1999 role-playing video game
POPULARITY
Hate may be more or less natural, but why all the overhate? We are going to surprise and maybe even enrage you with our most overhated picks, and then sooth you with our very overreasonable explanations. We discuss the games that have gotten the most hate, but that changed the trajectory of gaming for the worse. You don't have to love everything, or even like it. But joining the hate train ain't always the answer, and may cause more problems than you realize... Time Codes: 1. Intro (0:00) 2. Honorable Mentions (2:50) 3. Skyward Sword (11:08) 4. Xenosaga Ep. II (26:09) 5. Final Fantasy XIII (36:28) 6. Final Fantasy VIII (44:09) 7. Final Fantasy X-2 (51:09) 8. Virtual Boy (1:04:00) 9. Metroid Other M (1:12:01) 10. Star Fox Zero (1:26:19) 11. FFVIIR Thoughts (1:36:14) **Listen on Spotify**: https://open.spotify.com/show/4gIzzvT3AfRHjGlfF8kFW3 **Listen on Soundcloud**: https://soundcloud.com/resonantarc **Listen on iTunes**: https://podcasts.apple.com/us/podcast/state-of-the-arc-podcast/id1121795837 **Listen on Pocket Cast**: http://pca.st/NJsJ Discord Link: https://discord.gg/RFMF6gpHr Patreon Page: https://www.patreon.com/resonantarc Subscribestar: https://www.subscribestar.com/resonant-arc Twitter: https://twitter.com/resonantarc Facebook: https://www.facebook.com/resonantarc Instagram: https://www.instagram.com/resonantarc TikTok: https://www.tiktok.com/@resonantarc
PENDENTE: Rubrica su Cinema, letteratura, fumetto ed esperienze culturali
Un'altra lunga estate all'orizzonte e nuovi ricordi da rivivere con me, uno schermo e un cursore. Dal 2024 a oggi, ecco altri ricordi videoludici utili a farci dimenticare i tormenti e a scaricarci i nervi.L'autunno del 2025 non fu particolarmente lieto. Troppe guerre a rendere ancora più difficile la vita a molti, i problemi di tutti i giorni e con una sola cosa capace di salvarci tutti: l'amore.O almeno è quello che ha sempre cercato di raccontarci "Final Fantasy VIII" con la sua epica e struggente avventura.
ON THIS EPISODE: (TIME STAMPS BELOW) A review of Christopher Nolan's The Odyssey in our final installment of the Paeter/Asher Father/Son series of reviews. Then Part 3 of our 3-part series about Assurance Of Salvation takes a look at some of the common passages used to raise objections or that seem to be incompatible with a promise-based view of Assurance Of Salvation. AND MUCH MORE! 00:00:30 Intro 00:04:35 The Odyssey Father-Son Review 00:43:18 CGC & Christian Geek News(Christian Game Developer Hiring, Worlds Collide by Clint Hall, No Ordinary Trial by Jeremy N. Gayed) 00:51:04 Assurance of “Salvation” Part 3, Problem Passages (Geek Bible Study) 01:13:30 Listener/Viewer Questions & Feedback(What Should I Do If I Think My Pastor Teaches Something False? Should We Avoid Entertainment w/Profanity In Light of Psalm 101:3? Is Paeter Concerned He Might Be Teaching A False View Of Salvation?) GEEK WEEK 01:48:33 AUDIO DRAMAS: DC High Volume: Batman, Batman: The Audio Adventures, Left Behind, DC Graphic Audio "52", X-Men, Wormwood 02:13:47 MOVIES/TV: Spectral, Ghost In The Shell Amazon Series, 02:19:17 VIDEO GAMES: PS5 Can't Play Games Offline, Dragon Quest 2 HD-2D Remake, Final Fantasy IX, Final Fantasy VIII, No Man's Sky, Entertainment Doesn't Satisfy 02:42:14 On The Next Episode FREE STUFF BELOW! Play Spirit Blade Productions' unofficial questline in No Man's Sky! “A Father's Journey” features a story with personal stakes, in-engine cutscenes, rewarding exploration and a mystery to solve! To get started, visit https://www.spiritblade.com/a-fathers-journey Visit Our In-Game “No Man's Sky” Base With TONS Of Free Resources! At any Euclid Galaxy Glyph Portal, enter the glyphs corresponding to this sequence: 4,2,15,6,16,8,7,9,4,5,6,13 (Top row of glyphs is 1-8, bottom row is 9-16) Support this podcast and enjoy exclusive rewards at https://www.patreon.com/spiritbladeproductions Join Our Free Public Discord Channels! Invite HERE: https://discord.gg/5CRfFy2GG5 SUBSCRIBE TO PAETER'S SUBSTACK, @PAETERFRANDSEN: https://paeterfrandsen.substack.com/ Subscribe in a reader Open In i-tunes- itms://itunes.apple.com/us/podcast/the-christian-geek-central-podcast/id258963175?mt=2 i-tunes Page Link- https://itunes.apple.com/us/podcast/the-christian-geek-central-podcast/id258963175?mt=2 Get fun, exclusive rewards for your support! Visit: https://www.patreon.com/spiritbladeproductions Or Become a Patron! All episodes are archived and available for download at www.spiritblade.com , Resources used to prepare CGC Bible study/devotional content include: "Expositor's Bible Commentary", Frank E. Gaebelein General Editor (Zondervan Publishing House) "The IVP Bible Background Commentary: Old Testament", by Dr. John H. Walton, Dr. Victor H. Matthews & Dr. Mark W. Chavalas (InterVarsity Press), "The IVP Bible Background Commentary: New Testament", by Dr. Craig S. Keener (InterVarsity Press), The Grace New Testament Commentary Revised Edition, Robert N. Wilkin (Grace Evangelical Society) Thayer's Greek Lexicon Strong's Exhaustive Concordance A Greek-English Lexicon of the New Testament and Other Early Christian Literature, 3rd Edition(BDAG) Blueletterbible.org Lexicon To The Old And New Testaments, By Spiros Zodhiates, TH.D. The Christian Geek Central Statement Of Faith can be found at: http://christiangeekcentral.blogspot.com/p/about.html The Christian Geek Central Podcast is written, recorded and produced by Paeter Frandsen. Additional segments produced by their credited authors. Logo created by Matthew Silber. Copyright 2007-2026, Spirit Blade Productions. Music by Wesley Devine, Bjorn A. Lynne, Pierre Langer, Jon Adamich, audionautix.com and Sound Ideas. Spazzmatica Polka by Kevin MacLeod (incompetech.com) Freesound.org effects provided by: FreqMan
Jos helteet painavat päälle, auttaa siihen uusin PBC-jakso koska jakso sisältää kolme viileintä kaveria mitä planeetta päällään kantaa. Tällä kertaa juttua piisaa mm. Mortal Kombat X:stä, Final Fantasy VIII:sta, Esoteric Ebbistä, Sonic Galactic -fanipelistä sekä Sonyn ja Microsoftin aiheuttamista ihanan positiivisista peliaiheisista uutisista. Pääosio on tällä kertaa pyhitetty uuden pelihiiren testaamiseen joten kuuntele jakso niin tiedät enemmän! 01:21:52 Uutiset: Sony lopettaa fyysiset pelit Sony lopettaa vanhat digikauppapaikat Mikkis lopettaa 20% Xbox työpaikoista 02:13:44 Pelikerho: Mina the Hollower 03:32:41 Edellinen kahden viikon kysymys: Mikä oli sinulle se kiinnostavin julkistus kesän pelijulkistuksista? Musiikit: Final Fantasy V (SNES) – Town Theme Under Night In-Birth II [Sys:Celes] – Tearing Bullet Xenoblade Chronicles 3 – City: Daytime Mina the Hollower – Intro Pro Evolution Soccer 6 – Sunday Afternoon Mina the Hollower – A Sinking Feeling Mina the Hollower – Gator Gallop Mina the Hollower – My Sunken Heart Mina the Hollower – At Last We Rest ROMEO IS A DEADMAN – First Rotter Kuro no Kiseki – In the Dawn Mina the Hollower – Ending Kahden viikon kysymys: Mikä on youtubettaja Vulpes Arctosin paras video?
…Whatever.This week on Retro Encounter, the panel is back to offer their thoughts on all the (beautiful?) nonsense that happens in the second half of Final Fantasy VIII. Which one of us prefers Triple Triad over the entire rest of the game? Did our positive impressions crumble under the weight of the many, many plot twists? Wait. What's even going on here... and does it matter? Listen in for our definitive breakdown of the game's achievements, flaws, and that whole trippy ending sequence.Featuring: Aleks Franiczek, Ben Love, Paul Skevington, Steph Sybydlo, Rob White; Edited by Zach WilkersonOpening and ending music by Miles MorkriGet in Touch:RPGFan.comRPGFan ShopEmail us: retro@rpgfan.comTwitter: @rpgfancomBluesky: @rpgfan.bsky.socialInstagram: @rpgfancomThreads: @rpgfancomFacebook: rpgfancomTwitch: rpgfancom
I dreamt I was a podcast host. On this week's episode of Retro Encounter, a panel of four veterans and one newbie takes advantage of Zach's absence to play the controversial but undeniably stylish Final Fantasy VIII. How do we feel about its unconventional design and storytelling choices? Is the cast of fashionable teenage soldiers brilliantly or nonsensically written? What does “Junctioning” even mean? Listen in to find out!Featuring: Aleks Franiczek, Ben Love, Paul Skevington, Steph Sybydlo, Rob White; Edited by Zach WilkersonOpening and ending music by Miles MorkriGet in Touch:RPGFan.comRPGFan ShopEmail us: retro@rpgfan.comTwitter: @rpgfancomBluesky: @rpgfan.bsky.socialInstagram: @rpgfancomThreads: @rpgfancomFacebook: rpgfancomTwitch: rpgfancom
À l'époque, pas de trailer en 4K. Juste des tests passionnés, des blagues foireuses, et le suspense de savoir si ton jeu allait avoir plus de 90%. Sans compter les 25 pages de solution du premier Golden Sun que personne n'avait demandé mais que tu as relues dix fois quand même. Dans ce nouvel épisode de NewGame+, Ace Bunny, HKR, Mugen remontent le fil de la presse jeux vidéo papier, de ses débuts académiques inspirés de Science & Vie Micro jusqu'à sa lente agonie face à l'internet haut débit. Brad passe en pastille invité. Pedro arrive en retard, comme d'habitude, et confirme qu'il est là en touriste. Un épisode qui sent le papier glacé, le CD de démo griffé et la solution de Final Fantasy VIII qui était fausse dès la page 3. Au programme : Les premières lectures, l'ère pré-internet Tilt, premier magazine dédié à la micro-informatique, où l'on apprenait à coder en Basic entre deux soluces de DuckTales. Nintendo Player, la revue indépendante avec laquelle Mugen a appris à lire (et dont il voulait l'intégrale pour son anniversaire). Kids Mania et Astuce Mania, les magazines cheap à 12 francs avec le papier torchon. Les sections jeux vidéo des magazines jeunesse (Picsou, Mickey Parade) comme première porte d'entrée. Chacun a sa madeleine, chacun a son bar-tabac. Les grandes heures de la presse spécialisée Le changement de ton éditorial des années 90 : du journaliste technique austère au pote qui te dit "il est trop cool ce jeu". Player One, Console Plus, Joystick, Jeux Vidéo Magazine, Nintendo Magazine officiel, le MOX (Xbox Magazine), PlayStation Magazine avec son CD de démo qu'on rongeait à l'ongle pour faire tomber le disque. Les hors-séries spéciaux consoles qui te donnaient envie d'en acheter une rien qu'en la regardant sous toutes ses coutures. Pocket Magazine et ses 13 numéros entièrement dédiés aux portables. Le débat : était-ce vraiment indépendant, ou les rédacs se faisaient-elles graisser la patte avec des voyages à Bali ? Les goodies et le CD de démo : l'arme secrète Le magazine qui vendait son tirage grâce à un poster ou un CD, peu importe la qualité du contenu. La démo de Metal Gear Solid dans l'Officiel PlayStation Magazine : l'événement qui a propulsé les ventes. Les CD de démo sur PS1 qu'on refaisait cent fois, Die Hard Trilogy niveau 1, Jumping Flash, Warzone 2100. Les magazines PC avec 4 CD dedans, des wallpapers, des drivers, des mods de Half-Life, et parfois des cracks que les gars avaient glissés en douce. La technique du stagiaire qui copiait des centaines de sauvegardes à la main. La VPC (vente par correspondance) et ses prix en francs mis à nu dans une séquence de devinettes hilarante : combien coûtait une Super Nintendo avec Mario Kart ? La NES Zapper ? La N64 d'occasion ? Les soluces et leur fiabilité toute relative Astuce Mania numéro 5 avec la solution complète de Final Fantasy VIII écrite en urgence, non relue, avec la moitié des informations fausses ou erronées, des fautes de syntaxe et des pages où le texte de la page précédente avait été copié-collé sans qu'on change les screenshots. La course à la soluce pour rester dans le momentum d'une sortie. Les courriers des lecteurs comme premier forum d'entraide. Et ce moment où naïf que tu es, tu essaies de transposer les touches d'un jeu SNES vers la Mega Drive en te disant "droite c'est droite, ça devrait marcher". La traversée du désert et la mort du modèle L'arrivée d'internet et du haut débit qui tue les trois piliers du magazine : les démos (téléchargeables), les tests (disponibles en ligne immédiatement), la publicité (basculée vers le web). Les tentatives désespérées : le magazine low-cost papier torchon qui ne tient pas, le pivot culture/lifestyle/soft érotique avec CD pour survivre quelques années de plus. La publicité déguisée. Jeuxvideo.com, GameCult, Gameblog et la presse en ligne qui prend le relais, qualitative à l'époque, beaucoup moins aujourd'hui selon l'équipe. Game One, No Life et la transition vers la vidéo Marcus comme premier streamer avant l'heure sur Game One avec ses Level 1. No Life et ses obligations de diffuser 50% de musique française. Les vidéotesteurs sur Dailymotion. L'évolution vers BB300, Coupaskull, Hooper et les streamers Twitch, une généalogie directe tracée depuis les rédactions des années 90. Ce qu'il reste en 2026 Le constat unanime : le magazine tel qu'il existait n'a plus de raison d'être. Ce qui survit, c'est le premium ou rien. Les MOOK Pix'n Love (Retro Gamer Collection, IG Mag, les encyclopédies licenciées sur Gran Turismo, Shenmue, Half-Life) comme prolongement de l'expérience jeu, objet à offrir, à lire dans son canapé sans écran. Les livres Surge Éditions pour creuser une franchise en profondeur et l'anticipation d'un bouquin sur Clair Obscur : Expedition 33, dont l'artbook officiel existe déjà. Le débat : le MOOK est-il le descendant du magazine, ou le podcast en est-il l'héritier audio ? La réponse est peut-être les deux. Magazines évoqués : Tilt, Nintendo Player, Player One, Console Plus, Joystick, Jeux Vidéo Magazine, Kids Mania, Astuce Mania, Pocket Magazine, Game Test, Officiel PlayStation Magazine, PlayStation 2 Magazine, Xbox Magazine (MOX), Nintendo Magazine, IG Mag, Retro Gamer Collection, Canard PC, Pix'n Love, JV Le Mag, Video Gamer Retro Éditeurs/Sites évoqués : Micromania (soluces), Jeuxvideo.com, GameKult, Gameblog, Third Éditions Intervenants : Ace Bunny, HKR, Mugen, Brad, PedroMontage et mixage : Ace_BunnyTechnique, diffusion et hébergement : Mugen_Pascal
Check out the DJ SpaceGirl Album, Space Girl Story over at Bandcamp, out NOW!Are you ready to be Moon Child's friend? The story is true....The hosts can't keep clocking in long times at the yap factory, so buckle in. Cole talks about Mega Man Star Force 2 and Gundam 00. Quinn talks about The Demon Cycle by Peter V. Brett and Final Fantasy VIII. DJ SpaceGirl is back with the recent earworm, Moon Child, while Lenny is joined by Charlotte Sable this episode in the Smoking Mids dimension. Cole and Quinn talk about some Strixhaven cards and brews, with Cole having some free Silverquill spells to talk about, while Quinn has a very noticeable problem with Page, Loose Leaf and 20 Sisay's Rings. Socials:@thebloodricguy.bsky.social@girldickenergy.bsky.social, @ajanisgaypridemate.bsky.social@hbvc-mtg.bsky.social on Bluesky. Go purchase Quinn's music at https://djspacegirl.bandcamp.com/MTG Lexicon, the Dive Bar of EDH on TwitchCreative Media:Charlotte Sable and Your Deck Rules!Do. Not. Eat. The. #MTGStrixhaven. Cards.I built SEVEN Secrets of Strixhaven Commander decksSpellslinger Decks by ListenersDecks:Cole - Casualties of Disputes | Vampiric Vengeance, Blade of AvacynQuinn - Page Ramp | mystical archive control | [mtgo edh] [bracket 3] mardu discard
Ranço! Pra fechar o mês de aniversário do Leon no Galinha Viajante, o epi de hoje faz a contagem polêmica dos dez jogos que mais causam aquela raivinha nele. De Digimon a Castlevania e com muito mais coisas no meio, vem ouvir um pouco sobre os jogos que ele não quer jogar nem banhados a ouro. E tem as Cartinhas da audiência, a Voz do Brasil dos Games com V-Monsters Forgotten Link, e um pouco do Que Tá Rolando com a gente nesse mês.APOIE O GALINHA VIAJANTEAcesse catarse.me/galinhaviajanteLINKS DA GALINHACatarse | Youtube | Instagram | BlueskyContato: cast@galinhaviajante.com.brAcesse nosso SITE: galinhaviajante.com.brJOGO BR DO MÊSV-Monsters Forgotten LinkTRILHA SONORAMidside Notes, A Funny Soul, Rootin Tootin, Lucky Spin (Martin Landstrom)Alberto's Best Day (Harry Edvino)V-Monsters Battle Theme (Samuel R. Auras)Battle On The Jazzy Bridge (Quasar)CITADOS NO EPISÓDIOVideogames: Tales of Legendia, Monster Rancher Hop-a-bout, BLACK, Final Fantasy VIII, Final Fantasy VII, Ergheiz, Tobal, Dissidia Final Fantasy, Megaman X7, Sonic Heroes, GTA 3, Micro Machines, Rogue Galaxy, Valkyrie Profile 2, God of War 2, Xenosaga, Castlevania Lords of Shadow, Driver, Digimon World 4, Pokémon Pokopia, Baldur's Gate 3, Fire Emblem Path of Radiance, V-Monsters: Forgotten LinkOutras Mídias: Digimon Adventure, 02, Tamers e Beatbreak, One Piece, JoJo's Bizarre Adventure: Steel Ball Run, Devoradores de Estrelas, Artemis, Perdido em MarteCAPÍTULOS00:00:00 - Abertura do Episódio00:02:51 - Cartinhas Viajantes00:41:54 - Top 10 Ranços do Leon01:29:15 - Voz do Brasil dos Games01:34:44 - O Que Tá Rolando01:56:16 - Encerramento do EpisódioO Galinha vai ao ar toda semana graças aos Escudeiros da Galinha Viajante! Apoie você também o nosso projeto no Catarse e junte-se à Escudaria!Apresentado e produzido por Leon Cleveland e Samuel R. Auras.Contato: cast@galinhaviajante.com.brSupport the show
Final Fantasy VIII gave us "The Man with the Machine Gun" a paradigm-shifting piece of music for the game and the franchise and a fan favorite to this day. We listen to and learn about synth sounds and theory, including some classic movie/TV themes, and Blue Man Group! Plus, we finally listen to some Black Mages!
On this episode of the Wise_N_Nerdy podcast, Charles and Joe return for another adventure where fatherhood, fandom, and laughter collide. As always, the show kicks off with the Question of the Week, inviting listeners to imagine themselves stepping directly into the worlds they love. This time the question is: “If you could add yourself as a playable character to any video game, which game would you choose and what would your special ability be?” The discussion quickly becomes a celebration of gaming culture as Charles, Joe, and the community dream about entering iconic worlds like Pokémon, Kingdom Hearts, Borderlands, and Final Fantasy VIII. From creative superpowers to hilarious ideas for character abilities, the conversation highlights the imagination that makes gaming such a powerful part of nerd culture. With the traditional roll of the dice deciding the flow of the show, the first segment to appear is “How Do I…?”. This time the hosts tackle a topic that affects every parent and every nerd: how to take care of your health—both mental and physical. Charles and Joe discuss the importance of self-care, navigating modern healthcare systems, and making smart decisions about health insurance and Health Savings Accounts (HSAs). It's an honest conversation about balancing life, responsibilities, and well-being while still making time for the hobbies we love. Next up, the dice guide the show into the “What Are You Nerding Out About?” segment. Joe shares how much he's been enjoying the comedy series Animal Control, though he admits that no matter what role Joel McHale plays, he'll always be Jeff from Community in his mind. Meanwhile, Charles is riding a wave of creativity, channeling his energy into making videos for his own TikTok channel and exploring new ways to share his humor and ideas with the world. The dice roll again and lead into the thoughtful “Parliament of Papas” segment. Charles and Joe break down a Reddit story about someone asking friends for money for a vacation before the trip even happens. The hosts dive into the social dynamics of group events, discussing fairness, communication, and the sometimes awkward financial expectations that can arise among friends. Their experiences shed light on the importance of transparency and trust when planning shared activities. Of course, no episode of Wise_N_Nerdy would be complete without a healthy dose of groan-worthy humor. The dice declare it's time for Bad Dad Jokes, featuring a series of Pokémon-themed jokes from Bob that deliver maximum cringe and laughter. The fun continues with a nostalgic knock-knock joke from MRS Underscore, with a little help from Jebby, reminding everyone why dad humor is truly timeless. Finally, the show wraps up with the beloved “Daddy, Tell Me A Story” segment, where Charles and Joe reflect on childhood memories of trying to fix problems… and making them far worse. Joe recounts his attempt to improve the taste of powdered milk by adding sugar—an experiment that did not go as planned. Charles shares the unforgettable story of trying to back the family car out of a carport as a kid, only to discover the pole he hadn't accounted for. These hilarious tales highlight the learning experiences—and occasional disasters—that come with growing up. From video game dreams and nerd culture to parenting wisdom and childhood misadventures, this episode captures the heart of the Wise_N_Nerdy community. Whether you're here for gaming talk, dad humor, or real conversations about life and family, there's something for everyone. Most importantly, it's a reminder to embrace your passions, connect with your people, and Find your FAMdom. Wise_N_Nerdy: Where Fatherhood Meets Fandom Learn more about your ad choices. Visit megaphone.fm/adchoices
Back on track? More likely than you'd think! We go over even more of the Olympics, because they continued to be fun, even to the conclusion. Then we talk about a lot of video game stuff, like Final Fantasy VIII, Slay the Spire 2, and what we're playing. Then movie stuff, like the Sonic 4 casting, yay! Honestly, a quick one, but a good one. Check it out! Explicit language on this one. "Snowdin Shopkeep Theme (Remix)" (Toni Leys - via GameChops - https://www.youtube.com/watch?v=6_fA6Pptogw) Find the show on iTunes, Google Play Podcasts, Spotify, and Simplecast.fm Find the show on YouTube: https://www.youtube.com/channel/UC6QoHk8iEsVGTpd2qdTlH-g Follow us @CharacterReveal on Bluesky, Instagram, and on Facebook! Dom is @brothadom on Bluesky, tweets, tumbles and generally on the net Steph is @captainsteph on Bluesky and Twitter, @hella_steph on Instagram, and @thesnowqueer on Tumblr Eric is @TindiLosi on some places on the internet as a whole, like Bluesky Find everything at: https://linktr.ee/characterreveal
Episode Notes Brannon has a huge back log (180games!) It's time to rectify that Episode 1: Final Fantasy VIII (Remastered) Backlog list Bluesky Email inquiries to newnintendocastxl@gmail.com Intro game start up noise: "Gamecube intro but it's a crossover episode" by 4096 Intro jingle "Tales from the Backlog Jingle" by Brannon Hoff Intro Music - Nobuo Uematsu - "The Man With A Machine Gun" from the FFVIII OST Outro Music - Nicolas Gueguen - "Foundations" From the MIO: Memories in Orbit OST Outro jingle "Tales from the Backlog Jingle Reversed" by Brannon Hoff This podcast is powered by Pinecast.
Hello Adventurers! Wait, is that how it goes for this? Does it even matter? Who knows! So this episode, theoretically a "bonus" episode, is actually a product of two years worth of work. In 2024, over the course of two different panels at MomoCon and KamiCon HAI (RIP), we had panels where we attempted to rank all the mainline Final Fantasies (plus two bonus games). As we had different people on each panel, we of course had two different rankings! What was a podcast to do? Well, all six of us got together to record One Final (Fantasy) Podcast to determine the final ranking. This is that episode! PS You may notice that we have not indicated if this is an OSMcast! or a Carbuncle Chronicle episode. That's because it's both! Almost all of the OSMcast! side, and all of The Carbuncle Chronicle side are in this, AND it covers Final Fantasy XIV to boot, so it made sense to just call it an episode for both. OSMnotesWhoo boy! This was a real pain to edit! But Basil also got real extra with the audio and music for the episode this time, so we hope you enjoy the half a year he took at poking and prodding this thing into Listenable Audio™. Anyroad, have some Time Cues:We start the OSMcast!ing – 00:00General Gabbing (Introductions and explaining The Process) – 02:04The Great Final Fantasy Ranking!Part I: Where we talk about all the Final FantasiesFinal Fantasy I - 04:44Final Fantasy II - 10:36Final Fantasy III - 17:06Final Fantasy IV - 21:45Final Fantasy V - 32:13Final Fantasy VI - 35:37Final Fantasy VII - 41:41Final Fantasy VIII - 49:56Final Fantasy IX - 53:49Final Fantasy X - 58:24Bonus Game: Final Fantasy Tactics - 01:05:00Final Fantasy XI - 01:09:05Final Fantasy XII - 01:11:48Bonus Game: Lost Odyssey - 01:15:58Final Fantasy XIII - 01:21:18Final Fantasy XIV - 01:27:30Final Fantasy XV - 01:34:24Final Fantasy XVI - 1:38:10Part II: Where we actually rank said Final FantasiesThe Battle Begins - 01:41:39The Battle Ends - 02:03:09Oh! And if you want to see them all in one handy dandy graphic once we were finished, here it is (but warning it's a long long image):We also have YouTube Channels! Both for OSMcast proper and The Carbuncle Chronicle! Please subscribe, hit the bell, and share amongst your friends.And as always, feel free to leave us a review on Apple Podcasts! Oh, and if you still use Spotify, go ahead and get on that mobile device and throw us some five stars there too. Tell your friends! As well, just like we mentioned when we do the OSMplugs, you can also join the Discord and support us on Patreon! PS If you have ever wanted some OSMmerch, feel free to check out our TeePublic page! PPS We appreciate you.
In this first episode of a new series discovering the music of Final Fantasy, Ryan Laney of Airship Overdrive joins us to do a DEEP DIVE breakdown of Liberi Fatali from Final Fantasy VIII.
We wrap up our conversation on FFVIII with our thoughts on its core themes and values and try our best to explain why this quirky game lives so deeply inside the hearts of so many people.
We discuss the heavy hitters of the FFVIII OST including both Find and Force Your Way, The Man With the Machine Gun, Balamb Garden, and Eyes on Me.
Drew ranks his Top 40 songs on the Final Fantasy 8 soundtrack, beginning with the bold claim that this is the best OST in the history of the franchise.
Trevor and Jeff kick off October with a live taste test of a 10% pumpkin ale (it goes… badly), celebrate the pure joy of Hades II (with “God Mode” as the ultimate dad setting), recap a wholesome Hollow Knight all-night kids' sleepover, and confess to using Final Fantasy VIII cheats to finally experience the story—25 years later. We wrap with a classic “beat your kids (while you still can)” dad-race anecdote. If you're a gaming father (or future one) figuring out how to balance kids, work, and your backlog—this one's for you.
We get pretty emotional talking about one of the single most beautiful, epic, and strange, conclusions to a Final Fantasy story... or any story... ever.
This week on the Boss Rush Podcast, recorded on-site at PAX West 2025In this special episode of the Boss Rush Podcast, recorded live at PAX West 2025, Patrick Klein and his Video Game Book Club cohost Taylor sit down with actor Ben Starr—best known as the voice of Clive Rosfield in Final Fantasy XVI, Verso in Clair Obscur: Expedition 33, and a member of Natural Six.They dive into his craft, from the differences between voice acting and performance capture to how he approaches building characters. Ben also shares his thoughts on coffee, his love for Final Fantasy VIII, what it's like to play games he's featured in, and his experiences with Natural Six.And this isn't the last time you'll hear from him—Ben Starr will be returning for a future episode of the Boss Rush Podcast. Follow our Guest: Ben Starr, Actor and Member of Natural SixFollow our Hosts:Patrick Klein, Games Manager at Boss Rush NetworkJust Taylor, Genshin Impact Streamer and Cohost of Boss Rush Video Game Book ClubJoin the Boss Rush Community: Join the Boss Rush Network Community DiscordFollow Boss Rush Network: Follow Boss Rush Network on X/Twitter, Bluesky, Facebook, LinkedIn, Threads, and InstagramSupport Boss Rush Network:Support Boss Rush on Patreon and buy merch on our Store. Subscribe to Boss Rush on YouTube and visit our website at BossRush.net for more great content.Thank you for your Support!Thank you for watching or listening to The Boss Rush Podcast. If you're watching this episode on YouTube, hit the Subscribe button, Like the video, and hit the notification bell so you don't miss an episode! If you're listening on Apple Podcasts or Spotify, consider leaving us a rating and a review as it helps with discoverability and growth. Support Boss Rush on Patreon for exclusive content, early access and audio versions of shows, become a Patreon Producer, and more. Visit our website for all of our content including reviews, news, daily Boss Rush Banter discussion topics, listicles, features, and more. However you support us, it means so much to us. Thank you for your continued support of the Boss Rush Podcast and the Boss Rush Network.
We welcome back our in-house MCU experts, Nico Vasilo and Kevo Risse, to talk about Guardians of the Galaxy Vol. 2! Will it hold up in an era of superhero burnout? Will Nico and Kevo like it more than they did when they covered it for mcu.html? We find out! After Nico takes James Gunn down a peg, we compare this Guardians film to Superman (2025), talk about the issues with Yondu redemption, and compare the Fast Family to the Guardians with regards to how they approach working together (and being a found family). We ask for insights about Planet X. Nico compares this movie to Final Fantasy VIII. Kevo explains the problem with Adam Warlock. There's lots of Fleetwood Mac talk, for some reason. Nico points out the vehicality of this film. Email us: family@cageclub.meVisit our Patreon page at patreon.com/2fast2forever. Show your support at the 2 Fast 2 Forever shop!Extra special shout-out to Alex Elonen, Brian Rodriguez (High School Slumber Party), Michael McGahon, Lane Middleton, Jason Rainey, Wes Hampton, Josh Buckley (Whole Lotta Wolves), Michael Moser, Christian Larson, Terra New One, Aaron Woloszyn, and Randy Carter for joining at the “Interpol's Most Wanted” level or above!Intro music by Nico Vasilo. Interlude and outro music by Wes Hampton.
We reach the late-game exposition dump of FFVIII where Laguna and Dr. Odine explain the history of Rain and Ellone and the future of Sorceress Ultimecia.#finalfantasy #ffviii
Part 3 of the three mailbags after Final Fantasy VIII! We mostly focus on Zelda emails, discussing such subjects as the origin of the Cobble Kingdom, the relationship between Porky and Ganon, and Farore's variable elemental theming.
We FINALLY get back to talking about FFVIII (under new branding!) and get to some of the best and most emotional moments including a beautiful embrace between Squall and Rinoa.
Part 2 of the three mailbags after Final Fantasy VIII! We respond to both Final Fantasy and Zelda questions, discussing such subjects as the possibility of a Squall-Rinoa breakup, the presence of the Chaoskampf motif in Zelda, and whether watching video game commercials is a better experience than actually playing the games.
Part 1 of the three mailbags after Final Fantasy VIII! We focus on Final Fantasy questions, discussing such subjects as characterization issues in FF8, the Shinra-Wutai War, and the limitations of stories that are about good guys vs bad guys.
In one of the coolest and most heart-wrenching segments in all of Final Fantasy, the heroes of FFVIII go to space!
All space and time compresses into a single beautiful moment.
The SeeDs meet the President of Esthar, and develop a plan to confront the Ultimate Sorceress.
The Sorceress' true plan is revealed as Rinoa and Squall cross time and space to stay together.
Sorceress Edea is confronted once and for all, and Rinoa and Squall take a long walk by the sea.
Jurandir Filho, Felipe Mesquita, João Pimenta, Evandro de Freitas e Bruno Carvalho batem um papo sobre CGIs, aberturas e cutscenes que impactaram muito quando apareceram nos jogos de videogame. Durante a era dos 32 bits, especialmente na segunda metade dos anos 1990, uma verdadeira febre tomou conta do mundo dos videogames: as apresentações em CGI (imagens geradas por computador). Eram cenas cinematográficas, renderizadas previamente, que impressionavam pelo visual realista (para a época) e davam aos jogos uma cara de “filme interativo”. Na transição dos gráficos pixelados do 2D para um 3D ainda em construção, essas animações foram um diferencial poderoso para atrair jogadores e transmitir emoção, drama e escala épica.Para quem cresceu jogando em consoles 8 e 16 bits, ver personagens realistas se movendo com fluidez, com iluminação, câmera dinâmica e efeitos especiais era quase mágico. Era como ver o futuro acontecer diante dos olhos. As CGIs permitiam contar histórias com mais impacto. Em vez de apenas texto ou sprites limitados, você via a expressão dos personagens, os movimentos dramáticos e a ambientação completa — tudo com uma trilha sonora orquestrada ou dramática ao fundo. Muitos trailers de jogos da época usavam exclusivamente as CGIs para promover os títulos, e funcionava: dava a impressão de que o jogo era um épico cinematográfico, mesmo que o gameplay fosse bem mais simples. Com o PlayStation e o Sega Saturn usando CDs, os desenvolvedores tinham mais espaço para incluir vídeos de alta qualidade. Isso fazia os jogos parecerem mais “premium” em comparação aos cartuchos da geração anterior.As inesquecíveis apresentações de "Final Fantasy VII", "Final Fantasy VIII", "Resident Evil", a franquia "Tekken", "Chrono Cross", "Parasite Eve", "Soul Edge", "Legacy of Kain" e muito outros- ALURA | Aprenda Python do zero, crie dashboards interativos e acelere sua carreira em dados! TUDO DE GRAÇA!!! https://alura.tv/99vidas-imersao-dados
Jurandir Filho, Felipe Mesquita, João Pimenta, Evandro de Freitas e Bruno Carvalho batem um papo sobre CGIs, aberturas e cutscenes que impactaram muito quando apareceram nos jogos de videogame. Durante a era dos 32 bits, especialmente na segunda metade dos anos 1990, uma verdadeira febre tomou conta do mundo dos videogames: as apresentações em CGI (imagens geradas por computador). Eram cenas cinematográficas, renderizadas previamente, que impressionavam pelo visual realista (para a época) e davam aos jogos uma cara de “filme interativo”. Na transição dos gráficos pixelados do 2D para um 3D ainda em construção, essas animações foram um diferencial poderoso para atrair jogadores e transmitir emoção, drama e escala épica.Para quem cresceu jogando em consoles 8 e 16 bits, ver personagens realistas se movendo com fluidez, com iluminação, câmera dinâmica e efeitos especiais era quase mágico. Era como ver o futuro acontecer diante dos olhos. As CGIs permitiam contar histórias com mais impacto. Em vez de apenas texto ou sprites limitados, você via a expressão dos personagens, os movimentos dramáticos e a ambientação completa — tudo com uma trilha sonora orquestrada ou dramática ao fundo. Muitos trailers de jogos da época usavam exclusivamente as CGIs para promover os títulos, e funcionava: dava a impressão de que o jogo era um épico cinematográfico, mesmo que o gameplay fosse bem mais simples. Com o PlayStation e o Sega Saturn usando CDs, os desenvolvedores tinham mais espaço para incluir vídeos de alta qualidade. Isso fazia os jogos parecerem mais “premium” em comparação aos cartuchos da geração anterior.As inesquecíveis apresentações de "Final Fantasy VII", "Final Fantasy VIII", "Resident Evil", a franquia "Tekken", "Chrono Cross", "Parasite Eve", "Soul Edge", "Legacy of Kain" e muito outros.- ALURA | Aprenda Python do zero, crie dashboards interativos e acelere sua carreira em dados! TUDO DE GRAÇA!!! https://alura.tv/99vidas-imersao-dados
Squall takes control of Balamb Garden, and journeys to a basketball court that stirs up old memories.
The SeeDs split up to defend Garden from an unprecedented attack on multiple fronts.
In the heart of Galbadia, the Sorceress schemes for political power.
The SeeDs take a contract with the Forest Owls, a resistance movement seeking to repel the occupying Galbadian military.
Squall, the top student of the mercenary academy Balamb Garden, takes his final exam to officially become a SeeD.
With one more Laguna flashback and after discussing the infrastructure of Esthar (no, seriously) we begin a series of "I've never seen anything like that before" moments in FFVIII.
FFVIII continues as Squall gains a deeper understanding of his own emotions, we contemplate our own introverted tendencies, and we finally make it to the incredible city of Esthar.
We finally get some answers about the succession of sorceress' the true role of Ellone and the incredibly bizarre machinations of someone named Ultimecia.
Squall has to learn to be a leader quickly as Garden clashes with Garden in one of the most amazing scenes in Final Fantasy history. Plus, more FFVIII weirdness!
We arrive at one of the more controversial plot twists in Final Fantasy history. #FinalFantasy #FinalFantasyVIII #FFVIII
What happens when pacifism is faced with encroaching fascism? Squall, our child-soldier hero, wrestles with the nature of violence and his own insistence on not relying on anyone else.
We (finally!) continue with Final Fantasy VIII as we get a classic FF status quo shift and the story gets even weirder and more complicated.
On the 100th episode of Final Fantasy Weekly (where did the time go?) we continue down the path of FFVIII at the beginning of Disc Two. We get to spend a lot of time with Laguna in this one and that's always good.
We conclude the creepy and incredibly intense first disc of FFVIII. We ponder on Squall's moral relativism, Rinoa's rebellious nature, and Irvine's insecurities. Plus, some thoughts on how this iconic section could have been a bit smoother.
Side Quests is back and this episode's host is podcaster and SeeD cadet, Ben from Dragoon Effect! The game he is talking about today is Final Fantasy VIII by Square. You can also find his podcast here. We have a Patreon! Gain access to episode shout outs, bonus podcasts, reviews, early downloads of regular episodes, an exclusive rss feed and more! Click here! You can find the show on Bluesky, Instagram and YouTube! Please rate and review us on Apple Podcasts! Rate us on Spotify! Wanna join the Certain POV Discord? Click here!
Final Fantasy 8 and 9 have some of the best music in video games. Nobuo Uematsu put his heart into these scores and it shows. Don't forget to support us on Patreon if you enjoy the content. Thank you! Link to survey: https://forms.gle/oVbHZJWDRsAef5Rp7 Time Codes: 1. Intro (0:00) 2. FF8 (4:16) 3. FF9 (57:50) **We're Now On Spotify**: https://open.spotify.com/show/4gIzzvT3AfRHjGlfF8kFW3 **Listen On Soundcloud**: https://soundcloud.com/resonantarc **Listen On iTunes**: https://podcasts.apple.com/us/podcast/state-of-the-arc-podcast/id1121795837 **Listen On Pocket Cast**: http://pca.st/NJsJ Patreon Page: https://www.patreon.com/resonantarc Subscribe Star: https://www.subscribestar.com/resonant-arc Twitter: https://twitter.com/resonantarc Facebook: https://www.facebook.com/resonantarc Instagram: https://www.instagram.com/resonantarc TikTok: https://www.tiktok.com/@resonantarc