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Ibland är spel bara fruktansvärt roliga att spela. Möt Dead Cells.Gäst: Michael Gill
Regresa Envicia y también la serie de The Last Of Us. Como las buenas costumbres hay que repetirlas, iremos comentando qué nos está pareciendo esta nueva temporada, enfrentándola siempre con su homónimo videojueguil. Tras esto comentamos lo mala y mamarracha que es Una Película de Minecraft, que de todas formas, tocaba ir a verla. Nos reenganchamos al UFO 50 y sus siguientes tres títulos, como siempre variados y que ponen a prueba también nuestra paciencia. Con JK recorreremos luego la enigmática mansión de Blue Prince, un rogue-like de puzzles y exploración con muchos misterios que desvelar y un loop que necesitaremos masterizar para poder llegar a la inalcanzable habitación 46. South of Midnight, el nuevo título de Compulsion Games, ha sido el elegido por Travol para su análisis de este programa. Un juego que rebosa personalidad y dirección de arte, pero no está carente de ciertos errores. Y Rodor nos invita con The Rogue Prince of Persia a un plataformeo ágil, rapidito y más espectacular tras un lavado de cara que le han dado al título tras una gran actualización. Buenas sensaciones de los creadores de Dead Cells. En quince días mucho más, mientras tanto… Dadle al play en ambos sentidos! Jk_eye, Travol y RodoR Melodía del programa: 'Los Gremlins en Kioto' de Icarus Crash. Versión chiptune por Gryzor87. 00:00:00 - Introduccion 00:10:47 - Noticias 00:25:19 - The Last Of Us Season 2 Ep.1 01:01:03 - UFO 50 01:20:47 - Análisis Blue Prince 01:37:05 - Análisis South of Midnight 01:53:11 - Análisis The Rogue Prince of Persia
Tom is busy moving the studio, so Julie and Eric invite Robert Geistlinger from Arcane Wonders (and also Julie's husband) to join in a discussion about boardgame production. Where do the materials that go into our games come from? What do you look for in a manufacturer? And why doesn't everybody print their games in Cleveland? And of course, we close the show with some Roses, Thorns, and Hula Hoops. 00:52 - Where's Tom? and Who Is Robert? 03:08 - Announcements: Dice Tower East and Dice Tower Cruise 03:55 - Game Production: Why We're Not Discussing Tariffs 05:27 - Where Does the Material Come From? 11:41 - Where to Start? Price Point or Wish List of Features? 18:35 - How Long Does It Take For The Back-and-forth? 28:05 - What Else Are You Looking For Beyond Price? 37:31 - Why Not Just Make Everything in the US? 49:44 - Roses, Thorns, and Hula Hoops (a primer) 51:48 - The Case of the Curiously Correct Blueprints 57:23 - Stool Pigeon 1:01:00 - EXIT: The Hunt Through Amsterdam 1:04:26 - Dead Cells 1:06:48 - Stokerverse 1:12:53 - Saw: The Jigsaw Trials Questions? Tales of Horror? tom@dicetower.com
Die Lust auf Abenteuer schwappt seit vielen Jahren vom Bildschirm zurück auf den Tisch, selbst Metroidvanias werden neuerdings neben traditionellen Genres wie Rollenspiele analogisiert. Ich spreche Benjamin Schönheiter von Frosted Games kurz über das Brettspiel zu Dead Cells und etwas ausführlicher über The Elder Scrolls: Betrayal of the Second Era.
Viele Computerspiele werden mittlerweile als Brettspiel umgesetzt, doch nicht immer lässt sich das Spielgefühl gut übertragen. Wir sprechen heute über eine Treffer und Spiele, die am besten auf dem Pc geblieben wären
Cultisti! Quando starete ascoltando questa drammatica registrazione, noi saremo molto probabilmente in auto, alla volta di Bologna. Carichi come le sveglie, fuori come i balconi, pronti come una tavola, lavati come un pavimento, splendenti come una lampadina. Sì, tutti questi sono detti ampiamente radicati e condivisi nell'immaginario popolare. Sono tutte espressioni atte a descrivere il nostro stato di estrema eccitazione e disordinata euforia per un evento cardine come la nuova PLAY e il nostro primo incredibile episodio dal vivo. SI. PARTE.Buon ascolto e come sempre… Ci vediamo a Play 2025!Diventa un supporter di questo podcast: https://www.spreaker.com/podcast/dunwich-buyers-club--2814177/support.
Jurandir Filho, Felipe Mesquita, Edu Aurrai e Evandro de Freitas batem um papo sobre o gênero roguelike. Ele é um dos mais distintos e desafiadores do universo dos videogames. Inspirado no clássico jogo "Rogue", lançado em 1980, esse estilo é marcado por elementos como geração procedural de fases, morte permanente (permadeath) e progressão baseada em tentativa e erro. A principal característica de um roguelike é a imprevisibilidade. Cada partida é única, pois os mapas, inimigos, itens e eventos são gerados aleatoriamente. Isso exige que o jogador se adapte constantemente, criando estratégias dinâmicas para sobreviver em ambientes hostis e mutáveis.Outro ponto central é a permadeath: quando o personagem morre, o progresso é perdido, forçando o jogador a recomeçar desde o início. Apesar disso, muitos jogos modernos do gênero — frequentemente chamados de roguelites — introduzem sistemas de progressão persistente, permitindo que certas habilidades, itens ou upgrades sejam mantidos entre as sessões, tornando o jogo mais acessível sem perder o senso de desafio. O apelo dos roguelikes está na sua alta rejogabilidade, no senso de conquista após superar obstáculos difíceis e na constante sensação de descoberta. Títulos como "The Binding of Isaac", "Dead Cells" e "Hades" popularizaram o gênero nos últimos anos, trazendo mecânicas refinadas, visuais marcantes e narrativas envolventes.Essa é mais uma edição da nossa série Hall da Fama dos Gêneros!- ALURA | Estude na Alura, a maior escola de tecnologia on-line do Brasil! Acesse o nosso link e ganhe 15% de desconto na matrícula! https://alura.com.br/99vidas
Schreibtischblick 120: Dead Cells
Épisode 25 de Geeks & DiceBienvenue à tous dans ce tout nouvel épisode de votre balado préféré ! Pour cette édition spéciale, nous avons l'honneur d'être soutenus par notre fantastique sponsor : la microbrasserie Dunham. Un immense merci à eux pour leur générosité et leur passion pour l'univers geek et ludique !Au programme de cet épisode :Le Seigneur des Anneaux : La Communauté de l'Anneau - présenté par RobinRefuge - présenté par The Lucky WeebAzul Duel - présenté par Mr.Bubblé, qui fait son grand retour parmi nous ! Dead Cells - présenté par BeermanQuoridor Pac-Man - présenté par Dr.DoomUn épisode varié et riche en discussions vous attend, alors installez-vous confortablement, prenez une bonne bière de chez Dunham, et laissez-vous porter par cette belle ambiance geek !#GeeksAndDice #MicrobrasserieDunham #PodcastGeek #RetourDeMrBubblé #LotR #RefugeJeu #AzulDuel #DeadCells #QuoridorPacMan‐-------‐‐-----------------------------------------Site Web ⬇️www.gpourgeek.caBalado Quebec ⬇️https://baladoquebec.ca/g-pour-geek/geeks-dice-tour-25Spotify ⬇️https://open.spotify.com/show/1u1BuLjlLfSSOLq8YuAEa0Linktree ⬇️https://linktr.ee/gpourgeekYoutube ⬇️https://youtu.be/gTPSf65gicM
Reviews of Eternal Decks, Butterfly Garden, Orleans: Invasion, One Piece Luffy's Bento Panic Deep dive of Dead Cells on BGA. Game discussion starts at {00:26:36}. Thank you to our sponsors: Queen Games, and Grand Gamers Guild. The post Episode 283: Inferno appeared first on Blue Peg, Pink Peg Boardgaming Podcast.
Tales of Destiny 2, Dead Cells, metroidvania, Half-Life, Zelda, Genshin, Nine Souls, Mega Man, Mega Man X, Mount Blade, Discord, Cuphead, Game Pass, Playstation, Valkyria Profile, Final Fantasy Brave Exvius, Warband, são alguns dos tópicos deste diálogo infinito sobre games via WhatsApp.Com João Varella, Alexandre Sato, Thomas Kehl, Marcos Kiyoto e João R2 analógicos
The post Episode 282: Dead Cells: The Rogue-Lite Board Game appeared first on Blue Peg, Pink Peg Boardgaming Podcast.
On this episode, we our feature review is SETI: Search for Extraterrestrial Intelligence from Czech Games Edition and new designer Tomáš Holek. Also we dive into Cam's dreams and what they could mean, Cam accidentally orders our food delivery to the wrong house. We also talk about Little Alchemists also by CGE! Other games include, Mandalorian Adventures, Rebirth, Zenith, Dead Cells, and Sky Team. We also look back at Djinn for our bump or dump! 0:00 Intro, E.V.A. - Jean Jacques Perrey 12:30 The Mandalorian: Adventures 15:45 Rebirth 21:00 Zenith 25:15 Dead Cells: The Rogue-Lite Board Game 18:30 Sky Team 36:45 Little Alchemists 43:00 SETI: Overview 47:00 No Doubt About It - Hot Chocolate 48:15 SETI: Review 1:20:30 SETI: Verdict 1:28:00 Board Boys Bump: Djinn 1:33:30 Thank You, Patrons 1:34:15 Here Come the Martian Martians - Jonathan Richman & The Modern Lovers
Venba, Xbox, Dead Cells, Half-Life, IKEA, Ghost of Tsushima, Indiana Jones and the Great Circle, The Legend of Zelda: Breath of the Wild, Lon Lon Ranch, Queen, Monster são alguns assuntos deste Diálogo infinito sobre games via WhatsApp. Com João Varella, Alexandre Sato, Thomas Kehl, Marcos Kiyoto e João R 2 analógicos
Mark and Todd are joined by Sean Capri, Founder of Carpool GamingIn Breaking News we discuss the Switch 2 reveal. We played Half-Life 2, Animal Well, Dead Cells, Fortnite (Godzilla), Pikmin 2, Pikmin 3, Indiana Jones on Xbox and Quest 3S & Atari Mania The Bonus Round: We celebrated the 2024 "Couchy" Awards !Check out a free week trial of our Patreon and our new tiers to get all new content and community benefits like our Patreon producers: Sean, Stella and Henry Nyhus,John Sadorf, Phoenix Sisters Cosplay, Mathew Kiehl, Brendan Myers, Corey in HD, Kurt Krug & Tawnya LeeUse our special link https://zen.ai/tW9w96GHjJl0oOlORlg-afOO0JOcbUkaBnWlklytL0c to save 30% off your first month of any #Zencastr paid plan.Visit our website www.secretfriendsunite.com Follow us on Threads, Instagram and BlueSky: @secret.friends.unite , @toxtra @Canerdian_Jedi, @secretfriendsunite @toddoxtra @Canerdian-Jedi , @SeanCapriSubscribe to our Youtube channelJoin the conversation in our Discord ServerVisit our Teepublic store for all the SFU Merch you can handle
After the assassination of President Johnson, the Colonel asks Raiden to honor his last directive—to rescue computer programmer Emma Emmerich, step-sister of Otacon, and help her upload a virus into Arsenal Gear's AI system, GW. On the way to the flooded Shell 2 core where she is trapped, Raiden encounters Vamp again, who survived bullet wounds to the forehead and abdomen. Vamp reveals that even without the possibility of a nuclear strike, they could still use Arsenal's purified hydrogen bomb to emit an EMP over Manhattan, knocking it offline. He also hints that, contrary to what the press stated, Dead Cell was actually framed for the terrorist acts six months prior by the Patriots. Raiden is then forced to fight and defeat Vamp before pressing on to rescue Emma. After finding Emma, Raiden struggles to convince her to accompany him. Not only is she suspicious that he is with the terrorists, but due to a near-death experience when she was a child, in which she nearly drowned, she is afraid to swim out of the flooded core. With patience, Raiden convinces her to hold on to him as he helps her escape. Along the way, Emma explains that she created the GW AI that controls Arsenal Gear. Together, the two then head to the Shell 1 core to upload the virus, but Vamp appears again and stabs Emma before being shot by Raiden. Emma uploads the virus but dies from her injury as the virus is cut off prematurely. Otacon leads the rescue of the remaining hostages while Raiden is captured by the Cyborg Ninja, who is revealed to be Olga Gurluchovich, and Snake seemingly betrays him as well. Big Shell then collapses as Arsenal departs.
Mark and Todd are joined by Sean Capri, Founder of Carpool GamingIn Breaking News we discuss the Switch 2 reveal. We played Half-Life 2, Animal Well, Dead Cells, Fortnite (Godzilla), Pikmin 2, Pikmin 3, Indiana Jones on Xbox and Quest 3S & Atari Mania The Bonus Round: We celebrated the 2024 "Couchy" Awards !Check out a free week trial of our Patreon and our new tiers to get all new content and community benefits like our Patreon producers: Sean, Stella and Henry Nyhus,John Sadorf, Phoenix Sisters Cosplay, Mathew Kiehl, Brendan Myers, Corey in HD, Kurt Krug & Tawnya LeeUse our special link https://zen.ai/tW9w96GHjJl0oOlORlg-afOO0JOcbUkaBnWlklytL0c to save 30% off your first month of any #Zencastr paid plan.Visit our website www.secretfriendsunite.com Follow us on Threads, Instagram and BlueSky: @secret.friends.unite , @toxtra @Canerdian_Jedi, @secretfriendsunite @toddoxtra @Canerdian-Jedi , @SeanCapriSubscribe to our Youtube channelJoin the conversation in our Discord ServerVisit our Teepublic store for all the SFU Merch you can handle
Mark and Todd are joined by Sean Capri, Founder of Carpool GamingIn Breaking News we discuss the Switch 2 reveal. We played Half-Life 2, Animal Well, Dead Cells, Fortnite (Godzilla), Pikmin 2, Pikmin 3, Indiana Jones on Xbox and Quest 3S & Atari Mania The Bonus Round: We celebrated the 2024 "Couchy" Awards !Check out a free week trial of our Patreon and our new tiers to get all new content and community benefits like our Patreon producers: Sean, Stella and Henry Nyhus,John Sadorf, Phoenix Sisters Cosplay, Mathew Kiehl, Brendan Myers, Corey in HD, Kurt Krug & Tawnya LeeUse our special link https://zen.ai/tW9w96GHjJl0oOlORlg-afOO0JOcbUkaBnWlklytL0c to save 30% off your first month of any #Zencastr paid plan.Visit our website www.secretfriendsunite.com Follow us on Threads, Instagram and BlueSky: @secret.friends.unite , @toxtra @Canerdian_Jedi, @secretfriendsunite @toddoxtra @Canerdian-Jedi , @SeanCapriSubscribe to our Youtube channelJoin the conversation in our Discord ServerVisit our Teepublic store for all the SFU Merch you can handle
Comme chaque année, les auditrices et auditeurs de «Silence on Joue !» ont voté pour déterminer les jeux les plus marquants de l'année qui vient de s'écouler. Les résultats ont été annoncés lors d'une soirée en public, «Les Silences d'Or», qui a eu lieu le 2 janvier 2025 sur le serveur Discord. Voici le palmarès :Meilleur jeu d'un studio francophone :#3. Minishoot' Adventures#2.The Operator#1. Prince of Persia: The Lost CrownLes plus grandes attentes pour 2025 :#3. Hades II#2. Hollow Knight: Silksong#1. Grand Theft Auto VIMeilleure expérience multijoueurs de 2024 :#3. Super Mario Party Jamboree#2. Satisfactory#1. Helldivers 2Meilleur jeu d'il y a plus de 20 ans joué en 2024 :#3. Silent Hill 2#2. Final Fantasy VII#1 Doom Jeux de 2024 que l'on aimerait voir chroniqués dans SOJ :#3. Dungeons of Hinterberg#2. Unicorn Overlord#1. SatisfactoryMeilleur OST : #3. Metaphor: ReFantazio#2. Astro Bot#1. Final Fantasy VII RebirthMeilleur jeu de société :#3. Duel Pour La Terre Du Milieu #2. Dead Cells#1. Harmonies Meilleure proposition originale : #3. Minishoot' Adventures#2. The Operator#1. BalatroMeilleur Early Access / Remake / Remaster / DLC :#3 Silent Hill 2#2 Hades II#1 Elden Ring: Shadow of the ErdtreeLes meilleurs jeux joués en 2024 (sortis avant 2024) :#3. Cyberpunk 2077#2. Chants of Sennaar#1. Baldur's Gate 3La surprise de 2024 :#3. Minishoot' Adventures#2. Prince of Persia: The Lost Crown#1. BalatroLa déception de 2024 :#3. Star Wars Outlaws#2. The Legend of Zelda: Echoes of Wisdom#1. Le Vaillant Petit PageLe Silence d'Or 2024 : #5. Indiana Jones et le Cercle ancien#4. The Rise of the Golden Idol#3. Prince of Persia: The Lost Crown#2. Astro Bot#1. BalatroRetrouvez toutes les chroniques de jérémie dans le podcast dédié Silence on Joue ! La chronique jeux de société (Lien RSS).Pour commenter cette émission, donner votre avis ou simplement discuter avec notre communauté, connectez-vous au serveur Discord de Silence on joue!Retrouvez Silence on Joue sur Twitch : https://www.twitch.tv/silenceonjoueSoutenez Silence on joue en vous abonnant à Libération avec notre offre spéciale à 6€ par mois : https://offre.liberation.fr/soj/CRÉDITSSilence on joue ! est un podcast de Libération animé par Erwan Cario. Cet épisode a été enregistré entre le 2 janvier 2025 sur Discord. Réalisation : Erwan Cario. Générique : Marc Quatrociocchi. Hébergé par Acast. Visitez acast.com/privacy pour plus d'informations.
L'entretien que nous vous proposons aujourd'hui était à l'origine prévu uniquement pour le flux de podcast dédié à la chronique jeux de société où vous pouvez retrouver toutes les chroniques de Jérémie Kletzkine pour Silence on Joue mais aussi, de temps en temps, du contenu exclusif. Le flux est disponible par ici. Mais le thème est suffisamment proche du jeu vidéo pour le proposer aussi dans le flux principal de Silence on joue, puisqu'il s'agit d'un entretien avec Théo Rivière à propos, entre autre, de l'adaptation en jeu de société de Dead Cells, sorti cette année après un financement participatif réussi, et qui connait un joli succès depuis.Dead Cells - Le Jeu de Société Rogue-LiteAuteurs: Antoine Bauza, Ludovic Maublanc, Corentin Lebrat, Théo RiviereIllustrations: Naïade, Paul Vérité, Robin Lagofun, Laure de ChateaubourgÉdité par Scorpion MasquéPour commenter cette émission, donner votre avis ou simplement discuter avec notre communauté, connectez-vous au serveur Discord de Silence on joue!Soutenez Silence on joue en vous abonnant à Libération avec notre offre spéciale à 5€ par mois : https://offre.liberation.fr/soj/CRÉDITSSilence on joue ! est un podcast de Libération animé par Erwan Cario. Réalisation : Jérémie Kletzkine. Générique : Marc Quatrociocchi.- Musique : Swerve Space - Lama House. Hébergé par Acast. Visitez acast.com/privacy pour plus d'informations.
We've been playing a new game, together! Windblown is an action roguelike from the makers of Dead Cells, and we're really enjoying it. Also, it's capitalism season again, and we've been doing our best to resist the sales thanks to the Two Hour Rule. In the after show, find out which physical things we picked up for Black Friday. Windblown Neon Abyss Dead Cells
In this week's podcast, Conor, Adrian and Joe serve up a slew of games. Adrian goes off the rails with an amuse-bouche sizzle of Age of Steam, before diving into a game of drafting and collecting sets in Sea, Salt & Paper. Joe has been playing his cards just right to build up his resources in 51st State – a game with a theme that definitely has nothing to do with current world events and everything is absolutely fine. Conor rounds it off with a war – in SPACE. He talks through the Undaunted series of games including its most recent standalone Undaunted 2200: Callisto. You'd think those corporations would be happier given they're fighting over the moon. We then turn to our recap of last week's question of the pod, and what is getting us fired up lately. New Question of the Pod: What games are on your Christmas wish list? Timestamps: Games we've been playing [0:01:24] Sea, Salt & Paper [0:45:18] 51st State [0:54:57] Undaunted Series [1:02:09] Question of the pod [1:11:35] Fired up [1:22:25] Check out our Eventbrite page for all of our upcoming Game Days: https://www.eventbrite.com.au/o/board-game-bbq-32833304483 Has this episode left you with a thirst for more? Here are all of the games that we discussed: Codex Naturalis – https://boardgamegeek.com/boardgame/314503/codex-naturalis Skate Summer – https://boardgamegeek.com/boardgame/353815/skate-summer Courtisans – https://boardgamegeek.com/boardgame/402283/courtisans White Castle – https://boardgamegeek.com/boardgame/371942/the-white-castle. Age of Steam – https://boardgamegeek.com/boardgame/4098/age-of-steam. Dead Cells – https://boardgamegeek.com/boardgame/380135/dead-cells-the-rogue-lite-board-game Cheers to the Governor – https://boardgamegeek.com/boardgame/404048/cheers-to-the-governor That's Not a Hat – https://boardgamegeek.com/boardgame/375651/thats-not-a-hat Civolution – https://boardgamegeek.com/boardgame/400602/civolution Sea, Salt & Paper – https://boardgamegeek.com/boardgame/367220/sea-salt-and-paper 51st State – https://boardgamegeek.com/boardgame/73369/51st-state Imperial Settlers – https://boardgamegeek.com/boardgame/154203/imperial-settlers Undaunted Normandy – https://boardgamegeek.com/boardgame/268864/undaunted-normandy Undaunted 2200: Callisto – https://boardgamegeek.com/boardgame/401978/undaunted-2200-callisto SPONSORS Our podcast is proudly sponsored by Advent Games. Advent Games (http://www.adventgames.com.au/) are an Australian online board game store based in Sydney, NSW. Their core values are integrity, customer satisfaction, and providing a wide range of products including those hard-to-find board games. More Than Meeples is an Australian retail and online game store based in Brisbane, QLD. They have been strong supporters of, not only our Brisbane Game Days, but the broader Brisbane community. https://morethanmeeples.com.au/ PATREON Hey there, BBQ fans! Guess what? We've got a Patreon! By joining, you'll unlock exclusive content, gain access to a members-only section of our Discord where you can help shape the show, and so much more. Plus, your support will help us grow and bring some awesome new projects to life in 2024. At the Board Game BBQ Podcast, we're passionate about what we do and promise to keep the fun and shenanigans rolling. We're so grateful for your support! Joining our Patreon is totally optional, and we ask that you don't contribute if it'll cause financial stress. But if you'd like to chip in from just USD$5 a month, click the link to check out our Patreon page. Thanks a million for being amazing! We're committed to creating a welcoming and inclusive community, and you all make it special. See you at the BBQ!! https://www.patreon.com/BoardGameBBQ SOCIALS Support the podcast and join the community! https://linktr.ee/BoardGameBBQ
This week, The Besties host a double feature! First, we've got the Hades-like Windblown, the new game from the creators of Dead Cells. Then, Griffin and Plante celebrate the ultra-cozy Dragon Quest 3 HD-2D Remake. And yes, we spend a little time on Mario & Luigi: Brothership — for better or worse. Get the full list of games (and other stuff) discussed at www.besties.fan. Want more episodes? Join us at patreon.com/thebesties for three bonus episodes each month!
Featuring: Ashgar, Belghast, Grace, Kodra, Tamrielo, and Thalen Hey Folks! We are back after a week off last week due to too many being out. When we do one of those weeks missed we have a truly stupid number of topics to discuss, and this week is no exception. We start off talking a little bit about Xenoblade Chronicles X getting a Switch release date, and Utopia Must Fall the game that you get when you make Missile Command a Roguelike. Related we also talk a bit about Nodebuster which is going for a somewhat similar thing. Bel and Grace talk about their experiences with Wayfinder, a game that completely changed its business model from freemium cash grab to buy the box. Tam talks about an interesting situation of being in a deeply collaborative “competition” and how cool those moments are. Ash shares his thoughts about Windblown the new co-op ARPG from the folks behind Dead Cells. Tam shares his thoughts about I Am Your Beast and Kodra in a bit more detail about Tactical Breach Wizards. Bel talks about his recent adventures in Return of Reckoning, a fan-run Warhammer Online server that itself has been up and running for a decade now after the official game closed down in 2013. Topics Discussed: Xenoblade Chronicles X Switch Announcement Utopia Must Fall Nodebuster Wayfinder Competitions that Aren't Windblown I Am Your Beast Tactical Breach Wizards Warhammer Return of Reckoning
Welcome to the Fresh Juice podcast on YouTube! Your go-to spot for in-depth reviews, insights, and discussions on indie games. We're passionate about uncovering hidden gems in the gaming world and giving indie developers the spotlight they deserve. In each episode, we dive deep into the gameplay, mechanics, and artistry of various indie games. We also feature exclusive interviews with developers, sharing their stories and the inspirations behind their games. THIS EPISODE: This episode Tommy and Matty review Windblown, a new game from the creators of Dead Cells! Windblown: https://store.steampowered.com/app/1911610/Windblown/ Stay Juiced! If you enjoyed our video, please like, share, and subscribe. Don't forget to hit the bell icon for notifications on our latest episodes. Follow us on our other platforms for more Fresh Juice: Podcast: https://podcasters.spotify.com/pod/show/fresh-juice Twitter: https://www.twitter.com/FreshJuicePod Discord: https://discord.gg/UrCFuV532e For business inquiries or if you're an indie developer wanting to feature your game: freshjuicepod@gmail.com NEWS: Friends of Jimbo 2 - https://store.steampowered.com/news/app/2379780/view/4521143557837291792 Balatro Creator Added 30 New Jokers Because He Didn't Want To Correct Publisher - https://www.thegamer.com/balatro-creator-30-jokers-publisher-mistake/ Register for The Bazaar - https://x.com/PlayTheBazaar/status/1844824975200387141 REC ROOM: Adopt a pet - https://www.aspca.org/adopt-pet The Thing - https://www.imdb.com/title/tt0084787/ Description tags: fresh juice podcast,indie game podcast,indie games, windblown review, windblown, windblown gameplay, motion twin new game, dead cells new game
In this week's episode, Mitch, Conor and Dana continue to reminisce about PAX, in particular the food, the games and the people they met. Conor is enamoured with his purchase and subsequent play of Dead Cells in a monster solo session. Mitch is still feeling surprisingly upbeat after his defeat at one of the hit prototype games at PAX, Tropical. Meanwhile, Dana is desperately trying to get off the island wondering what on earth, the Pope and Oysters have in common, in Landmarks They also recap last week's Question of the Pod, all before sharing some news as to what's got them fired up - Mitch in particular! New Question of the Pod: What games make you feel dumb and why? Sizzling Games: Dead Cells [51:54] Tropical [01:04:17] Landmarks [01:11:04] Question of the Pod: [01:25:09] Fired Up: [01:39:06] Check out our Eventbrite page for all of our upcoming Game Days: https://www.eventbrite.com.au/o/board-game-bbq-32833304483 Has this episode left you with a thirst for more? Here are all of the games that we discussed: Altered -https://boardgamegeek.com/boardgame/397393/altered Monikers -https://boardgamegeek.com/boardgame/156546/monikers Unconscious Mind-https://boardgamegeek.com/boardgame/329500/unconscious-mind Comic Hunters https://boardgamegeek.com/boardgame/322616/comic-hunters Bristol 1350 -https://boardgamegeek.com/boardgame/308989/bristol-1350 Disney Lorcana -https://boardgamegeek.com/boardgame/369646/disney-lorcana SPONSORS Our podcast is proudly sponsored by Advent Games and More Than Meeples Advent Games is an Australian online board game store based in Sydney, NSW. http://www.adventgames.com.au/ More Than Meeples is an Australian retail and online game store based in Brisbane, QLD. https://morethanmeeples.com.au/ PATREON Hey there, BBQ fans! Guess what? We've got a Patreon! By joining, you'll unlock exclusive content, gain access to a members-only section of our Discord where you can help shape the show, and so much more. Plus, your support will help us grow and bring some awesome new projects to life in 2024. At the Board Game BBQ Podcast, we're passionate about what we do and promise to keep the fun and shenanigans rolling. We're so grateful for your support! Joining our Patreon is totally optional, and we ask that you don't contribute if it'll cause financial stress. But if you'd like to chip in from just USD$5 a month, click the link to check out our Patreon page. Thanks a million for being amazing! We're committed to creating a welcoming and inclusive community, and you all make it special. See you at the BBQ!! https://www.patreon.com/BoardGameBBQ SOCIALS Support the podcast and join the community! https://linktr.ee/BoardGameBBQ https://podcasts.apple.com/au/podcast/the-board-game-bbq-podcast/id1515192971 https://open.spotify.com/show/4VZjYJV1E3AWND62urWlP9 #boardgamebbq #bgg #boardgamegeek #boardgames #bgbbqpodcast #boardgamesaustralia #boardgamers #boardgamesaddict #aussiegamer #boardgamesarefun #bgcommunity #gamenight #playmoreboardgames #tabletopgames #tabletoptime #gamereview #addictsnotexperts
You ready for this, playa? Welcome back the the Player's Club! We find our selves once again in the midsts of a Steam Next fest, so Graydon and Emmett reunite to talk about a few of our favorate demos we've tried so far. Every wanted to play Portal as an arena shooter? Ever wanted a detextive games with moments of Outlast-style terror? Wanna know how the follow up to Dead Cells is? Tune in and we'll adress all of these questions. In the Watcha Playin segment, Graydon talks about his time with Alan Wake's American Nightmare, Dustborn, and It Takes Two while Emmett talks about his time with Tomb Raider I-III Remastered, Metaphor: Refantazio, and Warhammer 40,000: Space Marine II. Timestamps Start 00:00 Topic of the Show: Steam Next Fest Oct 2024 20:31 Stickman Adventure 24:39 The Outreach 39:06 An Unfinished Game 49:41 Captian Blood 56:25 Unreachable 1:11:29 Windblown 1:21:08 Liminal Core 1:30:15 Other Next Fest Shout Outs 1:41:07 Watcha Playin 1:47:24 Warhammer 40,000 Space Marine II 1:47:32 It Takes Two 1:48:38 Metaphor: ReFantazio 1:51:23 Dustborn 2:03:37 Alan Wake: American Nightmare 2:04:06 Tomb Raider I-III Remastered 2:19:28 Housekeeping 2:26:46 Housekeeping: 31 Horror Short Films to Watch in October - VGU.TV Ghostbusters: Spirits Unleashed l VGU Plays Corpse Party l VGU Plays VGU Gaiden Returns!
It's your turn...to click here to send us your comments on the showTHIS WAS RECORDED VIRTUALLY DUE TO ADRIAN'S FOOT INJURY WHICH YOU'LL LEARN MORE ABOUT THIS LATER WHICH HAS IMPACTED OUR USUAL QUALITYThe boys are back in town, Essen that is with part one of their adventures with so much content we've had to cut it in half. This episode covers the journeys to the show, our experiences across Day 0 (Weds) to Day 2 (Friday) and also discussing what we've learned from ourselves and each other on the trips. Part two will be along shortly. OUR PLAYERS - Adrian, JP & DaveyLINKS REFERENCED IN THE SHOWGaming Rules Pre-Essen Stream - https://www.youtube.com/live/QKbBw7DZJNs?si=1FAHvGVOLDnyAlgPEPISODE CHAPTERS0:00 - TURN 1 - Player Count2:43 - TURN 2 - Welcome to Essen SPIEL 20243:31 - Davey's journey by rail & Postmark Games - Aquamarine7:31 - JP's & Adrian's journey by car & plane10:22 - DAY 0: WEDNESDAY - Davey's experience of the press event15:19 - Davey's 3 games of SETI back to back17:56 - How does a bed eat a person?22:29 - DAY 1: THURSDAY - JP supporting Mindclash Games demoing Ironwood & Septima28:59 - Adrian goes scouting and Duck & Cover catches his eye31:12 - Pre-order pick ups of Daitoshi, Salton Sea & Civolution34:09 - More pre-order pick-ups of Faraway expansion, Castle Combo & AI: 100% Human36:20 - Meeting Tom Heath from Slickerdrips37:32 - Dead Cells by Scorpion Masqué45:07 - Ada's Dream by Alley Cat Games56:38 - JP picks up his Nucleum: Court of Progress pre-order58:07 - Avatar The Last Airbender: Aang's Destiny by The Op Games1:05:51 - DAY 2: FRIDAY - Adrian starts the day with a bang1:08:00 - Terrorscape by Ice Makes Games1:10:01 - Canopy: Evergreen by Weird City Games1:11:13 - March of the Ants: Evolved Edition by Weird City Games1:12:16 - Fall by Little Rocket Games1:17:47 - Golden Demon - Warhammer painting competition1:22:58 - Eternitium by Haumea Games1:29:51 - Endeavor Deep Sea by Burnt Island Games1:36:38 - Shackleton Base by Sorry We Are French1:52:19 - Unconscious Mind by Fantasia Games2:00:54 - TURN 3 - What did learn The Whose Turn Is It Anyway Podcast is supporting & sponsoring a much loved board gaming event in the South West called The Devon Board Game Weekend on Friday 8th November to Sunday 10th November at The Fox & Hounds Country Hotel in Eggesford (near Exeter). For more information on tickets and pricing click on the link below https://whoseturn.zohobackstage.eu/DevonBoardGameWeekendNov2024Support the showSUPPORTING THE SHOW- Support us on Ko-FiENGAGING WITH THE SHOWWe want your questions so engage with the show through our channels below:- Email Us - BoardGameGeek - Facebook - Instagram- Youtube - TikTok
Codey and Jonnie talk about the games that should have farming. Timings 00:00:00: Theme Tune 00:00:30: Intro 00:01:25: Feedback 00:09:04: What Has Codey Been Up To 00:18:53: News 00:41:00: What Games Should Have Farming 01:08:35: Entomology Rant 01:12:51: Outro Links Fae Farm on Consoled My Time at Sandrock Kickstarter Lightyear Frontier “Neighbours and Animals” Update Stardew Valley 1.6 on Mobile/Consoles Paleo Pines Upcoming DLC Tales of the Shire Video Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Codey: Hello farmers and welcome to another episode of the harvest season. My name is Cody (0:00:36) Jonnie: My name is Johnny. (0:00:37) Codey: And we are here today to talk about cottagecore games (0:00:42) Jonnie: Whoooo! (0:00:45) Codey: Okay, I’m not gonna ask Johnny how he’s doing cuz we’re that’ll just get us right into the issue so the issue at hand (0:00:54) Codey: So I’m going to first mention today’s topic is what game what games we think shouldn’t (0:01:00) Codey: Include farming. So these are games that do not have like big farming components or there (0:01:06) Codey: It’s like a series that has not had a farming game (0:01:10) Codey: Specifically that we think are like ripe for the plucking (0:01:15) Codey: So that’s what we’re gonna talk about we also have a bunch of game news (0:01:19) Codey: And then we’re I’m gonna talk about what I’ve been up to but Johnny does not want to talk about what he’s been up (0:01:26) Codey: To he has something else to talk about (0:01:28) Jonnie: Well, that’s because I haven’t had time to play games because I’ve been raging about last week’s episode (0:01:35) Jonnie: uh where Kev and Al made a (0:01:39) Jonnie: Tier list and I’m hoping you can hear the finger quotes that I was making when I said that they made a tier list (0:01:41) Codey: Uh-huh. (0:01:43) Codey: I did. (0:01:46) Codey: I did hear those finger calling. (0:01:46) Jonnie: because (0:01:48) Jonnie: I’m sorry guys. But what was that? That was a terrible tier list first of all. Okay. I am a tier list purist (0:01:56) Jonnie: I feel like so many tearless now, they just… (0:01:58) Jonnie: …people undermine the purpose of having an S-Tear. (0:02:02) Jonnie: S-Tear is meant to be for the elite. (0:02:05) Jonnie: You cannot have 20 characters in S-Tear. (0:02:05) Codey: Yeah. (0:02:09) Jonnie: Which I don’t know how many they put in, but it was a lot. (0:02:12) Jonnie: There were too many S-Tear characters. (0:02:12) Codey: Yeah. (0:02:14) Jonnie: Are you a purist when it comes to tearless Cody like me? (0:02:17) Codey: I, yeah, I think that like, so from listening to the episode I didn’t have any strong feelings but I did feel like there were some people that they put in the S tier that I felt like they were more, they felt more strongly about and like that’s the situation where like, that’s like, those should be the people (0:02:35) Codey: in their own tier, or like in a tier above S tier or something or like bump everyone else down to A I’m not entirely sure how they want to work on that but as it stands like it was just kind of, I mean, I didn’t necessarily disagree with where they put a lot (0:02:51) Codey: of people, but I agreed with some of the sentiment talked about in the slack. So what what were those sentiments. (0:02:58) Jonnie: And so, like, so first of all, too many in S-Tear. Agree with you, Coda. You bump everyone down. (0:03:05) Jonnie: Also, no F-Tear. Like, Stardew Valley has F-Tear characters. It’s very clear. (0:03:05) Codey: Correct. (0:03:07) Codey: Yeah. (0:03:12) Jonnie: A tier list is not about being nice and making friends. (0:03:15) Jonnie: A, these are digital characters. Who cares? (0:03:17) Jonnie: And B, who’s saying that Demetrius, Pan, and, uh, (0:03:22) Jonnie: Mayor Lewis are not F-Tear. They’re my personal F-Tear characters. Uh, like, they are F-Tear. (0:03:28) Jonnie: No D. Add an F-Tear. (0:03:29) Codey: Okay. (0:03:31) Jonnie: Oh. (0:03:32) Codey: Yeah. (0:03:33) Codey: Well, and I feel like they would have, the boys, (0:03:35) Codey: I mean, Kevin and Al are probably like, (0:03:38) Codey: they think Clint is F-tier. (0:03:40) Codey: Like I was shocked that they didn’t use F-tier for that. (0:03:44) Jonnie: Oh, so Clint is below F tier. Clint is in Clint tier. (0:03:48) Jonnie: I have done my own tier list, which I have put into the Slack, so if you are interested (0:03:53) Jonnie: in seeing a real tier list, patreon.com/dhspart. (0:03:54) Codey: Yeah. (0:03:59) Jonnie: I don’t know, maybe Al can link my tier list in the show notes for this one, because I (0:04:03) Jonnie: feel like it’s a much better tier list. It’s soon to be officially endorsed by the show. (0:04:08) Codey: Yeah. (0:04:09) Jonnie: It’s just objectively, objectively better. (0:04:12) Jonnie: But I even feel like some of the (0:04:14) Jonnie: choices of who they put into S-Tear is just like confusing. (0:04:19) Jonnie: So my personal S-Tear, just to be clear, is Hayley, Linus, and Willy. (0:04:25) Jonnie: Right? (0:04:25) Jonnie: For me, they’re the three characters with the most story that, not that I relate to, (0:04:32) Jonnie: that’s the wrong word, but that I feel some attachment to the story, right? (0:04:36) Jonnie: And each person, I’m sure, would have different characters that they would put in there. (0:04:40) Jonnie: I’m sure everyone would probably have Linus. (0:04:44) Jonnie: Who’s, when I’m saying like, “What do I like about the characters in the game?” (0:04:49) Jonnie: Like, those are the stories that I’m most going to refer to. (0:04:52) Jonnie: And like, that’s independent, right? (0:04:54) Jonnie: Like, the character I probably romance, or have romance the most across the game is Leah. (0:04:59) Jonnie: But Leah is like a solid B-Tear character, you know? (0:04:59) Codey: Yeah, I was going to say. (0:05:02) Codey: Wow. (0:05:03) Jonnie: She’s fine, but boring, so she’s a B-Tear character. (0:05:05) Codey: Yeah. (0:05:07) Codey: I guess like that was the other thing is that they were going off of like how they thought the characters were. (0:05:13) Codey: It was unclear to me how the grading was because they were like, no, no, like not how we feel that they are as a character that has been created but who they are as people. (0:05:25) Codey: and that’s like kind of difficult to judge because (0:05:29) Codey: you’re getting like the one-sided situation from a lot of these people (0:05:33) Codey: like I don’t know clint’s backstory I don’t know I don’t know who hurt him you know (0:05:38) Jonnie: Clint hurt Clint. It’s all his own fault. (0:05:43) Codey: oh no (0:05:44) Jonnie: And that’s why he gets Clinted. That’s why he gets Clinted here. (0:05:47) Jonnie: Um… (0:05:49) Jonnie: Uh… (0:05:50) Jonnie: Do I have anything else to say about the… (0:05:52) Jonnie: Oh, look, I feel like the other thing that really stood out to me on the tier list is (0:05:58) Jonnie: there’s like a little snip that I took of S-tier (0:06:00) Jonnie: that has Jodie, Leah, Robin, and Penny all together. (0:06:00) Codey: Yeah. (0:06:06) Jonnie: I just, I don’t want to know, you know, if there’s- (0:06:08) Jonnie: there’s maybe a sort of similar visual style between those four characters. (0:06:12) Jonnie: Um, I’m just gonna let that one- (0:06:12) Codey: Uh-huh, perhaps perhaps all with a certain hair color perhaps (0:06:20) Jonnie: Right? Right? (0:06:25) Codey: Yeah, I I didn’t even think about that until you showed me you showed me the picture and I was like, oh no (0:06:27) Jonnie: But to be honest, right. (0:06:35) Jonnie: And it’s just funny because the way they put it in the t- (0:06:35) Codey: They’re all (0:06:38) Jonnie: list that they were just all together with Linus sort of hanging out in the middle and I was like, “Yeah, it’s just Linus and his lady, sir.” (0:06:42) Codey: Yeah! (0:06:44) Jonnie: Just hanging out. (0:06:46) Codey: Linus and his four redheads, yeah. (0:06:48) Jonnie: Yup. (0:06:50) Jonnie: But to be honest, this is why I like tier lists, right? (0:06:54) Jonnie: Like one, people have different approaches. (0:06:56) Jonnie: And I think people do tend towards being too nice. (0:06:58) Jonnie: And it’s like, we’re just going to, you know, push things up above where they need to be, which I would like to see people move away from. (0:07:04) Jonnie: away from, but it generates (0:07:08) Jonnie: good discussion right because it’s it’s one of those things where it’s like (0:07:11) Jonnie: actually the act of going through that it’s kind of or through creating my (0:07:15) Jonnie: own tier list it’s thinking about like what what is it that I like about (0:07:18) Jonnie: characters in games and I think when I look at my (0:07:23) Jonnie: s tier the thing that I it’s like I like characters that (0:07:26) Jonnie: uh go on journeys and have probably relatable but not wholly positive (0:07:32) Jonnie: stories right like um all three of the characters i (0:07:38) Jonnie: have like uh challenges or or negative aspects (0:07:42) Jonnie: but but overall their stories are a positive ones (0:07:45) Jonnie: um or or about kind of like I guess different perspectives (0:07:49) Jonnie: um on things so anyway that was that was the thing I learned about myself (0:07:53) Jonnie: from uh from doing the tier list um I also just put all of the the minor (0:07:57) Jonnie: characters and dekes i’m like how do you rate the bouncer which you know (0:08:00) Jonnie: kev was keeps keeps him to have a real love for the bouncer (0:08:02) Codey: Yeah, yeah, Kev was like S tier immediately and I was like this bro has two lines my guy (0:08:06) Jonnie: - Oh. (0:08:10) Jonnie: laughing Right? (0:08:12) Codey: Or like the dwarf like all of these people that like you don’t really see that much of (0:08:18) Codey: And I don’t have enough information to make an educated guess (0:08:21) Codey: I think it would be so another thing is that I haven’t really personally gotten into a lot of the like (0:08:27) Codey: Backstory of a lot of the characters in Stardew Valley, but I have been doing that for Coral Island (0:08:32) Codey: I’d love to make an S a list for Coral Island. I would get heated about that for sure (0:08:38) Jonnie: I feel like that sounds like a great idea for an episode, and I know immediately that we would disagree on some characters. (0:08:42) Codey: Yeah (0:08:46) Codey: HAHAHA! (0:08:46) Jonnie: Because if I remember rightly, you are a fan of Scott, and I think he is like the driest possible character in that entire game. (0:08:55) Codey: I am very close to marrying Scott right now. (0:09:03) Jonnie: Ahh… (0:09:03) Codey: So I was, so I guess we’ll move forward (0:09:08) Codey: into what I have been up to. (0:09:10) Codey: On top of tearing my calf muscle, (0:09:14) Codey: I have also, that has given rise (0:09:16) Codey: to a lot of time of sitting down, (0:09:19) Codey: which means I can play games, which is great. (0:09:24) Codey: I’ve been playing Disney Dreamlight Valley still, (0:09:26) Codey: trying to get like 100% on a lot of the achievements. (0:09:29) Codey: Right now I’m trying to finish off the critters. (0:09:31) Codey: I only have two more critters. (0:09:33) Codey: And I actually, it’s a big tip (0:09:35) Codey: for people who are playing Stardew Valley (0:09:37) Codey: and who are looking for certain critters. (0:09:39) Codey: You, each critter like comes out at a specific day (0:09:44) Codey: at a specific time. (0:09:45) Codey: So like the two things that I want, (0:09:47) Codey: which I think are like the pink crocodile (0:09:49) Codey: and the red fox are both on Saturdays. (0:09:54) Codey: I usually don’t play on Saturdays. (0:09:57) Codey: So that’s why I don’t have them yet. (0:09:59) Codey: But they both come out on Saturday (0:10:01) Codey: and they come out at different times (0:10:02) Codey: and they have different, (0:10:03) Codey: like all the critters have different requirements. (0:10:05) Codey: Like the crocodiles want a certain, (0:10:07) Codey: like lobster is their favorite (0:10:08) Codey: and the foxes want sturgeon or whatever it is. (0:10:13) Codey: And so I finally just looked all of that up (0:10:15) Codey: because I had realized that they were only there (0:10:19) Codey: at certain times. (0:10:20) Codey: And so I was like, okay. (0:10:21) Codey: And when you go into the game, (0:10:24) Codey: you can look at the critter page (0:10:25) Codey: and it’ll be like, not here today. (0:10:27) Codey: Like this one’s not here today. (0:10:30) Codey: But I was like going online (0:10:32) Codey: and I was just never seeing them around. (0:10:34) Codey: And so I finally was just like, screw it. (0:10:36) Codey: I’m Googling it. (0:10:37) Codey: And I found out it’s Saturday. (0:10:38) Codey: So tomorrow is going to be lit for me. (0:10:41) Codey: I’m hoping to get both solidified. (0:10:43) Codey: That’d be awesome. (0:10:45) Jonnie: Can I ask, when you say you’re 100%ing all of the achievements, is that including the like, you know, harvest 10,000 blueberry achievements, like all of those things? (0:10:56) Codey: I already have that I already have those the one that I it is the one that I don’t have (0:10:58) Jonnie: Oh my god. (0:11:00) Jonnie: Cody? (0:11:02) Jonnie: It’s a lot! (0:11:05) Codey: right now that’s really frustrating is like water 7000 plant crops because I have water (0:11:12) Codey: like so I would plant for a long time I was planting when it was raining so it’s super (0:11:17) Codey: simple and you can just literally plant like wheat and then harvest like by the time you’re (0:11:22) Codey: done planting like a little like eight by eight square. (0:11:26) Codey: it’s already like ready on the other side so then you just go back to harvesting and then you just (0:11:30) Codey: go plant again. um but one of them is to water 7000 plants and so now i’m having to plant all (0:11:38) Codey: this stuff that I don’t care about uh just so that I can but it’s fine because there’s another (0:11:43) Codey: achievement where you’re supposed to buy seeds buy like 600 seeds or something from each of the (0:11:50) Codey: biomes and I think I still need to buy like another 300 seeds from the Glade of Trust so (0:11:54) Codey: I need to buy seats anyway. (0:11:56) Codey: It’s fine, I almost have all of this stuff for the gosh, what was the Tiana DLC called? (0:12:05) Codey: I don’t remember, but it’s the one that like brought in Tiana and a bunch of her furniture (0:12:12) Codey: and wardrobe stuff. (0:12:14) Codey: I’ve almost completed that star path and have everything that you get from that. (0:12:20) Codey: I think it still has a couple days, so I’m going to hope that that’s true because then (0:12:24) Codey: And I think that they’re gonna start like a spooky– (0:12:26) Codey: Halloween path–star path. (0:12:28) Jonnie: Do you get anything for completing all of the achievements other than, like, there was (0:12:34) Codey: No. It’s that currency. Yeah, you get like the dreamlight. I have like almost 100,000 dreamlight. (0:12:43) Codey: You which you use dreamlight to either to like unlock new realm. So like when they open whatever (0:12:50) Codey: the next realm is, let’s say it’s hocus pocus. If they unlock the hocus pocus realm, and then you (0:12:56) Codey: have to go to the castle and like open the door, the gateway to that realm, that’s like where you (0:13:01) Codey: use the dreamlight. (0:13:04) Codey: and usually the doors only need like 10,000 and I have almost 100,000. (0:13:09) Codey: yeet. (0:13:10) Jonnie: One last question because I feel like you and I are sort of the DTV correspondence on the show and I haven’t played since, you know, you and I, I think last talked about it, and that was, you know, when the story finished and I hit credits on the game, how do you feel the game is going in terms of, like, is it kind of just adding new stuff and mini stories and it’s kind of just like, if you’re into it, it’s good or like, is the game expanding beyond that? (0:13:14) Codey: yeah. (0:13:17) Codey: oh yeah. (0:13:21) Codey: mm-hmm. (0:13:21) Codey: yeah. (0:13:40) Jonnie: Or is it that you need to play it, you know, with the style paths as they’re coming out? Like, what’s, what’s your current take on state of the game for maybe someone that dabbled in it a little bit when it was an early access or something like that? Where are you at? (0:13:47) Codey: Yeah, so I would say the star paths are important if you’re interested in collecting all of (0:13:59) Codey: the like outfits and furniture things. (0:14:04) Codey: I thought that the dapper delights I think is actually what it’s called star path that (0:14:09) Codey: has a lot of Tiana stuff. (0:14:11) Codey: I really liked all a lot of the stuff that was in that star path so and also just from (0:14:16) Codey: playing consistently. (0:14:17) Codey: have a ton of moonlight, or moonstone, or whatever the heck it’s called. (0:14:21) Codey: So, you know, paying 2,500 moonstone to, which I’ve never had to pay real money. (0:14:28) Codey: I always just get it for free by playing the game. (0:14:32) Codey: Paying 2,500 moonstone to get access to the full star path was a no brainer for me. (0:14:38) Codey: But that’s really what the star paths are good for, is just the furniture, the wardrobes, (0:14:46) Codey: that kind of thing. (0:14:47) Codey: And so if you’re really not into that, the star paths are not necessary. (0:14:53) Codey: Every time they release a star path, they kind of have been releasing a new character (0:14:58) Codey: along with it. (0:14:59) Codey: But you don’t have to do the star path, you can just come and be like “I wanna meet Tiana,” (0:15:03) Codey: or “I wanna meet Mulan,” or whatever. (0:15:05) Codey: But also I don’t think that that content goes away. (0:15:07) Codey: I don’t think that if you miss when Mulan shows up, that you’re not gonna get to ever (0:15:13) Codey: meet Mulan. (0:15:14) Codey: It’s just that you’re probably not going to get immediate access to the site. (0:15:17) Codey: I’m assuming that they’ll become available like through the store, but that’s, um, like through, uh, Scrooge’s store, but you can’t pick what shows up there. (0:15:29) Codey: It just kind of like randomly goes through a bunch of stuff. (0:15:33) Codey: So if you’re wanting something specific, you kind of just have to like, um, and then the achievements, I mean, there’s no purpose. (0:15:40) Codey: I did this with World of Warcraft too. (0:15:42) Codey: Um, I just went and like pet all of the critters and did all of the silly stuff. (0:15:47) Codey: Just because it, seeing little achievements like being done just makes my dopamine skyrocket. (0:15:55) Codey: So that’s, that’s, that it’s not necessary at all. (0:16:00) Codey: So if it’s, if you’re like, not really sure, or if you’re not really tied to any of these characters, (0:16:04) Codey: or if you don’t super care, like I would just wait for a big content update or something. (0:16:09) Codey: Um, I’m assuming eventually this like rift in time thing will just become free to play and you won’t have to like, (0:16:16) Codey: to like because it’s a paid deal. (0:16:17) Codey: You’ll see currently, but, um, and it has like, it adds a whole nother dimension (0:16:22) Codey: cause it adds a whole extra tool. (0:16:26) Codey: Um, which I think messes with time, but I have not even, since I don’t have that, (0:16:32) Codey: I haven’t even unlocked any of that stuff yet. (0:16:34) Codey: And I think it also adds multiple characters that I again, don’t have access (0:16:39) Codey: to, but I’m not really that worried about it. (0:16:41) Jonnie: nice it’s good to hear like it feels like they’re developing that game in a really positive way (0:16:41) Codey: So yeah. (0:16:43) Codey: Yeah. (0:16:47) Jonnie: but also a way that kind of you know ultimately these games are you know need to make money so (0:16:53) Jonnie: it sounds like they’re striking that balance in a in a healthy way which not many games do these days (0:16:56) Codey: Yeah (0:16:58) Codey: Yeah, I definitely agree. I think the other thing (0:17:04) Codey: So the other thing I’ve been playing is coral island and last time al and I talked about coral island we were talking about 1.1 (0:17:11) Codey: And I we talked about like the different things that 1.1 brought and how we didn’t get to any of them (0:17:18) Codey: so I finally got to give the mer people what they (0:17:25) Codey: which was like five osmium (0:17:26) Codey: crops and five osmium essences and then once you give that to them it basically (0:17:32) Codey: like allows you to get a tail and and then the moving around in the underwater (0:17:38) Codey: area is so fast so that’s great after that they then ask for you to bring them (0:17:47) Codey: 75 osmium crops and 30 osmium essences and that’s where I’m currently stuck (0:17:54) Codey: because I like can’t go into a (0:17:56) Codey: bunch of the buildings because they’re like you’re not allowed in here and (0:17:59) Codey: stuff like that like just getting a tail doesn’t mean that they all (0:18:01) Codey: automatically accept you but that also means that I need to like harvest 75 (0:18:07) Codey: osmium crops I finally have improved a lot of my stuff to be able to do that (0:18:12) Codey: but whatever I’m in my second year now and I almost have most of the lake shrine (0:18:19) Codey: like temple like finished but I’m not entirely sure like how much I can really (0:18:25) Codey: do without. (0:18:26) Codey: Like getting the very specific fish that you can only get in the first seven days of fall. (0:18:33) Codey: That kind of stuff, but I’m really enjoying coral island right now. Like I that’s that has (0:18:37) Codey: my full attention really except for tomorrow when it’s going to be Disney dream my about. (0:18:43) Jonnie: Yeah, I’ve been thinking about maybe jumping back into Coral Island now at one point. (0:18:48) Codey: Yeah, so yeah, that’s what we’ve been up to. (0:18:54) Codey: So we’re going to jump into game news here. The first thing on our list that Al has procured for (0:18:59) Codey: us is Fey Farm, which is coming to PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, (0:19:10) Codey: and the Windows Store. So I guess that’s it’s only been on Switch and Steam, yeah? Question mark. (0:19:18) Jonnie: Sure, why not? (0:19:19) Codey: Okay. It does say… okay, I should just read more. That’s gonna happen on the 22nd of October, (0:19:31) Codey: and on the Twitter post that they posted a quote, “The new versions will include all content up to (0:19:37) Codey: date and full cross-play with the existing PC and Nintendo Switch edition.” So yeah, currently it’s (0:19:43) Codey: on PC and Nintendo Switch, and you’ll be able to cross-play with everything. (0:19:49) Codey: So if you’re wanting it, if you’ve been like, “Oh man, I’ve been waiting for it (0:19:53) Codey: on PlayStation or Xbox, like here’s your time.” Did you play Fey Farm? I can’t remember. I think (0:19:58) Codey: you were mad at it, right? (0:19:58) Jonnie: Yeah, well I like how Fae Farm plays as a game. There’s lots of good quality of life stuff that (0:20:06) Jonnie: they do. The movement is very fun. Unfortunately, the quest story world… it wasn’t there for me. (0:20:15) Jonnie: And you know, it was so far away that I didn’t really have any desire to go back. I know they’ve (0:20:20) Jonnie: done a number of updates on it. So I think if you’re someone who more… you’re just like, (0:20:26) Jonnie: I like farming, I like doing that sort of stuff. (0:20:29) Jonnie: I think this is a very good game for that. (0:20:32) Jonnie: If, like me, you prefer more of a story narrative to your games, this is not one too satisfying. (0:20:40) Codey: Well, maybe that’s something maybe that’s next after console not what (0:20:46) Jonnie: Well, they did some work on it, but it was just that the characters were so bland that (0:20:53) Codey: Oh, I remember this, mm-hmm. (0:20:54) Jonnie: it just felt like it was, yeah, it was just so far away that I know that I’ve done some (0:20:58) Jonnie: work on it, but it’s like some work on it would maybe get it to a point where it’s (0:21:02) Jonnie: acceptable. (0:21:03) Jonnie: It felt, to me, it felt like it needed a huge overhaul and there was a lot of, like, some (0:21:08) Jonnie: of the major quests in the game, it would kind of, you would get to an important point (0:21:12) Jonnie: and it would be like, “And you went and did the thing!” and then you wake up the next (0:21:16) Jonnie: “Oh, okay, I would kind of like to see me doing the thing, that would be, that would be cool!” (0:21:22) Codey: Would have been cool, I don’t know, maybe. (0:21:26) Codey: Okay, well maybe that’ll come later. (0:21:30) Codey: Next on our list is My Time at Evershine, (0:21:34) Codey: which I did not remember this game, (0:21:37) Codey: so my brain thought that this was Ranch of River Shine, (0:21:42) Codey: which I think was the horse game. (0:21:45) Codey: This is not that. (0:21:46) Codey: Next, my time game, so my time at Portia, my time at Sandrock, this is the third installment of that. (0:21:52) Codey: So the Kickstarter is now live and there is a new fancy trailer. (0:21:58) Codey: The Kickstarter goal was $200,000 and that goal was hit in 35 minutes. (0:22:06) Codey: They then unlocked $500,000 in 3 hours, $800,000 in 11 hours, (0:22:14) Codey: And then, uh, 20– (0:22:16) Codey: 26 hours was when they reached a million, and at the time–let me see if it’s changed drastically since I looked. (0:22:24) Codey: Uh, yep, it’s–it did. It went up 30 more thousand dollars. (0:22:28) Codey: Um, it is at almost 1.3 million dollars right now. Wild. (0:22:32) Codey: And it still has quite a way to go. (0:22:33) Jonnie: Yeah (0:22:36) Jonnie: It’s it’s pretty nuts, but this is one of those things that I feel like is (0:22:42) Jonnie: Just generally good right like I think in general around here (0:22:47) Jonnie: we’re not huge fans of these games, but they clearly have their fans and (0:22:53) Jonnie: They obviously my time at Sandrock landed because my time at ever shine got funded so well and I feel like (0:23:01) Jonnie: You know looking at the trailer for my time (0:23:03) Jonnie: Like it looks like a good next iteration on this formula that is (0:23:10) Codey: Mm-hmm. Yeah, um it and they’ve got a lot of stretch goals that they hit as well (0:23:16) Codey: Um, so at 200 i’m just going to go through these rapid fire (0:23:19) Codey: Um, 200 000 was an in-game t-shirt for all backers 250 was uh flirting (0:23:26) Codey: Uh to build emotional connections with npc’s faster. Okay, uh, 300 000 you got the bathtub (0:23:35) Codey: Okay. 400,000 was player voted interaction so it’s a new. (0:23:40) Codey: Romance interaction players can design and vote on their favorite designs interesting looks like some options might be hug or I can’t see that picture very well hug or something else for romance 500,000. (0:23:54) Jonnie: And it looks like maybe a kiss. (0:23:56) Codey: Okay, disgusting at 500. (0:24:00) Codey: It was you unlock they unlocked voting for someone a character from either my time at Portia or my time at Sandrock that can vote. (0:24:11) Codey: So it would be a character that would come into ever shine 600,000 was swimming 700,000 was hot springs 800,000 was a new special pet Oh, they got me players can submit their designs are taking people’s designs 900,000 was a pajama set million was 10 new photo poses and then they put they had hidden goals and of course those goals are unlocked at this point so we have to do that as well. (0:24:40) Codey: We have the hidden goal of log on will will be Logan Logan will be visiting my time. I don’t know. Is this Logan a character a good character from (0:24:46) Jonnie: - Logan. (0:24:53) Codey: The thing. (0:24:54) Jonnie: I don’t know. (0:24:55) Codey: Okay. (0:24:56) Jonnie: It looks like it’s, (0:24:56) Jonnie: I’m assuming it’s a character from my time at Samurai. (0:24:59) Codey: Okay. Yeah, he has like a cowboy hat thing and then a visitor from the past the builder from Sandrock will visit settlement to with Logan for a story quest, you’ll be able to tweak their appearance name and really. (0:25:11) Codey: To get the desired effect. So that is where we currently that’s it. (0:25:15) Codey: I think we’ve already got that. No, no, wait, it’s not clear to be what’s going on with this goal thing. I think it is. Yeah. So at 1.2 million was that and we were already, we’re already at that at 1.4 million the stretch goal, you can now adjust your height cue the that should have been option thing and then so that was what we’re still going for and at 1.7 million is another romance. (0:25:40) Codey: Yeah, not gonna play this but cool. (0:25:41) Jonnie: Look, I keep thinking about whether or not I want to try my time at Samrock just to see (0:25:47) Jonnie: what they’re doing, so I’m not going to commit to not playing this. (0:25:54) Codey: I don’t know it gives me like when I watch the trailer, it’s giving like final fantasy vibes and I I didn’t like final fantasy internet come at me. Okay. (0:26:04) Jonnie: I don’t say that I don’t like Final Fantasy because I’ve never played Final Fantasy. (0:26:09) Codey: Okay. (0:26:10) Codey: cool. This is a safe space. (0:26:14) Codey: Next up is light year frontier. They have a new neighbors and animals update. (0:26:21) Codey: So this is an update that will that is out now actually, it became available out a couple days after we’re recording but it will be out by the time this comes out. (0:26:32) Codey: A big question a lot of people had is if they have save files already is that going to work with a new update it will 100% so you’re. (0:26:40) Codey: They will just like if you have an early access save it will just merge right into the new update. I believe this is also a free update, which is cool. (0:26:51) Jonnie: Ah yeah, so like, yeah Frank, if I remember rightly, is still in demo. (0:26:55) Codey: Yeah. Oh, no, no, it’s in early access now. (0:26:59) Codey: Early access and it has a demo, but the demo is trying to see it the demo itself is coming down on October 8 so you. (0:27:10) Codey: Yeah, so you can get if you buy it, then you can access it now and play it now, but if you have I don’t think that you’re safe from the demo goes over I think it’s your save from early access. (0:27:22) Codey: So the demo was just like a small like if you can just play it for free and see how you like it, but then if you buy it as an early access game, then you’ll get access to this update and whatever file you have will move on to the update. (0:27:38) Codey: This update is including, so it’s called. (0:27:40) Codey: Neighbors and animals, so the neighbors, uh, you invite two new characters, um, to (0:27:46) Codey: your area and it’s a rancher named Diane who of course helps you with the animals. (0:27:51) Codey: Um, and a field research scientist, uh, named all, it doesn’t really say what (0:27:57) Codey: exactly he is, but he does, he helps you like splice seeds together. (0:28:02) Codey: Um, and he has flowers in his beard and I love that. (0:28:06) Jonnie: Yeah, I tried Lightyear Frontier, it didn’t really grab me, I guess this is, I think if you were enjoying Lightyear Frontier, this sounds great, but it doesn’t seem like a huge uptake from my perspective. (0:28:15) Codey: Yeah I think like it’s just a little bit of extra like a couple characters and (0:28:24) Codey: then the animals but other than that I don’t I also don’t really think this is (0:28:28) Codey: adding that much and I am not a fan of space so. Next on our list is Stardew (0:28:37) Codey: Valley. 1.6 is now coming to mobile and switch on the fourth of. (0:28:45) Codey: and concerned ape said quote the console and mobile ports will release at version (0:28:52) Codey: 1.6.9 which will also come to PC around that time. I’m looking forward to having (0:28:58) Codey: 1.6 fully released on all platforms then I would like to finish Haunted (0:29:04) Codey: Chocolate to your next. Thank you. Correct. Correct. So yeah if you (0:29:06) Jonnie: I will believe it when I see it. (0:29:08) Jonnie: Sorry, in reference to haunted chocolate yet not 1.6 coming to mobile. (0:29:16) Codey: console and mobile ports for that are coming out super cool November 4th and so (0:29:22) Codey: if you’ve been waiting to jump back in until that it’s it’s gonna I also like (0:29:27) Codey: how it’s like not only coming to console and mobile at that point but it’s also (0:29:31) Codey: just going straight to like the most updated version and so it’s not like oh (0:29:37) Codey: some are gonna be at 1.6.2 and some are gonna like or anything like that like (0:29:40) Codey: everyone is going to be up to date at the same time. I really like that. (0:29:45) Codey: Next we have paleopines. So there are two upcoming DLCs. The trick-or-treat DLC and (0:29:53) Codey: the spooktacular DLC. We’re getting into spooky season y’all. For trick-or-treat, (0:30:00) Codey: quote, “This DLC is all about a brand new nighttime adventure. Explore paleopines after dark, collect (0:30:06) Codey: treats from your townsfolk pals, and uncover a mysterious trickster who’s up to no good. (0:30:12) Codey: there’s even a cool minigame award off (0:30:15) Codey: some rewards and a chance to befriend some spooky colored dinos that look like (0:30:20) Codey: they’ve crawled straight out of a Halloween movie. I don’t think that (0:30:24) Codey: they’ve put pictures of this up. Oop there’s a trailer video I’m gonna watch (0:30:29) Codey: it now because just come out of a Halloween movie like I don’t know what (0:30:35) Codey: Halloween movies y’all are watching but if a dinosaur came out looking like what (0:30:40) Codey: I would expect coming out of a Halloween movie it would be a little gory (0:30:45) Codey: cuz I watched yeah okay so I just saw one of them was a dinosaur with a pumpkin on (0:30:46) Jonnie: Yeah, I’m guessing these are going to be a little bit cuter. (0:30:52) Codey: its head that is actually adorable unfortunately and then spooktacular DLC (0:31:03) Codey: quote want to make your ranch the spookiest place on the block the (0:31:06) Codey: spooktacular DLC has everything you need decorate your land with spooky scarecrows (0:31:11) Codey: bubbling cauldrons and more you can even get in on the fun with some fang (0:31:15) Codey: fantastic thing thing vampire hot outfits for your rancher dress up and (0:31:21) Codey: show off the Halloween spirit okay so that is more like I don’t know why these (0:31:26) Codey: are they at different times why are there two why are why are they why are (0:31:29) Jonnie: Who knows? Who knows? (0:31:31) Codey: they (0:31:32) Jonnie: Because more DLC means more money. (0:31:33) Codey: it’s true well I thought that okay I don’t know they’re cute though if you (0:31:39) Codey: like paleopines and you’re just looking for more skins and cute minigames and (0:31:44) Codey: stuff, let’s come out. (0:31:45) Codey: Okay, I feel like this is the one that’s going to take a lot (0:31:49) Codey: of our, a lot of our time, unless you don’t have too much (0:31:53) Codey: to talk about it. But I assume you do. Last but certainly not (0:31:56) Codey: least, tales of the Shire. So on September 22, it was Hobbit Day, (0:32:02) Codey: because correct me if I’m wrong, that is Bilbo and his uncle’s (0:32:09) Codey: birthday. No, Bilbo and thank you Frodo and Bilbo’s birthday. (0:32:10) Jonnie: Ah, photo of Bilbo’s birthday? (0:32:15) Codey: So that came out on Hobbit Day and it was a 18 minute trailer. (0:32:18) Codey: It was super cute. What did you think about the trailer? (0:32:22) Jonnie: I don’t think there was anything new revealed in the trailer or in the in the showcase, I think it was mostly just new like more detail on stuff we already knew, so there wasn’t a ton, I think that I have to say about it, other than putting a bunch of New Zealanders to speak on camera is like the worst possible choice to get people excited about your game (0:32:48) Codey: What? I loved it! (0:32:53) Jonnie: As a people, we are not exciting to listen to and terrible on camera and I was just like this was certainly a choice and not a very good one (0:32:54) Codey: Did you know anyone who was on camera? (0:33:06) Codey: Okay, awesome. (0:33:06) Codey: Because New Zealand is such a tiny place, clearly. (0:33:09) Codey: You guys all know each other. (0:33:11) Codey: Well, that’s super cool. (0:33:13) Codey: Okay, but like what, so of the things that we saw some more content on, like did you (0:33:18) Codey: have anything that you were really jazzed about or anything? (0:33:21) Jonnie: So for me, the thing that I am most excited about with this is the focus on cooking. (0:33:28) Jonnie: And for me, it’s the idea that the game is built around a specific aspect of cosy games. (0:33:38) Jonnie: We have had so many cosy games that just do the Stardew Valley thing of, (0:33:45) Jonnie: “We’re going to do all of it, and it’s all equally important.” (0:33:50) Jonnie: what I like about this. (0:33:51) Jonnie: Is that it’s like very focused around the thing that is important to Hobbits, right? (0:33:55) Jonnie: Um, there was a game I recall, I don’t think it’s ever come out yet, but it’s been around (0:34:02) Jonnie: in the news for a while, which was based around building and owning an inn. (0:34:06) Jonnie: And the more we learned about that game, the less it felt like it was in any way connected (0:34:09) Jonnie: to owning an inn, because it just had every feature from every other cozy game. (0:34:10) Codey: Yeah. (0:34:15) Jonnie: And that’s the thing that has me most excited. (0:34:18) Jonnie: and you see it through some of the little choices (0:34:21) Jonnie: that you’re making as well, like the fact that it’s not a grid based placement system for decorating in your hobbit hole (0:34:24) Codey: Yup. (0:34:28) Jonnie: so that it can be a chaotic mess, like I imagine a hobbit hole would be, to me it just feels like those little decisions are… (0:34:37) Jonnie: it makes sense in the game that they are building and in the world that they are building that game in. (0:34:42) Codey: Yeah, I really like that was one thing that really stuck out to me is like the customization (0:34:49) Codey: capabilities of the decorating where it like showed a character putting something on a (0:34:56) Codey: couch like a pillow and they were able to like position it any way they wanted and like (0:35:02) Codey: turn it like just like 10 degrees or whatever and just make it like exactly how they wanted (0:35:07) Codey: it and I thought that I love when games do that like I’ve always loved it. (0:35:12) Codey: The Sims, after the first couple of Sims, they’ve added a way that you can do that. (0:35:17) Codey: There is a grid-based system, but you can hit a key and then it’ll let you put things (0:35:21) Codey: wherever you want. (0:35:23) Codey: So it gives more, it doesn’t feel as rigid. (0:35:26) Codey: I super appreciated that about this. (0:35:29) Codey: They also said as you play, some of the spaces in your home are boarded up, but as you’re (0:35:37) Codey: playing the game, you get access to more of those rooms. (0:35:40) Codey: get someone to help you. (0:35:42) Codey: Take the boards off of one door and then they’re like, and then you can (0:35:45) Codey: decorate that room, that room, however you want. (0:35:48) Codey: And I was like, and they showed a really cool library. (0:35:50) Codey: And I was like, y’all know, I’m just going to make a lib, all libraries. (0:35:54) Codey: Right. (0:35:55) Jonnie: yep (0:35:57) Codey: I’m going to have a living room, like a living area that has like a desk. (0:36:02) Codey: Uh, and then of course you have your pantry with all your food and your (0:36:05) Codey: kitchen and like probably a kitchen table room or what is that called? (0:36:08) Codey: Dining room, uh, probably a bedroom. (0:36:11) Codey: right, but every other (0:36:12) Codey: room that I unlock is just going to be another version of a (0:36:15) Codey: library because that would be what my house would look like. (0:36:19) Codey: So I also really, the highlight of the video for me was the art (0:36:25) Codey: director’s dog. There’s a moment where he like talks about I (0:36:28) Codey: don’t even know what he says but he starts walking and the camera (0:36:31) Codey: just like zooms in at his feet and there’s just a dog walking (0:36:34) Codey: next to him. It’s this little white poofy dog. So cute. I (0:36:38) Codey: I loved that. (0:36:39) Codey: Have you pet that dog? (0:36:40) Jonnie: have not pet that dog. Okay, I’ll add it to the list of things to do next time I’m in Wellington. (0:36:47) Codey: Okay, cool. (0:36:49) Codey: The other thing that I really wanted to point out was the cooking mechanic. (0:36:53) Codey: They really seem to have a lot of options and (0:36:57) Codey: a lot of different ways that you could do that. (0:37:00) Codey: So for example, they had, I think you were cooking meat or something, but (0:37:04) Codey: you were cutting it. (0:37:05) Codey: And there was an option between going really chunky or really fine cut. (0:37:12) Codey: It just had to do with how long you chopped for, right? (0:37:17) Codey: So if you chopped for only a small amount of time, it was on the chunkier side. (0:37:21) Codey: And then there’s a bar that it’s the longer you chop that just keeps moving to (0:37:25) Codey: the right and it’s just finer and finer and finer. (0:37:28) Codey: And it kind of gives you a discrete or a continuous scale. (0:37:32) Codey: And I really like that cuz it allows for a lot of nuance in cooking. (0:37:36) Jonnie: Yeah, I agree. Right. For me, that’s one of the things that seems like has been done really well about the game is because different recipes, as I understand it, will require like some might want chunkier meat or some might want more finely diced. (0:37:51) Jonnie: Right. And so you can. And I can’t remember if it was shown in this video or a previous one, but there was different sort of flavor scales. (0:37:58) Codey: Yeah, yeah, it was like smokey, smokey versus something else, yeah. (0:38:01) Jonnie: So you’re actually. (0:38:04) Jonnie: Exactly. So you’re actually cry- (0:38:06) Jonnie: crafting dishes rather than, rather than just like kind of the standard cooking, right? (0:38:14) Jonnie: Which is just like do the action on time, which is fine. (0:38:18) Jonnie: You’re doing real cooking and that’s very much at the core of the game and it seems like it’s got a- (0:38:25) Codey: Mm-hmm. Yeah for sure. Um, was there anything else that you wanted to talk about with Tales of the Shire? (0:38:30) Jonnie: Oh yeah, so the other thing, in general discourse about this game, I see a lot of commentary (0:38:39) Jonnie: around the art style, and obviously because it’s the internet, most of the commentary (0:38:45) Jonnie: you see is people that don’t like it, and for me the art style is unique. (0:38:52) Jonnie: I totally get why people may not love this art style, but I almost feel like a lot of (0:38:57) Jonnie: the reaction is because art has become (0:39:00) Jonnie: a little bit homogenous in games recently and this is a different art style. Yes, like it is (0:39:08) Jonnie: a relatively simple art style but I think it works for what the game is and it’s not something (0:39:15) Jonnie: that I’m going to sit stand here and say it’s my favorite but I think it works and I feel like (0:39:20) Jonnie: it’s getting a lot of overly negative views on the art style simply because it’s not (0:39:27) Jonnie: aligned to what we commonly think of art style. (0:39:30) Jonnie: Where it’s like either your pixel or you know like this kind of you know legend of uh not legend (0:39:38) Jonnie: of Zelda Breath of the Wild style like you know like it just feels like there’s a small number of (0:39:44) Jonnie: categories now and if you don’t fit into one of those then people look at it and go that it’s bad. (0:39:48) Jonnie: But when I look at this I get um uh to me it kind of aligns to the an art style that was sort of (0:39:56) Jonnie: preeminent in you know mid-2000s. I think of games like Fable. (0:40:00) Codey: Mmm, yeah. (0:40:01) Jonnie: And you know Fable is like very English, old England inspired. Obviously Lord of the Rings, (0:40:08) Jonnie: the Shire, very inspired by that region of the world. So there’s something like actually (0:40:13) Jonnie: that I like about this art style that makes me feel slightly nostalgic. So anyway I just (0:40:18) Jonnie: see a lot of negative discourse and I think that’s largely driven by people being less accepting of (0:40:24) Jonnie: things that are trying something new and I quite like what this is doing. (0:40:28) Codey: - Yeah, I think that that was my initial gut reaction too, (0:40:31) Codey: was like, oh, this is the unknown. (0:40:33) Codey: Like, ah, spooky. (0:40:35) Codey: But I feel that like the more I see trailers of it, (0:40:39) Codey: the more it’s like endearing to me. (0:40:40) Codey: And I think it’s just something I just need to get used to. (0:40:42) Codey: I don’t think that it’s bad. (0:40:44) Codey: I think it’s just different. (0:40:45) Codey: And I’m excited to see where it goes. (0:40:46) Jonnie: Exactly, uh, only other thing is, uh, Lidl. Lidl, best character. (0:40:52) Jonnie: Lidl is the goose that’s got the armour. (0:40:53) Codey: Oh cute. Cool. Well that is the news. Okay so today we are talking about what games should include (0:41:06) Codey: farming. So these are games either that we’re coming up with off the top of our head or existing (0:41:11) Codey: games that just like why don’t they have a farming aspect to them really. So when this was pitched to (0:41:19) Codey: to me. I think it was pitched because of some of the conversations that like Al (0:41:23) Codey: and Kevin had been having. And I was like really sitting there. I was like, man, okay, (0:41:29) Codey: think of games that are not farming games. My brain went to like Call of Duty. And I was like, (0:41:36) Codey: no, or like Baldur’s Gate. I don’t think that’s gonna have farming in it. I do know World of (0:41:42) Codey: Warcraft did have farming in it in the midst of Pandaria expansion. It was actually pretty cool, (0:41:47) Codey: but it was just kind of like a small little way to get experience with a certain fact. (0:41:53) Codey: I didn’t even think about that! (0:42:12) Jonnie: The first game that came to mind for me was Skyrim, yeah, to me, yeah, so to me it was (0:42:24) Codey: Oh my gosh! Okay, elaborate. I’m here for it. (0:42:28) Jonnie: one of those like Skyrim is such a big game right and when I was thinking about what would (0:42:37) Jonnie: make sense for a sort of genre to add farming too. (0:42:43) Jonnie: The thing that really stood out to me is like how would it meaningfully add something to (0:42:48) Jonnie: the gameplay of the game right and I don’t recall if Skyrim had like if you could build (0:42:56) Jonnie: farms when you could do some of the house building stuff but that was sort of you know (0:43:01) Jonnie: very limited and you know I guess when I say Skyrim right it’s like any sort of Bethesda (0:43:06) Jonnie: style open world game I kind of feel like this applies to where it would be great if (0:43:11) Jonnie: if you could… (0:43:14) Jonnie: just… (0:43:14) Jonnie: more farming, because farming is a… (0:43:18) Jonnie: like, often you get resources from farms that exist, right? (0:43:22) Jonnie: Like, whether it’s potatoes or whatever it is. (0:43:26) Jonnie: But equally, kind of, the more I thought about it, the more the thing that stood out to me (0:43:32) Jonnie: is the ability to do farming in a way that’s slightly different (0:43:36) Jonnie: because you have so many different locations that you could do farming in. (0:43:40) Jonnie: and what I started thinking about. (0:43:41) Codey: Yeah. (0:43:42) Codey: Oh, I’m sorry. (0:43:42) Jonnie: was the idea of like, imagine what farming would be like in Fallout, where you have soil that is full of radiation, and maybe you are generating all of these, you know, plants that have mutations on them, or maybe in Skyrim, where you’re farming near the mountains, and you know, it’s really icy, maybe that changes how you farm, or in a game like Starfield, which nobody played because it was terrible, like, what is it like farming on? (0:43:44) Codey: I’m sorry. (0:43:46) Codey: I’m sorry. (0:43:48) Codey: I’m sorry. (0:43:50) Codey: I’m sorry. (0:44:09) Codey: Yeah. (0:44:12) Jonnie: a planet that’s further away from the local star that the planets are orbiting around, so I got really excited about like, the variation that’s possible within those sorts of things. (0:44:20) Codey: Yeah. (0:44:26) Codey: Yeah, I think that that is really a cool idea, like I’m thinking about, you know, the farm that (0:44:33) Codey: you would have in like Whiterun or around Whiterun will be completely different than the one around (0:44:38) Codey: Markarth, which is going to be a higher elevation versus like the one in the swampy area that I (0:44:46) Codey: hate going to that’s gonna have completely different things like it’s (0:44:50) Codey: like water and then like of course the solstheim when you go there there’s (0:44:57) Codey: probably different crops there I’m sure I’m all in for this I did a quick (0:45:03) Codey: Google and apparently there is like a content creation thing that someone made (0:45:07) Codey: that does this which I’d prefer it to be there are so many mods you can get for (0:45:14) Codey: this game it’s ridiculous but I don’t know it’s I would like it to be more of (0:45:19) Codey: of a, like, in the– (0:45:20) Codey: game thing. Um… (0:45:22) Jonnie: Yeah I want it to be inbuilt right because like I can imagine you know like maybe there’s a farming guild and you need to go and grow certain crops or at which role might require a farm in like you could I think you could build a lot more story around the nature of farming in an open world game. (0:45:23) Codey: Yes. (0:45:41) Codey: Yeah, the only so there’s there is one plantation that you can get in the game right now. It’s called Golden Hills plantation (0:45:49) Codey: So you just you start the farm, but then you have to hire a steward hire people to work the farm (0:45:56) Codey: Tell them them what to plant tell them what to build (0:46:01) Codey: By animals and then you just come up and the stewards like here’s your money. Here’s here’s the (0:46:05) Jonnie: Yeah, that doesn’t sound correct. (0:46:06) Codey: Here’s the profit and it’s like okay, but like I want to do it (0:46:11) Codey: And there could be magic that is just like growing (0:46:17) Codey: like helping to grow (0:46:20) Codey: Trying to think of what magic system conjuration (0:46:22) Codey: Ah. (0:46:23) Jonnie: but it could be it could be a new magic system right like because those those games don’t really have strong nature based stuff but it exists because you have dry ads and like that the some of the lore exists but it’s not something that’s been integral to the player character. (0:46:32) Codey: yeah (0:46:37) Codey: uh-huh (0:46:40) Codey: Yeah, it’s really not so there’s the (0:46:43) Codey: Six types of magic are alteration, conjuration, destruction, enchanting, illusion, and restoration, but like farming doesn’t really fit in (0:46:50) Codey: Oh my gosh. I am (0:46:52) Codey: You’ve sold me. Um, I love Skyrim (0:46:56) Codey: so (0:46:57) Codey: I can’t believe that didn’t come to my mind (0:47:00) Codey: Um, it’s like a whole new skill tree, too (0:47:03) Codey: Okay (0:47:03) Jonnie: Yeah, it’s- there’s so many options, right? What about you, Cody? What was- what was the thing that sort of landed for you? (0:47:10) Codey: So, of course the lowest hanging fruit the fruit that’s basically on the ground at this point, um is pokemon (0:47:18) Codey: Um and people are gonna be like oh you berries (0:47:22) Codey: There’s so much more that you could do with that (0:47:24) Codey: um (0:47:25) Codey: Or like working with pokemon the pokemon that are food already like using them to help (0:47:32) Codey: You farm like (0:47:35) Codey: I could see like the (0:47:37) Codey: Uh olive guy helping you with like trees and he’s helping you take care of trees and he gives you advice on like how to (0:47:46) Codey: Harvest different tree-based fruits (0:47:48) Codey: um, you know (0:47:51) Codey: Miltank and other such things, uh, that Wooloo wool so much wool from that baby writer (0:47:59) Codey: Uh, all the pigs could find truffle. I mean there’s like (0:48:03) Codey: So many options for that (0:48:05) Codey: There is a player made game when I was googling if this exists or not (0:48:11) Codey: In any way, there’s a player made game that someone said that is going to have this but to my knowledge it has been in (0:48:18) Codey: creation or like in (0:48:21) Codey: Development for like a decade at this point so and it’s not sanctioned so (0:48:27) Codey: I am not gonna hold my breath on that (0:48:30) Codey: Oh. (0:48:31) Jonnie: And even the ability to use Pokemon for the jobs, whether it’s using ground-type Pokemon to help (0:48:39) Jonnie: level out and create the plots that you farm in, or using Gurdo and Kin to build your farm buildings. (0:48:50) Jonnie: And just some of
It's our Essen Preview show for 2024! This time, we look at the various games we're most excited to check out at Spiel in Essen. And when we're done with that, we dash through our Roses, Thorns, and Hula Hoops. 00:49 - Asking to Bring Something Back 02:16 - Tabletop Together and BGG's Preview List 03:16 - Priorities 08:58 - Where Will We Be? 12:09 - 7 Empires 12:50 - 365 Adventures 14:01 - Ada's Library 14:50 - Apiary: Expanding the Hive 15:26 - Backstories: Alone Under the Ice 16:23 - Bone Wars 18:16 - Cat Horror Costume 19:11 - Chants for the Old Ones 20:00 - Civolution 21:03 - Conservas 22:32 - Dead Cells 23:38 - Flatiron 25:22 - Galileo Galilei 26:20 - Lord of the Rings: Duel for Middle Earth 27:26 - Minos 28:04 - Paella Park 29:58 - Power Grid: Outpost 31:19 - SETI 32:52 - Similo: Jurrassic World, 10th Anniversary, and Games Decks 34:18 - Temple of Horrors 35:50 - Unconscious Mind 37:00 - Vampire Nights 38:01 - Witchcraft: Midnights Expansion 39:19 - Dice Tower Essentials: Floresta, Vegetable Stock, Video Game Champion, Ito 41:58 - Food in Essen 45:25 - Pixies 47:56 - Robo Rally Transformers 51:01 - Mind MGMT 55:37 - Cat and the Tower 59:22 - Dadada 1:01:51 - Stickers -- Tabletop Together: tabletoptogether.com/tool/ BGG's Essen Preview: boardgamegeek.com/geekpreview/68/spiel-essen-24-preview
Things are heating up over at Pixelated Playgrounds HQ, but that just because Bryan and Josh have been playing firefighting / cat saving platformer, Nuclear Blaze! Created by Sébastien Bénard, one of the developers behind the excellent Dead Cells, Nuclear Blaze was originally designed for Bénard's child as he noticed a striking lack of firefighter focused video games. Bénard and his studio Deepnight games, took on the mission of creating a game that his child could play, creating Nuclear Blaze with a built in ‘Kids Mode' as well as a more difficult ‘Hold my Beer' mode for players seeking a greater challenge. Sporting some eye-popping pixel art and a novel fire spreading mechanic, Nuclear blaze is a short and sweet platformer with a lot to admire. So grab your hose and helmet and skydive into the depths of Nuclear Blaze with Josh and Bryan.Three Word Reviews:Bryan - He's on FiiiiirreeeJosh - Fun Fiery Explosion
The patreon voted content for August was for Matt to rank his Top 10 Video Games of All Time. Matt narrows his favorite games of all time to the final 10. Matt discusses Dark Souls, Dead Cells, Horizon Forbidden West, Hollow Knight, Pokemon Ultra Sun/Moon, Batman Akrham City, Marvel's Spider-Man 2 & more! Want to support us? Patreon.com/2Game Want exclusive merch? https://www.bonfire.com/store/2game/?utm_source=copy_link&utm_medium=store_page_share&utm_campaign=2game&utm_content=default Social Media: FACEBOOK: https://www.facebook.com/gaming/2Gamepodcast TWITTER: https://twitter.com/2GamePodcast1 TIKTOK: https://www.tiktok.com/@2gamepodcast YOUTUBE: https://youtube.com/@2game794?si=4Sn545eDOMsND7Dv Want to create your own podcast? Use our affiliate link to join Riverside FM. By signing up, we get a little kick back from your subscription purchase. https://www.riverside.fm/?via=matthew-primeaux --- Support this podcast: https://podcasters.spotify.com/pod/show/matthew-primeaux/support
I AM SORRY ABOUT THE AUDIO DROPOUTS!!!!! The pair you are about to hear are not professionals. Their opinions and beliefs are not fact. They are just two idiots that are Spitting Nonsense. Hi, We are Jasmine and Zach here to present you with some nerdy news! We upload our news podcast on Wednesdays and our bonus episode on Saturdays! Support us by following us on Discord at: discord.gg/yjxsKww Give us feedback and let us know how you feel in our #questions-and-suggestions channel on the Discord listed above.
Mika and the Witch's Mountain Premiere, Silent Hill 2 Story Hill, Pokémon Unite New Pokémon, Dead Cell's Last Patch. Hosted on Acast. See acast.com/privacy for more information.
This week, we catch up with all the backlog games we've been playing that you need to play. From Neon White, Little Kitty Big City and more, let's discuss some backlog games! Want to contact the show? Send us a message at hotgamersonly@gmail.com or @HotGamersOnly on Twitter with all your questions and messages! Timestamps: 00:00:00 - Intro 00:03:30 - Visions of Mana Demo First Impressions 00:15:30 - Neon White is cool as heck 00:35:00 - Little Kitty Big City is a fun but short game 00:40:00 - Hotline Miami, Dead Cells, and Castlevania: Rondo of Blood 00:55:00 - Dead By Daylight has ruined Ethan's life... 01:09:00 - Outro Remember to follow us on twitter at @hotgamersonly and subscribe to our youtube channel for the video version at youtube.com/hotgamersonly. You can also follow the boys on twitter: Ethan @ChaoticAether, Hunter @ReaperHunter23 and Kyle @KDavisSRL. Be sure to also follow us on your favorite podcast service and we greatly appreciate anyone who leaves a review!
Episodio donde Wisto termina el juego Amy después de 11 años, #WistoCumple y compró el Sekiro debido al acuerdo con Pari, opinión sobre Dead Cells, los Castlevanias como DLCs, reseña de A Quite Place: Day One, la decisión de ver Twisters en 4DX o no, reseña de The Boys temporada 4, Pepe le recomienda a Pari el libro de Nothin' But A Good Time, Wisto compra el audiolibro de Dark Elf Trilogy para que pueda cumplir y regresarle el libro a Pari, opiniones finales sobre el libro Save The Cat, dejamos el globo volar hacia creación de universos y romper tecnología, la película que vimos de niños Blank Check y terminamos con nuestra reseña CON spoilers sobre la nueva serie de Star Wars de The Acolyte. Escúchanos: Spotify / Apple Podcasts / YouTube Apóyanos: patreon.com/holamsupernova Síguenos: Instagram/ Twitter/ TikTok @holamsupernova Merch: holamsupernova.myshopify.com
The boys are back in town and talking vacations. 3:15 - Fred's Week 58:30 - Trees' Week 1:23:30 - Dead Cells 1:28:30 - Final Fantasy XVI 1:40:15 - Hard Space Ship Breaker 1:43:30 - Bolatro 1:45:30 - No Mans Sky 1:50:15 - Fortnite Minute 1:55:30 - Stellar Blade
Peder Lindell talks "Descendants: The Rise of Red", becoming a pilot, and that time his height made him lose a role! About Peder: American actor and overall thrill seeker Peder Lindell has had a stunning rise in the entertainment industry that has continued to collect momentum. This actor/aviator/daredevil launched into the professional world of entertainment at just eleven years old, starring as Billy Ray in the Jungle Theater's production of "On Golden Pond" in Minneapolis. This impressive debut led to his Broadway Reimagined performance in "Gypsy" at the Pantages Theater, earning him accolades from across the Broadway World as "a fine young actor.” Within the last year, Peder's career has reached new heights. Lindell has joined Disney's widely beloved franchise, "The Descendants," as Morgie, the son of Morgana Le Fay, in the highly anticipated film "The Descendants: The Rise of Red." He traveled to Montana to take on the groundbreaking role of Gus in the state's first queer skateboarding film, "Scraps," produced by Colton Underwood. Back in Los Angeles, he gripped audiences in the role of Jason in his university's stage revival of "Bare: A Pop Opera.” Peder's talents extend far beyond the stage and screen. He took to the skies at just sixteen and is now an instrument-rated commercial pilot. He owns a Grumman Tiger prop plane, his beloved "sky convertible," which embodies his thrill-seeking nature. His interests are both diverse and daring. His adventurous spirit is reflected in his athletic prowess: a Division III ice hockey player at Loyola Marymount University, he has excelled in soccer, wrestling, diving, baseball, skateboarding, rock climbing, and snow and water sports. Lindell is certified in emergency first response and as an advanced rescue scuba diver, his daredevil streak also extends to the arts of parkour, combat, and stunt training. He's actively training for his skydiving certification, aspiring to perform his own stunts like his idol, Jackie Chan. Growing up in the artistic town of Northfield, Minnesota, Peder's journey into performing arts began with choir singing under the mentorship of renowned choral director Anton Armstrong. His talent soon led to roles in operas such as "La Bohéme," "A Midsummer Night's Dream," and "Hansel und Gretel," with performances in iconic venues including Canterbury, Southwark, and Nidaros Cathedrals, as well as Carnegie Hall. A decade later, his return to Carnegie Hall underscored Peder's enduring passion and talent. Lindell's standout performance in "The Abominables" at the Children's Theater Company received critical acclaim from The New York Times, solidifying his reputation as a standout industry talent. Peder's film work includes "Out Of My Hands" and "Down The Drain," which premiered at the Catalina Film Festival 2021. His 2022 supporting actor nomination for "Dead Cell" and his role in the medieval fantasy series "Hidden Falls" showcased both his range and depth as a storyteller. Praised for his "impressive naturalism" by the St. Paul Pioneer Press and described as having "the chops and charisma to keep us on his side" by the Star Tribune, Peder Lindell is now based in Los Angeles, completing his bachelor's degree at Loyola Marymount University. With his boundless talents and relentless drive, Peder is not just aiming for the stars—he's already among them. Follow the show on social media! Instagram: https://instagram.com/thanksforcominginpodcast/ Twitter: https://twitter.com/tfci_podcast Facebook: http://facebook.com/thanksforcominginpodcast/ Patreon: patreon.com/thanksforcomingin YouTube: https://www.youtube.com/channel/UCXj8Rb1bEmhufSBFSCyp4JQ Theme Music by Andrew Skrabutenas Producers: Jillian Clare & Susan Bernhardt Channel: Realm For more information, go to thanksforcominginpodcast.com Learn more about your ad choices. Visit megaphone.fm/adchoices
This week on the Game Deflators Podcast, join John and Ryan as they discuss their thoughts on all items revealed during the recent Nintendo Direct. The conversation continues as the guys question if the eventual lifetime Switch console sales overtaking the PS2 needs an asterisk, new comments from Microsoft regarding the closure of a popular studio, and rumors that your PS5 may soon be able to play PS3 games natively. Wrapping up, the duo plays some Dead Cells for the PS4. A fast paced rougelite video game at an affordable price point, but it is worth splurging on versions with DLC? Want more Game Deflators content? Find us at www.thegamedeflators.com Gaming News Covered: https://www.eurogamer.net/matt-booty-implies-tango-gameworks-closure-was-partly-due-to-leadership-change https://gamerant.com/sony-native-ps3-backwards-compatibility-in-development-rumor/ Find us on Social Media Twitter @GameDeflators Instagram @TheGameDeflators Facebook @TheGameDeflators Threads @TheGameDeflators YouTube @The Game Deflators Game Deflators Logo Created by J_Ricks_Art Permission for intro and outro music provided by Matthew Huffaker http://www.youtube.com/user/teknoaxe 2_25_18
This week the guys are joined by Sean Capri from Carpool Gaming where they discuss running, Father's Day, Power Rangers, Star Wars: Hunters, Constellation on Apple TV, Dead Cells, Destiny 2, Edmonton Oilers in the Stanley Cup Finals, and so much more! – http://linktree.com/thegmgpod – All of our links can be found on the LinkTree link including our audio podcast (Apple, Spotify, etc.), YouTube, Twitch streaming channels, Discord, Patreon, GMG Merchandise, Twitter, Facebook, Instagram, and E-Mail. – Listen as Lucas, Patrick, Marc, and Ryan also talk about video games, TV, movies, sports, Jesus, but most importantly, life...the greatest and most difficult game of all. And you shouldn't go at it alone, so we are gonna do it with you on this fine morning.
We're back for Episode 132! In this episode Cody and Eric catch up on the news + Battle Of The Systems: Sled Storm (PS1) vs. Wave Race 64 (N64) 5:57 - Quick Questions 31:58 - Patreon Song 36:34 - Tea Time With Tim - Neo Geo Part 2 47:48 - Cody's Corner - The Second $100 1:15:40 - News 2:15:02 - Battle Of The Systems: Sled Storm (PS1) vs. Wave Race 64 (N64) News - Tim – More Evercade news – The mysterious Evercade Alpha that was announced a little while ago has been revealed and is actually going to be a Bartop small arcade cab. Two versions have been announced with Capcom games included. One is a Street Fighter Collection and the other being MegaMan. It also has two cartridge parts on the front so you can load up any Evercade cartridge and play using the built screen and joystick, pre orders should be open now. https://evercade.co.uk/alpha/ Cody - https://www.indieretronews.com/2024/05/aliens-neoplasma-ii-sequel-to-amazing.html#more Eric - This Playdate Mod Solves The Handheld's Biggest Failing | Time Extension https://www.timeextension.com/news/2024/06/this-playdate-mod-solves-the-handhelds-biggest-failing Tim – Atari now owns Intellivision, yes thats right in the match up that no one would have ever predicted, Atari has purchased the rights to Intellivision. However, they have not purchased the rights to the vapourware console the Amico. https://www.timeextension.com/news/2024/05/atari-purchases-the-intellivision-brand-but-not-the-delayed-amico-console Cody – Exciting new 9 key! And buttons! https://www.amazon.com/dp/B0D4QC8R4P?tag=timeextension-20&th=1 https://shop.8bitdo.com/products/8bitdo-keyboard-extensions?variant=44141790068913 Tim – PacMan RX – Freind of the show and all-round coding legend HappyCoding has created this faithful port of PacMan to the ZX Spectrum. Available now on his itch.io website. https://happycodingzx.itch.io/pacman-rx Cody - https://retrododo.com/super-mario-kart-fan-made-expansion-gives-us-brand-new-levels-to-play-32-years-later/ Tim – Tony Montezuma's Gold is a new C64 amazing Monochrome platformer gets a launch early June so should be available by the time you're listening to this. This game promises to be characterful and charming. Developed and published by Monochrome Productions this looks set to be a C64 instant classic with physical versions to be available soon. https://monochrome-productions.itch.io/tony Eric - This Actually Playable LEGO Tetris Set Celebrates the Digital Game's 40th Anniversary https://www.yankodesign.com/2024/05/17/this-actually-playable-lego-tetris-set-celebrates-the-digital-games-40th-anniversary/ Cody - https://www.timeextension.com/news/2024/06/turn-your-wonderswan-color-into-a-home-console-with-this-new-kit Eric – Flippydrive update – Now FlippyDrive will be available in Q2 2024 for $38 – small batch released as beta and I FAILED to get in fast enough. Cody - https://www.timeextension.com/reviews/usb-to-3do-ode-a-usd60-gateway-to-interactive-multiplayer-bliss Eric – Tenjutsu – From Devolver - Tenjutsu is a jujutsu-inspired action roguelite from Sébastien Benard, lead designer of Dead Cells - https://www.gameinformer.com/news/2024/06/07/tenjutsu-is-a-martial-arts-roguelite-from-the-designer-of-dead-cells Eric - Alien Abduction! Is A New Atari 2600 Cart From Activision Legends - https://www.timeextension.com/news/2024/06/alien-abduction-is-a-new-atari-2600-cart-from-activision-legends Eric - Super-Rare Saturn Shmup Blast Wind Gets English Patch | Time Extension https://www.timeextension.com/news/2024/06/super-rare-saturn-shmup-blast-wind-gets-english-patch Cody – Capcoms Unreleased 8 Bit Shooter https://www.timeextension.com/news/2024/06/check-out-capcoms-bizarre-unreleased-vulgus-sequel-titan-warriors Please give us a review on Apple Podcasts! Thanks for listening! You can always reach us at podcast@pixelgaiden.com. Send us an email if we missed anything in the show notes you need. You can now support us on Patreon. Thank you to Henrik Ladefoged, Roy Fielding, Matthew Ackerman, Josh Malone, Daniel James, 10MARC, Eric Sandgren, Brian Arsenault, Retro Gamer Nation, Maciej Sosnowski, Paradroyd, RAM OK ROM OK, Mitsoyama, David Vincent, Ant Stiller, Mr. Toast, Jason Holland, Mark Scott, Vicky Lamburn, Mark Richardson, Scott Partelow, Paul Jacobson, Steve Rasmussen, Steve Rasmussen's Mom, Retro Gamer Nation, Peter Price, and Adam from Commodore Chronicles for making this show possible through their generous donation to the show. Support our sponsor Retro Rewind for all of your Commodore needs! Use our page at https://retrorewind.ca/pixelgaiden and our discount code PG10 for 10%
Prince of Persia is back — again! For the second time this year, Ubisoft has released a new Prince of Persia game that shifts the series to a new genre. Rogue Prince of Persia is, as the name suggests, a roguelike. Built by the team that steered Dead Cells through its later updates, Rogue Prince of Persia builds on that game's formula in clever ways. But! In a market full of killer games in this genre, where does this new one stand? Get the full list of games (and other stuff) discussed at www.besties.fan. Want more episodes? Join us at patreon.com/thebesties for three bonus episodes each month!
This week we have a full house with all 4 members of the crew joining the Podcast this week. We discuss the latest games we have been playing including: The First Descendent, 33 Immortals, COD, PUBG, Dead Cells, XDefiant and the latest news. https://www.patreon.com/360gamercast https://discord.gg/CqDMSg9 https://www.facebook.com/groups/360gamercast/ https://twitter.com/Webby360G https://twitter.com/360GamerCast All Access Patrons - John Smith
This Week's Panel - Big Ell, KooshMoose, wildwest08 Show Discussion: wildwest, away on assignment, surprised us all by scoring HOW much Gamerscore in a day? Wait what? He even found a puzzle game to showcase for us. HOW much Gamerscore in the month of May did wildwest score so far? Listen and find out! Koosh played Game Pass roguelite Have a Nice Death. It's like Hades and Dead Cells had a baby? Wowzers. Ell went Balls to the wall with an "easy" Eastasiasoft game and then clowned around with yet another Eastasiasoft game! Enjoy Achievement Hunting 101! Games Mentioned: KooshMoose - Have a Nice Death wildwest08 - Flying Soldiers Ell - Ayo the Clown Ell - Ball Land & Ball Land II OLTL 23 - Inigo and Elroy return for another edition of One List, Two List, Bad List, Good List where Inigo traveled to a far off place where much like the inhabitants, the game too sucks. Elroy, on the other hand, regresses back to his teenage self and picks a real winner…. Winner? Didn't even know her! (1:20:31) ----- AH101 Podcast Show Links - https://tinyurl.com/AH101Links Year of the Veiner spreadsheet - https://docs.google.com/spreadsheets/d/1VkAvMjmVmXLjRWS61eoMimaoovUz7fr7uPsD6DQPIz4/edit?usp=sharing Intro music provided by Exe the Hero. Check out his band Window of Opportunity on Facebook and YouTube
Welcome to Dev Game Club, where this week we continue our series on Final Fantasy Tactics. We talk about the strategy around jobs, the multiclass approach, and more before turning to a listener question. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: A few more hours Issues covered: what's a dictionary for, the calculator and the oracle, experimenting with characters in various Finals Fantasies, a digression into how the programming of AI works in FF XII, Brett the grinder and Tim the finesser, the depth and breadth of the jobs and abilities system, the strategy to have options later, the terse manual, the pleasure of discovery, a complex game with lots of systems, mechanizing items like spells in other games, a crisis of confidence, the other camera controls, the Japanese controller preferences, noseless portraits, the importance of character design, character styling, heroic proportions vs anime proportions, great pixel art with the animations, the coy comment from Zalbag, the hug between two sprites, building a scene just for a little movie, pixel techniques and palette progression/swapping, digressing into other/modern tactical games, the odds of success, we read the manual and figure out the height, "brand elasticity," wanting your cake etc, calculating your odds of who you'll lose and who you'll keep, risk aversion, starting off without locking into one thing, being willing to make the break, licensing things out to different creators, the high cost of games, what's a Final Fantasy? Games, people, and influences mentioned or discussed: Unreal Engine, Dark Souls, Chris Hockabout, Andrew Kirmse, Kingdom Hearts, Animal Crossing, Crystal Chronicles, Disney, Naughty Dog, Dead Cells, Stardew Valley, Celeste, Disgaea, Advance Wars, Mario vs Rabbids, X-COM, Logan, Halo, Gears of War, Resident Evil, Tomb Raider, Star Wars, J. J. Abrams, Law & Order, Zelda (series), Mario (series), Nintendo, Fallout 3, Oblivion, Skyrim, Redguard, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: More FFT! Twitch: brettdouville or timlongojr, instagram:timlongojr, Twitter: @devgameclub Discord DevGameClub@gmail.com
On this week's episode of The Game Informer Show, the crew discusses our recent trip to Sweden for our Star Wars Outlaws cover story, Game Informer's review of Amazon's Fallout show, and our hands-on impressions of The Rogue: Prince of Persia, a new roguelike from Dead Cells developer Evil Empire. Before diving into listener questions, Marcus and Alex chat about two standout indies you can play now: Yellow Taxi Goes Vroom and Botany Manor. Watch The Game Informer Show: Follow us on social media: Alex Van Aken (@itsVanAken), Marcus Stewart (@MarcusStewart7), Kyle Hilliard (@KyleMHilliard), Brian Shea (@BrianPShea) The Game Informer Show is a weekly gaming podcast covering the latest video game news, industry topics, exclusive reveals, and reviews. Join host Alex Van Aken every Thursday to chat about your favorite games – past and present – with Game Informer staff, developers, and special guests from around the industry. Listen on Apple Podcasts, Spotify, or your favorite podcast app. Matt Storm, the freelance audio editor for The Game Informer Show, edited this episode. Matt is an experienced podcast host and producer who's been speaking into a microphone for over a decade. You should listen to Matt's shows like the "Fun" And Games Podcast and Reignite, a BioWare-focused podcast. The Game Informer Show – Podcast Timestamps: 00:00:00 - Intro 00:03:15 - Cover Story: Star Wars Outlaws 00:38:49 - Fallout Streaming Show 00:52:50 - The Rogue Prince of Persia 01:01:35 - Yellow Taxi Goes Vroom 01:09:19 - Botany Manor 01:22:17 - Housekeeping and Listener Questions
Ep 417 - Eternal Strands has some new takes on ideas similar to Shadow of the Colossus, but we aren't fully sold quite yet. Meanwhile, we've got our eye on the next game from the makers of Dead Cells, and Monaco 2 looks promising. Plus, impressions of Open Roads and Llamasoft, as well as our Discord's Top 10 Battle Songs. (0:00) - Intro (2:03) - Eternal Strands Reveal (15:05) - Llamasoft: The Jeff Minter Story Impressions (39:55) - Open Roads Impressions (49:33) - Discord Top 10 and Game Recommendations (1:14:11) - Monaco 2 Preview (1:24:58) - Windblown (1:29:35) - Also This Week (1:52:56) - L&R: Any Game Art? (2:01:57) - L&R: Reviving Dead Console Features (2:11:56) - L&R: Faithful Throwbacks (2:19:53) - Bets (2:24:48) - Closing
Patreon: https://www.patreon.com/PSTrophyroom Discord: https://discord.gg/wPNp3kC Twitter: https://twitter.com/PSTrophyRoom --------------------------- This week on The Trophy Room - A PlayStation Podcast hosts Kyle and Joseph are joined by KAMI (@Okami13_) on socials about the now rumored PlayStation Showcase in May. What could we realistically see perhaps a Ghost of Tsushima 2, Blue Point Uncharted Collection, an Astro Bot 2, with helldivers 2 success a Concord and Fair Games live service games don't sound half bad. Is Star Wars: Knights of the Old Republic Remake still in production Joe begs for a Bloodborne Remastered or sequel as Saber Interactive CEO says that KOTOR remake is 'Alive and Well'. The crew talks about Ubisoft's announcement of Ubi forward being announced along side a rumored new prince of Persia game being developed by former Motion Twin and Dead Cells team Evil Empire. The guys talk about the Stellar Blade Demo as well as controversy surrounding Eve's character design. Hollow Knight SilkSong seems to be hitting this year as Dave the Diver, tales of kenzera: zau hits PlayStation Plus extra on day one.
Blessing is joined by Blizzbear of Rooster Teeth's Inside Gaming to talk about a Prince of Persia roguelite, Ubisoft announced a new Ubisoft Forward for Summer Game Fest, and Devolvber Digital announced a Reality TV show game. Run of Show - - Start - Housekeeping It is time for Rebirth Island yall! Right after this, Mike, Andy, and Nick are dropping into Call of Duty Warzone with our fun NVIDIA partnership with all the NVIDIA goodness to boot. Hang out with the boys on Twitch and YouTube right after this show. A new Gamescast is up, titled “When will we stop playing games?”. Youtube.com/KindaFunnyGames The Roper Report - - A Prince of Persia roguelike is reportedly on the way from Dead Cells studio Evil Empire - Ubisoft confirms Forward event during Summer Game Fest week - Ad - Devolver is publishing a Reality TV Show game “Thirst Person Shooter” - 60 Percent Of Playtime In 2023 Went To 6-Year-Old Or Older Games, New Data Shows - Saber Interactive CEO Says KOTOR Remake Is 'Alive and Well' - Wee News! - Bless & Blizz Talk Tekken & SuperChats - You‘re Wrong Tomorrow's Hosts: Bless & ??? Learn more about your ad choices. Visit megaphone.fm/adchoices
Amanda, Daryl, and Rich talk games, games, games. Games: The Thaumaturge, Pacific Drive, Balatro, Shiren the Wanderer, Final Fantasy VII: Rebirth, Unicorn Overlord Demo, Solium Infernum, Dead Cells, Pentiment. To contact us, email call@gamerswithjobs.com! Send us your thoughts on the show, pressing issues you want to talk about, or whatever else is on your mind. Links and Show Notes.