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Burnie and Ashley discuss Halo Campaign Evolved, Achievements, LASO, the history of Sony standards, and Supergirl projections.
This week on The Inner Gamer, we tackle a massive crossroad for the entire video game industry. We lead off with an in-depth review of 007 First Light, breaking down how IO Interactive successfully stepped away from their classic Hitman sandbox formula to deliver a tight, narrative-driven James Bond origin story that balances high-octane spy craft with incredible narrative momentum. Then, we are joined by a special guest to brave the waters of Windrose, the breakout Early Access pirate survival RPG, exploring whether its phenomenal "Soulslite" ground combat makes up for its arcade naval physics and the distinct lack of a solo pause feature. In our main segment, the crew splits down the middle in a fierce debate over Bungie's historic announcement to freeze development on Destiny 2 following the Monument of Triumph patch. Is cutting off a ten-year-old game a necessary, pragmatic evolution to focus all hands on Marathon, or is abandoning a premier multi-billion dollar franchise a critical corporate error under Sony's roof? Finally, we sift through the massive firehose of announcements from the Xbox Showcase, State of Play, and Summer Game Fest. We take around 15 of the biggest upcoming titles—including Marvel's Wolverine, Control Resonant, Halo: Campaign Evolved, and Gears of War: E-Day—and map them into a master thematic blueprint so you can cut through the marketing noise and find your next definitive gaming obsession before GTA 6 arrives to alter the landscape. Show Notes: 1:00 - Housekeeping 1:22 - 007 First Light: Did IO Interactive Just Make the Best Bond Game Ever? 34:53 - Windrose Review: Valheim Meets Black Flag, But Is It Worth The Grind? 1:12:23 - The Destiny Era is Over: Smart Pivot or Corporate Bankruptcy? 1:47:09 - From July to GTA 6: What to Expect in the Second Half of 2026 2:31:54 - Upcoming Video Game Releases Become a part of the conversation! If you donate $1 or more on Patreon you can get exclusive access to the Patreon-only chat and channels on the server. Visit our website to find our social channels, check past podcasts and donate to the show.Subscribe to our YouTube channel to see all of our latest videos as they drop. Credits:"Blue Groove Deluxe" by BlueFoxMusic on audiojungle.netWoman Announcer - Ariana Guerra; Actress"Wisdom" by Super Nostalgia 64
After nearly two decades of development hell across Warner Bros., Sony, and Netflix, the film finally landed on Amazon Studios—but does Masters of the Universe live up to the hype and legacy?This week on The Commentary Booth, host Jamie Apps is joined by Todd Eastman to dive deep into Amazon's ambitious live-action adaptation of the iconic Mattel franchise. Whether you're a lifelong He-Man fan who grew up with the original 1980s cartoon or someone discovering Eternia for the very first time, this episode breaks down everything you need to know about one of 2026's most surprising blockbuster releases.Todd brings decades of nostalgia and firsthand memories of growing up with He-Man, Battle Cat, Skeletor and the original toy line, while Jamie approaches the film from the perspective of a complete newcomer. Together we explore whether the film successfully balances fan service with accessibility, and why its commitment to embracing the colourful, campy spirit of the source material may be its greatest strength.Highlights Breakdown: - Faithful or Forgettable? The Character Designs - Nicholas Galitzine's performance as Prince Adam and He-Man - Jared Leto's surprising transformation into Skeletor - The Supporting Cast Nobody Expected - The Tone Question - 19 Years in Development - Box Office vs. Streaming Reality - Breaking down the post-credit scenes - Can the franchise survive despite a disappointing box office performance?Along the way, Jamie and Todd debate whether the film leans too heavily into comedy, examine the challenges facing modern blockbuster cinema in the streaming era, and discuss why Masters of the Universe may ultimately find its audience long after leaving theatres.If you've ever shouted "By the Power of Grayskull!" or you're simply curious whether this nostalgic revival deserves your attention, this episode has you covered.This week's episode is brought to you byAustralian Wrestling CardsCheck out more great content from Pario Magazine on our website.-------------------------------------------------------------SUPPORT PARIO MAGAZINE & THE COMMENTARY BOOTH- PATREON- BUY MERCH- AMAZON PRIME VIDEO- TUBEBUDDY- Subscribe to AEW Plus using my code (q0yydoz) to earn $10 in FITE credit- Shop Online With Honey- Shop Online With SatechiMY EQUIPMENT- Elgato Facecam- Rode PodMic- Elgato Wave Mic Arm LP- Streamlabs Talk StudioFOLLOW JAMIE ON SOCIAL MEDIA- Twitter- Facebook- Instagram- TikTokFOLLOW PARIO MAGAZINE ON SOCIAL MEDIA- Twitter- Facebook- Instagram
Tous les matins à 8H10, on vous donne des infos aléatoires du monde.
We're coming off of our Summer Game Fest-related high, toting a bunch of news from publisher-driven events that occurred after we published our last episode. For starters, the Xbox Showcase... showcased... 28 games in total, of which 24 are coming to PlayStation 5, including State of Decay 3, Senua, and Spyro: A Realm Beyond (not to mention release dates for Halo: Combat Evolved and Fable). But Xbox's peculiar, wishy-washy, and inconsistent behavior likewise makes us wonder what the future might hold for Microsoft releases on Sony's hardware, especially because Gears of War: E-Day and Clockwork Revolution -- both internally slated to migrate to PlayStation 5 until very recently -- won't appear at all. Meanwhile, Nintendo's newest Direct also had some interesting fodder, including a surprise look at Kingdom Hearts IV, a brand new 2D-HD game in the form of Final Fantasy Resonance, and more. Other news this week revolves around Persona 4 Revival and Persona 6, a new Crazy Taxi adventure in the form of World Tour, a promising magic shooter called Magicians: The Devil's Deal, a fall release date for Castlevania: Belmont's Curse, and extremely strong sales figures for Yacht Club's Mina the Hollower. We wrap things up (as always) with listener inquiries! Now that everything has settled, what are our three most-anticipated games, respectively? Should Sony bite the bullet and greenlight Destiny 3? Where's Naughty Dog hiding? Is Colin falling prey to Big Plumber and Big Sewer propaganda by refusing to flush wipes? Sign up for your $1 per month trial at https://www.shopify.com/sacred Download Cash App Today: https://capl.onelink.me/vFut/ty57yree #CashAppPod Cash App is a financial services platform, not a bank. Banking services provided by Cash App's bank partner(s). Prepaid debit cards issued by Sutton Bank, Member FDIC. Cash App Visa® Debit Flex Cards issued by Sutton Bank, Member FDIC, and The Bancorp Bank, N.A., pursuant to a license from Visa U.S.A. Inc. See terms and conditions for the Sutton prepaid card, Sutton debit flex card, and Bancorp debit flex card. Discounts and promotions provided by Cash App, a Block, Inc. brand. Visit cash.app/legal/podcast for full disclosures. Timestamps: Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement. 00:00 - Intro08:01 - Letters for Dustin14:59 - From the PO Box27:49 - LSM's big week29:08 - When she likes Sacred...33:03 - World Cup48:26 - Going to a water park alone56:50 - Flushing the poo wipes1:00:39 - Halo: Campaign Evolved launches July 281:22:01 - Persona 4 Revival + Persona 61:39:09 - Kingdom Hearts Collection + IV1:53:15 - Fable 4 Release Date2:01:34 - State of Decay 32:10:37 - Senua2:15:49 - Crazy Taxi: World Tour2:23:36 - Join Us2:26:41 - Final Fantasy Resonance2:30:25 - Magicians: The Devils Deal2:34:39 - Castlevania: Belmont's Curse2:36:33 - Spyro: A Realm Beyond2:42:53 - Thief remaster2:45:18 - Muramasa2:47:25 - Tales of Eternia Remastered2:49:05 - Mina the Hollower surpasses 500,000 copies sold2:49:53 - New PS+ Game Catalog titles2:52:52 - What We're Playing3:10:23 - Top moments of SGF season3:16:48 - Xbox and exclusivity3:55:41 - The Order 1886 Comeback?4:04:12 - Destiny frustration4:22:55 - Beating ritual4:27:37 - Where is Naughty Dog? Learn more about your ad choices. Visit podcastchoices.com/adchoices
The Gi crew discuss the new Titanfall 2 clone called Empulse, if you can be a fan without actually playing the game, Fable's new 30 minute demo, no wall bouncing in Gears, Xbox on the verge of collapse and more!
Legend of Dragoon Part 3: The Gayest Death Scene of All Time! Square Roots - Episode 517 Hot Gaming Gossip: 0:05:37 Quest Log: 0:25:00 Level Up: 1:42:04 It's okay for me to write that, as a gay man. There's so much pathos and hand holding and it's all very dramatic. And this is just a chunker of Sony's Legend of Dragoon, a cult classic PlayStation 1 JRPG! Also: • We Brainstorm Kingdom Hearts 4 • SO MUCH NINTENDO NEWS • Well, He Was Whooped Up • The Griping Room! • Johnny's Nuanced Thoughts On Sportsmates • Chucky's Out Back Hitting His Vape This Week: Get to the End of Disc 1! Next Week: Play through the Moon Dagger Ceremony Our Patreon: http://patreon.com/squarerootspodcast Thanks to Steven Morris for his awesome theme! You can find him at: https://bsky.app/profile/stevenmorrismusic.bsky.social and https://www.youtube.com/user/morrissteven Contact Square Roots! Twitter: @squarerootspod Facebook: https://www.facebook.com/groups/486022898258197/ Email: squarerootspodcast (at) gmail (dort) com
Check out the Spawncast network: https://spawncastnetwork.com/ Support the stream: https://streamlabs.com/spawnwave Panel: Celia: https://x.com/CeliaBeee Radec: https://www.youtube.com/@realradec Playeressence: https://www.youtube.com/@Playeressence Kimerex: https://www.youtube.com/@KimerexProjekt #Sony #Nintendo #Microsoft
Tonight's questions:- What happens if Gears of War: E-Day flops?- Could Sony run E-Day materials?- Would Xbox succeed under a different publisher?- Will Halo, Blade, and BGAE2 release next gen?- Will Ocarina of Time launch close to GTA 6?- How did gamers react to the original Wind Waker reveal?- What is your preferred Zelda art style?- Which game should never be remade?- Which JRPGs are you anticipating next year?Thanks as always to Shawn Daley for our intro and outro music. Follow him on Soundcloud: https://soundcloud.com/shawndaleyWhere to find Throwdown Show:Website: https://audioboom.com/channels/5030659Twitch: https://www.twitch.tv/throwdownshowX: https://x.com/ThrowdownShowYouTube: https://www.youtube.com/throwdownshowDiscord: https://discord.gg/fdBXWHTTwitter list: https://twitter.com/i/lists/1027719155800317953
HOW, exactly, do Spider-Man trailers leak? We brought in an expert to explain! The Spider-Man Brand New Day trailer leaked in the past week, ahead of it's planned release on Wednesday, June 17, 2026. In this episode of The Sneak Peek on New Rockstars, hosts Erik Voss and Jessica Clemons bring on a past assistant editor at trailer editing companies, Abby Freel, to explain the inside process of how big movie trailers are edited, how many people are involved, and why this happens to Sony for the Spider-Man Brand New Day second trailer, and not for the highly anticipated Avengers Doomsday trailer from Marvel Studios / Disney! Join the NR Underground for exclusive audio shows: https://nrunderground.supercast.com Written by: Erik Voss Head of Content & Executive Producer: Erik Voss Senior Producer: Jessica Clemons Producers: Gina Ippolito, Alex Berg, Patti Chambers Head of Sales: Zach Huddleston Podcast Producer: Brian M Kim Post Production Supervisor: Joshua Steven Hurd Staff Editor: Abby Freel Editors: Eric Gorday For business inquiries please contact business@nrdigitalstudios.com Learn more about your ad choices. Visit podcastchoices.com/adchoices
Вот уже десять лет бессменные ведущие Завтракаста – Дима, Тимур и Максим – обсуждают технологии, медиакультуру, видеоигры, кино, автомобили, вкусную еду, телевизоры и другие полезные штуки для современного человека. В очередном выпуске мы обсуждаем Рождество в мире игровой индустрии, бывшую E3, а теперь просто летние игровые конференции. Что показала Sony, что показала Microsoft, какие сюрпризы ждали на конференции Summer Game Fest и многое другое!
Summer Game Fest was this week, so we talk about the games that Sony, Microsoft, and third parties showed at this Not-E3 week. Included in this is the whiplash of 1666: Amsterdam between the trailer and the playable prologue, the difference between Tupac's estate and his family, and my hopeful take on Persona 6's direction. Crazy Taxi: World Tour was also announced, but has a disclaimer that generative AI was used in the assets, which makes it a non-starter for many fans. The Switch 2 will get a redesign in Europe that allows for an easily replaceable battery due to new EU regulations. Don't expect this design to come to the US, but any new Switch (such as a lite or OLED model) will most likely have the same feature. Then we talk to OLR about Summer Game Fest.
WATCH SMUTROT NOW: https://youtu.be/xkYT-mQVxZg Get additional episodes and bonus content with early access (try now with 7 DAYS FREE): go to https://www.OFFICIAL.men Three close man-friends gather around to talk about a special cube. This is the Official Podcast. Every Tuesday. Links Below. THE OFFICIAL NETWORK CHANNEL (SUBSCRIBE NOW): https://www.youtube.com/channel/UCcHYe-Qw7qUN5gFWMdj9nNw Episode 491: Recorded 03/06/26 --- Get additional episodes and bonus content with early access: Go to https://www.OFFICIAL.men or https://www.PATREON.com/THEOFFICIALPODCAST --- Timestamps: [00:00:00] Intro [00:01:24] The modern internet feels worse [00:10:02] Piracy, Gen Z, and honesty [00:20:04] 007 First Light [00:37:29] Tomb Raider movie comparisons [00:41:25] State of Play [00:42:10] God of War Laufey [01:09:51] Marvel's Wolverine [01:12:21] Sony exclusivity [01:22:50] Wrap --- Audio Platforms (Spotify, Apple, Amazon, & Castbox): https://linktr.ee/theofficialpodcast Other Shows: https://linktr.ee/theofficialnetwork --- Hosts: Jackson: https://twitter.com/zealotonpc Andrew: https://twitter.com/huggbeestv Kaya: https://twitter.com/kayaorsan --- Additional Links: Channel: https://www.youtube.com/channel/UCcHYe-Qw7qUN5gFWMdj9nNw Subreddit: https://reddit.com/r/theofficialpodcast Patreon: https://www.patreon.com/theofficialpodcast Intro by: https://www.youtube.com/c/Derpmii Music by: https://soundcloud.com/inst1nctive & https://www.instagram.com/00zaya Art by: https://www.instagram.com/nook_eilyk/ & https://www.instagram.com/vaux.z Edited by: https://www.instagram.com/00zaya Designer: http://www.jr-design-co.com/ Produced by Jackson Clarke for The Official Network Learn more about your ad choices. Visit megaphone.fm/adchoices
Judge. Jury. Executioner! From his service days to modern day warfare, tune in as Geoffrey and Dai take a shot at FRANK CASTLE, a.k.a. THE PUNISHER, plus chat about Sony's Spider-Man Universe, and more.Hosted and Produced by:Geoffrey Ramos (@geoffreeezy)Diana Kou (@daikou)https://strkcntrst.comCharacter 1st Appearance:https://bit.ly/ASM129Related Content:Spider-Man: Brand New Day x Amazon Primehttps://amzn.to/4fYDK79The Punisher: Dirty Laundry [Bootleg Universe]https://youtu.be/bWpK0wsnitc?si=muja2n1OUQMonYpB Follow @strkcntrst:https://linktr.ee/strkcntrstSupport the Show:https://patreon.com/strkcntrst
Liebe Freunde, es ist nicht wirklich Sommer, bis Geoff Keighley nicht eine überlange Dauerwerbesendung „Summer Game Fest“ im Internet ausgestrahlt hat. Und die Tradition verlangt, dass rings um diesen Magischen Zeitpunkt dieses alte Ritual der Spiele-Showcases an zahlreichen Kultstätten vollzogen wird. Die tote Spielemesse E3 wird von Sony, Microsoft und Nintendo beschworen! Und von so vielen anderen, aber die lassen wir heute aus. André, Sebastian und Géraldine haben mit der Rückschau auf vier Spiele-Shows genügend Material für einen Podcast in Überlänge. Viel Spaß bei dieser Sendung! Timecodes: 00:00:00 - Einleitung 00:02:07 - Geoff Keighley 00:09:02 - Resident Evil Veronica 00:20:22 - Gen ATLAS 00:27:04 - Stranger Than Heaven 00:32:11 - Control Resonance 00:39:07 - Stellar Blade Blood Rain 00:47:19 - Clutch, Crossfire, Amsterdam 66 00:59:38 - Blood of Dawnwalker 01:04:24 - Nintendo Direct und das Ocarina of Time-Remake 01:18:15 - Kingdom Hearts 4 01:25:16 - God of War 01:39:35 - Wolverine 01:43:50 - Ill, Until Dawn 2 01:51:36 - Stuntman 01:54:32 - Tomb Raider 01:58:08 - XBox, Bethesda und Fable 02:18:57 - Hellblade 3 02:24:57 - Wer wird im September untergehen? Jetzt Abonnent werden: https://www.gamespodcast.de In dieser Folge zu hören: André Peschke, Sebastian Stange & Géraldine Hohmann
On today's show we look at some AppleTV and Home announcements from the Apple WWDC and look at what that fuss is about the new Sony's True RGB TVs. We also read your emails and take a look at the week's news. News: Households Used More Than 10 Video Services Daily Google Rolls Out a Major Update to Its Google TV Streamer 4k Apple TV from Apple's WWDC 2026 Key takeaways for Apple TV from Apple's WWDC 2026 are relatively modest and software-focused, as the event emphasized iOS 27. tvOS 27 Highlights for Apple TV Larger Text / System-Wide Text Size Adjustment: A new accessibility option lets users increase on-screen text size across supported apps and the interface. AI-Generated / On-Device Subtitles: tvOS 27 adds real-time automatic subtitle generation for videos lacking built-in captions (including personal content). Other Refinements: Expect Liquid Glass UI polish, performance/stability improvements, smarter recommendations, and better smart home/HomeKit ties. Siri upgrades (more conversational, on-screen awareness) should improve voice control on Apple TV, though full Apple Intelligence features may wait for new hardware. tvOS 27 developer betas are available now post-keynote, with public release expected in fall 2026 alongside other OS updates. As far as the Apple Home app goes, updates mainly dealt with Apple Intelligence integration for smarter camera handling and notifications: The Home app now uses Apple Intelligence to generate natural language descriptions of compatible camera footage, letting you search clips conversationally by saying something like, "show me when the dog was in the backyard" Smarter batched notifications that feel less overwhelming. Alerts are intelligently grouped and dynamic instead of constant floods. Accessory updates update in real-time as conditions change. With deeper Siri AI and Shortcuts integration you can describe automations in natural language and let Siri build them (including Home shortcuts). Voice control becomes more conversational and context-aware. Hardware Notes No new Apple TV 4K hardware was announced at WWDC (consistent with expectations). A refreshed model with A17 Pro (or similar) for full Apple Intelligence/Siri 2.0 support, better smart home capabilities, and possibly Wi-Fi 7 has been "ready for months" but is being held for later in 2026 to align with the advanced AI features. What is Sony's True RGB TV All About? Sony's True RGB is Sony's marketing name for their advanced RGB Mini-LED backlight technology, introduced in 2026 for high-end BRAVIA TVs the BRAVIA 9 II and BRAVIA 7 II series. How True RGB Works Traditional Mini-LED or QLED TVs typically use white or blue LEDs as the backlight, then pass that light through color filters or Quantum Dots to create colors. This filtering process can reduce color purity, brightness, and efficiency. Sony's True RGB technology takes a different approach by using tiny independent red, green, and blue (RGB) LEDs in the backlight, with each color LED controllable separately across thousands or even millions of local dimming zones, generating color directly at the light source before it reaches the LCD layer rather than filtering white light. Sony's True RGB technology delivers purer and more accurate colors with a significantly wider color volume and gamut, higher peak brightness while maintaining excellent color accuracy, superior contrast and black levels that can challenge OLED performance in certain scenarios, improved energy efficiency through smart power distribution algorithms that use less power than previous generations, and outstanding off-angle viewing with minimal color shift. Key Advantages Sony Highlights Sony's True RGB technology delivers true-to-source color accuracy, backed by the company's deep professional monitor expertise and decades of innovation in RGB technology dating back to the groundbreaking 2004 QUALIA series. This is powered by advanced RGB Backlight Master Drive processing that expertly manages the immense complexity of controlling millions of individual colored diodes in real time. Overall, it successfully combines the best of Mini-LED brightness with near-OLED levels of color performance and contrast. In short, True RGB is Sony's premium implementation of direct RGB Mini-LED backlighting. Sony emphasizes not just the hardware (RGB LEDs), but their proprietary optical design, drivers, and image processing to make it perform better than competing RGB LED TVs from other brands. Sony True RGB Models with Pricing (2026 Lineup) Prices are MSRP/launch pricing (as of mid-2026; actual street prices and sales vary by retailer like Best Buy, Crutchfield, or Sony's site). Larger sizes command big premiums. BRAVIA 7 II - more accessible entry into True RGB, excellent color and brightness for the price 50" — ~$1,600 55" — ~$2,100 65" — ~$2,600 75" — ~$3,100 85" — ~$4,000 98" — ~$9,000 BRAVIA 9 II - higher brightness, more advanced processing, better anti-glare, and local dimming performance 65" — ~$3,600 75" — ~$4,600 85" — ~$6,500 115" — ~$31,000 (a massive premium flagship option)
The ComicBook Nation crew prepares for an invasion by breaking down Steven Spielberg's new sci-fi film, Disclosure Day. On the other side of cinema, action movies are ready to know if the hype for the new film The Furious is worth it. And Spider-Man: Brand New Day's full trailer is out – whether or not Sony and Marvel want it to be. PLUS: A late-game check-in with Apple TV's cult-hit series Widow's Bay, TMNT shocks the gaming world with a major trailer reveal, and other new movie trailers include Ridley Scott's dystopian film The Dog Stars and the undersea survival film, Whalefall. DC and Marvel Comics don't miss, as Batman spinoff Absolute Catwoman enters the mix, and Marvel's big summer crossover begins with Avengers: Armageddon. To learn more about listener data and our privacy practices visit: https://www.audacyinc.com/privacy-policy Learn more about your ad choices. Visit https://podcastchoices.com/adchoices
Check out our Patreon for a daily Lawrence Select™ Meme: https://www.patreon.com/insidegamesYTJoin the Inside Games notification Discord server for alerts when we publish new videos: http://discord.gg/ArvphbMPFJHosted by:Lawrence: http://twitch.tv/sirlarr | Bruce: http://twitch.tv/brucegreene Edited by: Shooklyn: https://linktr.ee/ShooklynOutro Music: It's in this compilation: https://www.youtube.com/watch?v=n1Dc7SUFmKgSources --https://www.youtube.com/watch?v=TyUzUuzlPmYhttps://www.pcgamer.com/games/fps/before-you-place-all-the-blame-on-sony-former-destiny-2-cm-says-bungie-was-very-close-to-shutting-its-doors-before-the-buyout/https://x.com/DirtyEffinHippy/status/2065249079744164345?s=20https://www.gamesindustry.biz/xbox-says-hardware-pricing-boom-represents-great-opportunity-for-games-streaminghttps://x.com/ballmatthew/status/2065255604361306451https://nltimes.nl/2026/06/11/dutch-gamers-file-eu220-million-claim-valve-operator-game-platform-steamhttps://tech.yahoo.com/gaming/articles/tens-thousands-steam-frames-reportedly-101538714.htmlhttps://www.ign.com/articles/stranger-than-heaven-director-addresses-concerns-over-tupacs-inclusion
Last week was a literal BOMB of new game trailers that laid a pretty clear future vision for gaming. The guys rate EVERY single announcement on a 4 point scale: Day one buy, direct to backlog, waiting on reviews, and not interested. So take a seat as TSG reviews Sony's State of Play, the Summer Games Fest, and the Xbox Showcase in their entirety.
Eesti mängude kuu jätkub! Täna külas Erik Ivar Haav, kelle mäng BRUTALISTICK VR läks üsna viraalseks. Kas seda edu on võimalik korrata ja milliseid läbimõeldud otsuseid Erik selle edu jaoks tegi, kuuleme saatest! Üritame välja tuua ka mängud mis viimase nädala miljonist eri üritusest silma jäid ja kas tõesti Sony oli neist kõige nõrgem? Rein üritab Sarost ja Long Darki, Rainer proovis 007 vahele värsked Onimusha ja Star Foxi demod. Peatükid: 00:00:00 - Intro 00:07:29- Eesti mängude kuu intervjuu 00:44:04 - Uudised 01:14:00 - Retro 01:22:00 - Mängitud 01:49:00 - Outro Lingid: https://store.steampowered.com/app/2669380/BRUTALISTICK_VR/ https://gamesrecap.io/?showcases=277,294,297,278,279,288,295,298,289,292,293,296,301,283,304,284,306,305,290,307,291,302,308,280,300,309 https://www.polygon.com/summer-games-fest-2026-release-dates/ https://www.eurogamr.net/steam-valve-ends-physical-gift-cards-scams
Welcome back, Guardians! This week on Tower Casuals, Corey Dirrig and Josh Finney dive deep into the massive, bittersweet launch of the final update for Destiny 2. The Tower is packed again, the Monument of Triumph kiosks look incredible, and the game is arguably in the best state it's been in years which only makes its conclusion more frustrating. We're talking about the latest lore drops (including crazy Vexnet and Clovis Bray reveals), breaking our own rules to discuss those massive narrative leaks, and looking back at the management choices from Bungie and Sony that brought us here. Plus, we imagine an alternate reality where Xbox bought Bungie instead. Grab your favorite armor set and join us for an emotional ride through the end of an era.Let's discuss on this episode of Tower Casuals: The Destiny Podcast. Join the Tower Casuals Community DiscordJoin the Tower Casuals Podcast Clan
What if AI could handle 85% of your daily work and free you to focus on the tasks that truly matter? In this episode, Mike Koenigs joins Russ and Joey to discuss strategies for leveraging AI to save time, increase productivity, and grow your business. Mike shares practical ways to integrate AI into daily workflows, mentioning tools like Wispr Flow, NotebookLM for centralized knowledge, and Claude/Codex for automating processes. Beyond tools, Mike talks about the mindset shift required to trust AI with repetitive tasks, give it access to relevant data, and learn to relinquish control but maintain oversight. He also shares real-world examples from NASA and private equity that show how AI can accelerate problem-solving and content creation.Top three things you will learn: -How to use AI to automate repetitive tasks-The best AI tools and workflows for business communication, content, and operations-The mindset shifts necessary to optimize productivity and scale efficiently with AIGet a free copy of Mike's book (The Ai Accelerator) here:
Allen Nejah, CEO and System Solution Architect of SunMan Engineering, is driven by a lifelong passion for aerospace, invention, and solving complex engineering problems. From dreaming of becoming an astronaut as a child to working with major aerospace, defense, automotive, medical, robotics, IoT, and semiconductor organizations, Allen has built a career around turning ambitious technical ideas into real-world systems. We explore The Allen Nejah Engineering Framework — Live with Integrity, Be Intensely Curious, Get Organized, Plan Every Baby Step, and Learn from Mistakes — a practical mindset for building breakthrough technologies with discipline and resilience. Allen explains why integrity must exist not only in business relationships but also in the engineering itself, how complex projects must be broken into testable steps, and why curiosity, visualization, planning, and iteration are essential to solving problems across industries. He also shares the story behind InfiniGear, his AI-powered adaptive transmission system, and the healthcare technology inspired by his mother's experience in assisted care. — Building the Connected Car Before the iPhone with Allen Nejah Good day, dear listeners. Steve Preda here with the Management Blueprint Podcast, and my guest today is Allen Nejah, the CEO and System Solution Architect of SunMan Engineering, dedicated to providing customers with high-quality, on-time engineering and on-budget solutions for their product development and prototyping needs. Allen, welcome to the show. Yes, that is correct. Great to have you on the show. And I’d like to ask you my favorite first question: What is your personal ‘Why,’ and how are you manifesting it in your business? So Steve, first I want to thank you for having me on your podcast. I really appreciate your time and interest. Of course. As a kid, for whatever reason, I always wanted to have an airplane manufacturing company, an aircraft manufacturing company—something I always wanted to have. And I always wanted to be an astronaut. As a matter of fact, I studied aerospace and mechanical engineering with the dream of being an astronaut, going to fly and all that. So that’s kind of something that’s still in my pocket and that I still want to do. From there, it kind of pushed me in this direction. And yeah, now I work with a number of different companies in the aerospace industry. I work with the Air Force. I’ve worked with Lockheed Martin, Boeing, and a number of others. And I work on both space and aviation projects that really kind of bring my dream to life. So I still haven’t gone to outer space yet, but I still have a little more time. Yeah. Elon Musk is promising a million people, and his bonus is linked to putting a million people on Mars as the first colony. So there may still be room there. They need a lot of us to go there, trust me. Well, actually, we’re going to do a lot of activities on the Moon first, and then from there, I’m sure they’re going to be looking for older people, older men, to do some tasks over there. And I’d volunteer to go. You may be familiar with the Mars trilogy—Red Mars, Green Mars, Blue Mars. It talks about people moving to Mars and how they terraform it. And then they figure out how to extend life to 150, 200 years. So if that works out, then maybe there’s another lifetime to be lived on Mars. Yeah. I definitely believe that we will end up living on other planets, for sure. I see that very clearly. It could be 50 years or more before we actually become a space-based civilization. But the Moon has already started, right? We’re going to be there in the next 5 to 10 years, trust me. So anyway, I’m very excited about that. Yes. Yeah, it is very exciting. What I’m looking for on this podcast—what makes it kind of unique—is that I am a junkie for frameworks and mental models. We are almost 400 episodes in, and every episode has a different mental model that our guest comes up with or shares. So think about something that helped you build your business, or maybe helped you develop your products, or how you work with your engineers, or how you work with clients. So think about something that has three to five steps or three to five aspects that create a result. That’s very clear to me. Those are the key things for any successful person. First of all, honestly, you have to be interested. You have to be in “go” mode. You cannot push somebody to start building something, like a building or actual construction, if their mind is not into it. The very first thing is, it’s got to be you. That’s number one, right? And you know it. Definitely organization is a very key factor for me. Being organized, being detail-oriented—that’s something that is super, super important. Planning and organization make a huge difference in whatever you do, right? And most importantly, integrity. I mean, that’s number one. That’s number one, number two, number three, number four—all of it. So integrity is all of it. No matter what you do, if there’s no integrity, people will walk away from you. At the beginning, every business makes mistakes, and they learn and so on. So don’t beat yourself up. It’s okay. You make a mistake, you learn from it, and then you don’t do it again, right? Learn from it. So yeah, I would say those are at least three. If anything else comes to mind, I definitely will share it with you. But the most important things are integrity, organization, and clear planning based on knowledge. Not just planning for the hell of it, but planning based on understanding what you’re doing. That’s important. Integrity comes into your personality. It comes into the quality of the work you do. It comes into the engineering you do. It comes into all of that, right? Even in engineering, it’s not only on the personal level that integrity has to be there. On the engineering level, integrity has to be there too. Whatever you do, you’ve got to make sure it’s working. One of the things we learned the hard way after 35 or 36 years is that it’s very important to have the knowledge base and to do things in a very organized way. And that’s kind of part of my personality. If I’m not confident about the end result, I don’t even commit to it. I’ve got to see it in my mind. Whatever problem comes up, if I don’t see the solution in my mind, I won’t even commit to it. It comes back to quality, integrity, and all of that. And I guess what I was going to say earlier is that everything that we do—as part of, again, the quality and integrity I mentioned—is that we have a lot of baby steps built into the process. That’s what I wanted to say earlier. So for every step, the whole plan is split into, I don’t know, tens, hundreds, or thousands of different steps and branches. Because technology is not one thing. It’s usually a combination of different sciences. So mechanical engineering, electronics, material science, firmware, AI—those are all different types of expertise. And you’ve got to bring them all together. And for all of those baby steps, you’ve got to have some sort of test at the end of each step before you move on to the next one. Iteration. Yeah. So, okay, what I’m hearing is integrity is number one. And then curiosity, perhaps. So curiosity is this driving force. Visualization is important. I’m thinking about Einstein, who said that imagination is more important than knowledge because imagination is infinite, while knowledge encircles the world. I think it was something like that. So visualization is important. Get organized. Do thorough planning. And learn from mistakes. Yes. Absolutely. Okay. That’s great. So what do you call this? Is this the Allen Nejah Framework, or what’s it called? One more thing. One more thing. Again, that’s kind of under the umbrella of integrity. So I have two families. It’s one family. I have a family at home, and I have a family at work. And believe it or not—and you already know this—we all spend more time with our family at work than with our family at home. That’s true. It’s true for me. It’s true for a lot of people. You go to work, I don’t know, from 8:00, 9:00, or 10:00 in the morning until 5:00, 6:00, 7:00, 8:00, or 9:00 at night. That’s almost 12 hours. And by the time you go home at 5:00, 6:00, or 7:00, what? You spend two hours with your family, maybe three hours at most, and then it’s back to work. So the team is part of my family, and truly it is part of my family. Those are the first group of people, the first group of associates, that you have to take care of. You have to be a brother to them, be a friend to them, be a father to them, be a mother to them. Seriously, it’s all about human interaction. It’s all about, “I like you, I don’t like you,” and it goes from there. “I feel good about you. I don’t feel good about you.” And so it’s very important to have those relationships in your business, or whatever it is you do. For me, all our people, all our employees—even from 35 years ago—are still in touch with us. I have kids who came through as junior-high interns, then high-school interns, then university students, even master’s degree students. Now they’re 40 years old. And we’re still in touch. So I’m in touch with hundreds of engineers and people that I’ve worked with over the past 35 years. And that’s a lot of value. That’s the biggest asset. Yeah. Basically, they call it a school. You create a school, right? Your own professional school. That’s wonderful. So tell me about this special gear called InfiniGear. How is it special? How did you come up with it, and how is it being used? It’s an interesting question. First of all, let me explain to you very quickly what I-Gear is. So I-Gear is an AI robotic adaptive gearbox, or transmission, and that’s a mechanical transmission. It’s not an electronic transmission. It’s an actual mechanical gearbox that goes into any machinery or equipment. I mean, obviously, the one that everybody can relate to immediately is cars. Every car—not EV cars, but every car—has a transmission. A transmission usually is bigger than the engine. It’s heavier than the engine. It’s the guy that goes through all the center of the car, takes all that center, okay? That’s it—a transmission. It’s big, it’s heavy. By the way, it’s amazing how it works. It’s absolutely amazing how it works if anybody gets into a transmission and sees all of it. There are about 300 to 400 gear sets in there. There are about six or seven clutches. There’s about 3,000 to 4,000 parts in a standard transmission. So that’s why it’s so big and so heavy. The efficiency is so low because all these gears have to be interacting with each other. As a matter of fact, believe it or not, the transmission efficiency is only 50%. So it’s actually as low as you can get. But you have to have a transmission in the car. If you have no transmission in the car—I’m talking about ICE cars with an engine—they’re not even able to drive because the engine has no initial power and no initial RPM. The AI transmission, the robotic transmission that I have invented, and that we have developed over five to seven years— Since 2017 or ’18 we’ve been working on it. It’s a gearbox that has only two gears versus 200 to 300 gears, and it’s one-fourth or one-fifth of the size. And also, while your standard transmission has five or six or seven or eight gears in your car, this has unlimited gears, okay? And it’s AI, so it can see what’s going on with the road, what the weather is, and all combinations of conditions. If you’re going onto a hillside, it’s already going to shift for you, so it saves energy. So that’s what we have developed. It’s a robotic transmission. Right now, we’re actually talking to the U.S. Army, and they have some interest. We are at a very initial stage with them. And it’s kind of difficult to bring it into the market because it’s a safety factor, and there are a lot of requirements and tests that have to go into it before we can actually get it into trucks and cars. To summarize the benefit, if you put that transmission into an EV, we can increase the range by 40%, which is huge. A company that can improve a battery by 1% gets millions of dollars thrown at it. Once we can prove that this is working and pass some tests and so on, it’s going to be very huge. Wow. When do you expect this to happen? I’m hoping within the next two years. Hopefully, by the end of those two years, we make it home and get it into cars and trucks and commercialize it. Then you will turn into a unicorn—a big unicorn, right? Yeah. Again, EVs are only one application. There are wind turbines, tanks, boats, some aircraft, and helicopters. A helicopter’s transmission is half the size of the helicopter itself, so the weight and everything else become very significant. So if we can eliminate that weight and size, we can gain a lot. Especially in vehicles, it makes a huge difference and all that. Wow. That’s probably something that drones would benefit from too. Yeah. It’s mind-boggling. So what drives growth in your business other than your inventions? So at SunMan Engineering, we have two arms. One arm is that we provide engineering services, product architecture, and product development to other companies—small companies, mid-size companies, and bigger companies like IBM, Sony, Samsung, and Apple. We have about 300 or 400 of those clients. And we also work with government agencies and contractors like Lockheed Martin, Boeing, and Kaiser Electronics, just to name a few. We have also had contracts directly with the Army and the Navy in the past. And that’s what we’re trying to do now—to gain some of those projects again. And InfiniGear, the I-Gear, could be a project that, fingers crossed, we’d be working on with the U.S. Army. So that’s one arm of what we do. The other arm is that we develop new technologies. We develop them, work on them, and then license them, or let our clients utilize them in some of their projects through partnerships and so on. So you’re a service company as well as a product company? Yes. We are a systems and product company. We’re considered a systems and product company, yes. Now, do you call this systems integration? In the IT world, they used to call it systems integration when you had different systems and— We are more than systems integrators. Systems integrators buy different technologies and put them together. It’s still engineering, don’t get me wrong. Yeah. You still have to engineer everything and put it together. But what we do is actually customize things from the ground up. Sometimes we do integration because it’s faster, easier, and sometimes cheaper. Some of the components and some of the functionality can be integrated. But generally, we customize every project from the ground up. And generally, for your information, we cater to aerospace, robotics, and IoT. IoT is communication—all sorts of wireless and different types of communication: Wi-Fi, 5G, Bluetooth, all sorts of stuff, right? And also medical. So medical, robotics, aerospace, IoT, and also semiconductors, which also serve these different industries. So how is it possible? I mean, you have a relatively small team, right? Fifteen people or so? Twenty-seven, twenty-eight people. Twenty-seven. Okay, sorry. Yeah. With a small team.That’s exactly the very first question you asked me. That’s exactly how it affects and how it comes into the picture. Being organized—I mean, we’ve done this so many times. It’s like we make things so efficient because we already have a plan. Every project we do, in concept, is the same thing. The process is the same. The application is different, but the process is the same. So going through that process and having a very reliable process in place that we follow very religiously makes us super, super efficient. And also, being small, we don’t have to go through a number of different layers. Everything comes to one or two people, gets approved, and we get it going. Everything happens the same day. Nothing waits until the next day here. Are you involved in every project? Fortunately and unfortunately, I’m involved in every project. And one of my goals is to eventually focus on fewer projects so I’d be more effective and efficient. So that’s one of my goals for the next few years. I-Gear is one of them, and we’re also working on another project. It’s for healthcare, it’s for the elderly and infants. Eventually it’s going to be a robot, but right now we’re making the device that is the brain of the robot. So it gets to know the person, it gets to know their habits, it gets to know everything about the person, about their family, about their health, about how they behave. We can remind them of different things. We can assist them with different things. We can watch them. We can emotionally work with them. There are so many different applications that we’re working on now. We can even do preventive diagnostics. What “preventive diagnostics” means is that before the patient or the person gets sick or develops some sort of disease, we can actually identify it before that happens. That’s great. And that’s the most important part of this device. It has so many different applications and different ways it can help and assist an elderly person. And within the next two or three years, my goal is to integrate this into a robot. So we’re going to have a robot that physically helps you as well. My mother ended up in one of those care centers, and I saw how much she was declining on a daily basis—not weekly, not monthly, but daily. And there was nothing, unfortunately, that I or any member of our family could do. I mean, we were there every day, don’t get me wrong, but that’s all we could do for her. We’re all busy. We all have lives. I mean, we were there almost every day, but really, she did not get the care that she needed. And that’s what kind of put me in that frame of mind—how can I help someone like my mom? And that’s how it started about two years ago. And as a matter of fact, now it’s one of the biggest markets. Yeah. It’s one of the biggest. So that’s fascinating. So how can you have so mental bandwidth that you can cover different industries, go deep into different industries, and innovate and invent stuff? How does that even happen? Honestly, I personally work pretty much 12 hours a day. Even on my vacations, I work. Don’t get me wrong, I have a very good life. I work hard and I play hard. I am a very active person. I played as a semi-professional soccer player until I was 58 years old, believe it or not. Actually, next week I’m going to be 65. I still can play. I still can go and compete with 25- and 30-year-old kids, and I still do good, I think. So I keep myself in very good shape. I do mountain biking. I do about 10 to 15 hours of heavy-duty exercise on a weekly basis, and that kind of balances what I’m doing. To answer your question, yes, it’s too much, but yeah, we have to spend more time. There is no magic to it. Sometimes it gets to be too much, but I like what I’m doing, so I enjoy it. Yeah, it shows. Elon Musk is also an example of being able to run six big companies in different areas and be a groundbreaker. But you’re doing something very similar. You are breaking ground in different industries. Yeah. Actually, as I mentioned, I have established different startups and sold them. I have worked on a number of different companies and technologies. As a matter of fact, back in 2005, I brought a whole bunch of different technologies to cars. Any type of car you drive—I don’t care what it is—almost everything in the dash belongs to technologies that we developed from 2005 to 2008. There are some videos and some information on my LinkedIn. I invite people, including yourself, to look into it. The stuff we did back then was in 2005. The iPhone only came out in 2007. We came out with these technologies between 2005 and 2008. Back then, we had Genie. Today they have Alexa and I don’t know what everybody else calls theirs. Yeah. We had Genie. Genie would talk to you. I mean, I’m not just saying it. Please go watch the videos. We have them. So you would just talk to the car, and the car would do everything for you. We came up with a device that initially you could install as an aftermarket stereo in the car. Basically, it would connect all the sensors in the car to the outside world. This was the very first time. As a matter of fact, internet connectivity in the car is my technology. Every single car in the world since 2014 has been connected to the internet, and that’s my technology, my patent, and my license. Of course, I’m not getting much money from it. Unfortunately, I’ve kind of been robbed on that. But at least I can brag about it—that’s our technology. So yeah, we brought a whole bunch of technologies to market. My vision back then was to make the car robust enough to drive without a driver. That’s happening now. It’s happening now. As a matter of fact, we had a car that we put our system into, and we were demonstrating it. And again, there are hundreds of videos about that technology that you can find on the internet. As a matter of fact, we were on PBS for nine months in 27 countries talking about future cars, and that video is also out there. So that was in 2010. They had a half-hour program with my company and with me about future cars. And everything we said, we had the basis for it, and it happened. So, Allen, if you had a magic wand and you could wish for anything to happen in your business, what would that be? So as I said earlier, I like to be more focused now. I’m very spread out with the business—not only with the technical side of things, but also with the business side of things. I really want to get away from the business side and just focus on the technology. That’s what I enjoy more. I do the business side because I have no choice. That’s part of the work, right? But I would like to get to the point where I can focus only on technology, and other people can worry about the other things. So that’s my goal. Okay. So if someone is listening to this and they would like to be like you, what would you advise them? Let’s say they are 20 years old and they want to grow up and be an inventor, come up with solutions, work in different industries, and solve big problems. What’s the path? What would you tell them? So first of all, don’t be like me, that’s for sure. Honestly, you’ve got to enjoy life more than I do. And I do enjoy life. Again, I have different hobbies. I do different sports. I ski, I bike, and those are my hobbies, right? Most importantly, again, we talked about this at the beginning. You’ve got to like what you do. And doing business is not easy. Don’t expect to get into it and have everything work out. Usually, by default, everything goes wrong. So that’s normal. It used to bother me. It used to make me upset, nervous, and all that. But over the last seven to ten years, I learned that things happen, and you just have to resolve them and go through them. Bad things can happen. Good things can happen. It’s all part of the mix. You’ve got to have a very strong personality. Generally, a good percentage of people go paycheck to paycheck, and it’s mental—it’s in their mind. They make a lot of money. They make $100,000 every paycheck. But if you get a paycheck, your mind is like, “Okay, my next paycheck is coming two weeks from now, then another one two weeks after that,” right? And if those two weeks come and you don’t get your paycheck, they go nuts. They go crazy. So if you’re like that, you cannot go into business. In business, it’s all about failure and success. If you’re lucky, that’s a different story. I can go buy a lottery ticket, and only one person out of millions wins. That’s luck. That’s different. But then they lose it all. Lottery winners tend to lose it. Within a year, they’re broke. Yeah, that’s a different story, of course. What I’m saying is that, yeah, some people get lucky. That’s the exception. Don’t compare yourself to that. Don’t go after that. Don’t count on it. Doing business is usually a challenge, no matter what. So you’ve got to have a very strong personality. So yeah, resilience is everything. Well, that’s wonderful. So if someone would like to learn more about SunMan Engineering, or they want to connect with you, what should they do and where should they go? Yeah, the best thing is to please visit the website, which is sunmantechnology.com. There is a contact form there, and you can contact us. We’d be happy to get in touch with you and see how we can help. Okay, fantastic. Well, Allen Nejah, the CEO and chief engineer of SunMan Engineering, and the inventor of many products in different industries, including InfiniGear, which is going to revolutionize transmissions. Thank you for coming on the show and sharing your insights and wisdom. And those of you who are listening, if you enjoyed this, make sure you subscribe and follow us because every week I bring on an amazing entrepreneur to talk with you. Thanks for coming, Allen, and thanks for listening. Important Links: Allen's LinkedIn Allen's website
This week on the show, after the news - we're going to talk about everything shown at the Sony Summer State of play.
This week, the boys grab some beers and head to post-WWII America to watch nobody give AF about our war heroes in William Wyler's “The Best Years of Our Lives”. The highest-grossing movie since “Gone With The Wind”, this moving account follows several soldiers re-acclimating to civilian life in a world that has moved on without them. Thankless bastards. This movie rules. It's long, but it's awesome. John also talks about “Backrooms”. Grab a beer and join us! linktr.ee/theloveofcinema - Check out our YouTube page! Our phone number is 646-484-9298. It accepts texts or voice messages. 0:00 Intro; 7:15 “Backrooms” mini-review; 16:39 1946 Year in Review; 36:06 “The Best Years of Our Lives”: Films of 1946; 01:24:42 What You Been Watching?; 1:40:49 Next Week's Episode Teaser Additional Cast/Crew: Robert E Sherwood, MacKinlay Kantor, Hugo Friedhofer, Dana Andrews, Gregg Toland, Sharaff, Fredric March, Myrna Loy, Teresa Wright, Virginia Mayo, Cathy O'Donnell, Hoagy Carmichael, Harold Rossell, Gladys George, Roman Bohnen, Kan Parsons, Chiwetel Ejiofor, Will Soodik, Renate Reinsve, Mark Duplass. Hosts: Dave Green, Jeff Ostermueller, John Say Edited & Produced by Dave Green. Beer Sponsor: Carlos Barrozo Music Sponsor: Dasein Dasein on Spotify: https://open.spotify.com/artist/77H3GPgYigeKNlZKGx11KZ Dasein on Apple Music: https://music.apple.com/us/artist/dasein/1637517407 Recommendations: Widow's Bay, The Lord of The Flies, The Boroughss, The Cloverfield Paradox, Spider Noir, Everybody Wants Some, Bernie, Last Flags Flying, The Worst Person In The World, Oslo October 31st, Out of the Past, Is This Thing On, Song Sung Blue, John Adams Mini Series, NY Knicks, Casablanca, Additional Tags: Bryan Cranston, Kate Hudson, Bradley Cooper, Will Arnett, Jack /black, Joachim Trier, Richard Linklater, The Duffer Brothers, Focus Features, A24, Curry Barker, Robert Duvall, Sports Documentary, Bowling, Bette Davis, SZA, Keke Palmer, Amazon Studios, Warner Discovery, Paramount Skydance, Conan O'Brien, Weapons, Sinners, One Battle After Another, Frankenstein, Annapurna Films, Old Man Marley, Home Alone, Shawshenk Redemption, Gordon Ramsay, Thelma Schoonmaker, Stephen King's It, The Tenant, Rosemary's Baby, The Pianist, Cul-de-Sac, AI, The New York City Marathon, Apartments, Tenants, Rent Prices, Zohran Mamdani, Andrew Cuomo, Curtis Sliwa, Amazon, Robotics, AMC, IMAX Issues, Tron, The Dallas Cowboys, Short-term memory loss, Warner Brothers, Paramount, Netflix, AMC Times Square, Tom Cruise, George Clooney, MGM, Amazon Prime, Marvel, Sony, Conclave, Here, Venom: The Last Dance, Casablanca, The Wizard of Oz, Oscars 2026, Academy Awards, BFI, BAFTA, BAFTAS, British Cinema. England, Vienna, Leopoldstadt, The Golden Globes, Past Lives, Apple Podcasts, West Side Story, Adelaide, Australia, Queensland, New South Wales, Melbourne, The British, England, The SEC, Ronald Reagan, Stock Buybacks, Marvel, MCU, DCEU, Film, Movies, Southeast Asia, plague, HBO Max, Amazon Prime, casket maker, Seven Samurai, Roshomon, Sergio Leone, Clint Eastwood, Stellan Skarsgard, the matt and mark movie show.The Southern District's Waratah Championship, Night of a Thousand Stars, The Pan Pacific Grand Prix (The Pan Pacifics), Jeff Bezos, Rupert Murdoch, Larry Ellison, David Ellison, Elon Musk, Mark Zuckerberg.
The "Not-E3" showcase week just completely rewrote the future of the PS5, and we are losing our minds! In this episode of PS This Is Awesome!, we break down every single major announcement across the State of Play, Summer Game Fest, and that absolute bombshell of an Xbox Showcase.Yes, you read that right—Halo is officially coming to PlayStation! We dive deep into Microsoft's massive multiplatform strategy shift, including the Halo: Combat Evolved UE5 remake hitting this July, DOOM: The Dark Ages, and the Fable reboot.Plus, we recap Sony's massive first-party updates—including a firm September release date for Marvel's Wolverine and the reveal of God of War: Laufey—and round up the biggest third-party megatons like Persona 6, Final Fantasy VII: Revelation, and the Resident Evil: Code Veronica Remake.Finally, we deliver a reality check for anyone still holding onto last gen: the cross-gen era is officially dead. We pinpoint the tiny handful of titles still coming to PS4 (looking at you, Modern Warfare 4) and explain why publishers have finally cut the cord.Games covered in this episode: Marvel's Wolverine, Halo: Campaign Evolved, Fable, God of War: Laufey, DOOM: The Dark Ages, Persona 6, Resident Evil: Code Veronica Remake, Final Fantasy VII: Revelation, Control Resonant, and many more!Visit www.patreon.com/psthisisawesome to support the show and help us continue producing the content you love!Please, if you enjoyed the content — or even if you didn't quite enjoy this one — come back. We try to offer something for everybody. Share with your friends and help us grow our awesome PlayStation community!As always you can support our show at our Patreon Page. Thanks for listening.http://www.patreon.com/psthisisawesome Hosted on Acast. See acast.com/privacy for more information.
Summer Game Fest 2026 is one of Geoff's best shows yet! With a great showing from Xbox and Nintendo and Sony coming up just okay, Gooch and Trio sit down for a positive talk about the future of gaming. 00:00 - 02:24 Intro 02:25 - 27:05 What are we watching/playing 27:06 - 1:10:15 PlayStation State of Play 1:10:16 - 1:39:52 Summer Game Fest 2026 1:39:52 - 2:04:22 Xbox Game Showcase 2:04:23 - 2:28:33 Nintendo Direct 2:28:34 - 2:29:29 Outro Hosts: Chris Trio & Anthony Ragucci Join our community! https://discord.gg/sTwgsXYGwc Watch us live on twitch at https://twitch.tv/delconerdnetwork Follow Us! https://linktr.ee/delconerds Intro and Outro Music by Alex Rome. https://www.youtube.com/AlexRome Lower Thirds By Alejandro Hernandez https://alejandrojhernandez.com Table by House of Me https://www.instagram.com/athomewithelm/ https://www.athomewithelm.com/
Like the twisted version of Santa Claus that he is, once a year, Geoff Keighley comes out of his mousehole to host a grand event in Los Angeles that lets developers and publishers show off their up-and-coming games to the public via a broadcast presentation he calls the Summer Game Fest. So, it’s essentially LIKE Electronic Entertainment Expo in all but name, and like E3, the event engulfs the first week of June, and has already convinced other entities like Sony and Microsoft to coordinate the airings of their proprietary presentations around the showcase as well. And we here at Press Pause Radio took it ALL in to talk about it with y’all on this latest episode of the podcast (well, everything except for the Nintendo Direct, since the Big N sort of screwed scheduling-wise on that matter.) This week’s cast sees George, Andrew, and special guest Steve, one of the main hosts for the podcast, Fine Time on Super Pod Network, get together to break down PlayStation’s State of Play, Summer Game Fest, and the Xbox Showcase with their shared impressions and anticipated releases that were teased in the respective events. The discussed games include Mighty Cuphead Adventure, Marvel’s Wolverine, Resident Evil Veronica, God of War Laufey, Final Fantasy VII Revelation, Magician: The Devil’s Deal, Castlevania: Belmont's Curse, Crazy Taxi: World Tour, Stranger Than Heaven, and well, a hell of a lot more. We hope y’all enjoy, and while you’re at it—check out the guys over at Fine Time and their own Summer Game Fest episode when you’re done, OH, and be sure to send them your favorite Jack in the Box menu recommendations too! Mail us at our new email Mailbag@presspauseradio.com, leave a voicemail at 42-GAMEZAP-4 (424-263-9274), and be sure to stop by at our Forums if you haven’t already registered and post your thoughts about the show. Finally, make sure to rate and subscribe to us on iTunes and YouTube, follow us on our Twitch page and BlueSky, and finally take part in our Facebook and Steam group! This episode has been brought to you by our new friends at the SuperPod Network, be sure to check out all the other rad podcasts they host for Video Games and more! Finally, this episode was also brought to you by our new sponser, Dubby, a new, jitterless, friendlier energy drink made from a formula that contains a slew of vitamins, amino acids and nootropics including their patented NeuroFactor®. Click on the link listed or enter "PRESSPAUSERADIO" and get 10% off of your order right meow!
It's not-E3 week! Here are all the games that stood out to me from each showcase: 0:00 - Sony State of Play 25:00 - Black Voices in Gaming 28:16 - Latin American Games Showcase 34:22 - Women Led Games Showcase 37:12 - Access-Ability Summer Showcase 46:05 - Summer Games Fest 1:03:22 - Day of the Devs 1:03:41 - Southeast Asian Games Showcase 1:05:44 - Wholesome Direct 1:06:02 - Story-Rich Showcase 1:06:48 - Green Games Showcase 1:07:40 - Gayming Pride Parade 1:09:37 - Future Games Showcase 1:09:44 - Frosty Games Fest If you missed Saturday's live broadcast of Molehill Mountain, you can watch the video replay on YouTube. Alternatively, you can catch audio versions of the show on iTunes. Molehill Mountain streams live at 7p PST every Saturday night! Credits: Molehill Mountain is hosted by Andrew Eisen. Music in the show includes "To the Top" by Silent Partner. It is in the public domain and free to use. Molehill Mountain logo by Scott Hepting. Chat Transcript: 7:01 PM@addictedtochaos2Hello 7:06 PM@addictedtochaos2Never thought I'd say it, but I'm not sold on Wolverine. 7:09 PM@jaredknisely6213its another sony interactive movie 7:10 PM@eathdemonim looking foword to star wars zero company in august 7:12 PM@eathdemonyes its xcom 7:12 PM@jaredknisely6213most sony exclusives have been that way lately 7:13 PM@eathdemonwait was it only on pc? 7:13 PM@eathdemonwait what, thatts realy dumb 7:14 PM@eathdemonon steam the demo is at the top of the games page 7:16 PM@addictedtochaos2Sony used to have such great variety, but now aside from Astro Bot, they are all third person cinematic action adventure games. 7:23 PM@addictedtochaos2It breaks the immersion. 7:23 PM@addictedtochaos2Christopher Judge 7:26 PM@addictedtochaos2Cap was Chris Evans 7:29 PM@eathdemonits making fun of the fact most isiki protags are killed by trucks lol 7:30 PM@addictedtochaos2Chris Pine was Steve Trevor 7:32 PM@SheekagoHey Andrew and all 7:32 PM@SheekagoI remember Clippy 7:32 PM@SheekagoI'm surprised they didn't use Clippy as their AI mascot 7:32 PM@eathdemonwe all member clippy, we are worship clippy 7:54 PM@jaredknisely6213its susposed to be a homage to him 7:57 PM@jaredknisely6213do you know why he is in the game 7:59 PM@jaredknisely6213snoope was for him to be put in the game 7:59 PM@jaredknisely6213snooped asked 8:12 PM@eathdemonagain looking forword too star wars zero company 8:14 PM@jaredknisely6213mass effect like 8:14 PM@jaredknisely6213has a lot hype behind it 8:14 PM@eathdemonyeah the expainse is budget mass efect 8:15 PM@jaredknisely6213pc show will be good 8:16 PM@eathdemonil be at dnd while the xbox press confrence is on 8:17 PM@eathdemone day
Au programme:Summer Games Fest: rodé et efficaceXbox: timide retour des exclus, Game Pass en forceNintendo Direct: c'est toujours pas çaLes nouveautés du ComputexNotre jeu du moment: Crushed in TimeLe reste de l'actualité---Infos :Animé par Patrick Beja (Bluesky, Instagram, Twitter, TikTok)Co-animé par JK Lauret (Bluesky).Co-animé par Cassim Montilla (Bluesky).Co-animé par Sébastien Bénard (Bluesky).Produit par Patrick Beja (LinkedIn) et Fanny Cohen MoreauMusique par Daniel Beja.Le Rendez-vous Jeux épisode 51 – L'E3 c'est le marathon du jeu vidéo – Summer Games Fest, Xbox Showcase, Nintendo Direct, Computex, Crushed in TimeLiens :
Spider-Noir is an American neo-noir superhero series developed by Oren Uziel for MGM+ and Prime Video. Based on Marvel Comics featuring the character Spider-Man Noir, the series follows an aging private investigator and superhero in 1930s New York City who grapples with his past. Uziel and Steve Lightfoot serve as the showrunners of the series, which is produced by Sony Pictures Television in association with Amazon MGM Studios. It is set in an alternate universe within the Sony's Spider-Man Universe (SSU) franchise. Nicolas Cage stars as Ben Reilly / The Spider in his first lead role in a television series, with Lamorne Morris, Li Jun Li, Karen Rodriguez, Abraham Popoola, Jack Huston, and Brendan Gleeson also starring.Disclaimer: The following may contain offensive language, adult humor, and/or content that some viewers may find offensive – The views and opinions expressed by any one speaker does not explicitly or necessarily reflect or represent those of Mark Radulich or W2M Network.Mark Radulich and his wacky podcast on all the things:https://linktr.ee/markkind76alsohttps://www.teepublic.com/user/radulich-in-broadcasting-networkFB Messenger: Mark Radulich LCSWTiktok: @markradulichtwitter: @MarkRadulichInstagram: markkind76RIBN Album Playlist: https://suno.com/playlist/91d704c9-d1ea-45a0-9ffe-5069497bad59
Cette semaine sur le podcast, Lysandre et Joanie reçoivent Sony Carpentier, doctorant en sociologie à l'UQAM et cofondateur du collectif Masculinités Plurielles, pour une conversation aussi fascinante que nécessaire sur la masculinité, le féminisme, les privilèges, les relations et les défis que vivent les hommes dans notre société. Sans filtre, Sony explique comment les garçons apprennent ce que signifie « être un homme », pourquoi certaines normes masculines persistent encore aujourd'hui et comment elles influencent les relations, la santé mentale, l'amitié, l'amour et même la façon dont les hommes parlent de leurs émotions. Ensemble, ils abordent des sujets aussi variés que la masculinité toxique, les privilèges masculins, les réseaux sociaux, les mouvements masculinistes, la solitude des hommes, la pression de performer, la vulnérabilité, l'identité, les stéréotypes de genre et l'importance de développer sa curiosité plutôt que de toujours vouloir avoir raison. Sony partage également ses recherches sur les jeunes hommes, les relations amoureuses, le rôle du pourvoyeur, les algorithmes, les communautés en ligne et la manière dont notre société façonne encore aujourd'hui les attentes envers les hommes et les femmes. On parle aussi de féminisme, de dating, de confiance en soi, de communication, de santé mentale, d'égalité, de remise en question, de privilèges, d'émotions et de tous ces comportements qu'on reproduit parfois sans même s'en rendre compte. Un épisode qui invite à réfléchir, à nuancer et à mieux se comprendre collectivement. Le podcast est présenté par OxioUtilise le code promo SEXEORAL pour obtenir 1 mois gratuit sur https://bit.ly/oxio-sexeoralLe podcast est présenté par Éros et CompagnieUtilise le code promo SEXEORAL pour 15% de rabais sur https://bit.ly/eros-fetedesperesRéserve ta soirée entre amis au SHAKER de ton choix dès maintenant sur https://bit.ly/SexeOral-Shaker
Destiny 2 stürmt ausgerechnet zum Abschied Platz 1 der weltweiten Steam-Verkaufscharts. Was eigentlich ein Grund zum Feiern wäre, besiegelt in Wahrheit die offizielle Beerdigung des beliebten MMO-Shooters, denn mit dem finalen Update „Monument of Triumph“ wechselt das Spiel dauerhaft in den reinen Wartungsmodus – neue Erweiterungen oder Seasons wird es nie wieder geben. Warum kommt diese gewaltige Welle der Begeisterung erst jetzt, wo es eigentlich viel zu spät ist? Wie konnten Sony und Bungie ein einstmals so erfolgreiches Franchise strategisch so sehr gegen die Wand fahren? Und warum setzt die Chefetage alles auf das strauchelnde neue Projekt Marathon, während ein treues Millionen-Publikum praktisch im Regen stehen gelassen wird? Darüber diskutieren Lea, Micha, Leya und Dariusz intensiv im neuen GameStar-Talk. Was sagt ihr zum endgültigen Aus des Sci-Fi-MMOs? Schreibt uns eure Meinung direkt in die Kommentare! Alle Links zum GameStar Podcast und unseren Werbepartnern: https://linktr.ee/gamestarpodcast
On this episode, the guys discuss the latest game announcements from Sony's State of Play, Summer Games Fest, Xbox Showcase and more. Continue reading →
This week's episode is all about Cine Gear, which took place at the beginning of the month in Los Angeles. We discuss what brands and new products Johnnie covered at the show — from the ZEISS Horizon Anamorphic lens to the Sony RIALTO 65 sensor block. Further, we talk about the Kinefinity VISTA pricing, Apple Immersive Video updates at WWDC26, the ARRI Eurovision documentary, and GoPro's going concern warning. (00:00) Intro (06:00) ZEISS Horizon Anamorphic First Look – 2x Full-Frame Lenses With Internal Motors https://www.cined.com/zeiss-horizon-anamorphic-first-look-2x-full-frame-lenses-with-internal-motors/ (15:04) ZEISS Panoptes 65 Unveiled – Ten Large-Format Primes at T2.2 with LPL Mount and 59.9mm Image Circle https://www.cined.com/zeiss-panoptes-65-unveiled-ten-large-format-primes-at-t2-2-with-lpl-mount-and-59-9mm-image-circle/ (25:36) Sony RIALTO 65 in Development – 65mm Sensor Block for the VENICE 2, Remote Operation, Multiple Recording Modes https://www.cined.com/sony-rialto-65-in-development-65mm-sensor-block-for-the-venice-2-remote-operation-multiple-recording-modes/ (30:41) Cinelux Project SIXTEEN Hybrid Film and Digital Super 16 Camera – First Look https://www.cined.com/cinelux-project-sixteen-hybrid-film-and-digital-super-16-camera-first-look/ (40:30) Bosma Vega H2 First Look – 6K Full-Frame Camera With HVS https://www.cined.com/bosma-vega-h2-first-look-6k-full-frame-camera-with-hvs/ (49:42) SmallRig Steps Into Bags With a 25L Backpack Designed to Secure Your Gear https://www.cined.com/smallrig-steps-into-bags-with-a-25l-backpack-designed-to-secure-your-gear/ (51:15) SmallRig Enters the Storage Market With a Phone-Mounted SSD https://www.cined.com/smallrig-enters-the-storage-market-with-a-phone-mounted-ssd/ (55:02) Why Profoto Is Betting on High-End Cinema Lighting – The Thinking Behind the ProPanel 3×2 https://www.cined.com/why-profoto-is-betting-on-high-end-cinema-lighting-the-thinking-behind-the-propanel-3x2/ (57:20) Strada 2 First Look – Local Drives, Remote Editing https://www.cined.com/strada-2-first-look-local-drives-remote-editing/ (01:02:47) NANLUX Matrix 2500B and Matrix 2500C – First Look https://www.cined.com/nanlux-matrix-2500b-and-matrix-2500c-first-look/ (01:05:18) Eddie AI's Shamir Allibhai on Building an AI Teammate for Editors https://www.cined.com/eddie-ais-shamir-allibhai-on-building-an-ai-teammate-for-editors/ (01:08:45) Tilta Illusion Magnetic Filters Introduced – Modular Polarization and VND https://www.cined.com/tilta-introduces-the-illusion-magnetic-filters-modular-polarization-and-vnd/ (01:10:49) SIRUI IronStar 100mm Anamorphic Macro Lens – A Close Focus First for the Series https://www.cined.com/sirui-ironstar-100mm-anamorphic-macro-lens-a-close-focus-first-for-the-series/ (01:17:20) Cadrage Studio Launches in Early Access – Pre-Production Suite from the Director's Viewfinder Team https://www.cined.com/cadrage-studio-launches-in-early-access-pre-production-suite-from-the-directors-viewfinder-team/ (01:21:42) Kinefinity VISTA Confirmed at $2,499 – Full-Frame 6K Open Gate, 220GB Built-In SSD, 610g Body https://www.cined.com/kinefinity-vista-confirmed-at-2499-full-frame-6k-open-gate-220gb-built-in-ssd-610g-body/ (01:25:00) Apple Immersive Video Gets Live Formats, iPhone Playback, and Static Foveation Streaming at WWDC26 https://www.cined.com/apple-immersive-video-gets-live-formats-iphone-playback-and-static-foveation-streaming-at-wwdc26/ (01:31:40) ARRI, 12 Points – How Eurovision 2026 Was Shot on 24 ALEXA 35 Live Cameras https://www.cined.com/arri-12-points-how-eurovision-2026-was-shot-on-24-alexa-35-live-cameras/ (01:33:19) GoPro Warns It May Not Survive the Year as Auditor Flags Going Concern Doubt https://www.cined.com/gopro-warns-it-may-not-survive-the-year-as-auditor-flags-going-concern-doubt/ (01:35:12) The Chronos Project's Edge Bets on Real Cameras Where Most Long-Term Remote Timelapse Rigs Use Action Cams https://www.cined.com/the-chronos-projects-edge-bets-on-real-cameras-where-most-long-term-remote-timelapse-rigs-use-action-cams/
We hope you enjoy the World's Greatest Podcast (about video games). This week is all about the week that used E3, but now is all the showcases. Before this recording, we saw Sony's State of Play, Geoff Keighly's Summer Games Fest and Xbox's Showcase. We get Nintendo's by the time this episode airs. For thoughts on it, tune in next week. What have you been most excited to see and can't wait for from all the announcements and upcoming games?! We'd love to hear. Official inbox is weeklygameschat@gmail.com. Thank you for allllll the things. Game On! This and all episodes are streamed live on twitch.tv/weeklygameschat. Be unequivocally YOUdj heygooddjheygood
Chris Kellum and Tyler Yaw welcome back wedding photographer Leigh Roberts for a candid conversation covering sobriety, wedding industry trends, photography hot takes, and what happens when a wedding professional plans her own wedding. Leigh shares her journey of being sober for one year and seven months after a major health scare, discussing the lifestyle changes, nutrition adjustments, supplements, and daily habits that helped her regain her health. She also reflects on her decision to elope after spending nearly 14 years photographing weddings, explaining why she and her husband chose a small, intimate celebration that cost roughly $6,000.The conversation dives deep into the realities of modern weddings, including rising costs, vendor pricing, wedding-industry politics, and the trends Leigh believes should disappear. She discusses everything from polka-dot wedding aesthetics and intentionally crooked photos to preferred-vendor cliques, DJ choices, and the pressure couples face when planning their big day. Leigh also shares practical advice for couples navigating family dynamics, vendor relationships, and wedding-day expectations.On the photography side, Leigh offers strong opinions on delivering RAW images, the importance of editing, flash photography, second shooters, drone coverage, venue lighting, and the ongoing Canon versus Sony debate. The episode wraps with memorable wedding horror stories, discussions on AI's impact on photography, and valuable insights for anyone planning a wedding or working in the wedding industry.Timestamps00:00 Meet the Guest Leigh 00:53 Sober and Holistic Reset 02:04 Vaccine Injury Recovery 04:37 Lifestyle Changes and Food 05:45 Backyard Gym and Cooking 07:15 Eloping After 14 Years 09:33 Wedding Trends Pet Peeves 12:26 Wedding Costs and Pricing 15:19 Gen Z Vendors and Identity 20:45 Music Choices and DJs 25:03 Preferred Vendor Cliques 28:46 Shot List Hot Takes 28:58 Dress Shot Debate 29:55 Venue Lighting Matters 32:46 Second Shooters Strategy 35:00 Wedding Horror Stories 41:14 Trends, Flowers, and Cake 43:42 Flash, Film, and Gear 47:25 Canon vs Sony Switch 53:58 Pricing RAWs and AI 01:00:53 Family Dynamics Checklist 01:02:27 Wrap Up and GoodbyeKey TakeawaysWhy Leigh chose to elope after nearly 14 years of photographing weddings.The wedding trends she believes are overrated and ready to disappear.How sobriety and lifestyle changes transformed her health and daily life.The truth about wedding photography pricing and vendor costs.Why professional editing is a critical part of photography.Her thoughts on second shooters, drones, flash photography, and venue selection.Canon vs Sony: which system she prefers and why.Real wedding-day horror stories and lessons learned from years in the industry.How AI may change the future of photography and creative work.Practical advice for couples planning a wedding without unnecessary stress.
It's the calm before the storm. Sony has had their State of Play, which we cover, but that's just the appetizer for next week. That's right friends, Keigh Geoffley returns to host the E Summer Game Awards Fest 3 for 2026!00:00 Billowing fat plumes, announcements09:38 Sony State of Play 202601:12:21 007 First Light final thoughts01:43:39 Trails in the Sky 1st Chapter Remake final thoughts02:03:41 Justin's movie round-up (Unhinged, Nanny Cam, The Hunt, The Barbie Movie)02:20:55 Making movies with friends, Backrooms, Masters of the Universe 202603:08:19 CQC (Comments, Questions, Concerns)Theme song and interstitial music by Megan McDuffee: https://meganmcduffee.comLogo and artwork by John GholsonAnnouncer: John GholsonJoin our Discord, learn about how you can support the show, and more: https://linktr.ee/TheStageSelectEmail: thestageselectpod@gmail.comCopyright 2024-2026 Space Monkey Mafia Productions
How to Trade Stocks and Options Podcast by 10minutestocktrader.com
The market tried to bounce… and failed. SPY briefly pushed higher, then rolled over hard, tagged the 50-day moving average, and left behind a nasty lower-low candle. Now the warning signs that were hiding under the surface are starting to show up where everyone can see them.In this breakdown, we dig into why OVTLYR sell signals started flashing before the market weakness became obvious. Buy signals are fading, sell signals are rising, and only 29% of the market still has buy signals. Tech is getting hit hard, volatility is expanding, and the big leaders that used to carry the market are now leading it lower.Apple, Sonos, Sony, gold, silver, copper, and major tech areas like communication equipment, solar, and consumer electronics are all showing pressure. And with rates rising, the dollar pushing toward a key pivot, and the 2/10 spread still moving in the wrong direction, this market is getting a lot less forgiving.But money always rotates somewhere. Right now, the stronger areas are real estate, healthcare, industrials, utilities, and consumer defensive. Inside staples, packaged foods are starting to wake up, with names like Campbell's, Hormel, Smuckers, and Kraft Heinz showing why boring stocks can matter when the market gets ugly.✅ SPY failed bounce, sell signal, lower lows, and 50-day test✅ Tech sector breakdown, Apple, Sonos, Sony, and volatility expansion✅ Rates, dollar, gold, silver, copper, and 2/10 spread✅ Consumer defensive, utilities, staples, and sector rotation✅ Campbell's, Hormel, Smuckers, Kraft Heinz, and packaged food stocksIf you're watching this market and wondering where money is rotating while tech breaks down… this one shows the shift happening in real time.Subscribe to OVTLYR for disciplined trading strategies that actually make sense.
They call it SUMMER Games Fest but I dunno man, it's like 11 degrees today and I've got the heater on. What's that all about? We've got a huge week of game announcements to cover from Sony's State of Play, The Summer Games Fest Presentation and Microsoft's Xbox Showcase. We're taking you through all of the big news - the surprise announcements, exciting reveals, unnecessary remakes, and deceased celebrity cameos. Hosted on Acast. See acast.com/privacy for more information.
*Popcorn Theology Episode: "Spider-Noir – Web of Redemption"* _(Cue gritty saxophone wail and fedora-tippin' piano riff...)_ Listen up, youse mugs! James, Miles and Eric give the spiritual shakedown to this hard-boiled new Sony picture featurin' one Cagey fella. Hear us patter about dames that'll break your heart, mobsters with tommy guns, and one burned-out ex-superhero tryin' to stay outta the spotlight. If youse a fan of capes, confessions, or a black and white morality tale that's actually kinda grey, we got the goods, see? So grab your gat and fedora, pour yourself a stiff one and tune in. *Popcorn Theology: Poppin' kernels and provin' Scripture since... well, you know the drill.* Chapters: 0:24 - Welcome & Summary 2:47 - Popcorn Ratings 6:08 - Theology Ratings 8:40 - Subscribe, Share, Support 9:51 - Ads 11:55 - SPOILER WARNING and Authentic Black and White or True-Hue Full Color 16:37 - Popcorn Discussion 20:00 - "Why Don't Movies Look Like Movies Anymore?" @impatrickt https://www.youtube.com/watch?v=EwTUM9cFeSo 22:10 - Is Nicolas Cage Good or Bad? https://www.youtube.com/watch?v=jdDd8f8nX-w 38:58 - How Do We Handle Our Grief? 50:27 - There's More to Being Good Than Doing What Feels Good. 53:55 - Appealing To Someone's Better Nature. 1:08:36 - Love is Not An Excuse To Do Whatever You Want. 1:10:47 - Megawatt: Pride Comes Before the Fall 1:15:36 - Until Next Time… Don't forget to SUBSCRIBE and click the notification bell. Follow & connect: https://linktr.ee/popcorntheology Support: https://www.patreon.com/popcorntheology Rate and review to get 2 FREE Popcorn Theology Stickers! Write a 5-star review and send a screenshot, along with your mailing address, to feedback@popcorntheology.com, and you'll receive 2 FREE stickers! iTunes link here: https://podcasts.apple.com/us/podcast/popcorn-theology/id990110281 #spidernoir #nickcage #spiderman #FaithAndFilm #MoviePodcast #FilmReview #ChristianPodcast #MediaLiteracy #ReformedTheology #christianmoviereview Intro Music by Ross Bugden: https://youtu.be/Bln0BEv5AJ0?si=vZx_YiHK3hNxaETA
#SonyPlaystation #GodofWar #Wolverine #Laufey #GoW #CvS2 #MarvelTokon So Sony came in HOT with the latest State of Play and they are really establishing in wanting folks to continue to invest in their console. CJ and DJ Tsu talk all about the games and get a little nostalgia as well.
What a week! Our jam-packed episode of Sacred Symbols covers all of the announcements from both Sony's State of Play presentation, as well as Geoff Keighley's Summer Games Fest showcase. And let's just say, there's a ton to get through. State of Play's 25 game roster included a fresh, expanded look at Wolverine, the reveal of Firesprite's long-rumored Until Dawn 2, and the confirmation of a brand new God of War game in the form of Laufey (plus a ton of third-party stuff, including Onimusha: Way of the Sword, Silent Hill: Townfall, Control Resonant, Phantom Blade 0, Tomb Raider: Legacy of Atlantis, and more). Geoff's show went even harder, with a full 53 games displayed, including the culmination of the Final Fantasy VII Remake saga in the form of Final Fantasy VII: Revelation, the always-assumed Resident Evil: Code Veronica remake en route in 2027, two new Cuphead titles, the Stellar Blade sequel Blood Rain, and so on. We have other news this week, too -- MMORPG Horizon: Steel Frontiers has been delayed, California's legislature is going after developers and publishers who delist games, Fable has been delayed until next year, and so on -- but really, the meat of the show is all about these E3-like pressers. Even the questions at the end! So buckle up for one long episode of Sacred Symbols. Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement. 0:00:00 - Intro0:08:09 - Another Sacred statistic0:19:59 - dishonored brokers0:26:24 - "the podcast I listen to"0:34:27 - State of Play rundown3:12:55 - Was State of Play underwhelming?3:25:13 - Economic realities of originality3:37:27 - Stagnant first party3:44:25 - Studios stuck on IPs3:50:39 - Less attractive female characters?4:00:40 - September is looking rough4:08:39 - Summer Game Fest rundown5:26:13 - Sony removes more shovelware5:31:48 - Horizon: Steel Frontiers delayed5:33:14 - Amazon and 007 First Light5:40:50 - Toy Story Retro Roundup5:50:18 - New CA bill for game preservation6:02:53 - Fallout 76 coming to PS56:03:43 - Fable delayed6:04:11 - Gravity Circuit 2 announced6:04:57 - May 2026 PSN top downloads6:06:59 - What We're Playing (Pragmata, Saros, Mina the Hollower, 007: First Light) Learn more about your ad choices. Visit podcastchoices.com/adchoices
After being bombarded by gaming news at Sony's PlayStation State of Play, Summer Game Fest, the Xbox Games Showcase, and beyond, Ben, Steve Ahlman, and Matt James get together to analyze the biggest game announcements and trailers. First, they discuss some major themes and takeaways from the week, including the onslaught of releases in store before 'GTA VI' and the industry's about-face on live-service games and console exclusivity. Then, they focus on how hype-worthy each event was and assess what they saw (and in some cases, played) of heavy hitters such as 'God of War Laufey,' 'Marvel's Wolverine,' 'Resident Evil Veronica,' 'Star Wars: Galactic Racer,' 'Final Fantasy VII Revelation,' 'Halo: Campaign Evolved,' 'Gears of War: E-Day,' and many more.Host: Ben LindberghGuests: Matt James and Steve AhlmanSenior Producer: Steve AhlmanAdditional Production: Arjuna Ramgopowel Learn more about your ad choices. Visit podcastchoices.com/adchoices
The Gi crew discuss all the major reveals from Summer Games Fest, State of Play, Xbox Showcase and every other showcase. Games such as God of War Laufey, Wolverine, FF7 Part 3, Metro 2039, Resonance Plaque's Tale, Onimusha, Spyro, Guild Wars 3 and more.
It's the summer of the delay. This week Raz and Jake break down two tactical shooters moving in opposite directions — Hell Let Loose: Vietnam getting pushed back to August after a rough beta, and Wardogs pulling its early access UP (something you basically never see) — and what each move says about a studio's confidence. Then it's Summer Game Fest: the turn-based Star Wars Zero Company that's right up Raz's alley, the surprisingly good-looking Lords of the Fallen 2, and the story everyone's actually arguing about — God of War: Laufey, where Sony takes Kratos out of the lead and hands the axe to his late wife Faye. Creator David Jaffe called it live: "this is not God of War." We get into whether dropping your icon is a bold swing or brand suicide, why the shooter genre feels stale and dead right now, and why most video games — yes, even in your favorite genre — just suck. Two friends, real takes, no script. 0:00 - Intro & the Summer of the Delay 1:27 - Hell Let Loose: Vietnam beta — what's broken 7:00 - Why the HLL: Vietnam delay to August is the right call 10:02 - Wardogs pulls its date UP (you never see this) 13:49 - Plot twist: Team17 publishes both games 15:57 - The shooter genre is stale and dying 20:14 - "These devs actually play video games" 26:30 - Summer Game Fest & why most games suck 29:59 - Keighley, Highguard & the single-player pivot 39:35 - Star Wars Zero Company — turn-based tactics 53:50 - Lords of the Fallen 2 reaction 57:23 - God of War: Laufey — they took Kratos out 1:04:23 - A 20-year fan: "I wanna play as Kratos" 1:23:04 - DMZ tomorrow on Patreon + shoutouts _Note: timestamps may be slightly misaligned on podcast apps (but not on YouTube) due to dynamic ads._ The podcast is available wherever you listen to podcasts, and ad-free & early access versions - as well as bonus episodes - are available to all of our Patreon (https://www.patreon.com/thedropshot) supporters. We stream the podcast live on our YouTube (https://www.youtube.com/c/thedropshotpodcast) every Saturday morning at ~9 o'clock Pacific Time. We typically start the stream 30 minutes early to answer viewer questions, banter, and chat. Links for everything are below. Thanks for checking us out!
In this week's Stansberry Investor Hour, Dan welcomes Dave Lashmet back to the show. Dave is the editor of Stansberry Venture Technology, an advisory that takes a "venture capitalist" look at the market. Dave scours the market looking for little-known small-cap companies that are potentially producing the next wonder drug or technology. Dave kicks things off by discussing the SpaceX IPO. He calls the company a "Tower of Babel," saying the best use case for Starlink is to replace cell phone towers. However, Starlink's satellites can only provide service for up to 1,000 people. In rural areas, this is fine, but larger cities and the surrounding areas would have higher demand. Additionally, Dave says that there's a 10-year gap between Earth-based and space-based communications. Unlike cell phone towers, satellites have to go through additional processes to ensure that they will function properly while they're in orbit. But in the midst of the IPO, Dave says that Alphabet subsidiary Google will be a major winner. (0:00) Next, Dave shares how the SpaceX IPO will result in many folks investing in 401(k)s to be holding shares of the company unintentionally and how that happens. And they'll have an unreasonable percentage of their portfolio owning a stock that isn't gushing cash. Dave then talks about how cameras will be the future of space. Sony's research and development division created a "four-color camera" that operates on the red, green, blue, and shortwave infrared spectrums. Infrared doesn't currently work in any functional capacity for everyday users, but for the companies that build telescopes, the next breakthrough was evident. And this technology can help with "seeing" better than other cameras. (19:52) Finally, Dave breaks down "near space," the region of the atmosphere between the stratosphere and space. It's tricky to station anything there due to the high amount of air resistance and insufficient amount of air that could support the lift needed for wings, so there's little interest in going there. But one company Dave is looking at is developing the "basking shark" capable of enduring in near space. And if the U.S. government wants its "golden dome," it needs to go to this company. And Dave marvels at how space is able to improve many things on Earth that wouldn't be possible otherwise. (39:45)
This episode brought to you by Ziva.sh The best way to help you develop your games through Godot. Gaming hosts Josh, Ryan, and Ace are breaking down Sony's latest State of Play and all the biggest announcements shaking up the gaming world! From jaw-dropping reveals to surprise trailers and release dates, we're covering everything that has gaming fans buzzing. Which games stole the show, which reveals left us wanting more, and what do these announcements mean for the future of video games? Join us as we dive into all the biggest moments, hottest takes, and can't-miss highlights from Sony's showcase. If you love gaming and keeping up with the latest video games, this is one episode of the Video Gamers Podcast you won't want to miss! God of War: Laufey https://www.youtube.com/watch?v=MCg5A1Jupi0 Marvel's Wolverine https://www.youtube.com/watch?v=s3pDMUWlA6I Control Resonant https://www.youtube.com/watch?v=lTHTfqPTQ1k ILL https://www.youtube.com/watch?v=SRSZpIT0OGA Rayman Legends Retold https://www.youtube.com/watch?v=TKfG9hiueak Phantom Blade Zero https://www.youtube.com/watch?v=ZX8mHo0aSbc Tomb Raider: Legacy of Atlantis https://www.youtube.com/watch?v=0wEjbSYNUM8 Thanks to our MYTHIC Supporters: Redletter, Disratory, Ol' Jake, Gaius, Jigglepuf, Phelps and NorwegianGreaser, Dettmarp and NightWizard63 Thanks to our Legendary Supporters: HypnoticPyro, PeopleWonder, Bobby S. Connect with the show: Support us on Patreon: patreon.com/videogamerspod Join our Gaming Community: https://discord.gg/h2cHKAvSmu Follow us on Instagram: https://www.instagram.com/videogamerspod/ Follow us on X: https://twitter.com/VideoGamersPod Subscribe to us on YouTube: https://www.youtube.com/@VideoGamersPod?sub_confirmation=1 Visit us on the web:https://videogamerspod.com/ Learn more about your ad choices. Visit megaphone.fm/adchoices