POPULARITY
I en framtid där gigantiska robotar domineras av maktlystna företag och narcissistiska piloter, dyker Kalle och Jens in i en värld där förödelse har blivit till en sport. I centrum för denna post-apokalyptiska sörja står miniatyrspelet GKR: Heavy Hitters. Spelet gestaltar den sport sponsrat av de enorma koncernerna som tävlar om att plundra det som återstår av ödemarkens skatter. Med imponerande miniatyrer från Weta Workshop och en arsenal av tärningar, står spelet redo att testas och diskuteras. Men står det upp till den hype det fick efter sin Kicstarter? Och har Kalle gjort rätt som haft det ospelat på hyllan i 6 år? Häng med i vår diskussion där vi utforskar spelets djup och avgör om det verkligen är värt din tid..Här kan du läsa mer om Spelföreningen Smash och följa information om deras spelträffar: https://www.facebook.com/groups/326429010795776 Hosted on Acast. See acast.com/privacy for more information.
Sponsors: Boardwalk, Bezier Games, Final Frontier Games, The Game Steward, Game ToppersIn our 163rd episode, the Tantrum House crew talk about 7 games coming to Kicstarter, recap their 24-Hour Game-a-Thon, and announce the winner of the giveaway for their survey contest. episode_163_24-hour_recap.mp3File Size: 23820 kbFile Type: mp3Download File [...]
Hablo de todos los gadgets, aparatitos , móviles , relojes inteligentes, etc..que podeís encontrar en esta revista especializada en tecnologia. Además de otros proyectos en los que he participado como promotor en la plataforma Kicstarter. www.happypo.de bidé portatil a presión www.kicstarter.com Higiene Hand www.realme.com Realme 6i Aplicación Alfred 4 www.alfredapp.com PRESTO INNOVAGOODS maletin para cocinar y calentar pizzas www.ummahd.es
Hablo de todos los gadgets, aparatitos , móviles , relojes inteligentes, etc..que podeís encontrar en esta revista especializada en tecnologia.Además de otros proyectos en los que he participado como promotor en la plataforma Kicstarter.www.happypo.de bidé portatil a presiónwww.kicstarter.com Higiene Handwww.realme.com Realme 6iAplicación Alfred 4 www.alfredapp.com PRESTO INNOVAGOODS maletin para cocinar y calentar pizzas www.ummahd.es
Derek Miller has always had a creative side to his life. As a kid he wanted to be a cartoonist, and little did he know, he would become deeply entrenched in that world as an adult through the web comic Cyanide and Happiness. While he was in college, and a few years afterward, Derek was part of a small metal band and also ran a small music blog. He was also a part of a non-profit to help artists turn their passion into full-time jobs. All that experience in the art world helped Derek run three successful Kickstarter campaigns at Cyanide and Happiness. Instead of treating Kickstarter like another crowdfunding tool, he treated each campaign like its own event. After three successful Kicstarter campaigns and constantly being approached by creatives about crowdfunding, Derek decided to write a book on the topic. This led to the creation of his book Six Figure Crowdfunding. In this episode, Derek talks about why you need to keep your creative momentum, the power of a positive mindset, and not getting down on yourself, among many other things. Here are three lesson you can learn from Derek: The Importance of Acting on Your Creativity As someone interested in creativity, you have probably felt the urge to do something, anything, to get your idea out there. The problem is, a lot of times, we feel that creative urge, but never take action on it. Derek believes movement is the most important thing about creation. Creative people suffer when they stop creating. So remember to always leave time for your own creative projects. “The act of creation is very important for intellectual growth and happiness. I really think the most important thing about creation is movement. And the movement of creating it forces you to make decisions, figure out what’s important to you and what’s not, and what kind of emotion, what kind of world you’re trying to create. So any time I’d be overwhelmed with too many projects or something, it came down to I had to drop a project to give myself breathing room to create, because… the process of creation improves all other aspects of your life because it teaches you to generate ideas.” The problem many of us have is, we bog ourselves down with too many projects. We feel the need to occupy all our time to stay busy, but we don’t leave enough time to work on creative projects of our own. That’s why Derek advocates for coming up with, and more importantly, executing your ideas. “Everything you do is ideas and executing ideas. That’s the basic equation for getting anything done… It’s been very important, and any time I’ve jumped in the deep end too much with too many projects, it made my performance suffer and everything, if I didn’t have time to be creative.” Just remember creativity is not a binary thing. There’s no such thing as being creative or not creative. Creativity is a process. “It seems a lot of people view creativity like you are or you are not. That’s a weird way to do it. Oh, you’re either healthy or you’re not. No. It is a process. It’s a process of self-care. It is a process of development. It’s a process of just using your brain and stretching it. It’s not something you are or are not. It’s either you are behaving in creative ways or not creating. It’s not a binary thing. It’s not just Oh I’m creative so that part of my life is handled.” The Power of a Positive Mindset Many of us believe talent and luck are the things holding us back from finding success. Luckily for us, that usually isn’t the case. The thing that most holds us back is our mindset. You can have all the talent in the world and still find failure if you have the wrong mindset. That’s why Derek believes in the power of a positive mindset. “The biggest thing holding most anyone back, myself included, it’s mindset, it’s behaviors, it’s the strategies you use. Those are the thing that hold you back more than in-born talent or whatever aptitude you’re born with. It’s the mindsets and strategies you use and the way you’re able to push past the uncomfort that makes you good.” One of the most helpful mindsets you can develop is one of an experimenter. Don’t let the fear of failure prevent you from trying things out. After all, trial and error is one of the best teachers you can have. “I like the test and failing mindset because again, that gives you the right mindset to focus on the fact that, yes some things you do are going to suck, no matter what. There’s no artist that I can think of, regardless of context, that has not put out one or two bombs… That’s the process of learning and figuring out what your art is. You’re going to bomb. Just learn. Every time you bomb, learn from it.” Just remember that failure isn’t final. It is is our ability to dust ourselves off after failures that allows us to grow and become better. “A failure now doesn’t necessarily mean it won’t turn out being something fantastic a couple years down the line.” Don’t Get Too Down on Yourself No matter how much success we have, we will inevitably face some failure. That’s why you should never let yourself get too wrapped up in your own success or failure. Celebrate your success, but also keep in mind failure could be just around the corner. “Even when there’s a lot of public facing ‘Oh, this is going great.’ Again, struggle, and difficulty, and uncomfortableness, it’s a constant in life.” The thing to remember is to not let your struggles get to you. Most people don’t see your struggles. If you are creating great work, most people will actually like your work. Don’t let negativity drag you down. Know that there are people who will be behind you, no matter how much you don’t like it yourself. “It’s very easy to get down on yourself and focused on the moment of ‘This thing is bad right now.’ But when it comes down to it, the majority of people watching anything or any piece of art you do are not going to know and see all the struggle… A majority of the audience won’t notice that, and the few of them that do, that’s fine. You put a piece of art out there. Nothing’s perfect, but you put a piece of art out there that makes people happy.”
Podéis ver éste y todos los textos de los podcasts en http://ssl4you.es/Puedes darnos 5 estrellas en iTunes https://itunes.apple.com/us/podcast/ssl4you-spanish-as-second/id1174495855También puedes hacer una donación para hacer el podcast sostenible en http://ssl4you.es/donacion/CROWDFUNDING BAGGICASEHasta hace más o menos un año oía la palabra “Crowdfunding” y, aunque sabía que significaba emprender un proyecto basado en este sistema de financiación, no me había parado a pensar lo que implicaba. Afortunadamente alguien cercano a este podcast y a partir de una idea que le llevaba rondando mucho tiempo, pensó que la financiación colectiva era la forma que más se ajustaba a su proyecto y a su producto, se trataba de BAGGICASE: “La funda impermeable para el móvil del ciclista”. Con un diseño muy cuidado, unos materiales de calidad y dando una gran importancia al detalle, dos grandes aficionados al ciclismo crearon BAGGICASE y empezaron su campaña de crowdfunding. Lo primero fue crear una página web donde semana tras semana fueron explicando como se iba fabricando BAGGICASE, informando a los futuros patrocinadores de cada paso, cada cambio, cada mejora. Buscaron un grupo de testers entre los que había ciclistas profesionales, aficionados, personas que practicaban otros deportes, un poco de todo. Eligieron Kicstarter como plataforma para su campaña de crowdfunding, establecieron las recompensas y explicaron a los futuros patrocinadores como se repartirían sus aportaciones en porcentajes: producción, materiales, impuestos, futuras inversiones, etc, haciéndoles así participes de la empresa que se iba a crear con su inversión. Una vez recibido el feedback de los testers y mejorado el producto con sus aportaciones y después de un año de trabajo preparatorio, se puso en marcha la campaña. El objetivo era conseguir en un mes 4000 euros para poder empezar a fabricar y comercializar BAGGICASE a través de las aportaciones de los patrocinadores. A los 45 m de comenzar la campaña se había conseguido EL 100% DEL OBJETIVO MARCADO Y PASADAS 24 H HABÍAN SUPERADO AL DOBLE DE SU OBJETIVO y aún quedaban 29 días. La campaña fue un éxito rotundo, se consiguieron 485 Patrocinadores, 21.543 euros y se vendieron 700 BAGGICASE que se están fabricando en este momento en Ubrique, un pueblo andaluz que se dedica por entero a trabajar este tipo de productos de forma artesanal.Todo un éxito para BAGGICASE y para los creadores de una impecable campaña de crowdfunding. Entra en su página web http://baggicase.com , BAGGICASE se vendo on-line y es, como su campaña de crwofunding, un producto “único”.CROWDFUNDING BAGGICASEUntil about a year ago I heard the word " Crowdfunding " and even though I knew it meant starting a project based on this funding system, I had not stopped to think about what it involved.Fortunately, someone close to this podcast, and based on an idea that had been around for a long time, thought that collective financing was the way that best suited his project and his product, it was BAGGICASE: "The waterproof case for the rider's mobile." With a very careful design, quality materials and giving great importance to detail, two great cycling fans created this case and began their crowdfunding campaign. The first thing was to create a website where week after week they explained how BAGGICASE was being manufactured, informing the future sponsors of each step, every change, every improvement. They looked for a group of testers among whom there were professional cyclists, amateurs, people who practiced other sports, a little of everything. They chose Kicstarter as a platform for their crowdfunding campaign, established the rewards and explained to future sponsors how their contributions would be distributed in percentages: production, materials, taxes, future investments, etc, thus making them part of the company to be created with their investment.After receiving the feedback from the testers, improving the product with their contributions and after a year of preparatory work, the campaign was launched. The goal was to get 4000 euros in a month to start manufacturing and market BAGGICASE through the contributions of the sponsors.Forty five minutes from the start of the campaign, 100% of the target was scored and 24 hours had passed the double of its objective and there were still 29 days left.. The campaign was a resounding success, were achieved .485 Sponsors, 21,543 euros and 700 BAGGICASE were sold, they are being manufactured at the moment in Ubrique, an Andalusian town that dedicates itself entirely to work this type of products of artisan form.Everything has been a success for BAGGICASE and for the creators of an impeccable crowdfunding campaign.Go totheir website http://baggicase.com, BAGGICASE is sold online and is, as your crwodfunding campaign, a "unique" product.
Your bear boys Justin, Bryan and Billy Z are back with a new episode! First up, Man of Steel gets the Comic Book Bears once over. After that, our first guest straight bear Lonnie Ruland of the excellent New Jersey shop New World Manga joins the discussion to talk about news from the DC Retailers Roadshow he attended. Lonnie and Bill were both in attendance at the recent AnimeNEXT convention in NJ and they discuss their con experiences. The con talk continues with Bryan's experiences at HeroesCon which include his moderating a Kicstarter panel. DC Villains Month, Vertigo, digital comics, Neal Adamas, Jim Steranko and the History of Comics, Scooby Doo team-ups, The Carter Family: Don't Forget This Song, the connection between rock and roll and comics, Brian Epstein, Fearless Defenders, The End Times of Bram and Ben, Mind the Gap and Justice League of America's Vibe - they are all in the mix here. Lastly, this episode is dedicated to the memory of Patience Michael Allen.
Welcome to the 1st episode of 2013. This show I look at the game Mosby's Raiders published by Victory Games. The game is about John Mosby and his Partisan Raiders. They waged guerrilla warfare against the North during the American Civil War. This episode I also look at my "ideal solitaire game" by picking the various attributes I think I like in a game. The episode is a bit short. It might have been longer if it wasn't for the power going out while recording. I finished in the dark. Mosby's Raiders on BGG. Where There is Discord on BGG. Tunnels and Trolls on Kickstarter. Battle for Souls on Kicstarter.