Levy Photos Part 1: https://www.instagram.com/p/DAJRbQcO8DZ/?img_index=1  Shawn Levy Photos Part 2: https://www.instagram.com/p/DAt1sKNSC9d/?img_index=1 Our new website is live! Check it out here!  Please consider leaving us a rating & review! Theme Music: ⁠Stranger Things Theme Song (Salvation Synthwave Remix) by Neon Nights⁠ Follow us on: ⁠Instagram⁠ | ⁠Twitter⁠ | ⁠YouTube⁠ | ⁠Discord⁠ Follow Jasmin on: ⁠Instagram⁠ | ⁠Tumblr ⁠| ⁠TikTok⁠ Follow Ashley on: Instagram ⁠Enjoy our ST Fanfic "Stranger Years: College" on Ao3⁠ Have an episode suggestion or a theory you would like to share or hear us discuss? Email us at hamradiomedia@gmail.com Ham Radio: A Stranger Things Podcast is proudly presented by Ham Radio Media

Total Party Kill
470: Vecna, Vecna, and Lich LLC

Total Party Kill

Play Episode Listen Later Oct 8, 2024 54:35


Having escaped the sewers, our quasi-deputized heroes take on cultists with eyes in their hands and hate in their hearts, as we continue Shocktober’s (piercing screams) descent into subterranean madness! Dan Moren and Tony Sindelar with Aleen Simms, Brian Hamilton, Lincoln Hayes, Monty Ashley and Tiff Arment.

Superfeed! from The Incomparable
Total Party Kill 470: Vecna, Vecna, and Lich LLC

Superfeed! from The Incomparable

Play Episode Listen Later Oct 8, 2024 54:35


Having escaped the sewers, our quasi-deputized heroes take on cultists with eyes in their hands and hate in their hearts, as we continue Shocktober’s (piercing screams) descent into subterranean madness! Dan Moren and Tony Sindelar with Aleen Simms, Brian Hamilton, Lincoln Hayes, Monty Ashley and Tiff Arment.

Pen & Paper
DUNGEONS & DRAGONS - 4 Finger für Vecna | Der Tod von Swinburne Zaine #2

Pen & Paper

Play Episode Listen Later Oct 6, 2024 171:22


WERBUNG | Das neue Regelwerk findet ihr auf deutsch unter [Links weiter unten] vorbestellen! Alternativ könnt ihr es auch auf englisch hier bestellen: [Links weiter unten] Auf der Suche nach einem neuen Laptop? Sicherlich sind dir die ASUS Notebooks in unseren Sendungen aufgefallen. Hier haben wir was für dich, denn beste Performance und echte Hingucker findest du bei ROG und zwar hier [Link weiter unten] /WERBUNG Es geht weiter mit DUNGEONS & DRAGONS - VIER FINGER FÜR VECNA! Unsere HeldInnen Sofia, Sarah, Haselnuuuss und Florentin suchen weiter nach dem ersten Finger und müssen sich dafür mit hartgesottenen Piraten herumschlagen. Finden sie den Schatz von Swinburne Zaine? Findet es heraus! Rocket Beans wird unterstützt von Asus. Diese Sendung entsteht in Zusammenarbeit mit dem Team hinter Dungeons and Dragons.

Pen & Paper
DUNGEONS & DRAGONS - 4 Finger für Vecna | Der Tod von Swinburne Zaine #1

Pen & Paper

Play Episode Listen Later Sep 28, 2024 197:35


WERBUNG | Das neue Regelwerk findet ihr auf deutsch unter [Links weiter unten] vorbestellen! Alternativ könnt ihr es auch auf englisch hier bestellen: [Links weiter unten] Von Energiestoffwechsel und Verdauung bis zur gesteigerten Konzentration, AG1 unterstützt euch bereits ab dem ersten Tag. Teste jetzt AG1 ganz ohne Risiko mit der 30 Tage Geld-zurück-Garantie und erhalte 5 Travel Packs sowie Vitamin D3/K2 Tropfen GRATIS auf [Link weiter unten] bei deiner ersten Abobestellung! Alle Details zu den enthaltenen Nährstoffen sowie den Vorteilen von AG1 findet Ihr im Link. Auf der Suche nach einem neuen Laptop? Sicherlich sind dir die ASUS Notebooks in unseren Sendungen aufgefallen. Hier haben wir was für dich, denn beste Performance und echte Hingucker findest du bei ROG und zwar hier [Link weiter unten] /WERBUNG Wir starten in eine brandneue PEN AND PAPER-Kampagne ein! In DUNGEONS & DRAGONS - VIER FINGER FÜR VECNA suchen unsere HeldInnen Sofia, Sarah, Haselnuuuss und Florentin nach seltsamen Fingern. Doch was hat das mit dem Tod eines Piratenkapitäns zu tun? Findet es heraus! Rocket Beans wird unterstützt von AG1 & Asus. Diese Sendung entsteht in Zusammenarbeit mit dem Team hinter Dungeons and Dragons.

Without A Net Podcast
Out of Character: Season 5, Episode 16 - More GenCon Testimonials

Without A Net Podcast

Play Episode Listen Later Sep 6, 2024 52:05


Join Cotton with guests Vecna of Cayman's Rejects and Cotton's mom Puff to hear what a first timer has to say about GenCon. --- https://www.twitch.tv/caymansrejects

The Product Market Fit Show
He sold AI robots to Walmart & raised $150M. His #1 advice to founders? "Trust your gut." | Daniel Theobald, Founder of Vecna Robotics

The Product Market Fit Show

Play Episode Listen Later Aug 12, 2024 38:04 Transcription Available


Daniel's been building robots for 20 years. He's sold 100s of AI robots-as-a-service to Walmart, FedEx, & DHL amongst others. Last month, he raised a $40M round.6 years ago, he realized  why robots weren't getting massively adopted. Builders like him were trying to build perfect robots that always worked. But every situation has edge cases. What if you designed robots to work only 80% of the time and use humans for the other 20%?That one unique insight changed everything and was the reason he started Vecna. His robots can tell when they need help and ask humans to assist in real-time. Like most capital-intensive startups, Daniel played on hard-mode. Here's how he built hardware, robotics and AI, sold enterprise contracts, and grew to $10s of millions in revenue.TakeawaysWhy as a founder you need to trust your gut and stick to your convictions.How to be objective and create an accurate model of the world to predict the future and make informed decisions.How to bootstrap even a capital intensive company in roboticsKeywordsVecna Robotics, robotics, warehouse industry, automated forklifts, reliability, safety, customer adoption(00:00:00) Intro(00:02:05) The Beginning of Early Robotics(00:06:00) Edge Cases in Robotics(00:08:15) Robots Shouldn't be Perfect and AI Isn't Intelligent(00:14:05) Technology Empowers Humans(00:18:19) When Robots Need Help(00:21:29) The First Pilot and Customers(00:29:49) Covid Slowed Everything(00:33:52) Finding Product Market Fit(00:34:45)One Piece of AdviceSend me a message to let me know what you think!

The Tome Show
Tome 373 Vecna: Eve of Ruin Review

The Tome Show

Play Episode Listen Later Aug 5, 2024 83:24


In this episode Jeff sits down with Jared Rascher and Brandes Stoddard to review Vecna: Eve of Ruin, the latest 5th edition D&D Adventure.   Thanks to our Sponsor: The Tome Show's Awesome Patreon Patrons!!!!!!!!!!!! Links: Jared Rascher on Twitter Jared Rascher on the Web Jared Rascher on Gnome Stew Brandes on Twitter  Brandes on the Web Brandes on Bluesky Brandes on Mastodon Brandes at Tribality Patreon.com/BrandesStoddard Jeff on Twitter Tracy on Twitter Tracy on the Web Thetomeshow.com Patreon.com/thetomeshow

Hour of the Raven
Episode 121 - Vecna: Eve of Ruin - Remaking it as an Epic Horror Adventure

Hour of the Raven

Play Episode Listen Later Jul 11, 2024 57:01


A review the adventure Vecna: Eve of Ruin, released by Wizards of the Coast as a celebration of 50th years of Dungeons and Dragons, and my ideas on how to remake it into an epic horror adventure.

Movie Trivia Schmoedown
JAMIE CAMPBELL BOWER talks Stranger Things, working with Kevin Costner, Game Of Thrones and more

Movie Trivia Schmoedown

Play Episode Listen Later Jun 25, 2024 64:41


Jamie Campbell Bower is already having an incredible career at a young age. From Twilight to Harry Potter , Stranger Things as the series best villain Vecna. Now he is in Kevin Costner's new epic fwestern, Horizon An American Saga. Kristian Harloff discusses the roles he has played, dealing with social media and much more. Join and enjoy! 

One-Quest
PodQuest 514 - Nintendo Direct June 2024, Dead by Daylight, and Spider-Man Gang War

One-Quest

Play Episode Listen Later Jun 20, 2024 98:24


This week on PodQuest, we run down our favorites from this week's Nintendo Direct, including Legend of Zelda: Echoes of Wisdom and Mario & Luigi: Brothership. Then Walnut spent some time with the new Vecna content in Dead by Daylight, and Chris caught up on the Spider-Man: Gang War crossover. We then wrap things up with Walnut's weekly X-Men rewatch, going over X-Men: First Class. Our next book club will be the 1986 film Labyrinth part of our cult classic theme. Timestamps 00:11:41 - Agenda 00:12:35 - Nintendo Direct June 2024 00:45:26 - Dead by Daylight: Vecna 00:58:40 - Spider-Man: Gang War Comic Crossover 01:14:36 - X-Men: First Class 01:36:10 - Outro Support One-Quest https://www.Patreon.com/OneQuest Follow Us Email - Social@one-quest.com Twitter - @One_Quest Instagram - @One_Quest Facebook - OneQuestOnline Follow Chris on Twitter - @Just_Cobb Follow Richie on Twitter - @B_Walnuts Follow Drootin on Twitter - @IamDroot Check out Richie's streaming and videos! Twitch b_walnuts YouTube BWalnuts TikTok b_walnuts Intro and Outro music Mega Man 2 'Project X2 - Title Screen' OC ReMix courtesy of Project X over at OCRemix

I've Never Said This Before With Tommy DiDario
Jamie Campbell Bower of Stranger Things/Horizon

I've Never Said This Before With Tommy DiDario

Play Episode Listen Later Jun 18, 2024 46:28 Transcription Available


This week, Tommy is joined by actor and singer Jamie Campbell Bower, best known for playing the highly talked about villain Henry, aka Vecna, in the smash-hit Netflix series, Stranger Things. His performance has forever cemented him as being one of the most epic villains in the history of television and film. Jamie is currently in the middle of filming the fifth and final season of the series. You may also know Jamie from captivating audiences as Anthony in Tim Burton's 2007 gothic musical extravaganza, Sweeney Todd: The Demon Barber of Fleet Street and co-starring in The Moral Instruments: City of Bones, or from Fantastic Beasts, Twilight, and so many other impressive television and film credits. Today Jamie opens up about his brand new single “Home,” why he was delighted but also terrified to step into the country music space, how he often felt like he didn't belong while growing up and still sometimes feels that today, the fine line between maintaining privacy but also opening up in his music, a sneak peek into what filming the final season of Stranger Things has been like, if his voice ever gets hoarse from playing Vecna, why that voice is sacred to him, his brand new movie dropping June 28th called Horizon, why he wants to glamorize sobriety, the importance of embracing the beautiful moments in life, and how he is still getting used to all of the attention that comes with being on a hit tv show. See omnystudio.com/listener for privacy information.

It's A Mimic!
L036 - Legend Lore - Vecna: Eve of Ruin

It's A Mimic!

Play Episode Listen Later Jun 18, 2024 76:46


In this episode, Megan and Adam sit down to discover the ultimate adventure and the penultimate 5th Edition publication!  But will it live up to the hype as the massive 50th anniversary adventure? Opening Theme 0:00 Intro 0:40 Expectations 2:58 Vecna: Eve of Ruin 8:01 Impressions 1:06:48 Outro and Closing Theme 1:12:28 Post Credit 1:13:20 DON'T FORGET TO LIKE & SUBSCRIBE! Find Us On: Patreon at https://www.patreon.com/user?u=84724626 Website at https://www.itsamimic.com iTunes at https://itunes.apple.com/ca/podcast/its-a-mimic/id1450770037 Spotify at https://open.spotify.com/show/3Y19VxSxLKyfg0gY0yUeU1 Podbean at https://itsamimic.podbean.com/  YouTube at https://www.youtube.com/channel/UCzQmvEufzxPHWrFSZbB8uuw Social: Facebook at https://www.facebook.com/itsamimic/ Instagram at https://www.instagram.com/itsamimic/?hl=en Reddit at https://www.reddit.com/r/ItsaMimic/ Email at info@itsamimic.com Dungeon Master 1:  Adam Nason Dungeon Master 2:  Megan Lengle Written by:  Adam Nason Director:  Adam Nason Editor:  Adam Nason Executive Producer:  Adam Nason Intro/Outro Music by:  Cory Wiebe All other music provided by Tyler Gibson at https://www.instagram.com/melodicasmusic Logo by:  Katie Skidmore at https://www.instagram.com/clementineartportraits/ This episode is meant to be used as an inspirational supplement for Dungeons & Dragons 5th Edition and tabletop roleplaying games in general.  It's A Mimic! does not own the rights to any Wizards of the Coasts products. Artwork included in this episode's video visualizations is published and/or owned by Wizards of the Coast.

The Goblins and Growlers Podcast
Exploring the new Vecna book | The Goblins and Growlers Podcast

The Goblins and Growlers Podcast

Play Episode Listen Later Jun 10, 2024 69:02


Josh takes a look at the new Vecna book from Wizards of the Coast. It's been hyped a bunch and is the marquee release of the year (unless you care a whole whole lot about the revised Core Rules). One of the top contenders for the name of today's episode was "Quantum Leap Fetch Quest." Do you dig on full campaign books? Do you actually get through them, do you buy them for shelf decoration or completionism, or do you cherry pick little things from the campaigns for your own homebrew?   GET OUR MONTHLY GAMING NEWS NEWSLETTER:  https://goblinsandgrowlers.beehiiv.com/subscribe SUBSCRIBE TO THE YOUTUBE CHANNEL: https://www.youtube.com/channel/UCtSPHOe-0jQARPpxvi0xgHQ JOIN 800+ GOBLINS ON OUR DISCORD:  http://bit.ly/goblindiscord Don't forget the usual: Telephone, Telegraph, Tell a Friend about the Goblins and Growlers Podcast. ----more---- LISTEN, RATE, AND SUBSCRIBE! If you like the show, please tell a friend about it. And if you want to tell more people, then please leave us a review on Apple Podcasts and/or your podcatcher of choice. You can find and/or support us at all the places below: https://instagram.com/WayOfBrandolore https://patreon.com/goblinsgrowlers https://facebook.com/GoblinsAndGrowlers https://goblinsandgrowlers.podbean.com (and basically any other podcatcher) https://quidproroll.podbean.com (our sister podcast, the best narrative play) The Goblins and Growlers Podcast is produced by Goblins and Growlers, a Richmond, Virginia-based tabletop-roleplaying game content and events company dedicated to inclusivity through TTRPGs. 

Dungeon Master of None
311 - Vecna: Eve of Ruin (Part 2)

Dungeon Master of None

Play Episode Listen Later May 29, 2024 86:09


Follow your rod to the second half of WotC's final 5e Adventure, Vecna: Eve of Destruction. Rob and Matt discuss missed opportunities, share some secrets, and offer some tips to fix this adventure.  Subscribe to the DMofNone Patreon!  https://www.patreon.com/DungeonMasterOfNone  Join the DMofNone Discord! Music: Pac Div - Roll the Dice; The Turtles - Eve of Destruction.

Saturday Morning D&D Show!
Ep 263 - Vecna, Thracia, Valiant, and more!

Saturday Morning D&D Show!

Play Episode Listen Later May 27, 2024 47:28


Solo Jorphdan show catching up on TTRPG news!* OAR #8 DCC/5e Caverns of Thracia, October 2024* D&D Gold Dragon redesign, all dragons getting redesigned?* Reddit Post on more dragons* Tales of the Valiant - https://www.talesofthevaliant.com/* Crowdfunding* Backerkit: Wayward Gazette (DCC Weird Frontiers)* Live now, funded* Kickstarter: DC20 (Dungeon Coach's fantasy rpg)* Launches June 4th

Dice Funk - D&D Comedy
DF Reviews - Vecna: Eve of Ruin

Dice Funk - D&D Comedy

Play Episode Listen Later May 26, 2024 159:45


Austin and Skitch celebrate the 50th anniversary of Dungeons & Dragons with a new book that serves as a sequel to the classic adventure The Rod of Seven Parts.   STARRING - Austin Yorski: https://bsky.app/profile/austinyorski.bsky.social Michael "Skitch" Schiciano: https://bsky.app/profile/skitch.bsky.social   SUPPORT - Patreon.com/AustinYorski Patreon.com/Skitch   AUDIO - OC ReMix #1567: Banjo-Kazooie 'In the Darkness Lies' [Mad Monster Mansion] by Joker & DragonAvenger (youtube.com)   DISCORD - https://discord.gg/YMU3qUH

Dungeon Master of None
310 - Vecna: Eve of Ruin (Part One)

Dungeon Master of None

Play Episode Listen Later May 25, 2024 63:42


Matt and Rob talk about the newest WotC Adventure, Vecna: Eve of Ruin, a celebration of D&D and an adventure through the multiverse! You guys love multiverses, right?

The Level
Episode 500: Let's Quit While We're Ahead

The Level

Play Episode Listen Later May 17, 2024 99:53


Kole, Ben, Dennis, and Moxie talk about Crow Country, Animal Well, Diablo IV, and much more! The Grind: Kole: Crow Country. Ben: Animal Well. Dennis: Diablo IV. XCOM 2. Moxie: Warframe. The Multiplayer: Choose a video game character to be your older sibling! The End Boss: Warner Bros. walks back plans to delist all Adult Swim indie games. Ron Gilbert reveals details about his upcoming game. Vecna is joining Dead by Daylight as its newest killer. Valheim gets new endgame content.