Podcasts about forgotten sands

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  • Feb 11, 2024LATEST

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Best podcasts about forgotten sands

Latest podcast episodes about forgotten sands

De Danske Guardians - en Destiny podcast
Anmeldelse - Prince of Persia: The Lost Crown

De Danske Guardians - en Destiny podcast

Play Episode Listen Later Feb 11, 2024 84:03


Er dette comebacket, som Prince of Persia-fans har håbet på? Prince of Persia er en ikonisk og klassisk franchise, som første gang så dagens lys helt tilbage i 1989. Serien, der blev skabt af Jordan Mechner, er en action/adventure-franchise som, på trods af at være respekteret og anerkendt i industrien, ofte bliver glemt i ørkenens sand af publikum. De tre første spil fik gode anmeldelser, men det var først da IP'en blev købt af Ubisoft, og spillet The Sands of Time udkom, at franchisen blev decideret historisk. The Sands of Time blev nemlig hyldet af kritikere verden over, og titlen solgte enormt godt. Det blev også startskuddet til en helt ny trilogi, som overordnet set også klarede sig ganske fint hos anmeldere. Manden bag Prince of Persia: The Sands of Time hed Patrice Désilets, og desværre for Prince of Persia gik han ikke videre med de to næste spil i trilogien. Han havde dog en masse spændende ideer til den, og ville blandt andet tage Prince of Persia i en ny retning efter at have læst om The Order of Assassins i en bog på universitetet. Han ville ændre hele præmissen for Prince of Persia: I stedet for at lade det handle om en prins, der ventede på at kunne reagere, så skulle det handle om en mand der kæmpede for at blive konge. Ubisoft følte at konceptet afveg for meget fra kernen af Prince of Persia, og lod i stedet Patrice Désilets lave et andet spil, som hed Assassin's Creed. Det spil blev på mange måder dødsstødet på Prince of Persia, og fødslen på en ny Assassin's Creed-franchise. Der har ikke været et rigtigt Prince of Persia-spil siden 2010's The Forgotten Sands. Men nu prøver Ubisoft igen. Denne gang i et Metroidvania-inspireret 2,5D spil, kaldet Prince of Persia: The Lost Crown, som på mange måder virker mere klassisk og tro mod originalerne fra start 90'erne. The Lost Crown har fået enormt gode anmeldelser, men har solgt rigtig dårligt. Faktisk er der i talende stund kun solgt lidt over 300.000 eksemplarer, hvilket bestemt ikke er godt. Men fortjener spillet overhovedet succes og de gode anmeldelser, eller er det et “knipse-spil” kun for feinsmeckere? Alt det og meget mere skal vi finde ud af nu. Tusind tak fordi du lytter med.

Retro Spectives
Episode 67: Prince of Persia: The Sands of Time

Retro Spectives

Play Episode Listen Later Aug 2, 2021 93:48


Prince of Persia: The Sands of Time took a beloved 2D platformer and transformed it into something spectacular.  Building on the Prince's athletic jumps, the Prince could now wallrun, leap between ropes and swing with the best of them.  Most brilliant of all was the ability to rewind time, undoing mistakes that would have spelled instant death in any of the previous titles.  Combined with his acrobatic combat, the Prince became an instant hit, and it served as the foundation for 3 more sequels and yet another reboot.We're joined by special guest Chris Durston of the Philosophiraga Podcast to discuss and argue whether this take on platforming and combat is still enjoyable today.  Is running sideways on a wall and climbing ledges anywhere near as fancy and fun as it used to be?    Or has the Prince simply failed to stand the test of the Sands of Time?On this episode, we discuss: How does Prince of Persia tell its story?  Does it have significant story beats, or is all the heavy lifting done through its characters and their interactions?What is it that makes the platforming of the Prince of Persia games special?  How does it compare to more traditional 3D platforming like in Mario 64 or Banjo Kazooie?What did we think about the combat system?  Is it better or worse than the far more complicated one found in Warrior Within?We answer these questions and many more on the 67th episode of the Retro Spectives Podcast!---Chris Durston is an author, and host of the Philosophiraga Podcast.  His podcast takes complicated philosophical ideas, and breaks them down using video games as a medium.  Intimidating concepts like Immaterialism and Empiricism are explained through the lens of Final Fantasy and Ace Attorney - and all of a sudden it stops being so hard to understand.  We highly recommend you check out an episode, and we of course would like to point to the one all about Rationalism and Dark Souls.---Intro Music: KieLoBot - Tanzen KOutro Music: Rockit Maxx - One point to anotherPOP: The Sands of Time OST: Stuart Chatwood---Are you higher on the combat in Prince of Persia: Sands of Time than we were?  Should we check out the PSP title in the series, The Forgotten Sands?  Are there other modern games that have properly built on and improved on the platforming in this game, or is it really as unique as we claim?  Let us know what you think on our community discord server!

Part-Time Gamers
Episode 198 – Steve Achievements

Part-Time Gamers

Play Episode Listen Later May 18, 2020 73:49


Neil finds the Forgotten Sands, Matt tries to master Terraria, EVO makes big changes because of COVID-19, and Tony Hawk reminds us why we like Ska! Music: “Sun Spots” by Chakita If you want to play Neil’s Mario Maker Levels here are the codes! Cave of Madness: T65-P61-QCG Thwomp and the Beanstalk: 7FT-1MC-CQF Restless Race: Read More ...

Machacabotones
Machacabotones 7x03- Saga Prince of Persia (y 2)

Machacabotones

Play Episode Listen Later Oct 21, 2019 59:59


Concluimos nuestro repaso a la veterana saga creada por Jordan Mechner hablando sobre el sorprendente renacer gracias a la trilogía iniciada con Sands of Time. Un juego tan influyente que sigue siendo imitado hoy día y que posteriormente acabó evolucionando en Assassin’s Creed de la mano de su director, Patrice Desilets. Hablamos también del precioso y vacuo Prince of Persia de 2008, con sus gráficos cel-shading, y de ese genérico The Forgotten Sands que se estrenó a la par que la película y que no jugó nadie.

Phoenix Down
Phoenix Down 20.1 – Prince of Persia: The Forgotten Sands

Phoenix Down

Play Episode Listen Later Dec 27, 2013 83:13


The guys continue their trek through the Forgotten Sands. Hosted on Acast. See acast.com/privacy for more information.

acast prince of persia phoenix down persia the forgotten sands forgotten sands
Friday Night Gaming
068 - 06/11/10 Friday Night Gaming - Prince of Persia, Alan Wake

Friday Night Gaming

Play Episode Listen Later Jun 14, 2010 171:35


Two for the price of one at CC Gaming in Kennesaw, GA - Prince of Persia: The Forgotten Sands and Alan Wake, both for Xbox 360! We also talk about E3, used games, and even bring out a SNES for a quick classic gaming segment.

Friday Night Gaming
068 - 06/11/10 Friday Night Gaming - Prince of Persia, Alan Wake

Friday Night Gaming

Play Episode Listen Later Jun 14, 2010 171:35


Two for the price of one at CC Gaming in Kennesaw, GA - Prince of Persia: The Forgotten Sands and Alan Wake, both for Xbox 360! We also talk about E3, used games, and even bring out a SNES for a quick classic gaming segment.

Push-Start
Podcast 9 ~ A slow week

Push-Start

Play Episode Listen Later May 20, 2010 57:01


www.push-start.co.uk Podcast of this weeks news! we have Competitions, latest news on games and E3 news!

Push-Start
Podcast 8 ~The one that got away

Push-Start

Play Episode Listen Later May 13, 2010 53:55


Join us this week and every Friday for the run-down of what has been going on this week in gaming & film news, reviews and hints on what is to come! This week includes: Little Big Planet 2, Forgotten Sands, Fallout New Vegas Collectors Edition, Kane and Lynch Comic and Hints at Iron Man 3 and much more! Also we announce the winners of our Lost Planet 2 Comp!