Podcasts about PlayStation 3

Seventh-generation and third home video game console developed by Sony

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    Best podcasts about PlayStation 3

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    Latest podcast episodes about PlayStation 3

    Making Awesome - Inventors, makers, small business
    Creality's Spark i8 Looks VERY Familiar!!- Making Awesome 270

    Making Awesome - Inventors, makers, small business

    Play Episode Listen Later Sep 15, 2026 168:16


    ​ @Creality3D  has teased their latest in the Spark lineup, the Spark i8, which looks suspiciously like the old school mixing hotend called the Diamond Hotend (not to be confused with Diamondback Nozzles). They also showed off their new K3 at  @IFABerlinHub  with their KliTech technology installed.  @Prusa3D  unveiled the latest in slicers, PS3.0, which, while still in alpha, is a massive jump from previous slicers in their lineup. Want edited versions of these shows? Check out  @makingawesome  for edited down shows and clips as well! A HUGE Thank you to the Filament Sponsors of these streams,  @printedsolid  and  @3dprima481 ! Check them out: https://printedsolid.comhttps://3dprima.com Use "MakingAwesome" for 20% off on all PrimaCreator and Copymaster3D materials until April 30th 2026Want to get some of the UK's fastest, and the first REAL Bamboo printer out there or the newly launched ALLCLEAN, the first dedicated 3D printer bed cleaner? Check out  @construct3d  https://b.link/Construct3DUse the discount code : "makingawesome" for 15% off.Need HIGH END 3D Scanning ANYWHERE in the world?? Check out  @3DMusketeers !! Utilizing over $250k in scanners, projects both big and small they can easily handle! Fully portable, able to bring the gear to you, 3D Musketeers is your one stop shop for all things Physical to Digital and even Digital to Physical. Full Service Art To Part rapid prototyping, product development, and of course, 3D Printing with 3D Musketeers! https://b.link/3DM__________________________________Do you have an idea you want to get off the ground? Reach out to the Making Awesome Podcast through https://3DMusketeers.com/podcast and someone will get you set up to be a guest!

    Sacred Symbols: A PlayStation Podcast
    #428 | Fetch the Anesthetist

    Sacred Symbols: A PlayStation Podcast

    Play Episode Listen Later Sep 14, 2026 274:01


    So much bad mojo currently surrounds the PlayStation brand, that the negativity is starting to feel more like a trend than a temporary happenstance. The most recent news -- that Sony cancelled Kojima's Physint project, allowing him to take it to rival Xbox -- is the freshest addition to an increasing line of gut punches. Worse yet, such a move reveals something seemingly deeper: A sick PlayStation, unable to make rational decisions, desperately in-need of going under the knife and emerging with new leadership and a new directive. We discuss. Plus: Killzone Remaster/Remake rumors percolate, a popular PS3 emulator now allows play directly off of Blu-ray discs, the Saudis plot an EA-Savvy merger, Valve accidentally leaks a ton of upcoming games' achievements, and more. Then, we finish things up (as we always do) with listener inquiries. Could the greater multiplayer space benefit from a reorientation away from PvP and towards PvE? Are people severely underestimating the demand for PlayStation 6? Could Sony once again expand its first party sports offerings beyond MLB: The Show? Should we start deploying mouth-agape thumbnail images? Sign up and get 10% off at https://www.betterhelp.com/symbolsPlease keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement.0:00:00 - Intro0:40:31 - Mega Man amiibo0:40:56 - Advice for divorce0:54:28 - Sacred Make-A-Wish0:58:15 - Thumbnail preference1:03:47 - Sony's physical production was misreported1:06:30 - Sony pulls PHYSINT, Kojima goes to Xbox2:14:20 - Rumor: Killzone is returning2:26:33 - Valve leaks achievements of tons of games2:38:02 - You can play PS3 games on disk on PC2:41:50 - EA and Savvy could combine2:46:43 - SNK announces Metal Slug Ultimate Collectoin2:51:48 - New PS+ Game Catalog titles2:54:27 - August PSN charts2:57:02 - What We've Been Playing (Alan Wake II, The Blood of Dawnwalker, Onimusha: WotS, Plague Tale Resonance)3:19:34 - Wolverine discussion3:42:57 - PvE over Pvp3:48:48 - Where is Mega Man Legends?3:55:00 - Is it better to be an early adopter?4:04:23 - Video game innovation4:14:57 - Sony first party sports4:18:34 - The end of remasters Learn more about your ad choices. Visit podcastchoices.com/adchoices

    Game Kast
    Is Marvel’s Wolverine de moeite? – Game Kast #309

    Game Kast

    Play Episode Listen Later Sep 12, 2026 222:39


    Game Kast, de beste gaming podcast die hopelijk beter 40 wordt dan Zelda, presenteert: Het gaming nieuws van de week! The Legend of Zelda: Ocarina of Time remake, Marvel's Wolverine, Xbox Disc to Digital, en veel meer... 00:00 Intro 01:04 Op de kalender 03:27 The Legend of Zelda Direct 38:54 Nintendo Direct 50:55 PlayStation State of Play 1:05:33 De no-physical backlash 1:19:59 PS3 emulator speelt physical discs 1:22:55 Xbox discs to digital 1:36:05 Xbox beperkt Cloud Gaming 1:43:24 Nog een Steam leak 1:53:51 jNoxx op VRT's WinWin 2:14:34 Wolverine (+ INTERVIEW) 2:40:04 Espe speelt Onimusha 2:43:24 Jerre speelt Hot Wheels Infinite Rush 2:51:24 Jerre speelt Moonlighter 2 3:01:06 Jerre speelt Orbitals 3:07:38 Jerre speelt Splatoon Raiders 3:12:37 Jerre speelt Lies of P 3:18:30 jNoxx speelt Saboteur 3:19:23 jNoxx speelt The Blood of Dawnwalker 3:26:27 jNoxx Speelt Resonance: A Plague Tale Legacy Check de Game Kast release kalender: ▶ https://gamekast.be/kalender GAME KAST MERCH: ▶ https://merch.gamekast.be JOIN DE DISCORD: ▶ https://discord.gg/Y6Buz8VCU7 VOLG GAME KAST: ▶ https://www.instagram.com/gamekast/ ▶ https://www.threads.net/@gamekast ▶ https://bsky.app/profile/gamekast.bsky.social ▶ https://www.tiktok.com/@gamekast ▶ https://www.facebook.com/GameKastPodcast ▶ https://gamekast.be Bedankt om te luisteren! En vergeet niet Jerre zijn games te kopen! ▶ Steam: https://store.steampowered.com/app/1248140/Trailer_Trashers/ ▶ Nintendo: https://www.nintendo.be/nl/Games/Nintendo-Switch-download-software/Trailer-Trashers-1740700.html

    Gamer Como A Gente > > > Podcasts
    DLC #180: Detonando Agora! 87

    Gamer Como A Gente > > > Podcasts

    Play Episode Listen Later Sep 4, 2026 128:30


    Olá Amigos e Amigas Gamers! Sejam bem-vindos a mais um podcast do Gamer Como a Gente! O Detonando Agora é a atração do GCG onde falamos sobre os jogos que estamos jogando ou que até mesmo já zeramos. Todo gamer gosta de bater um papo sobre os games do momento e este é o espaço que fazemos isso. Podem ficar tranquilos que é sem spoilers. Lembrando da promoção do Julio Santi no GCG Podcast #220! O ouvinte do GCG que comprar o Master Lemon e mandar uma cartinha para a gente comprovando, ganha uma segunda cópia para presentear o amigo! Vamos participar? Apertem o play e vamos lá! Conheçam os jogos comentados: The Elder Scrolls IV: Oblivion Remastered: www.youtube.com/watch?v=wFJ3PZuAjK4 Doki Doki Literature Club: www.youtube.com/watch?v=kB1663FTpzU The Duskbloods: www.youtube.com/watch?v=d0ij2uQ87nc The Precinct: www.youtube.com/watch?v=4CHGcpU7Udo Nine Sols: www.youtube.com/watch?v=8AXi3ZZ6VS4 Hades 2: www.youtube.com/watch?v=ppEKFy83w-o Para os ouvintes que querem maratonar o GCG: o nosso feed tem um limite de 500 episódios por vez, então quando a gente sobe 1 hoje outro do passado fica de fora e já passamos dos 500 faz tempo. Então fica aqui a dica da playlist do GCG que vocês tem acesso a todos os episódios sem exceção e organizados por tipo: gamercomoagente.com/podcasts/ Dúvidas, sugestões, xingamentos, desafios ao mestre platinador é só chamar a gente no email: gamercomoagente@gmail.com Podem também deixar seus comentários nas postagens e não se esqueçam de acessar o nosso Instagram e Blue Sky. Arte da vitrine: Rodrigo Estevão Edição: Diego Ferreira

    Continue Podcast
    Episode 215: The summer sausage of video games

    Continue Podcast

    Play Episode Listen Later Sep 2, 2026 104:04


    This week, David discusses Metal Gear Solid 4’s freedom from PS3 jail, Susan explores Servant of the Lake, the latest in the Rusty Lake series of point and click adventure games, and Anthony finds joy and frustration in Marvel Tokon: Fighting Souls. If you're not backing us yet, head on over to our Patreon. A contribution of at least $5 a month will get you let you listen to the show a day early, give you access to the exclusive Continue Podcast Discord channel, along with exclusive podcast content. Hosts: Susan Arendt (@susanarendt.bsky.social) Anthony John Agnello (@ajohnagnello.bsky.social) David Roberts (@davidrobots.bsky.social) Produced by Bill Segroves (@tarrydiggs.bsky.social) Intro music by Andy P. Scott: https://soundcloud.com/epic1beatz

    Attack the Backlog
    High Times Is Super Horny | Attack the Backlog

    Attack the Backlog

    Play Episode Listen Later Sep 2, 2026


    This week's episode is all about why I finally decided to delete Stardew Valley, the real reason I'm excited to eventually play more Phoenix Wright, and how High Times, a dating sim about making moon-enhancing donuts, is (not so) surprisingly horny (in a good way...if you're into that kind of thing).

    Trophy Talk Podcast
    Trophy Talk August 2026 Special Episode

    Trophy Talk Podcast

    Play Episode Listen Later Aug 30, 2026 189:17


    In this very special episode of Trophy Talk Kevin and Max team up to talk about games that are still only playable on PlayStation 3. Throughout the episode Kevin gets a little trigger-happy with the soundboard and Max goes through a few beers to quell the frustration of Sony's hubris. First they run through some special plat shoutouts, and then Max sprints at a record pace through the list of games mentioned in the previous PS1, PS2, and PSP episodes of the Mooglecast. Starting off the main topic of the show they each talk about the many obvious games like the Resistance, Infamous, Motorstorm, etc. They also bring up some of the other lesser talked about games like Puppeteer and Mod Nation Racers. Then there are loads of 3rd-party games to talk about like Wet and Castlevania Lords of Shadow. While many of them can be played on the current XBOX, we still want to play the games with the feel of a Dualsense in our hands and to earn a few trophies while basking in the greatness of what was the PS3. They also talk about the many indies that were released only as downloads when these were Sony's first steps into the digital frontier. Stay through to the end of this very long episode because Kevin has a very special message to relay from composer and game developer Jerrel Dulay. Thank you for listening and we hope you enjoy the episode!

    Spot Dodge: A Live Nintendo Podcast
    Opening Night Live + REACTION! GTA VI LOOKS INSANE!

    Spot Dodge: A Live Nintendo Podcast

    Play Episode Listen Later Aug 28, 2026 135:47


    Press XJoin the Press X Discord: https://discord.gg/MAXtvmv2rwTopics:Grand Theft Auto VI is blowing our mindsGamescom Opening Night Live was a thing https://www.eurogamer.net/everything-announced-at-gamescom-opening-night-live-2026 Questions from Discord:Joe the Usurper: If games like Guitar Hero or Rock Band made a comeback, which bands would you like to see get their own versions?jtlawbass the unc: Through the magic of time travel, your local Blockbuster has reopened for a 3-day weekend and you can only rent one video game. What would it be? (It doesn't have to be one you rented, owned, or even played previously. Just has to be something you don't currently own and would love to play for the weekend.)Greg: What game or system made you realize you were a gamer and you wouldn't give it up?  jtlawbass: Do you have a favorite game box or case? I'm collecting PS3 games now and I love the shape of the cases and how they're clear. They just look so clean and sleek compared to other PS game cases. Runner-up would be the original Sega Genesis boxes when they were plastic and near indestructible.Bailey: If nostalgia wasn't a factor, are there any beloved games and/or franchises you think wouldn't be nearly as popular as they are today?Tatertot96: You have to pick one video game boss or villain to be your roommate, who do you choose and why? And which one of you dirty dogs is going to quickly say Lady DimitrescuWhat we're playing: Mary: Story of Seasons: Grand Bazaar, Dragon Age: Inquisition, Dead by Daylight, and NOT Love and DeepspaceJohn: Baldur's Gate 3, Tomodachi Life: Living the DreamGreg: Marvel Rivals random Switch 1 games Brett L: Halo: Campaign Evolved (beat), Assassin's Creed: Black Flag ResyncedBrett M: Splatoon Raiders

    Gamer Como A Gente > > > Podcasts
    GCG Podcast #221: Demon's Souls

    Gamer Como A Gente > > > Podcasts

    Play Episode Listen Later Aug 27, 2026 100:53


    Olá Amigos e Amigas Gamers! Sejam bem-vindos a mais um podcast do Gamer Como a Gente! Finalmente chegou o grande momento do GCG, que rufem os tambores porque hoje é dia de Demon's Souls, bebê! Lembrando da promoção do Julio Santi no GCG Podcast #220! O ouvinte do GCG que comprar o Master Lemon e mandar uma cartinha para a gente comprovando, ganha uma segunda cópia para presentear o amigo! Vamos participar? Apertem o play e vamos lá! Para os ouvintes que querem maratonar o GCG: o nosso feed tem um limite de 500 episódios por vez, então quando a gente sobe 1 hoje outro do passado fica de fora e já passamos dos 500 faz tempo. Então fica aqui a dica da playlist do GCG que vocês tem acesso a todos os episódios sem exceção e organizados por tipo: gamercomoagente.com/podcasts/ Dúvidas, sugestões, xingamentos, desafios ao mestre platinador é só chamar a gente no email: gamercomoagente@gmail.com Podem também deixar seus comentários nas postagens e não se esqueçam de acessar o nosso Instagram e Blue Sky. Arte da vitrine: Rodrigo Estevão Edição: Rodrigo Estevão

    The Vet Dental Show
    Episode 239 - Should You Suture Each Dental Quadrant as You Go?

    The Vet Dental Show

    Play Episode Listen Later Aug 26, 2026 13:06


    For the next several weeks, we're sharing exclusive Q&A sessions from The Definitive Veterinary Extraction Protocol, recorded live during the July 2026 course. As a listener of The Vet Dental Show, you have a limited-time opportunity to purchase the complete course for $300 off before its official release. Learn more and enroll here: https://ivdi.org/extract -- Host: Dr. Brett Beckman, DVM, FAVD, DAVDC, DAAPM -- In this episode, Dr. Brett Beckman answers practical questions about extraction workflow, anesthesia considerations, dental instrument maintenance, bur selection, suture materials, extraction site management, flap healing, and preventing postoperative dehiscence. He explains why the decision to extract and suture one quadrant at a time can have important implications for patient safety—particularly when anesthesia monitoring and dental staffing are limited. He also breaks down why bur design matters when creating a groove alongside a canine tooth, which needles and suture sizes he prefers for oral surgery, and how proper flap technique and postoperative protection can help prevent dehiscence. What You'll Learn in This Episode

    Attack the Backlog
    To Metal Gear, or Not to Metal Gear | Attack the Backlog

    Attack the Backlog

    Play Episode Listen Later Aug 26, 2026


    This week's episode is all about how I didn't last long in my attempt to play through Metal Gear 2: Solid Snake, followed by what to expect in future episodes of Attack the Backlog.

    NolaNerdCast
    Review - Pragmata

    NolaNerdCast

    Play Episode Listen Later Aug 24, 2026 12:32


    Finn reviews Pragmata, the newest IP from Capcom. A Sci-Fi third person shooter with a real time hacking aspect, does Pragmata have what it takes to shine in today's market? With distinct PS3/360 vibes and an inversion of the sad dad gaming trope, Finn just might agree!

    A Novel Console
    ANC Presents: Solid Boys: Metal Gear

    A Novel Console

    Play Episode Listen Later Aug 24, 2026 87:13


    Send us Fan MailThe Boys are back to talk about Metal Gear on the MSX. They fight through extreme audio issues and come out with a pretty good understanding on what they're in for as the series goes forward! The Unlockables Podcast: https://linktr.ee/unlockablespodcastThe 3DO Experience: https://linktr.ee/ThebarberwhogamesThe Main Quest: https://linktr.ee/MainQuestPodYou can contact us at:anovelconsole@gmail.comFacebook.com/anovelconsoleTwitter.com/anovelconsoleInstagram: @anovelconsolePatreon.com/anovelconsoleSupport the show

    Tech Café
    2006 : la voix passe sur IP, l’IA pas encore à la retraite

    Tech Café

    Play Episode Listen Later Aug 22, 2026 100:46


    Focus sur l'actualité tech de l'été, entre Internet, télévision, hébergement web et l'évolution des offres des FAI. On parle aussi de matériel informatique, d'Apple, d'IA et de voitures autonomes, avant de finir sur les consoles et les MMO.  Me soutenir sur Patreon Me retrouver sur YouTube On discute ensemble sur Discord Juge de l'IP Orange, oh désespoir : Wanadoo c'est fini, la voix passe sur IP, la vidéo en HD. Les décodeurs magnétoscopes qui font le café, ou presque. OVH spamme ton magazine ! Porno sur internet, le secteur grossit à vue d’œil, mais reste dur. DDR des DDR AM2, DDR2, on double tout… sauf les performances. Core 2 Duo, le retour du roi ? Macbook : Apple en veux en core ! Geforce 7950GX2 : à deux c'est mieux. Les magazines sont-ils en danger ? IA : Geoffrey donne l'Hinton L'IA à 50 ans, bientôt la retraite ? Il semblerait que non. La DARPA Challenge mes idées reçues. KITT arrive ! Mais à 30 km/h. Chatterbot en ligne… Je préfère parler à mon chat. Jeux vidéo Xbox 360 et TV HD, l’irrésistible envie de se jeter Halo. PS3, CELL qui va tout changer ? Nintendo fera-t-il sa révolution ? Wii et non. E3 : beaucoup trop de jeux, on a un effet de masse… World of Warcraft cartonne, Richard va-t-il faire Tabula Rasa ? Arrondir ses fins de mois ? Faut farmer Mylène ! Bibliographie SVM 250, Joystick 183, PC Assemblage 14, A Vos Mac 63, Jeux Video Magazine 67 Console + 173, Joypad 165, l'Ordinateur Individuel 184 et 185, Sanqua 39, etc. Retrouvez les sur abandonware magazine ! Participants Une émission préparée par Guillaume Poggiaspalla Présenté par Guillaume Vendé

    Gamer Como A Gente > > > Podcasts
    DLC #179: Dia dos Pais Gamers

    Gamer Como A Gente > > > Podcasts

    Play Episode Listen Later Aug 20, 2026 77:18


    Olá Amigos e Amigas Gamers! Sejam bem-vindos a mais um podcast do Gamer Como a Gente! Neste episódio conversamos sobre os nossos pais e os pais que nós somos! Lembrando da promoção do Julio Santi no GCG Podcast #220! O ouvinte do GCG que comprar o Master Lemon e mandar uma cartinha para a gente comprovando, ganha uma segunda cópia para presentear o amigo! Vamos participar? Apertem o play e vamos lá! Para os ouvintes que querem maratonar o GCG: o nosso feed tem um limite de 500 episódios por vez, então quando a gente sobe 1 hoje outro do passado fica de fora e já passamos dos 500 faz tempo. Então fica aqui a dica da playlist do GCG que vocês tem acesso a todos os episódios sem exceção e organizados por tipo: gamercomoagente.com/podcasts/ Dúvidas, sugestões, xingamentos, desafios ao mestre platinador é só chamar a gente no email: gamercomoagente@gmail.com Podem também deixar seus comentários nas postagens e não se esqueçam de acessar o nosso Instagram e Blue Sky. Arte da vitrine: Rodrigo Estevão Edição: Rodrigo Estevão

    Chapo Trap House
    The Players Club Season 2: Demon's Souls (2009) - Boleteria-ing For Soup

    Chapo Trap House

    Play Episode Listen Later Aug 19, 2026 245:28


    AS ALWAYS: The first episode of this season of Players Club is free and available on all podcast platforms. All subsequent episodes will be available exclusively for subscribers at patreon.com/chapotraphouse. The year is 2009. Baquack Odoula is giving birth to Obunglercare and telling Americans that if they like their doctors, they can keep their ashes in urns above their fireplaces after they are rounded up and incinerated (Google “doctor's plot”). Jay Cutler is filling Chicago Bears fans with hopes of a better tomorrow. Taylor Lautner is at the height of his powers. It may not be morning in America, but we all woke up at 2 PM, so same difference. Across the world, a coder employed by From Software eager to prove his mettle is told by his employers that they just so happen to have a game that is so poorly made, behind schedule, and over budget that if he really wants to, the former Oracle employee can take over its development and try to make something playable. Now free from the clutches of the Ellisons and their blood sacrifices, the man and his team work day and night to turn a quagmire that was previously called something like The Terrific Reclaim of Dark! [1+3=0 Edirion] YOU ARE INFINITE into something playable. That 30 something boy that nobody liked grew up to be Hideteka Miyazaki. And the game? Our inaugural entry for Season 2 of Player's Club, Demon's Souls. Frequent collaborator and long-suffering podcast dungeon master Patches was kind enough to join me on this first step through From's contemporary catalog. This game may be the least of From's efforts from the catalog of games it kicked off, but it's not for a lack of ability or vision. Even just making something functional out of such a mess would have been an achievement by Miyazaki and co, but they did more than that. Demon's Souls may lack some of the more brilliant level design and deceptively deep combat of later entries, but it cannot be overstated how little they had to work with and just how deeply this entry deviated from the standard fare put out by Japanese publishers the size of Bandai Namco in 2009. While everyone else was making once-challenging and open-ended titles more linear and centering every level around scripted set pieces, Demon's Souls broke the mold by harkening back to a time before endless handholding, and delivered a game that respected its players enough to allow them to tackle individual levels and bosses how and when they saw fit. For this entry, I did my playthrough on a PS3 emulator, meaning I went without the quality of life adjustments in the 2020 Blue Point remake. That said, I found myself enjoying my experience more than my first go around on the PS5 version years prior. To say this is the least challenging or exciting of the remaining 6 (or 7, if you count Shadow of the Erdtree as a separate entry) games on our docket is not a knock on this game, but a compliment to the massive leaps in quality From achieved in each consecutive release. The fact that such a catalog grew out of a game that was almost abandoned before Miyazaki became the stepfather that stepped up.  Praise aside, I don't care for Stockpile Thomas. He always has to be such a downer. I didn't ask for your life story!  The wonderful Patches can be found on Twitter (@Senator_Gun) and as the dungeon master of my personal all time favorite DnD episodes we've ever done. He does not necessarily share my opinion that Stockpile Thomas is responsible for his family's awful deaths.

    Attack the Backlog
    Kynseed: The Last Game I Ever Kickstarted | Attack the Backlog

    Attack the Backlog

    Play Episode Listen Later Aug 19, 2026


    This week's episode is all about Kynseed, a life sim from veterans of the Fable franchise that just hit 1.0 and happens to be the last video game I ever Kickstarted. Was it worth the wait, or disappointing, mate?

    Sacred Symbols: A PlayStation Podcast
    #424 | Think Someone's About To Be Carved

    Sacred Symbols: A PlayStation Podcast

    Play Episode Listen Later Aug 17, 2026 244:28


    On PlayStation 5 in the near future, you're going to be hacking, slashing, stabbing, and serrating your enemies with reckless abandon. For starters, the dangerously-clawed Wolverine emerges in September, along with a newly-announced special edition PS5 console, a couple of DualSense controllers, and even some plates for your existing hardware. (Plus, the previews are quite positive!) September also provides us with horroresque Halloween: The Game from IllFonic, which interestingly enough won't be released in Australia and New Zealand for the stupidest reason. Come October, hack-and-slash RPG Phantom Blade 0 joins the fray -- a long-in-development Chinese game that's getting its own State of Play imminently -- not to mention Ghost of Yotei: Complete Edition, packing new single-player content galore alongside the return of the Katana-wielding Atsu. Other news this week includes a surprise PS3-era Lord of the Rings drop, insane data about Grand Theft Auto VI pre-orders, and more. But we end, as we always do, with listener inquiries. Will Sony really eschew any sort of external disc drive for PlayStation 6, if only for backwards compatibility purposes? Why is visiting a new town in an RPG typically such an exciting experience? What would a "Digital Bill of Rights" look like? Is Dustin losing his Japanese language skills through atrophy? Timestamps: Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement. 0:00 - Intro42:56 - Met-cha Chameleon47:49 - Sacred American Gladiator50:20 - 24 minutes53:49 - Almonds vs data centers1:07:26 - Phantom Blade Zero State of Play1:15:00 - Halloween The Game refused classification in Australia and New Zealand1:27:08 - Ghost of Yotei: Complete Edition1:35:19 - Wolverine console plates and more1:43:56 - Lord of the Rings: War in the North re-released1:52:42 - New PS+ Game Catalog games2:01:00 - GTAVI's $100 version is the top seller2:14:29 - July's Top PSN Downloads2:17:35 - Spider-Man sales increase thanks to the movie2:20:20 - What We're Playing (Big Walk, Marvel Tokon, Gears of War E-Day, Spider-Man (2000), Beast of Reincarnation)2:59:54- Digital Bill of Rights3:10:07 - Playing PS5 discs on PS63:20:35 - Codes in boxes3:24:14 - RPG towns3:29:23 - Defending big companies3:39:48 - Game discipline Learn more about your ad choices. Visit podcastchoices.com/adchoices

    Video Games: A Comedy Show
    ep.398 - The Playstation 3 (Space Solace XXVIII)

    Video Games: A Comedy Show

    Play Episode Listen Later Aug 17, 2026 158:44


    Check out our Patreon: patreon.com/supernpcradio   Today, we blast off again but this time we're carrying everything the mighty PS3 had to offer. We sincerely hope nothing happens. We REALLY hope a meteor doesn't hit our ship and we have to abandon the library. We really hope that when we realize there's only five slots open on our escape pods that we don't have to draft five games each (to be fair). And, finally, we really really hope that no RIBLEYS show up to mess us up.   The Show: @vgacomedyshow Jeremy Schmidt: @jeremyschmidt Conner McCabe: @conner_mccabe July Diaz: @julydiaz Alec Robbins: @alecrobbins Matt Apodaca: @mattapodaca / @getplayed Roxy Polk: @redmageroxy Charlie Mihelich: @mihelichopter  

    Broken Campfire
    BC #222 – Buzz Lightyear Is About To Shoot A Farmer On His Own Land

    Broken Campfire

    Play Episode Listen Later Aug 15, 2026 91:51


    Whether you've been walking or jumping or punching or shooting, here's where you can sit down and rest up while you listen to Flask, John, and Vito CALMLY discuss Marvel Tokon, Big Walk, Gears of War: E-Day, Spider-Man, Toy Story, Alice, Teeto, Rita, and basically nothing else. 0:00 - Intro 1:46 - Vito (Roundtable) 2:03 - Marvel Tokon: Fighting Souls 17:22 - Big Walk 36:02 - John (Roundtable) 36:09 - Gears of War: E-Day 57:33 - BREAK Does God know about the internet? 1:00:24 - Flask (Roundtable) 1:00:42 - Spider-Man: Brand New Day 1:03:25 - Toy Story tie-in games 1:03:50 - Toy Story 2 (PS1) 1:08:35 - Toy Story 3 (PS3) 1:13:18 - Toy Story 3 (PS2) 1:17:19 - Alice: Madness Returns 1:23:33 - Teeto 1:26:27 - Rita 1:30:13 - Outro Find out more at https://broken-campfire.pinecast.co

    Gamer Como A Gente > > > Podcasts
    GCG Podcast #220: Master Lemon - The Quest for Iceland

    Gamer Como A Gente > > > Podcasts

    Play Episode Listen Later Aug 14, 2026 95:22


    Olá Amigos e Amigas Gamers! Sejam bem-vindos a mais um podcast do Gamer Como a Gente! Recebemos Julio Santi, fundador da Pepita Digital e criador de Master Lemon: The Quest for Iceland, um jogo brasileiro que nasceu do lugar mais humano possível: a saudade de um amigo. Conversamos sobre o jogo, sobre o André, sobre o poder das línguas e sobre o que significa criar algo que vai além do entretenimento. Pode ser que você termine esse episódio querendo jogar, aprender línguas ou ligar para um amigo. Provavelmente os três. O Julio propôs uma super promoção! O ouvinte do GCG que comprar o Master Lemon e mandar uma cartinha para a gente comprovando, ganha uma segunda cópia para presentear o amigo! Vamos participar? Apertem logo o play e vamos lá! Para os ouvintes que querem maratonar o GCG: o nosso feed tem um limite de 500 episódios por vez, então quando a gente sobe 1 hoje outro do passado fica de fora e já passamos dos 500 faz tempo. Então fica aqui a dica da playlist do GCG que vocês tem acesso a todos os episódios sem exceção e organizados por tipo: gamercomoagente.com/podcasts/ Dúvidas, sugestões, xingamentos, desafios ao mestre platinador é só chamar a gente no email: gamercomoagente@gmail.com Podem também deixar seus comentários nas postagens e não se esqueçam de acessar o nosso Instagram e Blue Sky. Arte da vitrine: Rodrigo Estevão Edição: Diego Ferreira

    Attack the Backlog
    A Pitstop in Forza Horizon 6 | Attack the Backlog

    Attack the Backlog

    Play Episode Listen Later Aug 12, 2026


    This week's episode is kind of a nothing episode, with a little bit of Forza Horizon 6 and thoughts on what to play next.

    Rad Crew Classic
    Switch 2 får sitt første store MMO, og vi snakker EA sin dystre fremtid │ Rad Crew 766

    Rad Crew Classic

    Play Episode Listen Later Aug 12, 2026 79:06


    Vi rangerer spill som sitter fast på PS3, deriblant en litt kontroversiell en kanskje? Pluss: Vi snakker Denshattack!, Assassin’s Creed Black Flag, Bethesda sin nylige sjarmoffensiv og mye mer! Besøk jostein.party for alle våre lenker og bli patreon-medlem i dag! Støtt Jostein i hans arbeid for å lage enda mer content! All støtte går direkte til produksjonen av show slik at Jostein kan lage enda mer gøyalt content til dere! NYHET: Jostein jobber nå i Rad Crew for real. Støtt […]

    Talking to Women about Videogames
    Maximum Utcast - 28 - We Love Indie Games, Spider-Man, and Germs

    Talking to Women about Videogames

    Play Episode Listen Later Aug 11, 2026 93:51


    How many ways can you die in a mechanic simulator? What year did the Wii and PS3 actually come out? And what's the best way to deal with fascism? These questions and many more might be answered on this jam packed episode of the Maximum Utcast! Later, Jonathan is joined by Sean Velasco, Alec Faulkner, and Nick Wozniak of Yacht Club Games to talk about what might be in store for their company now that Mina the Hollower has released (you can watch the video for that here: https://youtu.be/IalSAVwXsn0 ). And then somehow we conclude our videogames show with ~20 mins of comic book chat, mostly centered around Spider-Man and his newest movie (extremely minimal spoilers for the Spider-Man: Brand New Day film, but maximum spoilers for like 30 or 40 years of Spider-Man comics).0:00:00 - The Many Ways to Die of Intense Relaxation in My Summer Car0:09:13 - 2017, the Year of the Wii and PS30:12:55 - For the Record, We're Anti-Master-D0:25:22 - Devolver's Going Indie (Again)0:33:09 - What's Next for Yacht Club Games After Mina the Hollower?0:54:57 - Germs On the Mind1:03:50 - Game Devs Really Took Chances with the PS11:06:43 - Spider-Man 4eva1:10:27 - Spider-Man Free Play Chat1:16:15 - I Feel So Much for Henchmen1:19:48 - The Tick was Great1:25:11 - Wrap Up/Plugs/Thanks Patrons!Learn about Yacht Club Games on their website: https://www.yachtclubgames.com/Read the longer interview with Yacht Club Games eventually in an upcoming issue of Lock On: https://www.lostincult.co.uk/lockonSubscribe to the print magazine Nintendo Force: https://www.nintendoforcemagazine.com/Read the written website of this show: https://maxutmost.com/Follow Jonathan Holmes on Bluesky: https://bsky.app/profile/tronknotts.bsky.socialFollow Zoey on Bluesky: https://bsky.app/profile/ttwav.bsky.socialFollow the podcast on Bluesky: https://bsky.app/profile/ttwav.bsky.socialFollow Daniel on Bluesky: https://bsky.app/profile/douibyorthst.bsky.socialSupport Zoey's Ko-Fi: https://ko-fi.com/adzukenSupport the Patreon: https://www.patreon.com/ttwav

    Giga Bytes Podcast
    Giga Bytes Podcast 423: GTA por Netflix, mayoría digital continua y mucho más!!!

    Giga Bytes Podcast

    Play Episode Listen Later Aug 10, 2026 138:59


    Giga Bytes Podcast 423: GTA por Netflix, mayoría digital continua y mucho más!!! Statista: donde más se juega PS5 46% Switch 33% PS4 27% Xbox One 23% Xbox Series X/S 21% Switch 2 17% Xbox 360 14% Nintendo DS/3DS 13% Wii/Wii U 13% PS3 12% GTA 6 Extended Look en Netflix Agosto 27 3pm, luego en Youtube 9pm AMD solo Gaming 6% de ganancias, NVIDIA 7% (FY) Future Game Show Agosto 26 1PM Opening Night Live Agosto 25 2pm EST House of The Dragon S3 Review Continua Spider-Man creciendo Minecraft a Switch 2 Oct 27 Porcentage digital de publicadoras: Square Enix 90% Juegos digitales 6.65m (90.1%) y fisico 730k (9.9%) Capcom 91% TakeTwo 90% EA 85% Sony 82% Nintendo 1QTR 2027 FY: Switch 2 (23.68m) Digital 61.5% vs Fisico 38.5% Mario Kart World - 15.39m Donkey Kong Bananza - 4.78m Pokemon Legends Z-A Switch 2 Edition -3.99m Pokémon Pokopia - 3.68m Kirby Air Riders - 1.90m Super Mario Party Jamboree - Switch 2 Edition -1.15m Phantom Blade Zero recibirá trailer de 11 minutos el 11 de agosto 10pm, junto con sus preordenes PS, Steam, Epic Sigueme y Suscribete: Facebook.com/elgiga Youtube.com/elgiga947 Instagram.com/elgiga947             Twitch.tv/elgiga947 Twitter.com/elgiga947 Giga Bytes Podcast   #monsterenergypr @monsterenergy @Stephreyesmarketing @caribbeanxsports @eriberto213 #gigabytespodcast

    Swapping Joysticks
    Beast of Reincarnation, Marvel Tōkon & The Return to Final Fantasy XIII

    Swapping Joysticks

    Play Episode Listen Later Aug 10, 2026 75:22


    This week we're looking at what happens when Game Freak steps outside the world of Pokémon with Beast of Reincarnation, before getting hands-on with Marvel Tōkon: Fighting Souls. Ed has also dug out his PS3 to revisit Final Fantasy XIII. Has one of the series' most divisive entries aged better than its reputation suggests? We discuss its linearity, battle system, soundtrack and why some parts hold up considerably better than others. Elsewhere, we chat about Sonic Dream Team and Sonic Frontiers, the new Pokémon Pokopia DLC, Final Fantasy XIV on Switch 2, Star Wars Galactic Racer, what actually makes a great "summer game", and GTA VI's unusual Netflix reveal. Plus, Ben makes a rather embarrassing discovery about Horsea. Timestamps 00:00 Cold Open 00:19 Intro 03:42 Taskmaster Charity Special 10:43 Beast of Reincarnation 17:32 Sonic Dream Team & Sonic Frontiers 19:22 Star Wars Galactic Racer 20:49 Pokémon Pokopia DLC 30:41 Final Fantasy XIII Revisited 48:03 Final Fantasy XIV on Switch 2 54:10 What Makes a Summer Game? 01:01:41 Marvel Tōkon: Fighting Souls 01:06:15 GTA VI's Netflix Reveal 01:11:40 Outro   ▼ Swapping Joysticks ▼ ● All previous episodes available at http://swappingjoysticks.com   ▼ Ben's links ▼ ● Follow on Twitch - http://twitch.tv/biggusbennus ● Follow on Bluesky - https://bsky.app/profile/biggusbennus.bsky.social ● Follow on Instagram - http://instagram.com/biggusbennus ● Join the Discord - http://discord.gg/biggusbennus ▼ Ed's links ▼ ● Follow on Twitch - http://twitch.tv/ed_nights ● Follow on Bluesky - https://bsky.app/profile/ednights.bsky.social 

    Pop Culture Gamers
    196. Pop Culture Gamers Show 169 - By the Power of Grey Skull

    Pop Culture Gamers

    Play Episode Listen Later Aug 10, 2026 198:15


    This week's episode is a mix of retro discoveries, modern handhelds, tech mishaps, and some seriously big industry talking points. We dive into restoring classic hardware like the Amiga A1200, revisiting the Xbox 360 and PS3, and putting new devices like the ROG Ally and Retroid Pocket 5 through their paces. There's also a fair bit of real‑world tech chaos, from smart doorbells to smartwatch failures and unexpected phone upgrades.We get into the major gaming news shaking things up right now — Sony's move toward an all‑digital future, the backlash from physical‑media fans, and the wider implications for the industry. Plus, the latest on Microsoft's Project Helix hybrid console, the upcoming “Platinum‑style” achievement system, and the huge shift of OG Xbox and Xbox 360 titles heading to PC with achievements on the way.In gaming, we cover everything from surreal storytelling in Clair Obscur: Expedition 33 to the refreshed Assassin's Creed Black Flag Resynced, indie puzzlers, achievement chasers, and a wide spread of titles across Xbox, PlayStation, Switch and PC.On the TV and movie front, we talk Spider‑Man: Brand New Day, the return of Ted Lasso, a standout run of Star Trek: Strange New Worlds, and a surprisingly fun nostalgia hit with Masters of the Universe — plus a varied mix of films and series keeping us entertained this week.We round things off with listener questions, including thoughts on Sony's digital‑only direction and favourite films watched this year.

    X Button Gaming
    Collector's Edition: Expensive & Rare PS3 Games

    X Button Gaming

    Play Episode Listen Later Aug 7, 2026 95:34


    In the words of Jacobim Mugatu, "That PS3 is so hot right now!" Thats's right, for episode 91 we are talking about that PS triple! I've always had a lot of love for the system and consider myself relatively well versed in its library, and I still feel like I learned a ton while researching this episode! Take a listen and let us know your thoughts on these games, what your favorite PS3 games and memories are, and thank you for listening!

    X Button Gaming
    Viva la Physical Media! Summer Pick-Ups and Power Hour

    X Button Gaming

    Play Episode Listen Later Aug 7, 2026 146:25


    PLEASE NOTE: This episode was split into two parts due to our ability to talk too much. There is a second episode titled "Collector's Edition: Expensive & Rare PS3 Games" that will cover the main topic.Thank you all for tuning into episode 91 of the X Button Gaming Podcast! In this first part of this riveting two part episode, Jaiden, Gary, Jimi and I talk about some of the gaming and other media we have bought over the last handful of months. We love our physical media here! Then Jimi breaks down another issue of Nintendo Power in a great Power Hour. Take a listen and let us know your thoughts on Discord or in the comments wherever! Feel free to share your favorite recent pickups with us as well! Oh and make sure to check out our PS3 discussion in part b!

    Gamer Como A Gente > > > Podcasts
    GCG News: Ano XI, 120a Edição

    Gamer Como A Gente > > > Podcasts

    Play Episode Listen Later Aug 6, 2026 119:41


    Olá Amigos e Amigas Gamers! Sejam bem-vindos ao décimo primeiro ano do GCG News. Este é um podcast onde lemos as cartinhas dos nossos amigos ouvintes; listamos os principais lançamentos do mês; falamos das ofertas dos jogos de graça nos serviços da Sony e Microsoft e por fim; comentamos as principais notícias do mês. Apertem logo o play e vamos lá! Para os ouvintes que querem maratonar o GCG: o nosso feed tem um limite de 500 episódios por vez, então quando a gente sobe 1 hoje outro do passado fica de fora e já passamos dos 500 faz tempo. Então fica aqui a dica da playlist do GCG que vocês tem acesso a todos os episódios sem exceção e organizados por tipo: gamercomoagente.com/podcasts/ Dúvidas, sugestões, xingamentos, desafios ao mestre platinador é só chamar a gente no email: gamercomoagente@gmail.com Podem também deixar seus comentários nas postagens e não se esqueçam de acessar o nosso Instagram e Blue Sky. Arte da vitrine: Rodrigo Estevão Edição: Diego Ferreira

    Attack the Backlog
    This Episode Is Kind of About Redfall | Attack the Backlog

    Attack the Backlog

    Play Episode Listen Later Aug 5, 2026


    Plouf et Pseudo
    Que retenir de ALPHA PROTOCOL ?

    Plouf et Pseudo

    Play Episode Listen Later Aug 3, 2026 89:49


    Pour découvrir notre autre Podcast Pseudouf et Plo, ça se passe sur ⁠⁠⁠⁠Patreon⁠⁠⁠Retour sur l'étrange et cabossé Alpha Protocol. Un RPG d'espionnage développé par le célèbre studio Obsidian Entertainment, spécialisé dans la conception de jeux de rôle souvent salués, au temps de la PS3 et de la Xbox 360.Pour voir la version ⁠⁠⁠⁠vidéo⁠⁠⁠⁠La chaîne Youtube de ⁠⁠⁠⁠Pseudo⁠⁠⁠⁠La chaîne Youtube de ⁠⁠⁠⁠Plouf

    Play Comics
    Spider-Man 3 with Harry Steele (Games On Film)

    Play Comics

    Play Episode Listen Later Aug 2, 2026 63:36 Transcription Available


    Read transcriptLet's talk about Spider-Man 3, the movie where Sam Raimi looked at “menacing single antagonist” and said no thank you, I would like three, please, and also I would like Peter Parker to dance down the street like he's auditioning for a jazz-hands cult. It's a movie that tried to do everything, mostly succeeded at doing too much, and somehow still made enough money that Activision looked at it and thought: yes, this deserves not one video game, but two, spread across seven different consoles, so that literally nobody in 2007 could escape it. Ambitious! Chaotic! Extremely on brand for the source material! See, there's the fancy version, built by Treyarch for PS3, Xbox 360, and PC, where you get a whole open Manhattan to swing around in and the black suit shows up only when the story deems you emotionally ready for it, very mature, very earned. And then there's the completely different budget cousin, built by Vicarious Visions for PS2, Wii, PSP, GBA, and DS, where you can slap the black suit on whenever you feel like being a jerk, the Wii Remote gets to pretend it's a web-shooter, and the DS throws the D-pad in the trash entirely so you can beat up Sandman by poking a touchscreen like it owes you money. Same cover art. Same villains. Practically strangers. Swinging in to help me sort out how many wildly different versions of one questionable movie a single franchise can generate is Harry Steele, co-host of Games on Film, the podcast where he and his brother Rory spend their days grading movies based on video games! Which means Harry has built an entire professional skillset around asking “did Hollywood mess this up,” and today, for one glorious episode, we get to point that same energy directly back at a video game and ask if it managed to mess up the movie right back. Poetic justice! Content symmetry! Whatever you want to call it, it's happening! So grab whichever suit you're feeling today, pick a console, any console, apparently they all made their own decisions, and let's find out if the Spider-Man 3 games handled three villains and seven platforms with any more finesse than the movie handled three villains and one dance number. Learn such things as: How similar do games have to be in order to have the same title? Do movie tie in games really need to care about what happened in the movie? Isn't Spidey supposed to have friends? And so much more! You can find Harry on BlueSky @onlymanwhocan and of course his podcast Games on Film. If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you're interested in. If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store. Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix. Play Comics is also part of Art Comedy Pop-Culture Network, which is a long-standing creative organization spawning from a love of Adult Swim. Be sure to check them out for all sorts of entertainment news, commentary, and just plain fun stuff. You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicspodcast on Threads, @playcomics on YouTube, or the Play Comics website. If you want to hear Chris talk with Karrington Martin about the lessons we learned from children's media and how crazy it is that we're supposed to just forget about that now that we're adults, then Sugar, Spite, and Everything is Fine is probably something you should check out. A big thanks to Murderworld the game and the Glitterjaw Queer Podcast Collective for the promos today. Intro/Outro Music by Backing Track, who would let the Venom symbiote engulf him if given the chance. Check out our podcast host, Pinecast. Start your own podcast for free with no credit card required. If you decide to upgrade, use coupon code r-89f00a for 40% off for 4 months, and support Play Comics.

    Game Time With Manny
    Episode 309 - Remember Blinx

    Game Time With Manny

    Play Episode Listen Later Aug 2, 2026 104:00


    With very little news we make fun of the fact that Blinx the Time Sweeper was one of Xboxs big pulls for backwards compatibility on PC and lament the loss of Double Fine's layoffs. A majority of the episode is us talking about games we played! I beat both Def Jam games on PS2 and then moved back into 2026 with Denshattack! and Splatoon Raiders. Matt started Super Paper Mario and has been digging his return to the first Ratchet and Clank for PS3.

    Gamer Como A Gente > > > Podcasts
    DLC #178 - Jogos Que Mudaram Nossas Vidas

    Gamer Como A Gente > > > Podcasts

    Play Episode Listen Later Jul 31, 2026 122:24


    Olá Amigos e Amigas Gamers! Sejam bem-vindos a mais um podcast do Gamer Como a Gente! Neste episódio vamos debater sobre aqueles jogos que tiveram um impacto relevante nas nossas vidas. Apertem logo o play e vamos lá! Para os ouvintes que querem maratonar o GCG: o nosso feed tem um limite de 500 episódios por vez, então quando a gente sobe 1 hoje outro do passado fica de fora e já passamos dos 500 faz tempo. Então fica aqui a dica da playlist do GCG que vocês tem acesso a todos os episódios sem exceção e organizados por tipo: gamercomoagente.com/podcasts/ Este podcast foi transmitido ao vivo no YouTube! As nossas lives acontecem 1 vez ao mês na última segunda de cada mês. Apareçam! https://youtube.com/live/lnuIgS2bdVE Dúvidas, sugestões, xingamentos, desafios ao mestre platinador é só chamar a gente no email: gamercomoagente@gmail.com Podem também deixar seus comentários nas postagens e não se esqueçam de acessar o nosso Instagram e Blue Sky. Arte da vitrine: Rodrigo Estevão Edição: Rodrigo Estevão

    Dev Game Club
    DGC Ep 480: Psychonauts (part four)

    Dev Game Club

    Play Episode Listen Later Jul 30, 2026 85:05


    Welcome to Dev Game Club, where this week we conclude our series on Psychonauts. We talk about how the game gates certain things on the basis of what seems optional and Brett monologues a bit about some later levels before we talk takeaways. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Finished (B) or to Gloria (T) Issues covered: a theater level, getting and using door codes, having to remember what abilities a player might have, player types and what's critical path, trophies and missable content, different ways to push the player,  playtesting to balance, what personas you support, the luxury of late full fresh-eyes playtesting, the non-linear nature of Gloria's level, brute forcing your way through the logic of the puzzle, speed-running describing the end of the game, a difficult platformer plus escort mission, talking about the musical identity, being able to do anything, giving narrative and theming to allow anything, cohesive justifications for everything, when the skill elements get in the way, meaning behind the platformer, indies to follow, science.  Games, people, and influences mentioned or discussed: Final Fantasy VI, Hitman, The Witcher III, Wolfenstein: The New Order, Clint Hocking, Splinter Cell, Tim Schafer, Dave Grossman, Erik Wolpaw, Drew Barrymore/Firestarter, Ratchet & Clank, Xbox 360/PS3, Dark Souls, Microsoft, Halo, TRON, Armin Shimerman, LucasArts, Peter McConnell, Clint Bajakian, Jesse Harlin, Grim Fandango, Brutal Legend, Friendster, Lord of the Rings, Velvet Underground, mysterydip, Kirk Hamilton, Aaron Evers, Mark Garcia. TTDS: 21:20 Next time: ??! Twitch: timlongojr and twinsunscorp YouTube Discord DevGameClub@gmail.com 

    ZensPath Podcast
    ZEN 229 (Zenspath Entertainment Network Podcast) SDCC 2026 News, Xbox on PC, Merger Delays, & more

    ZensPath Podcast

    Play Episode Listen Later Jul 27, 2026 144:36


    This week on the Zenspath Entertainment Network (Ep 229) Jeremy & Stephen join up to talk about past San Diego Comic Con memories, new SDCC 2026 news about some of our favorite trailers & toys, Xbox's new Original Xbox Backwards Compatibility test program for PC, the Paramount Skydance & Warner Bros Discovery merger is on legal hold, the Speedrun, & more! Our "Big Question" for this week is "With the closing of the PlayStation 3 store here in a few months, what are some PS3 only releases (or games where PS3 was best) that you recommend people try to get?" Check out the video version of the podcast over at www.youtube.com/zenspathcom, share it with friends, give us a thumbs up, & leave us a review if you enjoy the show to help us grow! Website - https://www.zenspath.com Podcast Website - https://www.zenspath.com/podcast  Join our Discord - https://discord.com/invite/jsB8GURSvT ( bit.ly/zenspathdiscord ) Apple Podcasts - https://apple.co/3scFDqv Spotify - https://open.spotify.com/show/2nFegSJNWR0na1BAv6AOSD Libsyn - https://zenspath.libsyn.com/2024/02 Amazon Music - https://music.amazon.com/podcasts/08ab7658-e7f2-43f9-b0de-5a12c8ff24a6/zenspath-entertainment-network  Join us on Discord at bit.ly/zenspathdiscord (https://discord.com/invite/jsB8GURSvT) Where to find us: https://www.zenspath.com/podcast for the latest episodes, shorts, & more all in one place! Jeremy - Bluesky - https://bsky.app/profile/zenspath.com  Instagram - https://www.instagram.com/zenspathcom/ Threads - https://www.threads.net/@zenspathcom Hive - @zenspath Discord - @zenspath Twitch - https://twitch.tv/zenspath YouTube - https://youtube.com/zenspathcom Stephen - Bluesky - https://bsky.app/profile/n1ntendo.bsky.social Hive - @swantendo  Discord - @n1ntendo. (don't forget the "." at the end!) Chase - X - https://twitter.com/LegioXGaming  Chris - He's around... Intro 0:00 San Diego Comic Con Plans & Memories 00:27 What We've Been Doing 10:10 The Group Chat - Recent Pickups! 22:48 Let's Talk About It...Tariffs & Consumer Expectations 37:14 Xbox Starts a New PC Based Backwards Compatibility Program 52:35 SDCC 2026 Trailer Talks - Surprise Updates "Black Panther 3" & "Ghost Rider" 1:00:42 SDCC 2026 Trailer Talks - "Lanterns" 1:02:56 SDCC 2026 Trailer Talks - "Resident Evil" 1:11:29 SDCC 2026 Trailer Talks - "Clayface" 1:19:56 SDCC 2026 Trailer Talks - "Blade Runner 2099" 1:28:14 SDCC 2026 Trailer Talks - "Avengers Doomsday" 1:33:07 SDCC 2026 Toy Talk 1:43:30 The Paramount Skydance & Warner Bros Discovery Merger Put on Legal Hold 1:54:16 The Speedrun 1:58:48 The Big Question 2:06:16 Outro & Where to Find Us 2:22:05 Credits & Info 2:24:06

    Rad Crew
    Rad Crew 763: Spillene som fremdeles sitter fast på Playstation 3

    Rad Crew

    Play Episode Listen Later Jul 23, 2026 102:48


    Vi rangerer spill som sitter fast på PS3, deriblant en litt kontroversiell en kanskje? Pluss: Vi snakker Denshattack!, Assassin's Creed Black Flag, Bethesda sin nylige sjarmoffensiv og mye mer! … Les mer

    Sacred Symbols: A PlayStation Podcast
    #420 | Taste the Thinnest of Oxygen

    Sacred Symbols: A PlayStation Podcast

    Play Episode Listen Later Jul 20, 2026 246:18


    A new report from a trusted gaming industry analyst projects PlayStation 6 to launch in 2028 and sell only four million units in its first calendar year on the market. When you consider that even PS3 managed to sell three and a half million units in a mere four months, well, it might be a tough row to hoe. And when you take into account that this analysis assumes PS6 will sell for between $600 and $800, Sony may be in for a rude awakening indeed. We discuss. Then again, other analysis paints a far rosier picture, at least as far as Grand Theft Auto VI pre-sales are concerned, where Sony will be raking it in by the many hundreds of millions in royalties alone. Other news this week includes EA's reversal on its controversial College Football 27 microtransactions, the dominance of Call of Duty: Black Ops I and II's PSN release, the delay of the upcoming first party fight stick FlexStrike, and more. Then: Listener inquiries! Is PlayStation in dire need of a spokesperson? Does Crunchyroll's new approach with its subscription portend a dicey future for PSN? Have we ever lent a physical game to a friend (or someone else) and never received it back? Could Episode 420 mean throwing all caution to the wind? Timestamps: Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement. 0:00 - Intro51:17 - PlayStation at San Diego Comic-Con57:15 - Analyst forecasts a soft PS6 launch1:12:07 - GTA VI to make billions in its first week1:20:47 - EA backtracks on controversial monetization1:33:35 - Black Ops 1 and 2 dominate PSN1:44:07 - Sony finally elaborates heavily on Ranger Rumble1:53:14 - Sony's FlexStrike fight stick hits “unexpected production delays”2:00:10 - Was Sony once exploring an animated Horizon series?2:05:43 - Koei Tecmo rapidly expands headcount2:17:22 - Halo: Campaign Evolved goes gold2:22:50 - The Blood of Dawnwalker goes gold2:24:47 - New Game Catalog additions for July2:34:13 - Mouse: PI and Black Flag sales soar2:42:21 - What We're Playing (GTA V, GTA Online, Librarian, GTA SA)3:09:54 - Is the console doom and gloom overstated?3:19:52 - Are we buying the PS6 at launch?3:27:16 - Should PlayStation invest in a face?3:34:21 - Did a friend ever steal one of your games?3:40:18 - Crunchyroll gets paywalled behind higher tiers3:49:47 - Is it time for Sony to give the PlayStation TV another shot? Learn more about your ad choices. Visit podcastchoices.com/adchoices

    Vidjagame Apocalypse
    Sending the PS3 off with Cam Hawkins

    Vidjagame Apocalypse

    Play Episode Listen Later Jul 18, 2026 147:58


    It's a new episode of VGA, this week, we are joined by Cam Hawkins as we talk about the top 5 games that will be no longer playable while the PS3 store goes down, and then we go over some of the new releases and news. 

    playstation 3 vga cam hawkins
    The Gamers' Inn
    TGI 697 - There's Some PS3 In There

    The Gamers' Inn

    Play Episode Listen Later Jul 15, 2026 73:45


    Well, we had put faith in Ubisoft, and that was likely our demise. While Assassin's Creed Black Flag Resynced has been getting great reviews, and Ryan has been enjoying his time with it, Jocelyn hasn't had the same luck with her Steam copy. Over in the news, we have a few updates on PlayStation ending their run with physical media, LEGO has another expensive Nintendo collaboration, and devs present their case for extending this console generation.Discussion00:00:00 - Assassin's Creed Black Flag Resynced00:29:18 - NewsImportant StuffSupport us on PatreonDiscord ChannelEmail the show Hosted on Acast. See acast.com/privacy for more information.

    RPG Fan's Random Encounter
    351 - I Don't Know Much About Sword Art Online, But I Know What I Like

    RPG Fan's Random Encounter

    Play Episode Listen Later Jul 13, 2026 64:38


    On this episode of Random Encounter, we're chatting about new DLC for a game that spent over a decade in development, and another title that feels like it should have been released a decade ago.First up, Audra is here to chat about Endless Ragnarok, the new DLC for the action RPG Granblue Fantasy: Relink. The base game was our "returning champion" on our most anticipated list from 2020 through 2024, and was warmly received upon release. This new expansion adds a wealth of content and gameplay that might just reignite interest in the title.Next, Zek joins us to discuss Echoes of Aincrad, a new entry in the long-running Sword Art Online series. Based on the anime, this standalone title clearly hopes to recapture the feeling of the earliest games in the series by allowing you to create a brand-new character and introducing a fresh supporting cast. The problem is that the game feels like a subpar relic of an older RPG generation. Even as a PS3-era release, it would still fall short. Is there anything here to redeem it? Featuring: Jono Logan, Audra Bowling, and Zek Lu; Edited by Jono LoganGet in Touch:RPGFan.comRPGFan ShopEmail us: podcast@rpgfan.comTwitter: @rpgfancomBluesky: @rpgfan.bsky.socialInstagram: @rpgfancomThreads: @rpgfancomFacebook: rpgfancomTwitch: rpgfancomThis Episode's Related Links:Granblue Fantasy Relink: Endless RagnarokGranblue Fantasy Relink ReviewSword Art Online - Hollow Fragment- ReviewEchoes of Aincrad Review

    Castle Super Beast
    CSB379: White Boys Can't Play Magneto

    Castle Super Beast

    Play Episode Listen Later Jul 8, 2026 206:46


    Download MP3 | Watch Video Episode Full Timestamps: https://docs.google.com/document/d/e/2PACX-1vRojR7jDLDhzQ9r8xrLymUOUfwfe28YSPTzQFsmuZ9iS3DrzGZsb8E_Bg-YzxagkQhT6ozDunn4KsFC/pub Watch full episodes: https://www.youtube.com/@CastleSuperBeastArchive NEW CASTLE SUPER BEAST "LEGACY" SHIRT & DESKMAT AVAILABLE NOW: https://www.orchideight.com/collections/castle-super-beast Go to http://buyraycon.com/superbeast to get 20% off The Everyday Earbuds Classics. Take control of your income. Start your free trial at http://shopify.com/superbeast Go to http://brooklynbedding.com/ and use promo code SUPERBEAST to get 30% off Docket: Physical disc production ending in January 2028 for new games releasing on PlayStation consoles Saying they're killing physical media like a week after deleting purchased movies off of accounts is an absolutely hysterical optics decision to make And the same day you announce the closure of the Vita and PS3 digital stores. PlayStation Has Clearly Learned Nothing From Helldivers 2, As Marvel Tokon Is Being Blocked In 132 Countries. Any country that doesn't have PSN won't be able to play the PC version Sony: switch out lever gates with ease on the FlexStrike wireless fight stick…MightyKeef - Reverse the disc-less decision, fuck nigga. Chinese game Love and Deepspace canceled a new love interest after furious fans mailed cow poo to the developers. The studio has now promised it will never add another romance option to the game again and issued a massive apology JoJo's Bizarre Adventure: Steel Ball Run 2nd Stage | Official Trailer: Streaming every friday starting Sptember 25th from 2nd and 3rd stage, 11 episodes in total, Jojo Fridays are (kinda) backl Avatar Aang: The Last Airbender | Official Movie Trailer | Paramount+ | Avatar Young Ladies Don't Play Fighting Games | Official Trailer | Crunchyroll Former Xbox president Sarah Bond, former Roblox chief product officer Manuel Bronstein, and Take-Two CEO Strauss Zelnick have been linked with a secret society called 'Dialog' organised by controversial billionaire and conservative activist Peter Thiel.  

    Let's Know Things
    Digital Gaming

    Let's Know Things

    Play Episode Listen Later Jul 7, 2026 18:58


    This week we talk about Sony, Nintendo, and the Playstation.We also discuss Grand Theft Auto, the 3DO, and digital dark ages.Recommended Book: 3 Days, 9 Months, 27 Years by John ScalziTranscriptThe earliest video game consoles that were made to be used in the home, as opposed to being set up in an arcade, were hardwired like their arcade kin. That means rather than being able to play a bunch of different games, they were basically just single-game boxes: you would buy a machine that allowed you to play Pong, for instance, and if you wanted to play another game, even by the same maker, Atari, you would have to buy another whole console with its own screen, controls, etc, to do so.That was the state of the art in the early to mid 1970s. By the late-70s, the concept of swappable games became reality with the introduction of what are called ROM cartridges. ROM stands for read-only memory and is a type of storage common in computers and other devices, which allows whatever you store on it to persist, which is a contrast to RAM, which is the type of memory that determines how much you can do on a device at any given moment, and which disappears when the device is turned off.So these ROM cartridges were kind of like the portion of the hard drive that's used to boot up your computer, storing the bare-basics of the system so it can be initialized and understand how to run all the other software that builds upon that baseline. And that memory was stored in durable, plastic cases that made them usable by ordinary, non-techy people. You could buy a game and handle the cartridge, popping it into your game console hardware and removing it, to make way for another game, over and over and over again, and that use would be unlikely to damage the ROM chip.This same general format was flexible enough that it lasted through the mid-90s, the capacity of the ROM chip continuing to grow as the associated tech improved, and the capabilities of the central console hardware that used these cartridges became more sophisticated. Upgrades were slowly added to the innards of the plastic case, as well, including things like battery backups that enabled saved games, and the Super Nintendo's Super FX chip, which enabled 3D graphics that would have otherwise been impossible with the contemporary state of the art.The next generation of gaming consoles relied on another medium, though, and one that had several benefits over the long-lived game cartridge.CD-ROM discs, which were flat, circular, and contained information that was encoded and read with lasers, had been around in some form since the late-1980s, and were even used in a few early gaming consoles, like the PC Engine CD-ROM, which barely anyone bought, and the Sega-CD add-on for the Sega Genesis, and 3DO consoles, which a few more, but still relatively few people purchased.The release of the first Sony Playstation, now known as the PS1, in 1994 changed that, though, and this shift was partially the result of Sony's impressive game lineup, but was also due to the strength of the CD medium. Each CD-ROM could hold 650-700 MB of information, which was more than 100-times the capacity of the competing Nintendo 64's cartridges.There were downsides to this new standard; CD-ROMs were less durable than plastic-encased cartridges, and they were very slow to load, as well, because information stored in ROM chips could be more or less instantly booted, while the info stored on discs had to be spun up and read first, resulting in sluggish load screens throughout the gaming experience, and especially on the initial boot-up of the system.That said, the far superior storage, and the dramatically reduced cost of these laser-etched discs—cartridges could cost $15-20 apiece to manufacture, while CD-ROMs often cost pennies apiece—that triggered a rapid transition in the gaming world to this new medium. Handheld consoles stuck with cartridges for a lot longer, due to the nature of the use-case and difficulties associated with trying to use spinning discs in portable hardware, but everyone else moved to discs pretty rapidly, after Sony proved the utility of the model, and many aspects of video gaming were upgraded as a result of all that additional storage capacity.That capacity continued to grow as CD-ROM were replaced with DVDs, which could hold 4.7-8.5 GB per disc, again, up from 650-700 MB; the industry made that change in the years 2000 and 2001, with the PS2 and Xbox consoles. And then in 2006, the PS3 moved to Blu-ray discs, which could hold a whopping 25-50 GB per disc, once again resetting gaming expectations—though Xbox stuck with DVDs, and Nintendo's Wii, Wii U, and Gamecube consoles used proprietary disc formats that had a lot lower capacity compared to their competition.Leading into the 2010s, even those Blu-rays were straining under the weight of some big-name, AAA games, some of which required multiple discs and mandatory hard drive installs from those discs, because the scope of these gaming worlds and their high-end graphics required just a stunning amount of space.Video game companies had already started making the shift to digital products in the early 2000s, though, Xbox Live Arcade and the Playstation Store emerging in 2005 and 2006 respectively, and Steam, which popped up in 2003, was making digital downloads for games common on PCs several years earlier.Digital became even more popular in the 20-teens, and in 2020, digital sales of console games surpassed physical sales for the first time. The PS5 and Xbox Series S shipped console versions without disc drives for the first time, and many physical games became basically methods of checking a game's license, to ensure it's not pirated, because the discs installed the game on the console's hard drive, just like a download, anyway.What I'd like to talk about today is the perhaps natural next step in this transition: a recent announcement by Sony that they'll no longer be making disc-based Playstation games beginning in 2028, and why some critics are calling this a worrying and anti-consumer move.—On July 1, 2026, Sony announced that's it's going all-in on digitally delivered games. It will halt production of game discs beginning in January of 2028, and after that, customers will only be able to purchase new games digitally, via their Playstation Store and retailers.This follows another recent announcement by game company Rockstar Games that their massively anticipated Grand Theft Auto VI game, which is set to hit digital shelves on November 19 of this year, will not be available on disc at all; it will be downloadable, and the physical copies customers can buy in stores won't be physical copies at all: it will be a box with a download code inside, which amounts to the same thing—you use the code to download the game, exactly the same as if you had bought it online, but with packaging for that code.That's a big deal because the Grand Theft Auto series is one of the biggest and most popular series in gaming history; other game makers have been scrambling to adjust their own release dates so as not to overlap with this new, highly anticipated game's release; it's expected to be an absolutely massive moment in the gaming world when this new entry in the series finally lands.That said, the writing has been on the wall for the transition to digital games for a while, now. Game company Capcom recently announced that 93% of its game sales were digital in its last fiscal year, and other companies have reported similar numbers; it's currently around 85% for Sony. As a result, many consoles are now shipping models without disc drives, and some, like the recently announced Steam Machine, don't even have a disc-drive version.Digital games are also cheaper to make because the company behind them only has to provide download keys, rather than having to pay some amount for each and every physical item produced, packaged, and shipped, and these companies, and the retailers that sell their games, will never run out of a popular game, which might otherwise be an issue for big released like the aforementioned Grand Theft Auto.There are quite a few downsides to the digitization of games, though, including that in many cases, you don't actually own the games you buy, you just own a license to download and play them. That means if licensing changes, or the storefront through which you bought a game closes, you will likely lose access to that game you bought, without getting any kind of refund.If your account is banned or you lose access to your account for some reason, all your games will suddenly be inaccessible, too. If you don't have access to the internet, allowing your console to phone home and check to make sure you're not pirating things on a regular basis, that might also mean no gaming for you.Almost always, you can't sell or trade digital games, while physical games allow for a thriving secondary market, often allowing gamers to buy old discs and cartridges decades after a game was released, and often for far lower prices. Many of these games can even be played by later consoles that have back-compatibility.Doing away with discs and other physical media is great for companies like Sony, then, because they no longer have to pay to create the individual discs, no longer have to pay for the drives that play the discs, so the price of making consoles drops a bit, and it also means that secondary market for games goes away: if you want to play old games, you have to buy them from Sony, and all those used games already on the secondary market, or a game disc borrowed from a friend, are no longer competition for them, serving as alternatives to the digital version they'd prefer to sell you.Another bigger-picture concern here, though, is that this will make game preservation efforts a lot more difficult, and for many of the same reasons it will make maintaining a library and back-catalog of games difficult for consumers.Often, when a video game store shuts down, either for economic reasons or because it sells content for devices that are no longer maintained, those games and other content also go away. Sometimes they can remain on those older devices, and sometimes the digital rights management software, the DRM in that content and on those devices auto-deletes games from the hardware.Right now, for instance, Sony is saying that after it halts digital sales of PS3 and Vita games, that halting taking place over the next year, players will still be able to download their previously purchased content for the foreseeable future. That ‘foreseeable future' phrasing is doing a lot of work, there, though, and historically this kind of shut down has eventually become a full shut down, a lot of games, those that haven't been carried over to new stores to be played as vintage options on newer consoles, have simply disappeared; maybe still existing on some old hardware somewhere, if it wasn't deleted by DRM, but maybe not. In either case, preserving that software for historic research and archiving purposes becomes very difficult and expensive, at least compared to archiving the same game on a disc or cartridge.That closure of the PS3 and Vita stores, for example, is expected to result in the loss of about 2,200 digital-only games that will no longer be available for purchase, and of those, about 138 are not available on any other platform, and will thus essentially disappear.This game industry concern echoes larger concerns about what's called a digital dark age: a moment in time, maybe just a few years, maybe a few decades long during which a whole lot of the content that was created and available, disappears, possibly because of outdated file formats, maybe because the storage mediums that were used didn't hold up over time, or possibly because the data from the era was somehow corrupted, encrypted, or decayed.There's concern that a whole lot of information from the early personal computing era will disappear from historical records, for instance, because the floppy disks on which a lot of that information was stored are obsolete and thus increasingly difficult to access; few people have hardware that allows them to use floppy disks, these days.CD-ROMs, DVDs, and other optical discs are also a concern because of so-called disc rot, which refers to the chemical degradation of this storage medium. Many such discs are prone to failure because of light damage, the oxidation of their reflective layer, and the de-bonding of the adhesive that was used to hold the disc's multiple layers together.A lot of seemingly archival media might then degrade, even after being stored in a seemingly long-term fashion, which could also contribute to a dark age moment, a whole period's worth of data and entertainment and art lost because the CDs and DVDs on which they were stored simply fell apart before they could be converted to a longer-form medium. This could serve as an argument in favor of digitization, then, because many of the mediums on which these games are currently stored might degrade, anyway, and moving them to hard drives, rather than discs, could serve as a superior long-term home.That said, the concern with digitizing everything is similar, in that media made available for online purchase is simply stored in a hard drive somewhere else on the planet. If something happens to the data centers in which these games are stored, or those data centers are needed for another, more profitable purpose, or a bunch of them are destroyed in a conflict, that could result in the same outcome as disc rot and the storage of data in formats that are no longer accessible.It also makes these games susceptible to economics, though, because if the company behind them decides it's time to move on, there won't be physical copies archivists can scoop up and save; they could try to download these games, but often the nature of the software, of the DRM that keeps them from being pirated, hinders or prevents such efforts.The digitization of gaming and the shift away from physical copies of games seems to be inevitable at this point, and there are a lot of good economic, technological, and convenience reasons for it.There are quite a few downsides to this evolution as well, though, including those that negatively impact game consumers, alongside many of the same issues that threaten other types of media and data. And we don't, technologically or civilizationally, have solutions for those problems yet. And that gap could someday result in massive gulfs in our knowledge and documentation of this moment in video gaming history.Show Noteshttps://blog.archive.org/2026/04/23/gone-but-not-forgotten-recovering-the-dead-web/https://www.engadget.com/2207297/playstation-just-struck-a-hammer-blow-to-game-preservation/https://www.engadget.com/forza-horizon-4-will-be-pulled-from-digital-stores-and-game-pass-in-december-134510642.htmlhttps://arstechnica.com/gaming/2023/03/why-game-archivists-are-dreading-this-months-3ds-wii-u-eshop-shutdown/https://www.engadget.com/2205792/sony-will-stop-making-disc-based-playstation-games-starting-2028/https://www.engadget.com/2207546/sony-repurposing-austrian-playstation-disc-factory/https://www.engadget.com/2206315/xbox-is-reportedly-testing-a-way-to-digitize-your-disc-based-games/https://www.engadget.com/2205792/sony-will-stop-making-disc-based-playstation-games-starting-2028/https://www.theverge.com/report/960173/microsoft-xbox-disc-to-digital-feature-physical-game-collectionhttps://www.theverge.com/games/956389/grand-theft-auto-6-gta-digital-code-in-box-physical-gameshttps://en.wikipedia.org/wiki/Digital_dark_agehttps://longnow.org/ideas/shining-a-light-on-the-digital-dark-age/https://www.americanscientist.org/article/avoiding-a-digital-dark-agehttps://en.wikipedia.org/wiki/History_of_video_game_consoleshttps://www.videogameconsolelibrary.com/history-of-game-media/https://en.wikipedia.org/wiki/Disc_rot This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit letsknowthings.substack.com/subscribe

    Player One Podcast
    Call It a Co-Reckoning

    Player One Podcast

    Play Episode Listen Later Jul 7, 2026 92:56


    This week! Sony drops two bombshells — ending physical PS discs by 2028 and closing the PS3/Vita stores — while Xbox plans its own disc-to-digital move and more closures loom. Greg finishes Forbidden Solitaire and racks up combos in Vampire Crawlers, CJ clears out Picross and starts GTA V (what?), and listeners ask about GameStop's future and industry affordability. Join us, won't you? https://youtube.com/live/54n7cBQBiiI News Sony to end physical disc production January 2028 Sony tells developers they'll still be able to make discs – but only for older games PS3 and Vita digital stores to close Xbox is reportedly planning a way for players to convert their discs into digital copies State of Decay 3's Undead Labs named as another Xbox studio facing closure Splatoon Raiders Direct What'cha Been Playing Forbidden Solitaire Vampire Crawlers LEGO Batman: Legacy of the Dark Knight Picross S: Genesis & Master System Edition Rhythm Heaven Groove Socials Greg Sewart's Extra Life Page Player One Podcast Discord Greg Streams on Twitch Player One Podcast on Twitch Player One Podcast on Blue Sky Player One Podcast on YouTube Player One Podcast on Facebook Other Games I Completed - 2025 Subscribe to the podcast Support Greg Sewart on Patreon Defunct Games YouTube Channel Fun Factor podcast Thanks for listening! Don't forget to visit our new web site at www.playeronepodcast.com. Running time: 01:32:55

    Sacred Symbols: A PlayStation Podcast
    #418 | Nevermind, These Are Horrid Times

    Sacred Symbols: A PlayStation Podcast

    Play Episode Listen Later Jul 6, 2026 286:26


    It seems that no matter where one looks in the gaming industry, there's bad news on the horizon. Such is certainly the case with Sony, as the Japanese company announced two pieces of bad news concurrent to one another: That beginning in 2028, PlayStation hardware will no longer receive disc-based releases, and that by next summer, you will no longer be able to buy digital PS3 and Vita games. All things considered, the latter is a more understandable decision (after all, Sony tried to do this back in 2021 before pulling back), but the former situation has set the PlayStation fanbase alight in a way we've not seen since perhaps 2011, if not 2006, both extremely ominous years in the brand's history. We discuss both topics in great detail, incorporate a ton of your inquiries, and try to make sense of what's happening from every conceivable angle. There's other news this week, too, including Sony's stance on hardware subsidies, PlayStation's continuing commitment to the games-as-a-service sector, new roster additions for Marvel Tokon: Fighting Souls, and more. Then: Listener inquiries! Is Exodus' scrapping of its in-game character creator a sign of things to come? Why are some publishers and developers so secretive with sales figures? What potential ideas could emulate the interplay between EVE Online and Dust-514? Did Dustin answer the Dustin-signal that Colin sent into the atmospheric ether? This episode is sponsored by BetterHelp. Sign up and get 10% off at https://www.betterhelp.com/symbols Download Cash App Today: https://capl.onelink.me/vFut/ty57yree #CashAppPod Cash App is a financial services platform, not a bank. Banking services provided by Cash App's bank partner(s). Prepaid debit cards issued by Sutton Bank, Member FDIC. Cash App Visa® Debit Flex Cards issued by Sutton Bank, Member FDIC, and The Bancorp Bank, N.A., pursuant to a license from Visa U.S.A. Inc. See terms and conditions for the Sutton prepaid card, Sutton debit flex card, and Bancorp debit flex card.  Discounts and promotions provided by Cash App, a Block, Inc. brand. Visit cash.app/legal/podcast for full disclosures. Timestamps: Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement. 0:00 - Intro20:52 - Welcome Lily24:01 - Loud neighbors39:11 – Colin's plan of succession42:13 – The return of the King46:23 – Starting in 2028, PlayStation consoles will no longer receive new games on disc1:17:23 – Sony's strategy1:39:54 – Why is Sony removing this option?1:52:50 – The passive income of disc production1:57:49 – What's this mean for pricing?2:03:19 – Improving the storefront2:09:10 – Should the ownership paradigm shift?2:18:48 – Codes at stores again?2:25:58 – Multiple storefronts, buying outside of PSN2:30:07 – Does “pro-consumerism” even work?2:32:04 – Have the people spoken?2:33:47 – The never-ending rural problem2:37:00 – Lillymo2:42:32 – PS3 and Vita's digital storefronts will go offline forever in one year3:15:53 – Sony won't subsidize its hardware beyond a certain point3:19:29 – PS5 has its worst May on the US market since the late PSone era3:24:44 – Sony says it has to (and will) keep investing in games-as-a-service3:31:59 – Sony pulls Studio Canal films from the PSN backend3:35:24 – Shaun Layden says Sony is making a mistake by stopping its PC support3:43:11 – Blade, Loki, and Deadpool revealed for Marvel Tokon3:46:37 – Capcom moves Onimusha's date up3:47:46 – July's PS+ Essential games3:49:40 – Persona is getting a live action TV series3:51:54 – What We're Playing (Luna Abyss, GTA V, GTA: San Andreas)4:07:45 – When will consumers vote with their wallet?4:14:11 – Exodus will no longer feature a full character creator4:19:04 – Why are companies so reluctant to share sales data?4:22:24 – Does end game DLC generate more revenue?4:27:35 – Why won't the PS6 be delayed?4:30:40 – What franchises could benefit from a Dust-like shared world? Learn more about your ad choices. Visit podcastchoices.com/adchoices

    Mark's Gaming Den
    360G Episode 785 - Death of Physical

    Mark's Gaming Den

    Play Episode Listen Later Jul 6, 2026 133:58


    This week Webby, Stunty, Darren and Nick dive into one of the biggest shake‑ups in PlayStation history. Sony has announced that physical disc production for all PlayStation titles will end in January 2028, marking a major shift toward an all‑digital future. We break down what this means for gamers, collectors and the industry as a whole. We also cover Sony's decision to shut down the PS3 and Vita digital stores, the removal of over 500 purchased movies from user accounts, rising PS+ subscription prices, and fresh rumours that game sharing may soon be discontinued. A packed episode full of news, debate and plenty of opinions from the crew. https://www.patreon.com/360gamercast https://discord.gg/CqDMSg9  https://www.facebook.com/groups/360gamercast/ https://twitter.com/Webby360G https://twitter.com/360GamerCast https://360gamercast.com/

    The Insert Credit Show
    Ep. 448 - Werewolf Cancellation

    The Insert Credit Show

    Play Episode Listen Later Jul 6, 2026 76:04


    Our illustrious panel covers the end of games on discs, Marathon Steve, and how much money Ash has spent on Love and Deepspace. Hosted by Alex Jaffe, with Frank Cifaldi, Ash Parrish, and Brandon Sheffield. Edited by Esper Quinn, original music by Kurt Feldman. Watch episodes with full video on YouTube Discuss this episode in the Insert Credit Forums SHOW NOTES: You Smoke Too Tough. Your Swag Too Different. Your Bitch Is Too Bad. They'll Kill You “You notice a dog smell.” Taekwondo Cleveland Dragon Boat Association Aikido Bouldering Grades Bouldering Mission: Impossible 2 (2000) Rock climbing 1: Can we address Sony? (06:20) Kotaku: Sony Ending Discs For All New PlayStation Games Starting In 2028 Eurogamer: Sony announces an end to the PS3 and Vita digital stores Kotaku: PlayStation Is Deleting 551 Movies From Customers' Accounts E3 2013: Xbox One Star Fox Resident Evil 4 GameCube GameStop Kotaku: Xbox Is Reportedly Testing A Way To Digitize Your Physical Games Funko Pop Kingdom Hearts series Tomb Raider series Bloodborne Limited Run FanGamer Strictly Limited Statement from VGHF director Frank Cifaldi on the discontinuation of physical PlayStation media, and the closure of the PS3 and PSP digital storefronts. 2: What's the longest you've played a game before realizing you were playing it the wrong way? (12:50) Aftermath: I Believe In The Idea Of ‘Marathon Steve' Marathon Pokemon series Pidgey Rattata Sonic the Hedgehog series MMO Dragon Slayer: The Legend of Heroes II PC Engine Final Fantasy XIV Infinity Nikki 3: What are the most inventive ways the camera has been used in a video game? (17:56) Fatal Frame Nintendo 3DS Kingdom Hearts 3D: Dream Drop Distance Love and Deepspace Teenage Mutant Ninja Turtles Silent Hill Silent Hill (2006) Pac-Man Karateka Apple II Jordan Mechner LEGO Batman: Legacy of the Dark Knight Alfred Hitchcock Square Enix Final Fantasy VII Final Fantasy VIII 4: What should Jaffe do about the fan response to his popular romance game? (24:21) Kotaku: Love And Deepspace Devs Decide To Cancel New Werewolf Love Interest After Fans Reportedly Send Them Cow Shit Mass Effect 3 ending controversy BTS Metroid series 5: spencergifs asks, how long should it take to make a game? (34:15) This month's monthly bonus episode Riddler Star Citizen Blue Prince Sos Sosowski Lazy Kickers Claude Grand Theft Auto VI Sega Genesis Zoop 6: On which non-video game subjects does most or all of your knowledge on them come from video games? (40:35) Assembly language Golf Baseball R.B.I. Baseball Volleyball Haikyu!! Rock Band series La Li Lu Le Lo Templars Cooking Mama Nintendo 3DS Guide Louvre Animal Crossing series Jiangshi Where in North Dakota is Carmen Sandiego? Devils Lake Persona series Koryo Tours: Pyongyang Racer Roger Maris 7: What is The Godfather Part III (1990) of video games? (46:07) Kingdom Hearts III Sofia Coppola Shenmue III Final Fantasy III Dragon Age: The Veilguard Dino Crisis 3 Fallout series Atari Atari Recharged series Masters of the Universe (2026) Bubsy series Sonic the Hedgehog 4 Sonic Mania Toy Story series LIGHTNING ROUND: The Price is Sprite (52:04) Recommendations and Outro (01:04:59): Frank: matttt - comic & manga history Brandon: The Amstrad GX4000: A VERY Underrated Console | Kim Justice I Love Boosters (2026) Quadrophonia - Cozmic Jam Blu-Ray.com Auntie Ash's Self-Care Corner: Take your shirt off Write shit down This week's Insert Credit Show is brought to you by patrons like you. Thank you. Subscribe: RSS, YouTube, Apple Podcasts, Spotify, and more!

    Kinda Funny Games Daily: Video Games News Podcast
    PlayStation is Killing Physical Games - Kinda Funny Games Daily 07.01.26

    Kinda Funny Games Daily: Video Games News Podcast

    Play Episode Listen Later Jul 1, 2026 82:12