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On the latest PlayStation Access Podcast, we're sharing our favourite game soundtracks, and we chat to Austin Wintory, award-winning composer of Journey, Flow and Hades II to learn all about the process of creating music for a video game. We also read your emails about this month's Plus Side game Dredge, and share our own experiences of this brilliant game so far.Email us at psaccessinbox@gmail.com with your thoughts on Dredge, or with any gaming stories you'd like to share! We may just read them out on an upcoming pod.PlayStation Access is the official YouTube channel of PlayStation UK - a vibrant, welcoming community celebrating all things PlayStation. Join us for gaming livestreams, list features and in-depth coverage on all your favourite games. Hosted on Acast. See acast.com/privacy for more information.
Yuehai's life flashes before her eyes as she wakes up on unfamiliar silver shores. Story by K.A. Statz & Travis Vengroff (Co Game Masters)Produced, Edited, with Sound Design by Travis VengroffCo-Sound Design, Co-Editing, Mixing and Mastering by Finnur NielsenExecutive Producers: Dennis Greenhill, Carol Vengroff, AJ Punk'n, & Maico VillegasDialogue Editing (first round) by Kasch WilderTranscriptions by K.A. Statz & Travis Vengroff Cast:Narrator / Game Master – K.A. StatzNarrator / Game Master – Travis VengroffYuehai – Sam YeowAgé Ogun – Jasper William CartwrightVind Greyview – Eric NelsenVivianna Bloodchamber – LilyPichu Music:Music Director / Arranged by - Travis VengroffMusic Engineer (Musiversal) - Gergő Láposi "Theme of the Realmweaver" "On Shores of Silver" "Last Rites" Written & orchestrated by Steven Melin, Copyists Peter Jones & Steven Melin, Hurdy-Gurdy & Dulcimer by Enzo Puzzovio, Budapest Strings & Choir by Musiversal Between Time Editions of "On Shores of Silver" "Wrath of Winter" "A Corrupting Sound" "Of Empires Lost" – Arranged and Performed by Steven Melin. "Of Empires Lost" – Written by Austin Wintory & Dallas Crane "Last Light" written by David Wise & Steven Melin, orchestrated by Christopher Siu & Catherine Nguyen (Copyist), lyrics by Travis Vengroff, Woodwinds by Kristin Naigus, Budapest Strings & Choir by Musiversal Cover art by Stanislav Sherbakov with lettering by K.A. Statz Special Thanks to:You, our Patreon supporters! | Our Fool & Scholar Discord Lampreys! | Carol VengroffThis is a Fool and Scholar Production. We are a two person creative team and we can only create this show because of your support. Thank you for making this show possible! Check out our Merch: www.DarkDice.comFree Transcripts are also available: https://www.patreon.com/posts/84864738 Content Warnings: Death, Death of Parents, Drowning, Funeral, Gaslighting, Harm to Animals (Emotional), Vomiting Water (but it doesn't sound like "vomit" if that makes sense, it sounds like "coughing and spitting water") Learn more about your ad choices. Visit megaphone.fm/adchoices
Music Credits: Intro: "Zero Signal," Sean Kolton, MechWarrior 5 Mercenaries Intro: "Starting," Kenichiro Suehiro, Fire Force Soundtrack Franz: "Momentum Mori," Danny Baranowsky, Crypt of the NecroDancer Soundtrack Francisca: "Last Dance," Danny Baranowsky, Crypt of the NecroDancer Soundtrack Archibald: "Absolutetion," Danny Baranowsky, Crypt of the NecroDancer Soundtrack Personal 2: "Island," Austin Wintory, The Pathless: Meditations XAOS: "Act 4: Scene Finale," Tchaikovsky, Swan Lake RA: "Act 1: Pas de Trois: 1. Intrada," Tchaikovsky, Swan Lake
Quatrième hors-série de l'émission, sous la forme d'un 4ème florilège de chroniques et entretien. Émission diffusée le 16 mai 2026 sur Radio Campus Paris. Au programme :– La chronique de février 2024 d'Alice sur le jeu Wildermyth du studio Worldwalker Games..– La chronique de Léa diffusée en mai 2025 et s'intéressant au motif des ruines dans la narration vidéoludique.– 1ère pause musicale : Dead Department, composée par Thorhighheels pour l'OST de Lunacid.– L'entretien avec Cassie Limozin, mené par Mehdi en janvier 2025, et la 2ème pause musicale : You and I composé par Austin Wintory et interprété par Mary Elizabeth McGlynn et Laura Bailey pour l'OST de Straight Gods.– 3ème pause musicale : Amidati, and also Eleonor, composée par Kumi Tanioka pour l'OST de Final Fantasy Crystal Chronicles.– La chronique de Beyond quinous parlait amoureusement de The Cosmic Wheel of Sisterhood du studio DeconstrucTeam, en novembre 2023.– La dernière chronique de Ache dans l'émission, en mai 2025, dans laquelle elle s'interrogeait sur les modules de création de personnages et le morcellement des corps qu'ils impliquent.– Musique de clôture : So Say We All, composée par Nicolas de Ferran pour l'OST de Battlestar Galactica: Scattered Hopes. Casting :– Ache, chroniqueuse– Alice Dionnet, chroniqueuse– Beyond, chroniqueur– Lazare Jolly, réalisateur, monteur et responsable technique– Léa Talbot, chroniqueuse– Mehdi Magueur, chargé des entretiens avec l'invité·e Production : Pixel Up! en partenariat avec Radio Campus Paris.
Austin Wintory chats with Bence Pajor, the Audio Director behind Embark Studios' smash hit extraction shooter, Arc Raiders. Together they discuss his early career in music and how he transitioned to audio design; his work at DICE on the Battlefield series; the moral implications when designing realistic audio experiences for combat simulations; balancing music to not break player immersion; and creating modern synth music with retro aesthetics. This episode is supported by Xsolla iam8bit Episode Host: Austin Wintory Producers: Claudio Tapia and Josh Chu, The Academy of Interactive Arts & Sciences If you enjoyed this episode, please consider subscribing and leaving us a rating and review. Follow us: linktr.ee/AIAS Please consider supporting game dev students with: AIAS Foundation
This year's GDC Special is a big one. So big that this episode is over 2 hours long... and it's only part 1 (but your nice hosts don't know that yet)!0:15:49GDC 2026 - Monday GDC Encounters: Speed Networking Day 1Game Developer ConferenceThe Tension: Designing for Discomfort in 'Wanderstop'Steven MargolinGame Developer ConferenceThe Black Designers' Dilemma"Carl Varnado, Jabari Ali, Jarory DeJesus, Evan Narcisse"Game Developer ConferenceThe Games Industry Social (aka: GIG IRL)Media Indie Exchange (aka: The MIX)DogpileToot GamesGame Funding: Lessons from Outersloth"Victoria Tran, Forest Willard"Game Developer ConferenceOutersloth reveals its game funding agreement with developersAlex Forbes-CalvinGamesIndustry.bizFrom Beautiful to Playable: Texture Compression Secrets Every Game Artist Shoul…Jad DeebGame Developer ConferenceFour Artists Use Substance 3D to Texture 'Clair Obscur: Expedition 33'"Alan Reynaud, Mathieu Costat"Game Developer ConferenceGDC 101"Sam Warnke, Natalie Sam"Game Developer ConferenceFrom Reliable to Respected: Breaking Free of the Good Job TrapCecile HemeryGame Developer ConferenceEstablishing the Standards and Practices of Game Preservation"Garrett Fredley, Andrew Borman"Game Developer ConferenceFresh Grad to Art Director: My Journey at 'Love and Deepspace'Xianzi FengGame Developer ConferenceCutscene Pipeline in 'Love and Deepspace'"Xianyu Wang, Ji Zhang"Game Developer Conference1:06:09GDC 2026 - TuesdayGame Education Roundtable Day 1Game Developer ConferencePraise the Architect and Pass the Ammunition: Health & Damage in 'The Outer Wor…Game Developer Conference'Civilization VII': Impactful UI Sound Design at ScaleKadet KuhneGame Developer ConferenceWhy We Still Believe: A Conversation with Amir SatvatAmir SatvatGame Developer ConferenceAlways Supporting (the) Games CommunityAmir Satvat3rd Annual Game Developer's ConcertAustin WintoryGame Developer ConferenceTechnical Artists Roundtable (20th Year)!!! Day 1Jeff HannaGame Developer ConferenceThe Modular and Expressive World Art of 'Keeper'Nick MaksimGame Developer ConferenceLocal Game Community Organizers ForumMarlena Abraham, Michael Lee, Daniel Lin, Laia BeeGame Developer ConferenceTiny ConSociety of PlayBlack in GamingSo Your Game Got Cancelled: Navigating Personal Development and Career OutcomesMark LaCroixGame Developer ConferenceSince we recorded this episode, a major South Korean gaming website wrote up a very detailed recap of Mark's roundtable. [English Machine Translation]MAR10 Day returns with festivities for fans of all ages in honor of the Super M…NintendoWhy Good Games Fail: The Startup Audit Every Studio NeedsLucien ParsonsGame Developer Conference'despelote': Capturing the Feeling of 2001 Quito, EcuadorJulian CorderoGame Developer Conference
Music Credits: Intro: "Zero Signal," Sean Kolton, MechWarrior 5 Mercenaries Personal 1: "The Reckoning," Sean Kolton, MechWarrior 5 Mercenaries License: "Floating (Remastered)," Frank Klepacki and the Tiberian Sons, Command and Conquer Remastered Collection Mission Briefing: "Threshold," Sean Kolton, MechWarrior 5 Mercenaries Soundtrack Enemy Territory: "Iron Piston," Jeehun Hwang, MechWarrior 2 Definitive Soundtrack Johnny Field: "Bog (Remastered)," Frank Klepacki and the Tiberian Sons, Command and Conquer Remastered Collection Jean-Luc Field: "Indecision," Duane Decker, MechWarrior 4 Vengeance Soundtrack Comfort: "Truths, Two," Austin Wintory, The Pathless: Meditations Faff: "Fabelwein," Roedelius
Music Credits: Mission Briefing: "Threshold," Sean Kolton, MechWarrior 5 Mercenaries Soundtrack License: "Floating (Remastered)," Frank Klepacki and the Tiberian Sons, Command and Conquer Remastered Collection Faff: "Fabelwein," Roedelius Nobility: "Slow Burn," Duane Decker, MechWarrior 4 Vengeance Soundtrack Natural Wonders: "Caves," Austin Wintory, The Pathless: Meditations Ford Meddleford: "Surf No Mercy," Frank Klepacki and the Tiberian Sons, Command and Conquer Remastered Collection
Grammy Award winning composer Austin Wintory chats with Rev. Dr. Bradley D. Meyer, Audio Director at Sucker Punch Productions. Together they discuss his path to gaming and joining Sucker Punch; his thoughts on audio design including on his latest work in Ghost of Yōtei; the complex marriage of audio and music in large projects; and how they balanced the score of Ghost of Yōtei between Japanese Folk and Spaghetti Westerns influences. **Editor's Note: (01:01:48) Amon Tobin is the composer of the first inFAMOUS title. This episode is sponsored by Xsolla Episode Host: Austin Wintory Producers: Claudio Tapia and Josh Chu, The Academy of Interactive Arts & Sciences If you enjoyed this episode, please consider subscribing and leaving us a rating and review. Support the show and get all of our episodes early/ad-free: https://bit.ly/4kU34Lt Follow us: linktr.ee/AIAS Please consider supporting game dev students with: AIAS Foundation
Music Credits: License: "Floating (Remastered)," Frank Klepacki and the Tiberian Sons, Command and Conquer Remastered Collection Johnny Field: "Bog (Remastered)," Frank Klepacki and the Tiberian Sons, Command and Conquer Remastered Collection Mission Briefing: "Threshold," Sean Kolton, MechWarrior 5 Mercenaries Soundtrack Field Soprano: "Shoreline," Austin Wintory, The Pathless: Meditations Field Alto: "The Redwood Steppe," Austin Wintory, The Pathless Field Baritone: "An Empty Monastery," Austin Wintory, The Pathless Field Bass: "Echoes of the Pathfinder," Austin Wintory, The Pathless Field Mezzosoprano: "The Plains," Austin Wintory, The Pathless Comfort: "Truths, Two," Austin Wintory, The Pathless: Meditations Tension: "Awaiting (Remastered)," Frank Klepacki and the Tiberian Sons, Command and Conquer Remastered Collection Enemy Territory: "Iron Piston," Jeehun Hwang, MechWarrior 2 Definitive Soundtrack Doom: "Judgement and Retribution," Sean Kolton, MechWarrior 5 Mercenaries Soundtrack Outro: "Tenacity, Two," Austin Wintory, The Pathless: Meditations
In today's Daily Fix:Developer AdHoc Studio has released a statement addressing the censorship controversy surrounding the Switch 2 port of Dispatch. AdHoc is taking responsibility for the uproar, saying that their game failed to meet certain Nintendo guidelines, and that it was their responsibility to better convey the message that the Switch 2 port was altered from the PS5 and Steam versions. AdHoc are working with Nintendo to address the issue, but that it could take weeks before changes are made to the game, if any. In other news, Nioh 3 might be making its way to the Switch 2 and Xbox Series consoles, marking the first time the franchise ended up on a non-Sony console. A new trailer for the game specifies that it's a PS5 console exclusive for six months, however no official word on if other ports are coming. And finally, a video game music remix won a Grammy last night over EGOT-holder Cynthia Erivo. Super Mario Praise Break from The 8-Bit Big Band took home the award for Bestr Arrangement, Instrumental and Vocals. Another gaming win came from composer Austin Wintory, who won for the soundtrack to Sword of the Sea.
Music Credits: License: "Floating (Remastered)," Frank Klepacki and the Tiberian Sons, Command and Conquer Remastered Collection Building Up 1: "Trenches (Remastered)," Frank Klepacki and the Tiberian Sons, Command and Conquer Remastered Collection Fight 1: "Crucible," Sean Kolton, MechWarrior 5 Mercenaries Soundtrack Comfort: "Truths, Two," Austin Wintory, The Pathless: Meditations Natural Wonders: "Caves," Austin Wintory, The Pathless: Meditations Stocking Up: "Golden Spade," Gregory Alper and Jeehun Hwang, MechWarrior 2 Definitive Soundtrack Outro: "Tenacity, Two," Austin Wintory, The Pathless: Meditations
Music Credits: License: "Floating (Remastered)," Frank Klepacki and the Tiberian Sons, Command and Conquer Remastered Collection Planning: "The Search (Remastered)," Frank Klepacki and the Tiberian Sons, Command and Conquer Remastered Collection Connor Treble Fight: "Dual Wielder," Keiki Kobayashi, Ace Combat 7 Johnny Treble Fight: "Charge Assault," Keiki Kobayashi, Ace Combat 7 Jean-Luc Treble Fight: "Faceless Soldier," Keiki Kobayashi, Ace Combat 7 Alan Treble Fight: "Drag Racer," Keiki Kobayashi, Ace Combat 7 Treble Battle Rising: "Battle for Farbanti," Keiki Kobayashi, Ace Combat 7 Treble Battle Falling: "Hush," Keiki Kobayashi, Ace Combat 7 Infiltration: "Back Door," Jeehun Hwang, MechWarrior 2 Definitive Soundtrack Tension: "Awaiting (Remastered)," Frank Klepacki and the Tiberian Sons, Command and Conquer Remastered Collection Team Chatter: "Panorama," Duane Decker, MechWarrior 4 Vengeance Soundtrack Stocking Up: "Golden Spade," Gregory Alper and Jeehun Hwang, MechWarrior 2 Definitive Soundtrack Outro: "Tenacity, Two," Austin Wintory, The Pathless: Meditations
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Special thanks to our ABSURD FAN tier Patreon producers: Sam L, PhoenixTear2121, BeastPond, and Spanky McMasters! 0:00:00 Intro 0:04:49 Clair Obscur: Expedition 33 - World Map - In Lumière's Name by Lorien Testard 0:07:55 Mario Kart World - Wario Shipyard by Atsuko Asahi, Maasa Miyoshi, Takuhiro Honda & Yutaro Takakuwa 0:10:02 Split Fiction - Train Conductor by Gustaf Grefberg 0:12:54 ARC Raiders - Team up! by Patrik Andrén & Johan Söderqvist 0:15:44 Monster Hunter Wilds - Ebon Hellfire - Nu Udra -Chase- by Mana Ogura 0:18:16 Taria and Como - Shock Therapy by Jesse Haugen 0:21:23 Pipistrello and the Cursed Yoyo - Final Boss Battle 2 by Leonardo Lima 0:26:07 DELTARUNE 3+4 - TV World by Toby Fox 0:28:15 Earthion - Dawn of Earthion by Yuzo Koshiro 0:30:30 Song of the Sea - A City Where None Live by Austin Wintory 0:36:28 Constance - A Way Home by Tiago Rodrigues 0:38:32 Ghost of Yōtei - Oshima Coast by Toma Otowa 0:42:06 South of Midnight - Bruh by Olivier Deriviere 0:46:22 DEATH STRANDING 2: ON THE BEACH - To the Wilder feat. Elle Fanning by Woodkid, Elle Fanning 0:50:55 Hades II - Mother of All Storms by Darren Korb 0:55:09 Like a Dragon Pirate Yakuza in Hawaii - Crushing Blow by Saori Yoshida 0:58:18 Ninja Gaiden: Ragebound - The Return, Pt. I by Sergio de Prado 1:01:29 UNBEATABLE - Proper Rhythm (MUST DIE! Remix) by D-CELL 1:04:43 DOOM: The Dark Ages - Ancestral Beast by Finishing Move Inc. 1:08:01 Tainted Grail: The Fall of Avalon - Skull Drum Ritual by Andrzej Janicki 1:10:47 Promise Mascot Agency - Pay the Price by Alpha Chrome Yayo 1:13:47 Monster Train 2 - Fallen Angel Anthem by Jordan Chin 1:16:29 Kirby Air Riders - Skyah by Hirokazu Ando, Jun Ishikawa, Shogo Sakai, Noriyuki Iwadare, Tadashi Ikegami, Akira Miyagawa, Hiroki Hashimoto, Hironobu Inagaki, Atsuyoshi Isemura, Nobuyoshi Kobayashi, Torine, Sho Okada, Rio Hamamoto, Kanaya Oki, Yoshinori Hirai 1:21:34 Dynasty Warriors Origins - HUMANE GREEN -DW ORIGINS MIX- (Event - Liu Bei's Forces) by Masako Otsuka, Gota Masuoka 1:25:03 Bionic Bay - Polarity by Francisco Javier Perez 1:31:06 BALLxPIT - Ballbylon Has Risen by Amos Roddy 1:33:31 Dispatch - Interface by Skyler Barto 1:36:12 ARC Raiders - City of Toledo by Patrik Andrén & Johan Söderqvist 1:39:04 FATAL FURY: City of the Wolves - Determination (Gato) by SNK Sound Team 1:43:24 Split Fiction - Kites by Jonatan Järpehag 1:45:57 Marvel Cosmic Invasion - Lvl 01 NYC by Tee Lopes 1:47:58 Like a Dragon Pirate Yakuza in Hawaii - Unyielding Spirit by Saori Yoshida 1:51:03 Pokémon Legends: Z-A - Battle! (Team MZ) by Go Ichinose, Minako Adachi, Hiromitsu Maeba, Carlos Eiene, Shinji Hosoe, Ayako Saso & Takahiro Eguchi 1:54:12 Sonic Racing: CrossWorlds - Sky Road Lap Music + Final Lap by Takahiro Kai 1:57:36 Mario Kart World - Waluigi Pinball & Wario Stadium (Night) [Mario Kart DS] by Atsuko Asahi, Maasa Miyoshi, Takuhiro Honda & Yutaro Takakuwa 2:00:53 Skate Story - Godhook by John Fio 2:04:37 Öoo - Area3 by Tsuyomi 2:07:15 Pokémon Legends: Z-A - Prism Tower's Dark Turn by Go Ichinose, Minako Adachi, Hiromitsu Maeba, Carlos Eiene, Shinji Hosoe, Ayako Saso & Takahiro Eguchi 2:12:01 Silent Hill f - The Bird's Lament by Akira Yamaoka 2:16:54 South of Midnight - The Storm by Olivier Deriviere 2:20:23 Skin Deep - Catnip Baby by Ghoulnoise 2:23:16 Revenge of the Savage Planet - Cliffs of Abaddoon by Samuel Laflamme 2:26:19 Once Upon a Katamari - Katamari on the Doun (Instrumental) by Katamari Damacy Series SOUND TEAM 2:30:36 To a T - PerfecT Shape (Game Edit) [feat. prep.] by sakai asuka 2:33:49 FINAL FANTASY TACTICS The Ivalice Chronicles - Love Love Happiness by 三井 ゆきこ 2:36:06 Absolum - Fire Swamps by Gareth Coker 2:39:42 Donkey Kong Bananza - Beaky Thicket (Forest Layer) by Naoto Kubo 2:43:34 and Roger - Journey by Yasuhiro Nakashima 2:45:43 Blue Prince - Doorways And Dreams by Trigg & Gusset 2:49:03 Malys - Malys (feat. Montaigne) by Belinda Coomes 2:52:24 Marvel Cosmic Invasion - Lvl 00 Prologue by Tee Lopes 2:53:55 Shinobi: Art of Vengeance - The Fish Market battle (Rogue Tides) by Tee Lopes 2:59:25 BALLxPIT - Liminal x Desert by Amos Roddy 3:03:19 DELTARUNE 3+4 - Raise Up Your Bat by Toby Fox 3:05:28 Clair Obscur: Expedition 33 - Ancient Sanctuary - Megabot#33 by Lorien Testard 3:09:38 Promise Mascot Agency - Tanuki Beat by Alpha Chrome Yayo 3:12:24 Skin Deep - When I Look At You (It's Like I'm Staring at the Sun) by Ghoulnoise 3:15:29 Citizen Sleeper 2: Starward Vector - Senna's Rest by Amos Roddy 3:17:34 Many Nights a Whisper - My Heart's Faint Call by Fingerspit 3:20:05 Kingdom Come: Deliverance II - Trouble At Mill by Jan Valta 3:22:34 Tainted Grail: The Fall of Avalon - The Last March by Andrzej Janicki 3:24:32 Monster Hunter Wilds - Proof of a Hero (2025 Recording) by Masato Kouda 3:28:42 Blue Prince - Under The Black Bridge by Trigg & Gusset 3:32:15 Rift of the NecroDancer - Suzu's Quest (feat. Nick Nausbaum) by Sam Webster 3:35:55 South of Midnight - Two-Toed Tom - Boss Fight by Olivier Deriviere, Caroline Owens, Craig Robinson 3:39:34 Once Upon a Katamari - CHILL PRINCE by Kenji Niinuma, Katamari Damacy Series SOUND TEAM 3:42:40 Donkey Kong Bananza - Breaking Through (Heart of Gold) by Naoto Kubo 3:47:17 Clair Obscur: Expedition 33 - Paintress by Lorien Testard
Music Credits: License: "Floating (Remastered)," Frank Klepacki and the Tiberian Sons, Command and Conquer Remastered Collection Building Up 2: "Campaign Opening Video," Duane Decker, MechWarrior 4 Vengeance Soundtrack Stocking Up: "Golden Spade," Gregory Alper and Jeehun Hwang, MechWarrior 2 Definitive Soundtrack Johnny Treble Fight: "Charge Assault," Keiki Kobayashi, Ace Combat 7 Treble Battle Rising: "Battle for Farbanti," Keiki Kobayashi, Ace Combat 7 Jean-Luc Treble Fight: "Faceless Soldier," Keiki Kobayashi, Ace Combat 7 Connor Treble Fight: "Dual Wielder," Keiki Kobayashi, Ace Combat 7 Alan Treble Fight: "Drag Racer," Keiki Kobayashi, Ace Combat 7 Outro: "Tenacity, Two," Austin Wintory, The Pathless: Meditations
Support my work on Patreon- https://patreon.com/realdavejackson Join the Tales from the Backlog Discord server- https://discord.gg/kAqSBb6jH2 Buy me a coffee on Ko-fi- https://ko-fi.com/realdavejackson There is a certain type of atmospheric (usually) indie game that gets praised for its tone, vibes and emotional impact, but sometimes criticized for underbaked or limited gameplay mechanics. Walking sims used to get the brunt of this, but the same could also be said for games like Sword of the Sea director Matt Nava's most famous works, Journey and Abzu. Sword of the Sea may not be an intentional response to those criticisms, but it does add more "involved" gameplay into the fold, incorporating sand surfing and tricks into your verb set. It then begs the discussion- on paper, adding more involved gameplay is good, right? But is that always the case? Guest info: AndresPlays (he/him) * Twitch, Writing and More https://linktr.ee/andresplays93 * Follow on BlueSky https://bsky.app/profile/andresplays.bsky.social TIMESTAMPS * 0:00 Title Card * 0:19 Introductions * 4:50 Our Histories With Matt Nava's Games and Sword of the Sea * 7:43 Opening Thoughts About Sword of the Sea * 14:35 Game Setup and Visual Presentation * 20:00 Speed and Sand Surfing * 36:16 Music and Visual Presentation * 39:54 Lack of Punch and Impact * 56:01 Top-Level Story Thoughts * 1:01:05 Closing Thoughts and Recommendations * 1:06:24 AndresPlays- Writing, Streaming and Little Victories * 1:11:37 Spoiler Wall & Patron Thank-Yous * 1:14:28 Spoiler Section- Story Interpretations * 1:28:05 Hype Moments and Ending Music used in the episode is credited to Austin Wintory. Tracks used: From a drop, a flame, One drop remained, Unpredictable and joyous, Swimming in the sky, Sacred River, A city where none live Check out Dave on Geeks & Grounds analyzing Final Fantasy X https://www.geeksandgrounds.com/ Check out Dave on Pixel Project Radio analyzing NieR: Automata https://linktr.ee/pixelprojectradio Check out Dave on the King of Games 1999 https://linktr.ee/retrohangover Social Media: BlueSky- https://bsky.app/profile/tftblpod.bsky.social Instagram- https://www.instagram.com/talesfromthebacklog/ Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Music Credits: Intro: "Zero Signal," Sean Kolton, MechWarrior 5 Mercenaries Team Chatter: "Panorama," Duane Decker, MechWarrior 4 Vengeance Soundtrack Rebel Cells: "Rogue Chariot," Gregory Alper and Jeehun Hwang, MechWarrior 2 Definitive Soundtrack Personal 1: "The Reckoning," Sean Kolton, MechWarrior 5 Mercenaries Mission Briefing: "Threshold," Sean Kolton, MechWarrior 5 Mercenaries Soundtrack Johnny Field: "Bog (Remastered)," Frank Klepacki and the Tiberian Sons, Command and Conquer Remastered Collection Connor Field: "Arazoid (Remastered," Frank Klepacki and the Tiberian Sons, Command and Conquer Remastered Collection Jean-Luc Field: "Indecision," Duane Decker, MechWarrior 4 Vengeance Soundtrack Alan Field: "Gateway," Austin Wintory, The Pathless License: "Floating (Remastered)," Frank Klepacki and the Tiberian Sons, Command and Conquer Remastered Collection Union: "Workmen Retaliation Remix (Remastered)," Frank Klepacki and the Tiberian Sons, Command and Conquer Remastered
Music Credits: Intro: "Zero Signal," Sean Kolton, MechWarrior 5 Mercenaries Jean-Luc Treble Fight: "Faceless Soldier," Keiki Kobayashi, Ace Combat 7 Connor Treble Fight: "Dual Wielder," Keiki Kobayashi, Ace Combat 7 Johnny Treble Fight: "Charge Assault," Keiki Kobayashi, Ace Combat 7 Alan Treble Fight: "Drag Racer," Keiki Kobayashi, Ace Combat 7 Treble Battle Rising: "Battle for Farbanti," Keiki Kobayashi, Ace Combat 7 Treble Battle Climax: "Daredevil," Keiki Kobayashi, Ace Combat 7 Tension: "Awaiting (Remastered)," Frank Klepacki and the Tiberian Sons, Command and Conquer Remastered Collection Treble Battle Conclusion: "Dark Blue," Keiki Kobayashi, Ace Combat 7 Bass Fighters: "A Black Harvest," Sean Kolton, MechWarrior 5 Mercenaries Outro: "Tenacity, Two," Austin Wintory, The Pathless: Meditations
After years of exile and travel, Father Westpike encounters... his family. Story by Travis Vengroff (Game Master) Produced, Edited, and with Sound Design by Travis Vengroff Executive Producers: Dennis Greenhill, Carol Vengroff, AJ Punk'n, & Maico Villegas Mixing and Mastering by Finnur Nielsen Transcriptions by KC Casill & Kessir Riliniki Cast: Balmur – Jeff Goldblum Narrator / Game Master – Travis Vengroff Father Sindri Westpike – Eyþór Viðarsson Rowena Granitepike – Hem Brewster Lirril – Tanja Milojevic Elias "Payne" Embertree – Drew Tillman Akrill of House Kel-Tor – Kristján Atli Heimisson Pia Brightsmelter – Hildur Magnúsdóttir Sólvör Brightsmelter – Hrafnhildur Orradóttir Music: (in order of appearance) Music Director / Arranged by - Travis Vengroff Music Engineer (Musiversal) - Gergő Láposi "Westmann's Hold" - Written and Performed by Steven Melin, Orchestrated, and Mixed by Steven Melin, Orchestrated by Catherine Nguyen, Violin by Matheus Garcia Souza, Hurdy Gurdy by Johannes Geworkian Hellman, Hammered Dulcimer by Kyle Paxton, Budapest Choir, Brass, & Strings Recorded by Musiversal "Of Empires Lost" (Between Time Edition) – Written by Austin Wintory & Dallas Crane, Arranged, Orchestrated & Mixed by Steven Melin, Woodwinds by Kristin Naigus, Violin by Matheus Garcia Souza, Hurdy-Gurdy by Matthias Loibner, Hammered Dulcimer by Kyle Paxton, Glockenspiel by Travis Vengroff, Budapest Strings, Choir, and Brass recorded by Musiversal "Yojo (Cultivation of Life)" written and originally performed by Nobuo Uematsu conTIKI as "Yojo from Akari Gatari", Arranged & Mixed by Steven Melin with supervision by Nobuo Uematsu, Orchestrated by Steven Melin and Catherine Nguyen (Copyist), Lyrics by Travis Vengroff, Translated by Florian Seidler, Budapest Strings, Choir, and Brass recorded by Musiversal, Accordion & Glockenspiel by Travis Vengroff, Woodwinds by Kristin Naigus, Violin by Matheus Garcia Souza, Cello by Andrew Dunn, Hammered Dulcimer by Kyle Paxton "Danse Silencieuse" – Arranged and Performed by Travis Vengroff with Cello by Sam Boase-Miller and stock media provided by avinograd/ Pond5, Written and Performed by Andrey Vinogradov Dark Dice art by Allen Morris with lettering by Kessir Riliniki This is a Fool and Scholar Production. For early episodes and bonus content join us at: https://www.patreon.com/FoolandScholar Check out our Merch: www.DarkDice.com Free Transcripts are also available: https://www.patreon.com/posts/dark-dice-22460850 Special Thanks to: Our Patreon supporters! | Hem Brewster | Our Fool & Scholar Discord Lampreys! | Carol Vengroff Content Warnings: Child Abandonment (fatherly), Death, Drinking (alcohol), Feelz (you may cry), Gaslighting, Inheritance Issues, Loss (Familial), Memory Loss Learn more about your ad choices. Visit megaphone.fm/adchoices
Music Credits: Intro: "Zero Signal," Sean Kolton, MechWarrior 5 Mercenaries Faff: "Fabelwein," Roedelius Rebel Cells: "Rogue Chariot," Gregory Alper and Jeehun Hwang, MechWarrior 2 Definitive Soundtrack Stocking Up: "Golden Spade," Gregory Alper and Jeehun Hwang, MechWarrior 2 Definitive Soundtrack Tension: "Awaiting (Remastered)," Frank Klepacki and the Tiberian Sons, Command and Conquer Remastered Collection Planning: "The Search (Remastered)," Frank Klepacki and the Tiberian Sons, Command and Conquer Remastered Collection Nobility: "Slow Burn," Duane Decker, MechWarrior 4 Vengeance Soundtrack Connor Field: "Arazoid (Remastered," Frank Klepacki and the Tiberian Sons, Command and Conquer Remastered Collection Jean-Luc Field: "Indecision," Duane Decker, MechWarrior 4 Vengeance Soundtrack Infiltration: "Back Door," Jeehun Hwang, MechWarrior 2 Definitive Soundtrack Outro: "Tenacity, Two," Austin Wintory, The Pathless: Meditations
The bell of bone rings twice, heralding the arrival of the Neverborn. Story by Travis Vengroff (Game Master) Produced, Edited, and with Sound Design by Travis Vengroff Executive Producers: Dennis Greenhill, Carol Vengroff, AJ Punk'n, & Maico Villegas Mixing and Mastering by Finnur Nielsen Transcriptions by KC Casill & Kessir Riliniki Cast: Narrator / Game Master – Travis Vengroff Father Sindri Westpike – Eyþór Viðarsson Rowena Granitepike – Hem Brewster Lirril – Tanja Milojevic Elias "Payne" Embertree – Drew Tillman Soren Arkwright – Peter Joeseph Lewis Velen Ironshard – Ladybeard Riith – Matt Mercer The Neverborn – Finnur Nielsen The Witch Hunter – Holly Billinghurst & Sean Howard Music: (in order of appearance) Music Director / Arranged by - Travis Vengroff Music Engineer (Musiversal) - Gergő Láposi "Staring Into the Abyss" –Written and performed by Steven Melin, with cello by Sam Boase-Miller, hurdy gurdy, hammer dulcimer, and lutes by Enzo Puzzovio, arranged with lyrics by Travis Vengroff, and vocals by the Budapest Scoring Choir. "Reprieve - Written and Performed by Neil Martin of Blighthouse Studio "Motus" – Arranged with Accordion by Travis Vengroff, with Cello by Studio Pros, & stock media provided by avinograd/ Pond5, Written and Performed by Andrey Vinogradov, Mixed by Finnur Nielsen "The Darklands" "The Neverborn" - Written and performed by Brandon Boone, Orchestrated, and Mixed by Steven Melin, Orchestrated by Catherine Nguyen, Violin by Matheus Garcia Souza, Hurdy Gurdy by Johannes Geworkian Hellman, Hammered Dulcimer by Kyle Paxton, Budapest Choir, Brass, & Strings Recorded by Musiversal "Unchecked Ambition" - Co-Written by Travis Vengroff, Co-Written, Orchestrated, and Mixed by Steven Melin, Other credits match ^ "Westmann's Hold" - Written by Steven Melin, Other credits match ^ "Realmweaver's Prelude" - Written with Lyrics by Travis Vengroff, sung by Holly Billinghurst "Of Empires Lost" – Written by Austin Wintory & Dallas Crane, Orchestrated and Mixed by Steven Melin, Lyrics & Translations by Travis Vengroff & Florian Seidler, Woodwinds by Kristin Naigus, Violin by Matheus Garcia Souza, Hurdy-Gurdy by Matthias Loibner, Hammered Dulcimer by Kyle Paxton, Glockenspiel by Travis Vengroff, Budapest Strings, Choir, and Brass recorded by Musiversal Dark Dice art by Allen Morris with lettering by Kessir Riliniki This is a Fool and Scholar Production. For early episodes and bonus content join us at: https://www.patreon.com/FoolandScholar Check out our Merch: www.DarkDice.com Free Transcripts are also available: https://www.patreon.com/posts/dark-dice-22460850 Special Thanks to: Our Patreon supporters! | Hem Cleveland | Our Fool & Scholar Discord Lampreys! | Carol Vengroff Content Warnings: Agency (Loss of), Blood (everywhere), Body Horror (Skin Stuff, Transformation), Disembowelment, Drinking (alcohol), Loss (Familial), Memory Loss, Mind Control, Spontaneous Combustion Learn more about your ad choices. Visit megaphone.fm/adchoices
Rachel Hardy is a Canadian composer, vocalist, and cover artist. As a composer, she recently co-composed the soundtrack for Clockwork Labs' MMORPG BitCraft Online alongside Grammy-nominated and two-time BAFTA-winning composer Austin Wintory. She also worked as a music supervisor for Hidden Path Entertainment on the development of an unannounced AAA Dungeons & Dragons RPG. She has lent vocals to a number of video games such as Eternal Strands, Absolum, and Last Epoch, and has amassed a dedicated audience on YouTube, where she creates covers of songs from video games, film, and television franchises. Please welcome Rachel Hardy.
Music Credits: Intro: "Zero Signal," Sean Kolton, MechWarrior 5 Mercenaries Planning: "The Search (Remastered)," Frank Klepacki and the Tiberian Sons, Command and Conquer Remastered Collection Connor Treble Fight: "Dual Wielder," Keiki Kobayashi, Ace Combat 7 Jean-Luc Treble Fight: "Faceless Soldier," Keiki Kobayashi, Ace Combat 7 Alan Treble Fight: "Drag Racer," Keiki Kobayashi, Ace Combat 7 Treble Battle Rising: "Battle for Farbanti," Keiki Kobayashi, Ace Combat 7 Treble Battle Climax: "Daredevil," Keiki Kobayashi, Ace Combat 7 Treble Battle Conclusion: "Dark Blue," Keiki Kobayashi, Ace Combat 7 Outro: "Tenacity, Two," Austin Wintory, The Pathless: Meditations
BGMania B-Sides #33 of BGMania: A Video Game Music Podcast. Today on the show, Bedroth explores the epic and evocative soundtrack of Hades II, the critically acclaimed roguelike from Supergiant Games. Perfect for a B-Sides in October! The haunting score serves as the perfect backdrop for Melinoë's journey through the Underworld and beyond, featuring an incredible collection of tracks that blend orchestral grandeur with intimate vocal performances. Composed by Darren Korb and Austin Wintory, the music captures the mythological weight and emotional depth at the heart of this Greek epic. Email the show at bgmaniapodcast@gmail.com with requests for upcoming episodes, questions, feedback, comments, concerns, or any other thoughts you'd like to share! Special thanks to our Executive Producers: Jexak, Xancu, Jeff & Mike. EPISODE PLAYLIST AND CREDITS The Crossroads from Hades II [Darren Korb, 2025] Sightless Shepherd from Hades II [Darren Korb feat. Sam Gendel, 2025] Song of the Isles from Hades II [Darren Korb feat. Erin Yvette, Ashley Barrett & Judy Alice Lee, 2025] Rock and a Hard Place from Hades II [Darren Korb feat. Erin Yvette, Ashley Barrett & Judy Alice Lee, 2025] Mountain of the Gods from Hades II [Darren Korb & Austin Wintory, 2025] Olympus Aflame from Hades II [Darren Korb & Austin Wintory, 2025] Lap of Luxury from Hades II [Darren Korb feat. Kristin Naigus, 2025] Fated Glory from Hades II [Darren Korb feat. Colin Ryan, 2025] The End of Time from Hades II [Darren Korb feat. Louis Cole, 2025] Time Belongs to Us from Hades II [Darren Korb feat. Colin Ryan & Ashley Barrett, 2025] LINKS Patreon: https://patreon.com/bgmania Website: https://bgmania.podbean.com/ Discord: https://discord.gg/cC73Heu Facebook: BGManiaPodcast X: BGManiaPodcast Instagram: BGManiaPodcast TikTok: BGManiaPodcast YouTube: BGManiaPodcast Twitch: BGManiaPodcast PODCAST NETWORK Very Good Music: A VGM Podcast Listening Religiously
Music Credits: Intro: "Zero Signal," Sean Kolton, MechWarrior 5 Mercenaries Planning: "The Search (Remastered)," Frank Klepacki and the Tiberian Sons, Command and Conquer Remastered Collection Enemy Territory: "Iron Piston," Jeehun Hwang, MechWarrior 2 Definitive Soundtrack Alan Field: "Gateway," Austin Wintory, The Pathless Jean-Luc Field: "Indecision," Duane Decker, MechWarrior 4 Vengeance Soundtrack Connor Field: "Arazoid (Remastered," Frank Klepacki and the Tiberian Sons, Command and Conquer Remastered Collection Stocking Up: "Golden Spade," Gregory Alper and Jeehun Hwang, MechWarrior 2 Definitive Soundtrack Nil: "The Loneliness of Revenge," Sean Kolton, MechWarrior 5 Mercenaries Outro: "Tenacity, Two," Austin Wintory, The Pathless: Meditations
Episode 10-3: Keep Your Enemies Closer Music Credits: Intro: "Zero Signal," Sean Kolton, MechWarrior 5 Mercenaries Deep Woods: "From the Antlers," Austin Wintory, The Pathless Johnny Field: "Bog (Remastered)," Frank Klepacki and the Tiberian Sons, Command and Conquer Remastered Collection Chaos: "Chaos (Remastered)," Frank Klepacki and the Tiberian Sons, Command and Conquer Remastered Comfort: "Truths, Two," Austin Wintory, The Pathless: Meditations Union: "Workmen Retaliation Remix (Remastered)," Frank Klepacki and the Tiberian Sons, Command and Conquer Remastered Faff: "Fabelwein," Roedelius Nobility: "Slow Burn," Duane Decker, MechWarrior 4 Vengeance Soundtrack Dimu: "Discovery, One," Austin Wintory, The Pathless: Meditations Outro: "Tenacity, Two," Austin Wintory, The Pathless: Meditations
Grab your magic swords and surf the audio-waves as we talk with developers and composers Matt Nava and Austin Wintory from the Sword of the Sea team about their latest foray into atmospheric video game making!Our podcast, like our videos, sometimes touches on the violence, assaults, and murders your English required reading list loves (also we curse sometimes). Treat us like a TV-14 show.Where to play Sword of the Sea:https://swordoftheseagame.comGiant Squid: https://giantsquidstudios.comSteam: https://store.steampowered.com/app/2453160/Sword_of_the_SeaPS5: https://www.playstation.com/en-us/games/sword-of-the-seaEpic Games: https://store.epicgames.com/en-US/p/sword-of-the-sea-385364Socials: https://linktr.ee/giantsquidstudiosWhere to find Austin:YouTube: https://www.youtube.com/awintoryInstagram: @a.wintoryOSP has new videos every Friday:https://www.youtube.com/c/OverlySarcasticProductionsChannelQuestion for the Podcast? Head to the #ask-ospod discord channel:https://discord.gg/OSPMerch:https://overlysarcastic.shopFollow Us:Patreon.com/OSPTwitter.com/OSPyoutubeTwitter.com/sophie_kay_Music By OSP Magenta ★ Support this podcast on Patreon ★
Music Credits: Intro: "Zero Signal," Sean Kolton, MechWarrior 5 Mercenaries Comfort: "Truths, Two," Austin Wintory, The Pathless: Meditations Personal 1: "The Reckoning," Sean Kolton, MechWarrior 5 Mercenaries Jean-Luc Field: "Indecision," Duane Decker, MechWarrior 4 Vengeance Soundtrack Personal 2: "Island," Austin Wintory, The Pathless: Meditations Tension: "Awaiting (Remastered)," Frank Klepacki and the Tiberian Sons, Command and Conquer Remastered Collection Nobility: "Slow Burn," Duane Decker, MechWarrior 4 Vengeance Soundtrack Outro: "Tenacity, Two," Austin Wintory, The Pathless: Meditations
Assassin's Creed Syndicate transports us to the action-packed streets of London in 1868. Players set out on a quest to liberate the city from the grip of the criminal underworld. But they don't do it alone. Supplying them with a healthy amount of ingenious gadgets to defeat their enemies, is none other than Alexander Graham Bell - best known as the inventor of the telephone.Dr Holly Nielsen speaks to Brian Wood, curator at the Bell Homestead National Historic Site.Echoes of History is a Ubisoft podcast, brought to you by History Hit. Hosted by: Dr Holly NielsenEdited by: Michael McDaidProduced by: Robin McConnellSenior Producer: Anne-Marie LuffProduction Manager: Beth DonaldsonExecutive Producers: Etienne Bouvier, Julien Fabre, Steve Lanham, Jen BennettMusic by Austin Wintory.If you liked this podcast please subscribe, share, rate & review. Take part in our listener survey here.Tell us your favourite Assassin's Creed game or podcast episode at echoes-of-history@historyhit.com Hosted on Acast. See acast.com/privacy for more information.
Ep 490 - Composer Austin Wintory joins us to talk about his work on Sword of the Sea and the distinct language of writing music for games. Plus, we share our thoughts on Herdling, Shinobi, The Rogue Prince of Persia, and the July sales report. Become a patron to get the extended cut: https://www.patreon.com/posts/extended-sword-w-137615492 00:00 - Intro 02:59 - Austin Wintory, Sword of the Sea, and Music in Games 52:32 - Herdling Impressions 01:04:15 - Shinobi: Art of Vengeance Impressions 01:26:53 - RetroSpace Preview 01:33:39 - The Rogue Prince of Persia Impressions 01:49:44 - July Sales Report 02:06:27 - Also This Week 02:16:50 - L&R: Is Age Really to Blame? 02:30:50 - L&R: Differences in Interactive Music 02:35:51 - L&R: Favorite Soundtracks of 2025 02:45:00 - Bets 02:52:21 - Closing Learn more about your ad choices. Visit podcastchoices.com/adchoices
Episode #386 of BGMania: A Video Game Music Podcast. Today on the show, Bryan closes out the month of August 2025 with another eclectic mix in Radio Hour, Volume 78! We're going on a sonic journey from Persian parkour to cyberpunk cemeteries and everywhere in between! This episode features fresh releases like The Rogue Prince of Persia and Mafia: The Old Country alongside incredible listener submissions from our Discord and Instagram community, including infectious J-pop from Yakuza 5, classic Yuzo Koshiro electronica from Streets of Rage 3, and beautiful indie melancholy from Villnoire. We spotlight Austin Wintory's masterful work on Sword of the Sea with three stunning oceanic tracks, plus Crypt Custodian, gritty underground sounds from Drug Dealer Simulator, and Daniel Pemberton's heroic Concord theme to round out another diverse Radio Hour adventure. Email the show at bgmaniapodcast@gmail.com with requests for upcoming episodes, questions, feedback, comments, concerns, or any other thoughts you'd like to share! Special thanks to our Executive Producers: Jexak, Xancu, Jeff & Mike. EPISODE PLAYLIST AND CREDITS Sunset Smackdown from Leximan [Jake Whittaker, 2024] The Rogue Prince of Persia from The Rogue Prince of Persia [Daniel Asadi feat. Xye, 2025] The Don's Daughter from Mafia: The Old Country [BT feat. the Czech National Symphony Orchestra, 2025] Mountain Rush from Herdling [Joel Schoch, 2025] Be the Star!! from Yakuza 5 [Chihiro Aoki feat. HIROMI, 2012] Inga Rasen from Streets Of Rage 3 [Yuzo Koshiro, 1994] Credits Theme from Villnoire [Clayton Stroup, 2019] One Drop Remained from Sword of the Sea [Austin Wintory, 2025] The Veiled Sea from Sword of the Sea [Austin Wintory, 2025] The Perfect Wave from Sword of the Sea [Austin Wintory, 2025] Neon Crest from Crypt Custodian [Eric Thompson, 2024] CoCo from Drug Dealer Simulator [K. Pietras, 2020] Main Theme from Concord [Daniel Pemberton, 2024] Strange Journey from Dear me, I was... [Satoshi Okubo feat. ITSUKA, 2025] LINKS Patreon: https://patreon.com/bgmania Website: https://bgmania.podbean.com/ Discord: https://discord.gg/cC73Heu Facebook: BGManiaPodcast X: BGManiaPodcast Instagram: BGManiaPodcast TikTok: BGManiaPodcast YouTube: BGManiaPodcast Twitch: BGManiaPodcast PODCAST NETWORK Very Good Music: A VGM Podcast Listening Religiously
Music Credits: Intro: "Zero Signal," Sean Kolton, MechWarrior 5 Mercenaries Jean-Luc Field: "Indecision," Duane Decker, MechWarrior 4 Vengeance Soundtrack Mission Briefing: "Threshold," Sean Kolton, MechWarrior 5 Mercenaries Soundtrack License: "Floating (Remastered)," Frank Klepacki and the Tiberian Sons, Command and Conquer Remastered Collection MSCom: "Discovery, Two," Austin Wintory, The Pathless: Meditations Johnny Field: "Bog (Remastered)," Frank Klepacki and the Tiberian Sons, Command and Conquer Remastered Collection Comfort: "Truths, Two," Austin Wintory, The Pathless: Meditations Connor Field: "Arazoid (Remastered," Frank Klepacki and the Tiberian Sons, Command and Conquer Remastered Collection Alan Field: "Gateway," Austin Wintory, The Pathless Jean-Luc Field: "Indecision," Duane Decker, MechWarrior 4 Vengeance Soundtrack Outro: "Tenacity, Two," Austin Wintory, The Pathless: Meditations
Austin Wintory chats with Brian Trifon and Brian Lee White from the award winning music composition and sound design team, Finishing Move Inc. Together they discuss their history in music and what led them to games; why they began collaborating on game scores and the advantages that brings; how they tackled a massive franchise with set audience expectations; and the genres and techniques they leveraged to give Doom: The Dark Ages a distinct sound. This episode is sponsored by Xsolla Episode Host: Austin Wintory Producers: Claudio Tapia and Josh Chu, The Academy of Interactive Arts & Sciences If you enjoyed this episode, please consider subscribing and leaving us a rating and review. Support the show and get all of our episodes early/ad-free: https://bit.ly/4kU34Lt Follow us: linktr.ee/AIAS Please consider supporting game dev students with: AIAS Foundation
Music Credits: Intro: "Zero Signal," Sean Kolton, MechWarrior 5 Mercenaries Planning: "The Search (Remastered)," Frank Klepacki and the Tiberian Sons, Command and Conquer Remastered Collection Treble Battle Rising: "Battle for Farbanti," Keiki Kobayashi, Ace Combat 7 Johnny Treble Fight: "Charge Assault," Keiki Kobayashi, Ace Combat 7 Connor Treble Fight: "Dual Wielder," Keiki Kobayashi, Ace Combat 7 Alan Treble Fight: "Drag Racer," Keiki Kobayashi, Ace Combat 7 Jean-Luc Treble Fight: "Faceless Soldier," Keiki Kobayashi, Ace Combat 7 Treble Battle Climax: "Daredevil," Keiki Kobayashi, Ace Combat 7 Treble Battle Falling: "Hush," Keiki Kobayashi, Ace Combat 7 Treble Battle Conclusion: "Dark Blue," Keiki Kobayashi, Ace Combat 7 Outro: "Tenacity, Two," Austin Wintory, The Pathless: Meditations
Music Credits: Intro: "Zero Signal," Sean Kolton, MechWarrior 5 Mercenaries Planning: "The Search (Remastered)," Frank Klepacki and the Tiberian Sons, Command and Conquer Remastered Collection Jean-Luc Fight: "Enmity Road," Duane Decker, MechWarrior 4 Vengeance Soundtrack Faff: "Fabelwein," Roedelius Connor Field: "Arazoid (Remastered," Frank Klepacki and the Tiberian Sons, Command and Conquer Remastered Collection Comfort: "Truths, Two," Austin Wintory, The Pathless: Meditations Johnny Field: "Bog (Remastered)," Frank Klepacki and the Tiberian Sons, Command and Conquer Remastered Collection End of Session: "A Second Life," Sean Kolton, MechWarrior 5 Mercenaries Soundtrack Jean-Luc Field: "Indecision," Duane Decker, MechWarrior 4 Vengeance Soundtrack Outro: "Tenacity, Two," Austin Wintory, The Pathless: Meditations
Episode 9-6: Dismantle Gogia's Central Command Music Credits: Intro: "Zero Signal," Sean Kolton, MechWarrior 5 Mercenaries Planning: "The Search (Remastered)," Frank Klepacki and the Tiberian Sons, Command and Conquer Remastered Collection Johnny Field: "Bog (Remastered)," Frank Klepacki and the Tiberian Sons, Command and Conquer Remastered Collection Dimu: "Discovery, One," Austin Wintory, The Pathless: Meditations Infiltration: "Back Door," Jeehun Hwang, MechWarrior 2 Definitive Soundtrack Tension: "Awaiting (Remastered)," Frank Klepacki and the Tiberian Sons, Command and Conquer Remastered Collection Comfort: "Truths, Two," Austin Wintory, The Pathless: Meditations Chaos: "Chaos (Remastered)," Frank Klepacki and the Tiberian Sons, Command and Conquer Remastered Outro: "Tenacity, Two," Austin Wintory, The Pathless: Meditations
Austin Wintory chats with Lorien Testard, the composer for Sandfall Interactive's debut hit RPG, Clair Obscur: Expedition 33. Together they discuss his background in music theory and how he connected with Sandfall; working with singer Alice Duport-Percier to create the vocal pieces; creating a soundtrack with diverse sounds that keeps a unified vision; creating art for art's sake; and what kinds of projects he hopes to work on next. This episode is sponsored by Xsolla Episode Host: Austin Wintory Producers: Claudio Tapia and Josh Chu, The Academy of Interactive Arts & Sciences If you enjoyed this episode, please consider subscribing and leaving us a rating and review. Support the show and get all of our episodes early/ad-free: https://bit.ly/4kU34Lt Follow us: linktr.ee/AIAS Please consider supporting game dev students with: AIAS Foundation
#89: My guest today is Alejandro Pérez Heinze who is a composer, Flamenco guitarist, audio engineer, Kontakt instrument producer, and audio educator based in Mexico. He has worked on a wide variety of projects including Kontakt instrument production on Kena: Bridge of Spirits, also working with Austin Wintory on projects such as Thai Cave Rescue, and composing on games such as Frogreign. In this episode, we talk about Alejandro's extremely broad career path, starting off as an electric guitarist, switching over to Flamenco guitar, going to college for Biotech, and switching to audio production and engineering. We also talk about his unique skillset and how it landed him work in the game audio industry, and so much more. Find Alejandro here: Website: https://www.alejandrophz.com/ LinkedIn: https://www.linkedin.com/in/alejandrophz/ Instagram: https://www.instagram.com/alejandro.phz/ SoundCloud: https://soundcloud.com/alejandrophz Get info on The Game Industry Professional, my flagship course that teaches you how to make a great living in game audio here: bit.ly/gameindustrypro
In this episode, the boys dive into the world of video game music and sound design. They celebrate iconic scores from games like God of War, Hollow Knight, Doom, Super Mario Galaxy, Zelda: Ocarina of Time, Spiritfarer, Mass Effect, Hades, Ori and the Blind Forest, and Genshin Impact. They explore what makes great game music, why certain soundtracks stay with us, and how composers like Bear McCreary, Mick Gordon, Koji Kondo, Austin Wintory, and many more help shape the emotional heartbeat of the games we love. It's a laid-back, passionate chat for anyone who loves gaming and the art behind its soundscapes. Catch the stream on Twitch (https://www.twitch.tv/3v0podcast) Be our Friend on Facebook (https://www.facebook.com/3v0Podcast) Follow us on Instagram (https://www.instagram.com/3v0podcast/) Follow us on Twitter (https://twitter.com/3v0Podcast) Peep our YouTube Channel (https://www.youtube.com/channel/UC0GSPhszNu0y5_yKMPNxC8w) Send us a message: 3v0PodcastTeam@gmail.com
Music Credits: Intro: "Zero Signal," Sean Kolton, MechWarrior 5 Mercenaries Tension: "Awaiting (Remastered)," Frank Klepacki and the Tiberian Sons, Command and Conquer Remastered Collection Planning: "The Search (Remastered)," Frank Klepacki and the Tiberian Sons, Command and Conquer Remastered Collection Infiltration: "Back Door," Jeehun Hwang, MechWarrior 2 Definitive Soundtrack Connor Field: "Arazoid (Remastered," Frank Klepacki and the Tiberian Sons, Command and Conquer Remastered Collection Outro: "Tenacity, Two," Austin Wintory, The Pathless: Meditations
Assassin's Creed Syndicate recreates Scotlland Yard, the famous home of the Metropolitan Police Force, and lets players explore its overcrowded nooks and crannies. Today we return to Matt Lewis and Dr Jonah Miller as they put a magnifying lens to the history of both Scotland Yard as a place, and on the policemen and detectives that worked within it. How and when did the Metropolitan Police begin? Why is it called Scotland Yard? And what role did it play in shaping Victorian London?Echoes of History is a Ubisoft podcast, brought to you by History Hit. Hosted by: Matt LewisEdited by: Alex JonesProduced by: Joseph Knight, Peta Stamper, Matt Lewis, Robin McConnellSenior Producer: Anne-Marie LuffProduction Coordinator: Beth DonaldsonExecutive Producers: Etienne Bouvier, Julien Fabre, Steve Lanham, Jen BennettMusic by Austin Wintory.If you liked this podcast please subscribe, share, rate & review. Take part in our listener survey here.Tell us your favourite Assassin's Creed game or podcast episode at echoes-of-history@historyhit.com Hosted on Acast. See acast.com/privacy for more information.