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In this episode of Healing Mentalit-Tea I interview my brother and artist Don Dixon. In addition he is the author of two children's books "Dandelion" and "Darwin the Dreamer" both books offer opportunities for processing pain and healing. Don at the age of 15, received a full scholarship to the prestigious Interlochen Arts Academy in Michigan. It was here that he began to really take his art seriously and dive into learning more about fine art. After majoring in Visual Arts at Interlochen Arts Academy in 1996, Don went on to Savannah College of Art and Design, completing his education at the College for Creative Studies in Detroit, Michigan, and graduating with a BFA in Animation and Digital Media. Don's first job was at WMS Gaming in Chicago doing animation in both 2D and 3D. From there, he moved to Texas to work at Green Grass Studios, then on to Florida to work at Ignition Entertainment doing video game animation, followed by a stint in Hawaii working on the hit TV Show Veggie Tales. Currently, Don works in Dallas, Texas, at Reel FX working on feature films such as, The Book of Life, Free Birds, Rock Dog, Sherlock Gnomes and most recently Scoob. Recently he has begun an art collection entitled Pain and Process. This collection was an outcome of the pain he was experiencing given what is occurring in society, particularly after the death of George Floyd. His work is amazing, people are saying this collection is a depiction of the words they could not find to describe what they were feeling. Don Dixon can be found at any of the following links: Instagram: @pain_and_process_collection @scrib_creative @don_dixon78 Facebook: Don Dixon https://www.facebook.com/AnimationDreamer Be sure to check out his pages. Also if you haven't already, subscribe to Healing Mentalit-Tea and write a review.
It's a guestacular second episode of 8-4 Play as two of the industry's finest - former EGM/1UP scribe Shane Bettenhausen (now of Ignition Entertainment) and Kojima Productions alum Ryan Payton (now of Microsoft's 343 Industries) join us to give their thoughts on this year's Tokyo Game Show, the state of the Japanese game industry, Dante's new hair, and a whole lot more.
It's a guestacular second episode of 8-4 Play as two of the industry's finest - former EGM/1UP scribe Shane Bettenhausen (now of Ignition Entertainment) and Kojima Productions alum Ryan Payton (now of Microsoft's 343 Industries) join us to give their thoughts on this year's Tokyo Game Show, the state of the Japanese game industry, Dante's new hair, and a whole lot more.
This week! CJ is live from Penny Arcade Expo 2010 with guests Justin McElroy (of Joystiq), Chris Baker (of Marvel Entertainment), John Ricciardi (of 8-4) and Shane Bettenhausen (of Ignition Entertainment). Own an iPhone/iPod touch? We've got an app for that--the Player One Podcast player app is available now. Play shows new and old, read show notes, access the show Twitter, website, email, voicemail line and more! Plus, you'll be able to access bonus audio and video content (soon, once we figure out what that is). Click here to download. Follow us on twitter at twitter.com/p1podcast. Thanks for listening! Don't forget to visit our new web site at www.playeronepodcast.com. You can leave us a voicemail by calling 713-893-8069 or you can send a comment via MP3 to our email address, playeronepodcast@gmail.com. Don't forget to join our forums if you haven't already! Running time: 1:38:13 This week's links:Joystiq.comMy Brother My Brother and MeMarvel Entertainment8-4Ignition Entertainment@cbake76 Twitter@johntv Twitter@justinmcelroy Twitter@shanewatch Twitter
Our first day of E3 coverage is focused on Microsoft, whose awe-inspiring (on many levels) events left us wondering if Natal -- now Kinect -- is really what it's cracked up to be. A lot more discussion of Microsoft's Monday press conference follows, including chatting about Metal Gear Solid Rising, Gears of War 3, and all the extra Kinect stuff in between, plus a short rundown at EA's press conference later that day. Special guest Shane Bettenhausen from Ignition Entertainment joins Ray, Matt and Scooter.
Our first day of E3 coverage is focused on Microsoft, whose awe-inspiring (on many levels) events left us wondering if Natal -- now Kinect -- is really what it's cracked up to be. A lot more discussion of Microsoft's Monday press conference follows, including chatting about Metal Gear Solid Rising, Gears of War 3, and all the extra Kinect stuff in between, plus a short rundown at EA's press conference later that day. Special guest Shane Bettenhausen from Ignition Entertainment joins Ray, Matt and Scooter.
We're recording on the road once again. Joining us this week from Japan is John Riccardi and Mark MacDonald from 8-4, Shane Bettenhausen from Ignition Entertainment, and 1UP executive editor, Matt Leone. There's plenty to talk about this week with Nintendo's summer release announcements for Super Mario Galaxy 2 and Metroid Other M. We also go a little further in talking about Nintendo's rumored new consoles along with what Sony can do to shore up their handheld division. Rounding things out we lament about the edits made to the US version of Yakuza 3, and we all gang up on Mark about the splendor of Heavy Rain.
We're recording on the road once again. Joining us this week from Japan is John Riccardi and Mark MacDonald from 8-4, Shane Bettenhausen from Ignition Entertainment, and 1UP executive editor, Matt Leone. There's plenty to talk about this week with Nintendo's summer release announcements for Super Mario Galaxy 2 and Metroid Other M. We also go a little further in talking about Nintendo's rumored new consoles along with what Sony can do to shore up their handheld division. Rounding things out we lament about the edits made to the US version of Yakuza 3, and we all gang up on Mark about the splendor of Heavy Rain.
Another week, another industry event. We're in Las Vegas for DICE, and we took the opportunity to invite some game insiders to talk about their experiences at the conference. Eat Sleep Play's David Jaffe and Insomniac's James Stevenson join us in the first segment to talk about OnLive, interacting with the people that play their games, and the difficulty in creating products that reach a wide audience. In part two of this two segment episode, the MANGOD himself, Shane Bettenhausen, sits down for a candid conversation about his first year working for publisher Ignition Entertainment. He also dishes some dirt about the rumored new handhelds from Nintendo and Sony and gives his initial impressions of Final Fantasy XIII.
Another week, another industry event. We're in Las Vegas for DICE, and we took the opportunity to invite some game insiders to talk about their experiences at the conference. Eat Sleep Play's David Jaffe and Insomniac's James Stevenson join us in the first segment to talk about OnLive, interacting with the people that play their games, and the difficulty in creating products that reach a wide audience. In part two of this two segment episode, the MANGOD himself, Shane Bettenhausen, sits down for a candid conversation about his first year working for publisher Ignition Entertainment. He also dishes some dirt about the rumored new handhelds from Nintendo and Sony and gives his initial impressions of Final Fantasy XIII.
Active-Time Babble II: Nostalgia and Demon's Souls In this sequel to the critically-acclaimed first episode of 1UP's RPG podcast, our party (Parish/Barnholt/Bailey) takes on Ignition Entertainment mid-boss Shane Bettenhausen over Nostalgia, only to be wiped out by the indestructible Demon's Souls.
Active-Time Babble II: Nostalgia and Demon's Souls In this sequel to the critically-acclaimed first episode of 1UP's RPG podcast, our party (Parish/Barnholt/Bailey) takes on Ignition Entertainment mid-boss Shane Bettenhausen over Nostalgia, only to be wiped out by the indestructible Demon's Souls.