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"..." Installation artist, juggler, balloon artist and first-time game developer William Chyr told himself it would take three months to design a Portal-sized puzzle game. Seven years later, he released a 'counterfactual physics game' that captures the spirit of both M.C. Escher's mind-bending work and the Paris scene in Christopher Nolan's Inception. Thomas, Brian and Chris Worthington chat about the impossible spaces, the minimalist vibes, and puzzle mechanics of this striking game. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_643.mp3 Music featured in this issue: 1. Tetrominos by Martin Kvale/Laryssa Okada2. Allay Nazur by Martin Kvale/Laryssa Okada edited by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
Monthly video game club. For the love of games. For July we dove deep into an M.C Escher fever dream mixed in with Christopher Nolans' Inception and played Manifold Garden. Manifold Garden is an indie first-person puzzle game devloped by William Chyr originally published in 2019. what we are playing 5:42 news 34:07 game of the show 46:41 Eric's snack minute 50:03 next months game 1:31:10
William Chyr spent 7 years developing the hit puzzler Manifold Garden and then another 1.5 years porting it and releasing it on every known platform. Now he's reflecting on how far he's come and what comes next for him and his team.
ETAO Podcast, Episode 77. William Chyr’s long-in-the-works puzzle-exploration art installation of a game, Manifold Garden, has been out in the world for a few months now—which means it’s the perfect time to talk through how the game came to be, how it changed over the past seven years, and how it fits into the tradition … Continue reading "Relatively Manifold, with William Chyr"
We are joined by William Chyr, the game developer behind Manifold Garden. This is a game that has been in development for many years starting life in 2012. It’s a game that will make you think and has an art style and visual look that you’ll fall in love with right away. You can find the podcast at www.AppleArcadePodcast.com. You can follow the podcast on Twitter @AppleArcadePlus. You can send me feedback at AppleArcadePodcast@gmail.com. Please subscribe and share this podcast with anyone that you may think is interested in these interviews. See acast.com/privacy for privacy and opt-out information.
A lot of developers have tried their hand at a first person physics puzzle game, but not many have put the artistry, innovation, and sheer time into them as William Chyr has put into Manifold...
La Playade (www.laplayade.fr) Podcast jeux vidéo et arts numériques 0:05:51 Tour des News 0.21.06 Flash MO5.com 0.29.08 Manifold Garden (avec William Chyr) 0.41.33 Reportage : l'IndieCade Europe 2019 1.16.30 Point VR 1.23.50 Borderlands 3 1.32.55 Snack (Homescapes / The Cycle / Powerpuff Girls / Golf Club: Wasteland) 1.41.08 Quartiers Libres 1.50.46 « IndieCrade » (de Cendar et Poubelle) Retrouvez toutes nos interviews video complètes sur notre chaine Youtube : urlz.fr/8ber William Chyr : williamchyr.com / www.manifold.garden Abonnez-vous (c'est gratuit), commentez ou partagez : www.laplayade.fr Youtube : urlz.fr/8ber iTunes : urlz.fr/8Eqs Twitter : @laplayade_pod Discord : discord.gg/6ZyJPqp Vimeo : vimeo.com/laplayade Facebook : podcastlaplayade Instagram : la_playade Fresh (en vidéo) : urlz.fr/9RJe First : urlz.fr/7DPI
24 hours ago William Chyr launched Manifold Garden. A game 7 years in development!! 18 hours before that Gwen Frey launched Kine. A solo passion project and obsession. Fresh off the launch-time afterglow these two devs talk about what comes next.
William Chyr returns to chat about launching Manifold Garden on Apple Arcade and EGS! This game has been seven years in the making and the reality of launching it soon is finally sinking in. Gwen is on the path to shipping as well - Kine launches in two weeks!
At E3, Shaline had the opportunity to chat with developers of psychological horror game Moons of Madness, Chibi Conan roguelike co-op game Conan Chop-Chop, the co-founders of Polygon Treehouse, creators of Roki, a finalist in a student game competition, and William Chyr, the mind behind the truly unique Escher-esque Manifold Garden. Please enjoy the episiode!
Fellow Chicagoan William Chyr is on this week's So Many Bits to discuss his team's game Manifold Garden. We talk about solo development, streaming progress on Twitch, and the shared metamorphoses of our given names! Brandon Shockney also helps out Screenwatching Regular Show for the first time! Screenwatching: Regular Show (2:15) Interview: William Chyr (19:00) Bill's Magic Minute (43:05)
William Chyr, developer of Manifold Garden, joins Gwen and Chris this week to discuss solo development, his background, and live streaming development.
On this week's episode of the Dev Diary Podcast we sat down with William Chyr to discuss his upcoming physics based puzzle game, Manifold Garden. They spoke at length about what it was like working on a project of this scope solo, William's nickname as the "Hermit of Hyde Park", and his current affinity for ancient history and how it ties into everything we do. Let us know what you think using the #devdiarypodcast or by reaching us at the below social channels. If you've got particular devs you want us to chat with, questions you want answered, or just want to leave us some general thoughts we can be reached at contact@foreveranastronaut.com Manifold Garden: http://store.steampowered.com/app/473... Dev Diary Season One: store.steampowered.com/app/578300/ Support us on Patreon @ www.patreon.com/foreveranastronaut Visit us @ TWITTER: @devdiaryseries, @jamesreichmuth & @frvranastronaut FACEBOOK: www.facebook.com/devdiaryseries & www.facebook.com/foreveranastronaut WEBSITE: www.devdiaryseries.com & www.foreveranastronaut.com VIMEO: vimeo.com/foreveranastronaut/ [Show Notes] Manifold Garden Official Website - manifold.garden William Chyr Twitch: twitch.tv/williamchyr The Fall of Rome Podcast: https://soundcloud.com/fallofromepodcast
Cicero speaks with William Chyr from the Manifold Garden team, which started out as just him for the majority of development. Then, Kahlief and Cicero link up with Corey Rosemond from Plantronics to discuss the essential role of compatibility and collaboration, both in the business and within the community.
Adam Redding, Mike Lopez and David Tate sit down with William Chyr, the indie dev genius behind Manifold Garden. Also: The Witness, Firewatch, and Uncharted things, in SBFVGS Episode 37!