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Welcome back to our intermittent spin-off concept Side Quest, where we focus on something other than indie games but like, on purpose. This episode is the second in-person recording from August's Indieventure IRL hang, and it's a double feature as we make the incredibly sensible decision to watch some bad video game movies, and then chat about them while drinking Buzzballz just because none of us had ever tried one before (and no, this episode isn't sponsored). After a brisk round of negotiations, our chosen movies were 2001's Lara Croft: Tomb Raider – the first movie which loosely adapted the games, of which there were only five at the time, if you can believe it – and Return to Silent Hill, the continuation of that movie series after more than a decade-long hiatus that finally saw the light of day this year, allegedly adapting beloved series highlight Silent Hill 2. (If you're wondering why we picked these specific two films instead of, I don't know, watching some movies based on indie games… well, there aren't actually all that many indie game movies, but mainly these choices seemed much much funnier and more likely to generate lively Buzzball-fuelled discussion.) Now, neither of these films reviewed particularly well on release, but one came out barely six months ago and the other has had 25 years to really settle into its identity, so will we learn something about the art of making legendary video game movies as we go? Maybe! You'll have to listen to our chat to find out, as indeed will I, because this was a late-night discussion that took place six weeks ago and also those Buzzballz kicked in harder than I was expecting, honestly. Some questions to consider while you listen: Where's the line between a simply bad adaptation and a masterclass in campy silliness? Should Liam and Rebecca be trusted to combine alcohol, microphones, and their latent crushes on early-2000s Angelina Jolie? Will Rachel – who has a film degree and minimal knowledge of either game franchise these movies are based on – save the day with some actual high-tier criticism? Feel free to let us know over on our listener Discord, where we encourage you to join in with the watch-along if you would like! Our music was written and performed by Ollie Newbury! Find him on Instagram at @newbsmusic. Meanwhile, you can find us at indieventurepodcast.co.uk or wherever you listen to podcasts. Don't forget that you can now join our dedicated Discord too, and be sure to check out our new Steam Curator page if you simply still can't get enough of us!
Fan questions are answered in this mammoth episode recapping Alfredo's first time playing through AOD. What does a first-timer have to say about one of the most controversial Tomb Raider games?
KNOWING IS HALF THE BATTLE. RAIDING IS THE OTHER HALF!G.I. JOE and LARA CROFT meet for THE FIRST TIME EVER in an all-new limited series from superstars KYLE HIGGINS (RADIANT BLACK) and ELENA CASAGRANDE (Black Widow) that reveals the classified connection between these pop culture icons.Lara Croft has explored some of the most dangerous locations on Earth, but nothing as treacherous as Cobra Island.For this adventure, she'll need the help of her old acquaintance, Shipwreck, and several squads of Joes to mount a dangerous expedition into the heart of the island to recover a treasure that's been hidden there for decades. One that Destro and Baroness will do anything to get their hands on first...Kyle Higgins is a Harvey and Eisner award-nominated #1 New York Times best-selling comic book author and filmmaker known for his work on DC Comics' Batman titles as well as his critically-acclaimed reinventions of Mighty Morphin Power Rangers, Ultraman, and his creator-owned series Radiant Black, NO/ONE, Deep Cuts, Moon Man and The Massive-Verse— a creator owned superhero universe at Image Comics.Kyle is the founder and creative director of Black Market Narrative. He specializes in building immersive multi-narratives across mediums.Listen in as Dave and Kyle discuss creativity and creation, the path of a comics career, and of course the new G.I. JOE: A REAL AMERICAN HERO/TOMB RAIDER miniseries from, Skybound and Image!Kyle on InstagramKyle Online"Procrastibate" by LeSexoflex.comSocial Media:Needless Things on InstagramNeedless Things on Bluesky
The third and final part of my Archaeologist commentary on the 2013 Tomb Raider game. The Tomb Raider vs Himiko: Long Live the Queen. Learn along as we wrap up the game's final climax and discuss some of the hidden gems and meaning behind the game. Become a survivor of this series.LinksRead along, Pictures, and Citations: Detours in ArtaeologyEpisode 1Episode 2YouTube Playthrough MKIceAndFireContactPrintify Shop - shirts, stickers, and mugs, oh my!My YouTube channel - where you can find all my episodes tooFollow my BlueSkyFollow me on Instagram @FlyingSepiidaJoin my Patreon (It's free :D)Follow me on LinkedIn: LinkedInArchPodNetAPN Website: https://www.archpodnet.comAPN on Facebook: https://www.facebook.com/archpodnetAPN on Twitter: https://www.twitter.com/archpodnetAPN on Instagram: https://www.instagram.com/archpodnetAPN ShopAffiliatesMotionMusic'Amberlight' by Scott Buckley - released under CC-BY 4.0. Scott Buckley - Composer'Convergence' by Scott Buckley - released under CC-BY 4.0. Scott Buckley - Composer'Echoes Of Home' by Scott Buckley - released under CC-BY 4.0. Scott Buckley - Composer'Aphelion' by Scott Buckley - released under CC-BY 4.0. Scott Buckley - Composer'Incredulity' by Scott Buckley - released under CC-BY 4.0. Scott Buckley - Composer'Into The Wilds' by Scott Buckley - released under CC-BY 4.0. Scott Buckley - Composer'Penumbra' by Scott Buckley - released under CC-BY 4.0. Scott Buckley - Composer'Sentinel' by Scott Buckley - released under CC-BY 4.0. Scott Buckley - Composer'With These Hands' by Scott Buckley - released under CC-BY 4.0. Scott Buckley - Composer'Wildflowers' by Scott Buckley - released under CC-BY 4.0. Scott Buckley - Composer'Home Was You' by Scott Buckley - released under CC-BY 4.0. Scott Buckley - Composer'Meanwhile' by Scott Buckley - released under CC-BY 4.0. Scott Buckley - Composer Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.
GI Joe x Tomb Raider | Small Talk | Episode 167: Real American Raider by
Software Engineering Radio - The Podcast for Professional Software Developers
Erin Catto of Kintsugiyama, veteran video game developer who worked on the Tomb Raider series at Crystal Dynamics and later contributed to Diablo III, Overwatch, and other franchises at Blizzard, discusses video game physics engines with host Jason Davey. Erin created the popular open-source Box2D library used in titles including Angry Birds and Noita, and he released Box3D in 2026, bringing the much-loved physics engine to the third dimension. Underpinning everything from platformers and racing games to industrial robotics simulations, modern physics engines present a host of interesting engineering challenges, including the need to balance accuracy, stability, determinism, and performance. Catto describes the core concepts, the various trade-offs and factors that influence the design of these systems, and how they fit into the broader software architecture of a video game.
Deze Einde van de Week Live is ook te bekijken via https://youtu.be/nyVabNtiVyI Deze talkshow wordt mede mogelijk gemaakt door MSI. Alle meningen in deze video zijn onze eigen. MSI heeft inhoudelijk geen inspraak op de content en zien de video net als jullie hier voor het eerst op de site. Je hoort hem al in de verte, het weekend. We mogen met zijn allen twee dagen langs niks doen. En wij luiden dat plezierige moment zoals altijd op geheel eigen wijze in met een anderhalf uur aan gebabbel over jouw favoriete hobby: het spelen van videogames. We doen dat met behulp van een nieuwe editie van Einde van de Week Live. De vodcast die je overal kunt bekijken of beluisteren. Deze week hebben JJ, Kevin en Koos plaats genomen achter de desk. Ze gaan het in deze episode onder andere hebben de gekte rond de dertigjarige verjaardag van Pokémon, het begin van de Tokyo Game Show, Kojima en XBOX en de GTA 6-soundtrack die dan wel op disk uitkomt. Deze topics en ander nieuws zie en hoor je voorbijkomen in de Einde van de Week Live van vrijdag 18 september 2026. Pokémon brengt het beste én slechts in de mens naar voren Andere onderwerpen die aan bod komen, zijn onder meer de mededeling van Treyarch dat ze even stoppen met Black Ops, de releasedatum van Wo Long 2 en waarom Wolverine niet de standaard van Insomniac haalde. Pak 330 euro korting plus twee games bij de koop van de Katana 15 HX gaming laptop MSI zet deze week de welbekende Katana 15 HX in de spotlights. Een gaming laptop met een Intel Core i7-14650HX 16-core processor, een NVIDIA GeForce RTX 5060 GPU, een 15,6? Full HD 144Hz IPS-scherm, 16GB DDR5 RAM, 512GB PCIe Gen4 NVMe SSD, MSI Cooler Boost 5 en Nahimic 3 Audio voor verbeterde audio voor een meeslepende game-ervaring. Dit alles weegt slechts 2,4 kilogram en is hier met 330 euro korting te koop bij Bol.com. Krijg je er nog 2 games (Star Wars en Tomb Raider) bij ook. ‘Games On’ in NEMO: een toffe tip voor een gamy dagje uit met de kids In het toffe wetenschapsmuseum NEMO in Amsterdam kun je tot en met 26 oktober, samen met je kids, de tentoonstelling Game On bezoeken. Alle aspecten van videogames worden hier vertoond. En zoals het de filosofie van NEMO betaamt, kun en mag je vrijwel overal aanzitten. Je kinderen kunnen ervaren hoe games de deur openen naar nieuwe werelden en mogelijkheden. Hoe je een eigen personage en zelfs een spel ontwerpt en hoe je kunt spelen met spelers van over de hele wereld. En natuurlijk kun je er zelf games spelen op de consoles, vanaf de SNES tot de PS5. Wij zijn er met onze kids geweest en hebben genoten. Menig community lid deed dat ook. Meer info over de expositie en de eventuele tickets kun je hier verkrijgen. Bezoek Collect-a-Con in Egmond op 26 en 27 september Zin om volgende weekend iets leuks te doen, al dan niet met de kids? De 2026-editie van Collect-a-Con vindt plaats op 26 en 27 september in Hotel Zuiderduin te Egmond aan Zee. Dit event staat volledig in het teken van popcultuur, games en unieke verzamelobjecten. Er zijn honderden stands met Pokémon-kaarten, TCG's, Funko Pops, Star Wars-merchandise, anime en vintage speelgoed. En natuurlijk speelbare videogames & toernooien. Tof zijn ook de Influencer Battles waarin bezoekers het live op kunnen nemen tegen bekende gaming-YouTubers zoals GameMeneer, Joost Bouhof, LinkTijger en Roedie. Interesse, hier vind je info en kun je de kaarten kopen.Wil je adverteren bij de podcast Gamekings óf misschien bij een andere podcast van ILVY Network? Mail dan naar management@ilvy.com en/of kijk even op de website : https://ilvy.com/podcastSee omnystudio.com/listener for privacy information.
Giappone Spettinato è la chiacchierata informale di Giappone nel Mondo, registrata in macchina mentre torno a casa: niente scaletta, niente schermi, niente dati letti al volo.Questa puntata nasce da un'uscita al cinema: sono appena tornato dalla visione di Hope, il nuovo film di Na Hong-jin (il regista di The Wailing), presentato a Cannes 2026. Non ha vinto nulla ma ha lasciato la sala senza fiato per la prima mezz'ora — un film di caccia, ambientato in un paesino coreano dove viene trovato un bovino sbranato, che a un certo punto ribalta completamente la prospettiva. Nel cast Michael Fassbender e Alicia Vikander, con degli effetti visivi che — parlo anche da chi lavora nel settore da più di dieci anni — funzionano benissimo.Vi racconto perché il cinema asiatico, e coreano in particolare, mi sta stupendo sempre di più: una qualità cinematografica diversa da quella americano-centrica a cui siamo abituati, con narrazioni e viaggio dell'eroe che non seguono gli schemi soliti.Prima di chiudere vi parlo anche di Resident Evil, appena visto al cinema: il film del regista di Barbarian che conferma il trend dei film tratti da videogiochi, dopo Super Mario e Sonic, ambientato nel mondo del gioco del 1996 ma con una trama tutta sua.Vi anticipo anche cosa arriva nelle prossime settimane: gli speciali di Halloween e il nuovo festival del cinema del terrore, più la live settimanale di Plot-Twister di domani sulla nostalgia per l'era Heisei.Ditemi nei commenti se avete visto Hope o se andrete a vedere Resident Evil — mi piacerebbe sapere cosa ne pensate.-- In questa puntata si parla anche di: --- The Wailing, il film precedente di Na Hong-jin- Trend dei film tratti da videogiochi (Mario, Sonic, Lara Croft)- Speciali di Halloween e nuovo festival del cinema del terrore- Live domenicale di Plot-Twister sulla nostalgia per l'era Heisei- Stato del cinema italiano secondo Luca-- Precisazioni --- Resident Evil è un famoso videogioco del 1996 giapponese della Sony, uscito per PlayStation → Resident Evil (Biohazard) è stato sviluppato e pubblicato da Capcom nel 1996; Sony ha prodotto solo la console PlayStation su cui è uscito, non il gioco- L'attrice del cast di Hope che ha fatto Tomb Raider ha fatto anche uno dei penultimi film di Guadagnino → Sono due attrici diverse, entrambe nel cast di Hope: Alicia Vikander ha fatto Tomb Raider, mentre Taylor Russell ha recitato in Bones and All (2022) di Luca Guadagnino-- Capitoli --00:00 Sigla00:10 Apertura: si torna dal cinema01:40 Hope di Na Hong-jin arriva da Cannes 202603:01 Al cinema in IMAX quasi vuoto03:59 Narrazione asiatica vs cinema americano04:27 La trama: il bovino morto e la caccia al mostro05:31 Il cast: Michael Fassbender e Alicia Vikander06:10 Effetti visivi tra critiche e sorprese06:43 Il film del giorno: Resident Evil07:48 Il trend dei film tratti da videogiochi09:12 Riscoprire il cinema asiatico (e quello italiano)09:53 Hope, il film coreano più costoso di sempre10:46 Anticipazioni: Halloween e il festival del terrore11:17 Domani la live di Plot-Twister sulla nostalgia Heisei-- Link utili --- Hope, il nuovo film di Na Hong-jin (Cannes 2026): https://en.wikipedia.org/wiki/Hope_(2026_film)- The Wailing, il film precedente di Na Hong-jin: https://en.wikipedia.org/wiki/The_Wailing_(2016_film)- Resident Evil (2026), il film di Zach Cregger: https://en.wikipedia.org/wiki/Resident_Evil_(2026_film)- Canale YouTube Plot-Twister (live del weekend): https://www.youtube.com/@plot-twister- Canale YouTube Giappone nel Mondo: https://www.youtube.com/@giapponenelmondo- Omotenashi Anime (Simone): https://www.youtube.com/@OMOTENASHIANIME- Instagram (fotografia e danza): https://www.instagram.com/lucavalletta81
They Daydreamcast bares it all. "It" being their love for Ratchet & Clank. In this episode Bro and Murph talk guns, big guns, and guns that transform once you've committed enough murder. Even before the main topic, Bro will talk some retro-inspired shooters and Murph enters the world of Tomb Raider spin-offs.TIMESTAMPS00:38 - New Daydreamcast LoreWatcha Playin'02:11 - Big Walk (2026)14:29 - Endocopia (2026)19:50 - Enter the Chronosphere (2026)24:56 - Quake: Dawn of the Machine (2026)33:57 - Tomb Raider: The Nightmare Stone (2000)42:43 - Agent 64: Spies Never Die (2026)Variety Minute48:30 - Guns in GamesGames of the Week1:04:25 - Ratchet & Clank: Going Commando1:43:35 - Plugs & Farewells
Episode Maxi checkpoint en pele-mele, dans lequel nous vous parlerons de nos occupation de cet été 2026, mais avant cela nous reviendront sur les annonce qui on été faites tout au long de cette période estival, entre l'annonce de Playstation et de son arret du format physique et les évolutions du Xbox game pass, nous vous donnerons notre ressenti. Checkpoint: Nours: série: que ça vous servent de leçon Jeu: crushed in time jeu: Super Mario odyssée jeu: palworld jeu: Résonance, a Plague tale legacy webtoon: fog land webtoon: body Seb: Film: Les maîtres de l'univers jeu: The Witcher 3 Film: Supergirl Film: Spiderman: Brand New Day Mimi: Jeu: moonlighter 2 Film: Toy story 5 Série: La petite maison dans la prairie Film: On l'appeler robin des bois Giz: Film: Obsession Webtoon animé:Tomb Raider king Jeu: Reanimal Film: colossal Film: backroom Série: cash hero Jeu : Alan wake 2 Bonne écoute Lien vers les boissons Holy : https://fr.weareholy.com/Code MGM5 => 5€ sur la première commandeCode MGM => 10% sur la commande Lien vers la musique de Green TNT : https://open.spotify.com/artist/4h8BqBkHbQqRoXGUCWPzcS?si=loKbYh5fSuKs3jim_O0jGQ Boutique: https://mes-geeks-et-moi.myspreadshop.fr/ Twitch: https://www.twitch.tv/mesgeeksetmoiYoutube:https://www.youtube.com/channel/UCk-d3EeTM0SaADjI4wxVHvwBlog: https://mesgeeksetmoi2019.wordpress.com/ Contact: mesgeeksetmoi@gmail.comTwitter: @MesGeeksEtMoiInstagram: Mes Geeks et MoiFacebook Pages: Mes Geeks et Moi Discord: https://discord.gg/5T6kYcg9Mn a retrouver sur: http://mesgeeksetmoi.lepodcast.fr/
Auf den Spuren von Lara Croft! Controller-Kollege und Weltenbummler Sanel hatte auf der gamescom einen Blick auf das neue alte Tomb Raider: Legacy of Atlantis und das Griechenland-Level erhaschen können. Aber das reicht ihm nicht aus! Er nimmt euch mit nach Griechenland und zeigt euch, worauf ihr euch 2027 im Remake des allerersten Spiels freuen dürft.
The boys review Exit 8 (movie), Shadow of the Tomb Raider, Star Fox 64, Ex-Zodiac, Rogue Flight, and discuss the gaming news from August '26!-0:00 - Intro3:00 - Shadow of the Tomb Raider Review (S)24:26 - Exit 8 Review40:23 - August '26 News57:54 - Star Fox 64/Ex-Zodiac/Rogue Flight Review (J)1:15:00 - Outro
Deze Einde van de Week Live is ook te bekijken op https://youtu.be08pClJuuQ44 Deze talkshow wordt mede mogelijk gemaakt door MSI. Alle meningen in deze video zijn onze eigen. MSI heeft inhoudelijk geen inspraak op de content en zien de video net als jullie hier voor het eerst op de site. Terwijl het weer niet echt je-van-het is, luiden wij gewoon opgeruimd en op zonnige wijze het weekend in met een anderhalf uur aan gebabbel over jouw favoriete hobby: het spelen van videogames. We doen dat met behulp van een nieuwe editie van Einde van de Week Live. De vodcast die je war jeook wil kunt bekijken of beluisteren. Deze week hebben Donny, Huey en Jasper plaats genomen achter de desk. ze gaan het in deze video obder andere hebben de glorieuze trailer van The Legend of Zelda: Ocarina of Time, de gemengde ontvangst van Wolverine en de stopzetten van de funding van Kojima's Psyinth door PlayStation? Deze onderwerpen en meer zie en hoor je voorbijkomen in de Einde van de Week Live van vrijdag 11 september 2026. Wolverine wordt met gemengde gevoelens ontvangen Andere onderwerpen die aan bod komen, zijn onder andere de meest opvallende games van de recente Nintendo Direct, de geruhcten over Gran Turismo 8 en de stroom aan third party games die uitkomen voor de Switch 2. Pak 330 euro korting plus twee games bij de koop van de Katana 15 HX gaming laptop MSI zet deze week de welbekende Katana 15 HX in de spotlights. Een gaming laptop met een Intel Core i7-14650HX 16-core processor, een NVIDIA GeForce RTX 5060 GPU, een 15,6? Full HD 144Hz IPS-scherm, 16GB DDR5 RAM, 512GB PCIe Gen4 NVMe SSD, MSI Cooler Boost 5 en Nahimic 3 Audio voor verbeterde audio voor een meeslepende game-ervaring. Dit alles weegt slechts 2,4 kilogram en is hier met 330 euro korting te koop bij Bol.com. Krijg je er nog 2 games (Star Wars en Tomb Raider) bij ook. Haal nu je tickets voor Akira, een van de beste anime-films ooit, nu in 4K gerestaureerd De animatiefilm Akira creëerde in 1988 een ware schokgolf en opende de Westerse sluizen voor anime, manga en ander Japans coole stuff. Het onheilspellende toekomstvisioen dat zich afspeelt in het Neo-Tokio van de toekomst van 2019 werd een grote cultklassieker van Katsuhiro Otomo en geldt als een van de meest invloedrijke animatiefilms aller tijden. Deze prachtfilm ziet er dankzij een 4K-restauratie nu mooier en grootser uit dan ooit – helemaal op een IMAX-scherm. En jij kan er, net zoals wij dat gaan doen, van genieten in de Nederlandse theaters. Haal dan snel hier je tickets.Wil je adverteren bij de podcast Gamekings óf misschien bij een andere podcast van ILVY Network? Mail dan naar management@ilvy.com en/of kijk even op de website : https://ilvy.com/podcastSee omnystudio.com/listener for privacy information.
Mental bereiten wir uns alle bestimmt schon auf den ziemlich intensiven Spieleherbst vor, aber bevor es soweit ist, wollen wir die Gamescom 2026 noch einmal mit drei letzten Themen verabschieden. Michi und Micha haben noch drei Gamepreviews auf der Messe gesehen und angespielt, dafür aber im Brunch keinen Platz gefunden:- Stuntman Hollywood- Tomb Raider: Legacy of Atlantis- Stage TourWir gehen der Frage nach, ob Stuntman in der GC-Demo genauso schwer war wie früher, ob Stage Tour die Plastikgitarren-Ära wieder aufleben lassen kann und ob sich das kommende Tomb-Raider-Spiel eher an der Reboot-Trilogie oder den alten Klassikern orientiert.Und warum zum Teufel kocht Lara Croft jetzt mitten in Kämpfen gegen Dinosaurier eine cremige Kartoffelsuppe?!? Hosted on Acast. See acast.com/privacy for more information.
It's finally time for the NINTH season of Into the Aether, a low key video game podcast! To kick this one off, we played and discussed 40+ of the most important games from Sony's first home console: The PlayStation. Thank you all so much for listening to and supporting the show throughout the years, and especially for your patience while we work on episodes like these.Discussed: The Sony PlaystationThe full PS1 PlaylistThe games that won the community pollOur episode with Chris Plante about Dreamcast historyDom's interview with Tony HawkFind us everywhere: https://intothecast.onlineBuy some merch, if you'd like: https://shop.intothecast.onlineJoin the Patreon: https://www.patreon.com/intothecast---Follow Stephen Hilger: https://bsky.app/profile/stephenhilger.bsky.socialFollow Brendon Bigley: https://bsky.app/profile/bb.wavelengths.onlineProduced by AJ Fillari: https://bsky.app/profile/ajfillari.bsky.social---Season 8 cover art by Scout Wilkinson: https://scoutwilkinson.myportfolio.com/Theme song by Will LaPorte: https://ghostdown.online/---Timecodes:(00:00) - Into the Aether Season 9 (00:36) - Prepping for this ep and how it has changed over the years (12:25) - The PlayStation is cool (16:03) - Histories with the PlayStation (39:41) - How the ep is gonna go (44:06) - "Turtle Woods/The Pits/Night Fight" Josh Mancell, Crash Bandicoot 2: Cortex Strikes Back (44:41) - 1995 (45:02) - Tokimeki Memorial (01:01:58) - 1996 (01:02:00) - Tomb Raider (01:13:37) - 1997 (01:13:42) - PaRappa the Rapper (01:21:23) - Wild Arms (01:27:42) - Bushido Blade (01:31:51) - Castlevania: Symphony of the Night (01:37:07) - Final Fantasy VII (01:37:15) - "The Highwind Takes to the Skies" Nobuo Uematsu, Final Fantasy VII (01:37:43) - Final Fantasy VII (01:44:25) - Moon: Remix RPG Adventure (01:50:46) - Colony Wars (02:01:39) - Crash Bandicoot 2: Cortex Strikes Back (02:12:09) - 1997 is OVER (02:12:31) - "Title Screen" Stewart Copeland, Spyro the Dragon (02:13:03) - Into the Eather (02:18:53) - 1998 (02:19:01) - Einhänder (02:26:26) - Klonoa: Door to Phantomile (02:32:55) - Mega Man Legends (02:40:52) - Tomba (02:44:57) - Resident Evil 2 (02:54:45) - Xenogears (03:04:04) - Tekken 3 (03:04:14) - "Heihachi Mishima Theme" Nobuyoshi Sano and Keiichi Okabe, Tekken 3 (03:04:35) - Tekken 3 (03:09:50) - Parasite Eve (03:09:59) - "Arise Within You" Yoko Shimomura, Parasite Eve (03:10:37) - Parasite Eve (03:20:24) - Brave Fencer Musashi (03:24:28) - Metal Gear Solid (03:24:47) - "Main Theme" Tappi Iwase, Metal Gear Solid (03:25:18) - Metal Gear Solid (03:33:49) - Spyro the Dragon (03:38:45) - Goin' out with a bang (03:40:02) - "The Lost Land ~ Primordial Ooze" Soichi Terada, Ape Escape (03:40:29) - 1999 (03:40:41) - Legend of Legaia (03:44:52) - R4: Ridge Racer Type 4 (03:48:00) - Gran Turismo 2 (03:52:56) - Suikoden II (03:59:59) - Silent Hill (04:00:06) - "Silent Hill" Akira Yamaoka, Silent Hill (04:00:36) - Silent Hill (04:12:15) - Um Jammer Lammy (04:17:26) - Ape Escape (04:19:45) - Crash Team Racing (04:19:56) - "Main Menu" Josh Mancell, Crash Team Racing (04:20:24) - Crash Team Racing (04:26:25) - Onto the new millenium (04:27:09) - "Menu Theme" Dennis Martin and Takeo Miratsu, The Legend of Dragoon (04:27:47) - 2000 (04:28:38) - Ace Combat 3: Electrosphere (04:35:07) - Incredible Crisis (04:38:52) - Vagrant Story (04:39:14) - "Recollections" Hitoshi Sakimoto, Vagrant Story (04:39:45) - Vagrant Story (04:52:26) - Vib-Ribbon (04:55:01) - Threads of Fate (04:59:00) - Chrono Cross (04:59:07) - "Fields of Time ~ Home World" Yasunori Mitsuda, Chrono Cross (04:59:39) - Chrono Cross (05:06:39) - The Legend of Dragoon (05:10:51) - Jackie Chan Stuntmaster (05:14:21) - Breath of Fire IV (05:23:13) - Final Fantasy IX (05:33:08) - Tony Hawk's Pro Skater 2 (05:41:01) - That's the PlayStation 1! (05:42:18) - "A Place to Call Home" Nobuo Uematsu, Final Fantasy IX (05:42:45) - Not *quite* the last console retrospective (05:44:28) - The Community Picks (05:45:35) - Making the Aether Top 5 (06:06:03) - The Into the Aether Top 5 Video Games for the Sony PlayStation 1 (06:07:06) - That's it! (06:09:26) - Thank you so much for listening
Chegou a hora de atualizar o seu feed com as notícias mais bizarras, impressionantes e esperadas da cultura pop, tecnologia, cinema e streaming! No CO2 426, cobrimos o caso inacreditável do robô aspirador usado para espionagem conjugal, as consequências bizarramente perigosas do Burning Man, e o giro completo por Hollywood! Neste episódio você vai ouvir: Bizarrices da Semana: O marido que hackeou o robô aspirador para espionar a esposa e acabou tomando um contra-processo (e 5 meses de xilindró) em Taiwan — além dos desdobramentos caóticos e riscos de ISTs nas instalações do "Domo da Orgia" no Festival Burning Man! Bilheterias do Cinema: O domínio inabalável de Homem-Aranha: Um Novo Dia, Harry Potter e a Pedra Filosofal, A Odisséia e Coyote vs Acme no Brasil e nos EUA. Rapidinhas Nerd: O aguardado trailer de Neuromancer, prévia do filme de Cowboy Bebop no Brasil, Samuel L. Jackson dirigindo o "tanque de guerra" do presidente em The Beast, o adeus de Peter Cullen em Optimus Prime: Awakening, bastidores conturbados nas gravações da série de Tomb Raider da Amazon, além de novidades sobre East of Eden com Florence Pugh e Ray Gunn de Brad Bird! Lançamentos da Semana: A maratona dos filmes de Jornada nas Estrelas (Star Trek I a VI) e O Documentário da IA na Netflix; O.J. Simpson: Verdades Nunca Vistas, novos episódios de Apenas Um Show e Band of Brothers: Legacy na HBO Max; além das estreias nos cinemas com Código: Vingança (Jason Statham) e a animação norueguesa Espermagedom. Túnel do Tempo: Celebrando os 20 anos dos icônicos Serpentes a Bordo (Snakes on a Plane) e Lucas – Um Intruso no Formigueiro, e os 10 anos de O Homem nas Trevas, Cães de Guerra e O Roubo da Taça! Aperte o play e venha se informar e dar boas risadas com a gente!
Lambda lambda lambda, nerds! Véspera de feriadão, semana praticamente e literalmente encerrada, hora de banhar os ouvidos com mais uma pauta mole! Neste NerdCast, Alottoni, Katiucha Barcelos, Tucano e Rex aproveitam o sabático de Azaghal para um grande sessão de terapia, indo desde a forma correta de se cantar parabéns, mini delitos infantis e... TRETA ENTRE TUCANO E O SENHOR DA OCEANIA?! Heinz Crush The Sugar - Zere os açúcares no game e ganhe desconto no ketchup Heinz Zero: https://jovemnerd.short.gy/spot_NCheinz NerdCon Garanta seus ingressos para a SEGUNDA SESSÃO do NerdCast ao vivo! Dia 20 de setembro de 2026, no Memorial da América Latina. Confira mais informações no site: https://nerdcon.com.br/ Momento Cultural Fanbase - Envie suas artes do universo Jovem Nerd no seguinte formulário: https://jovemnerd.short.gy/fanbasejn CITADO NO EPISÓDIO: Clipe filmado pelo Caquinho: Jéssica Portugal - Usa e Abusa de Mim Cena do Jovem Nerd em Sharknado 6 (áudio original) Cena do Jovem Nerd em Sharknado 6 (dublado) Figurino original rejeitado para Sharknado Figurino aprovado Figurino com etiqueta CONFIRA OS OUTROS CANAIS DO JOVEM NERD E-MAILS Mande suas críticas, elogios, sugestões e caneladas para nerdcast@jovemnerd.com.br APP JOVEM NERD: Google Play Store | Apple App Store ARTE DA VITRINE: Randall Random Baixe a versão Wallpaper da vitrine EDIÇÃO COMPLETA POR RADIOFOBIA PODCAST E MULTIMÍDIA Learn more about your ad choices. Visit megaphone.fm/adchoices
Part two of my Archaeologist commentary on the 2013 Tomb Raider game. The Tomb Raider vs Himiko: Battle For Yamatai. Continue along as we dive deeper into the Dragon's Triangle and raid some more tombs to save our friends.LinksYouTube Playthrough MKIceAndFireRead along, Pictures, and Citations: Detours in ArtaeologyContactPrintify Shop - shirts, stickers, and mugs, oh my!My YouTube channel - where you can find all my episodes tooFollow my BlueSkyFollow me on Instagram @FlyingSepiidaJoin my Patreon (It's free :D)Follow me on LinkedIn: LinkedInArchPodNetAPN Website: https://www.archpodnet.comAPN on Facebook: https://www.facebook.com/archpodnetAPN on Twitter: https://www.twitter.com/archpodnetAPN on Instagram: https://www.instagram.com/archpodnetAPN ShopAffiliatesMotionMusicMusic Used from Scott Buckley:'Unraveling-' by Scott Buckley - released under CC-BY 4.0. http://www.scottbuckley.com.au'Starfire' by Scott Buckley - released under CC-BY 4.0. http://www.scottbuckley.com.au'Sentinel' by Scott Buckley - released under CC-BY 4.0. http://www.scottbuckley.com.au'Into The Wilds' by Scott Buckley - released under CC-BY 4.0. http://www.scottbuckley.com.au'Ride The Wind' by Scott Buckley - released under CC-BY 4.0. http://www.scottbuckley.com.au'Honour Among Thieves' by Scott Buckley - released under CC-BY 4.0. http://www.scottbuckley.com.au'Aphelion' by Scott Buckley - released under CC-BY 4.0. http://www.scottbuckley.com.au'Home Was You' by Scott Buckley - released under CC-BY 4.0. http://www.scottbuckley.com.au'With These Hands' by Scott Buckley - released under CC-BY 4.0. http://www.scottbuckley.com.au'Into The Wilds' by Scott Buckley - released under CC-BY 4.0. http://www.scottbuckley.com.au'Hyperion' by Scott Buckley - released under CC-BY 4.0. http://www.scottbuckley.com.au Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.
Deze Einde van de Week Live is ook te bekijken op https://youtu.be/bgH4_v-KUzI Deze talkshow wordt mede mogelijk gemaakt door MSI. Alle meningen in deze video zijn onze eigen. MSI heeft inhoudelijk geen inspraak op de content en zien de video net als jullie hier voor het eerst op de site. Terwijl het weer van nat naar droog gaat, luiden wij het weekend in met een gezellig anderhalf uur aan geklets over jouw favoriete hobby: het spelen van videogames. Dat inluiden doen we met behulp van een verse editie van Einde van de Week Live. De vodcast die je overal kunt bekijken of beluisteren. Deze week hebben Daan en Huey dienst. Een duo dat afgelopen donderdag tweemaal de PlayStation State of Play heeft bekeken. De reguliere en de Japanse editie. Welke games vielen hen positief op en wat gaan ze zeker spelen? Deze onderwerpen en veel, veel meer zie en hoor je voorbijkomen in de Einde van de Week Live van vrijdag 4 september 2026. Niet één, maar twee keer een PlayStation State of Play Andere onderwerpen betreffen de mogelijke aankondiging van een nieuwe StarCraft-game, de mogelijkheid dat we nu toch echt de reboot van Splinter Cell gaan zien en natuurlijk het nieuwe nieuws en geruchten over GTA 6. Pak 330 euro korting plus twee games bij de koop van de Katana 15 HX gaming laptop MSI zet deze week de welbekende Katana 15 HX in de spotlights. Een gaming laptop met een Intel Core i7-14650HX 16-core processor, een NVIDIA GeForce RTX 5060 GPU, een 15,6" Full HD 144Hz IPS-scherm, 16GB DDR5 RAM, 512GB PCIe Gen4 NVMe SSD, MSI Cooler Boost 5 en Nahimic 3 Audio voor verbeterde audio voor een meeslepende game-ervaring. Dit alles weegt slechts 2,4 kilogram en is hier met 330 euro korting te koop bij Bol.com. Krijg je er nog 2 games (Star Wars en Tomb Raider) bij ook. Haal nu je tickets voor Akira, een van de beste animefilms ooit, nu in 4K gerestaureerd De animatiefilm Akira creëerde in 1988 een ware schokgolf en opende de Westerse sluizen voor anime, manga en andere coole Japanse stuff. Het onheilspellende toekomstvisioen dat zich afspeelt in het Neo-Tokio van de toekomst van 2019 werd een grote cultklassieker van Katsuhiro Otomo en geldt als een van de meest invloedrijke animatiefilms aller tijden. Deze prachtfilm ziet er dankzij een 4K-restauratie nu mooier en grootser uit dan ooit – helemaal op een IMAX-scherm. En jij kan er, net zoals wij dat gaan doen, van genieten in de Nederlandse theaters. Haal dan snel hier je tickets.Wil je adverteren bij de podcast Gamekings óf misschien bij een andere podcast van ILVY Network? Mail dan naar management@ilvy.com en/of kijk even op de website : https://ilvy.com/podcastSee omnystudio.com/listener for privacy information.
Support Boss Rush Network on Patreon.Is Xbox finally finding the right balance between physical game ownership and a digital future? On this episode of the Boss Rush Podcast, Corey Dirrig and LeRon Dawkins discuss Xbox's new disc-to-digital program, which lets players claim digital licenses for compatible physical games, along with the latest GTA 6 gameplay details and its November 2026 release date. They also break down the biggest Gamescom announcements, including The Witcher 3, Alien: Isolation 2, Fable, Tomb Raider, and Silent Hill Townfall, before diving into Xbox's Project Helix and its plans for a family of next-generation gaming devices.This and more on the Boss Rush Podcast, part of the Boss Rush Network. Email us your questions and topic ideas to the podcast here.Join the Boss Rush Network Community Discord here.Follow the Boss Rush Network on X/Twitter, Bluesky, Facebook, LinkedIn, Threads, and Instagram.Thanks for your continued support of the Boss Rush Podcast and the Boss Rush Network! If you listen on podcast services, leave us a 5 star rating and a nice review or comment. If you're listening to this episode on YouTube, subscribe to the channel, like the video, leave a comment, and hit the bell so you don't miss an episode posting. Visit our website for more great content from Boss Rush and our community.
Man merkt ab der ersten Sekunde, wie viel Herzblut in diese Neuauflage geflossen ist. Die Entwickler haben nicht einfach nur die Grafik aufpoliert, sondern das gesamte Spielgefühl spürbar auf ein modernes Level gehoben. Der neue Skilltree verleiht dem Gameplay endlich die nötige Tiefe für individuelle Stile, während der Scanner das Erkunden enorm aufwertet, ohne den Spielfluss zu bremsen. Selbst die Quick Time Events, bei denen ich sonst eher skeptisch bin, fügen sich fantastisch ein und sorgen in den Kämpfen für echte Eishände und Adrenalinkicks. Was mich aber komplett umgehauen hat, ist die schiere Größe der Levels gepaart mit einer atemberaubenden Detailverliebtheit. Jede Ecke wirkt lebendig, durchdacht und lädt zum Erkunden ein.
Welcome to Dev Game Club, where this week we revisit our 2017 series on 1999's Legacy of Kain: Soul Reaver. We're interviewing Riley Cooper, a former colleague of Tim's who had a long career at Crystal Dynamics and worked on the title in level design and combat design roles. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Podcast breakdown: 1:01 Interview 1:07:10 Break 1:07:40 Outro Issues covered: the Universe coming together, getting in, making terrain layers in Photoshop, moving to the next thing, working on the combat, the parts that had to be there, incorporating lateral movement for combat, applying fighting game discipline, not inventing from whole cloth, rebuilding a camera system, design as open source, defensive patents, jamming so much into levels, spectral morphing and lack of follow-ups, blind ambition coming from Amy Hennig, being two weeks from ship for one to two years, time to market vs time to quality, people simply not knowing, jumping between genres, the victory of European labor laws, knowing how to build what you're building, a vacuum of upper management, being able to just make the game, the tension between business and creation, wanting to design without interference, execs who want to play with the toys, "problems down solutions up," wanting appropriate ownership at every level, getting the same letter at the end of two different projects, the feeling at the start vs the feeling in the middle, thoughtful refactoring, starting from the right constraints, locking yourself in a room with a design problem to find the solution, gameplay goes at the speed of thumbs, a sports game that's a video game first, good places to be from. Games, people, and influences mentioned or discussed: Lord of the Rings, LucasArts, Solar Eclipse, Legacy of Kain (series), Tomb Raider (series), EA, Need for Speed (series), Sony, Atari 2600, Dave Morse, 3D0, Saturn, Noah Hughes, Amy Hennig, Silicon Knights, Denis Dyack, Seth Carus, Street Fighter 2, Super Mario 64, Jim Conrad, Andrew Hynek, Roberta Williams, Daniel Chayer-Bison, Pete Lake, Microsoft, X-COM, Fallout, Populous, Sean Vesce, Richard Lemarchand, Naughty Dog, Uncharted, Hitman, Hakan Almer, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: TBA! Twitch: timlongojr and twinsunscorp YouTube Discord DevGameClub@gmail.com
In today's episode Nick talks about Trump Vs. Welker, A Mexican Family Feud, Prankster Busted, PBR Stolen and Tomb Raiders! WATCH THE FULL SHOW LIVE & FREE at 6pm ET only on Rumble! https://rumble.com/thenickdipaoloshow/ TOUR DATES, SOCIALS, PERSONAL VIDEOS, STREAM ALL MY COMEDY SPECIALS! https://www.nickdip.com/ MERCH - GRAB A MUG, TSHIRT, HOODIE, STICKERS AND MORE! https://shop.nickdip.com/
You're listening to a free preview of Retronauts 790: Tomb Raider. To hear the rest, and get two exclusive extra episodes every month, access to our previous Patreon-exclusive episodes, and early access to ad-free podcasts, please visit the official Retronauts Patreon at patreon.com/retronauts.
In this episode, Ray Cochrane digs into Anthropic’s Model Hardware Standard. It is a shared driver that lets an AI agent run real lab equipment, from pipetting robots to the lasers inside a quantum computer. He also covers OpenAI’s builder’s guide to GPT-5.6, Google’s new Expert Intelligence book feature, Apple’s M5 Ultra Mac Studio, and a judge’s order forcing Google to stop hiding rival app stores. Finally, he weighs in on Apple’s proposed 15 percent link-out fee, Meta’s Australia numbers, the White House deputizing private hackers, and why rivers obey a 1957 math rule. – Want to start a podcast? Its easy to get started! Sign-up at Blubrry – Thinking of buying a Starlink? Use my link to support the show. Subscribe to the Newsletter. Email Ray if you want to get in touch! Like and Follow Geek News Central’s Facebook Page. Support my Show Sponsor: Best Godaddy Promo Codes Get 1Password Full Summary Cochrane opens with a quick personal update. He is hunting for tickets to Michigan for his dad’s anniversary, and he has been learning Blender and Godot on the side, mostly modeling and blocking out levels. Consequently, he asks listeners for advice on starting a big game project, and he plans to record his progress, maybe as a time lapse. Then it is straight into the featured story. Anthropic’s Model Hardware Standard: A Driver for the Physical World The featured story comes from Anthropic, which opened a research preview of the Model Hardware Standard, or MHS. Cochrane frames it as the other side of the question NVIDIA’s world models raised two weeks ago: when do AI agents start touching actual machines? A typical lab runs a microscope, a liquid handler, a robotic arm, and a plate reader, each from a different vendor with its own control software. One Janelia researcher in the post launches seven programs in three languages just to start an experiment. Anthropic says wiring a setup like that takes weeks or months of specialist work. MHS is a driver, the same kind of translation layer a printer uses, except every device gets described with a tiny set of commands like read and write. Devices announce themselves on the network. A plain-English reference file then records what each machine measures, what can be adjusted, and which safety limits get enforced no matter what the agent asks. Agents then reach the hardware through the Model Context Protocol, the command line, or plain code. Cochrane sees the same move the industry keeps making, from coding harnesses to RSS and JSON: agree on a standard and let everyone build against it. In fact, he calls MHS the hardware version of MCP. The partner results carry the segment. QuEra builds quantum computers from individual atoms held by lasers that must hold their frequency to about one part in a trillion. A four-person team spent months on a relock script that worked 58 percent of the time. However, four copies of Claude iterating overnight through MHS produced a decision-tree script that recovers the laser in about six seconds, and it passed 99.3 percent of 700 blind trials. Carnegie Mellon wrote MHS drivers for four instruments across three incompatible computers in about eight hours, then ran dose-response experiments three times faster and blocked all six deliberately induced faults. Genentech, meanwhile, showed the limits. Claude used the same pump speed for water, a foamy protein solution, and a human had to explain that the bubbles were a physics problem. That gap in physical intuition is what sticks with Cochrane. He doubts it will change soon, and he suspects the fix will arrive as sub-agents or sub-models that judge a request against an expected outcome. He also connects MHS to a video of racing robots that never learned to stop at the finish line. What happens, he wonders, once they can read a distance sensor through a shared standard? Still, he calls the announcement a fantastic read and points listeners to the full article. Sponsor: GoDaddy Economy hosting $6.99/month, WordPress hosting $12.99/month, domains $11.99. Website builder trial available. Use codes at geeknewscentral.com/godaddy to support the show. GPT-5.6 Does the Same Work for a Fraction of the Cost OpenAI’s builder’s guide to GPT-5.6 leads the headlines. Cochrane recaps the three tiers from episode 1870, Sol, Terra, and Luna, plus the separate dial for reasoning effort. On BrowseComp, a benchmark for digging up obscure facts on the web, the old GPT-5.5 flagship scored about 84 percent on a run that cost 33 dollars three months ago. Luna now matches that score for a dollar thirty-three, and OpenAI has since cut Luna’s price another 80 percent. Browser Use reports Luna finishing 78 percent of its hardest browser tasks for about 14 dollars, against 80 percent for roughly 235 dollars from the best available model. The guide’s other big addition is a multi-agent beta flag. It lets the model handling a request spawn parallel helper agents that report back to a root agent inside a single API call. However, Cochrane is unimpressed by the timing. He has been running that pattern in Claude Code for months, so he sees OpenAI copying a workflow other companies already ship rather than inventing its own. Along the way, he plugs Claude Code’s remote-control sessions, which let him send prompts from his phone to a terminal session at home. Google Lets Gemini Read the Books You Actually Bought Google launched Expert Intelligence, a name Cochrane calls quite the reach. The feature lets you drop a book you bought on Google Play Books into Gemini Notebook, formerly NotebookLM, and ask questions answered only from that book, with citations. Cochrane sees real power here for students, since he once used NotebookLM to organize scattered course PDFs. Additionally, publishers get a cut, which he calls a far better deal than the wholesale scraping of books that trained earlier models. Nevertheless, he asks who loses out, because a paid publisher does not automatically mean a paid author. He floats the same idea for artists, even a penny per use, then admits that may be too idealistic. Apple’s M5 Ultra Mac Studio Is Built to Run Big Models at Home Back in episode 1861, when Apple killed the Mac Pro, an M5 Ultra Mac Studio was expected later this year. Now it is here. The M5 Ultra brings up to a 36-core CPU, an 80-core GPU, and 512GB of unified memory moving 1.2 terabytes per second. Apple claims up to 4.3 times the AI performance of the M3 Ultra. Thunderbolt 5 can also cluster four machines into one memory pool for up to three times faster inference. The M5 Max model starts at $2,499 and the Ultra at $5,499, with shipping on September 22 and the 512GB configuration arriving in late October. Cochrane finds the clustering pitch ridiculous at that price, but he invites anyone who spends the money to report back. Apple Opens a Manufacturing School in Houston Apple also opened a 20,000-square-foot Advanced Manufacturing Center in Houston. It offers free classes for small and midsize manufacturers, from circuit board design to hands-on time on a scaled-down production line, with college students joining later. Cochrane calls it a solid step in the bring-manufacturing-home movement. The bigger story is the campus itself, which builds Apple’s AI servers and will add the first US-assembled Mac mini line later this year. That ties back to the Mac mini shortage that followed the OpenClaw rush, when Tim Cook warned of months-long waits. Cult of Mac was still reporting four-month waits in late July. However, Cook blamed chip supply rather than assembly, so Cochrane is not counting on relief just yet. Amazon EC2 Turns Twenty Amazon EC2 turned twenty this week, which Cochrane admits makes him feel old. The 2006 beta offered one server size in one region for ten cents an hour. Each came with a 1.7 gigahertz Xeon and under two gigabytes of memory, and accounts were capped at twenty servers. Today AWS offers more than 1,200 instance types across 39 regions. Consequently, Cochrane credits the company with turning that tiny product into the backbone of cloud and AI computing. Intel Gamer Days: Two Free Games, With Fine Print Intel Gamer Days runs through September 13. Buy a qualifying Core Ultra Series 2 or 14th Gen desktop chip, a Core Ultra Series 3 laptop, or an Arc graphics card. In return you get Star Wars: Galactic Racer plus the Tomb Raider: Legacy of Atlantis remake. GamesRadar values the pair at about 120 dollars. However, neither game is out yet, and codes must be redeemed by October 31 even though the Tomb Raider remake ships in February. Cochrane calls that awful, but he still tells qualifying buyers to claim the deal early. Note that 13th Gen chips do not qualify. Judge Orders Google to Stop Hiding Rival App Stores A jury found Google’s Android app monopoly illegal in late 2023, and Judge James Donato ordered rival stores into the Play Store in 2024. On August 13, Epic’s lawyer demonstrated that searching Play for “store for apps” returned Walmart instead of any app store. Donato called that “not acceptable” and ordered three fixes within a week. Searches must surface third-party stores, listings need a plain install button, and the “are you looking for” interstitial has to go. Cochrane welcomes the monopoly being chipped away, but he notes that a controlling entity still sits atop every app store. In his view, community hubs like app stores and social media need a public infrastructure layer. He suspects governments skip that investment because companies already run the services, while selling your data. Apple Wants 15 Percent of Purchases Outside Its Store The other half of the Epic saga is Apple’s proposed link-out commission. After the 2021 anti-steering injunction, Apple charged 27 percent on purchases made through external links. A judge held it in contempt last year, and the Ninth Circuit then allowed a fee limited to the cost of running the system. Judge Yvonne Gonzalez Rogers refused to wait for the Supreme Court, writing that “further delay is unwarranted.” Apple filed 15 percent for standard apps, 10 percent for subscription renewals and partner programs, and 5 percent for small businesses. It also conceded the rate would be “essentially zero” under the appeals court’s cost yardstick. Since Apple has charged nothing on link-outs since the contempt ruling, Cochrane sees this as a raise. He calls a cut on purchases made on a developer’s own website disturbing. He also recalls reading about the size of Uber’s payments to Apple, and he questions whether that kind of percentage is sustainable for companies without funding. Meta Says It Has Cut Off 750,000 Australian Kids Meta reported locking out more than 750,000 Facebook and Instagram accounts in Australia by the end of June under the country’s under-16 social media law. Over 500,000 of those were removed before the law even took effect. Detection relies mostly on AI scanning posts and bios for tells like birthday messages, plus user reports and blocks on re-registration. However, the post gives no count of mistaken removals or appeals, and the regulator’s early data shows under-16 usage falling only from about 86 to 81 percent. Meta wants a single age signal at the operating system or app store level, and Cochrane agrees completely. He connects it to the MHS idea from the top of the show: platforms need a standard flag to reference instead of guessing. The White House Deputizes Private Hackers Earlier this month the White House signed a National Security Presidential Memorandum that lets vetted private security firms run surveillance and disruption operations against overseas criminal groups. The Justice Department and Homeland Security hold the contracts and oversee the work. Firms need a proven track record, vetted staff, and a bond of at least $1 million, and must submit operating procedures within 60 days. Cochrane finds the measure aggressive in a good way and hopes it deters attacks on innocents. Still, he takes Kevin Beaumont’s warning seriously that the private security industry profits from ransomware existing. He compares it to the old Head and Shoulders myth: why solve the problem that drives your revenue? A Weather Satellite Watched the Eclipse Shadow Cross Europe Cochrane skips the readout on this one and simply sends listeners to ESA’s site. The MTG-I1 weather satellite captured the Moon’s shadow sweeping across Europe during the August 12 eclipse. Watching a shadow cross an entire continent, he says, was a first for him. Additionally, it leaves him excited about the research happening beyond the planet. Rivers, Deltas, and the Number 0.6 Quanta Magazine explains Hack’s law, which John Hack discovered in 1957 while measuring streams in Virginia and Maryland. A stream’s length tracks its drainage area raised to the power of 0.6, regardless of the rock underneath, and satellite data later confirmed it worldwide. Computer models in the 1990s showed why. Channels that capture extra runoff cut deeper and steal from their neighbors until the network settles into the arrangement that wastes the least energy. Now a University of Texas Rio Grande Valley team has found the same 0.6 exponent in river deltas, which spread water out rather than gathering it. Nobody knows why yet, and Cochrane calls it a really cool read. Sugar Helped Grow the Human Brain, Too A new paper in Science, co-authored by Jennie Brand-Miller at the University of Sydney, adds a third ingredient to the story of early human brain growth. Alongside meat and cooking, natural sugars from ripe fruit and honey may have fueled it too. The brain is about two percent of body weight but burns twenty percent of resting energy. It runs on glucose, which meat and marrow barely supply and raw starch cannot release without fire. The team modeled ancestral diets from a chimp-like baseline through Homo erectus and concluded that the earliest hominins may have drawn over 65 percent of their energy from natural sugars. Cochrane stresses that it is a model, not fossils, and notes that paleoanthropologist Marina Lozano thinks the authors place widespread cooking too early. Still, he loves this kind of deep research. Retracing the steps to our own intelligence, he suggests, could hint at what it takes for intelligent life to develop at all. A Brain Rhythm That Tells Doctors Where to Aim Finally, Science Daily covered a University of Cologne study on deep brain stimulation. That is the implanted-electrode treatment that eases Parkinson’s tremors for some patients but not others. Andreas Horn’s team recorded from 50 patients using both the implanted electrodes and an external magnetic scanner. They identified a circuit between the electrode’s target and the frontal cortex that oscillates at 20 to 35 cycles per second. Stronger coupling there predicted bigger improvement after surgery, though the study, published in Brain, shows correlation rather than cause. First author Bahne Bahners hopes the finding helps tune DBS more precisely, especially for patients who have not responded well. Cochrane half-jokingly asks whether MHS might one day drive those electrodes, and he calls brain disorders the hardest thing in the body to treat. Cochrane wraps with housekeeping: become a GNC Insider at geeknewscentral.com/insider, email geeknews@gmail.com with questions or comments, subscribe to the newsletter, and grab a modern podcast app at podcastapps.com. He thanks GoDaddy for over twenty years of keeping the show on the air, promises to catch everyone next Monday, and wishes listeners a great night. The post Eyes, Hands, and a Sense of Timing #1874 appeared first on Geek News Central.
We take a different approach to the podcast today with some genre news. Instead of reviewing a film or book, we instead go through some of the news of the past year and discuss in detail some of the most interesting things we've heard. We talk about some upcoming adaptations of like Tomb Raider, some crumbs John Carpenter mentioned at convention in the last quarter, news about the James Gunn DC Universe, and a whole bunch more. Listed also are some forgotten gems from the past that may have been overlooked. Take a listen and let us know what you feel.
Its time for us to celebrate another great Anniversary from the year of 2026. For this one we take a look at the Terrific Tomb Raider series. A series that really changed the landscape of gaming and has truly made a name for herself over these past 30 years. We even have new games still coming for this amazing series. Grab your Two Pistols and get ready to hear multiple people tell you what Tomb Raider means to them. I promise you will find treasure in our conversations. Starring Mike Albertin, Richard Sampson, Ben Miller, TB, Starsky, Phoebe Stanton, Kyle F, Tony Garcia, Barry Carenza, Cody Laveau, and Michael Colby. Richard's Youtube - https://www.youtube.com/c/RichCale Richard's Fanfiction - https://archiveofourown.org/users/RichSkitzCale?fbclid=IwAR2MTwSgTp3bLXxK6y9g5g0PLlPkdtiH-pwkHPzVrhiTfyV6rN5Y5x7GtVs Trey's Podcast - https://nintendomainpodcast.com/ Barry's Podcast - https://nintendofuse.com/podcast/ https://pnpgamesonline.com/?srsltid=AfmBOooJPzHuuFIH7j94WbtrSLE93lJ1H07ZYutJiKBOb7bBzYiz4s9z Kyle F's Podcast - https://open.spotify.com/show/73Fwj35UGX7tVhjmQGd7H5 Cody's TikTok - https://www.tiktok.com/@cajuncrippler Michael Colby's Podcasts - https://podcasts.apple.com/us/podcast/this-bizarre-adventure/id1675264599 https://podcasts.apple.com/us/podcast/jack-billings-presents-haunted-apartment-complex/id1572711048 A Gamer Looks at 40 - https://agamerlooksat40.com/ Carrying My Cross - https://podcasts.apple.com/pl/podcast/carrying-my-cross-a-faith-journey-podcast/id1865524685 Phoebe's Twitch - https://www.twitch.tv/theletsplayprincess Phoebe's Podcast - https://nerdsabroadcast.podbean.com/ Zac's Podcast - https://linktr.ee/absolutelythebest Helena - https://linktr.ee/helhathfury Patreon - https://www.patreon.com/GamesMyMomFound Follow us on Facebook. Instagram - gamesmymomfound_ YouTube - https://youtube.com/c/GamesMyMomFoundPodcast Discord - https://discord.gg/ My Son's YouTube - https://www.youtube.com/channel/UC_TbjvXLN-Wd0tLcMac6MOw Tomb Raider 1996 - GMMF 388 https://gamesmymomfoundpodcast.podbean.com/e/tomb-raider-1996-gmmf-388 Tomb Raider Underworld - GMMF 357 https://gamesmymomfoundpodcast.podbean.com/e/tomb-raider-underworld-gmmf-357 Tomb Raider Legend - GMMF 318 https://gamesmymomfoundpodcast.podbean.com/e/tomb-raider-legend-gmmf-318 Tomb Raider Anniversary - GMMF 272 https://gamesmymomfoundpodcast.podbean.com/e/tomb-raider-anniversary-gmmf-272 Shadow of The Tomb Raider - GMMF 205 https://gamesmymomfoundpodcast.podbean.com/e/shadow-of-the-tomb-raider-gmmf-205 Rise of The Tomb Raider - GMMF 174 https://gamesmymomfoundpodcast.podbean.com/e/rise-of-the-tomb-raider-gmmf-174 Tomb Raider (2013) - GMMF 163 https://gamesmymomfoundpodcast.podbean.com/e/tomb-raider-2013-gmmf-163 Tomb Raider 2 - GMMF 45 https://gamesmymomfoundpodcast.podbean.com/e/tomb-raider-2-gmmf-45
Everybody had a weekend, and unfortunately for all of us, they came back with stories.The crew kicks things off with the 100-inning softball game supporting the Burton family, where Rafe and Scott discover that 12 straight hours of softball is apparently something human beings willingly participate in. There were legitimate athletes, Chris Kerber brought the stories and good Blues energy, and Team Rizz did what Team Rizz does best: proudly represent athletic mediocrity while somebody else actually knows how to play the sport.Then Rafe takes us inside an entirely different competitive environment: Topgolf in Chesterfield.He showed up in jeans, a T-shirt and cowboy boots while seemingly everyone else arrived looking like they had just finished a private lesson at Bellerive. The clubs are nicer. The outfits are tighter. The dads appear to work in numbers. And somewhere along the way, Rafe introduces the world to the “Chesterfield Nine,” which naturally sends the entire funny podcast into an extremely mature and thoughtful discussion about golf.Just kidding. It immediately falls apart.Moon, meanwhile, spent his weekend in Los Angeles with Goldfinger for their biggest headlining show ever at the Hollywood Palladium. Between the packed hometown show, backstage chaos and trying to juggle approximately every person he has ever met in Southern California, Moon also wanders into Amoeba Music and suddenly finds himself standing next to Matt Berry. His carefully prepared celebrity interaction consists basically of realizing, “Holy crap, that's Matt Berry,” which honestly is probably better than anything the rest of us would've managed.Then comes the flight home.Delays pile up, passengers get increasingly irritated, everyone lines up to board…and the entire plane waits for one missing flight attendant. When she finally arrives, Moon witnesses a level of leisurely strolling that probably should've been studied by scientists. Hundreds of angry passengers? Connecting flights on the line? Whatever. She had a walking speed and she was committed to it.At least the delays gave Moon time to catch up on movies, leading to reviews of Michael, Barb and Star Go to Vista Del Mar and Tomb Raider. We also get Banana Ball confusion, because apparently baseball wasn't complicated enough and now fans can become part of the defense.Rizz heads the opposite direction for a father-son road trip to the University of Arkansas and finally experiences the roadside cathedral known as Buc-ee's. Unfortunately, he discovers that Buc-ee's contains one fatal flaw: other people. Lots and lots of other people. He battles the crowd, buys a Cuban sandwich that immediately disintegrates inside the car and ultimately reaches the devastating conclusion that Buc-ee's is basically a bigger Wally's. Somewhere, a beaver just felt a disturbance in the Force.The Arkansas trip also gives Rizz a glimpse of the college experience he never had, complete with a massive campus, tens of thousands of students and enough Walton branding to remind everyone exactly where they are.Then the show discovers “sunshine guilt” — that weird feeling that you're wasting your life because it's gorgeous outside and you dared to remain indoors. Finally, a funny podcast willing to defend your constitutional right to sit inside watching television while nature aggressively tries to shame you through the windows.Moon gets it. Rizz refuses to be bullied by sunshine. Lern is basically medically prescribed to go outside. And somehow chopping wood in a cowboy hat enters the conversation.So yes, this episode has softball, Chesterfield sociology, Goldfinger, Matt Berry, airport rage, Buc-ee's, college nostalgia and weather-induced emotional manipulation.Basically a normal Monday around here.If you're looking for a funny podcast packed with St. Louis stories, sarcastic humor, pop culture commentary, travel disasters and grown adults turning completely ordinary situations into unnecessary investigations, congratulations. You have unfortunately found us.Follow The Rizzuto Show → linktr.ee/rizzshow for more from your favorite daily comedy show.Connect with The Rizzuto Show Comedy Podcast online → 1057thepoint.com/RizzShow.Hear The Rizz Show daily on the radio at 105.7 The Point | Hubbard Radio in St. Louis, MO.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
There's never a dull moment in the world of anime and Pop Break is diving right into the action! Join anime enthusiasts Amanda Rivas and Josh Sarnecky as they geek out monthly with dedicated experts and special guests on exciting anime news, trending anime in TV and/or movies, and anime recommendations spanning different genres that everyone should be watching. If you are a lifelong anime lover or taking the initial leap into the genre that has something for everyone, this is the podcast for you!Join us as we talk about the explosive final cour of Bleach: Thousand-Year Blood War - The Calamity!Our enthusiasts take a stroll through the anime content minds to discuss favorite series they've been watching recently, including Josh's continued recommendations of Marriage Toxin and anime-adjacent My Adventures with Superman and Amanda's recommendations of Tomb Raider King and The Ogre's Bride. All recommendations are found on Crunchyroll except for My Adventures of Superman, which is on HBO Max. In Anime News, they talk about D23's announcement on the upcoming Kingdom Hearts anime and what they are most excited to see coming out of Anime NYC. In their feature review section, our enthusiasts discuss all three major Bankai revealed this season, Ichigo's and Orihime's on-going battle with Yhwach, their theories on the remainder of the season and so much more!
In this week's episode, the industry landscape shifts as Nintendo posts robust profits despite a hardware sales dip, while legendary developer Warren Spector announces his retirement. We also unpack Harvey Smith's new venture, Black Pony Immersive, 2K's strategic move to rival EA Sports FC, and the unexpectedly deep RPG mechanics heading to the Tomb Raider remake. Meanwhile, the panel shares their top picks of the week, ranging from the tactical tabletop depths of Duel of Meloch and the deck-building brilliance of Balatro, to the pastoral charm of Fields of Mistria and a nostalgic deep dive into CD ripping. #gameburst
D23 brought the heat, in gaming and more. How about that VisionQuest trailer, oh yeah, THE X-MEN HAVE ARRIVED! Kingdom Hearts is going to the land of the dead to make sure we don't forget about it. Hogwarts Legacy is coming back, while Spider-Man continues to dominate the box office. Plus Warren Spector is having his Deus Ex moment.
Was ist „Die Welt von …?“ Wenn wir über Video- und Computerspiele sprechen, die entweder elaborat ausgestaltete eigene Welten mit Hintergrundgeschichten haben oder über solche, die ihre Welt aus Literatur, Rollenspiel oder Film borgen, nehmen wir uns zuweilen die Zeit und sprechen ausführlicher über Lore jener Welten als das in den regulären Folgen möglich wäre. Im Format Die Welt von… erkunden Rahel Schmitz und Mháire Stritter die Legenden, die Geografie, die Geschichte, die Politik von diesen fiktiven Welten und holen sich dabei von Fall zu Fall ergänzende Expertise von ausgewiesenen Kennern und Kennerinnen der jeweiligen Welt. Worum geht's: Die Welt von Tomb Raider ist in erster Linie die Welt von Lara Croft, doch deren Geschichte wird immer wieder neu erzählt. Statt eines festen Kanons gibt es drei große Timelines, die sich widersprechen und doch jeweils funktionieren: die überzeichnete Classic-Lara, die nach Mama suchende Legend-Version und die traumatisierte Survivor des Reboots. Was bleibt, ist der Kern: eine britische Aristokratin, die Ruinen erklimmt, Rätsel löst und dabei Dinosaurier, atlantische Magie oder eigene Dämonen trifft. In dieser Folge sortieren Rahel und Mháire Timelines und Artefakte, sprechen über Camp, Kolonialismuskritik und das ewige Croft Manor – und mit der Expertin Linda über Lara als feministische Ikone, Sexsymbol und drei Jahrzehnte Beständigkeit. Warum funktioniert eine Figur, die ständig neu erfunden wird? Und warum rennen wir da immer noch mit ihr durch Höhlen? Gast: Diesmal kommt im Podcast neben den Sprecherinnen Linda Dambacher zu Wort, Philosophin mit einem Schwerpunkt auf moderne Medien und Ästhetik, und Autorin des Beitrags zu Tomb Raider im Game-Studies-Band "50 Zentrale Titel".
How did a freshly looted Egyptian antiquity end up in the Metropolitan Museum of Art? Why did it take Kim Kardashian to crack the case? And how much of what you see in any museum is stolen? (Part 1 of “Stealing Art Is Easy. Giving It Back Is Hard,” first published in 2023.) SOURCES: Andrea Bayer, deputy director of collections and administration at the Metropolitan Museum of Art. Matthew Bogdanos, assistant district attorney in the Manhattan District Attorney's Office and chief of the Antiquities Trafficking Unit. Patty Gerstenblith, professor emeritus of law at DePaul University College of Law. Jim Marrone, staff data scientist at StubHub. Victoria Reed, Bettina Burr chair for provenance at the Museum of Fine Arts in Boston. RESOURCES: "Is the Metropolitan Museum of Art Displaying Objects That Belong to Native American Tribes?" by Kathleen Sharp (ProPublica, 2023). "More Than 1,000 Artifacts in Metropolitan Museum of Art Catalog Linked to Alleged Looting and Trafficking Figures," by Spencer Woodman, Malia Politzer, Delphine Reuter, and Namrata Sharma (International Consortium of Investigative Journalists, 2023). "The Art Market 2022: An Art Basel & UBS Report," by Clare McAndrew (2022). "The Tomb Raiders of the Upper East Side," by Ariel Sabar (The Atlantic, 2021). "Kim Kardashian's Met Gala Photo Helped Solve Looted Gold Egyptian Coffin Case," by Samantha Ibrahim (New York Post, 2021). "Tracking and Disrupting the Illicit Antiquities Trade With Open-Source Data," by Matthew Sargent, James V. Marrone, Alexandra Evans, Bilyana Lilly, Erik Nemeth, and Stephen Dalzell (RAND Corporation, 2020). "Provenience and Provenance Intersecting with International Law in the Market for Antiquities," by Patty G. Gerstenblith (North Carolina Journal of International Law, 2020). EXTRAS: "The Hidden Side of the Art Market," series by Freakonomics Radio (2021). Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.
Part one of my Archaeologist commentary on the 2013 Tomb Raider game. The working title is Tomb Raider vs The Storm Queen: The Yamatai Cage Grudge Match. Let's dive in as we cross the Dragon's Triangle and raid some tombs to save our friends.LinksRead along, Pictures, and Citations: Detours in ArtaeologyContactPrintify Shop - shirts, stickers, and mugs, oh my!My YouTube channel - where you can find all my episodes tooFollow my BlueSkyFollow me on Instagram @FlyingSepiidaJoin my Patreon (It's free :D)Follow me on LinkedIn: LinkedInArchPodNetAPN Website: https://www.archpodnet.comAPN on Facebook: https://www.facebook.com/archpodnetAPN on Twitter: https://www.twitter.com/archpodnetAPN on Instagram: https://www.instagram.com/archpodnetAPN ShopAffiliatesMotionMusicMusic Used from Scott Buckley Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.
Search for alleged "Tomb Raiders" full 50 Fri, 14 Aug 2026 16:59:21 +0000 5R3yHnKLtK89piyvdHKzacsKH1v5w954 news Chicago All Local news Search for alleged "Tomb Raiders" A dive into the top headlines in Chicago, delivering the news you need in 10 minutes or less multiple times a day from WBBM Newsradio. 2024 © 2021 Audacy, Inc. News https://player.amperwavepodcasting.com?feed-link=https%3A%2F%
Search for alleged "Tomb Raiders" full 50 Fri, 14 Aug 2026 16:59:21 +0000 5R3yHnKLtK89piyvdHKzacsKH1v5w954 news Chicago All Local news Search for alleged "Tomb Raiders" A dive into the top headlines in Chicago, delivering the news you need in 10 minutes or less multiple times a day from WBBM Newsradio. 2024 © 2021 Audacy, Inc. News https://player.amperwavepodcasting.com?feed-link=https%3A%2F%
Search for alleged "Tomb Raiders" full 50 Fri, 14 Aug 2026 16:59:21 +0000 5R3yHnKLtK89piyvdHKzacsKH1v5w954 news Chicago All Local news Search for alleged "Tomb Raiders" A dive into the top headlines in Chicago, delivering the news you need in 10 minutes or less multiple times a day from WBBM Newsradio. 2024 © 2021 Audacy, Inc. News https://player.amperwavepodcasting.com?feed-link=https%3A%2F%
Don't have time to listen to the entire Dave & Chuck the Freak podcast? Check out some of the tastiest bits of the day, including Dave and Chuck discuss meth tomb raider, funny Canadian lake names and shocking, Ryan is a bowlerSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
Anything Joes: A Collaborative Journey Through The World Of G.I. Joe
Greg and Jaren discuss the addition of Tomb Raider to the G.I. Joe ARAH universe, the new Super 7 Fatal Fluffy 3-Pack, and speculate on the new live action G.I. Joe movie from Danny McBride!
In 1993, Hollywood took the bright colours, bouncing rhythms and cheerful nonsense of Super Mario Bros. and transformed them into a wet cyberpunk dystopia filled with fungus, humanoid dinosaurs and Dennis Hopper.It was only the beginning.For the next three decades, video game adaptations repeatedly reproduced the names, costumes, monsters and locations that players recognised, while struggling to understand the experience that made those games matter. Street Fighter tried to turn a character-select screen into a military action film. Resident Evil replaced vulnerability with superhuman spectacle. Assassin's Creed recreated the rooftops but kept dragging audiences back into rooms where people explained genetic memory.In this episode of Geekstorians, Dave explores why video games presented Hollywood with an adaptation problem unlike books, comics or television. Games are not only stories or worlds. They are things players do, built around movement, timing, failure, discovery and the relationship between a player's hands and a responsive world.From Mortal Kombat, Tomb Raider and Doom to Detective Pikachu, Sonic and the animated Super Mario Bros. Movie, the industry slowly began to stop apologising for the source material. Then television pushed the breakthrough further, using Castlevania, Arcane, Twisted Metal, The Last of Us and Fallout to find new ways of replacing the controller without losing the feeling behind it.Video game movies were never cursed.Hollywood was simply using the wrong controls...Support this show http://supporter.acast.com/geektown. Hosted on Acast. See acast.com/privacy for more information.
The crew discusses GTA 6's upcoming Netflix presentation, Xbox 360 games potentially coming to PC, rising console and GPU prices, and EA's massive $55 billion buyout. They also cover Quake, Tomb Raider, Resident Evil, and Pragmata, before continuing their Top 50 Favourite Games countdown and reviewing Xenoblade Chronicles 2.
Neste episódio do X do Controle Takes, PH Lutti Lippe e Cláudio Prandoni contam um pouco de sua experiência na edição do Summer Game Fest: Play Days de 2026, um dos eventos mais importantes do ano dos games em que imprensa e criadores de conteúdo testam demonstrações de jogos que ainda não foram lançados. Apoie O X do Controle: Catarse | OreloCompre seus jogos na Nuuvem! MARCAÇÕES DE TEMPO0:00 - Abertura: Como é o Play Days do Summer Game Fest10:29 - Virtua Fighter: Crossroads18:31 - Stranger Than Heaven23:07 - Tomb Raider: Legacy of Atlantis28:57 - Onimusha: Way of the Sword34:07 - Star Wars: Galactic Racer36:46 - Orbitals40:05 - Blood Message42:39 - Sea of Remnants e Aniimo45:59 - Alien Isolation 246:45 - Ace Combat 8: Wings of Theve48:40 - Control: Resonant50:47 - Encerramento: Demos e anúncios preferidos do Summer Game Fest 2026Siga o @xdocontrole nas redes: https://linkme.bio/xdocontrole Siga nosso canal de cortes: youtube.com/@CortesXdC Contato para anunciantes e parcerias: comercialxdc@gmail.comContato editorial: contato@xdocontrole.comSiga o XdC: YouTube| Instagram | Bluesky | Threads | Tik TokNossas plataformas e redesContato: contato@xdocontrole.comContato para anunciantes e parcerias: comercialxdc@gmail.com CRÉDITOSApresentação: PH Lutti Lippe e Cláudio PrandoniRoteiro: PH Lutti LippeEdição: Guilherme DiasThumbnail: Lucas Ferreira
We've got Comic-Con Updates! Marvel did not disappoint, as it lit up the airwaves, DC brought the Lanterns, and Spaceballs went to ludicrous speed! PlayStation got a big reality check as to why going digital is bad. Rick and Morty gave President Curtis his own show. And I went back to Installation 04 on legendary!
Jeff and Christian welcome Sean Capri from Carpool Gaming to the show this week to discuss an early '27 release for God of War Laufey, a delay for Tomb Raider into the "no physical media" zone, and ten Atari classics that could become movies.The Playlist:Sean: Pragmata, Splatoon Raiders, Assassin's Creed Black Flag Resynced Christian: Splatoon Raiders Jeff: Avatar Legends: The Fighting Game, Slumber RealmParting Gifts!
Andy returns as we talk about strange sports on ESPN2, The Deep Ones, Rocky Horror Show, Avatar: Fire and Ash, The Count of Monte Cristo, Shadow of the Tomb Raider, Pipe Club, The Bear, Miniature Masters, Death Has Joined the Party, Mage Tank 2, Obsession, The Fatal Unpleasantness of Netherfield, Godzilla Raids Again, Toy Story 5, Nightmare on Elm Street, Bolero, Alamo Draft House, Marvel's Nova, G.I. Joe, Blue Beetle, Groundhog Day with sharks, Absolute Batman, and The Fisherman. Arglebargle, it's time for a GeekShock.
Scott and Josh try to stay positive (until we get to the Xbox news later in the week) by jumping into the past, playing Max Payne 2, Halo 3 and the original Tomb Raider trilogy. Also, a bit of a Crimson Desert rematch. If you want to skip the World Cup talk, jump to about 15 mins into the podcast. Hosted on Acast. See acast.com/privacy for more information.
Welcome to Dev Game Club, where this week we continue our series on Psychonauts. We unravel more about what this game even *is*, while at the same time looking at things like level design, abilities and powers, and other topics, before turning to listener mail. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Past Milla Vodello Issues covered: wait what is this?, inefficiencies in development, constant learning, a full brain, modifying your loadout, using abilities in the scavenger hunt, fitting everything in, multiple economies, the problems of a radial wheel, making a new genre from blending and having to rethink, a tradition of crunch, edge cases everywhere, making something realistic feel good, the multi-step process of sucking up a mental cobweb, iterating through multiple games, teaching you about the inventory, niche games that are bespoke, having troubles with certain aspects, level design, the cohesion of the level select screen, themes that games don't often address, iteration internally and externally, unrelated systems and synchronicity, the zaniness messing with you, the ranking system and optional things, a sum of parts, TV adaptations, adaptating to the world, having to amp up and bring in more stuff, expanding emotional beats, finding a side story, going the hero route. Games, people, and influences mentioned or discussed: Ratchet and Clank (series), Zelda: Ocarina of Time, Dark Souls, Super Monkey Ball, Conker's Bad Fur Day, Beyond Good & Evil, Tim Schafer, Starfighter, Devin Kelly-Sneed, Tomb Raider, The Sims, Assassin's Creed (series), Half-Life, Clint Hocking, Inside Out, Pixar, Halo, Hitchhiker's Guide to the Galaxy, Get Smart, Bethesda Game Studios, Fallout, James, Mortal Kombat 2, Karl Urban, Nick Offerman, Parks & Rec, Exit 8, Resident Evil, Zach Creggars, Weapons, Barbarian, The Witcher, Kirk Hamilton, Aaron Evers, Mark Garcia. TTDS: 14:10 Links: Behind the Code: On the Move! Next time: ... More Psychonauts but also maybe something else? Twitch: timlongojr and twinsunscorp YouTube Discord DevGameClub@gmail.com
WATCH SMUTROT NOW: https://youtu.be/xkYT-mQVxZg Get additional episodes and bonus content with early access (try now with 7 DAYS FREE): go to https://www.OFFICIAL.men Three close man-friends gather around to talk about a special cube. This is the Official Podcast. Every Tuesday. Links Below. THE OFFICIAL NETWORK CHANNEL (SUBSCRIBE NOW): https://www.youtube.com/channel/UCcHYe-Qw7qUN5gFWMdj9nNw Episode 491: Recorded 03/06/26 --- Get additional episodes and bonus content with early access: Go to https://www.OFFICIAL.men or https://www.PATREON.com/THEOFFICIALPODCAST --- Timestamps: [00:00:00] Intro [00:01:24] The modern internet feels worse [00:10:02] Piracy, Gen Z, and honesty [00:20:04] 007 First Light [00:37:29] Tomb Raider movie comparisons [00:41:25] State of Play [00:42:10] God of War Laufey [01:09:51] Marvel's Wolverine [01:12:21] Sony exclusivity [01:22:50] Wrap --- Audio Platforms (Spotify, Apple, Amazon, & Castbox): https://linktr.ee/theofficialpodcast Other Shows: https://linktr.ee/theofficialnetwork --- Hosts: Jackson: https://twitter.com/zealotonpc Andrew: https://twitter.com/huggbeestv Kaya: https://twitter.com/kayaorsan --- Additional Links: Channel: https://www.youtube.com/channel/UCcHYe-Qw7qUN5gFWMdj9nNw Subreddit: https://reddit.com/r/theofficialpodcast Patreon: https://www.patreon.com/theofficialpodcast Intro by: https://www.youtube.com/c/Derpmii Music by: https://soundcloud.com/inst1nctive & https://www.instagram.com/00zaya Art by: https://www.instagram.com/nook_eilyk/ & https://www.instagram.com/vaux.z Edited by: https://www.instagram.com/00zaya Designer: http://www.jr-design-co.com/ Produced by Jackson Clarke for The Official Network Learn more about your ad choices. Visit megaphone.fm/adchoices
We watched all of the Summer Game Festival events and curated the upcoming releases that we think you'll enjoy! Plus, Frushtick and Plante attended SGF Play Days in Los Angeles and went hands-on with tons of games, from the new Tomb Raider to Stranger Than Heaven. Was this episode recorded alongside Nintendo's big announcement? Were we struggling to retain control of our brains? Yes and yes. Get the full list of games (and other stuff) discussed at www.besties.fan. Want more episodes? Join us at patreon.com/thebesties for three bonus episodes each month!