Roll for Nerd

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A podcast where noobs talk about (and play) dungeons and dragons.

Graham Scobey


    • Jul 30, 2022 LATEST EPISODE
    • infrequent NEW EPISODES
    • 3h 24m AVG DURATION
    • 50 EPISODES


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    Latest episodes from Roll for Nerd

    Son of God and the prophecy of the 4 Red Moons

    Play Episode Listen Later Jul 30, 2022 338:49


    There were 4 creatures who heard much of Jesus' teaching. He had visited their towns, healed their love ones, blessed them with rich wine where only dry dirt filled cups, filled their weak hearts with courage, and offered them the power to move mountains if they would only follow him. These disciples spent three years following Him, hearing Him teach about God's Kingdom and witnessed Him perform many miracles, and the disciples themselves even found that they too could perform miracles, spells, incantations, and healings, with no explanation other than it must be him - he must be the messiah - and they vowed to follow him to the ends of the earth.

    [SoA 12] The Legacy of Tela'Imun

    Play Episode Listen Later Feb 23, 2021 199:27


    Malibu and Her Merkley Men discover what lies in the deepest part of the Wailing Tomb.

    [Session 28] Exorcism

    Play Episode Listen Later Nov 3, 2020 373:14


    The Singularity push deeper into the caverns below Villa Cassalanter, and move closer to the ritual that will decide the fate of Brother Felix.

    [Session 27] A Plan Comes Together

    Play Episode Listen Later Oct 30, 2020 221:34


    For months, The Singularity has worked on uncovering the plot behind the brotherhood and their actions. Now, with a chance to save Brother Felix from what seems to be impending doom, they attempt a heist that may draw the ire of a suspected leader of the powerful organization.

    [Session 26] Meeting with an Old Friend

    Play Episode Listen Later Oct 29, 2020 252:29


    The Singularity deal with the consequences of their decisions, and Sylfir and Gordy go to a meeting with Braxon.

    [Session 25] No Time for Regrets

    Play Episode Listen Later Oct 29, 2020 183:01


    The Singularity depart the Dock Ward, hoping to buy themselves some time by handing over a decoy to the Gentleman's Guild.

    [Session 24] Another Zin

    Play Episode Listen Later Oct 7, 2020 273:52


    Members of the Singularity deal with the consequences of a spy mission gone wrong.

    [Session 23.5] Society's Finest

    Play Episode Listen Later Oct 6, 2020 64:13


    While Sylfir and Zin try to explore the grounds of Villa Cassalanter incognito, Brother Felix goes on a mission of his own.

    [Session 23] Silent as a Spider

    Play Episode Listen Later Sep 24, 2020 275:33


    The Singularity take some R&R time at the Yawning Portal and do some recon on a wealthy family in the North Ward of Waterdeep.

    [Bastion 1] The Boiling Gate

    Play Episode Listen Later Sep 15, 2020 339:53


    You are members of The Bastion, a network of freelance adventurers making a living as hired guns in the nation of Calimshan. The three of you have just successfully fulfilled a contract in Teshburl, a port city in the southwest corner of the Calim Desert. You'd been hired by a wealthy merchant to transport a caravan of goods from Memnon (further up the coast) to his storehouses in Teshburl. Upon the safe delivery of those goods, you were soon approached by a half-orc representing a group known as The Bordershield. They now have a similar task for you: Deliver a piece of cargo from Teshburl to a camp a days' journey or so into the Calim Desert. You've agreed and that is where you find yourself now. Each of you on the deck of your own small sand skiff, several hours northwest of Teshburl on a rolling, windswept section of desert. The Bordershield provided you with three skiffs and a skilled driver for each. You exchange looks across the sands and keep watch over the fourth, larger, vessel in the center of the protective triangle your formation of skiffs creates. The fourth skiff carrying whatever cargo you're delivering to the camp. You don't know what's in it. It's not your job to know. All you care about is getting it to the camp and those suspiciously large dunes that just appeared in the distance.

    [Session 22] What Lurks Below

    Play Episode Listen Later Aug 27, 2020 276:07


    The Singularity face an old foe with a new friend.

    [Session 21] The Coffinmarch

    Play Episode Listen Later Aug 20, 2020 270:30


    The Singularity revel in the spoils of their victory, but are awoken in the middle of the night and confronted by a past failure.

    [Session 20.5] The Best Death of Your Life

    Play Episode Listen Later Aug 18, 2020 99:36


    While the Singularity deal with the aftermath of their successful mission with the devils, a strangely dressed half elf lurks in the field ward, nearby to where the group trod earlier in the day.

    [Session 20] Devils vs. Devils

    Play Episode Listen Later Aug 9, 2020 275:00


    The Singularity deals with their defeat and sets a course for what's to come.

    [SoA 11] The Wailing Tomb

    Play Episode Listen Later Jun 21, 2020 196:25


    The group investigates an ancient tomb that is rumored to be haunted, cursed, or worse.

    [SoA 10] Return to Reality

    Play Episode Listen Later May 28, 2020 205:26


    The group reports on what happened at the temple. Cookie finds a crucial part of his camp life missing.

    [SoA 9] Tempers and Tongues

    Play Episode Listen Later May 21, 2020 194:28


    [SoA 8] Betrayal and Vengeance

    Play Episode Listen Later May 17, 2020 228:53


    The group deals with the fallout of their mistakes of the past.

    [SoA 7] Regrets and Repose

    Play Episode Listen Later May 14, 2020 207:42


    The group seeks to when the trust of Quinn at the Tomb of the Ancients.

    [SoA 6] Rocks and Rivers

    Play Episode Listen Later Apr 30, 2020 210:15


    The group faces threats from multiple enemies in the desert.

    [SoA 5] Sand and Water

    Play Episode Listen Later Apr 23, 2020 197:42


    The group makes their way through the desert to the Tomb of the Ancients

    [SoA 4] Blood and Sweat

    Play Episode Listen Later Apr 16, 2020 218:40


    The group recovers from their near-death experience, and debates the proper course forward.

    [SoA 3] Truth and Lies

    Play Episode Listen Later Apr 9, 2020 231:04


    The group has dinner with Masherif and the other palace residents. They make a plan for what they'll do next.

    [SoA 2] Good and Evil

    Play Episode Listen Later Apr 3, 2020 212:53


    The newly-formed group faces the final stage in the gauntlet and some difficult decisions.

    [SoA 1] Death and Life

    Play Episode Listen Later Mar 28, 2020 254:47


    We begin in the temporary city of Mus’Atah during the festival of Mudad Lilhaykal

    [RFN Talks 7] A Look Back

    Play Episode Listen Later Mar 27, 2020 103:28


    All of the RFN guys get together to talk about their Singularity campaign so far

    [Session 19] Life and Death

    Play Episode Listen Later Mar 26, 2020 264:47


    The Singularity faces what lurks inside the mausoleum in the City of the Dead.

    [Session 18] Threats, Extortion, and Defiling the Dead

    Play Episode Listen Later Mar 8, 2020 164:14


    Brother Felix follows his curiosity, and finds more than he bargained for. The Singularity pursues a lead in the City of the Dead.

    [Session 17] When the Past Comes Looking

    Play Episode Listen Later Mar 3, 2020 200:43


    Members of The Singularity delve deep into the past, searching great halls of learning, back alleys, rundown bars, and mountaintops to learn secrets and stories that could guide them in what is to come.

    [Session 16] Failed Experiments

    Play Episode Listen Later Mar 2, 2020 255:10


    Members of The Singularity set themselves to a task that leads them into a labyrinth of sewers underneath the streets of Waterdeep.

    [Session 15] Trouble Amongst Friends

    Play Episode Listen Later Feb 27, 2020 186:08


    [Session 14] Silent Screams

    Play Episode Listen Later Feb 27, 2020 174:27


    The Singularity stand at the base of a staircase, wondering what horrors await them on the other side of a door.

    [Session 13] A Voice to Die For

    Play Episode Listen Later Feb 7, 2020 253:22


    Volo leads The Singularity through the City of Waterdeep, and to a problem waiting in the dark of an abandoned building.

    [Session 12] What Lurks Below

    Play Episode Listen Later Jan 23, 2020 265:04


    The Singularity find themselves facing a problem at The Yawning Portal.

    [Session 11] Horns and Hoofs and Drinks and Dragons

    Play Episode Listen Later Jan 9, 2020 250:18


    The Singularity finds themselves at the gates of Waterdeep, and a whole new beginning.

    [Session 10] Stranger in the Dark

    Play Episode Listen Later Dec 23, 2019 271:47


    The Singularity gathers their strength and starts a southward journey.

    [Session 9] The Singularity

    Play Episode Listen Later Dec 10, 2019 279:59


    This is Session 9 in our sword coast campaign. We start off where we last left our adventurers, in a cave prison where Brother Felix has been reunited with a person of great importance in his life.

    [Session 8] Echoes of the Past

    Play Episode Listen Later Nov 6, 2019 286:39


    The group explores the cave where the tracks of the graverobbers led.

    [Session 7] Charred Remains and Empty Graves

    Play Episode Listen Later Nov 1, 2019 251:21


    The group is left to deal with the aftermath of the Brother Felix Incident. Clues in empty graves pull the group further into the mystery.

    [RFN Talks 6] Creating a World

    Play Episode Listen Later Oct 17, 2019 35:20


    In this Episode, Graham interviews Mike, the DM of Tales from the Glass Guarded World. They about building a compelling world that suspends our disbelief, sparking our players’ imaginations and sense of wonder in a way that will keep them coming back to the table hungry for more.

    [RFN Talks 5] Bringing Your Character to Life

    Play Episode Listen Later Oct 9, 2019 26:09


    In this episode, Marco, Brian and Graham chat about how to bring your character to life with a backstory, and how to collaborate with your DM to integrate your backstory into the world and setting of your game.

    [RFN Talks 4] How to be a Good Player

    Play Episode Listen Later Oct 4, 2019 27:18


    In this episode of Roll For Nerd Talks, Brian and Graham sit down to talk about what it means to be a good player. What are some things that you can do to make the game more enjoyable for your fellow players and your DM?

    [RFN Talks 3] Meet Brother Felix

    Play Episode Listen Later Sep 30, 2019 33:23


    In this episode, Graham sits down with Marco to chat about his character, Brother Felix, and how Marco created him.

    [RFN Talks 2] Character Death

    Play Episode Listen Later Sep 26, 2019 33:55


    In this episode, Brian and I sit down to talk about character deaths. What happens in Dungeons in Dragons when your character dies, and what can you do about it?

    [Session 5] Not Yet Called Home

    Play Episode Listen Later Sep 26, 2019 295:25


    [Session 4] Trouble at the Gates

    Play Episode Listen Later Sep 24, 2019 248:03


    [Session 3] The Hunt for Braxon

    Play Episode Listen Later Sep 24, 2019 308:46


    [RFN Talks 1] Why the Heck are We Doing This?!

    Play Episode Listen Later Sep 24, 2019 39:29


    Graham and Brian sit down to talk about D&D, what they love about it, and how they got into this hobby as grown-ass adults.

    [Session 0] - Catching Up on the Story So Far...

    Play Episode Listen Later Sep 24, 2019 13:36


    BEFORE YOU LISTEN TO OUR GAME SESSIONS, START HERE! This episode will catch you up on everything that has happened in the story thus far during Session 1 and Session 2.

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