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Anti-AI ZineLA's Cinerama is slow to be reopened - call to actionFancy Butt Cushions Litter Courtroom - Musk v. Altman v. Butt CushionsAtari Buys RPG Game, Wizardry, ViceBuddhist Robot MonkVibe-Coding Has (surprise! surprise!) Gaping Security Holes, Futurism, Jon ChristianSting Says That Connecting with Community Is What Will Save Us, Twitter-source Send us Fan MailSupport the showSupport Curious Cat, an independent, human-made podcast!Anxious about AI? Take two minutes to contact your local politician and ask them to tap the brakes on this technology. Still worried? Contact one of the orgs below and get involved. But for today, hug your kid, cook food and really breathe in deep as it simmers, walk in nature, brush a cat, donate to the food bank, brew a cup of tea, or draw a five-minute portrait of your dog. ***Is AI the Devil? on Substack!***Hero Organizations:80,000 HoursCenter for Humane TechnologiesState of Surveillance, an organization that helps foster online privacyBuy Curious Cat Podcast a Coffee!
The latest In Touch With iOS Dave Ginsburg is joined by Jeff Gamet, Guy Serle, Marty Jencius, Jill McKinley, and Eric Bolden to talk Apple's latest beta releases, Vision Pro gaming with Steam Link and PS5 Remote Play, Siri and AI rumors for iOS 27, Mac hardware news, CarPlay customization tips, Apple Wallet IDs, Thunderbolt 5 docks, and much more as WWDC 2026 gets closer. The show notes are at InTouchwithiOS.com Direct Link to Audio Links to our Show Give us a review on Apple Podcasts! CLICK HERE we would really appreciate it! Click this link Buy me a Coffee to support the show we would really appreciate it. intouchwithios.com/coffee Another way to support the show is to become a Patreon member patreon.com/intouchwithios Website: In Touch With iOS YouTube Channel In Touch with iOS Magazine on Flipboard Facebook Page BlueSky Mastodon X Instagram Threads Summary In this episode of In Touch With iOS, Dave Ginsburg is joined by Jeff Gamet, Guy Serle, Marty Jencius, Jill McKinley, and Eric Bolden for a fun and wide-ranging discussion covering the latest Apple news, rumors, tips, and plenty of laughs as WWDC 2026 quickly approaches. The show kicks off with discussion around Apple's latest beta releases for iOS, iPadOS, macOS, visionOS, watchOS, and tvOS. While the updates appear mostly focused on bug fixes and stability improvements, the panel speculates Apple may already be quietly laying groundwork for major WWDC announcements behind the scenes. Vision Pro continues to dominate conversation this week with the arrival of the native Steam Link app, giving users a new way to stream PC games directly into Apple's headset. The panel discusses the growing gaming possibilities for Vision Pro, including PS5 remote play support and whether Apple's expensive headset could eventually become a more serious entertainment and gaming platform. Leaked images of black Vision Pro components also spark speculation about possible future hardware revisions or prototype devices Apple may still be testing internally. Security and messaging updates are another major focus this week. The crew discusses Apple's expanded transparency around CVE security reporting, encrypted RCS messaging support in Messages, and how users can verify end-to-end encryption is active. The conversation quickly turns humorous as the group debates Apple's new alerts for users who max out blocked contacts, leading to stories about spam texts, political messages, and the endless battle against robocalls. On the Mac side, the panel covers the M5 MacBook Air reaching one of its lowest prices yet, making it an especially attractive option for Apple users looking to upgrade. Dave also shares excitement about the massive Virtual OS Museum project, which allows users to explore and run classic operating systems from decades past, including older versions of macOS, Windows, Linux, Atari, and more. The discussion then shifts into AI and Apple's future plans. OWC's upcoming Stack AI hardware generates interest as the panel explores how local AI processing and large language models may shape the future of Mac hardware. From there, the conversation moves into new rumors surrounding iOS 27, including reports of a redesigned Siri experience, a standalone chatbot-style Siri app, Dynamic Island integration ideas, and Apple's ongoing effort to compete in the rapidly evolving AI space. The panel debates whether Apple is truly behind competitors like ChatGPT and Gemini, or simply pursuing a more privacy-focused and ecosystem-driven approach. The crew also spends time discussing Apple's redesigned app icons and the growing confusion surrounding Creative Studio apps like Final Cut Pro and Logic Pro. Jeff Gamet passionately argues Apple has "completely lost the plot" with icon design, while Marty Jencius defends the idea of evolving aesthetics, leading to one of the funniest debates of the episode. Practical user tips round out the show, including how to customize CarPlay layouts, manage widgets and apps, enable 120Hz ProMotion refresh rates on iPhone, and use Apple Wallet driver's licenses in supported states. The panel shares real-world experiences using digital IDs and Apple Pay, including a hilarious story about a cashier insisting Apple Pay users still needed to "pay with money." Finally, the crew previews Macstock 2026 and Creator Camp, encouraging listeners to join the Apple community event this summer. With discussions covering Vision Pro gaming, Siri rumors, AI strategy, CarPlay, Mac hardware, Apple Wallet, and much more, Episode 425 delivers another packed week of Apple news, insight, and entertaining conversation from the In Touch With iOS team. Topics and Links In Touch With Vision Pro this week. visionOS 26.6 Beta Release Notes | Apple Developer Documentation The native Steam Link app for Apple Vision Pro is now available More All-Black Apple Vision Pro Parts Surface Online Apple Vision Pro & PlayStation 5 are the perfect combo with Portal Remote Play app Beta this week. iOS 26.6 Beta 1 was released this week Apple Seeds First iOS 26.6 and iPadOS 26.6 Betas to Developers Apple Releases First watchOS 26.6, tvOS 26.6 and visionOS 26.6 Betas Apple adds new CVE details to several macOS, iOS, iPadOS, visionOS, and watchOS updates iOS 26.5 gave Messages app encrypted RCS, here's how to check it's working iOS 26.6 Will Alert You When You've Maxed Out Blocked Contacts Apple Releases New Firmware for AirTag 2 In Touch With Mac this week First macOS Tahoe 26.6 Beta Now Available for Developers Apple's M5 MacBook Air Hits New Low Price of $899.99 The Virtual OS Museum is a fantastic project that lets you run Mac OS, A/UX, NeXTSTEP, more We have many questions about OWC's new Stack AI speed booster Add multiple high-res screens to your Mac with these new Thunderbolt 5 docks Other Topics Apple Updates Trade-In Values for iPhone, iPad, Mac, and Apple Watch Apple Publishes Document to Help Users Tell Creator Studio Apps Apart Leaks: iOS 27 leak reveals new Siri design, Camera app, more Detailed iOS 27 renders show Siri's big makeover iPadOS 26.5 has convenient upgrade when using Magic Keyboard, more Tips Time Permitting Tips to customize CarPlay for your vehicle How to Activate 120Hz Refresh Rate on iPhone News Apple Just Expanded iPhone Driver's License Feature to 14th U.S. State After the Whistle with Brendan Hunt and Rebecca Lowe returns Announcements Macstock X is here celebrating its 10th anniversary ! Dave, Chuck, Jeff, Marty, and Jill are all speaking this year!. With Three Full Days of expert-led Presentations and Workshops, Macstock's sessions are crammed full of productivity-enhancing content. NEW this year is a partnership with sponsor Ecamm. Ecamm Creator Camp: Mac Edition on July 9, 2026 there are only 100 tickets available for the bundle. There are 2 passes available: Macstock weekend pass July 10,11,12, 2026 or the Macstock Ecamm Bundle starting July 9 (only 100 tickets available) Come join us. Register HERE and use our offer code INTOUCH to save $50 Our Host Dave Ginsburg is an IT professional supporting Mac, iOS and Windows users and shares his wealth of knowledge of iPhone, iPad, Apple Watch, Apple TV and related technologies. Visit the YouTube channel https://youtube.com/intouchwithios follow him on Mastodon @daveg65, , BlueSky @daveg65 and the show @intouchwithios Our Regular Contributors Jeff Gamet is a podcaster, technology blogger, artist, and author. Previously, he was The Mac Observer's managing editor, and Smile's TextExpander Evangelist. You can find him on Mastadon @jgamet Pixelfed @jgamet@pixelfed.social and Bluesky @jgamet.bsky.social Podcasts The Context Machine Podcast Retro Rewatch Retro Rewatch His YouTube channel https://youtube.com/jgamet Website: https://jeffgamet.com Marty Jencius, Ph.D., is a professor of counselor education at Kent State University, where he researches, writes, and trains about using technology in teaching and mental health practice. His podcasts include Vision Pro Files, The Tech Savvy Professor and Circular Firing Squad Podcast. Find him at jencius@mastodon.social https://thepodtalk.net Eric Bolden is into macOS, plants, sci-fi, food, and is a rural internet supporter. You can connect with him by email at eabolden@mac.com, on Mastodon at @eabolden@techhub.social, on his blog, Trending At Work, and as co-host on The Vision ProFiles podcast. Jill McKinley works in enterprise software, server administration, and IT A lifelong tech enthusiast, she started her career with Windows but is now an avid Apple fan. Beyond technology, she shares her insights on nature, faith, and personal growth through her podcasts—Buzz Blossom & Squeak, Start with Small Steps, and The Bible in Small Steps. Watch her content on YouTube at @startwithsmallsteps and follow her on X @schmern. Find all her work at http://jillfromthenorthwoods.com Chuck Joiner is the host of MacVoices and hosts video podcasts with influential members of the Apple community. Make sure to visit macvoices.com and subscribe to his podcast. You can follow him on Twitter @chuckjoiner and join his MacVoices Facebook group. Guy Serle is one of the hosts of the new The Gmen Show along with GazMaz and email GMenshow@icloud.com @MacParrot and @VertShark on X Vertshark on YouTube, Google Voice +1 Area code 703-828-4677
To many (like me), MIDI is a word I've heard for many years, but had only a vague idea of what it was. Now THE BRENT will reveal all! It's an ATARI MIDI Adventure this week on Atari Unlimited! Join Amigo Aaron and the BRENT as we learn all about the Atari ST and it's MIDI!
ANTIC Episode 128 - Stepping in a Pile of 800XLs In this episode of ANTIC The Atari 8-Bit Computer Podcast… special guest Rob McMullen (Player/Missile Podcast) joins us to talk about all the Atari 8-bit news; such as new and updated emulators, Jumpman level editor, Club Med and the Atari, and a whole lot more! READY! Recurring Links Floppy Days Podcast AtariArchives.org AtariMagazines.com Kay's Book "Terrible Nerd" New Atari books scans at archive.org ANTIC feedback at AtariAge Atari interview discussion thread on AtariAge Interview index: here ANTIC Facebook Page AHCS Eaten By a Grue Next Without For What we've been up to AltirraSDL - https://github.com/ilmenit/AltirraSDL Fujisan - https://github.com/pedgarcia/fujisan Jumpman Reverse Engineering: https://playermissile.com/jumpman/notes.html Player Missile Podcast https://playermissile.com/ Audacity AI noise reduction plugin (Windows) - https://github.com/intel/openvino-plugins-ai-audacity VCF East - https://vcfed.org/events/vintage-computer-festival-east/ VCF Pacific Northwest - https://vcfpnw.org/ Computer Museum Tour - (https://icm.museum/) Connections Museum in Seattle - (https://www.telcomhistory.org/) Games Computers Play and Fujinet? https://forums.atariage.com/topic/132176-games-computers-play-inc-multiplayer-online-game/page/3/#findComment-5831081 Further discussion on fujinet discord https://discord.gg/7MfFTvD Jumpman Level Editor: https://www.savetz.com/jumpman/ Discussion - https://forums.atariage.com/topic/252267-jumpman-hacking/page/6/#findComment-5841022 The PowerPad by Chalkboard Inc.: Review in Creative Computing - https://www.atarimagazines.com/creative/v9n10/52_The_legend_of_the_pad_of_.php Kay's interview with Robert Leyland, who programmed AtariArtist, KoalaPainter, and MicroIllustrator (along with Steve Dompier) - https://ataripodcast.libsyn.com/antic-interview-450-robert-leyland-atariartist-koalapainter-microillustrator New & Updated Games "Drwal": Course 6502 culminates in a full game for Atari 8-bit - https://www.atariteca.net.pe/2026/05/drwal-curso-de-6502-culmina-en-un-juego.html "Tetris VBXE" revolutionizes the classic puzzle on Atari 8-bit - https://www.atariteca.net.pe/2026/05/tetris-vbxe-revoluciona-el-puzzle.html Las Vegas Video Poker by Ditto - https://forums.atariage.com/topic/389522-game-las-vegas-video-poker/ Develop your own Scott Adams style Adventure games by Wrathchild - https://forums.atariage.com/topic/390050-scottfree-adventure-editor-with-atari-interpreter-sources/ New & Updated Software PocketFuji - Andy Diller - https://www.atariorbit.org/pocketfuji/ CubeDot by Wade Ripkowski - https://unfinishedbitness.info/cubedot/ Also AtariOrbit - https://www.atariorbit.org/2026/05/01/full-ansi-on-atari/ King D/OS - A Modern OS on Retro Hardware - https://www.facebook.com/groups/fujinetusers/posts/4500846133530361/ Google Drive (GDRIVE) Protocol Adapter for All FujiNets! - Thom Cherryhomes - https://www.youtube.com/watch?v=TCQFKOVu7rA AltirraSDL - ilmenit - pre-release version available for download - https://forums.atariage.com/topic/389385-altirrasdl-%E2%80%94-bringing-altirra-to-macos-linux-and-android/page/12/ https://github.com/ilmenit/AltirraSDL AltirraSDL Lobby - Play Atari Games Together Online - ilmenit - https://lobby.atari.org.pl Altirra autosuggest feature - Altirra 4.50 Test10: AtariAge discussion of Altirra - https://forums.atariage.com/topic/387055-altirra-440-released/page/6/#findComment-5835606 Altirra test version - https://www.virtualdub.org/beta/Altirra-4.50-test10.zip AtariAge discussion of AltirraSDL - https://forums.atariage.com/topic/389385-altirrasdl-%E2%80%94-bringing-altirra-to-macos-linux-and-android/page/12/#findComment-5835770 One of Retro Dev's Most Powerful Tools Now Runs Entirely in Your Browser: https://retrogamecoders.com/trse-now-online/ https://ide.retrogamecoders.com/ AI trained with Atari BASIC: Atariteca - https://www.atariteca.net.pe/2026/04/polonia-ia-entrenada-con-atari-basic.html NotebookLM with Atari BASIC - https://notebooklm.google.com/notebook/caaad1ba-ba64-4e49-b602-143f6c12ff92 AtariOnline forum discussion - https://atarionline.pl/forum/comments.php?DiscussionID=8182&page=1#Item_0 Publications May issue of Atari Insights newsletter - https://ataribasics.com/ April issue of Compute's Gazette - https://www.computesgazette.com Omnibus podcast ep about Nolan Bushnell - https://www.omnibusproject.com/episodes/nolan-bushnell-entry-167ma1323 AtariProjects - https://www.atariprojects.org The Company That Calls Itself Atari https://www.timeextension.com/news/2026/05/new-atari-trademark-application-hints-at-hardware-refresh-for-mr-ts-favourite-home-computer Amiga A1200 is delayed until December, 2026: Article - https://www.tomshardware.com/video-games/retro-gaming/commodore-amiga-emulating-thea1200-retro-computer-delayed-nearly-half-a-year-by-global-chip-shortages-retro-games-ltd-says-it-will-use-the-extra-time-to-finesse-the-software Preorder on amazon - https://amzn.to/49l4Otl Atari buys rights to Wizardry - https://www.pcgamer.com/games/rpg/atari-just-bought-the-rights-to-the-big-daddy-of-pc-rpgs-and-a-reissue-campaign-is-afoot/ New & Updated Hardware XYAB Joystick Controller Pad (via Bill Kendrick) - review by Stone Age Gamer - https://www.youtube.com/watch?v=vP3498i5pHI Other Virtual OS Museum - https://virtualosmuseum.org When Club Med Met Atari - The Retroist: https://www.retroist.com/p/when-club-med-met-atari Kay's interview with Linda Brownstein - https://ataripodcast.libsyn.com/antic-interview-412-linda-brownstein-atari-vp-special-projects SMARTWATCH BAND from Atari - https://atari.com/products/my-play-watch-arcade-smartwatch-band New Atari sales and service option - A8Renegade: https://forums.atariage.com/topic/389805-atari-service-and-sales/ https://A8renegade.com Upcoming Shows VCF Southwest - May 29-31, 2026 - Westin Dallas Ft. Worth Airport - https://www.vcfsw.org/ Retrofest 2026 - May 30-31 - Steam Museum of the Great Western Railway, Swindon, UK - https://retrofest.uk/ CORGSCON - Columbus Ohio Retro Gaming Society - June 6-7 - Ohio Expo Center, Columbus, OH - https://www.corgscon.com/ Chilliwack & Vancouver Retro Gaming Expo - June 20 - New Westminster, BC, Canada - https://www.vancouvergamingexpo.com/index.html Silly Venture SE (Summer Edition) - July 30-Aug. 2 - Gdansk, Poland - https://www.demoparty.net/silly-venture/silly-venture-2026-se Southern Fried Gaming Expo and VCF Southeast - July 31-Aug 2, 2026 - Atlanta, GA - https://gameatl.com/ Long Island Retro Gaming Expo - August 7-9, 2026 - Cradle of Aviation, Garden City, NY - https://liretro.com/ Fujiama - August 26-30 - Lengenfeld, Germany - http://atarixle.ddns.net/fuji/2026 Event page on Floppy Days Website - https://docs.google.com/document/d/e/2PACX-1vSeLsg4hf5KZKtpxwUQgacCIsqeIdQeZniq3yE881wOCCYskpLVs5OO1PZLqRRF2t5fUUiaKByqQrgA/pub YouTube Videos Inside a 1979 Computer (Atari 800 Teardown) - We Fix Stupid Computers - https://www.youtube.com/watch?v=4t05Vg9u_5g Atari 800 Full Reassembly (1979) | Inside a Classic 8-Bit Computer - We Fix Stupid Computers - https://www.youtube.com/watch?v=mqK7w7rIhDE Proper Atari 800 HDMI video and audio - FlashJazzCat - https://www.youtube.com/watch?v=xiqO6leRrDc (short) FujiNet Go 800 for Android - Thom Cherryhomes - https://www.youtube.com/shorts/W0u9arc11z8 FISH- awesome app for your Atari 8 Bit FujiNet - gorgh Agenda - https://www.youtube.com/watch?v=vVCSh3cJGxE New at Github Port of the BBC Micro REVS Disk Version to the Atari 8-Bits: https://github.com/WrathchildMGK/A8RevsBBC https://en.wikipedia.org/wiki/Revs_(video_game) Very Good Atari Remote - https://github.com/tjh1976/VGAR https://github.com/akosela/darkzil https://github.com/owen-rp2a03/atari_antic_switch https://github.com/peterkaczorowski/SAVO Atari 8-bit implementation of Dave Plummer's PDP-11 implementation of the original "ATTN/11 - Paper Tape Is All You Need" - https://github.com/paul-d-carlson/atari-is-all-you-need Multi-Layer Perceptron that runs on an Atari 8-bit computer. Ported from XORTRAN by Damien Boureille" - https://github.com/paul-d-carlson/atari-mlp Implementation of a Hopfield network for the Atari 8 bit computer: https://github.com/paul-d-carlson/atari-hopfield https://en.wikipedia.org/wiki/Hopfield_network
Brendan Greene is a game designer whose work reshaped the landscape of competitive multiplayer video games. Raised on a barracks in County Kildare, he grew up in an army family with little more than an Atari 2600 for company. He studied Fine Art in college, taught himself web design, and spent years freelancing — even moving to Brazil — before rediscovering video games through the DayZ mod for Arma 2. What began as hobbyist tinkering on Reddit forums became something much bigger when he created the Battle Royale mod in 2013, inspired by the cult Japanese film. Three years later, the mod became PlayerUnknown's Battlegrounds. PUBG's brutal, hundred-player survival format exploded into a global sensation, helping cement the battle royale genre as a dominant force in modern video games. Now, through PlayerUnknown Productions, he has returned to his fascination with emergent storytelling with Prologue: Go Wayback!, a game that challenges players to navigate nature's unforgiving systems and carve their own path through the wilderness.Become a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsoleTake the Acast listener survey to help shape the show: My Perfect Console with Simon Parkin Survey 2025 Hosted on Acast. See acast.com/privacy for more information.
This week on the show, Project Greenlight creator Alex Keledjian and his movie nerd co-host Sam Levine own up to their true inner gamer geek selves. And they breakdown why video games succeed or fail as films, and vice versa. Drop a comment below and let us now what you thought of the movie! Follow How I Got Greenlit on Instagram: @howigotgreenlit Follow Alex on Instagram: @akeledjian Follow Sam on Instagram: @moderately_quick Subscribe wherever you get your podcasts or at youtube.com/@NextChapterPodcasts Inquiries: pete@ncpodcasts.com Learn more about your ad choices. Visit megaphone.fm/adchoices
Essa semana, Jurandir Filho, Felipe Mesquita, Evandro de Freitas e Bruno Carvalho mergulham no mundo dos consoles “alternativos”, aqueles videogames que talvez não tenham conquistado o grande público, mas deixaram sua marca na história dos games. Atari, 3DO, Neo Geo, Philips CD-i e várias outras máquinas entram na roda: eram fracassos completos ou videogames injustiçados? Quais tinham ideias à frente do tempo? E quais só deram muito errado mesmo?Essa é mais uma edição da nossa série Meu Videogame Favorito!
Weather, "E.T." Atari lore, and the under-loved clarinet, Colleen's missed phones, why bowling is important to Jason, Paul McCartney was kicked off Reddit, and Jennifer Lopez's hotel "exit" -- Sure, Jan... See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
The pioneering artist talks philosophy, Berghain and touring on the eve of her 80th birthday. Suzanne Ciani is a synth music legend. After establishing herself as one of the first virtuosos of Don Buchla's modular system in the 1960s, she went on to earn five Grammy nominations, score a Hollywood film and found her own sound design company—creating iconic commercial soundtracks for Coca-Cola, AT&T and Atari. In this RA Exchange recorded live at IMS Ibiza, Ciani traces her remarkable path to success. She breaks down the working philosophy that got her there: from walking away from opportunities that didn't align with her vision, to carving out her own lane in a male-dominated industry that refused to make room for her. Now, just weeks away from turning 80, she discusses life on the road, collaborating with a new generation of electronic musicians and her first impressions of Berghain. Listen to the episode in full.
Welcome to ARG PRESENTS 330! Sometimes games are better watched then attempted. These are often really hard or outside your favorite genre's. Join THE BRENT and Amigo Aaron as we review two such games. Kick back and relax as we tackle Resident Evil for the Playstation and Metal Slug 3 for the MIGHTY Neo Geo!
"It's time to spread some cheer, goddamnit." Factual Brains gives our show a new name and shares how they drove up the price of floppy disks and Atari cartridges while making their last line of merch. Fingers crossed we get Hit Clips in the next rollout.Follow Factual Brains to see where they're playing next and keep your eyes peeled for their next album release date, "Fleet", coming soon.
Send us Fan MailA single quarter on an arcade cabinet used to mean something. It meant you were next, you were staying, and you were about to prove it in front of everybody. We chase that feeling from the jump, starting with a Mortal Kombat movie check-in and sliding straight into a real debate about the best fighting games of all time: Street Fighter, Tekken, classic combos, and why some games got “worse” once the super strings took over. If you love retro gaming, arcade nostalgia, and the culture around classic video games, this one turns into a time machine fast. From there we zoom out into the whole era: Pac-Man at the laundromat, Donkey Kong patterns, Tetris obsession, Contra codes, and the wild speed run of consoles from Atari and Intellivision to Nintendo, Sega Genesis, PlayStation, Dreamcast, and Xbox. We also get into why gaming felt more social back then and why today's online party chat still isn't the same as a room full of people waiting their turn with quarters in hand. And because we can't stay in one lane, we pivot into sports talk and the way the NFL schedule release can swallow an entire night. Then it gets real: pickup basketball, old heads versus young legs, clock management, ball movement, and the one athletic ability we'd keep forever as we age. We close with Netflix recommendations, guilty-pleasure scripted drama, and a quick run through movies we're ready to see next. If you enjoyed the laughs and the nostalgia, subscribe, share this with a friend who lived at the arcade, and leave us a review. What game or player takes you right back?Thanks for listening to the Nobody's Talking Podcast. Follow us on Twitter: (nobodystalking1), Instagram : (nobodystalkingpodcast) and email us at (nobodystalkingpodcast@gmail.com) Thank you!
Jennifer Langton is an expert in transformational leadership who bridges bold innovation with human impact. As the former Senior Vice President of Player Health and Innovation at the NFL, Jennifer pioneered the league's first injury reduction strategy, achieving a groundbreaking 25% concussion reduction through initiatives like the Digital Athlete, developed in partnership with AWS.Her business acumen is just as impressive: she restored profitability as North America CFO for Atari, and led a revenue-boosting RFP at the NFL that delivered a 220% increase in the league's apparel portfolio.Jennifer's leadership is defined by her CTG Methodology, Connect, Trust, Grow, a framework for navigating high-stakes environments with clarity and heart. An NYU Stern MBA and AWS Women of the Cloud honoree, Jennifer embodies results-driven leadership powered by purpose, people, and progress.SHOW SUMMARYIn this episode of Selling from the Heart Podcast. Larry Levine and Darrell Amy are joined by Jennifer Langton, former SVP of Player Health and Innovation at the NFL, who led the league's first injury-reduction strategy and helped drive a 25% reduction in concussions, including work on the AWS-partnered Digital Athlete. Langton explains her CTG methodology, connect, trust, grow, emphasizing authentic connection to overcome resistance to change, trust built through leadership and data to scale beyond pilots, and growth through iterative wins. She shares how purpose rooted in personal adversity fueled her leadership, how aligning personal mission with organizational priorities creates transformation, and why technology and AI require a “human path” for adoption by building with, not for, stakeholders.KEY TAKEAWAYSAuthentic connection must come before trust , and trust must come before growth. Skip one, and the whole framework breaks.Your personal "why" is your most powerful sales asset. Aligning your purpose to your client's or organization's greatest need creates unstoppable momentum.You don't need to be the expert , you need to connect the experts. Leadership and sales are about asking the right questions and keeping everyone aligned to one mission.Build with people, not for them. Co-creation drives adoption; top-down mandates don't.Data empowers people, it doesn't replace them. The human path to adoption is just as critical as the technical solution.Adversity can become your superpower. Lived experience creates authentic credibility that no credential can replicate.HIGHLIGHT QUOTESIf you don't connect, your stakeholders will resist. If you skip trust, what you're building will never scale beyond a pilot.Technical playbooks don't create change, people do.People follow the version of you that's true.We built with, and not for, them. That's how we empowered them.Every time an injury was predicted or prevented, it was me winning back a piece of myself.ADDITIONAL RESOURCESExplore the secrets of heart-centered leadership and thriving workplace cultures with Culture from the Heart Podcast! Nominate a visionary CEO at www.culturefromtheheart.com!Listen to Larry Levine's Bestselling Book: Selling in a Post-Trust World! Now available on Audible! Transform your sales approach with insights that matter. Subscribe to The Selling from the Heart Podcast Youtube Channel! Stay updated with the latest episodes and leadership tips: Selling from the Heart YouTubeGet Your Daily Dose of Inspiration:Click Here for Your Daily Dose
Spieleveteranen-Episode #445 (21-2026) Besetzung: Heinrich Lenhardt und Jörg Langer Aufnahmedatum: 13.05.2026 Laufzeit: 1:39:37 Stunden (0:00:15 News & Smalltalk – 0:41:13 Zeitschriften-Zeitreise) Wie einst im Mai: Die Spieleveteranen reisen erneut in die Vergangenheit, um beim Blättern in alten Zeitschriften den Themen nachzuspüren, die vor 10, 20 und 30 Jahren angesagt waren. Da begegnen uns zum Beispiel ein Playstation-Held bei seinem Abschiedsabenteurer (2016), kunstfertige Ballbehandler auf dem Weg zum Sommermärchen (2006) und Wirtschaftspolitik mit Wuselfaktor (1996). Im 1986-Bonussegment erwartet Patreon-Unterstützer eine besonders starke Gruppe, zu der auch ein durstiger Barde gehört. Eingeleitet wird die Sendung mit der bewährten Mischung aus Neuigkeiten, Spielberichten und Hörerpost. Apropos: Für das nächste Fragen-Special in Episode 446 könnt ihr hier eure Beiträge einreichen. Unterstützt die Spieleveteranen und hört das volle Programm: https://www.patreon.com/spieleveteranen 00:15 News & Smalltalk 02:02 Gemischte News: Star Fox steht vor einem Comeback, Atari sichert sich Wizardry-Rechte, Strategiespiel RUSE taucht wieder auf, Sega überdenkt Super-Game-Pläne. 16:43 Zuletzt gespielt: Diablo IV: Lord of Hatred, Heroes of Might and Magic: Olden Era. 30:15 Hörerpost von Matthias Wulkau, Robusto, Steffen Fischer und Andreas Wanda. Und es naht ein Hörerpost-Special, bitte hinterlasst eure Frage(n) als Kommentar bei diesem Post. 41:13 Zeitschriften-Zeitreise: Mai 2016, 2006, 1996, 1986 42:24 GamersGlobal und GameStar 6/2016, u.a. mit Uncharted 4, The Witcher 3: Blood and Wine und Fire Emblem Fates. 58:31 GameStar 6/2006, u.a. mit Desperados 2, FIFA WM 2006 und Tony Hawk's American Wasteland. 1:11:36 PC Player 6/1996, u.a. mit Die Siedler II, Earthsiege 2 und Indiana Jones and His Desktop Adventures. 1:37:06 Abspann.
Jaromír Janisch ušel v posledních letech fascinující cestu. Od kariéry akademického vědce v oboru umělé inteligence se v roce 2025 přesunul k naplnění svého tvůrčího snu. Ve svém tříčlenném studiu Mod42 aktuálně připravuje ambiciózní pixelartovou adventuru Two Realms: Whispers from the Rift, která sází na hutnou atmosféru a existenciální příběh dvou bratrů v nehostinném fantasy světě.VIDEO Z ROZHOVORU JE DOSTUPNÉ PRO PATRONY!V novém díle Talk to Jaromír vysvětluje, proč se jako expert na AI rozhodl ve své hře nevyužít žádné generativní nástroje a raději sází na ruční práci a autentické emoce. Dozvíte se, jak na jeho tvorbu působí nostalgie po klasikách jako Posel smrti nebo Lands of Lore, jakým způsobem modernizuje adventurní žánr, aby se vyhnul frustrujícímu pixel huntingu, a proč byla pro jeho vývojářský styl zásadní zkušenost s tvorbou perzistentního světa.Jaromír, který programuje už od svých šesti let, kdy začínal na legendárním Atari 800 XL, v rozhovoru s Pavlem Dobrovským odhaluje zákulisí indie vývoje v malém týmu, kde se role programátora, marketéra i byznysmena neustále prolínají. Jak se zrodil příběh, který nosil v hlavě třicet let, a proč se na vydání Two Realms vyplatí počkat?O podcastech Retro NationPodcasty a další obsah RetroNation.cz můžeme natáčet kvůli podpoře od komunity na Patreonu. Děkujeme vám za ni! Jakékoliv dotazy a připomínky pište na email retronationrulez@gmail.com.
¡Ni un programa interactivo para niños podrá salvarlos!¡Porque es lunes y SpreadShotNews Podcast ya llegó! En este episodio: Nico continua con Fire Emblem Awakening y además arranca el PRAGMATA y nos cuenta las primeras impresiones. Maxi continúa avanzando por The Legend of Heroes: Trails of Cold Steel II, además sigue volando en Legendary Pilots y arranca la ronda 6 de la Ace Combathon con Ace Combat Zero: The Belkan War. En el Rapid-Fire tenemos noticias sobre los problemas de un desarrollador independiente en steam, la sorpresiva direct de Star Fox, Steam tomando medidas para la venta del Steam Controller, Takashi Tezuka dice adiós a Nintendo próximamente, Atari pifia una nota de prensa en relación a Wizardry, Gamescom Latam celebra su 3era edición exitosa y Nintendo aumenta precios de hardware, como lo hace todo el resto de la industria. Como hoy no tenemos Hot Coffee, seguimos directo al Special Move, donde Maxi nos recomienda el podcast You'll Hear It , en este caso sobre Thriller de Michael Jackson. Por último, recuerden que nos pueden escribir preguntas directamente a través de google forms en el siguiente link: spreadshotnews.com/preguntas
In the early 1980s Atari was flying high. To continue their incredible growth, the video game company conceived of a contest with video games, comic books, and prizes worth tens of thousands of dollars. The Swordquest contest was on.Join Ty and RD as they go back and look at the highs of the Swordquest conquest, and the rapid fall of Atari and the games. They also try to get the answer to the question, where is The Sword of Ultimate Sorcery.Download the episode for free.
Press XJoin the Press X Discord: https://discord.gg/MAXtvmv2rwTopics:Star Fox launches June 25 on Switch 2 https://www.youtube.com/watch?v=ePZeyh5q9R8 / https://www.businesswire.com/news/home/20260506668881/en/Star-Fox-Direct-Sees-Fox-McCloud-and-Crew-Prepare-for-Liftoff-on-Nintendo-Switch-2-June-25Reggie Fils-Aimé shares a wealth of career insights and inside details about Nintendo at a discussion at New York University https://www.twitch.tv/videos/2761065620On Amazon allegedly asking Nintendo to break the law for it https://www.resetera.com/threads/reggie-says-nintendo-stopped-selling-products-on-amazon-in-the-2010s-after-they-asked-for-financial-support-to-undercut-competitors-prices.1508455/Nintendo Australia & New Zealand are selling a Switch 2 Pokopia bundle beginning June 5 https://x.com/NintendoAUNZ/status/2051482011651522671Mina the Hollower launches May 29 for $19.99 https://x.com/YachtClubGames/status/205207595405975172762% of “highly committed” content consumers no longer buy full-price games https://www.gamesindustry.biz/ign-entertainment-releases-internal-data-as-public-report-developed-by-kantar-and-uc-berkeleyResident Evil Requiem players seem to prefer third-person perspective https://automaton-media.com/en/news/90-of-resident-evil-requiem-players-prefer-third-person-perspective-with-leon-but-graces-sections-have-players-more-divided-according-to-capcoms-data/Atari acquires Wizardry IP https://www.gematsu.com/2026/05/atari-acquires-wizardry-ip Questions from Discord: Bailey: If you guys have time today I have a question!
In 1986, Atari released the Atari 7800 ProSystem, a console that had actually been ready since 1984, built by an outside engineering firm called General Computer Corporation and designed to reclaim Atari's place in the living room. This week, David and Rob explore the full story of the 7800, from GCC's unlikely origins as a pair of MIT students who got sued by Atari and ended up working for them, to the corporate sale and payment dispute that left a finished console sitting in a warehouse for two years, to the stripped-down launch that followed, and the question of what might have happened if the timing had been different. It is a story about a capable machine, a missed window, and the gap between what something was and what it was supposed to be, on today's trip down Memory Card Lane.Read transcript
Comdex belongs to IBM Xmas sales outlook dismal Games get protected in Japan These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in November 1984. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: If you don't see all the links, find them here: 7 Minutes in Heaven: KnightLore Video Version: https://www.patreon.com/posts/157513930 https://www.mobygames.com/game/14733/knight-lore/ Corrections: Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ October 1984 Ep - https://www.patreon.com/posts/october-1984-137843011 October 1994 Ep - https://www.patreon.com/posts/october-1994-151072694 Mortal Kombat Live Tour - https://youtu.be/nbOQIheheDc 1974: 1974 - Creative Computing debuts https://archive.org/details/CreativeComputingv01n01NovemberDecember1974 1984: Atari claims Coleco to exit UK console market https://archive.org/details/popular-computing-weekly-1984-11-15/mode/1up Coleco exits the UK market https://archive.org/details/popular-computing-weekly-1984-11-29/mode/1up Parker Brothers abandons UK https://archive.org/details/popular-computing-weekly-1984-11-29/page/n4/mode/1up https://www.sinclaircollection.site/?page_id=520 http://www.fruitcake.plus.com/Sinclair/Interface2/Cartridges/Interface2_RC_Unreleased.htm Hi-Tech isn't UK's savior Financial Notebook: Hi-tech myth / Employment falls in information, technology industry, The Guardian (London), November 2, 1984 Coinop earnings crater Play Meter November 1, 1984, pg. 32. Nintendo pushes VS. Paks and standards Play Meter November 15, 1984, pg. 24 https://en.wikipedia.org/wiki/Nintendo_VS._System Atari Games gets into systems RePlay November 1984, pg. 16 https://en.wikipedia.org/wiki/Atari_Games https://www.mobygames.com/game/3929/star-wars/ https://www.mobygames.com/game/21280/star-wars-the-empire-strikes-back/ https://www.mobygames.com/game/17500/star-wars-return-of-the-jedi/ Konami buys Interlogic https://archive.org/details/game-machine-magazine-19841115p/page/n13/mode/2up Gung Ho - https://www.imdb.com/de/title/tt0091159/?ref_=nv_sr_srsg_0_tt_8_nm_0_in_0_q_gung%20ho Twin Galaxies looking for world records https://archive.org/details/guinness1985book00mcwh/page/570/mode/2up?q=video+game Play Meter, November 1, 1984 pg. 25 Colecovision rides Cabbage Patch Kid coattails Rainbow Brite, Robots Give Cabbage Patch Kids Run for Money, The Associated Press, November 20, 1984, Tuesday, AM cycle, Section: Domestic News, Byline: By ROGER GILLOTT, AP Business Writer Cabbage Patch/Colecovision Ad - https://youtu.be/lqZsOeEWDtw?si=k3zoqYsDuL00pxmB IBM conquers Comdex I.B.M. ENTRY UNCHALLENGED AT SHOW, The New York Times, November 19, 1984, Monday, Late City Final Edition, Section: Section D; Page 1, Column 3; Financial Desk, Byline: By DAVID E. SANGER Current well-behaved packages leave user dreams unfulfilled, Computerworld, November 19, 1984, Section: MICROCOMPUTERS; Small Talk; Pg. 57, Byline: Eric Bender, CW Senior Editor Denise Carabet, The San Diego Union-Tribune, November 26, 1984 Monday, Section: BUSINESS; Pg. A-16 Comdex host to myriad micro debuts; Show features few surprises, Computerworld, November 19, 1984, Section: NEWS; Pg. 1, Byline: By Eric Bender, CW Staff PERIPHERALS;THE ALLURE OF LASER PRINTERS, The New York Times, November 20, 1984, Tuesday, Late City Final Edition, Section: Section C; Page 7, Column 1; Science Desk, Byline: By PETER H. LEWIS Foreign vendors showcase wares at Comdex;Japanese, Australian, English vendors highlight product introductions in '84, Computerworld, November 26, 1984,Section: NEWS; Pg. 40, Byline: By Susan Blakeney, CW Staff Apple ad spree continues Apple Goes After Share of Mind Over Market; 'Event Marketing' Has Become Core Of No. 2's Strategy, ADWEEK, November 19, 1984, Eastern Edition, Byline: By Betsy Sharkey and Paul Farhi APPLE'S MAC TAKING ON I.B.M. The New York Times, November 22, 1984, Thursday, Late City Final Edition, Section: Section D; Page 1, Column 3; Financial Desk, Byline: By ANDREW POLLACK No Headline In Original, U.S. News & World Report, November 19, 1984, Section: NEWSLETTERS: U.S. Business; TRENDS THAT SHAPE THE FUTURE; Pg. 75 Home computer sales slump in Xmas build up https://archive.org/details/popular-computing-weekly-1984-11-22/page/n4/mode/1up Leisure Sector Gives Madison Ave. Big Xmas Gift, ADWEEK, November 5, 1984, Eastern Edition, Byline: By Amy Saltzman, Bob Peischel, Jack Feuer, Betsy Sharkey, Paul Farhi, Dottie Enirco and Fran Brock Atari cuts price of 800XL https://archive.org/details/popular-computing-weekly-1984-11-22/page/n4/mode/1up Computer Wars: Atari Announces Price Slash The Associated Press, November 13, 1984, Tuesday, AM cycle, Section: Domestic News, Byline: By DIANE CURTIS, Associated Press Writer ATARI MAKES PLANS FOR STOCK OFFERINGS, The New York Times, November 14, 1984, Wednesday, Late City Final Edition, Section: Section D; Page 4, Column 5; Financial Desk https://discord.com/channels/431269689918750731/618928892232859659/1483821277230792834 Vaughn, Mullen Get CD Posts at WRG, ADWEEK, November 19, 1984, Eastern Edition, byline: By Gail Belsky UK is"meh" on MSX https://ia600609.us.archive.org/31/items/popular-computing-weekly-1984-11-01/PopularComputing_Weekly_Issue_1984-11-01.pdf pg. 29 India says "yes" to BBC Micro Acorn User, November 1984, pg. 10 https://en.wikipedia.org/wiki/Semi-Conductor_Laboratory https://bbcmicro.computer/scl-unicorn USSR copies Apple Byte November 1984, pg. 134 https://en.wikipedia.org/wiki/Agat_(computer) Sinclair working on portable https://archive.org/details/popular-computing-weekly-1984-11-08/page/n4/mode/1up https://archive.org/details/popular-computing-weekly-1984-11-29/mode/1up ICL goes QL https://archive.org/details/popular-computing-weekly-1984-11-01/mode/1up https://en.wikipedia.org/wiki/One_Per_Desk https://youtu.be/FdmoXjmPPHk?si=-djAjZ1Es0wDCKV2 No Headline In Original, The Associated Press, November 1, 1984, Thursday, AM cycle, Section: Business News https://en.wikipedia.org/wiki/ROLM Rolm workstations tie phone, micro;Desktop systems integrate voice, data communicationsions tie phone, micro, Computerworld, November 5, 1984, Section: NEWS; Pg. 2, Byline: By Eric Bender, CW Staff https://archive.org/details/popular-computing-weekly-1984-11-22/mode/1up QL gets 3rd party upgrades https://ia600609.us.archive.org/31/items/popular-computing-weekly-1984-11-01/PopularComputing_Weekly_Issue_1984-11-01.pdf PC Jr gets new lease on life THE USER-FRIENDLY VOTING BOOTH IS POISED TO COME ON LINE, The New York Times, November 4, 1984, Sunday, Late City Final Edition, Section: Section 4; Page 6, Column 1; Week in Review Desk, Byline: By DAVID E. SANGER Local governments tap micros for electoral activities, Computerworld, November 5, 1984, Section: NEWS; Pg. 16, Byline: By James Connolly, CW Staf PCjr's second Halloween, Computerworld, November 5, 1984, Section: VIEWPOINT; Lecht on Science; Pg. 59, Byline: Charles P. Lecht; Tandy 1000 debuts Tandy Unveils $1,199 IBM-Compatible Computer, The Associated Press, November 8, 1984, Thursday, BC cycle, Section: Business News Hitachi shoots for 32-bit supremacy Hitachi Plans To Challenge U.S. Makers of 32-Bit Processors, The Associated Press, November 29, 1984, Thursday, BC cycle, Section: Business News Byte November 1984, pg. 159 XTAR introduces 3D accelerator Byte November 1984, pg. 179 https://archive.org/details/PC_Tech_Journal_vol03_n09/page/n27/mode/2up?q=xtar+polygone https://www.bitsavers.org/magazines/Digital_Design/Digital_Design_V15_N08_198508.pdf Thorn-EMI fires internal devs https://ia600609.us.archive.org/31/items/popular-computing-weekly-1984-11-01/PopularComputing_Weekly_Issue_1984-11-01.pdf pg. 8 https://www.mobygames.com/company/5174/creative-sparks/ Games Workshop gets into computer games https://www.mobygames.com/game/63565/tower-of-despair/ https://archive.org/details/popular-computing-weekly-1984-11-22/page/n68/mode/1up https://www.mobygames.com/company/3136/games-workshop-ltd/games/title:1/ Firebird buys Elite rights https://archive.org/details/popular-computing-weekly-1984-11-29/page/n4/mode/1up https://www.mobygames.com/game/1324/elite/ https://www.mobygames.com/game/46533/elite/ Timothy Leary gets into games Timothy Leary: LSD `guru' leaps to floppy discs, The San Diego Union-Tribune, November 11, 1984 Sunday, Section: LIFESTYLE; Pg. D-1, Bline: Frank Green https://www.mobygames.com/game/254/timothy-learys-mind-mirror/ PlayNet profiled No Headline In Original, United Press International, November 4, 1984, Sunday, BC cycle, Section: Financial, Byline: By STEVE GEIMANN, UPI Business Writer https://en.wikipedia.org/wiki/PlayNET BBS gets busted FREE-SPEECH ISSUES SURROUND COMPUTER BULLETIN BOARD USE, The New York Times, November 12, 1984, Monday, Late City Final Edition, Section: Section A; Page 1, Column 1; Financial Desk, Byline: By ANDREW POLLACK https://www.nytimes.com/1985/08/04/magazine/of-bytes-and-bulletin-boards.html The Night of the Hackers, Newsweek, November 12, 1984, UNITED STATES EDITION, Section: DISPATCHES; Pg. 17, Byline: RICHARD SANDZA French paper Le Canard hacks French Nuclear program Computer secrets tapped / France, The Guardian (London), November 29, 1984, From PAUL WEBSTER Hackers unpack Admitted hacker says he discovered Pentagon plans, United Press International, November 22, 1984, Thursday, AM cycle, Section: Domestic News, byline: By MICHAEL D. HARRIS Move over modems, here come satellites! SATELLITE BROADCAST NETWORK, INC.; Satellite receiver system, Computerworld, November 19, 1984, Section: COMMUNICATIONS; Network Services; Pg. 41 New service for personal computers offers direct link to satellite, Christian Science Monitor (Boston, MA), November 20, 1984, Tuesday, Section: National; Pg. 11, Byline: By David F. Salisbury, Staff writer of The Christian Science Monitor You haven't lived until you've died in MUD ad https://archive.org/details/popular-computing-weekly-1984-11-22/page/n46/mode/1up Hackers reviewed by New York Times PERSONAL COMPUTERS; THE BOOKS GET BETTER ON NONTECHNICAL TOPICS, The New York Times, November 6, 1984, Tuesday, Late City Final Edition, Section: Section C; Page 5, Column 1; Science Desk, Byline: By ERIK SANDBERG-DIMENT IN SHORT, The New York Times, November 11, 1984, Sunday, Late City Final , Edition, Section: Section 7; Page 32, Column 1; Book Review Desk; Review Micro Hobby launches in Spain https://archive.org/details/MicroHobby057/MicroHobby/MicroHobby_001/page/n31/mode/2up https://microhobby.speccy.cz/mhforever/ Japan recognizes video game copyirghts https://archive.org/details/game-machine-magazine-19841101p/page/n16/mode/1up Commodore sees loophole in Amiga battle https://ia600609.us.archive.org/31/items/popular-computing-weekly-1984-11-01/PopularComputing_Weekly_Issue_1984-11-01.pdf Game music gets busted https://ia600609.us.archive.org/31/items/popular-computing-weekly-1984-11-01/PopularComputing_Weekly_Issue_1984-11-01.pdf https://youtu.be/6kFu5ojgnQU?si=3E6Tqg2Mi1vMQEnX https://archive.org/details/popular-computing-weekly-1984-11-08/page/n4/mode/1up UK PC clones get busted https://archive.org/details/popular-computing-weekly-1984-11-08/mode/1up https://en.wikipedia.org/wiki/Advance_86 IBM eyes Mexico for factory BUSINESS DIGEST,The New York Times,November 28, 1984, Wednesday, Late City Final Edition, Section: Section D; Page 1, Column 1; Financial Desk; summary https://www.nytimes.com/1985/01/19/business/mexico-rejects-ibm-control-for-new-plant.html Computer Museum finds permanent home First Computer Museum Opens On Boston's Waterfront, The Associated Press, November 14, 1984, Wednesday, PM cycle, Section: Domestic News, Byline: By BART ZIEGLER, https://en.wikipedia.org/wiki/The_Computer_Museum,_Boston Acorn Video profiled https://archive.org/details/popular-computing-weekly-1984-11-15/page/n13/mode/1up Datacopy announces Model 700 scanner DATACOPY; Announces major new product and software offerings, Business Wire, November 1, 1984, Thursday https://en.wikipedia.org/wiki/Datacopy IBM mainframe strategies revealed IBM seeks mart leverage via customer revenue, Computerworld, November 26, 1984, Section: COMPUTER INDUSTRY; Pg. 97, Byline: By John Desmond, CW Staff Hong Kong transfer disrupts toy supplies Playthings, November 1984, pg. 61 Hitchhikers' Guide to the Galaxy goes Fourth COSMIC HITCHHIKER, United Press International, November 24, 1984, Saturday, BC cycle, Section: Domestic News, Byline: By WILLIAM C. TROTT, United Press International Visicorp RIP VISICORP IS MERGING INTO PALADIN, The New York Times, November 3, 1984, Saturday, Late City Final Edition, Section: Section 1; Page 29, Column 3; Financial Desk, Byline: By ANDREW POLLACK Spreadsheets cited most used micro software, Computerworld, November 26, 1984, Section: MICROCOMPUTERS; Pg. 90 https://archive.org/details/byte-magazine-1984-11-rescan/page/n11/mode/1up Franklin RIP Franklin to free assets in effort to settle with creditors; Legal battles with Apple placed New Jersey-based manufacturer in financial, straits, Computerworld, November 12, 1984, Section: COMPUTER INDUSTRY; Pg. 138 Mylstar RIP Play Meter November 15, 1984, pg. 8 Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras
It’s Space Month on Zen Pop, and Cathy and Todd are talking about E.T. the Extra-Terrestrial, the Steven Spielberg film he called the first movie he ever made for himself. They discuss why it dominated 1982 and held the all-time worldwide box office record for eleven years, the Reese’s Pieces deal that made Mars look very foolish, the Atari game so bad they buried it in the desert, and why at its core this movie is really about divorce, grief, and two outsiders who find each other. Some Ways to Support Us Sign up for Cathy's Substack Order Restoring our Girls Join Team Zen Links shared in this episode: For the full show notes, visit zenpopparenting.com. This week's sponsor(s): Avid Co DuPage County Area Decorating, Painting, Remodeling by Avid Co includes kitchens, basements, bathrooms, flooring, tiling, fire and flood restoration. David Serrano- Certified Financial Planner- 815-370-3780 MenLiving – A virtual and in-person community of guys connecting deeply and living fully. No requirements, no creeds, no gurus, no judgements Todd Adams Life & Leadership Coaching for Guys Other Ways to Support Us Follow us on social media Instagram YouTube Facebook Buy and leave a review for Cathy’s Book Zen Parenting: Caring for Ourselves and Our Children in an Unpredictable World Find everything ZPR on our Resources Page Guys- Complete a MenLiving Connect profile
Ghost está de volta em terras brasileiras após visitar o México e está obcecado por Invincible VS. No campo das notícias, comentamos o lançamento do Steam Controller, da expansão da Atari com a aquisição de um novo estúdio, a chegada do trailer do Resident Evil de Zach Cregger e mais.Participantes:Guilherme JacobsHeitor De PaolaAssuntos abordados:00:00 - Ghost jogou Invincible VS11:00 - Atari adquire novo estúdio, a Implicit Conversions24:00 - A Valve lançou o novo Steam Controller39:00 - Resultado trimestral mostra mais uma vez forte queda na venda de Xbox52:00 - Rápidas e curtasVai comprar jogos na Nuuvem? Use o link de afiliado do Overloadr!Use nosso link de filiado ao fazer compras na Amazon Hosted on Acast. See acast.com/privacy for more information.
Niki, Lotus, and John celebrate 100 episodes and discuss GameStop's potential purchase of eBay, usTwo's CEO saying some wild stuff into a microphone, the final death of Paste Games, and more!00:00:00 Intros & At Least It's Friday00:06:05 GameStop could be prepping for an eBay takeover00:13:50 Saudi Arabia is divesting from some entertainment properties00:20:36 Atari acquires emulation studio Implicit Conversions00:24:39 MTG: Arena devs unionize00:28:48 usTwo CEO speaks way too candidly about labor relations within company00:39:45 GreedFall dev Spiders being liquidated; mismanagement alleged00:44:22 GameMaker integrates with Claude Code00:48:00 The program is interrupted by Niki's neighborhood "Snacks Man"00:51:55 Mac Minis are super expensive now because of AI00:58:58 Last Flag not continuing content updates or console development01:05:15 Thick as Thieves gets shorter, cheaper01:08:08 AV Club Games is no more, which spells the end of Paste Games01:14:50 Flotsam is a cell-shaded city builder on sea that Lotus really likes01:22:22 Tomodachi Life: Living the Dream is playing with dolls01:36:00 CorgiSpace is a collection from one of the medium's most prolific creators01:42:44 Titanium Court avoids Balatro time suck because of reading01:44:00 Niki continues to build a NAS01:54:55 We answer your Hive Questions for Episode 10003:06:40 OutroThanks for listening!Please leave us a review! We'll read it on the show and it helps us out a lot.VGBees is ad-free, AI-free, and completely supported by you! https://vgbees.com/joinVGBees is a weekly games media podcast hosted by Niki, John, and Lotus.
TCW Podcast Episode 257 - Nine Atari Games The Atari VCS launched with nine games to entice consumers into the new gaming medium, and Combat set the trend of packing multiple "games" into a single cartridge. Featuring a wide array of game modes, Combat holds its own even today and served as the console's official tie-in title. Atari's partnership with Sears, however, rebranded all but one of the launch titles under different names, including Target Fun, released elsewhere as Air-Sea Battle. Many of the launch games carried multiple modes to stretch their value, and even these early titles pulled clever tricks to push past the VCS's five sprite limit. To justify the console's cost to families, Atari aimed squarely at adults with Blackjack while also including the educational game Basic Math. While many of these early titles were forgotten as more advanced games arrived over the course of the Atari VCS's life, their influence on a foundational system cannot be disputed. Atari Archive: https://www.atariarchives.org/ Atari Archive (Youtube): https://www.youtube.com/c/AtariArchive Combat: https://www.youtube.com/watch?v=LNtI90yiOOU Air-Sea Battle: https://www.youtube.com/watch?v=0l0AQ5LuvQM Video Olympics: https://www.youtube.com/watch?v=rie4hsUeDuA Indy 500: https://www.youtube.com/watch?v=_POr4OdHhiI Street Racer: https://www.youtube.com/watch?v=TCSYY1kK9so Star Ship: https://www.youtube.com/watch?v=j4zySJ96a4U Blackjack: https://www.youtube.com/watch?v=_nvWBin7_Rc Basic Math: https://www.youtube.com/watch?v=lv7T4ya9hcg Surround: https://www.youtube.com/watch?v=dhZ1wfGLq1w How to do long form Square Roots: https://www.youtube.com/watch?v=6evC4klO_lI TCW 051 - Sons of Pong: https://www.theycreateworlds.com/episodes/TCW051 TCW 201 - Advanced Balls and Paddles Part 1: https://www.theycreateworlds.com/episodes/TCW201 TCW 202 - Advanced Balls and Paddles Part 2: https://www.theycreateworlds.com/episodes/TCW202 TCW 009 - History of Mediagenic Part 1: https://www.theycreateworlds.com/episodes/TCW009 TCW 010 - History of Mediagenic Part 2: https://www.theycreateworlds.com/episodes/TCW010 New episodes are on the 1st and 15th of every month! TCW Email: feedback@theycreateworlds.com BlueSky: @theycreateworlds.bsky.social Patreon: https://www.patreon.com/theycreateworlds Alex's Video Game History Blog: http://videogamehistorian.wordpress.com Alex's book: http://bit.ly/TCWBOOK1 Intro Music: Josh Woodward - Airplane Mode - Music - "Airplane Mode" by Josh Woodward. Free download: http://joshwoodward.com/song/AirplaneMode Outro Music: RoleMusic - Bacterial Love: http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/
Show Notes On this week's podcast, Dan and Kris board the SAG Cartoon Express to pay another visit to Earthworm Jim. This time, they watched the season 1 episode Conqueror Worm, where Jim gets an evil twin. Was it as funny as they had hoped? Let's find out! Then, in Week Old News, Atari makes another smart acquisition, Retro-Bit whips up another couple of physical releases for cult favorite games, we finally learn more about Splatoon Raiders, and Microsoft inspires a considerable amount of conversation about the nature of console exclusives. Finally, in the Checkpoint, Dan REALLY likes Saros, and talks about the process of reviewing it, while Kris makes some exciting discoveries about the nature of white people tacos, and tells the next chapter in the increasingly stupid saga of his fridge. Enjoy! See Our Faces!!! Stone Age Gamer YouTube Just Hear Our Voices Audio only version Useful Links Support us on Patreon StoneAgeGamer.com The Gratuitous Rainbow Spectrum Safe at Home Rescue Shoot the Moon Stitches Art of Angela Nintendo Force Magazine SAG's theme Song “Squared Roots” by Banjo Guy Ollie Break Music Earthworm Jim - Theme Atari Mania - Caretaker's Journey Ecco the Dolphin - Undercaves Vampire Crawlers - Forest Night Fever Social Stuff Join us on Discord! Twitch Geekade Facebook Stone Age Gamer Facebook Geekade Twitter Stone Age Gamer Twitter Geekade Instagram Stone Age Gamer Instagram YouTube Geekade Contact Us
The Evolution of AI LearningIn this clip, Martin Riedmiller, Research Scientist & Controls Team Lead at Google DeepMind, reflects on groundbreaking AI projects that shaped his journey.From building end-to-end systems that could learn 50+ Atari games
Bedtime History: Inspirational Stories for Kids and Families
Atari helped start the home video game revolution in the 1970s. Before modern gaming systems existed, Atari introduced simple but exciting games like Pong, allowing families to play video games right in their living rooms. Arcades filled with flashing screens soon became popular gathering places, and Atari's consoles brought gaming into homes around the world. Even with simple graphics and sounds, Atari changed entertainment forever and inspired the video games people enjoy today.
• Intro 0:00• Surprise DRM added to PS games 4:30• Steam Controller available May 4th 24:40• Nintendo sued by fans over tariff refunds 41:35• Asha Sharma's declaration for the future of Xbox 47:35• Xbox and Discord team up 53:45• Atari acquired ps1 emulator makers 57:38• Final Fantasy XIV coming to switch 2, requires second subscription 1:00:40• TWEET OF THE WEEK 1:06:27• Q&A 1:07:38✴️ PATREON https://www.patreon.com/cw/WULFFDENPodcastOriginally streamed on April 28, 2026
This week on Atari Unlimited, we explore one of Atari's most ambitious and least remembered experiments in entertainment. During the early 1980s, Atari attempted to push beyond traditional arcades by creating immersive “Adventure Centers” — themed locations designed to blend arcade gaming, attractions, and interactive experiences into something closer to a futuristic entertainment park. These centers represented Atari's bold vision for the future of gaming, where players wouldn't just play games, but step into them. DEM BOYS will unpack why the Adventure Centers failed to take off, how the Firefox arcade game fits into Atari's experimental era, and what this forgotten chapter reveals about the company's rapid rise and fall during the golden age of arcade gaming.
This week's episode comes from Patron Scott M. He asked: what's a console that is too primitive or old for us to go back and play? Now, I am young. A baby even. Just a forever young, some might say devilishly handsome - I won't stop them - man. So, while I played an Atari 2600, and have seen a couple other gen one and two consoles, really things started with gen three and the NES, or even Gen four and the Sega Genesis. That being said, everyone has memories of playing the oldest consoles from the 70's because there are pizza shops all over that have the arcade versions. Given that we talked about a new Neo Geo being made, and who might want that... Does anyone want newly manufactured RCA Studio 2? No. But do we want a modern version of the Coleco Telstar Arcade from 1977? Uh, yeah I'd be down for a modern upgrade to that for sure. Also, we talk about how I plan to spend my eighties. In a few words? Drug fueled spiral unto death.
Ted soloed a glider this weekend. He went up at 3,500 feet and came back down at 9,500. Then eventually came back down from that too, but only because his butt hurt. One tow rope, zero engines, four and a half hours, and a metal ballast brick he was apparently sitting on the entire time. Silver badge? Almost. Cushion? Negative.We get into what gliding actually feels like when you come from powered aircraft — the tow, the release, the moment the tow plane rocks its wings and suddenly everything is very real, and the variometer beeping in your ear like an Atari game while you chase thermals over rural Oregon. Ben joins the conversation too as we dig into the physics, the philosophy, and the surprisingly affordable math of staying airborne for half a workday on a single tow.Also: Brian had a weekend. We'll just say that.Plus listener feedback, community wins including a freshly minted instrument pilot or two, and a closing thought that pretty much nails why we all do this in the first place. No engine required.Mentioned on the show:* M91 - Springfield Kentucky: http://www.airnav.com/airport/M91* 9A0 - Lumpkin County/Wimpy's Field, Dahlonega Georgia, Ben's nemesis: https://www.airnav.com/airport/9A0* Ted's glider club: https://www.wvsc.org/* LET L-23 Super Blanik: https://en.wikipedia.org/wiki/LET_L-23_Super_Blan%C3%ADkSupport the show!www.patreon.com/midlifepilotpodcast
This week, we review Isle of Dogs (2018), Wes Anderson's gloriously quirky stop-motion animated sci-fi comedy-drama set in a dystopian near-future Japan. Bryan Cranston, Edward Norton, Bill Murray, Jeff Goldblum, and Bob Balaban star as a ragtag pack of exiled dogs in a story that explores loyalty, rebellion, and political corruption. With all of Megasaki City's canines banished to a garbage-dump called Trash Island following a government-enforced decree, twelve-year-old Atari crash-lands on the island in search of his beloved dog Spots — and sets off an epic journey that could change the fate of dogs everywhere. This film raises intriguing questions about authoritarianism, prejudice, and what it truly means to be man's best friend.Is Isle of Dogs a ruff deal or the paw-fect film? Listen on to find out!Join Colin & Niall as we embrace the weird, the wonderful, and the downright awful of cinema!Contact us: itwasamoviepodcast@gmail.comSpotify: It was a movie..Spotify pageFollow, rate & review us here:https://linktr.ee/itwasamovieYoutube: It was a movie channel...Facebook: https://www.facebook.com/itwasamovieInstagram: https://www.instagram.com/itwasamoviepodcast/X: https://x.com/itwasamoviepodTikTok clips & highlights: https://www.tiktok.com/@itwasamoviepodSee all our ratings & reviews: Google SpreadsheetIMDb List: IMDb | Letterboxd: Letterboxd
Houston filmmaker and actor Joe Grisaffi joins the podcast to talk about 30+ years of independent filmmaking, from shooting his first feature on 16mm film and maxing out credit cards, to making cult horror films for under $5,000, creating Atari video games based on his movies, and launching his newest feature, *Slugger*. We dive into: ⚾ The genesis of *SLUGGER* — a murderous baseball player horror film
This week, we're joined by John Mathieson, the hardware designer best known as the father of the Atari Jaguar. John takes us through an extraordinary career that began at Sinclair Research on the ZX Spectrum, before moving through ambitious and often misunderstood projects including Loki, the Konix Multisystem, Atari's Panther and Jaguar, and later the Nuon. Along the way, he shares brilliant behind-the-scenes stories about working with Clive Sinclair, Jeff Minter and the Tramiel-era Atari team, and reflects on the technical ideas, challenges and missed opportunities behind some of gaming's most fascinating machines. Contents:00:00 – The Week's Retro News Stories53:08 – John Mathieson InterviewPlease visit our amazing sponsors and help to support the show:Bitmap Books – https://www.bitmapbooks.comGo to https://surfshark.com/retrohour or use code RETROHOUR at checkout to get 4 extra months of Surfshark VPN!Nottingham Gaming Market: https://www.nottinghamgamingmarket.com/Check out PCBWay at https://pcbway.com for all your PCB needsWe need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon:https://theretrohour.com/support/https://www.patreon.com/retrohourJoin our Discord channel: https://discord.gg/GQw8qp8Website: http://theretrohour.comFacebook: https://www.facebook.com/theretrohour/X: https://twitter.com/retrohourukInstagram: https://www.instagram.com/retrohouruk/Bluesky: https://bsky.app/profile/theretrohour.comTwitch: https://www.twitch.tv/theretrohourShow notesStunt Car Racer 60FPS Update: https://tinyurl.com/48auryjzStunt Car Racer Multiplayer: https://tinyurl.com/4juw2a99Pokémon Adventure Demo: https://tinyurl.com/2bcntp4uCrystian And The Lost Crystals: https://tinyurl.com/4ju936w9DS And PSP Screen Fix: https://tinyurl.com/4mphcth5SuperSega Creator Returns: https://tinyurl.com/5eezr29vSega RPG Returns: https://tinyurl.com/nw8jupxa
How does an artist become famous forever with just one song and never come close again? We continue the countdown of the "50 Biggest Alt‑Rock One‑Hit Wonders of All Time", using five decades of radio charts, Spotify streams, YouTube views, and a specially designed one‑hit‑wonder power ranking. In part 4, we come across... A one‑hit wonder that's also a cover of another one‑hit wonder Gregorian chants that unexpectedly dominated global charts A "Major Tom" sequel A song built on a 1932 trumpet sample and an Atari computer An anarchist collective that somehow conquered the world Learn more about your ad choices. Visit megaphone.fm/adchoices
In which an Atari founder turns borrowed ideas into a gaming empire, makes a killing, and launches Rick Rat's Pizza—guided by Futureling Keli Boucher. Certificate #48560.
How does a former collegiate baseball player turn his competitive edge into a career in commercial real estate, and ultimately help bring a bold concept like the Atari Hotel to life? In today's episode, hosts David Millili and Steve Carran sit down with Jordan Taylor, Managing Partner at Intersection Development, for a deep dive into one of the most innovative concepts in hospitality—the Atari Hotel.Jordan shares his journey from a small-town Midwest upbringing and collegiate baseball career to becoming a leader in commercial real estate development in Phoenix. Through a candid “lightning round,” listeners get a glimpse into his personal passions, from baseball cards and the Green Bay Packers to his commitment to family and meaningful relationships.The conversation then shifts to Jordan's professional path, highlighting the mentors and pivotal moments that shaped his career. He unpacks the vision behind Intersection Development and how the team organically built a portfolio before stepping into the spotlight.At the core of the episode is the highly anticipated Atari Hotel, a bold, experience-driven destination blending gaming culture, hospitality, entertainment, and technology. Jordan explains how the project goes far beyond traditional hotel models, featuring immersive experiences, esports venues, live events, creator residencies, and community-driven ownership opportunities.The discussion also explores broader industry trends, including the rise of experiential hospitality, the importance of community-building, and how developers can future-proof projects through technology and adaptability.In this episode, you'll learn: Why meaningful relationships are a key driver of long-term success in business The vision and strategy behind the innovative Atari Hotel concept How experiential hospitality is reshaping the future of hotels How community-driven ownership is opening new opportunities for investors Why developers must think beyond traditional hotel models to stay competitive Watch the FULL EPISODE on YouTube: https://youtu.be/nwhrekDrMFI Links:Intersection Development: https://intersectiondev.com/Atari Hotels: https://invest.atarihotels.com/For full show notes head to: https://themodernhotelier.com/episode/268Follow on LinkedIn: https://www.linkedin.com/company/the-...Join the conversation on today's episode on The Modern Hotelier LinkedIn pageConnect with Steve and David:Steve: https://www.linkedin.com/in/%F0%9F%8E...David: https://www.linkedin.com/in/david-mil.
Send us Fan MailThank you for tuning in! On this episode of the podcast, I am joined by Dan Loosen, the co-founder of the Midwest Gaming Classic. The MGC is an annual event where tens of thousands of passionate game and gaming lovers join together for a meaningful trade show of sorts focused on video games and gaming, both from decades past and games we may see in the future. It was a very meaningful and fun conversation to say the least! You can find out more about the Midwestern Gaming Classic here. You can follow Midwest Gaming Classic on Instagram here.Here are a few videos taken by attendees from the MGC, all on YouTube:2025 Tour by "Mr. Dave Pizza."2025 Gaming Classic Part 1 by "Memories by Wayne."Support the showVisit: https://www.popcultureretrospective.com/ for all things Pop Culture Retrospective!Listen to the show, along with several other retro-inspired podcasts, and music from the '80s and '90s on the Q106.5 app (or website)! Follow me on Instagram: https://www.instagram.com/popcultureretrospective/ Follow me on Twitter!: https://twitter.com/PopCultureRetroReview the show! https://www.popcultureretrospective.com/reviews/new/Pop Culture Retrospective Merch!: https://pop-culture-retrospective-pod.myspreadshop.com/allEmail me anytime: amy@popcultureretrospective.com
If you are from Generation X, the early days of video games defined your youth. First pong, then Atari, then the dawn of computer games was part of our story. If you are a Millennial, this all seems like ancient history.Why is that?Join Ty and RD as they discuss the event that defined what video games were, and what they would eventually become. The 1983 Video Game Crash.Download the episode for free.
ANTIC Episode 127 - Brad's 76K Brain In this episode of ANTIC The Atari 8-Bit Computer Podcast… we turn the podcast into more of a multi-media experience, we cover a LOT of new and updated utility software for the Atari 8-bit, and Kay accuses Brad of having a 76K brain! READY! Recurring Links Floppy Days Podcast AtariArchives.org AtariMagazines.com Kay's Book "Terrible Nerd" New Atari books scans at archive.org ANTIC feedback at AtariAge Atari interview discussion thread on AtariAge Interview index: here ANTIC Facebook Page AHCS Eaten By a Grue Next Without For What we've been up to pokey stream player - https://github.com/ilmenit/pokey-stream-player Fujisan with FastBASIC - https://github.com/pedgarcia/fujisan/ This Week in Retro episode 262 - https://www.youtube.com/watch?v=4Q_ODmzynsM Atari lightbox - techdungeon.xyz Indy Classic Expo - https://www.indyclassic.org New & Updated Games Dodger - Captain Crumble: Atariage discussion - https://forums.atariage.com/topic/389334-new-game-release-dodger/ Atariteca review - https://www.atariteca.net.pe/2026/04/dodger-rescata-una-idea-de-1994-para.html Drwal: Learning series by Larek - https://www.youtube.com/@larek/streams Download game - https://drive.google.com/file/d/1gW7_TZLzpjZNejN58lvpehFVrD7kn1gt/view AI powers new games for Atari: "Doom 2D" and "Space Invaders" - https://www.atariteca.net.pe/2026/03/ia-impulsa-nuevos-juegos-para-atari.html New & Updated Software FujiNetChat, a new IRC client for Atari 8-bit computers with FujiNet - Urchlay: https://forums.atariage.com/topic/388852-fujinetchat-a-new-irc-client-for-atari-8-bit-computers-with-fujinet TNFS: zapp.opensourcerers.net (new test builds will appear here often) WWW: https://slackware.uk/~urchlay/src/fnchat-20260315-0540.xex Fuji Do Reports - Wade (Ripduski): https://forums.atariage.com/topic/389110-new-app-fuji-do-reports/ https://unfinishedbitness.info/fuji-do/ FujiNet Go 800: atari800 emulator + FujiNet on modern Android devices - Mozzwald - https://forums.atariage.com/topic/389252-fujinet-go-800-atari800-emulator-fujinet-on-modern-android-devices/ Lenka Project - A Full 65C816 SDX Modern Retro Atari Virtual Machine - Piotr D. Kaczorowski - https://forums.atariage.com/topic/389274-lenka-project-a-full-65c816-sdx-modern-retro-atari-virtual-machine/ AltirraSDL — Bringing Altirra to macOS, Linux, and Android - ilmenit - https://forums.atariage.com/topic/389385-altirrasdl-%E2%80%94-bringing-altirra-to-macos-linux-and-android/ VSCode FastBASIC extension with FujiSan update - Eric Carr & Paulo Garcia - https://marketplace.visualstudio.com/items?itemName=ericcarr.fastbasic-debugger APOD Viewer for VBXE by Stephen - https://forums.atariage.com/topic/389397-apod-viewer-for-vbxe/ Publications The April issue of Atari Insights is now out - https://atariprojects.org/ March issue of Compute's Gazette - https://www.computesgazette.com Flop 69 disk magazine - https://forums.atariage.com/topic/389213-disk-magazine-flop-69-has-been-released/ New & Updated Hardware Lotharek's new video mod for XL/XE, Gtia2RGB - https://lotharek.pl/productdetail.php?id=435 Ape Warp XL/XE 32-in-1 OS Switcher - https://www.8bitclassics.com/product/atari-xlxe-ape-warp-os-32-in-1-switchless-upgrade-module/?srsltid=AfmBOoq3AiO4yASJsDiuXdQMIncO3DDeze2XZlEdoFz-qFppn6W_vmgY Contests BASIC 10-Liner: Atariteca write-up - https://www.atariteca.net.pe/2026/04/tenbirmam-y-arkanoid-lideraron-el-basic.html Every Atari 8-Bit Game from the BASIC 10 Liner Contest 2026! - Zero Page Homebrew - https://www.youtube.com/watch?v=evEmg-F43oc BASIC 10-Liner site - https://bunsen.itch.io/ Compilation Disk 2026 (Atari 8-Bit) by Vitoco - https://bunsen.itch.io/compilation-disk-2026-atari-8-bit-by-vitoco Other https://gamehistory.org/cgdc-1989-tapes/ https://archive.gamehistory.org/folder/05cdfdf2-ec23-446a-aa3c-28d0c2758880?_gl=1*1q0lmdo*_ga*MjAwNTA1MjM4My4xNzczOTQyNzgw*_ga_4ZPZBFRVR6*czE3NzM5NDI3NzkkbzEkZzAkdDE3NzM5NDI3NzkkajYwJGwwJGgw&sortField=date&sortDir=asc&showUncatalogedFiles=true https://archive.gamehistory.org/folder/cb76651a-d993-47d0-8085-33ccfe32923d?_gl=1*1q0lmdo*_ga*MjAwNTA1MjM4My4xNzczOTQyNzgw*_ga_4ZPZBFRVR6*czE3NzM5NDI3NzkkbzEkZzAkdDE3NzM5NDI3NzkkajYwJGwwJGgw&sortField=date&sortDir=asc&showUncatalogedFiles=true Atari Computer Camps - The Rise and Fall of Atari Computer Camps by The Retroist - https://www.retroist.com/p/atari-computer-camps (substack) Upcoming Computer Shows VCF East - April 17-19 2026 - InfoAge Science and History Museums, Wall, NJ - https://vcfed.org/events/vintage-computer-festival-east/ Midwest Gaming Classic - April 24-26 - Baird Center, Milwaukee, WI - https://www.midwestgamingclassic.com/ VCF Europe - May 1-3 - Munich, Germany - https://vcfe.org/E/ Vintage Computer Festival Pacific Northwest 2026 - May 2-3 - Tukwila Community Center, South Tukwila, WA - https://vcfpnw.org VCF Southwest - May 29-31, 2026 - Westin Dallas Ft. Worth Airport - https://www.vcfsw.org/ Retrofest 2026 - May 30-31 - Steam Museum of the Great Western Railway, Swindon, UK - https://retrofest.uk/ Vintage Computer Festival GB 2026 - June 19-21 - Leigh, Wigan, United Kingdom - https://www.facebook.com/events/25457837877216829/ Vancouver Retro Gaming Expo - June 20 - New Westminster, BC, Canada - https://www.vancouvergamingexpo.com/index.html YouTube Videos FujiNet Turbo 2000 Cassette Loading - Thom Cherryhomes - https://www.youtube.com/watch?v=QMmfI-WLUpY Why the Atari 800XL blows the doors off the Commodore 64 - Hans Campbell - https://www.youtube.com/watch?v=494e0WVxIQ8 New video of Atario platform engine for Atari 8-bit computers - Eric Carr - https://www.youtube.com/watch?v=ewPlgEyWLlQ Commercial https://archive.org/details/1987-atari-xe-2-commercial-alta-1_202604 New at Github JAM (Just Atari Model) Release - Marak Spanel - https://github.com/marspa73/atarijam VBXE Web Browser with image support - w1k: https://forums.atariage.com/topic/389129-vbxe-web-browser-with-image-support-and-searching/ https://github.com/viktorcech/vbxe-browser [A]tari [E]ight-bit [M]ulti-[T]ool - aemt https://github.com/idunmore/aemt Feedback project to add FastBASIC syntax highlighting to Neovim - https://github.com/feoh/fastbasic_neovim_syntax
Welcome to ARG PRESENTS! Sometimes games are attempted that are beyond the scope of the machine. These are often "settle for this" or "best they could do" affairs...but on RARE occasion, a GREAT developer can make MAGIC! It's Games They Said Were IMPOSSIBLE this week on ARG PRESENTS!
Happy Easter everyone! Through a totally random twist of fate, today on Atari Unlimited we'll be looking at Atari Easter Eggs...little hidden elements that appeared in game and were almost ALWAYS hidden to the publishers! We'll also look at the grand daddy of Easter Eggs, the legendary Adventure!
I’m taking a break to share an episode of another podcast I think you’ll enjoy, Business History. Former Planet Money hosts Jacob Goldstein and Robert Smith examine the surprising stories of businesses big and small, bringing to life the greatest innovations, the boldest entrepreneurs and the craziest mavericks in the archives of commerce. They share why some company stocks soar, while other business ideas crash, and explore the ideas that shaped our economy—and the lessons behind their success and failure. Today’s episode: how E.T. brought down Atari. Fueled by hot tubs, recreational drugs, and a love of games, Nolan Bushnell took computer games out of research labs and into bars, launching an industry. Bushnell and his engineers were pushed aside as Atari expanded and, in a desperate bid to cash in on Hollywood hype, the company concocted a wild plan for a game based on Steven Spielberg's hit, E.T. the Extra-Terrestrial. The game tanked...and brought Atari down with it. Find Business History, on YouTube, Apple, Spotify, or wherever you get podcasts. See omnystudio.com/listener for privacy information.
Who won the 1982 Console Wars? WE GOT THIS.
Drew Dunn and Bret Raybould join Zac Amico and discuss Bret's meeting with the writer of Roger Rabbit, remembering Cool World, roasting each other as kids,Chris Pratt not letting his kids watch movies, the robot that freaked out at a California restaurant, digital and audio blackface, the new emojis of 2026, Bob Barker being suicidal after the death of his wife, x-rated 90s games, farmers dressing as bears to scare away monkeys and so much more!Air Date: 03/18/26Support our sponsors!BodyBrainCoffee.com - Use promo code: ZOO15 to get 15% off!Zac Amico's Morning Zoo plug music can be found here: https://www.youtube.com/watch?v=oMgQJEcVToY&list=PLzjkiYUjXuevVG0fTOX4GCTzbU0ooHQ-O&ab_channel=BulbyTo advertise your product or service on GaS Digital podcasts please go to TheADSide.com and click on "Advertisers" for more information!Submit your artwork via postal mail to:GaS Digital Networkc/o Zac's Morning Zoo151 1st Ave, #311New York, NY 10003You can sign up at GaSDigital.com with promo code: ZOO for a discount of $1.50 on your subscription and access to every Zac Amico's Morning Zoo show ever recorded! On top of that you'll also have the same access to ALL the shows that GaS Digital Network has to offer!Follow the whole show on social media!Drew DunnTwitter: https://twitter.com/DrewDunnComedyInstagram: https://instagram.com/DrewDunnComedyBret RaybouldTwitter: https://twitter.com/BretRaybouldInstagram: https://instagram.com/BretRaybouldZac AmicoTwitter: https://twitter.com/ZASpookShowInstagram: https://instagram.com/zacisnotfunnyDates: https://punchup.live/ZacAmicoSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.