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Episode 75 of the Nintendo Jump Podcast, a weekly Nintendo-based podcast created for Nintendo gamers, by Nintendo gamers. This week we discuss things we are thankful for (both real and sarcastic), and we feature our Developer Interview with Mr. Andy Schatz, CEO and Founder of Pocketwatch Games and the Lead Developer of Monaco: What's Yours is Mine! GamerDuels are coming. Check out our Discord for more information. Find us in the following places: Website - www.nintendojump.blogspot.com/ Discord - discord.gg/8rTGeyF Patreon - www.patreon.com/NintendoJump Twitter - twitter.com/NintendoJump Instagram - www.instagram.com/nintendojump/ Facebook - www.facebook.com/groups/NintendoJump/ Gmail - NintendoJumpPodcast@gmail.com
Andy Schatz joins us again from the whirlwind of his upcoming Monaco: What's Yours is Mine release! For the episode (that answers the ultimate question of life, the universe, and everything), we discuss slices of gum, the curious violence of Bioshock Infinite, and question the death of the personal twitter account.[MP3 AUDIO]Andy on TwitterPocketwatch GamesGet $3 off today at Loot Crate w/ code "DEAD". Lootcrate.com/deadworkersGet a 30-day free trial of NetflixTry a free audiobook and support the show![LINK] The AMAZING Polygon interview with Andy Schatz[LINK] The personal twitter account is dead[LINK] The SimCity debacle[LINK] Hitbox discusses their Dustforce sales figures[LINK] NPR discusses the changing console market[LINK] We need better video game publishers
Inspired by music from the era of silent film, Austin Wintory's score for Monaco: What's Yours is Mine features improvisational ragtime piano.
This week Bajo and Hex review Metro: Last Light, Monaco: What's Yours is Mine and Robot Unicorn Attack 2. Also, Dave Callan pops by to lay down the lore on Resident Evil's T-Virus...
We're down one Doug Funnie this week as Craig and Seth talk about the new Call of Duty Ghosts and Grand Theft Auto V trailers, as well as the spiritual successor to Eternal Darkness, Shadow of the Ancients, in between lengthy and unrelated tangents. The two have been playing Monaco: What's Yours is Mine, Vatlva, Star Command, Namco x Capcom, Kid Icarus: Uprising and Luigi's Mansion: Dark Moon. Visit www.tvandlust.net for full show notes.
Monaco What's Yours is mine, Assassin's Creed IV et les itérations annuelles, Molyneux et la prochaine Xbox...
Holmes talks with Andy Schatz, designer of the IGF award-winning Monaco: What's Yours is Mine.