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2012 marks Maniac Mansion's 25th birthday, and what better way to celebrate a quarter-century of adventure gaming than a discussion with co-designer Ron Gilbert? Over the course of an hour, Retronauts Bob Mackey and Thierry Nguyen grill Ron on the ins and outs of this legendary adventure game, revealing mysteries that might just blow your mind. Note: no hamsters were harmed in the recording of this episode.
2012 marks Maniac Mansion's 25th birthday, and what better way to celebrate a quarter-century of adventure gaming than a discussion with co-designer Ron Gilbert? Over the course of an hour, Retronauts Bob Mackey and Thierry Nguyen grill Ron on the ins and outs of this legendary adventure game, revealing mysteries that might just blow your mind. Note: no hamsters were harmed in the recording of this episode.
2012 marks Maniac Mansion's 25th birthday, and what better way to celebrate a quarter-century of adventure gaming than a discussion with co-designer Ron Gilbert? Over the course of an hour, Retronauts Bob Mackey and Thierry Nguyen grill Ron on the ins and outs of this legendary adventure game, revealing mysteries that might just blow your mind. Note: no hamsters were harmed in the recording of this episode.
2012 marks Maniac Mansion's 25th birthday, and what better way to celebrate a quarter-century of adventure gaming than a discussion with co-designer Ron Gilbert? Over the course of an hour, Retronauts Bob Mackey and Thierry Nguyen grill Ron on the ins and outs of this legendary adventure game, revealing mysteries that might just blow your mind. Note: no hamsters were harmed in the recording of this episode.
Kept you waiting, huh? We're back in action with this long-delayed episode. IGN's Stephanie Lee joins Jeremy Parish, Thierry Nguyen, and Ryan Winterhalter to talk about BioWare's new(-ish) Star Wars MMO.
Kept you waiting, huh? We're back in action with this long-delayed episode. IGN's Stephanie Lee joins Jeremy Parish, Thierry Nguyen, and Ryan Winterhalter to talk about BioWare's new(-ish) Star Wars MMO.
In this mercifully brief episode, Jeremy Parish, Matt Leone, and Thierry Nguyen go free-form to discuss holiday gaming memories and realize they have none. Well, except for a really heartbreaking one belonging to Matt.
In this mercifully brief episode, Jeremy Parish, Matt Leone, and Thierry Nguyen go free-form to discuss holiday gaming memories and realize they have none. Well, except for a really heartbreaking one belonging to Matt.
Jeremy Parish, Thierry Nguyen, and Marty Sliva shatter the Internet chat paradigm by talking about the good and bad of Assassin's Creed instead of Skyrim. Daring! Specific talk about Revelations is balanced by general franchise contemplation.
Jeremy Parish, Thierry Nguyen, and Marty Sliva shatter the Internet chat paradigm by talking about the good and bad of Assassin's Creed instead of Skyrim. Daring! Specific talk about Revelations is balanced by general franchise contemplation.
Our Friday podcast gets a reset with this week's episode. Jeremy Parish, Thierry Nguyen, and Ryan Winterhalter dive into the mechanics, lore, and history of Skyrim and The Elder Scrolls.
Our Friday podcast gets a reset with this week's episode. Jeremy Parish, Thierry Nguyen, and Ryan Winterhalter dive into the mechanics, lore, and history of Skyrim and The Elder Scrolls.
Jeremy Parish, Thierry Nguyen, Jose Otero, and Bob Mackey discuss junket food, Evangelion, and prison survival in this riveting episode. Also, there's some stuff about Dark Souls and PS Vita or whatever.
Jeremy Parish, Thierry Nguyen, Jose Otero, and Bob Mackey discuss junket food, Evangelion, and prison survival in this riveting episode. Also, there's some stuff about Dark Souls and PS Vita or whatever.
Jose Otero returns from Las Vegas to bring Matt Leone and Thierry Nguyen the lowdown on EA's Syndicate reboot, while a still-jetlagged Jeremy Parish struggles to stay awake long enough to discuss his 8-hour session with the latest Legend of Zelda.
Jose Otero returns from Las Vegas to bring Matt Leone and Thierry Nguyen the lowdown on EA's Syndicate reboot, while a still-jetlagged Jeremy Parish struggles to stay awake long enough to discuss his 8-hour session with the latest Legend of Zelda.
Christian Nutt, Thierry Nguyen, and Chris Kohler join Jeremy Parish and a myriad host of callers to discuss the Super NES Final Fantasy games. Well, we say "discuss." Mostly we mean "argue."
Christian Nutt, Thierry Nguyen, and Chris Kohler join Jeremy Parish and a myriad host of callers to discuss the Super NES Final Fantasy games. Well, we say "discuss." Mostly we mean "argue."
Christian Nutt, Thierry Nguyen, and Chris Kohler join Jeremy Parish and a myriad host of callers to discuss the Super NES Final Fantasy games. Well, we say "discuss." Mostly we mean "argue."
Christian Nutt, Thierry Nguyen, and Chris Kohler join Jeremy Parish and a myriad host of callers to discuss the Super NES Final Fantasy games. Well, we say "discuss." Mostly we mean "argue."
Frank is taking the day off, so the Games, Dammit! foursome consists of Thierry Nguyen, Matt Leone, Jeremy Parish, and his subordinate, Tina Sanchez. This week, we talk about the rash of cancellations, the pronunciation of "Weinstein," and lawsuits. Games-wise, we chat about "Halo Dance Central," educate Tina about Choplifter HD, let Jeremy espouse about Monster Tale and Grand Knights History, and figure out what other Caucasian developers have made a Resident Evil game. Questions we tackle include ones about licensed music in games, the overexposure of Kevin Butler, the Street Fighter 2 control scheme, and a bizarre apology that Jeremy doesn't understand. Also, we ask for people to call us and sing songs. Enjoy!
Frank is taking the day off, so the Games, Dammit! foursome consists of Thierry Nguyen, Matt Leone, Jeremy Parish, and his subordinate, Tina Sanchez. This week, we talk about the rash of cancellations, the pronunciation of "Weinstein," and lawsuits. Games-wise, we chat about "Halo Dance Central," educate Tina about Choplifter HD, let Jeremy espouse about Monster Tale and Grand Knights History, and figure out what other Caucasian developers have made a Resident Evil game. Questions we tackle include ones about licensed music in games, the overexposure of Kevin Butler, the Street Fighter 2 control scheme, and a bizarre apology that Jeremy doesn't understand. Also, we ask for people to call us and sing songs. Enjoy!
In part one of our GDC Special Series, Dammit, the Table of Four features Thierry Nguyen, Matt Leone, Justin Haywald, and special guest Peter Molyneux. We chat about his own gaming habits, and what's been going on at the Game Developer's Conference so far. It's a quick 45-minute show, but we blaze through such topics as the iPad 2, the Nintendo keynote (and its accompanying announcements about Netflix, Mario, and Zelda), Yu Suzuki's career, The Last Guardian, inFamous 2, and Battlefield 3. Oh, and Molyneux occasionally makes fun of Justin. Thanks, and stay tuned for some other quick episodes featuring other guests!
In part one of our GDC Special Series, Dammit, the Table of Four features Thierry Nguyen, Matt Leone, Justin Haywald, and special guest Peter Molyneux. We chat about his own gaming habits, and what's been going on at the Game Developer's Conference so far. It's a quick 45-minute show, but we blaze through such topics as the iPad 2, the Nintendo keynote (and its accompanying announcements about Netflix, Mario, and Zelda), Yu Suzuki's career, The Last Guardian, inFamous 2, and Battlefield 3. Oh, and Molyneux occasionally makes fun of Justin. Thanks, and stay tuned for some other quick episodes featuring other guests!
This week, Ray Barnholt takes the helm, doing it "classic style" with just games and news. Jeremy Parish, Thierry Nguyen, and Justin Haywald join in to talk about Alan Wake, Fallout: New Vegas, Lost Planet 2, Metal Gear Solid: Peace Walker, and more, plus hitting up the week's standout stories including Nintendo's money problems (in a relative sense), a baseball gamer's money solutions, Assassin's Creed sequels, and so much more. "More" being lots of crass humor, of course.
This week, Ray Barnholt takes the helm, doing it "classic style" with just games and news. Jeremy Parish, Thierry Nguyen, and Justin Haywald join in to talk about Alan Wake, Fallout: New Vegas, Lost Planet 2, Metal Gear Solid: Peace Walker, and more, plus hitting up the week's standout stories including Nintendo's money problems (in a relative sense), a baseball gamer's money solutions, Assassin's Creed sequels, and so much more. "More" being lots of crass humor, of course.
Kat Bailey, Jeremy Parish, Thierry Nguyen, and Justin Haywald take a scattershot approach to the latest RPG news, including Pokemon remakes, an expansion for Dragon Age, Mass Effect 2 DLC, and more. It's chatty.
Kat Bailey, Jeremy Parish, Thierry Nguyen, and Justin Haywald take a scattershot approach to the latest RPG news, including Pokemon remakes, an expansion for Dragon Age, Mass Effect 2 DLC, and more. It's chatty.
In our first daily E3 2009 special Matt Leone and Thierry Nguyen join David and Garnett to cover the major press conferences that launched E3 week. They get right into Microsoft noting highlights like Alan Wake and Splinter Cell Conviction as well as discussing the motion sensing control interface code named Project Natal. From EA there's no doubt that the announcement of APB's new home stole the show and despite an appearance by James Cameron Ubisoft's briefing was most notable for Assassin's Creed 2 only being shown as a trailer.
In our first daily E3 2009 special Matt Leone and Thierry Nguyen join David and Garnett to cover the major press conferences that launched E3 week. They get right into Microsoft noting highlights like Alan Wake and Splinter Cell Conviction as well as discussing the motion sensing control interface code named Project Natal. From EA there's no doubt that the announcement of APB's new home stole the show and despite an appearance by James Cameron Ubisoft's briefing was most notable for Assassin's Creed 2 only being shown as a trailer.