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With the success and beauty of Astro Bot incorporating all of Playstation's beloved history, we're wondering what Nintendo's version of that would look like! Where would they take us and what Easter eggs and cameos would we encounter? Join us on a pre-imagining of a Nintendo classic! Youtube Instagram TikTok Music Composed by Allen J. Mills @allenjmillsmusic @RailroadParkRecordingCo Thanks so much for listening!
It's not entirely me, but my overall meh-ness on Marvel's Spider-Man: Miles Morales is partially due to my being burnt out on Spider-Man games. It doesn't help that Miles Morales is just another Spider-Man game, for better and worse, but I can't deny my blame in this outcome. While I was genuinely excited to play Miles Morales, it's clear my heart was trying to trick my brain into thinking things would be different this time--they weren't--so when I realized Miles Morales was just morales of the same, it was game over. It's not (all) you, Miles Morales, it's (mostly) me.
If you're like us you love gaming. Well we wanted to dive back into the warp pipe and talk about some stories of us gaming during the holidays of the past. @NESADDICT talks about when he got his NES & his SNES and @RussLyman talks about getting Chrono Trigger for Christmas break one year. All that and more on this weeks episode of the Weekly Warp Pipe Podcast. Your source for nostalgia
Sega's Saturn premiere flops, The Game Industry ditches CES for E3 & Nintendo goes for cheap VR These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in July 1994. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or https://bsky.app/profile/vgnrtm.bsky.social Or videogamenewsroomtimemachine@gmail.com Links: If you don't see all the links, find them here: https://www.patreon.com/posts/july-1994-116535754 Or check out the complete version of this month's two-parter here: https://www.patreon.com/posts/july-1994-116535754 7 Minutes in Heaven: Streets of Rage 3 Video Version: https://www.patreon.com/posts/7-minutes-in-of-116533647 https://www.mobygames.com/game/11193/streets-of-rage-3/ Corrections: June 1994 Ep - https://www.patreon.com/posts/june-1994-113403594 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://www.mobygames.com/group/427/dragons-lair-series-and-versions/ https://en.wikipedia.org/wiki/Entertainment_Software_Association https://en.wikipedia.org/wiki/Comics_Code_Authority Kelsey Lewin did a video on the Extertainment Bike https://www.youtube.com/watch?v=nEuAWIU89sQ The bat was called the Batter-Up Bat https://www.youtube.com/watch?v=6jt3Fa1c_zg I think Tom Kalinske is mixing memories with 1994 Summer CES https://www.youtube.com/watch?v=kc4trf57Rgg https://www.youtube.com/watch?v=sUn7cERhImY https://www.polygon.com/features/2019/6/7/18653968/e3-history-1995-sega-saturn-nintendo-64-playstation-launch https://en.wikipedia.org/wiki/Marcia_Lucas https://www.mobygames.com/game/4572/final-fantasy-ii/ https://www.mobygames.com/game/5202/final-fantasy-iii/ 1994: Japanese console sales drop dramatically JAPANESE MARKET SHARES, Consumer Electronics, July 11, 1994, Section: THIS WEEK'S NEWS, Vol. 34, No. 28 Pg. 15 Weak dollar hurts Japanese exports 95-YEN RATE DEVASTATING FOR MOST EXPORTS, Jiji Press Ticker Service, JULY 14, 1994, THURSDAY https://www.macrotrends.net/2550/dollar-yen-exchange-rate-historical-chart Convertible bonds are big in Japan Issuances of convertible bonds swell Higher Rates Hold Down Volume Of Straight Bonds, The Nikkei Weekly (Japan), July 25, 1994, Section: FINANCE; Pg. 15 Sega's long-term debt rated A3, Japan Economic Newswire, JULY 28, 1994, THURSDAY Semiconductor industry breaks mold Market Place; Are investors in semiconductor stocks living in the past?, The New York Times, July 15, 1994, Friday, Late Edition - Final, Section: Section D; ; Section D; Page 6; Column 3; Financial Desk ; Column 3; Byline: By John Markoff Trip Hawkins leaves EA NEW PCMCIA NEWSLETTER; CMP STAFF TO INTERACTIVE WEEK; EWORLD EYES LARGE ONLINE ACCOUNTS; HAWKINS LEAVES PRIOR, FIRM, Advertising Age, July 04, 1994, Section: Pg. 35 MediaVision premises searched Media Vision Bankruptcy, The New York Times, July 27, 1994, Wednesday, Late Edition - Final, Section: Section D; ; Section D; Page 20; Column 5; Financial Desk ; Column 5; https://archive.org/details/PC-Player-German-Magazine-1994-07/page/n13/mode/2up https://en.wikipedia.org/wiki/Media_Vision#Products Time Warner wants to make ads interactive TIME WARNER INTERACTS WITH MORE THAN ORLANDO DEAL WITH INTERPUBLIC GIVES AGENCY GROUP ACCESS TO VIDEOGAMES, CD-ROMS, Advertising Age, July 04, 1994, Section: Pg. 18, byline: By Scott Donaton ARTERIAL AVENGER VIDEO GAME AVAILABLE FOR COMMUNITY EVENTS/HEALTH FAIRS, PR Newswire, July 7, 1994, Thursday - 10:45 Eastern Time, Section: State and Regional News Video game offers early intervention in the fight against tobacco use; "Rex Ronan -- Experimental Surgeon" goes inside the human body to illustrate the dangers of smoking, Business Wire, July 15, 1994, Friday BATES USA SURVEY IS BULLISH ON INTERACTIVE PREDICTS $7.2 BILLION MARKET WITHIN 10 YEARS;ADS WILL SUBSIDIZE COSTS, Advertising Age, July 11, 1994, Section: Pg. 26, byline: By Scott Donaton Leagas Delaney 'Predator' commercial takes slot in World Cup computer game, Campaign, July 15, 1994, Business and Industry, Section: Pg. 31; https://www.mobygames.com/game/134894/tricky-quiky-games-die-suche-nach-den-verschollenen-seiten/ https://www.mobygames.com/game/6717/helicopter-mission/ https://www.mobygames.com/game/9244/bi-fi-roll-action-in-hollywood/ https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.07/page/n7/mode/2up https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.07/page/n9/mode/2up McDonald's launches first FMV ad on AOL McDonald's to Post Golden Arches Along Information Superhighway, Wall Street Journal (3 Star, Eastern (Princeton, NJ) Edition), July 21, 1994, Business and Industry, Section: Pg. B7; Vol. 224; No. 14; ISSN: 0099-9660 HBO and Warner go interactive Home Box Office and Warner Music Group join Michael Nash in forming new multimedia partnership, Business Wire, July 12, 1994, Tuesday GTE goes Interactive BITS AND PIECES, TELECOMWORLDWIRE, July 1, 1994 Jim Henson goes interactive Muppets' hand in interactivity, The Hollywood Reporter, July 21, 1994, Thursday, Byline: Scott Hettrick Time Mirror goes interactive Rose CEO of TM Multimedia, The Hollywood Reporter, July 27, 1994, Wednesday Nick Nicholas invests in VR Media Industry Visionary, Nick Nicholas, Becomes Major Investor in Zombie Inc., Business Wire, July 15, 1994, Friday https://www.mobygames.com/company/1266/zombie-studios-inc/games/ Havas and Sony join forces Alliance Havas-Sony dans l'edition electronique, Echos, July 21, 1994 Sony, Havas playing games, The Hollywood Reporter, July 22, 1994, Friday, Byline: Pia Farrell http://jolt.law.harvard.edu/articles/pdf/v12/12HarvJLTech561.pdf France expands multimedia services Media Futures: The French connection - John Ridding looks at the country's growing multimedia businesses / The world's superhighways, Financial Times (London,England), July 4, 1994, Monday, Section: Pg. 15, Byline: By JOHN RIDDING Telecom deregulation hits Japan Barrier lowered between cable-TV, phone firms, The Nikkei Weekly (Japan), July 4, 1994, Section: INDUSTRY DIGEST; Pg. 9, Byline: BY NORRI KAGEKI Staff writer IDSA and SPA try to find common ground IDSA AND SPA MEET ON RATINGS, Consumer Electronics, July 11, 1994, Section: THIS WEEK'S NEWS, Vol. 34, No. 28 Pg. 13 No Headline In Original, Consumer Electronics, July 18, 1994, Section: NOTEBOOK; Vol. 34, No. 29; Pg. 14 IDSA and SPA fail to find common ground 2 GAME RATING SYSTEMS, Consumer Electronics, July 25, 1994, Section: THIS WEEK'S NEWS, Vol. 34, No. 30 Competing rating systems revealed Ratings Symbols Unveiled for Computer, Video Games, The Associated Press, July 28, 1994, Thursday, AM cycle, Section: Business News, Byline: By JEANNINE AVERSA, Associated Press Writer https://legacy.3drealms.com/tech/rsac.html https://legacy.3drealms.com/tech/esrb.html Lieberman and Kohl weigh in on systems Ratings Symbols Set for Computer, Video Games, The Associated Press, July 29, 1994, Friday, PM cycle, Section: Business News, Byline: By JEANNINE AVERSA, Associated Press Writer TESTIMONY REGARDING THE VIDEO GAME RATING ACT OF 1994 SUBMITTED BY MARK TRAPHAGEN - COUNSEL SOFTWARE PUBLISHERS ASSOCIATION SOFTWARE PUBLISHERS ASSOCIATION JOINT HEARING OF THE SENATE GOVERNMENTAL AFFAIRS SUBCOMMITTEE ON REGULATION AND GOVERNMENT INFORMATION AND THE SENATE JUDICIARY SUBCOMMITTEE ON JUVENILE JUSTICE, Federal News Service, JULY 29, 1994, FRIDAY German voluntary game ratings begin https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.07/page/n9/mode/2up https://usk.de/ Nintendo signs onto CESI NINTENDO SIGNS FOR CES INTERACTIVE '95, Consumer Electronics, July 4, 1994, Section: THIS WEEK'S NEWS, Vol. 34, No. 27; Pg. 13 IDSA AND SPA MEET ON RATINGS, Consumer Electronics, July 11, 1994, Section: THIS WEEK'S NEWS, Vol. 34, No. 28 Pg. 13 ISDA chooses E3 New L.A. interactive expo lines up Sony, Sega, IDSA; E3 will take on CES and VSDA next spring, The Hollywood Reporter, July 18, 1994, Monday, Byline: Scott Hettrick IDSA ENDORSES E3 SHOW, SAME DATES AS CES INTERACTIVE, Consumer Electronics, July 18, 1994, Section: THIS WEEK'S NEWS; Vol. 34, No. 29; Pg. 10 Namco consolidates coin op subsidiaries Play Meter, July 1994, pg. 14 Time Warner licenses Jaguar ATARI CORPORATION AND TIME WARNER INTERACTIVE INC. JAGUAR DEAL, PR Newswire, July 12, 1994, Tuesday - 07:53 Eastern Time, Section: Financial News, Dateline: SUNNYVALE, Calif., July 12 https://system16.com/hardware.php?id=778 Bally breaks up Play Meter, July 1994, pg. 28 Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras
Michael plaudert mit Dirk Ziegert über Antstream Arcade den Retro Gaming Stremingdienst für PlayStation 4 (PS4), PlayStation 5 (PS5), Xbox One, Xbox Series X|S, iOS, Android, Samsung TVs, Linux, macOS und PC. Antstream Arcade ist die weltweit größte offiziell lizenzierte Plattform für Retro-Spiele, auf der mehr als 1300 Spiele zum Streamen verfügbar sind. Der umfangreiche und beeindruckende Katalog umfasst Titel von frühen Systemen wie dem Atari 2600 und Commodore 64 bis hin zu Arcade-Klassikern und Spielen von SNES, Megadrive und PlayStation One und bietet sogar neu entwickelte Arcade-Spiele. Viel Spaß beim hören!
Send us a textIntro; Vital Stats; Way Back Machine - Nov 2001; Development Details; Controls; First memories; Story; Level Notes; Review; Current Thoughts; What would we change; Are you buying it; Cultural Significance - Launch titles.
Michael plaudert mit Dirk Ziegert über Antstream Arcade den Retro Gaming Stremingdienst für PlayStation 4 (PS4), PlayStation 5 (PS5), Xbox One, Xbox Series X|S, iOS, Android, Samsung TVs, Linux, macOS und PC. Antstream Arcade ist die weltweit größte offiziell lizenzierte Plattform für Retro-Spiele, auf der mehr als 1300 Spiele zum Streamen verfügbar sind. Der umfangreiche und beeindruckende Katalog umfasst Titel von frühen Systemen wie dem Atari 2600 und Commodore 64 bis hin zu Arcade-Klassikern und Spielen von SNES, Megadrive und PlayStation One und bietet sogar neu entwickelte Arcade-Spiele. Viel Spaß beim hören!
You listenin' to me? Are you listenin' to ME? I don't see any other mixtapes around, so you must be listenin' to me. And it's a good thing you are, because we've got another absolutely stacked episode for your listening pleasure. "Pokey Step" from the 2016 Famicom release: Kira Kira Star Night DX (another legal at the time track) is a really fun and cheerful track to put
Greetings, travelers! This week on TADPOG, we're journeying into Middle-earth with a pairing of Peter Jackson's The Fellowship of the Ring movie and the SNES game J.R.R. Tolkien’s The Lord of the Rings, Vol. I. Yes, we watched the sweeping cinematic classic. Yes, we played a game where Hobbits die a lot—often hilariously. Sandwich Pope … Continue reading → The post Ep. 792 – J.R.R. Tolkien’s The Lord of the Rings, Vol. I appeared first on TADPOG: Tyler and Dave Play Old Games.
In this one, Eddie and Jerry geek out over Dune Prophecy, an amazing new Odin figure, wax nostalgic on the best figures from their youths and make a game for the SNES about the Heaven's Gate cult. Enjoy!
To help support the channel, please consider signing up for monthly services, or just use our affiliate links to purchase things you were already going to buy anyway, at no extra cost to you: https://www.retrorgb.com/support.html More info: http://www.retrorgb.com/week436.html T-Shirts: https://retrorgb.link/tshirts All equipment used to shoot this video can be found here: http://retrorgb.link/amazon 00:00 Welcome 00:27 Blaster Master NES to SNES: https://www.retrorgb.com/blaster-master-nes-to-snes.html 01:55 Voultar 2-CHIP SNES Mod Update: https://www.retrorgb.com/voultars-snes-2-chip-edge-enhancer-demod.html 05:20 VM2 Big Update: https://www.retrorgb.com/vm2-now-supports-per-game-automatic-switching-with-original-discs-or-any-ode-for-about-90-of-the-library.html 06:49 Lu's MiSTer Updates: https://www.retrorgb.com/misterfpga-news-atari-jaguar-tapto-rename-more.html 12:12 Sturmwind Dreamcast: https://www.retrorgb.com/sturmwind-limited-edition-shipping-this-week.html 13:52 BigPEMu Update & Stream: https://www.retrorgb.com/bigpemu-update-and-livestream-with-creator.html 16:38 Transparent Purple SFC Shell: https://www.retrorgb.com/super-famicom-purple-shell-transparent-trim.html 20:20 Toaplan 2 Delay: https://x.com/retrobitgaming/status/1856457051896975790 22:02 Thank you!!! https://www.retrorgb.com/support.html --- Support this podcast: https://podcasters.spotify.com/pod/show/retrorgb/support
Uma das mais influentes franquias de luta da indústria de videogames completou 30 anos, e Vitor, João e Alec discorrem sobre por que Killer Instinct é especial. Edição feita por Alecsander Oliveira. Capítulos: (0:00) Introdução (2:34) Sobre a Rare, arcades e Killer Instinct (20:49) Killer Instinct no SNES e trilha sonora (37:07) Killer Instinct 2/Gold (43:30) Killer Instinct 2013 e Rare com Microsoft (55:19) Conclusão (1:03:38) Extra Este podcast utilizou os áudios de Killer Instinct de Arcade e SNES, Killer Instinct 2 e Killer Cuts
Er zijn veel Mario Kart games, maar welke is nu de allerbeste? Daar gaan we achter komen in deze speciale aflevering, waarin Nintendo-streamer Ant-Quipment ook aanschuift voor extra gezelligheid! Hij is niet alleen streamer, maar ook een fanatiek Mario Karter. Bij elkaar hebben wij alle Mario Kart's gespeeld, van het SNES-origineel tot Mario Kart Tour, dus verwacht ongezouten meningen. Klaar voor de start? Go!
Author and journalist Kieron Gillen joins the panel to cover the golden age of games journalism, Squaresoft's 1996 SNES licensed X-Men JRPG, and the mysterious Hat Man. Hosted by Alex Jaffe, with Frank Cifaldi, Ash Parrish, Brandon Sheffield, and Kieron Gillen. Edited by Esper Quinn, original music by Kurt Feldman. Watch episodes with full video on YouTube Discuss this episode in the Insert Credit Forums SHOW NOTES: Riders on the Storm Ghost Riders in the Sky The Doors Ghost Rider 2: Spirit of Vengeance (2011) Mutant Amiga Power Eisner Awards Hugo Award Amiga Mister Sinister 1: What's the difference between game culture and comics culture? (04:44) Jack Kirby Twine Al Ewing Marvel Cinematic Universe Gamergate (harassment campaign) Sad Puppies Jim Rossignol 2: In tabletop game design, how do you make a game that allows players to do anything, while maintaining a unique identity? (10:03) Mörk Borg OSR Dungeons & Dragons Baldurs Gate III Baldur's Gate 3 is a masterpiece built on a bad tabletop game 3: What's the closest a video game has come to ruining your life? (17:19) World of Warcraft World of WarCraft: The Burning Crusade Clash of Clans Princess Pajama Infinity Nikki Shin Megami Tensei: Liberation Dx2 Sonic Advance 3 Nintendo Official Magazine UK Circuit City World of WarCraft: Wrath of the Lich King MUSH Space Invaders The Sims Online Grand Theft Auto IV 4: The year is 1996. Squaresoft wants you to design their final game for the SNES, a licensed X-Men RPG. What have you got? (27:22) Squaresoft Super Nintendo Entertainment System X-Men Image Comics Jim Lee X-Men 2: Clone Wars X-Men: The Animated Series Storm Rise of the Robots Wolverine Princess Maker Charles Xavier Final Fantasy Sentinel Spider-Man The Punisher: The Ultimate Payback! Days of Future Past Chrono Trigger Callisto Marrow Giant-Size X-Men Cyclops Colossus Thunderbird Jean Grey 5: PersonalMatthew asks, how important is it that someone writing about videogames be “good” at videogames? (34:33) Madden DLSS Digital Trends Kimimi The Game-Eating She-Monster Demonschool Final Fantasy Tactics Persona Shin Megami Tensei 6: What was the golden age of video game journalism? (40:53) Spider-Man 3 Mad Men PC Gamer Tomb Raider Rock Paper Shotgun LIGHTNING ROUND: High Scoring (47:22) Recommendations and Outro (57:22): Kieron: The Power Fantasy, We Called Them Giants Frank: Go read Kieron's comics Brandon: If you're feeling cold tuck your shirt into your pants, Manga documentary 1982, The Great Cleric if you want some extremely mid anime, follow Brandon on Bluesky Ash: Game Changers on HBO Max This week's Insert Credit Show is brought to you by patrons like you. Thank you. Subscribe: RSS, YouTube, Apple Podcasts, Spotify, and more!
Author and journalist Kieron Gillen joins the panel to cover the golden age of games journalism, Squaresoft's 1996 SNES licensed X-Men JRPG, and the mysterious Hat Man. Hosted by Alex Jaffe, with Frank Cifaldi, Ash Parrish, Brandon Sheffield, and Kieron Gillen. Edited by Esper Quinn, original music by Kurt Feldman. Watch episodes with full video on YouTube Discuss this episode in the Insert Credit Forums SHOW NOTES: Riders on the Storm Ghost Riders in the Sky The Doors Ghost Rider 2: Spirit of Vengeance (2011) Mutant Amiga Power Eisner Awards Hugo Award Amiga Mister Sinister 1: What's the difference between game culture and comics culture? (04:44) Jack Kirby Twine Al Ewing Marvel Cinematic Universe Gamergate (harassment campaign) Sad Puppies Jim Rossignol 2: In tabletop game design, how do you make a game that allows players to do anything, while maintaining a unique identity? (10:03) Mörk Borg OSR Dungeons & Dragons Baldurs Gate III Baldur's Gate 3 is a masterpiece built on a bad tabletop game 3: What's the closest a video game has come to ruining your life? (17:19) World of Warcraft World of WarCraft: The Burning Crusade Clash of Clans Princess Pajama Infinity Nikki Shin Megami Tensei: Liberation Dx2 Sonic Advance 3 Nintendo Official Magazine UK Circuit City World of WarCraft: Wrath of the Lich King MUSH Space Invaders The Sims Online Grand Theft Auto IV 4: The year is 1996. Squaresoft wants you to design their final game for the SNES, a licensed X-Men RPG. What have you got? (27:22) Squaresoft Super Nintendo Entertainment System X-Men Image Comics Jim Lee X-Men 2: Clone Wars X-Men: The Animated Series Storm Rise of the Robots Wolverine Princess Maker Charles Xavier Final Fantasy Sentinel Spider-Man The Punisher: The Ultimate Payback! Days of Future Past Chrono Trigger Callisto Marrow Giant-Size X-Men Cyclops Colossus Thunderbird Jean Grey 5: PersonalMatthew asks, how important is it that someone writing about videogames be “good” at videogames? (34:33) Madden DLSS Digital Trends Kimimi The Game-Eating She-Monster Demonschool Final Fantasy Tactics Persona Shin Megami Tensei 6: What was the golden age of video game journalism? (40:53) Spider-Man 3 Mad Men PC Gamer Tomb Raider Rock Paper Shotgun LIGHTNING ROUND: High Scoring (47:22) Recommendations and Outro (57:22): Kieron: The Power Fantasy, We Called Them Giants Frank: Go read Kieron's comics Brandon: If you're feeling cold tuck your shirt into your pants, Manga documentary 1982, The Great Cleric if you want some extremely mid anime, follow Brandon on Bluesky Ash: Game Changers on HBO Max This week's Insert Credit Show is brought to you by patrons like you. Thank you. Subscribe: RSS, YouTube, Apple Podcasts, Spotify, and more!
The console war is upon us, whether we would risk it or not! In which case, which side are we on? This matchup is specifically between Sony and Nintendo, with only mentions of Sega and X-Box. We've developed an objective criteria with which to judge these behemoths of the gaming world. Each console from the beginning to the most recent generation will receive a score from 0 to 5. The one with the higher number wins the match-up. How will your favorite consoles fare in this new, deadly framework? Time Codes: 1. Intro (0:00) 2. Criteria (2:02) 3. NES (7:43) 4. SNES (12:19) 5. PS1 vs. N64 (20:41) 6. PS2 vs. Game Cube (29:23) 7. PS3 vs. Wii (35:27) 8. Wii U (45:46) 9. PS4 vs. Switch (53:54) 10. Thoughts on the future (1:07:57) **We're Now On Spotify**: https://open.spotify.com/show/4gIzzvT3AfRHjGlfF8kFW3 **Listen On Soundcloud**: https://soundcloud.com/resonantarc **Listen On iTunes**: https://podcasts.apple.com/us/podcast/state-of-the-arc-podcast/id1121795837 **Listen On Pocket Cast**: http://pca.st/NJsJ Patreon Page: https://www.patreon.com/resonantarc Subscribe Star: https://www.subscribestar.com/resonant-arc Twitter: https://twitter.com/resonantarc Facebook: https://www.facebook.com/resonantarc Instagram: https://www.instagram.com/resonantarc TikTok: https://www.tiktok.com/@resonantarc
This week we discuss the relationship between sports owners and fans of their temas. We know that those owners have control of their teams, but just how much should they listen to their fandom? For our This Week In Baseball, we discuss the 1943 banning of Phillies owner William Cox and subsequent sale of the team. The Cox was banned for gambling, but how good an owner was he and how did his successors the Carpenters do after?Our Hall of Famer this week is outfielder Joe Kelley. He had a great stretch for a number of years, but was this enough for us to give him our blessing? For our parting shots we talk about Ken Boyer's HOF candidacy and the malaise of the MLB awards season.Enjoy our new crop of weekly commercials with Mrs and Ken Griffey Jr for Geico, Cito Gaston for Ken Griffey Jr Baseball on SNES, and Jimmy Rollins for Dick's Sporting Goods!Please join us as we discuss baseball topics and we continue our mission to make The Hall small. We hope you'll enjoy the ride.TimestampsThis Week In Baseball - 20:55Hall of Fame Discussion - 34:29Parting Shots - 45:46
fWotD Episode 2754: Donkey Kong Country Welcome to Featured Wiki of the Day, your daily dose of knowledge from Wikipedia’s finest articles.The featured article for Monday, 18 November 2024 is Donkey Kong Country.Donkey Kong Country is a 1994 platform game developed by Rare and published by Nintendo for the Super Nintendo Entertainment System (SNES). It is a reboot of Nintendo's Donkey Kong franchise and follows the gorilla Donkey Kong and his nephew Diddy Kong as they set out to recover their stolen banana hoard from the crocodile King K. Rool and his army, the Kremlings. The single-player traverses 40 side-scrolling levels as they jump between platforms and avoid obstacles. They collect items, ride minecarts and animals, defeat enemies and bosses, and find secret bonus stages. In multiplayer modes, two players work cooperatively or race each other.After developing Nintendo Entertainment System games in the 1980s, Rare, a British studio founded by Tim and Chris Stamper, purchased Silicon Graphics workstations to render 3D models. Nintendo sought a game to compete with Sega's Aladdin (1993) and commissioned Rare to revive the dormant Donkey Kong franchise. Rare assembled 12 developers to work on Donkey Kong Country over 18 months. Donkey Kong Country was inspired by the Super Mario series and was one of the first home console games to feature pre-rendered graphics, achieved through a compression technique that converted 3D models into SNES sprites with little loss of detail. It was the first Donkey Kong game neither produced nor directed by the franchise's creator Shigeru Miyamoto, though he contributed design ideas.Following its announcement at the Consumer Electronics Show in June 1994, Donkey Kong Country was highly anticipated and backed by a major marketing campaign that cost $16 million in America alone. It was released in November 1994 to acclaim; critics hailed its visuals as groundbreaking and praised its gameplay and music. Its quality and design were favourably compared to the Super Mario series. Donkey Kong Country received several year-end accolades and set the record for the fastest-selling video game at the time. With 9.3 million copies sold worldwide, it is the third-bestselling SNES game and the bestselling Donkey Kong game. Following the success, Nintendo purchased a large minority stake in Rare, which became a prominent second-party developer for Nintendo during the late 1990s.Donkey Kong Country re-established Donkey Kong as a popular Nintendo franchise and helped maintain the SNES's popularity into the fifth generation of video game consoles. It is considered one of the greatest video games of all time and has been ported to platforms such as the Game Boy Color, Game Boy Advance, and digital distribution services. Rare followed it with two sequels for the SNES, Donkey Kong Country 2: Diddy's Kong Quest (1995) and Donkey Kong Country 3: Dixie Kong's Double Trouble! (1996), and the Nintendo 64 game Donkey Kong 64 (1999). After a hiatus, during which Rare was acquired by the Nintendo competitor Microsoft, Retro Studios revived the series with Donkey Kong Country Returns (2010) for the Wii and Donkey Kong Country: Tropical Freeze (2014) for the Wii U.This recording reflects the Wikipedia text as of 00:30 UTC on Monday, 18 November 2024.For the full current version of the article, see Donkey Kong Country on Wikipedia.This podcast uses content from Wikipedia under the Creative Commons Attribution-ShareAlike License.Visit our archives at wikioftheday.com and subscribe to stay updated on new episodes.Follow us on Mastodon at @wikioftheday@masto.ai.Also check out Curmudgeon's Corner, a current events podcast.Until next time, I'm generative Stephen.
I was excited to finally play Marvel's Spider-Man: Miles Morales as I was deep into my MCU (and live-action Spider-Man) rewatch, but that excitement quickly disappeared as I remembered exactly why I liked but didn't love Marvel's Spider-Man: it was just another Spider-Man game. This shouldn't come as a surprise, but Miles Morales is yet another Spider-Man game, for better or worse. There's nothing wrong with this, but it's clear at this point I'm just not much of a Spider-Man game fan anymore. Maybe one day I'll see the light again, but one thing's for sure, Miles Morales will not be the game to do it.
In this episode Joe and Greg cover another wrestling game -- Hammerlock Wrestling! A US port of a licensed Japanese wrestling game, this game has a very unique three horizontal bar system of showing close ups as you wrestle. This is a unique and pretty unknown game that can be had for cheap. We discuss how the game plays and how it holds up today as well as what makes it unique. Any questions, comments, etc can be left on our FB page or e-mailed to thesnespodcast@yahoo.com and as always thanks for your support! The SNES Podcast is proud to be part of the Geekade network! Please check out their fantastic gaming and non gaming related podcasts at geekade.com. Also check out their Patreon at https://www.patreon.com/geekade Find out more at https://the-snes-podcast.pinecast.co This podcast is powered by Pinecast.
Apoie o Galinha Viajante no Catarse!Chegou a hora de falar de um dos maiores clássicos da história no Galinha Viajante: Super Metroid! Samuca e Leon chamam Bruce pra entrar, finalmente, na batalha de Samus contra os piratas espaciais e a ameaça alienígena dos Metroids! Nesse episódio ouça um pouco de como foi o desenvolvimento desse clássico do SNES, conheça a influência que ele teve nos games e entenda por que, mesmo depois de tantos anos, Super Metroid ainda é tido como esse clássico atemporal.ESSE EPISÓDIO FOI PATROCINADO PELO PROMOBIT!Acesse pelo NOSSO LINK e aproveite ofertas de verdade!LINKS DA GALINHACatarse | Youtube | Instagram | Tiktok | BlueskyContato: cast@galinhaviajante.com.brAcesse nosso NOVO SITE: galinhaviajante.com.brCONHEÇA O PERSONA DIÁRIOOuça no Spotify: Persona Diário no SpotifyTambém disponível nas outras plataformas de áudio.♪ TRILHA SONORAJungle Floor, Prologue, Ridley Boss Theme, Ridley's Lair, Swampy Caverns (Super Metroid OST)Lower Brinstar Jazz Sax Cover (Insaneintherain)Battle On The Jazzy Bridge (Quasar)EDIÇÃO: Samuel R. Auras @samucarohling00:00:00 - Abertura do Episódio00:06:40 - Introdução e Desenvolvimento00:39:53 - Um Pouco de Lore00:55:55 - Jogabilidade e Exploração01:37:39 - Audiovisual e Atmosfera01:55:58 - Encerramento do EpisódioO Galinha vai ao ar toda semana graças aos Escudeiros da Galinha Viajante! Apoie você também o nosso projeto no Catarse e junte-se à Escudaria!Contato: cast@galinhaviajante.com.brSupport the show
Like Christmas morning in the 80's, we've got lots of third and fourth generation gifts for your listening pleasure. "Ending" from Ranger X is a totally cool track with great stereo effects and classic 80's synth. We slow things down with "Ending Theme" from Kiss Shot, which is a sultry jam, perfect for a smoky lounge. We then kick things back into high gear with "Rock and Roll
Get your "tenners" ready, because it's time for the Best Of Year In Review (number nine)! Reaching the end of this episode marks the ten year point for the show, so you're probably already familiar with how this works by this point. If not, here's a quick rundown: Brent and Rob alternate, counting down their top ten tracks that they discovered within the previous year. This time
It's the start of a new LMH year, and with that comes the potential for all new tenners for your listening pleasure.In this episode we get some fantastic tracks. "Mr. X" from Mega Man 6 shows how Capcom was still putting out bangers on the NES, even for the late releases of the console's lifespan. We also hear from a Mega Drive Meganet game with the track "Nineball Game" from Kiss
The LMH crew kicked off 2021 with a classic free play episode. As always, there's a great mix of systems and styles to love. "Stage 1: Evil Forest" from the late-release Famicom game Moon Crystal is a really great, mysterious-sounding, sci-fi track composed by Tsukasa Tawada. The Mega Drive gets to shine with "Main BGM 3 (Floors 11 and 12)" from Madou Monogatari I. This
Make sure you don't miss this mixtape since there's a lot of cool stuff to check out. For example, there's a track from the unreleased SNES game Socks the Cat Rocks the Hill that features some really fun and funky bass. There's an absolute slapper from Pop'n TwinBee that exudes that amazing Konami shoot-them-up energy. After that is another one of those "legal at the time"
The Three Amigos Take Half A Quiz! We know you were expecting an episode over everyone’s favorite SNES game, The Lord of the Rings Vol. 1, and maybe a little chat about some version of the The Fellowship of the Ring BUT, hang with us, this might totally be better (that the SNES game at … Continue reading → The post The Three Amigos Take Half A Quiz appeared first on TADPOG: Tyler and Dave Play Old Games.
Welcome to D'OH-vember! We're talking about a 16-bit entry in the Simpsons console game lineup, The Simpson's Bart's Nightmare! Originally released on SNES and Genesis, we all played the SNES version for this review. Bart has to complete a paper and waits until the last minute, and he falls asleep. We guide Bart through a series of dreamlike games to collect the pages of his paper to try and save his grade - and some of those games could even be fun. Also covered, a block of listener mail, most of it about buffalo wings. Want to jump right to the game, start at the 10:00 mark Join us over on our Discord to discuss games, food, or really anything over at https://discord.gg/pb76x32uWY __________________________ If you would like additional bonus episodes of Retrovaniacs or to request a game we must cover, our Patreon is located here : https://www.patreon.com/user?u=21041333 If you enjoy this podcast, why not write a review wherever you download it from? It's easy, and helps people find us by accident. Find everything Retrovaniacs at http://www.retrovania.net Intro song is "8-Bitter" by Subtastics, and is used with permission, mainly because Jeremy P is in that band.
In this episode of the SNES Podcast Greg and Joe discuss a gambling game -- Vegas Stakes! Developed by HAL and published by Nintendo, this is a sequel to the NES game Vegas Dreams and plays like an enhanced version of that. This multi casino game might be one of the obscure games Nintendo has published and has a quest line where you gamble in five casino's to live out your dreams! We discuss this game and how it holds up today, and how it compares to other gambling games. Any questions, comments, etc can be left on our FB page or e-mailed to thesnespodcast@yahoo.com and as always thanks for your support! The SNES Podcast is proud to be part of the Geekade network! Please check out their fantastic gaming and non gaming related podcasts at geekade.com. Also check out their Patreon at https://www.patreon.com/geekade Find out more at https://the-snes-podcast.pinecast.co This podcast is powered by Pinecast.
In this episode, the guys talk about their personal experiences with the Sega Genesis (aka Sega MegaDrive). John talks about his experience with the Anbernic RG35XXSP Folding Handheld and Dave discusses his recent SNES pickup. Join our Discord: https://discord.gg/TrwKu8272X
In dieser Episode geht es mit Spielen weiter, die man heute noch relativ günstig für alte Systeme bekommen kann. Oliver, Arne, Richard und Patrick kümmern sich in dieser Ausgabe weiter um das SNES und PS1, sowie um den Virtual Boy und und das CDI System.
Send us a textWelcome to our 8th Month of Mario!!Intro; Vital stats; Way Back Machine: May 30, 2000; Development Details; Controls; First Memories; Story; Level Notes; Ending; Review; Current Thoughts; What would we change; Cultural Significance: Weird Spin off Games!!
Once again, it's that time when Brent and Rob and Gabe count down their favorite tracks of the last eleven episodes or so. Lots of great tracks this year, so you better believe this episode is mmm poppin' from start to finish. See you at the sushi bar. Partial track listing below.Download and listen NOWGame - Composer - Song - Company - Console - Year (North American release
Timecop! That’s right, it’s all one word so say it quickly. Does this SNES game look like the 1994 Jean Claude Van Damme? No? Well, we assure you that is the movie that it’s based on. Although it turns out the game is actually a SEQUEL to Timecop. So you needed more of that movie? … Continue reading → The post Ep. 790 – Timecop appeared first on TADPOG: Tyler and Dave Play Old Games.
Text us and say hello!In episode 30 of "Backwards Compatible," my good buddy Odian Levy fills in for Lou to discuss a classic from our childhood, "Maximum Carnage" on both the Genesis and SNES. Odian, a dedicated Spider-Man fan (make sure you check out one of our older episodes where he and I discuss the Tobey Maguire Trilogy: https://generations.buzzsprout.com/2024899/episodes/14282630-tobey-maguire-s-spider-man-part1-with-great-power), was eager to dive into the deep cuts of the "Maximum Carnage" storyline, exploring how the game translated the intense narrative and character dynamics of the comics into a thrilling beat 'em up experience.During our discussion, we highlight a particular aspect that both fascinated and frustrated gamers: the game's notorious difficulty. "Maximum Carnage" is known for its punishing challenges, and despite numerous attempts, neither Odian nor I have ever managed to beat the game. This difficulty level adds a layer of infamous prestige to our memories and experiences with the game.We also discuss how both the Genesis and SNES versions provided a nearly identical gameplay experience—a rarity for titles released across these two platforms at the time. This consistency allowed players on both systems to equally enjoy the rich, comic book-inspired graphics and the dynamic, action-packed gameplay.As we wrap up the episode, Odian shares insights into the game's adherence to the comic series and takes a playful guess at who the WWF Champion was in September 1994, when "Maximum Carnage" was released. Join us for this special episode as we revisit one of the most challenging and iconic Spider-Man games of the 90s.Support the showWe've got merch!Check out the site for some awesome Gen 'S' swag :)
[Episode 33] This month, barSILENCE is going on a journey to the Mana Tree while we listen to the incredible soundtrack of Secret of Mana for the Super Nintendo! Developed by Squaresoft in 1993, this groundbreaking action RPG has captured the hearts of gamers with its innovative gameplay and outstanding graphics, as well as its unforgettable soundtrack, composed by Hiroki Kikuta in his first video game composition. This soundtrack is one of the best on the Super Nintendo and is a must-listen! Grab the Sword of Mana from that stone and join the party as we explore one of the SNES's finest adventures! Tracklisting: 00:00:00 - Fear of the Heavens (Secret of Mana) [Hiroki Kikuta] 00:01:38 - Intro: Secret of Mana Origins & Story 00:08:45 - A Curious Tale (Secret of Mana) [Hiroki Kikuta] 00:11:10 - Into the Thick of It (Secret of Mana) [Hiroki Kikuta] 00:14:32 - The Color of the Summer Sky (Secret of Mana) [Hiroki Kikuta] 00:16:48 - Dancing Animals (Secret of Mana) [Hiroki Kikuta] 00:19:05 - Distant Thunder (Secret of Mana) [Hiroki Kikuta] 00:22:20 - Mystic Invasion (Secret of Mana) [Hiroki Kikuta] 00:23:26 - Secret of the Arid Sands (Secret of Mana) [Hiroki Kikuta] 00:25:23 - Did You See the Ocean? (Secret of Mana) [Hiroki Kikuta] 00:29:16 - Calm Before the Storm (Secret of Mana) [Hiroki Kikuta] 00:33:00 - Hiroki Kikuta's First Game Soundtrack 00:36:54 - The Wind Never Ceases (Secret of Mana) [Hiroki Kikuta] 00:38:58 - Eternal Recurrence (Secret of Mana) [Hiroki Kikuta] 00:41:54 - The Legend (Secret of Mana) [Hiroki Kikuta] 00:44:35 - A Bell is Tolling (Secret of Mana) [Hiroki Kikuta] 00:47:21 - The Dark Star (Secret of Mana) [Hiroki Kikuta] 00:49:35 - Still of the Night (Secret of Mana) [Hiroki Kikuta] 00:54:38 - Prophecy (Secret of Mana) [Hiroki Kikuta] 00:55:49 - What the Forest Taught Me (Secret of Mana) [Hiroki Kikuta] 00:57:38 - Steel and Snare (Secret of Mana) [Hiroki Kikuta] 01:00:41 - Danger (Secret of Mana) [Hiroki Kikuta] 01:04:50 - Meridian Dance (Secret of Mana) [Hiroki Kikuta] 01:08:27 - Outro 01:11:12 - Secret of Mana+ [Hiroki Kikuta] barSILENCE is a monthly podcast crafted to celebrate and explore the best video game music in the world! You're here because you enjoy the same thing that I do, and I am grateful for that. If you want to become a member of the Legion of VGM, consider subscribing to the show on Patreon! As a thank you for subscribing, you can access an exclusive Bonus Beats show each month! Click here to learn more! If you want to consider a one-time donation check out the Ko-Fi! Shout-outs to two fantastic friends of the show and members of the Legion of VGM: Shujin Academy VGM Club: The creatively themed episodes of this video game music podcast are the brainchild of the venerable Professor Tom. Please listen to and follow this excellent VGM Podcast! SuperPod Saga: This fantastic video game variety podcast hosted by Aaron, is a show on a mission to discuss every video game topic ever! Give it a listen and follow for weekly episodes! Connect with the show! Patreon - /barSILENCE Ko-Fi - @barsilencevgm BlueSky - @barsilencevgm.bsky.social Instagram - @barSILENCE Threads - @barSILENCE Twitter - @barSilenceVGM More ways to listen: Listen on the website - barsilence.com SuperPod Network - Video Game Podcast Network 8Beats Radio - 24/7 VGM Music & Mixes Terra Player App - VGM & Gaming Podcasts & More YouTube - Monthly Videos
This week on The Free Cheese, we close the gap. Throughout 2024, we hosted monthly streams where we checked in with some of our childhood favorites from the 16-bit era. Now, we're reviewing and ranking Super Strike Eagle, Krusty's Super Fun House, Scooby-Doo Mystery, and Sonic Spinball on The List.
You may be asking yourself, "Why on earth did you decide to play Riders Republic of all the thousands of games you own?" The answer is simple: I love Downhill Domination and I'm always looking for games that scratch that itch; first there was Descenders and now there's Riders Republic. Let's not kid ourselves here, Riders Republic is no Downhill Domination, but it does scratch that itch--the mountain biking events specifically--and sometimes a bit of scratching is good enough, even if the itch comes back immediately after stopping. If only Sony would remake Downhill Domination and turn me back into the PlayStation fanboy I once was...
Here's the Supporter-only Q&A from October 30th, 2024. All comments and questions are fielded through the supporter service Q&A page. Please consider supporting this channel via monthly support services, tips, or even just by using our affiliate links to purchase things you were already going to buy anyway, at no extra cost to you: https://www.retrorgb.com/support.html T-Shirts: https://retrorgb.link/tshirts Amazon Recommended List: http://retrorgb.link/amazon TIMESTAMPS (please assume all links are affiliate / paid links that pay RetroRGB a commission on each sale. Even if links are currently not affiliate, I may update them with one, should a partner list that item for sale in the future): 00:00 Welcome 00:11 Leave your SNES on 24/7? 03:39 Intellevision to USB: https://www.retronicdesign.com/en/store/ 04:55 Used vs New OLED? 08:10 Cheap Oscilloscope vs Full-Powered: https://www.retrorgb.com/oscilloscope.html 11:20 4K to 1080p lag free?: https://www.retrorgb.com/hdmi-splitter-downscalers-reviewed.html 12:52 Thank you!: https://www.retrorgb.com/support.html --- Support this podcast: https://podcasters.spotify.com/pod/show/retrorgb/support
In this episode, we touched on "Five Nights at Freddy's: Into the Pit," and its SNES like gameplay. We also discussed looter shooter games, and the money that comes with them. Rohde once again goes on about his obsession with crafting a cilantro IPA beer. And, as always, we wrap up with a rundown of the latest shows and movies we've been watching. Grab your favorite craft beer and join us for another fun-filled episode of Casually Lit!
Title: Doom [Wikipedia] [IMDb] Developer: id Software Publisher: id Software Designers: John Romero, Tom Hall, Sandy Petersen Platforms: MS-DOS, 32X, Atari Jaguar, Mac OS, PC-98, SNES, PlayStation, 3DO, Windows, Sega Saturn, RISC OS, Game Boy Advance, Xbox, Xbox 360, iOS, PlayStation 3, Android, Nintendo Switch, PlayStation 4, Xbox One, PlayStation 5, Xbox Series X/S (and many other things too numerous to list) Release date: December 10, 1993 (MS-DOS: NA) PROMO: Collateral Cinema Movie Podcast (@CCinemaPodcast) SHOWNOTES: On the long-awaited Season Seven Premiere of Collateral Gaming, we are covering arguably the most influential game franchise of all time: DOOM. Joined by our Collateral Cinema co-host Robert, Ashley and Beau dive headfirst into the original 1993 shareware title that started it all and popularized the first-person shooter genre! It's not an understatement to say the gaming industry wouldn't be where it's at today without the release of the classic Doom on MS-DOS, and what better way to start what we are calling the golden season of Collateral Gaming? Stay tuned for Part 2 of the Season Premiere where we'll be discussing the 2016 Doom reboot, as well as our Halloween content very soon! Collateral Gaming is on Facebook, Instagram, and Twitter, and is on Podbean, Apple Podcasts, Spotify, Google Podcasts, YouTube, iHeartRadio, Chill Lover Radio, and wherever else you get your podcasts! Collateral Media merch is now available on TeePublic! Check out everything from shirts and hats, to stickers and even tapestries, at our affiliate link now: teepublic.com/stores/collateral-media-group (Collateral Gaming is a Collateral Media Podcast. Intro song is a license-free beat by Quality_Online_Media from Pixabay. All music and game clips are owned by their respective creators and are used for educational purposes only. Please don't sue us; we're poor!)
This week we talk about Scooby Doo Mystery for the SNES as well as all the latest Retro Gaming News!--To get your very own ad free RSS feed to use in the podcatcher of your choice and early access to all extra monthly content: www.patreon.com/nerdcaveretro –Email us at nerdcaveretro@gmail.com--www.nerdcaveretro.com --Check out our merch: www.ncrmerch.com –Follow us on all social media platforms: @nerdcaveretro, @Derek_Diamond @JayFunktastic--Use our code "NCR" at checkout at www.brezcoffeeco.com for 10% off your order! -- To watch the archived videos or join in Live every Monday at 6 pm central: www.youtube.com/@jayfunktastic. Get bonus content on Patreon Hosted on Acast. See acast.com/privacy for more information.
Season 8 Episode 2 This week in Legendary Adventures Podcast, we're revisiting the first act of A Link to the Past. It covers my playthrough through the light world, with some comparisons of the changes between the original SNES version and the Gameboy Advance remaster. Legendary Adventures is a Legend of Zelda playthrough podcast. I'm exploring the evolution of the Zelda game series by playing through each game in release order, excluding spin-off releases. Follow Legendary Adventures on social media. Facebook: https://www.facebook.com/LegendaryAdventuresPodcast Instagram: https://www.instagram.com/legendaryadventurespod/ Youtube: https://www.youtube.com/@legendaryadventurespod Sources: Legend of Zelda: A Link to the Past – 1992 Interview - shmuplations.com GlitterBerri's Game Translations » The Men Who Made Zelda – Staff Interview (archive.org) Retro Gamer #135, pgs. 24-26 The Legend of Zelda: A Link to the Past/Versions — StrategyWiki | Strategy guide and game reference wiki The history of the Quest Compass & its dreadful convenience (gamedeveloper.com) 6. Zelda Directors Explain Why They Prefer Link's Awakening Over A Link To The Past - Game Informer (archive.org) 7. https://youtu.be/xZBodzjVSjA?si=nctaC5ah66DU0cRG 8. https://youtu.be/g8OGDmx9V1I?si=l2tjm2UTZGOJJBuu 9. https://m.youtube.com/watch?v=6WCOEc06VE0
This week on A Novel Console, Chris is joined by Dave from Monster Dear Monster! They talk the games they played growing up, how aging is terrible for reaction based games, and much more! Listen Dave's shows by clicking the link below!Dave: https://www.monsterdear.monster/You can contact us at:anovelconsole@gmail.comFacebook.com/anovelconsoleTwitter.com/anovelconsoleInstagram: @anovelconsolePatreon.com/anovelconsoleOther Streaming Platforms:anovelconsole.carrd.coSupport the show
Casper the friendly ghost! ...but is his game so friendly on Super Nintendo? Hear Toby and Goobz talk about this game and if this one left them feeling.. HAUNTED! Will it be fun.. or will the RAGE-O-WEEN tradition of ticking off the guys continue?They discuss the history, story, game play, fun facts and rate this game on a 1-10 scale at the end then let you know if the game is still worth playing!--------------------------------------------------------------------------------------Our sponsor is RetroPop Relics! Check them out to get some awesome giant 3d printed retro game cartridges!retropoprelics.comUse code "genie" to get 10% off!--------------------------------------------------------------------------------------- Join our Discord group!https://discord.gg/84T8khT Support the show and order a t-shirt! https://www.teepublic.com/user/secretlevels Join our Patreon!https://www.patreon.com/badsecretmediaFollow Secret Levels on all social media! Twitter: https://twitter.com/secretlevelspod Instagram: https://instagram.com/secretlevelspod Facebook Group Page: https://www.facebook.com/groups/285925218891464/Toby's Live Streams on Twitch:https://www.twitch.tv/tobyvondoomMORE INFO:https://www.badsecretmedia.comGoobz's other podcast! The DeRailers Podcast Twitter: https://twitter.com/TheDeRailers Toby's other podcast! Secret Transmission Podcast Twitter: https://twitter.com/secrettranspod ----------------------------------------------------------- Intro and segment music: https://gregoriofranco.bandcamp.com/musicRage Meter Song: https://www.youtube.com/watch?v=kuBO6aDLM_4 Super Mario Brothers - Bluegrass Style: https://www.youtube.com/watch?v=bsrVEbpvU2U Support the show (https://www.patreon.com/badsecretmedia) Check out RetroPop Relics for some GIANT 3d printed retro game cartridges! Great for decorating a game!www.retropoprelics.com/secretlevelspodUse code "genie" at check out to get 10% off your order! Support the show
On this week's episode of the PixelPlay Podcast, Adam and Chris do a deep dive into what was once their favourite franchise of all-time, Final Fantasy. Whether it's the classics on SNES and PS1, or the delve into action-based combat in the later games, the two talk about the mainline series, a little of the side games, and everything in between. Join Kaylan, Adam and Chris as they delve into the big news stories in the gaming industry, as well as gush and rant about the past, present and future in video games! https://linktr.ee/pixelplaypodcast Join us in our Discord! - https://discord.gg/j2bN8YCmXK Want to send us a mail to be read on future podcasts? Message us at askpixelplay@gmail.com! Follow us on Twitter! - http://twitter.com/pixelplaycast Follow us on Instagram! - http://instagram.com/pixelplaycast ii The podcast is also available on the following audio platforms: Anchor: https://anchor.fm/pixelplaycast Apple Podcasts: https://podcasts.apple.com/us/podcast/pixelplay/id1550323949?uo=4 Breaker: https://www.breaker.audio/pixelplay Google Podcasts: https://podcasts.google.com/feed/aHR0cHM6Ly9hbmNob3IuZm0vcy80OGU3MzVhNC9wb2RjYXN0L3Jzcw== Pocket Casts: https://pca.st/vfmf63oy RadioPublic: https://radiopublic.com/pixelplay-WD52oE Spotify: https://open.spotify.com/show/3QZ98ZfjnPxNeQUajg0UM4 Stitcher: https://www.stitcher.com/show/pixelplay Our Intro Music /// Epic Song by BoxCat Games https://freemusicarchive.org/music/Bo... Creative Commons — Attribution 3.0 Unported — CC BY 3.0 Free Download / Stream: https://bit.ly/_epic-song Music promoted by Audio Library https://youtu.be/yjh43qblURI #finalfantasy #squareenix #ff7
This week we talk about Porky Pig's Haunted Holiday for the SNES as wel as all the latest Retro Gaming News!--To get your very own ad free RSS feed to use in the podcatcher of your choice and early access to all extra monthly content: www.patreon.com/nerdcaveretro –Email us at nerdcaveretro@gmail.com--www.nerdcaveretro.com --Check out our merch: www.ncrmerch.com –Follow us on all social media platforms: @nerdcaveretro, @Derek_Diamond @JayFunktastic--Use our code "NCR" at checkout at www.brezcoffeeco.com for 10% off your order! -- To watch the archived videos or join in Live every Monday at 6 pm central: www.youtube.com/@jayfunktastic. Get bonus content on Patreon Hosted on Acast. See acast.com/privacy for more information.