1999 role-playing video game
POPULARITY
Final Fantasy VIII gave us "The Man with the Machine Gun" a paradigm-shifting piece of music for the game and the franchise and a fan favorite to this day. We listen to and learn about synth sounds and theory, including some classic movie/TV themes, and Blue Man Group! Plus, we finally listen to some Black Mages!
On this episode of the Wise_N_Nerdy podcast, Charles and Joe return for another adventure where fatherhood, fandom, and laughter collide. As always, the show kicks off with the Question of the Week, inviting listeners to imagine themselves stepping directly into the worlds they love. This time the question is: “If you could add yourself as a playable character to any video game, which game would you choose and what would your special ability be?” The discussion quickly becomes a celebration of gaming culture as Charles, Joe, and the community dream about entering iconic worlds like Pokémon, Kingdom Hearts, Borderlands, and Final Fantasy VIII. From creative superpowers to hilarious ideas for character abilities, the conversation highlights the imagination that makes gaming such a powerful part of nerd culture. With the traditional roll of the dice deciding the flow of the show, the first segment to appear is “How Do I…?”. This time the hosts tackle a topic that affects every parent and every nerd: how to take care of your health—both mental and physical. Charles and Joe discuss the importance of self-care, navigating modern healthcare systems, and making smart decisions about health insurance and Health Savings Accounts (HSAs). It's an honest conversation about balancing life, responsibilities, and well-being while still making time for the hobbies we love. Next up, the dice guide the show into the “What Are You Nerding Out About?” segment. Joe shares how much he's been enjoying the comedy series Animal Control, though he admits that no matter what role Joel McHale plays, he'll always be Jeff from Community in his mind. Meanwhile, Charles is riding a wave of creativity, channeling his energy into making videos for his own TikTok channel and exploring new ways to share his humor and ideas with the world. The dice roll again and lead into the thoughtful “Parliament of Papas” segment. Charles and Joe break down a Reddit story about someone asking friends for money for a vacation before the trip even happens. The hosts dive into the social dynamics of group events, discussing fairness, communication, and the sometimes awkward financial expectations that can arise among friends. Their experiences shed light on the importance of transparency and trust when planning shared activities. Of course, no episode of Wise_N_Nerdy would be complete without a healthy dose of groan-worthy humor. The dice declare it's time for Bad Dad Jokes, featuring a series of Pokémon-themed jokes from Bob that deliver maximum cringe and laughter. The fun continues with a nostalgic knock-knock joke from MRS Underscore, with a little help from Jebby, reminding everyone why dad humor is truly timeless. Finally, the show wraps up with the beloved “Daddy, Tell Me A Story” segment, where Charles and Joe reflect on childhood memories of trying to fix problems… and making them far worse. Joe recounts his attempt to improve the taste of powdered milk by adding sugar—an experiment that did not go as planned. Charles shares the unforgettable story of trying to back the family car out of a carport as a kid, only to discover the pole he hadn't accounted for. These hilarious tales highlight the learning experiences—and occasional disasters—that come with growing up. From video game dreams and nerd culture to parenting wisdom and childhood misadventures, this episode captures the heart of the Wise_N_Nerdy community. Whether you're here for gaming talk, dad humor, or real conversations about life and family, there's something for everyone. Most importantly, it's a reminder to embrace your passions, connect with your people, and Find your FAMdom. Wise_N_Nerdy: Where Fatherhood Meets Fandom Learn more about your ad choices. Visit megaphone.fm/adchoices
As forces clash over stony cliffs to bring us Act 1's thrilling conclusion, Tyler and Nate draw storytelling parallels between Clair Obcur and Final Fantasy VIII, a favorite of Sandfall Interactive's creative director. This episode completes the events of Stone Wave Cliffs and explores other newly accessible areas beforehand. Discord | YouTube | Twitch | Email | Show your appreciation #112
Nouvelle rubrique sur The Pixel Post où les rédacteurices reviennent sur des scènes du jeu vidéo qui les ont marquées. https://thepixelpost.com/chroniques/sequence-lopening-de-final-fantasy-viii/ Comme là c'était mon tour, j'en ai profité pour vous faire aussi la version audio/vidéo. Donc attention, ça va spoiler Final Fantasy VIII
Back on track? More likely than you'd think! We go over even more of the Olympics, because they continued to be fun, even to the conclusion. Then we talk about a lot of video game stuff, like Final Fantasy VIII, Slay the Spire 2, and what we're playing. Then movie stuff, like the Sonic 4 casting, yay! Honestly, a quick one, but a good one. Check it out! Explicit language on this one. "Snowdin Shopkeep Theme (Remix)" (Toni Leys - via GameChops - https://www.youtube.com/watch?v=6_fA6Pptogw) Find the show on iTunes, Google Play Podcasts, Spotify, and Simplecast.fm Find the show on YouTube: https://www.youtube.com/channel/UC6QoHk8iEsVGTpd2qdTlH-g Follow us @CharacterReveal on Bluesky, Instagram, and on Facebook! Dom is @brothadom on Bluesky, tweets, tumbles and generally on the net Steph is @captainsteph on Bluesky and Twitter, @hella_steph on Instagram, and @thesnowqueer on Tumblr Eric is @TindiLosi on some places on the internet as a whole, like Bluesky Find everything at: https://linktr.ee/characterreveal
Rejugando 290: análisis completo del State of Play, grandes anuncios y actualidad del videojuego Enterate de todo en Rejugando.com El episodio 290 de Rejugando, el programa líder sobre videojuegos en español, llega cargado de actualidad , análisis de CRISOL, theater of Idols, también de Mario Tennis Fever y debate sobre uno de los eventos más importantes del calendario reciente: el último State of Play de PlayStation. Todos los juegos analizados en Rejugando 290 Durante el programa se repasan decenas de videojuegos, desde grandes superproducciones hasta propuestas más arriesgadas e inesperadas. Estos son todos los títulos mencionados y comentados a lo largo del episodio: Grandes anuncios del State of Play Kena: Scars of Kosmora (Ember Lab) Ghost of Yōtei: Legends (DLC cooperativo) Death Stranding 2 (versión PC anunciada) Pragmata (Capcom) Resident Evil: Requiem Legacy of Kain: Defiance Remake Brigandine Abyss Dead or Alive 6: Last Round Dead or Alive 7 Control: Resonant (Remedy Universe) Crimson Moon Beast of Reincarnation (Game Freak) Rayman – Colección 30 Aniversario Mina the Hollower Neva: Prologue Yakoh : Shinobi Ops Project Windless Star Wars: Galactic Racers 007 First Light (IO Interactive) Metal Gear Solid Collection Vol. 2 Metal Gear Solid 4 Peace Walker Darwin Paradox Castlevania: Belmont’s Curse Silent Hill: Townfall Rev. NOIR (nueva IP JRPG) John Wick (videojuego) Marvel Tokon / Marvel Fighting Game (Arc System Works) God of War Trilogy Remake God of War: Sons of Sparta (metroidvania) Aniversarios y retro: historia viva del videojuego El episodio también dedica espacio a fechas clave y aniversarios históricos, poniendo en contexto su importancia: Super Mario Bros. 3 (36 años) Lost Oddyssey (18 años) Final Fantasy VIII (27 años), con mención especial al extenso especial previo realizado por Rejugando Blizzard, Diablo y más actualidad Más allá del State of Play, Rejugando 290 amplía el foco a otras noticias clave de la industria: Diablo II: Resurrected (llegada a Game Pass) Nueva clase Brujo en la saga Diablo Diablo Immortal Diablo IV (novedades y expansión) Análisis de la situación de Highguard y su caída de jugadores Cuéntanos que te ha parecido el State of Play Te recordamos que ya tienes disponible el Especial Chrono Trigger Puedes apoyarnos suscribiendote en Twitch.tv/Rejugando Escucha el episodio completo en la app de iVoox, o descubre todo el catálogo de iVoox Originals
Programa de Radio No.382, Podcast No.531Transmitido el 11 de febrero de 2026 por Radio y TV. Querétaro 100.3 FMLlega nuestro especial dedicado al Amor y la Amistad, y en esta ocasión dedicamos el programa también a aquellos videojuegos que nos han derretido y despertado emociones de afectividad ya sea a su trama o a alguno de sus personajes, haciendo que nos enamoremos del videojuego en sí, disfruta de una selección musical de temas que van desde la tradicional Balada pasando por el Jazz y Rock Progresivo y la música electrónica hecha por computadoras que tratan de entender al cariño, llegando hasta duetos entre violonchelo y flauta con la delicadeza de una orquesta, hasta voces ancestrales que no nos dejan solos en un camino que solo el Sol recorre, sumérjanse en este viaje lleno de sentimientos musicales.
Episode Notes Brannon has a huge back log (180games!) It's time to rectify that Episode 1: Final Fantasy VIII (Remastered) Backlog list Bluesky Email inquiries to newnintendocastxl@gmail.com Intro game start up noise: "Gamecube intro but it's a crossover episode" by 4096 Intro jingle "Tales from the Backlog Jingle" by Brannon Hoff Intro Music - Nobuo Uematsu - "The Man With A Machine Gun" from the FFVIII OST Outro Music - Nicolas Gueguen - "Foundations" From the MIO: Memories in Orbit OST Outro jingle "Tales from the Backlog Jingle Reversed" by Brannon Hoff This podcast is powered by Pinecast.
Rejugando 289 – Nintendo Direct, Code Vein 2 y la industria en cifras En este episodio 289 de Rejugando nos metemos de lleno en una de las semanas más cargadas de actualidad del año. Arrancamos comentando el Nintendo Direct Partner Showcase, analizando con calma qué supone realmente para Nintendo Switch 2: una apuesta clara por el apoyo third party, un calendario con muchas fechas cercanas y una sensación general de transición hacia una consola que empieza a recibir juegos “de generación actual”. Repasamos uno a uno todos los anuncios del Direct, desde The Adventures of Elliot: The Millenium Tales, que se posiciona como uno de los grandes RPG del año con demo, fecha y ediciones físicas confirmadas, hasta recopilatorios como Super Bomberman, el regreso de Captain Tsubasa, la presencia de eFootball, propuestas narrativas como Paranormasight, indies experimentales como Tokyo Scramble y una avalancha de RPG japoneses con Digimon Story Time Stranger, Granblue Fantasy Relink, Monster Hunter Stories 3 y títulos de Falcom. Uno de los anuncios más comentados del programa es la llegada de Final Fantasy VII Rebirth a Nintendo Switch 2, un movimiento clave que abre el debate técnico y estratégico: cómo se adaptará uno de los juegos más exigentes de la generación y qué significa para los jugadores que solo están en el ecosistema Nintendo. También se analizan los nuevos tráilers de Resident Evil, Pragmata y otros títulos de Capcom, además del fuerte desembarco de Bethesda con Fallout 4 Anniversary Edition, Skyrim Anniversary, Oblivion e Indiana Jones, destacando el detalle muy celebrado de cartuchos completos. Antes de entrar en análisis, el programa mantiene su esencia con la sección Recordando, repasando aniversarios de auténticos clásicos como Final Fantasy VIII, Xenogears, Mario Party, Tales of Legendia, Dragon Quest IV y otros títulos que marcaron época, además de poner en valor el especial de Chrono Trigger que el equipo está publicando estas semanas. La segunda gran pieza del programa es el análisis en profundidad de Code Vein 2. Se habla sin filtros de lo que hace bien y de lo que falla: su identidad propia dentro del género soulslike, la fuerte influencia anime, el sistema de sellos y cambio de builds, el viaje temporal como recurso narrativo y una historia más potente de lo esperado. También se señalan problemas técnicos importantes como el pop-in, el stuttering, hitboxes imprecisas y decisiones de diseño que pueden resultar frustrantes. Aun así, se concluye que es un juego muy adictivo, con un creador de personajes sobresaliente y una personalidad clara, ideal como título de fondo de armario para fans del JRPG y la estética japonesa. El tramo final del programa se centra en la actualidad económica de la industria, analizando los datos financieros de Nintendo y PlayStation. Se comentan las ventas de hardware y software, el buen ritmo inicial de Nintendo Switch 2, la estrategia continuista de Nintendo apoyándose en el largo recorrido de su catálogo y el contraste con PlayStation, que sigue apostando por menos lanzamientos pero de mayor impacto, con una transición más lenta hacia su próxima generación. También se debate el estado del mercado, el papel del third party y cómo estos números influyen directamente en decisiones como ports, exclusividades y calendarios. La pregunta de la Semanya es ¿Que videojuegos necesitan un Remake? Sed originales Enterate de todo en Rejugando.com Escucha el episodio completo en la app de iVoox, o descubre todo el catálogo de iVoox Originals
Comment succéder au légendaire FF7 sans se brûler les ailes : l'histoire impossible de Final Fantasy VIII.Succéder au légendaire Final Fantasy VII était une mission impossible. Pourtant, en 1999, SquareSoft a tenté le pari avec FF8. Résultat ? Une claque visuelle monumentale, un succès commercial... mais aussi l'un des jeux les plus clivants de l'histoire. Gameplay cassé, histoire d'amour nian-nian ou coup de génie incompris ?Retrouvez tous les Hall of Game sur Youtube ou sur JV ! Hébergé par Audion. Visitez https://www.audion.fm/fr/privacy-policy pour plus d'informations.
Hello Adventurers! Wait, is that how it goes for this? Does it even matter? Who knows! So this episode, theoretically a "bonus" episode, is actually a product of two years worth of work. In 2024, over the course of two different panels at MomoCon and KamiCon HAI (RIP), we had panels where we attempted to rank all the mainline Final Fantasies (plus two bonus games). As we had different people on each panel, we of course had two different rankings! What was a podcast to do? Well, all six of us got together to record One Final (Fantasy) Podcast to determine the final ranking. This is that episode! PS You may notice that we have not indicated if this is an OSMcast! or a Carbuncle Chronicle episode. That's because it's both! Almost all of the OSMcast! side, and all of The Carbuncle Chronicle side are in this, AND it covers Final Fantasy XIV to boot, so it made sense to just call it an episode for both. OSMnotesWhoo boy! This was a real pain to edit! But Basil also got real extra with the audio and music for the episode this time, so we hope you enjoy the half a year he took at poking and prodding this thing into Listenable Audio™. Anyroad, have some Time Cues:We start the OSMcast!ing – 00:00General Gabbing (Introductions and explaining The Process) – 02:04The Great Final Fantasy Ranking!Part I: Where we talk about all the Final FantasiesFinal Fantasy I - 04:44Final Fantasy II - 10:36Final Fantasy III - 17:06Final Fantasy IV - 21:45Final Fantasy V - 32:13Final Fantasy VI - 35:37Final Fantasy VII - 41:41Final Fantasy VIII - 49:56Final Fantasy IX - 53:49Final Fantasy X - 58:24Bonus Game: Final Fantasy Tactics - 01:05:00Final Fantasy XI - 01:09:05Final Fantasy XII - 01:11:48Bonus Game: Lost Odyssey - 01:15:58Final Fantasy XIII - 01:21:18Final Fantasy XIV - 01:27:30Final Fantasy XV - 01:34:24Final Fantasy XVI - 1:38:10Part II: Where we actually rank said Final FantasiesThe Battle Begins - 01:41:39The Battle Ends - 02:03:09Oh! And if you want to see them all in one handy dandy graphic once we were finished, here it is (but warning it's a long long image):We also have YouTube Channels! Both for OSMcast proper and The Carbuncle Chronicle! Please subscribe, hit the bell, and share amongst your friends.And as always, feel free to leave us a review on Apple Podcasts! Oh, and if you still use Spotify, go ahead and get on that mobile device and throw us some five stars there too. Tell your friends! As well, just like we mentioned when we do the OSMplugs, you can also join the Discord and support us on Patreon! PS If you have ever wanted some OSMmerch, feel free to check out our TeePublic page! PPS We appreciate you.
Programa de Radio No.376, Podcast No.525Transmitido el 31 de diciembre de 2025 por Radio y TV. Querétaro 100.3 FMNuestro último programa del año 2025, que ya es tradicional hacer un repaso por los conciertos de música de videojuegos más icónicos que se dieron en Japón y diversas partes del mundo, este ya es un programa cotidiano para nosotros y que nos gusta compartir con nuestros escuchas; en esta ocasión hemos dividido nuestro especial en dos partes, en donde la primera parte de este especial con música de Final Fantasy VIII, Ys, NieR Automata, Halo ¡y más!
Feliz Natal! No episódio comemorativo de hoje, o Galinha Viajante vai pra Nova York em Parasite Eve! Leon recebe Ágata do Buraco Atrás do Pôster e Marcelo Guaxinim do RPGuaxa, pra falar deste clássico absolutamente nojento do PS1. Ouça pra saber um pouco mais desse jogo e de quebra ainda ficar com medo das suas próprias mitocôndrias.APOIE O GALINHA VIAJANTEAcesse catarse.me/galinhaviajanteLINKS DA GALINHACatarse | Youtube | Instagram | BlueskyContato: cast@galinhaviajante.com.brAcesse nosso SITE: galinhaviajante.com.brCONHEÇA O BURACO ATRÁS DO PÔSTERSiga no Bluesky ou ouça no SpotifyCONHEÇA O RPGUAXASiga no Bluesky ou ouça no SpotifyCONHEÇA O GRINDINGCASTAcesse grindingcast.com.br ou ouça no SpotifyOUÇA TAMBÉMGV#218: Final Fantasy TacticsGV#212: Top Duzia Jogos de TerrorGV#211: Final Fantasy VII PS1TRILHA SONORAPrimal Eyes, Se Il Mio Amore Sta Vincino, Sotto Voice, Arise Within You, Out of Phase, Theme of Aya, Under The Progress, Musica Mundana, Somnias Memorias (Parasite Eve OST)Enjoy Your Stay (8-Bit Big Band)Battle On The Jazzy Bridge (Quasar)CAPÍTULOS00:00:00 - Abertura do Episódio00:05:10 - Introdução e Desenvolvimento00:27:37 - Gameplay e Audiovisual01:00:57 - Top Dúzia Gosmas dos Games01:08:31 - História e Personagens01:36:31 - Encerramento do EpisódioCITADOS NO EPISÓDIOVideogames: Parasite Eve 2, The 3rd Birthday, Final Fantasy V, Final Fantasy VII, Final Fantasy VIII, Vagrant Story, Shadow Hearts, Shadow Hearts Covenant, Koudelka, Sweet Home, Dragon Quest, Splatoon, Resident Evil 7, Ragnarok Online, Demon Souls, Slime Rancher, Digimon, Puyo-Puyo, Monster Rancher 2, Pokémon, Shin Megami Tensei Outras Mídias: Parasite Eve (livro), Dragon Ball Z, Cavaleiros do Zodíaco, Naruto, O Chamado, O Grito, Todo Mundo em Pânico, Digimon, American Dad, Boogerman, Jurassic Park, Mega Man (desenho animado) O Galinha vai ao ar toda semana graças aos Escudeiros da Galinha Viajante! Apoie você também o nosso projeto no Catarse e junte-se à Escudaria!Apresentado e produzido por Leon Cleveland e Samuel R. Auras.Contato: cast@galinhaviajante.com.brSupport the show
In this first episode of a new series discovering the music of Final Fantasy, Ryan Laney of Airship Overdrive joins us to do a DEEP DIVE breakdown of Liberi Fatali from Final Fantasy VIII.
We wrap up our conversation on FFVIII with our thoughts on its core themes and values and try our best to explain why this quirky game lives so deeply inside the hearts of so many people.
We discuss the heavy hitters of the FFVIII OST including both Find and Force Your Way, The Man With the Machine Gun, Balamb Garden, and Eyes on Me.
Drew ranks his Top 40 songs on the Final Fantasy 8 soundtrack, beginning with the bold claim that this is the best OST in the history of the franchise.
Trevor and Jeff kick off October with a live taste test of a 10% pumpkin ale (it goes… badly), celebrate the pure joy of Hades II (with “God Mode” as the ultimate dad setting), recap a wholesome Hollow Knight all-night kids' sleepover, and confess to using Final Fantasy VIII cheats to finally experience the story—25 years later. We wrap with a classic “beat your kids (while you still can)” dad-race anecdote. If you're a gaming father (or future one) figuring out how to balance kids, work, and your backlog—this one's for you.
We get pretty emotional talking about one of the single most beautiful, epic, and strange, conclusions to a Final Fantasy story... or any story... ever.
This week on the Boss Rush Podcast, recorded on-site at PAX West 2025In this special episode of the Boss Rush Podcast, recorded live at PAX West 2025, Patrick Klein and his Video Game Book Club cohost Taylor sit down with actor Ben Starr—best known as the voice of Clive Rosfield in Final Fantasy XVI, Verso in Clair Obscur: Expedition 33, and a member of Natural Six.They dive into his craft, from the differences between voice acting and performance capture to how he approaches building characters. Ben also shares his thoughts on coffee, his love for Final Fantasy VIII, what it's like to play games he's featured in, and his experiences with Natural Six.And this isn't the last time you'll hear from him—Ben Starr will be returning for a future episode of the Boss Rush Podcast. Follow our Guest: Ben Starr, Actor and Member of Natural SixFollow our Hosts:Patrick Klein, Games Manager at Boss Rush NetworkJust Taylor, Genshin Impact Streamer and Cohost of Boss Rush Video Game Book ClubJoin the Boss Rush Community: Join the Boss Rush Network Community DiscordFollow Boss Rush Network: Follow Boss Rush Network on X/Twitter, Bluesky, Facebook, LinkedIn, Threads, and InstagramSupport Boss Rush Network:Support Boss Rush on Patreon and buy merch on our Store. Subscribe to Boss Rush on YouTube and visit our website at BossRush.net for more great content.Thank you for your Support!Thank you for watching or listening to The Boss Rush Podcast. If you're watching this episode on YouTube, hit the Subscribe button, Like the video, and hit the notification bell so you don't miss an episode! If you're listening on Apple Podcasts or Spotify, consider leaving us a rating and a review as it helps with discoverability and growth. Support Boss Rush on Patreon for exclusive content, early access and audio versions of shows, become a Patreon Producer, and more. Visit our website for all of our content including reviews, news, daily Boss Rush Banter discussion topics, listicles, features, and more. However you support us, it means so much to us. Thank you for your continued support of the Boss Rush Podcast and the Boss Rush Network.
We welcome back our in-house MCU experts, Nico Vasilo and Kevo Risse, to talk about Guardians of the Galaxy Vol. 2! Will it hold up in an era of superhero burnout? Will Nico and Kevo like it more than they did when they covered it for mcu.html? We find out! After Nico takes James Gunn down a peg, we compare this Guardians film to Superman (2025), talk about the issues with Yondu redemption, and compare the Fast Family to the Guardians with regards to how they approach working together (and being a found family). We ask for insights about Planet X. Nico compares this movie to Final Fantasy VIII. Kevo explains the problem with Adam Warlock. There's lots of Fleetwood Mac talk, for some reason. Nico points out the vehicality of this film. Email us: family@cageclub.meVisit our Patreon page at patreon.com/2fast2forever. Show your support at the 2 Fast 2 Forever shop!Extra special shout-out to Alex Elonen, Brian Rodriguez (High School Slumber Party), Michael McGahon, Lane Middleton, Jason Rainey, Wes Hampton, Josh Buckley (Whole Lotta Wolves), Michael Moser, Christian Larson, Terra New One, Aaron Woloszyn, and Randy Carter for joining at the “Interpol's Most Wanted” level or above!Intro music by Nico Vasilo. Interlude and outro music by Wes Hampton.
We reach the late-game exposition dump of FFVIII where Laguna and Dr. Odine explain the history of Rain and Ellone and the future of Sorceress Ultimecia.#finalfantasy #ffviii
Part 3 of the three mailbags after Final Fantasy VIII! We mostly focus on Zelda emails, discussing such subjects as the origin of the Cobble Kingdom, the relationship between Porky and Ganon, and Farore's variable elemental theming.
We FINALLY get back to talking about FFVIII (under new branding!) and get to some of the best and most emotional moments including a beautiful embrace between Squall and Rinoa.
Part 2 of the three mailbags after Final Fantasy VIII! We respond to both Final Fantasy and Zelda questions, discussing such subjects as the possibility of a Squall-Rinoa breakup, the presence of the Chaoskampf motif in Zelda, and whether watching video game commercials is a better experience than actually playing the games.
Part 1 of the three mailbags after Final Fantasy VIII! We focus on Final Fantasy questions, discussing such subjects as characterization issues in FF8, the Shinra-Wutai War, and the limitations of stories that are about good guys vs bad guys.
In one of the coolest and most heart-wrenching segments in all of Final Fantasy, the heroes of FFVIII go to space!
All space and time compresses into a single beautiful moment.
The SeeDs meet the President of Esthar, and develop a plan to confront the Ultimate Sorceress.
The Sorceress' true plan is revealed as Rinoa and Squall cross time and space to stay together.
Sorceress Edea is confronted once and for all, and Rinoa and Squall take a long walk by the sea.
Jurandir Filho, Felipe Mesquita, João Pimenta, Evandro de Freitas e Bruno Carvalho batem um papo sobre CGIs, aberturas e cutscenes que impactaram muito quando apareceram nos jogos de videogame. Durante a era dos 32 bits, especialmente na segunda metade dos anos 1990, uma verdadeira febre tomou conta do mundo dos videogames: as apresentações em CGI (imagens geradas por computador). Eram cenas cinematográficas, renderizadas previamente, que impressionavam pelo visual realista (para a época) e davam aos jogos uma cara de “filme interativo”. Na transição dos gráficos pixelados do 2D para um 3D ainda em construção, essas animações foram um diferencial poderoso para atrair jogadores e transmitir emoção, drama e escala épica.Para quem cresceu jogando em consoles 8 e 16 bits, ver personagens realistas se movendo com fluidez, com iluminação, câmera dinâmica e efeitos especiais era quase mágico. Era como ver o futuro acontecer diante dos olhos. As CGIs permitiam contar histórias com mais impacto. Em vez de apenas texto ou sprites limitados, você via a expressão dos personagens, os movimentos dramáticos e a ambientação completa — tudo com uma trilha sonora orquestrada ou dramática ao fundo. Muitos trailers de jogos da época usavam exclusivamente as CGIs para promover os títulos, e funcionava: dava a impressão de que o jogo era um épico cinematográfico, mesmo que o gameplay fosse bem mais simples. Com o PlayStation e o Sega Saturn usando CDs, os desenvolvedores tinham mais espaço para incluir vídeos de alta qualidade. Isso fazia os jogos parecerem mais “premium” em comparação aos cartuchos da geração anterior.As inesquecíveis apresentações de "Final Fantasy VII", "Final Fantasy VIII", "Resident Evil", a franquia "Tekken", "Chrono Cross", "Parasite Eve", "Soul Edge", "Legacy of Kain" e muito outros- ALURA | Aprenda Python do zero, crie dashboards interativos e acelere sua carreira em dados! TUDO DE GRAÇA!!! https://alura.tv/99vidas-imersao-dados
Jurandir Filho, Felipe Mesquita, João Pimenta, Evandro de Freitas e Bruno Carvalho batem um papo sobre CGIs, aberturas e cutscenes que impactaram muito quando apareceram nos jogos de videogame. Durante a era dos 32 bits, especialmente na segunda metade dos anos 1990, uma verdadeira febre tomou conta do mundo dos videogames: as apresentações em CGI (imagens geradas por computador). Eram cenas cinematográficas, renderizadas previamente, que impressionavam pelo visual realista (para a época) e davam aos jogos uma cara de “filme interativo”. Na transição dos gráficos pixelados do 2D para um 3D ainda em construção, essas animações foram um diferencial poderoso para atrair jogadores e transmitir emoção, drama e escala épica.Para quem cresceu jogando em consoles 8 e 16 bits, ver personagens realistas se movendo com fluidez, com iluminação, câmera dinâmica e efeitos especiais era quase mágico. Era como ver o futuro acontecer diante dos olhos. As CGIs permitiam contar histórias com mais impacto. Em vez de apenas texto ou sprites limitados, você via a expressão dos personagens, os movimentos dramáticos e a ambientação completa — tudo com uma trilha sonora orquestrada ou dramática ao fundo. Muitos trailers de jogos da época usavam exclusivamente as CGIs para promover os títulos, e funcionava: dava a impressão de que o jogo era um épico cinematográfico, mesmo que o gameplay fosse bem mais simples. Com o PlayStation e o Sega Saturn usando CDs, os desenvolvedores tinham mais espaço para incluir vídeos de alta qualidade. Isso fazia os jogos parecerem mais “premium” em comparação aos cartuchos da geração anterior.As inesquecíveis apresentações de "Final Fantasy VII", "Final Fantasy VIII", "Resident Evil", a franquia "Tekken", "Chrono Cross", "Parasite Eve", "Soul Edge", "Legacy of Kain" e muito outros.- ALURA | Aprenda Python do zero, crie dashboards interativos e acelere sua carreira em dados! TUDO DE GRAÇA!!! https://alura.tv/99vidas-imersao-dados
Squall takes control of Balamb Garden, and journeys to a basketball court that stirs up old memories.
The SeeDs split up to defend Garden from an unprecedented attack on multiple fronts.
In the heart of Galbadia, the Sorceress schemes for political power.
The SeeDs take a contract with the Forest Owls, a resistance movement seeking to repel the occupying Galbadian military.
Squall, the top student of the mercenary academy Balamb Garden, takes his final exam to officially become a SeeD.
With one more Laguna flashback and after discussing the infrastructure of Esthar (no, seriously) we begin a series of "I've never seen anything like that before" moments in FFVIII.
DJ tries his hand at convincing Sam to play a controversial classic: Final Fantasy VIII! Does he succeed? Also follow us on stuff:Instagram: https://www.instagram.com/turnbasedbesties/Reddit: https://www.reddit.com/r/TurnBasedBestiesPod/YouTube: https://www.youtube.com/@turnbasedbesties
FFVIII continues as Squall gains a deeper understanding of his own emotions, we contemplate our own introverted tendencies, and we finally make it to the incredible city of Esthar.
We finally get some answers about the succession of sorceress' the true role of Ellone and the incredibly bizarre machinations of someone named Ultimecia.
Squall has to learn to be a leader quickly as Garden clashes with Garden in one of the most amazing scenes in Final Fantasy history. Plus, more FFVIII weirdness!
We arrive at one of the more controversial plot twists in Final Fantasy history. #FinalFantasy #FinalFantasyVIII #FFVIII
What happens when pacifism is faced with encroaching fascism? Squall, our child-soldier hero, wrestles with the nature of violence and his own insistence on not relying on anyone else.
We (finally!) continue with Final Fantasy VIII as we get a classic FF status quo shift and the story gets even weirder and more complicated.
On the 100th episode of Final Fantasy Weekly (where did the time go?) we continue down the path of FFVIII at the beginning of Disc Two. We get to spend a lot of time with Laguna in this one and that's always good.
We conclude the creepy and incredibly intense first disc of FFVIII. We ponder on Squall's moral relativism, Rinoa's rebellious nature, and Irvine's insecurities. Plus, some thoughts on how this iconic section could have been a bit smoother.
Side Quests is back and this episode's host is podcaster and SeeD cadet, Ben from Dragoon Effect! The game he is talking about today is Final Fantasy VIII by Square. You can also find his podcast here. We have a Patreon! Gain access to episode shout outs, bonus podcasts, reviews, early downloads of regular episodes, an exclusive rss feed and more! Click here! You can find the show on Bluesky, Instagram and YouTube! Please rate and review us on Apple Podcasts! Rate us on Spotify! Wanna join the Certain POV Discord? Click here!
Final Fantasy 8 and 9 have some of the best music in video games. Nobuo Uematsu put his heart into these scores and it shows. Don't forget to support us on Patreon if you enjoy the content. Thank you! Link to survey: https://forms.gle/oVbHZJWDRsAef5Rp7 Time Codes: 1. Intro (0:00) 2. FF8 (4:16) 3. FF9 (57:50) **We're Now On Spotify**: https://open.spotify.com/show/4gIzzvT3AfRHjGlfF8kFW3 **Listen On Soundcloud**: https://soundcloud.com/resonantarc **Listen On iTunes**: https://podcasts.apple.com/us/podcast/state-of-the-arc-podcast/id1121795837 **Listen On Pocket Cast**: http://pca.st/NJsJ Patreon Page: https://www.patreon.com/resonantarc Subscribe Star: https://www.subscribestar.com/resonant-arc Twitter: https://twitter.com/resonantarc Facebook: https://www.facebook.com/resonantarc Instagram: https://www.instagram.com/resonantarc TikTok: https://www.tiktok.com/@resonantarc