Podcasts about game innovation lab

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Best podcasts about game innovation lab

Latest podcast episodes about game innovation lab

The Colin McEnroe Show
Demystifying Thoreau

The Colin McEnroe Show

Play Episode Listen Later Oct 24, 2022 50:00


Henry David Thoreau is a bit of a polarizing figure. He has been both celebrated and criticized for his writing. He's considered an inspirational figure for retreating to the woods but mocked for his reliance on his mother during that same period. This hour, we look at the life and legacy of Henry David Thoreau and ask what his example can teach us about who is remembered and celebrated. GUESTS: Alex Beam: Author, journalist, and contributor to The Boston Globe Tracy Fullerton: Director of the Game Innovation Lab at the University of Southern California and the designer and director of Walden, A Game Laura Dassow Walls: Professor emeritus of English at the University of Notre Dame and the author of Henry David Thoreau: A Life The Colin McEnroe Show is available as a podcast on Apple Podcasts, Spotify, Google Podcasts, Stitcher, or wherever you get your podcasts. Subscribe and never miss an episode! Join the conversation on Facebook and Twitter. Colin McEnroe, Jonathan McNicol, and Cat Pastor contributed to this show, which originally aired April 27, 2022.Support the show: http://www.wnpr.org/donateSee omnystudio.com/listener for privacy information.

The Colin McEnroe Show
Demystifying the life, and legacy, of Henry David Thoreau

The Colin McEnroe Show

Play Episode Listen Later Apr 27, 2022 49:00


Henry David Thoreau is a bit of a polarizing figure. He has been both celebrated and criticized for his writing. He’s considered an inspirational figure for retreating to the woods, but mocked for his reliance on his mother during that same period. This hour, we look at the life and legacy of Henry David Thoreau, and ask what his example can teach us about who is remembered and celebrated. GUESTS: Laura Dassow Walls: Professor Emeritus of English at the University of Notre Dame, and author of Henry David Thoreau: A Life, among other books. Alex Beam: Author, journalist, former columnist, and a current contributor to The Boston Globe. Tracy Fullerton: Professor and Director of the Game Innovation Lab at the University of Southern California, and the designer and director of “Walden, A Game.” Support the show: http://www.wnpr.org/donateSee omnystudio.com/listener for privacy information.

The Game Dev Show
TGDS S2E13 - Tracy Fullerton - University of Southern California - Game Innovation Lab - Professor - Director

The Game Dev Show

Play Episode Listen Later Nov 9, 2021 56:15


On The Game Dev Show this week we sat down with the brilliant Professor, and Director, Tracy Fullerton from the University of Southern California. Tracy takes us through twenty years of interactive entertainment education, how the industry has changed during this time, and the role of education in shaping our industry. We also talk about a vegetable based game...

Tomorrow with Rovio
Tracy Fullerton - Director at USC Game Innovation Lab

Tomorrow with Rovio

Play Episode Listen Later Oct 19, 2021 64:02


At the dawn of the video game industry, there wasn't a strong relationship between higher education and gaming. One of the first people to start forging a connection between the two was Tracy Fullerton, an experimental game designer, professor and director emeritus of the USC Games program. Tracy joins the podcast to discuss the process of building USC's program and research center, how the teaching of game design has evolved over the years, and how the intersection of academics and game development has changed the industry. See acast.com/privacy for privacy and opt-out information.

director usc innovation labs tracy fullerton game innovation lab
GameEnthus Podcast - video games and everything else
 GameEnthus Podcast ep351 Appreciate Harder or Chlorine Constraints  

GameEnthus Podcast - video games and everything else

Play Episode Listen Later Aug 2, 2018 142:53


  GameEnthus Podcast ep351 Appreciate Harder or Chlorine Constraints   This week Tracy Fullerton from @USCGameLabs and TracyFullerton.com joins Mike (@AssaultSuit), Tiny (@Tiny415) and Aaron (@Ind1fference) to talk about: USCGameLabs, Game Innovation Lab, SAAM Arcade, Walden, Flow, Flower, Journey, What Remains of Edith Finch?, Threes, GameDesignWorkshop.com, TWINE, Unity Store, Jenova Chen, PS3, That Game Company, Saikoucon, Ready Player One, A Quiet Place, Rampage, Movie Pass, Bumblebee, The Happening, Fantastic Beasts and Where to Find Them, Teen Titans Go to the Movies, Power Rangers, He-man, She-ra, Amazing Interiors, Arcade 1up, Sea of Thieves, Curse of the Moon, Mega Man X Collection, Spyro Collection, Money Puzzle Exchanger, Enter the Gungeon, Cursed Souls, Overcooked! 2, Flat Heroes, Pool Panic, Bomb Chicken, Slam Land, Pixel Ripped 1989, Radio Hammer Station, AirConsole, Shantae half-genie curse, Dead Cells, We Happy Few, Salt and Sanctuary, Sleep Tight and more.                                                                         If you like the show please leave us an itunes, Google, Youtube or Stitcher review, a tweet, an email or a voicemail (202-573-7686).   Show Length: 142 minutes Direct Download(right click to download)     Show Links Tracy's Site Game Innovation Lab Tracy's Books    New videos GameEnthus.com   Youtube.com/user/GameEnthus      Community Info   Major Linux and Crew's Notcho Podcast Kiaun's Show The Analog Circle Podcast Gary and Dan's Show TheGamesMenRPG Open Forum Radio SingleSimulcast     Show Music     CNN - Invincible instrumental Al Tariq - Crime Pays instrumental De La Soul - Foolin instrumental A+ - All I See instrumental Bush Babees - Love Song instrumental Chi Ali - Funky Lemonade instrumental Childish Gambino - Heartbeat instrumental Dr. Dooom - Dr. Dooom is in the room instrumental Common - Sixth Sense instrumental        

The Gist
A Video Game Thoreau Might Play

The Gist

Play Episode Listen Later Aug 2, 2017 30:04


What would you expect from a video game inspired by Henry David Thoreau’s sojourn in the woods? In Walden, a game, players can contemplate the forest, go boating with Ralph Waldo Emerson, and practice civil disobedience. The game was developed by the Game Innovation Lab at the University of Southern California. Lab Director Tracy Fullerton explains why she thinks Thoreau might have liked the game.  In the Spiel, our faith in the military might not be blind, but it is blinkered.  Learn more about your ad choices. Visit megaphone.fm/adchoices

Slate Daily Feed
Gist: A Video Game Thoreau Might Play

Slate Daily Feed

Play Episode Listen Later Aug 2, 2017 30:04


What would you expect from a video game inspired by Henry David Thoreau’s sojourn in the woods? In Walden, a game, players can contemplate the forest, go boating with Ralph Waldo Emerson, and practice civil disobedience. The game was developed by the Game Innovation Lab at the University of Southern California. Lab Director Tracy Fullerton explains why she thinks Thoreau might have liked the game.  In the Spiel, our faith in the military might not be blind, but it is blinkered.  Learn more about your ad choices. Visit megaphone.fm/adchoices

MIT Comparative Media Studies/Writing
Tracy Fullerton, "Finer Fruits: Experiment in Life and Play at Walden"

MIT Comparative Media Studies/Writing

Play Episode Listen Later Nov 7, 2012 80:17


Sponsored by the Purple Blurb series. Walden, a game, is an experiment in play being made about an experiment in living. The game simulates Henry David Thoreau’s experiment in living a simplified existence as articulated in his book Walden. It puts Thoreau’s ideas about the essentials of life into a playable form, in which players can take on the role of Thoreau, attending to the “meaner” tasks of life at the Pond–providing themselves with food, fuel, shelter and clothing–while trying not to lose sight of their relationship to nature, where the Thoreau found the true rewards of his experiment, his “finer fruits” of life. The game is a work in progress, and this talk will look closely at the design of the underlying system and the cycles of thought that have gone into developing it. It will also detail the creation of the game world, which is based on close readings of Thoreau’s work, and the projected path forward for the team as we continue our sojourn in experimental in play. Tracy Fullerton, M.F.A., is an experimental game designer, professor and director of the Game Innovation Lab at the USC School of Cinematic Arts where she holds the Electronic Arts Endowed Chair in Interactive Entertainment. The Game Innovation Lab is a design research center that has produced several influential independent games, including Cloud, flOw, Darfur is Dying, The Misadventures of P.B. Winterbottom, and The Night Journey — a collaboration with media artist Bill Viola. Tracy is also the author of “Game Design Workshop: A Playcentric Approach to Creating Innovative Games,” a design textbook in use at game programs worldwide. Purple Blurb is a series of presentations for digital writing, with its thanks given to Angus N. Macdonald Fund and MIT Writing and Humanistic Studies.