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On this week's episode of the Game Deflators podcast, John and Ryan embark on an epic journey through the history of shooter video games. They're diving into three of the most iconic and top-rated titles ever released: Perfect Dark for the N64, Halo: Combat Evolved for the Xbox, and Gears of War for the Xbox 360. Join the duo as they: Revisit Perfect Dark: Delve into the groundbreaking features that made this N64 classic a fan favorite, from its innovative AI to its engaging story and multiplayer modes. Experience Halo: Combat Evolved: Explore the game that redefined first-person shooters on consoles, introducing the legendary Master Chief and an expansive universe that captivated millions of players. Battle through Gears of War: Analyze the intense combat mechanics, gripping narrative, and stunning visuals that set a new standard for third-person shooters on the Xbox 360. John and Ryan will compare and contrast these legendary games, discussing their impact on the genre and gaming culture. They'll debate which game deserves the top spot on the podium, considering factors like gameplay, story, graphics, and lasting influence. Don't miss this action-packed episode as the Game Deflators settle the ultimate question: Which shooter reigns supreme? Want more Game Deflators content? Find us at www.thegamedeflators.com Find us on Social Media Twitter @GameDeflators Instagram @TheGameDeflators Facebook @TheGameDeflators YouTube @The Game Deflators Permission for intro and outro music provided by Matthew Huffaker http://www.youtube.com/user/teknoaxe 2_25_18
Episode: 1293 Some technology that we don't see when we first look. Today, some technologies we don't see when we first look.
Puzzlers and previous guests Nicholas J Johnson and Lawrence Leung return to play and discuss Leonard Boyd and David Brashaw's 2015 board game Clacks, based on Terry Pratchett's 33rd Discworld novel, Going Postal. Postmaster General Moist von Lipwig has come up with a plan to prove the Ankh-Morpork postal service is still relevant - a race against the Grand Trunk Semaphore Company! The Grand Trunk has a monopoly on the “Clacks”, a system of optical telegraph towers which transmit messages using patterns formed by a grid of six lights - surely they can beat a man on a horse? But the Grand Trunk knows Moist has something up his sleeve, and they're taking no chances - the fastest and best new Clacks operators will have to prove they're worthy of the job by racing each other first... The fifth (and so far final) Discworld board game, Clacks is the second Discworld design by Boyd and Brashaw's BackSpindle games (following Guards! Guards!). Clacks turns the race at the climax of Going Postal into a logic puzzle where up to four players must use punch cards to turn patterns of lights on and off in a grid, hoping to form another pattern which equates to a letter in Clacks code. It's a race to finish your word (or words) first, either against each other, or as a team against Moist von Lipwig - but sharing the same grid of lights makes this puzzle very unpredictable. Is it Discworldy enough? Does it feel like the Clacks technology of the books? Do you find it fun or funny, and do you prefer it collaborative or cooperative? And what else would you play to get your logic puzzle fix? Join the discussion using the hashtag #Pratchat82. Guest Nicholas J Johnson is an author, magician, educator and expert in deception, who goes by the nickname "Australia's Honest Con-Man". You can find details of Nick's shows and workshops, including his upcoming magic show for children at the 2025 Melbourne Comedy Festival, at conman.com.au, or follow him on Bluesky, Instagram or Facebook as @honestconman. Guest Lawrence Leung is a comedian, screenwriter and actor, known to Australian audiences for live and screen comedy, including the 2015 feature film Sucker, and more recently appearances in My Life is Murder, Aunty Donna's Comedy Cafe and Time Bandits. For all the latest about Lawrence, including his upcoming research into seances and mediums in Victorian Melbourne, visit lawrenceleung.com, or follow him on Instagram at @mrlawrenceleung. You can find episode notes and errata on our web site. We'll be kicking off the new year with one of the few Discworld novels we have left - and why not go large with the longest Pratchett novel of all, Unseen Academicals? We'll be lacing up our football boots and dusting off our mortarboards alongside returning guest Tansy Rayner Roberts! Send us your questions via email (chat@pratchatpodcast.com), or social media. Use the hashtag #Pratchat83.
Happy Friday! In the final edition of Sports Open Line before Matt Pauley heads to Dallas for the Winter Meetings, he talks with Lynn Worthy, Cardinals beat writer for the St. Louis Post Dispatch and STL today, joins us to preview the Winter Meetings and to discuss whether the Cardinals have changed their tone on their offseason plans. Then, hear audio from Blues Head Coach Jim Montgomery after another Blues win. In the second hour of the show tonight, Matt Pauley kicks it off with Ben Arnet, Sports Director at KOMU TV in Columbia, joins us to preview Mizzou basketball's showdown with Kansas on Sunday, as well as update us on transfer news with Mizzou football. And who will Mizzou take on in a bowl game? Then, Kevin Wheeler joins the show, as he normally does on Fridays, to piece together a projected Cardinals offense in 2025.
Hog Hoops is hosting UTSA this weekend and we're previewing the matchup. Plus, it's time for our weekly pick'ems
Opportunity doesn't count unless you're able to show up for it; which is why car ownership is exceptionally empowering. Changing Gears makes private transportation affordable, making sure that the road to a thriving future is open to as many people as possible. You can explore ways to support Changing Gears at https://changing-gears.org/donate Join Greg Stanley as he reviews his entirely made up N.I.R.V.A.N.A. Documentation Scale. Greg uses his GTO that was seen on Jay Leno's Garage to illustrate every level of documentation. Please support our sponsors: www.RMSothebys.com, www.LLCTLC.com and www.EuroClassix.com. For discounted registration fees for your collector car, RV, boat or other awesome ride, please visit LLCTLC at https://www.llctlc.com/classic Follow The Collector Car Podcast: Website, Instagram, Facebook, YouTube or communicate with Greg directly via Email. Join RM Sotheby's Car Specialist Greg Stanley as he applies over 25 years of insight and analytical experience to the collector car market. Greg interviews the experts, reviews market trends and even has some fun. Podcasts are posted every Thursday and available on Apple Podcast, GooglePlay, Spotify and wherever podcasts are found. See more at www.TheCollectorCarPodcast.com or contact Greg directly at Greg@TheCollectorCarPodcast.com. Are you looking to consign at one of RM Sotheby's auctions? Email Greg at GStanley@RMSothebys.com.
Episode 310. I dive into the declaration and rescinding of martial law in South Korea, what happened and what that potentially means for the US. In the second segment we explore a piece from Lara Logan regarding AntiFa's planned organization heading into January. Last, I answer a question on communications from a listener regarding creating communications over a 25 mile area between two ranches. Get Healthy With Mineral King! Die Mean Inc. Got Freeze Dried Beef? Brushbeater Beef has you covered! Check out our new precious metals sponsor! Get the Merch: Brushbeater Store The Guerilla's Guide to the Baofeng Radio is a #1 Bestseller! Knightsbridge Research discount code: SCOUT Radio Contra Sponsors: Civil Defense Manual Tactical Wisdom Blacksmith Publishing Radio Contra Patron Program Brushbeater Training Calendar Brushbeater Forum Palmetto State Armory Primary Arms
Esta semana, en Envicia Podcast… Repasamos la actualidad del videojuego, pero antes hacemos post-review de Hellblade 2 y primeras impresiones de Stalker 2 que ya traeremos para analizar un poco más adelante, cuando nuestros niveles de radiación corporal estén en sintonía con "La Zona". De ahí nos vamos de la mano de JK a un pequeño título de tipo "Escape-room". Is this game trying to kill me? es un juego que coge algunos elementos de Inscription y nos obliga a pensar en 3d y 2d a la vez. Un buen spooky game para pasar el rato. De repente nos metemos en el caos infernal con Travol y su Space Marine 2. Como buen seguidor de los Gears of War, ha disfrutado con este titulazo de acción que bien puede llevarse algún premio este año. Y terminamos con Core Keeper. Rodor analiza este juego tipo Minecraft, pero en un 2D muy interesante donde las mecánicas principales ya nos sonarán: un poco de looteo, crafteo y farmeo de tranquis para jugar solo o con amigos. Con esto os dejamos por ahora. Dadle al play!! Siempre en ambos sentidos. Jk_eye, Travol y RodoR Melodía del programa: 'Los Gremlins en Kioto' de Icarus Crash. Versión chiptune por Gryzor87.
The Industrial Revolution changed the nature of work, so that many people labored in factories, continuously performing the same task, at the same pace, for the duration of their shift.Two centuries on, even though most folks have moved from working with their hands to working with their heads and from manufacturing set outputs to solving complex problems, generating creative ideas, and processing information, we still tend to work as if we're manning an assembly line.My guest says that being stuck in this factory framework is to our detriment, and that there's a much better way to do knowledge work, one that's less like manning an assembly line and more like driving a car.Mithu Storoni is a Cambridge-trained physician, a neuroscience researcher, and the author of Hyperefficient: Optimize Your Brain to Transform the Way You Work. Today on the show, Mithu offers a modern approach to achieving peak performance and explains why it's better to impose the natural rhythms of our brains on our work than to impose the rhythms of our work on our brains. She shares why you should treat your brain like an engine with three different gears, how people have different "gear personalities," and how to use environmental cues, specially structured 90-minutes cycles of work, and even caffeine to shift your brain into the optimal gear for different mental challenges.Resources Related to the PodcastMithu's previous appearance on the AoM podcast: Podcast #525: How to Stress Proof Your Body and BrainAoM Podcast #743: How to Get Time, Priorities, and Energy Working in Your FavorConnect With Mithu StoroniMithu's websiteMithu on XMithu on IGMithu on LinkedIn
Small Business Surgeon Podcast, Episode 293 | Cliff Bleszinski, The Genius Behind Gears of War talks Comedy, and Creative Entrepreneurship On this week's episode, we learn about the extraordinary life and career of Cliff Bleszinski, the mastermind behind legendary video games like Gears of War and Unreal Tournament. Cliff shares his journey from being "Nintendo Boy" in middle school to becoming one of the most influential figures in the gaming industry. Cliff breaks down his thoughts on creativity, leadership, and navigating the challenges of building and managing a team in high-stakes industries. He opens up about his newer ventures beyond gaming, including producing Broadway shows, co-owning restaurants, and even testing his skills in stand-up comedy. Cliff also talks about the highs and lows of his career, the importance of chasing your passions, and how life is about creating your own story. If you're a gamer, entrepreneur, or someone looking to get inspired, this episode is packed with humor, insights, and actionable advice.
If you want Duke content, skip to the 40 minute mark! But we get into an great discussion with Lenzell Graham from @94FtofUNC about the state of college sports and what this year's ACC/SEC challenge means for each conference. We also go in depth on the Duke/Auburn matchup. This one gets exciting! Let's Go Duke!
The Playlist The Episode: Summary In this episode, Xander and Bobby discuss their thoughts on AEW's Full Gear event, highlighting the matches and storylines that stood out to them. They express concerns about the pacing and booking of certain matches, particularly in the women's division. The conversation shifts to WWE's Survivor Series, where they analyze the current storylines and potential outcomes. They also delve into the influence of heavy metal bands, share their Thanksgiving plans, and recommend various TV shows and movies they've been watching recently. Timestamps: Chapters 00:00 Introduction and Technical Difficulties 02:49 Full Gear Review: Highlights and Lowlights 05:49 Women's Division: Mercedes Monet vs. Chris Statlander 09:01 Hangman Adam Page vs. Jay White: Character Development 12:00 Will Ospreay vs. Kyle Fletcher: Match Analysis 14:58 Jack Perry and the TNT Championship 17:56 Ricochet's Role in AEW 20:48 The Death Riders and AEW's Storylines 23:57 Survivor Series Preview: WarGames 27:07 Gunter vs. Damien Priest: Title Match Dynamics 29:57 The New Day's Disintegration and Future 32:53 Brawn Breaker, Sheamus, and Kaiser: Triple Threat Match 36:54 Wrestling Storylines and Injuries 41:07 Pop Culture and Fashion in Wrestling 44:03 Mailbag: Mike Tyson vs. Jake Paul 48:05 Mount Rushmore of Heavy Metal Bands 54:01 Television and Documentaries 01:02:12 NFL Talk and Thanksgiving Predictions
Geoff, Gavin and Andrew talk about Blindside to the wheel, similarities in 28, not for sale signs, not for sign sign, escalator repair, twinkies soap, Wal Mart McDonald's smells great, Gurpler talk, Advent Calendar all December on Patreon for free for members, hot sauce tolerance, Gears of War, COD skins, regulation trailmix, and regulators. Give the gift of Regulation at patreon.com/theregulationpod/gift Support us directly at https://www.patreon.com/TheRegulationPod Stay up to date, get exclusive supplemental content, and connect with other Regulation Listeners. Learn more about your ad choices. Visit megaphone.fm/adchoices
Former Bears cornerback Donnell Woolford joins Jeff Joniak and Tom Thayer on Bears, etc. to reflect on his NFL career and life after football. Plus, get an exclusive preview of the upcoming Bears vs. Lions matchup, and hear insights on how Thomas Brown is shaping Caleb Williams' performance.See omnystudio.com/listener for privacy information.
Al and Kev talk about Balatro Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:04: What Have We Been Up To 00:14:32: Game News 00:50:58: New Games 01:00:19: Balatro 01:49:09: Outro Links Len’s Island 1.0 Delay Amber Isle Switch Delay Sun Haven Switch Asia Release Sun Haven Switch Europe Release Coral Island 1.1b Update Lightyear Frontier “Trailblazer” Update Sakuna Chronicles: Kokorowa and the Gears of Creation Farmagia Anime Trailer Hobnobbers Desktop Cat Cafe Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello farmers, and welcome to another episode of the harvest season. My name is Al, and (0:00:36) Kev: My name is Kevin. (0:00:38) Al: we’re here today to talk about cottagecore games, and also one that’s very much not a (0:00:42) Kev: Woo. (0:00:44) Al: cottagecore game. Well, two, two games that are very much not a cottagecore games. (0:00:49) Kev: Well, I don’t know. (0:00:53) Kev: Actually, I don’t know which one you’re referring to. (0:00:55) Kev: But you’re referring to our main one. (0:00:57) Kev: How could you say it’s not? (0:00:58) Kev: It has both David Diver and Stardew Valley. (0:01:00) Al: I mean, I feel like there’s debates as to whether Dave the Diver is Cottagecore, but (0:01:07) Al: anyway, let’s not get into that right now. (0:01:08) Kev: » [LAUGH] (0:01:10) Kev: » There’s farming, how could it not be? (0:01:12) Al: Well, we are here to talk about bilateral. (0:01:17) Al: Now, why are you talking about bilateral? (0:01:19) Al: You might say it’s not a Cottagecore game. (0:01:21) Al: Well, they added a Stardew pack to it. (0:01:22) Kev: Yeah (0:01:24) Al: That’s why we’re talking about it. (0:01:26) Kev: That is the sole reason I mean, let’s let’s be real (0:01:29) Al: because me and Kevin both were (0:01:30) Al: playing it and it felt like an easy episode to do. So that’s what we’re doing. (0:01:32) Kev: Yeah (0:01:34) Kev: Also (0:01:36) Kev: And let’s not forget real the real reason right are not rogue likes robo glights etc runner up on this (0:01:43) Al: Oh, yes, we’re here today to talk about roguelites. (0:01:46) Kev: It was inevitable (0:01:50) Kev: Every time you put (0:01:52) Kev: this episode, it’s a different opening. (0:01:57) Al: All right, cool. Well, yes, so we’re going to we’re going to talk about bilateral. (0:02:00) Al: Before that, obviously, we have a good chunk of news. (0:02:04) Al: First of all, Kevin, what have you been up to? (0:02:08) Kev: uh I have been up to um oh not terribly a lot this week has been particularly busy and uh (0:02:18) Kev: uh tumultuous let’s say um uh yeah yeah it is um no um I won’t get into it here you can (0:02:21) Al: That’s a good word. Not a good situation, but a good word. (0:02:29) Kev: just ask elsewhere if you want it’s not not a fun but anyways um uh what what little game time i (0:02:36) Kev: have. I’m (0:02:38) Kev: enjoying the cards that have come out more or less. They’re decent, they’re not game breakers. (0:02:49) Kev: I like the wolf. It’s another Loki, Asgard, Norse mythology theme month and we get stuff like Freya, (0:02:58) Kev: the Fenris Wolf, Malekith. I’m having fun with it. Thanos got a buff recently and I’ve been playing (0:03:05) Kev: the Thanos deck with a… (0:03:08) Kev: and I’ve been having a lot of fun with him. (0:03:11) Kev: I like Thanos and his whole gimmick with something in the stones and the stretch. (0:03:16) Kev: You can do it with that. (0:03:17) Al: Yep. (0:03:17) Kev: Yeah, you’ve been playing. (0:03:18) Al: It’s definitely a fun deck. (0:03:20) Kev: It is, yeah. (0:03:22) Kev: It’s maybe not the highest risk, high reward, but it can be easily stomped on. (0:03:29) Kev: You know, you got your Shang-Chis, you’ve got a lot of counters for it running around (0:03:34) Kev: because Surtr has been pretty popular since the season passed. (0:03:39) Al: Yeah, I have. A bit more on and off this season, but yeah, still enjoying it. I’m still running (0:03:48) Al: my Black Panther symbiote deck. (0:03:52) Kev: That that’s it. It’s a it is such a solid one like the symbiote supposed to be that spider-man really added a (0:04:01) Kev: Insure consistency I think to that in fact that was really needed (0:04:02) Al: Yeah, it has. I mean, its main issue is Shrunki, which is obviously more common now, as you (0:04:10) Al: say, with the Serter deck, which is causing me a bit of a problem. And the other issue (0:04:13) Kev: yep (0:04:17) Al: is just everything needs to go right. Like, if you don’t, I mean, there are ways around (0:04:20) Kev: Yeah (0:04:23) Al: it, right? Like, there are. Yeah. And a lot of (0:04:24) Kev: There’s a couple of backup strategies, but the bread and butter has to be done in a very certain order definitely (0:04:32) Al: the backups require Wong, and the problem is that everybody seems to have a rogue, so (0:04:38) Al: they just steal your Wong, which is not great. But yeah, it’s getting me there. I’m still (0:04:46) Al: stuck in my 70s, because that’s where I always seem to get stuck. (0:04:48) Kev: Ah, you know what, it’s not just you. (0:04:51) Kev: I am also stuck in the 70s. (0:04:54) Kev: I don’t know what it is, if it’s like… (0:04:59) Kev: It’s probably something to do with like, (0:05:01) Kev: you know, the bell curve and whatnot, right? (0:05:04) Kev: Like 70s feels like this is where (0:05:06) Kev: a lot of the dedicated players are, right? (0:05:09) Kev: and probably the largest pop (0:05:12) Kev: it feels like. It is a lot. I don’t blame you at all because I’m there too. (0:05:20) Al: I hope to get up to 80 pretty soon then I can have some actual time to focus on the 90 to 100 (0:05:26) Al: because I suspect I’ll get to 90 very quickly because once you hit 80 it’s like you zoom up to 90 (0:05:28) Kev: Yeah, oh yeah, yep, though, that’s like, yeah, yeah, yeah, I get that. (0:05:33) Al: but then the 90 to 100 takes a lot of work as well so I’d really like to be able to get there (0:05:38) Al: this time. Yeah, the usual with that. (0:05:40) Kev: Um, yeah, so yeah, snap’s good. (0:05:46) Kev: Um, aside from that, a lot of my usual dialog into Zen with zero frequently, (0:05:53) Kev: and I’m still playing that daily with Calvin, because I don’t know. (0:05:58) Kev: Um, a lot of the time this week, though, uh, was dedicated to the wrapping (0:06:03) Kev: up of Bowser’s inside story, the third Mario and Luigi game. (0:06:08) Kev: Uh, you can check out our thy full review on Rainbow Road radio, the (0:06:13) Kev: Mario theme podcast study with our mutual friend, Alex. (0:06:16) Kev: Um, but that game is so, so good. (0:06:23) Kev: Um, it’s, it’s the, the Bowser part of the game. (0:06:28) Kev: Over the top, right? (0:06:28) Kev: Cause it has the Mario and Luigi, you know, foundations and that’s pretty solid. (0:06:32) Kev: Right. (0:06:33) Kev: You know, you can obviously not everyone’s plan of it, like, you know, the (0:06:36) Kev: dynamic blocking and timing and all that. (0:06:39) Kev: Um, and, and I think actually this, this one is a little, uh, a little more intense (0:06:44) Kev: than other, some of the other entries, but, uh, the Bowser stuff is so well done. (0:06:48) Kev: Obviously everyone knows I’m a huge Bowser for Nanak, but they just translated him so (0:06:53) Kev: well, you feel like you’re playing as Bowser, the big boss who does the big (0:06:58) Kev: and he’s ridiculous and charismatic and overconfident it’s, it’s so much fun. (0:07:04) Kev: Um, yeah, hardy thumbs up for that one for sure. (0:07:08) Kev: Um, but yeah, that’s, uh, that I think is roughly what I’ve been up to. (0:07:15) Kev: Oh, oh yes. (0:07:16) Kev: I’ve been, that’s what I’ve been up to. (0:07:18) Kev: But, uh, I mean, I don’t know when folks might hear an update on this, but. (0:07:23) Kev: I’ll, I’ve been getting niche. (0:07:25) Kev: I think I want to do a shiny hunt. (0:07:26) Kev: I’m scared. (0:07:28) Kev: I don’t know. I’m still– I’ve been looking, timing and hauling. There’s a couple of hunts (0:07:35) Kev: I never got to, like one in Sword and Shield for Larry and Meowth, the shiny gold kitty. (0:07:42) Kev: Yeah, I might go for that. But Micah was streaming just this week. He’s been streaming (0:07:49) Kev: again late in the past week and right beyond. Shout out to Micah. He’s got a little podcast he (0:07:56) Kev: does now with (0:07:58) Kev: shiny hunting actually on site. (0:08:01) Kev: Look up the name. (0:08:02) Kev: I forget the name of that. (0:08:03) Kev: I feel bad. (0:08:04) Kev: I’ll find it and then shout it out. (0:08:06) Kev: But but yeah, that’s really what’s been getting to me. (0:08:10) Kev: But but like I said that is yet to happen. (0:08:11) Al: It is called, it’s called the soft reset. (0:08:14) Kev: Soft reset. (0:08:15) Kev: Thank you very much. (0:08:16) Kev: There you go. (0:08:16) Kev: So go check that out. (0:08:18) Kev: There’s only like two episodes. (0:08:20) Kev: There’s not any regular schedule, but you know, Mike has always (0:08:24) Kev: a joy to listen to. (0:08:24) Kev: So I was happy to tune in too. (0:08:28) Kev: - Uh, what about you, L? (0:08:29) Kev: What’s been going on with you? (0:08:31) Al: I obviously talked about Snap, so I’ve been playing that, I’ve been playing Pocket, although (0:08:37) Al: the last week that’s mostly just been open some packs, and that’s about it because the (0:08:45) Al: events that we’re running are mostly finished now. There’s another Wonder Pick event, but (0:08:51) Al: that doesn’t take a lot of extra time, it’s not one of the battle events. (0:08:56) Al: But yeah, I’m very much at the end point. (0:09:00) Al: of the current set, so it’s pretty much like I’ve got maybe like five normal cards to get (0:09:09) Al: and then just a bunch of the secret rares which takes a long time to get them because they’re (0:09:15) Al: very rare. I think most of them are like 1% chance each deck. (0:09:20) Kev: Oh, goody. Of course, but uh, you know, I say to someone who just talked about shiny hunting gotta gotta pull that slot machine, right? (0:09:25) Al: you (0:09:25) Al: you (0:09:31) Al: Yeah, there was a person on Reddit who posted saying that they’d completed (0:09:35) Al: the set and it took them $1,500 to do it. (0:09:39) Kev: Oh, oh that hurts that hurts like (0:09:43) Al: And you’re like, “Oh my word, that is insane. I cannot imagine (0:09:48) Al: spending $1,500 on digital trading cards.” (0:09:52) Kev: See I could, okay, I mean, no, no, well sure, sure, sure, sure, yeah, but not even that, (0:09:56) Al: Okay, fine. It depends on how much money you have if you’re a billionaire (0:10:01) Al: Sure, sure. In that situation, I could justify it, right? (0:10:06) Kev: right? (0:10:06) Kev: Like of course the layman, it’s ridiculous, right? (0:10:08) Kev: But what I was going to say is like, I don’t, specifically on pocket is what blows my mind (0:10:15) Kev: because, you know, the, well, I don’t know, maybe I say this like the functionality, obviously, (0:10:22) Kev: um, uh, live these, you know, the standard card game, I think leans a little bit more (0:10:27) Kev: heavier into the, the actual playing of the game, right? (0:10:29) Kev: And since that goes hand in hand with the physical card game, I think that would be (0:10:34) Kev: a little more sense or I understand it a little more because, you know, people are invested (0:10:40) Kev: there because it’s the competitive nature on it and whatnot. (0:10:44) Kev: And I mean, pocket does have that, but it doesn’t, I think, emphasize it as much. (0:10:46) Al: I don’t I don’t get the difference between that like yet sure technically live is more battle (0:10:54) Al: focused however like they’re both you know a little world digital world garden right and they (0:11:00) Kev: Yeah (0:11:01) Al: both have battles they both have collections like one is a one is and one is a better app it is more (0:11:03) Kev: Yeah, yeah (0:11:08) Al: enjoyable to play pocket than it is to play live live is just a bad app (0:11:11) Kev: True true and you know what actually I take it back because (0:11:17) Kev: Pokemon like the card game is (0:11:19) Kev: deep relatively compared to other card games because (0:11:24) Kev: You know the rarity the high money cards are just alternate arts (0:11:28) Kev: generally speaking, right, like they’re, (0:11:30) Kev: the pretty arts or whatever, right? Other card games, that’s not necessarily the case. Rare cards (0:11:36) Kev: are very good and strong, but only printed at high rarities. So people will spend big money on that. (0:11:44) Kev: So, you know what? I take it back. No, I don’t get how you spend 50. Oh, my gosh. (0:11:47) Al: Yeah, it’s a lot, it’s a lot of money. (0:11:52) Kev: Probably going to write it as a tax write off and business expense. (0:11:55) Al: Yeah, I suspect they’re just a person who works in tech and they’re single, they have (0:12:03) Al: no kids. (0:12:04) Al: So because they work in tech, they have a lot of money and they have nothing else to (0:12:04) Kev: Oh. (0:12:07) Al: spend on except themselves. (0:12:08) Kev: Oh. (0:12:09) Kev: Oh, I have the, you know. (0:12:12) Kev: If any listeners out there happen to be in such a situation, hit me up. (0:12:16) Kev: I could certainly give you a few recommendations on how to use that money. (0:12:20) Al: I mean you know that well this is yeah yeah well I mean this is the thing right like you (0:12:21) Kev: I know a guy who needs a new car. (0:12:29) Al: know there are a lot of you know young single people in the US with very high salaries and (0:12:38) Al: very little else to do with them especially with remote working (0:12:39) Kev: Yep, I mean that does explain the large amount of Teslas I see in the area. (0:12:43) Al: hahaha (0:12:50) Al: um yeah well that’s a that’s a whole other thing I judge people differently depending (0:12:55) Al: on which Tesla they have because if they have one of the original Tesla’s sure fine you (0:13:00) Al: had a decent amount of money and you wanted to wanted to buy a decent electric car there (0:13:00) Kev: Oh, right. Yeah. Okay. You know what? Yeah, I was about to say. Yeah, no, no, no. I was (0:13:03) Al: wasn’t anything else if you have a cyber truck if you have a cyber truck you are a (0:13:07) Al: terrible human being yeah yeah (0:13:11) Kev: about to say that. Yeah, a correction. I meant the large amount of Cybertrucks I see in the (0:13:15) Kev: area. You’re right. Yes. No, like there is a market for the, you know, the previous earlier (0:13:19) Kev: Teslas or whatever, especially early on, right? Yeah, absolutely. But like, yeah, yeah. Mmm. (0:13:28) Al: I really feel sorry for the people who bought the first Tezlas, and now they look like Elon lovers. (0:13:34) Kev: Oh boy. (0:13:37) Al: Goodbye. Anyway, so yeah, Snap Pocket, and I’ve also been playing quite a bit of Fields of (0:13:43) Al: Mistria, so may or may not have a reason for that, and may or may not talk about that in a future (0:13:49) Al: episode. We’ll see, but yeah, no, been playing through that. It’s interesting, because… (0:13:50) Kev: Oh, okay, wait, which, hold on, I have to look it up. (0:13:59) Kev: There’s many, oh, okay. (0:14:01) Kev: Here it is. (0:14:01) Kev: Yeah. (0:14:01) Kev: The nineties anime looking one. (0:14:03) Kev: Yeah, yeah. (0:14:04) Kev: Okay. (0:14:04) Kev: I got it. (0:14:05) Kev: All right. (0:14:05) Kev: Okay. (0:14:06) Kev: That’s, that’s interesting. (0:14:07) Kev: I’m keen to hear thoughts on that from some people, maybe in the future, (0:14:11) Kev: who knows, you know, you never know. (0:14:13) Al: Maybe, no promises, never promises. (0:14:16) Kev: Oh, I promise I’ll, I’ll promise you all the time. (0:14:20) Kev: Are some pretty anime people in fields of mystery. (0:14:25) Al: Yes, yep, oh, yep, all right, so we’re going to talk about some news now. (0:14:25) Kev: Do you like sailor moon and nineties anime? (0:14:28) Kev: Cause there you go. (0:14:28) Kev: There’s all your show Jovis. (0:14:30) Kev: You can basically see the sparkles. (0:14:38) Al: First up, we have Lens Island 1.0 has been delayed until mid-2025, they have said this (0:14:44) Kev: Okay. (0:14:47) Al: is because the game is not quite complete. (0:14:50) Al: Now, interestingly, they didn’t talk about it in our like, oh, it’s just like too buggy (0:14:54) Al: or whatever, which quite often– (0:14:56) Al: but no, they specifically talked about how they don’t feel like the story fully ties together (0:15:03) Al: properly, and it feels like it’s missing something. And that’s really interesting. And I really– (0:15:04) Kev: Mm-hmm okay it is (0:15:10) Al: I mean, obviously, just in general, I think that we obviously respect delays. Delays are fine. (0:15:15) Al: Get your game working well. But this is a particularly interesting one, because they (0:15:20) Al: could have done what Color Island did, which is just like, we’re just going to do it. We’re just (0:15:24) Al: just going to release and we’ll. (0:15:25) Al: Add more stuff later and it will feel incomplete, but so what? (0:15:26) Kev: story later yep yeah yeah yeah and like it’s a very tricky thin white line to (0:15:30) Al: But they’ve not done that. (0:15:31) Al: They’ve decided, no, no, we want it to be, we want it to feel complete. (0:15:36) Al: And I think that is absolutely the right way to do these things. (0:15:44) Kev: walk because right because yes I fully agree right there looking for a island (0:15:49) Kev: yes they should have waited to release a more fully realized 1.0 there a lot of (0:15:55) Kev: games up do then that’s that’s not (0:15:56) Kev: great. Right. And then there’s the other end of the spectrum, (0:16:00) Al: Yeah. Well, to be fair, to be fair, we don’t know the reason that Silksong is delayed. (0:16:01) Kev: right? That feature creep and just perfectionism. Looking at (0:16:06) Kev: you silk song, right? Like they Oh, okay. Sure, you’re you’re (0:16:12) Al: Like it could be that, it could be something else. We don’t actually know what the issue (0:16:16) Al: is with Silksong. But there are, there is, Re-Legend is a good example of that in this (0:16:19) Kev: right. But it’s plausible. Yeah. (0:16:26) Al: this area, right? Like they just kept adding things and kept adding things. (0:16:30) Al: And, uh, yeah. (0:16:33) Kev: Yeah, absolutely, but the way they framed it (0:16:35) Al: Also, Shikiji Island, which is a particularly bad one, (0:16:37) Al: because they’re adding extra features into the first version of Early Access. (0:16:41) Al: They’re not even releasing their 1.0, they’re releasing their Early Access (0:16:45) Al: and they’re like, “Oh, we want to wait until we’ve added romance.” (0:16:48) Al: And you’re like, “It’s just me, it’s an Early Access.” (0:16:49) Kev: Oh, no, oh (0:16:53) Kev: That’s rough. Oh gosh. Yeah, that’s well regardless (0:16:57) Al: So yeah, you’re right, there absolutely is a fine line there. (0:17:00) Kev: Yeah (0:17:00) Al: On the right side of the line, um, I think this is good. (0:17:03) Kev: The way they framed it and it’s a good degree of self-awareness like I you know, I absolutely (0:17:11) Kev: Props to them for uh, making that call. Um, assuming they’re you know, they’re on the money with for your sake (0:17:17) Kev: Um, so yeah, and obviously no shortage of other stuff to play so no rush (0:17:22) Al: Yes, my end of year was looking quite stressful, so thank you. (0:17:29) Kev: Thank you. (0:17:32) Al: Personally, I would like to say thank you for delaying. I do not speak for everybody. (0:17:37) Kev: You know what? You know what? I’d like to say thank you to someone else for delaying now. (0:17:44) Kev: I’d like to thank Amberisle for delaying. There’s so much reliefs. (0:17:46) Al: I thought you were disappointed by the switch release being delayed initially. (0:17:52) Kev: I was, but living where I am now, you know what? That’s fine. I could use in the new year. (0:17:57) Al: So, okay, so context here is they, was it the beginning of February? Sorry, the beginning (0:17:59) Kev: I have enough to keep me on my toes. That’s fine. (0:18:03) Kev: - You’re fine. (0:18:09) Al: of November that the Steam version came out, I think. And they said that the, yeah, and (0:18:12) Kev: Yeah, it is already out is (0:18:16) Al: they said the Switch release was delayed until later in November. And I feel like I remember (0:18:22) Al: us discussing this, Kevin, and saying that doesn’t feel, two weeks doesn’t feel like (0:18:26) Al: a lot of extra time. (0:18:28) Al: And I was theorizing that perhaps, I mean, we’ll have to go back and check the transcripts, (0:18:28) Kev: Oh gosh, yeah. (0:18:35) Al: but I was theorizing that perhaps it might get delayed again, and it has been delayed again. (0:18:40) Al: It is now delayed till February of 2025, which is obviously quite a bit more. (0:18:46) Kev: And yeah, yeah, just yeah, yeah, absolutely. (0:18:47) Al: Obviously, complicated by Christmas, right? (0:18:49) Al: Obviously, it’s not actually delayed by another three months. (0:18:53) Al: It’s probably more like two months, because December is a complicated time. (0:18:57) Al: But it’s not a big deal. (0:18:59) Kev: It is, you know, I will say, like, reading, you know, when you put the link, you can see (0:18:59) Al: It’s a big deal. (0:19:04) Kev: the link of their full explanation and whatnot. (0:19:08) Kev: They will say they’re aiming to have the Switch release to be a parody with the Steam release, (0:19:14) Kev: like all the updates and– (0:19:17) Kev: to see if it matches up to that point, so that’s a little (0:19:21) Kev: understandable. I get that. Sorry, I’m just reading it here. (0:19:28) Kev: Oh, it’s going to be on discount on Steam. That’s nice. But (0:19:33) Kev: yeah, I mean, the game is out, right? It’s not on Steam. I want (0:19:36) Kev: it on Switch, of course, but you know, that’s understandable. (0:19:41) Kev: Obviously, the Switch has a long history of not always being the (0:19:48) Al: Yeah, cool. Sunhaven have announced their release dates for their other regions. (0:19:55) Al: So they’d announced the US release was on the 29th of the sorry, the the Americas (0:20:00) Al: release was the 29th of November. (0:20:04) Al: They’ve now also announced that the Japan, (0:20:06) Al: South Korea and Hong Kong releases are also the 29th of November. (0:20:15) Al: Which I love my conspiracies. (0:20:18) Al: This proves my point that they didn’t understand there were multiple eShop (0:20:21) Al: regions, because why two separate announcements for the same day? (0:20:22) Kev: yeah yeah you know what you’re probably right (0:20:30) Al: Just saying. (0:20:30) Kev: here’s I one thousand percent you’re absolutely right (0:20:35) Kev: oh that’s that’s good oh that’s (0:20:39) Kev: oh I mean I feel bad for things because that’s rough but it’s also really funny (0:20:42) Al: Oh, for sure. Yeah, for sure. (0:20:44) Al: It’s not amazing, but yeah, for sure. (0:20:48) Al: Yeah. And. (0:20:50) Kev: But for us, that’s content. (0:20:52) Al: Well, true, they’ve also announced their (0:20:55) Al: Europe release date, which is the 16th of December. (0:20:59) Al: Interestingly, they listed the countries that were it was releasing in and it (0:21:04) Al: doesn’t include so I compared this list because I noticed it didn’t have the UK. (0:21:09) Al: So I was like, this is weird. (0:21:10) Al: Why doesn’t it have the UK? (0:21:12) Al: And I compared this list to the list of (0:21:14) Al: countries that the eShop is available in Europe. (0:21:18) Al: And the only countries missing from it are Russia, which I feel like maybe the (0:21:23) Al: list of eShop regions probably isn’t up to date, and I wouldn’t be surprised if (0:21:26) Al: Russia isn’t an eShop region anymore. So that’s one. And the other two are (0:21:28) Kev: Uh huh. I wonder why. Huh. (0:21:34) Al: Switzerland and the United Kingdom, which people who understand European (0:21:38) Al: politics might go, oh, but they’re both not in the EU. True. But Norway also (0:21:43) Al: isn’t in the EU but is in the list. Now, what is interesting about those two (0:21:46) Al: names is (0:21:48) Al: Switzerland and the United Kingdom. Do you see what’s interesting about those two names? (0:21:52) Kev: Ah… no. I’m not saying it, tell me. (0:21:56) Al: They are alphabetically after every other country in this list. (0:22:00) Kev: Wait. Haha, oh. (0:22:02) Al: I think they’ve copied and pasted the list and missed out the last two. (0:22:06) Kev: Sick. Sick. Oh, that’s awesome. Good times. Oh, I love copy-paste errors. Good times. (0:22:16) Kev: You’re pretty good at this, Detective Al. (0:22:16) Al: I don’t know that for sure, obviously. We will see on the 16th of December what happens, (0:22:22) Al: especially if they don’t announce another “oh no, it’s UK and Switzerland” and it does come out, (0:22:29) Al: then I will be proved right again. We’ll see, but that is my theory. If in doubt, (0:22:36) Al: always go for the stupidest option. (0:22:39) Kev: Yeah, Occam’s razor, right? (0:22:43) Al: Is that not Hamlin’s razor? (0:22:45) Kev: Wait, Hamlin? (0:22:46) Kev: Is there a different razor? (0:22:46) Al: Occam’s razor is the simplest explanation. Hamlin’s razor is never a tribute to malice, what can be adequately explained by stupidity. So it’s not quite the same thing, but they are very much tied together because quite often the most obvious explanation is the stupidest one, but I don’t think it was the most obvious explanation in this case. (0:22:51) Kev: Yeah. (0:22:57) Kev: Oh, attributed to, okay. (0:23:02) Kev: Okay. (0:23:02) Kev: I see. (0:23:03) Kev: Um, sure. (0:23:07) Kev: I, I, yep. (0:23:09) Kev: Yeah, absolutely. (0:23:14) Kev: Yes. (0:23:14) Kev: Okay. (0:23:17) Al: The most obvious explanation is they’re not releasing in the UK and Switzerland, but I don’t think that’s the case because I have never released a game on the eShop. But from what I understand, you cannot release within an eShop region to only specific countries within that region. I think you either release to the whole region or not at all. (0:23:35) Kev: Yeah, that that’d be really weird (0:23:38) Kev: Yeah, that would be very weird if you did that so yeah, I you’re probably right (0:23:44) Al: So we will, we will see. (0:23:47) Al: I do love, I do love my conspiracy theories. (0:23:51) Kev: Yeah, that’s good stuff. I’m excited. Can’t wait to see if you’re proven right or wrong (0:23:56) Al: Next we have Coral Island. They have released their Quality of Life 1.1B update. (0:24:06) Kev: how does that name make you feel Al not the 1.2 update but the 1.1 B I can’t wait (0:24:11) Al: I don’t know if I want to talk about it. (0:24:17) Kev: for 1.1 B 0.2 (0:24:21) Al: So here’s the thing, right? So would you assume that 1.1 and 1.1 (0:24:26) Al: a are the same thing then? Because there was no 1.1 a, right? (0:24:29) Kev: I mean like obviously I would assume that’s the case it’s obvious again (0:24:36) Kev: grazering it here like they didn’t expect to need a 1.1 B or whatever like (0:24:40) Al: Yeah, but yeah, also, also, just a thing. You could just call it 1.1.1 like most software (0:24:48) Al: development does. You don’t have to be weird and annoying with it with your numbers. (0:24:52) Kev: what (0:24:52) Al: I don’t understand why, how many times do I have to moan about this before (0:24:56) Al: people actually start just numbering things sensibly? It… Oh. (0:24:59) Kev: Yeah, look I don’t know if I talked behind the show obviously like yes, I’m in agreement that it’s not great and it’s a (0:25:09) Kev: It’s not the easiest problem to solve because you know (0:25:13) Kev: Whatever people have different ways of thinking and categories. Go there whatever in my opinion like when I know I you know, I (0:25:21) Kev: Naming files and and keeping records is important stuff. I’ve done and I always do well. I just go up a date (0:25:28) Kev: I’m Eric Leach. (0:25:29) Kev: Go with year, month, day, and then, like, 0.0. (0:25:29) Al: That is fine. That is absolutely an acceptable way to release software as well, but that’s also not (0:25:37) Al: what they’ve done. But I think the thing that drives me insane about this, I’ve never seen (0:25:43) Al: a letter in any of their version numbers before. I have never seen it. It’s not like this is just (0:25:49) Al: a long continuation of it. They had 1.0a, b, and 1.0c, and 1.0. No, they didn’t. They’ve never done (0:25:52) Kev: Yeah? (0:25:56) Al: it before. (0:25:57) Al: So why are we suddenly doing this? (0:25:57) Kev: What if? (0:25:59) Al: It’s just, like, they then release, they then, they then release the hot, did that… (0:26:01) Kev: OK. (0:26:02) Kev: Now, all right. (0:26:03) Kev: What do you want moving forward? (0:26:04) Kev: Do you want more letters, or do you just (0:26:07) Kev: want this to be the sole ugly stepchild with the letter (0:26:10) Kev: and all of all your updates? (0:26:11) Al: Nothing, I want them to retroactive, I want them to retroactively change it. (0:26:15) Al: And the thing that annoys me most about it is now they’re releasing a couple of small (0:26:19) Al: hot fixes, which are called 1.1b-1229, which is obviously, 1229 is obviously a build number, (0:26:24) Kev: Oh, snitch! (0:26:27) Al: that’s clear from that because then the next one is (0:26:29) Kev: Yep. (0:26:29) Al: one two three zero whatever sure like I just like it’s either it’s either give (0:26:31) Kev: Yep. (0:26:32) Kev: the (0:26:35) Kev: the (0:26:38) Al: it the 1.2 but you obviously don’t want it to be that to appear that big sure (0:26:43) Al: fine although I would argue I don’t think that that’s a problem but if you (0:26:48) Al: want if you don’t want it to be 1.2 that’s fine just give it another number (0:26:52) Al: right you don’t it’s just where is the letter coming from it’s just appeared (0:26:56) Kev: Um, actually, Al, it’s a hexadecimal. (0:26:56) Al: and he’s never been there before, and ugh. (0:26:59) Al: OK, we’re moving on. We’re moving on. (0:27:03) Al: Moving on. (0:27:06) Al: This adds as the name rather than the number, which includes a letter, (0:27:10) Al: would suggest about quality of life improvements. (0:27:16) Al: So there’s our daily goddess blessing. (0:27:18) Al: So every day you can get a blessing from the goddess. (0:27:21) Al: There’s a new type of rock called a mystery rock, which break, (0:27:27) Al: yields random things. (0:27:29) Al: They may yield oars, seeds, fish, insects, or occasionally monsters. (0:27:36) Kev: there’s ahh that’s fun I kind of like that I dig it it’s your pokemon rock smash (0:27:37) Al: They’ve also added fishing nets, which are a thing you can leave in the water and come (0:27:51) Al: back to fish. (0:27:52) Al: So I guess kind of like the crab pots, but I think it’s for fish rather than crusty. (0:27:59) Al: They’ve also lowered the requirements for turn rank A and B, so I suspect I will have (0:28:08) Al: jumped up a rank the next time I open the game, because I was so close to a rank and (0:28:12) Al: having it even slightly down will probably mean I’ve hit the next rank. (0:28:16) Kev: Well that’s interesting for sure, balance patches for pottagecore games, good stuff, good stuff. (0:28:23) Al: Maybe just enough people like me were moaning that it takes so long to go up the town ranks. (0:28:31) Al: I may or may not talk about how Fields of Mystery has a great town rank system and really (0:28:37) Al: rewards you in a much better way, but I obviously would not be talking about that before the (0:28:38) Kev: Oh, oh, oh. (0:28:44) Al: episode that we may or may not be talking about in. (0:28:48) Al: And finally, a great Quality of Life update removed the stamina cost for tools you need. (0:28:53) Al: It was the default in Fields of Mistria, which is fantastic, but yeah, why is this (0:28:54) Kev: Okay, how is that not the default in everything? (0:29:02) Kev: Heh heh heh! (0:29:03) Al: just not a thing? (0:29:04) Al: Because I think Stardew added it in one of its point updates. (0:29:07) Al: But it’s like, why do they all add on later? (0:29:08) Kev: Yeah. (0:29:10) Al: It’s just a really, I guess it’s kind of because they’re trying to lean more to the realism (0:29:16) Al: thing, right? (0:29:17) Al: Like, if you use… (0:29:18) Kev: Don’t disrupt my immersion, Al. When I swing the ax, I use the n- (0:29:21) Al: That’s the thing. (0:29:22) Al: - Okay. (0:29:23) Kev: Thanks. (0:29:23) Al: - Exactly. (0:29:24) Al: And I understand that argument, (0:29:26) Al: but I also think it’s important to remember (0:29:27) Al: that we play games because they’re fun. (0:29:30) Al: And I would always lean to the fun over the realism. (0:29:32) Kev: That is very not true. We say is Pokemon (0:29:37) Al: I still have fun with Pokemon games. (0:29:39) Al: I’m sorry you don’t, (0:29:40) Al: but that’s why I still play them and you don’t. (0:29:46) Kev: But (0:29:47) Kev: And you know what? All right, you know what? I’ll even play their game (0:29:50) Kev: I will say actually hitting something with a shovel or an axe is probably more exhausting than just swinging in the air. So (0:29:58) Al: Interesting, interesting point. Interesting point. (0:29:58) Kev: either way (0:30:00) Kev: It doesn’t (0:30:02) Kev: Doesn’t go through it. No, it falls apart. I’m trying to say (0:30:06) Kev: Yeah (0:30:07) Al: We don’t want to think about it too much. (0:30:09) Kev: What are you talking about that’s the entire point of this podcast (0:30:12) Al: I know, I know, I realized, I realized what was happening there as soon as I said what I said. (0:30:20) Al: And the last game update is Lightyear Frontier have announced their trailer. (0:30:28) Al: It’s coming out on the 27th of November, which is the day this podcast comes out. (0:30:34) Al: So if you’re listening to this, it’s out. (0:30:37) Al: And it just seems to have one big thing, Kevin, which is your mech can now turn into a car. (0:30:44) Al: Or it looks more like a tractor, but it’s super fast. (0:30:44) Kev: Yeah, which is, yeah, it’s that’s interesting because, like, I’m a little torn on this because, obviously the you know, a vehicle or whatever is very sensible in this sort of game, right? Absolutely. And, you know, it takes a lot of work. So I get it why it’s always at a release. (0:31:05) Kev: Um, I’m just part of me is also the mind that like, because the, the mech, like it’s just a car. (0:31:14) Kev: The mech, they just, they just stick it on a car, basically the top half of the mech. Um, I don’t know. I wish part of me wishes that they could have you. I’d hope so. Right. Or, you know, you never know. Maybe it just blows and transforms, you know, I don’t know. (0:31:20) Al: I’m assuming it does a Transformer type thing, surely. (0:31:32) Kev: But, okay, you know, if they have the total animation of it transforming or whatever, fine. I guess I can take that. But, like, wouldn’t you just also make the regular mech go faster? (0:31:44) Kev: Or, you know, something rocket boosters? I don’t know. (0:31:46) Al: So I suspect the idea behind this is that it’s, uh, so, oh, yeah, no, I, I’m, I was going to say like this can be added as an upgrade over time so you don’t get it at the beginning, but then I guess Rocket Bisterd would also work like that. (0:31:58) Kev: Yeah. Yeah. But I mean, like, that’s maybe just the personal (0:32:02) Al: Um, yeah, no, that’s a fair point. (0:32:11) Kev: take. It’s not no end of the world. Overall, it’s a good (0:32:14) Kev: thing. And again, in this kind of open world, exploration, (0:32:19) Kev: parts, or vehicles, or whatever is always great. And it is still (0:32:23) Kev: connected to the mech, you know, maybe not exactly how I’d want (0:32:26) Kev: But it is there you have you’re still in (0:32:29) Kev: the cockpit of the mech which is a little weird but yeah (0:32:33) Al: All right. We have another couple of updates that are not specifically regarding the games. (0:32:39) Al: And so the first one is Sakuna. We have three pieces of news about Sakuna. The first one (0:32:40) Kev: Aww, I’m here wriggin’ my hands. (0:32:44) Kev: Yeah-heh-heh-heh-heh. (0:32:50) Al: is that they’re doing a new mobile phone game, but we don’t know. And it’s probably unlikely (0:32:59) Al: will get an English language release of this. It looks like it’s a (0:33:03) Al: Japanese-specific game. However, we don’t know anything about the game. (0:33:06) Kev: okay wait is sorry I’m sure this is all in the YouTube video because from the (0:33:15) Al: The YouTube video is a different game. (0:33:15) Kev: the blurb you put okay okay does that blurb like it’s not clear that it’s (0:33:22) Kev: specifically a sakuna game I mean that’s very likely right but it’s just from the (0:33:26) Kev: developers right (0:33:28) Al: They’ve specifically said it is a Sakuna game. (0:33:30) Kev: okay okay they did okay well mmm darn it mmm (0:33:36) Kev: yeah we’re not gonna see this in the US we didn’t get there’s a lot of good (0:33:41) Al: We’ll see. Well, you never know, you never know. But more exciting, (0:33:46) Kev: ones we don’t get they’re pleased to announce a new episode of the harvest (0:33:47) Al: more exciting for Kevin is that the anime is getting a season two. (0:33:53) Kev: season yeah I’m so excited because I well I mean guess well oh you know what (0:34:02) Kev: Let’s talk about the new the next because I think that’s (0:34:05) Al: okay yeah sure fine that’s fine that’s fine there is a there’s also another new game coming (0:34:06) Kev: what the season two is. (0:34:10) Al: called sakuna chronicles coca coca roba coca roba and the gears of creation um I presume (0:34:14) Kev: Pokurawa. (0:34:22) Al: you’ve watched the video for this (0:34:24) Kev: i’m watching I am watching it right now hold on one second um is this the book is my first (0:34:30) Kev: question because I know there was a book centered on cocoroa I don’t know if uh this is an adaptation (0:34:38) Kev: of that game um let me see here um oh my gosh i’m so excited we’re actually getting a new coca (0:34:45) Kev: sakana game um okay sorry hold on give me like one minute 27 um wow a robot (0:34:55) Kev: uh wow is this I don’t know if these are cuts wow the visuals larry look way updated which is pretty (0:35:01) Al: Well, and obviously the big thing about this one is that there is an English language trailer, (0:35:02) Kev: nice um uh (0:35:09) Al: so I’d be very surprised if this game isn’t being local. (0:35:10) Kev: Yeah right I mean it has to right because they’re dubbing it and clearly we um clearly we did our (0:35:20) Kev: job as influencers and brought Sakana to the forefront again which is why all this was announced (0:35:22) Al: of course of course my guess is that this will be a more crafting focus game (0:35:28) Kev: um I’m very (0:35:32) Al: rather than farming focused (0:35:34) Kev: yeah clearly because wow like is oh oh wait is that hurt (0:35:40) Kev: is this no no who is that what wait okay so (0:35:44) Al: Are you referring to the green haired one that gets off the boat? (0:35:47) Kev: yes okay I would is that lady sucking uh whatever it’s the big lady I think maybe (0:35:48) Al: Yeah, I don’t know who that is. (0:35:55) Kev: I forget the name no no yeah but it is it a small form of her because it really looks like her (0:35:56) Al: No cuz we see her we see her earlier than the trailer in her usual form. (0:36:04) Kev: like I’m thinking it is she even has the pink butt a thing I don’t know if it’s her daughter (0:36:09) Kev: or chibi for– (0:36:11) Kev: or something, it’s clearly related to her. (0:36:13) Kev: It’s clearly related to her. (0:36:15) Kev: The big thing I will say about this trailer– (0:36:19) Kev: Sakuna is not in it. (0:36:21) Al: Yes. (0:36:21) Kev: It is all Kokoro-wa and a whole bunch of new faces, which– (0:36:26) Al: Well, to be fair, to be fair, you don’t know that she’s not in it. (0:36:29) Al: She’s not in the trailer. (0:36:30) Kev: Yeah, I’m just saying she’s not in the trailer. (0:36:33) Kev: That’s all I’m saying, right? (0:36:33) Al: Yes. (0:36:34) Kev: Yeah, because I was about to say that exactly right. (0:36:36) Kev: She very well could be in the game, but they did not highlight that. (0:36:40) Al: I’d be surprised if she wasn’t, it’s literally called Sakuna Chronicles. (0:36:40) Kev: Yeah. (0:36:43) Al: Now, I know that the whole point is it’s tying it to the first game, (0:36:44) Kev: Oh. (0:36:48) Al: like, surely they can’t know how far in at all, right? (0:36:49) Kev: Kokoro. (0:36:52) Kev: Kokoro and the Gears of Creation, a knife’s out in the street. (0:36:55) Al: » Zach. [LAUGH] Yeah. [LAUGH] (0:37:01) Kev: Oh, those movies are great, but that’s just the funniest thing. (0:37:06) Kev: Regardless, um, okay, like I do suspect (0:37:10) Kev: she’ll be in there right like it would be I’d be very surprised if she wasn’t in there (0:37:15) Kev: like it just from the in-game story perspective it’s her best friend it makes sense she’d be in (0:37:21) Kev: there and from the outside like branding perspective you know she’s the face of the franchise or (0:37:27) Kev: whatever um but uh you know who cares whatever we get in here I’m gonna get um and even if it’s (0:37:34) Kev: not rice farming if we’re inventing robots that seems to be the premise of the game um (0:37:40) Kev: sending them out to do your fighting and stuff like that which is interesting I love controlling (0:37:44) Kev: minions and sending things out um I’m very curious to see how this will play and be um it’s in (0:37:52) Kev: development so we won’t see this for a long while because that’s all they said it’s in development (0:37:57) Kev: um and going back to the other one um I’m guessing season two is probably going to publish (0:38:04) Al: Oh, interesting. Maybe. Well, so here’s my question. From what you’ve said, (0:38:10) Al: I’m assuming you think this is a sequel, rather than a… (0:38:14) Kev: Ooh, good point. (0:38:17) Kev: I mean, regardless, that’s, you know, (0:38:20) Kev: the enemy could still cover it, (0:38:21) Kev: even if it was a, very cool. (0:38:24) Al: I yeah I guess I just I would be expecting season two of Sakuna to be a sequel. (0:38:30) Al: It’s different when there’s a game like they’re not saying that there’s going to be a different (0:38:36) Al: anime like if they’d called it a different thing but they’ve explicitly called it out (0:38:39) Al: as a season two of the anime like I feel like it’s going to follow Sakuna. (0:38:46) Kev: Oh, OK, you know, all right, well, I’ll run with this. (0:38:49) Kev: Let’s let me run with this, in which case that’s (0:38:52) Kev: triple exciting because that means we’re getting basically (0:38:55) Kev: two new entries in Sakuna, right? (0:38:57) Kev: Like a new Kokoro game and a whole new Sakuna adventure, (0:39:03) Kev: which I have no idea (0:39:07) Kev: well, that may be because the anime covered the entirety of the game. (0:39:10) Kev: So, you know, it will be totally open where that could go. (0:39:16) Kev: Um, that’s uh, that’s a (0:39:18) Al: The game that we’re probably not going, you did notice who’s making it, right? (0:39:20) Kev: exciting. (0:39:22) Kev: Oh, yeah, I saw that and that. (0:39:26) Al: Godzilla people. (0:39:28) Kev: Yeah, yeah. (0:39:32) Kev: Exceed games, which is (0:39:36) Al: Well, no, no, Exceed aren’t making that one. So Exceed are publishing… (0:39:40) Kev: wait, wait, oh, oh, sorry, the mobile game. (0:39:42) Al: No, right. Yeah, so we’ve got mixed up. We’ve gotten mixed up. We’ve gotten mixed up. Exceed (0:39:43) Kev: Oh, yeah. Oh, yeah. (0:39:44) Kev: - Oh, yes. (0:39:46) Kev: Sorry, yes, okay. (0:39:47) Al: aren’t making any of these games. Exceed are publishing the second sequel slash prequel. (0:39:51) Kev: Oh. (0:39:53) Al: The mobile game that we probably won’t get is being made by Toho, as in the Godzilla (0:39:54) Kev: Okay. (0:39:59) Kev: Yeah, which is pretty wild, okay. (0:40:03) Kev: Like, I don’t know what that game could compromise at all, (0:40:07) Kev: but this means a Sakuna Godzilla crossover DLC (0:40:08) Al: No idea. [laughs] (0:40:12) Kev: is in the realm of possibility now. (0:40:16) Kev: That’s all I have to say. (0:40:22) Kev: Sakuna of rice and rodents. (0:40:28) Kev: This is all so exciting, right? (0:40:30) Kev: Because holy mackerel, we just went from Sakuna being a great game series, whatever, (0:40:36) Kev: but kind of that’s it too. (0:40:38) Kev: Oh my goodness, we have a whole bunch of stuff coming up. (0:40:42) Kev: Oh, I am eating well right now! (0:40:46) Kev: It is wild that Toho is doing the mobile games. (0:40:52) Kev: Yeah, I don’t know, I’m excited for that anime, who knows? (0:40:56) Kev: I wonder, okay, you know what? (0:40:58) Kev: We might get an English dub of Season 1 now, if they’re pushing it this much. (0:41:02) Kev: We might just get an English dub. (0:41:06) Al: I would be surprised if they never did it because they have a voice actor set, right? (0:41:14) Al: And especially if they do end up using those voice actors for the game, they could do that (0:41:14) Kev: Yeah, I agree. (0:41:19) Al: at the same time. Voice acting in a game, if they have a story, could come quite early (0:41:25) Al: in the game’s development. So they could tie those two things in together and reduce their (0:41:28) Kev: true yeah um oh man I can’t I just can’t wait like we don’t have any dates for anything (0:41:40) Kev: so I don’t expect this until at least 2026 maybe something (0:41:40) Al: Well, yeah, this is the thing. These things, when our game is really announced as in development, (0:41:50) Al: it’s somewhere between two years and ten. And we’ll find out eventually. (0:41:55) Kev: Yeah exactly, eventually yeah the Sakuna book is not the same title as the the new game so (0:42:12) Kev: um the the yeah Pokoro book or whatever it’s so I expect it to be a different story entirely. (0:42:17) Al: We also have, speaking of Japanese games with animes, (0:42:23) Al: Farmagia, who they had already announced their anime. (0:42:28) Al: But we now have a trailer for it and a date. (0:42:31) Al: It’s airing in Japan on the 10th of January. (0:42:35) Al: And the English website says “coming soon”. (0:42:39) Al: So whether that’s just sub, whether that’s dub, I don’t know. (0:42:44) Al: we’ll see, but I mean, the English saying (0:42:47) Al: coming soon means something’s coming. I wouldn’t be surprised if they did the same (0:42:50) Kev: Uh-huh (0:42:52) Al: thing as Sakuna and we kind of get it like a month later on Frenchie Rolla, but we’ll see. (0:42:56) Kev: Sure (0:42:58) Kev: Yeah, that’s very likely. Oh my gosh. Are you excited for Sony to own crunchyroll? (0:42:58) Al: Yeah, yeah. (0:43:04) Kev: But just reminded because you you heard about that right the big merger or whatever. They’re looking to buy that group (0:43:10) Kev: Crunchyroll is part of that. So mmm good times (0:43:14) Kev: But but I digress going back to the anime (0:43:20) Kev: It looks good, so the I don’t know the exact studio or whatever but they’re they’ve got (0:43:29) Kev: Mihima who is again the (0:43:32) Kev: Mangaka that they hired to work on for Majia’s art style and and whatnot (0:43:39) Kev: There and his works have been translated to several pretty successful and large anime (0:43:47) Kev: So, you know, the art style is (0:43:50) Kev: still retained. I don’t know if it’s the same sort of studios that worked on his stuff that (0:43:56) Kev: is making this, but my expectations are high for this. I imagine this will be pretty beefy (0:44:05) Kev: and substantial. Yeah, I don’t know. I’m looking forward to it. Okay. Okay. Okay. (0:44:08) Al: The studio is Bridge, and they have done a lot of Yu-Gi-Oh stuff and some Cardfight Vanguard stuff. (0:44:18) Kev: - Okay, mm, okay. (0:44:19) Al: They don’t seem to be one of the, like, super big ones, but yeah, they’ve done, they’ve done, they’ve been, they’ve been around since 2007. (0:44:20) Kev: Okay, so they’ve done enough to please marketers, (0:44:26) Al: And they’ve done, they’ve got quite a lot under their, under their belt. (0:44:35) Kev: and they’ve worked with franchises, right? (0:44:37) Kev: So, okay, I can stay confident this will be, (0:44:42) Kev: this will do the game justice, let’s say that, right? (0:44:46) Al: Yeah, I feel like the Yu-Gi-Oh! stuff is probably the biggest thing they’ve done. (0:44:46) Kev: I’ve yet to play the game. (0:44:49) Kev: - Yeah, right. (0:44:50) Al: Although a lot of, looking at it, actually re-watching it, a lot of the stuff is, (0:44:54) Al: oh no, that’s sources. I was looking at going, a lot of these things say manga, but no, that was, (0:44:58) Al: they said source. They have done a few adaptations from video games as well, so it’s not like they’ve (0:45:04) Al: never done that. In fact, their third one they ever did in 2013 was a video game adaptation. (0:45:10) Kev: No, that’s cool (0:45:11) Al: Devil Survivor 2 is based on a (0:45:13) Kev: Huh? Okay, that’s interesting (0:45:16) Al: Nintendo DS game. (0:45:17) Kev: Yeah, yeah (0:45:21) Kev: Part of the SMT like a spin-off series or something like that I could be totally wrong (0:45:26) Kev: But you know that I think a double summoner good darn it (0:45:27) Al: What? (0:45:30) Al: A Shin Megatensei, or however you pronounce it. (0:45:32) Kev: Yeah, oh my gosh (0:45:33) Al: How many spin-offs does that series have? (0:45:36) Kev: Look you know who cares because persona already has passed (0:45:40) Kev: it in numbers like they hit persona five before SMT yes well it’s okay so (0:45:43) Al: Yeah, but did they not just do another spin-off? (0:45:48) Al: The new what’s the new spin-off they did? (0:45:52) Al: Metaphor, Rifantazzi, or whatever it’s called. (0:45:52) Kev: metaphor very fantastic yeah okay so yeah what they yeah you know that’s (0:45:55) Al: Stupid name, hate that name. (0:45:57) Al: Really bad name. (0:46:02) Kev: fine I don’t blame you okay I will say metaphor is not a spin-off because it’s (0:46:09) Kev: It’s just a new franchise, right? (0:46:10) Kev: The original Persona had the, you know, it was the thing with the subtitle, right? (0:46:14) Kev: It was Shin Megami Tensei colon Persona or whatever, right? (0:46:18) Kev: It was very explicitly a branching off the SMT series. (0:46:22) Al: you’re right. You’re right. It is an Atlas game. Devil Survivor 2. You’re right. Look (0:46:25) Kev: So yeah, that, so yeah, Metaphor is a new franchise. (0:46:32) Kev: Yep. There you go. There you go. See? That was totally… (0:46:35) Al: at you with this deep knowledge of random games. My word. (0:46:42) Kev: » Ow, I don’t know if you know this, but I’m a huge weeb. (0:46:44) Kev: » [LAUGH] (0:46:46) Kev: » Point blank, my God. (0:46:49) Kev: Speaking of weeb, I’m looking at the the Farmasia. (0:46:54) Kev: So it looks like a mid-cast or there’s like four primary cast members. (0:46:59) Kev: Man, so if you go back and look at Mishima’s other works, (0:47:02) Kev: he has these exact same four characters in all of his other works. (0:47:06) Kev: He just changes the hair, but the faces, the… the builds are all… (0:47:10) Kev: The same… (0:47:12) Kev: Oh, glorious Nippon. What would I do with that? (0:47:14) Al: The first ever Survivor game was actually called Shin Megami Tensei Devil Survivor, (0:47:22) Kev: I was right yeah all the
The interrogation of "Gohl" takes a turn. All hands on deck to ensure his, and everyone's safety... #TheTwistedGear, #tabletop, #ymm, #ymmarts, #ymmgeek, #tabletoprpg, #rpg, #rpggame, #callofcthulhu, #callofcthulhurpg, #cthulhu
Krunching Gears – The Rally Podcast, Series 3, Episode 50. This week, we speak with motorsport journalist Luke Barry about the 2024 WRC season finale in Japan. We also hear from Anthony O'Connor, the Clerk of the Course for the Killarney Historic Stages Rally.
What's Grinding GAGS Gears STOP Consuming the WRONG Social Media Grab my
Send us a textCould the latest installment of Call of Duty be the most successful yet? Join us as we unpack the groundbreaking achievements of Black Ops 6 and its unforeseen triumph on platforms like Sony and Steam. With franchise veteran Miles Leslie giving us insider insights, we compare Call of Duty's half a billion sales milestone to the iconic Grand Theft Auto series. From our personal gaming escapades to the thrilling multiplayer experiences, this episode is a treat for both seasoned gamers and newcomers. We'll even tackle the all-important debate: campaign mode or multiplayer madness?The world of gaming is vast, and we venture into discussing the highs and lows of major franchises. From the enduring appeal of FIFA and Mario to the struggles faced by once-greats like Halo and Gears of War, we cover it all. Plus, we offer a balanced take on the PlayStation 5 Pro, with opinions from IGN and Engadget to help you decide if it's truly worth the upgrade. And for those curious about the gaming charts, we've got the latest on October's top downloaded PlayStation games, where some classics just refuse to exit the stage.But it's not all games and gadgets; we also delve into the real-world impacts of Sony's recent studio closures affecting 210 employees and the bittersweet farewell of Cobra Kai's final season. To lift the mood, we share a humorous family gaming challenge featuring Josh, our honorary "Wangster of the Week," and wrap things up with some light-hearted banter about weekend plans and a spontaneous Disney on Ice outing. So, whether you're tuning in for insights, laughs, or a bit of both, this episode has something for everyone!
The fellas return for Episode 155: Gears of War dicussing Full Gear, Womens War Games announced, The end of Chase U, Punk joins the Og Bloodline thanks to returning Paul Heyman and so much more #wweraw #AEW #AEWDynamite #smackdownlive #AEWFULLGEAR #NXT --- Support this podcast: https://podcasters.spotify.com/pod/show/thealmanacshow/support
Shame is back this week! We welcome him back and discuss AEW's Full Gear show and look ahead to WWE War Games.
Eduardo and Andy use the work of Alison McDowell from Wrench in the Gears to expose the real agenda behind RFK Jr. and the MAHA movement. Check us out?Check out the work of Alison McDowell How to Order Your “What's Left?” Shirthttps://youtu.be/nItmqkrpWHU To see all our episodes go to:What's Left? Website: https://whatsleftpodcast.com/iTunes: Spotify: Bitchute: YouTube: LBRY: Telegram :Odysee: Googleplaymusic: Rumble
We talk about ticket prices, returns, WWE on Netflix, Survivor Series/WarGames, Full Gear predictions & much more! _____ 988 Suicide & Crisis Lifeline- in US & Canada Crisis Text Line: Text Hello to 741741 Trevor Lifeline: 866-488-7386 or text "START" to 678678 Trans LifeLine: 877-565-8860 Please feel free to subscribe to our Youtube channel! Youtube: https://www.youtube.com/ShEliteShowcase Twitch: twitch.tv/sheliteshowcase Thank you to Justin for making ALL of the Intro music for our shows! Justin: @heeltactics_ on Twitter https://jlanonthebeat.bandcamp.com/ https://linktr.ee/ShEliteShowcase https://www.sheliteshowcase.com Katie: @KatieWrasslin13 on Twitter Savannah: @Y2Garcia_ on Twitter & Instagram
King Rickie & Willy T preview #AEWFullGear, preview the #WWE US Women's Tournament Bracket, and prepare for #WWERaw going to Netflix ALL OUR LINKS: https://linktr.ee/KOTR_Podcast MERCHANDISE STORE: https://kings-of-the-rings-podcast-3.creator-spring.com/ TWITTER (X): https://twitter.com/KOTR_Podcast INSTAGRAM: https://www.instagram.com/kotr_podcast/ FACEBOOK: https://www.facebook.com/KOTRPodcast/ DISCORD: https://discord.gg/5ggSgjGeaR FOLLOW WRESTLE ADDICT RADIO: https://linktr.ee/wrestleaddictradio OFFICIAL WAR MERCHANDISE: https://wrestle-addict-radio.creator-spring.com Beats provided by Midnight Music ____________________________________________________________ (00:00) Intro (05:25) RAW on Netflix (15:15) US Women's Title Tournament (22:35) Full Gear Preview (24:30) AEW Title (30:50) TBS Title (35:25) TNT Title (37:25) Hangman vs Jay White (40:10) Swerve vs Lashley (44:30) MJF vs Strong (47:25) Ospreay vs Fletcher (49:35) Tag Team Title Fatal 4 Way (53:10) Crown It (55:10) Outro
King Rickie & Willy T preview #AEWFullGear, preview the #WWE US Women's Tournament Bracket, and prepare for #WWERaw going to Netflix ALL OUR LINKS: https://linktr.ee/KOTR_Podcast MERCHANDISE STORE: https://kings-of-the-rings-podcast-3.creator-spring.com/ TWITTER (X): https://twitter.com/KOTR_Podcast INSTAGRAM: https://www.instagram.com/kotr_podcast/ FACEBOOK: https://www.facebook.com/KOTRPodcast/ DISCORD: https://discord.gg/5ggSgjGeaR FOLLOW WRESTLE ADDICT RADIO: https://linktr.ee/wrestleaddictradio OFFICIAL WAR MERCHANDISE: https://wrestle-addict-radio.creator-spring.com Beats provided by Midnight Music ____________________________________________________________ (00:00) Intro (05:25) RAW on Netflix (15:15) US Women's Title Tournament (22:35) Full Gear Preview (24:30) AEW Title (30:50) TBS Title (35:25) TNT Title (37:25) Hangman vs Jay White (40:10) Swerve vs Lashley (44:30) MJF vs Strong (47:25) Ospreay vs Fletcher (49:35) Tag Team Title Fatal 4 Way (53:10) Crown It (55:10) Outro
Series 3, Episode 49—This week on the Krunching Gears—The Rally Podcast. Frank Kelly, who chats about his recent adventures in San Marino, Portugal, and Madeira. We also speak to Jamie Edwards, the Manager for the FIA European Historic Rally Championship, about recent developments in that championship. Notice—The KDMC Youth Programme is holding an evening with Paul Nagle, Mikie Galvin, Noel O'Sullivan, and Ger Conway on Friday, November 22nd, at 7:30 pm at Killarney Racecourse. The aim of the evening is to give guidance, advice, and encouragement to young co-drivers starting out on their co-driving careers or to any youngsters thinking of becoming co-drivers.
King Rickie & Willy T preview #AEWFullGear, preview the #WWE US Women's Tournament Bracket, and prepare for #WWERaw going to Netflix ALL OUR LINKS: https://linktr.ee/KOTR_Podcast MERCHANDISE STORE: https://kings-of-the-rings-podcast-3.creator-spring.com/ TWITTER (X): https://twitter.com/KOTR_Podcast INSTAGRAM: https://www.instagram.com/kotr_podcast/ FACEBOOK: https://www.facebook.com/KOTRPodcast/ DISCORD: https://discord.gg/5ggSgjGeaR FOLLOW WRESTLE ADDICT RADIO: https://linktr.ee/wrestleaddictradio OFFICIAL WAR MERCHANDISE: https://wrestle-addict-radio.creator-spring.com Beats provided by Midnight Music ____________________________________________________________ (00:00) Intro (05:25) RAW on Netflix (15:15) US Women's Title Tournament (22:35) Full Gear Preview (24:30) AEW Title (30:50) TBS Title (35:25) TNT Title (37:25) Hangman vs Jay White (40:10) Swerve vs Lashley (44:30) MJF vs Strong (47:25) Ospreay vs Fletcher (49:35) Tag Team Title Fatal 4 Way (53:10) Crown It (55:10) Outro
Geoff, Gavin and Andrew talk about special number 28, bookcase guy, Gears of War recordings, hot dog desk, previous Episode 28, Borderlands, space wheel, a lot of shapes, puzzles, Jerry Jones vs The Sun, Galveston, Throat Goat, hard drive magnets, and knives. GURPLERS DROP FRIDAY NOVEMBER 22 AT NOON CT! And we'll be live on twitch.tv/theregulationpod at noon for Mario Party. Learn more about your ad choices. Visit megaphone.fm/adchoices
Welcome to Dev Game Club, where this week we conclude our series on 2006's Dead Rising. We visit the end of the game a bit and then turn to our takeaways, before tackling a reader question. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Finished the game! Issues covered: the enemy mix, just being a journalist, being interrupted by Otis, the arrival of the army, captured by cultists, constant use of the chainsaw, adding an enemy and its impact, greater XP rewards, state changes and controlling the state change, an ongoing narrative, how games end, overtime mode, the helicopter arrival, how new game+ or post-game works these days, frustration with unplugging the bombs, vehicle troubles, reach exceeding grasp, having the wrong feelings, the wall mission, early replay to skills gather, the bomb cyclone, the open world structure and its rogue-like nature, picking the good inspiration, weapon variety and payoff, finding new things to do on your run, conducive to achievements, systems over mechanics, different kinds of mastery, getting little bang for buck from first person or special moves, zombies as level design, tuning and balancing, item progression, humans as the real enemies, psychopaths, little survivor stories, balancing silliness and poignancy, when you've changed your mind, individuating the clones, adding humor, using more and less of the language, moving to systems over mechanics, moving away from design documentation, iteration over inspiration, defensiveness, solving for growing team size with documentation. Games, people, and influences mentioned or discussed: Dark Souls, MegaMan, Fallout, Bethesda Game Studios, Morrowind, The Witcher 3, Grand Theft Auto, Lost Planet, Monster Hunter, Dragon's Dogma, Resident Evil (series), Dawn of the Dead, Gears of War, Vampire Survivor, Robotron 2084, Fatal Frame, mystery dip, Republic Commando, George Lucas, The Clone Wars, The Bad Batch, Robin Williams, William Shakespeare, Harley Baldwin, Starfighter (series), Soren Johnson, Sid Meier, LucasArts, Halo, Tomb Raider, Final Fantasy VI, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: ??? TBA ??? Errata: You do not in fact have to carry all the queens at once. Brett may not have advanced Isabela's conversation enough. Twitch: timlongojr Discord DevGameClub@gmail.com
St. Augustine gears up for Nights of Lights (yep it's almost that time) and sitting on the toilet scrolling on your phone is bad for your health.
Kevin Regan talks with host Pete Muldoon about how growing up in Florida helped inform his passions as a newly-elected Town Council member for Jackson.
Press X Join the Press X Discord: https://discord.gg/MAXtvmv2rw Topics: Stupid Game Awards reaction https://www.gematsu.com/2024/11/the-game-awards-2024-nominees-announced GOG Preservation Program announced – preserving old games for current and future PC setups https://www.gematsu.com/2024/11/gog-preservation-program-announced-preserving-old-games-for-current-and-future-pc-setups Sakuna: Of Rice and Ruin spin-off Sakuna Chronicles: Kokorowa and the Gears of Creation announced https://www.gematsu.com/2024/11/sakuna-of-rice-and-ruin-spin-off-sakuna-chronicles-kokorowa-and-the-gears-of-creation-announced Grand Theft Auto: The Trilogy – The Definitive Edition gets massive improvement patch, original developer's name gets removed from splash screen https://www.videogameschronicle.com/news/rockstar-has-given-grand-theft-auto-trilogy-a-big-graphical-update/ Grove Street Games CEO complains https://x.com/TSWilliamson/status/1857124999045222581 Final Fantasy VII Remake Part 3's plot ‘is complete' as the game enters full production https://www.videogameschronicle.com/news/final-fantasy-7-remake-part-3s-plot-is-complete-as-the-game-enters-full-production/ Xbox is exploring handheld devices, but a release is still years away - Jason Schreier / Bloomberg Link Secret Level official trailer revealed ahead of December 10 debut https://www.youtube.com/watch?v=SvY9Uq7I30Y Questions from Discord: What we're playing: Mary: Fire Emblem: The Blazing Blade John: Romancing SaGa 2: Revenge of the Seven (finished) Greg: Blops, Apex Legends, Rocket League Brett L: COD: Black Ops 6 ✅ Tales from the Borderlands ✅ Five Nights at Freddy's: Security Breach, Warhammer 40,000: Space Marine 2 Brett M: Blops 6, Wolfenstein: The Old Blood ✅
Headlines:- Megacampus Summit in Dubai I December 2nd 3rd 2024- UAE Salaries Set to Climb in 2025 Amid Economic Optimism- UAE Unveils CHAG: A ChatGPT for Agriculture- Mr. Kalpesh Keenariwala, Founder of Pantheon Development
Today's main topic would have set the internet on fire earlier this year. Xbox's complete admission of a mutli-platform push, delayed handheld and mobile plans, as well as a desire to acquire more studios? Team Green is typically in a meltdown state by this point, but this time around, the news was met with indifference. Why is that the case? Well, for one, many who paid close attention to Xbox's actions, or even lack of action, knew that all this was inevitable. Xbox is seemingly abandoning its exclusive games initiative as Phil Spencer has stated there isn't a red line for quite literally any first party game in its stable. The Dukes break down his comments alongside the third party scene to see if there is any vindication for the Xbox leader's words earlier this year. Long anticipated was a Xbox handheld, but with Phil confirming that it's years out, where will this leave Xbox if they are the last to enter the ring as a handheld competitor? Steam, Logitech, Nintendo, PlayStation, ASUS, and so many others have brought their own ideas to the market with varying degrees of reception. Can Xbox succeed in an inevitably saturated market where players have already made their choice by the point they show up? The Dukes hash it out! Plus a deep dive into Indiana Jones's new gameplay, Halo 2's famous E3 demo is now playable, OG voice actors are returning for Gears E-Day, and so much more in one of our biggest episodes of the year! Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement. 0:00:00 - Intro 0:01:57 - Health Is Wealth 0:15:25 - Game Dev Talk 0:20:06 - John Dimaggio and Carlos Ferro are returning for Gears Of Way E-Day to voice Dom and Marcus 0:22:14 - The Halo 2 E3 2003 demo 0:25:32 - Death Stranding is now available on Xbox 0:31:44 - Indiana Jones & The Great Circle gameplay deep dive 0:39:29 - South Of Midnight previews are out 0:46:22 - S.T.A.L.K.E.R. 2 has gone gold 0:56:20 - Phil Spencer on future Fallout games 1:05:14 - Black Ops 6 is collabing with Halo, Gears, and DOOM? 1:07:04 - Spyro Reignited Trilogy is now available in Xbox Game Pass 1:07:37 - Warner Bros is plummeting 1:15:29 - GOG announces game preservation program 1:21:30 - SEGA is delisting a ton of retro classics 1:27:38 - 2K opens up on future games lineup 1:32:54 - GTA Trilogy: Definitive Edition gets a surprise update 1:34:28 - Tom Henderson's report on Ubisoft's Project U 1:39:23 - Sea Of Stars gets a massive free update 1:46:28 - Hideaki Itsuno joins Tencent 1:52:17 - Why exactly did Konami choose MGS3 for a remake? 1:55:24 - A Mass Effect TV series is in development at Amazon 2:05:41 - What We're Playing 2:53:16 - Phil Spencer tells all in an interview with Bloomberg 3:39:05 - Bethesda goes on strike 3:46:14 - Game Pass Pick Of The Week Learn more about your ad choices. Visit podcastchoices.com/adchoices
"I would pride myself on having a simple testimony. I would always say that. It's simple. And it was, and it is, the gospel of Jesus Christ is so simple. And that's all that we're required to have, right? This faith and belief in Jesus Christ. I had that, but I really didn't have much more than that. So having to open my life up to answering these questions really, really made me dig into our faith and what I believe and answer some questions that I had that I put up on a shelf. I really had to start dusting off some questions and lean in on that. A lot of the stuff that you guys talk about on your podcast, with the history of our church and, polygamy and Joseph Smith and, all of the things that everyone has questions about or tries to poke holes in. I had all those same questions and I feel like if I wouldn't have opened myself up, to answering questions about my faith, I feel like I would still just be coasting. Like in that same pre-2020 era of my life where I was like it's simple. I just have a simple testimony." Come Back Team: Director, Founder & Host: Ashly Stone Producer and Senior Editor: Lauren Rose Outreach Manager: Jenna Carlson Editor: Michelle Berger Art Director: Jeremy Garcia Episode sponsor: Serve Clothing https://serveclothing.com/?gad_source=1
Jurandir Filho, Felipe Mesquita, Evandro de Freitas e Bruno Carvalho batem um papo sobre a gloriosa história do Xbox. A jornada começou em um cenário improvável: uma gigante da computação, a Microsoft, dominando o mercado de sistemas operacionais e softwares, decide entrar na competitiva e lucrativa indústria de consoles de videogame. Nos anos 1990, a Microsoft já era um nome consolidado na tecnologia com o Windows e uma vasta gama de ferramentas de produtividade, mas a empresa via o crescente mercado de videogames como uma oportunidade de expansão. Com a chegada do Xbox, Bill Gates, chefe da empresa na época, viu no console uma maneira de competir diretamente com a Sony, cuja linha PlayStation estava dominando o mercado de consoles. No podcast nós comentamos sobre toda a trajetória dos consoles Xbox, passando pelo primeiro videogame, seguido do fenômeno Xbox 360, a evolução para o Xbox One e até as gerações atuais com o Xbox Series S/X. Além dos aparelhos, comentamos sobre a Xbox Live, Game Pass, jogos como "Halo", "Gears of War" e muito mais! Esse é mais um podcast da nossa série Grandes Empresas! = IMERSÃO DEV BACK-END | A Alura não para de surpreender!! É a sua oportunidade de consolidar conhecimentos fundamentais em lógica de programação, criando um projeto do zero com Node.js e com a API do Gemini, a IA do Google. Serão 5 dias imersos com cinco aulas exclusivas, desenvolvidas especialmente para você consolidar conhecimentos em programação back-end, adquirir habilidades que vão além do básico, criar um projeto para adicionar ao seu portfólio e dar um upgrade na sua carreira. CORRE PRA PARTICIPAR! https://alura.tv/99vidas-imersao-back-end
Orange County non-profit Mind OC returns hundreds of thousands in taxpayer dollars. Southern California ports worry Trump's tariff plans could affect the California job market. The Jim Henson Company prepares to sell an historic studio to John Mayer. Plus, more. Support The L.A. Report by donating at LAist.com/join and by visiting https://laist.comSupport the show: https://laist.com
On today's episode of Changing Gears, Kat is joined by Erin Daly and Paul Hooker. Erin and Paul are both pilots based out of Phoenix, Arizona. They have grown a big Instagram following as they document their travels and experiences on social media. Kat was able to go and visit with them just a few months ago, and they recollect their time together as well as get into the nitty gritty on how to get your pilot's license. Turns out it's not that scary! Big thanks to Citizen for making this episode possible. As some of you may know, Citizen celebrated 35 years of the Promaster line this year and these watches were created to meet the demands of professionals active in the most challenging environments in the air, land, or sea. Super fitting for folks like Erin & Paul. Check out the new Special Edition Promaster x Sikorsky S-92 that was produced in collaboration with the American aircraft manufacturer and has become Paul's new daily wearer. We hope you like this new podcast format and really appreciate all the listeners! Kat has some awesome interviews in the works for those of you that love gear! To stay on top of all new episodes, you can subscribe to The Worn & Wound Podcast — now available on all major platforms including iTunes, Google Play, Stitcher, Soundcloud, Spotify, and more. You can also find our RSS feed here.If there's a question you want us to answer you can hit us up at info@wornandwound.com, and we'll put your question in the queue.ADVERTISEMENT Show Notes Erin & Pauls InstagramPaul's Wrist Check: Citizen Promaster Sikorsky Erin's Wrist Check: Citizen Promaster Dive 37mmEnthusiast Spotlight with Erin & Paul
A conversation about protecting ʻāina by analyzing and intervening in government processes with Shelley Muneoka, Marti Townsend, and Logan Narikawa from KAHEA: the Hawaiian Environmental Alliance. KAHEA works to address the failure of government to protect Hawaiʻi communities and natural resources. Their members include Hawaiian cultural practitioners, aloha ‘āina advocates, and environmental conservationists. Mobilizing aloha ‘āina communities in ways that realize their collective strength, intelligence, and vision, the hui seeks to build networks of politically conscious folks across Hawai'i by providing cogent analyses of government and administrative processes involved in furthering extractive capitalism, settler colonialism, and white supremacy. Tags: Hawaiʻi, Hawai'i, Hawaii
Xbox has failed to uphold the "On Platforms where Game Pass exists" or redline of Xbox owned franchises. Going forward, every game will eventually be "Xbox Everywhere". They spent 6 years building up studios and the long wait for games cost them greatly. Join the channel to early access: https://www.youtube.com/channel/UCyGYHo1qVIeGq3ZLnSDaEcg/join Merchandise: https://teespring.com/stores/colteastwood-merch Follow: https://twitter.com/Colteastwood Add me on Xbox Live: Colteastwood Patreon: https://www.patreon.com/colteastwood Topics Covered on the Colteastwood Channel: Microsoft Sony Xbox One Xbox One X Xbox Two Xbox Scarlett Xbox Project Scarlett Xbox 2 Next Generation Consoles Playstation PS4 PS5 Playstation 5 Exclusive Games Console Exclusives xCloud Project xCloud Xbox Game Pass Xbox Game Pass Ultimate Xbox games Playstation Games Xbox Lockhart Xbox Anaconda Danta Xbox Consoles Game Streaming Cloud Streaming Zen 2 Zen 2+ Navi GPU SSD Next Gen Consoles Xbox One S Xbox Live Xbox Live Gold Xbox Rewards Microsoft Rewards E3 E3 2019 E3 2020 X019 Xbox Leaks Rumor News Gears Halo Fable IV Forza Horizon Motorsports Halo Infinite Playstation Now PSNow Phil Spencer Xbox Game Studios Exclusives PS Now PSNow Xbox Series X Xbox Series S Playstation 5 PS5 --- Support this podcast: https://podcasters.spotify.com/pod/show/colteastwood/support
Geoff, Gavin and Andrew talk about unspecial 27, dogs & cream, classic games modified, Sausage Talk, mouse holes, magnetic hide and seek, Geoff's lifehack, Nick Castellanos, The Equalizer, phone etiquette, Andrew's landline, Gears of War, Gavin vs Andrew, world record podcast, Zombies, when is stealing stealing, apple pay, QR code mix em ups, vinyl, names are things, lead the team, and TVs. Sponsored by Shopify. Sign up for a $1/month trial period at shopify.com/face Learn more about your ad choices. Visit megaphone.fm/adchoices
Our investigators have almost turned in for the night. Amos' late night interrogation however, might change that... #TheTwistedGear, #tabletop, #ymm, #ymmarts, #ymmgeek, #tabletoprpg, #rpg, #rpggame, #callofcthulhu, #callofcthulhurpg, #cthulhu
President-elect Donald Trump has vowed to remake education in the U.S., pledging to exert more control over funding and classroom lessons, to curb what he views as left-leaning tendencies at universities and even to dismantle the Department of Education. November 12th 2024 --- Please Like, Comment and Follow 'The Ray Appleton Show' on all platforms: --- 'The Ray Appleton Show' is available on the KMJNOW app, Apple Podcasts, Spotify, YouTube or wherever else you listen to podcasts. --- 'The Ray Appleton Show' Weekdays 11 AM -2 PM Pacific on News/Talk 580 AM & 105.9 KMJ | Website | Facebook | Podcast | - Everything KMJ KMJNOW App | Podcasts | Facebook | X | Instagram See omnystudio.com/listener for privacy information.
My guest today is the American voice-actor and activist Sarah Elmaleh. As a student at Wesleyan University she performed in a variety of theatrical productions and radio plays, spending a portion of her studies at the British American Drama Academy in Oxford. After graduating she moved to Brooklyn, New York, and was working as a stage actor when she fell in with the city's game development scene, and decided to commit her life to the art form. She moved to Los Angeles and began voicing characters in blockbuster games such as Fortnite, Halo Infinite, Gears of War 5, as well as critically acclaimed indie titles such as Afterparty, Pyre, and Gone Home. During this time, she began working as a liaison between game developers and the actor's union, SAG-AFTRA. Today, she sits as chair of the union's Interactive Media unit, working to secure workplace measures that are common elsewhere in Hollywood. Be attitude for gains. https://plus.acast.com/s/my-perfect-console. Hosted on Acast. See acast.com/privacy for more information.
Our betting picks for the NASCAR Cup Series Championship Race at Phoenix Raceway. Will the title winner return to victory lane this year?
Tina starts this episode out talking about what grinds her gears. From cords coming undone from needles to test knits with unreasonable deadlines to patterns that say they are size inclusive but have a very limited view of what size inclusive means, the group talks about different things that get under their skin when it comes to the fiber arts.We are proud to support the #SocksForSam initiative, a 501(3)(C) charity! Drea gives all the details on supporting a local CT student for his love for mismatched socks and to bring awareness to his terminal illness, Vanishing White Matter Disease, Beginning in December, they will start collecting knitted single socks for a chance to win prizes! Visit their instagram @knitsocksforsam or their website socksforsam.org for more information.There's still time to join the Treat Yourself Makealong - you have to make something FOR YOURSELF! No gifts, no presents, no giveaways. Visit our website pardonmystash.com/get-involved to enter!Find out more about the podcast as well as our cast Meg, Drea, Tina, and Jess at our website pardonmystash.com. Leave us a comment on your thoughts on our episode blog posts, or through our social media accounts!This episode was sponsored by Jimmy Beans Wool found at jimmybeanswool.com.
Episode 446: Neal and Toby break down what election night will look like on the biggest cable news networks and why the New York Times tech workers are going on strike ahead of election day. Plus, an explanation of why Florida is fighting the legalization of cannabis and why the average US homebuyer is getting older. Next up, TVs keep getting bigger and cheaper. Finally other headlines that include the end of the Boeing strike, Elon Musk is allowed to give away $1 million, and Meta's Nuclear AI plans thwarted by... Bees? Subscribe to Morning Brew Daily for more of the news you need to start your day. Share the show with a friend, and leave us a review on your favorite podcast app. Download the Yahoo! Finance App (on the Play and App store) for real-time alerts on news and insights tailored to your portfolio and stock watchlists. Get your Morning Brew Daily T-Shirt HERE: https://shop.morningbrew.com/products/morning-brew-radio-t-shirt?_pos=1&_sid=6b0bc409d&_ss=r&variant=45353879044316 Listen to Morning Brew Daily Here: https://link.chtbl.com/MBD Watch Morning Brew Daily Here: https://www.youtube.com/@MorningBrewDailyShow Learn more about your ad choices. Visit megaphone.fm/adchoices
Welcome to Dev Game Club, where this week we start a new series on 2006's Dead Rising, from Capcom. We situate the game a bit in its time and with Capcom and this generation of hardware before turning to the structure and feel of the game. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: A few hours Issues covered: the early 360 era, throwing lots of enemies on the screen, console wars, an entry into console for PC developers, achievements and GamerScore, coming into a time-limited game, the deluxe remaster, carrying over Prestige Points, limited time quests, production benefits, a controversial structure, pushing your luck, going to the mall, horde management, Tim shows he actually knows more about football than claimed, camp, inventory management, learning the space, the feeling of losing a person right at the end, saving people, Onigokko!, Artimage's charity. Games, people, and influences mentioned or discussed: Xbox, Gears of War, Republic Commando, Crystal Dynamics, Tomb Raider: Legend, PlayStation, Capcom, Keiji Inafune, MegaMan, Onimusha, Resident Evil, Shinji Mikami, Dwarf Fortress, LoZ: Twilight Princess, Okami, Elder Scrolls: Oblivion, Final Fantasy XII, Guitar Hero 2, Rainbow Six: Vegas, New Super Mario Bros, Wii, Elite Beat Agents, Nintendo DS, Burnout: Revenge, Brain Age!, Call of Cthulhu: Dark Corners of the Earth, Condemned: Criminal Origins, Tomb Raider: Legend, Heroes of Might and Magic V, Dark Messiah of Might and Magic, Arkane, Prey, Dishonored, Nintendo Switch, ElectroPlankton, Groundhog Day, Dark Souls, Rogue, Dawn of the Dead, Chopping Mall, Night of the Living Dead, George Romero, Day of the Dead, Tim Ramsay, Harley Baldwin, Deathloop, Tony Rowe, Artimage, Minecraft, Gwyneth Paltrow, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: More Dead Rising! Links: Artimage's email is artimage84@gmail.com Twitch: timlongojr Discord DevGameClub@gmail.com