Podcasts about yawning portal

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Latest podcast episodes about yawning portal

lostfrontier.org
#1.072, el sueño de la mandarina (III) - Acceso anticipado

lostfrontier.org

Play Episode Listen Later Feb 13, 2026 126:23


Agradece a este podcast tantas horas de entretenimiento y disfruta de episodios exclusivos como éste. ¡Apóyale en iVoox! Hubo un tiempo en que la música dejó de conformarse con lo que era. Los sonidos conocidos ya no bastaban y los músicos comenzaron a explorar nuevos caminos, buscando otras maneras de crear. Hubo un tiempo en que la música se transformó y donde las mandarinas empezaron a soñar con la música. Craven Faults, Martin Roth, Yawning Portal, Scott Buckley, Tangerine Dream, Craig Padilla, Hessel Moeselaar, Iseni, Nord. 🎧 El playlist detallado: lostfrontier.org/t30.html#1072Escucha este episodio completo y accede a todo el contenido exclusivo de lostfrontier.org. Descubre antes que nadie los nuevos episodios, y participa en la comunidad exclusiva de oyentes en https://go.ivoox.com/sq/26825

Idle Red Hands
The Weekly Podcast no.320 – Corvus Belli 25th, Atlas Games Quits Amazon, D&D Fortnite, Sisters of Battle RPG and Call of Cthulhu Bundle

Idle Red Hands

Play Episode Listen Later Jan 25, 2026 35:38


Corvus Belli, the Spanish miniature wargame publisher, is celebrating its 25th anniversary in 2026, marking a significant milestone in the industry. Founded in 2001 by three friends, the company began with 15mm scale historical miniatures before launching the 28mm scale ‘Warcrow’ fantasy models in 2002. Their breakthrough came with the 2005 release of the sci-fi skirmish wargame Infinity, which evolved from a modified Dungeons and Dragons campaign. Infinity is notable for its unique rules, including an “active” and “reactive” turn system that keeps both players engaged, a flexible order system, and the use of D20s instead of D6s. The game has since grown through several editions, expansions, and community support like the official Infinity Army web application. Corvus Belli also launched the Infinity Tournament System in 2010 to support competitive play and has continuously pushed the metaplot forward, including the recent Endsong expansion and the new Next Wave faction released in 2025. The company’s expansion has included collaborations like the Infinity tabletop RPG with Modiphius in 2015 and major board games such as Aristeia (2017), Infinity Defiance (2019), and TAG Raid (2021). Atlas Games co-owner John Nephew announced he is removing all of their products from Amazon’s Fulfilled by Amazon (FBA) program due to what he describes as “lousy business partner” practices, including bait and switch promotions and inexplicable storage/shipping fees. To minimize waste and ensure the inventory goes to gamers instead of being destroyed, he is offering to send individual FBA items—including board games, card games like Gloom, the Over the Edge RPG, and accessories—for free to any gamer in the USA. Interested parties can email him their mailing address by the end of January 2026. The Dungeons & Dragons crossover with Fortnite, which has resulted in a new series of five fan-made, D&D-themed islands created by community creators Chartis and Teravision Games. These islands range from a PvP arena and co-op boss fight to the largest co-op roguelike in Fortnite history, featuring D&D locations like the Yawning Portal and legendary characters like Klauth the dragon. The article writer expresses skepticism about the marketing value of the crossover, questioning its appeal to non-D&D fans and suggesting the focus should be on this year’s actual D&D rulebook release schedule instead of guest appearances in video games. Lex Ecclesiastica, a free, unofficial Warhammer 40k narrative TTRPG that centers on the all-female Adepta Sororitas, or Sisters of Battle. The game uses the Resistance Toolbox system, which is “built around struggle,” with players juggling core stats like Body, Faith, Authority, Fortune, and Corruption. The game is praised for giving depth to the Sisters of Battle faction, blending the over-the-top violence of the 40k setting with the somber storytelling required for these dogmatic warriors, and it is available for free download on itch.io. The document also mentions a Humble RPG Bundle: So You Wanna Try Out Call of Cthulhu, which offers over 25 books and game aids for the seminal RPG, with proceeds supporting the World Wildlife Fund. #corvusbelli #atlasgames #fortnite #sistersofbattle Lex Ecclesiastica RPG' https://hipolita.itch.io/lex-ecclesiastica Call of Cthulhu Bundle: https://humblebundleinc.sjv.io/Xmz13G Bob's Humble Bundle: https://humblebundleinc.sjv.io/K0roje Free Guild Ball Starter Set: https://steamforged.com/products/guild-ball-starter-kit Warmachine on MyMiniFactory: https://mmf.io/upturned Mantic Companion App: https://companion.manticgames.com/ Use our Referral code: MCTXEE Support us by Shopping at Miniature Market (afilliate link): https://miniature-market.sjv.io/K0yj7n Support Us by Shopping on DTRPG (afilliate link): https://www.drivethrurpg.com?affiliate_id=2081746 Matt’s DriveThruRPG Publications: https://www.drivethrurpg.com/browse.php?author=Matthew%20Robinson https://substack.com/@matthewrobinson3 Chris on social media: https://hyvemynd.itch.io/​​ Jeremy's Links: http://www.abusecartoons.com/​​ http://www.rcharvey.com ​​Support Us on Patreon: https://www.patreon.com/upturnedtable Give us a tip on our livestream: https://streamlabs.com/upturnedtabletop/tip​ Donate or give us a tip on Paypal: https://www.paypal.com/ncp/payment/2754JZFW2QZU4 Intro song is “Chips” by KokoroNoMe https://kokoronome.bandcamp.com/

lostfrontier.org
#1.070, 3I/ATLAS

lostfrontier.org

Play Episode Listen Later Jan 20, 2026 119:05


El 1 de julio de 2025, el telescopio de sondeo del Sistema ATLAS en Chile descubrió el tercer objeto interestelar conocido: el cometa 3I/ATLAS. Con un brillo extremadamente tenue, en una magnitud aparente de 18, el objeto recién descubierto estaba entrando en el sistema solar interior a una velocidad de 61 km/s (220.000 km/h) con respecto al Sol, situado a una distancia de la Tierra de 3,52 UA (527 millones de kilómetros). Para septiembre de 2025 había aumentado hasta la magnitud 14-15. A medida que 3I/ATLAS se acercó al Sol a finales de octubre, sorprendió a los astrónomos al brillar mucho más rápido de lo esperado: de repente pasó a ser visible para observatorios espaciales con magnitud 9-10. Las observaciones iniciales no dejaron claro si se trataba de un asteroide o de un cometa. Las observaciones realizadas el 2 de julio de 2025 por el Deep Random Survey en Chile, el Lowell Discovery Telescope en Arizona y el Observatorio CFHT (Canadá, Francia, Hawai) en Mauna Kea mostraron una coma marginal y una cola corta de tres segundos de arco de longitud angular, lo que indica que el objeto es un cometa. El 2 de julio de 2025, el MPC (Centro de Planetas Menores, organismo del Observatorio Astrofísico Smithsoniano, que forma parte del Centro de astrofísica Harvard-Smithsonian junto con el Observatorio Harvard College) anunció el descubrimiento del cometa y le otorgó la designación de objeto interestelar «3I», lo que significa que era el tercer objeto interestelar confirmado. El MPC también le dio la designación de cometa no periódico C/2025 N1 (ATLAS).​ Cuando se anunció el proyecto 3I/ATLAS, el Centro de Planetas Menores había recopilado 122 observaciones del cometa desde 31 observatorios diferentes. La controversia ha estado presente en el descubrimiento de este objeto interestelar desde el inicio. El 16 de julio de 2025, el equipo del astrofísico Avi Loeb de la Universidad de Harvard publicó un artículo en arXiv especulando que 3I/ATLAS podría ser una nave espacial extraterrestre​ dadas algunas características «anómalas»,​ como su brillo inusual, no muestra aceleración no gravitacional, la falta de compuestos químicos identificables, su trayectoria precisa a través del Sistema Solar y la ausencia de desgasificación cometaria evidente en sus inicios, argumentando que no se comporta como un cometa. Loeb también ha observado que los chorros del cometa podrían estar disparándose en pulsos, creando un patrón repetitivo a modo de "latido". Cada estallido de gas y polvo hace que la coma se intensifique, se desvanezca y vuelva a intensificarse. Esto aún podría ser un proceso natural —por ejemplo, una zona muy volátil de la superficie que libera gas una vez por cada rotación—. Pero Loeb señala que, si los chorros no apuntan siempre hacia el Sol o si su sincronización resulta demasiado precisa el comportamiento empieza a parecer menos "propio de un cometa" y más... antinatural. En este caso, afirma, podríamos estar viendo indicios de un mecanismo artificial con un sistema de expulsión controlado. Otros astrónomos criticaron inmediatamente la especulación de Loeb.​ Darryl Seligman, que dirigió el primer estudio publicado sobre 3I/ATLAS, afirmó que «se han realizado numerosas observaciones telescópicas que demuestran que muestra señales clásicas de actividad cometaria». Además explicó que las sustancias químicas en el cometa podrían no ser detectables aún, dado que el objeto todavía se encontraba lejos del Sol.​ Desde entonces las observaciones han evidenciado indicios de un cometa clásico: presenta un pequeño núcleo helado, una coma rica en dióxido de carbono, ráfagas de vapor de agua e incluso una rara anticola causada por la geometría de la observación. El 29 de septiembre el cometa sobrevive ileso a una tormenta solar, a diferencia de muchos cometas del Sistema Solar. El 30 de septiembre 3I/ATLAS pasa detrás del Sol, desapareciendo de la vista hasta finales de noviembre. El 29 de octubre 3I/ATLAS sobrevive a su paso cercano al Sol, aumentando de brillo de forma repentina. El 2 de noviembre vuelve a ser visible tras perderse en el resplandor del Sol. El 4 de noviembre parece estar cambiando de color, adquiriendo un tono azulado. El 10 de noviembre el radiotelescopio MeerKAT en Sudáfrica detectó una señal de radio procedente de 3I/ATLAS —una emisión de fondo constante típica del gas y el polvo en el espacio, no una señal modulada que transporte información. Emisiones similares se registraron por primera vez en cometas en la década de 1970. El descubrimiento del cometa 3I/ATLAS es importante porque es un auténtico objeto interestelar, lo que significa que no se formó en nuestro Sistema Solar, sino que proviene de otro sistema estelar. Estos objetos son increíblemente raros, por lo que descubrir uno genera un gran revuelo. Además, las primeras estimaciones indican que su núcleo podría alcanzar los 5 kilómetros de diámetro, lo que lo convierte en uno de los cuerpos interestelares más grandes jamás detectados. Tras su máximo acercamiento al Sol a finales de octubre de 2025, 3I/ATLAS ha comenzado su viaje de regreso al espacio interestelar. Viajando alrededor de 30 kms/s en una trayectoria claramente hiperbólica, se mueve lo bastante rápido como para escapar por completo a la gravedad del Sol. El cometa ha alcanzado el perigeo (máximo acercamiento a la Tierra) el 19 de diciembre de 2025 y cruzará más allá de la órbita de Júpiter para el 16 de marzo de 2026. A comienzos de la década de 2030 habrá abandonado la región planetaria del Sistema Solar, continuando su silencioso viaje por la galaxia, tal como una vez llegó. Kaptep, Daryl Groetsch, Robert Scott Thompson, Ard Bit, 36 & zakè, Terminus Void, Max Corbacho, Infinite Third, David Helpling & Eric "the" Taylor, Pulse Mandala, Applefish, SoLaRiS, Keith Richie, Yawning Portal, Extraworld. 🎧 El playlist detallado: lostfrontier.org/space.html#1070

lostfrontier.org
#1.069, bajo un manto de estrellas

lostfrontier.org

Play Episode Listen Later Jan 6, 2026 120:41


Tras la noche más mágica del invierno, nuestro regalo de Reyes para dar la bienvenida a este año 2026 que acaba de empezar es un nuevo Episodio inspirado directamente por un firmamento lleno de estrellas, intentando evocar la emoción de los deseos cumplidos, pensado para escuchar con el corazón abierto y elevar la mirada hacia el cielo. En esta mañana de Reyes, el regalo de la música se convierte en un gesto, una promesa y un deseo compartido para que nos detengamos a mirar al cielo y dejar que la música abra camino hacia tus propios sueños en un amanecer bajo un manto de estrellas. Ashot Danielyan, Dexter Britain, Jeremiah Pena, Juliet Lyons, Daft Punk, Kenji Kawai, Steve Aoki, Johnny Jewel, John Padgett, Mychael Danna, Sofi Paez, Felsmann, Tiley, Al Gromer Khan, Yawning Portal, Todd Fletcher, Michael Griffiths. 🎧 El playlist detallado: lostfrontier.org/t30.html#1069

reyes tras bajo daft punk steve aoki estrellas manto yawning portal michael griffiths mychael danna dexter britain kenji kawai johnny jewel ashot danielyan todd fletcher juliet lyons al gromer khan
3 Wise DMs
Master of Puppets – What To Do When The DM Has To Control A Player Character

3 Wise DMs

Play Episode Listen Later Jun 22, 2025 45:13


Possession. Dominate. Alignment shifts. There are a multitude of times where the rules make the DM take control of one of the player characters in the game. But, is that a good thing? In this episode, Tony, Chris, and Dave sit down to discuss an issue that came up in DM Chris' Tales of the Yawning Portal campaign that he's running for 2 new players to the hobby and a run-in with a dwarven ghost. 1:45 DM Chris' question that arose with Possession.3:35 DM Tony's initial thoughts.4:35 The first time DM Dave makes the point that 2 players in a game can really change how the game flows.9:40 The changes that have occurred with certain charm effects.11:10 Roleplaying yourself out of these situations to reveal secrets and clues, plot points, etc.13:55 Do your prep, know what's coming up… or don't!16:10 How to use these types of effects to dial up the tension on players.17:35 The problem with immediate alignment changes.22:48 Realize how powerful these effects can be and use them judiciously.24:30 How gaming has changes over the decades – the difference between Gauntlet and Final Fantasy – and how you can always fall forward into story.26:20 DM Chris' style of being a fan of his players.30:50 How these types of events change with more than 2 players – the Banshees attack in Dragonlance!35:25 Final Thoughts.

Teachers in the Dungeon
S4E221: Forge of Fury

Teachers in the Dungeon

Play Episode Listen Later May 27, 2025 44:30


Return with us to one of the classic dungeons that was upgraded and included in Tales from the Yawning Portal. Tom and Dan offer an overview as well as advice about how and when to use this dungeon in your own games.Remember to like, share, comment and subscribe.Connnect with us: teachersinthedungeon on Instagram and Facebook, @dungeonteachers on X, and teachersinthedungeon@gmail.com

The RPGBOT.Podcast
TOMB OF HORRORS Pt 2 (Remastered) - The Funhouse that Hates You

The RPGBOT.Podcast

Play Episode Listen Later May 10, 2025 57:36


Before narrative arcs, there was Acererak." Dive into Tomb of Horrors Part II and uncover how D&D's most infamous deathtrap shaped the game we love (and sometimes fear). In Part II of the RPGBOT.Podcast's deep dive into Tomb of Horrors, the hosts examine the legendary module not just as a harrowing dungeon crawl, but as a historical artifact that reflects the design philosophies, challenges, and mindset of early Dungeons & Dragons. The discussion unpacks how Tomb of Horrors shaped player expectations, influenced dungeon design, and helped define the adversarial relationship between dungeon masters and players in early editions. The episode also explores how Gary Gygax's approach to game balance, storytelling, and player mortality in Tomb of Horrors laid the groundwork for decades of D&D design choices—both embraced and rejected by later generations. RPGBOT.Podcast Episodes RPGBOT.podcast Episode 1 – DnD 5e's Investigation Skill RPGBOT.Podcast S2E11 – Puzzles Mörk Borg Cult: Heretic – RPGBOT.News S2E32 Part I Tomb of Horrors as a Window in DnD History – RPGBOT.Podcast S3E24 Other Stuff Dungeons of Dread (1e) (affiliate link) Return to the Tomb of Horrors (2e) (affiliate link) Tales from the Yawning Portal (5e) (affiliate link) Tomb of Horrors (3.5) (affiliate link) Tomb of Horrors (4e) (affiliate link) Topics Covered The origins of Tomb of Horrors and its role at early Gen Con tournaments Gary Gygax's design intent: weeding out overconfident high-level players How the module embodied the "DM vs. players" ethos of early D&D The difference between puzzle dungeons and modern story-driven design The use of traps as the main antagonist: Acererak's lair as a death machine Early D&D's emphasis on player skill over character skill The legacy of lethal design and its influence on modules and game systems How later editions of D&D tried to update or reinterpret Tomb of Horrors The cultural importance of Tomb of Horrors as a shared experience What this module tells us about the evolution of D&D's mechanics and tone Key Takeaways Gygax's Intentions Were Clear: Tomb of Horrors wasn't meant to be fair—it was a test. Gygax wanted to challenge players who thought their high-level characters made them invincible. The Real Villain is the Dungeon: Unlike other adventures with monsters and villains, Tomb of Horrors uses the environment itself—full of traps and tricks—as the main antagonist. Acererak is more of a concept than a boss fight. Old-School D&D Prioritized Player Ingenuity: Surviving the module required lateral thinking, note-taking, and paranoia. Modern players used to forgiving mechanics or narrative safety nets can find the module jarringly punishing. The Adversarial DM Was Once the Norm: Tomb of Horrors epitomizes an era where the Dungeon Master was a challenge to be overcome, not a collaborative storyteller. Player Death Was Expected—Even Celebrated: Mortality wasn't a failure, it was part of the game's drama. Character death drove table stories and became a badge of honor for those who survived. Modern Reimaginings Have Softened the Edges: Later versions (3e, 4e, 5e) of the module add story hooks and balanced mechanics but often struggle to retain the tension of the original. There's a tradeoff between accessibility and authenticity. It's a Snapshot of D&D's Origins: Tomb of Horrors is more than a dungeon—it's a reflection of how the earliest games were played, judged, and shared. Studying it offers insight into the roots of the entire hobby. Not for the Faint of Heart—Then or Now: The module remains infamous for a reason. While it can be fun, running or playing it still requires buy-in from everyone at the table that pain and death are part of the experience. If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners. If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings. Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati  

RPGBOT.Podcast
TOMB OF HORRORS Pt 2 (Remastered) - The Funhouse that Hates You

RPGBOT.Podcast

Play Episode Listen Later May 10, 2025 57:36


Before narrative arcs, there was Acererak." Dive into Tomb of Horrors Part II and uncover how D&D's most infamous deathtrap shaped the game we love (and sometimes fear). In Part II of the RPGBOT.Podcast's deep dive into Tomb of Horrors, the hosts examine the legendary module not just as a harrowing dungeon crawl, but as a historical artifact that reflects the design philosophies, challenges, and mindset of early Dungeons & Dragons. The discussion unpacks how Tomb of Horrors shaped player expectations, influenced dungeon design, and helped define the adversarial relationship between dungeon masters and players in early editions. The episode also explores how Gary Gygax's approach to game balance, storytelling, and player mortality in Tomb of Horrors laid the groundwork for decades of D&D design choices—both embraced and rejected by later generations. RPGBOT.Podcast Episodes RPGBOT.podcast Episode 1 – DnD 5e's Investigation Skill RPGBOT.Podcast S2E11 – Puzzles Mörk Borg Cult: Heretic – RPGBOT.News S2E32 Part I Tomb of Horrors as a Window in DnD History – RPGBOT.Podcast S3E24 Other Stuff Dungeons of Dread (1e) (affiliate link) Return to the Tomb of Horrors (2e) (affiliate link) Tales from the Yawning Portal (5e) (affiliate link) Tomb of Horrors (3.5) (affiliate link) Tomb of Horrors (4e) (affiliate link) Topics Covered The origins of Tomb of Horrors and its role at early Gen Con tournaments Gary Gygax's design intent: weeding out overconfident high-level players How the module embodied the "DM vs. players" ethos of early D&D The difference between puzzle dungeons and modern story-driven design The use of traps as the main antagonist: Acererak's lair as a death machine Early D&D's emphasis on player skill over character skill The legacy of lethal design and its influence on modules and game systems How later editions of D&D tried to update or reinterpret Tomb of Horrors The cultural importance of Tomb of Horrors as a shared experience What this module tells us about the evolution of D&D's mechanics and tone Key Takeaways Gygax's Intentions Were Clear: Tomb of Horrors wasn't meant to be fair—it was a test. Gygax wanted to challenge players who thought their high-level characters made them invincible. The Real Villain is the Dungeon: Unlike other adventures with monsters and villains, Tomb of Horrors uses the environment itself—full of traps and tricks—as the main antagonist. Acererak is more of a concept than a boss fight. Old-School D&D Prioritized Player Ingenuity: Surviving the module required lateral thinking, note-taking, and paranoia. Modern players used to forgiving mechanics or narrative safety nets can find the module jarringly punishing. The Adversarial DM Was Once the Norm: Tomb of Horrors epitomizes an era where the Dungeon Master was a challenge to be overcome, not a collaborative storyteller. Player Death Was Expected—Even Celebrated: Mortality wasn't a failure, it was part of the game's drama. Character death drove table stories and became a badge of honor for those who survived. Modern Reimaginings Have Softened the Edges: Later versions (3e, 4e, 5e) of the module add story hooks and balanced mechanics but often struggle to retain the tension of the original. There's a tradeoff between accessibility and authenticity. It's a Snapshot of D&D's Origins: Tomb of Horrors is more than a dungeon—it's a reflection of how the earliest games were played, judged, and shared. Studying it offers insight into the roots of the entire hobby. Not for the Faint of Heart—Then or Now: The module remains infamous for a reason. While it can be fun, running or playing it still requires buy-in from everyone at the table that pain and death are part of the experience. If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners. If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings. Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati  

The RPGBOT.Podcast
TOMB OF HORRORS Pt 1 (Remastered) - Welcome to the meat grinder

The RPGBOT.Podcast

Play Episode Listen Later May 3, 2025 56:07


In this episode, the RPGBOT.Podcast crew bravely (and foolishly) opens the first rusted gate into Tomb of Horrors, one of the deadliest and most legendary modules in tabletop RPG history. Originally written by Gary Gygax to humble overconfident players and their min-maxed murderhobos, the Tomb has become a rite of passage for generations of adventurers who thought they were smart. They weren't. The hosts dive into the legacy, design philosophy, and gameplay experience of Tomb of Horrors, from its origins in early tournament play to the sadistic joy it brings DMs and the crushing despair it brings players. They analyze why this deathtrap dungeon still matters today, how to survive it (hint: you won't), and what modern lessons GMs can learn from its brutal design. Spoiler alert: There are puzzles. There are traps. There is no mercy. The Origins of the Tomb Written by Gary Gygax in 1975 for tournament play at Origins I. Designed specifically to kill off characters run by smug powergamers. Later published in 1978 as S1: Tomb of Horrors, and updated across editions including 3E, 4E, 5E (Tales from the Yawning Portal), and even in Ready Player One. The Philosophy of Pain Tomb of Horrors isn't about combat—it's about punishing overconfidence. Encourages player skill over character sheet. You can't punch your way through this dungeon. A brutal mix of riddles, false doors, lethal traps, and one very smug demilich. Theater of Brutality Gygax's use of boxed text and riddles set a template for narrative traps. The party isn't just punished physically, but psychologically. “Congratulations, you poked the wrong wall and died instantly.” Puzzle Madness The module requires deep logic puzzles and metagame thinking. Hosts discuss how this creates a blend of escape room and psychological horror more than traditional dungeon crawling. Modern Takeaways How GMs can use elements of the Tomb to design clever traps and tests without just steamrolling players. Emphasizing consequence and caution in modern storytelling. How to prep your players for a game that isn't fair—and was never meant to be. Warning for Players If you're playing in a Tomb of Horrors game and haven't read it: TURN BACK NOW. The spoilers are real, the traps are real, and the deaths are personal. Spoiler Warning: This episode contains full spoilers for Tomb of Horrors. Listener discretion is advised unless you're the kind of player who thinks 10-foot poles are optional. They're not. If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners. If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings. Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra Twitter: @RPGBOTDOTNET Facebook: rpgbotbotdotnet Bluesky:rpgbot.bsky.social Ash Ely Professional Game Master on StartPlaying.Games Twitter: @GravenAshes YouTube@ashravenmedia Randall James @JackAmateur Amateurjack.com Producer Dan @Lzr_illuminati

RPGBOT.Podcast
TOMB OF HORRORS Pt 1 (Remastered) - Welcome to the meat grinder

RPGBOT.Podcast

Play Episode Listen Later May 3, 2025 56:07


In this episode, the RPGBOT.Podcast crew bravely (and foolishly) opens the first rusted gate into Tomb of Horrors, one of the deadliest and most legendary modules in tabletop RPG history. Originally written by Gary Gygax to humble overconfident players and their min-maxed murderhobos, the Tomb has become a rite of passage for generations of adventurers who thought they were smart. They weren't. The hosts dive into the legacy, design philosophy, and gameplay experience of Tomb of Horrors, from its origins in early tournament play to the sadistic joy it brings DMs and the crushing despair it brings players. They analyze why this deathtrap dungeon still matters today, how to survive it (hint: you won't), and what modern lessons GMs can learn from its brutal design. Spoiler alert: There are puzzles. There are traps. There is no mercy. The Origins of the Tomb Written by Gary Gygax in 1975 for tournament play at Origins I. Designed specifically to kill off characters run by smug powergamers. Later published in 1978 as S1: Tomb of Horrors, and updated across editions including 3E, 4E, 5E (Tales from the Yawning Portal), and even in Ready Player One. The Philosophy of Pain Tomb of Horrors isn't about combat—it's about punishing overconfidence. Encourages player skill over character sheet. You can't punch your way through this dungeon. A brutal mix of riddles, false doors, lethal traps, and one very smug demilich. Theater of Brutality Gygax's use of boxed text and riddles set a template for narrative traps. The party isn't just punished physically, but psychologically. “Congratulations, you poked the wrong wall and died instantly.” Puzzle Madness The module requires deep logic puzzles and metagame thinking. Hosts discuss how this creates a blend of escape room and psychological horror more than traditional dungeon crawling. Modern Takeaways How GMs can use elements of the Tomb to design clever traps and tests without just steamrolling players. Emphasizing consequence and caution in modern storytelling. How to prep your players for a game that isn't fair—and was never meant to be. Warning for Players If you're playing in a Tomb of Horrors game and haven't read it: TURN BACK NOW. The spoilers are real, the traps are real, and the deaths are personal. Spoiler Warning: This episode contains full spoilers for Tomb of Horrors. Listener discretion is advised unless you're the kind of player who thinks 10-foot poles are optional. They're not. If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners. If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings. Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati

Knights And Nerds - A Dungeons & Dragons Podcast
The Faerun Four episode 34 - A Series of Bad Choices

Knights And Nerds - A Dungeons & Dragons Podcast

Play Episode Listen Later Mar 10, 2025 89:06


This week in Dungeons and Dragons, the party continues exploring the tunnels beneath the Yawning Portal and things do not go swimmingly.   Check out our Discord: https://discord.com/invite/kdVrP5UMB6   Get Knights and Nerds merch on Redbubble   Social Media https://www.facebook.com/knightsandnerdspodcast/ https://www.instagram.com/knightsandnerds/

Knights And Nerds - A Dungeons & Dragons Podcast
The Faerun Four episode 33 - The Yawning Portal

Knights And Nerds - A Dungeons & Dragons Podcast

Play Episode Listen Later Feb 3, 2025 93:54


This week in Dungeons and Dragons, the party begins their next quest - starting at a well-known Waterdeep watering hole.   Check out our Discord: https://discord.com/invite/kdVrP5UMB6   Get Knights and Nerds merch on Redbubble   Social Media https://www.facebook.com/knightsandnerdspodcast/ https://www.instagram.com/knightsandnerds/

Quest: A Dungeons & Dragons Podcast
Episode 15 - Mission Improbable

Quest: A Dungeons & Dragons Podcast

Play Episode Listen Later Dec 1, 2024 51:12


Back in the Yawning Portal an interrogation takes place before going after The Xanathar's most prize possession.https://www.patreon.com/questpod

yawning portal xanathar mission improbable
Tavern Tales
Dead in Thay – Only Paladins

Tavern Tales

Play Episode Listen Later Nov 27, 2024 32:19


We return to The epic Tales from the Yawning Portal with the 5th dungeon in the book, Dead in Thay.…

Quest: A Dungeons & Dragons Podcast
Episode 14: The Battle For The Yawning Portal

Quest: A Dungeons & Dragons Podcast

Play Episode Listen Later Nov 20, 2024 45:52


All the action seems to lead back to the Yawning Portal. Lots of great magic spells are used in this episode and the action is almost non stop. El, Cam, Tay, and Magic Dan must break the spell that has shrouded Waterdeep. https://www.patreon.com/questpod

The Lake Radio
SHAPE+: Lenok

The Lake Radio

Play Episode Listen Later Oct 9, 2024 60:00


Next up in the Shape+ series is Lenók. “Your computer, headphones or speakers, listen to them. Words slide onto syllables copying mouth in mumbles. Broadcasting signal, echoing curves from typing, then this mesh sent, edited, processed. And then curves will move around your hair. Determination of unrested humming as if some pop can't hurt,  from what I heard. Just a small interaction in public eye. Just a sketch of a wonder untamed. Days go by, nights won't shut. Come closer.” By combining digital sound design with mutated vocal fragments, Lénok conjures multiple temporalities that are simultaneously haunting and liberating, offering opportunities to consider alternative realities. At the core of her practice is an exploration of sound and embodiment. Tracklist: Charli xcx - Guess featuring Billie Eilish Emily Glass, Dasychira - We will find it  Hannah Montana -Ordinary girl SOPHIE- Gelato H2O: Just Add Water - Theme song  M.Lamar - Carring (feat. Matthew Robinson) SOPHIE - Gelato vocals by Cecile Believe Eartheater Benefit trackS - Safely contemplating a temple piercing SOPHIE - Gelato - remix Yawning Portal  - making me feel some kinda way Lénok - recording Lénok - Shimmering Lénok - Fruit of the night / 2019 Lénok - Space fun Lénok - Fraška GFOTY - Flippy Wonderland Naomi Elizabeth - Is Naomi Good or Bad David Lynch - Noah's Ark Lénok - Večery Brandon LaBelle - Poor acoustics Gran Sabana · Jean C. Roché -  Birds Of Venezuela Diamanda Galás - ΤΡΑΓΟΥΔΙ ΑΠΟ ΤΟ ΑΙΜΑ ΤΩΝ ΔΟΛΟΦΟΝΗΜΕΝΩΝ (Song from the Blood of Those Murdered)  LudoWic -Subharmonic Dance Klein - No weapon shall form against me Meredith Monk - Last song

The RPGBOT.Podcast
PUZZLES (Remastered!) Mastering Mind Games and Solving the Enigma

The RPGBOT.Podcast

Play Episode Listen Later Jul 6, 2024 54:36


Are you looking to add some brain-teasing challenges to your Tabletop RPG sessions? Look no further! In this remastered episode of the RPGBOT.Podcast, we explore the world of puzzles in tabletop RPGs. From tips on how to run them effectively to utilizing character abilities, we have you covered. Plus, we'll take a trip through history to uncover some inventive puzzle ideas for your game. Get ready to level up your tabletop experience with these thrilling and strategic puzzles! This episode of the RPGBOT.Podcast was originally published March 22, 2022. MATERIALS REFERENCED IN THIS EPISODE RPGBOT.Podcast Episodes RPGBOT.Podcast Episode 4 – Failure, with special guest Colby of the Crit Fails Podcast Dungeons and Dragons 5e Player's Handbook (affiliate link) Tales from the Yawning Portal (affiliate link) Tasha's Cauldron of Everything (affiliate link) If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners. If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings. Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra Twitter: @RPGBOTDOTNET Facebook: rpgbotbotdotnet Bluesky:rpgbot.bsky.social Ash Ely Professional Game Master on StartPlaying.Games Twitter: @GravenAshes YouTube@ashravenmedia Randall James @JackAmateur Amateurjack.com Producer Dan @Lzr_illuminati

RPGBOT.Podcast
PUZZLES (Remastered!) Mastering Mind Games and Solving the Enigma

RPGBOT.Podcast

Play Episode Listen Later Jul 6, 2024 54:36


Are you looking to add some brain-teasing challenges to your Tabletop RPG sessions? Look no further! In this remastered episode of the RPGBOT.Podcast, we explore the world of puzzles in tabletop RPGs. From tips on how to run them effectively to utilizing character abilities, we have you covered. Plus, we'll take a trip through history to uncover some inventive puzzle ideas for your game. Get ready to level up your tabletop experience with these thrilling and strategic puzzles! This episode of the RPGBOT.Podcast was originally published March 22, 2022. MATERIALS REFERENCED IN THIS EPISODE RPGBOT.Podcast Episodes RPGBOT.Podcast Episode 4 – Failure, with special guest Colby of the Crit Fails Podcast Dungeons and Dragons 5e Player's Handbook (affiliate link) Tales from the Yawning Portal (affiliate link) Tasha's Cauldron of Everything (affiliate link) If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners. If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings. Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra Twitter: @RPGBOTDOTNET Facebook: rpgbotbotdotnet Bluesky:rpgbot.bsky.social Ash Ely Professional Game Master on StartPlaying.Games Twitter: @GravenAshes YouTube@ashravenmedia Randall James @JackAmateur Amateurjack.com Producer Dan @Lzr_illuminati

Dungeons & Degrees
Ep. 96: Mental Health Check-In

Dungeons & Degrees

Play Episode Listen Later Feb 4, 2024 71:37


This episode the duo takes it easy and talk about what's going on in their lives. A nice friendly discussion about mental health and how we deal with it from our friends perspectives. Talking about new games and new players. References: Pathfinder Kingmaker: https://paizo.com/kingmaker Curse of Strahd: https://dnd.wizards.com/products/curse-strahd-revamped Tales from the Yawning Portal: https://dnd.wizards.com/products/tales-yawning-portal Hades: https://store.steampowered.com/app/1145360/Hades/ Keys from the Golden Vault: https://dnd.wizards.com/products/keys-from-the-golden-vault Half-Blood Happy Hour: https://podcasts.apple.com/us/podcast/the-half-blood-happy-hour/id1592415406 Find Adrian [he/any]:+Twitter: @Dagger_24Find Alex [she/hulk]:+Instagram: @eloquentmime+TikTok: @eloquentmime+Twitter: @eloquentmimeFind Us:+Join our community via Discord: https://discord.gg/XFhma7qjDy+Support us on Patreon: https://www.patreon.com/dungeonndegrees+Subscribe to D&Degrees on Apple Podcasts: https://podcasts.apple.com/us/podcast/dungeons-degrees/id1528189379+Twitch: @dungeonndegrees | twitch.tv/dungeonndegrees+Twitter: @dungeonndegrees+TikTok: @dungeonndegrees+Instagram: @dungeonndegrees+Our Website: https://dndegreespod.com/+Email us at dndgreespod@gmail.com+Youtube: https://www.youtube.com/@dungeonsdegrees --- Send in a voice message: https://podcasters.spotify.com/pod/show/dndegreespod/message

Quest: A Dungeons & Dragons Podcast
Episode 1: We Meet at a Tavern

Quest: A Dungeons & Dragons Podcast

Play Episode Listen Later Dec 24, 2023 45:52


Our players immediately get into trouble at The Yawning Portal in Waterdeep. Punches are thrown and a new quest is given to them by a man named Volo.There is something sinister going on in Waterdeep and our voice actors will be rolling dice to uncover the truth in this classic D&D storyline. Join our Patreon for exclusive content: https://www.patreon.com/questpod

RogueWatson - D&D Live Play
Tomb of Horrors #5

RogueWatson - D&D Live Play

Play Episode Listen Later Sep 5, 2023 155:25


The party finds their first real magic treasure, but the Tomb of Horrors claims more victims. It's the infamous Tomb of Horrors module from Tales from the Yawning Portal, with guest DM, Heather! The session was originally streamed live on Sept. 1, 2023 on https://YouTube.com/@RogueWatson Music by Kevin MacLeod https://incompetech.com/music/royalty-free/music.html Chat with us in the Official Discord Server: https://discord.gg/Ajvtemj  Support the channel at https://www.patreon.com/Roguewatson

RogueWatson - D&D Live Play
Tomb of Horrors #4

RogueWatson - D&D Live Play

Play Episode Listen Later Aug 29, 2023 144:21


Within the chapel room, the party discovers a bit of treasure, but mostly pain and terror. It's the infamous Tomb of Horrors module from Tales from the Yawning Portal, with guest DM, Heather! The session was originally streamed live on Aug. 25, 2023 on https://YouTube.com/@RogueWatson Music by Kevin MacLeod https://incompetech.com/music/royalty-free/music.html Chat with us in the Official Discord Server: https://discord.gg/Ajvtemj  Support the channel at https://www.patreon.com/Roguewatson

RogueWatson - D&D Live Play
Tomb of Horrors #3

RogueWatson - D&D Live Play

Play Episode Listen Later Aug 22, 2023 117:30


Our brave dungeon delvers make it to the second great hallway, and deeper into Acererak's tomb. It's the infamous Tomb of Horrors module from Tales from the Yawning Portal, with guest DM, Heather! The session was originally streamed live on Aug. 18, 2023 on https://YouTube.com/@RogueWatson Music by Kevin MacLeod https://incompetech.com/music/royalty-free/music.html Chat with us in the Official Discord Server: https://discord.gg/Ajvtemj  Support the channel at https://www.patreon.com/Roguewatson

RogueWatson - D&D Live Play
Tomb of Horrors #2

RogueWatson - D&D Live Play

Play Episode Listen Later Aug 14, 2023 139:57


The party finally makes it out of the first true hallway of Acererak's tomb. But not everyone makes it out alive. It's the infamous Tomb of Horrors module from Tales from the Yawning Portal, with guest DM, Heather! Weekly streaming adventures, streamed live every Friday. Music by Kevin MacLeod https://incompetech.com/music/royalty-free/music.html Chat with us in the Official Discord Server: https://discord.gg/Ajvtemj Support the channel at https://www.patreon.com/Roguewatson

RogueWatson - D&D Live Play
Tomb of Horrors #1

RogueWatson - D&D Live Play

Play Episode Listen Later Aug 1, 2023 138:13


Even just getting inside the legendary tomb of the Archlich proves tricky for our tenth level party. It's the infamous Tomb of Horrors module from Tales from the Yawning Portal, with guest DM, Heather! Weekly streaming adventures, streamed live every Friday. Music by Kevin MacLeod https://incompetech.com/music/royalty-free/music.html Chat with us in the Official Discord Server: https://discord.gg/Ajvtemj Support the channel at https://www.patreon.com/Roguewatson

Rage Game Network Podcast
Pretty Boi Podcast Ep. 15 (Season #1 Finale): Star Wars Gaming Trilogy???? and Microsoft Deals and Legal Updates!!!!

Rage Game Network Podcast

Play Episode Listen Later May 7, 2023 62:38


On this Season #1 Finale of the Pretty Boi Podcast, Pretty Boi Chris jumps into a warp pipe to discuss the Super Mario Bros. Movie and how it crosses $1 Billions of Dollars at the Worldwide Box Office. He also talks about the Many Adventures that Rage Game Network has had while we have been gone and what Games Pretty Boi Himself has played recently. Pretty Boi also discusses the ongoing legal issues that are plaguing Microsoft and Activision with the recent news in the UK. We also discussed changes in Youtube gaming and Star Wars Jedi Series getting a third game.   Articles: Mini Topic Articles: #1: The Super Mario Bros. Movies crosses the 1 billion Dollar Box Office https://www.nytimes.com/2023/05/01/business/media/super-mario-bros-movie.html #2: RGN's D&D Campaigns                 Curse of Strad:                 https://www.amazon.com/Curse-Strahd-Dungeons-Sourcebook-Supplement/dp/0786965983/ref=asc_df_0786965983/?tag=hyprod-20&linkCode=df0&hvadid=312178241251&hvpos=&hvnetw=g&hvrand=9960516671494589561&hvpone=&hvptwo=&hvqmt=&hvdev=c&hvdvcmdl=&hvlocint=&hvlocphy=9005653&hvtargid=pla-436610300341&psc=1&tag=&ref=&adgrpid=60258871577&hvpone=&hvptwo=&hvadid=312178241251&hvpos=&hvnetw=g&hvrand=9960516671494589561&hvqmt=&hvdev=c&hvdvcmdl=&hvlocint=&hvlocphy=9005653&hvtargid=pla-436610300341 Tales From the Yawning Portal [sunless Citadel (One Shot)] https://www.amazon.com/Tales-Yawning-Portal-Dungeons-Dragons/dp/0786966092/ref=asc_df_0786966092/?tag=hyprod-20&linkCode=df0&hvadid=312151229432&hvpos=&hvnetw=g&hvrand=9960516671494589561&hvpone=&hvptwo=&hvqmt=&hvdev=c&hvdvcmdl=&hvlocint=&hvlocphy=9005653&hvtargid=pla-436386742943&psc=1&tag=&ref=&adgrpid=61316180639&hvpone=&hvptwo=&hvadid=312151229432&hvpos=&hvnetw=g&hvrand=9960516671494589561&hvqmt=&hvdev=c&hvdvcmdl=&hvlocint=&hvlocphy=9005653&hvtargid=pla-436386742943   Main Topic Articles: Topic#1: UK Blocks Microsoft and Activision Deal https://kotaku.com/activision-blizzard-xbox-merger-call-duty-game-pass-1850387323 Topic #2: Microsoft and NVIDIA Announce Expansive New Gaming Deal https://nvidianews.nvidia.com/news/microsoft-and-nvidia-announce-expansive-new-gaming-deal Topic#3: YouTube Gaming Leadership Change & Creative Deals https://www.hollywoodreporter.com/business/digital/youtube-gaming-leo-olebe-1235339627/ Topic#4:  Star Wars Jedi: Survivor Director Wants the Series to Be a Trilogy https://www.gameinformer.com/2023/03/02/star-wars-jedi-survivor-director-wants-the-series-to-be-a-trilogy   Pretty Boi Chris' Game of the Week: FINAL FANTASY VII REMAKE INTERGRADE Steam: https://store.steampowered.com/app/1462040/FINAL_FANTASY_VII_REMAKE_INTERGRADE/ Website: https://ffvii-remake-intergrade.square-enix-games.com/en-us/   Find RGN on Facebook, Instagram, Discord, and YouTube and many platforms where podcasts are streamed. Other social media sites, that you can find Rage Game Network on include: Facebook: https://www.facebook.com/ragegamenetwork Instagram: https://www.instagram.com/ragegamenetwork/   Discord: https://discord.gg/S6X4swcHCX YouTube: https://www.youtube.com/channel/UCFBjANe8Aa3YetTA6_IqYGg/featured Email: ragers@ragegamenetwork.com Website: www.ragegamenetwork.com You can find me (Pretty Boi Chris) on Facebook, Discord, Twitch and YouTube. I do play on the PC and PS4 as either Blahblah267 &/or Blahblah0267, so reach out to me any we can play any games you would like to play!!!! Facebook: Pretty Boi Podcast | Facebook Discord: https://discord.gg/Gey8GxjsEf Twitch: https://www.twitch.tv/prettyboichrisrgn YouTube: https://www.youtube.com/channel/UCYxsFnCxVGs0o5g5QkJQo5A E-mail: Blahblah0267@gmail.com #Ragingout   Opening & Closing Music Deflector by Ghostrifter Official https://soundcloud.com/ghostrifter-official Creative Commons — Attribution-ShareAlike 3.0 Unported — CC BY-SA 3.0 Free Download / Stream: http://bit.ly/-deflector Music promoted by Audio Library https://youtu.be/ItZMEV_Q2ww --- Support this podcast: https://podcasters.spotify.com/pod/show/ragegamenetwork/support

The RPGBOT.Podcast
RPGBOT.Podcast - Part II Tomb of Horrors as a Window into DnD History

The RPGBOT.Podcast

Play Episode Listen Later Mar 31, 2023 62:08


On this episode of the RPGBOT.Podcast, we continue our discussion of the Tomb of Horrors. We dig into the adaptations of Tomb of Horrors in 4e, D&D Next (yes, that exists), and 5e, then we take a look at how the game has evolved since its earliest days, and where the Tomb of Horrors stands in today's world. Find Ash on StartPlaying.Games. If you've enjoyed the show, please rate and review us on Apple Podcasts, and rate us on Spotify or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners. MATERIALS REFERENCED IN THIS EPISODE RPGBOT.Podcast Episodes RPGBOT.podcast Episode 1 – DnD 5e's Investigation Skill RPGBOT.Podcast S2E11 – Puzzles Mörk Borg Cult: Heretic – RPGBOT.News S2E32 Part I Tomb of Horrors as a Window in DnD History – RPGBOT.Podcast S3E24 Other Stuff Dungeons of Dread (1e) (affiliate link) Return to the Tomb of Horrors (2e) (affiliate link) Tales from the Yawning Portal (5e) (affiliate link) Tomb of Horrors (3.5) (affiliate link) Tomb of Horrors (4e) (affiliate link) ATTRIBUTIONS: Image by ayoub wardin from Pixabay   Music by GeriArt on Pixabay Closing Theme Music by Bluemount Score from Pixabay  

The Secret Cabal Gaming Podcast
Episode 267: Autobahn and a Short Topic Extravaganza

The Secret Cabal Gaming Podcast

Play Episode Listen Later Feb 15, 2023 176:03


Hey Now Cabalists and welcome to another game stuffed episode of The Secret Cabal. Today, after the gang theorizes about Bigfoot's ecology we get into a list of games we've been playing including The Yawning Portal, Zombicide Undead or Alive, Boon Lake, Chronicles of Crime: 2400, Lost Ruins of Arnak Expedition Leaders, and a feature review of Autobahn by Fabio Lopiano and Nestore Mangone. Then after Tony T kick off another tabletop gaming news segment the gang jumps into some listener submitted questions discussing murder mystery party games, board game inspired video games and Bullshit or Believe it ala The Bigfoot Collector's Club. Autobahn Review 00:55:27, News with Tony T 01:21:05, Short Topic Extravaganza 02:17:02

Dice Tower News
Dice Tower Now 819: January 10, 2023

Dice Tower News

Play Episode Listen Later Jan 10, 2023 25:22


This is Dice Tower Now for the week of January 10, 2023. This week, Cosmic Frogs rise up out of the Muck, Reiner Knizia expands another masterwork, Avalon Hill falls into a Yawning Portal, and I'm on a boat!   TOP STORIES (2:04) New Eden Chaos in Gotham City Cosmic Frog: Find Muck D&D: Yawning Portal Mille Fiori: Die Meisterwerke Noch Mal Deluxe Pyramido Goblin Vaults DreamQuest Time Capsules Magician's Maze   CROWDFUNDING (12:01) Circus Break Find the Source One Week Till Christmas Master Sweets   SPONSOR UPDATE (17:50) Once Upon a Line Kickstarter: January 17   NEW RELEASES (19:22) The Loop: Fur Brigade Precognition Undaunted: Stalingrad Woodcraft Dice Kingdoms of Valeria Siege of Valeria Deal with the Devil     CONNECT: Follow our Twitter newsfeed: twitter.com/dicetowernow Dig in with Corey at DiceTowerDish.com.

Teachers in the Dungeon
Waterdeep Ep 1: Bar Fight, Troll Fight, Better Call the Cops!

Teachers in the Dungeon

Play Episode Listen Later Jan 3, 2023 43:56


Tom and Dan embark on the retelling of their adventures in the iconic WotC city of Waterdeep. The new party of adventurers wastes no time getting in lots of trouble at the Yawning Portal tavern. Be sure to count how many times Tom forgets the name of the establishment, by the way. . . which is odd, since he's the DM for the entire adventure. Reach out to us on social media: teachersinthedungeon on Instagram and Facebook, @dungeonteachers on twitter, and teachersinthedungeon@gmail.com --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app

Tales from the Critkeeper
Episode 9: Dewey Decimated Part 2: The Reshelvening

Tales from the Critkeeper

Play Episode Listen Later Sep 27, 2022 70:30


What's up, you wonderful lil nuggets? Mike, Andrew & Alissa are in a barrel of monkeys without a hacksaw if you get my meaning. Still in search of those last two cursed books, our heroes have to use every ounce of their waning strength and energy to return them to their pedestals and free themselves from their subterranean confines. Will this be the day they get out? Will Jolly finally give them this job so they can earn enough money to buy a ticket into the Yawning Portal and save Dalton?? Will ANDREW GET TO USE THAT FRICKIN NET???!!! I don't know, man! Listen and find out for your damn self.  Tune in for another rousing episode of DUNGEOOOON RADIOOOOO HOURRRRRR!!!!!::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::Our DM is Dalton RiddleOur Players are Andrew Gehrlein, Michael Adair & Alissa AdairEditing by Alissa & Michael AdairTheme song (both old and new!!) by Dustin Hook (so talented)Please check out our Instagram, Twitter and Tiktok @dungeonradiohour to keep up with the latest DRH news! bye for now~

Tales from the Critkeeper
Episode 7: Luck Beard a Lady

Tales from the Critkeeper

Play Episode Play 38 sec Highlight Listen Later Aug 30, 2022 64:20


What's up, fellow humans! Alissa, Mike & Andrew are back! Now on a search to make a little dough, the gang finds themselves at The Boar's Head Inn (no relation), a seedy little dive full to the brim with games of chance and every manner of mythical creature one could imagine! The tavern is owned by this dwarf (is that okay to say still? Doesn't feel right for some reason....) named Jolly. She's a bearded little gal with a penchant for the ominous. And it seems like she's got a job for our heroes that could prove perilous! Will the fates be with our travelers? Will they earn enough money to enter the Yawning Portal? Will Andrew ever reach puberty and grow a respectable amount of body hair??!! Tune in this week and find out on DUNGEON RADIO HOUR!!!!!::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::Our DM is Dalton RiddleOur Players are Andrew Gehrlein, Michael Adair & Alissa AdairEditing by Alissa & Michael AdairTheme song (both old and new!!) by Dustin Hook (so talented)Please check out our Instagram, Twitter and Tiktok @dungeonradiohour to keep up with the latest DRH news! bye for now~