What started as just a few friends getting together, quickly turned into a gaming crew that played D&D. We saw different playing styles, preferred races and classes. After a few years of playing we decided to try recording and created a podcast. So join us as we bring our gaming experience to you. Support this podcast: https://anchor.fm/the-larp-channel/support

After a wonderful dinner with the King and his wife, the party hits the bar for some fun and celebration. And the past has a way of catching up to them.

The King of Dragon Claw Keep personally thanks the party for saving them.DM- DuganPlayers- Priscilla, Kent, Cody & AudiAll music by- Suno

The party unexpectedly saves Dragon Claw Keep. DM- DuganPlayers- Cody, Priscilla, Audi & KentMusic by: Suno

As the party was going to the Hawk's family residence for dinner, they noticed someone climbing down to the sewer. They're pursuit reveals interesting clues.DM- DuganPlayers- Cody, Kent, Priscilla & Audi

While enjoying some free time in Dragon Claw Keep ,the party is invited to dinner by Buteo's family.DM- DuganPlayers- Kent, Priscilla, Cody & AudiOpening & Closing music by: Suno

With the court hearing and the blood debt resolved, the party finds themselves with some free time on their hands. Buteo and Aurek go to the Market District. Enid and Awvyn decide to clean up and drink.

After doing some research and finding evidence of legitimacy to Enid's claims. After some brief planning, the party plans for a day in court.

The party discovers there's some history between Buteo and Jasper before going to the archives to find evidence of Enid's claims to a blood debt. Aurek finds new information of his draconic lineage.DM- DuganPlayers- Cody, Audi, Priscilla & KentOpening & Closing music by: Suno

The party is taken back by how big Dragon Claw Keep really is. Buteo meets an unexpected person from his past.DM-DuganPlayers-Audi, Kent, Priscilla, CodyOpening/Closing Music by: Suno

The final of the journey, and Buteo makes a discovery.DM- DuganPlayers- Cody, Kent, Audi, & PriscillaOpening and Closing Music by: Suno

With Dragon Claw Keep nearly in sight, the party gets excited. Natural dangers continue to be a threat.

The adventure continues as the party hastily makes their way to Dragon Claw Keep. Aurek makes a new "friend".DM- DuganPlayers: Audi, Priscilla, Cody & KentOpening & Closing music: Suno

Continuing their journey, the party encounters a danger they were not expecting.

The party takes the time to get to know each other, and learns to start trusting each other.DM- DuganPlayers: Kent, Priscilla, Audi & CodyOpening/Closing by: Suno

As the party continues to travel, they soon learn of dangers in the forest.DM-DuganPlayers: Cody, Audi, Priscilla, KentOpening/Closing Music by: Suno

With the court hearing pseudo-resolved, the party begins their long journey to Dragon Claw Keep.DM-DuganPlayers- Cody, Priscilla, Kent, AudiOpen/Closing music by: Suno

The court case has been resolved, and not everyone is happy with the result.DM: DuganPlayers: Priscilla, Cody, Kent & AudiInto & Outro by: Suno

Our characters quickly realize that court proceedings among haflings is extremely unusual.

As the fight ensues, the party sees the other side of Meadowstone's justice system.DM- DuganPlayers-Cody, Kent, Priscilla, AudiOpening/Closing Music by: Suno

Just when the party thinks it's an evening of drink and relaxation, a fight breaks out with a group of drunk ruffians. Opening & Closing Music by: SunoDM- DuganPlayers- Kent, Cody, Audi, Priscilla

Simple tasks become complicated when big distractions get in the way.Opening & Closing music by: SunoDM: DuganPlayers: Priscilla, Cody, Kent & Audi

The party helps Nitty with some contractual agreements.Opening/Closing Music by: SunoDM: DuganPlayers: Priscilla, Audi, Cody & Kent

This is the first played Episode of New Star Crest, where our characters all meet for the first time during a bustling festival to take on work.Opening/Closing Music by: SunoDM: DuganPlayers: Audi, Cody, Priscilla, Kent

New Star Crest is a new series played in a D&D 3.5 setting. This episode is in part the initial setup and summary of the game and what the players should expect.DM-DuganPlayers-Audri, Priscilla, Cody & KentInto & Outro Music by: Suno

Adventuring deeper into the catacombs, the party finds more dangers of an unpredictable sort.Opening & closing music by: Suno

As the party rests, a new face appears to the group and with perfect timing. Prelude to the Tetharian ChroniclesOpen & Close music by: Suno

Discovering a trail of Necromancy leads to a series of dangerous encounters.

The True Order of Crosswell has called for aid to help deal with an undead invasion. (Prelude to the Tetharian Chronicles)Opening and Closing Music by: SunoPlayers: Priscilla, Audri, Dugan, Cody & Kent(For the safety of our players, lasts names have been opted out)

Getting back to the crash site from the tower proves more difficult (and hilarious) than expected.

Death seems to be ever present, at least for one of our characters.

With Gil "dealt" with, the party can now focus on the REAL problem...the Brood mother, who is siphoning the energy from the ship's core. Opening music by: Zoe WynnsClosing music by: Suno

The party finds the two remaining survivors, and only one of them wants to help.

The dangers of the tower only become more perilous as the party continues. Even after rescuing Nesrick.Opening Music by: Zoe WynnsClosing Music by: Suno

As the party further investigates the half-sunken tower, chaos and insanity continues to intensify. What terrors were going on in this tower?

The party discovers a horrible secret.Intro Song by: Zoe WynnsOutro Song by: Suno

After a quick switch, further investigation reveals concerning information.

Our party quickly learns the place that they are exploring, is the most unusual they have ever seen.

The security team of the Astral Adventurers Guild investigate a crash of an unknown object.Intro music by: Zoe WynnsOutro music by: Suno

Our partly quickly learns the phrase "Look but don't touch" the hard way.

Delving deeper into the tower, our party soon realizes almost anything can be a threat if not handled properly.

After entering the tower, our party comes across a series of unusual encounters. the likes of which nothing could have prepared them for, including currently the inability to rest.Opening music by: Zoe WynnsClosing Music by: Suno

The party has found Nesrick's Tower, which fell off course from the rest of the college. Entering they find native creatures have already begun raiding.Opening music by: Zoe WynnsClosing music by: Suno

Our party has (kind of) safely landed on the New World and begin to search for survivors. New mystery's of the continent quickly become known.

Arcane lightning, gravitational surges and crumbling terrain only begin to describe to the unusual chaos that has befallen our party. In this new world nothing is familiar and everything is unusual.

Our party has made way and reached sight of the new and strange continent of magic. As they sail closer the Arcane College of Ether comes into view struggling to survive a horrific arcane storm.

The party returns victorious from the Demiplane of Chaos, unfortunately changes in the Material Plane have still taken affect. Tarkx and Diveen return to the Orcish Tribes of the North. Larkspur and Enoch return to Grayhaven and meet new comrades: Gron and Agnes. Realizing the changes of this new reality, the party takes to the high seas in search of a newly formed continent believed to be created purely of magic.

Part 2 of the fight against Drexul; Lord of Chaos. How will our party fair against such an entity? Will they survive? --- Support this podcast: https://podcasters.spotify.com/pod/show/the-larp-channel/support

It's the final hour as our party comes face-to-face with Drexul, the Demon-Dragon. And...the one responsible for Cherri's death. --- Support this podcast: https://podcasters.spotify.com/pod/show/the-larp-channel/support

Continuing forward, party finally finds a friend and has a much-needed conversation. Opening music by: Zoe Wynns Closing Music by: Suno --- Support this podcast: https://podcasters.spotify.com/pod/show/the-larp-channel/support

After defeating an annoying known foe, our decides what their next move should be. Curiosity lingers as to what lies ahead. Opening music by: Zoe Wynns Closing music by: Suno --- Support this podcast: https://podcasters.spotify.com/pod/show/the-larp-channel/support

Our DM and 2 of our players take a break from normal gameplay to talk about TTRPG's. From personal opinion to professional thought, and all the stories in between. This is Part 2. --- Support this podcast: https://podcasters.spotify.com/pod/show/the-larp-channel/support