Podcasts about Dark Souls

2011 video game

  • 2,819PODCASTS
  • 6,981EPISODES
  • 1h 22mAVG DURATION
  • 2DAILY NEW EPISODES
  • Jun 13, 2026LATEST
Dark Souls

POPULARITY

20192020202120222023202420252026

Categories



Best podcasts about Dark Souls

Show all podcasts related to dark souls

Latest podcast episodes about Dark Souls

Nuevebits - Podcast de Videojuegos en Español
Duskfade empezó siendo el Kingdom Hearts español, pero se ha hecho fuerte yendo contra él

Nuevebits - Podcast de Videojuegos en Español

Play Episode Listen Later Jun 10, 2026 22:47


Duskfade es llamado por muchos el Kingdom Hearts español, pero en realidad es una interesante aventura con cosas de Dark Souls, los videojuegos de aventuras míticos de PS2 y hasta toques de Dark Souls en los combates contra los jefes.-Añade Duskfade a tu wishlist y juega la demo: https://store.steampowered.com/app/4023080/Duskfade_Demo/--Pide más información de nuestros másters en videojuegos con un 5% de descuento en tu matrícula usando este enlace: https://estudiar.unir.net/es/es-gen-ma-ing-masters-diseno/?utm_medium=off&utm_source=colectivos&utm_campaign=np-colectivos_off_colectivos_unireu_eu_es_es_convenio_generico_leadweb_nuevebits-Compra Los Secretos de Krat: más allá de Lies of P: https://amzn.to/4rKE3FV

Pixel Project Radio
Turn Back, Spirit Guide | Kena: Bridge of Spirits (Ep. 178)

Pixel Project Radio

Play Episode Listen Later Jun 5, 2026 105:17 Transcription Available


Please consider supporting the show on Patreon! You can also click here to join the free Discord server or connect with the show on Bluesky and Instagram!This week, co-host Jake (Pre-Order Bonus Podcast) joins to discuss Kena: Bridge of Spirits! Kena made waves as a Souls-like with a deceptive face—"Disney meets Dark Souls," it's been called. A journey through the lands sees the titular Kena rounding up the almost-actionably-Pixar Rot to aid her in guiding wayward spirits home. But is Kena more than a series of homages and influences? Join us as we discuss the narrative, character writing, composition process, combat philosophy, and much more. Hope you love the show today. Please enjoy!Relevant Links:Dev interview 2020, GameinformerGamelan from the Center for World MusicLive Gamelan performanceThe short film "Terrible Fate"Thank you for listening! Want to reach out to PPR? Send your questions, comments, and recommendations to pixelprojectradio@gmail.com! And as ever, any ratings and/or reviews left on your platform of choice are greatly appreciated!

Call Me By Your Game
Dark Souls - co-op Ep.35

Call Me By Your Game

Play Episode Listen Later Jun 3, 2026 110:07


It's time for your annual From Software co-op episode! Producer Jeremy Schmidt yet again finds himself hosting an episode about a classic FromSoft RPG and this time it's about Dark Souls (2011). Enjoy a break from daddy Conner because this one rips! Show Notes Jacques Mouledoux - Instagram Alec Robbins - Bluesky Produced, Edited, and Original music by Jeremy Schmidt Call Me By Your Game – Instagram - Bluesky – YouTube - TikTok Super NPC Radio – Patreon - Discord - Bluesky – Instagram – Twitch

A Link To the Podcast
El Emisario Subespacial: ExpOtaku A Coruña (mayo '26)

A Link To the Podcast

Play Episode Listen Later Jun 1, 2026 46:43


En esta nueva misión de El Emisario Subespacial viajamos hasta Expotaku A Coruña 2026, un evento que sigue creciendo y consolidándose como una cita imprescindible para los amantes del manga, el anime, los videojuegos y la cultura pop. Nuestro corresponsal Zhlain se ha desplazado hasta allí para vivirlo desde dentro y contarnos, con detalle, todo lo que ha dado de sí esta edición. En este episodio nos centramos especialmente en la Zona Indie Dev, un espacio que continúa expandiéndose de manera sorprendente. Zhlain pasó la mayor parte del tiempo probando juegos, conversando con desarrolladores y tomando buena nota de todo el talento que se está moviendo en la escena independiente. Sus impresiones, recomendaciones y descubrimientos forman el núcleo de este contenido. Además, compartimos sensaciones generales del evento, ambiente, organización y aquello que hace que Expotaku A Coruña siga siendo un punto de encuentro tan especial para la comunidad. Cerramos agradeciendo el trabajo de Zhlain y el trato de la organización, y esperamos que disfrutes de este contenido tanto como nosotros al prepararlo. Desde A Link To The Podcast seguimos trabajando para acercarte ferias, presentaciones, entrevistas y reportajes que nos encanta compartir contigo. El Emisario volverá… no sabemos cuándo, pero nuestro corresponsal estará atento a los próximos acontecimientos para contártelos en una futura edición del Emisario Subespacial. LISTADO DE JUEGOS PROBADOS: RaveT Juego destacado: Space Diva (Aventura conversacional) Impresiones: Es el primer juego de este equipo de 4 personas con varios colaboradores. Se trata de una aventura conversacional divertida y muy original. ‍♂️‍➡️ Lanzamiento: El 28 de mayo. Enlace Steam: https://store.steampowered.com/app/3044510/Space_Diva/ ♟️ Alex did it Juego destacado: Chest Cent Impresiones: Un proyecto Solo Dev con un pixel art que es precioso. El juego propone una partida de ajedrez contra una CPU bastante desafiante, pero que se equilibra de forma súper divertida usando cartas de potenciadores. ¡Muy recomendado! Enlace Steam: https://store.steampowered.com/app/4273380/Chesscent/ Juan-Mod Juegos probados: Little Darkness: Terror por capítulos. El primer episodio llegará este mismo año. Shines Over The Board Game: Sensaciones muy chulas que recuerdan a la película Jumanji. The Last Spear: Rollo God of War y explotación de cuevas. Impresiones: Un stand fortísimo que trabaja de la mano con Jandusoft. Traían proyectos potentes como Teared para Nintendo Switch (estilo Ghouls 'n Ghosts), Shines Over para PS5, y proyectos de terror de gran nivel. Web del estudio: https://juan-mod.com/ Liceo la paz Juego destacado: Decay Impresiones: Un frenético deathmatch multijugador en Unreal Engine que promete vicios rápidos. Enlace del evento: https://zonaindie.gamevitation.es/ Soulcraft Games Juego destacado: Lo and Behold Impresiones: Definitivamente uno de los proyectos que hay que seguir de cerca. Podríamos definirlo como un "Hades con furros", donde vas alternando el combate de acción con la reconstrucción y gestión de tu propio pueblo. ‍♂️‍➡️ Lanzamiento: Previsto su Acceso Anticipado para finales de este año. Enlace Steam: https://store.steampowered.com/app/2785640/Lo_and_Behold/ ️ Rioja devs Juego destacado: Pay to Slay Impresiones: Acción directa con un estilo y planteamiento arcade al más puro estilo de Enter de Gungeon. Enlace Steam: https://store.steampowered.com/app/4336490/Pay_To_Slay/ ⚔️ LuceQ Juego destacado: Fraga Impresiones: Un título de estrategia por turnos con mecánicas Rogue-lite que te obligan a pensar muy bien cada movimiento. Enlace Steam: https://store.steampowered.com/app/4541350/Fraga/?beta=0 Don't Know studio Juego destacado: Archangel demon rush Impresiones: Un tower defense combinado con mecánicas rogue-lite. Si te gusta "Orcs Must Die", este te va a encantar. Cuenta con demo jugable en PC. Enlace Steam: https://store.steampowered.com/app/2471750/Archangel_Demon_Rush/ Ninebites Juego destacado: The Sample Impresiones: Un survival de acción con ambientación zombie desarrollado por un talentoso grupo de estudiantes. ¡Mucho mérito! Enlace del evento: https://zonaindie.gamevitation.es/ Monoii Studio Juego destacado: Bottled by bears Impresiones: Charlamos con Matías sobre este divertidísimo y adictivo Clicker en el que unos simpáticos osos producen miel y gestionan su campamento. Pronto llegará su demo a Steam y están adaptándolo para tablets. Enlace Steam: https://store.steampowered.com/app/4390080/Bottled_by_Bears/ ️ Silveil Juego destacado: Nightspyre Impresiones: Roguelite de corte narrativo que destaca de inmediato por una preciosa estética visual en "2D HD" que entra por los ojos. Enlace del evento: https://zonaindie.gamevitation.es/ Axóuxere Games Juegos probados: Colours: Una vuelta de tuerca original al clásico formato Match-3. Trap Ball Adventure: Juego en 3D de habilidad y plataformas lleno de trampas y puzzles. Enlace Google Play Colours: https://play.google.com/store/apps/details?id=axouxere.colours Enlace Steam Trap Ball Adventure: https://store.steampowered.com/app/3727270/Trap_Ball_Adventure/ [02/06/2026 9:29] Zhlain: ️ Conxuro Studio Juegos expuestos: Mr. Boss Rush y Neboa's Hut Juego destacado: O que teña honra: Un relato de María Pita Impresiones: Nos llamó muchísimo la atención este juego de defensa de torres (Tower Defense) ambientado históricamente en la famosa invasión de los ingleses a A Coruña. ¡Propuesta con raíces e historia local! Enlace del evento: https://zonaindie.gamevitation.es/ Ecliptika Collective Juego destacado: Purgatory Hoops Impresiones: Baloncesto arcade en clave de fantasía. Nace como un fantástico proyecto de máster de la Universidad de A Coruña (UDC). Enlace del evento: https://zonaindie.gamevitation.es/ Klayerama Studio Juego destacado: Chaos Of Destiny Remake Impresiones: Un divertidísimo RPG con un look retro súper cuidado (influencia directa de los 8 y 16 bits) que viene cargadísimo de sentido del humor. Enlace Steam: https://store.steampowered.com/app/3230030/Chaos_of_Destiny_Remake/ NEKERAFA Juegos en exposición: Lumina: Prelude y Miña leira (este último, probado). Impresiones: Miña leira es un concepto desternillante: básicamente jugar a "Hundir la flota" pero utilizando verduras en el campo. También organiza la Amorodo Jam: https://itch.io/jam/amorodo-jam-3/entries Enlace itch.io: https://nekerafa.itch.io/minha-leira Game Explorer Spacecrft (Monodo) Juegos probados: Endless Space Scrap: Se nota que hay muchísimo trabajo detrás y una gran mejora desde sus últimas versiones. Enlace Steam: https://store.steampowered.com/app/4054080/Endless_Space_Scrap/ Pet Troll: Un simpático juego ya disponible para dispositivos móviles Android. Enlace Google Play: https://play.google.com/store/apps/details?id=com.pettroll.petstroll Quasar Factory Juego destacado: Master of Cladia Impresiones: Estrategia por turnos y multijugador asimétrico. Durante el evento organizaron torneos con premios para los asistentes, ¡todo un éxito de público! Enlace Steam: https://store.steampowered.com/app/3732690/Master_of_Cladia/ Enlace Google Play: https://play.google.com/store/apps/details?id=com.QuasarFactoryGames.MasterOfCladia&hl=es AKIDNE DEVELOPS Juegos probados: Starry Larry let's Parry: Un juego de combates contra jefes en el que esquivas y devuelves ataques en lugar de atacar directamente. Enlace itch.io: https://akidne-develops.itch.io/starry-larry Tower Clefence: es un tower defense super original donde las torres son instrumentos musicales que se van añadiendo a la banda sonora dinámicamente según colocas las torres en el mapa. Enlace itch.io: https://akidne-develops.itch.io/tower-clefense ️ Notas: El desarrollador es un estudiante de bachillerato autodidacta que ha creado todo el proyecto por su cuenta. El año pasado tenía Chimaelis, un juego mezcla de Pokémon y Dark Souls. Devmo Games Juegos probados: The Pet Squad: Un simulador de mascotas ideal, ahora jugable en tabletas. Enlace https://thepetsquad.devmo.es/ Gato Pompa: Un plataformas súper simpático y con mecánicas originales que nació del desarrollo express en una Game Jam. Enlace itch.io: https://devmo-io.itch.io/gatopompas-tm Widijou Juego destacado: Golpes y Porrazos (Thumps & Blows) Impresiones: El clásico juego de lucha de hombres de palo (stickman) rápido, familiar, gamberro y terriblemente adictivo. No paraba de haber cola en su stand para probarlo. Enlace Steam: https://store.steampowered.com/app/3650210/Golpes_y_Porrazos/ Zeta Works Juego destacado: Chamber exit Impresiones: Escapa de la mazmorra en este frenético juego de plataformas en primera persona donde cada salto te hace ir más rápido. Enlace: https://zetaporfolio.carrd.co/ Dreamscape Games Juego destacado: Bullet Mirage Impresiones: Juego del género Survivors-like con trazos de bullet hell. Enlace del evento: https://zonaindie.gamevitation.es/ [02/06/2026 9:29] Zhlain: OTROS PROYECTOS PRESENTES EN EL EVENTO ✏️ No te pierdas estas otras grandes propuestas que también contaron con espacio de exhibición en la feria: ️ AIKODE (from Naeco): AIKODE es un videojuego de rol de acción (Action RPG) ️ BreixoGameDev: Ghost Node, juego de sigilo y hackeo en tercera persona ️ Deep Ore Games: Knightsworn: Dragon's Knight Legacy, roguelite de construcción de mazos. ️ Nine Bites: Splash on Contact, defiende a lasemilla del fuego con tu cuerpo acuático. ️ ACADEVI (Asociación Canaria de Desarrolladores): Presentando una increíble selección de proyectos creados por la comunidad de Canarias. ️ Mario Ribé: Wong, un plataformas 2D orientado al speedrun. ️ Ninguen: Dimension L, un RPG de estrategia online por turnos. ️ Peseteros: Pis-To-Le-Ro, un juego multijugador local 1vs1 basado en el popular juego. ️ GodOfReDo: un videojuego sobre Godofredo, el mejor cronomago de todos los tiempos. Rapoucado: ️ Entomolography: un videojuego sobre fotografía entomológica. ️ Quenllas: acariciar a diversas especies marinas y aprender sobre ellas. Encuentra todos los detalles y redes de estos creadores en la web oficial: https://zonaindie.gamevitation.es/

Le Fab & Mymy Show
Elden Ring, œufs durs et autres #FollowUps

Le Fab & Mymy Show

Play Episode Listen Later May 29, 2026 22:45


Où l'on parle de Dark Souls, mais aussi d'assurance auto.♻️ LES FOLLOW-UPSMymy, mets-toi à Elden Ring !Des nouvelles de la bagnole de Fab (enfin assurée ??)Vos avis sur « les gens qui ne vont pas en thérapie » et cette formidable vidéo de @la.chercheuseVos avis sur l'œuf dur (vous avez tort)Participez au Fab & Mymy Show : envoyez-nous un vocal !Abonnez-vous au podcastRejoignez le DiscordL'épisode en entier et en avance + une rubrique exclusive : sur Patreon !Suivez Le Fab & Mymy Show sur InstagramEnvoyez-nous un mail : coucou@lefabetmymyshow.com Hébergé par Acast. Visitez acast.com/privacy pour plus d'informations.

Remap Radio
Mina the Hollower's Long Journey Underground Is Over

Remap Radio

Play Episode Listen Later May 28, 2026 56:18


The developers of Shovel Knight are, at long last, back with a new game—and despite the long wait, it's absolutely fantastic. Mina the Hollower is a love letter to topdown games like Zelda, mixed in with elements of Castlevania, Dark Souls, and many others. It's also had a long journey towards release, which was a topic of conversation during a recent chat Patrick had with Yacht Club Games' founder and director Sean Velasco and programmer David D'Angelo.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Hoje no TecMundo Podcast
NUBANK + SHOPEE + UBER + SAMSUNG?! SMART FIT VAZA DADOS?! GMAIL LIBERA TROCAR ENDEREÇO DO GMAIL! TWITCH, DISNEY+ E MAIS!

Hoje no TecMundo Podcast

Play Episode Listen Later May 27, 2026 12:14


Smart Fit expõe dados de clientes após sistema de catraca inteligente ser vazado.Google permitirá a troca de endereço do Gmail; entenda o que muda. Disney+ amplia lista de benefícios para assinantes; confira novidades. Nubank ganha jogos que dão cupons e descontos na Shopee, Uber e Samsung. Streamer é suspensa da Twitch após jogar Dark Souls usando os pés em live. Zuckerberg e Priscilla Chan lançam IA para acelerar descoberta de medicamentos. CD Projekt Red revela Songs of the Past, nova expansão de The Witcher 3: Wild Hunt. Google inaugura centro de engenharia na USP com foco em privacidade, segurança e IA.

Hunters Hub
Way too much Dark Souls 2 - Hunter's Hub Ep 413

Hunters Hub

Play Episode Listen Later May 26, 2026 168:53


Fortuan, Dylan, and Rex talk about the latest Warhammer games, then intending to do a fun game, Fortuan instead rants a play by play of his current Dark Souls 2 playthrough

No Cartridge Audio
Episode 321 - Kevin Fox, Jr. Raids, Leaves Wisdom

No Cartridge Audio

Play Episode Listen Later May 22, 2026 155:10


Writer extraordinare Kevin Fox, Jr. joins us to talk about football, Dark Souls, writing, the nature of journalism under late capital, and the uses of social media. A rollicking, old fashioned, incisive chat with a good friend and great interlocutor. Check it out now!!! Some useful links: Articles by Kevin mentioned https://pcvulpes.wordpress.com/2026/05/11/endless-discursive-cycles-social- media-videogames-bluesky-mixtape-mass-effect-uncharted/ https://peoplesworld.org/article/mortal-kombat-ii-review-a-soulless-and-uneven-sequel/ Articles by other people mentioned https://noescapevg.com/review-mixtape/ https://ckunzelman.com/2026/05/10/on-mixtape-2026/ https://www.negrophonic.com/pdfs/Fredric%20Jameson%20-%20Realism%20and%20Utopia%20in%20The%20Wire.pdf https://autumn-wright.com/just-blog-it/ https://unwinnable.com/2026/02/11/a-dialogue-with-austin-walker/ https://bloomedwings.com/2026/05/11/letters-between-against-all-odds-and-differences-friends/ https://www.avclub.com/commodity-fetishism-is-law-in-nba-2k26 https://www.avclub.com/wwe-2k26-wrestling-games-monopoly Other websites mentioned https://peoplesworld.org/ https://www.moviejawn.com/ Learn more about your ad choices. Visit megaphone.fm/adchoices

Dois Analógicos
Dúvida sobre o gênero de Despelote e 1000X Resist

Dois Analógicos

Play Episode Listen Later May 20, 2026 11:48


Interrompemos o especial de carnaval para falar de videogame. Então, Kiki, eu vi que Despelote está na sua conta de Switch, tentei baixar, talvez venha jogar nele, mas com Despelote eu estou indo devagar, devagarinho, como diria Martinho da Vila, porque a minha digníssima Cecília gostou do jogo, ou melhor, ela gostou da nossa reunião de Dark Souls, do Ludens, ouviu atentamente ao Jolda, o show que João R nos proporciona sempre, ouviu a minha introdução e ouviu o Diálogo infinito sobre games via WhatsApp. Com João Varella, Alexandre Sato, Thomas Kehl, Marcos Kiyoto, João R e Marina AndreoliDois Analógicos - Listen on Spotify - Linktree

Co-op Chronicles
Episode 98 - Which Soulsborne Game Is Actually the Best?

Co-op Chronicles

Play Episode Listen Later May 18, 2026 57:27


Every Soulsborne fan has an answer.Some say Dark Souls has the best world. Some say Bloodborne has the best atmosphere. Some say Elden Ring is the best overall package. And somewhere out there, a Dark Souls II defender is already preparing a full argument.In Episode 98 of Co-op Chronicles, Blacklabel, Geisha, and Azzilee dive into one of gaming's most passionate debates: which Soulsborne game is actually the best?We go from Demon's Souls to Dark Souls, Dark Souls II, Dark Souls III, Bloodborne, and Elden Ring, breaking down what each game does best and why fans still argue about them years later.This episode covers the blueprint that started it all, the world design that changed gaming, the most divisive entry in the series, the polished finale, the gothic nightmare fans still beg to see remastered, and the open-world giant that brought Soulsborne to the mainstream.We also talk about what really matters in these games: bosses, builds, lore, world design, atmosphere, combat feel, replayability, and that unforgettable moment when the game finally clicks.So what deserves the crown?Is it Bloodborne for the vibe? Dark Souls for the world? Dark Souls III for the bosses? Or Elden Ring for the full package?Let the debate begin.Follow Co-op Chronicles everywhereSpotify https://open.spotify.com/show/5SdKUmrjtUOB5y32Nd3gFeApple Podcasts https://podcasts.apple.com/us/podcast/co-op-chronicles/id1745794642YouTube https://www.youtube.com/@Co-op-ChroniclesInstagram https://www.instagram.com/co_op_chroniclesTikTok https://www.tiktok.com/@co_op_chroniclesLinktree https://linktr.ee/CoOpChronicles

Culture Shocked
Behind The Curtain (Star Wars Episode 1: The Phantom Menace)

Culture Shocked

Play Episode Listen Later May 11, 2026 35:08


'Limp Bizkit' and 'Good Mythical Morning' and 'Video Games' oh my......It's no secret, that before you record anything, you need to warm up. So that's exactly what the guys do! But we figured...why are we wasting those precious moments? Why aren't we sharing them with all of you? So here it is...man, we are dumb!!!Click here to send us a message! Support the showIf you would please go follow us on all the socials? We would love you all forever...in a friend way...don't be weird!!!Please go rate and review us anywhere you get your podcastsPatreon: https://www.patreon.com/CultureShockedPodcastTwitter/X: https://www.twitter.com/cspodcast21TikTok: https://www.tiktok.com/@cspodcast21?lang=enFacebook: https://www.facebook.com/cultureshockedpodInstagram: https://www.instagram.com/cultureshocked21YouTube: https://www.youtube.com/cultureshocked21Website: https://cultureshocked.buzzsprout.com/

FF Weekly
Nerdy Tourney: Fantasy Bracket First Round Part 1

FF Weekly

Play Episode Listen Later May 10, 2026 32:20


Redwall, Earthsea, Dragon Age, Diablo, Bioshock, Dark Souls, Highlander, and the Kingkiller Chronicle take tough first-round exits. We do our best to celebrate their contributions to the fantasy zeitgeist. 

Playthrough
Episode 120 - Dark Souls 3 - Part 4

Playthrough

Play Episode Listen Later May 8, 2026 147:04


One final time unto the breach dear friends and a final episode on the entire Dark Souls series. How does this one stack up against the earlier entries? Join us!www.playthroughpod.com

Reserva de Maná
RDM 12x38 - REMAKES DE STAR FOX, DARK SOULS Y BLACK FLAG, CRUNCH EN GTA VI, LA NUEVA XBOX, LA ESPECULACIÓN Y PC FÚTBOL 8

Reserva de Maná

Play Episode Listen Later May 7, 2026 107:58


¡NUEVO PROGRAMA! Tertulia marca de la casa en la que charlamos sobre el Steam Controller y Machine, el crunch y las expectativas de GTA VI, la nueva imagen de Xbox, los remasters/remakes que se vienen, el mal chiste que es PC Fútbol 8, y además reseñamos: Diablo IV Lord of Hatred, Constanced, Invencible VS y Midnight Saturn. Esperamos que os mole. Enlaces: https://linktr.ee/reservademana

Throwdown Show
582: What will happen if GameStop buys eBay?

Throwdown Show

Play Episode Listen Later May 4, 2026 54:35


Tonight's questions:- What will happen if GameStop buys eBay?- Does the Dark Souls trilogy need a remake?- Are high-concept sci-fi video games back?- Who else do you want to see in Marvel Tokon?Thanks as always to Shawn Daley for our intro and outro music. Follow him on Soundcloud: https://soundcloud.com/shawndaleyWhere to find Throwdown Show:Website: https://audioboom.com/channels/5030659Twitch: https://www.twitch.tv/throwdownshowX: https://x.com/ThrowdownShowYouTube: https://www.youtube.com/throwdownshowDiscord: https://discord.gg/fdBXWHTTwitter list: https://twitter.com/i/lists/1027719155800317953

Alliteration Am Arsch
AAA381 - "Nackter Nudelsalat"

Alliteration Am Arsch

Play Episode Listen Later May 2, 2026 51:32 Transcription Available


Du möchtest mehr über unsere Werbepartner erfahren? Hier findest du alle Infos & Rabatte: https://linktr.ee/AlliterationAmArsch Diesmal mit 50 knackigen Minuten, FKK und Saunaclubs, der Stahlstraße, Sucht, Pompei, Arbeitskultur in Japan, Fotos und Dark Souls 3. Du möchtest Werbung in diesem Podcast schalten? Dann erfahre hier mehr über die Werbemöglichkeiten bei Seven.One Audio: https://www.seven.one/portfolio/sevenone-audio

Plouf et Pseudo
Que retenir de SEKIRO : SHADOWS DIE TWICE ?

Plouf et Pseudo

Play Episode Listen Later Apr 27, 2026 116:54


Pour découvrir notre autre Podcast Pseudouf et Plo, ça se passe sur ⁠PatreonIl est l'heure de revenir sur l'après Dark Souls du studio FromSoftware. Un après Dark Souls initialement prévu comme un Tenchu, qui a finalement pris une direction sensiblement différente. Pour un résultat particulièrement affuté... malgré quelques problèmes de caméra... et de pédagogie.Pour voir la version ⁠vidéo⁠La chaîne Youtube de ⁠Pseudo⁠La chaîne Youtube de ⁠Plouf

Dev Game Club
DGC Ep 469: Dungeon Keeper (part two)

Dev Game Club

Play Episode Listen Later Apr 22, 2026 70:03


Welcome to Dev Game Club, where this week we continue our series on 1997's Dungeon Keeper. We talk about its tone again, and delve into a number of design topics including interface choices, verbs, and level design. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Three more levels-ish Issues covered: tonal neutrality vs tonal specificity, constructing a fantasy world, having a clear identity, villainous UI choices, white standing out, a subtle tiling system, feeling like increasing a hoard, increasing the verb space through direct interaction, picking and dropping things to direct them, units you're not meant to care about, camera choices, shortcuts to get around, preferring the zoom level as it was, the magical moment of possessing a creature, more RTS than expected, the early RTS curve repeating itself, not wanting to lose the builder choices, having to research all the rooms again, needing canvas space to paint, not knowing when units change over to you, finding idols and small rooms, economic victory, pincer moves, having the multiplayer options with the meta, power-up timing loops, starting with multiplayer first, how we have time for all this, trading off time with other games or hobbies, Tim the baby designer.  Games, people, and influences mentioned or discussed: Civilization, Sid Meier, SimCity, Will Wright, Firaxis, Maxis, Populous, Lionhead, The Movies, Peter Molyneux, Black and White, StarCraft, Homeworld, Blizzard, Dragon Quest Builders, Minecraft, Thomas Pynchon, id Software, Doom 2, Quake (series), Halo, Unreal Tournament, Ben, Dark Souls, Bloodborne, Saros, Hollow Knight, Valheim, Diablo (series), Mortimer and the Riddles of the Medallion, Kirk Hamilton, Aaron Evers, Mark Garcia.  Next time: More Dungeon Keeper! Twitch: timlongojr and twinsunscorp YouTube Discord DevGameClub@gmail.com 

KNGI Network Podcast Master Feed
Molehill Mountain Episode 437 – Gaming Regrets

KNGI Network Podcast Master Feed

Play Episode Listen Later Apr 22, 2026 67:59


I haven't finished every video game I've ever started. 0:00 - There's currently like 30 people running for CA governor and we don't have rank choice voting. 2:30 - I never beat Tears of the Kingdom 18:20 - I killed Quiet in Metal Gear Solid 4 25:50 - Kratos and Boy dumped mama's ashes and went home in God of War 30:06 - I got ganked through a wall in Dark Souls 39:12 - Deception IV: The Nightmare Princess just won't let me love it 44:48 - I can't git gud enough to beat Geist 48:53 - LEGO games got greedy 51:27 - I have the worst luck in Valkeria Chronicles 4 If you missed Saturday's live broadcast of Molehill Mountain, you can watch the video replay on YouTube.  Alternatively, you can catch audio versions of the show on iTunes. Molehill Mountain streams live at 7p PST every Saturday night! Credits: Molehill Mountain is hosted by Andrew Eisen.  Music in the show includes "To the Top" by Silent Partner.  It is in the public domain and free to use.  Molehill Mountain logo by Scott Hepting. Chat Transcript: 6:58 PM@LeeShowrons​​Hey, I guess you're going to talk about regretting playing a certain game 6:59 PM@LeeShowrons​​That means you're getting old 7:07 PM@eathdemon​​if your looking for a good anime yo watch, you should check out Daemons of the Shadow Realm 7:08 PM@eathdemon​​that was me 7:11 PM@LeeShowrons​​so you're saying, the newer Zelda games are going to be worse 7:20 PM@LeeShowrons​​either way if you're looking forward to a switch 2 game they're gonna be expensive 7:23 PM@eathdemon​​im playing pragmata 7:24 PM@LeeShowrons​​I like what you said the first time drop clicking 7:25 PM@LeeShowrons​​at least when you drop click someone they'll fall 7:28 PM@LeeShowrons​​is it covered with cheese? 7:49 PM@LeeShowrons​​you know that reminds me of Beetlejuice the first movie where they possessed them to try to get people 7:51 PM@LeeShowrons​​well, I really didn't like Lego Ninjago battle because that wasn't very great 7:53 PM@LeeShowrons​​Back in your day you had lego island 7:54 PM@jaredknisely6213​​do think you will like pragmata if theres no dlc when its not 60 7:55 PM@addictedtochaos2​​I started Pragmata, last night, I'm quite enjoying it. 7:57 PM@addictedtochaos2​​It is the first time I have started playing a game the same day it was purchased since Spider-Man 2. 7:58 PM@jaredknisely6213​​main reason i use snipers 8:06 PM@LeeShowrons​​why does enemies always have to say that? 8:12 PM@LeeShowrons​​Bye

PS I Love You XOXO: PlayStation Podcast by Kinda Funny
Reviewing the GOATs: Mario Galaxy 2, Nier: Automata, Dark Souls - Kinda Funny Gamescast

PS I Love You XOXO: PlayStation Podcast by Kinda Funny

Play Episode Listen Later Apr 21, 2026 77:20


Our listeners can buy one prescription pair and get 20% off additional pairs at ⁠http://warbyparker.com/KINDAFUNNY⁠ — and using our link helps support the show. #WarbyParker #ad Thank you for the support! Run of Show - - Start - Topic of the Show:Reviewing the GOATS/Top 100 Check-in - Mario Galaxy 2 - Final Fantasy 10 - Ads - Dark Souls - Nier Automata Learn more about your ad choices. Visit megaphone.fm/adchoices

Kinda Funny Gamescast: Video Game Podcast
Reviewing the GOATs: Mario Galaxy 2, Nier: Automata, Dark Souls - Kinda Funny Gamescast

Kinda Funny Gamescast: Video Game Podcast

Play Episode Listen Later Apr 21, 2026 77:20


Our listeners can buy one prescription pair and get 20% off additional pairs at ⁠http://warbyparker.com/KINDAFUNNY⁠ — and using our link helps support the show. #WarbyParker #ad Thank you for the support! Run of Show - - Start - Topic of the Show:Reviewing the GOATS/Top 100 Check-in - Mario Galaxy 2 - Final Fantasy 10 - Ads - Dark Souls - Nier Automata Learn more about your ad choices. Visit megaphone.fm/adchoices

Kinda Funny Xcast - An Xbox Podcast
Reviewing the GOATs: Mario Galaxy 2, Nier: Automata, Dark Souls - Kinda Funny Gamescast

Kinda Funny Xcast - An Xbox Podcast

Play Episode Listen Later Apr 21, 2026 77:20


Our listeners can buy one prescription pair and get 20% off additional pairs at ⁠http://warbyparker.com/KINDAFUNNY⁠ — and using our link helps support the show. #WarbyParker #ad Thank you for the support! Run of Show - - Start - Topic of the Show:Reviewing the GOATS/Top 100 Check-in - Mario Galaxy 2 - Final Fantasy 10 - Ads - Dark Souls - Nier Automata Learn more about your ad choices. Visit megaphone.fm/adchoices

Kinda Funny Game Showdown - Video Game Trivia Show
Reviewing the GOATs: Mario Galaxy 2, Nier: Automata, Dark Souls - Kinda Funny Gamescast

Kinda Funny Game Showdown - Video Game Trivia Show

Play Episode Listen Later Apr 21, 2026 76:20


Our listeners can buy one prescription pair and get 20% off additional pairs at ⁠http://warbyparker.com/KINDAFUNNY⁠ — and using our link helps support the show. #WarbyParker #ad Thank you for the support! Run of Show - - Start - Topic of the Show:Reviewing the GOATS/Top 100 Check-in - Mario Galaxy 2 - Final Fantasy 10 - Ads - Dark Souls - Nier Automata Learn more about your ad choices. Visit megaphone.fm/adchoices

Project Geekology
Minisode: Why Do We Replay the Same Games Over and Over?

Project Geekology

Play Episode Listen Later Apr 21, 2026 10:48 Transcription Available


Send us Fan MailYou know the map, the mechanics, even the twist and still you hit “New Game.” So why do we keep replaying the same games? Anthony breaks down the psychology behind it and why it feels so satisfying, soothing, and sometimes irresistible.We explore four key reasons: comfort gaming that reduces stress and gives a sense of control, the pursuit of mastery in challenging games, the appeal of meaningful choices through branching stories, and the power of nostalgia tied to specific moments in life. Along the way, we reference games like The Elder Scrolls V: Skyrim, Dark Souls, Hades, and Minecraft.The takeaway is simple: replaying isn't always about something new, it's about getting what you need, whether that's calm, competence, curiosity, or connection. If you've ever reinstalled a game for the tenth time, this episode will help you understand why.Twitter handles:Project Geekology: https://twitter.com/pgeekologyAnthony's Twitter: https://twitter.com/odysseyswowDakota's Twitter: https://twitter.com/geekritique_dakInstagram:https://instagram.com/projectgeekology?igshid=1v0sits7ipq9yYouTube:https://www.youtube.com/@projectgeekologyGeekritique (Dakota):https://www.youtube.com/channel/UCBwciIqOoHwIx_uXtYTSEbASupport the show

Dungeon Master of None
398 - If You Liked That, Try This (Video Game Edition)

Dungeon Master of None

Play Episode Listen Later Apr 17, 2026 62:52


Are your players gamers? Do they enjoy digital entertainments like Dark Souls, Red Dead Redemption, or Grand Theft Auto? Are they constantly badgering you about bringing such delights into your TTRPG sessions? Well never fear, we've got the episode for you! Planet Fist Cowboys With Big Hearts Over War Adrenaline Follow Dungeon Master of None on Blue Sky:  https://bsky.app/profile/dmofnone.bsky.social  https://www.patreon.com/DungeonMasterOfNone  Join the DMofNone Discord! Music: Pac Div - Roll the Dice

Hunters Hub
It was the Best of Souls, it was the Worst of Souls - Hunter's Hub Ep407

Hunters Hub

Play Episode Listen Later Apr 13, 2026 124:26


Fortuan and Dylan discuss the Super Mario Galaxy Movie, Monster Hunter Stories 3, and Dark Souls

Podcast – Spieleveteranen
#441: Zeitreise 5/2016, 2006, 1996

Podcast – Spieleveteranen

Play Episode Listen Later Apr 11, 2026 103:55


Spieleveteranen-Episode #441 (16-2026) Besetzung: Heinrich Lenhardt und Jörg Langer Aufnahmedatum: 08.04.2026 Laufzeit: 1:43:54 Stunden (0:00:15 News & Smalltalk – 0:33:43 Zeitschriften-Zeitreise) Wenn die Spieleveteranen mit der Zeitmaschine vorfahren, ist euch klar: Es geht wieder Jahrzehnt um Jahrzehnt zurück in die Vergangenheit, um zu ergründen, was die Redaktionen der Spielemagazine dereinst bewegt hat. Passenderweise finden sich diesmal schon bei den News und den jüngsten Spielerlebnissen allerlei Verbindungen zu Hardware aus früheren Tagen. Nachdem auch die Hörerpost bearbeitet wurde, geht die Reise los. Vor 10 Jahren begegnet uns ein bis heute stetig gepflegtes Indie-Gewächs, schon ganze 20 Jahre ist das vorletzte Solo-Abenteuer auf dem Kontinent Tamriel her, und vor 30 Jahren regnete es reichlich Wertungssternchen für eine grandiose Strategiespiel-Fortsetzung. Für die Patreon-Unterstützer schalten die Veteranen im Bonussegment in den Overdrive: Vor 40 Jahren bei der Happy-Computer angekommen, erwartet einen der beiden eine inquisitorische Befragung bezüglich eines gewissen Rollenspiel-Meilensteins. Unterstützt die Spieleveteranen und hört das volle Programm: https://www.patreon.com/spieleveteranen 00:15 News & Smalltalk 01:48 Gemischte News: Impossible Mission 3 erscheint bald für C64, ZX Football Manager Revisited bringt die Fußball-WM auf den Spectrum, Frédérick Raynal kickstartet ein Mega-Drive-Spiel mit Spezialcontroller, das neue Evercade-Handheld Nexus kommt im Oktober 2026, die von GOG optimierten Originalversionen von Resident Evil 1-3 landen auf Steam. 16:07 Zuletzt gespielt: Virtual Boy: Nintendo Classics, People of Note, Tomodachi Life (Demo). 29:31 Hörerpost von Toandoi und Araukaria. 33:43 Zeitschriften-Zeitreise: April 2016, 2006, 1996 34:19 GamersGlobal und GameStar 5/2016, u.a. mit Stardew Valley, Dark Souls 3 und Star Fox Zero. 53:18 GameStar 5/2006, u.a. mit The Elder Scrolls IV: Oblivion, Spellforce 2 und The Godfather. 1:09:05 PC Player 5/1996, u.a. mit Civilization II, Fantasy General und Zork: Nemesis. 1:41:28 Abspann.

Dev Game Club
DGC Ep 467: LoZ: Majora's Mask (part five)

Dev Game Club

Play Episode Listen Later Apr 8, 2026 81:10


Welcome to Dev Game Club, where this week we complete our series on The Legend of Zelda: Majora's Mask. We talk about the demoralizing effect of a crash, hear about the notebook and time manipulation, and also turn to our takeaways. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: To Zora Boss (T), through Goron Dungeon (B) Issues covered: the giants sequence, dealing with a crash or its demoralizing effects, tools stability, puzzling out what your systems can do, convoluted dungeon designs, learning a lot from building the game, having clues to aid the player who has to come back, a vague map, a design getting away from you, having too many tools for the interface, having more time to smooth it out, constraints on a team, not knowing if the rewards would be worth the effort of doing things, having a loop as a player, feeling protected in save systems, people slowing down when you slow down time, memorable vs unmemorable NPCs, the amount of dialog you have increasing depth and motivation, making one location really deep, having NPCs come back to help the player, enriching Clock Town, the alien defense and its reward, the Pied Piper of Romani Ranch, the chick magnet and a great pay-off, having theories, getting stuck on a boss but being able to move on, being more than the sum of its parts, swinging for the fences, layering onto the world, being able to independently develop things into the game, a man's reach should exceed his grasp, usability not quite getting there, getting that audio mix right, remaking Ocarina and this game. Games, people, and influences mentioned or discussed: SW: Starfighter, Jesse Moore, Dark Souls, Unreal, Outer Wilds, Indiana Jones and the Infernal Machine, Groundhog Day, CalamityNolan, Baldur's Gate III, The Matrix, Spider-Man 2, Hollow Knight, Blizzard Studios, Metroid/Castlevania, Robert Browning, Dwarf Fortress, Kirk Hamilton, Aaron Evers, Mark Garcia. TTDS: 9:00 Next time: ?? Twitch: timlongojr and twinsunscorp YouTube Discord DevGameClub@gmail.com 

The Night Club
Episode 220: Backyard Castles(A Knight's War - 2025)

The Night Club

Play Episode Listen Later Apr 8, 2026 88:32


Join us for a conversation with writer/director Matthew Ninaber as we glaze his latest film, the dark fantasy horror flick available now on Prime, A Knight's War(2025)! A Knight's War: https://www.amazon.com/Knights-War-Matthew-Ninaber/dp/B0DVL52D1Y A Knight's War Blu-ray: https://www.amazon.com/Knights-War-Blu-ray-Matthew-Ninaber/dp/B0DPBGQQPZ TNC: https://linktr.ee/thenightclubSpecial Guests: Bostuna and Matthew Ninaber.

Some Patches Required
Marathon: Is "Good" Enough for Sony?

Some Patches Required

Play Episode Listen Later Apr 2, 2026 64:03


This week, Zak and Aaron are back to check in on Marathon, the latest title from Bungie and the latest shot by Sony to make a splash in the wildly oversaturated live service market. Rather than being an unmitigated disaster on the level of Concord or even Highguard, or a runaway success like Arc Raiders, Marathon is something of an in-bounds outlier - performance is perfectly middle-of-the-road.It's reviewing well, but player numbers are certainly soft for a game that was meant to finally make good on both Sony's $3.7 billion purchase of Bungie and  its wider live-service ambitions. So, what comes next?Please, enjoy.Sources:Marathon has sold 1.2M copies across Steam, PS5, and Xbox - Alinea InsightsMarathon Was Bungie's Last Hope - Bellular News'Things Are Looking Lukewarm Right Now' — Marathon Has Reportedly Sold Just 1.2 Million So Far, With Steam Making Up 70% of the Player Base - IGNSony Has Completed Its $3.7 Billion Deal to Acquire Bungie and Welcome It Into the PlayStation Family - IGNSony Says Bungie Hasn't Brought in as Much Money as It Thought It Would When It Bought the Developer, as Destiny 2 Falls Off a Cliff - IGNListen to Beach Girl on SpotifyCheck Out MosscatMarket on Instagram

Video Game Club
2 Blokes from Blighty - Tier Lists

Video Game Club

Play Episode Listen Later Apr 1, 2026 78:45


Join Tim and Joey as they explore their favorite video game franchises, tier list their preferences, and share hilarious gaming stories. This episode is packed with insights, humor, and passionate debates about gaming classics and hidden gems. Join us as we dive into a lively debate ranking everything from Dark Souls bosses to UK cities and footballers. Expect unexpected opinions, humorous stories, and a deep dive into personal favorites and worsts. Perfect for fans of gaming, travel, and sports banter.

The Flock Podcast
Poon Grenade

The Flock Podcast

Play Episode Listen Later Mar 31, 2026 128:27


This week the gang talked about One Piece live action, OP-15 prerelease, Blue Velvet, Neighbors, Born To Bowl, Darksouls 2, and more! Follow us on Instagram  Leave us a voicemail at (804) 286-0626  and consider supporting us through our Patreon  Check out the Discord!  Theme song remixed by Poisonfrog  News Links:  KC2 translator fired for AI  PS5 price increase  Epic layoffs  Mike Prinkey story  Nintendo Leaks  Super Metroid remake 

Hey I Like That Game!
Battalion Wars

Hey I Like That Game!

Play Episode Listen Later Mar 28, 2026 73:54


Jake and Tony head to the battlefield in the real time action tactics game Battalion Wars for the Gamecube. We also talk about Hades 2, Slay the Spire 2, Resident Evil Requiem, Dark Souls 3, and a Ratatouille situation. The cutsceneGot a game suggestion or want to join our Minecraft server? Reach out to us via Email or Twitch! Email: heyilikethatgame@gmail.com⁠Twitch: ⁠⁠⁠twitch.tv/heyilikethatgame⁠⁠⁠⁠⁠Heyilikethatgame.rocks⁠ #propagatethepodIt's OK to not be OK⁠

The Flock Podcast
Hopefully Pineapple

The Flock Podcast

Play Episode Listen Later Mar 24, 2026 122:28


This week the gang talked about JoJo's part 7 Steel Ball Run, Pokopia, Wayward, Pony Island, finishing DarkSouls, Gauntlet Dark Legacy, DLSS 5, and more! Follow us on Instagram  Leave us a voicemail at (804) 286-0626  and consider supporting us through our Patreon  Check out the Discord!  Theme song remixed by Poisonfrog  News Links:  DLSS 5  Switch 2 update  Pearl Abyss 

Post Modern Art Podcast
Amanda Kauffman Talks Her Solo Album, Ashenheart, Anarchy, And More! (Episode #250)

Post Modern Art Podcast

Play Episode Listen Later Mar 20, 2026 81:16


Enjoy a hearty conversation with Amanda Kauffman, an author, musician, and aspiring Vtuber more than happy to speak her mind through her writing and music, as we discuss how writing and music lead her down her art journey, how the music of her band Ashenheart came to be, as well as the music of her upcoming solo album Twilight of the Sorcerers, Dark Souls, and so much more!Amanda's Links:Twilight of the Sorcerers: Bluesky: https://bsky.app/profile/amandak6647.northsky.socialAO3: https://archiveofourown.org/users/AmandaK6647/worksAshenheart Bandcamp: https://ashenheart.bandcamp.com/Ashenheart Bluesky: https://bsky.app/profile/ashenheartbm.bsky.socialAshenheart Instagram: https://www.instagram.com/ashenheartbm/Ashenheart Merch: https://ashenheart.teemill.com/TooMuchSascha Merch Store: https://toomuchsascha-shop.fourthwall.com/Eveale's album, Enter The Woodland Realm: https://ampwall.com/a/eveale/album/enter-the-woodland-realmThumbnail Done By: Oponok - https://bsky.app/profile/oponok.bsky.socialThe 2026 Posty Awards ballot is open! Vote for your favs today: https://docs.google.com/forms/d/e/1FAIpQLSeJA2kufYIF4BxrOp-6w-8XeB2iLj8KVF3abibPGzcN0zj0ew/viewformHelp fund my new laptop: https://throne.com/postmodartpod/item/c93d8ef0-f6d1-4f0a-912a-ea970fb3731eCheck out the MERCH SHOP: https://post-modern-art-podcast-shop.fourthwall.com/Join the PostModArtPod Discord server: https://discord.gg/bdg4UFbmm9Join the PMAP Patreon: https://www.patreon.com/pmapIntro Animated by: https://bsky.app/profile/fasado.bsky.socialIntro Song - "Seductive Treasure" - Color of IllusionOutro Song - "Parts In Motion" - Vera Much Stream her EP "Thank U!": https://veramuch.bandcamp.com/album/thank-uLinktree (To find other platforms, socials, etc.): https://linktr.ee/PostModernArtPodcastFor business inquiries, contact postmodernartpodcast@gmail.com Showrunners of the podcast are Nathan Ragland and TipsyJHeartsTipsy's Links:Twitter: https://twitter.com/TipsyJHeartsBluesky: https://bsky.app/profile/tipsyjhearts.bsky.socialInstagram: https://www.instagram.com/tipsyjhearts/Patreon: https://www.patreon.com/tipsyjheartsKo-fi: https://ko-fi.com/tipsyjheartsPortfolio: https://tipsyjhearts.wixsite.com/portfolioProduced with A1denArtzAiden's Links:Carrd: https://a1denartz.carrd.co/Tumblr: https://a1denartz.tumblr.com/Bluesky: https://bsky.app/profile/a1denartz.bsky.socialInkblot: https://inkblot.art/profile/a1denartzInstagram: https://www.instagram.com/a1denartz/Go out there and create something special!

Neebscast
First Look @ Dinoblade - Dark Souls with Dinosaurs & Talking Demos

Neebscast

Play Episode Listen Later Mar 19, 2026 55:10


We're checking out/playing Dinoblade for the first 6 minutes of this podcast, we hope you enjoy the whole episode! We're trying something new, let us know what you think! Thank you to our Sponsor #sponsored & New customers can use code NEEBS to get 15% off at http://TakeUltra.com Learn more about your ad choices. Visit megaphone.fm/adchoices

Dev Game Club
DGC Ep 464: LoZ: Majora's Mask (part two)

Dev Game Club

Play Episode Listen Later Mar 18, 2026 90:00


Welcome to Dev Game Club, where this week we continue our series on Majora's Mask. We talk a bit about getting stuck, the structure, and do some extended catch-up on email. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Up to Swamp Dungeon Issues covered: making it feel different, long-winded save mechanics, interrupting your play, expecting it to be okay to let the world end, the threatening moon, how games hold up, the usual strategy for reuse: more of the same, making the main mechanic out of a minor Ocarina mechanic, recontextualizing models and similar locations, the groom mask and the new interactions, constraining locations you can reach, the audio mix, being able to control for when certain events happen or not, being unclear on whether the water is poison, searching high and low for a bottle, a non-Nintendo moment, implying that the player could have been prepared, looking forward to more masks, reusing your engine, platform architecture converging, changing goals requiring changing programs, a podcast guidebook, Tim's annotated notes, finally having a list, recency bias, convergence of mechanics in AAA games, a story of a dev inspired by events and the podcast, asset flips, Majora's Mask inspiration.  Games, people, and influences mentioned or discussed: CalamityNolan, Outer Wilds, Melancholia, Stranger Things, Wind Waker, Ultima, Hitman, GameCube, Oddberry Games, Vitor, Eye of the Beholder (series), Doom (series), Fallout (series), Monkey Island (series), Warren Spector, Origin Systems, Apple ][, PlayStation, Xbox, Unreal, Republic Commando, Call of Duty, Medal of Honor, Mystery Dip, Carlos, Dark Souls, Deadly Premonition, Hollow Knight, Ubisoft, Anthony Vaccaro, Synersteel Studios, Eric Heimberg, Sandra Powers, Nicholas Vaccaro, Maria Vaccaro, Valley of Shadow, What Remains of Edith Finch, The Witness, The Talos Principle, Raymond, Drew, David Lynch, Takashi Tezuka, Twin Peaks, Link's Awakening, Dwarf Fortress, Mors, Kirk Hamilton, Aaron Evers, Mark Garcia.  Next time: More Majora's Mask Links: Valley of Shadow via Steam  Twitch: timlongojr and twinsunscorp YouTube Discord DevGameClub@gmail.com mailto://devgameclub@gmail.com

GeekVerse Podcast
Our favourite souls game boss fights, Kirklin beat Elden Ring | Sidequest

GeekVerse Podcast

Play Episode Listen Later Mar 17, 2026 87:05 Transcription Available


The next generation of Xbox and Pokemon have been announced and Dylan and Taylor are here to break it all down.0:01:25 UFO 50/game guides0:09:20 Spider-Man 20:19:35 Word Factori0:23:30 Divinity Original Sin0:31:00 Elden Ring0:49:30 Our favourite/least favourite souls-like bossesAd-Free version: www.patreon.com/c/GeekVerseLinksDylan on Twitter @DylanMuss Dylan on Backloggd backloggd.com/u/Rapatika/Dylan's games https://rapatika.itch.io/Taylor on Twitter @TaylorTheFieldKirklin on Twitter @kirklinpatzerTravis on Twitter @TravisBSnellBecome a supporter of this podcast: https://www.spreaker.com/podcast/geekverse-podcast--4201268/support.

IGN JAPAN しゃべりすぎGAMER ポッドキャスト
過去を読み解くゲームを語る!『零 ~紅い蝶~ REMAKE』や『ぽこ あ ポケモン』など:#481 音声版 しゃべりすぎGAMER

IGN JAPAN しゃべりすぎGAMER ポッドキャスト

Play Episode Listen Later Mar 17, 2026 59:52


『零 ~紅い蝶~ REMAKE』や『ぽこ あ ポケモン』や「DARK SOULS」シリーズなど、ゲーム内のアイテム説明や文書といった、遺された断片から過去を読み解いていくゲームを語る。 ■ゲーム&映画グッズ専門店「IGN JAPAN STORE」 https://ignstore.jp/ 00:00 オープニング 00:36 テーマ:過去を読み解くゲーム 52:24 コメントコーナー ■出演 千葉芳樹 クラベ・エスラ 山田集佳(フリーライター) IGN JAPAN編集部のスタッフが、長々とゲーム雑談をする“ながら見”推奨番組「しゃべりすぎGAMER」。 コメントコーナーではみなさんからいただいたコメントを紹介したり、返答したりします。ぜひコメントを残してください! ■「しゃべりすぎGAMER」再生リスト https://www.youtube.com/playlist?list=PL5dP0ylcT42dJXN_5KJECJ8cI9hK690_e ■ポッドキャスト版 iTunes https://podcasts.apple.com/jp/podcast/ign-japan-%E3%81%97%E3%82%83%E3%81%B9%E3%82%8A%E3%81%99%E3%81%8Egamer-%E3%83%9D%E3%83%83%E3%83%89%E3%82%AD%E3%83%A3%E3%82%B9%E3%83%88/id1258418439 Spotify https://open.spotify.com/show/4AKK4MIlRk3Zfj8my703D8?si=x1_N0RZnTWiagXspsoIUkA ■一部使用楽曲 MusMus:http://musmus.main.jp/

Stay Forever
King's Field (SSF 94)

Stay Forever

Play Episode Listen Later Mar 15, 2026 120:51 Transcription Available


Worum geht's? Mit King's Field erscheint 1994 auf der ersten PlayStation ein Rollenspiel, das sich deutlich von den damals populären Genrevertretern unterscheidet. Statt schneller Action setzt das Spiel auf langsame Bewegung, vorsichtige Erkundung und eine düstere Atmosphäre. Aus der Ego-Perspektive durchstreift man ein Labyrinth aus Höhlen, Ruinen und Verliesen, kämpft gegen Monster und sucht nach Ausrüstung – Schritt für Schritt, immer in Gefahr, sich zu verlaufen oder zu überschätzen. Die spartanische Präsentation, die träge Steuerung und die stille Welt verleihen dem Spiel einen ganz eigenen Rhythmus. Fabian und Gunnar sprechen in dieser Folge über die frühen Jahre von FromSoftware, über die ungewöhnliche Entwicklungsgeschichte von King's Field und über die Besonderheiten seines Designs: die offene Struktur der Spielwelt, das vorsichtige Kampfsystem und die Art, wie das Spiel Informationen nur sparsam preisgibt. Außerdem geht es um die Einflüsse westlicher Rollenspiele, um die Rolle des Spiels im frühen PlayStation-Line-up – und um die Frage, warum King's Field heute oft als ein früher Vorläufer der späteren FromSoftware-Tradition rund um die Soulslikes gesehen wird. Ein Blick auf einen eigenwilligen Dungeon-Crawler aus der Frühzeit der 3D-Rollenspiele. Hinweis: Wir leiten die Historie über den ersten Teil von 1994 her, der exklusiv in Japan erschienen ist, bei der Spielbesprechung stützen wir uns allerdings auf Teil 2, den ersten, der offiziell in den Westen kam (und der hierzulande auch einfach King's Field hieß). Infos zum Spiel: Thema: King's Field Erscheinungstermin: Dezember 1994 (JP) Plattform: PlayStation Entwickler: FromSoftware Publisher: FromSoftware Genre: Action-Rollenspiel / Dungeon-Crawler Designer: Naotoshi Zin, Toshiya Kimura, Shinichiro Nishida u.a. Musik: Koji Endo, Kaoru Kono Produktions-Credits: Sprecher, Redaktion: Fabian Käufer, Gunnar Lott Gast: Winnie Forster Audioproduktion: Fabian Langer, Christian Schmidt Titelgrafik: Paul Schmidt Intro & Outro: Nino Kerl (Ansage); Trash80.com (Musik)

The Flock Podcast
DotA's Bakery

The Flock Podcast

Play Episode Listen Later Mar 10, 2026 157:47


This week the gang talked about Slay the Spire 2, Darksouls, more Fire Red, Pokopia, and more! Follow us on Instagram  Leave us a voicemail at (804) 286-0626  and consider supporting us through our Patreon  Check out the Discord!  Theme song remixed by Poisonfrog  News Links:  Project Helix teased  Sony console exclusives  Nintendo Indie world  Mario day today  Highguard shuts down  Sony testing dynamic pricing  Capcom Spotlight  NetEase pulls funding for Gang of Dragon  Kena follow up coming to Switch 2 

Smashing Game Time
#201 – S.C.A.T. Man Cometh – Feat. Josh Covel from Still Loading Podcast

Smashing Game Time

Play Episode Listen Later Mar 4, 2026 131:18


Nick and Josh are joined by Josh Covel from the Still Loading Podcast to talk podcasting, game collecting, and how bad Dark Souls is. The bros also share early thoughts on Resident Evil Requiem. Josh makes a good meme, Nick is playing Shadow of the Colossus with his kid, and Josh Covel takes a survey to help the viewers determine how much of a gamer he truly is. Keep up with Josh Covel and Still Loading on Bluesky https://bsky.app/profile/stillloadingpodcast.comAnd online at https://www.stillloadingpodcast.com/In lieu of ratings and reviews we say … FUCK THE ALGORITHM, TELL A FRIEND!We have a new website! Come check it out! https://www.smashinggametime.com/Thank you to Alex Marvin Clark for our opening theme Hunt Him Down. https://soundcloud.com/lizardbeach?ut... 

Pixel Project Radio
A Link to the Past (Several, Actually) | 3D Dot Game Heroes Analysis (Ep. 171)

Pixel Project Radio

Play Episode Listen Later Feb 27, 2026 102:39 Transcription Available


(00:00:00) Introduction (00:09:12) Development History (00:21:01) Visuals and Art Style (00:37:21) Mechanics (01:03:12) Music and Sound (01:21:50) Story, TV Ads, and Stuck on the PS3 (01:36:15) Wrapping Up Please consider supporting the show on Patreon! You can also click here to join the free Discord server or connect with the show on Bluesky and Instagram!Hey, all! Pixel Project Radio here!To break up Fighting Game February, Rick and Bill (Gaming and Collecting; 3DO Experience; Geek Addicts) jump into the 3D Kingdom of Dotnia in 3D Dot Game Heroes! This game—with credits from Fromsoft and Atlus!—was released to general favorability in 2009 but never made a notable impression. Perhaps this is why it's marooned on the PS3 and the PS3 only to this day! This is a very special game, and in this episode Rick and Bill break down why it deserves far more love than it gets: the infectious music, the self-referential and -parodic writing, the gorgeous marriage of 2D and 3D, and more. 3D Dot Game Heroes does so much right. It deserves more recognition—and we're gonna tell you about it! Hope you love the show today. Enjoy!Thank you for listening! Want to reach out to PPR? Send your questions, comments, and recommendations to pixelprojectradio@gmail.com! And as ever, any ratings and/or reviews left on your platform of choice are greatly appreciated!

Dev Game Club
DGC Ep 461: Ultima IV (part four)

Dev Game Club

Play Episode Listen Later Feb 18, 2026 88:39


Welcome to Dev Game Club, where this week we complete our series on 1985's Ultima IV. We delve into dungeons, pilot ships all over, explore the later-game evolutions of the quest, and share some stories before turning to our takeaways. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Many hours more Issues covered: the literary help on the game, requiring 64K, having a consistent voice, how long a game it is, losing a ship, the Gate spell, needing to go back to every town, talking about towns and understanding the shrine quests, locking in elevations, getting later-game quest info, influencing the Triforce, keys without keys, naming dungeons to be the antithesis of the virtues, being unable to take risks like these, rich and dense theming and intricate reinforcing design, dungeons being near the virtues they oppose, requiring a ship to get to many dungeons, using the sextant to get latitude and longitude, mapping the dungeons, dungeon features, first-person hall crawl vs battle rooms, being penalized for fleeing combat, what preconceived notions do we enter with, feeling really dungeon crawly, elaborate battle map usage, The Crypt, getting stuck in a dungeon, describing an A bug, the uselessness of winds, a cove full of pirate ships, ship to ship fighting, finding the town Cove via whirlpool travel, filling in the blanks yourself, a consistent and elegant pattern, symmetry everywhere, design by programmer, leveraging your programming constraints in your narrative, the meta, what we're not, having a point of view about ethics, a procedural rhetoric, committing to the bit, breaking the traditional structure, all the mysteries you need to pay attention to, trusting the player, accessible mysteries, an extremely packed game with layers and meaning, an impactful and relevant game, not wasting your time, a Swiss clock, potential other connections. Games, people, and influences mentioned or discussed: Dungeons & Dragons, Ultima Underworld, Legend of Zelda (series), Diablo IV, Baldur's Gate III, Minecraft, Eye of the Beholder, Final Fantasy (series), Halo, LostLake, Calamity Nolan, Richard Garriott, BioShock, Mass Effect, BioWare, J. R. R. Tolkien, Karla Zimonja, Dark Souls, A Fool's Errand, Hitman, Dwarf Fortress, Kirk Hamilton, Aaron Evers, Mark Garcia. TTDS: 1:10:55 Next time: Commemoration Twitch: timlongojr and twinsunscorp YouTube  Discord  DevGameClub@gmail.com 

Dev Game Club
DGC Ep 460: Ultima IV (part three)

Dev Game Club

Play Episode Listen Later Feb 11, 2026 87:25


Welcome to Dev Game Club, where this week we continue our series on Ultima IV. We talk about the boat, we talk about dungeons (a tiny bit), we deep dive into NPCs and consequences, we talk about the quests and how everything is in the world, and answer some listener email. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: More of Ultima IV (Much more, in B's case) Issues covered: revisiting locations and finding new things, a game that does a lot with a little, everything existing in the world, getting to know the world, NPCs sharing sprites and being hard to remember, getting a ship and fighting your way on, broadside combat, dying to a waterspout, wanting to search the oceans, badly simulating tacking, riding a horse, being interrupted in any location, trying to replicate the tabletop experience, feeling like a "yes" game, whether what you do matters, can you be a thief, watering down a morality system, having a limited palette of options at any one time, layering frosting, taking out the friction and icky feeling, the niche audience of some RPGs, taking elements from older games and bringing them into modern games, asking questions of the player who is also the character, avoiding the uncanny valley, an aside into adventure mode, the horseshoe effect on NPCs, reaching the limits of what the human brain can contemplate, an aside into Dunbar's number, facing the same challenges, chunking chapters, feeling the anxiety of there being too much, coalescing your notes from time to time, the telescope moment and seeing the map, the lack of loot, preparing to do things, validating your assumptions, having to revisit everywhere, the friction of Pikmin, getting good controllers, handheld mode, the Wavebird, bouncing off character creation, character creation we've liked, wanting a story to wrap around a more specific character, the generic hero, having fun with a character creator, a freeing character creator. Games, people, and influences mentioned or discussed: Final Fantasy (series), Gold Box (series), Eye of the Beholder, Outer Wilds, The Witcher (series), Beowulf, Dungeons & Dragons, Wizardry (series), BioWare, Mass Effect, BioShock, Dishonored, CD Project Red, Cyberpunk 2077, Baldur's Gate III, Thief, Robin Hood, VtM Bloodlines, Undertale, Dark Souls, Land of the Lost, Dwarf Fortress, Planescape: Torment, Metroid / Castlevania, Richard Garriott, Sasha, Pikmin, Nintendo, Shigeru Miyamoto, Switch, PlayStation, Analog Pocket, Ashton Herrmann, Monkey Island, Wing Commander, Morrowind, Fallout 3, Dragon Age: Origins, Bethesda Game Studios, Blizzard, World of Warcraft, Diablo (series), Metal Gear Solid V, Hideo Kojima, Saint's Row IV, Call of Cthulhu, Asher, Cuphead, KyleAndError, Hitman, FFSZilla, MGS: VR Missions, Kirk Hamilton, Aaron Evers, Mark Garcia.  Note: Because Ultima IV has very little music to speak of, I will be substituting music from later in the series in the openings to these episodes TTDS: 38:30 Links: Majuular Ultima IV video recommended by Chris  Next time: Finish Ultima IV Twitch: timlongojr and twinsunscorp YouTube Discord  DevGameClub@gmail.com