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Howdy,Well the time has come, and I did it my way.Plus or Minus is entering Archive Mode.This doesn’t mean its going away, or that I’ve left the Fudge RPG sphere. All this means is that I’ve decided to focus on Indie and Small press RPGs as a whole over at TeaTeaRPG.com. I’m still going to cover Fudge based RPGs, but I’m also going to cover Fate, Icons, Blades against the Dark, Ihunt, Quest, etc., etc., etc.,So please join me on the new Podcast, I’d really appreciate it. And to those who’ve Enjoyed Plus or Minus, thank you so much, you’ve meant alot to me. Support the show (https://ko-fi.com/plusorminus)
Content Warning: Mental HealthDiscord Invite: Discord.plusorminus.xyzSnagged an interview with Russell Collins, creator of the Tears of a Machine (Affiliate) RPG. Granted Tears of a Machine isn’t a Fudge RPG, but the second edition will feature Fudge/Fate derived mechanics with a unique way of utilizing Fudge dice I hadn’t thought of before. This mechanic will not be suitable for all games, but it could lead to some really clever subsystems for otherwise traditional Fudge games.Tears of a Machine is a game about teenagers piloting giant robots and fighting aliens, while trying to deal with all the normal teenage issues. Does that girl in your class like you, are your friends spreading rumors behind your back, will the giant angel your fighting bite its way through the cockpit and obliterate you? Its a pretty clever idea, explored with pretty clever mechanics. We also discuss Accessibility and I’d like to take a chance to plug Jacob Woods Accessible Gaming Quarterly, a Quarterly Zine that explores issues of accessibility in gaming, Russell Collins has taken steps to make his homepage at Robotclaw.info as accessible as possible, and is doing the same with his products so it feels like a natural fit.Just a quick note that we do discuss modeling mental health in this interview, both exploring the psychological aspects of his game, and exploring ways mental health could be explored in games. It doesn’t get too dark, but I do bring up the fact that some mechanics might be interesting to explore even though I wouldn’t necessarily want to see an actual game run with them. Support the show (https://ko-fi.com/plusorminus)
Sorry, no Amity in Fame theme song at the beginning, and no pop filter on the quickly recorded parts at the beginning and end. I really wanted to get this out ASAP as I’ve been sick of and on for almost a month. But I come bearing gifts, namely an interview with Gatecrasher writer/creator Michael Warren Lucas: The Bob Ross of Apocalypse. Happy little bloodbaths! (Site: https://mwl.io/) Science Fiction and Fantasy writer, technical writer, and all around fun guy. We talk about both versions of Gatecrasher, why the game didn’t really go that far, his development process, and some of his more recent work you might wanna check out at his website. I really need to run some Gatecrasher soon….Gatecrasher 1st Ed.Gatecrasher 2nd EdBelieve it or ElseSanta’s Secret AdventureSupport the show (https://ko-fi.com/plusorminus)
Happy Halloween Fudge Fans!This isn’t a “Halloween Special” as such, this is just my attempt to get something out there before the lack of inertia feels so overwhelming that I just let the show podfade.In this episode I wanted to discuss some ideas Jeff Dee has brought up over on his face book. He’s narrowed down his niche, as a gamer and game designer, to TableTop Immersive Simulation Games or TTISG. I thought that was a great chance to discuss owning up to narrative mechanics in your games rather than attaching them onto an otherwise TTISG and breaking immersion.Going forward I’ll probably be in the Fudge Bar on Discord.Plusorminus.xyz Saturday nights at 9 pm PST to chat about fudge, run/play pickup games, and maybe even do some Q & A. I’m especially interested in pickup fudge games though, I need to game more.If you aren’t already doing so, please follow me on whatever social networks you use. I have ~60 listeners and I’d really like to be more engaged with you guys and gals and small furry creatures from alpha centauri. Non-ZuckerbergTwitter @plusorminus_podMastodon (Distributed Open Source Social Network) @plusorminus@dice.campDiaspora (Distributed Open Source Social Network) @Capheind@pluspora.ZuckerbergInstagram @PlusorMinus_PodFacebook Plus or Minus PageSupport the show (https://ko-fi.com/plusorminus)
The Kickstarter launches on October 19th 2019, more info st http://www.bit.ly/SotACampaignA second interview with Jacob Wood of Accessible Games, this time focused solely on the portrayal of disability in Roleplaying Games, and his game Survival of the Able, we also put the call out for players for an Actual Play we’ll be doing right here on Plus or Minus to show you guys the rule system. If your interested you can hitup the discord, or contact me.LinksInterview with Jacob Wood of Accessible GamesFate Accessibility toolkit - Prototype Edition (Affiliate)Psi-Punk (Affiliate)Monster Kart Mayhem (Affiliate)Support the show (https://ko-fi.com/plusorminus)
Everything is Awesome!In this exciting episode I talk to Wes Otis about his work in sound design and his like of 10 minute audio loops for role playing games. He isn’t really a Fudge guy, but his products are system neutral and I’ve always been really interested in background/atmospheric audio. He also talks a little about his own podcast 12 sided stories.I think I’ve finally settled on a theme song, I’ve gone with Amity in Fame’s Touching your Breath from their album Dinner for One.I also talk briefly about the new princess bride RPG. I’m a little surprised that there is so little promotion going on for it. ITs a big deal, it should be getting treated as such. I should hopefully be playing it soon, so expect more Princess Bride talk on the show.Speaking of Promotion please share out the show to anyone you know of who might be interested. Its podcast.plusorminus.xyz . And support the show on Ko-Fi.LinksPlate Mail GamesPlate Mail Games on DTRPG12 Sided StoriesBattle BardsPrincess Bride RPGPrincess Bride RPG QuickstartGurps Hedge MagicSurvival of the AbleSupport the show (https://ko-fi.com/plusorminus)
Getting someone else to do your job is awesome!Jonathan Snyder is gracing your ears this episode to expand on our previous conversation. Specifically he is going to talk about self publishing and being an indie author, with some specifics for those of you wanting to publish your own fudge material. If you like what he has to say you should subscribe to his Podcast, The Indy Author, where he covers even more great information.Thanks Jonathan!You too could do your very own episode of plus or minus, just join the discord (Plus or Minus Discord) and reach out to me. Also join up if your just looking for somewhere to chat about fudge.If you want to support the show you can over at ko-fi.com/plusorminusThank you so much for listening, Go Forth and Fudge!LinksJonathan Snyders PodcastJonathan’s HomepageBlood in Space RPGTerror on OvshinSupport the show (https://ko-fi.com/plusorminus)
Just quick warning I do use the word disabled to refer to people in this one. I know its not a huge flub, but I do talk about a game designed (in part) to facilitate an understanding of people with physical limitations and it bothered me when I was listening to the episode, but I didn’t have time to rerecord. Sorry if anyone is offended.In this episode I discuss Fairy Magic a Celtic tweak on African Spirit Magic from “A Magical Medley”. This is in preparation for an instructional real play set in a fantasy version of Ireland I’m working up with my former co-host from DMvsGM. I also discuss the new content over at Fudge Genie and Jacob Woods upcoming “Survival of the Able” Fudge Roleplaying Game.LinksA Magical MedleySurvival of the Able Blood in SpaceSupport the show (https://ko-fi.com/plusorminus)
Originally released May 5, 2019Subscribe, full show notes, and links http://plusorminus.xyzSupport the show http://ko-fi.com/plusorminusThis is a fun one. In addition to some updates I sit down and chat with Jonathan Snyder. Jonathan is the owner/operator of Epic Worlds LLC., Creator of the Blood in Space Roleplaying Game, Creator of the Fudge Tales line of generic fantasy one-shots, Freelance Writer, Veteran, Science fiction fan, and all around great guy. We talk about almost literally everything, including self publishing, and Seaquest DSV of all things. Bynw has gone ahead and created Fudge Genie @ http://fudgegenie.com/ as a sort of spiritual successor to FudgeFactor. If you had any articles on Fudge Factor you’d like to release under an open license, or new articles you’d like to share it would be a great place to contribute them.LinksBlood in SpaceTerror on OvshinA Fudge Tale Fantasy One-shotsFudge GenieAliens Fuzion RPGDraft2digitalSmashwordsSigil Epub Ebook EditorSupport the show (https://ko-fi.com/plusorminus)
Unlucky 13, If I had planned it out better this would have been the Halloween episode. Ah well, such is life.I'm going to stop apologizing for the audio quality since those of you on the discord made it incredibly obvious that I'm probably making mountains out of mole hills. Also I listened to some radio professionals and realized they make the exact same sounds.In this episode I'm going to continue to pick apart the mechanical underpinnings of the Fudge RPG, specifically the way traits work in the game, and specifically how it gives rise to "The Bronze Rule" AKA the Supposed Fate Fractal. Its also the Fudge Fractal, the Icons Fractal, The Blood in Space Fractal, Etc.Trying out Ko-fi to replace Patreon, so if you'd like to support the show please buy me a Ko-FiMusic is Blind Love Dub by Jeris (c) copyright 2017 Licensed under a Creative Commons Attribution (3.0) license. http://dig.ccmixter.org/files/VJ_Memes/55416 Ft: Kara Square (mindmapthat) Links Fate Fractal Powered By Fate Podcast Icons Thanks to Bynw and DarkSir23 for setting up the Eris bot on the DIscord Music at the Table Deadlands game music Isaac Arthur Science and Futurism (Podcast) Now Playing I think I called it Now Showing on the show for some reason, sorry. Gene Roddenberry's Andromeda Mindjammer (traveler version) The Limitations of the Bronze Rule by Ryan Macklin Fate Adversary Toolkit Organizational Conflicts Mental DamageSupport the show (https://ko-fi.com/plusorminus)
Hello to all my readers, listeners and gamers!Do I have a fully-packed podcast for you! In fact, there was so much information that it took me until now to be able to release this podcast for your enjoyment! Please feel free to comment on what you hear, check out the great links provided, and I hope you'll leave a comment! Also, feel free to send me feedback at RPGShowcase@gmail.com.-=================================================-First off, Jude Thaddaeus of Crochet For Men's podcast did all my intros for me. Please check out his podcast as well at http://crochetformen.blogspot.com-=================================================-In this, my first official podcast, you will hear: News stories pertinent to all my listeners Quite a lot of informtion on Fudge (and some games that use the system) An interview with Tim Huntley, owner of Domibia Games A bi-weekly feature: Game Tip of the Episode A FREE item for you all to enjoy -=================================================- NEWS -=================================================-Here are the promised links from my podcast during the news section:Dungeons & Dragons II: Wrath of the Dragon God as covered by: Wizard Magazine SciFi Pictures Gamers II: Dorkness Rising Goodman Games (email: goodmangames@mindspring.com) Dead Gentlemen Productions (email: Paige.Barnett@deadgentlemen.com) Domibia Games & Seraphim Guard merger Homepage China's new law reguarding online roleplaying time limits-=================================================- FUDGE -=================================================-Links for the information I provided on the Fudge RPG system: Fudge homepage Baby's First Fudge Dice Steve Jackson Game's 'TOON' RPG Fudge Factor Magazine Gatecrasher! Heartquest: Romatic Roleplaying in the worlds of shoujo manga Now Playing from Carnivore Games Hack-N-Slash, from Digital Alchemy -=================================================- Interview with Tim Huntley -=================================================- Hello Tim! Thank you for taking the time to answer our questions.My pleasure, Mike. I am honored to be here.And we're happy you are here, too. Let's get started. Can you please tell us more about the Domibia and Seraphim Guard merger?It actually started a lot longer ago than the press release indicates. After Seraphim Guard, Inc. effectively disbanded leaving Michael (Hopcroft) with the business and a few products, my wheels started turning. I'd always wanted something better for Domibia Games, and I thought it such a crime that Seraphim Guard -- one of the first commercial Fudge publishers -- was on the verge of oblivion, with it's key product -- HeartQuest -- in someone else's handsSo I purchased all of Michael's interest in Seraphim Guard, thinking that as majority shareholder I'd quickly get voted in as President, and I could start putting the pieces back together again. Sadly, I could not have been more mistaken. It was an uphill battle, and without the assistance of William Andersen, of Comstar Games I would have long ago backed out of the deal.With William's help, I was able to consolidate the assets of Seraphim Guard, Inc. with Domibia Games, and transfer them all into Seraphim Guard, LLC, a new company formed specifically to house the merger.Why did the merger happen?Honestly? I didn't want to see Seraphim Guard and HeartQuest disappear. I felt that Seraphim Guard needed strong management and that HeartQuest should be a Seraphim Guard product. I made it my mission to see that happen.Why did you want to merge with Seraphim Guard?There's actually a little method to my madness here. First off, the obvious reasons -- Seraphim Guard was in dire straits, and I knew I could get it back on track. Beyond that, Domibia Games had Gatecrasher -- the first complete, commercial RPG based on the Fudge System. Seraphim Guard was one of the first commercial Fudge publishers, with another of the first complete, commercial RPGs based on the Fudge System -- HeartQuest. Having two such renowned Fudge products under the banner of a mature Fudge publishing house -- Seraphim Guard -- seemed like an excellent foundation for one heck of a game company.What are the benefits to the gamer due to this merger?The main benefit is that the HeartQuest and Gatecrasher fans out there will see renewed interest in, and support for, their favorite game lines. In addition, we've got the right people in the right places to run the business and develop new games. In short, Seraphim Guard is back, isn't going anywhere, and is stronger than ever.What is your interest in the HeartQuest and Steel Roses books?There's actually two answers to that question. Primarily I'm somewhat of an anime neophyte. Through HeartQuest, Steel Roses, and the guidance of my staff, I am learning more and more every day about this exciting genre. I'm learning that what I once thought were cheap, mass-produced cartoons are actually a very refined and dynamic art form, every bit as engaging as any multi-million dollar Hollywood extravaganza. Secondarily, these products are, in my opinion, cornerstones of the commercial Fudge market.Tell us a little bit about the combination package now available on RPGNow.Ah, the HeartQuest Anime/Shoujo Bundle. Basically, this bundle is made up of both the HeartQuest Core Rules -- the essential rules to role-play romance, intrigue and adventure in the worlds of shoujo manga -- and Steel Roses: the HeartQuest Guide to Mecha, packaged as one complete product. With the HeartQuest Anime/Shoujo Bundle you can immerse yourself and your players in any shoujo or anime scenario you can imagine.The financial struggles that are currently plaguing Guardians of Order are are no secret, and they've had to push back the release of BESM 3rd Edition to December. While I hate to see that happen to our friends at GoO (Seraphim Guard is a member of the Magnum Opus program for both BESM d20 and Tri-Stat dX) it does leave an opening in the market for a good, solid anime RPG. I think the HeartQuest Anime/Shoujo Bundle -- and the upcoming HeartQuest Second Edition slated for release in 2006 -- are prime contenders to fill that opening.Could you explain the benefits of buying this combination online RIGHT NOW at RPGNow?It would make me really happy? (Laughs) The main benefit is that the HeartQuest Anime/Shoujo Bundle is VERY inexpensive -- it's priced to move at only $9.95 on RPGNow.com for both HeartQuest Core Rules and Steel Roses. That's quite a bargain. The other benefit is that with those two volumes, you have everything you need to enter our HeartQuest Setting Search -- we need sample settings for HeartQuest Second Edition, and we'd like our HeartQuest fans to write them. We're hoping to select three total settings for HeartQuest Second Edition; those that are selected will be a part of the HeartQuest Second Edition book and the author will get a royalty-free license to the HeartQuest trademarks for expanding their setting and/or developing support materials for it. Details are, of course, available on our website.Well, once again thank you for taking the time to hear our questions and giving some great and informative answers.It's been a pleasure, Mike, and I look forward to our interview in two weeks. Sorry about the negative four die roll on remembering my mic!Again, if you did not catch it, please Click Here to get the HeartQuest bundle for $9.95!! -=================================================- Free Item -=================================================-Ultimate Total Party KillerThat wraps up this episode. I hope you all enjoyed it, and I will see you all in two weeks!