Norse deity
POPULARITY
Categories
In this week's episode, we're joined by Raynee of Jet City Improv's DNDProv! We talk about telling a story in ninety minutes, surprise D&D bachelor parties, and helping an owl throw a villain off a cliff. This was a really thoughtful conversation about storytelling, characters, and the intersection between improv and TTRPGs. Potential spoiler alert for Baldur's Gate 3, I guess? Hopefully this video gives you some sense of why it's worth taking an improv class to improve your TTRPG skills.Raynee mentions the Daggerheart system. We also talk about TTRPG systems that mechanize in-game interpersonal bonds. One such system is Beam Saber. If you want to learn more about Beam Saber and hear some different perspectives on relationship mechanization, check out our interview with Avalyn Ramsay (who created the system) as well as our interview with Erika (who ran a campaign in the system).Towards the end of our conversation, Jake uses an analogy about how recounting the narrative of an improv show feels like a fever dream. This is actually just Jake repeating back something Raynee said off mic a couple minutes previously. We really don't want to take credit for a guest's excellent analogy.If you're in Seattle, go check out Raynee's upcoming performances! On October 18 at 7:30 and 9:30, she'll be in Zoinkies!, an improvised Scooby-Doo themed show at the Seattle Comedy Theatre. And every Saturday in October at 9:30, she's in Last Call, an improvised haunted speakeasy musical at West of Lenin Theatre. Thanks to Found Family Adventurecrafts for sponsoring this episode! Their designs really do capture the joy and whimsy of a good TTRPG campaign. Go check out their website, pick up some minis and accessories, and tell your friends to do the same.Thanks to Elsie for providing the the intro for this episode! Go find Elsie in various places on the Internet.If you like the music on the show, go check out more of Reilly's music. You can also listen to Reilly's DJ sets on Mixcloud. Reilly's DJ sets are perfect background music for an afternoon of handling podcast-related correspondence.Follow us wherever you get your podcasts, including Spotify, Apple Podcasts, and YouTube. You can also get episodes right from the source at our RSS feed.If you enjoy Campaign Spotlight, consider subscribing to our Patreon or supporting us on Ko-Fi. A special thanks to Hannah W, Jake K, Perry C, Elvin Prince, Jason K, and Smokie Derg for supporting us on Patreon! Your support really does help us maintain this podcast as an independent project untethered from the tyranny of the algorithm. ★ Support this podcast on Patreon ★
EA Sports FC 27 is de nieuwste voetbalgame in de reeks die jarenlang bekendstond als FIFA, maar nu al enkele jaren niet meer. Wat echter níet is veranderd, is de beperkte hoeveelheid (daadwerkelijk geslaagde) vernieuwingen. Zelfs een open-spelwereldmodus stelt weinig voor. En toch willen voetbalfans dit gewoon weer spelen, zo hoort Joe van Burik van Donner Bakker en BNR-chefredacteur Yannick Eling in deze Mini-Game-aflevering van All in the Game. EA Sports FC 27 nu te spelen op Nintendo Switch 2, PlayStation 4 en 5, Xbox One S en X en Series S en X, en Windows pc. Vragen? Mail ons! Op allinthegame@bnr.nlOver All in the GameAll in the Game is de podcast over games voor iedereen. Wanneer er iets speelt in de wereld van games, hoor je dat hier: spannende ontwikkelingen, boeiende onderzoeken en natuurlijk de nieuwste releases om te spelen op je PlayStation, Xbox, pc of welk platform dan ook.Onder leiding van BNR's techredacteur Joe van Burik hoor je gesprekken met andere gamekenners, zoals beursnerd Jochem Visser, techredacteurs Niels Kooloos en Daniël Mol én popcultuurkenners Donner Bakker en Sam van Zuilen. Ook hoogleraar computerwetenschappen Felienne Hermans en universiteit docent Laura van der Lubbe schuiven geregeld aan, en je hoort bijdragen van audioproducers André Dortmont, Ivo Klokman en Jeanne Heeremans. Elke week zijn er minimaal twee afleveringen van All in the Game. Of nog meer, wanneer er veel speelt in de wereld van games. Soms met impressies en analyses over actuele ontwikkelingen en nieuwe games. Andere keren kun je luisteren naar interviews met makers van bijzondere games, van Grand Theft Auto (GTA) tot Baldur's Gate 3 - zowel Nederlandse als internationale ontwikkelaars. Of we praten met e-sport-atleten, onderzoekers en andere experts in de wereld van videogames.In deze podcast kijken we verder dan alleen wat een game leuk maakt: we bespreken juist ook in de culturele, maatschappelijke, economische en technologische impact ervan. Jaarlijks gaat er immers zo'n 200 miljard euro om in de wereldwijde game-industrie, dat is al (vele jaren zelfs) daadwerkelijk meer dan de muziek- en filmindustrie bij elkaar opgeteld.Zo hoor je bij All in the Game niet alleen wat je moet spelen - en op welk nieuwe (game)platform - maar kun je daar nog bewuster mee bezig zijn, over praten en natuurlijk van genieten. Of het nou gaat om Super Mario of Sonic the Hedgehog, Fortnite of Roblox, voetbalgames van EA Sports FC of de FIFA, Call of Duty of Battlefield, League of Legends of Dota,of goude oude titels zoals Tetris, Rollercoaster Tycoon, The Sims of zelfs Snake. En we hebben ook aandacht voor liefhebberijen die dicht op games zitten, zoals Dungeons & Dragons, Lego en de films, series en strips rond reeksen zoals Star Wars en Marvel. Het komt allemaal aan bod in All in the Game.All in the Game werd als podcast al in 2022 opgenomen in het archief van Het Nederlands instituut voor Beeld & Geluid in Hilversum - als eerste podcast van BNR Nieuwsradio en één van de eerste gamepodcasts van allemaal. Gezamenlijk met talloze Nederlandse televisieprogramma’s, radioshows, games, websites, webvideo’s en podcast vormt dit materiaal de Nederlandse mediageschiedenis.Over Joe van BurikJoe van Burik is presentator, podcastmaker en techredacteur bij BNR Nieuwsradio. Je hoort hem bijna dagelijks in de Tech Update met het laatste nieuws over digitale technologie, en gaat daar in De Grote Tech Show (samen met Ben van der Burg) elke woensdag dieper op in met gasten uit de techwereld. Daarnaast maakt hij onder meer de podcast All in the Game, voor iedereen die meer wil horen over videogames.See omnystudio.com/listener for privacy information.
¡Qué pasa, locos!Hay decisiones de las que uno se arrepiente… y luego están los juegos que nuestro CEO ha dejado tirados por el camino.Esta semana sacamos los cadáveres del armario: 100 videojuegos abandonados, desde auténticos clásicos hasta juegazos que no tienen ninguna explicación lógica para seguir sin terminar.Dark Souls, Baldur's Gate 3, Monster Hunter, Outer Wilds, Mass Effect: Andromeda, Xenoblade, Alien: Isolation… aquí no se salva nadie.Y como 100 abandonos no eran suficiente humillación, los ponemos todos en una Tier List para separar los abandonos justificables de los auténticos delitos contra el videojuego.Gringo y Joaquín ejercerán de jurado. Marco intentará defenderse.Spoiler: no va a ser fácil.
Kai schlägt sein Spieletagebuch wieder für euch auf und hat über 10 Spiele darin aufgelistet. Er vergleicht Gesichter in Videospielen und redet mehrmals über Waffen die kaputt gehen. Oder eben nicht. Unterschiedliche Speichersysteme bzw. Arten Spielstände zu Speichern sind ebenso ein Thema wie 80er-Jahre Animeserien. Die Spiele? Orbitals, Star Wars Zero Company, Graveyard Keeper 2 und einen Titel über den eigentlich schon alles gesagt wurde, Kai aber auch hier noch seinen Senf dazugeben möchte: Die Switch 2 Version von Zelda Breath of the Wild. Viel Spaß beim Hören P.S. Die weiteren vorgestellten Spiele sind: Platform 8, Valheim 1.0, Dragon Quest 1&2 HD-2D Remake, Baldur's Gate 3, Steel Seed, Tomb Raider 2 und Silent Hill 2 (Remake).
The Witcher 3 Remastered is nu te spelen, maar waarom zou je dat doen? Omdat het één van de beste 3D-actie-RPG's ooit is, betoogd Sam van Zuilen in gesprek met Joe van Burik en Jochem Visser, maar niet per sé omdat deze 'heruitgave' (of, beter gezegd: upgrade) echt veel toevoegt. Dat kunnen we wél zeggen van wat de DLC voor deze game, Songs of the Past, belooft voor 2027. Dus daarover praten we ook in deze aflevering van All in the Game, met Miles Tost, Level Design Lead bij CD PROJEKT RED, en Karolina Kuzia, Design Director bij Fool's Theory. The Witcher 3 Remastered is nu te spelen op Nintendo Switch 2, PlayStation 5, Xbox Series S en X en pc. Vragen? Mail ons! Op allinthegame@bnr.nl Over All in the GameAll in the Game is de podcast over games voor iedereen. Wanneer er iets speelt in de wereld van games, hoor je dat hier: spannende ontwikkelingen, boeiende onderzoeken en natuurlijk de nieuwste releases om te spelen op je PlayStation, Xbox, pc of welk platform dan ook. Onder leiding van BNR's techredacteur Joe van Burik hoor je gesprekken met andere gamekenners, zoals beursnerd Jochem Visser, techredacteurs Niels Kooloos en Daniël Mol én popcultuurkenners Donner Bakker en Sam van Zuilen. Ook hoogleraar computerwetenschappen Felienne Hermans en universiteit docent Laura van der Lubbe schuiven geregeld aan, en je hoort bijdragen van audioproducers André Dortmont, Ivo Klokman en Jeanne Heeremans. Elke week zijn er minimaal twee afleveringen van All in the Game. Of nog meer, wanneer er veel speelt in de wereld van games. Soms met impressies en analyses over actuele ontwikkelingen en nieuwe games. Andere keren kun je luisteren naar interviews met makers van bijzondere games, van Grand Theft Auto (GTA) tot Baldur's Gate 3 - zowel Nederlandse als internationale ontwikkelaars. Of we praten met e-sport-atleten, onderzoekers en andere experts in de wereld van videogames. In deze podcast kijken we verder dan alleen wat een game leuk maakt: we bespreken juist ook in de culturele, maatschappelijke, economische en technologische impact ervan. Jaarlijks gaat er immers zo'n 200 miljard euro om in de wereldwijde game-industrie, dat is al (vele jaren zelfs) daadwerkelijk meer dan de muziek- en filmindustrie bij elkaar opgeteld. Zo hoor je bij All in the Game niet alleen wat je moet spelen - en op welk nieuwe (game)platform - maar kun je daar nog bewuster mee bezig zijn, over praten en natuurlijk van genieten. Of het nou gaat om Super Mario of Sonic the Hedgehog, Fortnite of Roblox, voetbalgames van EA Sports FC of de FIFA, Call of Duty of Battlefield, League of Legends of Dota,of goude oude titels zoals Tetris, Rollercoaster Tycoon, The Sims of zelfs Snake. En we hebben ook aandacht voor liefhebberijen die dicht op games zitten, zoals Dungeons & Dragons, Lego en de films, series en strips rond reeksen zoals Star Wars en Marvel. Het komt allemaal aan bod in All in the Game. All in the Game werd als podcast al in 2022 opgenomen in het archief van Het Nederlands instituut voor Beeld & Geluid in Hilversum - als eerste podcast van BNR Nieuwsradio en één van de eerste gamepodcasts van allemaal. Gezamenlijk met talloze Nederlandse televisieprogramma’s, radioshows, games, websites, webvideo’s en podcast vormt dit materiaal de Nederlandse mediageschiedenis. Over Joe van BurikJoe van Burik is presentator, podcastmaker en techredacteur bij BNR Nieuwsradio. Je hoort hem bijna dagelijks in de Tech Update met het laatste nieuws over digitale technologie, en gaat daar in De Grote Tech Show (samen met Ben van der Burg) elke woensdag dieper op in met gasten uit de techwereld. Daarnaast maakt hij onder meer de podcast All in the Game, voor iedereen die meer wil horen over videogames.See omnystudio.com/listener for privacy information.
Synopsis: The crew explores the ancient origins of Halloween, tracing its roots from the Celtic festival of Samhain to modern trick-or-treating, costumes, and pop culture scares.Join Our Patreon: http://patreon.com/vvclifeGrab Some Gear: http://vvcmerch.comGeneral TalkRecap of Scare-A-Thon 2 updates and upcoming horror streamsBaldur's Gate Sunday stream highlights with JS-1 & FameCommunity highlights from the /r/blacknerdgang Reddit communityThe PreciousJS-1: https://amzn.to/4yl7e5KFame:Jaelyn: https://www.instagram.com/reel/DcIRNAAMys-/?stkn=MXVmZ3luenN2cDdpYw==Sloan: https://www.midtowncomics.com/p/2576667-marvel-mangaverse-ghostlocke-1-one-shot-cover-a-regular-yuji-kaku-cover/ Commercial #1Main Topic: How Did Halloween Start?What are the ancient origins of Halloween, and how did Samhain transition into modern trick-or-treating?Why do we dress up in costumes, and how did horror pop culture embrace the holiday?What are our favorite personal Halloween memories, movies, and scary tropes?Commercial #2Anime Watch:Games:Sleeping DogsRock Paper SeveredThe RoadNews:Mahershala Ali explains a lot on his new interviewMeta Quest VR Headset 4 look promising. Introducing Meta VR Glasses | Spring 2027Zeus Network adding streaming a chat to their app?Blerdcon raised their prices & people are flipping out.OSIRISTin Foil Hat:Comic Of The Week:A.I. Stuff:Show & Social LinksInstagram: http://instagram.com/blacknerdpodcastFacebook: http://facebook.com/blacknerdpodcastReddit: https://www.reddit.com/r/blacknerdgang/s/uftLsO0Ad9Website: http://blacknerdpodcast.comTwitter: http://twitter.com/vvcradioHost Instagrams:http://instagram.com/js1thasupplierhttp://instagram.com/fameplanbhttp://instagram.com/jaelynaleisehttp://instagram.com/sloan_tempest
Episode 104: Tina Burns & Dr. Amelia Herbst - Geek Girl Con - Women in Gaming - Finding CommunityTina and Amelia from the board of Geek Girl Con joins me to talk about the con, femme presenting designers, artist, and musicians in gaming, and how finding your community makes all the difference.00:00:00 Intro00:00:28 Get to know Tina Burns00:01:48 Get to know Dr. Amelia Herbst00:02:48 Backgrounds and Perspectives on Gaming00:05:05 What types of games do they like to play?00:12:59 Introduction to GeekGirlCon00:14:19 The Importance of Safe Spaces in Geek Culture00:15:24 What's in a name?00:17:02 GGC - Every Geek is welcome!00:20:27 Growing up at GGC00:21:16 Supporting GeekGirlCon00:22:59 Volunteer Opportunities and Roles00:25:16 5 Femme presenting designers, artist, musicians and their work00:25:49 Scarlet Hollow - Abby Howard00:28:03 King's Quest - Roberta Williams00:29:31 Sanibel - Elizabeth Hargrave00:31:02 Wyrmspan - Connie Vogelmann00:32:25 Wingspan - Elizabeth Hargrave00:33:32 River Market - Roberta Taylor00:35:06 Elder Scrolls - Christiane Meister00:36:54 Xbox - Asha Sharma and Sarah Bond00:38:21 Forage - Beth Sobel00:40:25 Celeste - Maddy Thorson, Gabby DaRienzo, and Lena Raine00:41:41 Magic the Gathering: Secret Lair cards00:44:52 Knitting Circle - Emily Vincent00:46:18 Baldur's Gate: Descent into Avernus, and Ghosts of Saltmarsh, - Kate Welch00:47:42 BioShock - Alyssa Finley00:48:55 Menagerie: Unlock the Wonders of a Miniature World- Fertessa Allyse00:51:57 Honorable Mention: Qwirkle - Susan McKinley Ross00:52:43 Moment of Positivity00:59:28 Where can you find Tina and Amelia?Geek Girl Con Website (Linktr.ee, Facebook, Instagram, Bluesky, Twitch, Youtube)Email: info@geekgirlcon.com01:02:08 Outro(Please note that these time stamps might not be accurate due to the use of dynamic ads.)We hope you will come join us for fun games with all the fun people at BGG.CON 2026. https://boardgamegeek.com/bggcon or https://tabletop.events/conventions/bgg.con-2026Web: https://boardgamegeek.com/YouTube: https://www.youtube.com/@boardgamegeekTwitter: https://twitter.com/BoardGameGeekEmail: podcast@boardgamegeek.com
Jake and Tyler are live from the AKC Andrew Downs Studio for another unfiltered episode of Off Panel Off Topic.The Long Box: Tyler is back in Larian's Divinity: Original Sin 2 after hundreds of hours in Baldur's Gate 3. Jake tries to fall asleep to Perfect Strangers and ends up talking Balki, Larry, and how it spawned Family Matters.News: Daredevil: Born Again Season 3 is the last season — are Charlie Cox and Vincent D'Onofrio done as Matt and Fisk? Disney+ jumps to $21.49 ad-free (again). The 1986 Transformers movie's 40th-anniversary re-release surprises, Endgame is coming back as a Doomsday tease, and Phil Hester is booked.Then they go deep on Lanterns Episode 6: Hal and John's diner scene, the punch that rewrites the pilot, Guy Gardner (Nathan Fillion) showing up as the company-man Lantern, decommissioned rings, holograms, Carol Ferris, and why this show is doing a better job tying TV into the DCU than Marvel did on Disney+.Comics: Al Ewing's Thor (Mortal Thor folds back into the main book) and Infernal Hulk vs. Wolverine #1 — Philip Kennedy Johnson and Jonas Scharf deliver a brutal, eyeball-popping one-shot that the guys loved.Sponsored by KnoPros Remodeling, Jenny Farrell RE/MAX Concepts, Iowa Beef Steakhouse, and Revelton Distilling Company.Real talk. No filters. No scripts. Turn it up and lock in.
De Resident Evil-franchise is na tien jaar weer een film rijker, maar dan wel zonder Mila Jovovich in de hoofdrol. Sterker nog, regisseur Zach Cregger (bekend van horrorfilms Barbarian en Weapons) heeft een compleet nieuw verhaal bedacht. Toch zitten alle ingrediënten van Resident Evil erin: Umbrella Corporation, ranzige monsters, een onwetend hoofdpersonage en een overvloed aan hangsloten. Niels Kooloos en Jochem Visser hebben de film gezien en bespreken 'm in deze aflevering van All in the Game. Ook hoor je een interview met de ontwikkelaars van Alien Isolation 2 vanaf Gamescom. Vragen? Mail ons! Op allinthegame@bnr.nl Over All in the GameAll in the Game is de podcast over games voor iedereen. Wanneer er iets speelt in de wereld van games, hoor je dat hier: spannende ontwikkelingen, boeiende onderzoeken en natuurlijk de nieuwste releases om te spelen op je PlayStation, Xbox, pc of welk platform dan ook. Onder leiding van BNR's techredacteur Joe van Burik hoor je gesprekken met andere gamekenners, zoals beursnerd Jochem Visser, techredacteurs Niels Kooloos en Daniël Mol én popcultuurkenners Donner Bakker en Sam van Zuilen. Ook hoogleraar computerwetenschappen Felienne Hermans en universiteit docent Laura van der Lubbe schuiven geregeld aan, en je hoort bijdragen van audioproducers André Dortmont, Ivo Klokman en Jeanne Heeremans. Elke week zijn er minimaal twee afleveringen van All in the Game. Of nog meer, wanneer er veel speelt in de wereld van games. Soms met impressies en analyses over actuele ontwikkelingen en nieuwe games. Andere keren kun je luisteren naar interviews met makers van bijzondere games, van Grand Theft Auto (GTA) tot Baldur's Gate 3 - zowel Nederlandse als internationale ontwikkelaars. Of we praten met e-sport-atleten, onderzoekers en andere experts in de wereld van videogames. In deze podcast kijken we verder dan alleen wat een game leuk maakt: we bespreken juist ook in de culturele, maatschappelijke, economische en technologische impact ervan. Jaarlijks gaat er immers zo'n 200 miljard euro om in de wereldwijde game-industrie, dat is al (vele jaren zelfs) daadwerkelijk meer dan de muziek- en filmindustrie bij elkaar opgeteld. Zo hoor je bij All in the Game niet alleen wat je moet spelen - en op welk nieuwe (game)platform - maar kun je daar nog bewuster mee bezig zijn, over praten en natuurlijk van genieten. Of het nou gaat om Super Mario of Sonic the Hedgehog, Fortnite of Roblox, voetbalgames van EA Sports FC of de FIFA, Call of Duty of Battlefield, League of Legends of Dota,of goude oude titels zoals Tetris, Rollercoaster Tycoon, The Sims of zelfs Snake. En we hebben ook aandacht voor liefhebberijen die dicht op games zitten, zoals Dungeons & Dragons, Lego en de films, series en strips rond reeksen zoals Star Wars en Marvel. Het komt allemaal aan bod in All in the Game. All in the Game werd als podcast al in 2022 opgenomen in het archief van Het Nederlands instituut voor Beeld & Geluid in Hilversum - als eerste podcast van BNR Nieuwsradio en één van de eerste gamepodcasts van allemaal. Gezamenlijk met talloze Nederlandse televisieprogramma’s, radioshows, games, websites, webvideo’s en podcast vormt dit materiaal de Nederlandse mediageschiedenis. Over Joe van BurikJoe van Burik is presentator, podcastmaker en techredacteur bij BNR Nieuwsradio. Je hoort hem bijna dagelijks in de Tech Update met het laatste nieuws over digitale technologie, en gaat daar in De Grote Tech Show (samen met Ben van der Burg) elke woensdag dieper op in met gasten uit de techwereld. Daarnaast maakt hij onder meer de podcast All in the Game, voor iedereen die meer wil horen over videogames.See omnystudio.com/listener for privacy information.
Welcome to Dev Game Club, where this week we continue our series on Persona 3. We talk about the boss fight, challenges in localization of content, more about the structure, and other topics. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Through first boss Issues covered: meeting a foreign exchange student, the calendar in the menu, seeing all of the pieces now, unlocking another level of Tartarus, an easier version of the game, enjoying the lack of grind, rebalancing the game, separating the flow of combat from other systems, the feel of the little vignettes, directing the player to new places, parallelizing development, an evolving market, respecting the rhythm of the original game, Japanese cultural differences, censorship questions, cultural undercurrents, games as entry points, various social links, the tension of spending time, how stats progress, story mode should be super-easy, choosing your social links, finding secrets via the purchased URLs, getting contacted by Elizabeth for quests. Games, people, and influences mentioned or discussed: Final Fantasy (series), Baldur's Gate, Yakuza (series), Kingdom Hearts, Fear Effect, The Ring, Ju-On: The Grudge, Tales (series), Metal Gear (series), Psychonauts, PlayStation Vita, Raymond, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: More Persona 3! Twitch: timlongojr and twinsunscorp YouTube Discord DevGameClub@gmail.com
Ich spreche mit Benjamin Schmädig über all das, was uns beim erneuten Spielen in Night City so im Story- und Leveldesign aufgefallen ist. Dieser Podcast begleitet als einer von dreien meine Vertiefung zum Rollenspiel von CD Projekt RED. Ich bin neugierig, wie sich Cyberpunk 2077 sechs Jahre nach Release im Kontext später veröffentlichter Titel wie z.B. Baldur's Gate 3, Starfield, Kingdom Come: Deliverance 2 oder The Outer Worlds 2 gehalten hat.
Control Resonant breekt als hack and slash-actiegame à la Devil May Cry met de schiet- en puzzelactie die de originele Control en Alan Wake-games kenmerkten. Toch is deze nieuwe game van de vermaarde Finse ontwikkelaar Remedy een sterke aanbeveling waard voor wie hun bizarre, Lynchiaanse universum verder wil ervaren. Joe van Burik praat erover met BNR-collega Jochem Visser én Len Maessen, bekend van haar publicaties bij NRC en op Unpause.nl, in deze Mini-Game-aflevering van All in the Game. Control Resonant is vanaf 24 september te spelen op PlayStation 5, Xbox Series S en X en pc. Vragen? Mail ons! Op allinthegame@bnr.nl Over All in the GameAll in the Game is de podcast over games voor iedereen. Wanneer er iets speelt in de wereld van games, hoor je dat hier: spannende ontwikkelingen, boeiende onderzoeken en natuurlijk de nieuwste releases om te spelen op je PlayStation, Xbox, pc of welk platform dan ook. Onder leiding van BNR's techredacteur Joe van Burik hoor je gesprekken met andere gamekenners, zoals beursnerd Jochem Visser, techredacteurs Niels Kooloos en Daniël Mol én popcultuurkenners Donner Bakker en Sam van Zuilen. Ook hoogleraar computerwetenschappen Felienne Hermans en universiteit docent Laura van der Lubbe schuiven geregeld aan, en je hoort bijdragen van audioproducers André Dortmont, Ivo Klokman en Jeanne Heeremans. Elke week zijn er minimaal twee afleveringen van All in the Game. Of nog meer, wanneer er veel speelt in de wereld van games. Soms met impressies en analyses over actuele ontwikkelingen en nieuwe games. Andere keren kun je luisteren naar interviews met makers van bijzondere games, van Grand Theft Auto (GTA) tot Baldur's Gate 3 - zowel Nederlandse als internationale ontwikkelaars. Of we praten met e-sport-atleten, onderzoekers en andere experts in de wereld van videogames. In deze podcast kijken we verder dan alleen wat een game leuk maakt: we bespreken juist ook in de culturele, maatschappelijke, economische en technologische impact ervan. Jaarlijks gaat er immers zo'n 200 miljard euro om in de wereldwijde game-industrie, dat is al (vele jaren zelfs) daadwerkelijk meer dan de muziek- en filmindustrie bij elkaar opgeteld. Zo hoor je bij All in the Game niet alleen wat je moet spelen - en op welk nieuwe (game)platform - maar kun je daar nog bewuster mee bezig zijn, over praten en natuurlijk van genieten. Of het nou gaat om Super Mario of Sonic the Hedgehog, Fortnite of Roblox, voetbalgames van EA Sports FC of de FIFA, Call of Duty of Battlefield, League of Legends of Dota,of goude oude titels zoals Tetris, Rollercoaster Tycoon, The Sims of zelfs Snake. En we hebben ook aandacht voor liefhebberijen die dicht op games zitten, zoals Dungeons & Dragons, Lego en de films, series en strips rond reeksen zoals Star Wars en Marvel. Het komt allemaal aan bod in All in the Game. All in the Game werd als podcast al in 2022 opgenomen in het archief van Het Nederlands instituut voor Beeld & Geluid in Hilversum - als eerste podcast van BNR Nieuwsradio en één van de eerste gamepodcasts van allemaal. Gezamenlijk met talloze Nederlandse televisieprogramma’s, radioshows, games, websites, webvideo’s en podcast vormt dit materiaal de Nederlandse mediageschiedenis. Over Joe van BurikJoe van Burik is presentator, podcastmaker en techredacteur bij BNR Nieuwsradio. Je hoort hem bijna dagelijks in de Tech Update met het laatste nieuws over digitale technologie, en gaat daar in De Grote Tech Show (samen met Ben van der Burg) elke woensdag dieper op in met gasten uit de techwereld. Daarnaast maakt hij onder meer de podcast All in the Game, voor iedereen die meer wil horen over videogames.See omnystudio.com/listener for privacy information.
Fire Emblem Fortune's Weave is zonder twijfel één van de beste games op de Nintendo Switch 2, en misschien wel de beste van dit jaar. De nieuwste editie van deze tactische RPG-reeks met dating-achtige elementen, de bekende formule van ontwikkelaar Intelligent Systems, is misschien echter net te lang. In gesprek met Jochem Visser vertelt Joe van Burik wat deze game zoal omvat en waarom je - zelfs als je níet ruim honderd uur in het spel kan/wil steken - allemaal behoorlijk de moeite waard is, in deze Mini-Game-aflevering van All in the Game. Fire Emblem: Fortune's Weave is nu te spelen op Nintendo Switch 2. Vragen? Mail ons! Op allinthegame@bnr.nl Over All in the GameAll in the Game is de podcast over games voor iedereen. Wanneer er iets speelt in de wereld van games, hoor je dat hier: spannende ontwikkelingen, boeiende onderzoeken en natuurlijk de nieuwste releases om te spelen op je PlayStation, Xbox, pc of welk platform dan ook. Onder leiding van BNR's techredacteur Joe van Burik hoor je gesprekken met andere gamekenners, zoals beursnerd Jochem Visser, techredacteurs Niels Kooloos en Daniël Mol én popcultuurkenners Donner Bakker en Sam van Zuilen. Ook hoogleraar computerwetenschappen Felienne Hermans en universiteit docent Laura van der Lubbe schuiven geregeld aan, en je hoort bijdragen van audioproducers André Dortmont, Ivo Klokman en Jeanne Heeremans. Elke week zijn er minimaal twee afleveringen van All in the Game. Of nog meer, wanneer er veel speelt in de wereld van games. Soms met impressies en analyses over actuele ontwikkelingen en nieuwe games. Andere keren kun je luisteren naar interviews met makers van bijzondere games, van Grand Theft Auto (GTA) tot Baldur's Gate 3 - zowel Nederlandse als internationale ontwikkelaars. Of we praten met e-sport-atleten, onderzoekers en andere experts in de wereld van videogames. In deze podcast kijken we verder dan alleen wat een game leuk maakt: we bespreken juist ook in de culturele, maatschappelijke, economische en technologische impact ervan. Jaarlijks gaat er immers zo'n 200 miljard euro om in de wereldwijde game-industrie, dat is al (vele jaren zelfs) daadwerkelijk meer dan de muziek- en filmindustrie bij elkaar opgeteld. Zo hoor je bij All in the Game niet alleen wat je moet spelen - en op welk nieuwe (game)platform - maar kun je daar nog bewuster mee bezig zijn, over praten en natuurlijk van genieten. Of het nou gaat om Super Mario of Sonic the Hedgehog, Fortnite of Roblox, voetbalgames van EA Sports FC of de FIFA, Call of Duty of Battlefield, League of Legends of Dota,of goude oude titels zoals Tetris, Rollercoaster Tycoon, The Sims of zelfs Snake. En we hebben ook aandacht voor liefhebberijen die dicht op games zitten, zoals Dungeons & Dragons, Lego en de films, series en strips rond reeksen zoals Star Wars en Marvel. Het komt allemaal aan bod in All in the Game. All in the Game werd als podcast al in 2022 opgenomen in het archief van Het Nederlands instituut voor Beeld & Geluid in Hilversum - als eerste podcast van BNR Nieuwsradio en één van de eerste gamepodcasts van allemaal. Gezamenlijk met talloze Nederlandse televisieprogramma’s, radioshows, games, websites, webvideo’s en podcast vormt dit materiaal de Nederlandse mediageschiedenis. Over Joe van BurikJoe van Burik is presentator, podcastmaker en techredacteur bij BNR Nieuwsradio. Je hoort hem bijna dagelijks in de Tech Update met het laatste nieuws over digitale technologie, en gaat daar in De Grote Tech Show (samen met Ben van der Burg) elke woensdag dieper op in met gasten uit de techwereld. Daarnaast maakt hij onder meer de podcast All in the Game, voor iedereen die meer wil horen over videogames.See omnystudio.com/listener for privacy information.
Þórarinn ræðir við Hannes Hólmstein Gissurarson um Evrópumálin, söguna, Ísland, stjórnmálin og margt fleira.Hannes segir já-hreyfinguna hafa átt erfitt með að tapa en Hannes segir hana skiptast í þrjá hópa; bitlingabetlara, nöldrara og naívista. Hann segir hreyfinguna hafa leikið af sér en að það hafi samt komið honum á óvart að 47% þjóðarinnar hafi stutt hana í þjóðaratkvæðagreiðslunni.Einnig er rætt um mál Magnúsar Skjöld og Baldurs Þórhallssonar en Hannes ræddi í Spursmálum að þeir hefðu báðir þegið fé frá Evrópusambandinu og þykir honum að Baldur og Magnús hefðu átt að gera grein fyrir því í kosningabaráttunni.Auk þessa er rætt um vald, afhverju Íslendingar voru fátækir, hvort Þorgerður Katrín eigi að segja af sér, Þráinn Eggertsson, Heiðar Guðjónsson og nýja bók Hannesar sem nefnist Conservative-Liberal Thought in the Nordic Countries.Til að fá þætti hlaðvarpsins án auglýsinga og undan öðrum má fara inn á: www.einpaeling.iseða Leggja málstaðnum lið með því að greiða inn á: Rkn. 0370-26-440408Kt. 4404230270 Samstarfsaðilar: Poulsen Þ. ÞorgrímssonBæjarins Beztu Pylsur Alvörubón FiskhúsiðHeitirpottar.isHrafnadalur.isKaldiHD - Iðn- og tækniþjónustaHarðfiskur:500g - 7.500 ISK1 kg - 14.000/kg - Heimsent2 Kg - 13.000/kg - Heimsent4 kg - 12.000/kg - HeimsentPantið með því að senda email á hrafnadalur@einpaeling.is
Welcome to Dev Game Club, where this week we continue our series on Persona 3. We talk about the game's structure, how everything ties back to Tartarus, and the virtuous cycle around combat, among other things. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Into late April (T), early May (B) Issues covered: how you spend your hours and days, small levels and menus, scheduling school, a same-y grindy dungeon, a well-presented simple concept, exhaustion, major arcana and social links, upping your stats and having a preview of other options, tying progression into Tartarus, stories and S-Links, advancing a social link and failure, explaining fusion and additional XP, falling down a vicious cycle, the snappy feel of combat, a virtuous cycle of simple things you do one by one, dividing options up well, turn-based that feels almost like a direct action, dividing up abilities into personas, games for casual players, protections around digital goods, letting things go, first good-bye email. Games, people, and influences mentioned or discussed: Final Fantasy (series), Chrono Trigger, Square, Metal Gear Solid, Dark Cloud (series), Mass Effect, Bioware, Baldur's Gate, Pokemon, Ashton Herrmann, Plants vs Zombies, Mario (series), Split Fiction, LoZ: Twilight Princess, Zach and Wiki, Metroid Prime 3, Skyrim, Tomb Raider: Anniversary, Solitaire, Gorogoa, Matthew, Fallen London, Zuma, Raymond, Sony, Drew, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: More Persona 3! Twitch: timlongojr and twinsunscorp YouTube Discord DevGameClub@gmail.com
Episode #441 of BGMania: A Video Game Music Podcast. Today on the show, Bryan and Bedroth grab a fresh set of dice, argue over who gets to be the party's healer, and descend into the sprawling, dungeon-crawling, dragon-hoarding world that started it all: Dungeons & Dragons! From the earliest computer RPGs that ever dared to put a spellbook on a screen to modern MMORPG expansions, we're adventuring through a theme that basically wrote the rulebook for fantasy gaming as we know it. Roll for initiative, because you're gonna need it. We'll haggle in a castle shop, sneak through a hall built for the senses, ride a dragon into the sunset, get ambushed in the dark more than once, crash a vampire's nightclub, and end things with a knock on the door from a certain god of secrets as spooky season creeps ever closer. So grab your character sheet, sharpen your +1 dagger, and try not to split the party, because this one's a long campaign and we're just getting started. Email the show at bgmaniapodcast@gmail.com with requests for upcoming episodes, questions, feedback, comments, concerns, or any other thoughts you'd like to share! Special thanks to our Executive Producers: Jexak, Xancu, Jeff & Mike. EPISODE PLAYLIST AND CREDITS Title from Pool of Radiance [Wally Beben, 1990] Who Are You from Baldur's Gate 3 [Borislav Slavov feat. Mariya Anastasova, 2023] Castle Shoppe from Dungeons & Dragons: Heroes [Gary Spinrad, 2003] Spiral Battle from Dungeons & Dragons: Shadow over Mystara [Masato Kouda, 1996] Ending from DragonStrike [Yoshio Kobayashi & Yasuhiro Kawasaki, 1992] Outdoors 4 from Dark Sun: Wake of the Ravager [Ralph Thomas & George Sanger, 1994] Nym Pymplee the Goblin from Iron & Blood: Warriors [Michael Bross & Michael Goodis, 1997] Civic Festhall from Planescape: Torment [Richard Band, 1999] Tavern Sword Coast from Neverwinter Nights 2: Storm of Zehir [Andrew Barnabas & Paul Arnold, 2008] Dungeon Theme from Eye of the Beholder [Yuzo Koshiro & Motohiro Kawashima, 1994] Murderlin's Temple Challenge from Borderlands 2: Tiny Tina's Assault on Dragon Keep [Raison Varner, 2013] Ambush in the Dark from Solasta: Crown of the Magister [Maxime Hervé, 2021] Come Around from Vampire: The Masquerade – Bloodlines [Rik Schaffer, 2004] Turn the Page from Dungeons & Dragons Online: Vecna Unleashed [Bill Champagne, 2023] LINKS Patreon: https://patreon.com/bgmania Website: https://bgmania.podbean.com/ Discord: https://discord.gg/cC73Heu Facebook: BGManiaPodcast X: BGManiaPodcast Instagram: BGManiaPodcast TikTok: BGManiaPodcast YouTube: BGManiaPodcast Twitch: BGManiaPodcast PODCAST NETWORK Very Good Music: A VGM Podcast Listening Religiously
StarCraft zal na jaren afwezigheid terugkeren met een gloednieuwe game, die echter ook nog jaren op zich laat wachten. Nú al speelbaar (voor beta-geluksvogels) is World of Warcraft Forever, eveneens een grote verrassing die werd aangekondigd tijdens BlizzCon enkele dagen terug. Die twee releases en méér bespreken Joe van Burik en Donner Bakker met Daniël Mol in deze aflevering van All in the Game. Vragen? Mail ons! Op allinthegame@bnr.nl Over All in the GameAll in the Game is de podcast over games voor iedereen. Wanneer er iets speelt in de wereld van games, hoor je dat hier: spannende ontwikkelingen, boeiende onderzoeken en natuurlijk de nieuwste releases om te spelen op je PlayStation, Xbox, pc of welk platform dan ook. Onder leiding van BNR's techredacteur Joe van Burik hoor je gesprekken met andere gamekenners, zoals beursnerd Jochem Visser, techredacteurs Niels Kooloos en Daniël Mol én popcultuurkenners Donner Bakker en Sam van Zuilen. Ook hoogleraar computerwetenschappen Felienne Hermans en universiteit docent Laura van der Lubbe schuiven geregeld aan, en je hoort bijdragen van audioproducers André Dortmont, Ivo Klokman en Jeanne Heeremans. Elke week zijn er minimaal twee afleveringen van All in the Game. Of nog meer, wanneer er veel speelt in de wereld van games. Soms met impressies en analyses over actuele ontwikkelingen en nieuwe games. Andere keren kun je luisteren naar interviews met makers van bijzondere games, van Grand Theft Auto (GTA) tot Baldur's Gate 3 - zowel Nederlandse als internationale ontwikkelaars. Of we praten met e-sport-atleten, onderzoekers en andere experts in de wereld van videogames. In deze podcast kijken we verder dan alleen wat een game leuk maakt: we bespreken juist ook in de culturele, maatschappelijke, economische en technologische impact ervan. Jaarlijks gaat er immers zo'n 200 miljard euro om in de wereldwijde game-industrie, dat is al (vele jaren zelfs) daadwerkelijk meer dan de muziek- en filmindustrie bij elkaar opgeteld. Zo hoor je bij All in the Game niet alleen wat je moet spelen - en op welk nieuwe (game)platform - maar kun je daar nog bewuster mee bezig zijn, over praten en natuurlijk van genieten. Of het nou gaat om Super Mario of Sonic the Hedgehog, Fortnite of Roblox, voetbalgames van EA Sports FC of de FIFA, Call of Duty of Battlefield, League of Legends of Dota,of goude oude titels zoals Tetris, Rollercoaster Tycoon, The Sims of zelfs Snake. En we hebben ook aandacht voor liefhebberijen die dicht op games zitten, zoals Dungeons & Dragons, Lego en de films, series en strips rond reeksen zoals Star Wars en Marvel. Het komt allemaal aan bod in All in the Game. All in the Game werd als podcast al in 2022 opgenomen in het archief van Het Nederlands instituut voor Beeld & Geluid in Hilversum - als eerste podcast van BNR Nieuwsradio en één van de eerste gamepodcasts van allemaal. Gezamenlijk met talloze Nederlandse televisieprogramma’s, radioshows, games, websites, webvideo’s en podcast vormt dit materiaal de Nederlandse mediageschiedenis. Over Joe van BurikJoe van Burik is presentator, podcastmaker en techredacteur bij BNR Nieuwsradio. Je hoort hem bijna dagelijks in de Tech Update met het laatste nieuws over digitale technologie, en gaat daar in De Grote Tech Show (samen met Ben van der Burg) elke woensdag dieper op in met gasten uit de techwereld. Daarnaast maakt hij onder meer de podcast All in the Game, voor iedereen die meer wil horen over videogames.See omnystudio.com/listener for privacy information.
Marvel's Wolverine is bij uitstek de game waar Donner Bakker zo reikhalzend naar uitkeek. Ondanks een recent slecht voorgevoel en lauwe ontvangst elders, zette hij zijn adamantium klauwen in deze nieuwe first-party AAA-game van Sony PlayStation's studio Insomniac, bekend van de recente Spider-Man-games. Hij vertelt daar uitgebreid over bij Joe van Burik in deze Mini-Game-aflevering van All in the Game. Marvel's Wolverine is nu te spelen op PlayStation 5. Vragen? Mail ons! Op allinthegame@bnr.nl Over All in the GameAll in the Game is de podcast over games voor iedereen. Wanneer er iets speelt in de wereld van games, hoor je dat hier: spannende ontwikkelingen, boeiende onderzoeken en natuurlijk de nieuwste releases om te spelen op je PlayStation, Xbox, pc of welk platform dan ook. Onder leiding van BNR's techredacteur Joe van Burik hoor je gesprekken met andere gamekenners, zoals beursnerd Jochem Visser, techredacteurs Niels Kooloos en Daniël Mol én popcultuurkenners Donner Bakker en Sam van Zuilen. Ook hoogleraar computerwetenschappen Felienne Hermans en universiteit docent Laura van der Lubbe schuiven geregeld aan, en je hoort bijdragen van audioproducers André Dortmont, Ivo Klokman en Jeanne Heeremans. Elke week zijn er minimaal twee afleveringen van All in the Game. Of nog meer, wanneer er veel speelt in de wereld van games. Soms met impressies en analyses over actuele ontwikkelingen en nieuwe games. Andere keren kun je luisteren naar interviews met makers van bijzondere games, van Grand Theft Auto (GTA) tot Baldur's Gate 3 - zowel Nederlandse als internationale ontwikkelaars. Of we praten met e-sport-atleten, onderzoekers en andere experts in de wereld van videogames. In deze podcast kijken we verder dan alleen wat een game leuk maakt: we bespreken juist ook in de culturele, maatschappelijke, economische en technologische impact ervan. Jaarlijks gaat er immers zo'n 200 miljard euro om in de wereldwijde game-industrie, dat is al (vele jaren zelfs) daadwerkelijk meer dan de muziek- en filmindustrie bij elkaar opgeteld. Zo hoor je bij All in the Game niet alleen wat je moet spelen - en op welk nieuwe (game)platform - maar kun je daar nog bewuster mee bezig zijn, over praten en natuurlijk van genieten. Of het nou gaat om Super Mario of Sonic the Hedgehog, Fortnite of Roblox, voetbalgames van EA Sports FC of de FIFA, Call of Duty of Battlefield, League of Legends of Dota,of goude oude titels zoals Tetris, Rollercoaster Tycoon, The Sims of zelfs Snake. En we hebben ook aandacht voor liefhebberijen die dicht op games zitten, zoals Dungeons & Dragons, Lego en de films, series en strips rond reeksen zoals Star Wars en Marvel. Het komt allemaal aan bod in All in the Game. All in the Game werd als podcast al in 2022 opgenomen in het archief van Het Nederlands instituut voor Beeld & Geluid in Hilversum - als eerste podcast van BNR Nieuwsradio en één van de eerste gamepodcasts van allemaal. Gezamenlijk met talloze Nederlandse televisieprogramma’s, radioshows, games, websites, webvideo’s en podcast vormt dit materiaal de Nederlandse mediageschiedenis. Over Joe van BurikJoe van Burik is presentator, podcastmaker en techredacteur bij BNR Nieuwsradio. Je hoort hem bijna dagelijks in de Tech Update met het laatste nieuws over digitale technologie, en gaat daar in De Grote Tech Show (samen met Ben van der Burg) elke woensdag dieper op in met gasten uit de techwereld. Daarnaast maakt hij onder meer de podcast All in the Game, voor iedereen die meer wil horen over videogames.See omnystudio.com/listener for privacy information.
David und Meru sprechen darüber, wie es derzeit um ihre Piles of Shame steht. Darunter GTA5 und Baldur's Gate 3. Besucht uns auf unserem Discord-Server: https://discord.gg/8nGFUjXzYU Patreon: https://patreon.com/levelcapradio Musik: David Albus Paypal/Email: levelcapradio@gmail.com
En este nuevo episodio de **Rejugando: Aquellos Maravillosos Años** nos sentamos con David Canela, diseñador, director de videojuegos y una de las figuras que mejor pueden contar desde dentro cómo ha evolucionado la industria española del videojuego durante las últimas décadas. Una conversación que empieza viajando a **1995 y 1998**, dos años fundamentales para David como jugador, y que termina convirtiéndose en un auténtico recorrido por la historia reciente del desarrollo de videojuegos en España. **1995: Super Nintendo, recreativas y los primeros grandes recuerdos** David nos cuenta cómo consiguió su Super Nintendo después de ahorrar 25.000 pesetas, sus primeros juegos —Mario All-Stars, Fatal Fury Special y Earthworm Jim 2— y cómo tener un amigo trabajando en un videoclub podía convertirse, literalmente, en disponer de un auténtico *dealer* de videojuegos. Hablamos deChrono Trigger, Yoshi's Island, Donkey Kong Country 2, Rayman, Panzer Dragoon, Mortal Kombat 3, Virtua Fighter 2 y muchos más. También repasamos la música, el cine y la televisión de mediados de los 90, desde Robert Miles hasta Friends, Expediente X, Médico de Familia o Farmacia de Guardia. Y, por supuesto, aparece uno de los grandes recuerdos de aquella época: Dragon Ball Z: Super Butoden 2, los cartuchos para jugar a versiones japonesas, los trucos transmitidos de amigo a amigo y ese código que muchos llevamos grabado en la memoria muscular. **1998: el año en el que todo explotó** La segunda fecha elegida por David es 1998, y aquí la lista de clásicos resulta sencillamente descomunal: **The Legend of Zelda: Ocarina of Time, Metal Gear Solid, Half-Life, Resident Evil 2, Gran Turismo, StarCraft, Banjo-Kazooie, Tekken 3, Grim Fandango, Baldur's Gate...** Un repaso a un año irrepetible y a cómo se vivían entonces los lanzamientos, las esperas, las importaciones y el descubrimiento de nuevas generaciones de videojuegos. David recuerda especialmente aquel verano en el que consiguió su **PlayStation**, el mando DualShock, las demos de las revistas y, finalmente, **Final Fantasy VII**, un juego que terminaría marcando profundamente su relación con los videojuegos. ️ **De programador a diseñador y director** Pero esta entrevista va mucho más allá de la nostalgia. David Canela repasa sus comienzos en el desarrollo, su formación como ingeniero informático, uno de los primeros másteres de desarrollo de videojuegos y su evolución desde la programación hacia el **game design, level design y dirección**. Hablamos de proyectos cancelados como **Cops**, de lo que realmente se aprende cuando un videojuego no llega a publicarse y de las dificultades de trabajar entre programación y diseño. También aparecen sus experiencias en **Gameloft**, Real Football, el desarrollo para Facebook, proyectos para móviles y otros trabajos que muestran una realidad de la industria que pocas veces vemos desde fuera. **Rime: cuatro años para hacer realidad un proyecto especial** David nos cuenta cómo vivió el desarrollo de **Rime**, las discusiones internas, las dudas sobre el ritmo y la recepción que tendría un juego tan particular y pausado. Una parte especialmente interesante para conocer qué ocurre dentro de un estudio cuando un proyecto en el que llevas años trabajando está a punto de llegar al público. ☁️ **Google Stadia, Gylt y League of Legends** También hablamos de **Gylt**, del salto a la dirección y de lo que supuso desarrollar un videojuego para **Google Stadia**. David explica qué cree que hizo mal Google con Stadia y reflexiona sobre los modelos de negocio, la paciencia de las grandes compañías y el futuro de la industria. Después llega otra experiencia enorme: trabajar con una licencia como **League of Legends** en **Song of Nunu**, y lo que supone desarrollar dentro de un universo con millones de jugadores. **Tuned In: una televisión maldita y el nuevo proyecto de David Canela** La parte más actual de la entrevista nos lleva hasta **Vercore Games** y su nuevo proyecto, **Tuned In**. Un videojuego de terror nacido de una idea tan sencilla como inquietante: **una televisión maldita que atrapa a quien la enciende y utiliza sus propios traumas para torturarlo**. David nos explica cómo nació el concepto, la inspiración en las antiguas televisiones de tubo y aquellas historias sobre señales misteriosas que aparecían al sintonizar determinados canales. Pero la propuesta va mucho más allá: decisiones narrativas, diferentes finales, minijuegos y una mecánica construida alrededor de unos controles extremadamente sencillos. Y sí: hablamos también de la espectacular televisión de madera que el equipo llevó a Gamescom, convertida literalmente en el mando del videojuego. El prólogo de Tuned In ya está disponible gratuitamente en Steam y el equipo trabaja con la vista puesta en un lanzamiento previsto para 2027. **La industria del videojuego, antes y ahora** En la recta final hablamos de algo que da para otra entrevista entera: ¿está mejor la industria ahora que cuando nos enamoramos de los videojuegos? David reflexiona sobre el avance tecnológico, la pérdida de impacto de los saltos generacionales, la proliferación del modelo free-to-play, la creatividad, el riesgo y esa sensación de descubrimiento que acompañaba a juegos como Metal Gear Solid, Resident Evil o Super Mario World. Y terminamos con nuestras preguntas rápidas: juegos favoritos, bandas sonoras, videojuegos que abandonó, juegos que ha terminado decenas de veces, placeres culpables, títulos que borraría de su memoria y, por supuesto, qué videojuego haría David Canela si tuviera libertad absoluta, 30 personas y cuatro años de presupuesto. Una conversación larga, personal y llena de historias sobre videojuegos, desarrollo, industria, nostalgia y futuro. Escucha el episodio completo en la app de iVoox, o descubre todo el catálogo de iVoox Originals
Join Our Patreon: http://patreon.com/vvclifeGrab Some Gear: http://vvcmerch.comGeneral TalkWeekly Recap The Indie Show Mixtape Release November 10th 8pm “The International Incident!!Sign Up For Patreon BNP Clubhouse/ BlerdPrint/ GamesBNP TourBaldur's Gate 3 Session 20 at 8pm!Scare-A-Thon 2 Coming!!Thursday Morning @9am Anime Watch on our Patreon With Fame!The Precious: JS-1: https://amzn.to/3SMMowGFame: Jaelyn: https://www.instagram.com/p/DVJBLkkAH6N/?stkn=MWdzly7cmZxZGJhNGVwcA==Sloan: https://www.konkretcomics.com/product-page/akolyte-bundle-pack Commercial #1Main Topic: Commercial: #2Games: RewindedPro Ship SimulatorFright TrainNews: A.I. raceSZA Got Vans Coming Out?Friend QuestionFree SoftwareTin Foil Hat: Psychic/ Gnomes or Magic Cult? Comic Of The week: Gago the Imperial AlphaInstagram: http://instagram.com/blacknerdpodcast facebook: http://facebook.com/blacknerdpodcastReddit: https://www.reddit.com/r/blacknerdgang/s/uftLsO0Ad9website: http://blacknerdpodcast.comhttp://twitter.com/vvcradio http://instagram.com/js1thasupplier http://instagram.com/fameplanbhttp://instagram.com/jaelynaleisehttp://instagram.com/sloan_tempest
I ukas episode kjører Iben en medie-mandag mega-mix med ikke bare en, men TO gjester. Stian og Johanna stiller opp og anbefaler både spill og flere filmer, imens Iben går for en klassisk bok: Ibens Anbefaling: Genderqueer av Maia Kobabe Johannas Anbefalinger: But I'm a Cheerleader, Thelma, Drømmer, A Portrait of a Lady on Fire Stians Anbefalinger: Life is Strange, Baldur's Gate 3 God fornøyelse!
Wardogs is een enorme hit sinds de Early Access-release op Steam enkele dagen geleden. Wat moet je weten over deze multiplayer-shooter, waarin je met maximaal honderd spelers tegelijkertijd op een slagveld staat? Niels Kooloos heeft het al uitgebreid gespeeld en praat erover met Joe van Burik in deze Mini-Game-aflevering van All in the Game. Wardogs is nu te spelen in Early Access via Steam. Vragen? Mail ons! Op allinthegame@bnr.nl Over All in the GameAll in the Game is de podcast over games voor iedereen. Wanneer er iets speelt in de wereld van games, hoor je dat hier: spannende ontwikkelingen, boeiende onderzoeken en natuurlijk de nieuwste releases om te spelen op je PlayStation, Xbox, pc of welk platform dan ook. Onder leiding van BNR's techredacteur Joe van Burik hoor je gesprekken met andere gamekenners, zoals beursnerd Jochem Visser, techredacteurs Niels Kooloos en Daniël Mol én popcultuurkenners Donner Bakker en Sam van Zuilen. Ook hoogleraar computerwetenschappen Felienne Hermans en universiteit docent Laura van der Lubbe schuiven geregeld aan, en je hoort bijdragen van audioproducers André Dortmont, Ivo Klokman en Jeanne Heeremans. Elke week zijn er minimaal twee afleveringen van All in the Game. Of nog meer, wanneer er veel speelt in de wereld van games. Soms met impressies en analyses over actuele ontwikkelingen en nieuwe games. Andere keren kun je luisteren naar interviews met makers van bijzondere games, van Grand Theft Auto (GTA) tot Baldur's Gate 3 - zowel Nederlandse als internationale ontwikkelaars. Of we praten met e-sport-atleten, onderzoekers en andere experts in de wereld van videogames. In deze podcast kijken we verder dan alleen wat een game leuk maakt: we bespreken juist ook in de culturele, maatschappelijke, economische en technologische impact ervan. Jaarlijks gaat er immers zo'n 200 miljard euro om in de wereldwijde game-industrie, dat is al (vele jaren zelfs) daadwerkelijk meer dan de muziek- en filmindustrie bij elkaar opgeteld. Zo hoor je bij All in the Game niet alleen wat je moet spelen - en op welk nieuwe (game)platform - maar kun je daar nog bewuster mee bezig zijn, over praten en natuurlijk van genieten. Of het nou gaat om Super Mario of Sonic the Hedgehog, Fortnite of Roblox, voetbalgames van EA Sports FC of de FIFA, Call of Duty of Battlefield, League of Legends of Dota,of goude oude titels zoals Tetris, Rollercoaster Tycoon, The Sims of zelfs Snake. En we hebben ook aandacht voor liefhebberijen die dicht op games zitten, zoals Dungeons & Dragons, Lego en de films, series en strips rond reeksen zoals Star Wars en Marvel. Het komt allemaal aan bod in All in the Game. All in the Game werd als podcast al in 2022 opgenomen in het archief van Het Nederlands instituut voor Beeld & Geluid in Hilversum - als eerste podcast van BNR Nieuwsradio en één van de eerste gamepodcasts van allemaal. Gezamenlijk met talloze Nederlandse televisieprogramma’s, radioshows, games, websites, webvideo’s en podcast vormt dit materiaal de Nederlandse mediageschiedenis. Over Joe van BurikJoe van Burik is presentator, podcastmaker en techredacteur bij BNR Nieuwsradio. Je hoort hem bijna dagelijks in de Tech Update met het laatste nieuws over digitale technologie, en gaat daar in De Grote Tech Show (samen met Ben van der Burg) elke woensdag dieper op in met gasten uit de techwereld. Daarnaast maakt hij onder meer de podcast All in the Game, voor iedereen die meer wil horen over videogames.See omnystudio.com/listener for privacy information.
The Fork In Your Ear Ep#221 "Author, Podcaster, Game Designer" - Podcast Show Notes & Summary 9-12-26 Quick Summary Tim walks in barely held together and introduces himself as author, podcaster, and game designer — because he just dropped a playable HTML prototype of his Color Clash-inspired dual-grid RTS into the Fork Discord. The ring actually lands on Life first: Nate's kids demand VR mid-show, California is an air fryer, lane-splitters want six inches of courtesy, and both households are eating unexpected bills. Then the game firehose opens — Sony tells a courtroom that reasonable consumers know they don't own digital games, Xbox Cloud gets a 15-hour Ultimate cap, Nintendo dumps a Zelda 40th and a second Direct in two days, Ocarina of Time remake looks like a stop-motion maquette, Metroid Ravenous is metal as hell, and Kojima's canceled Sony IP is now an Xbox game. Entertainment is Coyote vs. Acme beating Warner Bros. at its own gag, Chad Powers season two sneaking back from the dead, Spider-Noir winning Emmys then getting canceled, and Nick Offerman as Big the Cat. Tech is Mac Studio M5 Max sticker shock, Apple's September event, the iPhone Duo foldable, and John Ternus's first week as CEO. Classic four-and-a-half-hour Fork: family chaos, Sony fumbles, Nintendo cooking, and Tim finally putting a game on the table. Detailed Show Notes
This week on Thumb Cramps, Joel and Jackson might be overseas but they haven't forgotten about the gamers of the world so please enjoy this episode where they're joined by Adam Carnevale and Ricky Pitzalis to look at Resident Evil Requiem for the PC, Vampire Crawlers for the Steam Deck, Baldur's Gate 3 with Too Many Mods for the PC and Horse Magnifier: The Full Horse for the Steam Deck. A beautiful variety of games with a beautiful variety of gamers. Get Thumb Cramps Long Sleeve Shirts HereThumb Cramps+ has launched! Ad-free podcasts and a bonus monthly episode of Speedrunning Television; a brand new podcast that innovates how to watch television as gamers. Subscribe now on Sanspants Plus OR Apple Podcasts! Email us at ThumbCrampsPod@gmail.com Find us on Instagram;Jackson | Duscher | Thumb Cramps | Adam | RickyYou can physically send us stuff to PO BOX 7127, Reservoir East, Victoria, 3073.Join our facebook group here or join our Discord here.Theme music by Benny Davis! You can find all his stuff at his website or check out his YouTube channel.Parts of this episode were recorded and produced on Wurundjeri land, we respectfully acknowledge the Wurundjeri People of the Kulin Nation, pay our respect to their Elders past and present, and recognise that sovereignty was never ceded. Hosted on Acast. See acast.com/privacy for more information.
Dungeons & Dragons 2 has a finished script, and the studio that made the first one already passed on it. Avengers Doomsday is deep in edits, the Russo brothers just called their script a living organism, and everyone lost their minds about it. Squeaks opens the show with a full report from the Pokémon World Championships in San Francisco, where the Moscone Center got taken over by TCG, Pokémon Go, Unite, and the new Pokémon Champions app, and where buying a single piece of exclusive merch turned into a timed-entry website that crashed on everybody. Then Allen Dunford joins Frank to talk about The Samurai Redneck Zombie Killer #1, the Comic Soup book he co-wrote with Kit Wallis that funded its previous record in a single day. Allen gets into the grindhouse and manga influences, why the story stays locked on two survivors instead of a community, and the Geek Freaks variant cover on the Kickstarter. Frank closes with the first News Quickfire, a tighter news segment built on listener feedback. The news run covers D&D 2's script and where the project could land, Netflix developing a live action Ravenloft while Forgotten Realms gets canceled, HBO's Baldur's Gate series with Craig Mazin, the real reasons Honor Among Thieves underperformed, the Avengers Doomsday improv conversation, Jim Cummings losing Darkwing Duck to a recast, and a full status check on Gargoyles, Hey Arnold, Doug, and the 90s reboot slate. Chapters 0:00 Intro: Patreon Upgrades, SideQuest Relaunch, and Show Changes 1:34 Squeaks at Pokémon Worlds: Moscone Center, Pokémon XP, and the Tournaments 5:21 The Merch Problem: Pokémon Center Lines, Resellers, and Scalpers 10:12 Guest: Allen Dunford on The Samurai Redneck Zombie Killer 21:37 Seven Years Indie, the Comic Soup Slate, and the Geek Freaks Variant 27:30 News Quickfire: D&D 2's Finished Script, Ravenloft, and Baldur's Gate 34:14 Avengers Doomsday, the Russos, and the Improv Panic 40:52 Darkwing Duck Recasts Jim Cummings, Plus the 90s Reboot Roundup 48:10 Wrap-Up and Listener Feedback Key Takeaways Pokémon Worlds was an incredible event wrapped around a broken buying experience. The Pokémon Center on site required a timed booking through a site that crashed, the second merch area turned out to be reseller tables selling singles for hundreds, and Squeaks walked out having spent twenty dollars and bought his Worlds backpack online later at roughly four times the price. Next year's Worlds moves to Singapore, so US fans have no idea when it comes back. The Samurai Redneck Zombie Killer started as a title and a cover. Kit Wallis brought Allen the name and the first five pages, posted the cover to Instagram, and the response was so far outside his normal engagement that they fast tracked the whole book. It beat Comic Soup's previous best campaign total in a single day. Allen and Kit built the book around two people instead of a community, borrowing the Leon and Mathilda dynamic from The Professional, right down to naming the samurai Lee. The art uses a manga inspired color scheme with the first five pages in full color before shifting to black, white, and splashes of red. Paramount Skydance passed on Dungeons & Dragons 2 as financially unviable, but Hasbro is shopping it. Honor Among Thieves earned around $205 million on a roughly $150 million budget split with Hasbro's E1, opened four days before The Super Mario Bros. Movie, landed a month after the OGL boycott, and never told non fans it was a family comedy. The Avengers Doomsday improv worry is overblown. The Russos worked the same way on Infinity War and Endgame, their visual reference is Once Upon a Time in the West, and Robert Downey Jr. said he would not have come back without them. Improv on a movie this size gets spent on one on one character scenes, not on Sentinels and VFX plates. Jim Cummings and Terry McGovern are both being recast in the Seth Rogen and Evan Goldberg Darkwing Duck reboot, seven years after Cummings recorded the pilot that got it greenlit. The 2017 DuckTales storyline he voiced was about an actor destroyed by a Darkwing Duck recast. Gargoyles' live action version is dead but the animated one is alive, Hey Arnold is in conversations, an adult Doug has concept art out, and King of the Hill is the template everyone is pointing to. Quotes "Twenty bucks, because it was a horrible experience when it comes to purchasing anything." - Squeaks "It is a black mark on the Pokémon brand right now." - Frank "He had the title already. It does what it says on the label." - Allen Dunford "We're not focusing on a community. We're just focusing on two people trying to survive this thing." - Allen Dunford "In the indie sphere, you're not just the writer. The book doesn't stop at the script." - Allen Dunford "Improv works better when it's scaled down. It doesn't work super well when it scales up." - Frank All news discussed on this episode comes from GeekFreaksPodcast.com. If the Darkwing Duck recast or the D&D 2 situation got you fired up, send this episode to the friend who is going to have the loudest opinion about it. Follow Geek Freaks on Apple Podcasts and Spotify so new episodes land automatically, and leave a rating or review while you are there. It genuinely moves the needle for an independent show. #GeekFreaksPodcast Follow us: Instagram: @GeekFreaksPodcast TikTok: @GeekFreaksPodcast Twitter: @GeekFreaksPod Threads: https://www.threads.net/@geekfreakspodcast Facebook: https://www.facebook.com/thegeekfreakspodcast Patreon: https://www.patreon.com/GeekFreakspodcast Website: GeekFreaksPodcast.com Frank asked for it directly on this one, so tell him how the shorter News Quickfire segment is landing. Send your questions, reactions, and topic ideas, and let us know what you want more of and less of going forward.
Scare-A-Thon 2What is The Scare-A-Thon?Why are we Raising MoneyAnnounce The New Scare Season!!Announce the New Gamers & gamesBreakdown the rules of the scare-a-thonJoin Our Patreon: http://patreon.com/vvclifeGrab Some Gear: http://vvcmerch.comGeneral TalkWeekly Recap The Indie Show Mixtape Release July 4, 8pmSign Up For Patreon BNP Clubhouse/ BlerdPrint/ GamesBNP TourBaldur's Gate 3 Session 20 at 8pm!Scare-A-Thon 2 Coming!!Thursday Morning @9am Anime Watch on our Patreon With Fame & Friday Morning at 9am on TikTok & Twitch as he plays Resident Evil 8
Immediately after recording the second episode of Egbert's quest, Bill and Ty discuss how it went! Have you been enjoying these post-show chats? Or do you have any questions for Bill or I about Egbert's quest? Send us an email, leave us a voicemail or text at SCQ-371-LOUD (or 727-371-5683), or join the conversation on our Discord! Bill Sunderland is a podcast host, game designer, sound editor and engineer, and more! He and Dani Siller run Consume This Media, where they run audio escape rooms (Escape This Podcast and audio murder mysteries (Solve This Murder). They also stream mystery games on Play This Game! If you're a fan of videogames, check out their work on The Rise of the Golden Idol. Want to learn more about Ty, the host (and GM and producer and editor and...) of SCQ? Have questions for us, or just want to say hi? Website: Contact form or Press Kit Email: SideCharacterQuest@gmail.com Instagram: @SCQpodcast Discord: Side Character Quest LinkTree: SideCharacterQuest Voicemail or Text: SCQ-371-LOUD (or 727-371-5683) Mentioned During the Show Baldur's Gate 3 and the rest of the Baldur's Gate series Arcanum: Of Steamworks and Magick Obscura Neverwinter Nights Dragon Age: Origins Fallout: A Post Nuclear Role Playing Game and Fallout 2 Ludonarrative Dissonance _Dungeons & Dragons PodCube Podcast Dice Exploder Podcast Additional Credits Thanks to Autumn for providing the artwork for Side Character Quest! Thanks to Briar for lending a voice to our credits! To hear more, check out one of Briar's own side character quests as Deirdre, a monster hunting cleric! Proud member of the Scavengers Network. Say hi on the Scavengers Network Discord Server!
We're playing Fallout 4, 76, Lord of the Rings War in the North, and Baldur's Gate 3 this week. Plus a Mojave quiz and Vault-Talk, our recap of Season 2 Episode 5 of the Fallout TV Show.0:00 Intro and gameplay36:00 Nuka Victory Taste Test44:00 Iguana Butts News01:10:05 Gametime: Ep 5 Mojave Quiz01:20:45 Vault-Talk S2 E5Join our Discord:https://discord.gg/cVSN65jJoin in the Roundtable Fun with our Character Generators!Fallout 76: https://tinyurl.com/F76GeneratorFallout 4: https://tinyurl.com/Fallout4GeneratorFallout New Vegas: https://tinyurl.com/NewVegasGeneratorFallout 3: https://tinyurl.com/F3GeneratorDONATE: https://fightcf.cff.org/site/TR/?fr_id=7889&pg=team&team_id=90760Shop: optimistic.threadless.com/Patreon: https://www.patreon.com/asapodcastingEmail: thefalloutfeed@gmail.comWeb: http://www.asapodcasting.com/#/the-fallout-feed/Twitter: https://twitter.com/TheFalloutFeedFB: facebook.com/groups/askyrimaddictpodcastSupport the show
Time to get past this narrow series of traps and get out of this stupid underground tower. Who puts a tower underground, a Baldur's Gate 3 NPC? For 3 bonus episodes a month and more, subscribe to our Patreon at patreon.com/nerdpoker. For merch, social media, and more, be sure to head to nerdpokerpod.com
We weren't supposed to be back this week, but the universe said “yes”! Justin's internet was fixed earlier than we had been told, which means that the tale of what the heck we've been up to for the past month can also be told. It's a lot of telling you about things! Which is what a podcast is!00:00 Introduction, naming The Stage Select theater12:18 Final thoughts on The Quarry and Directive 802023:58 Justin's real-life survival/horror experience, home critters42:46 Baldur's Gate 3, Suikoden HD Remaster01:00:09 Grand Theft Auto VI gameplay trailer impressions01:23:32 Julian goes into great detail into his surgery (you have been warned)01:46:27 Spider-Man: Brand New Day01:57:25 Justin's movie round-up part 1 (Ick, The Amateur, Disclosure Day, The Devil's Mouth, American Gangster, Carolina Caroline, Michael)02:18:48 Re-Story, Ledgerbound02:39:18 Trails in the Sky 2nd Chapter Remake demo02:43:23 Justin's movie round-up part 2 (Stockholm, Soulm8, M3gan, Dangerous Animals, Side Effects, The Gates, Parallel, Hoppers, The Show, Blue Velvet)03:05:52 The Odyssey (2026)03:16:29 Justin's movie round-up part 3 (The Kill Room, Jackie Brown, Lock, Stock, and Two Smoking Barrels, Fight Club, Thelma and Louise, Clue, Alone)03:25:50 Saying farewell to Peter CullenTheme song and interstitial music by Megan McDuffee: https://meganmcduffee.comLogo and artwork by John GholsonAnnouncer: John GholsonJoin our Discord, learn about how you can support the show, and more: https://linktr.ee/TheStageSelectEmail: thestageselectpod@gmail.comCopyright 2024-2026 Space Monkey Mafia Productions
In Episode #161, the Black Nerd Podcast tackles the multi-layered concept of "The Attack on Black America," shifting between macro-level systemic threats and the grounded, day-to-day survival issues facing Black communities across the nation. Combining cultural commentary with structural analysis, the episode frames modern oppression not as a series of isolated events, but as a continuous pushback against Black economic, political, and physical security. Join Our Patreon: http://patreon.com/vvclifeGrab Some Gear: http://vvcmerch.comGeneral TalkWeekly Recap Sign Up For Patreon BNP Clubhouse/ BlerdPrint/ GamesBNP TourBaldur's Gate 3 Session 20 at 8pm!Scare-A-Thon 2 Coming!!Thursday Morning @9am Anime Watch on our Patreon With Fame The Precious: JS-1: https://www.sideshow.com/collectibles/marvel-storm-sideshow-collectibles-300911brpsugg_q=stormFame: Jaelyn: Sloan: https://www.amazon.com/Batman-Knightfall-Part-Blu-Ray-Digital/dp/B0H46ZB2HF/ref=sr_1_1?crid=PQIOAEP01IHF&dib=eyJ2IjoiMSJ9.FO2hYfhqoq84A4uytG4ODg.DuJFyn0V-Zhk8l_QIOIuvKRiu7etTzlhv17AyaTjlPM&dib_tag=se&keywords=batman+knightfall+part+1+blu+ray&qid=1788126303&s=movies-tv&sprefix=batman+knightfall+part+1+blu+ray%2Cmovies-tv%2C145&sr=1-1Commercial #1Main Topic: Episode #161 delivers a poignant look at how macro-level policy rollbacks directly translate to real-world harm—from disenfranchisement at the voting booth to structural neglect that leaves entire Black communities without basic utilities like power and heat. The discussion underscores that fighting "The Attack on Black America" requires both structural policy reform and community-level mutual aid. Systemic & Policy Rollbacks: The hosts break down how legal, civil, and educational institutions are actively rolling back protections. From targeted restrictions on African American history curricula to national policies challenging Diversity, Equity, and Inclusion (DEI) initiatives, the episode examines how institutional shifts attempt to erase historical context and limit economic mobility. Voting Rights & Political disenfranchisement: A central segment focuses on rising barriers to the ballot box. The discussion highlights legislative hurdles—such as strict voter ID laws and redrawn voting districts—that directly suppress the political power of Black voters. Energy Insecurity & Infrastructure Neglect: Connecting macro-policy to everyday reality, the episode examines how infrastructural neglect leaves Black neighborhoods literally in the dark. The hosts explore reports of predominantly Black cities facing prolonged grid failures during extreme weather, as well as high rates of utility shutoffs that place vulnerable families in life-threatening situations. Historical Parallels & The Modern Black Experience: Drawing lines from post-Civil War Reconstruction to the present, the hosts discuss the persistent racial wealth gap and how systemic inequities leave minority communities disproportionately vulnerable to economic shocks. Evidence: Show me articles about black communities going wi...the attack on Black America. Show me news of majo...news about lynchings of Black People in A...Commercial: #2Anime Watch: Games: Blind DescentNo Body No ProblemChosen By OdinSulfarNews: BNP's BirthdayGTA 6 Preview DroppedThe Hip Icon review: https://hip-icon.hiphop/Interactive gaming:Would you play this?If we could make a game with an iconic ship, which would you choose?How long would you like the game to be?Sinners thingTarget Boo BooTheNerdFest.comTin Foil Hat: (Not today)Comic Of The week: Marvel MangaverseA.I. Stuff: The Intern?/ Robot olympicsInstagram: http://instagram.com/blacknerdpodcast facebook: http://facebook.com/blacknerdpodcastReddit: https://www.reddit.com/r/blacknerdgang/s/uftLsO0Ad9website: http://blacknerdpodcast.comhttp://twitter.com/vvcradio http://instagram.com/js1thasupplier http://instagram.com/fameplanbhttp://instagram.com/jaelynaleisehttp://instagram.com/sloan_tempest
Rob and Patrick have been digging into Zero Company and discuss the things they are getting from their vastly divergent contexts for it. The gang discuss Tim Curry's passing, Playdate's tariff generosity, and the Paradox founders' taxation takes. Then Janet has been digging Perfect Tides, Baldur's Gate 3, and Blood Dungeon, while Patrick is enjoying the a return to the grimness of A Plague Tale with Resonance. 01:17 - Star Wars Zero Company (Redux) 01:03:20 - Tim Curry's passing 01:05:49 - Doublefine's independent plans 01:09:29 - Xbox Discless Pivot 01:21:44 - Playdate refunds tariff money 01:26:46 - Paradox CEO complains about wealth taxes 01:48:25 - Perfect Tides: Station to Station 02:06:32 - Baldur's Gate 3 02:15:01 - Resonance: A Plague Tale Legacy 02:35:53 - Manual Transmission Games & Rally Car School 02:56:38 - Blood Dungeon See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
This week on Thumb Cramps, it's time to wave goodbye to Remugust. Joining them for the beautiful farewell is returning host Ruby Innes as they look at The Lord of the Rings: War in the North Legacy Edition for the Nintendo Switch 2, Baldur's Gate: Dark Alliance for the PC and Bugdom 2 for the PC. Plus a pitch to Double Fine, a dive into the Donald Duck family tree and the reveal that a listener has been everywhere Thumb Cramps has. Good podcast. Good podcasting.Get tickets to Plumbing the Death Star live in the UK (Sept 2-Sept 11) hereWatch Back Pocket on YouTubeGet Thumb Cramps Long Sleeve Shirts HereThumb Cramps+ has launched! Ad-free podcasts and a bonus monthly episode of Speedrunning Television; a brand new podcast that innovates how to watch television as gamers. Subscribe now on Sanspants Plus OR Apple Podcasts! Email us at ThumbCrampsPod@gmail.com Find us on Instagram;Jackson | Duscher | Thumb Cramps | Ruby | Back Pocket | Cult of the LambYou can physically send us stuff to PO BOX 7127, Reservoir East, Victoria, 3073.Join our facebook group here or join our Discord here.Theme music by Benny Davis! You can find all his stuff at his website or check out his YouTube channel.Parts of this episode were recorded and produced on Wurundjeri land, we respectfully acknowledge the Wurundjeri People of the Kulin Nation, pay our respect to their Elders past and present, and recognise that sovereignty was never ceded. Hosted on Acast. See acast.com/privacy for more information.
Baldur Þórhallsson prófessor og Vilborg Ása Guðjónsdóttir alþjóðastjórnmálafræðingur ræddu breytt öryggisumhverfi frá sjónarhóli smáríkja í Heimsglugganum. Baldur líkir Bandaríkjaforseta við mann sem beitir fjölskyldu sína ofbeldi. Á föstudag verður fundur á vegum Alþjóðamálastofnunar og Rannsóknaseturs um smáríki við Háskóla Íslands. Yfirskrift fundarins: Nýjar ógnir, nýjar áherslur: Smáríki og breytt öryggisumhverfi Evrópu. Baldur og Vilborg verða í pallborði og ræða þessi mál þar. Þau voru sammála um að Íslendingar komist ekki hjá því að auka útgjöld til varnarmála. Bogi ræddi einnig um vandræði danska flotans við Grænland þar sem hætt var við eftirlitsferð sem Hvidbjørnen átti að fara í til Grænlands. Ástæðan er að ekki tókst að manna skipið.
This week on previously on…Jason and Rosie analyze and discuss the latest teasers for “Blue Eye Samurai” and “Star Wars: Ahsoka” 2nd seasons, both coming in January. They discuss recent interviews, including Yahya Abdul-Mateen II on the cancellation of “Wonder Man” after a successful season one. Jason and Rosie have a conspiracy theory about this one! Finally, we close this week's news with a discussion of the upcoming Baldur’s Gate series on HBO, the God of War series on Amazon, and the GTA VI hacker who seems to have a full working build of the upcoming game. Follow Jason: IG & Bluesky Follow Rosie: IG & Letterboxd Follow X-Ray Vision on Instagram Join the X-Ray Vision DiscordSee omnystudio.com/listener for privacy information.
Mark is joined by Nick and Chazzee to discuss the 3rd anniversary of Baldur's Gate 3, the resurgence of classic 2010's games, EA being owned by the worst people on the planet, and of course all the games they've played recently. You can find additional content by us over on the LGR website at www.lapsedgamer.com and you can get in touch with us via Twitter at https://x.com/lapsedgamer or on the infinitely less awful Bluesky at https://bsky.app/profile/lapsedgamer.bsky.social You can also see our videos over on YouTube at http://www.youtube.com/channel/UCAGtlQOKR97vqxhyXekAVwg Our streams can be seen at Twitch.tv/LapsedGamer The Lapsed Gamer Radio Team created this episode. Edited by Mark Hamer Original LGR themes, FX and music cues created and composed by Mark Hamer. Logos created by Mark Reay. You can stream or directly download our episodes via our Podbean homepage https://lapsedgamerradio.podbean.com If you're enjoying our content, please subscribe to and review Lapsed Gamer Radio on Apple Podcasts.
Michael runs a Dark Elf necromancer in Gate to Sovngarde, Ray goes deep on Nordic Souls and Baldur's Gate 3, and the crew debates AI mods on Nexus and Elder Scrolls 6.Dave's ES Stories• Dave's Elder Scrolls fan fiction — WordPress blog, Winterhold story, multiple new characters• AI-generated mods on Nexus — quality concerns, maintainability, vibe-coding debate• Gate to Sovngarde mod pack — Dark Elf necromancer build, Master difficulty (unintentional)• Chillwind Depths at level 2 — three in-game days, zombie/conjure wolf tactics• White River Watch — expanded dungeon, blind man encounter, level scaling• Legacy of the Dragonborn — keeping it vanilla-plus, museum as focus vs. mod pack integration• Nordic Souls mod pack — economy, At Your Own Pace guilds, A Horse's Life, Reading is Good, Security perk• Adamant hand-to-hand add-on — unarmed combat skill tree• Simon Magus mods — Shouts overhaul vs. Thunderchild, guild overhauls• Baldur's Gate 3 — Ray's first playthrough, turn-based learning curve, story hooks• Nova Field (Starfield mod) — alternate start, hardcore enhancement• Vic's gaming break — Gothic remake impressions, Doom: The Dark Ages anticipation• Valheim — Moder trapped in mistlands, seed problems, version 1.0 coming September• Mouse PI for Hire — 1930s noir detective mini-impressions• No Man's Sky — 10th anniversary, ‘Cosmos' update teaser, planetary rotation speculation• Fallout TV show season 2 — Fallout Feed reviews, Deathclaw episode highlight• Obsidian's new Fallout game — mixed reactions, studio acquisition concerns• Bethesda / Microsoft — studio layoffs, Elder Scrolls 6 wait, modding economics, PS6/new Xbox• Oblivion Remastered — fun but lacked longevity vs. a true new release• Memory, Sorrow and Thorn — Tad Williams trilogy recommendation from Vic• Reacher novels vs. Amazon series — Ray's mixed book experience• Sugar (Apple TV+) — Vic recommends, Colin Farrell, sci-fi twist• Rockford Files & Mannix — Ray's classic TV deep dive, LA nostalgia• Listener story — Dave's story about Alain DunstaneThanks for listening to this episode from ASAPodcasting. If you have a moment please consider leaving a review on iTunes. http://www.asapodcasting.com/#/skyrim/The Butcher, Baker and Candle Maker in Spaaace: A No Man's Sky podcast: https://anchor.fm/butcher-bakerThe Fallout Feed: https://feeds.buzzsprout.com/138919.rssVault Talk: https://podcasters.spotify.com/pod/show/asapodcasting CONTACT: askyrimaddictpodcast@gmail.com Join our Discord:https://discord.gg/cVSN65jFor Merchandise please visit the Tragically Optimistic store here:https://optimistic.threadless.com/collections/asapodcasting-showsPatreon Patreon.com/asapodcasting A big thanks to the UESP, Elder Scrolls Wiki and Imperial Library for their incredible resources.
Send us Fan MailIn this episode...--> The first Grand Theft Auto VI gameplay reveal, Grand Theft Auto VI: An Extended Look, will debut on Netflix later this month as the streaming service tries yet again to get a piece of that videogame pie.--> Twitch is under fire for its new generative AI training system that it says is on by default because “if it was opt-in, nobody would opt in.”--> Baldur's Gate 3 developer Larian's anniversary stream of its own game was smacked down on YouTube for "Body Exposure and Sexualized Behaviors.”--> Also: Top 3 New Releases, Very Important PollHelp support ShrfSnax (a.k.a. Brandon) in his fight against cancer: https://gofund.me/5d7c63a15Visit out merch store at gamers-week-podcast.creator-spring.comWe love our sponsors! Please help us support those who support us!- Check out the Retro Game Club Podcast at linktr.ee/retrogameclub- Connect with CafeBTW at youtube.com/@LoveRetroBTW- Get creative with Pixel Pond production company at pixelpondllc.com- Visit Absolutely the Best Podcast: A Work in Progress at linktr.ee/absolutelythebest**Use this link to get a $20 credit when you upgrade to a paid podcast hosting plan on Buzzsprout! buzzsprout.com/?referrer_id=1884378**Get 15% off gaming chairs at blacklyte.com/Gamersweekpodcast using code GWP26!Hosts: retrogamebrews, donniegretro, wrytersviewOpening theme: "Gamers Week Theme" by Akseli TakanenPatron theme: "Chiptune Boss" by donniegretroClosing theme: "Gamers Week Full-Length Theme" by Akseli TakanenSupport the show
Head to http://factormeals.com/kindafunny50off and use code kindafunny50off to get 50 percent off and 1 free breakfast item per box for 1 year, while supplies last until 10/31/2026 Head to http://kindafunny.com/porty to grab the limited edition Portillo plushie! 00:00:00 - Start00:03:11 - Marvel Tokon Fighting Souls00:23:18 - Ads00:25:20 - SuperChats00:31:00 - Baldur's Gate 300:50:22 - We Start to Lose the Plot Learn more about your ad choices. Visit megaphone.fm/adchoices
Head to http://factormeals.com/kindafunny50off and use code kindafunny50off to get 50 percent off and 1 free breakfast item per box for 1 year, while supplies last until 10/31/2026 Head to http://kindafunny.com/porty to grab the limited edition Portillo plushie! 00:00:00 - Start00:03:11 - Marvel Tokon Fighting Souls00:23:18 - Ads00:25:20 - SuperChats00:31:00 - Baldur's Gate 300:50:22 - We Start to Lose the Plot Learn more about your ad choices. Visit megaphone.fm/adchoices
Head to http://factormeals.com/kindafunny50off and use code kindafunny50off to get 50 percent off and 1 free breakfast item per box for 1 year, while supplies last until 10/31/2026 Head to http://kindafunny.com/porty to grab the limited edition Portillo plushie! 00:00:00 - Start00:03:11 - Marvel Tokon Fighting Souls00:23:18 - Ads00:25:20 - SuperChats00:31:00 - Baldur's Gate 300:50:22 - We Start to Lose the Plot Learn more about your ad choices. Visit megaphone.fm/adchoices
Head to http://factormeals.com/kindafunny50off and use code kindafunny50off to get 50 percent off and 1 free breakfast item per box for 1 year, while supplies last until 10/31/2026 Head to http://kindafunny.com/porty to grab the limited edition Portillo plushie! 00:00:00 - Start00:03:11 - Marvel Tokon Fighting Souls00:23:18 - Ads00:25:20 - SuperChats00:31:00 - Baldur's Gate 300:50:22 - We Start to Lose the Plot Learn more about your ad choices. Visit megaphone.fm/adchoices
This show has been flagged as Clean by the host. sunshine / xbox contlers / plex / steam / UWPHook / Bluetoothctl restart / HDMI dongle https://www.youtube.com/watch?v=FM4FbA4-W_c UGREEN USB C Hub 5 in 1 Multiport Adapter Revodok 105 4K HDMI, 100W Power Delivery, 3 USB-A Data Ports, USB C Dongle for MacBook Pro/Air, iPad Pro, iMac, iPhone 16 Pro/Pro Max, XPS, Thinkpad https://www.amazon.com/dp/B0BR3M8XHK Detached Command: @ECHO OFF cd "C:backupgamestream_launchpad" c:windowsSystem32HdrSwitcher.exe disable start /MIN gamestream_launchpad.exe 1920 1080 gamestream_playnite.ini .bindkeys rc cat .xbindkeysrc /bin/bash /home/plex/.local/bin/Plex.sh /bin/bash /home/plex/.local/bin/Steam.sh /home/plex/.local/bin/kasa --host 192.168.1.239 --port 9999 --type dimmer on; /home/plex/.local/bin/kasa --host 192.168.1.239 --port 9999 --type dimmer brightness 100;xgamma -gamma 1.3 /home/plex/.local/bin/kasa --host 192.168.1.239 --port 9999 --type dimmer on; /home/plex/.local/bin/kasa --host 192.168.1.239 --port 9999 --type dimmer brightness 40;xgamma -gamma 1.3 /home/plex/.local/bin/kasa --host 192.168.1.239 --port 9999 --type dimmer on; /home/plex/.local/bin/kasa --host 192.168.1.239 --port 9999 --type dimmer brightness 12;xgamma -gamma 1.3 /home/plex/.local/bin/kasa --host 192.168.1.239 --port 9999 --type dimmer off;xgamma -gamma 1.3" cat /home/plex/.local/bin/Steam.sh # requires wmctrl -l and xbindkeys # # xdotool windowactivate ```xdotool search --name 'window name'``` # 0 StartSteamLink(){ echo "restarting bluetooth" sudo systemctl restart bluetooth echo "Waking Game PC" sudo /usr/sbin/etherwake -i enp1s0 -D "d8:bb:c1:a2:2c:0b" echo "Starting steamlink" killall -9 steamlink killall moonlight sleep 20 # /snap/bin/moonlight /home/plex/.local/bin/Moonlight-6.1.0-x86_64.AppImage } StartSteamLink SUMMARY: Speaker discusses technical challenges with Sun Shine, Moonlight, and Play Night setups. IDEAS: Sun Shine and Moonlight enable remote game streaming. Play Night acts as a multimodal launcher for Steam. Resolution changes cause display issues during gameplay. Proper exit sequence is critical to revert settings. Ultra-wide resolutions are unusable in some configurations. Multiple launchers require separate logins for different games. Environment variables can adjust client dimensions. Background commands improve system stability. Cat named Mojo is mentioned during the discussion. 5G networks support slower-paced gaming. Technical glitches include frame drops and latency. Steam accounts are tied to specific game libraries. Detached commands run in the background without user interaction. GameStream Launchpad manages resolution and launcher paths. Magical system behavior simplifies remote gaming. Star Wars and Baldur’s Gate are cited as example games. 22nd Millie thing refers to network latency. Multiple Steam accounts complicate game access. Task killing reverts system settings automatically. Cross-platform streaming solutions are highlighted. RECOMMENDATIONS: Use environment variables for client resolution adjustments. Exit applications properly to revert settings. Set up detached background commands for stability. Monitor ultra-wide resolution compatibility. Utilize Play Night for Steam account management. Avoid multiple logins for different game libraries. Opt for cross-platform streaming solutions. Check network latency for smooth gameplay. Use bat files for automated task execution. Configure GameStream Launchpad for resolution changes. Prioritize proper task termination to prevent glitches. Test 5G networks for slower-paced gaming. Leverage environment variables for client settings. Ensure all applications exit before shutting down. Use detached commands for background processes. Verify resolution compatibility with ultra-wide displays. Combine Sun Shine and Moonlight for reliable streaming. Log in once for multiple Steam accounts. Address frame drops in low-latency networks. Stream games universally across platforms. Provide feedback on this episode.
Get kidnapped by mind-flayers and form an adventuring party because today we're joined by DM and podcast host, Travis Ryans (they/them) for a quest into the sprawling realm of BALDUR'S GATE! We discuss loveable (and eminently romanceable) party characters, incredibly flexible game mechanics, deadly lake dives, all-bard parties and the many many spreadsheets it must have taken to make this game a reality. Plus, we discuss the moral difficulties of an 'evil' playthrough, and why you should always always always always sit in chairs. The Fandom Show Podcast is available wherever you get your podcasts and you can also watch on The From Superheroes YouTube Channel Want to learn more about this as well as all our episodes, and get access to even more fandom? Check us out at Patreon.com/TheFandomShow Produced by Andrew Ivimey as part of The From Superheroes
Photo by Michael Martine, Chapel Hill, NC Aug 2026 Published 3 August 2026 e563 with Michael, Michael and Andy – Games at Work Game, and a cornucopia of other games: Haex, Pathbind Quest, a physical cockpit for Halcyon Dawn, Chris Pirillo's UFO game from his Arcade and a whole lot more! Michael, Michael and Andy start off this episode with a discussion about what a Games at Work game might look like. In addition to the idea that there could be three avatars scanning the internet for stories, Michael M reminds the team of a “choose your own adventure” Games at Work game coded back in e35 Pirates of Pizzazz in 2013. You can still play that game from the link in the show notes! Then, the team turns to a cornucopia of games. First up is Haex, an immersive world builder game. Other games discussed include Baldur's Gate 3, which has a 3rd person over the shoulder mod that had Michael R intrigued. In Crowd Supply, there is a small piece of hardware that has a virtual world encoded in it called Pathbind Quest. After checking out an extensively built physical spaceship cockpit to go along with Halcyon Dawn, the co hosts wind up on Chris Pirillo's Vibe Arcade and play the UFO Game. Do you have a favorite from Chris' Arcade? Have your bots
Join Nasty Neal for Without Your Head After Midnight with guests director Kasper Kalle and lead Egor Venned of the new queer vampire film No Rest For The Wicked that just premiered at Fantasia Film Festival!Based on the short story Manor, written by German author and early queer icon Karl Heinrich Ulrichs (1884).On the isolated Faroe Islands of 1862, a forbidden love between a fisherman and a whaler survives tragedy and death, unleashing mystical forces to battle against an entire village.1862. Baldur lives a fisherman's life on the isolated Faroe Islands far to the north in the Atlantic Ocean. His world is turned upside down when a stranger arrives: Helge, a rugged whaler, who awakens deep emotions within him. A mutual attraction starts to grow. When tragedy strikes, their forbidden passion unleashes mystical forces so disturbing that the villagers rally to keep evil at bay. But Baldur and Helge refuse to let their love be buried. They will fight till the end – and after.Join this channel to get access to perks:https://www.youtube.com/channel/UCOmwH7xVAhD-OOAqFWyTYTA/join#Horrormovie #MovieTrailer #NastyNeal #OurEffedUpWorld #FantasiaFest #Fantasia2026 #NoRestForTheWicked #VampireMovie #QueerFilm #QueerHorror
Coach Baldur Ragnarsson joins Slappin' Glass to discuss basketball scouting, opponent game planning, defensive strategy, and high-intensity practice design.Ragnarsson explains how he combines full-game film, tagged possessions, and statistical databases to identify player tendencies—particularly passing patterns—and turn a large amount of information into a clear game plan. He also breaks down how his teams practice multiple pick-and-roll coverages, develop basketball-specific conditioning and strength, disrupt dribble handoffs, and apply pressure after made free throws.What You'll LearnHow to combine full-game film, filtered clips, and statistics when preparing an opponent scoutWhy passing patterns can reveal more about a player than traditional scoring tendenciesHow to simplify a detailed scouting report into clear player archetypes and defensive prioritiesWhen to switch, blitz, hedge, ICE, or go under against different ballhandlersHow to adjust the game plan without abandoning the team's defensive identityHow to introduce more scouting complexity as the season progressesWhy Ragnarsson uses five-minute games to train coverages in a game-like environmentHow to divide high-intensity practice, tactical teaching, and recovery throughout the weekWays to develop basketball-specific strength through box-outs, top locks, and body contactHow to aggressively disrupt dribble handoffs before the offense reaches its preferred actionHow to pressure after made free throws and keep the ball away from a primary ballhandlerEpisode Timestamps2:16 – Building a detailed opponent scouting process5:11 – Full-game film versus filtered clips7:10 – Filtering information into a clear game plan9:40 – Studying passing patterns and player habits12:33 – Expanding scouting complexity throughout the season14:52 – Balancing defensive identity with opponent-specific adjustments16:41 – Practicing multiple pick-and-roll coverages19:36 – Using self-scouting to address recurring weaknesses25:42 – Start, Sub, or Sit: Conditioning, movement, and strength29:42 – Structuring a high-intensity practice33:06 – Basketball-specific body-contact training34:57 – Start, Sub, or Sit: Opportunities for defensive aggression35:50 – Aggressively defending dribble handoffs38:02 – Applying pressure after made free throws41:03 – The best investment Ragnarsson has made in his coaching career43:00 – Dan and Pat's key takeawaysTo join coaches and championship winning staffs from the NBA to High School from over 70 different countries taking advantage of an SG Plus membership, visit HERE!
Download MP3 | Watch Video Episode Full Timestamps: https://docs.google.com/document/d/e/2PACX-1vSl-hpF3fGVMP5An_61OvtDKU-mc0_YPixtjGLqX6O6xHQzwZndcOcs-NdYaNti784b1rsr_EoIy7pM/pub Watch full episodes: https://www.youtube.com/@CastleSuperBeastArchive Go to http://heroforge.com and use code CASTLE to get 5% off on all orders of physical miniatures. - Take control of your income. Start selling for $1/month at http://shopify.com/superbeast Docket: VIRTUA FIGHTER CROSSROADS: Bakunawa Killer Announcement Trailer Marvel Tōkon: Fighting Souls - Samurai Outriders Trailer BLAZBLUE CENTRALFICTION - "Trinity Glassfille" Bob in Tekken 8 Lux and Samira in 2XKO Robo-Ky in Guilty Gear Strive Avatar Legends DLC and Character Vote https://evo.gg/locals Cyberpunk: Edgerunners 2 | Official Teaser #2 | Netflix Yet another Marvel Rivals creator tournament gets overshadowed by drama, except this time there was $300,000 on the line: 'I got Zazza'd in a tournament 10x the prize pool' MS currently weighing closing at least five studios including Arkane Studio (Blade) and exploring options to sell Arkane Studio Xbox layoffs reportedly starting July 6th."the layoffs will lead to studio closures or spinoffs, potential mergers of studios, and canceled games." Baldur's Gate 2's co-lead designer was asked to make Baldur's Gate 4 after Larian declined: 'Having to compete against Baldur's Gate 3? That would be insanity' 'Persona' Live-Action TV Adaptation in the Works at Netflix, 21 Laps & Story Kitchen to Produce (EXCLUSIVE) Quantic Dream Devs Reportedly Going on Strike to Save Star Wars Eclipse Game