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You can support this show on Patreon!In this episode, I speak to Paul Czege, a game designer with a deep catalogue that is hard to pin down. An article on RPG.net from 2009 reads "Paul himself defies any sort of easy classification" . It continues, "Depending on your viewpoint, Paul is either one of the most prolific of the Gaming Outpost/Forge designers or one of the least. Also, depending on you how look at it, his best contribution lies in a single game (the still popular My Life With Master) or in the thought and effort he has put into the hobby of role playing and the practice of game design." Apart from LWM for which he won the Diana Jones Award in 2004, he also designed the melancholic minotaur game, The Clay That Woke. Recently, he's been writing about solo journalling games, publishing two zines, The Ink That Bleeds and Inscapes about how to play them, as well as some actual games including the Balsam Lake Unmurders, about catching a necromancer in Minnesota who keeps bringing people back to life, which is crowdfunding on Kickstarter.Paul Czege's itch page: https://paulczege.itch.io/ The Balsam Lake Unmurders on Kickstarter: https://www.kickstarter.com/projects/252728880/the-balsam-lake-unmurders Show Notes:Mosaic StrictThe interview on the Indie Game Reading ClubCarl Jung, The Red BookClose Encounters of the Third KindM John Harrison's ViriconiumGames MentionedEarthdawnThe Clay That WokeThe Ink That BleedsInscapesTraverser (unreleased)Earth Mother, Sky FatherA Viricorne GuideIf you liked this podcast, check out the weekly Indie RPG Newsletter
Hello and welcome to the Dice Exploder 2023 end of year bonanza! I love me a good ranked list of movies on an end of year movie podcast, but ranked lists are bad and this show's about RPGs not movies, so you get this instead. It's me, Aaron King of the RTFM podcast, Lady Tabletop of the Alone at the Table podcast, and Sharang Biswas of winning tons of Ennies this year and being a games academic, and the four of us (plus a half dozen other special guests) are here to tell you about a bunch of cool games shit we played, read, and listened to this year.Hope you had a great year in games! Come on down and listen to ours.Our picks:Aaron's games* GREED by Gormengeist* Undertree Temple of the Elf Gods by Happy Chthonian* Crush Depth Apparition by Amanda Lee FranckAudrey's games* Void 1680 AM by Ken Lowery* Wreck This Deck by Black Armada Games (Josh Fox and Becky Annison)* Extreme Meatpunks Forever by Sinister Beard GamesSharang's games* Fight With Spirit by Story Brewers Roleplaying* The Silt Verses by Gabriel Robinson and Jason Cordova* The Broadcast by Jason Morningstar and Lizzie StarkSam's games* Eating Oranges in the Shower by Hazel Anneke Dixon* Barkeep on the Borderlands by W. F. Smith* Exiles by em acostaGame adjacent things* Aaron: Grog the Frog by Alba BG* Audrey: Roleplaying Games Enter the World of Ballet in a Unique New Performance by Linda Codega* Sharang: The Dungeons & Dragons players of Death Row by Keri Blakinger* Sam: The Ink That Bleeds by Paul Czege (here's an excerpt from the Indie Game Reading Club)Thing we're proud of* Aaron: RTFM, Speedrune, and Aaron's annual list of favorite books* Audrey: Behold: A Game* Sharang: Winning 3 Ennies: Judges choice for MOONLIGHT ON ROSEVILLE BEACH and Best Rules/Best Family Game for AVATAR* Sam: you're lookin at itPicks from friends of the show:* Ray Chou: Decuma* Thomas Manuel: A.A. Voigt on Youtube, Daydreaming About Dragons podcast by Judd Karlman, the Indie Game Reading Club, and Aaron Marks at Cannibal Halfling.* Mikey Hamm: Picturepedia and other coffee table reference books* John Harper: Girl By Moonlight* Em Acosta: The Zone and Blades in ‘68* Nova / Idle Cartulary: mindfulness fantasy map drawing (see her Dungeons Regularly vols. 1 and 2)* Moe Poplar: the Dice Exploder podcastFurther reading:* Meakpunk manifesto by Heather “Flowers” Robertson* Sharang's piece about Brindlewood Bay* Amanda Lee Franck's Comradery* Alba BG's Instagram* BALLETCOLLECTIVE presents THE MOMENT IS IMMINENT* RTFM patreon episode on VOID 1680 AM* LadyTabletop's VOID 1680 AM broadcastSocialsAaron can be found on, like, just listen to RTFM, linked above.Audrey on Tumblr, and her podcast Alone at the Table about solo games.Sharang is on itch and Twitter and Bluesky.Sam is @sdunnewold on all socials and itch.Our logo was designed by sporgory, and our theme song is Sunset Bridge by Purely Grey.Join the Dice Exploder Discord to talk about the show! This is a public episode. If you would like to discuss this with other subscribers or get access to bonus episodes, visit diceexploder.substack.com
S04E26 A conversation with Paul Czege, Worlding worlds, and the experiences and memories that we acquire in them. Full Show Notes: https://www.thejaymo.net/2021/07/03/2126-the-hybrid-hyper-reality-of-worlds/ Support: https://thejaymo.net/support/ Webshow: http://comeinternetwith.me Website: https://www.thejaymo.net/ Permanently moved is a personal podcast 301 seconds in length, written and recorded by @thejaymo
Marx interviews Paul Czege about My Life With Master, The Clay That Woke, and his new game Traverser about women ex-soldiers in a solarpunk future.Yes Indie'd Pod on TwitterYes Indie'd Pod websiteDonate via Ko-Fi Paul Czege on TwitterPaul Czege's games on ItchioHalf Meme PressCreator's Catalyst Project on TwitterCreator's Catalyst Project official websitein*die zine on Twitterin*die zine on Itchio or DriveThruRPGMusic from filmmusic.io • "Bit Quest" by Kevin MacLeod (incompetech.com) • License: CC BY (creativecommons.org/licenses/by/4.0/)Support the show (https://www.ko-fi.com/yesindiedpod)
Robbie's Blog: ludoverse.blogspot.comRobbie's e-mail: robowist@gmail.comRobbie's twitter: robowist@BoerthJThe Ludoverse Lab: Come experience role-playing games with other educators and discuss how they might be used in the classroom. Games currently run on Saturdays from 11 a.m -2 p.m. EDT. The schedule of upcoming games is at the Ludoverse blog, or you can e-mail Robbie. I'm looking to widen the community of gamifying educators, so please reach out if you have an interest.The menu of twelve game for Robbie's rpg unit: https://docs.google.com/presentation/d/1jFvM10bYt1Z-r-fznpGdPOG4eQy3VeV58hoTDV9xen8/edit?usp=sharingThe actual play report assignment for the rpg unit: https://docs.google.com/document/d/10T6ng7G1dlNFnL4FAgxh0b_PRIqYIX9-321suXazn7I/edit?usp=sharingThe Pool, a role-playing game by James V. West: http://www.1km1kt.net/wp-content/uploads/2013/07/thepoolrpg.pdfMy Life with Master, a role-playing game by Paul Czege, is available from Half Meme Press: http://www.halfmeme.com/master.htmlInspectres, a role-playing game by Jared Sorensen, is available from Momento Mori Theatricks: http://www.memento-mori.com/pdf/inspectresPlayer rules for Becoming Beowulf, Robbie's game about the perilous world of the Anglo-Saxons: https://docs.google.com/document/d/1vw-TFnwVI9qkt679Bn-tz5LFuaiq1Fz9xCXrnmpsHWg/edit?usp=sharingThe Game Level Learn Discord channel is here.
The Dicestormers try out a new game called the Clay that Woke by Paul Czege. Here you play Minotaurs in a strange land constantly fighting back a jungle growing in from all sides.
C’è una leggenda che aleggia tra i giochi di ruolo italiani: a giocare siamo più lenti degli stranieri (degli anglosassoni, in particolare); le nostre partite durano di più. In questa puntata, Daniele e Antonio portano la loro visione su questo argomento. Scaletta [00:18] Introduzione [02:01] Il framing [03:20] Errori di framing [08:18] Scene e gestione del tempo [12:28] Fast food e slow food [16:58] Un’annosa questione [19:33] Giocare veloce e giocare lento [23:24] Tempi falsati [25:10] Una narrativa diversa [31:38] Saper chiudere le scene [34:21] Un esempio concreto [37:20] “Eredi di Dante” [39:57] Una lezione da Calvino [41:57] Saluti Link Antonio Amato; Mammut RPG; Il framing; Fate Sistema Base; Dungeons & Dragons; Vampiri: La Masquerade; Avventure in prima serata; La mia vita col padrone; Archipelago; Graham Walmsley; D. Vincent Baker; Blades in the Dark; John Harper; “Gente che gioca”; The Hangman Saga; Marco Andreetto; Nicola Urbinati; Noirlandia; Partita di Noirlandia su “GDR Unplugged”; Alberto Muti; Maestro dei Cinque Picchi; Il Silenzio dei minotauri; Paul Czege; Lezioni americane; Italo Calvino. Crediti Voci: Daniele Di Rubbo e Antonio Amato. Editing audio e grafica: Daniele Di Rubbo. Copertina: Foto di Swooshed. Font: “La Belle Aurore” di Kimberly Geswein. Contatti E-mail: info@geeckoontheair.eu. Patreon: patreon.com/geeckoontheair.
We look into the sordid, sorry lives of Henchmen, using a modern drift of Paul Czege's classic My Life With Master. In this session, Bitty, SD, Blackbox, and Father Stuart prepare for the final showdown with Zachary Solomon, with the fate of New Gauntlet City in the balance! Gauntlet Comics is the shared comic book universe developed on The Gauntlet RPG community! Learn more about Gauntlet Comics at the WIKI: Support these actual play videos by purchasing games from Jim: https://jimlikesgames.com Learn more about The Gauntlet gaming community: https://www.gauntlet-rpg.com/
We look into the sordid, sorry lives of Henchmen, using a modern drift of Paul Czege's classic My Life With Master. In this session, The Henchmen cast about for Connections, as SD undergoes some dangerous tests, and a reporter starts to connect the dots leading to Mr. Solomon. Gauntlet Comics is the shared comic book universe developed on The Gauntlet RPG community! Learn more about Gauntlet Comics at the WIKI: Support these actual play videos by purchasing games from Jim: https://jimlikesgames.com Learn more about The Gauntlet gaming community: https://www.gauntlet-rpg.com/
We look into the sordid, sorry lives of Henchmen, using a modern drift of Paul Czege's classic My Life With Master. In this session, The Henchmen meet their sociopath boss, Zachary Solomon, and reluctantly carry out his commands as we meet their Connections. Gauntlet Comics is the shared comic book universe developed on The Gauntlet RPG community! Learn more about Gauntlet Comics at the WIKI: Support these actual play videos by purchasing games from Jim: https://jimlikesgames.com Learn more about The Gauntlet gaming community: https://www.gauntlet-rpg.com/
We look into the sordid, sorry lives of Henchmen, using a modern drift of Paul Czege's classic My Life With Master. This session is exclusively character- and world-building with a pretty detailed run-down of how all the rules work. Gauntlet Comics is the shared comic book universe developed on The Gauntlet RPG community! Learn more about Gauntlet Comics at the WIKI: Support these actual play videos by purchasing games from Jim: https://jimlikesgames.com Learn more about The Gauntlet gaming community: https://www.gauntlet-rpg.com/
John Harness got 280 characters on twitter before it was the norm, and decided to turn it into a game design challenge. Paul Czege answered the call. We talk about the challenge, what we can learn from small games, and take a look at the amazing contributions.
This week, we are joined by Paul Czege and Robert Bohl to talk about our final thoughts on the Threeforged contest and the joys of sensory deprivation. Games Discussed: In Production, The Clinic, The Perfected City, Traverser, Soth, Masks, A Taste for Murder, Lamentations of the Flame Princess Paul's Website: http://halfmeme.com/ Rob's Websites: https://plus.google.com/+RobertBohl/about http://misspentyouth.robertbohl.com/ Threeforged Review Document: https://docs.google.com/spreadsheets/d/11gqZg_JSiI_4fJ6yApQneI34s9wLPszgkwfaNjtjwOY/edit#gid=0 Join us on Google+: https://plus.google.com/u/0/communities/104672702589306017985
Paul sits down with Paul Czege to talk about My Life with Master (among other things.) Show notes: Half-Meme Press -- My Life with Master & Bacchanal The Pool Discuss this episode in the HG,WT forum