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In his recent book, Empire of the Elite author Michael Grynbaum unearthed a a list of 178 artists, quotes and media properties that had been passed around the halls of Conde Nast in the 90s. It was William Norwich and Charles Gandee's list: As two editors of Vogue, they'd prepared it as an "unofficial test" of applicants to the austere magazine's halls of cultural power. Recently, cultural strategist Olivia Wedderburn took a stab at updating the list for 2026 - and in the processran up against some of the shift in taste, trendsetting and power that have manifested in the last 30 years. You can read the piece on her Substack, Sim City.https://simcity.substack.com/p/the-2026-cultural-literacy-test Hosted on Acast. See acast.com/privacy for more information.
El listado del disquete VOL 64 es: Presentación: 00:03:06 Autoexec.bat: 00:48:02 Adaptaciones de pelis de los 80 a videojuego : 00:49:29 Juegos – Simcity: 01:36:20 Publicidad: 01:59:59 Ese loco hardware – Sony Playstation: 02:21:52 Readme.txt: 03:38:44 Bonus track: 03:58:50 Recuerda que ya ha salido nuestro segundo libro de La Edad Oscura del videojuego español de los 90 a la venta en Amazon. Este mes comentamos unas cuantas noticias y contamos con la presencia de Kromic Bruck que nos hablará de las adaptaciones de películas de los 80 a videjuegos que podréis ampliar con su libro Movies en 8-BIT. Este mes tendremos como juego clásico el primer Simcity y veremos qué tal aguanta el paso del tiempo. Haremos una pausita para la publicidad en la que nos transportaremos a Eternia por unos instantes. En Ese loco hardware Martín Gamero nos hablará de las la Sony Playstation… Acabaremos el programa con el Readme.txt de este mes. ¡Adelante programa!
Forza Horizon 6 rast durch Japan und zementiert einmal mehr seinen Status: Es ist der unangefochtene König der Open-World-Racer. Doch wie gesund ist es eigentlich für ein Genre, wenn ein einzelnes Spiel ein absolutes Monopol besitzt? In dieser Folge GameStar Talk diskutieren Felix, Ann-Kathrin und Dimitry über das Phänomen der "Platzhirsche". Warum traut sich kaum noch ein anderes Studio, ein Open-World-Rennspiel zu entwickeln? Führt diese absolute Vormachtstellung zwangsläufig zum "FIFA-Syndrom", bei dem aus Angst vor der Community jede echte Innovation im Keim erstickt wird? Wir sprechen über den schmalen Grat zwischen Fan-Service und Stagnation, diskutieren den fiesen 120-Euro-Monetarisierungs-Trend und blicken zurück in die Spielegeschichte: Welche ehemals unantastbaren Könige – wie damals SimCity – haben sich durch Fehler und Arroganz letztlich selbst vom Thron gestoßen? Alle Links zum GameStar Podcast und unseren Werbepartnern: https://linktr.ee/gamestarpodcast
זוכרים את הרגע ההוא במשחקי "SimCity" שבו הכל מתחיל לצאת משליטה ולקרוס? זה הרגע שבו ישראל נמצאת, עם עוד ועוד מערכות לא מתפקדות הוקלט באולפני המרכז לתרבות מונגשת
456. Dans ce chapitre ABCD56, Le grand maître des jeux est SimCity.
Burnie and Ashley discuss Civilization VII, videogame auteurs, Daikatana, Sim City, King of the Kill, most influential games no one plays, Slay The Spire, Hantavirus info, and public health exhaustion post-COVID.
Alla shownotes finns på https://www.enlitenpoddomit.se , skulle det se konstigt ut i din poddspelare så titta gärna där efter alla länkar kring det vi pratar om Avsnitt 568 spelades in den 28 april och därför så handlar dagens avsnitt om: INTRO: David har hängt i en Dolby Atmos-musikstudio. Johan har bott på hotell och fått omelett. FEEDBACK AND BACKLOG: - Såhär blir Github Copilots nya licensmodell https://www.zdnet.com/article/github-copilot-shifts-to-usage-based-pricing/ ALLMÄNT NYTT - Spotify släpper träningshub https://www.macrumors.com/2026/04/27/spotify-launches-fitness-hub/ - Efter 3 månader med Linux https://www.theverge.com/tech/918797/switched-to-linux-dont-miss-windows - Square Enix släpper FF XIV-expansion https://press.na.square-enix.com/SQUARE-ENIX-ANNOUNCES-EVERCOLD-LATEST-FINAL-FANTASY-XIV-EXPANSION-SET- - Vi har sett SimCity, City Skylines, GoatSimulator… men denna hade jag inte hört om innan. Nu med Starwars https://www.engadget.com/gaming/a-star-wars-expansion-is-coming-to-powerwash-simulator-2-162946670.html AI - OpenClaws maintainer gjorde den Enterprise ready https://techcrunch.com/2026/04/28/red-hats-openclaw-maintainer-just-made-enterprise-claw-deployments-a-lot-safer/ - Open AI micklar med MS avtalet https://www.cnbc.com/2026/04/27/openai-microsoft-partnership-revenue-cap.html - Bra artikel om Mythos https://www.linkedin.com/pulse/mythos-what-actually-means-does-mats-hultgren-tlkaf/ MICROSOFT - Inside reboot https://www.windowscentral.com/microsoft/windows-11/windows-insider-reboot-begins-heres-whats-new-in-the-first-ever-experimental-preview-build - Bort med Copilot-namnet från Notepad https://www.windowslatest.com/2026/04/26/microsoft-drops-copilot-branding-in-notepad-for-windows-11-for-everyone-but-its-really-just-a-rename/ - Uppdatera nu eller nu? https://uk.pcmag.com/operating-systems/164613/microsoft-finally-tackles-frustrating-windows-updates APPLE - Apple lanserar ny prenumeration https://www.macrumors.com/2026/04/27/app-store-monthly-subscriptions-12-month-commitment/ - Mikro-böjd skärm till 20-årsjubileumet https://www.macrumors.com/2026/04/24/20th-anniversary-iphone-micro-curved-oled-panel/ - iPhone Ultra https://www.phonearena.com/news/new-iphone-ultra-schematics-leak-prior-reports-didnt-do-it-justice_id179925 - BONUSLÖNK: https://www.youtube.com/watch?v=Hu4dTob8avQ GOOGLE - EU tag google I örat https://www.thurrott.com/mobile/android/335415/european-commission-outlines-how-google-must-change-android-for-ai-services - Youtube får mer AI https://www.thurrott.com/a-i/335459/youtube-starts-testing-ask-youtube-feature-with-premium-users-in-the-us - Google Translate fyller år https://9to5google.com/2026/04/28/google-translate-pronunciation-practice/ - Davids bil får Gemini https://9to5google.com/2026/04/28/gemini-google-assistant-gm-cars/ - Samsung Galaxy Book 6 https://9to5google.com/2026/04/24/galaxy-book-6-edge-with-snapdragon-x2-leaks-demands-you-use-a-bigger-laptop/ - Färgtonade ikoner för Gmail https://9to5google.com/2026/04/26/gmail-google-gradient-redesign/ PRYLLISTA - David: Elgato Facecam mk.2, https://www.elgato.com/ww/en/p/facecam-mk2 - Johan: Lenovo-docka eller liten dator. EGNA LÄNKAR - En Liten Podd Om IT på webben, http://enlitenpoddomit.se/ - En Liten Podd Om IT på Facebook, https://www.facebook.com/EnLitenPoddOmIt/ - En Liten Podd Om IT på Youtube, https://www.youtube.com/enlitenpoddomit - Ge oss gärna en recension - https://podcasts.apple.com/se/podcast/en-liten-podd-om-it/id946204577?mt=2#see-all/reviews - https://www.podchaser.com/podcasts/en-liten-podd-om-it-158069 LÄNKAR TILL VART MAN HITTAR PODDEN FÖR ATT LYSSNA: - Apple Podcaster (iTunes), https://itunes.apple.com/se/podcast/en-liten-podd-om-it/id946204577 - Overcast, https://overcast.fm/itunes946204577/en-liten-podd-om-it - Acast, https://www.acast.com/enlitenpoddomit - Spotify, https://open.spotify.com/show/2e8wX1O4FbD6M2ocJdXBW7?si=HFFErR8YRlKrELsUD--Ujg%20 - Stitcher, https://www.stitcher.com/podcast/the-nerd-herd/en-liten-podd-om-it - YouTube, https://www.youtube.com/enlitenpoddomit LÄNK TILL DISCORD DÄR MAN HITTAR LIVE STREAM + CHATT - http://discord.enlitenpoddomit.se KONTAKTUPPGIFTER johan@enlitenpoddomit.se. david@enlitenpoddomit.se . bjorn@enlitenpoddomit.se , om du vill ha klistermärken.
Erick talks about an early morning adventure involving a ladder and blames Zack for being short. Zack and Erick also talk about playing The Sims and SimCity. They discuss what Erick picked up at Best Buy and why Zack thinks he should've gotten one sooner. A lot of people were surprised to learn that the voice actor for Diana is Black. Erick and Zack then talk about other Black voice actors in video games and cartoons. Erick also shows Zack a photo of a woman he's trying to take out on a date. All of that and so much more on the show today. Links: The Podcast IG Erick's Tech Website Erick Feiling IG
Leon e Samuca chamam Caio do podcast Dinotronic, do Supersoda, pra definir os doze melhores jogos de Super Nintendo! Uma das missões mais complicadas que já tivemos no Galinha Viajante.APOIE O GALINHA VIAJANTEAcesse catarse.me/galinhaviajanteLINKS DA GALINHACatarse | Youtube | Instagram | BlueskyContato: cast@galinhaviajante.com.brAcesse nosso SITE: galinhaviajante.com.brTRILHA SONORABoss Battle (Chrono Trigger), Decisive Battle (Final Fantasy VI), Big Blue (F-Zero), Let's Start (Goof Troop), Short League Tournament (International Superstar Soccer Deluxe), Main Theme (Killer Instinct), Dark World (Zelda A Link To The Past), Flower Garden (Yoshi's Island)Chrono Trigger Main Theme Jazz Fusion (8-Bit Big Band)Battle On The Jazzy Bridge (Quasar)CITADOS NO EPISÓDIOVideogames: Goof Troop, Yoshi's Island, International Superstar Soccer, Street Fighter Alpha 2, Super Mario RPG, Super Bomberman 5, Killer Instinct, Mario Paint, Super Metroid, Kirby, Chrono Trigger, Final Fantasy 6, Zelda: A Link to the Past, Mega Man X, Mario Kart, F-Zero, Super Mario World, Demon's Crest, Top Gear, Earthbound, Terranigma, Lufia, Illusion of Gaia, Secret of Mana, Rock 'n' Roll Racer, Donkey Kong, Pilot Wings, Star Fox, Super Castlevania 4, SimCity, Actraiser, Mega Bomberman, Final Fight 1, 2 e 3.Outras Mídias: F-Zero GP Legends (anime), Disney Cruj, Uma Cilada Para Roger RabbitCAPÍTULOS00:00:00 - Abertura do Episódio00:04:29 - Apresentações e Menções Honrosas00:22:30 - Round 100:30:15 - Round 200:38:43 - Round 300:51:38 - Round 401:03:17 - Round 501:16:53 - Round 601:21:55 - Battle Royale01:30:24 - Encerramento do EpisódioO Galinha vai ao ar toda semana graças aos Escudeiros da Galinha Viajante! Apoie você também o nosso projeto no Catarse e junte-se à Escudaria!Apresentado e produzido por Leon Cleveland e Samuel R. Auras.Contato: cast@galinhaviajante.com.brSupport the show
Welcome to Dev Game Club, where this week we continue our series on 1997's Dungeon Keeper. We talk about its tone again, and delve into a number of design topics including interface choices, verbs, and level design. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Three more levels-ish Issues covered: tonal neutrality vs tonal specificity, constructing a fantasy world, having a clear identity, villainous UI choices, white standing out, a subtle tiling system, feeling like increasing a hoard, increasing the verb space through direct interaction, picking and dropping things to direct them, units you're not meant to care about, camera choices, shortcuts to get around, preferring the zoom level as it was, the magical moment of possessing a creature, more RTS than expected, the early RTS curve repeating itself, not wanting to lose the builder choices, having to research all the rooms again, needing canvas space to paint, not knowing when units change over to you, finding idols and small rooms, economic victory, pincer moves, having the multiplayer options with the meta, power-up timing loops, starting with multiplayer first, how we have time for all this, trading off time with other games or hobbies, Tim the baby designer. Games, people, and influences mentioned or discussed: Civilization, Sid Meier, SimCity, Will Wright, Firaxis, Maxis, Populous, Lionhead, The Movies, Peter Molyneux, Black and White, StarCraft, Homeworld, Blizzard, Dragon Quest Builders, Minecraft, Thomas Pynchon, id Software, Doom 2, Quake (series), Halo, Unreal Tournament, Ben, Dark Souls, Bloodborne, Saros, Hollow Knight, Valheim, Diablo (series), Mortimer and the Riddles of the Medallion, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: More Dungeon Keeper! Twitch: timlongojr and twinsunscorp YouTube Discord DevGameClub@gmail.com
durée : 00:03:08 - La faute aux jeux vidéo - par : Olivier Bénis - Dans "Timberborn", l'humanité a disparu, et c'est en grande partie de sa faute : pollution, sécheresses, inondations… Il ne reste plus de nous que de mauvais souvenirs. Pourtant, "Timberborn" est un city-builder, un jeu vidéo de construction de villes, comme "Sim City". Mais avec des castors. Vous aimez ce podcast ? Pour écouter tous les autres épisodes sans limite, rendez-vous sur Radio France.
Feel like you and your partner are ships passing in the night lately? Or keeping a quiet mental scorecard over things like laundry and garbage duty? Maintaining a strong relationship while raising kids isn't easy—and it's one of the biggest challenges couples face. So if you've ever felt the strain of growing responsibilities, misaligned priorities, or resentments creeping in, you're not alone. In this episode, we're joined by Eli Weinstein—licensed clinical social worker, host of The Dude Therapist Podcast, and author of From I Do to We Do. As a father of two (with a third on the way), Eli offers thoughtful, actionable insights on staying connected, communicating effectively, and navigating the evolving dynamics of partnership during the parenting years. Conversation topics include: • Navigating the shifting dynamics of marriage after becoming parents, and how priorities naturally change • The inevitability of resentment in relationships when needs go unspoken and the importance of open, direct communication • Creating team unity with your partner—adopting an “us versus the chaos” mindset instead of “me versus you” • Tangible tools couples can use to defuse tension and process conflict • Letting go of the past and choosing, together, how to write the next chapter of your relationship story • Recognizing the necessity of self-care in order to better support your partner and family • And more! Stick around to the end for a sub-sub-recurring segment we're calling, Did My Wife Just Hear That Out Loud?LINKSEli Weinstein (homepage)Dude Therapist PodcastFrom I Do To We Do (book)Eli Weinstein (LinkedIn)Eli Weinstein (TikTok)Eli Weinstein (Instagram)DEATH AND (YouTube)This Headache Journey (Apple Podcasts)Caspar BabypantsSpencer AlbeeModern Dadhood (website)AdamFlaherty.tvStuffed Animal (Marc's kids' music)MD (Instagram)MD (Facebook)MD (YouTube)MD (TikTok) #moderndadhood #fatherhood #parenthood #parenting #parentingpodcast #dadding #dadpodcast
Welcome to Dev Game Club, where this week we begin a new series on 1997's Dungeon Keeper. We set the game in its team, Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: First few levels Issues covered: fulfilling our weird needs, the iterated version of some ideas, the feel of a Bullfrog game, the impact of Bullfrog, taking bigger risks, the impact of acquisition, pulling ideas forward, the game in its time, transitioning from software to hardware rendering, the high concept, the mobile mess, trying to take out the heroes, imps flipping off the hero, describing and then destroying the towns, being a dungeon master for players who won't have a good time, the ecology of the dungeon, starting inside, audio for the digging heroes, a game you can lose, low-brow humor, building on grids, zoning spaces and generating appropriate models, a hero's dungeon, wondering what variables the minions have, hybrid direct impact to the minions, giving the player only one sort of interaction, possessing a creature and running around in first person, finding the ways for this thing to work, mixing ingredients to retain tension, what delights await me, real parties coming in, permit season, 30 years of game development, MIDI... snail game. Games, people, and influences mentioned or discussed: Populous, Syndicate, XCOM: Enemy Unknown, Square, Nintendo, Theme Hospital, Black & White, Peter Molyneux, Lionhead, EA, Microsoft, LucasArts, Glenn Corpes, Mark Healey, Ragdoll Kung Fu, Alex Evans, Media Molecule, Rare, Fable (series), The Movies, GoldenEye 007, Diablo, Castlevania, Fallout, Interstate '76, Final Fantasy Tactics, The Last Express, Age of Empires, Outlaws, Daron Stinnett, Curse of Monkey Island, Dark Forces 2: Jedi Knight, Shadows of the Empire, Wing Commander: Prophecy, Final Fantasy VII, Mario Kart 64, Gran Turismo, PlayStation, Nintendo 64, SW: Starfighter, Mark Haigh-Hutchinson, Monty Python and the Holy Grail, Afterlife, Michael Stemmle, Bastion, Justin Graham, Minecraft, LostLake86, Civilization, SimCity, Dwarf Fortress, The Sims, Ultima Underworld, Streets of SimCity, DOOM (2016), Majora's Mask, Mortimer and the Riddles of the Medallion, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: More Dungeon Keeper Links: 27 Years Later, LucasArts' Afterlife Is Brilliant, Brutal, and Few Know How to Beat It Note: I was incorrect, it is the Bile Demon, not the Fat Demon. Twitch: timlongojr and twinsunscorp YouTube Discord DevGameClub@gmail.com
¿Te has parado a pensar en cómo influye la perspectiva en la forma en que vemos y representamos el mundo? ¿Qué juegos de perspectiva isométrica te vienen a la cabeza? ¿Sabes que esta perspectiva tiene origen japonés y los videojuegos occidentales la popularizaron masivamente? Nos acompaña Aida Navarro, doctora en arquitectura, cuya trayectoria se divide entre el diseño de espacios reales y la creación de entornos virtuales. Aida ha trabajado en prestigiosos estudios internacionales de arquitectura al mismo tiempo que ejerce como diseñadora de niveles para videojuegos. Hoy nos visita para demostrarnos una vez más que la construcción de los mundos interactivos que tanto nos apasionan es, en su esencia, un proceso profundamente arquitectónico y así lo demuestra en un paper que recientemente ha publicado donde establece el recorrido axonométrico desde juegos como Zaxxon, Q*bert o el mítico hito del software español La Abadía del Crimen hasta sagas como SimCity o Age of Empires. Con Don Víctor desde el Planeta Segovia seguimos las huellas isométricas en las viñetas y bocadillos.Escuchar audio
SimCity 2000, you know, about THE YEARRRRR TWOOOOO THOUSSAAAANNNNNDDDDD. Right? Okay, good enough. We did Sim City many many years ago so it’s only fair we give the SNES sequel a go like a decade or so afterward. In this episode we try out some special Easter candy in the form of Asian exclusive oreo … Continue reading → The post Ep. 864 – SimCity 2000 appeared first on TADPOG: Tyler and Dave Play Old Games.
STREAMING THE MAKING OF THE JOHN BATCHELOR SHOW, FEATURING JEFF BLISS AND MICHAEL VLAHOS, FRIDAY 4-3-2026. 1550 ANTONY SENDS SOLDIERS TO FETCH CICERO TO THE SENATE This transcript features a dialogue between John Bachelor and Jeff Bliss regarding the contrasting states of Las Vegas and Los Angeles. They characterize Las Vegas as a rapidly expanding "Sim City" that is successfully reinventing itself through new construction and spring break tourism, despite infrastructure challenges. Conversely, the speakers critique Los Angeles for its bureaucratic hurdles and public safety issues, specifically noting how these factors disrupted the filming of a *Baywatch* reboot at Venice Beach. The conversation also touches on California politics, highlighting the complications of the jungle primary and the rising costs of gasoline. Finally, the segment transitions into a historical and geopolitical roleplay, using a Roman perspective to analyze modern American military conflicts and the potential
Send us Fan MailPaper Discussed in this Episode: A Deep Learning Framework for Automated Triage of Breast Cancer Biopsies in Malaysia: A Simulation Study to Reduce Resource Consumption and Diagnostic Turnaround Time. Yudi Kurniawan Budi Susilo, Dewi Yuliana, Shamima Abdul Rahman, Siew Lian Leong. Clinical Breast Cancer 2026.Episode Summary: In this deep dive, we explore a revolutionary approach to a massive real-world healthcare bottleneck: agonizingly long diagnostic wait times in resource-constrained public hospitals. We unpack a 2026 study that bypasses strict patient privacy red tape by using AI trained entirely on synthetic, computer-generated breast tissue images. More importantly, the researchers built a "digital twin" of a Malaysian hospital to prove how an AI triage system could reorganize the diagnostic queue, catching aggressive cancers much faster while effectively conjuring new specialists out of thin air through massive time savings.In This Episode, We Cover:• The "FIFO" Bottleneck: Why the traditional First-In, First-Out workflow traps critical malignant biopsies behind a mountain of benign cases (which make up 70-80% of biopsies), acting like a trauma surgeon forced to treat paper cuts before looking at a major emergency.• Solving the Data Paradox with GANs: How the team used Generative Adversarial Networks (StyleGAN2-ADA) to forge 10,000 synthetic whole slide images, achieving such high statistical realism (FID < 25) that human pathologists were fooled and gave a >90% plausibility rating.• The AI Triage Engine: A look into the Convolutional Neural Network built on a pre-trained ResNet50 architecture. We discuss how it uses an attention-based Multiple Instance Learning (MIL) mechanism to break down billions of pixels into digestible patches, achieving a staggering 96.5% sensitivity—acting as a hyper-vigilant gatekeeper to ensure no cancers are missed.• Sim City for Pathology: How the researchers avoided testing on a live clinic and instead ran a Discrete-Event Simulation mimicking a chaotic public hospital for 250 days, factoring in chaotic arrival times and human reading delays.• The Shocking Results: The pure AI triage system plummeted turnaround time for suspicious cases by 38.3% (dropping from 7.24 days to 4.47 days), vastly outperforming hybrid or rule-based systems.• The Ripple Effect (Green Labs & Burnout): The system slashed pathologist workloads by 22.5% (saving 422 specialist hours annually) and reduced chemical reagent consumption by 15.2% by batch-processing the benign queue with standard chemicals.• The Reality Check: The critical limitations of synthetic data when faced with the messy realities of a physical hospital, including varying digital scanner color calibrations, IT infrastructure crashes, and local histological edge cases.Key Takeaway: AI in medicine isn't just about making the diagnosis—it's about fixing the workflow. By combining hyper-realistic synthetic data generation with discrete-event simulation, researchers proved that simply allowing an algorithm to sort a hospital's backlog can cut agonizing wait times for cancer patients by 38.3% and significantly relieve overburdened medical staff. The digital twin of the hospital is already here, and it might just hold the cure for systemic healthcare gridlockSupport the showGet the "Digital Pathology 101" FREE E-book and join us!
Featuring: Michael "Boston" Hannon, Paul "Moonpir" Smith, and John "MusiM" Beauchamp Running Time: 36:55 Livestream: YouTube For this episode of TVGP's Game Club we open our big boxes, crack open the manual, and start the tutorial for SimCity 2000! Join us as we chat about the music, the mouse buttons, our favorite city builders, PC gaming in 1993, DosBox, and much more! Our next game is The Legend of Zelda: A Link to the Past!
What if the real secret to business growth is not creativity but competition? I sat down with Chris Dreyer, founder of Rankings.io, who built one of the fastest-growing legal marketing companies by mastering SEO, niche focus, and relentless execution. Chris shares how his early work ethic shaped his path, why he chose the highly competitive personal injury space, and how treating business like a math-based game helped him scale. You will hear how content, reviews, and authority drive Google rankings, why most lawyers misunderstand marketing, and how narrowing your focus can actually expand your results. I believe you will find this useful as Chris shows how discipline, data, and consistency can turn any business into an unstoppable force. Highlights: 00:56 – How early work and family habits built a strong work ethic05:00 – Why taking the hardest job created resilience and grit12:12 – How serving people helped develop communication and confidence24:22 – Why choosing a competitive niche leads to greater success37:08 – What it takes to rank at the top of Google consistently51:16 – How doing free work early builds skill and long-term growth Bottom of Form About the Guest: Chris Dreyer is the CEO and Founder of Rankings.io, the category-defining SEO agency built exclusively to help elite law firms and personal injury lawyers dominate Google's organic search results. Under his leadership, Rankings.io has become synonymous with measurable results, helping attorneys secure life-changing cases through visibility at the exact moment potential clients are searching for help. The company has achieved what few in the legal marketing space ever have, earning a spot on the Inc. 5000 list of fastest-growing private companies for eight consecutive years, proof of both sustained growth and relentless execution. Beyond Rankings, Chris is a builder of platforms and a voice of authority in legal marketing and entrepreneurship. He is the Wall Street Journal and USA Today best-selling author of Niching Up: The Narrower the Market, the Bigger the Prize, where he details how focus creates outsized impact. He is also a seasoned real estate investor and the host of the Personal Injury Mastermind podcast, where he interviews top attorneys and business leaders shaping the future of law. His influence extends across respected councils and networks, including the Forbes Agency Council, Rolling Stone Culture Council, Business Journals Leadership Trust, Fast Company Executive Board, and Newsweek Expert Forum, cementing his reputation as both a practitioner and thought leader. Chris's path to entrepreneurship has been unconventional yet relentlessly instructive. Once a world-ranked collectible card game competitor, he carried that same strategic mindset into business. After earning a History Education degree, his first professional role was as a detention room supervisor, hardly glamorous, but it provided the unstructured time that sparked his obsession with digital marketing. He began experimenting with affiliate sites and, at his peak, managed more than 100 properties simultaneously. This side hustle soon eclipsed his day job, propelling him into full-time entrepreneurship. When affiliate marketing's golden age waned, Chris pivoted into legal SEO and quickly carved out a niche. Along the way, he also became a top-ranked online poker player, honing skills in risk management and probability that would serve him well in scaling his companies. Today, Chris runs Rankings.io with the same competitive fire he once brought to cards and poker, driven to outthink, outwork, and outlast the competition. His mission is simple: help the best personal injury law firms win more cases, build enduring legacies, and dominate their markets. Ways to connect with Chris**:** website: rankings.io https://x.com/chrisdreyerco https://www.linkedin.com/in/chrisdreyerco/ https://www.facebook.com/chrisdreyerco https://www.instagram.com/chrisdreyerco/ About the Host: Michael Hingson is a New York Times best-selling author, international lecturer, and Chief Vision Officer for accessiBe. Michael, blind since birth, survived the 9/11 attacks with the help of his guide dog Roselle. This story is the subject of his best-selling book, Thunder Dog. Michael gives over 100 presentations around the world each year speaking to influential groups such as Exxon Mobile, AT&T, Federal Express, Scripps College, Rutgers University, Children's Hospital, and the American Red Cross just to name a few. He is Ambassador for the National Braille Literacy Campaign for the National Federation of the Blind and also serves as Ambassador for the American Humane Association's 2012 Hero Dog Awards. https://michaelhingson.com https://www.facebook.com/michael.hingson.author.speaker/ https://twitter.com/mhingson https://www.youtube.com/user/mhingson https://www.linkedin.com/in/michaelhingson/ accessiBe Links https://accessibe.com/ https://www.youtube.com/c/accessiBe https://www.linkedin.com/company/accessibe/mycompany/ https://www.facebook.com/accessibe/ Thanks for listening! Thanks so much for listening to our podcast! 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Transcription Notes: Michael Hingson 00:04 What if the biggest thing holding you back isn't what's in front of you, but rather what you believe Welcome to unstoppable mindset where inclusion, diversity and the unexpected meet. I'm your host. Michael Hingson, speaker, author and advocate for inclusion and possibilities. This podcast explores how the beliefs we carry shape the way we live, lead and connect with others. Each week, I talk with people who challenge assumptions, face adversity head on and show what's possible when we choose curiosity over fear, together, we focus on mindset resilience and the small shifts that lead to meaningful change. Let's get started. Hi everyone, and welcome to another edition of unstoppable mindset. Today, our guest is Chris Dreyer. Chris, Chris has formed a company called rankings.ai. And I'm going to let him describe what all that is about. And he's done some pretty interesting things with it. It has been on inks top 5000 companies, growing companies for the past eight years. Eight years is a long time, which is pretty cool. So I'm sure he's got lots of adventures and lots of stories to talk about. So Chris, welcome to unstoppable mindset. We're glad you're Chris Dreyer 01:35 here. Yeah, thanks for having me, Michael. I'm excited to chat. Michael Hingson 01:39 Well, let's start with kind of the early Chris growing up and all that, and see where we go from there. It sounds Chris Dreyer 01:45 good to me. So yeah, Michael Hingson 01:46 let's go. Why don't you tell us a little bit about Yeah, school and all that stuff. Chris Dreyer 01:51 Okay, yeah, let me, let me, and then you just cut me off at any point, because I can be a long Michael Hingson 01:55 talker the so can I? I Chris Dreyer 01:56 know what you mean. I, I grew up in a very small city, elkville, Illinois, my high school had 100 people in it. I was a graduating class of 28 I grew up, I would say it's kind of weird. My mom and dad, if they heard me say poor, would not love me saying poor, but I we weren't. We were certainly at the bottom of middle class or the upper or poor. I had a lot of chores. I every single weekend, I cleaned a law office with my mom or did something at the farmers market. So and at the time, it wasn't work. It was just what we did as a family, right? I didn't even understand it. We had, we didn't have city water. We had to get a truck and bring in our water, and we had well water, right? And in my family, and that was, that was early on, right? My dad was a milk carrier. My mom was a cook and and ultimately, they did better over the years and made more money. But it started off, it was a lot, a lot of grit, perseverance, working hard. And I like to share that, because my parents work ethic is very strong, very dependable, very consistent. And that's kind of where I got my drive. But that's, that's kind of how I grew up, small, small town, you know, a lot of side hustles with the parents. And once I went to college, I got that, that shock of, oh, here's a whole bunch of go from 100 to, you know, 20,000 Yeah, it's a bit of a shock there. 03:35 Where'd you go to college? Chris Dreyer 03:36 Yeah, I went to SIU, Southern Illinois University. There in Carbondale, Illinois. I actually live in Carbondale today. And, you know, I went to college. I was always had that entrepreneurial bug, and, but I went to college, it was kind of to make mom and dad happy to get that degree and, but I just knew that I was going to own my own business. And I kind of had that conversation with them out of the gate, but so I was a terrible student. Partied a lot, you know, chase the women, so to speak, and but somehow, ended up with a degree, got a job at a high school as their JV basketball coach, and I started doing internet marketing on the side to make a little extra money because I had some downtime. And by the end of my second year teaching, I was making about four times the amount doing that that I was teaching. So that was kind of my sign, and to go pursue that full time, and that's what I did. That's when I left to do affiliate marketing and digital marketing full time was after Michael Hingson 04:41 that second year, of course. Now the real question is, you were chasing the women? Did any of them 04:44 chase you? Oh yeah, oh yeah. Just Michael Hingson 04:49 want to make sure it's reciprocal here. Yeah, that's that's pretty cool, though. And I was going to ask you, and you sort of answered it, about your workout. Ethic and so on. I find that if people do grow up in an environment where they're working and they appreciate what they do get and the amount of work that they do, and they develop a strong work ethic, or their parents have it, they generally do as well, although sometimes there's some rebellions, but still, ultimately, the right stuff shows through. Chris Dreyer 05:24 Can I tell just a brief story about that? My mom, when I turned 16, it was like, you're getting a job, son, right? And it was not, we had, we were fine without, but it was like, so she took me to this place. It was called Ken's antiques, and they used to do the semi truck deliveries of aluminum, and I used to go to auctions and unload furniture. And I asked her, I was like, Why did you take me there? Well, you know, why didn't you take me to the mall? Why didn't you know to go work at a the buckle or the gap or something, you know, why did you take me? There she goes. Well, I knew if you could, if you could succeed here, you'd be fine anywhere, because it was the hardest job that I could think of. And I was like, Oh, really, thanks, Mom. Like, send me to the to the hardest job that you could think of and see if I could thrive. And I did well there. But that just kind of goes to show you the mindset that my mom had racing me, which also kind of, you know, attached to me as well. Michael Hingson 06:26 Yeah, well, and I can appreciate course, now looking back on it, of course, but I can appreciate what she said, because if you can survive in one place, and you can if it's if it is a tough job and you approach it the right way, then you'll probably be good anywhere, and there you go. Chris Dreyer 06:47 Yep, yep, to her credit, it was a very tough job. It is as still to this day, the hardest job from a physically demanding perspective that I had, but, but yeah, and it was good. It built resilience, you know, kind of helped me get that that put that true grit on and yeah, so that's kind of my background. Michael Hingson 07:08 I never did really work at a job growing up, my brother did. He worked at a restaurant and so on and bus tables and did other things. But I remember, when he got his first job, he went and applied at a at a restaurant, and the owner or manager, I guess probably both said, so, you know, we'll, we'll consider you. Would you do us a favor? There's some weeds out in the in the front, would you go pull those? And he said, within about a half hour, he got the whole place completely cleaned up of weeds. And the boss came out and said, You did all of that. And my brother said, Yeah. And guy said, You're hired. You know, amazing, you know, because my brother didn't even realize, I think at first, that that was really a test, but it was, and of course, he passed, which was cool. That's a great story, but I never got really to do much work. I kind of was more the intellectual guy in the family, and finding jobs would have been a little bit more of a challenge for me. I did do some babysitting, but that was about all I could do. I've been blind my whole life, and a lot of the jobs that were available in Palmdale, where I grew up in Southern California, were not jobs I was going to realistically be able to do anyway, but I could babysit, and that worked out pretty well. Yeah, yeah. So I mainly studied, Chris Dreyer 08:41 love it. So So studied. Can I? Can I do the reverse interview? What's some of your your top motivational books, business books? Because I'm sure you've got some that just pop top of the dome. Well, sort of, kind Michael Hingson 08:55 of, I really have a slightly different idea about that, but I'll tell you, I've read a number of the main books in the whole motivational and and management world. One Minute Manager is a book I appreciate a great deal. And I also like Dale Carnegie books like How to Win Friends and Influence People. But for me, I point out, and even to this day point out that I've learned more about teamwork and trust and leadership from working with eight Guide Dogs for the last 61 years than I ever learned from all the management and leadership books and everything else that's out there, mainly because working with dogs, you have several things that are An issue, first of all, respecting them and the job that they do, knowing that you're really forming a team with a guide dog, where each member of the team has a job to do. So in my case, the dog, and the case of people who use guide dogs, the purpose of the dog is to make sure that we walk safely as. We're walking somewhere, but my job is to know where to go and how to get there, and then I have to learn how to communicate that to the dog, and also be the leader of the pack in the truest sense of the word, which also means that if the dog is upset, or there is any kind of an issue with the dog, I have to figure out what that is, and I have to read what is going on so that I understand that and can then figure out what is occurring and make sure that the dog stays happy so it's you. There's so much to learn about trust, and one of the main things I've learned over the years is while dogs do, I think love unconditionally, unless they're just so badly traumatized by somebody for some reason they don't trust unconditionally. But the difference between dogs and people is that dogs are open to trust a whole lot more than we are. We have just had so many things go on. We read we bought them in the newspapers, we see it on the news and so on. Nobody trusts anyone. The feeling is basically everyone has their own hidden agenda, and so you can't trust anyone. And so there's very little communications today. There's very little real interaction. And people, by definition, don't trust. Dogs are open to trust, and you can earn their trust, and likewise, they get to and can earn your trust, and it is a it is a combination and kind of thing. So what I really learn when I go to get a new guide dog every time is I'm learning how to form a team with this other dog who doesn't speak the same language I do, who doesn't think the way I do. But I have to figure out what this dog does, what this dog is all about, and I'm the one that has to become the leader of the of the team and make things work. So I think that working with a dog is a lot more of a practical experience kind of thing than just reading about whatever there is to read about in books and so on. So that's why I say that. I think I've learned a lot more by working with dogs than I ever got from all the management books in the world, any of the Tony Robbins books, or any Chris Dreyer 12:07 of those. I love, every bit of that I just I was on x the other day, and it was talking about the the new CEO for Starbucks, right? Because the former CEO was McKinsey trained, right, but didn't have any actual experience at the helm. And then they brought back the former CEO of Taco Bell over to Starbucks, and the stock immediately shot up because of the application aspect of it. He had, he had done the job and been in the grind. So it's kind of interesting, kind of corollary there. But yeah, thank you for sharing. I was really intrigued, and I had to jump in and and ask, Michael Hingson 12:45 Oh, fair question, and then this is a conversation, so nothing wrong with asking questions on either side. So it's perfectly fine to to be able to do that well, so what did you do right out of college? Chris Dreyer 12:59 Right out of college, the one thing I'll tell you that I still to this day, I call myself an introvert. I don't think that, you know, introvert, extrovert. I think we have the tendencies at all times to be either one, right? But I think for me, I was more shy, but I built a lot of friends because I played sports and I knew them in college, and then they met, they introduced me to their friends. Because you got to imagine, when I had a class of 28 kids, it's like super small community versus, you know, everybody I'm interacting through their connections and their extended connections. So through college, I'd say the main education thing I got was, I did get a job waiting tables for three years, and so I got a lot of client service training, dealing with people having a ton of conversations through that, through my through my job, and also through my personal relationships with my friends and and other, you know, Students at the University, but so I think that kind of helped, helped me succeed afterwards, but afterwards, really, when I student taught at Heron, they saw my work ethic. They saw a shoe up, that I showed up, that I listened and I took action. So they, they hired me immediately, and I did the same when I was a JV basketball coach. I never missed a practice. Was always on time. Really tried to develop the kids and bring the most out of them, treated the parents well, and so I think that's what I did well, and it kind of put me in the position to have time to learn internet marketing. So I think that's kind of how it all started, Michael Hingson 14:47 when I was getting my teaching credential at UC Irvine, and I also got my master's degree in physics from there. But I student taught at the local high school, at University High School, and I student. Taught two classes. One was a physics class, and it was kind of for they called it dumbbell physics, but you know, it was kids who were sort of interested in science, but really didn't know where they wanted to go. But the other class was algebra one, and I remember one day I was teaching, and one of the students asked a question, and I didn't know the answer to it, and I probably should have, but I didn't. But what I said was, I don't know the answer right off, tell you, what do you mind if I look at it tonight, get you the answer and bring it back tomorrow. And the kid who was an eighth grader, actually accelerated, so it was high school algebra one, but he was from the eighth grade. He said, Sure, so I went home and found the answer in the book, when I should have known that, but anyway, came back in the next day, and even before I could say anything, he said, Mr. Hingson, I went home and got the answer, and I said, Well, come up and write it on the board. And one of the things that I did with with all of my classes when, of course, we had blackboards and all that, back in those days, I would want a student to come up and be the board writer, because they write a lot better than I do. And so we, we had pretty good competitions of people who wanted to write on the board. They all thought it was kind of fun, and I did spread that wealth around, but Marty came up and I said, now you got to explain what you're writing. And he had actually found the answer, which was cool, but my master teacher was also the football coach, and when I first told Marty and the rest of the class, I don't know the answer, but I will get it after class was over, Mr. Redmond said you did something that's absolutely amazing and was absolutely the right thing to do, and most people wouldn't do it. And that was you admitted you didn't know the answer, but you would go get it rather than trying to blow smoke, because these kids can see through that in a second. And he said, So you did the right thing, and I've always felt that's the way to do it. If I don't know the answer, I'll go figure it out, but I will also tell you that I don't know the answer, and you can decide whether that's a good thing or a bad thing, but I think it's a good thing, to be honest, Chris Dreyer 17:22 I couldn't agree more. Michael Hingson 17:25 And so it was fun. And and what the the other part of the story, and I think I've told it a couple times on the podcast, is 10 years later, I was at the Orange County Fairgrounds, and this kid comes up to me, Well, he was, he didn't sound like a kid anymore. And he said, Mr. Hingson, do you know who this is? Deep voice. And I went, No, not right off. And he said, I'm Marty. I'm the guy that was in your algebra class 10 years ago. Nice to be remembered, but, but he he also just remembered what happened. And I think he even said it was so cool that I was honest with him about it, which was, you know, a life lesson anybody should learn. Chris Dreyer 18:09 That's incredible. That's incredible. So Michael Hingson 18:10 it was a lot of fun. Well, so you student taught and so on, but eventually you ended up deciding to go into the entrepreneur world. But you also were a card collector, right? A game collector, yeah. Chris Dreyer 18:25 And in high school, I played this collectible card game. I played a combination of two. I mean, most people are familiar with Magic, The Gathering, but I also played this other game called Legend of five rings. And both, you know, the collectible card games, but they're really math based games based upon advantage and and, you know, you so now it's applicable to today. I can look at any whether it's Pokemon or whatever card game there is. It's, it was very, you know, it's force based, you know, benefits to attack and things like that. It attributes everything. But anyways, I played it competitively, and I was a top I was a world ranked player at one time. I won four state championships or CO days. No one had done that at the time in a two consecutive years, and it was just a top player, and when you get to the top, you become friends with the other top players, and then you talk strategy and and that even takes you to an even higher level. And so I did that, you know, for many years, competed all over the country. It was a great experience. And so, yeah, that in my house. My dad very so he had, he was a civil engineer. He has an engineer degree, but he was traveling. He was on the railroad at all times, and he wanted to stop traveling, so he accepted this job as a mail carrier so he could stay put. And. Yeah, and that's what he did. He retired as a mail carrier, but, you know, a top math expert to the to the point where there would be conversations where you could, like, I couldn't understand him, right? He couldn't understand himself, right? And, and, and there's many conversations in different aspects of this. But when we played games, whether it was Yahtzee or monopoly or whatever, every game, there was a math based lesson to it, like, which dice you rolled for advantage at Yahtzee, which ones to hold after the first roll. Poker games, pitch games, Rummy, every single game it was, it was game theory. It was math on what was the precise the best role, like Monopoly, the best properties and the probability to get an orange property over other properties and and how much you should spend at certain points of the game. And I realized saying that outline that's that that's not normal. Some people just play yatse and roll the dice and they roll what they want, and some people play Monopoly and just buy the properties they want. That was not how games were played in my household, and it was very applicable to poker and to the collectible card games. Michael Hingson 21:22 Yeah. So how often did you want to buy Boardwalk and Park Place? Chris Dreyer 21:28 Not often. But I mean, so there. That was just how I was brought up. And yeah, and it turned into a lot of what I do today. Michael Hingson 21:42 Actually, I always like free parking. We had a thing where any money and and any kind of thing that you had to pay on all went into the free parking pot. So getting free parking was always fun. Oh yeah, but yeah, I hear what you're saying. I love monopoly and love to even play it against the computer, which was always a kind of a neat thing to do, but played Monopoly against other members of my family. Some we actually made a Well, we took a regular Monopoly board, and I think my father outlined the entire board and all the squares using elmer's glue so that we had raised lines for me to look at. Then we also did things to mark the paper money so I could tell what bills I had and and so on, and even Braille the cards. And I still have that game to this day, very neat, which is kind of cool, but monopoly spun. Chris Dreyer 22:36 Yeah, there's a lot of games that you know, there's no winner. You take my wife wants to play Scrabble all the time, and I'm like, there's just not a winner in Scrabble. Because if I challenge you on a word, and I'm right, you're wrong. You're mad if I beat you, you know, and then if I lose, it's not fulfilling for me. That's one of those games. There's no winner. Michael Hingson 23:02 I have a friend who plays Scrabble with his mother all the time, and and he, I think he loses more than he wins, but he's always proud when he beats her. And he's almost 60, so you know, she's, she's older than he is, but they, they play and have a lot of fun with Scrabble. Chris Dreyer 23:21 That's incredible. That's Michael Hingson 23:22 great. Yeah, it is kind of cool. But anyway, so you eventually decided to go off and go into the entrepreneurial world, and you started your company, or went well, when did you actually start the company? Chris Dreyer 23:37 Started the company officially in 2013 it was attorney rankings.org, that was the original name. Now it's rankings.io, I worked at a few agencies previously, while I was also doing the affiliate marketing, and kind of got to see the agency world of providing, you know, the professional services space. And after working at a few agencies. Thought that I could do it right. I got the confidence from the competence, and that's when I launched it. 2013 we've always been focused on legal. The difference today is primarily, we're focused on a sub niche of legal for personal injury law. And, you know, we work with other practice areas, criminal defense, family law, etc. But really personal injury is the is 85% of our business. Michael Hingson 24:27 So what is it that rankings.io? Does, Chris Dreyer 24:31 yeah, we do digital marketing. We do search engine optimization now, AI search, we do pay per click paid social web design. A lot of performance marketing, I would say more performance, less creative and branding. And that's what we do. We work with the top, the biggest pi firms, personal injury law firms in the country. We're in chiefs, I think every state we work with about. 250 law firms across the country. Michael Hingson 25:03 What made you decide to focus on law in the beginning? Chris Dreyer 25:09 Yeah, I'll say a few reasons. One, I had an experience working with attorneys, and I liked working with them. So there was the like component when I worked at an agency, I had a few firms that would I spoke with, and I enjoyed it. The second thing was, if I'm being honest, the status like I wanted to tell my parents that I did marketing for lawyers, and not just, you know, any industry. And then the other thing is, is I'm very, very, very competitive, and I kept seeing and hearing these reports about more and more attorneys going to law school and and just all this competition for legal and the thing that I differ you hear a lot of coaches and mentors. They'll say, hey, go to the blue ocean. You know, everyone's read the blue ocean book, or, you know, Peter thiel's zero to one, and everyone thinks so, go where there's no competition. And I'm like, That's fine if you're Elon or Peter Thiel or Zuckerberg creating something new, but if you're going into an existing category, you want to go where there is competition, because it demands expertise, and that's the way that I've looked at it. Like, you take the agency perspective, I don't want to go to, you know, lawn care, SEO like, do they really want to do search engine optimization? Do they really have a ton of competition? Maybe that's not a great example. But you get my point where, if you go into the city, there's a ton of personal injury law firms, but there's only a few that can rank at the top. And there's, they're all trying to gather cases from one another, so they want an expert to help them, you know, get that visibility. And that's, that's the mindset that Michael Hingson 26:58 went into it. What strikes me is interesting, though, is that with all of that, you bring a very competitive level to what you do. And I'm not sure that I find that a lot of people necessarily even do that, so you consider even search engine optimization to be a very competitive thing, I don't want to say sport, but you consider it all about competition, and you want to really bring the best and the most significant aspects of it to what you do. And that clearly has to show up when you're talking about Inc ranking you in the top companies for eight years in a row. Chris Dreyer 27:47 Yeah, it's very status orientation. You know, that's why I like working with trial attorneys. There's a winner and loser in court, and there's only one top position in Google or on these llms, and it's, who's gonna win, who's the best? Yeah, and it's right there for everyone. Here's here's the tally. Everyone can see who's the best. And I've always loved that. I think I heard a podcast recently by John Morgan. He's the founder of Morgan, Morgan, right? Of course. And you know, he's always a character and funny to listen to, but, yeah, he talks about being insatiable. Like, how did you grow this? He's like, Well, I'm insatiable. I I want to continue to grow. And for me, it's, it's the exact same thing. It's like, I'm insatiable. We hit a milestone. I want the next milestone. It is the game that I'm playing. I am playing like my hobby is my business. I enjoy it. I look forward to a Monday. It rewards me mentally. I enjoy the people I work with. And that's that's how we're at you know, Inc, 5008 years in a row, we'll definitely be on the ninth year next year, due to our growth this year. And it's that's just, that's just how I treat it. It's just a big game. And, you know, like any game, you play Sim City, whatever, you get a little bit more money, you get a little bit more buildings, right? You do a little bit better, you hire more talent, you expand your capabilities, and you just, if you don't stop, you're going to Michael Hingson 29:22 continue to grow. But it's a game in the mathematical sense, and it's it's a game in the the productive sense of what you're trying to do is, isn't the game just, although you obviously have to have fun in what you do, otherwise you wouldn't enjoy doing it. But it's a game in the mathematical sense of the word, oh, 100% Chris Dreyer 29:44 and so many people don't understand what I'm about to say. But like, every move that you make is a move based upon leverage in some capacity, yeah, and you take, because our time is all limited. You take. I'll give you some examples, like from a from a distribution perspective, hosting my podcast or being on your podcast is going to have more listeners than if I go speak on stage, if I go speak on stage now that that has its own benefits of authority and and different you know, belly to belly relationships from a trust perspective, but from a distribution perspective, I would be better off doing more podcasts than I would speaking on stage, sure. So there's an advantage there, right? And then there's also advantages through pricing arbitrage, and it's if, if I hire labor and talent in in the Midwest, and I pay them above average fees and salaries, and I pay my employees well, but compare that to New York or California. And I think some people, you know, these are things that they don't talk about, but when you start to look at leverage closely, it's everywhere. Capital, economies of scale, if I you know, there's leverage based upon my my buying power in certain areas, and that's what I look for. It's an interesting way to make decisions. Is based upon that leverage component. Michael Hingson 31:20 Do you think that that works in other kinds of arenas, other than just what you do? Chris Dreyer 31:27 Oh, I won 1,000% yes, yeah. It works in you could see it. You know, the closest would be, closest arena would be sports. There's so many, whether it's the salary caps or the talent of one person's labor based, you know, what they can do from a utilization or capacity versus another one's people talk about it on the business side of like, you know, You have one software programmer is worth, potentially 1,000x another one just because of that individual's capabilities. So it's literally everywhere, and it's also dissecting different scenarios into fractional leverage. So I'll take give you a different way of thinking about this. Is like, you take a an SEO specialist, a top tier SEO specialist might be 100 200 grand, right, technician, right? But you you break down their capabilities into the smaller parts. You know someone that just writes, someone that just does the title tags and the website, and someone that just does the links and that, like you can assemble, that individuals that that superstars talent through the FRAC breaking it down from a fractional perspective. It's just a big game of puzzles and how you get there and you look at like what your competitors are doing and how you can, I wouldn't say, exploit in a negative way, but, but what I mean is how you can take advantage in a positive way to to help your business succeed, right? Michael Hingson 33:15 Well, do you so if, if you're playing a game like football, of course, everybody, every team, wants to crush the other team, and it's all about winning and beating the heck out of the other guy. Is that really the way you view it, in terms of the game, as you play it, and do you enjoy being able to just crush the competition? Or is it a different mindset than that? Chris Dreyer 33:42 That's a really good question, because I am an abundance mindset. I don't think everything is a zero sum game. It's, I'll tell you something super nerdy. I was talking to my chief of staff the other day that he's we're big gamers, big nerds. And he, we were talking about Warhammer 40k and the dwarves in that game have a book of grudges. So anybody that that goes against the dwarves, they they're listed in the book of grudges, right? Yeah. And it's like all the dwarves are trying to, you know, right? This wrong. And I kind of look like that. I'm like, treat people respect like, you know, abundance zero, you know, like, abundance mentality. Do the referral thing until it's like, okay, you've done X, Y and Z, and I could give you examples of x, y, z, and it's like, okay, well, you're not my friend. You're not my ally, so now you are a true competitor by all since you know, by all definitions, right? That's how I've treated it. Michael Hingson 34:48 And so it isn't the joy of just beating everybody in sight. No, which is different, which is cool, because certainly. I would, I would also bet, though, that you have people who are competitors, but they're not unfriendly, so you can absolutely, yeah, you can develop Chris Dreyer 35:10 working relationships. Rattle off, and we have great conversations. We're friends, and people are surprised when they see us, and we're friendly, and it's like, no, it's like, we have families, we have life. We want to do good work. We want to and it's so you can absolutely have that too. Yeah. Michael Hingson 35:27 Why did you decide to specifically choose personal injury Chris Dreyer 35:33 for me? And it's this is turning into the math conversation. But really, I looked at our revenue, and it was like over 70% of our revenue. Was from less than 50% of our clientele. And it was a clear directional signal to pursue this area. And that's it was the math like, these are our best clients. They pay the most, they stay the longest we could do the best work. Also the PI space is the Super Bowl. Is the major leagues. In the legal arena, it's, it's very difficult to rank. There's a lot of competition versus, you know, I get a family law attorney. I don't care what market you're in, Los Angeles, it's like a sneeze to get them the number one or two? Yeah, it's and I like that. I like the competition. I like having to work at it and be creative and think about different things to try to obtain that top position. Michael Hingson 36:33 Yeah, well, so I would, I would presume that John Morgan's happy with you. Chris Dreyer 36:40 I, you know, I had Dan Morgan as a keynote for my 2024 conference, his son. And I haven't personally talked to John. I think he's well, he says he's retired, but he's not really retired, yeah, right. The I couldn't work with Morgan and Morgan, I can have a great relationship with them, but I can't work with them because they're in every market, and my I would, they would be my only client, so that's why, but certainly have a great relationship. I've got a text relationship with Dan, but yeah, they, I think they do everything in house. Michael Hingson 37:20 Anyways, you don't want to be the consularity for Morgan and Morgan, in other words, Chris Dreyer 37:25 your only client, right, right? That would put a lot of risk on the old client concentration problem, Michael Hingson 37:33 and it would, but still. So what does it mean for a law firm to dominate Google's organic search. And I guess the other question is, why is that the legal battleground that personal injury lawyers can't really ignore? Chris Dreyer 37:53 There's, there's so much here. Okay, where do I go? That's a lot of take. You take any channel, broadcast television has been the main vehicle for channel for distribution. It's the lowest CPMs cost per 1000. The distribution is very wide, because an individual doesn't know typically, when they're going to be in an accident, right? So you got to have a lot of reach and touch a lot of individuals. There's also radio and billboards. But typically, even if they watch you on television or hear you on the radio or what have you, they still convert. They go to Google to make that conversion that go to the website. Typically, it's not always and and things are changing due to these llms and the native experiences on platform. But even today, it's still the final destination before they contact a firm. So it's really important that you show up at the top of Google to capture all of those opportunities that you've advertised for in other mediums. Michael Hingson 39:09 How do you do that? Chris Dreyer 39:12 Well, so you know, I'll say, I'll try to simplify for the audience. Let's just keep it really, think of like a Venn diagram of, you know, the three circles overlaying and you've got the middle. You have to do all three. The first one is you have to have excellent content. You have to have, you know, if you're an auto accident attorney, you have to have content about auto accidents. You have to have, you know, you have to have content that targets phrases and words that consumers will search for, right? It starts with the content. It has to be thematically and topically relevant. Has to be excellent content. The second component would be related to. Views. You got to get Google reviews to show up on in the LSA, the local services ads location, you have to get reviews to show up in Google Map Pack. You need reviews now on Yelp to show up on and be discovered on these different llms, particularly a chat GPT. And just due to how okay for the SEO nerds listening, let me explain, because typically when you get reviews on Yelp and when you get reviews or recommendations on Facebook, they aggregate that information to other sites, which is then the listicles that form the basis of discovery for these llms. So you got to have a review background. So content reviews and then links. Google, the way that they differentiated, again, way against lo AOL was they use links as a categorization method. So if you're trying to win an election, you want to get as many votes as possible. If you're trying to win the first page of Google, you want to get as many high quality links as possible. High quality being authoritative, relevant, trustworthy, you know, sites that get a lot of traffic, so you need great content, lot of reviews and links. That is the very 8020, high end summer summary of of how to rank in Google search and on the llms, yeah. Michael Hingson 41:24 Well, and how does LinkedIn fit into what you do? Chris Dreyer 41:29 LinkedIn is a bit different. I you know LinkedIn more B to B platform. I think if you're a business attorney or a B to B firm, it's an excellent channel. I use it from a distribution perspective. I get a lot of reach. I get a lot of followers on there. A lot of attorneys congregate on there. And it's a great, you know, channel for recruiting talent, and it's cited frequently if you have some type of reputation perspective that you want to control around your name. LinkedIn typically ranks in one of the top three positions for your name if you have your profile set up properly. So yeah, it's, it's, it's got great distribution from a leverage perspective, and, you know, has other applications as well. Michael Hingson 42:15 If you were starting a law firm today, or you were advising someone who's starting a law firm, how would you deal with and start their marketing efforts? How would you organize marketing for them? Chris Dreyer 42:28 Yeah, in the beginning I would, I would do almost all performance marketing. I would not do. I would do very little with brands, because you need to get on your your cash acceleration cycle is very poor. From a PI perspective. I'm always thinking from an injury law firm perspective, because, you know, if you get an auto accident case by the time they get treatment and go through the whole process, you know, it could be 12 to 18 months before you get paid. So you know, I would think about performance marketing, Facebook ads, Google ads, LSA, SEO, a lot of the ads platforms that are, you know, very performance driven. That would be the majority of my investment. Facebook ads. So in a vacuum, you know, different markets are, there's different channels that are more effective. But in a vacuum, I would say today, right now, Facebook ads would be the best platform, the best channel for that, Michael Hingson 43:29 because so many, because it has such a high volume of viewers, or what Chris Dreyer 43:34 they're well, it's just the cost per lead. The amount that you pay on that platform to reach your target prospect is going to be cheaper than say, you go to Google ads and you're paying $600 a click for a phrase, or, you know, it's just now, there's, again, this is in a vacuum. There's very effective Google Ad strategies you can get, you know, creative with performance, Max campaigns and and different strategies. But I would say just in general, Facebook ads out of the gate would be one that I would start with, and I would start the SEO early, just because it takes time to develop. Michael Hingson 44:14 Yeah, well, that makes sense, and it does take a long time, and I think a lot of people don't necessarily understand how all of that works, but it's still something that they should, should deal with Chris Dreyer 44:28 1,000% and, you know, it's, it's a game of, it's a long game, but it, you know, even SEO can be on a shorter time horizon, if, if You're, like, if you target Car Accident Lawyer in that phrase and that segment, then sure, yeah, 12 to 18 months is, you know, you know, even two years before you start to get some visibility. But you target dog bites, you target, you know, some other case types that aren't as competitive like you can get traction sooner. Michael Hingson 45:00 Hmm, well, and that kind of brings up the question you You talk a lot about, and you wrote a book about niche. Why is it that going into like a smaller niche can yield sort of a greater opportunity, or by narrowing focus, you're creating bigger opportunities? Why is that? So? Chris Dreyer 45:22 What comes top of mind? Some of the biggest, the most important reason is it all centers around this word focus. When you focus in a single area, you become better. Well, because you were better, you can you can at your you can charge more because you're worth it. The other thing is, is when you focus on a single area, you you can create, create repeatable processes, and everything is not bespoke when it comes in. So you can set up your internal productization of a certain area. You it makes training easier by immersion. So there's a lot of benefits, even even the perception aspect of it, right? So when you think of like, who's better, a generalist versus a brain surgeon, you think a brain surgeon is a specialist. And you think, Well, who do you think, just offhand, whose fees would be higher? Well, you think the brain surgeon would would charge higher fees. And so from a perception perspective, and when you're thinking about trust, the that's the other one, right? You would think from a trust perspective, they would be more qualified because they're in this certain area. So, and when we're trying to convert someone in sales, it's always a conversation based upon trust. So those are some of the main advantages, the one heavy, heavy disadvantage. Disadvantage is Tam, total addressable market. It's you focus on personal injury. You're at 50, 60,000 firms. You focus on all law firms. United States, you're at 400,000 law firms. So there's trade offs for you know, there's pros and cons on both sides well Michael Hingson 47:03 and and that makes sense, but there is a lot of merit to the to the whole concept of specializing, and you've proven it with what you do, and you continue to be pretty successful about it. And then that makes a lot of sense, but you also do something else that I think is interesting. You've written a book, niching up, you've got a podcast, you have other things that you do, and, of course, just the company itself, but you put all of that together, and all of that not only has to help your brand, but it makes you more visible in the marketplace overall. Don't you think? Chris Dreyer 47:42 Yeah, it certainly does, and it is our flywheel, right? It's somebody that's on my podcast could be a potential quote in my book, and I have a personal injury lawyer marketing book, right? And there's quotes from the pod. I have now a quarterly magazine that goes out. We could cherry pick a couple episodes, you know, to include in the magazine. We have retreats that are quarterly. They're, they're in person that, because we have a community, they're easier to to fill. We have a yearly event for personal injury law firms called, you know, Pim con. So it's all this, this flywheel that kind of compounds over time due to the community aspect, Michael Hingson 48:25 but people obviously react well to it, because you continue to be successful. Chris Dreyer 48:32 Yeah, and I think the biggest thing for me is I am I am not the the expert. I am bringing on the experts in their field, the people that are eating their own dog food, so to speak, right? They're practicing what they preach. It is, I can orchestrate a great conversation because I know the space and can ask very specific questions based upon my knowledge. But I'm bringing on, you know, Dan Morgan's on the pod. I've had, let's see Morris Bart. You know, I've had frank Azar in Colorado. I've had the biggest of the big pi attorneys on sharing what works for them, which, which is very valuable, because it's not, you know, some, you know, a consultant or me or whoever, speaking about like, Oh, this is how you can grow a law firm. It's no this is the owner of a law firm explaining how he or she is growing their law firm right, Michael Hingson 49:31 and providing that advice for other people, which also helps you gain trust, which is pretty cool. What's the best way for an attorney who wants to stand out to truly build authority in the market? Chris Dreyer 49:50 Well, if you're if you're b Look, okay, so there's a couple types of firms. If you're a trial attorney and you want to get peer referrals, I would say. See, I would say start a podcast would be one of the best ways, you know, interview your peer, interview other attorneys around the country, talk shop, you know, speak at C les. You know, do the those types of aspects it, you know, a podcast. I'm not saying it's not good for B to C, but it's, it has to be a different type of podcast. So I think, I think B to B, if you're a litigation attorney, a podcast would be great if it's B to C. That's, that's tricky. I think I think probably social media in some capacity, but really it's just sharing your knowledge on a platform and being consistent. Michael Hingson 50:51 Yeah, consistency counts for a lot, and it is something you can you can show is being relevant in almost any kind of business. I mean, look at McDonald's. One thing you can generally tell about McDonald's is that their quarter pounder is going to taste the same everywhere, and it's going to be the same and, and, and companies and people can learn a lot by seeing a company that truly develops that level of trust, 51:24 yeah, couldn't agree more. Michael Hingson 51:26 And that's pretty important to do, to be able to get someone who is going to earn that trust by vigorously working to earn that trust. And so there's something to be said for that, needless to say, so you've built a very large company. What would you say are some of the pivotal moments that sort of helped shape your trajectory? I know you've talked about some things, but what, what kind of really, are the things that stand out that really helped you create all of that? Chris Dreyer 52:00 I think in the beginning, I did a lot of free work, and had to prove my work, prove my abilities. I think so many people just want to charge a lot out of the gate. And I think there's when you do things for people, they're more willing to reciprocate. And it from an application perspective, it makes you better. So I did a lot of free work early, a ton of free work. I took a lot of jobs or contracts that maybe not, maybe for certain, that I wouldn't take today, that were just not perfect, but like they were my opportunities that I didn't, you know, let them pass by. I think hiring the right people, having super high standards is incredibly important, people that share your values. In the beginning, I used to, every time I heard a speech or taught speech speaker talk about culture values, I used to kind of roll my eyes and say I just didn't get to get to work, right? But now I know it's more important than ever that they share my values, right? Because they're important to me, and that's how you move forward. And I think the other one, if I had to say, the bigger I get, the more important good data, is to make decisions like, if I just don't have good data, it's very difficult. I'm just guessing and and the better the data, the better decisions well. Michael Hingson 53:32 So the the other thing that comes to mind when you talked about doing a lot of free work and jobs that you wouldn't necessarily take today, I don't know how much it really entered into your mindset, but think of all the knowledge you gathered by doing that that you might not have ever gotten. Yeah. Chris Dreyer 53:49 I mean, that's true, and a lot of other people wouldn't have done those jobs, so that's kind of some unique perspectives. Michael Hingson 53:56 Yeah, I when I hired sales people, one of the first things I always told them was, you're coming into this be a student for at least the first year. Don't hesitate to ask questions of your customers, because they're not if you gain their trust at all. They're not in it to see you fail. They want you to succeed, but they want to be able to trust you. And so there's a lot to be said for being a student, asking questions and learning from that. I agree. I agree, which makes a lot of sense. What's the biggest misconception that lawyers typically have about marketing? Chris Dreyer 54:33 They underestimate how many dollars and what it takes for someone to actually be memorable or build a brand. I talked to, I heard Alex hermosi talking recently about, you know, no one really knew who Jennifer Lawrence was before the mockingbird movie, and they spent $50 million on advertising for that movie. And then, oh, suddenly, everyone knows who she is. But it took $50 million To do so. I think a lot of times people think they oversaturate a channel when they haven't even scratched the possibilities or the capabilities of a particular channel. Michael Hingson 55:10 How do you help lawyers break through that misconception? I agree with what you're saying. I hear it a lot, in so many ways, but how do you break through that and get them to understand the value. Chris Dreyer 55:22 It's a dance, yeah, you know, I try to get them to look at the blended cost to acquire a case, as opposed to, you know, the CAC to LTV ratio, versus trying to pinpoint each individual channel and but it is try to try to solve with data and proof over, you know, guesses, but or promises, but it is always a song and dance. Michael Hingson 55:52 The data and proof is out there. If people can learn to look for it, it's, it's, the reality is, mostly it's not a guess, but you have to know where to look or learn how to find the data to be able to get the answers that you need to demonstrate that marketing is just as valuable as anything else. I mean, there's so many strong lessons about marketing. We talked about Morgan and Morgan, but think about it, he's out there doing TV commercials all the time, and I'm sure that that's helping his company. He and Ultima continuing to to grow, and now they got the boys all in it. And the reality is they've demonstrated that they understand something about what marketing is all about. I remember back a long time ago when it was taboo for lawyers to even advertise. And then a couple of companies out here started to do it. And finally, people realized there's a lot of value in marketing. Chris Dreyer 56:50 Absolutely. And Michael, I should have said this in advance. I've got a I got a hard stop, I got a I got a hat, I got a client call here in two minutes. Michael Hingson 56:59 Well, then let me just ask, is there anything else that you want to add? Or how can people reach out to you if they'd like to do that? Chris Dreyer 57:06 Well, first of all, I really enjoyed our conversation, so thank you for having me. Yeah, you know, for anybody that has a question or wants to connect with me, the best way to get in touch with me is by email. I'm an inbox zero guy. It's Chris, C, H, R, i s@rankings.io I'm most active on LinkedIn. You'll just do a search for Chris Dreyer, and you'll find me cool. Michael Hingson 57:29 Well, I want to thank you for being here, and I want to thank all of you for tuning in today, wherever you are, I'd love to hear from you. Love your thoughts on the podcast. Give us an email at Michael h i at accessibe, A, C, C, E, S, S, i, b, e.com, also, you can listen to any of our podcasts. They're all available. And you can find us at Michael hingson.com/podcast and you can see and hear all the episodes that you want from there. Please give us a five star review and great rating wherever you're listening and watching us, we value it a lot. And if you know anyone who you think might be able to be a good guest, love to hear from you. Chris, you as well. If you know anybody else who you think ought to be a guest, I'd love to definitely get your help to bring them on, because we're looking for all the people who want to come on and show that we're all more unstoppable than we think. But again, I want to just thank you for being here today. Chris Dreyer 58:20 Thank you, Michael. I really enjoyed it. Michael Hingson 58:26 Thank you for being here with me on unstoppable mindset. I hope today's conversation left you with a fresh perspective, a new insight, or at least something worth thinking about if you're ready to go deeper into the ideas that shape how we see ourselves and others. I have a free gift for you. Head over to Michael hingson.com and download my free ebook, blinded by fear. It explores the invisible beliefs that hold us back and shows you how to reframe them so you can move forward with clarity and confidence. Be sure to subscribe to our podcast, leave a review and share this show with someone who can use a reminder that growth starts with mindset. When people think differently, we all move forward together. Thanks again for listening, keep learning, keep questioning and keep choosing to live with an unstoppable mindset you.
This week Mack got to spend some time with the new Animal Crossing meets, SIM City, meets Pokemon game: Pokemon Pokopia! We also spend some time with bite sized Zelda clone Ratcheteer DX, created by Shaun Inman from this weeks episode of the Super Interview Bros! So join us as we crank and cut and drill our way through this weeks episode of the Game Treasure Podcast!Thank you so much for watching or listening to The Game Treasure Podcast, we hope you enjoyed! If you'd like to reach out to us, feel free to comment or even email us at gametreasurepodcast@gmail.com.Go to https://www.retrogametreasure.com/ to make your profile and start collecting physical games, today!https://linktr.ee/TheGTP
You're listening to a free preview of Retronauts 745: SimCity Spinoffs. To hear the rest, and get two exclusive extra episodes every month, access to our previous Patreon-exclusive episodes, and early access to ad-free podcasts, please visit the official Retronauts Patreon at patreon.com/retronauts.
Fahmi Syed of the Midnight Foundation joins CoinDesk Live to discuss the network's upcoming mainnet launch, strategic cloud partnerships, and the role of "rational privacy" in the AI era. Fahmi Syed, President of the Midnight Foundation, joins CoinDesk Live at Consensus Hong Kong to break down the rapid evolution of the Midnight network. With infrastructure partnerships now in place with Google Cloud and Telegram, Syed details the strategic roadmap for Midnight's late-March federated mainnet launch. He explores the real-world utility of Midnight City—a SimCity style environment where users can interact with zero-knowledge proofs and private stablecoins in a live simulation. As AI-driven data exploitation becomes a global concern, Syed explains why "rational privacy" is the essential bridge for institutions and retail users to trade and protect their identities without compromise. - This episode was hosted live by Jennifer Sanasie and Sam Ewen at Consensus Hong Kong 2026, presented by Hex Trust.
Featuring: Michael "Boston" Hannon, Paul "Moonpir" Smith, and John "MusiM" Beauchamp Running Time: 39:07 Livestream: YouTube The TVGP Game Club Crew storms Hell for this episode with Doom (1993)! Join us as we chat about the complex history of Doom, revolutionizing speedrunning, modding, WADs, American McGee, and much much more! Our next game is SimCity 2000!
Japan goes after arcades, Nintendo's Famicon gets its first licensee & Gamers come together online These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in October 1994. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: If you don't see all the links, find them here: 7 Minutes in Heaven: Mortal Kombat 2 (SNES, Genesis, Game Gear, Game Boy) Video Version: https://youtu.be/KI-X2NobWF0 https://www.mobygames.com/game/600/mortal-kombat-ii/ Corrections: September 1994 Ep - https://youtu.be/CvMg_FUb3p0 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://www.imdb.com/title/tt0131646/ https://www.mobygames.com/company/8/software-toolworks-inc-the/ Console Wars Readthrough - https://youtu.be/wYhpTBPXZkI LGR Never Obsolete PC - https://www.youtube.com/watch?v=qQo0yOqOb_4 George Morrow - Krzysztof Kieslowski - https://www.imdb.com/name/nm0001425/ 1994 Nintendo caves to E3 Nintendo of America to attend E3 show in Los Angeles, Business Wire, October 4, 1994, Tuesday CES interactive postponed Nintendo of America to attend E3 show in Los Angeles, Business Wire, October 4, 1994, Tuesday Nintendo lowers investor expectations NINTENDO TO SEE 2ND SALES, PROFIT DROPS, Jiji Press Ticker Service, OCTOBER 4, 1994, TUESDAY Nintendo revises FY '94 performance downward, Report From Japan, October 5, 1994 Nintendo sales, profits to post 2nd yearly fall,The Daily Yomiuri, October 5, 1994, Wednesday Nikkei lower on new issue worries, Financial Times (London,England), October 5, 1994, Wednesday, London, Section: World Stock Markets (Asia Pacific); Pg. 41, Byline: By EMIKO TERAZONO SEGA HITS '94 LOW ON TSE,Jiji Press Ticker Service,OCTOBER 4, 1994, ,TUESDAY Thornton warns of UK video game market decline THORNTON ISSUES WARNING AS VIDEO GAMES SALES PLUMMET, The Guardian (London), October 6, 1994, Section: THE GUARDIAN , CITY PAGE; Pg. 19 CentreGold buys Core CentreGold picks up Core, The Independent (London), October 27, 1994, Thursday, Section: BUSINESS & CITY PAGE; Page 42 Convergance is the name of the game Merging on The Information Superhighway The New Comfort Zone Where Public Meets Private - Correction Appended, The New York Times, Correction Appended, Distribution: Home Design MagazineHome Design Magazine, Section: Section 6; ; Section 6; Part 2; Page 40; Page 21; Column 3; Column 2; Home Design MagazineHome, Design Magazine ; Part 2; ; Column 3; Column 2;Byline: By Phil Patton; By JULIE V. IOVINE "Media Futures: SRI denounces superhighway claims, Financial Times (London,England), October 31, 1994, Monday, Section: Pg. 13 Length: 507 words, Byline: By RAYMOND SNODDY" https://en.wikipedia.org/wiki/IBM_Simon Microsoft to buy Intuit Microsoft To Acquire Intuit, Shareholder Sues, Newsbytes News Network, October 14, 1994 https://en.wikipedia.org/wiki/Microsoft_Money BUSINESS TECHNOLOGY; Banks Going Interactive to Fend Off New Rivals, The New York Times, October 19, 1994, Wednesday, Late Edition - Final, Distribution: Financial Desk, Section: Section D; ; Section D; Page 1; Column 3; Financial Desk ; Column 3; First Virtual Holdings brings banking into cyberspace A Credit Card for On-Line Sprees, New York Times (National Edition), October 15, 1994, Business and Industry, Section: Pg. Y17; Vol. 144; No. 49,850; ISSN: 0362-4331 https://www.pcmag.com/encyclopedia/term/first-virtual https://en.wikipedia.org/wiki/Einar_Stefferud HOME SHOPPING NETWORK STORE LAUNCH ON PRODIGY SUCCESSFUL, PR Newswire, October 18, 1994, Tuesday - 10:04 Eastern Time, Section: Financial News MicroTime Media is bringing ads to games Media: Watch out Sonic, the admen are coming; Maggie Brown meets the founder of an advertising agency that is putting commercials into computer games, The Independent (London), October 18, 1994, Tuesday, Section: MEDIA PAGE; Page 29 https://danielbobroff.com/ https://www.mobygames.com/game/1777/push-over/ https://www.mobygames.com/game/581/james-pond-2-codename-robocod/ Dreamworks announced Spielberg, Katzenberg, Geffen Troika Launch Entertainment Venture. The Associated Press. October 13, 1994, Thursday, PM cycle. Section: Business News. Byline: By JOHN HORN, AP Entertainment Writer https://archive.org/details/menwhowouldbekin0000lapo Sega expands Model 2 offerings https://archive.org/details/edge-013-october-1994/page/10/mode/1up?view=theater https://segaretro.org/Sega_Model_2 Namco's Empire of Egg ups the ante https://archive.org/details/edge-013-october-1994/page/16/mode/1up?view=theater https://en.wikipedia.org/wiki/Wonder_Eggs Sega VR parks coming to Canada --The Business Report--, Broadcast News (BN), October 25, 1994 Tuesday https://en.wikipedia.org/wiki/Playdium https://web.archive.org/web/19970223190650/http://www.playdium.com/ Aussie arcades go family friendly ARCADE GAMES ARRIVE, The Courier Mail (Australia), October 30, 1994 Sunday, 2 - STATE, Section: Pg. 13, Byline: VEITCH C Next Gen battle lines drawn at Japan Electronics Show Next-Generation Game Machines Battle at Japan Electronics Show, The Associated Press, October 4, 1994, Tuesday, AM cycle, Section: Business News, Byline: By DAVID THURBER, Associated Press Writer https://archive.org/details/GamePro_Issue_063_October_1994 pp178 JVC to Enter Video Game Machine Market Through Sega OEM, Japan Industrial Journal, October 5, 1994 https://segaretro.org/JVC JVC to market Sega's Saturn video game machines, Japan Economic Newswire, OCTOBER 24, 1994, MONDAY, Dateline: TOKYO, Oct. 24 Kyodo https://segaretro.org/Sega_Saturn#Models Sega announces Saturn launch price Sega to sell new generation of video game machines, Japan Economic Newswire, OCTOBER 7, 1994, FRIDAY SEGA SHARES FALL BELOW 5,000 YEN ON TSE,Jiji Press Ticker Service, OCTOBER 17, 1994, MONDAY, Dateline: TOKYO, OCT. 17 SEGA HITS NEW 1994 LOW ON TSE, Jiji Press Ticker Service, OCTOBER 24, 1994, MONDAY, Dateline: TOKYO, OCT. 24 Shanghai A shares decline by 8.1 per cent, Financial Times (London,England), October 27, 1994, Thursday, Section: World Stock Markets (Asia Pacific);,pg. 49, Byline: By EMIKO TERAZONO https://archive.org/details/edge-013-october-1994/page/9/mode/1up?view=theater https://archive.org/details/edge-013-october-1994/page/7/mode/1up?view=theater Matsushita announces cheaper 3DO Matsushita introduces cheaper game machine, The Daily Yomiuri, October 21, 1994, Friday, Byline: Yomiuri Shimbun https://archive.org/details/egm-2-october-1994/page/n39/mode/1up Sony announces PSX price Sony to Launch New Video Game Machine, Associated Press Worldstream, October 27, 1994; Thursday 08:44 Eastern Time Sony to introduce next-generation video game machine, Report From Japan, October 28, 1994 NEC reveals PC-FX launch date and price NEC joins video game war, Agence France Presse -- English, October 31, 1994 05:54 Eastern Time 3DO to charge developers $3 fee 3DO kicks off holiday season with aggressive national advertising campaign, Business Wire, October 21, 1994, Friday 3DO devs revolt 3DO FACES REVOLT BY GAME DEVELOPERS OVER FEE TO CUT MANUFACTURERS' LOSSES, WALL STREET JOURNAL, October 24, 1994, Monday, Section: Section B; Page 3, Column 1, Byline: BY JIM CARLTON Toys R Us to stock Jaguar Toys R Us stocks up on Jaguar, the world's first 64-bit video game system; Atari launches multi-million dollar marketing campaign for Jaguar, Business Wire, October 10, 1994, Monday https://youtu.be/ndcTWeaVbLQ?si=kX5qo8st8oPI1wT0 https://archive.org/details/GamePro_Issue_063_October_1994 pp178 https://songbird-productions.com/jagdomain/jvmfaq.html Nintendo retakes 16 bit crown "Nintendo Retakes 16-Bit Sales Crown, Wall Street Journal (3 Star, Eastern (Princeton, NJ) Edition), October 28, 1994, Business and Industry Section: Pg. B3; Vol. LXXVI; No. 11; ISSN: 0099-966" Nintendo nixes Play it Loud campaign PLAY IT GONE, ADWEEK, October 31, 1994, Western Advertising News Edition https://youtu.be/FArjEUhBgP4?si=JkfYhRH8hkeB8-_M Nintendo mails out 2 million video cassettes Mario Homes in on D-Base, Ad Day, October 10, 1994, Section: DMK; Pg. 14, Byline: By Terry Lefton https://youtu.be/Rv_YCSbWP78?si=jYmiIbfLxG87xjbv Video game king invades cyberspace jungle; Nintendo of America enters the information super highway to launch Donkey Kong Country, Business Wire, October 13, 1994, Thursday Nintendo Is Expecting Revenue From Game To Top $100 Million, Wall Street Journal (3 Star, Eastern (Princeton, NJ) Edition), October 26, 1994, Business and Industry, Section: Pg. B12; Vol. 224; No. 82; ISSN: 0099-9660 NINTENDO'S BIGGEST EVER GAMES LAUNCH AND BRITAIN IS AHEAD OF THE REST., PR Newswire Europe, October 28, 1994, Origin Universal News Services Limited, 1994, Section: GENERAL AND CITY NEWS Acclaims gets Marvel license TCI may form Acclaim alliance, United Press International, October 19, 1994, Wednesday, BC cycle, Section: Domestic News, Dateline: ENGLEWOOD, Colo., Oct. 19 TCI buys into Acclaim TCI to buy 10 percent of Acclaim, United Press International, October 20, 1994, Thursday, BC cycle, Section: Domestic News, Dateline: ENGLEWOOD, Colo., Oct. 20 Virtuality is virtually everywhere Atari plans to put virtual reality into home computer games, The Sunday Times (London), October 30, 1994, Sunday, Section: Features, Byline: Steve Boxer https://upload.wikimedia.org/wikipedia/commons/9/95/Project_Elysium_pg_1.jpg https://en.wikipedia.org/wiki/Sega_VR Atari joins forces with Virtuality to offer home virtual reality games by,Christmas 1995, Business Wire, October 25, 1994, Tuesday https://en.namu.wiki/w/%EC%A0%84%EB%87%8C%EC%A0%84%EA%B8%B0%20%EB%84%B7%20%EB%A8%B8%ED%81%AC Laser Quest transforms itself to push virtual reality 'tag' game, The Financial Post (Toronto, Canada), October 15, 1994, Saturday,WEEKLY EDITION, Section: SECTION 4, SPECIAL REPORT: COMPUTERS; Pg. C26; PROFILE, Byline: Johanna Powell ESRB announces rating milestone ENTERTAINMENT SOFTWARE RATING BOARD ANNOU CES 100 INTERACTIVE ENTERTAINMENT PRODUCTS RATED IN FIRST MONTH, PR Newswire, October 5, 1994, Wednesday - 19:40 Eastern Time RSAC rates Doom CONSUMER SOFTWARE RATING SYSTEM RECEIVING STRONG INDUSTRY SUPPORT, PR Newswire, October 6, 1994, Thursday - 07:00 Eastern Time Sega breaks budget records Video, Playback, October 10, 1994, Section: Pg.VI-1, byline: Laura Pratt Mobile phones set to be hot Xmas item in UK And only 75 shopping days to go . . ., The Independent (London), October 9, 1994, Sunday, Section: HOME NEWS PAGE; Page 6 Bible goes Gameboy Game Boy offers competition to Gideons, St. Petersburg Times (Florida), October 8, 1994, Saturday, City Edition, Section: CITY TIMES; Religion; Pg. 8 October 10th is Doomsday DOOM II: Hell On Earth now available, Business Wire, October 10, 1994, Monday Doom II' video game rates an 'M', USA TODAY, October 11, 1994, Tuesday, FINAL EDITION, Section: LIFE; Pg. 1D IBM falls to 4th place among Aptiva sell out "IBM Sells Out New Aptiva PC Shortage May Cost Millions in Potential Revenue, Wall Street Journal (3 Star, Eastern (Princeton, NJ) Edition), October 7, 1994, Business and Industry, Section: Pg. B4; Vol. 224; No. 69; ISSN: 0099-9660" TECHNO-POP; PCs Embrace Mass Market Promos, Partners, Ad Day, October 17, 1994, Section: PROMOTIONS; Pg. 1, Byline: By Karen Benezra and Gerry Khermouch IBM GETS BACK TO ITS ROOTS, The Australian Financial Review, October 24, 1994 Monday, Late Edition, Section: INFORMATION TECHNOLOGY; Pg. 40, Byline: DAVID CROWE Packard Bell rises to 3rd place in PC biz Packard Bell's Surpirsing PC Rise, New York Times (National Edition), October 12, 1994, Business and Industry, Section: Pg. C1 https://vintage-packard-bell.fandom.com/wiki/Spectria_610_AN https://en.wikipedia.org/wiki/Packard_Bell Microsoft Revenues jump! Computer Update, The Independent (London), October 24, 1994, Monday, Section: NETWORK PAGE; Page 27, Byline: TIM JACKSON Microsoft's Gates Heads Richest Americans List, Newsbytes, October 3, 1994, Monday, Section: NEWS Build to Order PCs boom THE GLOBAL GUARD: THE INFORMATION REVOLUTION; The young pretenders ready to stake their claim, The Guardian (London), October 20, 1994, Section: THE GUARDIAN FEATURES PAGE; Pg. T15 Hyundai and DLT see PC-to-TV as the future of multimedia Display Research In Technology Pact With Hyundai, Newsbytes, October 4, 1994, Tuesday, Section: NEWS, Dateline: KWAI CHUNG, HONG KONG FMV goes software only Full-motion, full-screen realism without MPEG chips in GameTek's Quarantine CD-ROM, using Duck TrueMotion video, Business Wire, October 10, 1994, Monday https://wiki.multimedia.cx/index.php/Duck_TrueMotion_1 https://segaretro.org/TrueMotion Mindscape buys SSI MINDSCAPE, INC. ACQUIRES STRATEGIC SIMULATIONS, INC.; ACQUISITION STRENGTHENS ENTERTAINMENT DEVELOPMENT, EFFORTS, PR Newswire, October 20, 1994, Thursday - 08:16 Eastern Time, Section: Financial News Corel gets into games Corel decides to spread its software bets around; Company moves, aggressively into new markets, The Ottawa Citizen, October 8, 1994, Saturday, FINAL EDITION, Section: BUSINESS; Pg. E1 https://www.mobygames.com/company/2075/cascade-parent-limited/ Will Wright working on Project X Meet Mr. SimCity, Newsweek, October 24, 1994 , UNITED STATES EDITION, Section: Pg. 48, Byline: BARBARA KANTROWITZ Politicians are concerned about the internet "Ottawa seeks advice about privacy Information highway raises new questions, paper says, The Toronto Star, October 15, 1994, Saturday, FINAL EDITION, Section: BUSINESS; Pg. C3, Byline: BY ROBERT BREHL TORONTO STARPRIVACY RIGHTS CANADA COMPUTER TELECOMMUNICATIONS Regulator may police culture at infohighway phone booths, The Ottawa Citizen, October 1, 1994, Saturday, FINAL EDITION, Section: BUSINESS; Pg. D1, Byline: ALANA KAINZ; CITIZEN" College kids are becoming email junkies "On campus, there's a letter in the e-mail, USA TODAY, October 5, 1994, Wednesday, FINAL EDITION, Section: LIFE; Pg. 6D; Education, Byline: Karla Price Internet the focus of Calgary computer sho Calgary Herald (Alberta, Canada), October 6, 1994, Thursday, FINAL EDITION, Section: COMPUTERS; Pg. D10, Byline: MEL DUVALL" Commercial services: where content is king, The Toronto Star, October 27, 1994, Thursday, METRO EDITION, Section: FAST FORWARD; Pg. J2 Compuserve to open service to the Internet DRIVE FOR INFORMATION, The Courier Mail (Australia), October 25, 1994 Tuesday, 2 - FIRST WITH THE NEWS, Section: Pg. 34, Byline: COX P Apple to Cyberdog it Secret Apple Cyberdog unleashed on Internet, USA TODAY, October 24, 1994, Monday, FINAL EDITION, Section: MONEY; Pg. 1B, Byline: James Kim https://en.wikipedia.org/wiki/OpenDoc https://en.wikipedia.org/wiki/Cyberdog The file format of the web is still in doubt Dial-a-catalog, Forbes, October 10, 1994, Section: ON THE COVER; Computers/Communications; Pg. 126, Byline: By David C. Churbuck Cybersquatting demo'd Computer Update, The Independent (London), October 24, 1994, Monday, Section: NETWORK PAGE; Page 27, Byline: TIM JACKSON Maryland's Sailor Project sees expansion need TESTIMONY OCTOBER 4, 1994 BARBARA G. SMITH ON BEHALF OF MARYLAND'S SAILOR PROJECT HOUSE SCIENCE/SCIENCE INTERNET ACCESS, Federal Document Clearing House Congressional Testimony, October 4, 1994, Tuesday, Section: CAPITOL HILL HEARING TESTIMONY Pearson buys Future PEARSON BUYS FUTURE PUBLISHING FOR 52.5 MLN STG: 2, Extel Examiner, October 24, 1994, Monday - 08:25 Eastern Time, Section: Company News; Takeovers and Acquisitions Ziff family sells Ziff Davis ZIFF FAMILY SELLS ZIFF-DAVIS PUBLISHING COMPANY TO FORSTMANN LITTLE FOR $1.4 BILLION, PR Newswire, October 27, 1994, Thursday - 12:52 Eastern Time Ziff Davis launches Family PC NEW COMPUTER MAGAZINE APPEALS TO FAMILIES, The Columbian (Vancouver, A.), October 09, 1994, Sunday, Section: Money; Byline: By MICHAEL J. HIMOWITZ The Baltimore Sun Computer Living breaks records in Australia Computer Living Largest Launch In Australian History, Newsbytes News Network, October 21, 1994 PC USERS RESUME AFFAIR WITH MAGS, Philadelphia Daily News, October 28, 1994 Friday PM EDITION, Section: BUSINESS , MONEYTALK; Pg. 75, Byline: Michael Connor, Reuters Supreme Court won't review Game Genie case No Headline In Original, WALL STREET JOURNAL, October 13, 1994, Thursday, Section: Section B; Page 2, Column 4 Mario Paint suit dismissed Nintendo claims victory in inventor's patent suit, The Toronto Star, October 15, 1994, Saturday, FINAL EDITION, Section: BUSINESS; Pg. C7 NINTENDO PREVAILS IN PATENT INFRINGEMENT CASE, PR Newswire, October 14, 1994, Friday - 11:00 Eastern Time, Section: Financial News Jail time first for software pirate https://www.tampabay.com/archive/1994/08/22/software-pirate-is-first-to-get-prison-time/ https://archive.org/details/PC-Player-German-Magazine-1994-10/page/n15/mode/2up Nintendo donates to epilepsy research Nintendo to help study video-epilepsy link, The Daily Yomiuri, October 15, 1994, Saturday, Byline: Yomiuri Shimbun UK to begin game preservation SuperMario and Aladdin meet Marlon Brando; The National Film and Television Archive, preserver of artistic heritage, is planning a collection of video games. Nick Wray reports, The Independent (London), October 10, 1994, Monday, Section: NETWORK PAGE; Page 24, Byline: NICK WRAY Home office furniture goes upscale COMPUTER STATIONS GO HIGH-STYLE HOME-ENTERTAINMENT SYSTEMS AND WORK PODS HIGHLIGHTED AT SHOW. / WANT A LOUIS XV ARMOIRE FOR YOUR TELEVISION SET AND SEREO AND VCR? JUST LIKE THOSE IN,THE 18TH-CENTURY FRENCH COURT?, The Philadelphia Inquirer, October 21, 1994 Friday FINAL EDITION, Section: FEATURES MAGAZINE: HOME & DESIGN; Pg. E01, Byline: Susan Caba, INQUIRER STAFF WRITER Taco Bell gameifies employee performance Users eye game technology to spice up service, Computerworld, October 10, 1994, Section: NEWS; MULTIMEDIA; Pg. 24, Byline: Suruchi Mohan; CW Staff MK Album https://archive.org/details/Electronic_Gaming_Monthly_63_October_1994_U/page/n157/mode/1up?view=theater MK Live coming to an arena near you Fishof Producing $2.5 Million Mortal Kombat Arena Show, Amusement Business, October 31, 1994, Business and Industry, Section: Pg. 14; Vol. 106; No. 43; ISSN: 0003-2344, Byline: Susan Ray https://en.wikipedia.org/wiki/Mortal_Kombat:_Live_Tour Raul Julia RIP Puerto Rico to salute late actor Raul Julia, USA TODAY, October 25, 1994, Tuesday, FINAL EDITION, Section: LIFE; Pg. 1D, Byline: Ann Oldenburg Quote of the month: CBS is No. 1 with older viewers, but other networks say 'So what?' The Gazette (Montreal, Quebec), October 2, 1994, Sunday, FINAL EDITION, Section: ENTERTAINMENT: SHOWCASE; Pg. F4, byline: ED BARK; DALLAS MORNING NEWS Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras
Love is in the air, because this is one sexy pod. We're in the zone this week, talking about AI-only communities, kidnapping, the Winter Olympics, enshittification, and the revenge of the nerds. It's a juicy and jam-packed ep, so hand one AirPod over to someone special and settle in for a banger. This episode's mistakes include: Jump scare scream from Michael. Dick jokes. Amazon dropped plans to partner with Flock Safety the day before we recorded. Egregious factual inaccuracies. Pad the pouch, then like us on Facebook, follow us on Instagram, rate us on Apple Podcasts, and send your questions to deepfought@gmail.com.
Fredrik och Poki ger i vanliga fall ton kring forna års bästa spel - denna gång är det ett helt decennium som hamnar under luppen. Forna RETRO GOTY-topp 3:or förs in i vad som är den ultimata fajten! Vilka spel är 90-talets bästa - och vilket är 90-talets absolut bästa spel!Dags för Game of the Decade 90-talet!Upplägget är lite annorlunda; nedan hittar ni alla spel som är med i striden, vi ska först föra ner dessa till en topp 20, därefter topp 10 och slutligen kora vilka spel som hamnar var i topp 10-listan. En på pappret enkel uppgift, som verkligen fick oss att gnissla våra stackars tänder under tiden vi spelade in!Exempel på spel som tas upp:Baldur's Gate,Castlevania: Symphony of the Night,Chrono Trigger,Civilization II,Command & Conquer,Diablo,Doom,Dune II,Dungeon Keeper,Half-Life,Heroes of Might and Magic III,Mega Man 2,Metal Gear Solid,Monkey Island 2: LeChuck's Revenge,Pinball Dreams,Resident Evil,Sid Meier's Civilization,Sid Meier's Pirates,SimCity 2000,StarCraft,Super Mario Bros. 3,Super Mario World,Super Metroid,Tekken,The Legend of Zelda: A Link to the Past,The Secret of Monkey Island,The Settlers,Unreal Tournament,Warcraft II: Tides of Darkness,Warcraft: Orcs & Humans,Häng med i snacket på Discord!Kom med i vår Discord här! - Nördliv på iTunes – Nördliv på Spotify
Photo by Aneta Pawlik on Unsplash Published 26 January 2026 e540 with Michael, Andy and Michael – Stories and discussion on mobile controllers, AI playing Anchorhead, Zork & Roller Coaster Tycoon, an isometric NYC, human artistic creativity and a whole lot more. Michael, Andy and Michael get things clicking with some mobile controllers. Starting with one of Andy's latest technology acquisitions, the team enjoys hearing about Andy's experience with the MCON. And they especially like the “saucer separation” functionality. The featured image from Unsplash was selected because there were very few TNG images – if you want to see the saucer separation that inspired this week's show title, have a look at the YouTube video below. After discussing the Anbernic controller, which has some interesting features like a screen and heart rate monitoring, the team moves forward with AI. Claude features in a couple of the stories – first with an article from Fernando Borretti who details how he hooked Claude into the text based adventure Anchorhead. The co-hosts have been intrigued by this kind of thing for years, and were reminded of the recent open sourcing of Zork. Ramp Labs also used Claude with Roller Coaster Tycoon, which struck the team as a great way to run optimization routines across a multitude of data points that make us the game. Next up was a story about using AI to create a SimCity-style rendition of New York City (New York City!) with astounding detail. There were a couple of jumping off points of note from this story – Nvidia's Omniverse digital twin, traffic optimization routines and another being the language in SimCity called Simlish – and a translator is included below for the listeners to enjoy. After all the news on AI – it is refreshing though unsurprising that Hermès selected human creativity, complete with the imperfections that make the artwork more real. Wrapping up the episode, the team closes with Netflix's foray into social engagement. What game would you like to have AI set up to play? Have your bots
Building SimCity explores the history of computer simulation by chronicling one of the most influential simulation games ever made: SimCity. As author Chaim Gingold explains, Will Wright, the visionary designer behind the urban planning game, created SimCity in part to learn about cities, appropriating ideas from traditions in which computers are used as tools for modeling and thinking about the world as a complex system. As such, SimCity is a microcosm of the histories and cultures of computer simulation that engages with questions, themes, and representational techniques that reach back to the earliest computer simulations. Gingold uses SimCity to explore a web of interrelated topics in the history of technology, software, and simulation, taking us far and wide—from the dawn of programmable computers to miniature cities made of construction paper and role-play. An unprecedented history of Maxis, the company founded to bring SimCity to market, the book reveals Maxis's complex relations with venture capitalists, Nintendo, and the Santa Fe Institute, which shaped the evolution of Will Wright's career; Maxis's failure to back The Sims to completion; and the company's sale to Electronic Arts. Building SimCity boasts a treasure trove of visual matter to help bring its wide-ranging subjects to life, including painstakingly crafted diagrams that explain SimCity's operation, the Kodachrome photographs taken by Charles Eames of schoolchildren making model cities, and Nintendo's manga-style “Dr. Wright” character design, just to name a few. Rudolf Thomas Inderst (*1978) enjoys video games since 1985. He received a master's degree in political science, American cultural studies as well as contemporary and recent history from Ludwig-Maximilians-University, Munich and holds two PhDs in game studies (LMU & University of Passau). Currently, he's teaching as a professor for game design and game studies at the HNU University of Applied Sciences Neu-Ulm, Germany, has submitted his third dissertation at the University of Vechta, holds the position as lead editor at the online journal TITEL kulturmagazin for the game section, hosts the German local radio show Replay Value and is editor of the weekly game research newsletter Game Studies Watchlist. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/new-books-network
Building SimCity explores the history of computer simulation by chronicling one of the most influential simulation games ever made: SimCity. As author Chaim Gingold explains, Will Wright, the visionary designer behind the urban planning game, created SimCity in part to learn about cities, appropriating ideas from traditions in which computers are used as tools for modeling and thinking about the world as a complex system. As such, SimCity is a microcosm of the histories and cultures of computer simulation that engages with questions, themes, and representational techniques that reach back to the earliest computer simulations. Gingold uses SimCity to explore a web of interrelated topics in the history of technology, software, and simulation, taking us far and wide—from the dawn of programmable computers to miniature cities made of construction paper and role-play. An unprecedented history of Maxis, the company founded to bring SimCity to market, the book reveals Maxis's complex relations with venture capitalists, Nintendo, and the Santa Fe Institute, which shaped the evolution of Will Wright's career; Maxis's failure to back The Sims to completion; and the company's sale to Electronic Arts. Building SimCity boasts a treasure trove of visual matter to help bring its wide-ranging subjects to life, including painstakingly crafted diagrams that explain SimCity's operation, the Kodachrome photographs taken by Charles Eames of schoolchildren making model cities, and Nintendo's manga-style “Dr. Wright” character design, just to name a few. Rudolf Thomas Inderst (*1978) enjoys video games since 1985. He received a master's degree in political science, American cultural studies as well as contemporary and recent history from Ludwig-Maximilians-University, Munich and holds two PhDs in game studies (LMU & University of Passau). Currently, he's teaching as a professor for game design and game studies at the HNU University of Applied Sciences Neu-Ulm, Germany, has submitted his third dissertation at the University of Vechta, holds the position as lead editor at the online journal TITEL kulturmagazin for the game section, hosts the German local radio show Replay Value and is editor of the weekly game research newsletter Game Studies Watchlist. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/science-technology-and-society
Building SimCity explores the history of computer simulation by chronicling one of the most influential simulation games ever made: SimCity. As author Chaim Gingold explains, Will Wright, the visionary designer behind the urban planning game, created SimCity in part to learn about cities, appropriating ideas from traditions in which computers are used as tools for modeling and thinking about the world as a complex system. As such, SimCity is a microcosm of the histories and cultures of computer simulation that engages with questions, themes, and representational techniques that reach back to the earliest computer simulations. Gingold uses SimCity to explore a web of interrelated topics in the history of technology, software, and simulation, taking us far and wide—from the dawn of programmable computers to miniature cities made of construction paper and role-play. An unprecedented history of Maxis, the company founded to bring SimCity to market, the book reveals Maxis's complex relations with venture capitalists, Nintendo, and the Santa Fe Institute, which shaped the evolution of Will Wright's career; Maxis's failure to back The Sims to completion; and the company's sale to Electronic Arts. Building SimCity boasts a treasure trove of visual matter to help bring its wide-ranging subjects to life, including painstakingly crafted diagrams that explain SimCity's operation, the Kodachrome photographs taken by Charles Eames of schoolchildren making model cities, and Nintendo's manga-style “Dr. Wright” character design, just to name a few. Rudolf Thomas Inderst (*1978) enjoys video games since 1985. He received a master's degree in political science, American cultural studies as well as contemporary and recent history from Ludwig-Maximilians-University, Munich and holds two PhDs in game studies (LMU & University of Passau). Currently, he's teaching as a professor for game design and game studies at the HNU University of Applied Sciences Neu-Ulm, Germany, has submitted his third dissertation at the University of Vechta, holds the position as lead editor at the online journal TITEL kulturmagazin for the game section, hosts the German local radio show Replay Value and is editor of the weekly game research newsletter Game Studies Watchlist. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/technology
There's a good chance you've seen the panic making its rounds on LinkedIn this week: A new MIT study called "Project Iceberg" supposedly proves AI is already capable of replacing 11.7% of the US economy. It sounds like a disaster movie.When I dug into the full 21-page technical paper, I had a reaction because the headlines aren't just misleading; they are dangerous. The narrative is a gross oversimplification based on a simulation of "digital agents," and frankly, treating it as a roadmap for layoffs is a strategic kamikaze mission. This week, I'm declassifying the data behind the panic. I'm using this study as a case study for the most dangerous misunderstanding in corporate America right now: confusing theoretical capability with economic reality.The real danger here is that leaders are looking at this "Iceberg" and rushing to cut the wrong costs, missing the critical nuance, like: The "Wage Value" Distortion: Confusing "Task Exposure" (what AI can touch) with actual job displacement. The "Sim City" Methodology: Basing real-world decisions on a simulation of 151 million hypothetical agents rather than observed human work. The Physical Blind Spot: The massive sector of the economy (manufacturing, logistics, retail) that this study explicitly ignored. The "Intern" Trap: Assuming that because an AI can do a task, it replaces the expert, when in reality it performs at an apprentice level requiring supervision.If you're a leader thinking about freezing entry-level hiring to save money on "drudgery," you don't have an efficiency strategy; you have a "Talent Debt" crisis. I break down exactly why the "Iceberg" is actually an opportunity to rebuild your talent pipeline, not destroy it. We cover key shifts like: The "Not So Fast" Reality Check: How to drill down into data headlines so you don't make structural changes based on hype. The Apprenticeship Pivot: Stop hiring juniors to do the execution and start hiring them to orchestrate and audit the AI's work. Avoiding "Vibe Management": Why cutting the head off your talent pipeline today guarantees you won't have capable Senior VPs in 2030.By the end, I hope you'll see Project Iceberg for what it is: a map of potential energy, not a demolition order for your workforce.⸻If this conversation helps you think more clearly about the future we're building, make sure to like, share, and subscribe. You can also support the show by buying me a coffee.And if your organization is wrestling with how to lead responsibly in the AI era, balancing performance, technology, and people, that's the work I do every day through my consulting and coaching. Learn more at https://christopherlind.co.⸻Chapters:00:00 – The "Project Iceberg" Panic: 12% of the Economy Gone?03:00 – Declassifying the Data: Sim City & 151 Million Agents07:45 – The 11.7% Myth: Wage Exposure vs. Job Displacement12:15 – The "Intern" Assumption & The Physical Blind Spot16:45 – The "Talent Debt" Crisis: Why Firing Juniors is Fatal22:30 – The Strategic Fix: From Execution to Orchestration27:15 – Closing Reflection: Don't Let a Simulation Dictate Strategy#ProjectIceberg #AI #FutureOfWork #Leadership #TalentStrategy #WorkforcePlanning #MITResearch
Like many of us, the urban planning strategy game "SimCity" was an obsession for Diana Regen growing up. When she published YouTube videos about a modern incarnation -- "Cities: Skylines" and its sequel -- she grew a loyal audience around the games. But she was more interested in using these sims for social commentary about urban design, capitalism, politics, and absurdist online culture. One problem: Her audience HATED it. That is until one of her TikToks about corporate cities went viral and inspired her to return to YouTube to expand the work into robust video essays. These days, Diana works full time as a video creator, covering a wide range of topics and painting with all sorts of surrealist brushes: video games, travel videos, memes, archival footage, and AI-generated voices of historical figures saying the darndest things. Diana sits down with Matt to discuss her singular creative style and how she overcame the limitations of social video platforms that only reward you for doing the same things over and over. Subscribe to Cities By Diana: https://www.youtube.com/@CitiesByDiana https://www.instagram.com/citiesbydiana/ https://www.tiktok.com/@citiesbydiana Learn more about your ad choices. Visit megaphone.fm/adchoices
Re-Air Date: 11–18-25 Unless you were a member in December of 2024, this episode of SOLVED! will be brand new to you! If you were a member back then, THANK YOU and this one is worth a re-listen. We're slowing down production for a little bit to reorganize our production processes, so enjoy this episode from our archives (and B.Y: before YouTube) where Jay!, Amanda, Deon, and Erin discuss: Ch. 1 - The political origins of SimCity and how capitalism warps our choices Ch. 2 - A new video game offering a very different vision of societal management Ch. 3 - Naomi Klein's insights on the Left's missteps responding to the Mirror World Ch. 4 - Applying cynicism and skepticism in moderation FOLLOW US ON: YouTube (This full episode premieres on YouTube on Friday - please share!) Bluesky Instagram Facebook Mastadon Nostr public key: npub1tjxxp0x5mcgl2svwhm39qf002st2zdrkz6yxmaxr6r2fh0pv49qq2pem0e REFERENCES: SimCity Isn't a Model of Reality. It's a Libertarian Toy Land - Wired Build-a-Brrr - The Baffler Naomi Klein on her doppelganger (and yours) - Vox Be Like Claud Cockburn: Tell Truths to the Masses - Counter Punch TAKE ACTION: No Kings Next Steps Free DC Project: FOR ALLIES ACROSS THE COUNTRY - Tell Congress to stand down the federal escalation One Million Rising Trainings In a blue state? Help stop ICE overreach Use the 5 Calls app for scripts and to reach all your elected officials Capitol Switchboard: 202-224-3121 Find your Indivisible group - or start one Write to the DNC Join our Discord Server Reach us via Signal: Bestoftheleft.01 Leave a message at 202-999-3991 Produced by: Jay! Tomlinson Thanks for listening! Visit us at BestOfTheLeft.com Contact me directly at Jay@BestOfTheLeft.com Review the show on Apple Podcasts!
Every kid needs some sort of autonomy, just maybe not over a whole dang city! Today comedian Jack Brown stops by to discuss his moment getting absolutely locked into SimCity 4 (2003). Show Notes Jack Brown - JackBrown.biz Conner McCabe – Bluesky Produced, Edited, and Original music by Jeremy Schmidt – Video Games: a Comedy Show Call Me By Your Game – Instagram - Bluesky – YouTube - TikTok Super NPC Radio – Patreon - Discord- Bluesky – Instagram – Twitch
A new week means new questions! Hope you have fun with these!Mn is the chemical symbol for which element?Nancy Cartwright, the voice of Bart Simpson, is the Aunt of what pop star who just released her seventh studio album, "Man's Best Friend"?Switching from overhead to an isometric view, which 1993 game was released as a sequel to the original SimCity?Aleppo is the largest city in which country?What rags to riches story by David Szalay just won the 2025 Booker Prize?Enjoy a Freshmaker while visiting this 555 foot tall shining white obelisk in the middle of the National Mall of Washington DC.In the TV show "Friends", what is the name of Central Perk's main barista, played by actor James Michael Tyler?With over 400 active volcanoes, what is the most geologically active object in the Solar System?Miroslav Klose, Ronaldo, Gerd Müller and Just Fontaine are the top four scorers in what event?According to an over the counter product's ads from the 1970s, "How do you spell relief"?With over 800 species, what type of crab lives in a cast-off mollusc shell?"Into the Woods", "A Funny Thing Happened on the Way to the Forum" and "Sweeney Todd: The Demon Barber of Fleet Street" are all musicals with music and lyrics by which composer?What Renowned painter of classical and mythological scenes — works like Flaming June and The Return of Persephone, was the first painter to be given a peerage title and only held it for one day before his death, the shortest in history?Which branch of mathematics is latin for "small pebble"?What Spanish sauce containing roasted peppers, almonds, garlic, & tomatoes sounds very similar to a member of the broccoli family?In 1779, where did Captain James Cook die?MusicHot Swing, Fast Talkin, Bass Walker, Dances and Dames, Ambush by Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/Don't forget to follow us on social media:Patreon – patreon.com/quizbang – Please consider supporting us on Patreon. Check out our fun extras for patrons and help us keep this podcast going. We appreciate any level of support!Website – quizbangpod.com Check out our website, it will have all the links for social media that you need and while you're there, why not go to the contact us page and submit a question!Facebook – @quizbangpodcast – we post episode links and silly lego pictures to go with our trivia questions. Enjoy the silly picture and give your best guess, we will respond to your answer the next day to give everyone a chance to guess.Instagram – Quiz Quiz Bang Bang (quizquizbangbang), we post silly lego pictures to go with our trivia questions. Enjoy the silly picture and give your best guess, we will respond to your answer the next day to give everyone a chance to guess.Twitter – @quizbangpod We want to start a fun community for our fellow trivia lovers. If you hear/think of a fun or challenging trivia question, post it to our twitter feed and we will repost it so everyone can take a stab it. Come for the trivia – stay for the trivia.Ko-Fi – ko-fi.com/quizbangpod – Keep that sweet caffeine running through our body with a Ko-Fi, power us through a late night of fact checking and editing!
Nichole Sterling built the AI product she wished she had as an elected official. Will investors see the $2.2 trillion opportunity she sees? Or will this pitch get stuck in committee. This is The Pitch for My Town AI. Featuring investors Charles Hudson, Elizabeth Yin, Jesse Middleton, and Dawn Dobras. ... Watch Nichole's pitch uncut on Patreon (@ThePitch) Subscribe to our email newsletter: insider.pitch.show Learn more about The Pitch Fund: thepitch.fundRSVP for one of our LP meetups: pitch.show/events *Disclaimer: No offer to invest in My Town AI is being made to or solicited from the listening audience on today's show. The information provided on this show is not intended to be investment advice and should not be relied upon as such. The investors on today's episode are providing their opinions based on their own assessment of the business presented. Those opinions should not be considered professional investment advice. Learn more about your ad choices. Visit podcastchoices.com/adchoices
Sam Morril returns to TigerBelly, and Bobby brings the beef. We chat café trauma, wenches, celebrity beefs, kind people, Asian gangs, White community, Karl Lamone, roof Koreans, and overspending on Sim City. LAST CHANCE FOR MERCH Stop putting off those doctors appointments and go to www.zocdoc.com/belly to find and instantly book a top-rated doctor today. Nothing makes you more of a legend than a little Bluechew. Discover your options at www.bluechew.com! And we’ve got a special deal for our listeners: As always, get your first month of BlueChew FREE Just use promo code BELLY at checkout and pay five bucks for shipping Use code TIGERBELLY at www.monarchmoney.com in your browser for half off your first year. That’s 50% off your first year at www.monarchmoney.com with code TIGERBELLY.
Dismayed by the destruction and death in Gaza? Fear not, the wizards at Boston Consulting Group have a plan – a 38-slide deck that will Make Gaza GREAT Again. It's a molten nugget of consultant-speak, SimCity planning moves, weirdly proportioned AI slop renderings, and tokenized real estate transactions that place a thin veil of “solutioneering” over what looks an awful lot like ethnic cleansing. Don't worry – it will all be covered by private investment and all kinds of familiar corporations in the tech, design, construction and security businesses are invited, whether they know it or not. Our hot take on this hottest of messes. Discussed: Washington Post article Wall Street Journal article Financial Times article GREAT Trust deck Pre-GREAT Trust Hebrew version of the deck Gaza Riviera TikTok video Scarlett Johansson on SNL: Complicit Boston Consulting Group Gaza Humanitarian Foundation Tony Blair Institute Ebenezer Howard Baron von Haussmann SimCity Paul Romer's Charter Cities Shout back to Episode 92, The Hidden Globe AECOM Studio Boeri Architetti IMEC = India-Middle East Corridor UN rapporteur communique on Gaza report: Economy of Occupation to an Economy of Genocide
This week was a mess! We're saying RIP to icons Rolling Ray and Giorgio Armani, talking about how America officially has more people without jobs than jobs to give, and Trump wanting to send the National Guard to Chicago and Baltimore like it's SimCity. Epstein survivors are making their own client list since the courts are playing games, while a Texas dad sold his company for $51M just to build a free amusement park (bless him). New York schools are serving free breakfast and lunch, Gunna is running 5Ks for a cause, and the Caribbean Day Parade brought some culture and a little ethnocentrism drama. Add in an NBA player trying to make Charlamagne his “play friend,” August Alsina catching heat for being in love, Anna Wintour passing the Vogue torch, Cardi B winning in court, and me almost running over a gopher! IG: @itswista Podcast IG: @wordswithwista Substack: @wordswithwista
Liking games like Sim City and missing such vibes while liking the pre-historic dinosaurs as a setting? Then Repterra might be the upcoming RTS game for you! We have a chat with its creator Carl Chute and talk about the process of making the game - and indie game dev in general - enjoy! :) The interview starts at minute 6:50 into the podcast.
Membership | Donations | Spotify | YouTube | Apple PodcastsWe live in simulated worlds of our own making, detecting patterns in the chaos and complexity of raw experience and boiling them down into operable categories and generalizations. Sometimes we do this well, and sometimes…This week's guest, computer scientist and game designer Chaim Gingold, wrote what I consider the best book available on the history and sociality of simulations: Building Sim City: How to Put the World in a Machine (MIT Press) takes readers from the prehistory of modern computing through the post-war development of cybernetics and systems thinking and into the entangled relationship of video games, military info-tech, civil engineering, software-based education, and complexity science that forms today's “invisible environment.” Sim City is more than a legendary video game. It is case study in how the digital revolution reshaped the ways we think, teach, design, and govern…and how what simulation as a mode of discourse can hide and reveal, oppress and empower us. In this dialogue we explore the the tensions between games and play, the analog and digital, abstraction and tactility, and mysticism and colonialism in simulation-induced experiences. We investigate the rise and fall of Sim City game developer MAXIS, weave threads through the history of computing and software development, systems science, and the philosophy of technology, and ask:What makes some abstractions better than others?If you enjoy this conversation, join the Wisdom x Technology Discord server and consider becoming a member for access to the complete archives, study groups, and community calls.Founding members also get access to the entire twenty hours of lecture and discussion from my recent course, How to Live in the Future at Weirdosphere.Show Links• Explore the interactive knowledge garden grown from over 250 episodes• Dig into nine years of mind-expanding podcasts• Explore the Humans On The Loop archives• Browse the books we discuss on the show at Bookshop.org• Hire me for speaking or consultingMentionsWill WrightJohn Conway's Game of LifeVannevar BushAlan Kay & Xerox PARCEd Catmull - Creativity, Inc.James Clerk MaxwellEthan MollickGottfried LiebnizLarry OwensJay ForresterLauren F. KleinEdgar MitchellRusty SchweickertJulian of NorwichChris LangtonKen ForbisMark ZuckerbergElon MuskSam AltmanSam Arbesman - The Magic of CodeTimothy MortonDonna HarawayNick BostromJoshua DiCaglio - Scale TheoryStanislaw Lem - The CyberiadKevin Kelly - Out of ControlStewart Brand & The Whole Earth CatalogFred Turner - From Counterculture to CybercultureDe Kai - Raising AIAnd in case you missed it: This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit michaelgarfield.substack.com/subscribe
In an episode recorded before the US presidential elections (somehow) Matt and Hailey end season 4 with a discussion of agent based models, following on from our previous conversation with Dr. Brandon Marshall on the topic. This was perhaps the hardest solo conversations we've had as neither of us have much experience with them, but we are both really fascinated by them. We discuss their role in epi curriculum and whether all epi students should learn them. We discuss what they are and how they are useful in epidemiology as simulations and whether they are like SimCity. We also discuss their relationship with counterfactuals and counterfactual theory. We talk about how we see them as relating to DAGs and feedback loops. And we talk about the no interference assumption as it related to both causal inference and agent based models
Wow, it's tough not to write SIM City. Anyway! This week we're talking about the adaptation of SIN CITY, a movie that was truly: of a time! We chat about great cameos, people who aren't getting the assignment, and at least one performance that just isn't working. Produced by Andrew Ivimey as part of The From Superheroes Network Visit www.FromSuperheroes.com for more podcasts, articles, video series, web comics, and more.
Episode #382 of BGMania: A Video Game Music Podcast. Today on the show, Bryan closes out the month of July 2025 with another eclectic mix in Radio Hour, Volume 77! From the retro-chic to the otherworldly, the introspective to the high-octane, this episode features music from newly released indie gems, ambitious blockbusters, and some deeply nostalgic favorites. Tune in for 14 tracks, including recent submissions and requests from our amazing listeners across Discord, Instagram, and more. Whether you're here for bold guitar solos, synth-drenched atmosphere, or soul-stirring piano, this episode has something for every audiophile and game music lover alike. Settle in, throw on your headphones, and let the music take you on a journey. Email the show at bgmaniapodcast@gmail.com with requests for upcoming episodes, questions, feedback, comments, concerns, or any other thoughts you'd like to share! Special thanks to our Executive Producers: Jexak, Xancu, Jeff & Mike. EPISODE PLAYLIST AND CREDITS The Rail Forest from Sea of Stars: Throes of the Watchmaker [Eric W. Brown, 2025] Theme Song from Mars After Midnight [Lucas Pope, 2024] Moonlit Night Phantom from Shoujo Yoshitsuneden [Aki Hata, 2003] Autumn Days from SunnySide [JellyFox, 2024] Heartbeat Skipper from Paper Mario: The Origami King [Yoshito Sekigawa, Shoh Murakami, Yoshiaki Kimura, Hiroki Morishita & Fumihiro Isobe, 2020] Cliffs Of Dover from Guitar Hero III: Legends of Rock [Eric Johnson, 1990/2007] Rush Hour from SimCity 4 [Jerry Martin, 2003] Stardust & Danger from Wheel World [Johnny Jewel feat. Orion, 2025] Go from Wheel World [Johnny Jewel feat. JOON, 2025] Into The Maze from Wheel World [Johnny Jewel, 2025] A New Journey from Rune Factory: Guardians of Azuma [Noriyuki Asakura, 2025] Formidable Opponent from Shadow Labyrinth [Katsuro Tajima, 2025] Title Screen from Wuchang: Fallen Feathers [Anti-General, 2025] Reborn from REVEIL [Arina Tara, 2024] LINKS Patreon: https://patreon.com/bgmania Website: https://bgmania.podbean.com/ Discord: https://discord.gg/cC73Heu Facebook: BGManiaPodcast X: BGManiaPodcast Instagram: BGManiaPodcast TikTok: BGManiaPodcast YouTube: BGManiaPodcast Twitch: BGManiaPodcast PODCAST NETWORK Very Good Music: A VGM Podcast Listening Religiously
What is code, and can it be thought of like a magic spell? Are we building a world so complex that we will lose the ability to understand its operations -- and has that already happened? What does any of this have to do with SimCity, or knowledge that already exists but no one has put together, or how coding will evolve in the near future? Join Eagleman with scientist Sam Arbesman, who has just written a book asking the question: what is code, really?
On the 277th episode of Big Orange Couch: The 90s Nickelodeon Podcast, Andrew, Joey, and Katey discuss all things 2014. Topics include: books, video games, TV shows, songs, albums, movies, and interesting events. Plus, Cleveland's nickname, Tom Cruise's front teeth, the laws of Sim City, seeing Polaris live and so much more!
Chaim Gingold is a game designer and author of the book Building SimCity: How to Put the World in a Machine, which explores the simulation games created by developer Will Wright. Gingold sits down with Oz to discuss why a computer game about city planning became such a big hit in the ‘90s, the surprising legacy of SimCity, and the deeper cultural and technological significance of simulation games.See omnystudio.com/listener for privacy information.
We're adding a little extra content to help you get over the Sunday Scaries! One of our listeners is having communication issues with her relationship, but it’s not as simple as you’d think. We’ll help her get her man to say EXACTLY what she needs to hear coming up in a “SAY YES TO THE EX." See omnystudio.com/listener for privacy information.
You're listening to a free preview of Retronauts Episode 673: SimCity 2000. To hear the rest, and get two exclusive extra episodes every month, access to our previous Patreon-exclusive episodes, and early access to ad-free podcasts, please visit the official Retronauts Patreon at patreon.com/retronauts.
The boys give props to Erik for being a great stand up comic, give their Super Bowl predictions and talk the new OJ Simpson documentary, Chris on the SHUDDER horror movie app, Katt Williams on Theo Von's podcast, crowd work comedy, Sim City and much more! Get two extra episodes every month at https://patreon.com/thegoldenhourpodcast DraftKings - Download the DraftKings Sportsbook app and use code GOLDEN.