Every two weeks, Monica, Cameron and Crystal come together to explain the lore of The Legend of Zelda series, one game at a time. Podcast Art by Torkirby.
We answer most of the remaining emails sent during 2024, including Echoes of Wisdom questions, timeline theories, and the history of SaGa.
The party is prepared to lose everything as they enter the final battle for the Planet.
The party ventures to where no humans have gone before, and Aerith's plan reveals itself.
While their allies gather strength, Cloud and Tifa have a productive conversation about their pasts.
After a long journey to the north, Cloud finally gives Sephiroth what he deserves.
Through study and prayer, Aerith comes to understand her role in the destiny of the Planet.
Cloud and Tifa return to their hometown, and find something stranger than they ever imagined.
The party makes pilgrimage to the land of Study of Planet Life, where they learn the full stakes of their quest.
While laying low to avoid Shinra attention, Cloud tells the story of his relationship with Sephiroth.
Ex-SOLDIER Cloud Strife will transgress any social norms to rescue his childhood friend from danger, as he promised her so long ago.
The Shinra Electric Power Company is extracting and burning the lifeblood of the Planet. Desperate for aid, the revolutionary group AVALANCHE hires a mercenary to destroy one of Shinra's reactors.
400 years after the defeat of the Demon King, a brilliant engineer discovers a way to travel back to the past, where she discovers a terrible secret.
In tribute to the podcast Pondering Pootan with Ajishio Taro & Hachimitsu Boy, Crystal discusses Chapter 148 of Eiji Nonaka's manga series Cromartie High School.
The Hero of Light travels with Princess Zelda to discover the secret of the Ancient Stone Tablets.
The Hero of Light travels to the home of Link to find the Book of Mudora.
The Hero of Light travels to the home of the Elder of Hyrule, and bonds with the people of Kakariko Village.
Six years after Link defeated the King of Evil, a guest from another world falls to Hyrule.
The chosen of the Goddesses confront their ancient enemy.
The mighty Princess Zelda, representative of endless perseverance, seeks Lanayru Temple in a land where obligation overpowers reason.
The wise Princess Zelda, representative of decisive action, seeks Eldin Temple in a land of uncertain leadership.
The heroic Princess Zelda, representative of ancient lore and tradition, seeks Faron Temple in a land where fleeting trends rule.
The wanted fugitive Princess Zelda, strengthened by her travels, returns home to clear her name.
The wanted fugitive Princess Zelda involves herself in the political squabbles of Jabul Waters, where the creative differences of the Sea Zora and River Zora leaders obscure larger issues.
The wanted fugitive Princess Zelda seeks aid and answers in Gerudo Town, where the people also struggle with the Rift phenomenon.
Princess Zelda, the devious force behind the mysterious “Rift” phenomenon, has been arrested! She waits in the dungeon for her impending execution.
Special guest Santo joins us to discuss their newest game, cybeRRRevolution, a three-part adventure about securing the future of a nation that has been shattered by a colonizing force. We talk about the themes of the game extensively and get juicy behind-the-scenes information from Santo.
In an age before Creation, a creature stalked the Void, devouring all that yearned to exist.
The remnants of the old world reunite to defeat the lord of the World of Ruin.
In a wounded world, Celes must overcome her despair and search for her lost friends.
Working alongside what little remains of the Empire, the Returners seek to broker peace with the Espers whose rage threatens to destroy the entire world.
Terra learns of her origins in the Esper world, and the Returners resolve to recruit the remaining Espers into their war against the Empire.
The Returners are tasked with rescuing Espers from the Imperial Continent, but to get there, they must form an alliance with Setzer Gabbiani, a gambling vagabond who finds freedom from society's narrow views of morality aboard his airship, the Blackjack. The Returners concoct a plan to meet Setzer by tricking him into kidnapping Celes from tonight's Opera House performance.
The Returners send a search party to scour the west for any signs of Terra, who may be the key to turning the tides against the Empire.
The anti-imperial resistance group "The Returners" must regroup in the neutral town of Narshe, but get separated on the way back. Each group has their own adventure, recruiting new allies along the way.
1000 years after the War of the Magi nearly destroyed the world, the ascendant Gestahlian Empire sends three soldiers to Narshe to claim a living relic of the war.
We clear the mailbag of all emails sent during 2023, answering questions about the Tale of the Moon Rabbit, Groose's reincarnations, and Icelandic Dracula.
200 years after the Warriors of Light saved the world from Exdeath, a new group of heroes must band together to defeat an evil that threatens to usurp the crystals.
They announced a new Zelda game and it doesn't play like previous ones and you can play as Zelda! We dive deep into the trailer and spot influences from previous games, most notably Ocarina of Time and Oracle of Ages.
The wise sage Ghido speaks of an ancient tree in the Great Forest of Moore where evil spirits were sealed. Over the centuries, the concentration of their malice formed a unified evil being: Exdeath, who wishes to return the world to void. The Warriors of Light must fight him on behalf of the crystals, which created the world within the void.
The crystal amplification devices invented by Cid Previa have brought prosperity to crystal-bearing nations such as Karnak, but has also weakened the crystals. The Light Warriors attempt to save the last crystal, while also learning more about their predecessors: the Dawn Warriors.
When the wind suddenly stops, the King Tycoon sets out to investigate the Wind Crystal. Worried for her father, Princess Lenna joins an aimless drifter, an amnesiac old man, and a fearsome pirate to help the king restore the wind.
Paladin Cecil and his companions travel in the Lunar Whale to meet the wicked force that has been manipulating events.
While searching underground for dark crystals, Cecil, Rosa, and Kain must come to an understanding in their complicated relationship.
Dark Knight Cecil gathers allies to prevent Baron from stealing all the world's Crystals. But how can the wicked and sinister techniques of a Dark Knight possibly defeat evil?
Dark Knight Cecil invades the peaceful town of Mysidia to steal the Water Crystal for the King of Baron. As punishment for questioning his orders, Cecil is stripped of his command and forced to deliver a mysterious package to the village of Mist.
Four youths of indeterminate employment are chosen by the Wind Crystal to travel beyond the bounds of their world and restore light to all four Crystals.
Princess Hilda is being held in the Emperor's Coliseum! Three rebel youths must rescue her while the rebellion searches for Ultima, the only spell capable of finally defeating the Emperor.
The Emperor has summoned the forces of hell to take over the world! Three youths survive his assault and join the nascent rebellion - but how can they hope to defeat the Emperor's great Dreadnought?
The four forces of the world are caught in an endless, recurring nightmare. The seas rage, the winds die, and the earth rots. Four warriors of light arrive in a world shrouded in darkness to end this twisted fantasy.
We resolve some lingering Zelda questions posed by each other, and introduce a new direction.