Podcasts about Thatgamecompany

American video game developer

  • 123PODCASTS
  • 145EPISODES
  • 1h 16mAVG DURATION
  • 1MONTHLY NEW EPISODE
  • Apr 14, 2025LATEST
Thatgamecompany

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Best podcasts about Thatgamecompany

Latest podcast episodes about Thatgamecompany

The Free Cheese
The Free Cheese Episode 605: Flower

The Free Cheese

Play Episode Listen Later Apr 14, 2025 66:07


This week on The Free Cheese, you are the wind. Journey with us back to 2009 to the heyday of PlayStation Network and the burgeoning world of indie video games. We discuss the significance of thatgamecompany's Flower and how it led to the creation of this podcast.

Dev Game Club
DGC Ep 425: Fez (part one)

Dev Game Club

Play Episode Listen Later Apr 9, 2025 74:26


Welcome to Dev Game Club, where this week we begin a new series of series on the independent games of the last couple of decades, starting with 2012's Fez. We set the game in its time, talk a bit about its precedents and the landscape of independent games in the middle of that console generation. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Single-digit cubes Issues covered: our real plan or lack thereof, early games, the indie revolution, the influences back and forth, the pressure of the space we're in, a highly visible indie, games from that year, sequels vs the different stuff in the indies, democratization of the market, the console cycle, always online fiasco, getting on the Steam store, opening console store fronts to independents, limitations, the broadband market and bandwidth costs, the publicity on the store, low cost of goods, continuing power of retail, a two dimensional puzzle game in a three dimensional world, charm, great music and MIDI with an unsettling feel, rotating the world, rebooting the game, achieving the effect without perspective, the Trixel engine, having a hard time getting it, trusting the game, having a new lens on a game, taking the time to infuse the whole experience, team sizes, telling a different story with an existing language, having fewer people to get on board, independent publishers and producers, influences, glitch aesthetics, map language, climbing on the sides of things, stopping time while the world rotates, how the editor might work, games from the past, CONFIG.SYS (dang it, could not remember), skipping over generations. Games, people, and influences mentioned or discussed: Will Wright, Indie Game: The Movie, Polytron, Phil Fish, Dishonored, Halo 4, AW American Nightmare, X-COM, Firaxis, Mass Effect 3, Forza Horizon, Far Cry (series), Counterstrike: Go, Assassin's Creed 3, Borderlands 2, Diablo III, Dragon's Dogma, Journey, The Walking Dead, Telltale Games, FTL, Spelunky, Papo y Yo, Bastion, Super Hexagon, Terry Cavanaugh, Supergiant, Hades, Transistor, UFO 50, Derek Yu, That Game Company, Sky, Sony, PlayStation, Microsoft, Steam, XBLA, Braid, Super Meat Boy, Nintendo, Castlevania: Symphony of the Night, Zelda (series), Super Mario (series), Metroid (series), Outer Wilds, The Sixth Sense (obliquely), Renaud Bedard, Trapdoor, Penny Arcade, blitworks, Tetris, Axiom Verge, Tron, Out of this World, Captain Toad: Treasure Tracker, Super Mario 3D Land, Minecraft, Sam, Interstate '76, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: More Fez! Twitch: timlongojr Discord DevGameClub@gmail.com

The Fourth Curtain
Journey's Jenova Chen and the Art of the Positive Game

The Fourth Curtain

Play Episode Listen Later Mar 20, 2025 76:39 Transcription Available


This week's guest is Jenova Chen, creator of Journey, Sky: Children of the Light and other games. A BAFTA winner, he has strong opinions about morality in games and the value of positivity. We discuss the unique way he starts games, GDC's value and being the opposite of GTA - this week![00:00:00] Music as the Highest Resolution Emotional MediumJenova Chen explains why he believes music is the most powerful emotional communication tool, comparing it to pixel art and poetry.[00:08:00] The Journey of thatgamecompany & Raising $160MJenova shares how Thatgamecompany evolved from a student project to a studio that raised $160 million in venture capital.[00:14:00] Growing Up in Shanghai & Discovering GamingJenova reflects on his childhood in China, his parents' skepticism of video games, and how he discovered his passion for interactive media.[00:28:00] Pitching a Game at USC & The Origins of thatgamecompanyJenova recalls how he pitched a student game to secure funding, which eventually led to the founding of thatgamecompany.[00:32:00] Creating Games as Art & The Success of CloudThe unexpected viral success of Cloud and how it convinced Jenova that video games could be a respected artistic medium.[00:41:00] How Jenova Chen Designs Games: Starting with EmotionJenova describes his creative process, starting with imagery and music to establish the emotional tone before designing mechanics.[00:51:00] Comedy & Romance in Games: A Missed OpportunityJenova discusses how certain film genres—like romantic comedies—are underrepresented in gaming and how they could become successful.[00:58:00] Designing the Emotional Journey in JourneyHow Journey's climactic moment was carefully crafted by contrasting moments of struggle with a powerful sense of freedom.Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!Hosted by Alexander Seropian and Aaron MarroquinFind us at www.thefourthcurtain.com Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain Come join the conversation at https://discord.gg/KWeGE4xHfeVideos available at https://www.youtube.com/@thefourthcurtainFollow us on twitter: @fourthcurtainEdited and mastered at https://noise-floor.com Audio Editor: Bryen HensleyVideo Editor: Sarkis GrigorianProducer: Shanglan (May) LiArt: Paul RusselCommunity Manager: Doug ZartmanFeaturing Liberation by 505

Art of the Beholder
Storytelling Renaissance: How Games Convey Story in the Absence of Language

Art of the Beholder

Play Episode Listen Later Mar 17, 2025 41:51


Novo and Philip (philipchurch.com) discuss the evolution of storytelling in gaming, focusing on how they convey story and narrative in the absence of language, the retro games that did this first, our modern era, highlighting the game-ography of "Thatgamecompany," and what the future may hold, all culminating to one very important question: Will games one day be the best medium to tell a story?What do you think? Let us know!Thank you for listening.Please consider supporting us with a donation - @novodeproductions on paypal⁠⁠⁠⁠⁠⁠⁠⁠⁠ here⁠⁠⁠⁠⁠⁠⁠⁠⁠Support our colleagues at:Philipchurch.comAlexandra-parsons.comCheck out more at www.novodeproductions.com, follow us @_novo_de, @aotb.podcast, @aotbpodcast, and if you'd like to be on the show, you can contact us at novodeproductions@gmail.com.This Episode is also brought to you by:Novel "Til the Bitter [End]emic" - Available now on Amazon - Til The Bitter [End]emic is a novel about discovery; about what we do, who we become, and what we realize is truly important when we're faced with insurmountable odds, the same kind that makes us face our own mortality.Short story - "Cancel Culture Lotto" - available now on Amazon.Zencastr - our go-to tool to record our podcast with multiple guests remotely. With Zencastr, you can record separate audio and video tracks, and it's all backed up on a secured cloud so you never lose your hard work. It's reliable, easy to use, and there's nothing to download. So go to⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ zencastr.com⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ and use promo code: artofthebeholder, and get 30% off your first three months with a PRO account. So create your⁠⁠⁠⁠ podcast⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ today! #madeonzencastr⁠⁠⁠⁠Note: Only the intro music is by A-CO; all other music or sound effects is stock from various outlets. Main resource for background information: wikipedia.com

Devoted Speakeasy
Inside Sky: Cecil Kim on Art Direction & Innovation at ThatGameCompany | SpeakEasy Ep. 28

Devoted Speakeasy

Play Episode Listen Later Aug 22, 2024 32:11


Join us for SpeakEasy Episode 28 The guest of the episode is Cecil Kim, Art Director of thatgamecompany ("Sky: Children of the Light" game) https://www.linkedin.com/in/cecil-kim-ba4985/  https://www.cecilkim.com/  Don't miss to subscribe on our YouTube channel https://bit.ly/45MiTfC  Timecodes for your convenient navigation: 0:00 Intro 2:17 A Back Story: The Team Behind ThatGameCompany 5:12 Taking the Next Big Step 9:03 Building the Direction of Sky 13:02 Taking Risks to Build A Masterpiece 16:41 Creating an Organic Social Interaction in Sky 17:53 Building Worlds: The Art of Sky 20:01 COZY: The New Feel in Games 21:12 Sky: The Bedtime Game 22:18 Creating Skyfest IRL for an Online Community 24:18 An Interactive Experience 25:25 The Transmedia Evolution 26:48 Creating an Expanded Universe 28:55 Working Across Multiple Projects 31:13 The Difficulty of the Gaming Industry 32:34 Ending In this episode of SpeakEasy, we sit down with Cecil Kim, the visionary Art Director behind Sky: Children of the Light from ThatGameCompany. Cecil takes us through the journey of building Sky—from assembling a talented team to taking bold creative risks that pushed the boundaries of social interaction in gaming. Discover how Cecil and his team created immersive worlds, brought a new sense of coziness to games, and developed transmedia experiences that expanded the Sky universe. Cecil also shares his insights on hiring top talent, managing multiple projects, and the challenges faced in today's evolving gaming industry. Whether you're an aspiring artist, a game developer, or a fan of Sky, this episode offers a deep dive into the creative process behind one of the most unique games of our time. Don't forget to like, comment, and subscribe for more insightful episodes!

Pixel Pizza
Eileen Hollinger (Sky: Children of the Light)

Pixel Pizza

Play Episode Listen Later Aug 2, 2024 40:24


Join us on this week's Pixel Pizza Podcast as we talk to Capybara Games President Eileen Hollinger! Eileen's had some incredible experiences in the industry, like working at ThatGameCompany and forming her own indie game publisher, Astra Fund. She tells us how she made the jump from educational content to working alongside the devs of Journey, Katamari Damacy, and the latest on her studio's newest game Battle Vision Network! Music from Hydragyrum Beholder! LINKS:

Dense Pixels
Git Gud, Scrubs! (Elden Ring Shadow of the Erdtree, Steam Next Fest)

Dense Pixels

Play Episode Listen Later Jun 25, 2024 57:45


Brad and Carrie discuss the demos that stood out to them during the most recent Steam Next Fest. Brad is checking out space grand strategy civ Endless Space 2. Elden Ring publisher calls out Shadow of the Erdtree players struggling with the difficulty of the DLC. Carrie gives her impressions of thatgamecompany's newest release, Sky: Children of Light.

The Sound Test
129: ST3 #02 - Vincent Diamante Interview (thatgamecompany, Cloud, Flower & Sky: Children of the Light)

The Sound Test

Play Episode Listen Later Apr 12, 2024 106:16


An insightful and wide-reaching talk with Vincent Diamante about his work for thatgamecompany, and so much more! Interview start: 2:58 Also available through: YouTube iTunes Spotify Stitcher and many more...

Temple of Geek Podcast
"The Art of Sky" Thatgamecompany Creatives at WonderCon 2024

Temple of Geek Podcast

Play Episode Listen Later Apr 12, 2024 22:48


Join the Temple of Geek crew for a special WonderCon episode as we delve into the world of Sky: Children of the Light. The post “The Art of Sky” Thatgamecompany Creatives at WonderCon 2024 appeared first on Temple of Geek.

The Sound Test
128: ST3 #01 - Austin Wintory Interview (thatgamecompany, Flow, Journey, Abzû and The Banner Saga)

The Sound Test

Play Episode Listen Later Oct 28, 2023 101:31


An in-depth conversation with legendary composer, Austin Wintory, about his work for thatgamecompany (Flow & Journey), Abzû and The Banner Saga. Interview start: 4:02 The first in a series of unreleased interviews! Also available through: YouTube iTunes Spotify Stitcher and many more...

Podcasty Retro Nation
Retro noty 88: Austin Wintory – skladatel her Thatgamecompany, AC: Syndicate a dalších

Podcasty Retro Nation

Play Episode Listen Later Sep 11, 2023 23:37


Příběh Austina Wintoryho se nepodobá ničemu, co jsme zatím v Retro notách slyšeli. Sice byl odmalička geek, ale o muziku nejevil zájem, a když už na to konečně přišlo, neplánoval stát se herním skladatelem. A přesto se tak stalo, ale proč bychom to teď prozrazovali, když o tom vyprávíme šířeji v podcastu! Wintory složil hudbu k několika slavným hrám jako Assassin's Creed: Syndicate nebo Destroy All Humans, výrazně se podepsal i pod nezávislou hrou Journey. Celou svou kariéru zůstával rozkročený mezi středním proudem a nezávislou herní scénou, zároveň neváhal i po studiích dál občas něco složit do studentských projektů. Proto jsme se rozhodli celý jeho fascinující příběh odvyprávět v tomto dílu Retro not. Podívejte se na ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.retronation.cz⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ na skvělé výlety do herního retra!

Geekscape Games Podcast
Episode 9 - "Discovery & Speculation"

Geekscape Games Podcast

Play Episode Listen Later Jul 3, 2023 130:15


We go heavy into the wild world of legal discovery in the FTC v. Microsoft case! What Happened? Legal discovery and leaked documents from XBOX and Microsoft show how ruthless their attempts at acquiring every studio under the sun are. Microsoft consider acquiring Sega. List of acquisition targets include: Bungie, CD Projekt RED, Crytek, Ember Labs, FromSoftware, Hello Games, IO interactive, Gearbox, People Can Fly, Remedy, Techland, 505 Games, Focus Home, SEGA, Niantic, Zynga, Supergiant Games, Housemarque, Bloober Team, Avalanche Studios, Level 5,  gen DESIGN, Giant Squid, Harmonix Music Studio, Jackbox Games, Mundfish, Roblox Corporation, Team Cherry, Thatgamecompany, Devolver Digital, Annapurna Interactive Microsoft bought Bethesda only to keep it from being a Playstation exclusive. Six Days In Fallujah. Vampire Survivors. Inscryption. Dragonball Z: Kakarot. Street Fighter 6. Steam Summer Sale. Check Us Out On Instagram! Logo by @byllogan @mmry.crd and Toovin Theme Song by Toovin Support Dynamic Resolution: A Video Game Show by contributing to their tip jar: https://tips.pinecast.com/jar/dynamic-resolution This podcast is powered by Pinecast. Try Pinecast for free, forever, no credit card required. If you decide to upgrade, use coupon code r-57c4fc for 40% off for 4 months, and support Dynamic Resolution: A Video Game Show.

Short Game, Long Talk!
Episode 5: Journey

Short Game, Long Talk!

Play Episode Listen Later Apr 18, 2023 80:58


Eric and Jess take a trip through time to play one of the greatest games of all time! Released in 2012, That Game Company's Journey is one of the most breathtaking games of all time and can be experienced in full within two hours of total playtime! This might be the best game we play this year! Follow the Official Short Game Long Talk Twitter! https://twitter.com/ShortLongPod Also follow Eric on Twitter! https://twitter.com/MrTheHuman Theme Music Credit Dark Flashes by Shane Ivers - https://www.silvermansound.com

The Experience Points Podcast
EXP Podcast #696: Return to Journey Ritual

The Experience Points Podcast

Play Episode Listen Later Mar 18, 2023 36:12


It's time again for the yearly Journey replay ritual, in which we wander the sands of Thatgamecompany's magnum opus and maybe even join some strange new wanderers!   Show notes: - Music by Brad Sucks & the Journey OST

The Patchwork Girl and Friends

CJ shares about her favorite mobile game: Sky: Children of the Light Download "Sky: Children of the Light" from "That Game Company" wherever you download your mobile games. Sky website: https://www.thatskygame.com Check out the artwork for this episode! Facebook: https://www.facebook.com/patchworkgirlproductions Instagram: @patchworkgirl_productions --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app --- Send in a voice message: https://anchor.fm/patchworkgirl/message Support this podcast: https://anchor.fm/patchworkgirl/support

Index Audio
[Gaming Summit] Secrets to Building Iconic IP

Index Audio

Play Episode Listen Later Dec 7, 2022 30:10


At their best, games become a home for players to experience and express themselves for years on end. But what makes a great game great? Soner Aydemir (Co-Founder & CEO, Dream Games) and Jenova Chen (CEO, ThatGameCompany) discuss how to approach game design, find your target audience, and create memorable and enduring game experiences.

Entourloupe dans l'azimut
Journey : le voyage du héros

Entourloupe dans l'azimut

Play Episode Listen Later Dec 3, 2022 118:11


Ah décembre ! Le mois des fêtes, des vacances, de la neige... Bon, comme on ne fait jamais rien comme tout le monde chez Entourloupe, nous avons opté pour un voyage dans le désert. Mais pas n'importe quel désert. Celui du formidable Journey (2012) chef d'oeuvre de That Game Company. Pour nous accompagner dans cette première incursion sur les terrains sableux du Jeu Vidéo, nous avons le plaisir de recevoir le délicieux Max Chabat (AKA Barton Stream sur Twitch) qui sera notre guide dans ce voyage si singulier. Comme d'habitude nous entamons les hostilités par des recommandations diverses et variées, et nous concluons le tout par un petit BacRidleyScott des familles. Toute l'équipe d'Entourloupe vous souhaite une belle écoute, et surtout de très belles fêtes de fin d'année !    Timecodes:  00:00:00 Générique 00:04:16 Petscop de Tony Domenico (2017) 00:11:22 La Voie des ancêtres de Doug Bock Clark (2021) 00:23:01 The Sound of 007 & The Sound of 007 : Live from The Royal Albert Hall (2022) 00:34:22 Portrait Chinois vidéoludique de Max Chabat 00:41:21 Journey (2012) 01:42:27 BacRidleyScott   Crédits: I Was Born For This - Austin Wintory Mii Song - Nintendo "Un air de famille" de Cédric Klapisch "Gladiator" de Ridley Scott      

Old Gamer‘s Almanac
Journey (2012)

Old Gamer‘s Almanac

Play Episode Listen Later Aug 9, 2022 62:00


Thatgamecompany has put out a few hits over the years, but perhaps their most celebrated is 2012's Journey. A single player puzzle platformer with an esoteric multiplayer hook: you are randomly partnered with someone online and you cannot speak to them. It makes for a magical experience, despite it's short length. So as we race for these last games to try and top the list, how will yet another INDIE DARLING stack up? Music by nightcorey. https://soundcloud.com/nightcorey Email us your thoughts on the ongoing list at oldgamersalmanac (at) gmail(dot)com. Or come talk to us on our main Discord (Space Cats Peace Turtles). The List So Far: Disco Elysium Celeste Super Mario Brothers 3 Getting Over It with Bennett Foddy Panzer Dragoon II: Zwei Katamari Damacy Halo: Combat Evolved Ocarina of Time Quake Papers, Please Hyper Light Drifter Raw Danger! Crusader Kings 3 Hitman (2016) Jet Set Radio Halo 3 Mass Effect 3 Soulcalibur Mass Effect 2 Out Run Portal Stanley Parable: Ultra Deluxe Centipede Inside Mario Kart 64 Inscryption Kirby Super Star Tony Hawk's Pro Skater 3 Forza Horizon 5 Metroid Dread Donkey Kong Country 3 Final Fantasy 7 Pikmin Sonic the Hedgehog (1991) Kingdom Hearts Mass Effect Journey to Silius Solar Ash Mirror's Edge Halo 2 Star Wars: Shadows of the Empire Twisted Metal 2 Killer Instinct Goldeneye War of the Monsters Kingdom Hearts: Chain of Memories Sonic Adventure

日谈公园
vol.452 走,逛沙漠去!

日谈公园

Play Episode Listen Later May 22, 2022 108:20 Very Popular


主播|李叔 嘉宾|柯紫 Yang「日谈公园」、「日知录」和「壮游者|人文旅行声音日记」三档播客再度联动!在今天的节目中,李叔、柯紫和Yang三位主播将一起聊聊各自对沙漠的体验与理解,以及游走在漫漫黄沙间收获的震撼与感动。什么是沙漠?什么是沙地?荒漠、沙漠、沙地、戈壁等专有名词到底有何区分?我们应以什么样的态度正确面对沙漠?全球十大荒漠如何座次排名?国内沙漠旅行有哪些可供选择的目的地?沙漠究竟为何引人入胜?我们对沙漠的向往又意味着什么?李叔在阿拉善沙漠中见证了怎样的美景?Yang在印度沙漠旅行时遭遇了哪些趣事?欲知谜底,请戴上耳机,和主播们一起去沙漠游历一番吧~沙漠注视着人类的进步,也见证了文明的兴衰。在辽阔的旷野中,我们有幸重新成为自然的孩子。等到疫情结束那一天,请和我们一起去到沙漠深处,用心感受自然巨大的能量和魅力。|Song List|唐朝乐队 – 太阳/节目中提到作品/电影 / 《阿拉伯的劳伦斯》(1962年,导演:大卫·里恩)电影 /《夺宝奇兵》(1981年,导演:斯蒂芬·斯皮尔伯格)电影 / 《海市蜃楼》(1987年,导演:徐小明)电影 / 《双旗镇刀客》(1991年,导演:何平)电影 / 《新龙门客栈》(1992年,导演:李惠明)电影 /《东邪西毒》(1994年,导演:王家卫)电影 / 《卧虎藏龙》(2000年,导演:李安)电影 / 《通天塔》(2006年,导演:亚利桑德罗·冈萨雷斯·伊纳里图)电影 / 《普罗米修斯》(2012年,导演:雷德利·斯科特)电影 / 《火星救援》(2015年,导演:雷德利·斯科特)电影 / 《星球大战外传》(2016年,导演:加里斯·爱德华斯)电视剧 / 《绝命毒师》(2008年-2013年,导演:亚当·伯恩斯坦、米歇尔·麦克拉伦等)书籍 / 《横渡戈壁沙漠》(2010年,作者:斯文·赫定)书籍 / 《新疆沙漠游记》(2016年,作者:斯文·赫定)游戏 / 《风之旅人》(2012年,开发商:Thatgamecompany)纪录片/ 《绿色星球》(2022年,出品公司:BBC)

Music Respawn with Kate Remington
Austin Wintory's 'Traveler Symphony' is a gift for 'Journey' fans

Music Respawn with Kate Remington

Play Episode Listen Later May 12, 2022 79:36


For many players, Journey, created by Jenova Chen and That Game Company, was a life-changing experience, in no small part because of Austin Wintory's gorgeous soundtrack.

The Game Under Podcast
The Game Under Podcast Episode 143

The Game Under Podcast

Play Episode Listen Later Apr 20, 2022 107:11


0:00:04 Introduction 0:00:44 Max Payne 1 and 2 Remake 0:05:46 Tomb Raider Writer Reveals... 0:10:11 Tom Reviews COVID 0:24:20 Podcast Addict - Chapter Marks 0:26:37 Fever Talk 0:27:22 Tom Reviews Table Top Game Chocolate Monopoly 0:36:26 Phil Reviews Wall Street Kid for NES 0:50:13 Phil Reviews Detention 1:02:06 Phil Reviews Paw Patrol Games 1:08:20 Why You Should Play Kid Games 1:12:55 Sky (The Game from That Game Company) 1:29:17 Gran Turismo 7 1:44:28 Outro

The Metacast
Roundtable #39 - Could Thatgamecompany be the Pixar of games?

The Metacast

Play Episode Listen Later Mar 18, 2022 63:31


In this Metacast episode, Aaron Bush, Anil Das-Gupta and Matt Dion join your host Maria Gillies to discuss: #1 Thatgamecompany's 160M USD Investment: Could the investment scale the company to explore games that are emotional experiences across mediums? Will we see more games developed as art? Do companies need to tackle artistic versus revenue-focused projects differently?#2 EA's Lootbox Fine Overturned: How can companies keep up and adapt their games to the individual regulations of each country? Could the legal decision have been different if it were a crypto game?#3 Ukraine and the Games Industry: We discuss how games exiting from Russia could affect the global games industry and we hope that everyone in Ukraine can find safety and peace.Key Resources: Episode summary | YouTube videoIf you would like us to discuss any other gaming-related topics, do reach out at metacast@naavik.co. We'd love to hear your general thoughts and feedback too! And as always, if you like the episode, you can help others find us by leaving a rating or review! Join the discussion: DiscordRead more: NewsletterWatch more: YouTubeGo premium: Naavik Premium ResearchFollow us: Twitter | LinkedIn | Facebook | WebsiteSound design by Gavin Mc Cabe.

I Forgot I Owned That!

Bianca and Trent celebrate kitchen gadgets and also their love, I guess. Bianca becomes a dresses like a snack for mog chothra in Broken Age! Trent enjoys the ecological specificity of ABZU!We have socials!Join the new I Forgot I Owned That Discord!Follow us on Twitter: @ifiotpodcastFollow us on Instagram: @ifiotpodcastCatch a twitch stream: @iforgotiownedthat(Explicit)Intro and outro music by Trent HenryCover art by Anna Martin (@amma.nartin)

Virtual Economy
Episode 122: Activision Blizzard Sued for Wrongful Death (News Show)

Virtual Economy

Play Episode Listen Later Mar 6, 2022 86:31


Activision Blizzard is accused of participating in a cover-up related to the death of one of its employees at a company retreat. Also: An update on video game industry action over Ukraine crisis, Epic purchases Bandcamp, Intellivision in trouble, and more. Content Warning: We discuss a story that involves self-harm from 00:57:39 to 1:06:59. Note: We will be on hiatus until Late March / Early April due to an upcoming move. We'll see you soon! You can support Virtual Economy's growth via our Ko-Fi and also purchase Virtual Economy merchandise! TIME STAMPS [00:01:35] - The Video Game Industry Takes Action Over Ukraine Crisis [00:11:07] - Amazon Luna Goes Live for Everyone [00:17:48] - Investment Interlude [00:45:25] - Quick Hits [00:52:04] - Labor Update (Please note the Content Warning in the notes above) [01:07:00] - Intellivision in Trouble [01:11:08] - Unity 2021 in Gaming Report SOURCES Vice Prime Minister of Ukraine asks PlayStation and Xbox to Leave Russian Market | Mykhailo Federov (@FederovMykhailo) on Twitter Microsoft suspends new sales in Russia | Microsoft Luna Now Available to Everyone in the Mainland US — More Games, New Features, and a Special Offer for Prime Members | Amazon Activision Blizzard sued for wrongful death by family of employee who killed herself | Washington Post Activision Blizzard Annual Report | SEC Bandai Namco Announces Raises for Employees Due to Elden Ring Success | Bandai Namco (via Google Translate) Intellivision Crowdinvesting Campaign | StartEngine Intellivision Statement on Closing StartEngine Campaign Early | Sam Machkovech (@samred) on Twitter 2021 Gaming Report | Unity INVESTMENT INTERLUDE NETFLIX ANNOUNCED PLANS TO ACQUIRE THE FINNISH MOBILE GAME DEVELOPER NEXT GAMES | Next Games Offworld Industries Announces Strategic Investment from Tencent | GamesPress CI Games Takes Major Step Towards Listing on London Stock Exchange | CI Games Sky and Journey maker Thatgamecompany raises $160M | GamesBeat The FTC Must Investigate Microsoft's Acquisition of Activision Blizzard | Public Citizen

Game Dev Unchained
Journey and Sky developer thatgamecompany nets $160 million | Games ReCAP

Game Dev Unchained

Play Episode Listen Later Mar 3, 2022 6:38


About this episode: Watch the video version here (https://www.youtube.com/watch?v=y1qLBYaKrbc) Things are getting better for ThatGameCompany and their future is looking bright with more innovative games. Connect with us: https://twitter.com/gamedevunchaind https://www.facebook.com/gamedevunchained https://www.instagram.com/gamedevunchaind/ --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

Teach4Endurance

This track is the intro/exit to my podcast episode "Don't Forget You." The title "Tunnels" came to me when listening to the playback. The ambience and reverb remind me of a video game I played (which I feel is about the afterlife) called Journey, by ThatGameCompany. The tunnels referring to the transfer portal from here to there . . . wherever "there" happens to be.

Goddamn Gamecube
Video Games Are Art: Journey and Abzu

Goddamn Gamecube

Play Episode Listen Later Jan 21, 2022 54:39


Greg, Beppe and Intern Nick examine the 2012 masterpiece, Journey, and its spiritual successor, Abzu. They discuss ThatGameCompany and Giant Squid, and how their contributions to games helped prove to the general public that video games are works of art.

KiralCast
Perché Journey, Sky e gli altri videogiochi di Thatgamecompany sono importanti

KiralCast

Play Episode Listen Later Sep 23, 2021 29:02


Oggi vi racconto perché amo i titoli di Thatgamecompany. O almeno ci provo. Sul mio canale Telegram puoi restare aggiornato con le novità del podcast, discutere con gli altri ascoltatori e con me: t.me/danielepodcast Se preferisci scrivermi via mail, puoi farlo all'indirizzo daniele.podcast@gmail.com La canzone di sottofondo (se c'è) è Watching the Clouds di Lakey Inspired. Per tutto il resto, c'è danieleprota.blogspot.com

Game Dev Unchained
0279: Art Director Aspirations with Reika Yoshino

Game Dev Unchained

Play Episode Listen Later Aug 3, 2021 59:56


This episode is sponsored by Autodesk. https://makeanything.autodesk.com/me-indie/ Feel free to drop into the community website AREA https://area.autodesk.com/ Reika Yoshino is a Art Production Manager at ThatGameCompany and is currently working on Sky: The Children of Light. https://twitter.com/heartbreika https://ryoshino.artstation.com/ https://www.linkedin.com/in/reikayoshino/ --- Support this podcast: https://anchor.fm/gamedevunchained/support

IndieQuest
Episode 15: IQ OST - It's Been Quite the Journey

IndieQuest

Play Episode Listen Later Apr 12, 2021 144:38


In a brand new episode of IndieQuest we bring on our very first guest, Rusty Lewis!We know that Rusty is a big fan of video game music, and of the game Journey, so we made a double length episode to listen to some tunes, and talk all about ThatGameCompany's fantastic atmospheric platformer, Journey!Kick back, put your feet up, and let's have some fun!Follow rusty on twitter @relewis2011and listen to his podcasts The Otaku Bros. Podcast and Box Office Bliss!Leave us questions, comments, concerns, or feedback of any kind at our email  indiequestpod@gmail.com or follow us on twitter @indiequestpod!If you want to see the Quest Log go to bit.ly/questlog!This will be updated as episodes are released, be wary though because it may contain spoilers for the episode!Follow our Hosts here:Steve on twitch - twitch.tv/BlinkoomJosh on Twitter - @FranticSocietySpecial thanks to the intro music artist CrossFrog and the cover artist for the show @d3ltari on Instagram.Support the show - We're a proud part of the Polymedia Network!

Bullet Sponge
Journey

Bullet Sponge

Play Episode Listen Later Feb 19, 2021 41:29


Journey is an indie adventure game co-developed by Thatgamecompany and Santa Monica Studio, published by Sony Computer Entertainment, and directed by Jenova Chen. It was released for the PlayStation 3 via PlayStation Network in March 2012 and ported to PlayStation 4 in July 2015.

Pixelated Playgrounds

What if I told you there was a game released in 2012 that told a compelling story without using any words? That it also provided a beautiful allegory for one’s passage through life? And that it has online multiplayer which is never toxic or exclusive? It's hard to believe but all of this is true of Journey, which Thatgamecompany released almost a decade ago. It made a big impression when it was first launched, but remained a blind spot for the book club crew until now. Listen in to our discussion about what made this game special and how it holds up today.Three Word Reviews:Bryan: Wordless Road TripClint: Short and SweetJosh: Scarf Squids ForeverEpisode Notes:Jenova Chen’s GDC talk on Journey

SuonA Tipo Bene
The Hero's Journey

SuonA Tipo Bene

Play Episode Listen Later Sep 13, 2020 50:55


I questo episodio andiamo ad analizzare il videogioco Journey, sviluppato da ThatGameCompany e SantaMonicaStudio e la sua colonna sonora composta e orchestrata da Austin Wintory.Con: Fabio Antonelli e Stefano SerraEditato da: Fabio

Videospielgeschichten | Podcast
Journey – Der Weg ist das Ziel (VSG#17)

Videospielgeschichten | Podcast

Play Episode Listen Later Sep 6, 2020 6:09


Wenn einer eine Reise tut, kann er was erzählen – ein altes Sprichwort, das viele Spiele eher zur Pflicht verkommen lassen.

The Art of LiveOps
Effective Events w/ Tim Nixon: The Art of LiveOps S2E4

The Art of LiveOps

Play Episode Listen Later Sep 1, 2020 58:57 Transcription Available


Striking a balance between engagement and appeasement can be tricky. Happily, Tim Nixon, Director of Online Experience at ThatGameCompany, has some very actionable advice to share on how to construct effective live events, how to acknowledge player feedback without becoming reactionary, and where to focus your energy. Support the Show.

Otaku Brothers
Episode 88: The Mona Lisa of Video Games

Otaku Brothers

Play Episode Listen Later Aug 15, 2020 128:35


In the eighty-eighth episode of Otaku Brothers, Rusty and Ryan take some time at the beginning of the show to discuss mental health and how they are doing. Later, Ryan gives his spoiler-free final thoughts on Ghost of Tsushima, while Rusty gushes about Thatgamecompany’s Journey for FAR longer than he should have. The Gents also discuss the delay of Halo Infinite, theorize when Sony will give a release date and price for PS5, and cap off the show with some excellent listener questions. Enjoy the episode! Time Stamps: 0:00 – 19:02 – Life Updates, The Importance of Mental Health, and Ryan’s Art 19:03 – 21:48 – What He’s Playing – Ryan 21:49 – 50:03 – What He’s Playing – Rusty 50:04 – 1:13:55 – Halo Infinite Has Been Delayed 1:13:56 – 1:27:17 – The Future of Nintendo Switch 1:27:18 – 2:08:35 – The Listener Question Block Want to get in on the discussion of the podcast and easily ask questions? Join our Discord! It’s free to download the app AND easy to use. Find it here: https://discord.gg/E4hv4de If you have any questions or feedback for the show, please write in to OtakuBrothersPodcast@gmail.com! The guys will read your questions and feedback in the next episode!

Tryk Start
Spil 12 - Journey

Tryk Start

Play Episode Listen Later Aug 2, 2020 91:24


Langsomt rejser du dig fra din meditative siddende position, kigger op på bakken foran dig, og lydløst bevæger du dig mod toppen. Hvorfor bevæger du dig i den retning? Der er ingen vægge omkring dig eller store huller du ikke kan hoppe over. Du bevæger dig mod bakken fordi den giver dig en udsigt over dine omgivelser, og måske en idé om, hvor du er. Og på den måde formår ThatGameCompany at guide spilleren frem uden pile, GPS eller en stor fed tekstboks, der forklarer reglerne. Uanset din erfaring med en kontroller i hånden, din opvækst eller forståelse af verden, så forstår vi alle sammen, at vi skal op på bakken. Det er et lydløst design, der går hele vejen fra start til slut. Journey skilter aldrig med sine mekanikker, men lader selv spilleren opdage dem – på godt og ondt. Outro af Anna. Følg hende på Instagram: https://www.instagram.com/annaoverdrev/ Tryk Start tema og breakers af: Albert Haraldsted

How Games Make Money
How Thatgamecompany uses data to build a loving relationship with players

How Games Make Money

Play Episode Listen Later Jul 20, 2020 30:43


games+podcast@venturebeat.com @HGMMShow @JeffGrubb gamesbeat.com Rate us on Apple Podcasts Tim Nixon, the director of online experience at Thatgamecompany, joins host Jeff Grubb to talk about designing Sky, which is the studio's followup to Journey and Flower. Unlike those previous games, though, Sky is a live-service game that is meant to run for months and years. It has already had six seasons of content, and Tim explains how Thatgamecompany uses behavioral data to understand and build relationships with players based on respect. --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app

Side Quests Episode 13: Journey with Bryden Keks

"Fun" and Games Podcast

Play Episode Listen Later Jul 13, 2020 13:33


Side Quests is back and this episode's host is Senior PR Specialist, video game nerd and traveler, Bryden Keks! The game he is talking about today is Journey by thatgamecompany!   You can find this episode's host on twitter and and his work with Evolve PR here!

Gamereactor TV - Sverige
thatgamecompany - Jenova Chen Interview

Gamereactor TV - Sverige

Play Episode Listen Later Jul 2, 2020 12:01


The Annotator
Austin Wintory - Erica

The Annotator

Play Episode Listen Later Sep 9, 2019 22:41


AUSTIN WINTORY has built his career on exploring and curiosity. He began his obsession with composing back when he was ten years old, when he discovered Jerry Goldsmith's scores to Patton and A Patch of Blue. He has composed music for video games such as the multi-award winning Journey from ThatGameCompany, for Stoic Studio's THE BANNER SAGA, and Squid Studio's ABZU AND Ubisofts ASSASSIN'S CREED: SYNDICATE. Additionally, he has written over 50 original scores for film including his first, the Sundance-Festival-winning CAPTAIN ABU RAED. Outside of games, Austin also maintains a busy concert composing schedule, with regular appearances throughout the world. Austin Wintory's most recent original score is for the interactive murder mystery game, ERICA, developed by Flavourworks and released by Sony Entertainment.In the game, you become Erica, a brave young lady plagued with nightmares of your father's murder. With the traumatic events that have haunted you as a child dragged back into the light of the present day via grisly new clues, it's up to you to unearth the shocking truth behind this devastating tragedy. Every choice you make influences how the game develops, with multiple endings awaiting you at the finale of the emotional branching narrative.In this episode, Austin Wintory takes us beneath the murder-mystery of ERICA to reveal some of the intricate details of creating an original score for this extremely interactive game. He shares how key themes are combined and contrasted, throughout the game, based on the players choices and the resulting atmospheric and even narrative effects. Austin Wintory also unveils how he came to utilize Delphic maxims as lyrics within his score.ANNOTATED TRACKS / SEGMENTS02:49 - Introduction and background04:44 - Main Theme/ Know Thyself07:01 - The Aria for Delphi08:50 - A Lost Home09:48 - They are Going to Lie to You13:46 - Another World Beneath17:21 - Respect the OracleSOUNDTRACKThe original soundtrack for Erica was released by Sony Interactive Entertainment Europe on August 20, 2019 and is available digitally on Amazon.com and iTunes. You can stream the soundtrack on Spotify and Apple Music.MORE ABOUT THE COMPOSERYou can find out more and hear more music by Austin Wintory at his official site https://www.austinwintory.com/ and you can follow her on Twitter @awintoryABOUT THE ANNOTATORProduced by Christopher Coleman (@ccoleman) and you can Find more episodes at THEANNOTATOR.NET or you can subscribe via iTunes, Stitcher Radio or wherever you find quality podcasts.FOLLOW USTwitter @audioannotatorFacebook @TheAnnotatorInstagram @TheAnnotatorEmail theannotatorpodcast@gmail.com

The Inner Gamer Podcast
168: Island Time VR, Sky and Games Becoming Movies

The Inner Gamer Podcast

Play Episode Listen Later May 1, 2018 70:55


We had our big April event in Dallas where we teamed up with Flight School Studio to promote their new game Island Time VR and play some awesome favorites of our own such as Battlesloths 2025, Mario Kart 8, Brawlout and more! We also demo the upcoming game from thatgamecompany called “Sky” for iOS. Finally, Extinction released from the developers behind Killer Instinct and work on many other games and unfortunately it doesn't quite make the mark. Our news features Apple's leak of a VR/AR headset in the works, some hackers making cheats in PUBG, Shadow of the Tomb Raider and Nintendo's focus at E3 this year. Our discussion is about games becoming films and whether or not we should continue to pursue them. If we do continue to make them, how can filmmakers create movies that do the game justice? With Rampage becoming a movie and things like Prince of Persia and Assassin's Creed not doing the best, we're not sure what to expect. Don't forget to check our video segment on this talk Thursday at youtube.com/theinnergamer. Show Notes: 1:50 - Island Time VR and Our Dallas Event 6:00 - Sky 12:23 - Extinction 19:40 - Gaming News 37:49 - When Games Become Movies 1:03:00 - Upcoming Video Game Releases The Inner Gamer is a podcast built for the casual gamer. Your weekly dose of video game news, reviews, opinions and discussions every Tuesday. Like what you hear? Share our podcast with your friends! Also be sure and subscribe to our podcast on iTunes and leave us a review! You can find all of our social channels at theinnergamer.net. If you have any questions or suggestions please reach out to us at hello@theinnergamer.net. Credits: "Blue Groove Deluxe" by BlueFoxMusic on audiojungle.net Woman Announcer - Arie Guerra; Actress

The Best Games Period
Episode 77 - Journey

The Best Games Period

Play Episode Listen Later Sep 25, 2017 88:39


Thatgamecompany had a deal with Sony in the late 2000s. The Studio, founded by Jenova Chen and Kellee Santiago, would make three games for the PlayStation 3's fledgling PSN service. The deal began with a remake of Chen's Flash title Flow which was then followed by Flower. The final part of Thatgamecompany's Sony trilogy was known as Journey and stands as perhaps the most well known art-house game on the planet. The title garnered a staggering number of awards for its visuals, unique, emotional gameplay, and player interaction, even earning the coveted game of the year spot from numerous publications. Austin Wintory's soundtrack catapulted the game into the mainstream consciousness as the only video game soundtrack ever to be nominated for a Grammy.  Though it released five years ago and the game industry has covered a lot of ground since 2012, we now look back and ask: Is Journey one of the best games period? Outro: Pokémon Gold/Silver/Crystal 'Journey's End' by pu_freak (http://missingno.ocremix.org/music.html) And while you're listening to our closing track this week, why not head over to check out Austin Wintory's discography? We promise you won't be disappointed! You can follow the show on Twitter: @BestGamesPeriod Or download the podcast from Soundcloud: https://soundcloud.com/thebestgamesperiod Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games! Support us on Patreon! - https://www.patreon.com/bestgamesperiod

Married to the Games Podcast
Married to the Games - Episode 262: The 10 Box One 10

Married to the Games Podcast

Play Episode Listen Later Sep 22, 2017 141:08


This week the fellas celebrate their 5th birthday! They talk Xbox controllers controlling periscopes, That Game Company working on iOS and much much more!!

The Best Games Period
Honorable Mention - Alto's Adventure

The Best Games Period

Play Episode Listen Later Nov 14, 2016 25:31


This week Daniel Jones flies solo in an Honorable Mention dedicated to the zen mobile game Alto's Adventure. The endless runner (endless ski-er?) utterly captivated Daniel in early 2015 and has been a game he has found difficult to put down ever since. The premier effort from studio Snowman it managed to generate some significant buzz in the mainstream press who praised its quality. Take a ride with Daniel as he takes you down the slopes of the thoroughly enchanting indie skiing odyssey. Outro music: Chrono Trigger 'Neuga, Ziena, Zieber, Zom...' by The OC Jazz Collective and Wiesty (http://ocremix.org/remix/OCR03411) You can follow the show on Twitter: @BestGamesPeriod Or download the podcast from Soundcloud: https://soundcloud.com/thebestgamesperiod

The Best Games Period
Episode 41 - Flower

The Best Games Period

Play Episode Listen Later Oct 17, 2016 60:13


While the first attempt at recording Episode 41 might have failed due to technical difficulties, we've returned this week with a brand new and totally original discussion of Flower, the PlayStation 3's 2009 indie darling. While playing as the wind using motion controls might have been a breath of fresh air, has the game become stale over time? What about the prestigious "Best Independent Game Fueled By Dew" award that the 2009 Spike Video Game Awards bestowed upon Flower? Has the honor of that accolade dimmed over the past years? More importantly, is Flower one of the best games period? Outro music: Shenmue 'Reflections' by Reuben Kee (http://ocremix.org/remix/OCR01159) You can follow the show on Twitter: @BestGamesPeriod Or download the podcast from Soundcloud: https://soundcloud.com/thebestgamesperiod Rest in peace, Reuben Kee.

The Ranger Ryan Show | Trade Paperbacks
Journey | The Liquid Gamer

The Ranger Ryan Show | Trade Paperbacks

Play Episode Listen Later Nov 28, 2013 60:26


Journey is an indie adventure game co-developed by Thatgamecompany and Santa Monica Studio, published by Sony Computer Entertainment, and directed by Jenova Chen. It was released for the PlayStation 3 via PlayStation Network in March 2012 and ported to PlayStation 4 in July 2015. See acast.com/privacy for privacy and opt-out information. --- Send in a voice message: https://podcasters.spotify.com/pod/show/tradepaperbacks/message --- Send in a voice message: https://podcasters.spotify.com/pod/show/rangerryan/message

The Drill Down
266: Lies, Damned Lies, and Statistics

The Drill Down

Play Episode Listen Later Feb 22, 2013 126:25


This week, the sky falls over Russia, Apple makes their own Pebble, Bungie announces their 1st non-Halo game in over ten years, Google plans to launch stores (and a new netbook to put in them), Sony's Playstation 4, and Tesla drives the New York Times crazy. What We're Playing With Andy: Black Mirror, Series 2, 3Doodler: The World's First 3D Printing Pen, Spaceteam Dwayne: Winston for iPhone Tosin: Parrot, Artemis Headlines What's with all the Russian dashboard cameras? Apple Said to Have Team Developing Wristwatch Computer Apple patent filing points directly to 'iWatch' concept with flexible touchscreen display Yahoo unveils new 'personal' homepage with news feeds and social integration Bungie's 'Destiny' Is A Shared-World Shooter, With Journey-Style Multiplayer For Xbox 360 And PS3 Google will open its own stores by the end of the year Google Launches $1,299 Chromebook Pixel Google debuts new Glass video, expands pre-orders Google Looks to Make Its Computer Glasses Stylish Audible Book of the Week Guns: An Essay by Stephen King Sign up at AudibleTrial.com/TheDrillDown Musical Interlude: Pumped Up Kicks by Foster The People Hot Topic: TeslaGate Stalled Out on Tesla's Electric Highway A Most Peculiar Test Drive Elon Musk's Data Doesn't Back Up His Claims of New York Times Fakery Test drive: DC to Boston in a Tesla Model S That Tesla Data: What It Says and What It Doesn't Tesla, the New York Times and the levelling of the media playing field Volkswagen's 261mpg Car may sneak up on Tesla Musical Interlude: Shut Up And Drive by Rihanna Final Word: PlayStation 4 Everything you need to know about the PlayStation 4 (so far) Sony Computer Entertainment Officially Announces The PlayStation 4 Sony fails to show PlayStation 4 console at PlayStation 4 event Outro: Bug Hunt (Nosia Remix) by Skrillex Subscribe! The Drill Down on iTunes (Subscribe now!) Add us on Stitcher! The Drill Down on Facebook The Drill Down on Twitter Geeks Of Doom's The Drill Down is a roundtable-style audio podcast where we discuss the most important issues of the week, in tech and on the web and how they affect us all. Hosts are Geeks of Doom contributor Andrew Sorcini (Mr. BabyMan), VentureBeat editor Devindra Hardawar, marketing research analyst Dwayne De Freitas, and Startup Digest CTO Christopher Burnor. Occasionally joining them is Box tech consultant Tosin Onafowokan.

The SoundCast
Interview with Austin Wintory (Journey

The SoundCast

Play Episode Listen Later Mar 7, 2012 71:26


Interview: Austin Wintory (Journey) Composer Austin Wintory takes us deep into his music for the upcoming Playstation 3 video game, JOURNEY. In addition, We debut 5 exclusive clips from the score. He shares about his greating experience working with ThatGameCompany (flOW, Flower) on the game for some three years. JOURNEY places the player into barren desert and places them on a journey to mountain far in the distance. The player can meet other players on their journey and an work cooperatively, but there is no communication between players. Episode Highlights 00:39 Introduction: Austin Wintory 04:28 Critical Response to Journey 14:03 ThatGameCompany creates games for non-gamers 23:57 Discussing the Journey theme 35:14 Discussing Excerpt 2 - Plucky stuff, writing for Tina Guo, the scoring process 42:34 Discussing Excerpt 3 - Mysterous vibe, the serpent, 48:35 Discussing Excerpt 4 - The Guo's Waltz, UP+RUDY+ET 57:16 Discussing Excerpt 5 - Musicianship, 59:04 A personal Journey 65:13 Official Soundtrack release and special free fan offer Music Selections 00:00 Journey (Excerpt 2) 22:17 Journey Theme (Excerpt 1) 33:12 Journey (Excerpt 2) 42:33 Journey (Excerpt 3) 47:24 Journey (Excerpt 4) 56:13 Journey (Excerpt 5) 22:17 Journey Theme (Excerpt 1) Download the episode here Subscribe and more info here

The Veteran Gamers-Xbox One PS4 PC
The Veteran Gamers Episode 24 - Come On Feel The Noise...

The Veteran Gamers-Xbox One PS4 PC

Play Episode Listen Later Jun 25, 2010 136:41


Yes it's show 24 and yes Duke's sound board is back (but under control...for now) This week we discuss, some of the games that might have got missed from E3, these include, Journey from That Game Company, Test Drive Unlimited 2, Conduit 2 on the Wii, the Dead Rising 2 Prequel, and finish off with a really cool platformer also on the Wii, called Lost In Shadows. Quanrian joins to tell us about the indie game Urban Space Squirrel, and we end the show with The Year That Was 2000. Enjoy. Send Emails to: podcast@veterangamers.co.uk Gamertags Chinny – 360 ChinChinny, PS3 Chinny1985, The Daddy – 360 Big Daddy Blast, PS3 xXBig-DaddyXx Duke – 360 Dukeskath, PS3 Dukeskath