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If you've ever wondered what happens when a D&D podcast accidentally becomes a Food Network special—complete with French Dips, Hot Wet Beef, Cubanos, Reubens, and enough sandwich-based emotional damage to fuel an entire barbarian subclass—this episode is for you. Before they even touch the book, the RPGBOT crew debates regional sandwiches with the same energy most people reserve for BBEGs. Then they finally tackle Part 3 of Heroes of Faerûn, where Barbarian ghosts get nerfed, Storm Heralds get swole, Cavaliers insist on riding horses in a system designed to kill horses, Monks get drunker than ever, and Oathbreakers get… surprisingly reasonable? Strap in. Bring snacks. Maybe bring a sandwich. Preferably not hot, wet, or beefy. Big news, adventurers—RPGBOT review videos may soon begin appearing in full on YouTube! That means the entire sandwich argument, every Futurama impression, every "did they REALLY rename Drunken Master to Warrior of Intoxication?" moment, all captured in glorious HD. Keep an eye on the RPGBOT YouTube channel—your long-form chaos may soon have a new home. Show Notes In this episode of the RPGBOT.Podcast, the crew dives into Part 3 of their comprehensive review of Forgotten Realms: Heroes of Faerûn, focusing on the D&D 2024 subclass updates for Barbarians, Fighters, Monks, and Paladins. The discussion opens with a riotous tangent about regional food, French Dip heresy, and the metaphysics of "hot wet beef"—a tonal masterpiece worthy of an entire episode on its own. Once they pivot into the book itself, the hosts begin analyzing the Path of the Spiritual Guardian, Storm Herald Barbarian, Cavalier Fighter, Warrior of Intoxication Monk, and Oathbreaker Paladin, comparing their 2014 designs to their 2024 updates. Barbarian: Path of the Spiritual Guardian The hosts dig into the mechanical overhaul of Spiritual Protectors, explaining how the powerful 2014 taunt effect has been split into selectable options—Distract, Protect, or bonus damage—resulting in a strict nerf despite added flexibility. The new capstone, Vengeful Spirits, grants extra attacks on high rolls, though the table questions whether the feature fits the subclass thematically. Barbarian: Path of the Storm Herald In contrast, the Storm Herald Barbarian receives across-the-board improvements. With damage scaling tied to Rage bonus, updated terrain options, and the ability to change environments every time they Rage, Storm Herald becomes far more flavorful and versatile than its 2014 version. Tundra's new ability to subtract damage rolls from enemies is highlighted as both weird and delightful. Fighter: Cavalier The Cavalier Fighter, historically tied to a mounted combat fantasy unsupported by the 5e ruleset, receives meaningful buffs. Unwavering Mark no longer has limited uses, Ferocious Charger gains a more dynamic battlefield role, and Vigilant Defender continues to shine with additional reactions. Despite no changes to the horse-related problem ("area effects still delete horses instantly"), the subclass gets promoted to "very playable." Monk: Warrior of Intoxication One of the most dramatically redesigned subclasses, the former Drunken Master is now the Warrior of Intoxication, centered around Mystic Brew, a full brewing system that allows monks to craft beverages like Cinnamon Dragon or Heavenly Spirit. The team debates the new mechanics, including potential abuse cases involving long rests and stacked brews, while applauding the creativity. The name, however, receives… near-universal disdain. Paladin: Oathbreaker The final subclass, the Oathbreaker Paladin, cleans up many mechanical issues from 2014. Control Undead becomes the more thematic Conjure Undead, Aura of Hate integrates more cleanly with Aura of Protection, and new spell options sharpen its identity. The crew notes that the subclass finally stands independently, without requiring a friendly necromancer to function. Throughout the episode, the hosts blend detailed mechanics analysis, design philosophy commentary, subclass balance comparisons, and their signature brand of comedy—including Futurama impressions, regional sandwich wars, and multiple live hot takes. Key Takeaways Path of the Spiritual Guardian Major redesign resulted in a strict mechanical nerf, splitting the 2014 taunt into weaker modular effects. Vengeful Spirits introduces extra attacks but feels thematically disconnected. Needs another design pass. Path of the Storm Herald Substantial quality-of-life upgrades, including Rage-based terrain switching and improved scaling. Desert, Sea, and Tundra each gain flavorful new mechanics. Considered one of the biggest winners of the 2024 subclass update. Cavalier Fighter Unwavering Mark and Ferocious Charger receive meaningful buffs. Still has the same "horse fragility" problem, but the subclass is otherwise extremely strong. Gains crowd-control and tanking tools that outperform Sentinel. Warrior of Intoxication One of the most overhauled subclasses in Heroes of Faerûn. Mystic Brew adds flavorful utility but suffers from action-economy bottlenecks. Multiple "default pick" beverages suggest it still needs tuning. Creative, fun, thematically wild—but the name is universally mocked. Oathbreaker Paladin Improved spell list, more thematic undead support, and better integration with core auras. Conjure Undead makes the subclass self-sufficient. Stronger and more coherent than the 2014 version. Join the RPGBOT Patreon If you've been enjoying our deep-dive breakdowns of Heroes of Faerûn, laughing through our subclass hot takes, or nodding solemnly during our very serious sandwich discourse, then you're exactly the kind of hero who belongs in the RPGBOT Patreon community. And here's the thing—if you'd already been a Patreon subscriber, you could have asked Keith Ammann your own questions live during our most recent Masterclass. Our patrons get real-time access not only to incredible guests like Keith, but also to Tyler, Randall, and Ash, asking questions, shaping discussions, and becoming part of the show as it happens. You also get ad-free episodes, early access, bonus content, and a seat at the virtual table for future live recordings. Join the RPGBOT Patreon today, and next time you won't just listen—you'll be part of the conversation. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
Show Notes In this episode of the RPGBOT.Podcast, the crew dives into Part 2 of their comprehensive review of Forgotten Realms: Heroes of Faerûn, focusing on the D&D 2024 subclass updates for Barbarians, Fighters, Monks, and Paladins. The discussion opens with a riotous tangent about regional food, French Dip heresy, and the metaphysics of "hot wet beef", a tonal masterpiece worthy of an entire episode on its own. Once they pivot into the book itself, the hosts begin analyzing the Path of the Spiritual Guardian, Storm Herald Barbarian, Cavalier Fighter, Warrior of Intoxication Monk, and Oathbreaker Paladin, comparing their 2014 designs to their 2024 updates. Barbarian: Path of the Spiritual Guardian The hosts dig into the mechanical overhaul of Spiritual Protectors, explaining how the powerful 2014 taunt effect has been split into selectable options (Distract, Protect, or bonus damage) resulting in a strict nerf despite added flexibility. The new capstone, Vengeful Spirits, grants extra attacks on high rolls, though the table questions whether the feature fits the subclass thematically. Barbarian: Path of the Storm Herald In contrast, the Storm Herald Barbarian receives across-the-board improvements. With damage scaling tied to Rage bonus, updated terrain options, and the ability to change environments every time they Rage, Storm Herald becomes far more flavorful and versatile than its 2014 version. Tundra's new ability to subtract damage rolls from enemies is highlighted as both weird and delightful. Fighter: Cavalier The Cavalier Fighter, historically tied to a mounted combat fantasy unsupported by the 5e ruleset, receives meaningful buffs. Unwavering Mark no longer has limited uses, Ferocious Charger gains a more dynamic battlefield role, and Vigilant Defender continues to shine with additional reactions. Despite no changes to the horse-related problem ("area effects still delete horses instantly"), the subclass gets promoted to "very playable." Monk: Warrior of Intoxication One of the most dramatically redesigned subclasses, the former Drunken Master is now the Warrior of Intoxication, centered around Mystic Brew, a full brewing system that allows monks to craft beverages like Cinnamon Dragon or Heavenly Spirit. The team debates the new mechanics, including potential abuse cases involving long rests and stacked brews, while applauding the creativity. The name, however, receives… near-universal disdain. Paladin: Oathbreaker The final subclass, the Oathbreaker Paladin, cleans up many mechanical issues from 2014. Control Undead becomes the more thematic Conjure Undead, Aura of Hate integrates more cleanly with Aura of Protection, and new spell options sharpen its identity. The crew notes that the subclass finally stands independently, without requiring a friendly necromancer to function. Throughout the episode, the hosts blend detailed mechanics analysis, design philosophy commentary, subclass balance comparisons, and their signature brand of comedy, including Futurama impressions, regional sandwich wars, and multiple live hot takes. Key Takeaways Path of the Spiritual Guardian Major redesign resulted in a strict mechanical nerf, splitting the 2014 taunt into weaker modular effects. Vengeful Spirits introduces extra attacks but feels thematically disconnected. Needs another design pass. Path of the Storm Herald Substantial quality-of-life upgrades, including Rage-based terrain switching and improved scaling. Desert, Sea, and Tundra each gain flavorful new mechanics. Considered one of the biggest winners of the 2024 subclass update. Cavalier Fighter Unwavering Mark and Ferocious Charger receive meaningful buffs. Still has the same "horse fragility" problem, but the subclass is otherwise extremely strong. Gains crowd-control and tanking tools that outperform Sentinel. Warrior of Intoxication One of the most overhauled subclasses in Heroes of Faerûn. Mystic Brew adds flavorful utility but suffers from action-economy bottlenecks. Multiple "default pick" beverages suggest it still needs tuning. Creative, fun, thematically wild, but the name is universally mocked. Oathbreaker Paladin Improved spell list, more thematic undead support, and better integration with core auras. Conjure Undead makes the subclass self-sufficient. Stronger and more coherent than the 2014 version. Join the RPGBOT Patreon If you've been enjoying our deep-dive breakdowns of Heroes of Faerûn, laughing through our subclass hot takes, or nodding solemnly during our very serious sandwich discourse, then you're exactly the kind of hero who belongs in the RPGBOT Patreon community. And here's the thing—if you'd already been a Patreon subscriber, you could have asked Keith Ammann your own questions live during our most recent Masterclass. Our patrons get real-time access not only to incredible guests like Keith, but also to Tyler, Randall, and Ash, asking questions, shaping discussions, and becoming part of the show as it happens. You also get ad-free episodes, early access, bonus content, and a seat at the virtual table for future live recordings. Join the RPGBOT Patreon today, and next time you won't just listen—you'll be part of the conversation. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
Join us as we continue our @Dungeons & Dragons actual play of a heavily customized Tyranny of Dragons with this session seventeen! You can buy Tyranny of Dragons here: https://amzn.to/3XJvuND https://youtube.com/live/rNl3dlnzbgo Time Stamps: 0:00 Intro 2:22 Interlude: A Mothers Love 1:54:45 Break 2:03:22 Interlude: A Mothers Love Continued 4:02:41 Outro Cast of Characters Elemier of the Thornwood | Kagonesti Elf, 4th Level Paladin of Kiri-Jolith, Oath of Vengeance | Ryan K’thriss | Aurak Draconian, 4th Level Fighter, Psi Warrior | Robert/@emtman25 Gunnar Thorvald | Nordmaar Human, 4th Level Barbarian, Path of the Wild Heart | Chris Garrick Bloodmoor | Icewall Human, 4th Level Rogue/Fighter/Ranger | Gregory Game Setup Last time on Tyranny of Dragons: As the heroes decide to chase after Li'High they run into the two doppelgangers from the caravan a week back. Then inadvertently wake an Ettin as Li'High communicates from the cliff that she wants K'thriss to join her. He tries to talk her down when another voice declares ownership of Li'High, and she disappears. The heroes do their best to track her to no avail. They decide to return and bury the corpse of Boros. Back at the caravan, Gunner notices one of the cultists recognizes him, and then points to a bracelet that a child has. Seemingly trying to start a problem, the cultists were let down as the heroes politely reclaim the bracelet and pay the travelers for it. That night, the cultists try to kill the party, but K'thriss informs on them, and the heroes overcome them. This does, however, create a problem. If they are known to be in the caravan still, the cultists might continue assassination attempts, alternatively, it also may blow up K'thriss' position. They decide to stay out of the caravan and follow to Witdel. Now at the town, a new hero joins the caravan, a Kagonesti paladin, a female gnome, and a male human with red tattoos he seems to be covering up on his head. This human joins the cultists caravan, and the gnome Jamna Gleamsilver offers to work with the heroes and the new Paladin, then a dead cultist body is found and the caravan, now under way to the next destination, it once again, in an upheaval. About Tyranny of Dragons The Return of Tiamat An epic draconic adventure for levels 1-15 The forces of Tiamat, Queen of Evil Dragons, bring war to the Forgotten Realms. Led by the sinister Cult of the Dragon, an army of dragons and foul villains wage a merciless campaign to unleash their draconic god upon the world. Opposing them is a desperate alliance including the heroic Harpers and treacherous Zhentarim. This fragile coalition needs heroes to unite them and find ways to resist the draconic threat. Do you have the courage to stand against the Cult of the Dragon and the threat of Tiamat’s immortal tyranny? Jump Into Play with D&D Beyond Purchasing a digital copy of this book unlocks it for use in the D&D BEYOND compendium and toolset. D&D BEYOND is the official digital toolset for DUNGEONS & DRAGONS. Create characters in minutes, play directly on your character sheets with digital dice, and prep less and play more with Dungeon Master tools like the Encounter Builder and Combat Tracker. Unlock Maps, D&D BEYOND’s virtual tabletop, with a Master Tier subscription. Host game sessions on dozens of official maps, or make your own and use our player and monster tokens to take your gaming to the next level! New features: Adds 31 tyrannical monsters to use in the Encounter Builder to create & run organized battles for your party Wield 13 new magical items against the forces of Tiamat with a click of your character sheet A good beginner adventure for Dungeon Masters including rollable tables, detailed maps, and unique NPCs
If you've ever wondered what happens when three grown adults argue passionately about grammar, moonbeams, seagulls, and the metaphysics of Strahd's horse, all before actually starting the podcast, this episode is for you. Join us as we journey into Heroes of Faerûn, where the subclasses are shiny, the Rangers are frosty, and the Fighters are apparently running a full unionized workplace. Grab your bag of rats (don't ask), center your Moonbeam, and enjoy the chaos. Show Notes In this episode of the RPGBOT.Podcast, the crew continues their deep-dive review of Dungeons & Dragons Heroes of Faerûn, the first major D&D 2024 splatbook offering new character options, subclasses, spells, epic boons, and setting lore. Building off Part 1's work, the hosts, Randall James, Tyler Kamstra, and Ash Ely, dig into the subclass content of the book with their usual combination of mechanical rigor, Shakespearean comedy, and at least one argument about whether it's a hero or an hero. The team analyzes each of the eight new Heroes of Faerûn subclasses, comparing their final published versions to the Unearthed Arcana playtests and to classic 2014 analogues: College of the Moon Bard blends druidic flavor with support-focused magic, teleportation, and weirdly effective Moonbeam healing loops involving birds and french fries. Knowledge Domain Cleric, updated from 2014, remains a powerhouse of divination, foresight, and skill mastery—Tyler's official religion. Banneret Fighter, once the Purple Dragon Knight, is reborn as a charismatic battlefield commander who turns every Second Wind and Action Surge into a team-wide buff. "This is our subclass, comrade." Oath of Noble Genies Paladin channels elemental smites, shifting resistances, and the magic of Earth, Air, Fire, and Water into a versatile new oath. Winterwalker Ranger arrives as a chilly striker specializing in cold damage, Hunter's Mark synergies, and making Frostraven Conservationists everywhere cry. Additional discussion previews the Sign of the Three Rogue, Spellfire Sorcery Sorcerer, and Bladesinger Wizard, with the team offering insights into where each subclass sits within the new 2024 design philosophy. Along the way, the hosts recount a dramatic Curse of Strahd in-game betrayal, debate 1990s kids' TV fever dreams, and reveal how a basket of fries can become an infinite healing engine. It's a glorious mess. It's D&D. It's RPGBOT. Materials References in This Episode Forgotten Realms: Adventures in Faerun (affiliate link) Forgotten Realms: Heroes of Faerun (affiliate link) Key Takeaways General Heroes of Faerûn is the first true D&D 2024 character-option splatbook, in the tradition of Xanathar's and Tasha's, packed with subclasses, feats, spells, and lore. The majority of subclasses saw significant nerfs from Unearthed Arcana, reinforcing WotC's new balance philosophy. College of the Moon Bard A hybrid support bard borrowing from druidic themes. Strong teleport-invisibility support, limited offensive tools, and a wild Moonbeam healing mechanic ripe for table shenanigans. Knowledge Domain Cleric A faithful update of the 2014 version. Expertise in two knowledge skills, powerful divination tools, short-rest spell economy, and endgame foresight. One of the strongest "planning" subclasses in D&D 2024. Banneret Fighter A complete reimagining of the Purple Dragon Knight, now an excellent party leader and tactical commander. Shares Second Wind healing, grants team-wide advantages, and enables coordinated movement and attacks through Action Surge. Simple to play, powerful in groups, great for new players wanting high impact. Oath of Noble Genies Paladin The "elements paladin," using Elemental Smites for flavorful battlefield control. Highly flexible and accessible, though spell list may feel inconsistent. Winterwalker Ranger Cold-focused striker with explosive damage potential toned down from UA. Hunter's Mark dependency remains but gains flavorful ice-themed tools. Solid, straightforward, and thematically cohesive. Overall Subclass diversity in Heroes of Faerûn sets a strong precedent for future 2024 design. Party-support subclasses (Banneret, Moon Bard) shine particularly bright. This book positions itself as the real launch point for 2024 character customization. Join the RPGBOT Patreon If you love deep-dive subclass analysis, mechanical breakdowns, and the occasional moonbeam-powered seagull disaster, consider supporting us on Patreon. You'll get ad-free episodes, early access, bonus content, and the deep satisfaction of knowing you helped make this show possible. Join the RPGBOT Patreon today and help us keep creating the content you love. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
If you've ever wondered what happens when three grown adults argue passionately about grammar, moonbeams, seagulls, and the metaphysics of Strahd's horse, all before actually starting the podcast, this episode is for you. Join us as we journey into Heroes of Faerûn, where the subclasses are shiny, the Rangers are frosty, and the Fighters are apparently running a full unionized workplace. Grab your bag of rats (don't ask), center your Moonbeam, and enjoy the chaos. Show Notes In this episode of the RPGBOT.Podcast, the crew continues their deep-dive review of Dungeons & Dragons Heroes of Faerûn, the first major D&D 2024 splatbook offering new character options, subclasses, spells, epic boons, and setting lore. Building off Part 1's work, the hosts, Randall James, Tyler Kamstra, and Ash Ely, dig into the subclass content of the book with their usual combination of mechanical rigor, Shakespearean comedy, and at least one argument about whether it's a hero or an hero. The team analyzes each of the eight new Heroes of Faerûn subclasses, comparing their final published versions to the Unearthed Arcana playtests and to classic 2014 analogues: College of the Moon Bard blends druidic flavor with support-focused magic, teleportation, and weirdly effective Moonbeam healing loops involving birds and french fries. Knowledge Domain Cleric, updated from 2014, remains a powerhouse of divination, foresight, and skill mastery—Tyler's official religion. Banneret Fighter, once the Purple Dragon Knight, is reborn as a charismatic battlefield commander who turns every Second Wind and Action Surge into a team-wide buff. "This is our subclass, comrade." Oath of Noble Genies Paladin channels elemental smites, shifting resistances, and the magic of Earth, Air, Fire, and Water into a versatile new oath. Winterwalker Ranger arrives as a chilly striker specializing in cold damage, Hunter's Mark synergies, and making Frostraven Conservationists everywhere cry. Additional discussion previews the Sign of the Three Rogue, Spellfire Sorcery Sorcerer, and Bladesinger Wizard, with the team offering insights into where each subclass sits within the new 2024 design philosophy. Along the way, the hosts recount a dramatic Curse of Strahd in-game betrayal, debate 1990s kids' TV fever dreams, and reveal how a basket of fries can become an infinite healing engine. It's a glorious mess. It's D&D. It's RPGBOT. Materials References in This Episode Forgotten Realms: Adventures in Faerun (affiliate link) Forgotten Realms: Heroes of Faerun (affiliate link) Key Takeaways General Heroes of Faerûn is the first true D&D 2024 character-option splatbook, in the tradition of Xanathar's and Tasha's, packed with subclasses, feats, spells, and lore. The majority of subclasses saw significant nerfs from Unearthed Arcana, reinforcing WotC's new balance philosophy. College of the Moon Bard A hybrid support bard borrowing from druidic themes. Strong teleport-invisibility support, limited offensive tools, and a wild Moonbeam healing mechanic ripe for table shenanigans. Knowledge Domain Cleric A faithful update of the 2014 version. Expertise in two knowledge skills, powerful divination tools, short-rest spell economy, and endgame foresight. One of the strongest "planning" subclasses in D&D 2024. Banneret Fighter A complete reimagining of the Purple Dragon Knight, now an excellent party leader and tactical commander. Shares Second Wind healing, grants team-wide advantages, and enables coordinated movement and attacks through Action Surge. Simple to play, powerful in groups, great for new players wanting high impact. Oath of Noble Genies Paladin The "elements paladin," using Elemental Smites for flavorful battlefield control. Highly flexible and accessible, though spell list may feel inconsistent. Winterwalker Ranger Cold-focused striker with explosive damage potential toned down from UA. Hunter's Mark dependency remains but gains flavorful ice-themed tools. Solid, straightforward, and thematically cohesive. Overall Subclass diversity in Heroes of Faerûn sets a strong precedent for future 2024 design. Party-support subclasses (Banneret, Moon Bard) shine particularly bright. This book positions itself as the real launch point for 2024 character customization. Join the RPGBOT Patreon If you love deep-dive subclass analysis, mechanical breakdowns, and the occasional moonbeam-powered seagull disaster, consider supporting us on Patreon. You'll get ad-free episodes, early access, bonus content, and the deep satisfaction of knowing you helped make this show possible. Join the RPGBOT Patreon today and help us keep creating the content you love. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
Ryan and Ben talk about the newest Forgotten Realms and Eberron books then dive into their yearly holiday oneshot. Community Pages: Everything you need to know about the new Forgotten Realms books; What's new with the Artificer; Forge your story with 5 inventive artificer subclasses; Polygon's Eberron: Forge of the Artificer article; Ed Greenwood's Realmsbound: … Continue reading "Episode 147 – New Book Releases plus the 2025 Holiday Oneshot Idea"
What do you get when you mix 40 years of Dungeons & Dragons lore, a 288-page setting book, and three podcasters who can't agree on how to pronounce "Myth Drannor"? Chaos. Pure, lore-filled, map-crossing, Elminster-cheese-eating chaos. In this episode, the RPGBOT crew dives headlong into Forgotten Realms: Adventures in Faerûn, a sourcebook that's equal parts nostalgia trip and travel brochure for DMs who think "Sword Coast" is just too mainstream. Show Notes In this episode of the RPGBOT.Podcast, hosts Tyler Kamstra, Randall James, and Ash Ely crack open the 288-page Forgotten Realms: Adventures in Faerûn sourcebook from Wizards of the Coast, exploring what's new, what's reimagined, and what's just plain weird in the most iconic D&D setting of all time. Forgotten Realms: Heroes of Faerun (affiliate link) The crew discusses how the book merges setting material and short adventures, offering 51 one-shots that span the breadth of Faerûn, from the frozen wastes of Icewind Dale to the desert empires of Calimshan, and even the Fey-touched Moonshae Isles. Along the way, they highlight new DM tools, renown systems, and bastion support, while poking fun at typos, timeline contradictions, and the ever-mysterious fate of Karlach from Baldur's Gate 3. The review covers: How Adventures in Faerûn expands beyond the Sword Coast Adventurer's Guide to become a true campaign-scale setting book. 51 new adventures—mini-campaigns that span levels 1–13 across multiple regions. Deep dives into the Dalelands, Icewind Dale, Calimshan, and the Moonshae Isles, with highlights on lore, adventure hooks, and design philosophy. The new renown and bastion systems, adapted for Faerûn's cultures and factions. Smart mechanical updates for survival horror (Icewind Dale) and environmental challenges (Calim Desert lightning storms). A surprising technological twist in Calimshan, where "mechanical wonders" push the setting toward Eberron-style magitech. Philosophical debates on epic vs. heroic fantasy, timeline sanity, and whether the word "wonk" is, in fact, a real word. Key Takeaways A True Return to the Realms: Adventures in Faerûn successfully modernizes the Forgotten Realms setting for the 2024 ruleset while honoring 40+ years of D&D lore. Massive Replay Value: With 51 one-shot adventures and regional micro-campaigns, this book can sustain countless play sessions. DM-Friendly Design: The addition of DM Toolboxes, renown tables, and bastion options helps DMs run localized adventures or full-scale journeys across the continent. Lore for Every Taste: Whether you love the snowy peril of Icewind Dale, the sizzling intrigue of Calimshan, or the mythic eco-fantasy of the Moonshae Isles, there's a region tailored to your campaign style. Respectful Revisions: The update smartly removes dated elements (like Calimshan's old slavery lore) and replaces them with creative world-building and inclusive modernization. New Adventuring Philosophies: Players are encouraged to embrace "main character energy"—epic fantasy with unique character backstories tied to Faerûn's iconic legacy. Tyler Still Can't Spell: The first typo in the book arrives in the opening sentence—and the RPGBOT crew finds that deeply relatable. Join the RPGBOT Patreon If you enjoy deep dives into tabletop worlds, expert analysis of D&D mechanics, and chaotic lore debates about elves, cheese, and lightning sand—support the show on Patreon.com/RPGBOT. Members get ad-free episodes, behind-the-scenes discussions, and early access to new RPGBOT.Reviews. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
What do you get when you mix 40 years of Dungeons & Dragons lore, a 288-page setting book, and three podcasters who can't agree on how to pronounce "Myth Drannor"? Chaos. Pure, lore-filled, map-crossing, Elminster-cheese-eating chaos. In this episode, the RPGBOT crew dives headlong into Forgotten Realms: Adventures in Faerûn, a sourcebook that's equal parts nostalgia trip and travel brochure for DMs who think "Sword Coast" is just too mainstream. Show Notes In this episode of the RPGBOT.Podcast, hosts Tyler Kamstra, Randall James, and Ash Ely crack open the 288-page Forgotten Realms: Adventures in Faerûn sourcebook from Wizards of the Coast, exploring what's new, what's reimagined, and what's just plain weird in the most iconic D&D setting of all time. Forgotten Realms: Heroes of Faerun (affiliate link) The crew discusses how the book merges setting material and short adventures, offering 51 one-shots that span the breadth of Faerûn, from the frozen wastes of Icewind Dale to the desert empires of Calimshan, and even the Fey-touched Moonshae Isles. Along the way, they highlight new DM tools, renown systems, and bastion support, while poking fun at typos, timeline contradictions, and the ever-mysterious fate of Karlach from Baldur's Gate 3. The review covers: How Adventures in Faerûn expands beyond the Sword Coast Adventurer's Guide to become a true campaign-scale setting book. 51 new adventures—mini-campaigns that span levels 1–13 across multiple regions. Deep dives into the Dalelands, Icewind Dale, Calimshan, and the Moonshae Isles, with highlights on lore, adventure hooks, and design philosophy. The new renown and bastion systems, adapted for Faerûn's cultures and factions. Smart mechanical updates for survival horror (Icewind Dale) and environmental challenges (Calim Desert lightning storms). A surprising technological twist in Calimshan, where "mechanical wonders" push the setting toward Eberron-style magitech. Philosophical debates on epic vs. heroic fantasy, timeline sanity, and whether the word "wonk" is, in fact, a real word. Key Takeaways A True Return to the Realms: Adventures in Faerûn successfully modernizes the Forgotten Realms setting for the 2024 ruleset while honoring 40+ years of D&D lore. Massive Replay Value: With 51 one-shot adventures and regional micro-campaigns, this book can sustain countless play sessions. DM-Friendly Design: The addition of DM Toolboxes, renown tables, and bastion options helps DMs run localized adventures or full-scale journeys across the continent. Lore for Every Taste: Whether you love the snowy peril of Icewind Dale, the sizzling intrigue of Calimshan, or the mythic eco-fantasy of the Moonshae Isles, there's a region tailored to your campaign style. Respectful Revisions: The update smartly removes dated elements (like Calimshan's old slavery lore) and replaces them with creative world-building and inclusive modernization. New Adventuring Philosophies: Players are encouraged to embrace "main character energy"—epic fantasy with unique character backstories tied to Faerûn's iconic legacy. Tyler Still Can't Spell: The first typo in the book arrives in the opening sentence—and the RPGBOT crew finds that deeply relatable. Join the RPGBOT Patreon If you enjoy deep dives into tabletop worlds, expert analysis of D&D mechanics, and chaotic lore debates about elves, cheese, and lightning sand—support the show on Patreon.com/RPGBOT. Members get ad-free episodes, behind-the-scenes discussions, and early access to new RPGBOT.Reviews. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
I nuovi manuali di Dungeons & Dragons, Heroes of the Forgotten Realms e Adventures in the Forgotten Realms, sono arrivati! Ma il loro prezzo di oltre 100€ ci fa riflettere: rappresentano un "Valore Reale" per il nostro tavolo o sono un'operazione puramente nostalgica?
Join us as we continue our @Dungeons & Dragons actual play of a heavily customized Tyranny of Dragons with this session sixteen! You can buy Tyranny of Dragons here: https://amzn.to/3XJvuND https://youtube.com/live/KbL4USL1Gew Time Stamps: 0:00 Intro 6:14 The Search for Li’High & The Burial of Boros 1:51:04 Chapter 4: On the Road – Life on the Road Continued 2:11:00 Break 2:19:24 Chapter 4: On the Road – Life on the Road Continued 3:58:06 Outro Cast of Characters Elemier of the Thornwood | Kagonesti Elf, 4th Level Paladin of Majere, Oath of Vengeance | Ryan Elowyn | Kayolin Niedar Dwarf, 4th Level Cleric of Mishakal, Life Domain | Amy/@amyalys77 K’thriss | Aurak Draconian, 4th Level Fighter, Psi Warrior | Robert/@emtman25 Gunnar Thorvald | Nordmaar Human, 4th Level Barbarian, Path of the Wild Heart | Chris Garrick Bloodmoor | Icewall Human, 4th Level Rogue/Fighter/Ranger | Gregory Game Setup Last time on Tyranny of Dragons: The rescued mother and daughter thanks our heroes and give Gunner a bracelet. Shortly thereafter, a Niedar dwarf named Francis offers to buy the bracelet and the heroes become very suspicious, interrogating and taunting him. He ends up leaving and approaches Gunner offering to buy it one last time, and when rejected, he moves on. Later that day a mysterious fire is started as Boros quickly puts it out. The heroes begin to grow suspicious, as if there is a connection between the dwarf, the cultists and the fire. The next morning Gunner discovers his bracelet missing, and they immediately grow suspicious that it must be the dwarf. They make a plan to confront him, but instead, Li'High reveals she took one of the parcels that fell out of the crashed caravan a week back and opening it reveals a necklace. They offer it to the dwarf, but he is not trusting of the heroes after the way they treated him, and increasingly as they continue to pester him. Li'High leaves into the wilderness by herself and renounces her god Habbakuk, desiring to worship Chemosh, but not knowing how to make the connection with the new god while she is on the road, and inadvertently is connected by Morgion. She rebukes him, and they all continue to a roadhouse where they eat. Some local adventurers are hired to guard their old wagon in the caravan. They search some of the wagons and mark the cultist wagons for future reference, then they continue on for a few days ending up in a brutally cold rainstorm. They arrive at another road house only to be turned away, and the hired adventurers refuse to help. Li'High breaks into the upper level and is contacted by Morgion again, and this time accepts. He creates a half-cask of diseased ale which is unable to be refused. Upon touching it, she contracts the fatal disease but is protected as an agent of Morgion. She murders the people in the inn, then sets it on fire. While it’s burning she steals food from the inn, tossing it to Boros who contracts the same disease and dies with his friends watching, too afraid to approach and help him, believing they were helpless. Li'High flees into the wilderness, consumed by sorrow and an unwilling agent of Morgion. About Tyranny of Dragons The Return of Tiamat An epic draconic adventure for levels 1-15 The forces of Tiamat, Queen of Evil Dragons, bring war to the Forgotten Realms. Led by the sinister Cult of the Dragon, an army of dragons and foul villains wage a merciless campaign to unleash their draconic god upon the world. Opposing them is a desperate alliance including the heroic Harpers and treacherous Zhentarim. This fragile coalition needs heroes to unite them and find ways to resist the draconic threat. Do you have the courage to stand against the Cult of the Dragon and the threat of Tiamat’s immortal tyranny? Jump Into Play with D&D Beyond Purchasing a digital copy of this book unlocks it for use in the D&D BEYOND compendium and toolset. D&D BEYOND is the official digital toolset for DUNGEONS & DRAGONS. Create characters in minutes, play directly on your character sheets with digital dice, and prep less and play more with Dungeon Master tools like the Encounter Builder and Combat Tracker. Unlock Maps, D&D BEYOND’s virtual tabletop, with a Master Tier subscription. Host game sessions on dozens of official maps, or make your own and use our player and monster tokens to take your gaming to the next level! New features: Adds 31 tyrannical monsters to use in the Encounter Builder to create & run organized battles for your party Wield 13 new magical items against the forces of Tiamat with a click of your character sheet A good beginner adventure for Dungeon Masters including rollable tables, detailed maps, and unique NPCs
Welcome to the Order of Aesthetics News, LIVE! We are broadcasting directly from the Great Library of the Ages in Palanthas Alt Cataclius, and today we are discussing a classic D&D adventure coming to Steam, Forgotten Realms Books, D&D in School, and long term campaigns. https://youtube.com/live/tHUjsuwmPMY Show Notes Intro Welcome to another DragonLance Saga, Order of Aesthetics News episode! It is Bakukal, Darkember the 28th. My name is Adam and today I was sifting through the Iconochronos and ran across this exciting bit of news. I would like to take a moment and thank the DLSaga YouTube members, and Patreon patrons and invite you to consider becoming a member or patron. You can even grab Dragonlance media using my affiliate links. All links are in the description below. Discussion 22 years since launch, a classic Dungeons & Dragons adventure from the developer of Bloodlines is finally coming to Steam https://www.pcgamer.com/games/rpg/22-years-since-launch-a-classic-dungeons-and-dragons-adventure-from-the-developer-of-bloodlines-is-finally-coming-to-steam/ The new Forgotten Realms books made me realize what I don’t like about D&D 2024 https://www.polygon.com/dnd-dungeons-dragons-2024-opinion-forgotten-realms/ Dungeons and Dragons has resurgence among students and teachers https://www.hngnews.com/the_star/local_news/dungeons-and-dragons-has-resurgence-among-students-and-teachers/article_5a629132-7a24-4c2b-9be4-41a11ee879b1.html A 2-Year D&D Campaign Taught Me A Harsh Truth https://screenrant.com/dnd-long-campaigns-scheduling-conflicts-problem-dungeons-dragons/ Outro And that's it for this OA News episode! Do you enjoy video game adaptations of D&D modules? How do you feel about modern D&D? And finally, are long term campaigns with it as DM's? Feel free to email me at info@dlsaga.com or comment below. I would like to take a moment and remind you to subscribe to this YouTube channel, ring the bell to get notified about upcoming videos and click the like button. This all goes to help other Dragonlance fans learn about this channel and its content. Thank you Creator Patron Aaron Hardy and Developer Patron Chris Androu! This channel is all about celebrating the wonderful world of the Dragonlance Saga, and I hope you will join me in the celebration. Thank you for watching, this has been Adam with DragonLance Saga and until next time Slàinte mhath (slan-ge-var).
This episode looks at the new Dungeon Master Expansion, called Forgotten Realms: Adventures in Faerun! Opening Theme & Intro 0:00 Expectations 0:48 Forgotten Realms: Adventures in Faerun 5:47 Impressions 36:07 Outro and Closing Theme 48:02 DON'T FORGET TO LIKE & SUBSCRIBE! Patreon at https://www.patreon.com/user?u=84724626 Website: https://www.itsamimic.com Email at info@itsamimic.com Social: Instagram at https://www.instagram.com/itsamimic/?hl=en Threads at https://www.threads.net/@itsamimicpodcast Facebook at https://www.facebook.com/itsamimic/ Reddit at https://www.reddit.com/r/ItsaMimic/ Find Us On: Spotify at https://open.spotify.com/show/3Y19VxSxLKyfg0gY0yUeU1 Apple Podcasts https://podcasts.apple.com/us/podcast/its-a-mimic/id1450770037 Podbean at https://itsamimic.podbean.com/ YouTube at https://www.youtube.com/channel/UCzQmvEufzxPHWrFSZbB8uuw Dungeon Master 1: Adam Nason Dungeon Master 2: Brad McMann Narrators: CB Dave Script By: Adam Nason, Brad McMann Director: Adam Nason Editor: Adam Nason Producer: Brad McMann Executive Producer: Adam Nason Main Theme: Adam Nason and Tyler Gibson Musical Scores: Tyler Gibson Logo by: Megan Lengle Other Artwork is owned by Wizards of the Coast. This episode is meant to be used as an inspirational supplement for Dungeons & Dragons 5th Edition and tabletop roleplaying games in general. It's A Mimic! does not own the rights to any Wizards of the Coasts products.
This episode looks at the new Player's Expansion, called Forgotten Realms: Heroes of Faerun! Opening Theme & Intro 0:00 Expectations 0:36 Forgotten Realms: Heroes of Faerun 5:53 Impressions 36:51 Outro and Closing Theme 47:11 DON'T FORGET TO LIKE & SUBSCRIBE! Patreon at https://www.patreon.com/user?u=84724626 Website: https://www.itsamimic.com Email at info@itsamimic.com Social: Instagram at https://www.instagram.com/itsamimic/?hl=en Threads at https://www.threads.net/@itsamimicpodcast Facebook at https://www.facebook.com/itsamimic/ Reddit at https://www.reddit.com/r/ItsaMimic/ Find Us On: Spotify at https://open.spotify.com/show/3Y19VxSxLKyfg0gY0yUeU1 Apple Podcasts https://podcasts.apple.com/us/podcast/its-a-mimic/id1450770037 Podbean at https://itsamimic.podbean.com/ YouTube at https://www.youtube.com/channel/UCzQmvEufzxPHWrFSZbB8uuw Dungeon Master 1: Adam Nason Dungeon Master 2: Brad McMann Narrators: CB Dave Script By: Adam Nason, Brad McMann Director: Adam Nason Editor: Adam Nason Producer: Brad McMann Executive Producer: Adam Nason Main Theme: Adam Nason and Tyler Gibson Musical Scores: Tyler Gibson Logo by: Megan Lengle Other Artwork is owned by Wizards of the Coast. This episode is meant to be used as an inspirational supplement for Dungeons & Dragons 5th Edition and tabletop roleplaying games in general. It's A Mimic! does not own the rights to any Wizards of the Coasts products.
The Mighty Nein animated show gets pulled from YouTube ahead of it's Amazon release! The D&D Netflix series could be in trouble, and is there a difference between game crunch and 'control', and which camp do 5e, Daggerheart or Draw Steel fall into?Transform your wardrobe at the Ghostfire merch store: https://ghostfiregaming.com/GGYT_Store_2025_11_204Email your questions to podcast@ghostfiregaming.comBen: @TheBenByrneDael: @DailyDaelJames: @jamesjhaeckShawn: @shawnmerwinEditor: @ZsDante Topics:00:00 - Intro01:08 - Too many stat blocks?08:17 - Mighty Nein animated series12:11 - D&D Netflix22:01 - Forgotten Realms books delay23:10 - D&D Nexus rebrand29:30 - Kickstarter strike ends31:08 - Ghostfire Gaming merch33:30 - rules crunch & control49:18 - System agnostic adventures
Livestreaming as always Friday at 2pm UK time (9am Eastern)! We'll be talking about more Dark Sun clues for 2026, delays for Forgotten Realms books outside North America, looking at the real-world Hellfire Club, and more! Wizards of the Coast Re-Registers Dark Sun With USPTO D&D's Forgotten Realms Books Hit With Delays in Europe and Asia What's the Real Hellfire Club? Astarion's Book of Hungers - First Impressions Netheril's Fall - First Impressions Free League Publishing Announces New One Ring Adventure Fantasy Grounds Is Going Free To Play Affinity Studio, first impressions for TTRPG design The Pioneer RPG: Explore the Solar System
D&D and RPG news and commentary by Mike Shea of https://slyflourish.com Contents 00:00 Show Start 00:38 Sly Flourish News: Improv vs. Prep, Three Initiative Options 02:12 Patreon Spotlight: Dyson Commercial Maps Gallary 05:15 Sly Flourish News: Halloween Shadowdark Ravenloft Game 08:47 Sly Flourish News: Appearance on EN World 09:32 Commentary: Evil Hat Games and EPUB for Accessibility 13:44 Commentary: What Is the Lazy RPG Talk Show? 26:36 Product Spotlight: Forgotten Realms Heroes and Adventures of Faerun 49:29 Patreon Question: Improvising Map Annotations and Details 54:15 Patreon Question: Connecting with Another Player's Character 56:15 Patreon Question: How do you Review the Characters? Links Subscribe to the Sly Flourish Newsletter Support Sly Flourish on Patreon Buy Sly Flourish Books: Morrus's Unofficial Tabletop RPG Talk with Mike
Livestreaming as always Friday at 2pm UK time (this week that's 10am Eastern, as the UK has put its clocks back but the US has not)! We'll be joined by Mike Shea aka Sly Flourish who is filling in for Jess who is off on holiday AGAIN (the decadence!), and talking about the new Forgotten Realms sourcebooks, the final death of WotC's 3D virtual tabletop, metal D&D minis, and more! 'Project Sigil' 3D Virtual Tabletop Finally Laid To Rest Metal Miniatures Based On the 1977 D&D Basic Set Box New Unearthed Arcana Brings Back Five Subclasses Forgotten Realms Books Tables of Contents Forgotten Realms: Heroes of Faerun - First Impressions Gary Gygax Memorial Game Table for Dungeons & Dragons Fans Million Dollar TTRPG Kickstarter Club VOIDSEA - Eldritch High Seas 5e D&D Supplement Fabula Ultima TTJRPG Celebration Edition + Bestiary Vol. I
Ryan and Ben cover some news, discuss magic circles, and put beasts into the Monster Fixer. Community Pages: Core Rulebooks have strongest start; Game Designer Job Posting at WotC; D&D Returns to Dragonlance; Closing the chapter on Sigil; Circle Magic; Forgotten Realms 8 new Subclasses; Free Forgotten Realms Adventure; Dungeon Alchemist update; Tales from Woodcreek … Continue reading "Episode 145 – More News and Beast Monster Fixer"
Livestreaming as always Friday at 2pm UK time (9am Eastern)! We'll be talking about all the Forgotten Realms sourcebook previews, new editions for Warhammer Fantasy Roleplay and GURPS, and wondering what Weis, Hickman, and Manganiello are cooking up for Dragonlance. And more. Naturally. Circle Casting Details Revealed for Forgotten Realms: Heroes of Faerun Dungeons & Dragons Reveals Two New Spells That Will Appear in Forgotten Realms Books Forgotten Realms Book Preview From NYCC D&D Beyond Releases Free Forgotten Realms Adventure Renegade to Reprint Lords of Waterdeep WizKids to Release Kraken Figure for D&D What Are Dragonlance's Weis & Hickman, and Actor Manganiello Cooking Up With WotC? 2024 D&D Core Rulebooks Off to "Strongest-Ever" Start for D&D Books Critical Role Reveals Soldiers' Table and Motivations Knights of Braille Screen Reader Accessible Games List Wyrd Science Issue 7 Warhammer Fantasy Roleplay 5th Edition Is Coming in 2026 GURPS 4th Edition Revised Announced Free League Announces Dragonbane: Trudvang Pendragon: Classic Edition Midnight of the Century Itchfunder Gang War for Mothership Backerkit
I was once again joined by friend of the show, Shannon Appelcline, the author of the "Designers & Dragons" series, Free Trader Beowulf about the history of Traveller, and now the soon to be crowdfunded Designers and Dragons Origins, a four book series that delves into the history of how each TSR product up til 1995 came to be. Backerkit:https://www.backerkit.com/call_to_action/0477a26f-723e-4d2f-8f11-74cdc007daf1/landingFrom the birth of roleplaying to the discovery of the Forgotten Realms, from the rise of Basic D&D to the fall of Mystara, historian Shannon Appelcline brings you the Story of OD&D, BD&D, and AD&D 1e in Designers & Dragons: Origins.This massive 4-volume set covers the history behind each and every product released by TSR for OD&D, AD&D 1e, and Basic D&D.Unearthed Arcana, the legendary orange-covered B3, the super-rare Up the Garden Path. It's all here.The books are comprehensive in scope, but each entry is cleanly, clearly structured to be easily digestible. Find out for yourself in our free preview on DriveThruRPG:https://www.drivethrurpg.com/en/product/539723/designers-dragons-origins-secret-door#DnD #OSR #ttrpg
Do the Fey of Lorwyn fit into the Forgotten Realms? Is there a better MtG crossover for 5e 2024? The Grim Hollow Campaign Guide erupts onto D&D Beyond, Stranger Things gets a new box set, and we ponder what power is in a True Name?Get the Grim Hollow Campaign Guide on D&D Beyond! https://ghostfiregaming.com/GGYT_GHPG_2025_2_204Email your questions to podcast@ghostfiregaming.comDael: @DailyDaelShawn: @shawnmerwinLaTia: @latiajacquiseAdam: @retroarchetypeEditor: @ZsDante Topics:00:00 - Intro02:04 - Dream MtG crossovers09:29 - Lorwyn First Light24:52 - Grim Hollow Campaign Guide32:42 - D&D Beyond updates38:19 - D&D Starter Set42:44 - Stranger Things Box Set46:26 - True Names of the fey
Forgotten Tales of the Forgotten Realms - A Dungeons & Dragons Podcast
With the help of Sunny, the Forgotten have successfully transported Drifter's Hallow, themselves, and Erasmus back to the material plane for a final showdown? Will The Forgotten finally defeat Erasmus once and for all? Natural 20 shoutouts go to Simple Machine Brewing Co in Phoenix, AZ where our friend Connor will be hosting D&D for players of all experience level. Follow Simple Machine Brewing Co on Facebook and Instagram to learn how to sign up!Theme music by The Little Room Band
In this episode of Epic Realms, we welcome veteran game designer, editor, and author Steven E. Schend. Steven's work helped shape the Forgotten Realms, Spelljammer, and Planescape during the golden age of 2nd Edition Dungeons & Dragons. He's also the author of the novel Blackstaff and contributed to the Marvel Super Heroes RPG and Alternity. Our conversation explores Steven's journey from gamer to TSR editor, designer, and novelist, with behind-the-scenes stories from his years at TSR and Wizards of the Coast. We discuss the creative process behind iconic Realms sourcebooks like Sea of Fallen Stars and City of Splendors, the development of his beloved character Gamelon Idogyr, and how his work continues to influence roleplaying games today. Steven also shares his experiences in writing novels, his reflections on the evolving RPG industry, and his current projects including the Ouroboros RPG and Mythmakers/Realmsbound. If you're a fan of Forgotten Realms, classic D&D history, or the craft of RPG design and worldbuilding, this is an episode you won't want to miss. Don't forget to follow/subscribe to the podcast to get notified for all future episodes! Stevens Website https://steveneschend.com/ Check us out at - http://www.EpicRealmsMedia.com
This week on Table Talk Friday, Chase steps into the DM's chair for the very first time! He ran us through a wild and creative time-loop one-shot set in the Forgotten Realms, where every decision had consequences, and each reset brought new surprises. We talk about his experience preparing and running the session, what worked (and what didn't), and share stories from the table as players. Whether you're a first-time DM or a seasoned veteran, you'll enjoy hearing how a fresh perspective shaped an unforgettable night of D&D. Support the show
We travel to the ancient and far east of the Forgotten Realms to discuss the fallen empire of Imaskar! DnD Lorecast Discord | DnD Lorecast t-shirts, stickers and more! Pre-Order Lore TA Shaun's Alien novel, PERFECT ORGANISMS First Look at Lore TA Shaun's next book, the first ever Solomon Kane novel Homebrew Corner: Mulhorund Campaign Guide Links: Lore TA Shaun's second novel, The Dissonance, is out NOW Pantheon/PRH! Buy it ANYWHERE books are sold! And pick up Shaun's Conan the Barbarian ebook short story, also available now! The 616 Files - Shaun and Sergio's OTHER nerdy podcast! A deep dive into the 616 Marvel Universe, comic by comic, year by year Fandom University - And yet ANOTHER nerdy podcast! Multi-episodes arcs deep-diving into various nerdy topics *SEASON 1 NOW COMPLETE* Check out all the socials at dndlorecast.com And send us a note! Email us at dndlorecast@gmail.com ROBOTSRADIO.net - Smart Shows for Interesting People. Explore all the awesome shows on the network. Robots Radio Network Discord: discord.gg/JXKfVhM Learn more about your ad choices. Visit megaphone.fm/adchoices
We travel to the ancient and far east of the Forgotten Realms to discuss the fallen empire of Imaskar! DnD Lorecast Discord | DnD Lorecast t-shirts, stickers and more! Pre-Order Lore TA Shaun's Alien novel, PERFECT ORGANISMS First Look at Lore TA Shaun's next book, the first ever Solomon Kane novel Homebrew Corner: Mulhorund Campaign Guide Links: Lore TA Shaun's second novel, The Dissonance, is out NOW Pantheon/PRH! Buy it ANYWHERE books are sold! And pick up Shaun's Conan the Barbarian ebook short story, also available now! The 616 Files - Shaun and Sergio's OTHER nerdy podcast! A deep dive into the 616 Marvel Universe, comic by comic, year by year Fandom University - And yet ANOTHER nerdy podcast! Multi-episodes arcs deep-diving into various nerdy topics *SEASON 1 NOW COMPLETE* Check out all the socials at dndlorecast.com And send us a note! Email us at dndlorecast@gmail.com ROBOTSRADIO.net - Smart Shows for Interesting People. Explore all the awesome shows on the network. Robots Radio Network Discord: discord.gg/JXKfVhM Learn more about your ad choices. Visit megaphone.fm/adchoices
Forgotten Tales of the Forgotten Realms - A Dungeons & Dragons Podcast
After defeating Erasmus' undead demon army, The Forgotten bring Sunny back to Drifter's Hallow hoping to lure Erasmus there. Instead they and the tavern are transported to a mysterious location!Natural 20 shoutouts go to Simple Machine Brewing Co in Phoenix, AZ where our friend Connor will be hosting D&D for players of all experience level. Follow Simple Machine Brewing Co on Facebook and Instagram to learn how to sign up!
Join us live for an exciting conversation with author Rosemary Jones! She's written across beloved worlds including Dungeons & Dragons' Forgotten Realms and Arkham Horror, with novels like City of the Dead, Crypt of the Moaning Diamond, Mask of Silver, and The Deadly Grimoire. We'll talk about her career in fantasy and horror, her passion for storytelling, and her journey as both a novelist and short story writer. Don't miss this chance to hear behind-the-scenes insights. https://rosemaryjones.com/ Check us out at our website www.EpicRealmsMedia.com
This week on Table Talk Friday, Chase steps into the DM's chair for the very first time! He ran us through a wild and creative time-loop one-shot set in the Forgotten Realms, where every decision had consequences, and each reset brought new surprises. We talk about his experience preparing and running the session, what worked (and what didn't), and share stories from the table as players. Whether you're a first-time DM or a seasoned veteran, you'll enjoy hearing how a fresh perspective shaped an unforgettable night of D&D. Support the show
In this episode of Epic Realms, we sit down with legendary game designer and author Jeff Grubb to explore his incredible career in tabletop and video games. Jeff shares how his early passion for wargaming grew into a role at TSR, then Wizards of the Coast, shaping iconic campaign settings like Forgotten Realms, Spelljammer, and Planescape. We dig into behind-the-scenes stories, from developing the Karameikos box set and its lasting impact on the D&D world, to creating games based on classic '80s TV shows like Dallas and All My Children. Jeff also reflects on the shift from designing RPG material to writing novels — spanning from the beloved Azure Bonds to his final novel, Star Wars: Scourge. The conversation wraps with a look at his current work on Elder Scrolls Online and the lessons learned across decades of storytelling and game design.
Weekly live stream covering D&D news.Streamed live on Aug 7, 2025.Chat with us in the Official Discord Server: https://discord.gg/AjvtemjSupport the channel at https://www.patreon.com/Roguewatson
In this episode, we're joined by fellow podcaster Treavor Bettis, co-host of Writing About Dragons and Sh*t alongside Erin M. Evans and B. Dave Walters. You can also catch Treavor on the DungeonScrawlers YouTube and Twitch channels. Treavor was lead writer for the Dungeons & Dragons based video game Idle Champions of the Forgotten Realms, where he wore many hats including community manager and podcast host. We talk in depth about that chapter of his career, and how it ties to many other aspects of his journey. We dive into Dungeons & Dragons, roleplaying, video game writing, content creation, and the world of podcasting. Treavor shares insights from his creative journey, along with plenty of laughs and behind-the-scenes stories from both the podcasting and gaming industries. If you love tabletop RPGs, video games, storytelling, and fun, engaging conversations, you won't want to miss this episode!
Gen Con happened and WotC announced some Forgotten Realms books. While Christopher is happy the other Grumpy Dungeon Masters are grumpy about it. Also new season of Critical Role coming and Jay found some neat goodies at a sale.
Livestreaming as always Friday at 2pm UK time (9am ET)! This week we'll be talking about D&D Japan's new adventure, more details about the Forgotten Realms books, Daggerheart plans, the new edition of the Cyper system, and much more! D&D Releases New Japanese Campaign 'Oni's Right Hand' More Details Revealed for Forgotten Realms Digital Expansions Alternate Covers of Upcoming Forgotten Realms Books Revealed Purple Dragon Knight Retooled as Banneret in D&D's Heroes of Faerun Book Dhampir and Other Species To Be Included in Astarion's Book of Hungers Maps Feature on D&D Beyond Becomes Free to Use D&D Video Game The Temple of Elemental Evil Returns To Steam Sirius Dice Reveals 'D&D: Baldur's Gate 3 Treasure Packs' D&D: WizKids Unveils Stranger Things Minis – ‘Heroes of Hellfire' Tariffs: 'De Minimis' Exemption Ended, Affects Individual Game Orders Entering US Celebrating 50 Years of Chaosium! John Kovalic Looks Back On Over Two Decades Of Munchkin Critical Role's The Mighty Nein Reveals First Look, Season 1 to Air on November 19th Renegade Announces Dungeon Crawler Carl RPG Daggerheart Playtesting New Transformation Mechanic New Daggerheart Kickstarter Announced, Chris Perkins, Jeremy Crawford's Plans Revealed Sword World to Get Official English Translation Spicy DnD Romcom Novel ‘Date Knight' is Now Available There's A New Edition Of The Cypher System Coming Hellfinder - A Modern Horror Hack of Pathfinder 2nd Edition TTRPG Kids Review List
D&D Beyond teases digital DLC for the Forgotten Realms setting books, while Nott the Brave teases town guards in the new Critical Role animated series. We also celebrate 200 episodes of this here podcast!A new Aetherial Expans adventure is coming to Kickstarter:https://ghostfiregaming.com/GGYT_AEDG_2025_7_933Email your questions to podcast@ghostfiregaming.comBen: @TheBenByrneDael: @DailyDaelJames: @jamesjhaeckShawn: @shawnmerwinEditor: @ZsDante Topics:00:00 - Intro02:52 - Forgotten Realms book reveals10:40 - D&D Beyond DLC18:01 - Stranger Things starter set24:25 - Aetherial Expanse adventure27:04 - New Critical Role animated seasons32:31 - 200th Episode quiz
Square Roots: The Superman Tangent Square Roots - Episode 474 Hot Gaming Goss: 02:45 Quest Log: 29:45 Level Up: 17:28 Non-Spoiler Review: 38:36 The Spoilery Superlog: 48:35 Matt and Jim decide just not to talk about Beyond Good & Evil after Vanessa's mysterious absence, and instead review the new Superman movie! Also: * I heard the new Marvel is crazy! * Our friend Artie's new Forgotten Realms cookbook! https://www.dmsguild.com/product/530169/The-Forgotten-Realms-Wiki-Presents-Junipers-Companion-to-Venturesome-Cookery?fbclid=IwY2xjawL0R1pleHRuA2FlbQIxMQABHngl_Zqz2DgslbO9qGKKFLZwnTAwim1-dlvGolTE3CMbstTiK9LaCtNtGd3o_aem_EJSLl4fVUkDowWZV3VAtUw This Week: Watch the new Superman movie! Next Week: Finish repairing the Beluga! Our Patreon: http://patreon.com/squarerootspodcast Thanks to Steven Morris for his awesome theme! You can find him at: https://bsky.app/profile/stevenmorrismusic.bsky.social and https://www.youtube.com/user/morrissteven Contact Square Roots! Twitter: @squarerootspod Facebook: https://www.facebook.com/groups/486022898258197/ Email: squarerootspodcast (at) gmail (dort) com
Weekly live stream covering D&D news.Streamed live on July 24, 2025.Chat with us in the Official Discord Server: https://discord.gg/AjvtemjSupport the channel at https://www.patreon.com/Roguewatson
Livestreaming as always Friday at 2pm UK time (9am ET)! This week we'll be talking about the Eberron delays, the new Stranger Things D&D box set, the Forgotten Realms product cover reveals, Cthulhu in D&D, Thundercats TTRPG, Critical Role video games, and more! Eberron: Forge of the Artificer Delayed Until December D&D's October Product Revealed to Be Stranger Things Tie-In Here's The Covers of BOTH of November's Forgotten Realms Books Forgotten Realms Books to Have Several Digital DLCs, Including One Featuring Asterion Cthulhu by Torchlight Brings Mythos To D&D Warframe--Powered By Starfinder--Coming To A Tabletop Near You! Thundercats Are On The Move! Thundercats Are Loose! Critical Role Announces Video Game Development Plans ENNIE Award Dream Date Guide 2025 Monstrous Menagerie II is Now Available!
[School of Everything Else 2025] We return to the Forgotten Realms of Baldur's Gate III and do our best to remember what happened during our games. This time we get to talk about Shadowheart, a cleric who is deeply embroiled in an oppressive cult, in service to Dark Mommy (luckily, she just joined the club). On that note, we talk about character similarities as a strength and a weakness. We talk Karlach, a towering, flaming, somewhat terrifying Tiefling barbarian who spends most of her time on fire and is in fact sweet-natured, affable and excited to be doing quests with friends. We also discuss the limitations that rear their heads within a game where you can pretty much do anything. Then there's Wyll Ravengard, the Blade of Frontiers, who lost an eye and gained two horns, while in service of another Dark Mommy. And then there's the great big roly-poly bear, shapeshifting elf druid Halsin, who has proved... rather popular. We also talk about the most insidious villain in Act 1 of the game, as well as our smorgasbord of options when it comes to romancing. We will return with a third part in this series sometime soon, when at least I have finished the game (by which point, Will shall be on their third run!) and we will bring in some seasoned guests to talk about their further experiences. Once again, thank you to Sarah Montgomery, without whom these BG3 shows would not exist.
Forgotten Tales of the Forgotten Realms - A Dungeons & Dragons Podcast
Last time on Forgotten Tales, Erasmus' army of demonic empowered undead are now advancing upon Candlekeep.The Forgotten stand ready to fight in the penultimate session of this campaign.As the army advances, The Forgotten can feel the mythals of Candlekeep deactivate, but then notice that Ortok has disappeared. The interns must locate Ortok while the rest of The Forgotten carve a path through the undead hordes assaulting Candlekeep.As the interns begin chasing Ortok through the catacombs underneath Candlekeep, the rest of The Forgotten start carving a path through the countless undead army in order to try to reach Sunny, Erasmus' Boneclaw sister, who is chained by four monstrous demons.When last we left our heroes, the interns had caught up to Ortok and The Forgotten are closing in on Sunny's location as the Arcane Brotherhood joins the fray!Will The Forgotten be able to defeat Erasmus' army and bring Sunny back to lay a trap for Erasmus?Find out on Forgotten Tales of the Forgotten Realms!
The endcap to Season 2 is an exclusive interview w/ former TSR designer, and current Elder Scrolls Online Senior Writer, Jeff Grubb. Jeff Grubb is an award-winning author, game designer, and world-builder. His extensive credits include AD&D's Monster Manual II, Marvel Super Heroes game system, Unearthed Arcana, Manual of the Planes (1st ed.), Spelljammer, Al-Qadim, Tempest Feud, Urban Arcana, and has contributed and assisted on many more. He is the author of numerous short stories for the Dragonlance, Forgotten Realms, Ravenloft, and Thieves World settings. He is the author of Azure Bonds, The Wyvern's Spur, and the Song of the Saurials. He was also written novels set in the Dragonlance, Forgotten Realms, Warcraft, Starcraft, and Magic: the Gathering worlds. We were immensely grateful that he took the time out of his busy schedule to sit down and talk to us a bit about the early days of TSR, the creation of Dragonlance, his contributions to Dungeons & Dragons and more. About ⅔ of the way through the interview Jeff's cat, Kia, shows up and demands some attention. We have attempted to remove as much of their meows as possible, but you may hear some in the background. The megadungeon Jeff and his friends are currently going through in their own DnD game is The Forbidden Caverns of Archaia. More information on that here: https://www.drivethrurpg.com/en/product/399432/the-forbidden-caverns-of-archaia Content warning - N/A You can find us at: Jonathon - https://bsky.app/profile/falselogic.bsky.social Shivam - https://bsky.app/profile/shivambhatt.bsky.social Casual Magic w/ Shivam Bhatt - https://casualmagic.libsyn.com/ Shivam & Wheeler Love Magic - https://sites.libsyn.com/460224 Facebook - https://www.facebook.com/groups/1147877956611082 Discord - https://discord.gg/MM7nEwgmZv You can find Jeff Grubb at: https://grubbstreet.blogspot.com/ We now have a Patreon for those who want to support the podcast! Benefits include seeing the show notes and getting a shout out. Details @ https://www.patreon.com/ChroniclesofDragonlancePodcast Intro/Outro music: Winter Night by Alexander Nakarada
Ever wondered what happens when your cleric starts a cult, your paladin questions their god, and your podcast host thinks he is one? Tune in and find out. In this episode, the RPGBOT.Podcast crew dives deep into the divine—and the deranged—as they tackle the topic of religion in tabletop RPGs. From the celestial bureaucracy of the Forgotten Realms to Pathfinder's heavily codified pantheon, the hosts examine how religion shapes settings, drives character motivation, and complicates moral choices. The discussion explores the roles of deities, demigods, and divine casters, while also indulging in some theological tomfoolery—particularly Randall's growing obsession with founding his own religion (again). The team debates the practicality of divine mandates, the game balance implications of cleric subclasses, and the power fantasy baked into faith-based character classes. The conversation also touches on real-world mythology, the narrative utility of gods behaving badly, and the delicate balance between satire, reverence, and good storytelling. They offer advice for players looking to roleplay pious characters, and for GMs aiming to weave religion into their campaigns without derailing the plot—or sparking a holy war at the table. Heroforge (affiliate link) RPGBOT.Podcast Episodes RPGBOT.Podcast Episode 6 – The Tarrasque Keith Baker on Eberron – RPGBOT.Masterclass S3E3 Fate of the Norns – RPGBOT.News S3E33 Uncaged Goddesses – RPGBOT.News S2E85 Content from RPGBOT.net DnD 5e – New Multiclass Build Handbook: Bugbear-y Me In Damage Other Stuff Call of Cthulhu DragonLance: Shadow of the Dragon Queen (affiliate link) Eberron Forgotten Realms Key Topics Covered What is religion in RPGs, really? A look at how deities and religious systems function mechanically, thematically, and narratively in TTRPGs. Clerics, paladins, and divine magic users Breaking down how divine spellcasting differs from arcane, and why worship matters when you're trying to resurrect someone. Pantheon building for GMs Advice on how to craft believable deities, religious orders, and mythologies without creating a 500-page cosmology document. Pathfinder vs. D&D: Theological Smackdown Comparing how each system handles religion, from domain mechanics to deity portfolios. Randall's "cult" update A recurring segment where Randall outlines the tenets of his latest personal religion, now featuring more bureaucracy and glowing robes. Real-world inspiration Drawing from world mythologies—Greek, Norse, Egyptian, and more—to inform homebrew pantheons and religious conflict. How to roleplay faith without being a jerk The dos and don'ts of playing religious characters respectfully and effectively, whether they're humble missionaries or fire-and-brimstone zealots. Religion as a plot device Using divine conflict, prophecy, and religious institutions to drive compelling story arcs and moral dilemmas. Key Takeaways Religion in RPGs should serve the story, not dominate it unless you're running a full-on holy crusade campaign (in which case, go nuts). Clerics and paladins aren't just healbots and smite machines—their connection to a divine force can be a powerful roleplay and plot development tool. Pathfinder 2E provides more mechanical granularity for divine casters, including strict deity rules, domains, and edicts, while D&D 5E often leaves more interpretive space. Don't be afraid to create your own gods—as long as the players buy in, custom pantheons can be more meaningful than official lore. Faith can be funny, dramatic, or both—as Randall proves, religion doesn't always have to be serious to be significant. Avoid real-world controversy by keeping fantasy religion grounded in the game world, and respecting your table's comfort levels. NPC clergy can serve as guides, foils, or villains—well-developed religious characters can offer a moral compass or a righteous threat. Religious conflict can enhance drama—whether it's interfaith strife, fallen paladins, or rogue prophets with too much divine backing. Closing Thoughts Divine intervention is just another storytelling tool—sometimes it's literal lightning bolts, and sometimes it's a quiet moment of purpose for your character. Use it well, and you'll find that gods can add more than just healing spells to your game. If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners. If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings. Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
Ever wondered what happens when your cleric starts a cult, your paladin questions their god, and your podcast host thinks he is one? Tune in and find out. In this episode, the RPGBOT.Podcast crew dives deep into the divine—and the deranged—as they tackle the topic of religion in tabletop RPGs. From the celestial bureaucracy of the Forgotten Realms to Pathfinder's heavily codified pantheon, the hosts examine how religion shapes settings, drives character motivation, and complicates moral choices. The discussion explores the roles of deities, demigods, and divine casters, while also indulging in some theological tomfoolery—particularly Randall's growing obsession with founding his own religion (again). The team debates the practicality of divine mandates, the game balance implications of cleric subclasses, and the power fantasy baked into faith-based character classes. The conversation also touches on real-world mythology, the narrative utility of gods behaving badly, and the delicate balance between satire, reverence, and good storytelling. They offer advice for players looking to roleplay pious characters, and for GMs aiming to weave religion into their campaigns without derailing the plot—or sparking a holy war at the table. Heroforge (affiliate link) RPGBOT.Podcast Episodes RPGBOT.Podcast Episode 6 – The Tarrasque Keith Baker on Eberron – RPGBOT.Masterclass S3E3 Fate of the Norns – RPGBOT.News S3E33 Uncaged Goddesses – RPGBOT.News S2E85 Content from RPGBOT.net DnD 5e – New Multiclass Build Handbook: Bugbear-y Me In Damage Other Stuff Call of Cthulhu DragonLance: Shadow of the Dragon Queen (affiliate link) Eberron Forgotten Realms Key Topics Covered What is religion in RPGs, really? A look at how deities and religious systems function mechanically, thematically, and narratively in TTRPGs. Clerics, paladins, and divine magic users Breaking down how divine spellcasting differs from arcane, and why worship matters when you're trying to resurrect someone. Pantheon building for GMs Advice on how to craft believable deities, religious orders, and mythologies without creating a 500-page cosmology document. Pathfinder vs. D&D: Theological Smackdown Comparing how each system handles religion, from domain mechanics to deity portfolios. Randall's "cult" update A recurring segment where Randall outlines the tenets of his latest personal religion, now featuring more bureaucracy and glowing robes. Real-world inspiration Drawing from world mythologies—Greek, Norse, Egyptian, and more—to inform homebrew pantheons and religious conflict. How to roleplay faith without being a jerk The dos and don'ts of playing religious characters respectfully and effectively, whether they're humble missionaries or fire-and-brimstone zealots. Religion as a plot device Using divine conflict, prophecy, and religious institutions to drive compelling story arcs and moral dilemmas. Key Takeaways Religion in RPGs should serve the story, not dominate it unless you're running a full-on holy crusade campaign (in which case, go nuts). Clerics and paladins aren't just healbots and smite machines—their connection to a divine force can be a powerful roleplay and plot development tool. Pathfinder 2E provides more mechanical granularity for divine casters, including strict deity rules, domains, and edicts, while D&D 5E often leaves more interpretive space. Don't be afraid to create your own gods—as long as the players buy in, custom pantheons can be more meaningful than official lore. Faith can be funny, dramatic, or both—as Randall proves, religion doesn't always have to be serious to be significant. Avoid real-world controversy by keeping fantasy religion grounded in the game world, and respecting your table's comfort levels. NPC clergy can serve as guides, foils, or villains—well-developed religious characters can offer a moral compass or a righteous threat. Religious conflict can enhance drama—whether it's interfaith strife, fallen paladins, or rogue prophets with too much divine backing. Closing Thoughts Divine intervention is just another storytelling tool—sometimes it's literal lightning bolts, and sometimes it's a quiet moment of purpose for your character. Use it well, and you'll find that gods can add more than just healing spells to your game. If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners. If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings. Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
Forgotten Tales of the Forgotten Realms - A Dungeons & Dragons Podcast
After having finally retrieved the Rod of Radiance, The Forgotten were attacked by dragons sent by Erasmus, who are immune to radiant damage, including the Rod of Radiance.Wu fell unconscious and The Forgotten seemed to be in dire straits. As one of these dragons was ready to release its radiant breath, Bazzun ran into its mouth. Later he emerges from the mouth and lets Eirik know to attack it with the Rod.Now The Forgotten must defeat the dragon and make preparations for the final battle with Erasmus.Will The Forgotten survive to stand against Erasmus once and for all? Find out on Forgotten Tales of the Forgotten Realms!Be sure to subscription to our Patreon! For only $5 a month you get access to the live stream, bonus content, DM notes, the Show notes segment, our exclusive Discord channel and more! www.Patreon.com/ForgottenTalesPodcastTheme music by The Little Room BandAdditional music by Alexander Nakarada
It's time for another Mind Gap Podcast! This week, Doug and Justin tackle an opening question that is the embodiment of Justin's nightmares. You're offered your dream house, but it comes with a tarantula the size of a small dog…do you take it? After shaking off that thought experiment, the guys shift to their main topic: if you were dropped into various fantasy worlds, what would be your chances of survival? The dorks about what they'd bring to survive in places like Middle Earth, Westeros, Forgotten Realms, The Wizarding World, and the Land of Oz. Things are wrapped up with another round of the movie clip guessing game, where Doug plays clips from different movies and Justin does his best to guess which films they're from. Check out our YouTube channel where we livestream our new podcast episodes every Tuesday at 8pmCT and our video game stream every Saturday at 8pmCT. Be sure to like and subscribe for this content as well as episode highlights, Doug Watches Awkward Videos, Justin Plays Video games, and more! We have MERCH now! Follow us on all of our social medias and other platforms!
TCW Podcast Episode 233 - Baldur's Gate When three doctors, a prolific dungeon master, a database programmer, and a writer come together to make video games, you get Baldur's Gate! Often credited with saving the Western RPG, Baldur's Gate became a phenomenal hit, taking full advantage of Microsoft's new DirectX API and Windows 95. With this technology, the team created massive, beautiful maps for players to explore. They began shopping their new Infinity Engine around—drawing attention from top figures at Virgin Interactive—but ultimately secured a deal with Interplay, after an initial rejection. This partnership allowed them to shift from an original pantheon-based RPG to using the Dungeons & Dragons license that Interplay had acquired from TSR. They focused on the Sword Coast and the city of Baldur's Gate—an underdeveloped region of the Forgotten Realms that stayed true to the classic swords-and-sorcery motif. The result was a game that captured the spirit of D&D while delivering the fast-paced action that gamers of the late '90s craved! VGA Standard Explained: https://www.youtube.com/watch?v=5exFKr-JJtg SSI Gold Box: https://www.youtube.com/watch?v=nBodtk1JnxQ Dungeon Master (Atari ST): https://www.youtube.com/watch?v=g3UdUWU4j1Y Shattered Steel: https://www.youtube.com/watch?v=Zvyi0l4s-wI&list=PLFTDBbYrcivppTQ8bupD3DQ7U23qTv5cK What is DirectX and Why is it important?: https://www.youtube.com/watch?v=xfSk6kwWBuE Why Windows 95 was a big deal: https://www.youtube.com/watch?v=9DCNt0cqTQY Volo's Guide to the Sword Coast: https://archive.org/details/tsr09460addfrvolosguidetotheswordcoast Baldur's Gate Playthrough: https://www.youtube.com/watch?v=ooqFu_enV30&list=PLNU3jYa35cy3gahj5NBKymMB6grIGykOr New episodes are on the 1st and 15th of every month! TCW Email: feedback@theycreateworlds.com Twitter: @tcwpodcast Patreon: https://www.patreon.com/theycreateworlds Alex's Video Game History Blog: http://videogamehistorian.wordpress.com Alex's book, published Dec 2019, is available at CRC Press and at major on-line retailers: http://bit.ly/TCWBOOK1 Intro Music: Josh Woodward - Airplane Mode - Music - "Airplane Mode" by Josh Woodward. Free download: http://joshwoodward.com/song/AirplaneMode Outro Music: RoleMusic - Bacterial Love: http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/
Special guest Chris joins Jesse to chew the TTRPG cud while Matty takes a well deserved break.
The new Book Club book is announced! Plus, Erik Mona (Paizo) and Skid Maher (GCN) join the show to discuss epic D&D campaign settings, including Greyhawk, Forgotten Realms, Dark Sun, Eberron, Planescape, Dragonlance and more! Watch the video here: https://youtu.be/3bdUsq-DI_8 0:00 Intro 7:30 Greyhawk 40:30 Forgotten Realms 1:09:50 Elevator Pitch 1:33:40 Setting Prep 1:45:15 Beat McD Access exclusive podcasts, ad-free episodes, and livestreams with a 30-day free trial with code "GCN30" at jointhenaish.com. Join Troy Lavallee, Joe O'Brien, Skid Maher, Matthew Capodicasa, Sydney Amanuel, and Kate Stamas as they tour the country. Get your tickets today at https://hubs.li/Q03cn8wr0. For more podcasts and livestreams, visit https://hubs.li/Q03cmY380. Learn more about your ad choices. Visit megaphone.fm/adchoices
Jason and Rosie roll for initiative and revisit the Faerûn to break down the excellent D&D movie starring Chris Pine, a full tome of spells, and a big fat dragon! First, they set the stage with a recap worthy of the greatest bards of the Forgotten Realms, then they’re joined by Aaron to discuss the many D&D easter eggs in the film, and finally Jason breaks down the history and legacy of Dungeons and Dragons on every aspect of pop culture with a lore deep dive. Follow Jason: twitter.com/netw3rk Follow Rosie: IG & Letterboxd Follow X-Ray Vision on Instagram Join the X-Ray Vision DiscordSee omnystudio.com/listener for privacy information.
Dungeons & Dragons: Saturday Morning Adventures (2023) synopsis: “Long before the world turned upside down and new generations discovered D&D, six kids boarded a magical roller coaster and were transported to the Forgotten Realms!”Creators: David M. Booher, Sam Maggs, and George KambadaisPublisher: IDW PublishingThis week on Podcasting After Dark presents TV Obscura, Zak, Corey, and Diallo review the comic book mini-series, Dungeons & Dragons: Saturday Morning Adventures by IDW! Since the boys haven't covered the cartoon series from 1983 on TV Obscura before, this episode will be divided into two conversations: the first half being dedicated to the 80s cartoon and the second half will be the review of the comic. Take note, there will be spoilers for the Dungeons & Dragons: Saturday Morning Adventures comic book in this episode!Click here to listen to our review of G.I. Joe: Saturday Morning Adventures (2022)Leave a comment on Patreon or our socials and let us know if you remember these shows!You can find Diallo Jackson here: Facebook / Instagram / Website Listen to Galactica, Actually here: Apple Podcasts/ Spotify / iHeartRadioListen to Another Review...You Didn't Ask For here: Apple Podcasts— SUPPORT PODCASTING AFTER DARK —PATREON - Two extra shows a month including Wrap-Up After Dark and The Carpenter Factor, plus other exclusive content!MERCH STORE - We have a fully dedicated merch store at TeePublic with multiple designs and products!INSTAGRAM / FACEBOOK / LETTERBOXD - Follow us on social media for updates and announcements!This podcast is part of the BFOP Network