Podcasts about wesnoth

Open source, turn-based strategy game with a high fantasy theme

  • 16PODCASTS
  • 164EPISODES
  • 49mAVG DURATION
  • 1WEEKLY EPISODE
  • May 28, 2025LATEST
wesnoth

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Best podcasts about wesnoth

Latest podcast episodes about wesnoth

Dicey Stories
DS388 | Wesnoth | Echoes of Invasion: Device Plot | Part 2 of 10

Dicey Stories

Play Episode Listen Later May 28, 2025 41:04


A council of mages meets at the Estbryn encampment. Scene 3 Scene 4 Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Dicey Stories
DS386 | Wesnoth | Echoes of Invasion: Device Plot | Part 1 of 10

Dicey Stories

Play Episode Listen Later May 21, 2025 38:53


Tric, Heppa, and Kachen theorize about what Thrandolil will do with his magical contraption and Anador's circlet. Scene 1 Scene 2 This arc contains references to the Battle for Wesnoth campaigns Eastern Invasion and The Hammer of Thursagan. It uses the material mechanic from the I Declare supplement, available from the Genesys Foundry on DriveThruRPG. Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Dicey Stories
DS384 | Wesnoth | Echoes of Invasion: Saurian Standoff | Part 3 of 3

Dicey Stories

Play Episode Listen Later May 14, 2025 47:09


Elves, humans, and saurians recover from the assault. Scene 8 Scene 9 Scene 10 GM Notes I originally thought the campaign was going to end with a trek across the Bitter Swamp to Mal-Ravanal's fortress for a final showdown there. I was going to ambush the players with drakes along the route. However, as events in our story developed organically, that ending grew less and less likely. I still wanted to bring in drakes, though, and having them attack the saurian allies was the perfect opportunity. I don't feel like I managed to make my drakes quite as intimidating as the ones in the Battle for Wesnoth video game, but I was still glad to give Drake Gliders and Clashers some air time. You also got to hear Tric spout lore about Flamehearts. As for other units from the video game, this combat let us see the pinnacle of saurian fighting prowess, the Flanker, as well as a return of our old friend, the Mudcrawler. Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Dicey Stories
DS382 | Wesnoth | Echoes of Invasion: Saurian Standoff | Part 2 of 3

Dicey Stories

Play Episode Listen Later May 7, 2025 57:44


Sprizz and her drake allies attack Hezzis and Bzzazz's encampment. Scene 5 Scene 6 Scene 7 Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Dicey Stories
DS380 | Wesnoth | Echoes of Invasion: Saurian Standoff | Part 1 of 3

Dicey Stories

Play Episode Listen Later Apr 30, 2025 52:42


Tric and Heppa experience daily saurian life up close and learn more about the society. Scene 1 Scene 2 Scene 3 Scene 4 GM Notes Of all the peoples that Tric and Heppa interacted with during this campaign, the saurians have always felt to me like the most foreign. They have very short lives, they have a very rigid gender divide in their societal roles, and they are not mammalian. Those are all details drawn from their entry in the Battle for Wesnoth wiki. I decided to lean further into all that in this arc, inspired by the various fish, reptiles, and amphibians that can change sex (ref: https://www.treehugger.com/animals-can-change-their-sex-4869361). Although Salras is not transgender in the same sense as a human in the real world might be, I did talk with the transgender player in our group prior to introducing this topic, just to make sure I handled it in a way we would all be comfortable with. This arc contains spoilers for the Battle for Wesnoth campaigns Eastern Invasion and the Legend of Wesmere, as well as references to Ashen Hearts, a User-Made Content campaign. Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Dicey Stories
DS378 | Wesnoth | Echoes of Invasion: The Heist | Part 5 of 5

Dicey Stories

Play Episode Listen Later Apr 23, 2025 60:16


With the chase over, a battle ensues in the swamps. Scene 13 Scene 14 Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Dicey Stories
DS376 | Wesnoth | Echoes of Invasion: The Heist | Part 4 of 5

Dicey Stories

Play Episode Listen Later Apr 16, 2025 65:35


Wolf-mounted goblins pursue Tric, Heppa, and their loaded cart of recovered people and items. Scene 11 Scene 12 Note: This episode uses our Chase rules. Find them here. Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Dicey Stories
DS374 | Wesnoth | Echoes of Invasion: The Heist | Part 3 of 5

Dicey Stories

Play Episode Listen Later Apr 9, 2025 54:49


Kachen pursues one additional goal at the orc encampment. Scene 7 Scene 8 Scene 9 Scene 10 Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Dicey Stories
DS372 | Wesnoth | Echoes of Invasion: The Heist | Part 2 of 5

Dicey Stories

Play Episode Listen Later Apr 2, 2025 42:25


While Tric and Heledd barter for Anador's circlet, Heppa and Kachen search for the missing journals. Scene 5 Scene 6 GM Notes Mainline orcs in the Battle for Wesnoth video game don't have any magic. For Gugdish, I once again took my inspiration from the expanded units featured in the User-Made Content campaign A War of Life and Death, which includes the Orcish Conjurer. Some of the other orc units that inspired me were the Orcish Assassin and the Orcish Warlord. We'll see other units from the video game as this arc continues, including Goblin Pillagers, a Wraith, and a new unit for our characters, the Nightgaunt. Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Dicey Stories
DS370 | Wesnoth | Echoes of Invasion: The Heist | Part 1 of 5

Dicey Stories

Play Episode Listen Later Mar 26, 2025 62:42


Heledd's carefully crafted plan gets the team within reach of their targets. Scene 1 Scene 2 Scene 3 Scene 4 GM Notes The Battle for Wesnoth video game has a take on orcs and goblins that I haven't seen anywhere else. They're the same species, as are half-orcs. The different designators arise from the physical capabilities of the individuals. Orcs are the strongest, half-orcs are less muscular, and goblins are considered runts. This then sets their social standing. This doesn't come up much in any of the mainline campaigns, but it's included in the write-up on the official wiki, and I used it to inform how I portrayed those characters. This arc contains references to the Battle for Wesnoth campaign Eastern Invasion. Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Dicey Stories
DS368 | Wesnoth | Echoes of Invasion: The Battlefield | Part 7 of 7

Dicey Stories

Play Episode Listen Later Mar 19, 2025 45:26


Each in their own way, Tric and Heppa seek to improve Kachen's situation. Scene 16 Scene 17 Scene 18 Scene 19 Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Dicey Stories
DS366 | Wesnoth | Echoes of Invasion: The Battlefield | Part 6 of 7

Dicey Stories

Play Episode Listen Later Mar 12, 2025 54:36


Heppa and Tric enjoy a discussion of magic theory with Cwuml, a silver mage. Scene 13 Scene 14 Scene 15 GM Notes Tric's story about using symbols to teleport between established locations was inspired by the teleportation system in the video game, Betrayal at Krondor. I've never played it myself, but Tric's player did when she was younger. Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Dicey Stories
DS364 | Wesnoth | Echoes of Invasion: The Battlefield | Part 5 of 7

Dicey Stories

Play Episode Listen Later Mar 5, 2025 33:46


While Heppa sees to one more patient, Tric gains one more quest. Scene 11 Scene 12 GM Notes Lots of units from the Battle for Wesnoth video game are going to come out in this epic battle, as I'm sure you can imagine. We had a Goblin Pillager and an Orcish Crossbowman menacing Heledd in her Rhaessa disguise, and we referred to Tric not being Dunefolk enough to be a Horse Archer. Endathalas was chewed on by a Ghast, and Tric encouraged him to be an Elvish Rider, which is the upgrade of the Elvish Scout. And of course, there are the Chocobones, which I always find a real challenge in the video game, as well as Terwaen's promotion from Knight to Paladin. We also finally get our first Silver Mage! Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Entre Dev y Ops Podcast
EDyO 96 - Fosdem 2025

Entre Dev y Ops Podcast

Play Episode Listen Later Mar 5, 2025


En el episodio 96 del podcast de Entre Dev y Ops hablaremos del veinticinco aniversario de la FOSDEM. Blog Entre Dev y Ops - https://www.entredevyops.es Telegram Entre Dev y Ops - https://t.me/entredevyops Twitter Entre Dev y Ops - https://twitter.com/entredevyops LinkedIn Entre Dev y Ops - https://www.linkedin.com/company/entredevyops/ Patreon Entre Dev y Ops - https://www.patreon.com/edyo Amazon Entre Dev y Ops - https://amzn.to/2HrlmRw Enlaces comentados: Fosdem 2025 - https://fosdem.org/2025/  Fosdem Treasure Hunt - https://fosdem.org/2025/news/2025-01-30-treasure-hunt/ Curl - https://curl.se/  Luanti (formerly Minetest) - https://www.luanti.org/ 0 A.D. - https://play0ad.com/ The Battle for Wesnoth - https://www.wesnoth.org Charla optimización JavaScript - https://fosdem.org/2025/schedule/event/fosdem-2025-4391-how-to-lose-weight-optimising-memory-usage-in-javascript-and-beyond/ Charla DuckDB y graph queries - https://fosdem.org/2025/schedule/event/fosdem-2025-4135-empowering-data-analytics-high-performance-graph-queries-in-duckdb-with-duckpgq/ Charla segundo cerebro - https://fosdem.org/2025/schedule/event/fosdem-2025-6542-building-your-local-llm-second-brain/ Charla ecosistema Huggingface - https://fosdem.org/2025/schedule/event/fosdem-2025-6341-hugging-face-ecosystem-for-local-ai-ml/ DuckDB - https://duckdb.org DuckDB Con en Amsterdam - https://duckdb.org/events/2025/01/31/duckcon6/ Charla Leslie Lamport - https://fosdem.org/2025/schedule/event/fosdem-2025-4941-was-leslie-lamport-right-/ Paper sobre consistencia - https://www.scs.stanford.edu/17au-cs244b/labs/projects/clow_jiang.pdf immich - https://immich.app/ FuriLabs - https://furilabs.com/ TinyGo - https://tinygo.org Gopher Badge - https://gopherbadge.com/ FastHMTL - https://fastht.ml/ Contexto de FastHTML para LLMs - https://docs.fastht.ml/llms-ctx.txt Xwiki - https://www.xwiki.org EL BOLI de la discordia - https://www.amazon.com/Tactical-Multi-Tool-Utility-Screwdriver-Touchscreen/dp/B0BGQXVCFD

Dicey Stories
DS362 | Wesnoth | Echoes of Invasion: The Battlefield | Part 4 of 7

Dicey Stories

Play Episode Listen Later Feb 26, 2025 43:55


Terwaen secures medical treatment for Tric and Heppa, who in turn secure her a promotion. Scene 9 Scene 10 Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Dicey Stories
DS360 | Wesnoth | Echoes of Invasion: The Battlefield | Part 3 of 7

Dicey Stories

Play Episode Listen Later Feb 19, 2025 56:19


Vicious skeletal cavalry threaten Tric's carefully selected team. Scene 7 Scene 8 Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Dicey Stories
DS358 | Wesnoth | Echoes of Invasion: The Battlefield | Part 2 of 7

Dicey Stories

Play Episode Listen Later Feb 12, 2025 45:13


Tric's crack team braves the dangers of the swamps. Scene 4 Scene 5 Scene 6 Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Dicey Stories
DS356 | Wesnoth | Echoes of Invasion: The Battlefield | Part 1 of 7

Dicey Stories

Play Episode Listen Later Feb 5, 2025 43:59


Tric leads his special scouting task force around the edge of the battlefield. Scene 1 Scene 2 Scene 3 GM Notes This episode makes reference to birds that carry and drop burning sticks. This isn't something I made up. If you're interested in learning more about this tool usage by some Australian birds, I've linked an article here: https://altoona.psu.edu/feature/researching-firehawks. This arc contains spoilers for the Battle for Wesnoth campaign Eastern Invasion, Delfador's Memoirs, and The South Guard. Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Dicey Stories
DS354 | Wesnoth | Echoes of Invasion: Family Matters | Part 3 of 3

Dicey Stories

Play Episode Listen Later Jan 8, 2025 39:40


Tric's contingency plans regarding Thrandolil do not go over well with Heppa. Scene 9 Scene 10 Scene 11 Scene 12 Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Dicey Stories
DS352 | Wesnoth | Echoes of Invasion: Family Matters | Part 2 of 3

Dicey Stories

Play Episode Listen Later Jan 1, 2025 51:22


House Thrandolil hosts a large family dinner, much to Penna's displeasure. Scene 6 Scene 7 Scene 8 Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Dicey Stories
DS350 | Wesnoth | Echoes of Invasion: Family Matters | Part 1 of 3

Dicey Stories

Play Episode Listen Later Dec 25, 2024 48:49


Tric welcomes his sister Terwaen to Estbryn Forest while Heppa brings Alric in for his first visit. Scene 1 Scene 2 Scene 3 Scene 4 Scene 5 GM Notes I got the new alcoholic drink in this episode, Joli Rouge, from a song of that name by the Dreadnoughts. It's got a really fun video that think you should check out: https://www.youtube.com/watch?v=Yeh1S_kl8YI. This arc contains spoilers for the Battle for Wesnoth campaigns Eastern Invasion and South Guard. Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Dicey Stories
DS348 | Wesnoth | Echoes of Invasion: Overwintering | Part 6 of 6

Dicey Stories

Play Episode Listen Later Dec 18, 2024 61:38


Tric and Heppa pay the dwarves of Untdunben another visit. Scene 13 Scene 14 Scene 15 Scene 16 GM Notes There are no trains in the Battle for Wesnoth video game, at least not any of the campaigns I've played. So why do these dwarves have a train? Well, while contemplating this rematch with the dwarves of Untdunben, I rolled on the Mythic GM Emulator's event meaning tables for inspiration and got Develop and Vehicle. Mining tracks are well-established in the video game, so I decided they weren't all for carts—some were for trains. Oh, and if you're interested in the songs that you heard snippets of from Tric's player, one was On the Railroad by The Longest Johns (https://www.youtube.com/watch?v=udICE0keewk), and the other was an American folk song called Red Iron Ore. We like the version performed by Bob Gibson (https://www.youtube.com/watch?v=Sbt6_gmAfqE). Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Dicey Stories
DS346 | Wesnoth | Echoes of Invasion: Overwintering | Part 5 of 6

Dicey Stories

Play Episode Listen Later Dec 11, 2024 47:07


Tric and Heppa negotiate with saurians. Scene 10 Scene 11 Scene 12 GM Notes This arc, we used a number of video game units to help flesh out our story. Tric imagined Breda as an Elvish Captain. Quemilya's magic theory discussion was influenced by the Sorceress write-up, as Tric's training is by the one for the Elvish Lord. And some of the rapid-seeming changes in the society of our short-lived saurian allies came from the descriptions and artwork of such units as Skirmisher, Ambusher, and Soothsayer. Some cultural details are pulled from the general overview of saurians on the Wesnoth wiki, but I put my own spin on them. Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Dicey Stories
DS344 | Wesnoth | Echoes of Invasion: Overwintering | Part 4 of 6

Dicey Stories

Play Episode Listen Later Dec 4, 2024 48:16


Tric and Heppa return to the Foul Fen. Scene 8 Scene 9 Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Dicey Stories
DS342 | Wesnoth | Echoes of Invasion: Overwintering | Part 3 of 6

Dicey Stories

Play Episode Listen Later Nov 27, 2024 44:21


Tric begins training in preparation for his future as an elvish lord. Scene 6 Scene 7 Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Dicey Stories
DS340 | Wesnoth | Echoes of Invasion: Overwintering | Part 2 of 6

Dicey Stories

Play Episode Listen Later Nov 20, 2024 52:58


Thrandolil's research begins to cause disquiet in the young elves who have been performing his field work. Scene 4 Scene 5 Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Dicey Stories
DS338 | Wesnoth | Echoes of Invasion: Overwintering | Part 1 of 6

Dicey Stories

Play Episode Listen Later Nov 13, 2024 48:14


Tric and Heppa return home with presents and news of the wider world. Scene 1 Scene 2 Scene 3 This arc contains spoilers for the Battle for Wesnoth campaigns Eastern Invasion and South Guard. There are also references to A War of Life and Death, a User-Made Content campaign. Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Dicey Stories
DS336 | Wesnoth | Echoes of Invasion: After Party | Part 6 of 6

Dicey Stories

Play Episode Listen Later Nov 6, 2024 44:30


Tric continues to clash with his mother but grows closer to Kachen. Scene 16 Scene 17 Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Dicey Stories
DS334 | Wesnoth | Echoes of Invasion: After Party | Part 5 of 6

Dicey Stories

Play Episode Listen Later Oct 30, 2024 52:23


The cleanup of South Tower begins. Scene 13 Scene 14 Scene 15 Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Dicey Stories
DS332 | Wesnoth | Echoes of Invasion: After Party | Part 4 of 6

Dicey Stories

Play Episode Listen Later Oct 23, 2024 48:11


Tric and Heppa clash with the Rats again. Scene 12 Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Dicey Stories
DS330 | Wesnoth | Echoes of Invasion: After Party | Part 3 of 6

Dicey Stories

Play Episode Listen Later Oct 16, 2024 40:06


The city of South Tower burns. Scene 10 Scene 11 Note: This episode uses mechanics detailed in Skill Adventures by David Shamp, available from the Genesys Foundry on DriveThruRPG. Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Dicey Stories
DS328 | Wesnoth | Echoes of Invasion: After Party | Part 2 of 6

Dicey Stories

Play Episode Listen Later Oct 9, 2024 65:39


Tric and Heppa learn more about Kachen's recent activities and his past with Rhaessa. Scene 6 Scene 7 Scene 8 Scene 9 Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Dicey Stories
DS326 | Wesnoth | Echoes of Invasion: After Party | Part 1 of 6

Dicey Stories

Play Episode Listen Later Oct 2, 2024 63:30


Alric, Heppa, Tric, and Glammur entertain themselves at South Tower's After Harvest Festival. Scene 1 Scene 2 Scene 3 Scene 4 Scene 5 GM Notes The players really enjoyed the Full Bloom festival early in our campaign, so I decided to give them a chance to experience another. Inspiration came from a lot of places. For one, there are the youtube videos by Pupsi where he carves vegetables into ocarinas and then plays pop music. Check out his performance of Africa by Toto. Another inspiration was a renaissance faire, where Danielle and I saw a melon catapult years ago. The shoveling part of the pitchfork competition was inspired by a sand shoveling competition we saw at another fair. The throwing part was because in the Battle for Wesnoth video game the Peasant unit has a ranged attack with the pitchfork in addition to a melee attack. This arc contains spoilers for the Battle for Wesnoth campaign Eastern Invasion. Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Dicey Stories
DS324 | Wesnoth | Echoes of Invasion: Old Haunts | Part 9 of 9

Dicey Stories

Play Episode Listen Later Sep 25, 2024 51:06


Additional allies arrive to join the fight against shadow mage Godol and his Rat confederates. Scene 21 Scene 22 Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Dicey Stories
DS322 | Wesnoth | Echoes of Invasion: Old Haunts | Part 8 of 9

Dicey Stories

Play Episode Listen Later Sep 18, 2024 48:09


The elves and their allies clash with Godol the shadow mage and his. Scene 20 GM Notes Most of the NPCs in the fight today are units from the Battle for Wesnoth video game that we've already seen in earlier encounters, like Ruffians, Shadow Mages, and Efa the Bandit. The only new one here is Tric's merfolk friends, who are based on the Netcaster line. Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Dicey Stories
DS320 | Wesnoth | Echoes of Invasion: Old Haunts | Part 7 of 9

Dicey Stories

Play Episode Listen Later Sep 11, 2024 65:47


Rhaessa and Heledd join Tric and Heppa in their investigation of necromancers underneath South Tower. Scene 17 Scene 18 Scene 19 GM Notes The exploration of the space under South Tower was heavily inspired by combat maps from the Battle for Wesnoth video game. Cave terrain frequently has mushroom tiles, mining cart tracks, and old fortifications. And if you see a big stretch of water, you can be pretty sure a Tentacle of the Deep is lurking in it to attack any of your units that get too close! Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Dicey Stories
DS318 | Wesnoth | Echoes of Invasion: Old Haunts | Part 6 of 9

Dicey Stories

Play Episode Listen Later Sep 4, 2024 56:56


Tric catches up some with Kachen and gets to know the new server at the Parting Glass. Scene 13 Scene 14 Scene 15 Scene 16 Note: This episode uses an adaptation of our Fight Night rules. Find them here. GM Notes In this episode, we finally get a scene that closely resembles our campaign artwork! When we commissioned the piece from Del Borovic the tableau was chosen simply to get a bunch of our major characters all together in a location that was important to us. It was six more months before I was able to orchestrate all the pieces coming together at the game table. The only inaccuracy is that Kachen has his staff in the illustration. Not too shabby, if I do say so myself. Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Dicey Stories
DS316 | Wesnoth | Echoes of Invasion: Old Haunts | Part 5 of 9

Dicey Stories

Play Episode Listen Later Aug 28, 2024 36:47


Tric recruits the white mage Rhaessa to help with whatever foul magics are afoot beneath South Tower. Scene 12 GM Notes In the Battle for Wesnoth video game, there are undead units whose attacks have the plague quality. Any unit killed by one of these rises again as a Walking Corpse—unless they were standing in a village when it happened. I've taken that video game mechanic and translated it into some more magical philosophy, to appease the constantly questioning Hepalonia. Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Dicey Stories
DS314 | Wesnoth | Echoes of Invasion: Old Haunts | Part 4 of 9

Dicey Stories

Play Episode Listen Later Aug 21, 2024 33:27


Kachen shares a little of what he was up to over the summer. Scene 10 Scene 11 GM Notes In the Battle for Wesnoth video game, the only mainline unit with teleportation is the Silver Mage. They are able to move between villages that their side controls. In terms of the battle map, that means any villages flying their side's flag. I've translated that mechanic into the bit of magical philosophy we encounter here: that for risk-free teleportation, one must travel between places of safety. The video game's artwork for the staff of the Silver Mage is also what inspired the description of Kachen's staff we gave the artist. Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Dicey Stories
DS312 | Wesnoth | Echoes of Invasion: Old Haunts | Part 3 of 9

Dicey Stories

Play Episode Listen Later Aug 14, 2024 47:57


Tric and Heppa deal with a late night intruder. Scene 7 Scene 8 Scene 9 Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Dicey Stories
DS310 | Wesnoth | Echoes of Invasion: Old Haunts | Part 2 of 9

Dicey Stories

Play Episode Listen Later Aug 7, 2024 43:02


Tric reconnects with some of the Dunefok of South Tower, but neither his mother nor Damal are terribly impressed with him. Scene 4 Scene 5 Scene 6 Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Dicey Stories
DS308 | Wesnoth | Echoes of Invasion: Old Haunts | Part 1 of 9

Dicey Stories

Play Episode Listen Later Jul 31, 2024 46:13


Upon returning to the Parting Glass, Heppa delivers to Alric the message from his parents in Weldyn. Scene 1 Scene 2 Scene 3 This arc contains spoilers for the Battle for Wesnoth campaigns Eastern Invasion and Liberty. There are also references to Dead Water. Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Dicey Stories
DS306 | Wesnoth | Echoes of Invasion: Plains Problems | Part 7 of 7

Dicey Stories

Play Episode Listen Later Jul 24, 2024 35:36


Tric and Heppa bid farewell to Terwaen's household with several revealing conversations. Scene 15 Scene 16 Scene 17 Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Dicey Stories
DS304 | Wesnoth | Echoes of Invasion: Plains Problems | Part 6 of 7

Dicey Stories

Play Episode Listen Later Jul 17, 2024 38:59


Tric duels Dame Merriver. Scene 14 Note: This episode uses our Fight Night rules. Find them here. GM Notes The Battle for Wesnoth video game inspired a lot of specific events and NPCs in our tabletop campaign. I leaned heavily on the closing events of the Eastern Invasion campaign, even quoting from the epilogue where Gweddry and Owaec are granted their rewards. But one specific part of the video game's lore that stood out to me was that the period after the war with Mal-Ravanal is considered Wesnoth's Silver Age—but it only lasts the length of King Konrad II's reign. Why did the Silver Age end? Why did Wesnoth fall to ruin again after that? Well, one outlandish theory from my players was that Konrad II had actually died long before history records it, and various nobles were keeping that a secret. That idea is what led to Merriver's righteous rage about the treatment of her father in court. Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Dicey Stories
DS302 | Wesnoth | Echoes of Invasion: Plains Problems | Part 5 of 7

Dicey Stories

Play Episode Listen Later Jul 10, 2024 49:54


Tric and Heppa talk with Dame Merriver about threats to the kingdom… and her illicit weapon shipments. Scene 13 Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Dicey Stories
DS300 | Wesnoth | Echoes of Invasion: Plains Problems | Part 4 of 7

Dicey Stories

Play Episode Listen Later Jul 3, 2024 38:08


Sir Anyc shows Tric and Heppa around and presents them to Dame Merriver. Scene 11 Scene 12 GM Notes Dame Merriver is a character we've had floating around our campaign from way, way back. All the rumors and theories about her is what inspired me to give her the special ability Ominous Reputation. She also has a theme song in my campaign playlist, which I would play on repeat while pondering what makes her tick. It's Ye Jacobites, specifically as performed by the group Scocha. The energy it has—the feeling of righteous anger at a political situation—fits her quite nicely. Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Dicey Stories
DS298 | Wesnoth | Echoes of Invasion: Plains Problems | Part 3 of 7

Dicey Stories

Play Episode Listen Later Jun 26, 2024 64:58


Tric and Heppa learn of some tensions within Terwaen's household… and within her people. Scene 7 Scene 8 Scene 9 Scene 10 GM Notes There are a number of mounted units in the Battle for Wesnoth video game. In preparation for this arc, I reviewed their descriptions and artwork for inspiration. Terwaen and Anyc are Knights, and Rugg and Inyc are Paladins. While not every unit type has an NPC in our game, there are still discussions of Grand Knights, Horsemen, and Lancers to give more flavor to the culture of the Horse Plains. And for orcish forces, the mounted units are the Wolf Rider line. Those are just talked about around the dinner table here, but don't worry, we'll see them eventually. Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Dicey Stories
DS296 | Wesnoth | Echoes of Invasion: Plains Problems | Part 2 of 7

Dicey Stories

Play Episode Listen Later Jun 19, 2024 34:24


Tric and Heppa are welcomed to Terwaen's home. Scene 4 Scene 5 Scene 6 Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Dicey Stories
DS294 | Wesnoth | Echoes of Invasion: Plains Problems | Part 1 of 7

Dicey Stories

Play Episode Listen Later Jun 12, 2024 43:30


As they approach Terwaen's village, Tric and Heppa befriend a knight after observing a duel. Scene 1 Scene 2 Scene 3 This arc contains spoilers for the Battle for Wesnoth campaigns Eastern Invasion and Heir to the Throne. There are also references to Northern Rebirth. Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Dicey Stories
DS292 | Wesnoth | Echoes of Invasion: The Heart Mountains | Part 7 of 7

Dicey Stories

Play Episode Listen Later Jun 5, 2024 66:28


Heppa and Tric study Mal-Vektor's staff—which is almost as dangerous as the man himself. Scene 12 Scene 13 Scene 14 GM Notes We won't be seeing Ash and Aglana again in this campaign—at least not together as a couple. So I'll take this opportunity to fill in some of the backstory that informs their behavior, but that didn't get stated openly at the gaming table because our loveable PCs actually showed some discretion! Aglana is the child of the main character in the Battle for Wesnoth Dead Water campaign, a princess among the merfolk, and her being in a relationship with an elf would not be approved there. That's one of the reasons Ash keeps quiet about her when around elves. In addition, her comment that she is not to put herself at risk is because of her royal standing. Aglana comes to the rivers of the Heart Mountains to get away from all the expectations put on her by her family. And Ash… Well, Ash is the first RPG character that I intentionally designed to be asexual. Ash entered our storyline in October of 2021 (yes, you're listening to some real archive footage here! I'm recording this commentary in April of 2024). It would be a few more months before I figured myself out enough to talk with my spouse about how the term asexual applied to me. Making Ash was a helpful exercise for me, a chance to inhabit a character who felt romantic attraction to someone, but not sexual attraction. I love that RPGs give us that kind of space, to explore different interaction styles, different personalities, different intelligences, different ways of being human (even if you're playing a non-human). Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!