Welcome to D&D&D&D&D where a bunch of nerdy people are brought together to tell a fabulous DND story called: Black Ink, and Blue Blood. Join a party of 6 as they travel across Yav, a conenent that is on the brink of war! As many mysteries are uncovered, will they be able to save their beloved country? Will The Scar Concord succeed in their endeavors? TUNE IN! Make sure that you SUBSCRIBE to the Stream's Twitch for our LIVE shows.[https://www.twitch.tv/oddtornadoproductions] Tell us how you are enjoying the show! https://ratethispodcast.com/d5campaign2 Find us online at: [https://officiald5hub.info/]
The Party has the first of the four keys in hand, and has befriended a raptor pack after chasing off their alpha. The journey to depose Ergos continues!
The Party starts making their way to the Temple of Rigor to the north of Scalder's Lake...but first, they have to make it back across the Jade Valley in one piece...
The Party has about finished their trials of restraint and are heading out to the next temple, mostly unaware of the dragon ambush awaiting them in the jungles...
The Party has entered the Temple of Restraint, and is having difficulty showing it as they struggle to overcome the trials the Saurians have put before them!
The Party has come to the Temple of Restraint at the deepest depths of the Jade Valley, and the first of presumably many challenges...is getting inside!
The Party, following an emotional confrontation and dealing with grievances, is traveling through a misty canyon, taking a roundabout route to the temple to avoid the predators of the jungle...
The Party has barely survived an encounter with massive Swamp Stalker Dragons, and stops to lick their wounds on the way to the Temple of Restraint...
The Party, with a new ally in tow, makes their way across the dangerous territory of dragons in hopes of reaching the Temple of Restraint in one piece...
The Party discusses matters with one another before setting out on the trail to the Temple of Restraint, walking along familiar territory to find an unfamiliar face...
The Party has their long awaited meeting with the rebels, and finally picks a side in this underground civil war against their shared enemy!
The Party has obtained their in with the rebellion, and all they have to do now is wait for the meeting to determine whose side they should be on...if they can withstand dealing with each other until then!
The Party familiarizes themselves with the small town of Hyarmen as they begin to investigate the mysterious rebellion backing Lady Blackmont! Thank you for your continued support! Please comment, rate and subscribe as it really helps us out!
The Party arrives at Hyarmen, and begin their exploration of this blackwater town of the Ergos Republic! Thank you all for your continued support! Dont forget to subscribe, rate and comment to help us out!
The Party begins their trek across dense jungle and treacherous highlands, closer than ever to their destination but further than ever from true comradery. ****Apologies for the late updates on our podcast! We should return to our regular schedule with the release of this episode!***
The Party finally clears the desert but still has quite the journey ahead, with open plains and dense jungle between them and their destination!
The Party continues their crossing to Hyarmen, reaching the edge of the desert just as the heat slowly drives some of their companions mad...***Apologies for the short episode and late release, technical issues to sort out on our end!***
The Party crosses the Clapjaw Desert, separated from one ally but finding a new one as they ask questions of the mysterious Lady Blackmont who is accompanying them on their journey to Hyarmen!
The Party enters the Ergos Republic and begin to familiarize themselves with their new surroundings, but encounter trouble along with a potential new ally...
The Party battles the hydra, which uses some strange tactics and attacks, and presses deeper to find a way to Ergos and discover the source of this cavern's oddities! Please remember to subscribe, rate and comment as it really helps out our podcast! Thank you for your support!
The Party finds nothing but a dead end, and decides to head back with their mission complete, but not before deciding to explore and find out what else this odd Underdark church has lurking within...
The Party reaches a crossroads at the end of the tunnel, and starts to explore the inner chambers of an odd Underdark construction between them and Ergos... Please rate, subcribe and comment as it really helps our channel! Thank you for your support!
The Party receives their payment, and is led down into the depths of the Underdark to accomplish their task, led by a mysterious roguish elven gentleman... Please consider following, subscribing, linking and commenting our content as it really helps us out! Thank you for your continued support!
The Party makes their final arrangements in Edict as they prepare to take up the Mother's offer to smuggle them into the Ergos Republic. But she will not make this offer on faith alone... Thank you for your support!
The Party regroups and prepares to meet another face of Edict crime, The Mother who runs The Family with a sinister and familiar personage. And it appears she has a favor to ask of them... Thank you for your support!
The Party asks their questions of the Brokers while Zephyr heads to the outskirts of Edict alone to make a deal with the Reapers...
The Party combs over the rest of the facility before making their way back to Edict to make good on their favor to the Brokers... Please subscribe, comment and rate us as it really helps out our channel!
The Party, cornered by the smartest Ichor Beasts the facility ever produced, fights their way past Zeta and Epsilon! Please remember to rate, comment and subscribe as it really helps our channel! Thank you for your support!
The Party chances the Western Enrichment Center to call for help as Subjects Epsilon and Zeta roam the halls... Thank you for your continued support! Please comment, rate and subscribe as it really helps out our channel!
The Party slowly regroups, with Ichor Beast Theta in tow as they unravel the mysteries of the facility in their wake... Thank you for your coninued support! Liking, commenting, rating and subscribing really helps our channel!
The Party temporarily splits up, with the smaller and agile party members going ahead of the others to scout out the source of the facilities freezing temperatures... Please remember to comment, rate and subscribe as it really helps our show! Thank you for your support!
The Party enters the frozen facility found deep in the desolate icy caverns, arguing over what to do next as they encounter an Ichor Beast not quite like the ones previously encountered... Please remember to comment, rate and subscribe to our channels as it really helps us out! Thank you for your support!
The Party travels the frozen tundra beneath Edict, finding themselves at a seemingly abandoned facility inhabited by nothing but a harmless scarecrow... Please help our channel out by rating, commenting and subscribing! Thank you for your continued support!
The Party travels through the tunnels mined out and frozen over by the Smither's Coal Company, quickly finding themselves on the trail of wandering Ichor Beasts deep underground...
The Party makes their last arrangements before starting their trek out of Edict and towards the distant tunnels where cold winds sweep the stagnant tunnels after the vanishing of a company of elves...
The Party discusses terms with the Brokers and after securing a deal, the Party travels to the Red Light District of Edict to search for lodgings for the night, arriving at a mysterious structure called the Sweet Honey Hive... Please rate, comment and subscribe as it really helps us out!
The Party explores Edict, setting the stage for new alliances as they prepare for a meeting with the mysterious Brokers, an obsessive and seemingly near omnipotent cult of information gatherers who may already have all the information the Party needs... Remember to subscribe, comment and rate our podcasts as it really helps us out! Thanks for your continued support!!
Following the Peacekeepers further into the Underdark, the Party is corralled into the city of Edict, an ancient elvish settlement deep under the ground, built on the advanced bones of what came before in an age long past... Please remember to subscribe, share, comment and rate us as it really helps us out! Thank you for your continued support!
Deciding to deal with the dangerous automaton once and for all, the Party stumbles across an underground path heralded by strange cold metals and foreign technology that seems borderline magical... If you are enjoying this podcast please rate, subscribe and comment as it really helps us out. Thank you for your continued support.
The Party reunites with Gil and puts their heads together on how to tackle the mechanical problem stalking the ruins of Sunspot and what to do about their embittered prisoner... Remember, you can watch us live on our TWITCH channel on Tuesday evenings at 9:30 CDT [https://www.twitch.tv/oddtornadoproductions] As always remember to like, comment and subscribe as it really helps our channel. Thank you for your continued support!
The Party cleans up after their initial encounter in Sunspot before exploring the ruined city, finding themselves not quite alone in the ruins as they search for potential gains among the ashes... Visit https://officiald5hub.info/ for more content! Like our podcast? Please LIKE, COMMENT and SUBSCRIBE! Thank you for your support!
The Party battles the Geogren Deserters in the ruined town of Sunspot
On the way to investigate the ruins, the Party is chased by bandits after their carousing made them a target, finally confronting them in the burned out town of Sunspot...
The Party, having finished their errands, decide to join the Sundragon folk for a night of fun before their new adventure begins, dipping into powerful drinks and interesting dreams...
The Party shops around Agnan, meeting the locals and preparing for their trip into the ruins up north...
The Party visits the local fort to inform the military leadership of the impending disaster in the Summersea Forest before settling into town to start doing some shopping...
A new arc begins as the Party travels to the Sundragon town of Agnan alongside a charming new ally... For more content, visit our website: officiald5hub.info
The Party formulates an escape plan as the Scar Concord's own plans are put into action, bringing an early end to the Summer Ball.Visit our website for more content: https://officiald5hub.info/ Enjoying our podcast? Leave a rate and comment! https://ratethispodcast.com/d5campaign2
The Party, exposed to the Scar Concord after their recent actions, is slowly back into a corner by their enemies... Aas always, visit our website for more content: https://officiald5hub.info/
The party sit in their favorite Tavern in the city of Mercurial, debating on what course of action is the best to take in this very moment and each party member take an action in their plans. Some plans go better than others....
The Party pays visits to friends and family, seeking information and closure on what they learned the previous night... Find more D5 content on out website: https://officiald5hub.info/ You can support us directly here: https://www.patreon.com/user?u=11244002 You can also find us LIVE on Tuesday Evenings at 9:30 CDT on our Twitch Channel! https://www.twitch.tv/oddtornadoproductions Please remember to like, subscribe and rate our podcast! Thank you for your continued support!
As the Party dances and dines with enemies and allies alike, Zephyr encounters an unexpected old friend! Support us directly here: https://www.patreon.com/user?u=11244002 See us live at 9:30 PM CDT on Tuesdays here: https://www.twitch.tv/oddtornadoprodu... Visit our Website for even more conent! https://officiald5hub.info/