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Calling all design and brand mascot nerds that were around in the 90s! We sat down with one of the original creators of Clippy (and the suite of Microsoft Office Assistants) and we got really deep in the lore of the tech mascot universe. Focus Lab CEO and Monte Atherton, founder of Astonishing Work design studio, hit on so many fantastic topics such as:
Armen Berjikly is a serial entrepreneur and the recently appointed CTO at BetterUp, a human transformation platform founded in 2013 that employs over 3,000 coaches to help individuals achieve greater clarity, purpose, and passion through expert guidance. Before joining BetterUp, Armen co-founded Motive, which was later acquired by BetterUp, and Kenjoya, acquired by Ultimate Software. He holds a bachelor's degree in Computer Science and a master's degree in Management Science and Engineering from Stanford University.In this conversation, we discuss:The evolution of technology and its impact on the workplace over the past two decades.How Armen's early research at Stanford with professors Clifford Nass and Byron Reeves influenced his career.The development of Experience Project and its role in connecting people through shared experiences and emotions.The journey of Armen's companies, Kenjoya and Motive, and their contributions to understanding and improving employee experiences.Armen's insights on integrating AI with human interaction to enhance emotional intelligence in technology.The unique approach BetterUp takes in combining coaching, technology, and research to drive human transformation and organizational success.ResourceSubscribe to the AI and the Future of Work newsletterConnect with ArmenAI fun fact articleAn episode you might like about extending life with AI
Show page with suggested readingsJohn MarkoffNilam RamByron ReevesAbby Smith RumseyMaryanne WolfThe Human Screenome ProjectSocial Science for a World in Crisis
The Future of Everything with Russ Altman Byron Reeves: What our screens tell us about us A professor of communication recorded long stretches of screen time in the lives of his test subjects and turned to artificial intelligence to paint a remarkable portrait of modern life. With the emergence of touchscreen smartphones, tablets and watches, so much of our lives is spent on our devices that in many ways we are what appears on screen. This “mediatization,” as Byron Reeves, a professor of communication at Stanford University, puts it, sparked a remarkable and unprecedented study of the way we live today. In a series of field studies, Reeves has recorded screen time of his subjects one frame every five seconds for days on end — with promises of absolute privacy, of course. He then uses artificial intelligence to decipher it all — words and images are recorded and analyzed. The portraits that emerge play out like cinema, revealing never-before-imagined insights into how people live in the screen-time world. Reeves says the pervading sense that everyone is multitasking and that attention spans are narrowing is not just a hunch, but demonstrable in the data. Our screens are often filled with radically different content side-by-side and each bit gets consumed in rapid-fire bursts of focus, often no more than 10 to 20 seconds each. Join us for a fascinating look at our screen-time culture on the latest episode of Stanford Engineering’s The Future of Everything podcast. Listen here.
With the emergence of touchscreen smartphones, tablets and watches, so much of our lives is spent on our devices that in many ways we are what appears on screen. This “mediatization,” as Byron Reeves, a professor of communication at Stanford University, puts it, sparked a remarkable and unprecedented study of the way we live today.In a series of field studies, Reeves has recorded screen time of his subjects one frame every five seconds for days on end — with promises of absolute privacy, of course. He then uses artificial intelligence to decipher it all — words and images are recorded and analyzed. The portraits that emerge play out like cinema, revealing never-before-imagined insights into how people live in the screen-time world. Reeves says the pervading sense that everyone is multitasking and that attention spans are narrowing is not just a hunch, but demonstrable in the data. Our screens are often filled with radically different content side-by-side and each bit gets consumed in rapid-fire bursts of focus, often no more than 10 to 20 seconds each. Join us for a fascinating look at our screen-time culture on the latest episode of Stanford Engineering's The Future of Everything podcast. Listen here.
Byron Reeves, the Paul C. Edwards Professor of Communication in the Department of Communication at Stanford University and co-author of The Media Equation: How People Treat Computers, Television, and New Media Like Real People and Places, is on the cutting edge as media is a vital component of many if not all sectors. With electrodes […] The post Ep. 11: Byron Reeves on the True Power of Media appeared first on Applied Wisdom Institute at the University of Redlands.
Byron Reeves, the Paul C. Edwards Professor of Communication at Stanford, talks about the benefits and drawbacks of task switching and whether gamification is a helpful skill-building tool.
On the Internet there’s a never-ending, epic battle to catch – and keep – your attention. We don't really think about it much, but attention is a precious and personal resource, and these days the name of the game is to monetize your attention through clicks and shares. Today on the show, we talk to Tim Wu, author of "The Attention Merchants." He explains how attention is the essential currency of the Internet, and that the stakes are not merely an ad-filled online experience, but in fact our very ability to preserve and independently determine our own mental spaces. We also chat with Byron Reeves, a Stanford professor whose research involves taking a screenshot of participants’ laptops every – five – seconds. This unprecedented view into where we go when we go online, and how we move around, will make you wonder how we ever get anything done.
Byron Reeves discusses his research on human computer interaction and how emerging technologies have enabled the collection of innumerable data points from one individual.
Byron Reeves discusses his research on human computer interaction and how emerging technologies have enabled the collection of innumerable data points from one individual.
Humans aren’t the fastest or strongest animal, but we do make the best tools. From plows to pacemakers, we’ve always used technology to transcend our human limits. This week, we ask how far that project can go. We’ll tell you how the first farmers in history transcended the limits of meat and muscle, only to create a very different kind of boundary. And we’ll present the story of two scientists excited to leave their human skin behind. Also, the story of a man who cannot walk, but who can fly; why PCs can be our friends; and finally, robot phenomenology. Host: Mischa Shoni Producers: Charlie Mintz, Rachel Hamburg Featuring: Ian Morris, Byron Reeves, BJ Fogg, Edward Maibach, Shyam Sundar, Laurie Mason, Henry Evans, Jackson Roach Music used during transitions: Fabrizio Paterlini (Veloma); Gillicuddy (Porthlaze Glove); Podington Bear (Delphi); Latché Swing (Hungaria) image via flickr: https://www.flickr.com/photos/1080p/2421386153 For more information, visit storytelling.stanford.edu Intro Story: Feeding Back Into Us After the last ice age, we humans moved from hunting and gathering to farming. With the plow, farming became a whole lot easier -- but there was a dark side too. Producer: Charlie Mintz, Bojan Srbinovski Featuring: Ian Morris Music: Broke For Free (Night Owl, The Gold Lining, Only Knows); Wilted Woman (Turing); Podington Bear (Dole It Out,); Black Hoods (Talking Cure) Story 1: Robots Are My Freedom As an adult, Henry Evans suffered a medical trauma that left him paralyzed and unable to speak. Then the second half of his life began. Producers: Eileen Williams, Miles S. Featuring: Henry Evans Links: Robots For Humanity Music: Broke For Free (My Always Mood,One And, Budding); Audionautix (Atlantis) Story 2: With 18 Arms And Compound Eyes A scientist visits a relative in the hospital and finds the best available cures lacking. He and a partner go to work at the next frontier of medicine. They wind up bumping into the question of what makes us human. Producer: Jack Dewey, Rachel Hamburg Featuring: Xander Honkala, Andre Watson Links: Ligandal Music: Podington Bear Christian Bjoerklund Rolemusic Story 3: Sympathy For The Dell This story is a tribute to the late Stanford professor Clifford Nass. Friends and colleagues described him as one of the most human humans you could ever meet. He discovered ways that computers can be human too, and one consequence of that research is coming to a hospital near you. Producers: Charlie Mintz, Josh Hoyt Featuring: Clifford Nass, Byron Reeves, BJ Fogg, Laurie Mason, Edward Maibach, Shyam Sundar, Chris Corio Link: Engineered Care Music: Podington Bear (Lake Victoria, Formless) Broke For Free (Note Drop, Like Swimming, Luminous, Blown Out, One And); memotone (This Is The Room, Fractal, Sleeping With the Insects) ; 2ndMOUSE (Arc Reactor); Audionautix (Namaste) Story 4: The Simulation Deck A radio play about the strawberry-sized gap between humans and machines. Producer: Jackson Roach Featuring: Andrew Brassel, Matthew Libby. Links: Robot voice created by Cepstral Voices.
Host Robert Bloomfield interviews Byron Reeves about games, virtual worlds and business in his book co-authored with J. Leighton Read, "Total Engagement: Using Games and Virtual Worlds to Change the Way People Work and Businesses Compete"Metanomics