Watchpoint Radio is Mash Those Buttons weekly podcast dedicated to Overwatch and its community. Join us as we talk news, gameplay, strategy, events, and what’s going on in the community.
This is it. The final episode of WPR. Jaa is joined by Kinder and Bob to talk about their favorite moments, their thoughts on the future of Overwatch and Overwatch League, and a bit more.
Deathblow from High Noon Podcast joins Jaa to talk about team building in Overwatch.
WoodTierGuru makes his second appearance on a WPR Community episode, and this time comes to debate Jaa on 2-2-2 Locked Role Queue. You all know Jaa's stance, but WoodTierGuru is here to talk to us about the other side.
Welcome to another WPR community episode. This time community member Phish75 comes on the show to talk about Bronze and his love for the Bronze community!
After three years, the Overwatch team has finally brought replays to Overwatch.... Almost. The new replay system is in the PTR, along with buffs, nerfs, and the first changes to competitive assault in a while.
Blazzin Bob joins us as we discuss the year 3 anniversary, lack of developer update, reports that 2-2-2 isn't coming to stage 3, and more.
Archives came and went with a whimper, and now we wait to see what the Overwatch team has to offer for the year 3 anniversary event. We also discuss upgrades to the Workshop, as well as Blizzard not showing up to Gamescom 2019.
The Workshop on PTR, what Overwatch can learn from the APEX ping system, and how to not tilt your main healer when you're gold Zen.
With the event being a bit lack luster, the community is patiently waiting some of the teased features that Jeff Kaplan recently talked about it. In the mean time, we talk about if mechanical skill should trump game sense, and what a community appreciation event would look like and which event needs to go.
It's been a while, but Jaa is running this show solo. He talks about the even we've all been waiting for: Storm Rising! He also discusses some things Jeff Kaplan talked about on stream, and what we can expect in the coming months, as well as more talk on game sense and reading a play before it happens.
Storm Rising revealed, why 2-2-2 locked comp won't fix Overwatch, picking characters in low tiers, and more.
Community member Denz joins us to discuss what it's like playing Overwatch in Korea, and talk about Overwatch's inpact in Korea.
Jaa's out on this one, but Kinder and Dude talk Baptiste in comp, how the latest patch is effecting the meta, and more.
More PTR changes are on the way and toxicity is down! We dig into that, why pro's shoot Zarya bubbles, and what a 2-2-2 role queue might play like with our special guest Ramses. We also have a special announcement!
The looming changes we've been talking about for weeks are finally live. We discuss what you can expect next time you load up Overwatch, climbing and learning at the same time, developing game sense, and more.
Even the Overwatch team can't decide how to pronounce Baptiste. As of this recording, it's officially pronounced with the P. We discuss the dev Q&A that brought forth that revelation, PTR updates, carry fatigue, and more.
On this community episode WoodTierGuru joins us to talk about the competitive mindset that allowed him to climb the ladder.
Along with Baptiste we see a lot of buffs incoming that will pump damage through the roof. Is this because the Overwatch team is trying kill GOATS? Or is it because Blizzard is trying to woo players back with more efficient (and fun) DPS play?
This episode focuses our recent community feedback. We'll discuss new hero ideas, six stacking, using stat's properly, Baptiste synergies, and more.
Big show this week as Hero 30 has been revealed: Baptiste! In addition to our new support character there are a TON of updates to current characters on the PTR. We discuss this and what we see in the future of Overwatch on this episode.
It's been a rough week for Overwatch and Blizzard. First Apex Legends comes out of nowhere and draws a lot of attention from the player base, then Blizzard is hit with layoffs. We discuss both and also some community feedback.
Last week Blizzard suprised us with a new map, as well as made adjustments to health priority. We also get into a discussion about stats, and if they would help or not.
This episode is Jaa-less, so Kinder is the captain now! Kinder and Dude talk upcoming buffs to help against armor, playing together as a team, and Kinder's experience in The Watchers tournament.
We talk about the upcoming Lunar New Year event, free coaching, a good tournament mode idea, and how to pick your main.
Kinder wasn't able to make it to our normal episode, but he had a few stories to tell.
Shows late, Jaa's sick, Kinder is MIA, and not much going on in Overwatch this week. That's ok, though. We still have a show to do! We discuss climbing your rank by playing your rank, personal gains vs SR gains, and what role SR would look like.
Two surprises from the devs this week! We got a new Ana challenge that came with a short story, and we got some incoming balance changes via PTR. We also discuss if CTF didn't get a fair shake and more.
First episode of 2019, but we're giving Kinder and Ben a chance to give their thoughts on 2018. We also dig into why playing online can't be fair, and discuss hero bans in competitive.
This is the final WPR for 2018, and we end it by talking about this year in Overwatch. Once we look back, we realize the game didn't have many feature changes, but new characters and balance changes affected it in a big way.
https://soundcloud.com/mashthosebuttons/watchpoint-radio-138-watchers-brawl-w-refused-from-the-watchers-community
Winter Wonderland is here, and with it arrives major nerfs for Brigitte and Doomfist, and Bastion got some unneeded buffs. We also dig into the #ReworkMercy movement and talk about the key to bringing Mercy back (spoiler alert: it's not increased healing).
Little news to discuss, but luckily (for us) Kinder dipped back into gold this week and did an analysis of the biggest issues he sees in that rank. Additionally, we discuss if being good at your character is enough to climb SR on it's own.
Ashe is live in comp and the B.o.B. meta has arrived! Well... maybe. We discuss that, Hammond's low pick rate, a new idea for a competitive mode, and break down Fuey's defense of one-tricks.
This week (like every week) we discuss the state of Overwatch, which became a huge topic last week since a few ex-professional players are finally seeing what it's like to be a regular Overwatch player. Instead of just talking problems, we discuss solutions as well.
This is episode is the final episode for our friend BlazzinBob. But as one Bob leaves, another B.o.B. joins the fray. Ashe is now live, as well as character balance, and there are some upcoming updates as well.
Blizzcon has come and gone, and with little news on the future of Overwatch. We discuss the latest cinematic, the newest character Ashe, and some other tidbits of information we learned from Blizzcon.
As we expected, Blizzcon 2018 was a bit of an off year.
On this community episode we have BendersGame27 and MistaBlue22. BendersGame came on to discuss how Blizzard can help new players better, and MistaBlue wanted to discuss the similarities between Overwatch's growing pains and other popular games.
Jarret from WPR joins the WoW! Talk! gang to discuss expectations for Blizzcon!
In our very first community episode we welcome Fynflood and Wildthane!
This recording is to inform the community that there won't be a new WPR this week. Instead we will be releasing one of our community episodes in it's place. See you next week!
Mercy isn't in the strongest place right now, but that doesn't mean she needs buffs. We discuss what could help Mercy be more useful in the current game. We also discuss whether Bastion needs to be reworked, if you should listen to one-tricks for balance, and more.
Halloween Terror 2018 has landed with no surprises, even though the community appears to be surprised that there is no surprises. Also, expected character balance dropped with a surprise Doomfist nerf. Additionally, we talk about the best way to handle the current meta and competitive mode.
We quickly cover the little we know about Halloween Terror and then pick up where we left off last week, talking about how to "fix" Overwatch, as well as address lingering problems for color blind players, and talking about maining heroes in Season 12.
The long awaited Torbjorn rework changes are here!... Almost. The new Torb is on the PTR along with another round of character balance. Additionaly, we dive into the Pursuit and Visor bans put in place by the Overwatch team.
Last week Patch 1.28 got damage and abilities working as intended for many characters, just in time for the community to discover some new Brigitte tech that's definitely not working as intended. We discuss that, and two console specific issues: aim assist and group comms.
We pick up this week where we left off last week: how Hammond has effected Overwatch competitive play. We also dive into McCree and where he is right now, as well as discuss a little target priority 101.
Competitive Season 12 is here, but not much has changed. We discuss our placement experiences and the big differences we are noticing between higher and lower ELOs. We also discuss problem facing top tier players that are placing at the highest range of SR and also the new healer meta.
While Gold was never the pennacle of game play in Overwatch, over the past few seasons it has definitely been getting worse. In this episode we discuss what Blizzard can do directly to help improve play in lower tiers.
The show is a day late this week because we wanted to see what Blizzard had in store for Gamescom. As expected we got an Animated Short about D.Va as well as a new map. We also discuss Rienhardt fixes on the PTR, as well as game sense.
Last week we forgot to mention that Hammond was in comp, and this week we discuss the effects of that. Additionally, we talk about Bastion still being an F-tier hero but not getting any love from Blizzard (which we are ok with), and then discuss who should be doing the killing on the team.