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In the fourth of five special episodes to celebrate this podcast's 300th episode, focused on J.R.R. Tolkien's fantasy epic The Lord of the Rings, and we're diving deep into the epic finale of Peter Jackson's Lord of the Rings trilogy, The Return of the King.The Return of the King had a monumental impact on the film industry, and epic box office success, raking in over $1.1 billion worldwide. The film swept the Academy Awards, winning all 11 nominations, including Best Picture, a feat shared only with Titanic and Ben-Hur. But it's not all awards and box office records; it's an incredible journey of characters we love, breathtaking visual effects, and the unforgettable musical score by Howard Shore, which has left an indelible mark on cinema. This episode also goes into the incredible work by Weta Workshop on the rest of the visual effects, plus the award-winning hair, make-up and prosthetics.Peter Jackson proved unfilmable material was not only filmable, but that he could create a cinematic trilogy masterpiece with an inimitable legacy, that even he himself couldn't match again, but I'll come back to that next episode.This episode is Part 3 of a three-part story, as well as Part 4 of a five-part group of episodes. You probably should take a listen to the previous episode(s), if you haven't!I would love to hear your thoughts on The Lord of the Rings: The Return of the King [Part 4 of 5] Verbal Diorama is now an award-winning podcast! Best Movie Podcast in the inaugural Ear Worthy Independent Podcast Awards and was nominated for the Earworm Award at the 2025 Golden Lobes. CONTACT.... Twitter @verbaldiorama Instagram @verbaldiorama Facebook @verbaldiorama Letterboxd @verbaldiorama Email verbaldiorama [at] gmail [dot] com Website verbaldiorama.comSUPPORT VERBAL DIORAMA....Give this podcast a five-star Attribution Link: Rate & Review Join the Attribution Link: Patreon | Send a Attribution Link: Tip ABOUT VERBAL DIORAMAVerbal Diorama is hosted, produced, edited, researched, recorded and marketed by me, Em | Captivate Affiliate Link Theme Music: Verbal Diorama Theme Song. Music by Chloe Enticott - Compositions by Chloe. Lyrics by Chloe Enticott (and me!) Production by Ellis Powell-Bevan of Ewenique StudioPatrons: Claudia, Simon, Laurel, Derek, Cat, Andy, Mike, Luke, Michael, Scott, Brendan, Lisa, Sam, Jack, Dave, Stuart, Nicholas, Zo, Kev, Pete, Heather, Danny, Aly, Stu, Brett, Philip M, Xenos, Sean, Ryno, Philip K, Adam, Elaine, Kyle and Aaron.Thanks for being here for 300 episodes! This podcast uses the following third-party services for analysis: Podscribe - https://podscribe.com/privacyOP3 - https://op3.dev/privacy
For en fredag, og for en drømmeheis! Skuespiller Nikoline Bangen drømmer seg nemlig ned til New Zealand, der hun står i heisen til WETA WORKSHOP på vei opp for å teste kostymer for den kliss nye Middle Earth-produksjonen hun har fått hovedrollen i.Og hvem møter hun der? En hel gjeng med fantastiske spillkarakterer som hun både dater og graver i forhistorien til! God helg! Hosted on Acast. See acast.com/privacy for more information.
BTR rages across time zones with New Zealand's very own, comic creator and Weta Workshop concept artist, Greg Broadmore! His latest graphic novel, “One Path,” just dropped this week, curtesy of Mad Cave. A dinosaur-survival epic of the bloodiest flavor, it's a book after our own dark hearts! Pick it up at your local comic shops, or any where graphic novels are sold. And follow Greg and his amazing work:www.gregbroadmore.comInstagram: @greg_broadmore Twitter/X: @GregBroadmoreHave you experienced the elusive and majestic energy of the Blue Tiger? Had a sighting in the wilderness of the eternal forest? Drank the blue milk of it's revenge? Then let the people know it exists!A note: The “NOW” is the resurgence of the independent creator through crowd sourcing and self-publishing availability. As the veil gets pulled back ever further and the predatory practices of corporate models get revealed, it is more and more important to support those who actually create the stories and art that we as consumers enjoy. So SUPPORT INDIE PROJECTS and their CREATORS. Help make the indies the mainstream. Even the smallest of gestures can be of the biggest help.Oh look, We've still got a shop and everything! Bare the blue and seek our revenge: BTR shop!And check out “TAIGA”, Tadd's latest graphic novel with new pages weekly. Exclusively at patreon.com/gnarpig This is a public episode. If you would like to discuss this with other subscribers or get access to bonus episodes, visit bluetigerrevenge.substack.com
In this creator chat sit down with Greg Broadmore and Nick Boshier, who have created One Path, together with Andy Lanning, a brutal and epic comic book series. The first of four volumes is out through Mad Cave.Greg Broadmore is an artist, writer and game director from New Zealand with lots of film credits in his career including: Peter Jackson's The Lord of the Rings trilogy and King Kong, and Neil Blomkamp's District 9. Among others. Nick Boshier is an Australian actor, comedian and writer famous for being the actor behind Trent from Punchbowl and one of the creators of Bondi Hipsters.04:55 Nick and Greg talk about their relationship with comics and their influences.19:09 Greg talks about finding work at Weta Workshop after 7 years unemployed.22:23 Nick talks about meeting Greg and how they started to collaborate. Greg talks about a failed project to create mixed reality video games, which led to the creation of One Path.30:27 Greg and Nick discuss the process of making One Path and the world they built together with Andy Lanning.50:39 Greg and Nick recommend some titles that have been very influential for them as creators.To stay up to date and for the full roundup of news, resources and new titles visit our website: https://graphic.alia.org.au/The ALIA Graphic Groove Theme 2025 courtesy of Clint Owen Ellis https://www.clintowenellis.com/ Hosted on Acast. See acast.com/privacy for more information.
Te Papa's popular Gallipoli exhibit is going to be around for another seven years. The Scale Of Our War exhibit, which showcases giant Weta Workshop made sculptures of New Zealanders at war, was meant to close in 2019. But it's been extended three times now, the latest extension stretching to 2032. Te Papa's Kate Camp told Andrew Dickens it's the most popular exhibit the country's ever seen. She says the sculptures do have a shelf life, but they've been surprised by how long they've lasted, so they want to see it continue. LISTEN ABOVE See omnystudio.com/listener for privacy information.
Te Papa's Gallipoli 'The Scale of Our War' Weta Workshop exhibition will stay open for another seven years. Te Papa Chief Executive Courtney Johnston spoke to Ingrid Hipkiss.
Corey Olsen and Maggie Parke are joined today by Daniel Falconer, to discuss his work with Weta Workshop on several Tolkien adaptations.Other Minds and Hands: An Open and Friendly Discussion of Tolkien Adaptation, Episode 92, recorded on January 6, 2025.Signum Studios just launched another Kickstarter for a new project: Rings & Realms:The Lord of the Rings-The War of the Rohirrim https://www.kickstarter.com/projects/signumu/ringsandrealms-the-lord-of-the-rings-the-war-of-the-rohirrim?ref=usermenuThank you for your support for our Annual Fundraising Campaign. If you missed the campaign event broadcasts, you can watch the recordings here. https://www.youtube.com/playlist?list=PLasMbZ4s5vIW4X6biE7MLLGssLtApH8PJoin us on Mondays at 4:30 PM ET, on this SignumU Youtube channel https://www.youtube.com/c/SignumUniversity and SignumU Twitch channel https://www.twitch.tv/signumu Check the schedule here. https://www.twitch.tv/signumu/schedule For more information https://mythgard.org/miscellany/ You can watch or listen to the recordings here. https://youtube.com/playlist?list=PLasMbZ4s5vIV0nHc_Ji8CLs1C-a6iuXMY https://tolkienprof.fireside.fm/subscribeHosts: Dr. Corey Olsen the Tolkien Professor https://signumuniversity.org/directory/corey-olsen/ Dr. Maggie Parke https://signumuniversity.org/directory/maggie-parke/Episode guest: Daniel Falconer, a Sinior Designer on object and creature design for LotR & Hobbit films His forthcoming book: The Art of The Lord of the Rings: The War of the Rohirrim https://www.harpercollins.com/products/the-art-of-the-lord-of-the-rings-the-war-of-the-rohirrim-daniel-falconer?variant=42858453598242Join us on the Signum University Discord server: https://discord.gg/szXMFAvFollow our Twitter accounts for updates: Corey Olsen, Tolkien Professor https://twitter.com/tolkienprof Signum University https://twitter.com/SignumU Mythgard Institute https://twitter.com/mythgardianRings and Realms: https://www.youtube.com/c/RingsandRealms Corey and Maggie's weekly analysis of Prime Video's epic adaptation of Tolkien's mythos. Presented by Signum University and Studio Lab. audio-only version recordings (podcast) https://ringsandrealms.fireside.fm/Want to dive deeper into Tolkien's world? Corey is offering several free and open weekly and biweekly programs on the works of J.R.R. Tolkien and other topics at Mythgard Institute. https://mythgard.org/ You can check the live schedule here. https://www.twitch.tv/signumu/schedule More about the individual programs Exploring the Lord of the Rings: a sentence-by-sentence journey through the text of Tolkien's epic fairy story (and Stephen Colbert's favorite https://www.nytimes.com/interactive/2019/06/03/magazine/stephen-colbert-politics-religion.html ) https://mythgard.org/lotro/exlotr/ Mythgard Academy: in-depth seminars on fantasy, science fiction, and other speculative works https://mythgard.org/academy/ The Silmarillion Film Project/SilmFilm: a completely hypothetical discussion about what J.R.R. Tolkien's Silmarillion would look like as a TV series https://mythgard.org/silmfilm/ Those recordings can be found on this Signum University Youtube channel as well as on our podcasts. https://mythgard.org/listen/ Other Minds and Hands and SilmFilm recordings are on the Tolkien Professor podcast.For those who feel reading the Silmarillion for the first time is a bit daunting. https://tolkienprofessor.com/lectures/courses/silmarillion-seminar/Corey walks you through The Lord of the Rings, Unfinished Tales, and even the volumes of History of Middle-earth series on his Mythgard Academy series. https://mythgard.org/academy/And here are more links if you dare. https://tolkienprofessor.com/lectures/courses/the-undergraduate-tolkien-survey/ https://tolkienprofessor.com/lectures/courses/faerie-and-fantasy/ https://tolkienprofessor.com/lectures/courses/Want more fan/fun gatherings? Check our news and events page for moots (in-person and virtual) and online events. https://signumuniversity.org/news-and-events/We also provide affordable higher education and fun, engaging learning (Tolkien Studies, Imaginative Literature, Classical, Medieval, and Renaissance Literature, and Germanic Philology) at Signum University. https://signumuniversity.org/ About Signum University https://signumuniversity.org/about/ Signum University Graduate Program https://signumuniversity.org/admissions/grad-program/ SPACE Signum Portals for Adult Continuing Education https://signumuniversity.org/space
"Saint Nicholas isn't coming this year. Instead, a much darker, ancient spirit has arrived—Krampus."As the holiday season winds down, we're closing out Christmas with a modern horror classic that's about to celebrate its 10-year anniversary. Join Henrique and David as they travel (metaphorically) to New Zealand to discuss Krampus (2015), the shadow of St. Nicholas who punishes instead of rewards. This fan-favorite Yuletide horror has become a staple of December movie marathons.When young Max and his dysfunctional family have an explosive argument during Christmas, he unknowingly summons the demonic Krampus—a dark counterpart to Santa Claus who punishes non-believers. Now, Max and his family must survive the night against the terrifying spirit in Michael Dougherty's Krampus! Starring Adam Scott, Toni Collette, and David Koechner, this episode dives into why Krampus has such rewatchable charm, from its thrilling practical effects by Weta Workshop to its perfect blend of horror and holiday spirit. Plus, hear Henrique and David discuss their first time seeing it on opening night, the debate over whether Lethal Weapon or Die Hard is the ultimate Christmas movie, and more holiday-themed recommendations, including the Silent Night, Deadly Night novelization and the wild ride that is Santastein.It's the LONGEST episode of Do You Even Movie? yet—so grab some eggnog, stoke the fire, and enjoy this festive deep dive just in time for the big day!Links & Contact Info:
"Saint Nicholas isn't coming this year. Instead, a much darker, ancient spirit has arrived—Krampus."As the holiday season winds down, we're closing out Christmas with a modern horror classic that's about to celebrate its 10-year anniversary. Join Henrique and David as they travel (metaphorically) to New Zealand to discuss Krampus (2015), the shadow of St. Nicholas who punishes instead of rewards. This fan-favorite Yuletide horror has become a staple of December movie marathons.When young Max and his dysfunctional family have an explosive argument during Christmas, he unknowingly summons the demonic Krampus—a dark counterpart to Santa Claus who punishes non-believers. Now, Max and his family must survive the night against the terrifying spirit in Michael Dougherty's Krampus!Starring Adam Scott, Toni Collette, and David Koechner, this episode dives into why Krampus has such rewatchable charm, from its thrilling practical effects by Weta Workshop to its perfect blend of horror and holiday spirit. Plus, hear Henrique and David discuss their first time seeing it on opening night, the debate over whether Lethal Weapon or Die Hard is the ultimate Christmas movie, and more holiday-themed recommendations, including the Silent Night, Deadly Night novelization and the wild ride that is Santastein.It's the LONGEST episode of Do You Even Movie? yet—so grab some eggnog, stoke the fire, and enjoy this festive deep dive just in time for the big day!Links & Contact Info:
In this episode, we share our experiences during the holiday season, including Robby's recent trip to New Zealand. We'll discuss the breathtaking landscapes, the magic of Hobbiton, and the impressive Weta Workshop. It's also Thanksgiving time so we discuss various aspects of the Marvel Cinematic Universe (MCU), including our ongoing content on Friends From Work+, our gratitude for the return of Daredevil, and the excitement surrounding the involvement of directors like the Russo Brothers. What are you most thankful for within the MCU? Learn more about your ad choices. Visit megaphone.fm/adchoices
Ghost Month is coming to an end, and we look to Patreon to help us decide the finale episode of the month. This week we are joined by Logan, one half of the amazing @videovillaentertainment , to discuss the final horror film by King of Middle Earth, Peter Jackson, as we look at 1996's THE FRIGHTENERS. This would also be the final film for star Michael J. Fox and the start of Weta Workshop, which would pave the way for what would become Lord of the Rings. We discuss the many stars, the effects, and what the hell Jeffrey Combs is doing in this movie. So travel with us to the beautiful land of New Zealand, as we battle the grim reaper, windy roads and another Busey, this week on Dissect That Film S2 E35. Follow our guest: https://videovillaentertainment.com https://youtube.com/videovillaentertainment Go to out LINKTREE for all the links to socials and merch: https://linktr.ee/dissectthatfilm Join the Patreon: https://patreon.com/dissectthatfilm Music by: INTRO BY JASON OF BINGE MOVIES Track: Infraction- A.I. Music provided by Infraction No Copyright Music Spotify: https://bit.ly/3Z2Ae1q Music by DARKRAIZARD: TRACKS: Tasty Waves and a Cool Breeze / Double Contact ALBUM: King of the Beach
This week on Adeptus Australis, the super secret codex has been revealed......It's Imperial Agents!Also, a new board game and a massive sculpt from Weta Workshop.We'd love to hear from you, so send your questions and topic ideas to us at adeptusaustralispod@gmail.comFollow us @adeptus_australisFollow Jum: dicecartel_Follow Olly: the_aettFollow James: you can't :(You can also support us on our Patreon! Hosted on Acast. See acast.com/privacy for more information.
Wellington is in the South Island, right? Larissa and Jasher travel down to The Windy City to tour Wētā Workshop and steal a peek at Stone Street Studios. Listen in as we geek out over centaurs, prawns, fake blood, and tinfoil. CHAPTERS (00:00:00) Hello from Wellington (00:00:45) WETA Workshop (00:14:34) Next week LINKS Send us an email at 1978podcast@gmail.com. Follow us on Instagram, Facebook, and Letterboxd. Songs by Stanley Gurvich.
There's nothing as constant as change. Artificial Intelligence is already changing industries like healthcare, education and transportation with driverless cars and teacher-less classrooms. We've seen disruption before, we'll see it again says Kiwi Melissa Clark Reynolds. She's a futurist, tech entrepreneur and former Weta Workshop board member. She says we should think of AI as an improvisation partner, helping humans to be better humans. She warns about the dangers of passing on some of our fallibilities, because Google doesn't judge us for what we search for, but AI might. We'll talk about the impact of artificial intelligence on the workforce as well as the ethical implications of new technologies.
Hey hey! We're back with our second episode that we recorded at this year's GDC, and it's a doozy! In a switch from how we normally do things, we brought a grab bag of simple questions to the conference and hit up people who were free, and so y'all get to see how everyone's answers differed. In our first group, we had Ben Starr (actor, Final Fantasy XVI), Alexa Ray Corriea (senior writer at Cliffhanger Games on Black Panther), Kait Tremblay (narrative director at Soft Rains), and Kelsey Beachum (writer / narrative designer). In our second group (starting at 35:21) we had Adam Dolin (writer), Kate Dollarhyde (senior narrative designer at Obsidian Entertainment), and Kelsie Mhoon (senior narrative designer at Obsidian Entertainment on The Outer Worlds 2). Our third group (starting at 1:19:39) had Emma Kidwell (writer at Firaxis), Nessa Cannon (game writer), and Calliope Ryder (lead producer Weta Workshop on Tales of the Shire). And we closed things out (at 1:47:33) with Chandana Ekanayake (co-founder / creative director of Outerloop Games, and director of Thirsty Suitors). Topics include: hobbies that aren't related to game development, current game of the year, favorite villains / antagonists, a time you messed up and what you learned from it, how you stay positive, games you keep returning to, favorite choice you've ever made in a game, people in this industry who did something nice for you, favorite NPCs, games you're always referencing that nobody else has ever heard of, games that made you think differently about something, first game you played where the story really affected you, what you'd force devs to change during production, games you wish you'd gotten to work on, how to get team members to read documentation, something in your process that saves a ton of time, advice for people wanting to get into game narrative, and so SO much more it's kinda insane!!!Our Guests on the InternetGroup 1: Ben Starr, Alexa Ray Corriea, Kait Tremblay, Kelsey BeachumGroup 2: Adam Dolin, Kate Dollarhyde (wants you to play Pillars of Eternity II: Deadfire), Kelsie Mhoon (wants you to play Jak 2)Group 3: Emma Kidwell (wants you to play Hindsight and Midnight Suns), Nessa Cannon (wants you to wishlist Star Trucker), Calliope Ryder (wants you to wishlist Tales of the Shire)Group 4: Chandana Ekanayake (wants you to play Thirsty Suitors)Stuff We Talked AboutPrince of Persia: The Lost CrownFinal Fantasy VII RebirthDave the DiverChants of SenaarGarden GalaxyAdvent RisingPrey - MooncrashPyre Original SoundtrackLonely Rolling Star - Katamari DamacyAquatic Ambiance - Donkey Kong CountryLiberi Fatali - Final Fantasy VIIITony Hawk's Pro Skater 3 creditsAnna Megill's Game Writing GuidesAdam's LLVTR game writing class is no longer being offered otherwise we'd link it :'[Packing Up the Rest of Your Stuff on the Last Day at Your Old ApartmentDredgeGrowthNina Freeman's GamesFull ThrottleBellatroA Short HikeLong Live the QueenGame Dev StoryOur theme music was composed by Isabella Ness, and our logo was created by Lily Nishita.
WE ARE BACK! Today we are disecting the trailer that just dropped from developers Weta Workshop and discussing what we know about the upcoming game, Tales of the Shire. We also ponder what we expect and what we hope for from this new console game. Will it be a hit like the old EA classics or flop like some more recent games that won't be mentioned
Gaming studio Beyond has launched its game Runaways on the Apple Vision Pro headset - the first game made here to release on that platform. It's been a roller-coaster journey for Beyond's co-founders Jessica Manins and Anton Mitchell. The company started in 2018 their first hit was Oddball - an eight-player game on the VR headset Oculus Quest. The company is now known for its free-roam, multiplayer virtual reality games. Oddball was just beginning to make waves, proving popular with celebrities, but it was February 2020 and the pandemic soon changed the landscape. Investors pulled back, realising Beyond's game needed to be played at a location like an entertainment centre - but people were being told to stay home. Jessica and Anton had to tell their team of six they'd run out of money and let everyone go. Not long after that, they got a deal over the line with Weta Workshop and another studio and slowly rebuilt the company. They've largely done that now - releasing a game in 2022 and this month - their latest game - Runaways.
Johnny Fraser-Allen in conversation with Jordan Sorcery.After working as a conceptual and special effects artist at Weta Workshop on films like Steven Spielberg's BFG, Guillermo Del Toro and then Peter Jackson's the Hobbit movies, and James Cameron's Avatar Johnny Fraser-Allen began making miniatures for gaming in the fantasy realms he loves so much.Working with Alessio Cavatore & Riverhorse Games Johnny designed the miniatures for the boardgame adaptations of Jim Henson's Labyrinth and Dark Crystal. As a lifelong Warhammer fan his work has been featured on Warhammer Community, and his incredible creations have regularly appeared on Adam Savage's Tested.And all of that is before the creation of his 20-year-in-the-making magical world of The Gloaming. A folktale and fae inspired fantasy world drawing on European and Antipodean myths & legends, filled with incredible creatures, and perhaps one of the most immersive game settings ever devised. A full-size tour of The Gloaming has been produced by Weta with narration by Stephen Fry, and Johnny has been working on a series of campaigns to release 28mm scale miniatures and printable STLs for the denizens of this otherworldly place.Support my work:Patreon [https://www.patreon.com/jordansorcery]Element Games Affiliate Link [https://elementgames.co.uk/?d=11216]Download my Fantasy Battle Scenario: Dead King Wenceslas [https://jordansorcery.itch.io/dead-king-wenceslas]Ko-Fi [https://ko-fi.com/jordansorcery]Discord [https://discord.gg/vtjKzTGevD]This episode was originally released via YouTube: https://youtu.be/iVcVl3uidWM
In this series of extended podcasts we revisit some of our favourite interviews from the first 200 DGEIC episodes. Part 2: Phil Thomson is the co-founder of New Zealand-based company Auror, whose pioneering work in technology and artificial intelligence is making significant headway in combatting retail crime round the world. You'll most likely know comedienne Bubbah as 'Tina from Turners', but what is she really like? And in one of my favourite interviews of all time I am joined by a true New Zealand legend, Weta Workshop founder Sir Richard Taylor. See omnystudio.com/listener for privacy information.
Hang out with us for Season 2, Episode 3 of Dead Air Podcast where we watch The Frighteners this week. Starring Michael J. Fox, this dark comedy is definitely Peter Jackson's most polished film up to this point in his career. With the backing of Robert Zemeckis as Executive Producer and a big Hollywood studio, he essentially builds his Weta Workshop to what is it today. Not knowing what to expect from this film, it was a big surprise to say the least.
LEARN FROM ADAM https://www.learnsquared.com/courses/grounded-costume-design Our newest instructor Adam Middleton, reveals how he got his first ever job in the industry at Weta Workshop and how working on titles such as Avatar: The Way of Water, Dune, The Creator, and many more helped him forge his stunning and workflow which he teaches in his course Grounded Costume Design. This episode is packed with goodness. FOLLOW ADAM https://www.adamjmiddleton.com https://www.artstation.com/adamjmiddleton.com https://www.instagram.com/adamjmiddleton https://www.twitter.com/adamjmiddleton FOLLOW LEARN SQUARED ( ALL First Lessons are FREE!) https://www.learnsquared.com https://www.instagram.com/patreon https://www.instagram.com/learnsquared https://www.twitter.com/learnsquared https://www.linkedin.com/school/learnsquared YOUR HOST https://www.artstation.com/dhanda https://www.instagram.com/dhandatron https://www.twitter.com/dhandatron
Let's talk about Krampus (2015) — everyone's favourite half goat, half demon creature who has come to punish all the misbehaving children and dysfunctional families on Christmas — as a symbol for seasonal depression. It's no surprise that December is a month of peak seasonal depression despite being labelled as the most wonderful time of the year. People tend to be ultra stressed out during the holidays — in particular at the prospect of spending time with their families. Oh the cognitive dissonance! So who better to reflect the true horrors of the season than a terrifying goat demon who brings along with him killer gingerbread men, teddy bears, and a jack in the box from hell?Mental Health is Horrifying is hosted by Candis Green, owner of Many Moons Therapy. ..............................................................Sources:Order The Horror Concierge: A Mental Health and Horror Tarot Readings + Film Reco. Order yours HERE. Hey final girls — I have an exciting group experience coming in the new year that will guide you through dreamwork exploration. Sign up for my newsletter to be the first to know when this launches in January.Krampus by Amy Tikkanen in Encyclopedia Britannica Behind the scenes of Christmas horror movie Krampus with Wellington's Weta Workshop by Collette Devlin Seasonal Affective Disorder, John Hopkins Medicine Krampus Origin Story | Krampus (2015) The Simpsons - Krusty Doll Set To Evil Christmas Shopping with Cousin Eddie Champ Kind intro A Theory of Cognitive Dissonance by Leon Festinger Holiday joy despite narcissistic relationships by Doctor Ramani
Joining us in an insightful episode is Captain (Not a real name!), a seasoned player who has thrived for 30 years in the thrilling, often merciless world of the entertainment industry. His tales stretch from directing commercials and music videos to rubbing shoulders with celebrities like Courtney Love. But it's not all glitz and glamour; Captain doesn't shy away from pulling back the curtain on the darker side of the industry, recounting incidents of intense pressure, humiliation, and the constant hustle required to stay afloat. Venturing beyond Hollywood, we unfold the controversial Hobbit Law in New Zealand, a legislation that has stirred up a storm in the global film industry. We engage with a former employee of Weta, a company that has lent its magic to monumental films like Avatar and Lord of the Rings. Hear about the toxic workplace environment, daunting allegations of bullying and harassment, and the grueling stress that often leads workers towards unhealthy coping mechanisms. This is an unfiltered look at the colossal pressure that often simmers behind the silver screen.FinWelcome to Season 2, where we embark on authentic and unfiltered conversations about life, relationships, society, and more. Our opinions are solely our own and don't represent professional advice. It's just our perspective, so form your conclusions. Heads up, this podcast may contain adult content and explicit language. Let's dive in! Buzzsprout refer a friend! Grab a $20 off when you sign up! With SiteGround's Click-and-Install WordPress, we're leaving manual setup in the past. Our podcast is powered by the seamless one-click installation and WordPress Starter wizard. Choose from pro designs, add contact forms, online stores, portfolios – all automated, no tech stress. Say goodbye to mundane setups and hello to a stunning podcast platform. Dive into impactful discussions without the technical hassle. Launch your podcast website effortlessly.
After years of campaigning, a memorial museum has officially opened in the northern French town of Le Quesnoy, celebrating the role of New Zealanders who fought across Europe in both world wars. The New Zealand Liberation Museum - Te Arawhata features major pieces from Weta Workshop, and is now a permanent fixture in the small town, where one of the final commemorative events of World War One took place. On November 4, 1918, Kiwi soldiers scaled the ancient walls of the town with a ladder, and liberated the people there after four years under German occupation. Not a single civilian was killed, but 135 New Zealanders lost their lives. Auckland military historian Herb Farrant has worked to secure millions in funding for the memorial, and he joins Kathryn Ryan from Le Quesnoy following the opening day.
Al and Kev talk about Mineko's Night Market Also, we talk about Stardew Valley 1.6, the recently teased Lord of the Rings cottagecore game, and a number of recent release date announcements. Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:42: What Have We Been Up To 00:15:56: News 00:45:50: Mineko’s Night Market 01:32:52: Outro Links Mineko’s Night Market Release Dates Mineko Plush Coral Island PS5 Critter Crops Delay Sun Down Survivors Update Orange Season Update Travellers Rest Update To Pixelia Kickstarter Stardew Valley 1.6 Sneak Peek Stardew Valley Joja Parrot Tales of the Shire Teaser Tales of the Shire Site Mineko’s Night Market Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello farmers and welcome to another episode of the harvest season. My name is Al And I am playing the neko’s night market as we speak Fantastic we are gonna have so much to talk about this game. I think it’s gonna be (0:00:36) Kevin: I’m Kevin. (0:00:37) Kevin: Um, excuse me, I believe that is Wormburger’s Night Market? (0:00:47) Kevin: Uh, you think the game that’s been in development for eight years and has been my most anticipated game of like two years running? [laughs] (0:01:00) Al: Funny because like yeah, so like this podcast I’ve been going for like nearly five years now, right? (0:01:04) Al: And this game had already been announced four years before the podcast started So quite a while Did neko just poop on the ground It just just sat on the ground and stood up and then it was a garden block (0:01:12) Kevin: 2015 baby that’s that’s wild like I don’t I didn’t (0:01:25) Kevin: Yeah, if that’s possible, yeah. (0:01:26) Al: I think Niko just pooped on the ground. (0:01:30) Al: To give me somewhere to plant, all right. Well let’s see what happens with that. (0:01:34) Al: We’re gonna talk about the Niko’s Night Market, because somehow we managed to play this game in the five days since it came out. (0:01:43) Al: Yeah, we’re gonna talk about it. Before that, we’ve got a bunch of news to talk about. (0:01:43) Kevin: Yeah, but I played a lot so I have things to talk about (0:01:57) Al: there’s stuff we need to talk about, there’s stuff we definitely need to talk about. (0:01:58) Kevin: Is there I don’t I don’t I don’t know Not really I like going in blind [laugh] (0:02:00) Al: Have you not looked through the news? (0:02:02) Al: Oh Kevin, right, that’s fine, let’s go in blind. (0:02:05) Al: Most of it is pretty small, pretty quick, still good, but we’ve got two really chunky bits of news at the end that we need to talk about. (0:02:11) Kevin: Wait, we haven’t talked about that one yet? (0:02:13) Al: We have not talked about that yet. (0:02:14) Kevin: I- (0:02:14) Kevin: Oh my gosh, okay, we do have things to talk about, all right. (0:02:17) Al: Yep, we have big stuff to talk about. (0:02:20) Kevin: I know- I like how you know exactly what I’m looking at. (0:02:22) Al: Well, of course, of course I know. (0:02:26) Al: So we’ve recorded the last episode, I think like the day before that news came out. (0:02:30) Al: Um, was it me and Cody? I think it was. Uh, we, we’d recorded really early that week and then they came out with our news and that was really frustrating. So anyway. (0:02:31) Kevin: was it okay yes yes I didn’t know it was it good good (0:02:39) Al: Um, uh, first of all, though, Kevin, what have you been up to? (0:02:46) Kevin: Um, okay, so in the Good good old me decided to do a whole bunch of things before Monneko dropped so you know the Pokemon DLC has been out for a minute, there’s been a lot of talk and So I finally gave in and I started playing Pokemon, but I wanted to play a good one. So I’m playing sword and shield I started a nuzlocke (0:03:22) Kevin: And it’s it’s a fun one to nuzlock through Because there’s so many a wide variety of encounters and and It’s surprisingly challenging at times. There’s there’s some heavy hitters in the game One going back to that Jen Like all all joking aside I I This is a subjective opinion, but I think it looks better (0:03:31) Al: Mmm, yes. (0:03:52) Kevin: And then scarlet violet like maybe not technically there’s probably It’s… (0:03:54) Al: I mean, I don’t think I disagree with that. I mean, I’m definitely one of the Scarlet and Violet enjoyers and defenders, but I don’t think that as a game it looks better than Sword and Shield. Definitely not. But I think personally that’s generally a problem with open world games. I don’t think that any of them look amazing. Breath of the Wild and Tears of the Kingdom have some moments where you’re like, “Wow.” But those are very few (0:04:09) Kevin: Yeah yeah. (0:04:19) Kevin: Yeah. (0:04:20) Kevin: Yes. (0:04:24) Kevin: You’re- you’re ner- yep, you’re right. (0:04:24) Al: and most of the time it’s just the same rocks and grass again. I think that is just a problem with them. So yes, I agree. (0:04:29) Kevin: Yeah. (0:04:31) Kevin: That’s fair. Yeah, no, that’s- that’s- I think that’s accurate. (0:04:35) Kevin: Um, so yeah, it is an uphill battle, I think, in that sense for Scarlet Violet, but… (0:04:41) Kevin: Even stuff like just the color palettes, I think they really, really pop in, uh, Sword and Shield. (0:04:43) Al: Oh yeah, especially Balonia. Amazing, amazing town. Just gorgeous, love it. (0:04:46) Kevin: Um… (0:04:50) Kevin: Yeah, yeah, the neon mushroom town, it’s awesome, yep, yep. (0:04:58) Kevin: And also one other comment, just like, again, looking back. (0:05:02) Kevin: The gym battles are just so good in Sword and Shield, (0:05:09) Kevin: like just this whole spectacle of a stadium battle and the chanting, (0:05:11) Al: Oh, yes. Yeah, definitely. The music. (0:05:15) Kevin: which, you know, actually fits in on like Scarlet Violet. (0:05:20) Kevin: It’s so bombastic and thrilling, and again, (0:05:25) Kevin: just comparing to Scarlet Violet, like, because of the freedom, (0:05:30) Kevin: I don’t know, they just, it wasn’t as memorable maybe, but again, (0:05:35) Kevin: that’s something subjective, but point B, ultimately, (0:05:38) Kevin: Sword and Shield is still really good, really fun, (0:05:41) Kevin: and I’m enjoying going through one of those luck. (0:05:44) Kevin: Well, I was before Monetco dropped, um, aside from that, (0:05:49) Kevin: I have had a big fighting game, Inch, um, so I dusted off a game called Skullgirls! (0:05:56) Kevin: Um, are you familiar with this at all, Al? (0:05:58) Kevin: Okay, so Skullgirls was originally released in 2013-2014, (0:06:07) Kevin: and they are still developing new stuff for it. Um, not a sequel, like the same game. (0:06:14) Kevin: It’s wild, um, it was, uh, it’s no- (0:06:19) Kevin: notable in the fighting game community for a couple of reasons. (0:06:23) Kevin: One, I mean, it’s a good game, for fighting game reasons, um, (0:06:26) Kevin: but aside from that, um, it’s all hand-drawn art, so it looks really good. (0:06:32) Kevin: Um, it has like a very stylistic art deco thing going on with a lot of its environments and settings. (0:06:39) Kevin: Um, and as the name implies, Skullgirls, um, at least originally, the original eight, (0:06:46) Kevin: I believe we’re all female fighters, um, which was you know, obviously not the norm in gaming in general, right? (0:06:54) Kevin: Um, it’s an all female cast, um, and they’ve done rounds of DLCs since then. (0:07:00) Kevin: Um, I think it’s going to be up to 18 by the end of this year. (0:07:04) Kevin: Um, I think there’s two males, but the rest are all females. (0:07:10) Kevin: Um, well, I mean, there’s a robot female and an alien monster thing. (0:07:16) Kevin: Um, but so, you know, um, take that how you will. (0:07:20) Kevin: Uh, it’s, it’s dynamic. (0:07:22) Kevin: It’s fun. (0:07:22) Kevin: It’s like not even fighting game or not. (0:07:26) Kevin: It’s, it’s just very good writing comical and then vibrant. (0:07:31) Kevin: Um, so yeah, skull girls to anyone who enjoys fighting games. (0:07:34) Kevin: That’s a hearty recommendation. (0:07:36) Kevin: It’s basically out on anything and everything. (0:07:38) Kevin: Um, uh, but, uh, aside from, yeah, so those were the two things I did. (0:07:42) Kevin: And then, uh, Meneco Wednesday came and it’s been all Meneco since then. (0:07:47) Kevin: What about you? (0:07:50) Al: Yeah, well, I mean, I think basically Maneko is the only game I’ve been playing this week. (0:07:56) Al: Maneko, Maneko, Maneko. (0:07:59) Al: I did play some more Pokémon, so I think I got my… (0:08:03) Al: I can’t remember where I was when we last talked, or when I last said it on the podcast, (0:08:08) Al: but I have done… (0:08:10) Al: I’ve completed the DLC on both games. (0:08:14) Al: I decided just to do… (0:08:16) Al: So my scarlet was like basically I hadn’t done anything in it. (0:08:20) Al: So I did the DLC without having done any of the badges. (0:08:23) Al: And then I was like, I’m just going to do all the badges. (0:08:26) Al: So I just did everything on that one. (0:08:27) Al: So I’ve now completed that. (0:08:27) Kevin: Right at least it’s fast to do it unlike other Pokemon games you can just knock them out (0:08:29) Al: And then, yeah, certainly once you’ve got everything. (0:08:36) Al: And then what else did I do? (0:08:39) Al: I did the DLC on my scarlet, my violet as well. (0:08:43) Al: And I completed the decks on that. (0:08:46) Al: And there’s a couple of side quests as well in the DLC. (0:08:49) Al: I did those as well. (0:08:50) Al: And yeah, just a bunch of Pokemon stuff in there. (0:08:56) Kevin: Have you- have you not gotten a bit tired of Scarlet Violet after doing it like three four times? (0:09:03) Al: times, yeah. I mean the story, yeah, sure, right? Like, the story bit is not fun. I still enjoy playing those games. Like, I still enjoy the core loop of those games. I still enjoy collecting Pokémon, blah, blah, blah. I think I have decided that I’m not going to do the new Professor Oak challenge that I suggested. I think that’s probably going a bit far. And if I want to do a Professor Oak challenge. (0:09:30) Kevin: until the second DLC drops. (0:09:33) Al: Well, I was going to wait until that because if you’re going to do it, then do it all the way, right? (0:09:39) Al: But then I was like, actually, if I want to do it, there’s so many games I haven’t done a Professor Oak challenge of, (0:09:43) Al: just do another one. (0:09:45) Al: I’m thinking about maybe doing Legends Arceus 1, for example, which could be fun, (0:09:53) Al: because I don’t have a Legends Arceus save file just now. (0:09:56) Al: I was thinking when you were talking about Nuzlockes, maybe it would be interesting as a Nuzlock, (0:10:03) Al: because obviously you’re not using Pokemon, right? (0:10:05) Al: So they’re not going to die, but you can die in that game. (0:10:07) Al: You can get knocked out in that game. (0:10:09) Kevin: Oh. (0:10:09) Al: So doing like a no death Arceus run, that could be interesting. (0:10:10) Kevin: No. (0:10:16) Al: Yeah, that’s probably about games. (0:10:19) Al: I mean, Pokemon Go, obviously, but that’s probably about it with games. (0:10:23) Al: I have, however, been watching a couple of things. (0:10:25) Al: I’ve been watching X-Men 92 and the run-up to the new X-Men 97 coming out next year. (0:10:30) Al: And I. (0:10:30) Kevin: Alright, how’s that been? (0:10:33) Al: It’s it’s good fun. I’m surprised at how like quickly and succinctly they’re getting through X-Men story lines like Like in the first season they do like like five or six big X-Men stories Like just that’s it. Those ones are done now and you’re like, oh my word, right? Wow, that was fast Yeah Well, it’s (0:10:50) Kevin: Yeah, this was prime 90s Saturday morning cartoon stuff, so like, there’s no time for plots or build up. (0:10:58) Kevin: Go do your enemy of the week. (0:11:01) Al: That’s the thing and then there’s no (0:11:01) Kevin: You got toys to sell, man! (0:11:03) Al: There’s no filler episodes that are all action all the time So it will be interesting to see where they go because there’s still four seasons to go Just I’ve just finished the first season. So I’ve got four more to go and I’m like I feel like they’re running out of stories by now Although I do believe there is a crossover with the 90s spider-man as well that I’ll need to watch at some point Yeah, yeah, yeah, I know I know but that’s my I need to watch that as well right because it’s a crossover (0:11:03) Kevin: The- (0:11:20) Kevin: There is, but that is under the spine. (0:11:31) Kevin: Yeah, yeah, um, yeah, I If I assure you it does not matter Well, good luck with that because I’m sure it didn’t matter to the writers or whatever I will I will say like I (0:11:33) Al: I haven’t figured out where it lies in the timeline. (0:11:37) Al: I know it doesn’t matter. I know. I know it doesn’t matter, Kevin, but it matters to me. (0:11:56) Kevin: Was still pretty young when that X-Men first aired so I watched some of it (0:12:00) Al: Yes, in 1992, yes. (0:12:01) Kevin: but Yes, you know the year I was born I might be older than me So I didn’t watch it I Missed the boat a little on that one. I didn’t I watched it but just not like everything right but it’s still very much like many people was very iconic informative in my What I think of the X-Men right like that’s the theme the colors all the looks (0:12:05) Al: I was also quite young. (0:12:31) Kevin: It’s still my favorite beast of all time Yeah, but good stuff good stuff (0:12:40) Al: Yes, yeah, yeah, yeah. (0:12:41) Al: And then I also watched for the first time Scott Pilgrim versus the World, (0:12:46) Al: the film that is, the live action films. (0:12:46) Kevin: Okay, I have not watched this tell me tell me Wait we’re talking the live-action right? Yes. Yes. Okay, cuz the animated one’s not out yet Yes, okay. Yes, that’s right. Okay Okay, I hear a lot of love for this movie thing (0:12:48) Al: I thought it was really good. (0:12:50) Al: I think it does a good job. (0:12:52) Al: Like, obviously live action. (0:12:53) Al: Yeah, yeah, yeah, yeah, yeah. (0:12:55) Al: The animated one, it’s not, it’s not a, yeah, and it’s a series, I believe. (0:12:58) Al: It’s not a film. (0:13:00) Al: But so like. (0:13:02) Al: I think, I think, yeah, so I think a lot of people like it and a lot of people (0:13:10) Al: thought it was fine. (0:13:11) Al: I will say that live action is difficult to do, like, a good kind of comic bookie style film, like most, most live action comic book stuff doesn’t try and be comic bookie, right? (0:13:25) Al: But Scott Pilgrim definitely does. (0:13:29) Al: And I think they did it really well. (0:13:31) Al: I think it works like that. (0:13:32) Al: Like you, it definitely feels like a comic book film. (0:13:35) Al: It’s like, you know how Into the Spider-Verse feels like a comic book film. (0:13:40) Kevin: Yes. (0:13:40) Al: It’s not live action, but it feels comic bookie, whereas all the other ones really just feel like superhero stuff, right? (0:13:40) Kevin: Yes. (0:13:43) Kevin: Yes, yes, I know. (0:13:46) Al: It’s, it, it feels like that. (0:13:48) Al: It feels, it feels like they wanted it to feel like a comic book. (0:13:52) Al: And I think it works really well. (0:13:54) Al: I think there are a few things in the story that feel a bit odd, but that just might be me being a bit weird around it. (0:14:01) Al: I’m not sure whether it’s, because I’ve not, I’ve not read the original comic run of this, right? (0:14:07) Al: So I don’t know whether it tells it some of the bits in it. (0:14:10) Al: In a better way, or whether I’m just kind of being a bit weird with it. I don’t know. (0:14:11) Kevin: Mm-hmm Yeah, okay. All right, that’s cool Yeah, I might watch it just speak for the animated series because the animated series looks very impressive (0:14:15) Al: But I enjoyed it. It was good. (0:14:25) Al: Yes Well, that was the other thing that was the other reason why I was watching it I was like, I know I want to watch this at some point You know what why not now, you know before the animated series comes out would be a good idea (0:14:35) Kevin: Yep, yep, all right, that’s good. (0:14:43) Al: I mean bits and pieces here and there. I’m about to start the newest series of Star Trek Strange. (0:14:56) Al: There’s a lot to watch. What can I say? Have you been watching Ahsoka? Of course, as well. (0:15:01) Al: I’ve been watching Ahsoka, which I’ve been enjoying. And Loki starts this week. (0:15:07) Kevin: Oh, I i’ve got to catch up on stuff before I watch loki like I mean like the required reading. I don’t watch ant man No, I don’t think so either ant man Yes Yes, i’ve watched the original ones. I watch one division watch loki season one. So just ant man Um, but I am going to do it because yeah, I do I do too which really means yeah I just need to watch ant man, um, which uh, but i’m excited for because it looks good. Um (0:15:12) Al: I don’t think there’s a lot of required reading. (0:15:16) Al: Yeah, I’d say Ant-Man, Lokey and Ant-Man, and presumably you’ve watched WandaVision. (0:15:22) Al: Yeah. (0:15:25) Al: I suspect that’s all of it. (0:15:38) Kevin: Owen wilson’s really good in it. And so is uh, (0:15:40) Kevin: Tom loki whatever his name is it’ll it’ll stand yes tom tom loki son. Um (0:15:43) Al: Tom Hiddleston and we’ve got Kehuquan coming in as well and his character looks very fun. (0:15:54) Kevin: Yep. (0:15:54) Kevin: Alright. (0:15:55) Al: Yeah. Awesome. Well, should we talk about some news? (0:15:56) Kevin: I guess so. (0:16:00) Kevin: Hey, you wanna talk about Moneko first though? (0:16:01) Al: No, no, I do not. Let’s talk about some news. (0:16:03) Kevin: Yeah, and what’s our first news item? (0:16:07) Al: Uh, oh yeah. Oh, I hadn’t looked yet. (0:16:13) Al: I wrote all this up like four days ago. So Maneko, there’s some Maneko’s night market news. (0:16:21) Kevin: Yeah. (0:16:23) Al: So the Xbox and PlayStation versions, we’ve got dates for them now. They’re coming out on the 26th of October and the physical Switch and PS5 versions are coming the 27th of October. (0:16:36) Kevin: Uh, is it? I didn’t realize it’s already on, is it on PS5 I assume? (0:16:40) Kevin: Or wait, no, no, sorry. I’m, no, you just said that. (0:16:40) Al: No, no, so that’s the PS. Please, it’s Xbox and- (0:16:43) Al: PlayStation versions, yeah. But I think, I think, I think the PlayStation version is for PS4 and PS5, (0:16:44) Kevin: My mistake. Yes. (0:16:50) Al: but the physical version is just PS5. Well, on Switch, obviously. (0:16:54) Al: So there is a PS4 version of the game, but not physical, if that’s clear. (0:16:59) Kevin: um yeah sure it’s look by the end of october it’s going to be everywhere that’s the main but you can get it on switch or pc (0:17:08) Al: You can. You can. (0:17:10) Al: And we have it covered because you got Switch. (0:17:12) Al: I got it on PC and played it on Steam. (0:17:14) Kevin: Yup, and if that’s not enough physical for you you can get a physical manneco Well, I think you can because I’m clicking on the link and it’s not working. I don’t know why Okay, anyways, um Okay, they’re doing Okay The manneco people are doing a plush (0:17:15) Al: Oh boy. (0:17:20) Al: You can. (0:17:23) Al: Yeah, there’s a new link. (0:17:27) Al: I’ve got a new link here as far as… (0:17:29) Al: Don’t worry, it still exists. (0:17:31) Al: There you go. There’s your new link. (0:17:39) Kevin: Run of manneco. It’s a good-looking plug. It is by the it is by the (0:17:39) Al: Is that good looking plush? It’s really detailed. (0:17:43) Al: Yeah. (0:17:44) Kevin: Company called make ship which I am familiar with this is basically what they do. They do limited runs of plushies you know even They did one for Baron breakfast and I missed it I’m so sad But that’s the that’s a kicker right that it is limited. I think turn it boy had like two plushies through that but anyways So yeah make ship rise of the time recording 20 days when it comes out That’ll probably even more like two weeks left on the campaign (0:17:47) Al: Yeah, they’re doing the ooblets ones as well, I think, and stuff. (0:18:14) Kevin: So check it out if you want. It’s $30 maybe a little pricey But if you love an echo like I love an echo It’s probably worth it because you will probably never ever see any mother physical manneco birch like this again Not yet, but I will so pay day when it gets But yes and minico’s art works really well with plush I think like the the the style (0:18:40) Al: Yeah, I’m just, I’m really impressed with how detailed it is, right? Like you’ve got the eye detail, the hair detail, and the clothing detail, the ear, the backpack, it’s just, it’s all so great. (0:18:44) Kevin: Yeah, got the little mark under the eye, yeah Yeah make ship I have had make ship products before and they are quality products and yes the detail is as good as You’d hope or want or the the creators want whatever and it’s a good quality plush a decent size to not one of those tiny little things (0:19:12) Kevin: Okay, so yeah, that’s Minneko (0:19:20) Kevin: So October 20th, roughly? (0:19:22) Al: Yeah, it does actually say that on the page, you don’t have to count it. (0:19:23) Kevin: Yeah, 19th. (0:19:26) Al: If you scroll down a little bit, it shows you the date. It’s got a timeline. (0:19:29) Kevin: um okay well there you go there the look the links on the show notes click on there yeah that’s the only thing right they take forever with these limited run things but understandably so yeah oh yeah you’re oh gosh no no no that’s too close 2024 is a year away no I know I went into lone the home depot the other day and there was all the christmas decor (0:19:30) Al: “Production starts 20th of October. Shipman estimated January 13th.” (0:19:38) Al: That’s not too bad. That’s not too bad. November, December, that’s three months. (0:19:48) Al: Christmas is less than 100 days. (0:19:59) Kevin: before october that’s the norm what what else is you know what else is october (0:20:06) Al: We’ve got, we’ve got Coral Island have announced their PS5 version is coming on the 9th of October. (0:20:14) Al: I will say, you know I love a conspiracy around dates. This is a suspicious date. (0:20:20) Al: This is suspiciously close because the next update for Coral Island is the 1.0 update. (0:20:27) Al: Just saying. Now we don’t know when that’s coming, but all I’m saying is they haven’t said the PS5 (0:20:37) Kevin: once you switch there’s no going back or wait oh they mean for version well either way that still sounds very uh and they have the wean (0:20:52) Kevin: There’s the art right there. It has the merfolk in it. It’s all that looks like a 1.0 or Like a game case cover Is it I don’t know I’m (0:20:59) Al: I mean, I think that’s the same artist they’ve been using for ages, but yeah, yeah, pretty sure I’ve had pretty sure I had that wallpaper on my phone for six months. (0:21:09) Al: Yeah, so we’ll see. We’ll see whether I’m right or wrong. It might be too soon after the most recent update, but they also could have been working on both of them at the same time. We’ll find out in like a week, because that’s like a week away. (0:21:27) Al: Next we have Crater crops have been delayed to the end of the day. (0:21:29) Al: We have so many more to delay. Keep coming with your delays please. (0:21:35) Al: There’s too many games. We still have like 30 games listed that’s coming out this year. Go and delay them please. (0:21:46) Al: Would you mean no? Man alive, Kevin. (0:21:49) Al: That’s all right. It’s all right. You’ve got two weeks till you need to do the Paleo Pines episode. (0:21:49) Kevin: I want, I just want Maneko, nothing else, and I’ll leave you alone, games. (0:21:57) Al: Sundown Survivors, they’ve got their 1.4 update, which they have named “The Final Boss”. (0:22:05) Al: And I think that the update includes “The Final Boss” of the storyline. Just a thought there. (0:22:10) Kevin: What that’s wild (0:22:16) Al: It’s like, what do they call it? Bullet hell? It’s a roguelike type game. (0:22:24) Al: I’m not playing this game. I don’t know. There’s some stuff. There’s some farming, (0:22:25) Kevin: But you have Pokemon. (0:22:31) Al: right? I felt like I needed to include it, but this is… (0:22:34) Al: It’s like three quid as well. It’s very cheap. (0:22:48) Al: Okay, I don’t know what that means. (0:22:52) Al: Or was that shoot him up? Right, got you. Orange season also have an update out. The festival’s season, that is out now, (0:23:01) Al: and it adds a tomato war, the summer festival and the chicken race. (0:23:06) Kevin: These are all good, good words. I like, especially “tomato war.” (0:23:08) Al: Yeah, so it looks like it’s a festival where you’re like trying to hit each other with tomatoes. (0:23:11) Kevin: What does that mean? Oh, oh, you thought- oh. (0:23:18) Al: During the event, you and three other competitors will throw tomatoes at each other, earning points for hits and losing points for getting hit. The one with the highest score when the time is over wins. Don’t worry, all the tomatoes used weren’t apt for consumption anyway. Like it matters, it’s a game. (0:23:34) Al: Oh, there’s a swimming… Oh, wait, swimming? That is the Summer Festival. They just called it different things. They called it Summer Festival at the top and then they called it swimming festival. (0:23:34) Kevin: - Yeah. (0:23:48) Al: Let’s use swim and then there’s the chicken race, which I feel like that’s probably self-explanatory as well. (0:23:50) Kevin: just it looks good though (0:23:54) Al: Also, is that a dino chicken? Look at the colors on that chicken. (0:24:02) Kevin: I don’t… I think it’s the green-ish chicken. I don’t know. (0:24:07) Kevin: Um, there’s a whole bunch of other… (0:24:09) Al: Yes, they have the key one, I think, being that they’ve added control support, so this is good. (0:24:14) Al: Yes, yes, I do. As someone with a Steam Deck, I very much like controller support on Steam Games. (0:24:21) Al: Next, we have another update. Travelers Rest have their drinks and staff update. So… (0:24:31) Kevin: Those sound important to a game where you’re running a tabber. (0:24:35) Al: Yes. Yeah, so customers can order drinks. (0:24:39) Al: You can serve them drinks, and then there’s also… you can employ employees. (0:24:46) Al: They also added seasons to the game. Like, I feel like what was in this game before now, right? (0:24:52) Kevin: You can hire a bouncer. (0:24:53) Kevin: I’m wondering! (0:24:54) Al: They’ve added the guest room system as well. Like, there’s a lot in this update. (0:24:56) Kevin: New beverage aging system was that… (0:25:00) Kevin: There- ooh. (0:25:02) Kevin: That you’d expect in a tavern. (0:25:07) Kevin: A similar game. (0:25:07) Al: To be fair, to be fair, isn’t it? (0:25:09) Al: access. So it’s 0.6.1 update. Right, next we have two Pixellia which we’ve mentioned before but they are now in Kickstarter. Now what I want to do is I want Kevin to go and watch the entirety of this video before we talk about this. (0:25:14) Kevin: It’s a fun idea, just a little more time in the oven and it looks like- (0:25:29) Al: So I will probably cut this out listeners but I want Kevin to go and listen and then tell us what his thoughts. (0:25:29) Kevin: Alright. Alright, here we go. (0:25:32) Kevin: Are you sh- (0:25:34) Kevin: Alright, you don’t want- I can do it live as I’m watching. (0:25:38) Kevin: Alright. (0:25:39) Al: I mean you can do it live if you want but you don’t need to. (0:25:40) Kevin: Alright, based on my true story, is that what it just said? (0:25:45) Kevin: Yup, on my true story. (0:25:48) Kevin: I can live my life how I see fit, okay. (0:25:50) Kevin: Pixelian is a whole awful word. (0:25:53) Kevin: Is this just Pixel Sims? (0:25:53) Al: I know, right? (0:25:58) Al: I mean, I don’t know, I don’t think it’s Sims. (0:26:01) Al: It feels more like Pixel’s Second Life. (0:26:05) Kevin: or that short yeah oh yeah I’ll look at there’s a fashion runway yeah there’s a lot going on here well you can really do anything you can be a band basketball farmer okay you can you can decorate your space yeah okay this is just Sick in life pixel version. (0:26:10) Al: Because like, you are playing, because you’ve got one character that you’re playing. And it’s like, there’s so much going on. (0:26:20) Al: This is the thing, it just keeps going. (0:26:34) Kevin: Um (0:26:35) Kevin: Let’s embrace the thrill what you can rob banks And a hack I saw a binary oh my gosh grand theft auto actual street traffic violations Of course build bonds, what could that mean? (0:26:40) Al: Uh-huh, you can rob banks (0:26:49) Al: Yeah, you know, and then. (0:26:55) Kevin: You can’t go to jail. Yeah, i’m sure there’s I hope that jail system’s innovative Or immersive (0:27:02) Al: Yeah, I don’t know. I wonder if you can break out of it or not. (0:27:05) Al: What isn’t there? What isn’t there in this game? Like when I first saw this, I just thought it would be like another like life sim, standard life sim, but there’s an insane amount in this. (0:27:06) Kevin: Oh, you can you absolutely can oh, well, there’s a nightclub. Can you do crimes at the (0:27:20) Kevin: I mean, it is a life sim, but it’s a lot of life. (0:27:22) Al: Yeah, you can be a boxer. (0:27:24) Kevin: They really, this really is everything. (0:27:28) Kevin: Yup. (0:27:29) Kevin: Fishing, oh, there’s our cottage core. (0:27:31) Al: There’s our farming. (0:27:31) Kevin: Yeah, but who’s gonna, who wants to do that when you can rob banks? (0:27:36) Kevin: What is that? (0:27:37) Kevin: Is that the UN? (0:27:38) Kevin: Look, they have the bank robber right on the cover art. (0:27:40) Al: I think so. (0:27:42) Al: This is absolutely wild. (0:27:44) Kevin: That’s, they know that’s the good one. (0:27:48) Kevin: All right, there you go. (0:27:50) Kevin: They can’t do anything. (0:27:51) Kevin: It is. (0:27:54) Kevin: Wow, and boy, they’re so- (0:28:00) Al: Yeah, it’s not a huge goal. But yeah, still, I mean, you’ve seen ones with small goals not get hit. (0:28:06) Al: So, yeah, it’s going all right. Well, yeah, this is 2Pixellia. 2Pixellia is a pixel art life simulator game set in the charming country of Pixellia. Your journey begins with a life-changing decision to start a new life from scratch, bleh. And as you step off the bus, your choices will determine what that life will become. I wonder how much of that is like actual choice. I wonder if there’s things that you can’t actually do. (0:28:11) Kevin: They really do have politics. (0:28:30) Al: Like, do they build in, like, privilege and stuff like that? (0:28:36) Al: Is it easier for certain people to do certain things? (0:28:36) Kevin: Oh Oh, that would I would applaud them so hard if they did oh my gosh Idol I would would it be fun playing the game. I don’t know but reading it and seeing it happen and the Twitter Tweets that would come out of that. Oh my gosh, that would be the best (0:28:47) Al: I don’t know if that would be fun or not, that’s my only question. (0:28:54) Al: Yeah, it would be great as an art piece, certainly, right? (0:29:06) Kevin: Oh my gosh Okay Yeah, yeah just like the South Park difficulty slider Oh My gosh, okay. Look, you know what? They don’t even have to put gameplay in it But you like just lean into it like you can do anything (0:29:07) Al: But yeah, would that make it a fun game? (0:29:09) Al: I don’t know. (0:29:15) Al: I’m probably going to cut this bit, but like, you know, hard. (0:29:17) Al: More does your black, right? (0:29:18) Al: Yeah. (0:29:35) Kevin: Right in there. They’re added. That’s what they’re saying (0:29:36) Kevin: in their campaign. They’re advertising right. You can do anything and you can have like you could be a boxer You can be a bank robber. You can be a farmer. You can have privilege as a person of color You can do anything Oh my god, I mean there’s politics so the anarchy might Anarchism whatever you want to call it might be in the cards (0:30:06) Kevin: Dismantle the establishment Um, wow, that’s really uh, we’re very big and ambitious. That’s the word ambitious. Um And it looks the trailer looks like a game and with that small of a goal i’m assuming they’re Basically done It’s more game than not (0:30:23) Al: Yeah, so it does say that they’re expecting the final version to be out in May next year, (0:30:31) Al: I believe with the alpha coming out in December. So, I mean, that sounds to me like they, yeah, (0:30:38) Al: they have the features, right? They have the game and the alpha and beta will actually be an alpha and a beta, which is like actually testing the stuff that you’ve done rather than just going, “Hey, here’s a game without the stuff!” Right? You know, it’s like… (0:30:48) Kevin: Yep, does it work cough travelers rest cough No, I know (0:30:53) Al: “Here’s a game that has some stuff!” (0:30:56) Al: Which is… Well, I mean, that’s early on. They’re not calling it an alpha or beta. (0:31:00) Al: I just… I find it really annoying. Anyway, we don’t need to get into this again. (0:31:03) Al: What have I written in it? Yeah. It’s going to be interesting. Interesting to see. (0:31:07) Kevin: Yes, it’s big while yeah, that’s that’s yeah, you can really do anything sailing still an awful name So the there are clouds in the sky the ocean is wet Go ahead go ahead (0:31:10) Al: So, we’re going to talk about Stardew Valley. Let me start off. Let me start this off. (0:31:20) Al: Let me start this off! (0:31:24) Al: Kevin! (0:31:24) Al: So, Concern Date, like just after we recorded the last episode, posted this image on Twitter of, (0:31:33) Al: so have you ever done any Ginger Island stuff in Stardew? That was in the most recent update. (0:31:39) Al: I haven’t either, but I know that on Ginger Island, there’s a bunch of like parrots that you can use to unlock a bunch of stuff. And then, so this is an image of a parrot that is like (0:31:53) Al: JoJo branding, JoJo? JoJo? Is it JoJo? JoJo, sorry, JoJo, the JoJo branding on it. And so I’m like, (0:31:56) Kevin: Jojo, not Jojo. (0:32:01) Al: oh, interesting. Is this like another like JoJo based thing? How does this work? It’s going to be interesting to see what this is, presumably it’s on Ginger Island, or it’s in a new place that we don’t know about, something like that. And then, Concern Date just like posts a list of the features coming up in the next update. (0:32:23) Al: And you’re like, “Oh, okay.” Which includes one of the bullet points is Georgia alternatives to some of the endgame quests. (0:32:32) Al: So what I’m guessing is if you go the Georgia route for the community center, when you go to Ginger Island, all the parrots are Georgia parrots. (0:32:39) Kevin: Yup. (0:32:40) Kevin: Yup. (0:32:44) Kevin: Aw, sick. (0:32:46) Kevin: You’re gonna… (0:32:47) Kevin: Deforest that island and put on a Joja Mart there. (0:32:51) Al: I mean, I actually, I mean, I really enjoy doing the Georgia way of doing things, purely because it’s like, I like being able to just like, be a filthy capitalist, right? And just buy everything, right? Like, I’m just going to make so much money and just buy everything I need, right? Like, that’s fun to do. I obviously, I’ve only done it once, but it was fun to do it when I did it. Like, obviously, I enjoy doing the other way. (0:33:17) Kevin: - Yeah. (0:33:21) Al: But, you know, there’s a lot of my words, right? (0:33:26) Al: Okay, so let me just, let me just, well, let’s just go through this list and see if we have anything to say about them. How does that go? Because this is a lot of stuff coming in the new update. And I feel like, yeah, can we talk about this? Can we talk about this? Because, like, when Concern Date initially announced the 1.6 update, let me actually find the tweet. Because I’m sure and I can find it because he doesn’t tweet very much. (0:33:28) Kevin: Okay. (0:33:33) Kevin: Shock or… (0:33:35) Kevin: Cornsturn Day has a big update. laughs (0:33:49) Kevin: It’s also really short, like two sentences. (0:33:53) Kevin: Update coming, no release date. (0:33:54) Al: Okay, so what he said in his first tweet about 1.6 which was “April of this year” okay? (0:34:06) Al: Five months ago he said “There is going to be a StarJ 1.6 update. (0:34:10) Al: It’s mostly changes for modders, which will make it easier and more powerful to mod, but there is also new game content, albeit much less than 1.5.” (0:34:22) Kevin: This- Look, it is much less for a concerned ape by his scape metrics. (0:34:22) Al: Now look at this list. (0:34:24) Al: We have one new major festival, and two mini festivals. (0:34:36) Kevin: Wow, mini, okay! (0:34:37) Al: Right, so that’s just three festivals, right? (0:34:42) Al: Let’s not list it. (0:34:43) Al: You just added three new festivals in this update. (0:34:45) Al: He has added new late game content which expands on each of the skill areas. (0:34:50) Kevin: There’s a lot of skills in this game, so that’s the… (0:34:51) Al: There’s a lot of skills in this game. (0:34:54) Al: New items and crafting recipes. Sure, fine. We don’t know much about that. One of them looks to be a drink. One of them looks to be another warp totem. One is either golf clubs or a bag of worms. (0:35:04) Al: I don’t know. I can’t tell. Oh, could be. Oh, interesting. Is that… I wonder if that would… (0:35:06) Kevin: Quiver arrow arrow quiver Weapon new weapon I could see that (0:35:14) Al: Well, you can… There is no bow and arrow, isn’t there? There’s just… There’s the… (0:35:18) Al: The… What’s it called? The little… The little… The little kind of… What’s Bart Simpson’s thing? (0:35:19) Kevin: And this last I checked, slingshot. (0:35:23) Al: you know the like slingshot. (0:35:24) Al: Interesting arrow. I wonder how much of this is come from like stuff he’s adding into haunted chocolate here and going actually I want to add that into Stardew Valley. (0:35:33) Kevin: Other way around he’s it just adding haunted chocolates here in the Stardew I made the joke on the slack. It’s to start a 2.0 actually (0:35:34) Al: I mean I actually wouldn’t be surprised if he ended up adding if haunted chocolate here was a DLC yes and then we’ve got like I mean honestly I would not be surprised if haunted chocolate here ends up being DLC for Stardew Valley like we’ll all buy it and we’ll all love it. (0:35:54) Al: A hundred plus new lines of dialogue. (0:35:55) Kevin: Yep. (0:35:55) Kevin: That’s a lot of dialogue. (0:35:58) Al: Georgia alternatives to some of the end game quests. (0:36:01) Al: That’s what we’ve already talked about. (0:36:03) Al: Winter outfits for the villain. (0:36:05) Al: Winter outfits for the villagers. (0:36:07) Al: That’s all of the villagers are getting winter outfits. (0:36:09) Al: Now, one could say they should have already been there. (0:36:12) Al: That’s fair enough. (0:36:13) Al: But like that’s not a small thing to add, right? (0:36:17) Kevin: Sure, yes, right. (0:36:17) Al: Unique clothes for every single villager in the game. (0:36:21) Al: New type of reward for completing billboard accrues. (0:36:24) Al: Adding in support for 8 player multiplayer on PC. (0:36:29) Kevin: Oh nothing nothing big there. It’s just a player multiplayer They only on PC to be clear What is left to fall it’s a new farm that specializes in chocolate actually (0:36:30) Al: Just doubling the number of people that can play the game at once. (0:36:36) Al: A new farm! Another new farm! (0:36:42) Al: I don’t… (0:36:51) Al: I just, like, you could say this was small. (0:36:54) Al: If you want, I think you’re talking nonsense, right? (0:36:57) Kevin: I genuinely believe Concerned Ape thinks this is small. (0:36:58) Al: Like… (0:36:58) Al: Oh, I’m sure he does! (0:37:04) Al: I think he’s talking nonsense though. (0:37:06) Al: Like, this is not a small update. (0:37:08) Al: Yeah. (0:37:08) Kevin: And of course, he has the new secrets and more at the end, meaning there’s who knows what else. (0:37:14) Al: Yep. (0:37:16) Al: Do you know, I think he keeps doing this because it just keeps getting people back into the game because now I want to play stardom. (0:37:17) Kevin: It’s a blank check. (0:37:24) Al: So yeah, there’s a lot of stardom stuff coming. He says there’s no date for 1.6 yet and I believe him. (0:37:29) Kevin: Maybe. I mean, there’s winter outfits for you to celebrate. (0:37:39) Al: Well that’s exactly what’s going to happen right? Well for PC anyway, it’ll take a while for consoles but yeah, that’s going to be like “oh yeah, game’s out now”. (0:37:42) Kevin: Yeah, it’ll just look knowing him. It’s just he’s gonna have a tweet. So it’s out. That’s it Yeah (0:37:50) Al: But yeah, that’s going to be like, “Oh yeah, game’s out now.” (0:37:53) Al: You’re like, “Sorry, what?” (0:37:54) Al: There’ll be somebody who will load up Steam the moment it gets updated, (0:38:01) Al: and Concerned Date won’t have tweeted about it yet. (0:38:03) Al: Someone will be like, “Oh, he’s updated the game,” and then Concerned Date will announce it by retweeting that person’s tweet. It’s like, “Oh man, you don’t have to keep giving us this stuff for free right like I know I know we made a lot of money with stargy (0:38:04) Kevin: Oh, oh, oh, absolutely. (0:38:25) Al: right I know i’m sure he is but I mean you know dude’s working dude’s got to get paid like i’m just i’m sure he is (0:38:25) Kevin: I think he still is. (0:38:36) Kevin: I’m I’m not concerned about that. I’m sure he’s making good money Like you said like you said this every time he does this the new one point whatever number That’s that’s that’s sales. That’s absolutely sales Just you watch to just just you way you will eat (0:38:51) Al: I think I already own the game on everything. I don’t think I can buy it again. (0:38:55) Al: I just can’t decide what to play the game on again. Like, do I just continue on Switch? (0:39:03) Al: Do I play it on Steam Deck? Because the update’s probably going to come to Steam first. (0:39:09) Kevin: I don’t know. Well, I mean, yeah, it’s kind of just the first I don’t know. (0:39:09) Al: How good’s the controller I support on Steam? (0:39:19) Al: It was fine. (0:39:23) Kevin: I would like to see when (0:39:27) Al: Crazy. I’m presuming the new farm is to do with that, right? Like instead of four corners, it’s in eight corners. (0:39:33) Al: It does have full controller support on Steam. He did also say in his Steam update, (0:39:44) Al: which is different from the Tweet, he says, “I have no release date for it yet, but it will release it as soon as it’s ready. The content is pretty close to being finished, but then there will (0:39:59) Kevin: Yeah, because he’s on everything now, that tail end of development is a bit, it’s a, it’s a- (0:40:09) Al: Maybe I need to start soon so that I can actually get done with the 1.5 stuff. (0:40:13) Kevin: There you go, yeah, there you go. (0:40:16) Kevin: Look, okay, you’re debating where, here’s what you do. (0:40:18) Kevin: You have one on Switch, one on Steam Deck, (0:40:21) Kevin: one of them is the Jojo Route, one is not. (0:40:23) Kevin: There you go, problem solved. (0:40:28) Kevin: You know, look at that parrot, (0:40:31) Kevin: it’s on a stand with the J on it. (0:40:34) Kevin: You won’t get that if you don’t do Jojo Route. (0:40:41) Kevin: It’s a self-concerned game, not me! (0:40:45) Al: Also, we’ll see whether 1.7 happens or not. (0:40:48) Kevin: Oh, it… it… like… I… (0:40:49) Al: He’s only mentioned 1.7 once and that was in answer to a question as to whether there would be a 1.7 and he said, “Who knows?” (0:40:59) Kevin: I made- again I made the joke on Slack but this is almost as serious as it is a joke. (0:41:05) Kevin: It will outlive a lot of things. (0:41:08) Kevin: These Stardew updates. (0:41:09) Al: I feel like he said 1.5 was the last one, so he kind of already has failed at stopping. (0:41:11) Kevin: This man cannot stop. He’s just one of those people. (0:41:20) Al: Anyway, right, the other big news that we’ve got to talk about. (0:41:24) Al: Oh, so, Tales of the Shire. (0:41:24) Kevin: Something else that won’t stop, Lord of the Rings! (0:41:31) Al: Now, for some reason, and I think we all know the reason, the answer to that, the reason is money, right? (0:41:36) Kevin: money. (0:41:39) Al: But for some money-related reason, Lord of the Rings is making a cottagecore game based in the Shire. (0:41:49) Al: And that’s how you get the best of your own. (0:41:49) Al: I’m not. (0:41:50) Al: We know at this point. What I will say, what I will say is interesting. Weta Workshop are, (0:41:57) Al: it says to, it’s, what’s the other company? Sorry, I’m just trying to look at this again, (0:42:03) Al: because it, so Private Division, I don’t know who they are, but I know that Weta Workshop made physical props for the films. (0:42:17) Kevin: If you that trailer looks like it was filled not the set like I mean it’s a very short trailer just shows the book basically but like it you can see from that one shot like there’s a lot of love for Lord of the Rings here I am very confident that this will be a very good and Lord of the Rings. (0:42:20) Al: Yeah. (0:42:39) Kevin: Well actually actually I’m thinking about this now it’s all in the shire right like there’s a lot of important. (0:42:45) Al: Yes. (0:42:46) Al: Yes. (0:42:47) Kevin: The Lord of the Rings stuff not in the shire and how much of that is going to leak into here can you romance or on. (0:42:51) Al: Well, I’m presuming some people are coming to visit, right? (0:42:56) Al: No. (0:42:58) Kevin: I. (0:43:01) Al: So, games, the private division have worked on or with Hades. (0:43:12) Al: They worked with Supergiant Games on Hades. (0:43:13) Kevin: Oh. Oh boy. (0:43:16) Al: Ollie Ollie World. (0:43:17) Al: Skateboarding game. It’s very good. (0:43:22) Kevin: Okay, oh That’s a that’s a good one Good heavens these this is the good resume (0:43:24) Al: The Outer Worlds. (0:43:25) Al: Kerbal Space Program Enhanced Edition. (0:43:31) Al: And they’re making Tales of the Shire with Weta Workshop. (0:43:38) Al: Well, the interesting thing is, the point is, Weta Workshop have done Lord of the Rings stuff. (0:43:44) Al: Like they are, they did physically. (0:43:45) Al: This is supposed weird, they made physical, they’re not a game developer. (0:43:50) Al: They are so, so, so there we go. (0:43:51) Kevin: No, but they’re Lord of the Rings people. (0:43:54) Kevin: That’s what private division is for. (0:43:56) Kevin: They’re Lord of the… Yeah. (0:43:58) Kevin: Yeah, to be clear… (0:43:58) Al: Well, so it looks like Private Division are a publisher, not a developer. (0:44:01) Kevin: Oh, well, well, look. (0:44:03) Al: That’s fine. (0:44:04) Al: So they’re not, they are, that is correct. (0:44:05) Kevin: Weta Workshop is from New Zealand, I believe, if I’m not mistaken. (0:44:09) Kevin: Okay, well, New Zealand, I… (0:44:12) Kevin: I say somewhat jokingly, somewhat seriously. (0:44:15) Kevin: There is an appreciable amount of their GDP That is from Lord of the Rings! (0:44:21) Kevin: I am confident this will get the love and attention it deserves. (0:44:21) Al: I’m just, I am just fascinating. (0:44:26) Kevin: And it’s a lot of the rings, man. (0:44:35) Kevin: Well… (0:44:36) Al: Look, this is going to be dangerous, right? Because I love Lord of the Rings and I love Kochiko Games. I’m really worried about this. (0:44:37) Kevin: Oh, yeah. Oh, yeah. (0:44:44) Kevin: I think the expression of “I just want to be a hobbit” in the last video is… (0:44:51) Kevin: A little shire is a very common sentiment among people in general. (0:45:04) Al: 2024 to PC and console. I don’t think they’ve said (0:45:12) Kevin: I like how we’re excited, we have no idea what it’s gonna be like, like, no! (0:45:14) Al: It doesn’t matter, we know, we know what, like I, I trust that this will be good. (0:45:17) Kevin: Oh, I do too? No, I fully agree, I just, I just think it’s funny, like, that’s how confident we are in this project. (0:45:25) Al: Yeah. Yeah. (0:45:28) Kevin: That we don’t need any details, we’re gonna get it, and it’s gonna be good, and… (0:45:28) Al: I mean, that trailer looked good. (0:45:33) Kevin: You alright? There you go. (0:45:36) Al: So, yeah. (0:45:37) Al: Hopefully, we’ll find out soon. (0:45:42) Al: I sincerely hope so. (0:45:43) Kevin: can you have second breakfast argue right right okay okay yes yes all right (0:45:48) Al: Oh, shall we talk about Meneko’s Nightmark? (0:45:59) Al: I realised I hadn’t actually written down what things were going to talk about, so I’m just like frantically thinking up things. (0:46:06) Kevin: Well, as always, let’s start with the context of where we’re coming from. (0:46:13) Kevin: As you said earlier, you’re playing on Steam Deck, I’m playing on Switch, I’m interested to hear the comparison there. (0:46:21) Kevin: What are your overall thoughts, opinions? (0:46:25) Al: Yes, I like this game. I have some comments on things I would improve. (0:46:37) Kevin: There are definitely issues… small, like… (0:46:39) Al: Well, small in so much as like, it depends how you define a small. So one of the things I have noticed is that every loading screen is very long. (0:46:53) Kevin: Okay, I okay. Are we just gonna get into this like the bad because like All right. All right. Okay. I was yes loading This is probably the number one big issue loading times are Atrocious like I thought I was wondering if it was just a switch port, but okay, so it’s not okay Okay, I want to My very first thought about this game when I played it (0:46:55) Al: Let’s just go for it. Let’s get the bad out of the way so we can talk about the good, right? Let’s let’s go for it. (0:47:02) Al: Yeah. Yeah. (0:47:09) Al: It is not. It is the same on Steam Deck. (0:47:23) Kevin: So when you started you get the loading screen and it’s like mineko running in the corner but there’s no music or anything and I Genuinely thought my game had frozen as I soon as I’d started cuz the necker stopped moving [laughing] (0:47:28) Al: Yeah. Yeah. Yes. Yeah. Yeah. I feel like there’s something weird in terms of like, there, (0:47:44) Al: cause yeah, there’s some freezes and stuff as well, which sometimes can be a bit stressful. (0:47:46) Kevin: Yep. (0:47:47) Al: We are like, Oh no, have I lost my day? No, I haven’t. I have not lost any data. Um, (0:47:48) Kevin: Ee-eesh. (0:47:49) Kevin: Yeah. (0:47:55) Al: That’s not true, there was one, what happened? (0:47:58) Al: I can’t remember, there was one case where I had to restart and I lost the day, (0:48:01) Al: and I can’t remember what that was. Did I write it in Slack? (0:48:04) Al: Oh yes, no, I remember, I remember, I remember, there’s a button on the controller remapping where you can click it and it deletes all of your mapping so you can’t do anything with the game. (0:48:04) Kevin: I don’t… I mean, yeah… (0:48:08) Kevin: See, okay, my… oh, okay, so… (0:48:11) Kevin: Yeah. (0:48:15) Kevin: Yes. (0:48:19) Al: So if you click that button, which annoyingly the button is labeled default, so I can– (0:48:21) Kevin: Oh my god, are you see… (0:48:28) Al: I kind of thought that would set it to the default, right? (0:48:30) Al: Because I’d changed a few things and I was like, “All right, well, let me reset it to the default.” (0:48:34) Al: But the default is nothing. (0:48:34) Kevin: Ohhh… (0:48:36) Al: But the problem is then, I have no controls. Nothing worked. (0:48:36) Kevin: Ohhh yeah! (0:48:40) Al: So thankfully, it didn’t autosave, right? (0:48:42) Kevin: Yes, witches! (0:
In this episode Waric, Brandon and Paul talk about the new model reveals and the Weta Workshop collaboration with GW. We also talk about using primarchs in game and how we like to paint tanks. Twitter/X - https://twitter.com/LegionCast18 Email - legioncast18@gmail.com
Rhino Hero to Rhino Zero…money? You'll never guess, but Terraforming Mars has used AI art before, and Weta Workshop is wetting our appetites for some new 40k action figures. Plus, we've got Steven from The Baron of Dice on the show to talk about what else but DICE!
Rhino Hero to Rhino Zero…money? You'll never guess, but Terraforming Mars has used AI art before, and Weta Workshop is wetting our appetites for some new 40k action figures. Plus, we've got Steven from The Baron of Dice on the show to talk about what else but DICE!
Nick Rowney has had a colourful and extensive career where sales has been to the forefront. In this no nonsense interview, Nick shares his lessons in the art of selling. The secrets to sales success may not be as complicated as you think! Implement the lessons that Nick shares and achieve your own sales success! PART 2:1:47 Should you be thinking short or long term with sales? 2:41 The definition of selling? 9:03 The secrets to closing deals! 31:25 Young people in startups versus older more experienced - your views. For more great content, go to:https://www.isintosuccess.comhttps://www.instagram.com/insightsintosuccess/https://www.youtube.com/channel/UCVRkDL7gZSP98vnVyZ5445ghttps://www.tiktok.com/@insightsintosuccessEmail us at: paul.d@msofmarketing.comThanks for supporting us in our journey to find the secrets to success!
Nick Rowney has had a colourful and extensive career where sales has been to the forefront. In this no nonsense interview, Nick shares his lessons in the art of selling. The secrets to sales success may not be as complicated as you think! Implement the lessons that Nick shares and achieve your own sales success! Part 10:45 How important is the skill of selling? 5:52 Why does society not recognise the importance of teaching people sales skills. 8:30 Do some sales people give the industry a bad name? 14:05 Has Influencers muddies the waters for online sales? 14:43 Some of the common mistakes made in sales. 22:48 Do many fall into the trap of thinking every sale is a good sale? 24:33 Other common mistakes? 28:37 Starting out, how do you deal with sales that are not a good fit? For more great content, go to:https://www.isintosuccess.comhttps://www.instagram.com/insightsintosuccess/https://www.youtube.com/channel/UCVRkDL7gZSP98vnVyZ5445ghttps://www.tiktok.com/@insightsintosuccessEmail us at: paul.d@msofmarketing.comThanks for supporting us in our journey to find the secrets to success!
Today, I bring you a conversation with none other than Sir Richard Taylor, the creative genius behind Weta Workshop. Sir Richard, along with his wife Tanya, have transformed this Wellington-based business into a global powerhouse in the screen entertainment industry. This is an unmissable conversation with a creative genius, exploring his journey from humble beginnings to becoming a globally renowned creator and eventually a 'sir'. We get an intimate insight into his world-changing work and his deep-rooted love for his city and his country. And I meet a very special Duncan. Not only another DG, but another Duncan Garner no less! --------- EPISODE CHAPTERS --------- (0:07:16) - Weta Workshop's Success and Challenges(0:14:49) - Weta Workshop's Diverse Creative Pursuits(0:31:31) - Gallipoli Exhibition and AI Threats(0:46:25) - Duncan Garner meets Duncan Garner(1:04:18) - Social Media Bias and Upcoming VideoSee omnystudio.com/listener for privacy information.
Never short of an opinion, Nick Rowney shares with us his colourful journey which has seen him work with Sir Peter Jackson movie director and producer (Lord of the Rings), conquer the art of selling, work with start-ups and a lot more. In his opinion, having ADHD and Dyslexia fueled him rather than held him back! In part 2 we hear about Nick working with Peter Jackson, mentoring startups and the impact of ADHD and Dyslexia upon him.Part 20:54 Working with Weta Workshop and Peter Jackson7:00 Working in web development26:35 Getting genuine feedback from clients and employees28:20 Where did you passion for sales come from?35:09 Suffering from depression and learning to say no39:46 Tips for startups45:35 What it means to be successful53:54 Being a mentor for startups101:37 Living with Dyslexia and ADHDFor more great content, go to:https://www.isintosuccess.comhttps://www.instagram.com/insightsintosuccess/https://www.youtube.com/channel/UCVRkDL7gZSP98vnVyZ5445ghttps://www.tiktok.com/@insightsintosuccessEmail us at: paul.d@msofmarketing.comThanks for supporting us in our journey to find the secrets to success!
Never short of an opinion, Nick Rowney shares with us his colourful journey which has seen him work with Sir Peter Jackson movie director and producer (Lord of the Rings), conquer the art of selling, work with start-ups and a lot more. In his opinion, having ADHD and Dyslexia fueled him rather than held him back!Part 11:03 Who is Nick Rowney8:28 Challenges11:33 Underlying secret to selling success13:18 Another key to selling15:37 A packed life of experiences and coping with ADHD23:05 Surround yourself with people smarter than you25:46 Cross pollination with your skills35:41 Working in the film industry41:35 Teach your children to trust themselves42:52 Working at the National Museum48:25 Perfecting the art of selling me56:27 Selling vacuum cleaners and life insurance101:55 Sales is the marriage between offering and opportunity For more great content, go to:https://www.isintosuccess.comhttps://www.instagram.com/insightsintosuccess/https://www.youtube.com/channel/UCVRkDL7gZSP98vnVyZ5445ghttps://www.tiktok.com/@insightsintosuccessEmail us at: paul.d@msofmarketing.comThanks for supporting us in our journey to find the secrets to success!
On this episode of Trial By Stone, Phil and Sydnni catch up with what we've been up to and why there's been lack of podcasting content lately, long story short, life has been busy for us both. We find out some Dark Crystal encounters from Wonder Con from Sydnni and some possible merchandise in the works. We also discuss about the controversy and demise behind The Dark Crystal: The Card Game from River Horse Games, more cancellations from Weta Workshop with The Dark Crystal mini epics Chamberlain and Aughra, hear lot of pitches from ourselves on what direction The Jim Henson Company could be doing to keep The Dark Crystal alive and thriving and so much more. Contact Email – www.facebook.com/darkcrystalpodcast Twitter – www.twitter.com/darkcrystalpod Instagram – www.instagram.com/darkcrystalpodcast
We bring the 2nd Unit back to dip our toes into Development Hell once again...kind of! As a pseudo-sequel of our Superman Lives episodes, we dig into the history of what was supposed to be Justice League: Mortal, the short-lived but fascinating first attempt at the superhero team-up. Directed by George Miller, written by Kieran and Michelle Mulroney, and starring a surprisingly young cast including Armie Hammer, Common, and Jay Baruchel, this goofy comic-book-accurate project met insurmountable obstacles on the way to production. We break down the full cast and story of this project (thanks in large part to cast interviews, articles from Collider, and the great work of the Canceled Movie Report podcast), go over a brief history of the Justice League, and explore the biggest reasons for this film's collapse: the Australian government and the 2007-2008 Writers' Guild of America strike. We marvel at the gambit of casting such young actors for such iconic adult roles, give a brief lesson on rabies symptoms, hypothesize future advancements in villainous tracking technology, have a fun discussion on currency conversion rates and tax credits, subject you to some truly awful Batman voices, remind you that Jack is still trying to track down a VHS copy of Nukie to torture Joe with, bring awareness to the pitfalls of bad acronyms/initialisms, Jack plugs his latest creative project, and we ask a question we've been wondering for some time: do the members of the Justice League all share a tailor? Suit up, settle into the Brother Eye console, and enjoy the show. CW: Brief mention of Armie Hammer's sexual misconduct allegations, terrible Batman voices Podcast Plugged In This Episode: The Geeky Dad Podcast (@geekydadpodcast and @RaphaelMoran on Twitter) Things Mentioned In This Episode: Paul Dini, Grant Morrison, Elongated Man, Booster Gold, Blue Beetle, Guy Gardiner, Superman Lives, Superman Returns, Brandon Routh, Kevin Spacey, Christopher Reeve, Bryan Singer, Clerks 2, Batman Begins, Christopher Nolan, Christian Bale, Joel Schumacher, The Dark Knight, Batman Versus Superman, JJ Abrams, MCU, Iron Man, Hulk, David Goyer, Kieran Mulroney, Michelle Mulroney, Mr. And Mrs. Smith, Jason Reitman, Thank You For Smoking, Aaron Eckhardt, Juno, Ghostbusters: Afterlife, George Miller, Mad Max, Mad Max: Fury Road, Happy Feet, Elijah Wood, Robin Williams, Brittany Murphy, Hugh Jackman, Nicole Kidman, Fat Joe, Steve Irwin, The Crocodile Hunter, Barry Osbourne, Merit Allen, Weta Workshop, Peter Jackson, Canceled Movie Report Podcast, Snyderverse, Wonder Woman 1984, Gal Godot, HappySadConfused Podcast, Joseph Cross, Strangers With Candy, Running With Scissors, Michael Angarano, Almost Famous, Sky High, Max Thieriot, The Pacifier, Nancy Drew, Minka Kelly, The Pumpkin Karver, The Kingdom, Adrianne Palicki, Friday Night Lights, Scott Porter, Music and Lyrics, Jessica Biel, 7th Heaven, The Illusionist, Mary Elizabeth Winstead, Death Proof, Live Free or Die Hard, DJ Cotrona, Venom (2005), Windfall, Armie Hammer, Flicka, Arrested Development, Veronica Mars, Desperate Housewives, Megan Gale, Stealth, Teresa Palmer, The Grudge 2, December Boys, Talia al Ghul, Common, Smokin' Aces, Jon Stewart, Green Lantern, Adam Brody, The OC, In The Land of Women, Barry Allen, The Flash, Anton Yelchin, Charlie Bartlett, Wally West, Kid Flash, Santiago Cabrerra, Love & Other Disasters, Heroes, Aquaman, Hugh Keays-Byrne, Martian Manhunter, Jay Baruchel, Undeclared, Knocked Up, Maxwell Lord, Seth Rogen, Zoe Kazan, Stephen Tobolowsky, Mark Waid, OMAC, Starro, WGA, AMPTP, DGA, SAG, IATSE, Redbox, Netflix, Wolverine, Casino Royale, Quantum of Solace, Daniel Craig, Babe: Pig In The City, Man of Steel, Dragonball Z, Pedro Pascal, Nick Cage, The Unbearable Weight of Massive Talent, Goon, Seann William Scott, Jamie Lee Curtis, 3000 Years of Longing, Jessica Alba, Fantastic Four, Shazam!, George Clooney, Alicia Silverstone, Ahmed Best, Jake Lloyd --- Support this podcast: https://podcasters.spotify.com/pod/show/derazzled/support
A museum honouring New Zealand soldiers is due to open in France this year. The New Zealand Liberation Museum will open in mid-October. Weta Workshop has built part of the exhibit, which honours the Kiwi soldiers who freed the French town of Le Quesnoy in 1918. New Zealand Memorial Museum Trust chair Sir Don McKinnon told Tim Dower it's highly significant. “The special thing is, this will finally be a place on the Western Front where you can hear about and read about the New Zealand stories.” LISTEN ABOVESee omnystudio.com/listener for privacy information.
On this episode of Trial By Stone, Phil and Sydnni wanted to briefly chat about the news from cancellation of Tavra collectible from Weta Workshop to bringing the positivity into The Dark Crystal with the podcast moving forward. Contact Email – www.facebook.com/darkcrystalpodcast Twitter – www.twitter.com/darkcrystalpod Instagram – www.instagram.com/darkcrystalpodcast
Henry and Sam join Joel and Ellie in their hazardous adventure out of Kansas City. Pursued by Kathleen and her troops, the four make their way out of the city dodging dangers they have not yet encountered. Weta Workshop, of Lord of the Rings fame, helped create the nightmares in this episode. And between the touching and heart-wrenching moments, we get a Savage Starlight appearance! Thoughts? Feedback? Can Joel help his asshole voice? Tell us at tlou@baldmove.com. Support Bald Move: Club Bald Move Join the discussion: Email | Discord | Reddit | Forums Follow us: Twitch | YouTube | Twitter | Instagram | Facebook Learn more about your ad choices. Visit megaphone.fm/adchoices
Henry and Sam join Joel and Ellie in their hazardous adventure out of Kansas City. Pursued by Kathleen and her troops, the four make their way out of the city dodging dangers they have not yet encountered. Weta Workshop, of Lord of the Rings fame, helped create the nightmares in this episode. And between the touching and heart-wrenching moments, we get a Savage Starlight appearance! Thoughts? Feedback? Can Joel help his asshole voice? Tell us at tlou@baldmove.com. Support Bald Move: Club Bald Move Join the discussion: Email | Discord | Reddit | Forums Follow us: Twitch | YouTube | Twitter | Instagram | Facebook Learn more about your ad choices. Visit megaphone.fm/adchoices
On this episode of Trial By Stone, Phil and Sydnni chat about Co-CEO of Netflix Ted Sarandos' comments on 'cancelling successful shows' and how it relates to Age of Resistance as well as updates on Universe: A Dark Crystal Odyssey. We also discuss about upcoming collectible statues from Weta Workshop and whether they support NFTs or not based on their recent newsletter. Also two card related titles are coming out as well from River Horse Games and Insight Editions later this year. It's a spicy episode as we break it all down on the show. Shownotes Ted Sarandos Interview "We have never cancelled a successful show" https://www.bloomberg.com/news/newsletters/2023-01-21/netflix-ceo-reed-hastings-steps-down-interview-with-greg-peters-ted-sarandos Universe: A Dark Crystal Odyssey https://www.roh.org.uk/tickets-and-events/the-dark-crystal-odyssey-by-wayne-mcgregor-details Weta Workshop Newsletter on Dark Crystal NFT's https://email.wetanz.co.nz/6XI1-892D-127D9BF2EDE4730245Y9JP7195714DE5E7F775/cr.aspx Weta Workshop's unlisted Dark Crystal video on NFT's https://www.youtube.com/watch?v=aybR_VYSjzE Tara the Gelfling from Weta Workshop https://www.wetanz.com/us/tavra-the-gelfling The Dark Crystal: Card Game https://toywiz.com/the-dark-crystal-card-game/ The Dark Crystal Tarot Deck and Guidebook https://www.simonandschuster.com/books/The-Dark-Crystal-Tarot-Deck-and-Guidebook/Insight-Editions/9798886630657 Contact Email – www.facebook.com/darkcrystalpodcast Twitter – www.twitter.com/darkcrystalpod Instagram – www.instagram.com/darkcrystalpodcast
It's Te Papa's most successful exhibition ever - so popular in fact, it's been extended twice and will be on display until at least 2025. Gallipoli: The Scale of Our War opened on April 18, 2015, to mark one hundred years since the Anzacs' campaign and more than 3.5 million people have now seen it - many of them repeat visitors. Kathryn is joined by Sir Richard Taylor, head of Weta Workshop.
Magic Leap Founder Rony Abovitz is a serial tech entrepreneur and visionary. He co-founded Mako Surgical in 2004 — a robotics company specialising in manufacturing surgical robotic arm assistance technology utilised by hospitals worldwide. MAKO was acquired by Stryker Corporation in 2013 for $1.65 billion.Rony went on to found Magic Leap — a spatial computing company which envisaged a futuristic world, many years ahead of its time. Starting out of his garage in 2010, Rony worked on Magic Leap at night whilst still working at Mako during the day. He partnered with award-winning Weta Workshop in New Zealand and assembled a world-class team of creative scientists before building their own high-tech factory in the US. He remained Magic Leap's CEO until 2020 when he helped recruit Peggy Johnson to be his successor. Rony remains on the Board of Directors at Magic Leap and is also founder and CEO of Sun and Thunder – which incubates creative tech experiments. He is also strategic advisor to Lamina1, the Layer-1 blockchain for the Open Metaverse co-founded by none other than Neal Stephenson - who famously coined the term “metaverse” in his book, Snow Crash.Rony is also working on another startup which we weren't able to talk about but I am looking forward to having him back on the podcast next year to discuss it.This interview was recorded during the pandemic and the sound quality isn't great so please forgive me for that but it's still a fascinating interview with a pioneer of our times. Enjoy!-----------------You can read our interview hereRony on Twitter / Magic Leap / Sun and Thunder / MediumDanielle on Twitter @daniellenewnham and Instagram @daniellenewnham / Newsletter
This week in the news we discuss Embracer Group's latest acquisition spree including the rights to The Lord of the Rings, Weta Workshop announcing a new LOTR game, Disney + Marvel Games Showcase upcoming at D23, Assassin's Creed Infinity's rumored setting, August Game Pass additions and subtractions including Death Stranding (on PC), High on Life delay to December, The Winter Soldier is the next hero for Marvel's The Avengers, New Tales from the Borderlands leaked release date, and Ubisoft+ possibly coming soon to Xbox. We also discuss games we've been playing including Fallout 4, Superman Returns, Forza Horizon 5, and Smite. You can email the show at questions@multiformpodcast.com or reach us on Twitter @multiformpod
00:00:00 - Intro 00:04:50 - Private Division Working on a LOTR Game?00:18:39 - Xbox's gamescom Showcase News00:37:10 - Disney & Marvel's Games Showcase Coming Sept. 9th00:46:30 - Even More Delays!00:50:16 - Outro
This week, Ryan's back from a long-needed vacation! We catch up on a new Lord of the Rings game coming from Weta Workshop and Private Division as well as talk about games we're looking forward to hearing about at Gamescom next week! We also anticipate Marvel and Disney rolling out a brand new Games Showcase next month! Tons of fun stuff today, so join us in the comments! TIMECODES: 00:00:00 - Intro 00:04:50 - Private Division Working on a LOTR Game. Here's what we want. 00:18:39 - Xbox's gamescom Showcase News 00:37:10 - Disney & Marvel's Games Showcase Coming Sept. 9th 00:46:30 - Even More Game Delays! 00:50:16 - Outro
PlayersToo Podcast - A Video Game Podcast For Gamers Like You, By Gamers Like You!
On this week's PlayersToo Podcast: Xbox reacts to PlayStation's complaints about Call of Duty going exclusive At the same time, Xbox reveal Sony pay companies not to appear on Game Pass Square Enix are considering selling stakes in their remaining studios Marvel's Midnight Suns and Hogwarts Legacy join a recent raft of game delays As always we start the show with what we've been playing, and shout out to other stories including reviews for Spider-Man on PC and Cult of the Lamb, a new Middle-Earth game from Weta Workshop, and Forspoken's terrible new trailer. We finish the show with a look ahead to next week's Gamescom Opening Night Live showcase - what games do we expect to see and what are our expectations for the event? Our PlayAlong games for August are The Enigma Machine and The Floor is Jelly, two wildly different indies from Itch's recent Bundle for Abortion Funds. Play as we do and join us on the first show of September to hear what we think. Find and follow PlayersToo on: Twitter // Facebook // Instagram // YouTube If you enjoy this podcast PLEASE give 5 stars and a review on Apple Podcasts and Spotify – it would help us out so much! PlayersToo is back next week with more news and discussion - join us! Until then, find our show notes and links at playerstoo.com
On this episode of Trial By Stone, Phil and Sydnni have special guest Eliane Torralba on the show. We chat about recent announcement on Dark Crystal NFT's, a controversial topic that we break it down and what it all means and our takes on it. Weta Workshop has Garthim available to pre-order, hints on future Dark Crystal convention from The Great Con-Junction and stories from Eliane's visit to the US with Sydnni from Monsterpalooza to ending up visiting the Jim Henson Creature Workshop. Shownotes The Jim Henson Company Partners with Quidd to Release The Dark Crystal NFTs https://www.henson.com/the-jim-henson-company-partners-with-quidd-to-release-the-dark-crystal-nfts/ Labyrinth NFTs: The Henson Company's Worst Decision https://toughpigs.com/labyrinth-nfts-bad-idea/ Weta Workshop Garthim Pre-Order https://www.wetanz.com/shop/figures/garthim The Great Con-Junction on Facebook https://www.facebook.com/TheGreatConJunction Eliane Torralba on Instagram https://www.instagram.com/eliane.torralba/ Contact Email – www.facebook.com/darkcrystalpodcast Twitter – www.twitter.com/darkcrystalpod Instagram – www.instagram.com/darkcrystalpodcast
Billy & Dom talk about the scariest horror films they've seen before diving into an interview with Adam Savage as he discusses how he got started, his relationship with WETA Workshop and Peter Jackson, crafting swords, his time on Mythbusters, and his future projects! Adam Whitney Savage is an American special effects designer and fabricator, actor, educator, and television personality and producer, best known as the former co-host of the Discovery Channel television series MythBusters and Unchained Reaction. Get your Friendship Onion merchandise at https://www.thefriendshiponionpodcast.com! Tune in every Tuesday for new episodes and please be sure to rate, subscribe, and leave a comment/review! And be sure to follow and add your favorite funky jams to our Spotify playlist "The Friendship Onion." Feel free to leave Billy and Dom a message with your comments, questions, or just to say hello at https://www.speakpipe.com/thefriendshiponion or write us an email at thefriendshiponion@kastmedia.com TFO's IG - @thefriendshiponion Billy's IG - @boydbilly Dom's IG - @dom_monaghan_ Adam's Twitter Adam's YouTube Channel Produced by Jon Cvack - IG: @jcvack To score 15% off your Blenders purchase, visit blenderseyewear.com and enter promo code onionvip. Receive 20% off PLUS Free Shipping on your order. I recommend trying their variety pack. Go to DRINKOLIPOP.com/ONION or use code ONION at checkout to claim this deal. Go to wren.co/ONION, sign up, and they'll plant 10 extra trees in your name! Go to magicspoon.com/ONION to grab a custom bundle of cereal! And be sure to use our promo code ONION at checkout to save five dollars off your order! Get an extra three months of ExpressVPN free at EXPRESSVPN.com/onion. See omnystudio.com/listener for privacy information.
In this episode of the podcast Joe talks to illustrator & artist Eric Wilkerson. Joe and Eric get into a discussion about art, representation in media, and how Eric used his daughter as inspiration for his first picture book 'I Color Myself Different' written by Colin Kaepernick. Enjoy! About Eric Wilkerson Eric Wilkerson is a Chesley Award-winning illustrator and concept artist whose client list includes Wizards of the Coast, Weta Workshop, Marvel, Dark Horse Comics, Scholastic, and Disney Publishing, to name a few. He has created art for film, TV, advertising, publishing, comics, and video games. A graduate of The School of Visual Arts, he teaches Illustration and Concept Art at CG Spectrum while also focusing on painting people of color having out of this world adventures. About 'I Color Myself Different' When Colin Kaepernick was five years old, he was given a simple school assignment: draw a picture of yourself and your family. What young Colin does next with his brown crayon changes his whole world and worldview, providing a valuable lesson on embracing and celebrating his Black identity through the power of radical self-love and knowing your inherent worth. I Color Myself Differentis a joyful ode to Black and Brown lives based on real events in young Colin's life that is perfect for every reader's bookshelf. It's a story of self-discovery, staying true to one's self, and advocating for change... even when you're very little! Thanks to Empire Toys for this episode of the podcast! Nostalgia is something everyone loves and Empire Toys in Keller Texas is on nostalgia overload. With toys and action figures from the 70's, 80's, 90's, and today, Empire Toys is a one-stop-shop for a trip down memory lane and a chance to reclaim what was once yours (but likely sold at a garage sale) Check out Empire Toys on Facebook, Instagram, or at TheEmpireToys.com The DTALKS Podcast has also been ranked #9 in the "Top 40 Detox Podcast You Must Follow in 2020" according to Feedspot.com for our work in the Cultural Detox space. Thank you so much to the Feedspot team! https://blog.feedspot.com/detox_podcasts/
Richard Taylor joins Dom and Billy as they discuss how Richard got started as an artist, his work at Weta Workshop, his first experience reading Tolkien, how he met Peter Jackson, their work on Meet the Feebles and more! Tune in next week for part two! Tune in every Tuesday for new episodes and please be sure to rate, subscribe, and leave a comment/review! Take a screenshot of your Apple review, tag the show on IG and we might feature you on our story! And be sure to follow and add your favorite funky jams to our Spotify playlist "The Friendship Onion." Feel free to leave Billy and Dom a message with your comments, questions, or just to say hello! https://www.speakpipe.com/thefriendshiponion or write us an email at thefriendshiponion@kastmedia.com TFO's IG - @thefriendshiponion Billy's IG - @boydbilly Dom's IG - @dom_monaghan_ Weta Workshop Instagram Weta Workshop Facebook Weta Workshop Twitter Weta Workshop YouTube Grab your Liquid I.V. in bulk nationwide at Costco or you can get 25% off when you go to LIQUIDIV.COM and use code ONION at checkout. Become a member today by going to Feals.com/ONION and you'll get 50% off your first order with free shipping. Vuori is offering 20% off your first purchase. Get yourself some of the most comfortable and versatile clothing on the planet at vuori.com/ONION. Secure your online activity today at ExpressVPN.com/onion and get an extra three months FREE! See omnystudio.com/listener for privacy information.