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Welcome to Dev Game Club, where this week we start a new series of explorations on the walking simulator, beginning with Gone Home. We set the game in its time, talk about possible real world experiences, and dive into its restraint and storytelling. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: All of Gone Home Issues covered: walking simulator coverage, the wave of indies and another wave, career changes, Fullbright's early history, leaving the big industry, the value of focus, location-based entertainments and shows, focusing on one thing, having constraints vs not, setting your own constraints, the spooky atmosphere but having restraint, imposing expectations from video games, visiting a previously unknown house, the Ouija board, a literal red hair-ing, stripping out all the video game-isms for interactivity, few mechanics, simple systems and using their few mechanics and verbs, experience-forward, Brett quizzes Tim, narrative richness, the ordering of collectible reading, leveraging non-linear storytelling, using period-appropriate communication, games that make Tim cry, the 90s of it all, letters vs email, waste paper baskets, a visual language and the use of consistency. Games, people, and influences mentioned or discussed: Death Stranding, Dear Esther, Firewatch, BioShock Infinite, Batman: Arkham Origins, GTA V, Tomb Raider (2013), Dead Rising 3, Dead Space 3, LoZ: A Link Between Worlds, The Last of Us, Beyond: Two Souls, AC IV: Black Flag, Rayman Legends, Splinter Cell: Blacklist, Battlefield IV, Payday 2, Outlast, Antichamber, The Stanley Parable, Papers Please, Brothers: A Tale of Two Sons, Starbreeze, Josef Fares, Hazelight Studios, It Takes Two, LucasArts, Clair Obscure: Expedition 33, Blue Prince, Animal Well, Balatro, 343 Studios, BioStats, Calamity Nolan, Tacoma, Indie Game: The Movie, Minerva's Den, Bioshock, Kate Craig, Carl Lumbly, 2K Marin, Hangar 13, Fallout: New Vegas, Morrowind, Sleep No More, Macbeth, Antenna Theater, Meow Wolf, George RR Martin, Control, Imagineering, Disney, Fez, X-Files, Resident Evil, Amnesia, Life Is Strange, Leaves of Grass, Hollow Knight, Pulp Fiction, Final Fantasy IX, Shadow of the Colossus, The Last of Us 2, Alien, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: Dear Esther (2012) Links: Why Is Gone Home A Game? Twitch: timlongojr https://twitch.tv/timlongojr Discord https://t.co/h7jnG9J9lz DevGameClub@gmail.com mailto://devgameclub@gmail.com
Photography is an every-person hobby! Anyone out there can grab a camera, hop in an autonomous vehicle, fill their backpack with apples and smoke bombs, and go take pictures of flora and fauna! Of course, I'm talking about 1999's smash hit, Pokemon Snap. While Pokemon Snap did get a sequel in 2021, there continues to be a staunch lack of photography games available to gamers in 2025. That's why the execs at DT!HQ called us in to pitch some new Snap-Likes. This week we're asking, "What IP would make the best backdrop for a photography game?" Kyle suggests we photograph the horrors of a post-apocalyptic world. Andrew suggests we photograph the horrors of a post-apocalyptic world. Todd suggests we undercut a union. The title of this week's episode was selected by our Patrons in our Discord Community! If you want to help us choose the next one, join our discord, and/or get some bonus content, become part of #ButtThwompNation at patreon.com/debatethiscast! Have you seen out Patreon? patreon.com/debatethiscast Have you seen our Instagram? instagram.com/debatethiscast Have you seen our Threads? threads.net/debatethiscast Want to send us an email? debatethiscast@gmail.com MERCH! We have that! Right now you can go on the internet and order things that say Debate This! On them! All you need to do is head to MerchThis.net and give us your money! Ever wanted socks with the DT! logo on them? Well now you can get em! One more time that website is MerchThis.net! Properties we talked about this week: Pokemon Snap, Fallout, Fallout New Vegas, The Last of Us, Super Mario Odyssey, Overwatch 2 Stadium, Outlast Music for Debate This! is provided by composer Ozzed under a creative commons license. Check out more of their 8-bit bops at www.ozzed.net!
Feedback folks Suliore, Vanessa, Lee and Shawn wrap up their adventures in Skyline Valley.Join our Discord:https://discord.gg/cVSN65jListen to Dames who GameJoin in the Roundtable Fun with our Character Generators!Fallout 76: https://tinyurl.com/F76GeneratorFallout 4: https://tinyurl.com/Fallout4GeneratorFallout New Vegas: https://tinyurl.com/NewVegasGeneratorFallout 3: https://tinyurl.com/F3GeneratorDONATE: https://fightcf.cff.org/site/TR/?fr_id=7889&pg=team&team_id=90760Shop: optimistic.threadless.com/Patreon: https://www.patreon.com/asapodcastingEmail: thefalloutfeed@gmail.comWeb: http://www.asapodcasting.com/#/the-fallout-feed/Insta: https://www.instagram.com/asapodcastingTwitter: https://twitter.com/TheFalloutFeedFB: facebook.com/groups/askyrimaddictpodcastSupport the show
Join our Discord:https://discord.gg/cVSN65jListen to Dames who GameJoin in the Roundtable Fun with our Character Generators!Fallout 76: https://tinyurl.com/F76GeneratorFallout 4: https://tinyurl.com/Fallout4GeneratorFallout New Vegas: https://tinyurl.com/NewVegasGeneratorFallout 3: https://tinyurl.com/F3GeneratorDONATE: https://fightcf.cff.org/site/TR/?fr_id=7889&pg=team&team_id=90760Shop: optimistic.threadless.com/Patreon: https://www.patreon.com/asapodcastingEmail: thefalloutfeed@gmail.comWeb: http://www.asapodcasting.com/#/the-fallout-feed/Insta: https://www.instagram.com/asapodcastingTwitter: https://twitter.com/TheFalloutFeedFB: facebook.com/groups/askyrimaddictpodcastSupport the show
Fallout på dagpenge, eller lige dét du mangler? Atomfall er et førstepersons action-survival-spil, udgivet og udviklet af det britiske Rebellion Development – et studie, der særligt er kendt for Sniper Elite-serien.Rebellions britiske ophav ses tydeligt i Atomfall. Spillet er nemlig inspireret af en ægte atomulykke, der skete i Windscale i det nordlige England i 1957. Faktisk var det den værste atomulykke i Englands historie – en ulykke, som endte med at sprede radioaktivt affald ud over ikke bare England, men også resten af Europa.Spillet foregår i en alternativ tidslinje i 1960'erne, hvor du som spiller vågner op midt inde i zonen. Du ved ikke, hvordan du er havnet der, men du ved, at du skal ud. En mystisk stemme i en rød telefonboks tilbyder at hjælpe dig, men spørgsmålet er, om du kan stole på den. Kan du overhovedet stole på nogen herinde?Udviklerne bag Atomfall har selv nævnt Fallout: New Vegas som en inspiration til spillet. Men spørgsmålet er, om det kan nærme sig kvaliteterne herfra, om det kan stå på egne ben, og om det kan tilfredsstille den hunger efter mere Fallout, som mange har.Alt det – og meget mere – skal vi finde ud af nu.I denne episode medvirker Lau Eskildsen, Janus Hasseriis, Mads Lund og Morten Urup.Tusind tak, fordi du lytter med.
From January 9, 2025: Dental issues, norovirus, and dead car batteries - Jack, Mike, and Nicole have it all! The Elder Scrolls VI was announced over 2,000 days ago, and it probably won't come out for another 2,000. Nicole took a road trip to Goodsprings, a desert town made famous by Fallout: New Vegas. Stable individual opens the emergency exit on a taxing plane at Boston's Logan airport. Nikki Glaser's best moments from her 2025 Golden Globes monologue, and the jokes that were cut. Adrien Brody made a fool of himself on Saturday Night Live in 2003 - but was he banned for life? Inebriated driver confidently acts sober while talking to a cop, and fails hilariously. FOLLOW and SUBSCRIBE to Hardly Focused! https://hardlyfocused.com/subscribe Learn more about your ad choices. Visit megaphone.fm/adchoices
Vanessa, Lee and Suliore submit Feedback for Fallout 76 Skyline Valley Roundtable Season 16, Quests: Powerhouse of the Cell, Double Crossed Wires and Oldest Trick in the Book.Join our Discord:https://discord.gg/cVSN65jListen to Dames who GameJoin in the Roundtable Fun with our Character Generators!Fallout 76: https://tinyurl.com/F76GeneratorFallout 4: https://tinyurl.com/Fallout4GeneratorFallout New Vegas: https://tinyurl.com/NewVegasGeneratorFallout 3: https://tinyurl.com/F3GeneratorDONATE: https://fightcf.cff.org/site/TR/?fr_id=7889&pg=team&team_id=90760Shop: optimistic.threadless.com/Patreon: https://www.patreon.com/asapodcastingEmail: thefalloutfeed@gmail.comWeb: http://www.asapodcasting.com/#/the-fallout-feed/Insta: https://www.instagram.com/asapodcastingTwitter: https://twitter.com/TheFalloutFeedFB: facebook.com/groups/askyrimaddictpodcastSupport the show
Por fin concluimos el épico repaso a nuestras cosas favoritas del año pasado: Hablamos de: Videojuegos: Rise of the Golden Idol, Mario & Luigi: Brothership, Alan Wake 2: Night Springs, Alan Wake 2: The Lake House, Crow Country, Silent Hill 2, Elden Ring: Shadow of the Erdtree, Like a Dragon: Infinite Wealth, Nine Sols, Indiana Jones & The Great Circle, 1000xResist, Animal Well, Proximate, Harold Halibut, Misericorde 2, Dragon Age: The Veilguard, Sorry We're Closed, Mouthwashing, Senua's Saga: Hellblade 2, Kunitsu Gami: Path of the Goddess, Balatro, Astro Bot, Arctic Eggs y Metaphor: Refantazio. Literatura (1:47:35): Doctor Extraño: Amanecer de Otoño, Nocturnos, Justicia, The Lost Metal, Se Está Muy Sola en el Centro de La Tierra, L'arabe du futur: Moi, Fadi, le frère volé, Sybilla, Ultimate Spider-Man (2024), Anzuelo y Babel. Descubrimientos/pozos (2:18:32): The Holdovers, Leer, Fallout New Vegas, Sekiro: Shadows Die Twice, Haikyu! y Agustina Bazterrica. Suenan: LCD Soundsystem: 45:33 (Pt. 2) Weed420: el chiste más largo de la historia
Deze week nog even geen Death Stranding Gameclub - die komt een weekje later - maar desalniettemin een bomvolle aflevering met nieuwe avonturen in Assassin's Creed, A Highland Song en Sugoi Sugoi Ichiban. We keken de Nintendo Direct en zien de zon zowel opkomen als ondergaan als het om Nintendo consoles gaat. Verder komt er ook in april weer een hoop moois aan en we lichten de grootste en meest interessante titels voor jullie uit. We zijn erbij, en jullie ook! Het is De Videogame Show! Dragon Force 2 (00:03:40)Final Fantasy VI (00:06:10)Assassin's Creed Shadows (00:09:20)Horizon Zero Dawn (00:19:10)Fallout New Vegas (00:28:05)Batman Arkham serie (00:30:20)Sugoi Sugoi Ichiban (00:33:40)A Highland Song (00:37:50)Grand Theft Hamlet / Mubi (00:46:00)Nintendo Direct (00:48:05)Metroid Prime 4 Beyond (00:51:20)The Eternal Life of Goldman (00:55:20)Patapon 1+2 (00:56:20)Rhythm Heaven Groove (00:57:20)Everybody's Golf Hot Shots (00:57:40)Witchbrook (00:58:50)The Wandering Village (00:59:50)Virtual Gamecards (01:01:05)Nintendo Today (01:04:40)petje.af/devideogameshowReleases van April (01:07:20)Descenders Next (01:08:10)South of Midnight (01:09:10)Blue Prince (01:10:10) Hosted on Acast. See acast.com/privacy for more information.
Welcome back to the club!Been a lil while, but Allan Muir and Emmett Watkins Jr have returned to talk about what they've been playing the last few weeks, as well as the final Nintendo Direct for the Switch 1. Did this Directg finally convince Emmett that the Swtich 1 isn't mid? Did they announce any features we could look forward to in the upcoming Switch 2? Did anyone on the show purchase a different new handheld recently and fall so madly in love with it that they may never touch their Switch again? Who knows? Find out on this episode of The Player's Club Podcast!Also, in this episode, Al talks about their time with Fallout New Vegas, Atomfall, and Avowed, while Emmett talks about his time with the ROG Ally X, Sniper Eliete V2, and The Finals.Timestamps:Start 00:00ROG Ally X Impressions 5:49 Atomfall 26:20 Sniper Elite V2 49:16 Fallout New Vegas 1:07:08 The Finals 1:25:16 Avowed 1:41:32 Final Switch 1 Nintendo Direct Thoughts 2:03:17 Housekeeping 2:26:49 Housekeeping:To Pimp a Butterfly: 10 Years Later - VGU Blind ReviewMaze Mice | VGU Test DriveWheel World (But Cursed!) | VGU Test DriveAFTERBLAST | VGU Test DriveLiminalcore | VGU Test Drive Tainted Grail: The Fall of Avalon on SteamThe Big VGA Crossover Episode by Welcome to the ThingNinja Gaiden Black II Review: Back in Black...Again! - VGU.TV Games About Letting GoCheck out YouTube Channel here!Follow us on Bluesky, @vgu.bsky.social!Like us on Facebook!Follow us on Instagram!
Het is zover: Assassin's Creed Shadows is uit! De game waar het lot van heel AAA singleplayer land op lijkt te rusten is eindelijk in onze handen! En we genieten met de wind in ons haar. Verder speelde Maarten de eerste uren van Fallout New Vegas en liep tegen zowel zijn geluk, als zijn charisma aan. In de brievenbus hebben we het over kansberekening, slecht ontvangen maar door ons geliefde games en het door ons onderbelichtte Tomb Raider. Let's go, it's De Videogame Show!petje.af/devideogameshowPlaystation 5 Pro (00:03:30)Assassin's Creed Shadows (00:09:00)Breath of the Wild (00:38:15)Avowed (00:46:15)Ghost of Tsushima (00:48:15)Fallout New Vegas (00:57:15)Many A True Nerd (01:00:00)Assassin's Creed Shadows (01:00:30)Split/Second (01:08:15)50 Cent Bulletproof (01:09:15)Tomb Raider (01:11:30) Hosted on Acast. See acast.com/privacy for more information.
Andrew and Jess discuss Fallout 76 The Ghoul Within and Season 20 Glow of the Ghoul along with recent gameplay. It Just Works! Plus roundtable feedback from Suliore, Wil, Stratablaster, and Lee. When the Rad Rat Ray's away, the mice will play!Join our Discord:https://discord.gg/cVSN65jJoin in the Roundtable Fun with our Character Generators!Fallout 76: https://tinyurl.com/F76GeneratorFallout 4: https://tinyurl.com/Fallout4GeneratorFallout New Vegas: https://tinyurl.com/NewVegasGeneratorFallout 3: https://tinyurl.com/F3GeneratorDONATE: https://fightcf.cff.org/site/TR/?fr_id=7889&pg=team&team_id=90760Shop: optimistic.threadless.com/Patreon: https://www.patreon.com/asapodcastingEmail: thefalloutfeed@gmail.comWeb: http://www.asapodcasting.com/#/the-fallout-feed/Insta: https://www.instagram.com/asapodcastingTwitter: https://twitter.com/TheFalloutFeedFB: facebook.com/groups/askyrimaddictpodcastSupport the show
Vanessa joins the show for our second batch of S16 Roundtable quests in F76 Skyline Valley. Join our Discord:https://discord.gg/cVSN65jJoin in the Roundtable Fun with our Character Generators!Fallout 76: https://tinyurl.com/F76GeneratorFallout 4: https://tinyurl.com/Fallout4GeneratorFallout New Vegas: https://tinyurl.com/NewVegasGeneratorFallout 3: https://tinyurl.com/F3GeneratorDONATE: https://fightcf.cff.org/site/TR/?fr_id=7889&pg=team&team_id=90760Shop: optimistic.threadless.com/Patreon: https://www.patreon.com/asapodcastingEmail: thefalloutfeed@gmail.comWeb: http://www.asapodcasting.com/#/the-fallout-feed/Insta: https://www.instagram.com/asapodcastingTwitter: https://twitter.com/TheFalloutFeedFB: facebook.com/groups/askyrimaddictpodcastSupport the show
Tento díl Retro not bude tak trochu výjimečný. Justin Bell (někdy uváděný jako Justin E. Bell) za sebou nemá totiž nijak zvlášť dlouhou kariéru herního skladatele.Spíš naopak, věnoval se zvuku, pak se zhruba na dekádu chopil skladatelské taktovky... a zase se vrátil k práci se zvukem.Ale co všechno za těch deset let stihl! Fallout: New Vegas, Pillars of Eternity, The Outer Worlds, Grounded, Tyranny... samá když už ne pecka, tak minimálně pozoruhodná hra. Bell se během krátké skladatelské kariéry etabloval jako výtečný skladatel soundtracků do RPG her, ale rozhodně u nich neskončil. Proto tento díl Retro not věnujeme právě jeho pozoruhodné, byť ne moc košaté práci.Podívejte se na https://www.retronation.cz na skvělé výlety do herního retra!
Al and Micah talk about Natsu-Mon 20th Century Summer Kid Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:30: What Have We Been Up To 00:12:54: Harvest Moon: Home Sweet Home 00:29:22: Game News 00:54:46: Natsu Mon 01:41:16: Outro Links Tales of the Shire Delay Fantasy Life i on Steam The Garden Path “Co-op” Update Spirittea “Phantom Friends” Update Sugardew Island Patch Paleo Pines Roadmap Echoes of the Plum Grove Roadmap Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello, farmers, and welcome to another episode of the harvest season. My name is Al, (0:00:36) Micah: My name is Micah. (0:00:37) Al: and we are here today to talk about cartridge core games. (0:00:41) Micah: Yippee. (0:00:45) Al: Welcome back, Micah. It’s actually not been that long. It’s only been about two months. (0:00:47) Micah: Thanks. No, it really hasn’t. (0:00:50) Micah: Yeah, which is wild because it feels like it’s been. (0:00:54) Micah: A lot like the last two months has felt like an entire year, so. (0:00:58) Al: Yeah, the last month specifically. (0:01:00) Al: Uh, but we don’t need to talk about that. (0:01:02) Micah: Yeah, yeah, no, no, no, yeah, of course. (0:01:06) Micah: I it’s funny because I was like, why has it felt so in that moment just now? (0:01:10) Micah: I was like, why does it feel like it’s been so long? (0:01:12) Micah: And then it clicked. So yeah, we don’t need to discuss. (0:01:14) Al: Mm, I wonder, uh, sometimes, uh, yes. (0:01:21) Al: Uh, and we still, we still don’t have any news on the story of seasons for this year, (0:01:27) Al: which I’m still expecting something. (0:01:30) Al: It’s been a very long time, but, uh, who knows. (0:01:30) Micah: Yeah. I’m too, I hear you. I’m expecting to. Yep, it’s bound to happen. It’s only a matter of time. (0:01:35) Al: I’m just waiting for that announcement and then we’ll be like, right. (0:01:37) Al: This is when we’re scheduling it in. (0:01:42) Al: Well, yeah, we have Micah here this episode because we are (0:01:46) Al: finally going to talk about Natsumon 20th century summer kid. (0:01:50) Micah: - Yay. (0:01:50) Al: We have pride a few times to actually record, uh, and things keep changing, (0:01:53) Micah: We did. (0:01:55) Al: but we finally got there. (0:01:56) Al: They didn’t shadow drop a story of seasons and we have to (0:01:59) Al: record about that instead. (0:02:00) Al: I’ve only had one case where I’ve noticed some news drop while I’ve been recording, (0:02:01) Micah: Could you imagine that it was, (0:02:04) Micah: now was when we got the story of season news? (0:02:15) Al: mainly because I’m not tend to be looking at the places where news comes in to see these things, (0:02:20) Micah: - Sure. (0:02:21) Al: but yeah, it’s never know one of these days. So we’re going to talk about that. We’ve obviously (0:02:28) Al: got the regular news. (0:02:31) Al: But first of all, maker, what have you been up to? (0:02:34) Micah: Oh, just busy. (0:02:37) Micah: Just got a lot going on. (0:02:39) Micah: I have been as far as games, though, I’ve been playing some (0:02:45) Micah: monster hunter wilds beta in preparation for that (0:02:50) Micah: at the point that we’re recording. (0:02:50) Al: and still not out yet. (0:02:52) Micah: It is going to be out next week. It’s about a week. (0:02:57) Micah: So I’m excited for that. (0:03:00) Micah: I’m also, you know, at that point in my life (0:03:04) Micah: a little bit anxious about a release for a game that I’m very excited about, (0:03:08) Micah: because then that means that I have to figure out time to play it (0:03:15) Micah: and also worry about how hyper fixated I’m going to become with it (0:03:20) Micah: and what that’s going to do to all of the other responsibilities in my life. (0:03:24) Micah: But I’m very excited for it. (0:03:28) Micah: I’ve also been playing Pokemon, I’ve been doing more shiny hunting. (0:03:32) Al: Are you still on your gen? Is it gen 2s? That’s what you were doing, I think, last time. (0:03:34) Micah: I was doing I was doing Gen three last time I was talking about it. Yeah. (0:03:40) Micah: I am doing that. (0:03:42) Micah: So I have some friends in a community that do like full odds shiny hunting, (0:03:48) Micah: which. Which adds an extra level of challenge. (0:03:54) Micah: And I almost kind of find it like a little bit more relaxing (0:03:56) Al: Sadness. (0:04:00) Micah: relaxing because it’s like it’s it you (0:04:01) Al: Interesting. (0:04:04) Micah: you settle in for it you know like it’s something that you’re doing while (0:04:08) Micah: you’re doing other stuff or while you’re like talking to people or while you’re (0:04:10) Micah: watching something because you know that it’s gonna take a long time so it’s just (0:04:14) Micah: like you kind of settle in and do your do your encounters do your resets do (0:04:19) Micah: whatever it is and don’t don’t really think about it until you know three (0:04:25) Micah: months later when you finally get the shine (0:04:26) Al: I just find that I get bored when I do it. I tried Shaiman in BDSP and I did… I can’t (0:04:32) Micah: Mm-hmm (0:04:34) Micah: Yeah, yeah Yeah, that tends to be what happens and that’s a very normal and I respect you for that (0:04:35) Al: even remember what I got to like 2000 or something. I just got bored of doing it every day and so I (0:04:41) Al: just stopped. (0:04:49) Al: I don’t think anybody has ever called me normal, but thank you. (0:04:55) Micah: But I have a I have some friends that do they they do these you know challenges throughout the year (0:05:01) Micah: They’ll have like a like this last week was (0:05:04) Micah: Shiny alpha week and it was everybody hunts in for alpha Pokemon and legends Arceus or (0:05:13) Micah: February was unknown challenge month. So (0:05:17) Micah: It was you know (0:05:19) Micah: You shiny hunt for an unknown and then whatever letter unknown you get then you have to shiny hunt something that starts with that letter (0:05:26) Micah: So like if I get it an unknown M then I can go hunt like Magnemite or something, you know (0:05:32) Micah: So yeah, there’s just (0:05:34) Micah: like fun little challenges and things to do when I’ve got, you know, if I’m like rendering (0:05:40) Micah: something or I’m watching something or in a meeting and kind of listening, but also just like (0:05:48) Micah: need something, you know, it’s just a little background thing I can do every once in a while. (0:05:54) Al: Fair enough. (0:05:55) Micah: I have downloaded a Rude factory pixel cross and I have not played it yet. So I mean, it just came (0:06:00) Al: Nice. (0:06:02) Al: Well, I mean, it only came out yesterday, so that’s fair. (0:06:04) Micah: out. Yeah. But I got to download it and I’m ready to try it. I’m excited about the potential new, (0:06:12) Micah: you know, like the positive changes to it from the story of seasons version. (0:06:20) Al: Yeah, I’m very intrigued. I’ve done a little bit of it. This is one of the games that I’ve (0:06:25) Al: played today, maybe like half an hour or so. So I’ve got a few, you know, the standard (0:06:32) Al: tutorial puzzles and a few of the ones that actually make you think. And so I’ve not (0:06:37) Al: got to any of the extra stuff like the customisation that’s in this one. But I did read on Fogu (0:06:45) Al: on there, posted about it, and it looks like it is just kind of. (0:06:50) Al: background customisation. It doesn’t seem to actually affect anything, which is what (0:06:54) Al: I expected, but a little bit more detailed and interesting than the story of Seasons (0:06:55) Micah: Yeah, yeah. (0:07:01) Al: 1. And I’m intrigued and excited to try one of the boss levels that they have. Have you (0:07:06) Micah: Oh yeah, I’m interested in that. No, I haven’t. I haven’t seen anything about it. I actually didn’t know that there were any improvements to the story of season model of it until you had mentioned it when we were talking about it on the game of the year episode. (0:07:08) Al: not seen the boss level stuff? (0:07:16) Al: Mm hmm. Yeah. (0:07:24) Micah: So I’m excited to try any of it because I haven’t seen any of it yet. (0:07:28) Al: Yeah, so I guess the big things for you would be there’s colour puzzles and the boss ones (0:07:35) Al: are timed and if you do something wrong, which, come on, who does something wrong? You’re (0:07:44) Al: just doing it too fast. It takes time off, the timer. So the timed, they have to do it (0:07:45) Micah: Okay, gotcha. (0:07:52) Al: within a certain amount of time, because obviously, technically, they’re all timed, right? You (0:07:55) Al: can see how long it is. And it’s always fun in the first few ones. (0:07:56) Micah: Right. Yep. (0:07:58) Al: to see like, Oh, can I get this one done in 10 seconds? Or can I (0:08:03) Al: get this one done in five seconds? I think I have one in (0:08:05) Al: eight or something like that. That’s the fastest one I have (0:08:08) Al: this game. But yeah, making you do it within a certain amount of (0:08:13) Al: time is an interesting different way of doing it. They do have (0:08:16) Al: two play styles. So you can skip that part of it if you want to. (0:08:21) Al: But yeah, it’s interesting. The boss stuff. Yeah. (0:08:22) Micah: Skip the the oh the bus skip the boss stuff I see okay. Yeah, I really liked them (0:08:32) Micah: Shoot I can’t remember the name of it. It was (0:08:36) Micah: Picto quest that’s what it was (0:08:39) Micah: and that was the (0:08:41) Micah: Nonogram game on the switch that and probably on PC. I don’t know but I played it on the switch and it was (0:08:47) Micah: very light RPG style of nonogram (0:08:52) Micah: like it had a little bit, you know, it was just like (0:08:54) Micah: You’re going across a map and then you challenge a goblin or whatever and then it’s just like a 10 by 10 puzzle or something (0:09:02) Micah: And then you would get upgrades if you did certain things. So they had like some there were a couple that were like, oh, it’s a boss (0:09:08) Micah: Thing, you know like a boss puzzle and I really loved that idea. It just was so (0:09:15) Micah: Bare-bones, I think such a like early idea, you know, like fresh and early idea that (0:09:22) Micah: There wasn’t a whole lot to it. So, um, I I kind of hope that there are maybe more (0:09:30) Micah: Like use cases of that like that kind of, you know adding quests and stuff to it because that adds an extra level of (0:09:38) Micah: Interest that I would I would really enjoy (0:09:41) Al: Yeah, yeah, I’m not far enough into to see whether that is there or not. One thing I (0:09:45) Al: did find interesting is that the puzzles are laid out like a map. So it’s not, it’s not (0:09:50) Al: just like you play this one, then you play the next one. It’s like, these are the ones (0:09:53) Al: you can do. And to unlock others, you have to to beat ones in specific positions, which (0:09:58) Micah: Oh, interesting. (0:09:59) Al: I thought was an interesting way of doing it. So it’s not the I think as you go further (0:10:04) Al: out, the difficulty does increase, but it’s not just like, constant, I think I saw some (0:10:08) Al: that were further away from the middle that were not hard. (0:10:12) Al: They were slightly easier, that sort of thing. (0:10:15) Al: So, yeah, interesting. See how that continues. (0:10:15) Micah: sure. Cool. Yeah. Yeah. I’m excited to try it. I’ve also been playing a Hello Kitty Island (0:10:24) Micah: adventure. Of course. Yes. Yeah. I played some on the mobile. I played some on Apple (0:10:26) Al: - Good, good, good. (0:10:26) Al: Are you on the switch for you? (0:10:30) Al: You twice, what are your thoughts? (0:10:33) Al: All right, yeah. (0:10:33) Micah: Arcade when it came out. Yeah. And yes. One hundred percent. And I’m glad that I waited (0:10:35) Al: You did the same thing as me. (0:10:36) Al: You went, “This is a fun game. (0:10:38) Al: I want a controller.” (0:10:45) Micah: much better experience on the switch, like with a controller. Becky has been absolutely (0:10:52) Micah: enamored with it. It’s her primary game that she plays now. And we did some of the multiplayer (0:11:00) Micah: together. So that was an interesting experience. It was fun just like, you know, wandering (0:11:07) Micah: around together and like doing things. There wasn’t a whole. There’s not like a whole lot (0:11:10) Micah: you can do multiplayer wise, but yeah, it’s it’s it’s great. (0:11:15) Micah: It’s such a good. I don’t know. I really I really like it. I’ve been enjoying it. And then I played (0:11:21) Micah: a little bit of vowed, but I have played a lot yet. I don’t know if you have touched it. (0:11:26) Al: I’m aware of it because I listen to a lot of different gaming podcasts and videos and (0:11:33) Al: stuff like that. (0:11:34) Al: So I’m aware of it. (0:11:35) Micah: Yeah. I like Obsidian, who’s the developer. They did Fallout New Vegas and they’ve done a lot of like (0:11:35) Al: I don’t think it’s my thing, but I can see why people like it and it sounds interesting. (0:11:47) Micah: older RPGs and stuff like that. I’m a big Elder Scrolls fan, so there’s some level of like (0:11:56) Micah: hoping that it is in some way close to Elder Scrolls, given that it’s, you know, (0:12:02) Micah: a team that has experience with Bethesda. (0:12:05) Micah: And it’s fantasy and, you know, first person and all that. (0:12:09) Micah: I really like it so far, but it’s it’s not open world. (0:12:12) Micah: It’s very, you know, like it’s it’s sectioned off, (0:12:16) Micah: which I think makes sense for the game. (0:12:18) Micah: But it’s, you know, it’s on Game Pass. (0:12:21) Micah: So you can’t really can’t really complain, you know, (0:12:27) Micah: they’re paying for. (0:12:27) Al: I mean, when is when has that ever stopped gamers before? (0:12:30) Micah: Oh, 100 percent. (0:12:34) Micah: But yeah, it’s. (0:12:35) Micah: I can’t I can’t really see myself having like bought it if it wasn’t available on game pass when it when it launched, you know, so yeah, what about you other than pixel crust? (0:12:42) Al: Yeah, that is fair. (0:12:48) Al: Yeah, well, not a huge amount this this week. I think the big thing, though, which obviously I need to talk about to you, Micah, is Harvest Moon Homes, Sweet Home. I have hit credits in Harvest Moon Homes, Sweet Home. (0:12:56) Micah: Oh, that’s big. (0:13:03) Al: Yeah, it’s the (0:13:04) Micah: Are you ready to do that all over again when it comes down on the switch or whatever? (0:13:08) Al: I will not. (0:13:12) Al: Let’s not even try and pretend that, unless there’s some way to transfer my save over, (0:13:16) Micah: Oh, that’s big. (0:13:18) Al: I’m not doing the early game again. I had a couple of thoughts that I thought might be (0:13:23) Al: quite interesting. I presume you didn’t continue playing it after our episode. No. (0:13:26) Micah: I have not played really much of anything from it. (0:13:29) Al: So I think the things, a few things I found interesting having now completed the game, (0:13:35) Al: although I’m in that annoying bit where I’m like, do I finish all these achievements or not? Because (0:13:40) Al: I have all bar. (0:13:42) Al: Let’s just let me just I’ve got it up here. (0:13:44) Al: Let me just double check achievements. (0:13:46) Micah: Now are these like in-game achievements or is it like Apple arcade achievements or whatever? (0:13:51) Al: It’s it’s it’s it’s Apple Game Center. (0:13:54) Micah: Yeah, oh yeah, sorry game center, yeah (0:13:54) Al: It’s not arcade because it’s made for, but yeah, it’s game center. (0:13:58) Al: So I have 48 of 68 achievements. (0:14:03) Micah: Holy smokes (0:14:04) Al: And I think about 10 of those ones I don’t have are just like shipping 50 of (0:14:12) Al: one specific crop. (0:14:14) Al: So I’m at the point where I’m like, I’ve basically got 10 left to do. (0:14:19) Al: But they’re things like (0:14:22) Al: completing the crops encyclopedia, completing the fish encyclopedia. (0:14:26) Al: I have not once fished in this game. (0:14:30) Al: So I’m like, I don’t know if I want to do those, but it feels like I’m so close. (0:14:34) Al: But it also no. (0:14:37) Al: So, yeah, let’s see. (0:14:40) Al: That is my, here’s my, I was in. (0:14:42) Al: Interesting thing. So I finished chapter 10. That is the final chapter and only 2% (0:14:48) Al: of players have earned this achievement, according to Apple, 2% have completed. (0:14:52) Micah: That’s incredible, you know, there’s something really interesting about this to me that (0:14:59) Micah: What was the game before home sweet home? Was it one world? (0:15:02) Al: No, one world was before that, the one before that, it was winds of anthos. (0:15:03) Micah: No one world was the one before that. Oh (0:15:09) Micah: Wins of Anthos, that’s right. And you know, it’s funny because I very distinctly remember you saying I am (0:15:17) Micah: Returning this or trading it in or whatever, you know, like as soon as I get the opportunity to (0:15:20) Al: Yeah. Yeah. (0:15:22) Micah: And here we are you have hit credits on home sweet home, which is (0:15:27) Al: Well, can I just point out, I think both of us hit credits in one world. (0:15:31) Micah: Yes, we did, yeah (0:15:32) Al: And because, I think, mainly because we were fascinated as to where it was going to end up, (0:15:38) Al: I will say that’s not why I finished this game. It’s not because I was like, “Oh, (0:15:42) Al: I really need to know what happens with this story.” The story is basically non-existent, (0:15:46) Al: right? Like it’s basically just you’re, you’re, you’re making this. (0:15:50) Al: This town more, more, that’s it. Like you’re, you’re making people happy and you’re, you’re (0:15:54) Micah: More and more (0:15:58) Al: doing things and that’s it. Um, what I found really interesting that, you know, the area (0:16:03) Al: that was like left of your farm that looked like it was a gated off area that you could (0:16:07) Al: access later on in the game. You never unlock that. That’s not, that’s not a thing. Is that (0:16:09) Micah: Oh, yeah. (0:16:15) Al: meant to come in an update or something? It’s even called, it called Alba Park. (0:16:20) Micah: - You know, I don’t know. (0:16:20) Al: And, and there’s a gate there. Why can I not go that way? I’ve completed. (0:16:27) Micah: It’s gotta, it has to be, right? (0:16:29) Micah: Well, let me ask you this. (0:16:31) Micah: Have they updated it at all since? (0:16:34) Al: Just the just the one update that came out like what a week after we recorded our last episode, which added the controller support and the well ads cloud save but the cloud says broken still. (0:16:40) Micah: Okay, that was the only one. (0:16:47) Micah: Okay, great. (0:16:48) Al: That’s the only update that I’m aware of happening. (0:16:51) Micah: ‘Cause I distinctly remember, too, that there was, (0:16:58) Micah: it looked like there were going to be spaces (0:17:01) Micah: or like placeholders for other languages, for text. (0:17:05) Al: Oh, yeah (0:17:07) Micah: And I remember thinking, oh, this is probably gonna come (0:17:10) Micah: in an update, but if they never added that either, (0:17:14) Micah: there must be a bunch of things that were just like, (0:17:17) Micah: We’ll add this in an update at a later date. (0:17:21) Micah: And maybe now it’s either they just are no longer touching it or (0:17:27) Micah: it is uh they’re just saving all those updates for the console release maybe? (0:17:32) Al: So this is where I break your brain yet again, Micah, and tell you that it has only been six (0:17:37) Al: months since this game I came out. It was August. (0:17:38) Micah: What oh (0:17:42) Micah: Yeah, that’s right (0:17:43) Micah: I remember this you did this to me on the game of the year episode two and I like (0:17:48) Micah: That blows my mind that that it’s only been that long. It feels like this game was two years ago (0:17:54) Al: So I don’t know, yeah, it doesn’t feel weird for there to be like, if we got an update (0:17:57) Micah: And that’s not just because of the last month isn’t it (0:18:08) Al: in a month, I wouldn’t be surprised that would be like, roughly about the time from the release (0:18:12) Al: to the last update. I don’t know. I don’t know if I actually believe this is coming (0:18:16) Al: to console. I feel like we would have heard something by now, right? (0:18:17) Micah: Yeah (0:18:22) Micah: Yeah, I think so too I I think I think if (0:18:26) Micah: They announce a new (0:18:29) Micah: Heart of harvest moon game that is not this I think it’s officially dead at that point, right? (0:18:35) Al: Mm hmm. No, no. (0:18:35) Micah: Like there’s no way that they’re going back to it. They are putting all of their resources into whatever (0:18:42) Micah: The new thing is if that’s the case. So either we’re (0:18:47) Micah: we’ll get something from them sometime soon, but it will either be this coming to consoles or (0:18:55) Micah: Something new and then it’s just confirmation at that point that this is completely dead in the water (0:19:01) Al: Yeah, I just I’m fascinated by this area that that doesn’t exist like I was fully expecting to unlock it at some point and it and it hasn’t. (0:19:07) Micah: This is extremely interesting (0:19:11) Al: The other couple of things I find interesting so you do so we’d complained about how it felt like you should be able to, you know, set a bunch of actions and get them to like water these 10 plants in a row. (0:19:23) Al: It feels like that’s what the interface was built for, but that didn’t seem to be an example of that. You do unlock that later on, but you have to like progress this. (0:19:31) Al: But the disadvantage of that over your standard up upgrading your watering can and now you can do like 20 at once instead you have to like individually press on all 20 and then it doesn’t manually the disadvantage of that is it still takes the same amount of time in game to water even when you have the highest level watering. (0:19:32) Micah: Oh, okay. (0:19:56) Micah: - Oh. (0:19:57) Al: So, because it’s just doing them all individually. (0:19:59) Micah: Oh. (laughs) (0:20:01) Al: Right? You don’t have to manually let go that one and now that one, you can like swipe (0:20:05) Al: over them and go like, want you to do all these or in the case of the controller, you (0:20:09) Al: can just press and drag, but it takes so long. Whereas in other farming games, you upgrade (0:20:15) Al: the watering can and you hold it down and then you’ve watered it all immediately rather (0:20:19) Al: than having to wait for your character to like go and individually water all of these (0:20:23) Al: 20 things. Such a weird decision. (0:20:28) Al: The other one is the, I unlocked sprinklers. (0:20:31) Al: And boy are the sprinklers weird in this game. (0:20:35) Al: First of all, you only unlock the top level of sprinkler after you’ve finished the game, (0:20:41) Al: which is the only one worth doing. (0:20:43) Al: Because your first level of sprinkler is just your four spots, top, bottom, left, right. (0:20:49) Micah: Yeah. (0:20:49) Al: Never do them. They are never worth it. (0:20:52) Micah: Oh. (0:20:52) Al: And your second level of sprinkler is three by three, so you get eight spaces. (0:20:59) Al: Okay, but you’ll do (0:21:01) Al: not unlock that until I think it’s chapter 7 of 10. And by that point, you probably don’t need it. (0:21:07) Al: Like, you’ve probably got most of what you need. And then at the end of the game, (0:21:08) Micah: - You just passed the point of, yeah. (0:21:12) Al: you finally unlock the one that’s five by five. But the problem is, it doesn’t fit in the plots (0:21:18) Al: properly. So the bottom plot is six by five. So you put it in there, and you’ve got one line of (0:21:24) Al: five that doesn’t get watered by it. And you can’t and you can’t put the sprinklers outside of it. (0:21:31) Al: You either have 24 fed by one sprinkler and then five manual, or 24 by one sprinkler and (0:21:39) Al: four by another sprinkler. It’s like, I’m not going to do a whole other because those are expensive. (0:21:45) Al: You have like, I think it’s 12 different gems, including diamonds, which you can only get in (0:21:49) Al: the bottom level of mine. I’m not going to waste all of those gems for four watered spaces. (0:21:56) Micah: Well, yeah (0:21:57) Al: And then you’ve got the other ones are… I know. (0:21:58) Micah: What a weird oversight (0:22:01) Al: The other plots that you unlock are something by four, not by five. (0:22:10) Al: So you’re just you’re wasting time. So I have one, which is eight by five. (0:22:14) Al: And I’ve got two watering cans on that. Sorry, two sprinklers on that. (0:22:19) Al: So they’re using up two spaces, which by the way, feels a lot more of space in this game (0:22:23) Al: than it does in any other farming game, because you’ve got such restricted space to use. (0:22:29) Al: I’m like, if it was late. (0:22:31) Al: out differently, it would almost all be covered by one sprinkler. (0:22:36) Al: It’s just such a weird decision. I don’t understand why they’ve made these decisions. (0:22:37) Micah: Hey, yeah, that’s really strange (0:22:41) Micah: And it it makes me wonder if it was like, I don’t know (0:22:45) Micah: I can’t even really think of a scenario for why that would be the kid like maybe they (0:22:50) Micah: Just missed it or like they thought that maybe it was like automated (0:22:55) Micah: You know (0:22:57) Micah: Calculations or something and it was just wrong for that. I don’t know (0:23:01) Micah: It’s it just feels like it would be something that someone would catch and be like, oh (0:23:05) Micah: We either have to like (0:23:07) Micah: Change the size of this plot a little bit or change the, you know, the ratio of spaces that this sprinkler covers, I don’t know, it’s odd. (0:23:17) Al: I think it would have been better to be like a sprinkler covers a row and then when you unlock (0:23:27) Al: the higher ones they cover more rows. So it would mean that you could have like one that would cover (0:23:33) Al: four rows and that would mean you could have one sprinkler for a section and you put it at the side (0:23:38) Al: so it doesn’t use up a crop space because crop spaces are so limited here and it would feel just (0:23:43) Al: much less frustrating in terms of the numbers. They’ve just taken (0:23:47) Al: a sprinkler in a normal farming game and put it into this game that is not done in (0:23:52) Al: a normal way because they’ve thought about it completely differently. (0:23:54) Micah: - Yeah, that’s very odd. (0:23:57) Al: The final thing I have to say is that I don’t know what we did we talk about the soil health (0:24:03) Al: in our episode. I can’t remember if we did. I don’t think we did because I don’t think (0:24:05) Micah: Hmm, I don’t remember I don’t think we did (0:24:09) Al: I don’t think we’d either of us had come across that. So soil health degrades in the get in this (0:24:15) Al: this game, which is (0:24:16) Micah: Okay. I don’t know that I even witnessed that on my, in my own. (0:24:17) Al: very much like a realism wins over fun part of this game. (0:24:24) Al: Yeah, so it does happen. (0:24:26) Al: You just probably aren’t noticing it because you don’t get told about it until (0:24:30) Al: you unlock a better fertilizer maker later on. (0:24:30) Micah: Oh, okay. (0:24:34) Al: And then they’re like, oh, your soil health. (0:24:37) Al: If you click on this fertilizer maker, you can see your soil health. (0:24:40) Al: You’re like, oh, everything is sad. (0:24:44) Al: And so you basically have to, after a– (0:24:47) Al: after a harvest of things, you have to let it sit for a bunch of days. (0:24:51) Al: And when I say a bunch of days, I mean, it feels like it’s like half a month. (0:24:54) Al: You have to let it sit for to go back to its full soil health. (0:24:58) Al: Or you can use some compost to speed it up, (0:25:01) Al: but the compost is like really awkward to craft or cost 2,500 per compost. (0:25:08) Al: It is so expensive. (0:25:10) Al: And so you spend the time rotating which plots you’re actually using for crops (0:25:16) Al: and not actually (0:25:18) Al: do anything about it, and it’s not actually doing what you want to do, and this is very much like, I understand you’re going for realism here, because that is what happens in real life, you have to rotate your crops, you have to rotate your soil, blah blah blah blah blah, but I’m not doing this for realism, right, like, it makes… (0:25:32) Micah: Yeah, if there’s I mean, I respect to the to some degree, (0:25:41) Micah: the the idea of making the the mechanics feel like they work (0:25:48) Micah: realistically the way that it would in the real world. But (0:25:50) Micah: like, if nothing else in the game really feels like it is (0:25:54) Micah: adhering very strictly to realism, then you know, I don’t (0:25:59) Micah: know that that’s really, I’m not really. (0:26:03) Micah: For realistic mechanics and I’m playing a harvest moon or like a story of seasons game, you know, like I don’t know. (0:26:10) Al: It’s always a balance for these things, where that very much is on the “no, I don’t want this” part of (0:26:12) Micah: Right. (0:26:17) Al: the thing. Oh, there’s one thing I just remembered. Horses, right? Neither of us have gotten far enough (0:26:23) Al: to buy a horse in the last episode. You can buy horses, you cannot ride the horses around the town. (0:26:24) Micah: Oh. Okay. What is the point? What do you do with them? Okay. Okay. All right. Again, maybe (0:26:34) Al: You can ride it around the paddock, but that’s it. Why would you do that? For fun, that’s it. (0:26:40) Al: That’s literally the only purpose. Why would you bother doing that? I have no idea. No idea. (0:26:46) Micah: something that was intended to be added and the future of it. Just never. (0:26:50) Al: But why can you… I don’t understand how you can ride it in one area and not in another area. (0:26:56) Al: It just has a wall, and you can’t go through it. Why? (0:27:02) Micah: It’s fascinating. I I don’t know him. Maybe there’s just some like maybe they couldn’t (0:27:10) Micah: get the pathing right or something and they just were like I will fix this later. I don’t know. (0:27:15) Micah: There’s there’s a lot in that game that feels to me like we’ll fix it later. (0:27:18) Al: Oh, that’s it, actually. So you know the press on the map and it will automatically go there. (0:27:25) Micah: Oh, okay. Yeah, yeah. So that’s either okay. (0:27:26) Al: I bet that doesn’t work with horses. That’ll be why you can’t do it. (0:27:33) Micah: We’ll fix it later or we can’t figure it. We can’t figure it out. So we’re just (0:27:38) Micah: not going to include it at all. One of the two. (0:27:39) Al: Yeah. Bizarre. Bizarre decision. But there we are. It was good enough for me to finish apparently. (0:27:50) Al: And I guess tune in next time to see whether I will continue trying to finish the achievements. (0:27:57) Micah: I wish you the best of luck, Godspeed. (0:28:02) Al: I’m definitely going to do the 50 of each crop one because that I’m nearly done with that. (0:28:07) Al: I literally have everything growing for that. Like in a week in game, that woman will be done. (0:28:14) Micah: Yeah. Well, I wish you the best of luck. (0:28:16) Al: But I don’t. (0:28:20) Micah: It currently I just was out of curiosity. (0:28:22) Micah: I wanted to see on the Google Play Store. (0:28:24) Micah: It currently has a three point two out of five, which is. (0:28:27) Al: that feels fair yeah I would say that feels fair (0:28:28) Micah: A thousand reviews. (0:28:31) Micah: Yeah, I kind of feel like maybe that is accurate. (0:28:35) Micah: Oh, it says it was updated on December 10th. (0:28:38) Al: yeah that was that update it dropped like two days after we recorded that was the one with the (0:28:40) Micah: Oh, was it? (0:28:43) Micah: - Oh. (0:28:44) Micah: - Got it, got it, got it. Okay. Yeah. Hmm. Yeah, interesting. I guess we’ll see what happens. (0:28:45) Al: cloud save and the controller support which is the only reason i’m playing the game because of (0:28:51) Al: controller support I couldn’t keep playing it on the touch screen but the controller support is (0:28:55) Al: It’s actually pretty good. (0:28:57) Al: Well, there we go. (0:29:01) Al: I rushed this week to make sure I’d finished so I could talk to you about it, because I (0:29:05) Al: was like, I’m so close, I must finish before I talk to Micah. (0:29:09) Al: So there we go. (0:29:10) Micah: I’m impressed that you completed it and I’m proud of you and (0:29:10) Al: Hit credits in that game. (0:29:14) Al: Well, yeah, it’s better than, it’s better than Sugardew Valley, Sugardew Island, sorry. (0:29:15) Micah: I hope that it was worth it. (0:29:19) Micah: It wasn’t intended to sound as meat as it did. (0:29:27) Al: Well, the problem is, it’s like five bits into the game news. (0:29:28) Micah: Is that a, is that a segue? Is that a, (0:29:31) Micah: I can’t tell if that was an intentional segue or not. (0:29:37) Al: So let’s just go through the, let’s talk about some news. (0:29:39) Micah: Okay. All right. (0:29:42) Al: Tales of the Shire has been delayed again. (0:29:45) Micah: Yeah. (0:29:46) Al: Can I just say, please stop putting a date on your game, right? (0:29:49) Micah: Yeah. At this point, at this point, just like wait until you are close enough (0:29:49) Al: Just stop it. (0:29:54) Micah: that you can say, Hey, it’s coming in a couple of weeks, you know? (0:29:59) Micah: Cause that’s always like a kind of a fun surprise too. (0:30:02) Micah: When something has a sudden release date like that, uh, I, yeah. (0:30:08) Al: Yes, it is murder for organizing a podcast about games but yes, I will agree I can see why people would find that fun. Yeah. (0:30:13) Micah: - True, yeah. (0:30:16) Al: It’s now coming out on the 29th of July. So, well, maybe we’ll see. That’s what they’re currently saying, but we’re on our third release date so far so let’s see what happens. (0:30:26) Micah: Yeah, I was looking at some of the, you know, against my better judgment, some of the discourse (0:30:35) Micah: under this post, just to see what, how people felt about it. Because my initial reaction whenever (0:30:40) Micah: there’s a delay like this is, okay, that’s, you know, if you need more time, take the time, (0:30:46) Micah: work on it, perfect it, whatever. And that was, I feel like maybe a good 40 to 50% of the sentiment (0:30:55) Micah: and the other. (0:30:56) Micah: 50 to 60% was in the kind of camp of worry that because this is the second time that they’ve delayed it that if things maybe are not going great development wise but I feel like. (0:31:11) Al: Yeah, I never understand that because it’s like, no, people are just being overly optimistic about (0:31:17) Al: these things. As someone who works in, not in game development, but in software development, (0:31:18) Micah: Mm-hmm (0:31:21) Micah: Yeah, oh, yeah (0:31:21) Al: that happens all the time, right? People will be like, oh, this is when it needs to happen. (0:31:26) Al: And then other people will be like, it’s not going to happen by then, but it gets set as the date (0:31:31) Al: anyway. And then the day comes around and it hasn’t happened. And it’s like, you can’t make (0:31:35) Al: it happen, right? Like, there’s only a certain amount you can actually do. And adding more people (0:31:40) Al: belong does not actually improve. (0:31:41) Al: And sometimes it just takes more time. (0:31:44) Al: Like I could, I find this, you know, with, with, with Pokemon every time, right? (0:31:49) Al: Where people are like, Oh, they just need to add more people. (0:31:52) Al: Adding more people does not speed up development times. (0:31:54) Micah: - Mm-hmm. (0:31:55) Al: Adding more people quite often slows things down. (0:31:58) Al: It’s not worth it. (0:31:59) Al: Right. (0:32:00) Al: And sometimes you just need the time. (0:32:02) Al: I just, you can clearly see this as a fight between marketing and development. (0:32:07) Al: Um, I don’t think, I don’t think it’s a sign of like serious (0:32:08) Micah: 100%. I don’t think so either. I think people’s gut reaction is to look at, you know, other games (0:32:18) Micah: that have gone into development hell and have never made them their way out. And that’s the (0:32:24) Micah: concern. And I, you know, I, it seemed, especially for the people that were kind of that had this (0:32:31) Micah: sentiment or it’s coming from a place of like concern because they’re excited for the game, (0:32:36) Micah: You know I’m like (0:32:39) Micah: concern because they want it to be really good which is like better than you know just saying like well I don’t you know this game’s doomed or whatever you know I’m just like not really just being a doomer about it just to be a doomer but I do think from my personal experiences with stuff like this too I do think that if they were looking at something that does (0:33:08) Micah: close to like a development hell they would probably not put a second release date on it it probably would be something along the lines of we need a little bit more time to work on it and we’ll update you in the future and then at that point we probably would hear maybe a couple things and then nothing ever again but because they are putting a release date on it it makes me think that you know maybe there’s if it hits a if we get another delay after this then yeah I think it’s time to be a little bit (0:33:38) Micah: concerned about it you know it I think because they have a release date that if they missed a second release date or a third release date now if they miss it then there’s gonna be you know it’s there’s a lot more stake in that which like you know kind of contradicts what we’re saying about like just don’t put a release date on it but (0:34:00) Al: I guess the problem is those are two different things. We’re talking about just in general, (0:34:04) Al: don’t give a release date unless you actually know when it’s coming out. I guess it’s difficult (0:34:10) Al: when you’ve given a release date and now you’re like, oh, we don’t know now that I get worries (0:34:16) Al: people. And so I get why they kind of have to do that now because otherwise people are going to (0:34:20) Al: start, as you say, assuming the worst. But I’ve said it so many times, I do not think people (0:34:30) Al: put a release date on it until you are at most a month away. Give us a year, sure, (0:34:37) Al: because when people go, oh, we need some more time, it’s going to be next year. People are (0:34:41) Al: generally fine with that, especially if you’re near the end of the year, they expect that that’s (0:34:44) Al: going to happen. And then when you’re like, oh, I’m pretty confident, then you can say, oh, (0:34:50) Al: it will happen in the second half or the quarter three or whatever. But don’t give us a date until (0:34:54) Micah: Yeah, yep, definitely. (0:34:56) Al: you know it’s if you wouldn’t release it today don’t get (0:35:00) Al: as a date because it’s not gonna happen and like there are so few companies that do that (0:35:00) Micah: Right. (0:35:06) Al: they give you a date and it comes out on that date and you know one of the big ones is pokemon (0:35:12) Al: and it doesn’t always work out well for them right they give you a date six months out and (0:35:14) Micah: Mm-hmm. Yeah, I think Nintendo stuff in (0:35:17) Al: they release on that date and then it’s not a great game i’m so excited to see what happens (0:35:21) Micah: Yeah, yep (0:35:23) Micah: Gosh (0:35:25) Micah: You know Pokemon days next week. So I guess we’ll see what happens with (0:35:31) Micah: with (0:35:32) Micah: You know it when they’ve got a little bit more time to cook it. We’ll see what happens (0:35:36) Al: Well, there’s a big assumption there that they actually have taken more time, (0:35:40) Al: because we don’t actually know when the when development started on this game. (0:35:40) Micah: Yeah, that’s true. You’re right. (0:35:44) Micah: You know, and this, this applies to Tales of the Shire too, I think, but, but also for Pokemon. (0:35:49) Micah: We’re also, something to take into account is that we’re in the midst of the, of a, um, generation (0:35:58) Micah: jump where like, you know, maybe that’s not necessarily the case as much for Tales of the (0:36:03) Micah: Shire, but I could see it being a possibility where they know that a large user base for cozy (0:36:11) Micah: games like this is on the switch. (0:36:14) Micah: Or on handheld, maybe like the Steam Deck or something like that. (0:36:20) Micah: And if they’re taking time because they know a little bit more about like maybe, I don’t (0:36:28) Micah: know, a release window for Switch 2 or they’re trying to, you know, co-develop a Switch and (0:36:31) Al: Well, that’s an interesting point. (0:36:37) Micah: Switch 2 version so that they can release it on both, you know, some of that stuff tends (0:36:42) Micah: to throw a wrench in the (0:36:44) Micah: things that is kind of like not expected. (0:36:48) Al: For most games, I would say there’s no way that that is part of this delay, but I feel like (0:36:57) Al: I could see them have it like I could see that if they are I could see they could already have (0:37:02) Al: a switch to dev kit because we know that some developers do that has been leaked. There are (0:37:04) Micah: - Mm-hmm, yep. (0:37:06) Al: developers that have it. Indies almost certainly won’t have it like there might be maybe some a (0:37:12) Al: couple of big indies like maybe silk song for example is maybe that team cherry that’s what (0:37:18) Al: isn’t it maybe they have one I could maybe see for example concerned ape having one (0:37:26) Al: I could see these developers having one and so maybe that’s part of it that is a big possibility (0:37:34) Al: I would say for most people it wouldn’t be the case but I could I could see Nintendo (0:37:38) Micah: Oh, yeah, 100 percent. (0:37:39) Al: I could see Nintendo going yeah no the the people that are developing a cozy game (0:37:44) Al: about Lord of the Rings, yeah, let’s make sure that they are ready for this. (0:37:46) Micah: Yeah, it’s the token property and it’s the what a workshop like that’s there’s a lot this. (0:37:48) Al: Yeah. (0:37:56) Micah: They’re not, you know, small money. So, but, you know, and if it is that they’re taking time to, to be able to have that ready for in the event of, you know, switch to or whatever they’re working on that. (0:38:12) Micah: get and that gives them the opportunity to make sure that it’s (0:38:16) Micah: a steam deck verified and stuff like that, that really (0:38:20) Micah: improves that experience for their core audience, I think. I (0:38:25) Micah: mean, they, you know, there’s always going to be people who (0:38:27) Micah: are playing on PC or PS5 or Xbox or whatever, but cozy games, I (0:38:34) Micah: think it’s pretty safe to say the, the, you know, the core of (0:38:40) Micah: the audience is, is playing either on the switch or handled (0:38:44) Micah: to some degree so. (0:38:46) Micah: Um, I could see that being a, again, we won’t know until it’s, till we see something (0:38:55) Micah: come of it. (0:38:56) Micah: Maybe there’s, uh, you know, things coincide, like we can kind of piece together, but yeah, (0:39:03) Micah: I guess we’ll see. (0:39:04) Micah: We’ll see what happens when July 29th rolls around. (0:39:08) Al: Yeah, I mean you never know we might I would say we don’t necessarily have to wait till then because if it is our switch to thing (0:39:08) Micah: I’m very excited for it though. (0:39:15) Al: There will 100% be some games announced in April (0:39:18) Micah: Oh, sure, yeah. (0:39:20) Al: They’ll be like, you know (0:39:22) Al: Stardew Valley is going to be a switch to version that does this or whatever and maybe this will be one of them (0:39:29) Al: Who knows? I’m not saying this will definitely happen. You’ve not heard it here first. We’re not saying (0:39:35) Al: The Tales of the Shire is going to be switched to… (0:39:38) Al: but I could see it happening and I’m excited for A-1. (0:39:44) Micah: - Yeah, me too. (0:39:45) Micah: I’m also excited just for this game in general. (0:39:47) Micah: I’m very excited for this game. (0:39:50) Al: Next we have, okay, I think it’s just meant to be fantasy. (0:39:55) Al: Is it Fantasy Life I? (0:39:56) Al: Is that how you’re meant to say these games? (0:39:58) Al: Because I know this is a series of games, (0:40:00) Al: but I don’t know if it’s just Fantasy Life I. (0:40:02) Micah: This is the first one that has I in the title. So I yeah, this is this is a new experience (0:40:06) Al: Oh, is it really? (0:40:08) Al: Amazing. (0:40:09) Al: Okay, perfect. (0:40:11) Al: No notes. (0:40:12) Al: Fantasy Life I, the girl who steals time, (0:40:15) Al: we have a release date for this. (0:40:18) Al: So it’s coming on the 21st of. (0:40:20) Al: May and also it’s now coming to Steam and PlayStation and Xbox. (0:40:26) Al: So it was previously meant to just be on Switch and I believe it was a 3DS game. (0:40:32) Al: The previous one. (0:40:33) Micah: it was they also had a mobile game that did not do too great um you know they did the the uh (0:40:36) Al: Oh, surprise, surprise. (0:40:42) Micah: classic level five maneuver of just kind of abandoning it once it you know didn’t really (0:40:49) Micah: take off the way they’d hoped it did so uh it is no longer functional as a as a mobile game so uh (0:40:54) Al: Well, this is only this, if you ignore the mobile game, this is only the second game (0:41:01) Micah: Yes. Yeah. There was a. (0:41:04) Micah: Like a the way that it released in Japan was it was fantasy life and they did fantasy life link which added extra stuff to it. So it was like, you know, a definitive version of it and then we got the West got the like full release of it. (0:41:20) Micah: So there’s some like kind of weird stuff with it, you know, but yeah, this is ultimately just the second one. (0:41:28) Micah: One of the best games on the 3DS in my opinion. (0:41:33) Micah: It’s a fantastic game. (0:41:34) Al: And this, I did not realize that this was the Yokai and Professor Leighton people. (0:41:40) Micah: It is. (0:41:41) Al: So there you go. (0:41:42) Micah: Yep. Level five big fan level five. (0:41:42) Al: Now we know. (0:41:44) Micah: I’m a little bit apprehensive about anything that they’re doing from this point on because they have been very deep in the generative A.I. (0:41:55) Al: Ow. (0:41:57) Micah: You know, they did like a they recently showed off their. (0:42:03) Micah: I guess spiritual successor to Yokai Watch, which is something hotel. I can’t remember some haunted hotel property and pretty much the entire trailer was like generative A.I. (0:42:14) Al: Is that holy hardware man? (0:42:15) Micah: So I am. Yes, that’s it. That is it. (0:42:19) Micah: So I’m hoping that because this was prior to their big like this game existed prior to their big like push into generative A.I. that like hopefully it doesn’t, you know. (0:42:33) Micah: I don’t know. We’ll see. We’ll see. I have a very strong love hate relationship with level five at this point. (0:42:38) Micah: So I’m very excited and also nervous about this because I love fantasy life. (0:42:47) Micah: It’s such a good game on the 3DS, but hopefully it’s good. (0:42:51) Al: Yeah, it looks interesting. I like the graphics and everything, (0:42:57) Al: and I’m excited to try it out when it releases in May. (0:43:00) Micah: It’s got cross play - which is (0:43:03) Al: Yes, across everything. Multiplayer across play. Very cool. (0:43:04) Micah: Always excited for cross play (0:43:08) Micah: Monster hunter is doing that. I’m very hopeful that this is the future of (0:43:15) Micah: Multiplayer in general that everybody’s gonna be doing cross play (0:43:18) Al: Yes, I can understand when you’ve got a competitive game, you don’t want keyboard and mouse players (0:43:26) Al: playing with controller players, but the problem with that argument is always, well, you can (0:43:32) Al: be a controller player on a PC. (0:43:36) Al: And so you can’t restrict that. (0:43:39) Al: So why restrict the other things? (0:43:41) Al: I do think if they do something like that, I like when they do options. (0:43:46) Al: You can either be just with people on… (0:43:48) Al: your system, or you can be with anyone. (0:43:51) Al: And in this case, it doesn’t really matter because it’s just co-op, right? (0:43:54) Al: It does not a competitive, you know, every millisecond counts type of game anyway. (0:44:00) Micah: Yeah jock i’m actually shy about that I guess because it’s not a like normal thing these days (0:44:01) Al: It also has two-player local co-op. (0:44:11) Al: No, it’s cool. (0:44:12) Micah: so that’s pretty neat (0:44:14) Al: And next we have the garden path have released their co-op update. (0:44:20) Al: So you can probably guess what that brings to the game. (0:44:24) Micah: Would you say that it’s co-op? (0:44:26) Al: Yes. (0:44:29) Al: Interestingly, so if you actually look in the patch notes, (0:44:32) Al: the first update is players can now hold hands in multiplayer (0:44:36) Al: by selecting the emote in the emote selector. (0:44:38) Al: like her. I love how they’ve put in the effort to allow you to hold (0:44:41) Al: hands. There you go. I haven’t played this game. That’s all (0:44:42) Micah: I love that. (0:44:50) Micah: - Yeah, I haven’t either, so it looks interesting. (0:44:56) Micah: I mean, I really like the art style and stuff. (0:44:59) Micah: I just, yeah, it hasn’t been on my radar enough. (0:45:02) Al: Well, a game that has been on our radar, but probably not as much as we originally thought it might, is Spirit Tea. (0:45:10) Al: They have released their Phantom Friends update, which brings you can now have Spirits as Pets, which is a fun little addition. (0:45:19) Al: I think if you’re enjoying that game, this will be a nice little addition to that. (0:45:24) Micah: It looks very cute (0:45:25) Al: Also, as always with the Spirit Tea update, there’s new Spirits and Quests as well. (0:45:26) Micah: It’s a cat spirit (0:45:31) Al: Bye. (0:45:32) Al: Oh yes, Sugardew Island. (0:45:35) Al: So I would. (0:45:36) Micah: - We made it. (0:45:37) Micah: - We got, we got there. (0:45:39) Al: Goodness me, I wouldn’t normally bring up an update this small for a game, (0:45:45) Al: especially a game like Sugardew Island, which I don’t think should exist. (0:45:49) Al: But they have updated a few things that I complained about in my last episode (0:45:55) Al: when I reviewed it, so I felt like I should bring those up because if those (0:46:00) Al: specific things and not (0:46:02) Al: everything else that I said about the game with the reasons that you’re not playing it, (0:46:05) Al: then maybe you will now. So selling items in the shop no longer requires energy. Hurray. Fantastic. (0:46:13) Al: Just what we want. And you can now craft energy bars so you don’t have to go and just buy them. (0:46:19) Al: You can craft them, which is good because that was a weird decision not to allow you to eat (0:46:24) Al: anything you grow. But as I say in my show notes here, it is still not. (0:46:32) Al: A good game. So there we go. (0:46:35) Micah: I- I’m so curious, I’m just so cu- oh there’s a demo so I guess I don’t need to be that curious. (0:46:43) Al: Yes, the demo is out now. If you want to try it, feel free. (0:46:43) Micah: I can just try it. (0:46:47) Micah: I- I feel like I have to, it’s just so fascinating to me and how like anti-SugarDew Island you are makes me want to try it. (0:46:56) Al: This is the thing, I don’t like being negative about games. (0:47:02) Al: And I was talking in the Slack to some of the patrons and I was like, I don’t think (0:47:06) Al: I’ve ever been this negative about the game that I’ve covered on the podcast. (0:47:11) Al: And it’s like, every example that people brought up about a game I was negative about, it was, (0:47:15) Al: I don’t like this, but it’s not for me. (0:47:19) Al: Other people will. (0:47:20) Al: I understand it. (0:47:21) Al: It’s like, I did not like my time at Porsche, but that was because I really didn’t like (0:47:24) Al: how the crafting worked. (0:47:26) Al: If we’re ignoring all of the Switch issues with that game. (0:47:30) Al: You know, and all the, like, the Harvest Moon’s… (0:47:33
Ahoy, besties! This week, the crew sets sails with Like a Dragon: Pirate Yakuza in Hawaii, a video game that's as silly as its name suggests. Unlike its predecessor — our best game of 2024 — this entry features a new(ish) protagonist, old-school action combat, and a potpourri of new min-games that borrow from a wide range of Besties favorites, including Cooking Mama and Assassin's Creed: Black Flag.Note from Plante: Last week's description said Obsidian, the developer of Avowed, had previously made Fallout 76. It should have said Fallout: New Vegas. Sometimes I only have a chance to write the description/newsletter late, late, late in the night before we publish an episode — not an excuse, just an explanation. Needless to say, the mistake was human error and not the result of my co-hosts replacing me with a Content Bot. Get the full list of games (and other stuff) discussed at www.besties.fan. Want more episodes? Join us at patreon.com/thebesties for three bonus episodes each month!
The gang takes a deep dive into Obsidian's latest roleplaying game, Avowed. They talk about the crunchy combat, the ramifications of story decisions, and why the exploration works so well. Plus: SNL turns 50!One More Thing:Kirk: Ladies and Gentlemen…. 50 Years of SNL Music (Peacock)Maddy: Priscilla (2023)Jason: Lisa JewellLINKS:Featuring “Avowed” by Venus Theory and Justin E. BellHbomberguy's “Fallout New Vegas is Genuis, Here's Why”: https://www.youtube.com/watch?v=gzF7aHxk4Y4Support Triple Click: http://maximumfun.org/joinBuy Triple Click Merch: https://maxfunstore.com/search?q=triple+click&options%5Bprefix%5D=lastJoin the Triple Click Discord: http://discord.gg/tripleclickpodTriple Click Ethics Policy: https://maximumfun.org/triple-click-ethics-policy/
Obsidian is back at it with Avowed. With such incredible games under their belt like South Park: The Stick of Truth, KOTOR II and Fallout New Vegas - where does Avowed stack up? How is it on its own?
Kratos' axe glows blue because it's filled with Mountain Dew VoltageDiscussed: The PSP 3000, Kingdom Hearts: Birth by Sleep and other multi-protagonist games, PSP feelings, The Cousin Game is one of the oldest and most underappreciated genres by Pat Gill on Polygon, games, Street Fighter Alpha 3 Max, The Power Stone Collection, Loco Roco, Persona 3 Portable, Avowed, Obsidian Entertainment, Fallout: New Vegas, Outer Worlds, Avowed - Review by Skill Up on YouTube---Find us everywhere: https://intothecast.onlineBuy some NEW merch if you'd like: https://shop.intothecast.onlineJoin the Patreon: https://www.patreon.com/intothecast---Follow Stephen Hilger: https://stephenhilgerart.com/Follow Brendon Bigley: https://bsky.app/profile/bb.wavelengths.onlineProduced by AJ Fillari: https://bsky.app/profile/ajfillari.bsky.social---Season 7 cover art by Scout Wilkinson: https://scoutwilkinson.myportfolio.com/Theme song by Will LaPorte: https://ghostdown.online/---Timecodes:(00:00) - Intro (00:14) - The prophecy is fulfilled (00:39) - A special announcement (04:20) - How're you feeling about the PSP? (21:11) - Games (21:22) - Stephen's PSP games (21:50) - Street Fighter Alpha 3 Max (24:26) - The Power Stone Collection (30:34) - Loco Roco (36:17) - Persona 3 Portable (56:01) - Avowed (01:56:23) - Wrapping up ---Thanks to all of our amazing patrons including our Eternal Gratitude members:Zachary DIanfaceMcGeeMatt HClayton MChris Yw0nderbradShawn LCody RZach RFederico VLogan HAlan RSlinkmattjanzz DeaconGrokCorey ZDirectional JoySusan HOlivia KDan SIsaac SWill CJim WEvan BDavid Hmin2Aaron GVErik MBrady HJoshua JTony LDanny KSeth MAdam BJustin KAndy HDemoParker EMaxwell LSpiritofthunderJason WJason TCorey TMinnow Eats WhaleCaleb WfingerbellyJesse WMike TCodesWesleyErik BmebezacSergio LninjadeathdogRory BA42PoundMooseAndrewJustin MPeterStellar.BeesBrendan KScott RwreckxNoah OMichael GArcturusChris RhepaheCory FChase ALoveDiesNick QWes KChris MRBMichaela WAdam FScott HAlexander SPTherese KjgprintersJessica BMurrayDavid PJason KBede RKamrin HKyle SPhilip ★ Support this podcast on Patreon ★
The detective finds themselves in need of answers https://linktr.ee/radrolls #fallout #Fallout2d20 #podcast #actualplay #fallout4 #fallout76 #fallout3 #dnd #roleplay #rpg #modiphius #radrolls #ttrpg Keywords: Fallout Tabletop Roleplaying Game. Fallout TV Show, Fallout 4, Fallout 5, Fallout New Vegas
We talk power armour and skill trees, then dive into feedback from Wil, Lee, Shawn and Vanessa. Plus: TOP 5 signs your BF might be ex-BOS!Join our Discord:https://discord.gg/cVSN65jJoin in the Roundtable Fun with our Character Generators!Fallout 76: https://tinyurl.com/F76GeneratorFallout 4: https://tinyurl.com/Fallout4GeneratorFallout New Vegas: https://tinyurl.com/NewVegasGeneratorFallout 3: https://tinyurl.com/F3GeneratorDONATE: https://fightcf.cff.org/site/TR/?fr_id=7889&pg=team&team_id=90760Shop: optimistic.threadless.com/Patreon: https://www.patreon.com/asapodcastingEmail: thefalloutfeed@gmail.comWeb: http://www.asapodcasting.com/#/the-fallout-feed/Insta: https://www.instagram.com/asapodcastingTwitter: https://twitter.com/TheFalloutFeedFB: facebook.com/groups/askyrimaddictpodcastSupport the show
Joining this episode is Obsidian's very own Carrie Patel to tell us all we need to know going into Avowed! Everything from framerate and role-playing mechanics to the future of the Pillars franchise is covered in our deep dive with the game's director. Also, we get a bit into what's behind the secret sauce that allows a team like Obsidian to release so many games in a short period of time while the rest of the industry toils away on one-and-done projects. That's not the only news to come out of Obsidian as the lead writer of Fallout's most loved entry in New Vegas just returned to the studio. John Gonzalez is known for not only his work on the Horizon series, but also his iconic characters created such as Mr. House, the Strip families, Caesar, and so on. Could Obsidian be cooking on Fallout? Well, not according to John, but we theorize nonetheless. Naturally, we get into the plethora of PS5 ports announced this week in Forza Horizon 5 as well as the Age Of Empires series plus plenty more in a girthy week of Defining Duke! Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement. 0:00:00 - Intro 0:12:02 - John Gonzalez, lead creative designer on Fallout: New Vegas is back 0:21:33 - It's raining PS5 ports! 0:31:31 - Gears Of War Trilogy Collection leaks? 0:36:09 - Breaking down Xbox's Q2 2025 stats 0:59:05 - The Sleeping Dogs saga 1:04:05 - Final Fantasy VII Rebirth had a strong launch on Steam 1:08:48 - Devil May Cry 1 Remake possibly in development 1:13:51 - EA suggests that Dragon Age would've done better as a live service game 1:28:39 - First look at the new Battlefield 1:34:40 - Hideki Kamiya confirms that Platinum lost a ton of talent 1:41:24 - Some Capcom announcements 1:43:42 - Multiversus is going offline 1:47:19 - Fun economic updates for ya 1:52:49 - What We're Playing 2:33:58 - Interview with Carrie Patel 3:17:16 - Coming soon to Xbox Game Pass 3:22:02 - Game Pass Pick Of The Week Learn more about your ad choices. Visit podcastchoices.com/adchoices
Time is running short as the detective chases down the last leads https://linktr.ee/radrolls #fallout #Fallout2d20 #podcast #actualplay #fallout4 #fallout76 #fallout3 #dnd #roleplay #rpg #modiphius #radrolls #ttrpg Keywords: Fallout Tabletop Roleplaying Game. Fallout TV Show, Fallout 4, Fallout 5, Fallout New Vegas
In this week's "The X Button", Alejandro and Don go over the renamed upcoming revival of E3 in the form of "IICon", the different EA news from their recent financial report (new Battlefield! Apex Legends 2? Dragon Age should have been a live service!?), the return of Fallout New Vegas writer to Obsidian, and so much more! Intro Music By: Song: Ivan Shpilevsky - The Time (No Copyright Music) Music provided by Tunetank. Free Download: https://bit.ly/3e3sxiw Video Link: https://youtu.be/zeXd4dFB5cw Lofi Hiphop Mix 2022 | Lofi beats to study | No Copyright Lofi Hip Hop 2022 https://youtu.be/pLcw3dK1yU0
Ring-a-Ding-Ding.This week, Rick is joined by ChrisPhysics to bring Fallout to Pixel Project Radio. Fallout: New Vegas hardly needs an introduction; a classic in the WRPG and Bethesda catalogues, it's become known as the best installment in the Fallout series. In this overview episode, Rick and Chris explore why. From exploring the (very realistically) brown wasteland to some of the best roleplaying games has to offer, FNV is an easy recommend. Please enjoy!Click on the following to find PPR on the web!PatreonJoin our DiscordTwitter Instagram Bluesky Thank you for listening! Want to reach out to PPR? Send your questions, comments, and recommendations to pixelprojectradio@gmail.com! And as ever, any ratings and/or reviews left on your platform of choice are greatly appreciated!
The dads are taking on a gaming challenge for 2025—no new games, just tackling their massive backlogs! Inspired by a listener, Trevor and Jeff set out to finally complete the games they've collected over the years. They discuss their personal goals, the struggles of resisting new releases, and the surprising discovery that Fortnite has its own version of Roblox-style content. Will they stick to the plan? Tune in to find out! Key Topics Covered: The Backlog Challenge – no new games in 2025! Trevor's shocking discovery: Roblox-style games inside Fortnite. Strategies to resist buying new releases and enjoy what they already own. Jeff's daunting RPG list and Trevor's Fallout New Vegas confession. How listeners can join the challenge and share their progress. Join the backlog challenge! Share your backlog list and progress with us at New Dad Gaming or connect with us on social media @newdadgaming. #GamingDads #BacklogChallenge #Fortnite #Parenting #NoNewGames #VideoGames #Fatherhood #GamingLife #NewDadGaming
The detective abuses the mechanics of the hotel https://linktr.ee/radrolls #fallout #Fallout2d20 #podcast #actualplay #fallout4 #fallout76 #fallout3 #dnd #roleplay #rpg #modiphius #radrolls #ttrpg Keywords: Fallout Tabletop Roleplaying Game. Fallout TV Show, Fallout 4, Fallout 5, Fallout New Vegas
The investigation continues as our crew finds a new ead https://linktr.ee/radrolls #fallout #Fallout2d20 #podcast #actualplay #fallout4 #fallout76 #fallout3 #dnd #roleplay #rpg #modiphius #radrolls #ttrpg Keywords: Fallout Tabletop Roleplaying Game. Fallout TV Show, Fallout 4, Fallout 5, Fallout New Vegas
Dental issues, norovirus, and dead car batteries - Jack, Mike, and Nicole have it all! The Elder Scrolls VI was announced over 2,000 days ago, and it probably won't come out for another 2,000. Nicole took a road trip to Goodsprings, a desert town made famous by Fallout: New Vegas. Stable individual opens the emergency exit on a taxing plane at Boston's Logan airport. Nikki Glaser's best moments from her 2025 Golden Globes monologue, and the jokes that were cut. Adrien Brody made a fool of himself on Saturday Night Live in 2003 - but was he banned for life? Inebriated driver confidently acts sober while talking to a cop, and fails hilariously. FOLLOW and SUBSCRIBE to Hardly Focused! https://hardlyfocused.com/subscribe Learn more about your ad choices. Visit megaphone.fm/adchoices
Welcome listeners to the first issue of the S.A.V.E. Newsletter that Nort & Robert wrote & put together for you all, originally posted on the Dispersed Audio Patreon in January of 2024. Located on our Patreon you can find digital written versions with pictures that is in the style of an old newspaper. If you want to read/listen to the other 11 issues be sure to join our Patreon at either the $15 tier for the written version as well as all other bonus content from the other two Dispersed Audio shows or the $20 for the audio version. We all hope you have a wonderful New Years and we are all very excited to show you what we have planned. Join our Patreon to support the show! We have combined all the Dispersed Audio Patreons into one Patreon, The Dispersed Audio Patreon. For $5 a month you get full access to our exclusive Patron Discord, ad-free episodes, and access to a secret monthly podcast called Talking Grim where a couple of the cast members get together and talk about the show, or do drafts, or tier lists, or whatever the Patron's want! For $10 you also get access to a monthly blooper episode! Remember to stay spooped out there!Your cast members are:Nort as every voice you hear! Music and Ambient tracks created and produced by Tim over at TabletopAudio.com Any others can be found in the source document below.Tim's Twitter: @TabletopAudioTim's Patreon: Tabletop Audio Character Art Done by: ḺטՊϊпSound Effect & Music Sources Google Doc: HereFallout 2d20 Sources & Tools: HereNeed more Fallout 2d20 damage dice? Go get some from ForcefabricationCo over at this link —> Fallout Damage Dice GET THE MERCH!Scroll down the page to find our shows! GET THE COLDEE SHIRT!https://encounterco-shop.fourthwall.com/pages/byshowGrim Encounters Pins!https://encounterco-shop.fourthwall.com/products/grim-e-pin-set We are partner's with Dubby! Get your delicious jitter less energy in numerous flavors by clicking this link and using code GRIMENCOUNTERS at checkout! We are a part of The Encounter Co. network! Check out all the other awesome shows on the network! Check out the show's Obsidian Portal! Nort has added pictures and bio's for most of the NPCs from season 1-3.Follow us on Twitter @GrimEncounters Follow us on TikTok @grim_encountersRobert's Twitch Quiet Spider Nort and Anna have a podcast called Reading isn't for Kids! The pair review and discuss children's chapter books as well as graphic novels. Nort has another podcast called So, You Finally Watched with his friend Matthew! They take turns watching & reviewing movies that one of the hosts hasn't seen! Come check it out!
Today's episode the wastelanders head towards head out to the Cult of Holms' base to try and save the survivors and may or may not find a secret tunnel. We are an actual play tabletop RPG campy sci-fi podcast using the Fallout 2d20 by Modiphius! The setting is based in the Fallout Universe 214 years after the bombs dropped in the Radwindy City of Chi-Ka-Ga! If you liked today's episode let us know on Twitter. Even better, leave us a review on Apple Podcasts or Spotify and tell a friend about the show! Join our Patreon to support the show! We have combined all the Dispersed Audio Patreons into one Patreon, The Dispersed Audio Patreon. For $5 a month you get full access to our exclusive Patron Discord, ad-free episodes, and access to a secret monthly podcast called Talking Grim where a couple of the cast members get together and talk about the show, or do drafts, or tier lists, or whatever the Patron's want! For $10 you also get access to a monthly blooper episode! Remember to stay spooped out there! Your cast members are:Nort as the Overseer and Dr. Dax ThornhillAnna as Brother SamsonDierikx as Doc ChromeRobert as Damond "Speed Demon" Manifold Grim Encounters theme song produced and created by Anna, remixed by Nort. Music and Ambient tracks created and produced by Tim over at TabletopAudio.com Any others can be found in the source document below.Tim's Twitter: @TabletopAudioTim's Patreon: Tabletop Audio Character Art Done by: ḺטՊϊпSound Effect & Music Sources Google Doc: Here Fallout 2d20 Sources & Tools: HereNeed more Fallout 2d20 damage dice? Go get some from ForcefabricationCo over at this link —> Fallout Damage Dice GET THE MERCH!Scroll down the page to find our shows! GET THE COLDEE SHIRT!https://encounterco-shop.fourthwall.com/pages/byshowGrim Encounters Pins!https://encounterco-shop.fourthwall.com/products/grim-e-pin-set We are partner's with Dubby! Get your delicious jitter less energy in numerous flavors by clicking this link and using code GRIMENCOUNTERS at checkout! We are a part of The Encounter Co. network! Check out all the other awesome shows on the network! Check out the show's Obsidian Portal! Nort has added pictures and bio's for most of the NPCs from season 1-3. Follow us on Twitter @GrimEncounters Follow us on TikTok @grim_encountersRobert's Twitch Quiet Spider Nort and Anna have a podcast called Reading isn't for Kids! The pair review and discuss children's chapter books as well as graphic novels. Nort has another podcast called So, You Finally Watched with his friend Matthew! They take turns watching & reviewing movies that one of the hosts hasn't seen! Come check it out!
The bridge between the truth and reality is out... https://linktr.ee/radrolls #fallout #Fallout2d20 #podcast #actualplay #fallout4 #fallout76 #fallout3 #dnd #roleplay #rpg #modiphius #radrolls #ttrpg Keywords: Fallout Tabletop Roleplaying Game. Fallout TV Show, Fallout 4, Fallout 5, Fallout New Vegas
Jess, Ray and Andrew listen to Feedback for F76 Roundtable 16 BoS quests: Field Testing + Disarming DiscoveryJoin our Discord:https://discord.gg/cVSN65jJoin in the Roundtable Fun with our Character Generators!Fallout 76: https://tinyurl.com/F76GeneratorFallout 4: https://tinyurl.com/Fallout4GeneratorFallout New Vegas: https://tinyurl.com/NewVegasGeneratorFallout 3: https://tinyurl.com/F3GeneratorDONATE: https://fightcf.cff.org/site/TR/?fr_id=7889&pg=team&team_id=90760Shop: optimistic.threadless.com/Patreon: https://www.patreon.com/asapodcastingEmail: thefalloutfeed@gmail.comWeb: http://www.asapodcasting.com/#/the-fallout-feed/Insta: https://www.instagram.com/asapodcastingTwitter: https://twitter.com/TheFalloutFeedFB: facebook.com/groups/askyrimaddictpodcastSupport the show
What kind of dimensions have pockets? Ones that wear pants and also host murder sites. https://linktr.ee/radrolls #fallout #Fallout2d20 #podcast #actualplay #fallout4 #fallout76 #fallout3 #dnd #roleplay #rpg #modiphius #radrolls #ttrpg Keywords: Fallout Tabletop Roleplaying Game. Fallout TV Show, Fallout 4, Fallout 5, Fallout New Vegas
Today's episode the wastelanders finally stop dodging the main quest and figure out what they are meant to be doing for The Outfit. We are an actual play tabletop RPG campy sci-fi podcast using the Fallout 2d20 by Modiphius! The setting is based in the Fallout Universe 214 years after the bombs dropped in the Radwindy City of Chi-Ka-Ga! If you liked today's episode let us know on Twitter. Even better, leave us a review on Apple Podcasts or Spotify and tell a friend about the show! Join our Patreon to support the show! We have combined all the Dispersed Audio Patreons into one Patreon, The Dispersed Audio Patreon. For $5 a month you get full access to our exclusive Patron Discord, ad-free episodes, and access to a secret monthly podcast called Talking Grim where a couple of the cast members get together and talk about the show, or do drafts, or tier lists, or whatever the Patron's want! For $10 you also get access to a monthly blooper episode! Remember to stay spooped out there!Your cast members are:Nort as the OverseerAnna as Brother SamsonDierikx as Doc ChromeRobert as Damond "Speed Demon" Manifold Grim Encounters theme song produced and created by Anna, remixed by Nort. Music and Ambient tracks created and produced by Tim over at TabletopAudio.com Any others can be found in the source document below.Tim's Twitter: @TabletopAudioTim's Patreon: Tabletop Audio Character Art Done by: ḺטՊϊпSound Effect & Music Sources Google Doc: HereFallout 2d20 Sources & Tools: HereNeed more Fallout 2d20 damage dice? Go get some from ForcefabricationCo over at this link —> Fallout Damage Dice GET THE MERCH!Scroll down the page to find our shows! GET THE COLDEE SHIRT!https://encounterco-shop.fourthwall.com/pages/byshowGrim Encounters Pins!https://encounterco-shop.fourthwall.com/products/grim-e-pin-set We are partner's with Dubby! Get your delicious jitter less energy in numerous flavors by clicking this link and using code GRIMENCOUNTERS at checkout! We are a part of The Encounter Co. network! Check out all the other awesome shows on the network! Check out the show's Obsidian Portal! Nort has added pictures and bio's for most of the NPCs from season 1-3. Follow us on Twitter @GrimEncounters Follow us on TikTok @grim_encountersRobert's Twitch Quiet Spider Nort and Anna have a podcast called Reading isn't for Kids! The pair review and discuss children's chapter books as well as graphic novels. Nort has another podcast called So, You Finally Watched with his friend Matthew! They take turns watching & reviewing movies that one of the hosts hasn't seen! Come check it out!
A room key unlocks a mysterious place in the resort as the detective edges more into mystery https://linktr.ee/radrolls #fallout #Fallout2d20 #podcast #actualplay #fallout4 #fallout76 #fallout3 #dnd #roleplay #rpg #modiphius #radrolls #ttrpg Keywords: Fallout Tabletop Roleplaying Game. Fallout TV Show, Fallout 4, Fallout 5, Fallout New Vegas
Join Justin as he chats with actor Keith Szarabajka about the longevity of Supernatural, Heath Ledger's Joker performance, stage anxiety, Stuart Gordon, and more! Keith Szarabajka bio:“Keith Szarabajka is an American actor from Illinois known for acting in The Equalizer, Angel, Argo and The Dark Knight. He also voice acted in several animated series and video games including Halo 4, Batman: Arkham Knight, Mass Effect, Spider-Man: Web of Shadows, Teen Titans, Dead Space, Ultimate Spider-Man, L.A. Noire and Fallout: New Vegas.”Monsters, Madness and Magic Official Website. Monsters, Madness and Magic on Linktree.Monsters, Madness and Magic on Instagram.Monsters, Madness and Magic on Facebook.Monsters, Madness and Magic on Twitter.Monsters, Madness and Magic on YouTube.
What is your limit for glitchy games from your youth? Scorpions doing the cupid shuffle? What Happened? Dragon Age: Veilguard. Stalker, sorry, S.T.A.L.K.E.R 2. Bloom Town Tiny Wings? Mario Kart 8 Deluxe, and Derek's ruination of his friends fun. Snowrunner. Half-Life: Alyx. The Marinara Monologues. Tony Hawk used to be cool. Astrobot is boring. Sonic X Shadow is the best Sonic has ever been. Marvel? Stellar Blade isn't just for gooners, but gooners are welcome. Fallout: New Vegas and the glitches therein. The Video Game Awards. Check Us Out On Instagram! Logo by @byllogan @mmry.crd and Toovin Theme Song by Toovin Learn more about your ad choices. Visit megaphone.fm/adchoices
Today's episode the wastelanders finish their quest for the Queen of Haven, figure out the mysterious activities that was happening at the RobCo Chi-Ka-Ga HQ, and find a sad, sad note. We are an actual play tabletop RPG campy sci-fi podcast using the Fallout 2d20 by Modiphius! The setting is based in the Fallout Universe 214 years after the bombs dropped in the Radwindy City of Chi-Ka-Ga! If you liked today's episode let us know on Twitter. Even better, leave us a review on Apple Podcasts or Spotify and tell a friend about the show! Join our Patreon to support the show! We have combined all the Dispersed Audio Patreons into one Patreon, The Dispersed Audio Patreon. For $5 a month you get full access to our exclusive Patron Discord, ad-free episodes, and access to a secret monthly podcast called Talking Grim where a couple of the cast members get together and talk about the show, or do drafts, or tier lists, or whatever the Patron's want! For $10 you also get access to a monthly blooper episode! Remember to stay spooped out there! Your cast members are:Nort as the OverseerAnna as Brother SamsonDierikx as Doc ChromeRobert as Damond "Speed Demon" Manifold Grim Encounters theme song produced and created by Anna, remixed by Nort. Music and Ambient tracks created and produced by Tim over at TabletopAudio.com Any others can be found in the source document below.Tim's Twitter: @TabletopAudioTim's Patreon: Tabletop AudioCharacter Art Done by: ḺטՊϊп Sound Effect & Music Sources Google Doc: HereFallout 2d20 Sources & Tools: Here Need more Fallout 2d20 damage dice? Go get some from ForcefabricationCo over at this link —> Fallout Damage Dice GET THE MERCH!Scroll down the page to find our shows! GET THE COLDEE SHIRT!https://encounterco-shop.fourthwall.com/pages/byshowGrim Encounters Pins!https://encounterco-shop.fourthwall.com/products/grim-e-pin-set We are partner's with Dubby! Get your delicious jitter less energy in numerous flavors by clicking this link and using code GRIMENCOUNTERS at checkout! We are a part of The Encounter Co. network! Check out all the other awesome shows on the network! Check out the show's Obsidian Portal! Nort has added pictures and bio's for most of the NPCs from season 1-3. Follow us on Twitter @GrimEncounters Follow us on TikTok @grim_encountersRobert's Twitch Quiet Spider Nort and Anna have a podcast called Reading isn't for Kids! The pair review and discuss children's chapter books as well as graphic novels. Nort has another podcast called So, You Finally Watched with his friend Matthew! They take turns watching & reviewing movies that one of the hosts hasn't seen! Come check it out!
Continuing our story, during this arc we are playing DETECT OR DIE. A waterslide is looking pretty clutch to our detective! Check out Detect or die https://silk-stone.itch.io/detect-or-die Check out more Rad Rolls! https://linktr.ee/radrolls #fallout #Fallout2d20 #podcast #actualplay #fallout4 #fallout76 #fallout3 #dnd #roleplay #rpg #modiphius #radrolls #ttrpg # DiscoElysium #Mystery # Keywords: Fallout Tabletop Roleplaying Game. Fallout TV Show, Fallout 4, Fallout 5, Fallout New Vegas, Disco Elysium, Detective Game
Episode from 2020 found in the archives, edited by Rene Joly. Walker and Lucas discuss Fallout New Vegas, mold avoidance in the Southwest, and Gulf War Syndrome.
As always, no spoilers until the end when we clearly call it out before getting into the full plot explanation and discussion.Join the Hugonauts book club on discord!Or you can watch the episode on YouTube if you prefer videoThis episode is sponsored by The Song of Immaru: Earth's Door by PJ Dudek, which you can get on print, audiobook, or kindle here.Similar media we recommend:Fallout: New Vegas (game)Horizon Zero Dawn (game)The Thirteenth Floor (movie)Severance (TV show)
Continuing our story, during this arc we are playing DETECT OR DIE. A detective decides to maybe not be a murder detective. They know they are a detective, but just maybe not the murder or serious one. Check out Detect or die https://silk-stone.itch.io/detect-or-die Check out more Rad Rolls! https://linktr.ee/radrolls #fallout #Fallout2d20 #podcast #actualplay #fallout4 #fallout76 #fallout3 #dnd #roleplay #rpg #modiphius #radrolls #ttrpg # DiscoElysium #Mystery # Keywords: Fallout Tabletop Roleplaying Game. Fallout TV Show, Fallout 4, Fallout 5, Fallout New Vegas, Disco Elysium, Detective Game
In a our 100th game covered for the podcast, Jake and Tony explore the wasteland in Fallout: New Vegas We also talk about Cocoon, UFO 50, Ember Knights Wrath of the Architech, Warhammer 40,000: Space Marine 2, Balatro, & Age of Mythology: Retold Got a game suggestion? Reach out to us via Email or Twitch! Email: heyilikethatgame@gmail.com Twitch: twitch.tv/heyilikethatgame Heyilikethatgame.rocks #propagatethepod --- Support this podcast: https://podcasters.spotify.com/pod/show/hey-i-like-that-game/support
Today's episode the wastelanders finally get to meet the Ms. Thirsty they have been searching for and decide to help find someone named Charwee. We are an actual play tabletop RPG campy sci-fi podcast using the Fallout 2d20 by Modiphius! The setting is based in the Fallout Universe 214 years after the bombs dropped in the Radwindy City of Chi-Ka-Ga! If you liked today's episode let us know on Twitter. Even better, leave us a review on Apple Podcasts or Spotify and tell a friend about the show! Join our Patreon to support the show! We have combined all the Dispersed Audio Patreons into one Patreon, The Dispersed Audio Patreon. For $5 a month you get full access to our exclusive Patron Discord, ad-free episodes, and access to a secret monthly podcast called Talking Grim where a couple of the cast members get together and talk about the show, or do drafts, or tier lists, or whatever the Patron's want! For $10 you also get access to a monthly blooper episode! Remember to stay spooped out there! Your cast members are:Nort as the OverseerAnna as Brother SamsonDierikx as Doc ChromeRobert as Damond "Speed Demon" Manifold Grim Encounters theme song produced and created by Anna, remixed by Nort. Music and Ambient tracks created and produced by Tim over at TabletopAudio.com Any others can be found in the source document below.Tim's Twitter: @TabletopAudioTim's Patreon: Tabletop Audio Character Art Done by: ḺטՊϊпSound Effect & Music Sources Google Doc: HereFallout 2d20 Sources & Tools: HereNeed more Fallout 2d20 damage dice? Go get some from ForcefabricationCo over at this link —> Fallout Damage Dice GET THE MERCH!Scroll down the page to find our shows! GET THE COLDEE SHIRT!https://encounterco-shop.fourthwall.com/pages/byshowGrim Encounters Pins!https://encounterco-shop.fourthwall.com/products/grim-e-pin-set We are partner's with Dubby! Get your delicious jitter less energy in numerous flavors by clicking this link and using code GRIMENCOUNTERS at checkout! We are a part of The Encounter Co. network! Check out all the other awesome shows on the network! Check out the show's Obsidian Portal! Nort has added pictures and bio's for most of the NPCs from season 1-3. Follow us on Twitter @GrimEncounters Follow us on TikTok @grim_encountersNort's Twitter @NortSauwceAnna's Twitter @AnnaNortSauwceRobert's Twitter @QuietSpider22Robert's Twitch Quiet Spider Nort and Anna have a podcast called Reading isn't for Kids! The pair review and discuss children's chapter books as well as graphic novels. Nort has another podcast called So, You Finally Watched with his friend Matthew! They take turns watching & reviewing movies that one of the hosts hasn't seen! Come check it out!
Today's episode the wastelanders Damond gets his ride back and finally makes it to the RobCo Chicago Headquarters. We are an actual play tabletop RPG campy sci-fi podcast using the Fallout 2d20 by Modiphius! The setting is based in the Fallout Universe 214 years after the bombs dropped in the Radwindy City of Chi-Ka-Ga! If you liked today's episode let us know on Twitter. Even better, leave us a review on Apple Podcasts or Spotify and tell a friend about the show! Need more Fallout 2d20 damage dice? Go get some from ForcefabricationCo over at this link —> Fallout Damage Dice Join our Patreon to support the show! We have combined all the Dispersed Audio Patreons into one Patreon, The Dispersed Audio Patreon. For $5 a month you get full access to our exclusive Patron Discord, ad-free episodes, and access to a secret monthly podcast called Talking Grim where a couple of the cast members get together and talk about the show, or do drafts, or tier lists, or whatever the Patron's want! For $10 you also get access to a monthly blooper episode! Remember to stay spooped out there! Your cast members are:Nort as the OverseerAnna as Brother SamsonDierikx as Doc ChromeRobert as Damond "Speed Demon" Manifold Grim Encounters theme song produced and created by Anna, remixed by Nort. Music and Ambient tracks created and produced by Tim over at TabletopAudio.com Any others can be found in the source document below.Tim's Twitter: @TabletopAudioTim's Patreon: Tabletop Audio Character Art Done by: ḺטՊϊп Sound Effect & Music Sources Google Doc: HereFallout 2d20 Sources & Tools: Here GET THE MERCH!Scroll down the page to find our shows! GET THE COLDEE SHIRT!https://encounterco-shop.fourthwall.com/pages/byshowGrim Encounters Pins!https://encounterco-shop.fourthwall.com/products/grim-e-pin-set We are partner's with Dubby! Get your delicious jitter less energy in numerous flavors by clicking this link and using code GRIMENCOUNTERS at checkout! We are a part of The Encounter Co. network! Check out all the other awesome shows on the network! Check out the show's Obsidian Portal! Nort has added pictures and bio's for most of the NPCs from season 1-3. Follow us on Twitter @GrimEncounters Follow us on TikTok @grim_encountersNort's Twitter @NortSauwceAnna's Twitter @AnnaNortSauwceRobert's Twitter @QuietSpider22Robert's Twitch Quiet Spider Nort and Anna have a podcast called Reading isn't for Kids! The pair review and discuss children's chapter books as well as graphic novels. Nort has another podcast called So, You Finally Watched with his friend Matthew! They take turns watching & reviewing movies that one of the hosts hasn't seen! Come check it out!
Covering the latest nerd news of the week! We discuss the casting news involved in both "Venom: The Last Dance" and the Max series "Lanterns", as well as the creator of Knull's take on the movie. We also discuss word coming out about Daredevil: Born Again, Aaron Pierre cast as Jon Stewart in "Lanterns", and more.We also have a video game corner where we discuss our thoughts on Star Wars: Outlaws and Fallout: New Vegas!Follow us on social media: Twitter/Instagram/TikTok: @whysosidiouspod YouTube: www.youtube.com/@whysosidiouspod?app=desktop Send us your questions/comments!Support the show
Today's episode the wastelanders deal with some strange raiders and some scavenging turns sour thanks to a miscalculation and some fire. We are an actual play tabletop RPG campy sci-fi podcast using the Fallout 2d20 by Modiphius! The setting is based in the Fallout Universe 214 years after the bombs dropped in the Radwindy City of Chi-Ka-Ga! If you liked today's episode let us know on Twitter. Even better, leave us a review on Apple Podcasts or Spotify and tell a friend about the show! Join our Patreon to support the show! We have combined all the Dispersed Audio Patreons into one Patreon, The Dispersed Audio Patreon. For $5 a month you get full access to our exclusive Patron Discord, ad-free episodes, and access to a secret monthly podcast called Talking Grim where a couple of the cast members get together and talk about the show, or do drafts, or tier lists, or whatever the Patron's want! For $10 you also get access to a monthly blooper episode! Remember to stay spooped out there! Your cast members are:Nort as the OverseerAnna as Brother SamsonDierikx as Doc ChromeRobert as Damond "Speed Demon" Manifold Grim Encounters theme song produced and created by Anna, remixed by Nort. Music and Ambient tracks created and produced by Tim over at TabletopAudio.com Any others can be found in the source document below.Tim's Twitter: @TabletopAudioTim's Patreon: Tabletop Audio Character Art Done by: ḺטՊϊпSound Effect & Music Sources Google Doc: HereFallout 2d20 Sources & Tools: Here GET THE MERCH!Scroll down the page to find our shows! GET THE COLDEE SHIRT!https://encounterco-shop.fourthwall.com/pages/byshowGrim Encounters Pins!https://encounterco-shop.fourthwall.com/products/grim-e-pin-set We are partner's with Dubby! Get your delicious jitter less energy in numerous flavors by clicking this link and using code GRIMENCOUNTERS at checkout! We are a part of The Encounter Co. network! Check out all the other awesome shows on the network! Check out the show's Obsidian Portal! Nort has added pictures and bio's for most of the NPCs from season 1-3. Follow us on Twitter @GrimEncounters Follow us on TikTok @grim_encountersNort's Twitter @NortSauwceAnna's Twitter @AnnaNortSauwceRobert's Twitter @QuietSpider22Robert's Twitch Quiet Spider Nort and Anna have a podcast called Reading isn't for Kids! The pair review and discuss children's chapter books as well as graphic novels. Nort has another podcast called So, You Finally Watched with his friend Matthew! They take turns watching & reviewing movies that one of the hosts hasn't seen! Come check it out!
Join Ray, Jess, and Andrew talking Starfield Shattered Space, Fallout 76, playing a round of Traits, Perks, or Skills & Mappalachia, then some stats for nerds in Iguana Bits. The first 30 minutes is mostly Starfield and then Fallout from thereThanks as always for listening, and we'll see you in the Wasteland!Join our Discord:https://discord.gg/cVSN65jJoin in the Roundtable Fun with our Character Generators!Fallout 76: https://tinyurl.com/F76GeneratorFallout 4: https://tinyurl.com/Fallout4GeneratorFallout New Vegas: https://tinyurl.com/NewVegasGeneratorFallout 3: https://tinyurl.com/F3GeneratorDONATE: https://fightcf.cff.org/site/TR/?fr_id=7889&pg=team&team_id=90760Shop: optimistic.threadless.com/Patreon: https://www.patreon.com/asapodcastingEmail: thefalloutfeed@gmail.comWeb: http://www.asapodcasting.com/#/the-fallout-feed/Insta: https://www.instagram.com/asapodcastingTwitter: https://twitter.com/TheFalloutFeedFB: facebook.com/groups/askyrimaddictpodcastSupport the show
GoFundMe to send me to the event: https://gofund.me/cfb99075Fallout New Vegas Fan Celebration 2024 in Goodsprings, Nevada - November 16th and 17th: https://www.eventbrite.com/e/fallout-fan-celebration-tickets-773345446047Where to stay? These options are all about 20-25 minutes from the Saloon:Primm: Buffalo Bills offers Fallout fans a discount during the Celebration. Guests can book now by calling: room reservations at 888-774-6668. You can reference "Fallout Bonnie & Clyde at Buffalo Steves" with Offer Code : SVFBC24 available during November 15 – 17, 2024 with a minimum 2 night stay.Sandy Valley: Camping and RV parking is available at Mojave Sky Ranch in the nearby town of Sandy Valley, Nevada (contact Sandi at 702-265-9646).Las Vegas: We do not have any hotel discounts available in Las Vegas, However, the M Hotel & Casino, at the south end of the strip, is the closest to Goodsprings, about 23 miles away. However if you stay at the Tuscany Suites & Casino, you'll have easy access to the Goodsprings Shuttle: https://vegasspecialtytours.com/goodsprings-express/?fbclid=IwZXh0bgNhZW0CMTEAAR3FElp Hosted on Acast. See acast.com/privacy for more information.