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Recently Playstation made a new requirement for Hell Divers 2 players that were not on console. They tried to force these players to sign-up for a Playstation Network Account. We discus what happened in recent days particularly Playstation removing this requirement and the outrage that was caused by this decision. Happy May the 4th or Revenge of the Sixth for all our Star Wars fans, Jay reviews the Bad Batch Season 3 and talks about some Jedi news. Lastly we both discus some upcoming games to PS5 Consoles specifically and whether or not we will buy any of them. The games to be discussed are Indika, Animal Well, Crow Country, Ghost of Tsushima Director's Cut, System Shock, and Multiverse.
In this episode...we go back to our roots... Books, Dice, Character Sheets... and loads of imagination... that's all we needed for those few precious hours spent with friends each weekend, where you could shed the events of the last week and take on the persona of someone from another time and another place. From a post-apocalyptic world where the lines between dimensions have crossed, to a fantasy realm filled with ancient dragons and slow moving drawves, or a modern world where legends and myths take physical form, or a world filled with Kobolds in life-long service to King Torg, however long that life may be. No matter the character or the adventure they embark on, each one ends up becoming part of who we are after a while.https://linktr.ee/themeeplesociety
At Ease Games is located at 8990 Miramar Road Suite #150.Website: https://at-ease-games.shoplightspeed.com/Facebook: https://www.facebook.com/ateasegames/Twitch: AtEaseGamesSDInstagram AtEaseGamesInterview with Kevin can be found at 23:30
Malibu and Her Merkley Men discover what lies in the deepest part of the Wailing Tomb.
The Singularity push deeper into the caverns below Villa Cassalanter, and move closer to the ritual that will decide the fate of Brother Felix.
For months, The Singularity has worked on uncovering the plot behind the brotherhood and their actions. Now, with a chance to save Brother Felix from what seems to be impending doom, they attempt a heist that may draw the ire of a suspected leader of the powerful organization.
The Singularity depart the Dock Ward, hoping to buy themselves some time by handing over a decoy to the Gentleman's Guild.
The Singularity deal with the consequences of their decisions, and Sylfir and Gordy go to a meeting with Braxon.
Members of the Singularity deal with the consequences of a spy mission gone wrong.
While Sylfir and Zin try to explore the grounds of Villa Cassalanter incognito, Brother Felix goes on a mission of his own.
Today's guest is Ginny Loveday, who definitely uses her creative skills in her work as a project manager, and she has a passion for cosplay, spreadsheets and the roll playing game, Dungeons and Dragons. She's a respected dungeon master who writes her own campaigns, and she's contracted by the creator of D & D - Wizard of the Coasts Games - to write and publish stories for them as well. Her publications include Encounters in Theros, The Folly of Sneaky Simon, Jack of Daggers, and A Murder Most Foul, to name only a few. Game stores have also built their gaming communities due to Ginny's ability to coordinate large swathes of the country to attend gaming conferences she's organized.Besides her love of fantasy worlds, she's also a champion of social issues such as Diversity, LGBTQ rights, and rural hunger/homelessness. Stick around to the end, and we'll direct you to her website where you'll be treated to pictures of her in character.NOTE: there are some adult words in this episodeGinny's WebsiteEpisode Pics from the Kites and Strings Website
You are members of The Bastion, a network of freelance adventurers making a living as hired guns in the nation of Calimshan. The three of you have just successfully fulfilled a contract in Teshburl, a port city in the southwest corner of the Calim Desert. You'd been hired by a wealthy merchant to transport a caravan of goods from Memnon (further up the coast) to his storehouses in Teshburl. Upon the safe delivery of those goods, you were soon approached by a half-orc representing a group known as The Bordershield. They now have a similar task for you: Deliver a piece of cargo from Teshburl to a camp a days' journey or so into the Calim Desert. You've agreed and that is where you find yourself now. Each of you on the deck of your own small sand skiff, several hours northwest of Teshburl on a rolling, windswept section of desert. The Bordershield provided you with three skiffs and a skilled driver for each. You exchange looks across the sands and keep watch over the fourth, larger, vessel in the center of the protective triangle your formation of skiffs creates. The fourth skiff carrying whatever cargo you're delivering to the camp. You don't know what's in it. It's not your job to know. All you care about is getting it to the camp and those suspiciously large dunes that just appeared in the distance.
The Singularity face an old foe with a new friend.
The Singularity revel in the spoils of their victory, but are awoken in the middle of the night and confronted by a past failure.
While the Singularity deal with the aftermath of their successful mission with the devils, a strangely dressed half elf lurks in the field ward, nearby to where the group trod earlier in the day.
The Singularity deals with their defeat and sets a course for what's to come.
The group investigates an ancient tomb that is rumored to be haunted, cursed, or worse.
The group reports on what happened at the temple. Cookie finds a crucial part of his camp life missing.
The group delves deeper into the Temple of Merrshaulk.
The group deals with the fallout of their mistakes of the past.
The group seeks to when the trust of Quinn at the Tomb of the Ancients.
The group faces threats from multiple enemies in the desert.
The group makes their way through the desert to the Tomb of the Ancients
The group recovers from their near-death experience, and debates the proper course forward.
The group has dinner with Masherif and the other palace residents. They make a plan for what they'll do next.
The newly-formed group faces the final stage in the gauntlet and some difficult decisions.
We begin in the temporary city of Mus’Atah during the festival of Mudad Lilhaykal
All of the RFN guys get together to talk about their Singularity campaign so far
Hello again, and welcome back to our first two part episode! We're just playing Cars D&D some more. That's pretty much it.
You remember, like, a month and a half ago when we made a RPG system for the Carsverse and then said "Eh, we'll play this at... some point, I guess!"? Well... we're doing that now! And even better, we've got some very special guests to join us and make this work, you've heard their questions over and over again, get ready for some direct conversations with the Lizes! Join Freddy Chops, JB, and Tank Treads as they search for Lightning before it's too late!
Brother Felix follows his curiosity, and finds more than he bargained for. The Singularity pursues a lead in the City of the Dead.
Members of The Singularity delve deep into the past, searching great halls of learning, back alleys, rundown bars, and mountaintops to learn secrets and stories that could guide them in what is to come.
Members of The Singularity set themselves to a task that leads them into a labyrinth of sewers underneath the streets of Waterdeep.
The Singularity enters into a Three Dragon Ante tournament.
The Singularity stand at the base of a staircase, wondering what horrors await them on the other side of a door.
Volo leads The Singularity through the City of Waterdeep, and to a problem waiting in the dark of an abandoned building.
The Singularity find themselves facing a problem at The Yawning Portal.
The Singularity finds themselves at the gates of Waterdeep, and a whole new beginning.
The Singularity gathers their strength and starts a southward journey.
This is Session 9 in our sword coast campaign. We start off where we last left our adventurers, in a cave prison where Brother Felix has been reunited with a person of great importance in his life.
Literally no shade to anyone that lives in a van or drives an Accord. It's about to pop off folks, mystery messages, drunk girls, and so, so much yarn.
The group explores the cave where the tracks of the graverobbers led.
The group is left to deal with the aftermath of the Brother Felix Incident. Clues in empty graves pull the group further into the mystery.
In this Episode, Graham interviews Mike, the DM of Tales from the Glass Guarded World. They about building a compelling world that suspends our disbelief, sparking our players’ imaginations and sense of wonder in a way that will keep them coming back to the table hungry for more.
In this episode, Marco, Brian and Graham chat about how to bring your character to life with a backstory, and how to collaborate with your DM to integrate your backstory into the world and setting of your game.
In this episode of Roll For Nerd Talks, Brian and Graham sit down to talk about what it means to be a good player. What are some things that you can do to make the game more enjoyable for your fellow players and your DM?
In this episode, Graham sits down with Marco to chat about his character, Brother Felix, and how Marco created him.
In this episode, Brian and I sit down to talk about character deaths. What happens in Dungeons in Dragons when your character dies, and what can you do about it?
BEFORE YOU LISTEN TO OUR GAME SESSIONS, START HERE! This episode will catch you up on everything that has happened in the story thus far during Session 1 and Session 2.
Graham and Brian sit down to talk about D&D, what they love about it, and how they got into this hobby as grown-ass adults.
This week Dan and Marcus chat it up with JT to talk RPG's with him.
This week, we are joined by special guest Kelsey Laine. We discuss Joss Whedon and feminism, the pros/cons of Roll Playing Games, and Pilot season for Amazon. Find out why Kevin calls Jon his "brother in-law", why Ron wants his keyboard to act like a thumb drive, and Why Kelsey is so afraid of the whale from Pinocchio. Article on Joss Whedon by Kai Cole This week's sponsor is Audible, go to http://www.audibletrial.com/Time for a free 30 day trial today! Special thanks to Kelsey for joining us this week. You can find her on: Twitter & Instagram: @redheadedblonde And you can find her podcast, "Talk 30 (Rock) to Me" on: Twitter & Instagram: @talk30rocktome
The guys from Gaming and BS slum it for an episode and talk about Table Top games with Literate Gamer. They breakdown how, and why, to get started in table top role playing games, how to approach the hobby, and even which games to play. Enjoy as The Gaming and BS podcast lends it's topical expertise on Roll Playing Games and the hobby as a whole. http://gamingandbs.com/ OSRIC (AD&D ruleset): http://www.lulu.com/shop/stewart-marshall/osric-a5-pdf/ebook/product-20697767.html What is D&D? http://dnd.wizards.com/dungeons-and-dragons/what-is-dd