Podcasts about Metroidvania

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Best podcasts about Metroidvania

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Latest podcast episodes about Metroidvania

Are You Afraid of the Dark Universe?
Vestigial, Part One

Are You Afraid of the Dark Universe?

Play Episode Listen Later Aug 30, 2026 105:38


In the deep reaches of outer space, Private Linija Tov of the planet Enoxua lands on an abandoned world with whose power plant is in a perpetual state of meltdown. Her mission: to shut down the generator before it erupts and turns her into a pool of blood and pus. Standing in her way is a hoard of violently insane scientists, and the vicious alien creature who drove them to madness.Welcome to PHASE TWO of the Pod Universe, which begins with this standalone sci-fi horror tale inspired by the grim tone and unsettling body horror of Alien and the structure of one of its most treasured spiritual offspring — Metroid. How exactly can a movie be a "Metroidvania?" We'll show you.This episode is brought to you by REAL HERO SHIT: HARDER THAN IT LOOKS, the new original graphic novel from Kendra Wells and Iron Circus Comics. Find it wherever books or ebooks are sold, and find Kendra's work via KendraWCanDraw.com.Kendra is also the artist behind this episode's character designs! Check out our instagram @the_pod_universe or the YouTube version of this episode to check them out!CHAPTERS00:00:00 - Cold Open00:06:37 - Discussion00:27:10 - Act One00:41:32 - Discussion00:50:32 - Act Two, Part One01:30:29 - Discussion

Pixel Project Radio
Every Parry is a Conversation | Nine Sols (Ep. 180)

Pixel Project Radio

Play Episode Listen Later Aug 15, 2026 102:17


Please consider supporting the show on Patreon! You can also click here to join the free Discord server or connect with the show on Bluesky and Instagram!"Every parry is a conversation. What are you trying to tell me, Yi?"This week begins the conversation around Nine Sols, a "Taopunk" 2024 release from Red Candle Games. Part Metroidvania and part Souls-like, Nine Sols challenges players not just mechanically but intellectually, weaving the dichotomy of science and spirituality throughout a tale of revenge quest. Co-host Erik (Pages of Play) joins for both part I and part II; this episode covers our general thoughts, development history, mechanics, and art style. Oh, and of course...can't forget about discussions on difficulty and "getting gud!" Hope you love the show today. Please enjoy!Relevant LinksTV Obsessive articleYouTube Dev Interview"Behind the Music"Into Indie Games articleThank you for listening! Want to reach out to PPR? Send your questions, comments, and recommendations to pixelprojectradio@gmail.com! And as ever, any ratings and/or reviews left on your platform of choice are greatly appreciated!

Checkpoint
40 years of Metroidvania

Checkpoint

Play Episode Listen Later Aug 12, 2026 54:25


Join Elliot, Luke, Edie, Tom in this episode of Checkpoint on JOY where they celebrate 40 years of Metroidvania. Catch the latest episode on Spotify: Giving a 1-Up to diversity in gaming. The post 40 years of Metroidvania appeared first on Checkpoint.

Reap the Spoils
Hollow Knight (2017)

Reap the Spoils

Play Episode Listen Later Jul 29, 2026 125:00


*sigh* Bapa nada. In this episode, we venture deep into Hallownest to explore one of the greatest indie games ever created. Join us as we discuss Metroidvanias, souls-like similarities, and how terrible Jason allegedly is at 2D platformers.Also, we'll be taking a hiatus following this episode. Reap the Spoils will return!Note: The music track at the start of the episode is titled “Dirtmouth", which was composed by Christopher Larkin for the Hollow Knight Original Soundtrack. We in no way have or claim ownership of this music.The Making of Hollow Knight from Game Informer: https://gameinformer.com/2018/10/15/the-making-of-hollow-knightEmail us at: dcellmedia@gmail.com

WASD & Beyond
Episode 265: Big updates for Marathon and Battlefield!

WASD & Beyond

Play Episode Listen Later Jul 24, 2026 32:37


This week, Nick and Evan discuss Marathons' new PvE update and Battlefields' newest season and update!Enjoy the show!What is Oh, My Doug? Oh, My Doug! is an irreverent, hand-drawn Metroidvania in which two mismatched heroes are forced to work together inside the body of a very unhealthy man. Explore bizarre, interconnected biomes, uncover strange powers, wield outrageous weapons, and survive an apocalypse caused by Doug's attempt to get healthy. Play with yourself! Oh, My Doug is a Single-Payer Co-Op. Control two unlikely heroes forced to stick together. Their wildly different abilities combine into a complete toolkit for exploration and combat; their personalities, however… don't mix nearly as well.Twitter - https://x.com/RealOddMenInSTEAM -https://store.steampowered.com/app/4784080/Oh_My_Doug/Thank you, Final Boss, for sponsoring the show. Please check out Final Boss on all social media platforms and their website! Wear the best merch in gaming. Wear FINAL BOSS.If you enjoyed the episode, please consider following us, leaving a review on Apple Podcasts, and rating us on Spotify!If you're looking for a place to be yourself and make new friends, why not join the Spawn Camp Discord?Art by Noah of NMDesignLinks BelowFINAL BOSS https://www.finalbosscult.co.uk/ https://twitter.com/finalbosscultNOAH | NMDESIGN https://linktr.ee/official_nmdesignDISCORDhttps://discord.gg/tSsXeXvrWASD & BEYOND Podcasthttps://linktr.ee/WasdbeyondDOC LONGY https://www.instagram.com/doc.longy/ https://www.locdongy.com/

VGS-podcast.ch
Numéro 46 – Le chevalier a un petit creux

VGS-podcast.ch

Play Episode Listen Later Jul 21, 2026 213:51


Animé par Red Magus, Mish80, La Chèvre, Algol, The Joy Découverte de Hollow Knight, le renouveau du MetroidVania

Se ta' jugando | Podcast
Metroidvania Pokemon y Final fantasy junto? - Ep. 322

Se ta' jugando | Podcast

Play Episode Listen Later Jul 20, 2026 72:01 Transcription Available


Chercha gaming inbound

Wallop!
Wallop! Puntata 72 - Non ho più il fisico (Reprise)

Wallop!

Play Episode Listen Later Jul 20, 2026 64:57 Transcription Available


Puntata pubblicata solo in formato digitale.MEDIADungeon Crawler CarlBeef (Stagione 2)VIDEOGIOCHISolateriaWallop! è un podcast dell'universo V2B Media.

The Game Informer Show
Castlevania Returns With Belmont's Curse + Denshattack! Review

The Game Informer Show

Play Episode Listen Later Jul 17, 2026 111:48 Transcription Available


It's a hot one on The Game Informer Show this week, as Charles, Marcus, and Kyle gather to discuss the sheer smorgasbord of new games they've been playing to beat the summer heat. We lead off with the return of Castlevania from the makers of Dead Cells, as Charles has some impressions of Castlevania: Belmont's Curse. From there, we've got Kyle's review of the blisteringly fast new indie that's been making waves, Denshattack!After the break, we get into the co-op shenanigans of Heave Ho 2, and several puzzling mysteries in D-topia, The Incident at Galley House, and The Mermaid Mask. There's no shortage of new games to play, so if you're trying to stay inside and out of the heat, you've got plenty of options. Hear all about them on this week's episode!The Game Informer Show is a weekly podcast covering the video game industry. Join us every Friday for chats about video game reviews, news, and exclusive reveals alongside Game Informer staff and special guests from around the industry. Support the show by subscribing to our physical video game magazine!Jump around using these timestamps:00:00 - Intro05:45 - Castlevania: Belmont's Curse33:20 - Denshattack!46:57 - The Incident At Galley House1:04:29 - Heave Ho 21:17:48 - D-topia1:37:41 - The Mermaid Mask

WASD & Beyond
Episode 264: Oh, My Doug! An interview with Armando of Odd Men In!

WASD & Beyond

Play Episode Listen Later Jul 17, 2026 44:00


This week, Nick and Noah sit with Armando from Odd Men In, the creators of the upcoming game, Oh, My Doug! Enjoy an in-depth conversation about who Odd Men In are as a studio, what Oh, My Doug is, and the importance of human-crafted games. Follow the links below to follow Odd Men In and to Wishlist Oh, My Doug on STEAM!Enjoy the show!What is Oh, My Doug? Oh, My Doug! is an irreverent, hand-drawn Metroidvania in which two mismatched heroes are forced to work together inside the body of a very unhealthy man. Explore bizarre, interconnected biomes, uncover strange powers, wield outrageous weapons, and survive an apocalypse caused by Doug's attempt to get healthy. Play with yourself! Oh, My Doug is a Single-Payer Co-Op. Control two unlikely heroes forced to stick together. Their wildly different abilities combine into a complete toolkit for exploration and combat; their personalities, however… don't mix nearly as well.Twitter - https://x.com/RealOddMenInSTEAM -https://store.steampowered.com/app/4784080/Oh_My_Doug/Thank you, Final Boss, for sponsoring the show. Please check out Final Boss on all social media platforms and their website! Wear the best merch in gaming. Wear FINAL BOSS.If you enjoyed the episode, please consider following us, leaving a review on Apple Podcasts, and rating us on Spotify!If you're looking for a place to be yourself and make new friends, why not join the Spawn Camp Discord?Art by Noah of NMDesignLinks BelowFINAL BOSS https://www.finalbosscult.co.uk/ https://twitter.com/finalbosscultNOAH | NMDESIGN https://linktr.ee/official_nmdesignDISCORDhttps://discord.gg/tSsXeXvrWASD & BEYOND Podcasthttps://linktr.ee/WasdbeyondDOC LONGY https://www.instagram.com/doc.longy/ https://www.locdongy.com/

The Dropshot - A Call of Duty Podcast
Episode 595: Bethesda Layoffs, Black Flag Resynced & Tarkov Kord Breach

The Dropshot - A Call of Duty Podcast

Play Episode Listen Later Jul 13, 2026 112:36


Black Flag Resynced just became the biggest Assassin's Creed launch in history — and it's a remake of a 13-year-old game with mixed Steam reviews. The boys break down the day-one microtransaction backlash, whether the remake gold rush is good for gaming, and which classics deserve the full ground-up treatment next. Then it gets heavier: Microsoft's July layoff wave hit Bethesda and ZeniMax hard, and Raz makes the case that AI is a top-three reason why. Plus the office memorial HR forced down, 14 layers of management, and why Elder Scrolls 6 should have shipped a decade ago. Also on the docket: Doom: The Dark Ages – Revelations DLC and its Metroidvania-inspired level design, Stop Killing Games taking Ls in the EU and California (and the list of "dying" games nobody has ever heard of), the full corrected rundown of Tarkov's Kord Breach Season 1 modifiers, and the BO2 remaster shipping with bugs that were patched a decade ago. One host thinks the ownership question matters. The other thinks the market already answered it. You know how this goes. 0:00 - Intro 3:48 - Black Flag Resynced: biggest AC launch ever 12:35 - The day-one microtransaction backlash 24:29 - Remakes are the new meta 34:19 - Doom: The Dark Ages – Revelations DLC 42:29 - Bethesda layoffs 43:35 - Did AI cause the layoffs? 47:50 - The office memorial HR took down 53:43 - Where the hell is Elder Scrolls 6? 1:01:12 - AAA studios don't take risks anymore 1:07:45 - Stop Killing Games takes two Ls 1:10:01 - Roasting the "games being killed" list 1:16:47 - Our AI's $70 take gets destroyed 1:18:51 - Brazil is bigger than Australia?? 1:20:52 - Gold injections & ayahuasca (don't) 1:26:43 - Tarkov Kord Breach: what we got wrong 1:40:28 - BO2 remaster: same bugs, 12 years later 1:41:49 - Jake's Tarkov check-in 1:45:38 - Announcements & Patreon _Note: timestamps may be slightly misaligned on podcast apps (but not on YouTube) due to dynamic ads._ The podcast is available wherever you listen to podcasts, and ad-free & early access versions - as well as bonus episodes - are available to all of our Patreon (https://www.patreon.com/thedropshot) supporters. We stream the podcast live on our YouTube (https://www.youtube.com/c/thedropshotpodcast) every Saturday morning at ~9 o'clock Pacific Time. We typically start the stream 30 minutes early to answer viewer questions, banter, and chat. Links for everything are below. Thanks for checking us out!

Razzle Dazzle
BREAKING Protocol: Harmonies Pt.2

Razzle Dazzle

Play Episode Listen Later Jul 12, 2026 17:10


Welcome to another episode of BREAKING Protocol from The Razzle Dazzle Show — our ongoing mini-series where we break down key updates and design questions straight from the development of SHADE Protocol. These episodes are built around the game's community engagement series, Devs Ask You, or DAUs — where Kendall and the team not only show what's changing, but invite fans to shape the journey with them.  This DAU is all about Harmonies, SHADE Protocol's ultimate abilities system. The team is toying with how to bring big cinematic combat moments to the forefront of gameplay — without making them feel too rare or disconnected from player control. In this minisode, we'll explore the concept, the inspiration, and how the community weighed in on what makes a satisfying ultimate ability in a Metroidvania.⁠⁠https://linktr.ee/LittleLegendaryGames?utm_source=linktree_profile_share⁠⁠⁠⁠ ⁠⁠⁠Host: Jared Gonzalez. Executive Producer: Kendall Quinoñes. Cohost: Chaz Hawkins, Mauro Piquera. Master Chief Engineer: Jared Gonzalez. Editor: Jared Gonzalez. Graphics Editor: Jared Gonzalez. Digital Media Editor: Jared Gonzalez. Producer: Jared Gonzalez. ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://linktr.ee/razzledazzleshowpodcast⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠#razzledazzle #razzledazzleshow #indiegames #indiegamedev #indiedev #shadeprotocol #metroidvania

Omega Metroid Podcast
Episode 327 – Nine Sols: Inspired By Metroid

Omega Metroid Podcast

Play Episode Listen Later Jul 9, 2026 87:54


It's been a minute, but Inspired By Metroid is BACK to examine one of the better Metroidvania's in the last few years - the Souls-like "Taopunk" game Nine Sols! From Red Candle Games, Nine Sols tell the story of Yi, a cat-like creature called a Solarian on a quest for revenge while the impending doom of his species rests on his shoulders. Andy is joined by Nine Sols superfan, and Omega Metroid Projects Team Member GameWyrm to talk the deflection-based combat, insane difficulty, incredible areas, heartbreaking plot, unforgettable boss fights, and more! Nine Sols is not for the feint of heart, but is getting the official Omega recommendation, so check it out on any platform!   Visit OmegaMetroid.com! Subscribe! Podbean x iTunes x Spotify x YouTube Support us on Patreon! Omega Metroid Patreon Download the Omega Metroid Theme Song! Get the Single for Free on Bandcamp! Follow us! @OmegaMetroid x @Spiteri316 x @DoominalCross x @DakCity_ x Omega Metroid Team Member Starter Pack Chat with us in Discord! Omega Metroid Discord Advertise on the Omega Metroid Podcast!

Retro Spectives
E140: Castlevania: Aria of Sorrow

Retro Spectives

Play Episode Listen Later Jul 2, 2026 74:53


Castlevania: Aria of Sorrow sits tucked away in the middle of 30 different Castlevania games.  First released for the Gameboy Advance in 2003, it takes strong inspiration from Symphony of the Night - yet is running on far weaker hardware.  It introduced the Soul System - where killing enemies grants you their powers - a mechanic so ingrained into popular games today that it's almost ubiquitous.  You would be forgiven for thinking this is yet another Castlevania game. But it isn't.  Many cite Aria of Sorrow as the best handheld Castlevania game, and some even have it as their absolute favourite.  Does Aria of Sorrow have some secret sauce that makes it so special, do all of its elements come together beautifully, or are people just remembering playing into the night while hiding their GBA under their bedsheets? On this episode, we discuss:Music. Music is important in most games, but especially so in Castlevania, which started to include music references in their game titles after SOTN.  How good is the music in Aria of Sorrow, and is it a good fit for the GBA hardware?Aesthetics. How well does Aria deliver a beautiful Castlevania game for the gba, from sprite work to animations?  What are the gameplay implications of having cleaner, less busy graphics?Souls. How dark are they?  But actually, how does this system function in terms of giving the player novelty versus usefulness?  Is it frustrating that souls don't level and scale with the player, or is this an essential part of what makes them work? We answer these questions and many more on the 140th episode of the Retro Spectives Podcast! — Intro Music: KieLoBot - Tanzen K Outro Music: Rockit Maxx - One point to another Aria of Sorrow OST - Michiro YamaneSymphony of the Night OST - Michiro Yamane — Was Aria of Sorrow one of the best Castlevania games you ever played, or just another one in the pack?  Were there any ridiculous secrets we missed?  What Metroidvania should we play next?    Come let us know what you think on our community discord server! You can support the show monetarily on our buy me a coffee page!

RPGrinders
RPGrinders Reviews #125-130 - Metroidvania-palooza

RPGrinders

Play Episode Listen Later Jun 30, 2026 32:47


I decided to play a bunch of Metroidvanias for May, for Maytroidvania month, but this spilled over to June and July, and soon to be August for Search-Action Soulsvania Summer! That leaves us with a whopping 6 games to cover! In order(I didn't bother putting in timestamps, don't have the time!) 125 - Islets 126 - Crypt Custodian 127 - Biomorph 128 -  Bo: Path of the Teal Lotus 129 - Afterimage 130 - Nine Sols  

Smashing Bricks: A Retro Gaming Podcast
Smashing Bricks 54: Castlevania: Symphony of the Night

Smashing Bricks: A Retro Gaming Podcast

Play Episode Listen Later Jun 14, 2026 94:47


Hey Retro Gamers! On today's episode of Smashing Bricks we head back to the year 1997 and create a brand new and enduring game genre in Castlevania: Symphony of the Night for the Sony PlayStation!Smashing Bricks is a retro gaming podcast about revisiting classic video games together to see if they hold up to the rose tint of nostalgia. Join me, Eddie Inzauto, and regular guest Anthony LaBella as we explore and unlock the Castle Dracula to some amazing tunes and beautiful visuals in this action-adventure platformer, the very first Metroidvania.Make sure you listen until the end to hear what the next game is and play through with us before the 14th of next month! Smashing Bricks Bonus Round Episodes are now available to all Fire Flower tier (and higher) Patreon Patrons! These amazing episodes post on the 28th of each month, and I really want as many of you to hear them as possible, so I've made it easier to be a part of that audience! Be sure to check them out at: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://patreon.com/smashingbricks⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Non-patrons can ALSO now hear these episodes on the main feed, but they'll be posted there a little over a year after initial release, on the 1st of each month.Smashing Bricks has a Discord server! Follow this link to join our community and chat about games, the podcast, and anything else your heart desires! ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://discord.com/invite/gfnpx62JzS⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠You're invited to join the discussion with your comments on our current and upcoming titles or any past game we've played. You can also make suggestions for games you'd like to hear about on future episodes!Check out the Smashing Bricks Playlist and help me fill in the gaps, or let me know that a game that's already on the list is a must-play for the show! Here's a link to the list: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠playlist.smashingbricks.com⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠And again, if you'd like to go above and beyond to support the show and even get yourself some brand new bonus episodes, donate a few bucks a month via Patreon: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.patreon.com/SmashingBricks⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠SOCIAL LINKS:Linktree with all links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠links.smashingbricks.com⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠SB on YouTube: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠youtube.smashingbricks.com⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠SB on Facebook: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠facebook.smashingbricks.com⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠SB on Intagram: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠instagram.smashingbricks.com⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠SB on Twitter: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠twitter.smashingbricks.com⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Eddie's Photography on Instagram: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠instagram.com/lightseekerimages⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Music Credits"Victory (Captain Tsubasa Medley)" used under Creative Commons Attribution license.Provided by ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠GameChops⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Produced by ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Brave Wave Productions

Pixel Pizza
HappySquared & Emlise (Rusted Moss)

Pixel Pizza

Play Episode Listen Later Jun 12, 2026 65:40


Swing into the weekend with a new episode of Pixel Pizza! Stopping by this week are HappySquared and Emlise of the indie studio Minibunnies. They're best known for their work on the atmospheric momentum-based Metroidvania, Rusted Moss. We discuss the development of that game and its post-launch support, and even get into the making of their hotly anticipated successor to Rusted Moss, Iron Bramble! Featuring music from Hitboxx.LINKS:

Razzle Dazzle
BREAKING Protocol: Harmonies

Razzle Dazzle

Play Episode Listen Later Jun 7, 2026 24:34


Welcome to another episode of BREAKING Protocol from The Razzle Dazzle Show — our ongoing mini-series where we break down key updates and design questions straight from the development of SHADE Protocol. These episodes are built around the game's community engagement series, Devs Ask You, or DAUs — where Kendall and the team not only show what's changing, but invite fans to shape the journey with them.  This DAU is all about Harmonies, SHADE Protocol's ultimate abilities system. The team is toying with how to bring big cinematic combat moments to the forefront of gameplay — without making them feel too rare or disconnected from player control. In this minisode, we'll explore the concept, the inspiration, and how the community weighed in on what makes a satisfying ultimate ability in a Metroidvania.⁠https://linktr.ee/LittleLegendaryGames?utm_source=linktree_profile_share⁠⁠⁠⁠ ⁠⁠Host: Jared Gonzalez. Executive Producer: Kendall Quinoñes. Cohost: Chaz Hawkins, Mauro Piquera. Master Chief Engineer: Jared Gonzalez. Editor: Jared Gonzalez. Graphics Editor: Jared Gonzalez. Digital Media Editor: Jared Gonzalez. Producer: Jared Gonzalez. ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://linktr.ee/razzledazzleshowpodcast⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠#razzledazzle #razzledazzleshow #indiegames #indiegamedev #indiedev #shadeprotocol #metroidvania

Fin Du Game
Episode 166 - Castlevania: Symphony of the Night (feat. Théo Arbogast)

Fin Du Game

Play Episode Listen Later Jun 5, 2026 135:47


Pensé comme un épisode annexe au sein de la licence Castlevania, Symphony of the Night n'hésite pas à bousculer ses codes et troquer son fouet protéiné contre une épée athlétique (et des boucliers... Et des armures... Et des shurikens. Et des dindes...).Mais cet opus prolonge aussi une évolution moins linéaire de la licence, et formera, avec Super Metroid, l'ADN du Metroidvania. Un genre dont le plus grand défaut à la fin des année 90 est de manquer de relief. Merci à nos patreotes qui financent l'émission sur https://www.patreon.com/findugameRejoignez le club de lecture sur Discord : https://discord.gg/YTGbSkNSi vous réalisez un achat sur Top Achat, vous pouvez entrer le code créateur FINDUGAME pour soutenir l'émission. Hébergé par Acast. Visitez acast.com/privacy pour plus d'informations.

PS I Love You XOXO: PlayStation Podcast by Kinda Funny
Xbox Showcase 2026 Predictions - Kinda Funny Gamescast

PS I Love You XOXO: PlayStation Podcast by Kinda Funny

Play Episode Listen Later Jun 4, 2026 83:21


Ignite your taste buds with a Firework Freeze 5-hour ENERGY® flavor explosion.https://click2cart.com/274100cb?utm_source=kf&utm_medium=paid_video&utm_campaign=fwf_bnReddit is where all the real gamers are. Download the Reddit app and dive into r/GamingLeaksandRumors for the latest gaming updates. Download the Reddit app today.Thank you for the support! Run of Show - 00:00:00 - Start00:03:00 - Topic of the Show: Xbox Showcase 2026 Predictions00:16:40 - Tim - The Next Spyro Will be here alongside the next Crash Bandicoot – it's one game from Toys for Bob.00:21:12 - Parris - CD Project brings a demo of The Witcher 4.00:24:40 - Mike - Halo: Campaign Evolved will kick off the show – we'll see classic Halo 1 maps. You will be playing multiplayer. CE will come with MP.00:28:50 - Bless - Persona 4 Revival trailer, further along, and get a Feb. 2027 date – AND we get a fade from yellow to green and a Persona 6 trailer and confirmation of it in development.00:32:02 - Greg - It's time. We see an actual demo of Arkane Lyon's Blade. It's a real vertical slice. No date.00:39:50 - Ads00:41:30 - Tim - Transparent green hardware – controller or an Xbox itself.00:45:58 - Parris - Machine Games shows a Wolfenstein 3 trailer – no gameplay – 2027 release date.00:48:02 - Mike - Xbox is funding Gang of Dragons.00:50:01 - Bless - Studio MDHR returns to reveal their new game. It's not Cuphead 2. New IP in a different genre – either Zelda-like or Metroidvania. Same hand drawn art style.00:53:18 - Greg - Asha announces plans to bring World of Warcraft to Xbox consoles.00:55:53 - Tim - Activision Games – Crash, Marvel Ultimate Alliance, etc. – will come to backwards compatibility in some regard. Not all of them. Lots of them.00:58:20 - Parris - Team Ninja partnership bringing a brand new Dead or Alive.00:59:59 - Mike - We get a tease of a StarCraft game… StarCraft Ghost, a third-person action adventure. It's a teaser. It'll be at BlizzCon.01:03:00 - Bless - As Dusk Falls 2 is announced. Coming 2027.01:04:48 - Greg - Starfield gets a major creation Sunday, and it's not from Bethesda. It's either another Xbox dev making a mission in the creations or another King Gath partnership.01:06:25 - Things we expect. Learn more about your ad choices. Visit megaphone.fm/adchoices

Kinda Funny Gamescast: Video Game Podcast
Xbox Showcase 2026 Predictions - Kinda Funny Gamescast

Kinda Funny Gamescast: Video Game Podcast

Play Episode Listen Later Jun 4, 2026 83:21


Ignite your taste buds with a Firework Freeze 5-hour ENERGY® flavor explosion.https://click2cart.com/274100cb?utm_source=kf&utm_medium=paid_video&utm_campaign=fwf_bnReddit is where all the real gamers are. Download the Reddit app and dive into r/GamingLeaksandRumors for the latest gaming updates. Download the Reddit app today.Thank you for the support! Run of Show - 00:00:00 - Start00:03:00 - Topic of the Show: Xbox Showcase 2026 Predictions00:16:40 - Tim - The Next Spyro Will be here alongside the next Crash Bandicoot – it's one game from Toys for Bob.00:21:12 - Parris - CD Project brings a demo of The Witcher 4.00:24:40 - Mike - Halo: Campaign Evolved will kick off the show – we'll see classic Halo 1 maps. You will be playing multiplayer. CE will come with MP.00:28:50 - Bless - Persona 4 Revival trailer, further along, and get a Feb. 2027 date – AND we get a fade from yellow to green and a Persona 6 trailer and confirmation of it in development.00:32:02 - Greg - It's time. We see an actual demo of Arkane Lyon's Blade. It's a real vertical slice. No date.00:39:50 - Ads00:41:30 - Tim - Transparent green hardware – controller or an Xbox itself.00:45:58 - Parris - Machine Games shows a Wolfenstein 3 trailer – no gameplay – 2027 release date.00:48:02 - Mike - Xbox is funding Gang of Dragons.00:50:01 - Bless - Studio MDHR returns to reveal their new game. It's not Cuphead 2. New IP in a different genre – either Zelda-like or Metroidvania. Same hand drawn art style.00:53:18 - Greg - Asha announces plans to bring World of Warcraft to Xbox consoles.00:55:53 - Tim - Activision Games – Crash, Marvel Ultimate Alliance, etc. – will come to backwards compatibility in some regard. Not all of them. Lots of them.00:58:20 - Parris - Team Ninja partnership bringing a brand new Dead or Alive.00:59:59 - Mike - We get a tease of a StarCraft game… StarCraft Ghost, a third-person action adventure. It's a teaser. It'll be at BlizzCon.01:03:00 - Bless - As Dusk Falls 2 is announced. Coming 2027.01:04:48 - Greg - Starfield gets a major creation Sunday, and it's not from Bethesda. It's either another Xbox dev making a mission in the creations or another King Gath partnership.01:06:25 - Things we expect. Learn more about your ad choices. Visit megaphone.fm/adchoices

Kinda Funny Xcast - An Xbox Podcast
Xbox Showcase 2026 Predictions - Kinda Funny Gamescast

Kinda Funny Xcast - An Xbox Podcast

Play Episode Listen Later Jun 4, 2026 84:21


Ignite your taste buds with a Firework Freeze 5-hour ENERGY® flavor explosion.https://click2cart.com/274100cb?utm_source=kf&utm_medium=paid_video&utm_campaign=fwf_bnReddit is where all the real gamers are. Download the Reddit app and dive into r/GamingLeaksandRumors for the latest gaming updates. Download the Reddit app today.Thank you for the support! Run of Show - 00:00:00 - Start00:03:00 - Topic of the Show: Xbox Showcase 2026 Predictions00:16:40 - Tim - The Next Spyro Will be here alongside the next Crash Bandicoot – it's one game from Toys for Bob.00:21:12 - Parris - CD Project brings a demo of The Witcher 4.00:24:40 - Mike - Halo: Campaign Evolved will kick off the show – we'll see classic Halo 1 maps. You will be playing multiplayer. CE will come with MP.00:28:50 - Bless - Persona 4 Revival trailer, further along, and get a Feb. 2027 date – AND we get a fade from yellow to green and a Persona 6 trailer and confirmation of it in development.00:32:02 - Greg - It's time. We see an actual demo of Arkane Lyon's Blade. It's a real vertical slice. No date.00:39:50 - Ads00:41:30 - Tim - Transparent green hardware – controller or an Xbox itself.00:45:58 - Parris - Machine Games shows a Wolfenstein 3 trailer – no gameplay – 2027 release date.00:48:02 - Mike - Xbox is funding Gang of Dragons.00:50:01 - Bless - Studio MDHR returns to reveal their new game. It's not Cuphead 2. New IP in a different genre – either Zelda-like or Metroidvania. Same hand drawn art style.00:53:18 - Greg - Asha announces plans to bring World of Warcraft to Xbox consoles.00:55:53 - Tim - Activision Games – Crash, Marvel Ultimate Alliance, etc. – will come to backwards compatibility in some regard. Not all of them. Lots of them.00:58:20 - Parris - Team Ninja partnership bringing a brand new Dead or Alive.00:59:59 - Mike - We get a tease of a StarCraft game… StarCraft Ghost, a third-person action adventure. It's a teaser. It'll be at BlizzCon.01:03:00 - Bless - As Dusk Falls 2 is announced. Coming 2027.01:04:48 - Greg - Starfield gets a major creation Sunday, and it's not from Bethesda. It's either another Xbox dev making a mission in the creations or another King Gath partnership.01:06:25 - Things we expect. Learn more about your ad choices. Visit megaphone.fm/adchoices

Kinda Funny Game Showdown - Video Game Trivia Show
Xbox Showcase 2026 Predictions - Kinda Funny Gamescast

Kinda Funny Game Showdown - Video Game Trivia Show

Play Episode Listen Later Jun 4, 2026 84:21


Ignite your taste buds with a Firework Freeze 5-hour ENERGY® flavor explosion.https://click2cart.com/274100cb?utm_source=kf&utm_medium=paid_video&utm_campaign=fwf_bnReddit is where all the real gamers are. Download the Reddit app and dive into r/GamingLeaksandRumors for the latest gaming updates. Download the Reddit app today.Thank you for the support! Run of Show - 00:00:00 - Start00:03:00 - Topic of the Show: Xbox Showcase 2026 Predictions00:16:40 - Tim - The Next Spyro Will be here alongside the next Crash Bandicoot – it's one game from Toys for Bob.00:21:12 - Parris - CD Project brings a demo of The Witcher 4.00:24:40 - Mike - Halo: Campaign Evolved will kick off the show – we'll see classic Halo 1 maps. You will be playing multiplayer. CE will come with MP.00:28:50 - Bless - Persona 4 Revival trailer, further along, and get a Feb. 2027 date – AND we get a fade from yellow to green and a Persona 6 trailer and confirmation of it in development.00:32:02 - Greg - It's time. We see an actual demo of Arkane Lyon's Blade. It's a real vertical slice. No date.00:39:50 - Ads00:41:30 - Tim - Transparent green hardware – controller or an Xbox itself.00:45:58 - Parris - Machine Games shows a Wolfenstein 3 trailer – no gameplay – 2027 release date.00:48:02 - Mike - Xbox is funding Gang of Dragons.00:50:01 - Bless - Studio MDHR returns to reveal their new game. It's not Cuphead 2. New IP in a different genre – either Zelda-like or Metroidvania. Same hand drawn art style.00:53:18 - Greg - Asha announces plans to bring World of Warcraft to Xbox consoles.00:55:53 - Tim - Activision Games – Crash, Marvel Ultimate Alliance, etc. – will come to backwards compatibility in some regard. Not all of them. Lots of them.00:58:20 - Parris - Team Ninja partnership bringing a brand new Dead or Alive.00:59:59 - Mike - We get a tease of a StarCraft game… StarCraft Ghost, a third-person action adventure. It's a teaser. It'll be at BlizzCon.01:03:00 - Bless - As Dusk Falls 2 is announced. Coming 2027.01:04:48 - Greg - Starfield gets a major creation Sunday, and it's not from Bethesda. It's either another Xbox dev making a mission in the creations or another King Gath partnership.01:06:25 - Things we expect. Learn more about your ad choices. Visit megaphone.fm/adchoices

Call Me By Your Game
Ori and the Blind Forest - co-op Ep.34

Call Me By Your Game

Play Episode Listen Later May 6, 2026 95:24


More like Ori and the KIND Forest because this game is nice! We yet again embark on a Metroidvania style adventure for our co-op series as Conner discusses his Ori and the Blind Forest (2015) with Adrian Holmes, Mikey Stephens, and Tao Yang. Show Notes Adrian Holmes - Instagram Mikey Stephens - Instagram Tao Yang - Instagram Conner McCabe – Bluesky Produced, Edited, and Original music by Jeremy Schmidt Call Me By Your Game – Instagram - Bluesky – YouTube - TikTok Super NPC Radio – Patreon - Discord - Bluesky – Instagram – Twitch

Player: Engage
From Side Project to Steam Launch: What a Two-Man Indie Team Learned the Hard Way

Player: Engage

Play Episode Listen Later Apr 28, 2026 39:50 Transcription Available


What does it really take for a two-person indie team to turn an after-hours idea into a real shipped game?In this episode of Player Driven, Greg sits down with Max Mraz of Moth Atlas to talk about the long road behind Tombwater, a handcrafted horror western action game built over four years while balancing full-time jobs. What started as a small experiment quickly became something much bigger, forcing the team to figure out scope, structure, production, and eventually, what kind of help they actually needed to get the game across the finish line.The conversation digs into the reality behind indie development when you are not a full studio with departments, producers, and extra hands. Max shares how the team stayed organized, how they thought about what belonged in version one, and why building the game was only part of the challenge. The other half was everything around launch: QA, community, support, and the operational work that most people do not think about until it is staring them in the face.They also get into one of the more honest questions indie developers wrestle with: when does self-publishing stop making sense? Max breaks down why working with a publisher mattered for a team like his, what support actually made a difference, and which parts of the process he was most grateful not to have to own himself.If you are an indie developer, a publisher, or just someone who loves hearing how games actually get made, this episode is a great look at the gap between having a cool idea and getting a game into players' hands.In this episode, we cover:How Tombwater went from a small side project to a full commercial releaseWhat it looks like to build a game after work while holding a full-time jobHow a two-person team managed scope, production, and version one decisionsWhat most indie teams underestimate about launching a gameWhy professional QA is very different from casual playtestingHow publishing support helped remove major operational burdensThe value of community support without forcing the developer to run everythingWhat Max would tell other tiny teams trying to build something realAbout TombwaterTombwater is a handcrafted action game that blends Soulslike, Zelda-like, and Metroidvania elements inside an Eldritch Horror Wild West setting. Players explore a cursed town, uncover hidden mysteries, and battle through dangerous enemies, bosses, spells, weapons, and secrets.LinksWishlist / play Tombwater on SteamLearn more about Midwest GamesMore episodes at Player Driven#PlayerDriven #IndieGames #GameDevelopment #IndieDev #SteamGames #GamePublishing #Soulslike #GameDesign

RPG Cast
RPG Cast – Episode 810: “Steampunk Ys Metroidvania”

RPG Cast

Play Episode Listen Later Apr 26, 2026 93:09


Kelley is here to introduce the new Home Maintenance 'Cast. Matt is finally freed from the drudgery of the Atelier gauntlet, but is now avoiding all the games... because they're SaGa. Andi is enjoying the bonus bleeps from Chris across the room. Oh, and there's another person we can't give a boat to. Question of the Week Is this the expansion that gets you into (or returning to) FF14? Check out the show notes here! The post RPG Cast – Episode 810: “Steampunk Ys Metroidvania” appeared first on RPGamer.

GamesMyMomFound
Ori And The Blind Forest - GMMF 380

GamesMyMomFound

Play Episode Listen Later Apr 20, 2026 75:52


Wanted to take a look at a beloved game that i been skipping out on.  For this week we sit down and explore Ori and The Blind Forest, a platformer Metroidvania that goes for a very artistic touch.  Come hear what we think of this Microsoft Studios game. Starring Mike Albertin, Richard Sampson, John , and Kyle K.  Richard's Youtube - https://www.youtube.com/c/RichCale Richard's Fanfiction - https://archiveofourown.org/users/RichSkitzCale?fbclid=IwAR2MTwSgTp3bLXxK6y9g5g0PLlPkdtiH-pwkHPzVrhiTfyV6rN5Y5x7GtVs A Gamer Looks at 40 - https://agamerlooksat40.com/ Carrying My Cross - https://podcasts.apple.com/pl/podcast/carrying-my-cross-a-faith-journey-podcast/id1865524685 Phoebe's Twitch - https://www.twitch.tv/theletsplayprincess Phoebe's Podcast - https://nerdsabroadcast.podbean.com/ Zac's Podcast - https://linktr.ee/absolutelythebest Helena - https://linktr.ee/helhathfury Patreon - https://www.patreon.com/GamesMyMomFound Follow us on Facebook. Instagram - gamesmymomfound_ YouTube  - https://youtube.com/c/GamesMyMomFoundPodcast Discord - https://discord.gg/

Workforce Gaming Podcast
Shinobi: Art of Vengeance Review - Mini-Metroidvania

Workforce Gaming Podcast

Play Episode Listen Later Apr 20, 2026 7:46


We finally dive into one of Sega's attempts to bring back a classic franchise with Shinobi Art of Vengeance. After many years we try to see how the update to the Shinobi series compares to the old Sega Genesis games and current Metroidvania trends.

Digital Logik PC Gaming
3 Developers move halfway around the world and make a metroidvania!

Digital Logik PC Gaming

Play Episode Listen Later Apr 16, 2026 41:06


Amanda interviews the team behind a brand new precision platformer she found at FanExpo Vancouver to talk about their first game! Hakoon Games is a group of 3 developers with strong Portuguese roots that are coming together to create this wholesome hell metroidvania/precision platformer as their very first videogame! Check out https://www.hakoongames.com/ Want to be part of the garden and playtest Thrive? Start HERE:   / discord   DL Gaming: A PC Gamecast adds games both new and old to your Steam backlog one slightly inappropriate episode at a time.

Remap Radio
The Story of Minishoot' Adventures

Remap Radio

Play Episode Listen Later Apr 15, 2026 49:19


When Séverin Larose was a kid, he would hang out with his cousin and watch him play games. That's the key word: watch. Larose's parents long had a zero tolerance policy for games. Decades later, Larose would partner with his cousin to rise to the top of the Flash game charts and eventually create one of the best Metroidvania games of the past few years, Minishoot' Adventures. (And, yes, by the end of this interview you'll understand the apostrophe thing.)See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Tech Over Tea
This Upcoming Metroidvania Looks Incredible | Lantern Jump

Tech Over Tea

Play Episode Listen Later Apr 10, 2026 79:11


Today we have members of Lantern Jump the developers of up coming indie metroidvania game called Goldstained, I got a chance to play it at a recent con and it was a ton of fun.==========Support The Channel==========► Patreon: https://www.patreon.com/brodierobertson► Paypal: https://www.paypal.me/BrodieRobertsonVideo► Amazon USA: https://amzn.to/3d5gykF► Other Methods: https://cointr.ee/brodierobertson==========Guest Links==========Today we have members of Lantern Jump the developers of up coming indie metroidvania game called Goldstained, I got a chance to play it at a recent con and it was a ton of fun.==========Support The Channel==========► Patreon: https://www.patreon.com/brodierobertson► Paypal: https://www.paypal.me/BrodieRobertsonVideo► Amazon USA: https://amzn.to/3d5gykF► Other Methods: https://cointr.ee/brodierobertson==========Guest Links==========Steam: https://store.steampowered.com/app/4007110/Goldstained/==========Support The Show==========► Patreon: https://www.patreon.com/brodierobertson► Paypal: https://www.paypal.me/BrodieRobertsonVideo► Amazon USA: https://amzn.to/3d5gykF► Other Methods: https://cointr.ee/brodierobertson=========Video Platforms==========

Nuevebits - Podcast de Videojuegos en Español
Grime II - Análisis de un metroidvania con mucho de SoulsLike que no mira a Hollow Knight

Nuevebits - Podcast de Videojuegos en Español

Play Episode Listen Later Apr 8, 2026 12:51


Valoración de Grime II tras disfrutar de su primera mitad. La reseña total la daremos en el próximo Nuevebits & THE BROS, pero ya tengo suficiente info para daros una opinión sobre este metroidvania. No reinventa nada pero se disfruta mucho gracias a su combate. -Pide más información de nuestros másters en videojuegos con un 5% de descuento en tu matrícula usando este enlace: https://estudiar.unir.net/es/es-gen-ma-ing-masters-diseno/?utm_medium=off&utm_source=colectivos&utm_campaign=np-colectivos_off_colectivos_unireu_eu_es_es_convenio_generico_leadweb_nuevebits-Compra Los Secretos de Krat: más allá de Lies of P: https://amzn.to/4rKE3

N4G Radio
ZTGD Radio #888 - 4/6/2026

N4G Radio

Play Episode Listen Later Apr 6, 2026 89:06


Kick off the week in gaming with a disappointing return, sticky Metroidvania, and weird gaming people.Hosts:KenTerrenceTopics CoveredLegacy of Kain AscendanceGrime IIMARVEL MaXimum CollectionDarwin's ParadoxCrimson Desertand more... Hosted on Acast. See acast.com/privacy for more information.

99Vidas - Nostalgia e Videogames
99Vidas 712 - Hollow Knight & Silksong: O Metroidvania definitivo?

99Vidas - Nostalgia e Videogames

Play Episode Listen Later Mar 20, 2026 158:49


Nesta edição Jurandir Filho, Felipe Mesquita, Imaginago e Evandro de Freitas conversam sobre dois dos jogos mais hypados dos últimos tempos: Hollow Knight e Hollow Knight: Silksong. O fenômeno em torno desses títulos é realmente justificado? Eles são tão difíceis quanto dizem?Como um pequeno estúdio independente conseguiu criar uma obra-prima capaz de bater de frente com gigantes da indústria? Discutimos o impacto dos jogos na cena indie e analisamos se eles realmente ajudaram a redefinir o gênero metroidvania.

RPGrinders
RPGrinders Review #118 - Guns of Fury

RPGrinders

Play Episode Listen Later Mar 3, 2026 6:32


I reviewed the Switch version of this fun but somewhat lacking Metroidvania game! 

BGMania: A Video Game Music Podcast
Musical Review: God of War: Sons of Sparta

BGMania: A Video Game Music Podcast

Play Episode Listen Later Mar 1, 2026 67:43


Bonus Episode #64 of BGMania: A Video Game Music Podcast. Today on the show, Bryan reviews God of War: Sons of Sparta, the surprise same-day release from Sony's February 2026 State of Play, a 2D Metroidvania prequel developed by Mega Cat Studios in collaboration with Santa Monica Studio. Set during Kratos' youth at the Spartan Agoge, the game follows a teenage Kratos and his brother Deimos as they venture beyond Sparta's walls on a mission rooted in duty, brotherhood, and survival. This Musical Review covers all dimensions of the experience, from the Metroidvania exploration loop, spear-and-shield combat system, and level design, to the story's emotional highs and lows, the pixel art presentation, and the technical rough edges that accumulate over the course of the campaign. We also dedicate time to Bear McCreary's remarkable original score, which blends chiptune sensibility with sweeping orchestral and choral arrangements to create one of the most distinctive soundscapes in the franchise's twenty-year history. Email the show at bgmaniapodcast@gmail.com with requests for upcoming episodes, questions, feedback, comments, concerns, or any other thoughts you'd like to share! Special thanks to our Executive Producers: Jexak, Xancu, Jeff, & Mike. EPISODE PLAYLIST AND CREDITS Sons of Sparta from God of War: Sons of Sparta [Bear McCreary, 2026] For the Glory of Sparta from God of War: Sons of Sparta [Bear McCreary, 2026] Sparta from God of War: Sons of Sparta [Bear McCreary, 2026] Mount Taygetos from God of War: Sons of Sparta [Bear McCreary, 2026] Port of Messenia from God of War: Sons of Sparta [Bear McCreary, 2026] Ode to Olympus from God of War: Sons of Sparta [Bear McCreary, 2026] Laconian Woods from God of War: Sons of Sparta [Bear McCreary, 2026] The Grand Cistern from God of War: Sons of Sparta [Bear McCreary, 2026] The Sanctuary from God of War: Sons of Sparta [Bear McCreary, 2026] Oenus Vineyard from God of War: Sons of Sparta [Bear McCreary, 2026] The Veiled Bog from God of War: Sons of Sparta [Bear McCreary, 2026] The Barren Steppe from God of War: Sons of Sparta [Bear McCreary, 2026] The Drifting Spire from God of War: Sons of Sparta [Bear McCreary, 2026] Brotherhood from God of War: Sons of Sparta [Bear McCreary feat. Logic, 2026] LINKS Patreon: https://patreon.com/bgmania Website: https://bgmania.podbean.com/ Discord: https://discord.gg/cC73Heu Facebook: BGManiaPodcast X: BGManiaPodcast Instagram: BGManiaPodcast TikTok: BGManiaPodcast YouTube: BGManiaPodcast Twitch: BGManiaPodcast PODCAST NETWORK Very Good Music: A VGM Podcast Listening Religiously

The Game Informer Show
God Of War: Sons Of Sparta Review And Spending $99 On Virtual Boy

The Game Informer Show

Play Episode Listen Later Feb 21, 2026 58:26 Transcription Available


In this episode of our weekly gaming podcast, Game Informer's Kyle Hilliard reviews God of War: Sons of Sparta, a new 2D metroidvania that Mega Cat Studios and Sony Santa Monica released during last week's PlayStation State of Play. Unfortunately, it's an underwhelming title. Kyle then explains why he spent $99 USD on Nintendo's Virtual Boy rerelease and what it's like experiencing the headset's strange catalog of games on the Switch 2.Later in the show, Eric Van Allen dives into Paranormasight: The Mermaid's Curse, a mystery adventure about a cursed Japanese seaside town that has impressed him. Finally, Alex Van Aken shares his thoughts on the rock-climbing simulator Cairn and how it's an excellent example of how games can uniquely tell stories.The Game Informer Show is a weekly podcast covering the video game industry. Join us every Friday for chats about video game reviews, news, and exclusive reveals alongside Game Informer staff and special guests from around the industry.Buy Game Informer Magazine: https://gameinformer.com/subscribeFollow our hosts on social media:Alex Van Aken (@itsVanAken)Kyle Hilliard (@kylehilliard)Eric Van Allen (@seamoosi)Jump ahead using these timestamps:00:00 - Intro03:31 - God of War: Sons of Sparta Review17:44 - Nintendo Virtual Boy on Switch 230:22 - Paranormasight: The Mermaid's Curse44:59 - Cairn is Excellent

Analytic Dreamz: Notorious Mass Effect
"GOD OF WAR SONS OF SPARTA IS THE WORST-REVIEWED GAME IN THE SERIES (SPOTIFY EXCLUSIVE VIDEO VERSION)"

Analytic Dreamz: Notorious Mass Effect

Play Episode Listen Later Feb 21, 2026 15:09


Linktree: ⁠⁠https://linktr.ee/Analytic⁠⁠Join The Normandy For Additional Bonus Audio And Visual Content For All Things Nme+! Join Here: ⁠⁠https://ow.ly/msoH50WCu0K⁠⁠The latest segment of Notorious Mass Effect dives deep into God of War: Sons of Sparta, the surprise shadow-dropped PS5 exclusive from Santa Monica Studio and Mega Cat Studios. Released February 12, 2026, for $29.99, this 2D action-platformer—marketed as a Metroidvania—explores young Kratos during his Spartan Agoge training alongside brother Deimos, framed by adult Kratos (voiced by T.C. Carson) narrating to Calliope.Analytic Dreamz breaks down the core premise, gameplay execution, and franchise implications. The ~12-hour experience features light/heavy attacks, parry/dodge mechanics, color-coded enemy attacks, and "Gifts from Olympus" abilities like double jump and slingshot. Exploration includes interconnected maps, collectibles (owls, lore, olive trees), optional bosses, and upgrades via blood orbs.Critically, it holds a 69 Metacritic / 70 OpenCritic score—the lowest in the 20+ year God of War series—praised for brotherhood themes and retro style but criticized for stiff combat lacking impact, shallow Metroidvania elements, limited backtracking encouragement, repetitive story loops, and basic progression. Visuals sit between retro and modern but lack cinematic scale. The co-op controversy—initial listings implied full campaign support, but it's limited to post-game challenge mode—sparked confusion and refund requests.User scores sit higher at 8.2, with some quick Platinum achievements. Analytic Dreamz examines if this low-risk spin-off serves as franchise maintenance amid Greek trilogy remake news, or falls short of mainline prestige.Tune in as Analytic Dreamz delivers a concise, no-holds-barred breakdown of this polarizing entry—serviceable but forgettable for many, yet a nostalgic Greek-era return for fans.Support this podcast at — https://redcircle.com/analytic-dreamz-notorious-mass-effect/exclusive-contentPrivacy & Opt-Out: https://redcircle.com/privacy

Miscelánea Supernova
484 - Mister Crowley, what went on in your head?

Miscelánea Supernova

Play Episode Listen Later Feb 18, 2026 63:26


Episodio donde Wisto no está deacuerdo con el casting de Jason Mamoa para Helldivers, sus similitudes con Brandon Lee, el cambio en la industria del cine para tener más cuidado con las pistolas y balas de verdad vs las de mentiras, el papá de Pari juega Zelda en su Nintendo Switch 2 y le está encantando, beneficios al jugar videojuegos, Pari le recomienda a sus papás el juego de Cabin Factory causándole pesadillas a su mamá, el género de juegos Metroidvania y ese estilo de juego que tanto le gusta a Wisto, los nuevos juegos anunciados en State of Play como el God of War: Sons of Sparta como 16-bit, por fin anuncian remake de Metal Gear Solid 4, la anécdota de Pari donde cree necesitar una limpia shamánica y debaten de cómo es que pudieran funcionar las malas energías, diferencias entre bruja y brujo, la duda sobre Aleister Crowley de ser brujo o mago ceremonial, y terminamos con la historia de cuando Pari se desnuda en un festejo de campeonato de los Rayados del Monterrey!! Escúchanos: Spotify / Apple Podcasts / YouTube Apóyanos: patreon.com/holamsupernova Síguenos: Instagram/ Twitter/ TikTok @holamsupernova Merch: holamsupernova.myshopify.com

Jay And Bay Neighbor Gamers
Review Yakuza Kawami 3 and God of War Sons of Sparta also State Of Play

Jay And Bay Neighbor Gamers

Play Episode Listen Later Feb 18, 2026 51:19


Help us by sharing our podcast to your friends and also please review us on Apple Podcast. You can find our social media pages on Facebook at https://www.facebook.com/JayNbaypodcast/

Retrologic
Ep - 140 Genres with the Well-Red Mage!

Retrologic

Play Episode Listen Later Feb 15, 2026 126:32


Welcome to RetroLogic! I'm Dan Caporello here with John Cummis and Shannon Eno and Sam Wagers, alongside special guest: author of the Definitive Book of SNES RPGs vol 1 Moses Norton AKA The Well Red Mage   But RetroLogic isn't just a podcast. It's a community of retro gamers! - We've got an active, friendly, and free discord. - Giveaways - Contests - AND Dive into our family of Retro podcasts! Like RetroGroove, a music history podcast, and On Topic Retro, a podcast dedicated to 1 video game per episode hosted by our very own John Cummins. - you can find everything at our website retrologic.games Tell me one thing that happened this week!   Housekeeping   Sam: Streaming Armored Core (Mon) and Path of Radiance (Sat)  Ham Ham Heartbreak Saturday!   On Topic Retro: Zelda Phantom Hourglass   RetroGroove:Albums of the year: 1975, 1985, 1995, 2005, 2015, 2025   FilmLogic: The Adventures of Buckaroo Banzai   The Price Is Retro - 17:40 If this is your first time playing Price Is Retro, here's how we play. I'm going to list off 4 or 5 games and everyone has to guess how much the lot is worth in total. Whoever is closest to the actual value wins that round! Everyone has a list and everyone guesses on each other's list. At the end, the player that won the most rounds wins the episode! But watch out for the robot Deus Guess Machina! He averages all of our guesses together for his own guess Dinosaur - Leonard - adds up original costs, retail value Ghost - Polterguest - always guesses 300 Shan's list Sam's list Dan's list - 1 John's List - 1 Moses List - 2 Rampage - 1 Sam's Spot the Fake   Break: 50:10   Show Topic- Game Genres WRM - How did you choose what games to include in the book? (What is an RPG anyway?)   RPG Edge cases - discuss   What's the point of classifying genres anyway? -group like things together -help people find more things they like   -Is Game genre the same sort of thing as genre in other media?(film, literature, art, cuisine) -notably, some other media can distinguish genre from things like "movements" (landscape is a genre, cubism is a movement) –for that matter, does food have genres? How different genres get defined: (maybe) JRPG vs CRPG: (?)  Broad focus :  Action, strategy, puzzle, Adventure, Stealth, Racing Mechanical elements: (turn based strategy vs. real time strategy) Camera? (1st person shooter vs third person shooter) Theming/aesthetics: Horror, Cozy(?), Sports(?)   Newer genre terms: Metroidvania, Roguelike/Roguelite, MOBA, Soulslike Platform Fighter (sometimes tied to claims about smash bros. legitimacy as a competitive fighter What do we call Culdcept/Dokapon/Fortune Street? Genre Hybrids:  are these genres or just descriptors?   NES color guide:   Community Couch Thanks for listening to the RetroLogic Podcast! We are proudly part of the Nintendo Dads family of podcasts. If you like what you hear, check me out on Bluesky at @retrologicgames.bsky.social. You're also welcome to jump into our friendly and 100% non-toxic Discord Community! The link to that is in my Blusky bio. You can also find everything on our website Retrologic.games  

Video Game History Hour
Episode 149: Jeremy Parish Works

Video Game History Hour

Play Episode Listen Later Feb 5, 2026 95:21


Frank is joined by Guest Host Kate Willaert, author, historian, and YouTuber, to interview Jeremy Parish, media curator at Limited Run Games, author, YouTuber, and podcaster. Jeremy has a series of “Works” books and videos as part of a massive project to chronologize the 8-bit era. Jeremy's work covers various consoles, including Game Boy, NES, SG-1000, and Famicom, highlighting the significance of third-party developers and the impact of the NES on game design. We share a universal complaint of the challenges of maintaining a comprehensive and accurate release list for systems like the SG-1000 and the importance of community feedback in refining our work. The conversation touches on the potential for both future projects and genre-specific series, such as Metroidvania and Shmup games.You can listen to the Video Game History Hour every other Wednesday on Patreon (one day early at the $5 tier and above), on Spotify, or on our website.Mentioned in the show: Jaws Retro Edition (pre-orders closed): https://limitedrungames.com/collections/all-in-production/products/jaws-retro-edition-bigger-boat-edition-switch-ps5?_pos=3&_sid=a0a6bd1b1&_ss=r See more from Jeremy Parish:Bluesky: @jparish.bsky.social Youtube: @JeremyParish Podcast: patreon.com/retronauts Website: limitedrungames.com  See more from Kate Willaert:Bluesky: @katewillaert.bsky.socialYouTube: /a critical hitWebsite: acriticalhit.comPatreon: /acriticalhitVideo Game History Foundation:Email: podcast@gamehistory.orgWebsite: gamehistory.orgSupport us on Patreon: /gamehistoryorg

BGMania: A Video Game Music Podcast
Musical Review: MIO: Memories in Orbit

BGMania: A Video Game Music Podcast

Play Episode Listen Later Feb 1, 2026 84:10


Bonus Episode #62 of BGMania: A Video Game Music Podcast. Today on the show, Bryan explores The Vessel, a massive derelict spaceship where nature and technology collide in MIO: Memories in Orbit, the atmospheric Metroidvania from French indie studio Douze Dixièmes. As the nimble android MIO, players traverse overgrown corridors and industrial ruins to restore the ship's lost memories before total shutdown. This Musical Review dives into the game's remarkable 75-track soundtrack composed by Nicolas Gueguen. We explore how its ambient textures, layered synths, and live choir vocals create a haunting atmosphere that guides emotion and discovery throughout the journey. Bryan also discusses the fluid traversal mechanics, environmental storytelling, and memorable boss encounters that make MIO a standout example of how sound design can elevate exploration into something deeply personal and meaningful. Email the show at bgmaniapodcast@gmail.com with requests for upcoming episodes, questions, feedback, comments, concerns, or any other thoughts you'd like to share! Special thanks to our Executive Producers: Jexak, Xancu, Jeff, & Mike. EPISODE PLAYLIST AND CREDITS Mio's Theme from MIO: Memories in Orbit [Nicolas Gueguen, 2026] The Spine from MIO: Memories in Orbit [Nicolas Gueguen, 2026] Acat from MIO: Memories in Orbit [Nicolas Gueguen, 2026] Haven from MIO: Memories in Orbit [Nicolas Gueguen, 2026] Crow from MIO: Memories in Orbit [Nicolas Gueguen, 2026] Poltergates from MIO: Memories in Orbit [Nicolas Gueguen, 2026] Finding Samsk from MIO: Memories in Orbit [Nicolas Gueguen, 2026] The Chase from MIO: Memories in Orbit [Nicolas Gueguen, 2026] Vlad from MIO: Memories in Orbit [Nicolas Gueguen, 2026] The Core from MIO: Memories in Orbit [Nicolas Gueguen, 2026] Sol & Vin from MIO: Memories in Orbit [Nicolas Gueguen, 2026] The Keeper from MIO: Memories in Orbit [Nicolas Gueguen, 2026] Spine Keeper from MIO: Memories in Orbit [Nicolas Gueguen, 2026] Pearl: The Heart from MIO: Memories in Orbit [Nicolas Gueguen, 2026] LINKS Patreon: https://patreon.com/bgmania Website: https://bgmania.podbean.com/ Discord: https://discord.gg/cC73Heu Facebook: BGManiaPodcast X: BGManiaPodcast Instagram: BGManiaPodcast TikTok: BGManiaPodcast YouTube: BGManiaPodcast Twitch: BGManiaPodcast PODCAST NETWORK Very Good Music: A VGM Podcast Listening Religiously

Pixel Project Radio
Born of God and Void | Hollow Knight Analysis (Ep. 168)

Pixel Project Radio

Play Episode Listen Later Jan 30, 2026 127:04 Transcription Available


(00:00:00) Introduction to the Podcast (00:04:07) Personal Histories and Community Forum (00:12:42) Development and Design Philosophy (00:30:51) Mechanics (01:01:41) Music and Sound (01:17:27) Lore and Story (01:58:32) Wrapping Up Please consider supporting the show on Patreon!You can also click the following to join our free Discord server, or connect with us on Bluesky, Instagram, and TikTok!"No cost too great. No mind to think. No will to break. No voice to cry suffering. Born of God and Void."We're finally doing it: might be pretty late to the party, but today we're talking all about Hollow Knight, the metroidvania that had — and arguably still has — the gaming world rapt since 2017. Co-host Doug (Nostalgium Arcanum, Playing by Ear) joins the show to look into just what makes this game work...and what makes it work so impeccably well. Hollow Knight is rich with thematic strands, lurid visuals, affecting music, and enough lore to make even the most dedicated Wiki editor blush. Hope you love the show today. Enjoy!Kotaku interview w/ Kirk Hamilton Team Cherry AMA Larkin Interview Full game script c/o mossbagThank you for listening! Want to reach out to PPR? Send your questions, comments, and recommendations to pixelprojectradio@gmail.com! And as ever, any ratings and/or reviews left on your platform of choice are greatly appreciated!

Interactive Distractions
InDis - Ep 549 - MIO: Memories in Orbit, Gal Guardians, Xbox Developer Direct

Interactive Distractions

Play Episode Listen Later Jan 29, 2026 67:25


A new year means playing a new Metroidvania... or in Chris' case... two at the same time. We also talk about the latest Xbox direct and what we're looking forward to.

All Elite Arcade
Chicken Kicking is Back on The Menu

All Elite Arcade

Play Episode Listen Later Jan 27, 2026 76:36


On this week's Arcade, Uno stays locked into the endgame of Hades II, using downtime to tackle challenge runs and long-term upgrades. He also returns to Silent Hill f, gaining a new appreciation for its combat. Meanwhile, Chugs wraps up a packed slate of games, finishing Pokémon Legends Z-A and Shinobi: Art of Vengeance. He also braves the psychological horror of Broken Lore: Unfollow and starts exploring the beautiful Metroidvania world of MIO: Memories in Orbit.In gaming news, the boys unpack everything shown during Xbox Developer Direct 2026, from Forza Horizon 6 to Game Freak's Beast of Reincarnation, Kiln and the long-awaited Fable reboot. They also talk about the latest Resident Evil Requiem showcase, Ubisoft canceling multiple projects including Prince of Persia: The Sands of Time and Street Fighter 6's Year 3 update featuring Kenny Omega's motion capture work as Alex.AEW SP Signature Edition: https://bit.ly/4srGApc Learn more about your ad choices. Visit podcastchoices.com/adchoices

The Besties
The First Great Game of 2026

The Besties

Play Episode Listen Later Jan 23, 2026 49:16


MIO: Memories in Orbit is competing in one of the most crowded genres in video games: the Metroidvania. Sorry, "Search Action Game."  But trust us, this one's worth pulling from the pack. It blends the aesthetics of Nier, Citizen Sleeper, and oil paintings into something surprising and beautiful. Plus, the boys return to their Animal Crossing islands for the big Switch 2 update. Get the full list of games (and other stuff) discussed at www.besties.fan. Want more episodes? Join us at patreon.com/thebesties for three bonus episodes each month!

The Game Informer Show
What's Going On With Ubisoft?

The Game Informer Show

Play Episode Listen Later Jan 23, 2026 83:11 Transcription Available


It's a news-heavy week on The Game Informer Show, as Ubisoft announced some major changes to its roadmap over the coming years amid numerous delays and game cancellations. Alex, Marcus, and Eric get together to break all that down in the last half of the show, and try to make light of how the Far Cry and Assassin's Creed publisher got here.Before that, though, the crew talks about two fascinating new indie games they've been playing. Marcus dives into MIO: Memories In Orbit, a new Metroidvania that might be Hollow Knight-levels of difficult. Eric, meanwhile, has been testing his mental mettle with TR-49, Inkle's new mystery game that tasks players with tearing their way through a strange machine.The Game Informer Show is a weekly podcast covering the video game industry. Join us every Friday for chats about your favorite titles – past and present – alongside Game Informer staff and special guests from around the industry.Jump ahead to specific segments:00:00 - Intro05:08 - MIO: Memories In Orbit18:11 - TR-4939:39 - Ubisoft discussion

Tales from the Backlog
199: Hollow Knight: Silksong (with Jenny Windom - Geeks & Grounds)

Tales from the Backlog

Play Episode Listen Later Jan 21, 2026 203:28


Support my work on Patreon- https://patreon.com/realdavejackson Join the Tales from the Backlog Discord server- https://discord.gg/kAqSBb6jH2 Buy me a coffee on Ko-fi- https://ko-fi.com/realdavejackson Very few games have ever had the hype cycle that Hollow Knight: Silksong (Team Cherry, 2025) had, so the question remained once the game was finally released- did it live up to the hype? Clown masks and Nintendo Direct comment section explosions quickly gave way to Discourse surrounding Silksong's difficulty and sometimes anti-QoL approach. So was the juice worth the squeeze? Listen in to find out. Guest info: Jenny Windom (she/her) Check out Geeks & Grounds podcast https://www.geeksandgrounds.com/ Check out Jenny's YouTube channel https://www.youtube.com/kimchica TIMESTAMPS 0:00 Title Card 0:13 Introductions 9:06 Our Histories with Hollow Knight and Silksong 12:45 Opening Thoughts about Silksong 18:26 Difficulty and Accessibility 23:19 Story Setup and Visuals 27:31 The Pilgrimage, Characters and Voice Acting 36:25 The Pilgrimage and Anti-QoL Design 48:29 Challenge Ramp-Up and Difficulty Curve 57:53 Silksong- A Good Teacher & Overcoming Challenge 1:05:47 Metroidvania Design, Visuals and Music 1:14:18 Boss Fights, Combat Challenges and Runbacks 1:33:42 Crests, Tools, Customization 1:40:40 Closing Thoughts/Recommendations 1:45:54 Geeks & Grounds and Jenny's Other Work 1:51:22 Spoiler Wall and Patron Thank-Yous 1:53:13 Spoiler Section- Favorite Boss Fights 2:18:22 Spoiler Section- The Citadel and Faith 2:27:46 Spoiler Section- Hornet's Growth, Sherma and Community 2:45:23 Spoiler Section- Motherhood and Endings Music used in the episode is credited to Christopher Larkin. Tracks used: Silksong, Bone Bottom, Trobbio, Cogwork Dancers, Bilewater, Far Fields, Lost Lace, Fleatopia Social Media: BlueSky- https://bsky.app/profile/tftblpod.bsky.social Instagram- https://www.instagram.com/talesfromthebacklog/ Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures

The Besties
Silksong is an Exceptional Metroidvania (If You Endure its Challenges)

The Besties

Play Episode Listen Later Sep 12, 2025 54:25


After years of anticipation, Hollow Knight: Silksong has arrived. And it's difficult! The Besties talk about what makes the game so appealing, the early spike in difficulty, and the appeal of discovering small upgrades in an inhospitable (but beautiful) world.  Get the full list of games (and other stuff) discussed at www.besties.fan. Want more episodes? Join us at patreon.com/thebesties for three bonus episodes each month!