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The monkeys face the Neverember family and an old enemy. Eugene uses his classic catchphrase. Aani learns a new language. Paul Beenis is disarmed. Spoons Rango experiences some changes. The tweet mentioned in today's episode: https://twitter.com/timeformonkey/status/1613937163896344576?s=20&t=AK_ZjWEtnzvRN0h0LqCd7A Listen to us on: Spotify: https://open.spotify.com/show/7q4N551D3mKkamH1EK4KP1?si=42718488c7bc4455 Youtube: https://www.youtube.com/channel/UCq0TcYFfqFkkpTfdY06Fq8w Anchor/other platforms: https://anchor.fm/junglesanddragons
Oh wow, Bradley's getting called to the big leagues! How nerve-wracking is that? To be summoned by a Lord of a city is no small thing. I can only imagine how nervous he must me. Hopefully he doesn't faint or anything like that. I bet Max Hedman, who you can visit at https://www.maxhedman.com, would do extremely well in front of a Lord. Sound Effects are courtesy of ZapSplat
The dark of night in Waterdeep. A nobleman with a tale to tell.Just as they thought their search was over, our party discovers the Waterdavian noble Renaer Neverember, who seems even more out of place than they are. Blitz makes bank. Zig endorses dangerous plans. Miz’ra finds a clue. Braden is a patient mentor.Follow us on Instagram @abandonpodquest.CastMike Allen is Braden Stabbener @mikeatonicJenel Lawson is Blitz Avianosets @bossjellybeanSara Nagel is Zig @snagelartCarleena Manzi is @carleenamanziDonny Knowles is the DM @donshotfirstAlbum & Character Art by Jem @maidfetish
Dungeons & Dragons 5th Edition - Waterdeep: Dragon Heist Part 4 - Renaer Neverember by Keith Ballard
Mairi is close to unlocking the secrets of Neverember's vault. Will she reach it before the Cassalanters can? And what other parties are hunting for the gold? The first arc in our campaign reaches its thrilling conclusion!
Mairi is getting close to Neverember's vault but first she must acquire three keys to open it. The first should be easy enough: the scale of a bronze dragon...sure. Her search takes Mairi to Waterdeep Harbor where she boards a vessel with a peculiar defining feature.
Welcome to Casual Quest Masters, where the Casual Master Quest team goes on a D&D 5e Live Play Adventure! Join Tyler as Rodger, the Changeling Sorcerer; Nik as Vol, the Goliath Ranger; Brandon as Magdohr, the Dwarf Cleric; and Glenn, our esteemed Dungeon Master! We learn how to get along as our divine guide tries to give us a quest to explore the world of the Forgotten Realms! Our music comes from https://syrinscape.com/ as they provide the top level music we love and you deserve! Additional music comes from Kevin MacLeod as listed at the end of the episode! You can find more of his work at incompetech.filmmusic.io where they have some music!
In this episode the party has found out some very interesting information regarding a hidden vault of embezzled funds. The City Watch has come to to take over a situation at the warehouse, and a new person of interest is discovered. Where is Floon? Find out in this episode of Dragons' Trove! Music Used: Battle of Kings by Per Kiilstofte, The Quest by Epic Emotional Orchestral Music, and Beautiful Somber Music Tempting Secrets by Kevin MacLeod all licensed under Creative Commons Attribution.
Our heroes now all rolled up and ready to the party get into a scrape in the Yawing Portal. Then hired by Volo to find the missing Neverember! tune in and find out what happens
The party reaches the end of the Tomb of Neverember, coming face-to-face with will-o'-wisps, mimics, and their greatest challenge yet: a puzzle. Check us out on Facebook and Twitter @irafpodcast for screenshots and character art. Brought to you in partnership with ReforgedGaming.org -- check out their Discord! Shout-out to Syrinscape.net for the background music and sound effects. And be sure to check out the Fillmore's Crossing campaign @DndLcp on Twitter!
The party descends deeper into the Tomb of Neverember as the players descend further into exhaustion, madness, and kink definitions. (NOTE: Content Warning for jokes about vore) Check us out on Facebook and Twitter @irafpodcast for screenshots and character art. Brought to you in partnership with ReforgedGaming.org -- check out their Discord! Shout-out to Syrinscape.net for the background music and sound effects. And be sure to check out the Fillmore's Crossing campaign @DndLcp on Twitter!
I was using a new recording setup in the last episode, and I didn’t get it right. It’s not podcast-worthy. After much deliberation, I decided to scrap the episode entirely and continue on without it. You won’t miss much –a couple battles, and a scene in which we find Maribus lying at the end of the tunnel with his throat cut. An arcana check reveals that someone recently teleported out. Having learned that Maribus shared some kind of connection with the Sons of Alagondar, the rebel group in Neverwinter, we decide not to include that part when we tell Neverember his man was chased down and murdered by Siricist cultists. He can tell we’re hiding something and pays us the base amount he promised, but takes away our Christmas bonus. The Scrooge. Intro music: "Arise" by Lyubomir Yordanov Outro music: "The Woven Dream" by Walid Feghali. --- Support this podcast: https://anchor.fm/neverwintermondaynights/support
We follow the trail of corpse bits and paw prints to a delapidated home nearby the chasm. Inside they find Neverember's niece, a new face, and a threatening, disembodied voice. Featuring guest star Grace. Music in this episode by Walid Feghali. --- Support this podcast: https://anchor.fm/neverwintermondaynights/support
Neverwinter's cemetery is a known haunt for the walking dead, but Neverember sends the crew to find a symbol of his lineage. He believes may be located in one of the mausoleums in the oldest part of Neverdeath -- of course, it's only a matter of making it there alive. Intro music: "Arise" by Lyubomir Yordanov Outro music: "The Woven Dream" by Walid Feghali --- Support this podcast: https://anchor.fm/neverwintermondaynights/support
Having slain the beast in the sewers, the adventurers make a meeting with the self-imposed ruler of the city, Lord Neverember -- but whether he be friend or foe remains to be seen. Music in this episode by Walid Feghali --- Support this podcast: https://anchor.fm/neverwintermondaynights/support
The party tracks the usurper beneath Castle Never to the Tomb of Neverember, meets its frightful guardian, and gears up to (FINALLY) fight something... And save the King of Neverwinter, I guess. Check us out on Facebook and Twitter @irafpodcast for screenshots and character art. Brought to you in partnership with ReforgedGaming.org -- check out their Discord! Shout-out to Syrinscape.net for the background music and sound effects.
Our new friend almost narks on us to the guards immediately!
Our players seem to be finding more information than expected on their hunt for Mr. Bagmaar and now Mr. Neverember.