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Lots of trailing pieces from last month (that is, familiar game titles) in this installment of the Legacy Music Hour, even though it is a free play. For starters, Rob, Brent, and Gabe debate whether or not a track is Asiatic sounding (again, that's not the topic this episode). They talk about meter and melody and the like. And anyway, they also talk about other stuff and play
Bonkers! Totally nuts. Let’s get this out of the way—yes, Tyler sounds terrible. Embrace the terrible. He is out of town for work and is doing his best. So, beyond 1/4 of the show having bad audio, Bubba Drewski joins us to discuss both the cartoon and the show this week. We talk about TikTok … Continue reading → The post Ep. 859 – Bonkers (SNES) appeared first on TADPOG: Tyler and Dave Play Old Games.
To help support the channel, please consider signing up for monthly services, or just use our affiliate links to purchase things you were already going to buy anyway, at no extra cost to you: https://www.retrorgb.com/support.htmlMore info: http://www.retrorgb.com/week503.html T-Shirts: https://retrorgb.link/tshirtsAll equipment used to shoot this video can be found here: http://retrorgb.link/amazon 00:00 Welcome00:18 Neo Geo AES Bypass Boards: https://retrorgb.com/neo-geo-aes-easy-rgb-bypass-boards.html03:11 RT4K Firmware: https://retrorgb.com/retrotink-4k-firmware-v1-9-9-8.html05:59 Lu's MiSTer Updates: https://retrorgb.com/mister-fpga-news-fix-eight-tutankham-apple-iigs-more.html10:12 OpenMenu Virtual VMU with Serial Adapter: https://retrorgb.com/openmenu-now-supports-virtual-per-game-vmus-using-nothing-but-a-cheap-serial-sd-adapter.html12:26 RPi's in 24p on a PC CRT: https://retrorgb.com/raspberry-pi-for-240p-on-pc-crts.html 16:26 10Gbps USB Cable: https://retrorgb.com/conmdex-10gbps-usb-a-to-c-cable.html20:24 Arcooda 4K Panel: https://retrorgb.com/arcooda-26-43-2880x2160-4k-lcd-arcade-monitor-tested.html 31:55 SuperC NES to SNES: https://retrorgb.com/super-contra-nes-to-snes-conversion.html34:24 Segagaga Translation: https://retrorgb.com/segagaga-fan-translation-is-available-now.html 36:36 Linux Mint / Resolve: https://retrorgb.com/install-davinci-resolve-in-linux-mint.html 46:44 Upcoming Livestream & Thank You: https://www.retrorgb.com/support.html
This week's episode features my very early impressions of Marathon, my controversial thoughts on Shadow of the Colossus after finally beating it, and the simple good time that is Lil Gator Game. Anyway and as always, thank you for watching or listening, I hope you enjoy this here episode, and I hope you have a wonderful wonderful rest of your day. (And if you haven't already, or are a listener and not a watcher, please like, subscribe, hit the bell, and all that jazz; it may not seem like much, but it goes a long way in helping support the show and site in general. I would appreciate it greatly.)
Back in the early to mid 90s, when a popular movie was turned into a video game, that game was often released for both of the 16-bit systems that dominated console gaming of the day. This meant that whether you owned a Super Nintendo or a SEGA Genesis you'd be able to snag a copy and play! The thing is, in those days, these licensed games would often involve completely separate developers for each system, leading to a pair of games that were actually, nothing alike! Tonight, with the help of our pal Aldo Aroujo, we will be talking about 16-bit licensed games that did just that! A single property that resulted in two totally different games... one for the SNES and one for the Genesis/Megadrive. Sure, the debate over which variation on a beloved theme was major fuel for the fires tended by partisan gamers of the day, but those days are long gone. Heck, we're gonna play 'em all! RETRO RIDOCTOPUS is ----------------------------------- "Parasite Steve"...... AKA Steve Van Samson (read) "8-Bit Alchemy "...... AKA Tim Krikorian (listen) "Coopster Gold"...... AKA Justin Cooper (subscribe) ------------------------------------------------------------------------- Retro Ridoctopus is a proud member of The Dorkening Podcast Network and is brought to you by Deadly Grounds Coffee. Podcast intro and all heavy metal interstitials by Enchanted Exile.
This week, the crew dives into some incredible new additions and some plastic-heavy disappointments. We're talking about the massive LEGO Lord of the Rings Rivendell set, a vintage Super Nintendo game haul, and the new Green Goblin Marvel Legends figure.We also take a critical look at the new MrBeast Lab Mutators and whether the "gimmick" packaging is worth the waste. Stick around for our weekly TV recommendations and a sneak peek at what's hitting Rogue Five Toys!☎️ Leave a question, comment, or show idea on our new FITT Voicemail line: (732) 800-197700:00 Intro & Dr. Brown's Celery Soda02:52 What Are You Watching? (TV Recommendations)11:04 Super Nintendo Game Haul13:20' LEGO Lord of the Rings Win15:10 MrBeast Figure Review16:21 White Glove Show: Red Bar18:21 Marvel Legends Green Goblin20:21 Wiff of the Week: MrBeast Lab Packaging Rant25:38 Sunday Show Preview & Outro#ToyCollecting #MrBeastToys #SNES #MrBeastLabMutators #supernintendo #supernintendogames #LordOfTheRingsLEGO #FiveIdiotsTalkingToys #ActionFigures #RetroGaming #MarvelLegends #LEGO #ToyReview #LordOfTheRings #LotR #SuperBlackBass #nintendo #SuperNES-----------------------
In this episode of the SNES Podcast Greg and Joe celebrate the recently finished Winter Olympics 2026 with the one Winter Olympics game that came out for the SNES (and other systems), based off the Winter Olympics 94. You play 10 mini games based off real Olympic events complete with opening and closing ceremonies. We discuss the overall package and how well it plays. Any questions, comments, etc can be left on our FB page or e-mailed to thesnespodcast@yahoo.com and as always thanks for your support! The SNES Podcast is proud to be part of the Geekade network! Please check out their fantastic gaming and non gaming related podcasts at geekade.com. Also check out their Patreon at https://www.patreon.com/geekade Find out more at https://the-snes-podcast.pinecast.co This podcast is powered by Pinecast.
Send a textIntro; Vital Stats; Way Back Machine - Summer 2000; Development Details; Controls; First Memories; Level Notes - Playthrough Notes; Ending; Current thoughts; What would we change; Fan Theory; Cultural Significane - Pokemon Trading Cards!!
Episode 116This episode is a special dedicated episode to the Virtual Boy - Nintendo's least understood system. JT's good friend Andrew joins him as a guest. Chapters:0:00 Virtual Boy - The History, Games and Legacy1:32:50 Fire Red / Leaf Green 1:38:35 SNES MINI GIVEAWAY - SNES Celebration1:11:40 Weird Nintendo GIVEAWAYTo be in the running to win a SNES Mini - all you need to do is comment on the platform you are listening to this episode with your favourite SNES game. The competition runs over three episodes so you can comment on each one for an extra chance to win. Good luck!Our Guest Andrew (Sumo). You can find more of his work at:https://linktr.ee/N1ntenDr0meSupport Us!If you would like to support Nintendo Maniacs, please consider giving us a 5 star rating on Spotify/Apple Podcasts and click on the Linktree below to see our Patreon, Rebbubble store and socials: Join our Discord for free: / discord Patreon!For monetary help please check out our Patreon page. We have multiple tiers with varying perks, including exclusive discord access, advertising and opportunities to contribute questions and topics to upcoming shows. We've also introduced a tier that gives you access to our Nintendo Switch Online Expansion Pack Family Account (plus access to our discord and show shoutout). So if you haven't got Nintendo Switch Online yet do consider checking this out as it's cheaper than buying an individual membership. Limited spots so get in quick. LINK: / discord Thank you so much to our Patrons:SwitchingItUp_Game Buoy GamesSumoAbout Nintendo Maniacs!Nintendo Maniacs is a fortnightly, Nintendo-focussed podcast. Each episode Josh is joined by a special guest and they chat about what they love about Nintendo, and the special ways they show their passion. The host, Josh, has been a lifelong Nintendo fan who grew up on playing Nintendo consoles and handhelds. He has great memories of playing local multiplayer games with his brothers and friends and enjoys the pure fun that Nintendo brings to gaming. Josh enjoys Nintendo gaming so much that he created this podcast to force people to join him and chat about it!
Much like a SNES logo in the Sega font, the tracks for this episode were 50% Sega, 50% Nintendo, and 100% bonk. Starting off with a killer track from Totally Rad, from the good folks at Jaleco (haa-lee-co)! "Industen" is a fully orchestrated and epic piece from Actraiser 2 by none other than the famous Yuzo Koshiro. "Mexico" from Saturday Night Slam Masters has a classic old
Aero Fighters, you know—Aeros. And they are fighting. Did you guess this would be an intense cinematic platformer detailing a surface-dwelling human’s adventure trying to make his way through a cloud kingdom he woke up in? If so, you didn’t look at the game cover. It’s a top-down shooter. But I give you points for … Continue reading → The post Ep. 858 – Aero Fighters (SNES) appeared first on TADPOG: Tyler and Dave Play Old Games.
This week's episode features the end of my Stardew Valley story, an annoying night of ARC Raiders, and the good, the bad, and the ugly of Romeo Is a Dead Man. Anyway and as always, thank you for watching or listening, I hope you enjoy this here episode, and I hope you have a wonderful wonderful rest of your day. (And if you haven't already, or are a listener and not a watcher, please like, subscribe, hit the bell, and all that jazz; it may not seem like much, but it goes a long way in helping support the show and site in general. I would appreciate it greatly.)
Lords: Kory https://kbones.fun/ Andy https://highcadence.online/ Topics: The Gametank https://gametank.zone/ https://www.crowdsupply.com/clydeware/gametank I swear to God, I'm going to talk about auctions and auctions in games, it's super interesting and I don't want to get preempted a third time. Esper says: "There's actually a game coming out in a week where you break into museums to heist real-life African artifacts with the goal of returning them to their rightful homes! It's called Relooted and looks pretty cool." https://store.steampowered.com/app/3255890/Relooted/ Winston figured out how to watch TV at 2AM Dragonfly Catcher, by Chiyo-ni https://mastodon.gamedev.place/@gingerbeardman/115933940306986226 I just lost a snapshot of my life in mp3 format. Microtopics: Multi-time lords. K-Bones dot fun. CachyOS. Scrubbing topics against the corrugated metal washboard of discussion. Leaning into the microphone and saying "topics." Helping Andy quit his day job tonight. What MAGfest used to stand for. Playing with SGI hardware in the Old-Ass Computer Room. Game consoles that output square video. Getting pixels into the framebuffer of the Fairchild Channel F. Seeing a fun puzzle to solve but not solving it because you already have way too many projects. Through-hole soldering. Replacing volatile memory with F-RAM. Preparing to have fun. Reaching the point in your life where you don't want to bother with the war game, you just want to paint the miniatures. What do you call it when you pair up with three people? Throupling up for the next 45 minutes. Who has time to both solder things and play video games? Why Robotron 2084 was more difficult in emulation than in the arcade. How to pronounce SNES. Shmups slowing down when there are more objects on the screen, and game designers incorporating that into the game design. The ZX Spectrum Next and the Mega 65. A game console that only 150 people own and they get super excited whenever a new game comes out for it. Game development like a caveman would do it. Whether more than one person can take the under. The rules of Monopoly as written vs. the folk rules. eBay auctions as an extremely boring game. First price vs. second price auctions. Visiting the real money auction house in Diablo and finding out just how little your time and effort is worth. The Gold Standard of the Hat Meta. An evolutionary branch of PVP that's distinct from Yomi. What to do when you want to play Avalon Hill's Dune. Fence Lara Croft's Stolen Treasures. Lara Croft's Stolen Antiquities Simulator. Winning a bunch of Saltybucks on Saltybet. Age-appropriate behavior. Speedrun watching TV at 2 AM. Live and Don't Learn. Explaining jet lag to a two year old. Watching MTV's Liquid Television block until 2:30 AM. Finally sitting your son down to have the Aeon Flux talk. Haiku that end "that's it, that's the haiku" even though that's too many syllables. Hiking in the wilderness and encountering or not encountering a dragonfly. People at risk of owning a Game Tank. Broadly appealing messages sent out to farm likes. The psychological cost of having 20,000 people following you. Choosing your Mastodon instance based on what domain name William Gibson thought was funny. The Mazzy Star song that's on the Batman Forever soundtrack. iPod shuffles always insisting you're not pregnant no matter how much you pee on them. Ephemeral preservation of a time in your life. A biological weapon that removes your ability to perceive music as music. You die young, or you live long enough to see Nine Inch Nails become dad rock. Music Inspired by the Soundtrack. Putting your MP3 collection on striped RAID arrays for the benefit of future archaeologists.
New episode featuring content creator, TMNT Super Fan and Retro Gamer Grace Guillory (@thequeen22).Become a supporter of this podcast: https://www.spreaker.com/podcast/the-real-deal-with-courtney-harden--3678816/support.
*This episode originally published on Nov. 7, 2016" "Super Mario RPG: Legend of the Seven Stars"Jason & Derek discuss their upcoming Disney vacations, their excitement for the Mini NES, Rayman's place among other video game mascots, and Derek reviews the SNES classic Super Mario RPG: Legend of the Seven Stars.--To get your very own ad free RSS feed to use in the podcatcher of your choice and early access to all extra monthly content: www.patreon.com/nerdcaveretro –Leave us a voice message at voicecast.app/ncr–Email us at nerdcaveretro@gmail.com--www.nerdcaveretro.com --Check out our merch: www.ncrmerch.com –Follow us on all social media platforms: @nerdcaveretro, @Derek_Diamond @JayFunktastic--Use our code "NCR" at checkout at www.brezcoffeeco.com for 10% off your order! -- To watch the archived videos or join in Live every Monday at 6 pm central: www.youtube.com/@jayfunktastic. Hosted on Acast. See acast.com/privacy for more information.
Sometimes the best thing to help you get through the day is a nice distraction, and an LMH mixtape can be just the thing. Allow yourself to be distracted by the wonderful arpeggios and multiple layers of the truly grand track "Ending" from Magical Chase. "Name Entry" from Suzuka 8 Hours is a smooth track with a great melody, and "Red Owl" from Last Bible III is a totally bonk jam.&
Japan goes after arcades, Nintendo's Famicon gets its first licensee & Gamers come together online These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in October 1994. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: If you don't see all the links, find them here: 7 Minutes in Heaven: Mortal Kombat 2 (SNES, Genesis, Game Gear, Game Boy) Video Version: https://youtu.be/KI-X2NobWF0 https://www.mobygames.com/game/600/mortal-kombat-ii/ Corrections: September 1994 Ep - https://youtu.be/CvMg_FUb3p0 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://www.imdb.com/title/tt0131646/ https://www.mobygames.com/company/8/software-toolworks-inc-the/ Console Wars Readthrough - https://youtu.be/wYhpTBPXZkI LGR Never Obsolete PC - https://www.youtube.com/watch?v=qQo0yOqOb_4 George Morrow - Krzysztof Kieslowski - https://www.imdb.com/name/nm0001425/ 1994 Nintendo caves to E3 Nintendo of America to attend E3 show in Los Angeles, Business Wire, October 4, 1994, Tuesday CES interactive postponed Nintendo of America to attend E3 show in Los Angeles, Business Wire, October 4, 1994, Tuesday Nintendo lowers investor expectations NINTENDO TO SEE 2ND SALES, PROFIT DROPS, Jiji Press Ticker Service, OCTOBER 4, 1994, TUESDAY Nintendo revises FY '94 performance downward, Report From Japan, October 5, 1994 Nintendo sales, profits to post 2nd yearly fall,The Daily Yomiuri, October 5, 1994, Wednesday Nikkei lower on new issue worries, Financial Times (London,England), October 5, 1994, Wednesday, London, Section: World Stock Markets (Asia Pacific); Pg. 41, Byline: By EMIKO TERAZONO SEGA HITS '94 LOW ON TSE,Jiji Press Ticker Service,OCTOBER 4, 1994, ,TUESDAY Thornton warns of UK video game market decline THORNTON ISSUES WARNING AS VIDEO GAMES SALES PLUMMET, The Guardian (London), October 6, 1994, Section: THE GUARDIAN , CITY PAGE; Pg. 19 CentreGold buys Core CentreGold picks up Core, The Independent (London), October 27, 1994, Thursday, Section: BUSINESS & CITY PAGE; Page 42 Convergance is the name of the game Merging on The Information Superhighway The New Comfort Zone Where Public Meets Private - Correction Appended, The New York Times, Correction Appended, Distribution: Home Design MagazineHome Design Magazine, Section: Section 6; ; Section 6; Part 2; Page 40; Page 21; Column 3; Column 2; Home Design MagazineHome, Design Magazine ; Part 2; ; Column 3; Column 2;Byline: By Phil Patton; By JULIE V. IOVINE "Media Futures: SRI denounces superhighway claims, Financial Times (London,England), October 31, 1994, Monday, Section: Pg. 13 Length: 507 words, Byline: By RAYMOND SNODDY" https://en.wikipedia.org/wiki/IBM_Simon Microsoft to buy Intuit Microsoft To Acquire Intuit, Shareholder Sues, Newsbytes News Network, October 14, 1994 https://en.wikipedia.org/wiki/Microsoft_Money BUSINESS TECHNOLOGY; Banks Going Interactive to Fend Off New Rivals, The New York Times, October 19, 1994, Wednesday, Late Edition - Final, Distribution: Financial Desk, Section: Section D; ; Section D; Page 1; Column 3; Financial Desk ; Column 3; First Virtual Holdings brings banking into cyberspace A Credit Card for On-Line Sprees, New York Times (National Edition), October 15, 1994, Business and Industry, Section: Pg. Y17; Vol. 144; No. 49,850; ISSN: 0362-4331 https://www.pcmag.com/encyclopedia/term/first-virtual https://en.wikipedia.org/wiki/Einar_Stefferud HOME SHOPPING NETWORK STORE LAUNCH ON PRODIGY SUCCESSFUL, PR Newswire, October 18, 1994, Tuesday - 10:04 Eastern Time, Section: Financial News MicroTime Media is bringing ads to games Media: Watch out Sonic, the admen are coming; Maggie Brown meets the founder of an advertising agency that is putting commercials into computer games, The Independent (London), October 18, 1994, Tuesday, Section: MEDIA PAGE; Page 29 https://danielbobroff.com/ https://www.mobygames.com/game/1777/push-over/ https://www.mobygames.com/game/581/james-pond-2-codename-robocod/ Dreamworks announced Spielberg, Katzenberg, Geffen Troika Launch Entertainment Venture. The Associated Press. October 13, 1994, Thursday, PM cycle. Section: Business News. Byline: By JOHN HORN, AP Entertainment Writer https://archive.org/details/menwhowouldbekin0000lapo Sega expands Model 2 offerings https://archive.org/details/edge-013-october-1994/page/10/mode/1up?view=theater https://segaretro.org/Sega_Model_2 Namco's Empire of Egg ups the ante https://archive.org/details/edge-013-october-1994/page/16/mode/1up?view=theater https://en.wikipedia.org/wiki/Wonder_Eggs Sega VR parks coming to Canada --The Business Report--, Broadcast News (BN), October 25, 1994 Tuesday https://en.wikipedia.org/wiki/Playdium https://web.archive.org/web/19970223190650/http://www.playdium.com/ Aussie arcades go family friendly ARCADE GAMES ARRIVE, The Courier Mail (Australia), October 30, 1994 Sunday, 2 - STATE, Section: Pg. 13, Byline: VEITCH C Next Gen battle lines drawn at Japan Electronics Show Next-Generation Game Machines Battle at Japan Electronics Show, The Associated Press, October 4, 1994, Tuesday, AM cycle, Section: Business News, Byline: By DAVID THURBER, Associated Press Writer https://archive.org/details/GamePro_Issue_063_October_1994 pp178 JVC to Enter Video Game Machine Market Through Sega OEM, Japan Industrial Journal, October 5, 1994 https://segaretro.org/JVC JVC to market Sega's Saturn video game machines, Japan Economic Newswire, OCTOBER 24, 1994, MONDAY, Dateline: TOKYO, Oct. 24 Kyodo https://segaretro.org/Sega_Saturn#Models Sega announces Saturn launch price Sega to sell new generation of video game machines, Japan Economic Newswire, OCTOBER 7, 1994, FRIDAY SEGA SHARES FALL BELOW 5,000 YEN ON TSE,Jiji Press Ticker Service, OCTOBER 17, 1994, MONDAY, Dateline: TOKYO, OCT. 17 SEGA HITS NEW 1994 LOW ON TSE, Jiji Press Ticker Service, OCTOBER 24, 1994, MONDAY, Dateline: TOKYO, OCT. 24 Shanghai A shares decline by 8.1 per cent, Financial Times (London,England), October 27, 1994, Thursday, Section: World Stock Markets (Asia Pacific);,pg. 49, Byline: By EMIKO TERAZONO https://archive.org/details/edge-013-october-1994/page/9/mode/1up?view=theater https://archive.org/details/edge-013-october-1994/page/7/mode/1up?view=theater Matsushita announces cheaper 3DO Matsushita introduces cheaper game machine, The Daily Yomiuri, October 21, 1994, Friday, Byline: Yomiuri Shimbun https://archive.org/details/egm-2-october-1994/page/n39/mode/1up Sony announces PSX price Sony to Launch New Video Game Machine, Associated Press Worldstream, October 27, 1994; Thursday 08:44 Eastern Time Sony to introduce next-generation video game machine, Report From Japan, October 28, 1994 NEC reveals PC-FX launch date and price NEC joins video game war, Agence France Presse -- English, October 31, 1994 05:54 Eastern Time 3DO to charge developers $3 fee 3DO kicks off holiday season with aggressive national advertising campaign, Business Wire, October 21, 1994, Friday 3DO devs revolt 3DO FACES REVOLT BY GAME DEVELOPERS OVER FEE TO CUT MANUFACTURERS' LOSSES, WALL STREET JOURNAL, October 24, 1994, Monday, Section: Section B; Page 3, Column 1, Byline: BY JIM CARLTON Toys R Us to stock Jaguar Toys R Us stocks up on Jaguar, the world's first 64-bit video game system; Atari launches multi-million dollar marketing campaign for Jaguar, Business Wire, October 10, 1994, Monday https://youtu.be/ndcTWeaVbLQ?si=kX5qo8st8oPI1wT0 https://archive.org/details/GamePro_Issue_063_October_1994 pp178 https://songbird-productions.com/jagdomain/jvmfaq.html Nintendo retakes 16 bit crown "Nintendo Retakes 16-Bit Sales Crown, Wall Street Journal (3 Star, Eastern (Princeton, NJ) Edition), October 28, 1994, Business and Industry Section: Pg. B3; Vol. LXXVI; No. 11; ISSN: 0099-966" Nintendo nixes Play it Loud campaign PLAY IT GONE, ADWEEK, October 31, 1994, Western Advertising News Edition https://youtu.be/FArjEUhBgP4?si=JkfYhRH8hkeB8-_M Nintendo mails out 2 million video cassettes Mario Homes in on D-Base, Ad Day, October 10, 1994, Section: DMK; Pg. 14, Byline: By Terry Lefton https://youtu.be/Rv_YCSbWP78?si=jYmiIbfLxG87xjbv Video game king invades cyberspace jungle; Nintendo of America enters the information super highway to launch Donkey Kong Country, Business Wire, October 13, 1994, Thursday Nintendo Is Expecting Revenue From Game To Top $100 Million, Wall Street Journal (3 Star, Eastern (Princeton, NJ) Edition), October 26, 1994, Business and Industry, Section: Pg. B12; Vol. 224; No. 82; ISSN: 0099-9660 NINTENDO'S BIGGEST EVER GAMES LAUNCH AND BRITAIN IS AHEAD OF THE REST., PR Newswire Europe, October 28, 1994, Origin Universal News Services Limited, 1994, Section: GENERAL AND CITY NEWS Acclaims gets Marvel license TCI may form Acclaim alliance, United Press International, October 19, 1994, Wednesday, BC cycle, Section: Domestic News, Dateline: ENGLEWOOD, Colo., Oct. 19 TCI buys into Acclaim TCI to buy 10 percent of Acclaim, United Press International, October 20, 1994, Thursday, BC cycle, Section: Domestic News, Dateline: ENGLEWOOD, Colo., Oct. 20 Virtuality is virtually everywhere Atari plans to put virtual reality into home computer games, The Sunday Times (London), October 30, 1994, Sunday, Section: Features, Byline: Steve Boxer https://upload.wikimedia.org/wikipedia/commons/9/95/Project_Elysium_pg_1.jpg https://en.wikipedia.org/wiki/Sega_VR Atari joins forces with Virtuality to offer home virtual reality games by,Christmas 1995, Business Wire, October 25, 1994, Tuesday https://en.namu.wiki/w/%EC%A0%84%EB%87%8C%EC%A0%84%EA%B8%B0%20%EB%84%B7%20%EB%A8%B8%ED%81%AC Laser Quest transforms itself to push virtual reality 'tag' game, The Financial Post (Toronto, Canada), October 15, 1994, Saturday,WEEKLY EDITION, Section: SECTION 4, SPECIAL REPORT: COMPUTERS; Pg. C26; PROFILE, Byline: Johanna Powell ESRB announces rating milestone ENTERTAINMENT SOFTWARE RATING BOARD ANNOU CES 100 INTERACTIVE ENTERTAINMENT PRODUCTS RATED IN FIRST MONTH, PR Newswire, October 5, 1994, Wednesday - 19:40 Eastern Time RSAC rates Doom CONSUMER SOFTWARE RATING SYSTEM RECEIVING STRONG INDUSTRY SUPPORT, PR Newswire, October 6, 1994, Thursday - 07:00 Eastern Time Sega breaks budget records Video, Playback, October 10, 1994, Section: Pg.VI-1, byline: Laura Pratt Mobile phones set to be hot Xmas item in UK And only 75 shopping days to go . . ., The Independent (London), October 9, 1994, Sunday, Section: HOME NEWS PAGE; Page 6 Bible goes Gameboy Game Boy offers competition to Gideons, St. Petersburg Times (Florida), October 8, 1994, Saturday, City Edition, Section: CITY TIMES; Religion; Pg. 8 October 10th is Doomsday DOOM II: Hell On Earth now available, Business Wire, October 10, 1994, Monday Doom II' video game rates an 'M', USA TODAY, October 11, 1994, Tuesday, FINAL EDITION, Section: LIFE; Pg. 1D IBM falls to 4th place among Aptiva sell out "IBM Sells Out New Aptiva PC Shortage May Cost Millions in Potential Revenue, Wall Street Journal (3 Star, Eastern (Princeton, NJ) Edition), October 7, 1994, Business and Industry, Section: Pg. B4; Vol. 224; No. 69; ISSN: 0099-9660" TECHNO-POP; PCs Embrace Mass Market Promos, Partners, Ad Day, October 17, 1994, Section: PROMOTIONS; Pg. 1, Byline: By Karen Benezra and Gerry Khermouch IBM GETS BACK TO ITS ROOTS, The Australian Financial Review, October 24, 1994 Monday, Late Edition, Section: INFORMATION TECHNOLOGY; Pg. 40, Byline: DAVID CROWE Packard Bell rises to 3rd place in PC biz Packard Bell's Surpirsing PC Rise, New York Times (National Edition), October 12, 1994, Business and Industry, Section: Pg. C1 https://vintage-packard-bell.fandom.com/wiki/Spectria_610_AN https://en.wikipedia.org/wiki/Packard_Bell Microsoft Revenues jump! Computer Update, The Independent (London), October 24, 1994, Monday, Section: NETWORK PAGE; Page 27, Byline: TIM JACKSON Microsoft's Gates Heads Richest Americans List, Newsbytes, October 3, 1994, Monday, Section: NEWS Build to Order PCs boom THE GLOBAL GUARD: THE INFORMATION REVOLUTION; The young pretenders ready to stake their claim, The Guardian (London), October 20, 1994, Section: THE GUARDIAN FEATURES PAGE; Pg. T15 Hyundai and DLT see PC-to-TV as the future of multimedia Display Research In Technology Pact With Hyundai, Newsbytes, October 4, 1994, Tuesday, Section: NEWS, Dateline: KWAI CHUNG, HONG KONG FMV goes software only Full-motion, full-screen realism without MPEG chips in GameTek's Quarantine CD-ROM, using Duck TrueMotion video, Business Wire, October 10, 1994, Monday https://wiki.multimedia.cx/index.php/Duck_TrueMotion_1 https://segaretro.org/TrueMotion Mindscape buys SSI MINDSCAPE, INC. ACQUIRES STRATEGIC SIMULATIONS, INC.; ACQUISITION STRENGTHENS ENTERTAINMENT DEVELOPMENT, EFFORTS, PR Newswire, October 20, 1994, Thursday - 08:16 Eastern Time, Section: Financial News Corel gets into games Corel decides to spread its software bets around; Company moves, aggressively into new markets, The Ottawa Citizen, October 8, 1994, Saturday, FINAL EDITION, Section: BUSINESS; Pg. E1 https://www.mobygames.com/company/2075/cascade-parent-limited/ Will Wright working on Project X Meet Mr. SimCity, Newsweek, October 24, 1994 , UNITED STATES EDITION, Section: Pg. 48, Byline: BARBARA KANTROWITZ Politicians are concerned about the internet "Ottawa seeks advice about privacy Information highway raises new questions, paper says, The Toronto Star, October 15, 1994, Saturday, FINAL EDITION, Section: BUSINESS; Pg. C3, Byline: BY ROBERT BREHL TORONTO STARPRIVACY RIGHTS CANADA COMPUTER TELECOMMUNICATIONS Regulator may police culture at infohighway phone booths, The Ottawa Citizen, October 1, 1994, Saturday, FINAL EDITION, Section: BUSINESS; Pg. D1, Byline: ALANA KAINZ; CITIZEN" College kids are becoming email junkies "On campus, there's a letter in the e-mail, USA TODAY, October 5, 1994, Wednesday, FINAL EDITION, Section: LIFE; Pg. 6D; Education, Byline: Karla Price Internet the focus of Calgary computer sho Calgary Herald (Alberta, Canada), October 6, 1994, Thursday, FINAL EDITION, Section: COMPUTERS; Pg. D10, Byline: MEL DUVALL" Commercial services: where content is king, The Toronto Star, October 27, 1994, Thursday, METRO EDITION, Section: FAST FORWARD; Pg. J2 Compuserve to open service to the Internet DRIVE FOR INFORMATION, The Courier Mail (Australia), October 25, 1994 Tuesday, 2 - FIRST WITH THE NEWS, Section: Pg. 34, Byline: COX P Apple to Cyberdog it Secret Apple Cyberdog unleashed on Internet, USA TODAY, October 24, 1994, Monday, FINAL EDITION, Section: MONEY; Pg. 1B, Byline: James Kim https://en.wikipedia.org/wiki/OpenDoc https://en.wikipedia.org/wiki/Cyberdog The file format of the web is still in doubt Dial-a-catalog, Forbes, October 10, 1994, Section: ON THE COVER; Computers/Communications; Pg. 126, Byline: By David C. Churbuck Cybersquatting demo'd Computer Update, The Independent (London), October 24, 1994, Monday, Section: NETWORK PAGE; Page 27, Byline: TIM JACKSON Maryland's Sailor Project sees expansion need TESTIMONY OCTOBER 4, 1994 BARBARA G. SMITH ON BEHALF OF MARYLAND'S SAILOR PROJECT HOUSE SCIENCE/SCIENCE INTERNET ACCESS, Federal Document Clearing House Congressional Testimony, October 4, 1994, Tuesday, Section: CAPITOL HILL HEARING TESTIMONY Pearson buys Future PEARSON BUYS FUTURE PUBLISHING FOR 52.5 MLN STG: 2, Extel Examiner, October 24, 1994, Monday - 08:25 Eastern Time, Section: Company News; Takeovers and Acquisitions Ziff family sells Ziff Davis ZIFF FAMILY SELLS ZIFF-DAVIS PUBLISHING COMPANY TO FORSTMANN LITTLE FOR $1.4 BILLION, PR Newswire, October 27, 1994, Thursday - 12:52 Eastern Time Ziff Davis launches Family PC NEW COMPUTER MAGAZINE APPEALS TO FAMILIES, The Columbian (Vancouver, A.), October 09, 1994, Sunday, Section: Money; Byline: By MICHAEL J. HIMOWITZ The Baltimore Sun Computer Living breaks records in Australia Computer Living Largest Launch In Australian History, Newsbytes News Network, October 21, 1994 PC USERS RESUME AFFAIR WITH MAGS, Philadelphia Daily News, October 28, 1994 Friday PM EDITION, Section: BUSINESS , MONEYTALK; Pg. 75, Byline: Michael Connor, Reuters Supreme Court won't review Game Genie case No Headline In Original, WALL STREET JOURNAL, October 13, 1994, Thursday, Section: Section B; Page 2, Column 4 Mario Paint suit dismissed Nintendo claims victory in inventor's patent suit, The Toronto Star, October 15, 1994, Saturday, FINAL EDITION, Section: BUSINESS; Pg. C7 NINTENDO PREVAILS IN PATENT INFRINGEMENT CASE, PR Newswire, October 14, 1994, Friday - 11:00 Eastern Time, Section: Financial News Jail time first for software pirate https://www.tampabay.com/archive/1994/08/22/software-pirate-is-first-to-get-prison-time/ https://archive.org/details/PC-Player-German-Magazine-1994-10/page/n15/mode/2up Nintendo donates to epilepsy research Nintendo to help study video-epilepsy link, The Daily Yomiuri, October 15, 1994, Saturday, Byline: Yomiuri Shimbun UK to begin game preservation SuperMario and Aladdin meet Marlon Brando; The National Film and Television Archive, preserver of artistic heritage, is planning a collection of video games. Nick Wray reports, The Independent (London), October 10, 1994, Monday, Section: NETWORK PAGE; Page 24, Byline: NICK WRAY Home office furniture goes upscale COMPUTER STATIONS GO HIGH-STYLE HOME-ENTERTAINMENT SYSTEMS AND WORK PODS HIGHLIGHTED AT SHOW. / WANT A LOUIS XV ARMOIRE FOR YOUR TELEVISION SET AND SEREO AND VCR? JUST LIKE THOSE IN,THE 18TH-CENTURY FRENCH COURT?, The Philadelphia Inquirer, October 21, 1994 Friday FINAL EDITION, Section: FEATURES MAGAZINE: HOME & DESIGN; Pg. E01, Byline: Susan Caba, INQUIRER STAFF WRITER Taco Bell gameifies employee performance Users eye game technology to spice up service, Computerworld, October 10, 1994, Section: NEWS; MULTIMEDIA; Pg. 24, Byline: Suruchi Mohan; CW Staff MK Album https://archive.org/details/Electronic_Gaming_Monthly_63_October_1994_U/page/n157/mode/1up?view=theater MK Live coming to an arena near you Fishof Producing $2.5 Million Mortal Kombat Arena Show, Amusement Business, October 31, 1994, Business and Industry, Section: Pg. 14; Vol. 106; No. 43; ISSN: 0003-2344, Byline: Susan Ray https://en.wikipedia.org/wiki/Mortal_Kombat:_Live_Tour Raul Julia RIP Puerto Rico to salute late actor Raul Julia, USA TODAY, October 25, 1994, Tuesday, FINAL EDITION, Section: LIFE; Pg. 1D, Byline: Ann Oldenburg Quote of the month: CBS is No. 1 with older viewers, but other networks say 'So what?' The Gazette (Montreal, Quebec), October 2, 1994, Sunday, FINAL EDITION, Section: ENTERTAINMENT: SHOWCASE; Pg. F4, byline: ED BARK; DALLAS MORNING NEWS Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras
This week's episode features my weird obsession of messing with Haley in Stardew Valley, the fun of fighting Queens in ARC Raiders, and how A Game About Digging a Hole is a game about digging a hole. Anyway and as always, thank you for watching or listening, I hope you enjoy this here episode, and I hope you have a wonderful wonderful rest of your day. (And if you haven't already, or are a listener and not a watcher, please like, subscribe, hit the bell, and all that jazz; it may not seem like much, but it goes a long way in helping support the show and site in general. I would appreciate it greatly.)
Andy Mac finds inner peace paneling 16-bit clowns in "Batman Returns" (1993) on the SNES, Mick goes on a quest which inexplicably does not feature paladins in "Paladin's Quest" (1992), also on the SNES, and McCormick grapples with his own sentience in "Sentient" (1997) for the PlayStation 1.
Welcome back to Pursuing Pixels. We've got the full crew in the house once again this week, and all sorts of gaming goodies to dive into, so lets get things rolling... John kicks things off with an update on his time with No Man's Sky, after getting sucked back into the game's addictive loop during these bitter cold winter months. Randall takes the torch from there and steers us over into the retro realm, as he's been spending some time with Super Off Road on the SNES — and, of course, we discuss the arcade original as well! Finally, Kevin wraps things up with a little Nintendo action — first giving a shoutout to the recently released (surprise) update for Donkey Kong Country Returns HD, before gushing some more about Super Mario 3D Land. Timestamps: No Man's Sky - 00:01:51 Super Off Road - 00:13:29 Donkey Kong Country Returns HD - 00:26:53 Super Mario 3D Land - 00:32:02 Thanks for taking the time to listen! If you'd like to find us elsewhere on the Internet, you can find us at:
A massive week for Nintendo's new hardware! The latest 3rd Party Direct confirms that Microsoft is going all-in on the Switch 2, bringing Fallout 4, Oblivion, and Indiana Jones and the Great Circle to the portable powerhouse. We also break down the arrival of Final Fantasy VII Rebirth and the February 27th launch of Resident Evil: Requiem alongside Biohazard and Village. Plus, Konami drops a nostalgia bomb with the Super Bomberman Collection, featuring the classic SNES titles and the Famicom originals that started it all. Learn more about your ad choices. Visit podcastchoices.com/adchoices
This week on Nintendo Therapy, we dive into the legacy of Metal Gear Solid, break down the latest Nintendo Direct rumors, and explore the gothic influence of Castlevania. We also had time to get excited for Pokopia. All this and a spotlight on two underrated Super Nintendo puzzlers: Wario's Woods and Mario & Wario.From stealth-action storytelling to cozy retro puzzle vibes, this episode blends gaming history, speculation, and nostalgia in that laid-back Nintendo Therapy style. Whether you're here for rumors, retro deep cuts, or thoughtful gaming talk, there's something for you.
In this episode Greg and Joe look at a Mortal Kombat-ish fighting game, Weaponlord! Published by Namco and seen as the predecessor to the Soul Caliber games, this brutal game allows you to hack off parts of your enemy as you advance through comic book style battles and setting. We discuss the history and features of this game and how it holds up. Any questions, comments, etc can be left on our FB page or e-mailed to thesnespodcast@yahoo.com and as always thanks for your support! The SNES Podcast is proud to be part of the Geekade network! Please check out their fantastic gaming and non gaming related podcasts at geekade.com. Also check out their Patreon at https://www.patreon.com/geekade Find out more at https://the-snes-podcast.pinecast.co This podcast is powered by Pinecast.
Send a textIntro; Vital Stats; Way Back Machine; Development Details; Controls; First Memories; Story; Level notes; Ending; Current Thoughts; What would you change; Fan Theory; Cultural Significance.
Happy Beginnings means (among other things) that this mixtape begins with an absolute banger. Divine Bloodlines (Stage 1 BGM) from Dracula X on the SNES is a very faithful rendition of the original CD version, with sampled electric guitar and some killer bass guitar. Castle Theme from Valkyrie no Densetsu has a very regal sound, with some great sampled choir voices.This mixtape isn't
Mecarobot Golf! Did you also think it was Mecha Robot Golf? Wrong. Did you think this was a cool arcade style golf game with robots and futuristic elements? Wrong. Maybe more than 1 robot? Wrong. This game is not really what you would expect at all. But we taste some hot sauces and salsa courtesy … Continue reading → The post Ep. 856 – Mecarobot Golf (SNES) appeared first on TADPOG: Tyler and Dave Play Old Games.
Are you on social media? Of course you are. So follow us! Twitter: @MemberTheGameInstagram: @MemberTheGameTwitch.tv/MemberTheGameYoutube.com/RememberTheGameFacebook.com/RememberTheGamePodcastTikTok.com/@MemberTheGameAnd if you want access to hundreds of bonus (ad-free) podcasts, along with multiple new shows EVERY WEEK, consider showing us some love over at Patreon. Subscriptions start at just $3/month, and 5% of our patreon income every month will be donated to our 24 hour Extra-Life charity stream at the end of the year!Patreon.com/RememberTheGameAnd you can find Mark on TikTok @barkmccueWe covered the SNES version of Aladdin 240 episodes ago, and for YEARS all I've heard is that the Sega Genesis version is superior. So I finally fired it up for a Valentine's week episode of RTG, and dammit, it's true. Sega did what Nintendidn't.For the record, I really like both games. But the Sega version looked better, sounded better, and killed me better. I found it much harder than its SNES counterpart, and that's a good thing. Great fucking game.Pending RTG Hall of Famer Mark McCue is my guest this week (as he was for the SNES episode all those years ago), and we both agree that while any Aladdin is good Aladdin, this is the premium experience.And before we make a wish, I put together another edition of the Infamous Intro!This week someone asks why games have such short times in the spotlight these days and why the gaming world is so quick to move onto the next big thing? Did I play a lot of Dreamcast back in the day?? And a FAQ: Why do so many listeners call me 'Andy'??Plus we play another round of 'Play One, Remake One, Erase One', too! This one features 3 Genesis Disney games: The Jungle Book, Pocahontas, and The Lion King.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
This week's episode features me coming to terms with the fact I'm terrible at Sifu, my long-awaited return to Stardew Valley, and, you guessed it, more ARC Raiders. Anyway and as always, thank you for watching or listening, I hope you enjoy this here episode, and I hope you have a wonderful wonderful rest of your day. (And if you haven't already, or are a listener and not a watcher, please like, subscribe, hit the bell, and all that jazz; it may not seem like much, but it goes a long way in helping support the show and site in general. I would appreciate it greatly.)
Welcome to the Backlog Busters, Season 9 - Episode 5. Mathman and Mike gather to discuss replacing windshields, selling vehicles, family time, and Tin Tin. At the end of the episode we dish out top secret tips for Doom on the 32X and Lion King for the SNES. We also played some games...Mike - Stardew Valley, Dead by Daylight, Mario Kart 8 DeluxeRyan - Stardew Valley, Axiom Verge, Dragon Quest IIIIf you were a patron, you would hear all the stuff we talk about before and after the theme music. You never what you'll hear!If you would like to have more of the Backlog Busters in your life, head on over to the socials and follow these fine folks:Blue SkyBacklog BustersMathman1024BlazeKnightSkinnyMattAlso, don't forget to join the Discord and be part of the fun.Patreon link -->patreon.com/BacklogBustersSkinnyMatt's Extra Life page --> here
This week on the Weekly Warp Pipe Podcast, we dive headfirst into the legendary console wars—breaking down the battles between Sega, Nintendo, and PlayStation and what made each era so unforgettable.We debut a brand new segment called Box Art Battle, where we pit classic video game boxes against each other to see which one truly reigns supreme on the shelf. Name That Quote makes its triumphant return, testing our retro knowledge, and this week's Warp Pipe Rental takes us back to the arcade-perfect chaos of TMNT: Turtles in Time on SNES.To top it all off, Keith Than hits us with Pop Quiz, Hot Shot, putting our brains to the test with trivia straight out of He-Man and the Masters of the Universe. Nostalgia levels are maxed out—plug in and press start. ‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐-------------------------------------------------------------------- Join this channel to get access to perks: https://www.youtube.com/channel/UCT5AWnB5OdPO7Gy-MKxbP8g/join ‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐--------------------------------------------------------------------
Six more games on the Nintendo Switch Online service - three from the SNES and three from the Mega Drive - were randomly drawn back in episode 118, and now they've come to collect. We played through Gunstar Heroes, MUSHA and Virtua Fighter 2 on the Mega Drive/Genesis, and Operation Logic Bomb, Spanky's Quest and Star Fox 2 on the SNES. Now we're here to discuss them and stick them in our tier list. For info, the tier list before this episode was:S - Wild Guns (SNES)A - Shinobi III (MD), F-Zero (SNES), Earthworm Jim (MD)B - Kirby's Dreamland 3 (SNES)C - Comix Zone (MD), Battle Toads (SNES), Psycho Dream (SNES), Strider (MD)D - Target Earth (MD), Claymates (SNES), Space Harrier 2 (MD)Come say hi to us on Twitter or BlueSky @winnerisyoupod and we'll see you next episode for the 1996 Video Game Draft!
Nicky and Eric take on a gauntlet of Mario games in an episode all about Super Mario All-Stars. Super Mario All-Stars is a 1993 platform game compilation developed and published by Nintendo for the SNES console. It contains remakes of four Mario games, Super Mario Bros., Super Mario Bros.: The Lost Levels, Super Mario Bros. 2, and Super Mario Bros. 3.Press Any Button hosts Nicky (a new gamer) and Eric (a lifetime gamer) are a married couple who both love video games. For every video game they will discuss its past (history of the game, developers story, and fun facts), present (game play, game review and strategy), and future (will there be a sequel?? A movie?) BUT WAIT THERE'S MORE… Every game also comes with a challenge presented by the host that chose the game. If the challenge is not completed then whoever failed has to do a video game rap! So if you want to learn more about video games, hear some nerdy video game raps, or just have a good time this is the podcast for you. We try to cover all types of video games including: Retro and New video games Playstation, Nintendo, Xbox, Sega, and PC games Any and all genres including RPG, Simulation, Beat em up, platforming, mystery, first person shooter, sandbox, puzzle, action adventure, etc.Follow us on Instagram: https://www.instagram.com/pressanybutton_podcastCredits:Nicky SmithEric LuedtkeMusic by Mark Spurlock and Eric LuedtkeReferences:https://en.wikipedia.org/wiki/Super_Mario_All-Starshttps://mario.fandom.com/wiki/Super_Mario_All-Starshttps://tvtropes.org/pmwiki/pmwiki.php/Trivia/SuperMarioAllStarshttps://gamefaqs.gamespot.com/snes/588737-super-mario-all-stars/trivia
Not since 2013 has the Legacy Music Hour done a focus on music with an Asiatic influence, but as they've been doing more themed episodes lately, here it is once again. Some pretty standard picks here from games like Shinobi and Legend of the Mystical Ninja, but maybe a couple lesser known titles as well, all employing some kind of Far East element, even if sometimes subtly. Brent and
This week's episode features my disappointing journey with Cozy Caravan and, you guessed it, more Arc Raiders. Anyway and as always, thank you for watching or listening, I hope you enjoy this here episode, and I hope you have a wonderful wonderful rest of your day. (And if you haven't already, or are a listener and not a watcher, please like, subscribe, hit the bell, and all that jazz; it may not seem like much, but it goes a long way in helping support the show and site in general. I would appreciate it greatly.)
"The Crew Arrives on a New World." This season's first big lore cutscene takes us into a discussion on one of the most influential games of all time, in its finest form. Yes, it's Prince of Persia for the SNES. Devious platforming, vicious swordplay, and an incredible soundtrack highlight one of the most challenging games of its time. A simple story turned complex through twenty levels of nonstop traps, puzzles, and shadows sets the stage for the daring and classic royal rescue that only a truly seminal game can bring. Check out the show on BlueSky @MarkersOnTheMap.
With Dispatch censored on Nintendo platforms and image sharing restricted in Tomodachi Life: Living the Dream, Patrick and Mark dig into why and when Nintendo decides to censor games. But first: Nintendo Direct speculation, two previously unreleased games added to the upcoming Virtual Boy slate, reactions to the Tomodachi Life Direct, and more.The guys also talk about:Hard mode in Fire Emblem: Awakening, and why restarting a chapter can pay off later.Surprising new updates in Splatoon 3.The Disney Afternoon Collection confirmed for Switch and Switch 2, with two additional SNES games.SUPPORT US ON PATREON: https://www.patreon.com/nintendocartridgesocietyFRIEND US ON SWITCH / SWITCH 2Patrick: SW-1401-2882-4137Mark: SW-8112-0583-0050
In this episode of the SNES Podcast, Greg and Joe welcome in 2026 with a look at another 'me to' fighting game clone from the early 90's -- Doomsday Warrior! We discuss the game and how it works, and if it's worth playing today. As always thanks for listening! Any questions, comments, etc can be left on our FB page or e-mailed to thesnespodcast@yahoo.com and as always thanks for your support! The SNES Podcast is proud to be part of the Geekade network! Please check out their fantastic gaming and non gaming related podcasts at geekade.com. Also check out their Patreon at https://www.patreon.com/geekade Find out more at https://the-snes-podcast.pinecast.co This podcast is powered by Pinecast.
Japanese exclusive Super Famicom games was the focus here. Much of the best VGM from the third and fourth generation never made it out of Japan. Luckily for you though, the LMH boizz are here to share some of these incredibly smooth, jazzy, and just plain bonk tracks with you. Energetic and memorable tracks like "Ending" from Drift King Shutokou Battle '94: Tsuchiya Keiichi &
Willow! Straight from Josh Nance’s heart to the shores of TADPOG. It doesn’t help us get to the end of the SNES library any quicker but we all need to live a little. We can have a little Willow, as a treat. This one may sound a little different (very different in Tyler’s case) but … Continue reading → The post Ep. 854 – Willow (NES) appeared first on TADPOG: Tyler and Dave Play Old Games.
This week we talk about Alien vs. Predator for the SNES as well as all the latest retro gaming news.--To get your very own ad free RSS feed to use in the podcatcher of your choice and early access to all extra monthly content: www.patreon.com/nerdcaveretro –Leave us a voice message at voicecast.app/ncr–Email us at nerdcaveretro@gmail.com--www.nerdcaveretro.com --Check out our merch: www.ncrmerch.com –Follow us on all social media platforms: @nerdcaveretro, @Derek_Diamond @JayFunktastic--Use our code "NCR" at checkout at www.brezcoffeeco.com for 10% off your order! -- To watch the archived videos or join in Live every Monday at 6 pm central: www.youtube.com/@jayfunktastic. Hosted on Acast. See acast.com/privacy for more information.
Welcome to the Backlog Busters, Season 9 - Episode 3. Mathman, Hootz, Mike, and Matt gather to discuss taco night, Stardew Valley co-op, snow days, and LEGO sets. At the end of the episode we dish out top secret tips for the SNES game The Rocketeer and the NES class, Little Nemo: The Dream Master. We also played some games...Hootz - Dragon Quest XI, Hades II, Pandora's Tower, Welcome Tour, Blue Fire, Pokemon Legends: Z-AMatt - Stardew ValleyMike - Stardew Valley, Dead by DaylightRyan - Stardew Valley, Star Wars Outlaws, Dragon Quest VII demo, Fire Emblem: Path of RadianceIf you were a patron, you would hear all the stuff we talk about before and after the theme music. You never what you'll hear!If you would like to have more of the Backlog Busters in your life, head on over to the socials and follow these fine folks:Blue SkyBacklog BustersMathman1024BlazeKnightSkinnyMattAlso, don't forget to join the Discord and be part of the fun.Patreon link -->patreon.com/BacklogBustersSkinnyMatt's Extra Life page --> here
Claire is back and we take some time to talk about where she's been and how MAGfest was. Claire has been playing a bunch of idle games, especially Melvor Idle which is essentially an MMO in idle form. While that runs, she also has been playing SoulBlazer on the SNES. Paul plays fangame called Mega Man Rock 'N Roll and loves it. Not a lot of news, Ubisoft is "restructuring" and Prince of Persia: Sands of Time remake is officially cancelled as one of 7 sacrifices to the corpo-Gods. Also, we finally get some more info on Beast of Reincarnation (the new GameFreak game), Forza Horizon 6 and first looks at the new Fable. Also, Double Fine are doing some multiplayer pot thing called Kiln. All this and more on a very, very tired episode of the TOP DOWN PERSPECTIVE. --- TDP is listener funded. Like what you hear? Want to support the show and get ad-free episodes? Head over to https://www.patreon.com/topdownperspective
*This Episode originally published on Oct. 10, 2016.* "Super Metroid"Derek and Jason Discuss what games they would pun on a Mini SNES, this month in video game history, and Derek reviews the SNES classic Super Metroid.--To get your very own ad free RSS feed to use in the podcatcher of your choice and early access to all extra monthly content: www.patreon.com/nerdcaveretro –Leave us a voice message at voicecast.app/ncr–Email us at nerdcaveretro@gmail.com--www.nerdcaveretro.com --Check out our merch: www.ncrmerch.com –Follow us on all social media platforms: @nerdcaveretro, @Derek_Diamond @JayFunktastic--Use our code "NCR" at checkout at www.brezcoffeeco.com for 10% off your order! -- To watch the archived videos or join in Live every Monday at 6 pm central: www.youtube.com/@jayfunktastic. Hosted on Acast. See acast.com/privacy for more information.
The subject of artificial intelligence was a loose theme in Episode 281. But don't worry, no A.I. was used to create this mixtape. Just some great taste and a lot of great music. Things start off with "Boat Fishing at Kenzaki" from Fishing Koushien. You can always count on fishing games to bring the jams. "Military" from Rise of the Robots features some distinctive
This week, Bri tells Cozi about the 1984 coming-of-age music drama FOOTLOOSE!Kevin Bacon plays Ren, the cool and fun-loving new guy who shakes up a town where dancing is illegal. With a killer soundtrack and a silly but lovable rage-dance scene, will Cozi be convinced to watch? Take a listen!Also, a We Saw It: Cozi saw Moana (2016)!Recommendations:Cozi – Both the Sega Genesis and SNES versions of ShadowrunBri – Take a dance class
This week on the Time Blaster Toy Cast... we're cracking open the history books for a retrospective on Funcoland! From NES to SNES to SEGA to PlayStation and everything else in between, Funcoland had it all! So settle in cause we're talking the retro gaming retailer from beginning to end! The Time Blaster Toy Cast is a nostalgic podcast about growing up in the 1980's & 1990's, with a specific focus on action figures, video games, junk food and retro geek stuff. Hosts Keith, Joe & Dave are your weekly tour guides as we travel back in time... when toys were cooler, movies were funnier, times were simpler & life in general was just MORE RAD! Got a question, comment or idea for our show? Want to share a story of your own with us? The Time Blaster Toyline is open 24/7! Leave us a message or shoot over a text message at 734-494-2292 Follow us on Instagram: @timeblastertoys @theretroko @mathew_priest
At first, we thought Terminator 2D: No Fate looked and felt like a flawless recreation of the movie tie-ins for the SNES. Then we watched gameplay of the actual Terminator 2 SNES game. Time does not favor the cash grabs.In hindsight, developers Bitmap Bureau performed a modest miracle, perfectly recreating how we remember trashy retro games — without actually becoming one of them. This is the game that Terminator fans should rememberWe talk about this side-scrolling confection, our fading memories of movie-to-game adaptations, and more! Get the full list of games (and other stuff) discussed at www.besties.fan. Want more episodes? Join us at patreon.com/thebesties for three bonus episodes each month!
We're back for Episode 170 of Pixel Gaiden! In this episode Cody and Eric catch up on the news and cover Battle Of The Systems: Zynaps (ZX Spectrum) vs Armalyte (c64) Plus - All three hosts talk about their best things from 2025! 7:37 - Quick Questions 22:48 - Patreon Song 26:17- Tea Time With Tim - Indie Developer Spotlight #1 43:58 - News 1:33:25 - Battle Of The Systems: Zynaps (ZX Spectrum) vs Armalyte (c64) 2:18:43- Best of 2025 News - Cody - https://www.indieretronews.com/2025/11/world-of-spells-this-first-person.html#more Tim - Chikubi Ninja – MSX2 platformer from the MSX GameDev 25 competition. Chikubi Ninja is an auto-scrolling action-platformer shoot-‘m-up with a groovy PSG soundtrack, where sharp reflexes and quick decisions are key to defeating every opponent. Designed for MSX2, but taking advantage of the MSX2+/turboR scrolling feature if present. https://www.msxdev.org/2025/12/27/msxdev25-21-chikubi-ninja/ Eric - After 25 Years, Google Has Finally Killed Dreamcast Web Browser Support | Time Extension https://www.timeextension.com/news/2025/12/after-25-years-google-has-finally-killed-dreamcast-web-browser-support Tim – Bridle for the C64 from the awesome Roy Fielding (aka Roysterini) has now been released, a play on his previous release Turdle. Also a game thats been in dev for a while “eat ya greens” maybe back in development and out later this year. https://megastyle.itch.io/birdle-c-64 Eric - Fire Emblem: Path of Radiance Burns onto Switch Online https://www.retronews.com/fire-emblem-path-of-radiance-switch-online/ Cody – Marble Madness for 2026! https://www.retronews.com/marbles-marbles-steam/ Eric - 'About Fishing' Is What You Get When You Combine Shenmue With Sega Bass Fishing, Apparently https://www.timeextension.com/news/2026/01/about-fishing-is-what-you-get-when-you-combine-shenmue-with-sega-bass-fishing-apparently Tim – Latest installment of Vix's series on Hudson Soft has been released. In part 4 Vix takes a look at the ill fated PC-FX console and sets a few things historically right about the system that has been misreported over time. https://youtu.be/dg9dJ_0aHs8 Cody - https://www.timeextension.com/news/2026/01/someone-finally-did-it-this-homebrew-dreamcast-game-uses-two-vmu-displays-at-once Eric - SN Operator lets you play actual SNES carts on your PC, pre-orders open Dec. 30th, 2025 https://gonintendo.com/contents/56332-sn-operator-lets-you-play-actual-snes-carts-on-your-pc-pre-orders-open-dec-30th-2025 Tim - Sega Channel on MiSTer (via RetroRGB) - One of the first download services for video game consoles that was released in the 90's for the Sega Genesis and only available via Time Warner Cable service. The core is a modified version of the Mega Drive core, designed to run Sega Channel Revival ROMs released by BillyTime! Games. https://retrorgb.com/sega-channel-on-mister.html Cody - https://www.timeextension.com/news/2025/12/ais-insatiable-hunger-for-ram-is-going-to-play-havoc-with-the-emulation-handheld-industry-in-2026 Eric - Sega co-founder David Rosen dies aged 95 | Games | The Guardian https://www.theguardian.com/games/2026/jan/05/sega-co-founder-david-rosen-dies Cody – Super Important! https://www.timeextension.com/news/2025/12/who-created-the-term-metroidvania-gaming-historian-critical-kate-tries-to-find-out Eric - Retro-inspired Turn Based Tennis Title Hardcourt Balls Announced https://www.retronews.com/hardcourt-balls-announced/ Tim – PiMiga5 by Chris Edwards has been released, likely to be the last version. This is a BareMetal build of an Amiga emulator system that can be used on lots of different Intel or Arm based systems. It comes in an image you upload to an SD card or USB stick to boot from, you can also install it on an SSD. Not only does it provide Amiga emulation, but within it, it also emulates early Mac systems and allows you to run early Mac games. You do however need to provide kickstart ROMs to get it working, but if you own Amiga Forever from Colanto then you already have them! Its a great way to breathe new life into old hardware by turning it in to an Amiga. https://www.youtube.com/watch?v=OFa8YWv6j98 Eric – 2048 for Pico-8 (GREAT VERSION!) https://www.lexaloffle.com/bbs/?tid=153397 Please give us a review on Apple Podcasts! Thanks for listening! You can always reach us at podcast@pixelgaiden.com. Send us an email if we missed anything in the show notes you need. You can now support us on Patreon. Thank you to Henrik Ladefoged, Roy Fielding, Daniel James, 10MARC, Eric Sandgren, Brian Arsenault, Retro Gamer Nation, Maciej Sosnowski, Paradroyd, RAM OK ROM OK, Mitsoyama, David Vincent, Ant Stiller, Mr. Toast, Jason Holland, Mark Scott, Vicky Lamburn, Mark Richardson, Scott Partelow, Paul Jacobson, Steve Rasmussen, Steve Rasmussen's Mom, Retro Gamer Nation, Peter Price, Brett Alexander, Jason Warnes, Josh Malone (48kram), AndrewSan, Joe Ochwat, John Shawler, and Adam from Commodore Chronicles for making this show possible through their generous donation to the show.
The unofficial theme of this episode was "making connections." For one, Rob had a running theme through his choices. Did you catch the theme? There were also a lot of connections made between tracks and other media of which those tracks were reminiscent. For example, "Burning Fighter (Stage 3)" from Surprise Attack had parts that reminded the boizz of music from the movie
Are you on social media? Of course you are. So follow us! Twitter: @MemberTheGameInstagram: @MemberTheGameTwitch.tv/MemberTheGameYoutube.com/RememberTheGameFacebook.com/RememberTheGamePodcastTikTok.com/@MemberTheGameAnd if you want access to hundreds of bonus (ad-free) podcasts, along with multiple new shows EVERY WEEK, consider showing us some love over at Patreon. Subscriptions start at just $3/month, and 5% of our patreon income every month will be donated to our 24 hour Extra-Life charity stream at the end of the year!Patreon.com/RememberTheGameAnd you can find Dan here:https://linktr.ee/dissectthatfilmhttps://x.com/Roehm_21DWI've made it a goal to cover as many Mega Man games as I can on this podcast before I inevitably get cancelled, and we're crossing another off the list this week with the much-praised Mega Man X4. Many have told me this is in their top 2 X games alongside the original, and now that I've played it for myself, I get it.The original trilogy of Mega Man X games on the SNES range from perfection to meh (in my books), so I was curious to see how the series would go once it left the 16-bit era. And while X4 definitely shares some DNA with the very subpar Mega Man 8, it brings the heat in practically every way and is anything but subpar. AND it's 2 games in one, because you can play as X AND Zero!The Dr. Light to my Dr. Wily, Dan from Dissect That Film returns to this week to talk more Maverick hunting. We went longer than I expected us to with this one, but when you're talking mega Man there's never enough. With 2 playthroughs to break down, plus rambling about the series as a whole and those legendary cutscenes, we had a ton to get to.And before we X, I put together another edition of the Infamous Intro!This week someone asks for breakup advice in video game context and I try my best. What are the top NES hidden gems I'd recommend people check out?? And why don't I play all series in chronological order??Plus we play another round of 'Play One, Remake One, Erase One', too! This one features 3 Mega Man games: Mega Man & Bass, Mega Man Zero, and Mega Man ZX.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.